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[/] [or1k/] [trunk/] [linux/] [linux-2.4/] [drivers/] [char/] [joystick/] [grip.c] - Blame information for rev 1275

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1 1275 phoenix
/*
2
 * $Id: grip.c,v 1.1.1.1 2004-04-15 02:03:26 phoenix Exp $
3
 *
4
 *  Copyright (c) 1998-2000 Vojtech Pavlik
5
 *
6
 *  Sponsored by SuSE
7
 */
8
 
9
/*
10
 * Gravis/Kensington GrIP protocol joystick and gamepad driver for Linux
11
 */
12
 
13
/*
14
 * This program is free software; you can redistribute it and/or modify
15
 * it under the terms of the GNU General Public License as published by
16
 * the Free Software Foundation; either version 2 of the License, or
17
 * (at your option) any later version.
18
 *
19
 * This program is distributed in the hope that it will be useful,
20
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
21
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
22
 * GNU General Public License for more details.
23
 *
24
 * You should have received a copy of the GNU General Public License
25
 * along with this program; if not, write to the Free Software
26
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
27
 *
28
 * Should you need to contact me, the author, you can do so either by
29
 * e-mail - mail your message to <vojtech@suse.cz>, or by paper mail:
30
 * Vojtech Pavlik, Ucitelska 1576, Prague 8, 182 00 Czech Republic
31
 */
32
 
33
#include <linux/kernel.h>
34
#include <linux/module.h>
35
#include <linux/init.h>
36
#include <linux/slab.h>
37
#include <linux/gameport.h>
38
#include <linux/input.h>
39
 
40
#define GRIP_MODE_GPP           1
41
#define GRIP_MODE_BD            2
42
#define GRIP_MODE_XT            3
43
#define GRIP_MODE_DC            4
44
 
45
#define GRIP_LENGTH_GPP         24
46
#define GRIP_STROBE_GPP         200     /* 200 us */
47
#define GRIP_LENGTH_XT          4
48
#define GRIP_STROBE_XT          64      /* 64 us */
49
#define GRIP_MAX_CHUNKS_XT      10      
50
#define GRIP_MAX_BITS_XT        30      
51
 
52
#define GRIP_REFRESH_TIME       HZ/50   /* 20 ms */
53
 
54
struct grip {
55
        struct gameport *gameport;
56
        struct timer_list timer;
57
        struct input_dev dev[2];
58
        unsigned char mode[2];
59
        int used;
60
        int reads;
61
        int bads;
62
};
63
 
64
static int grip_btn_gpp[] = { BTN_START, BTN_SELECT, BTN_TR2, BTN_Y, 0, BTN_TL2, BTN_A, BTN_B, BTN_X, 0, BTN_TL, BTN_TR, -1 };
65
static int grip_btn_bd[] = { BTN_THUMB, BTN_THUMB2, BTN_TRIGGER, BTN_TOP, BTN_BASE, -1 };
66
static int grip_btn_xt[] = { BTN_TRIGGER, BTN_THUMB, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_SELECT, BTN_START, BTN_MODE, -1 };
67
static int grip_btn_dc[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_BASE5, -1 };
68
 
69
static int grip_abs_gpp[] = { ABS_X, ABS_Y, -1 };
70
static int grip_abs_bd[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, -1 };
71
static int grip_abs_xt[] = { ABS_X, ABS_Y, ABS_BRAKE, ABS_GAS, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, -1 };
72
static int grip_abs_dc[] = { ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, -1 };
73
 
74
static char *grip_name[] = { NULL, "Gravis GamePad Pro", "Gravis Blackhawk Digital",
75
                                "Gravis Xterminator Digital", "Gravis Xterminator DualControl" };
76
static int *grip_abs[] = { 0, grip_abs_gpp, grip_abs_bd, grip_abs_xt, grip_abs_dc };
77
static int *grip_btn[] = { 0, grip_btn_gpp, grip_btn_bd, grip_btn_xt, grip_btn_dc };
78
static char grip_anx[] = { 0, 0, 3, 5, 5 };
79
static char grip_cen[] = { 0, 0, 2, 2, 4 };
80
 
81
/*
82
 * grip_gpp_read_packet() reads a Gravis GamePad Pro packet.
83
 */
84
 
85
static int grip_gpp_read_packet(struct gameport *gameport, int shift, unsigned int *data)
86
{
87
        unsigned long flags;
88
        unsigned char u, v;
89
        unsigned int t;
90
        int i;
91
 
92
        int strobe = gameport_time(gameport, GRIP_STROBE_GPP);
93
 
94
        data[0] = 0;
95
        t = strobe;
96
        i = 0;
97
 
98
        __save_flags(flags);
99
        __cli();
100
 
101
        v = gameport_read(gameport) >> shift;
102
 
103
        do {
104
                t--;
105
                u = v; v = (gameport_read(gameport) >> shift) & 3;
106
                if (~v & u & 1) {
107
                        data[0] |= (v >> 1) << i++;
108
                        t = strobe;
109
                }
110
        } while (i < GRIP_LENGTH_GPP && t > 0);
111
 
112
        __restore_flags(flags);
113
 
114
        if (i < GRIP_LENGTH_GPP) return -1;
115
 
116
        for (i = 0; i < GRIP_LENGTH_GPP && (data[0] & 0xfe4210) ^ 0x7c0000; i++)
117
                data[0] = data[0] >> 1 | (data[0] & 1) << (GRIP_LENGTH_GPP - 1);
118
 
119
        return -(i == GRIP_LENGTH_GPP);
120
}
121
 
122
/*
123
 * grip_xt_read_packet() reads a Gravis Xterminator packet.
124
 */
125
 
126
static int grip_xt_read_packet(struct gameport *gameport, int shift, unsigned int *data)
127
{
128
        unsigned int i, j, buf, crc;
129
        unsigned char u, v, w;
130
        unsigned long flags;
131
        unsigned int t;
132
        char status;
133
 
134
        int strobe = gameport_time(gameport, GRIP_STROBE_XT);
135
 
136
        data[0] = data[1] = data[2] = data[3] = 0;
137
        status = buf = i = j = 0;
138
        t = strobe;
139
 
140
        __save_flags(flags);
141
        __cli();
142
 
143
        v = w = (gameport_read(gameport) >> shift) & 3;
144
 
145
        do {
146
                t--;
147
                u = (gameport_read(gameport) >> shift) & 3;
148
 
149
                if (u ^ v) {
150
 
151
                        if ((u ^ v) & 1) {
152
                                buf = (buf << 1) | (u >> 1);
153
                                t = strobe;
154
                                i++;
155
                        } else
156
 
157
                        if ((((u ^ v) & (v ^ w)) >> 1) & ~(u | v | w) & 1) {
158
                                if (i == 20) {
159
                                        crc = buf ^ (buf >> 7) ^ (buf >> 14);
160
                                        if (!((crc ^ (0x25cb9e70 >> ((crc >> 2) & 0x1c))) & 0xf)) {
161
                                                data[buf >> 18] = buf >> 4;
162
                                                status |= 1 << (buf >> 18);
163
                                        }
164
                                        j++;
165
                                }
166
                                t = strobe;
167
                                buf = 0;
168
                                i = 0;
169
                        }
170
                        w = v;
171
                        v = u;
172
                }
173
 
174
        } while (status != 0xf && i < GRIP_MAX_BITS_XT && j < GRIP_MAX_CHUNKS_XT && t > 0);
175
 
176
        __restore_flags(flags);
177
 
178
        return -(status != 0xf);
179
}
180
 
181
/*
182
 * grip_timer() repeatedly polls the joysticks and generates events.
183
 */
184
 
185
static void grip_timer(unsigned long private)
186
{
187
        struct grip *grip = (void*) private;
188
        unsigned int data[GRIP_LENGTH_XT];
189
        struct input_dev *dev;
190
        int i, j;
191
 
192
        for (i = 0; i < 2; i++) {
193
 
194
                dev = grip->dev + i;
195
                grip->reads++;
196
 
197
                switch (grip->mode[i]) {
198
 
199
                        case GRIP_MODE_GPP:
200
 
201
                                if (grip_gpp_read_packet(grip->gameport, (i << 1) + 4, data)) {
202
                                        grip->bads++;
203
                                        break;
204
                                }
205
 
206
                                input_report_abs(dev, ABS_X, ((*data >> 15) & 1) - ((*data >> 16) & 1));
207
                                input_report_abs(dev, ABS_Y, ((*data >> 13) & 1) - ((*data >> 12) & 1));
208
 
209
                                for (j = 0; j < 12; j++)
210
                                        if (grip_btn_gpp[j])
211
                                                input_report_key(dev, grip_btn_gpp[j], (*data >> j) & 1);
212
 
213
                                break;
214
 
215
                        case GRIP_MODE_BD:
216
 
217
                                if (grip_xt_read_packet(grip->gameport, (i << 1) + 4, data)) {
218
                                        grip->bads++;
219
                                        break;
220
                                }
221
 
222
                                input_report_abs(dev, ABS_X,        (data[0] >> 2) & 0x3f);
223
                                input_report_abs(dev, ABS_Y,  63 - ((data[0] >> 8) & 0x3f));
224
                                input_report_abs(dev, ABS_THROTTLE, (data[2] >> 8) & 0x3f);
225
 
226
                                input_report_abs(dev, ABS_HAT0X, ((data[2] >> 1) & 1) - ( data[2]       & 1));
227
                                input_report_abs(dev, ABS_HAT0Y, ((data[2] >> 2) & 1) - ((data[2] >> 3) & 1));
228
 
229
                                for (j = 0; j < 5; j++)
230
                                        input_report_key(dev, grip_btn_bd[j], (data[3] >> (j + 4)) & 1);
231
 
232
                                break;
233
 
234
                        case GRIP_MODE_XT:
235
 
236
                                if (grip_xt_read_packet(grip->gameport, (i << 1) + 4, data)) {
237
                                        grip->bads++;
238
                                        break;
239
                                }
240
 
241
                                input_report_abs(dev, ABS_X,        (data[0] >> 2) & 0x3f);
242
                                input_report_abs(dev, ABS_Y,  63 - ((data[0] >> 8) & 0x3f));
243
                                input_report_abs(dev, ABS_BRAKE,    (data[1] >> 2) & 0x3f);
244
                                input_report_abs(dev, ABS_GAS,      (data[1] >> 8) & 0x3f);
245
                                input_report_abs(dev, ABS_THROTTLE, (data[2] >> 8) & 0x3f);
246
 
247
                                input_report_abs(dev, ABS_HAT0X, ((data[2] >> 1) & 1) - ( data[2]       & 1));
248
                                input_report_abs(dev, ABS_HAT0Y, ((data[2] >> 2) & 1) - ((data[2] >> 3) & 1));
249
                                input_report_abs(dev, ABS_HAT1X, ((data[2] >> 5) & 1) - ((data[2] >> 4) & 1));
250
                                input_report_abs(dev, ABS_HAT1Y, ((data[2] >> 6) & 1) - ((data[2] >> 7) & 1));
251
 
252
                                for (j = 0; j < 11; j++)
253
                                        input_report_key(dev, grip_btn_xt[j], (data[3] >> (j + 3)) & 1);
254
                                break;
255
 
256
                        case GRIP_MODE_DC:
257
 
258
                                if (grip_xt_read_packet(grip->gameport, (i << 1) + 4, data)) {
259
                                        grip->bads++;
260
                                        break;
261
                                }
262
 
263
                                input_report_abs(dev, ABS_X,        (data[0] >> 2) & 0x3f);
264
                                input_report_abs(dev, ABS_Y,        (data[0] >> 8) & 0x3f);
265
                                input_report_abs(dev, ABS_RX,       (data[1] >> 2) & 0x3f);
266
                                input_report_abs(dev, ABS_RY,       (data[1] >> 8) & 0x3f);
267
                                input_report_abs(dev, ABS_THROTTLE, (data[2] >> 8) & 0x3f);
268
 
269
                                input_report_abs(dev, ABS_HAT0X, ((data[2] >> 1) & 1) - ( data[2]       & 1));
270
                                input_report_abs(dev, ABS_HAT0Y, ((data[2] >> 2) & 1) - ((data[2] >> 3) & 1));
271
 
272
                                for (j = 0; j < 9; j++)
273
                                        input_report_key(dev, grip_btn_dc[j], (data[3] >> (j + 3)) & 1);
274
                                break;
275
 
276
 
277
                }
278
        }
279
 
280
        mod_timer(&grip->timer, jiffies + GRIP_REFRESH_TIME);
281
}
282
 
283
static int grip_open(struct input_dev *dev)
284
{
285
        struct grip *grip = dev->private;
286
        if (!grip->used++)
287
                mod_timer(&grip->timer, jiffies + GRIP_REFRESH_TIME);
288
        return 0;
289
}
290
 
291
static void grip_close(struct input_dev *dev)
292
{
293
        struct grip *grip = dev->private;
294
        if (!--grip->used)
295
                del_timer(&grip->timer);
296
}
297
 
298
static void grip_connect(struct gameport *gameport, struct gameport_dev *dev)
299
{
300
        struct grip *grip;
301
        unsigned int data[GRIP_LENGTH_XT];
302
        int i, j, t;
303
 
304
        if (!(grip = kmalloc(sizeof(struct grip), GFP_KERNEL)))
305
                return;
306
        memset(grip, 0, sizeof(struct grip));
307
 
308
        gameport->private = grip;
309
 
310
        grip->gameport = gameport;
311
        init_timer(&grip->timer);
312
        grip->timer.data = (long) grip;
313
        grip->timer.function = grip_timer;
314
 
315
         if (gameport_open(gameport, dev, GAMEPORT_MODE_RAW))
316
                goto fail1;
317
 
318
        for (i = 0; i < 2; i++) {
319
                if (!grip_gpp_read_packet(gameport, (i << 1) + 4, data)) {
320
                        grip->mode[i] = GRIP_MODE_GPP;
321
                        continue;
322
                }
323
                if (!grip_xt_read_packet(gameport, (i << 1) + 4, data)) {
324
                        if (!(data[3] & 7)) {
325
                                grip->mode[i] = GRIP_MODE_BD;
326
                                continue;
327
                        }
328
                        if (!(data[2] & 0xf0)) {
329
                                grip->mode[i] = GRIP_MODE_XT;
330
                                continue;
331
                        }
332
                        grip->mode[i] = GRIP_MODE_DC;
333
                        continue;
334
                }
335
        }
336
 
337
        if (!grip->mode[0] && !grip->mode[1])
338
                goto fail2;
339
 
340
        for (i = 0; i < 2; i++)
341
                if (grip->mode[i]) {
342
 
343
                        grip->dev[i].private = grip;
344
 
345
                        grip->dev[i].open = grip_open;
346
                        grip->dev[i].close = grip_close;
347
 
348
                        grip->dev[i].name = grip_name[grip->mode[i]];
349
                        grip->dev[i].idbus = BUS_GAMEPORT;
350
                        grip->dev[i].idvendor = GAMEPORT_ID_VENDOR_GRAVIS;
351
                        grip->dev[i].idproduct = grip->mode[i];
352
                        grip->dev[i].idversion = 0x0100;
353
 
354
                        grip->dev[i].evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
355
 
356
                        for (j = 0; (t = grip_abs[grip->mode[i]][j]) >= 0; j++) {
357
 
358
                                set_bit(t, grip->dev[i].absbit);
359
 
360
                                if (j < grip_cen[grip->mode[i]]) {
361
                                        grip->dev[i].absmin[t] = 14;
362
                                        grip->dev[i].absmax[t] = 52;
363
                                        grip->dev[i].absfuzz[t] = 1;
364
                                        grip->dev[i].absflat[t] = 2;
365
                                        continue;
366
                                }
367
 
368
                                if (j < grip_anx[grip->mode[i]]) {
369
                                        grip->dev[i].absmin[t] = 3;
370
                                        grip->dev[i].absmax[t] = 57;
371
                                        grip->dev[i].absfuzz[t] = 1;
372
                                        continue;
373
                                }
374
 
375
                                grip->dev[i].absmin[t] = -1;
376
                                grip->dev[i].absmax[t] = 1;
377
                        }
378
 
379
                        for (j = 0; (t = grip_btn[grip->mode[i]][j]) >= 0; j++)
380
                                if (t > 0)
381
                                        set_bit(t, grip->dev[i].keybit);
382
 
383
                        input_register_device(grip->dev + i);
384
 
385
                        printk(KERN_INFO "input%d: %s on gameport%d.%d\n",
386
                                grip->dev[i].number, grip_name[grip->mode[i]], gameport->number, i);
387
                }
388
 
389
        return;
390
fail2:  gameport_close(gameport);
391
fail1:  kfree(grip);
392
}
393
 
394
static void grip_disconnect(struct gameport *gameport)
395
{
396
        int i;
397
 
398
        struct grip *grip = gameport->private;
399
        for (i = 0; i < 2; i++)
400
                if (grip->mode[i])
401
                        input_unregister_device(grip->dev + i);
402
        gameport_close(gameport);
403
        kfree(grip);
404
}
405
 
406
static struct gameport_dev grip_dev = {
407
        connect:        grip_connect,
408
        disconnect:     grip_disconnect,
409
};
410
 
411
int __init grip_init(void)
412
{
413
        gameport_register_device(&grip_dev);
414
        return 0;
415
}
416
 
417
void __exit grip_exit(void)
418
{
419
        gameport_unregister_device(&grip_dev);
420
}
421
 
422
module_init(grip_init);
423
module_exit(grip_exit);
424
 
425
MODULE_LICENSE("GPL");

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