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phoenix |
/*
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* This file contains the code that gets mapped at the upper end of each task's text
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* region. For now, it contains the signal trampoline code only.
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*
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* Copyright (C) 1999-2002 Hewlett-Packard Co
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* David Mosberger-Tang
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*/
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#include
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#include
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#include
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#include
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#include
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#include
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.section .text.gate,"ax"
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# define ARG0_OFF (16 + IA64_SIGFRAME_ARG0_OFFSET)
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# define ARG1_OFF (16 + IA64_SIGFRAME_ARG1_OFFSET)
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# define ARG2_OFF (16 + IA64_SIGFRAME_ARG2_OFFSET)
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# define SIGHANDLER_OFF (16 + IA64_SIGFRAME_HANDLER_OFFSET)
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# define SIGCONTEXT_OFF (16 + IA64_SIGFRAME_SIGCONTEXT_OFFSET)
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# define FLAGS_OFF IA64_SIGCONTEXT_FLAGS_OFFSET
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# define CFM_OFF IA64_SIGCONTEXT_CFM_OFFSET
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# define FR6_OFF IA64_SIGCONTEXT_FR6_OFFSET
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# define BSP_OFF IA64_SIGCONTEXT_AR_BSP_OFFSET
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# define RNAT_OFF IA64_SIGCONTEXT_AR_RNAT_OFFSET
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# define UNAT_OFF IA64_SIGCONTEXT_AR_UNAT_OFFSET
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# define FPSR_OFF IA64_SIGCONTEXT_AR_FPSR_OFFSET
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# define PR_OFF IA64_SIGCONTEXT_PR_OFFSET
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# define RP_OFF IA64_SIGCONTEXT_IP_OFFSET
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# define SP_OFF IA64_SIGCONTEXT_R12_OFFSET
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# define RBS_BASE_OFF IA64_SIGCONTEXT_RBS_BASE_OFFSET
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# define LOADRS_OFF IA64_SIGCONTEXT_LOADRS_OFFSET
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# define base0 r2
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# define base1 r3
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/*
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* When we get here, the memory stack looks like this:
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*
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* +===============================+
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* | |
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* // struct sigframe //
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* | |
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* +-------------------------------+ <-- sp+16
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* | 16 byte of scratch |
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* | space |
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* +-------------------------------+ <-- sp
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*
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* The register stack looks _exactly_ the way it looked at the time the signal
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* occurred. In other words, we're treading on a potential mine-field: each
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* incoming general register may be a NaT value (including sp, in which case the
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* process ends up dying with a SIGSEGV).
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*
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* The first thing need to do is a cover to get the registers onto the backing
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* store. Once that is done, we invoke the signal handler which may modify some
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* of the machine state. After returning from the signal handler, we return
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* control to the previous context by executing a sigreturn system call. A signal
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* handler may call the rt_sigreturn() function to directly return to a given
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* sigcontext. However, the user-level sigreturn() needs to do much more than
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* calling the rt_sigreturn() system call as it needs to unwind the stack to
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* restore preserved registers that may have been saved on the signal handler's
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* call stack.
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*/
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#define SIGTRAMP_SAVES \
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.unwabi @svr4, 's'; /* mark this as a sigtramp handler (saves scratch regs) */ \
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.savesp ar.unat, UNAT_OFF+SIGCONTEXT_OFF; \
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.savesp ar.fpsr, FPSR_OFF+SIGCONTEXT_OFF; \
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.savesp pr, PR_OFF+SIGCONTEXT_OFF; \
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.savesp rp, RP_OFF+SIGCONTEXT_OFF; \
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.savesp ar.pfs, CFM_OFF+SIGCONTEXT_OFF; \
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.vframesp SP_OFF+SIGCONTEXT_OFF
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GLOBAL_ENTRY(ia64_sigtramp)
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// describe the state that is active when we get here:
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.prologue
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SIGTRAMP_SAVES
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.body
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.label_state 1
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adds base0=SIGHANDLER_OFF,sp
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adds base1=RBS_BASE_OFF+SIGCONTEXT_OFF,sp
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br.call.sptk.many rp=1f
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1:
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ld8 r17=[base0],(ARG0_OFF-SIGHANDLER_OFF) // get pointer to signal handler's plabel
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ld8 r15=[base1] // get address of new RBS base (or NULL)
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cover // push args in interrupted frame onto backing store
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;;
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cmp.ne p1,p0=r15,r0 // do we need to switch rbs? (note: pr is saved by kernel)
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mov.m r9=ar.bsp // fetch ar.bsp
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.spillsp.p p1, ar.rnat, RNAT_OFF+SIGCONTEXT_OFF
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(p1) br.cond.spnt setup_rbs // yup -> (clobbers p8, r14-r16, and r18-r20)
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back_from_setup_rbs:
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alloc r8=ar.pfs,0,0,3,0
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ld8 out0=[base0],16 // load arg0 (signum)
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adds base1=(ARG1_OFF-(RBS_BASE_OFF+SIGCONTEXT_OFF)),base1
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;;
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ld8 out1=[base1] // load arg1 (siginfop)
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ld8 r10=[r17],8 // get signal handler entry point
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;;
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ld8 out2=[base0] // load arg2 (sigcontextp)
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ld8 gp=[r17] // get signal handler's global pointer
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adds base0=(BSP_OFF+SIGCONTEXT_OFF),sp
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;;
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.spillsp ar.bsp, BSP_OFF+SIGCONTEXT_OFF
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st8 [base0]=r9 // save sc_ar_bsp
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adds base0=(FR6_OFF+SIGCONTEXT_OFF),sp
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adds base1=(FR6_OFF+16+SIGCONTEXT_OFF),sp
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;;
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stf.spill [base0]=f6,32
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stf.spill [base1]=f7,32
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;;
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stf.spill [base0]=f8,32
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stf.spill [base1]=f9,32
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mov b6=r10
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;;
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stf.spill [base0]=f10,32
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stf.spill [base1]=f11,32
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;;
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stf.spill [base0]=f12,32
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stf.spill [base1]=f13,32
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;;
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stf.spill [base0]=f14,32
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stf.spill [base1]=f15,32
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br.call.sptk.many rp=b6 // call the signal handler
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.ret0: adds base0=(BSP_OFF+SIGCONTEXT_OFF),sp
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;;
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ld8 r15=[base0],(CFM_OFF-BSP_OFF) // fetch sc_ar_bsp and advance to CFM_OFF
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mov r14=ar.bsp
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;;
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cmp.ne p1,p0=r14,r15 // do we need to restore the rbs?
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(p1) br.cond.spnt restore_rbs // yup -> (clobbers r14-r18, f6 & f7)
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;;
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back_from_restore_rbs:
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adds base0=(FR6_OFF+SIGCONTEXT_OFF),sp
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adds base1=(FR6_OFF+16+SIGCONTEXT_OFF),sp
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;;
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ldf.fill f6=[base0],32
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ldf.fill f7=[base1],32
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;;
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ldf.fill f8=[base0],32
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ldf.fill f9=[base1],32
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;;
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ldf.fill f10=[base0],32
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ldf.fill f11=[base1],32
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;;
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ldf.fill f12=[base0],32
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ldf.fill f13=[base1],32
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;;
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ldf.fill f14=[base0],32
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ldf.fill f15=[base1],32
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mov r15=__NR_rt_sigreturn
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.restore sp // pop .prologue
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break __BREAK_SYSCALL
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.prologue
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SIGTRAMP_SAVES
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setup_rbs:
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mov ar.rsc=0 // put RSE into enforced lazy mode
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;;
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.save ar.rnat, r19
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mov r19=ar.rnat // save RNaT before switching backing store area
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adds r14=(RNAT_OFF+SIGCONTEXT_OFF),sp
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mov r18=ar.bspstore
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mov ar.bspstore=r15 // switch over to new register backing store area
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;;
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.spillsp ar.rnat, RNAT_OFF+SIGCONTEXT_OFF
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st8 [r14]=r19 // save sc_ar_rnat
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.body
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mov.m r16=ar.bsp // sc_loadrs <- (new bsp - new bspstore) << 16
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adds r14=(LOADRS_OFF+SIGCONTEXT_OFF),sp
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;;
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invala
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sub r15=r16,r15
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extr.u r20=r18,3,6
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;;
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mov ar.rsc=0xf // set RSE into eager mode, pl 3
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cmp.eq p8,p0=63,r20
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shl r15=r15,16
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;;
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st8 [r14]=r15 // save sc_loadrs
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(p8) st8 [r18]=r19 // if bspstore points at RNaT slot, store RNaT there now
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.restore sp // pop .prologue
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br.cond.sptk back_from_setup_rbs
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.prologue
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SIGTRAMP_SAVES
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.spillsp ar.rnat, RNAT_OFF+SIGCONTEXT_OFF
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.body
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restore_rbs:
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// On input:
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// r14 = bsp1 (bsp at the time of return from signal handler)
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// r15 = bsp0 (bsp at the time the signal occurred)
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//
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// Here, we need to calculate bspstore0, the value that ar.bspstore needs
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// to be set to, based on bsp0 and the size of the dirty partition on
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// the alternate stack (sc_loadrs >> 16). This can be done with the
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// following algorithm:
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//
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// bspstore0 = rse_skip_regs(bsp0, -rse_num_regs(bsp1 - (loadrs >> 19), bsp1));
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//
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// This is what the code below does.
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//
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alloc r2=ar.pfs,0,0,0,0 // alloc null frame
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adds r16=(LOADRS_OFF+SIGCONTEXT_OFF),sp
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adds r18=(RNAT_OFF+SIGCONTEXT_OFF),sp
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;;
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ld8 r17=[r16]
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ld8 r16=[r18] // get new rnat
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extr.u r18=r15,3,6 // r18 <- rse_slot_num(bsp0)
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;;
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mov ar.rsc=r17 // put RSE into enforced lazy mode
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shr.u r17=r17,16
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;;
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sub r14=r14,r17 // r14 (bspstore1) <- bsp1 - (sc_loadrs >> 16)
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shr.u r17=r17,3 // r17 <- (sc_loadrs >> 19)
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;;
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loadrs // restore dirty partition
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extr.u r14=r14,3,6 // r14 <- rse_slot_num(bspstore1)
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;;
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add r14=r14,r17 // r14 <- rse_slot_num(bspstore1) + (sc_loadrs >> 19)
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;;
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shr.u r14=r14,6 // r14 <- (rse_slot_num(bspstore1) + (sc_loadrs >> 19))/0x40
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;;
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sub r14=r14,r17 // r14 <- -rse_num_regs(bspstore1, bsp1)
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movl r17=0x8208208208208209
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;;
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add r18=r18,r14 // r18 (delta) <- rse_slot_num(bsp0) - rse_num_regs(bspstore1,bsp1)
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setf.sig f7=r17
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cmp.lt p7,p0=r14,r0 // p7 <- (r14 < 0)?
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;;
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(p7) adds r18=-62,r18 // delta -= 62
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;;
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setf.sig f6=r18
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;;
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xmpy.h f6=f6,f7
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;;
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getf.sig r17=f6
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;;
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add r17=r17,r18
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shr r18=r18,63
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;;
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shr r17=r17,5
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;;
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sub r17=r17,r18 // r17 = delta/63
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;;
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add r17=r14,r17 // r17 <- delta/63 - rse_num_regs(bspstore1, bsp1)
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;;
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shladd r15=r17,3,r15 // r15 <- bsp0 + 8*(delta/63 - rse_num_regs(bspstore1, bsp1))
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;;
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mov ar.bspstore=r15 // switch back to old register backing store area
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;;
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mov ar.rnat=r16 // restore RNaT
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mov ar.rsc=0xf // (will be restored later on from sc_ar_rsc)
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// invala not necessary as that will happen when returning to user-mode
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br.cond.sptk back_from_restore_rbs
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END(ia64_sigtramp)
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