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[/] [or1k/] [trunk/] [linux/] [linux-2.4/] [drivers/] [sound/] [dmabuf.c] - Blame information for rev 1275

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Line No. Rev Author Line
1 1275 phoenix
/*
2
 * sound/dmabuf.c
3
 *
4
 * The DMA buffer manager for digitized voice applications
5
 */
6
/*
7
 * Copyright (C) by Hannu Savolainen 1993-1997
8
 *
9
 * OSS/Free for Linux is distributed under the GNU GENERAL PUBLIC LICENSE (GPL)
10
 * Version 2 (June 1991). See the "COPYING" file distributed with this software
11
 * for more info.
12
 *
13
 * Thomas Sailer   : moved several static variables into struct audio_operations
14
 *                   (which is grossly misnamed btw.) because they have the same
15
 *                   lifetime as the rest in there and dynamic allocation saves
16
 *                   12k or so
17
 * Thomas Sailer   : remove {in,out}_sleep_flag. It was used for the sleeper to
18
 *                   determine if it was woken up by the expiring timeout or by
19
 *                   an explicit wake_up. The return value from schedule_timeout
20
 *                   can be used instead; if 0, the wakeup was due to the timeout.
21
 *
22
 * Rob Riggs            Added persistent DMA buffers (1998/10/17)
23
 */
24
 
25
#define BE_CONSERVATIVE
26
#define SAMPLE_ROUNDUP 0
27
 
28
#include "sound_config.h"
29
#include <linux/wrapper.h>
30
 
31
#define DMAP_FREE_ON_CLOSE      0
32
#define DMAP_KEEP_ON_CLOSE      1
33
extern int sound_dmap_flag;
34
 
35
static void dma_reset_output(int dev);
36
static void dma_reset_input(int dev);
37
static int local_start_dma(struct audio_operations *adev, unsigned long physaddr, int count, int dma_mode);
38
 
39
 
40
 
41
static int debugmem = 0; /* switched off by default */
42
static int dma_buffsize = DSP_BUFFSIZE;
43
 
44
static long dmabuf_timeout(struct dma_buffparms *dmap)
45
{
46
        long tmout;
47
 
48
        tmout = (dmap->fragment_size * HZ) / dmap->data_rate;
49
        tmout += HZ / 5;        /* Some safety distance */
50
        if (tmout < (HZ / 2))
51
                tmout = HZ / 2;
52
        if (tmout > 20 * HZ)
53
                tmout = 20 * HZ;
54
        return tmout;
55
}
56
 
57
static int sound_alloc_dmap(struct dma_buffparms *dmap)
58
{
59
        char *start_addr, *end_addr;
60
        int dma_pagesize;
61
        int sz, size;
62
        struct page *page;
63
 
64
        dmap->mapping_flags &= ~DMA_MAP_MAPPED;
65
 
66
        if (dmap->raw_buf != NULL)
67
                return 0;        /* Already done */
68
        if (dma_buffsize < 4096)
69
                dma_buffsize = 4096;
70
        dma_pagesize = (dmap->dma < 4) ? (64 * 1024) : (128 * 1024);
71
 
72
        /*
73
         *      Now check for the Cyrix problem.
74
         */
75
 
76
        if(isa_dma_bridge_buggy==2)
77
                dma_pagesize=32768;
78
 
79
        dmap->raw_buf = NULL;
80
        dmap->buffsize = dma_buffsize;
81
        if (dmap->buffsize > dma_pagesize)
82
                dmap->buffsize = dma_pagesize;
83
        start_addr = NULL;
84
        /*
85
         * Now loop until we get a free buffer. Try to get smaller buffer if
86
         * it fails. Don't accept smaller than 8k buffer for performance
87
         * reasons.
88
         */
89
        while (start_addr == NULL && dmap->buffsize > PAGE_SIZE) {
90
                for (sz = 0, size = PAGE_SIZE; size < dmap->buffsize; sz++, size <<= 1);
91
                dmap->buffsize = PAGE_SIZE * (1 << sz);
92
                start_addr = (char *) __get_free_pages(GFP_ATOMIC|GFP_DMA, sz);
93
                if (start_addr == NULL)
94
                        dmap->buffsize /= 2;
95
        }
96
 
97
        if (start_addr == NULL) {
98
                printk(KERN_WARNING "Sound error: Couldn't allocate DMA buffer\n");
99
                return -ENOMEM;
100
        } else {
101
                /* make some checks */
102
                end_addr = start_addr + dmap->buffsize - 1;
103
 
104
                if (debugmem)
105
                        printk(KERN_DEBUG "sound: start 0x%lx, end 0x%lx\n", (long) start_addr, (long) end_addr);
106
 
107
                /* now check if it fits into the same dma-pagesize */
108
 
109
                if (((long) start_addr & ~(dma_pagesize - 1)) != ((long) end_addr & ~(dma_pagesize - 1))
110
                    || end_addr >= (char *) (MAX_DMA_ADDRESS)) {
111
                        printk(KERN_ERR "sound: Got invalid address 0x%lx for %db DMA-buffer\n", (long) start_addr, dmap->buffsize);
112
                        return -EFAULT;
113
                }
114
        }
115
        dmap->raw_buf = start_addr;
116
        dmap->raw_buf_phys = virt_to_bus(start_addr);
117
 
118
        for (page = virt_to_page(start_addr); page <= virt_to_page(end_addr); page++)
119
                mem_map_reserve(page);
120
        return 0;
121
}
122
 
123
static void sound_free_dmap(struct dma_buffparms *dmap)
124
{
125
        int sz, size;
126
        struct page *page;
127
        unsigned long start_addr, end_addr;
128
 
129
        if (dmap->raw_buf == NULL)
130
                return;
131
        if (dmap->mapping_flags & DMA_MAP_MAPPED)
132
                return;         /* Don't free mmapped buffer. Will use it next time */
133
        for (sz = 0, size = PAGE_SIZE; size < dmap->buffsize; sz++, size <<= 1);
134
 
135
        start_addr = (unsigned long) dmap->raw_buf;
136
        end_addr = start_addr + dmap->buffsize;
137
 
138
        for (page = virt_to_page(start_addr); page <= virt_to_page(end_addr); page++)
139
                mem_map_unreserve(page);
140
 
141
        free_pages((unsigned long) dmap->raw_buf, sz);
142
        dmap->raw_buf = NULL;
143
}
144
 
145
 
146
/* Intel version !!!!!!!!! */
147
 
148
static int sound_start_dma(struct dma_buffparms *dmap, unsigned long physaddr, int count, int dma_mode)
149
{
150
        unsigned long flags;
151
        int chan = dmap->dma;
152
 
153
        /* printk( "Start DMA%d %d, %d\n",  chan,  (int)(physaddr-dmap->raw_buf_phys),  count); */
154
 
155
        flags = claim_dma_lock();
156
        disable_dma(chan);
157
        clear_dma_ff(chan);
158
        set_dma_mode(chan, dma_mode);
159
        set_dma_addr(chan, physaddr);
160
        set_dma_count(chan, count);
161
        enable_dma(chan);
162
        release_dma_lock(flags);
163
 
164
        return 0;
165
}
166
 
167
static void dma_init_buffers(struct dma_buffparms *dmap)
168
{
169
        dmap->qlen = dmap->qhead = dmap->qtail = dmap->user_counter = 0;
170
        dmap->byte_counter = 0;
171
        dmap->max_byte_counter = 8000 * 60 * 60;
172
        dmap->bytes_in_use = dmap->buffsize;
173
 
174
        dmap->dma_mode = DMODE_NONE;
175
        dmap->mapping_flags = 0;
176
        dmap->neutral_byte = 0x80;
177
        dmap->data_rate = 8000;
178
        dmap->cfrag = -1;
179
        dmap->closing = 0;
180
        dmap->nbufs = 1;
181
        dmap->flags = DMA_BUSY; /* Other flags off */
182
}
183
 
184
static int open_dmap(struct audio_operations *adev, int mode, struct dma_buffparms *dmap)
185
{
186
        int err;
187
 
188
        if (dmap->flags & DMA_BUSY)
189
                return -EBUSY;
190
        if ((err = sound_alloc_dmap(dmap)) < 0)
191
                return err;
192
 
193
        if (dmap->raw_buf == NULL) {
194
                printk(KERN_WARNING "Sound: DMA buffers not available\n");
195
                return -ENOSPC; /* Memory allocation failed during boot */
196
        }
197
        if (dmap->dma >= 0 && sound_open_dma(dmap->dma, adev->name)) {
198
                printk(KERN_WARNING "Unable to grab(2) DMA%d for the audio driver\n", dmap->dma);
199
                return -EBUSY;
200
        }
201
        dma_init_buffers(dmap);
202
        dmap->open_mode = mode;
203
        dmap->subdivision = dmap->underrun_count = 0;
204
        dmap->fragment_size = 0;
205
        dmap->max_fragments = 65536;    /* Just a large value */
206
        dmap->byte_counter = 0;
207
        dmap->max_byte_counter = 8000 * 60 * 60;
208
        dmap->applic_profile = APF_NORMAL;
209
        dmap->needs_reorg = 1;
210
        dmap->audio_callback = NULL;
211
        dmap->callback_parm = 0;
212
        return 0;
213
}
214
 
215
static void close_dmap(struct audio_operations *adev, struct dma_buffparms *dmap)
216
{
217
        unsigned long flags;
218
 
219
        if (dmap->dma >= 0) {
220
                sound_close_dma(dmap->dma);
221
                flags=claim_dma_lock();
222
                disable_dma(dmap->dma);
223
                release_dma_lock(flags);
224
        }
225
        if (dmap->flags & DMA_BUSY)
226
                dmap->dma_mode = DMODE_NONE;
227
        dmap->flags &= ~DMA_BUSY;
228
 
229
        if (sound_dmap_flag == DMAP_FREE_ON_CLOSE)
230
                sound_free_dmap(dmap);
231
}
232
 
233
 
234
static unsigned int default_set_bits(int dev, unsigned int bits)
235
{
236
        mm_segment_t fs = get_fs();
237
 
238
        set_fs(get_ds());
239
        audio_devs[dev]->d->ioctl(dev, SNDCTL_DSP_SETFMT, (caddr_t)&bits);
240
        set_fs(fs);
241
        return bits;
242
}
243
 
244
static int default_set_speed(int dev, int speed)
245
{
246
        mm_segment_t fs = get_fs();
247
 
248
        set_fs(get_ds());
249
        audio_devs[dev]->d->ioctl(dev, SNDCTL_DSP_SPEED, (caddr_t)&speed);
250
        set_fs(fs);
251
        return speed;
252
}
253
 
254
static short default_set_channels(int dev, short channels)
255
{
256
        int c = channels;
257
        mm_segment_t fs = get_fs();
258
 
259
        set_fs(get_ds());
260
        audio_devs[dev]->d->ioctl(dev, SNDCTL_DSP_CHANNELS, (caddr_t)&c);
261
        set_fs(fs);
262
        return c;
263
}
264
 
265
static void check_driver(struct audio_driver *d)
266
{
267
        if (d->set_speed == NULL)
268
                d->set_speed = default_set_speed;
269
        if (d->set_bits == NULL)
270
                d->set_bits = default_set_bits;
271
        if (d->set_channels == NULL)
272
                d->set_channels = default_set_channels;
273
}
274
 
275
int DMAbuf_open(int dev, int mode)
276
{
277
        struct audio_operations *adev = audio_devs[dev];
278
        int retval;
279
        struct dma_buffparms *dmap_in = NULL;
280
        struct dma_buffparms *dmap_out = NULL;
281
 
282
        if (!adev)
283
                  return -ENXIO;
284
        if (!(adev->flags & DMA_DUPLEX))
285
                adev->dmap_in = adev->dmap_out;
286
        check_driver(adev->d);
287
 
288
        if ((retval = adev->d->open(dev, mode)) < 0)
289
                return retval;
290
        dmap_out = adev->dmap_out;
291
        dmap_in = adev->dmap_in;
292
        if (dmap_in == dmap_out)
293
                adev->flags &= ~DMA_DUPLEX;
294
 
295
        if (mode & OPEN_WRITE) {
296
                if ((retval = open_dmap(adev, mode, dmap_out)) < 0) {
297
                        adev->d->close(dev);
298
                        return retval;
299
                }
300
        }
301
        adev->enable_bits = mode;
302
 
303
        if (mode == OPEN_READ || (mode != OPEN_WRITE && (adev->flags & DMA_DUPLEX))) {
304
                if ((retval = open_dmap(adev, mode, dmap_in)) < 0) {
305
                        adev->d->close(dev);
306
                        if (mode & OPEN_WRITE)
307
                                close_dmap(adev, dmap_out);
308
                        return retval;
309
                }
310
        }
311
        adev->open_mode = mode;
312
        adev->go = 1;
313
 
314
        adev->d->set_bits(dev, 8);
315
        adev->d->set_channels(dev, 1);
316
        adev->d->set_speed(dev, DSP_DEFAULT_SPEED);
317
        if (adev->dmap_out->dma_mode == DMODE_OUTPUT)
318
                memset(adev->dmap_out->raw_buf, adev->dmap_out->neutral_byte,
319
                       adev->dmap_out->bytes_in_use);
320
        return 0;
321
}
322
 
323
void DMAbuf_reset(int dev)
324
{
325
        if (audio_devs[dev]->open_mode & OPEN_WRITE)
326
                dma_reset_output(dev);
327
 
328
        if (audio_devs[dev]->open_mode & OPEN_READ)
329
                dma_reset_input(dev);
330
}
331
 
332
static void dma_reset_output(int dev)
333
{
334
        struct audio_operations *adev = audio_devs[dev];
335
        unsigned long flags,f ;
336
        struct dma_buffparms *dmap = adev->dmap_out;
337
 
338
        if (!(dmap->flags & DMA_STARTED))       /* DMA is not active */
339
                return;
340
 
341
        /*
342
         *      First wait until the current fragment has been played completely
343
         */
344
        save_flags(flags);
345
        cli();
346
        adev->dmap_out->flags |= DMA_SYNCING;
347
 
348
        adev->dmap_out->underrun_count = 0;
349
        if (!signal_pending(current) && adev->dmap_out->qlen &&
350
            adev->dmap_out->underrun_count == 0)
351
                interruptible_sleep_on_timeout(&adev->out_sleeper,
352
                                               dmabuf_timeout(dmap));
353
        adev->dmap_out->flags &= ~(DMA_SYNCING | DMA_ACTIVE);
354
 
355
        /*
356
         *      Finally shut the device off
357
         */
358
        if (!(adev->flags & DMA_DUPLEX) || !adev->d->halt_output)
359
                adev->d->halt_io(dev);
360
        else
361
                adev->d->halt_output(dev);
362
        adev->dmap_out->flags &= ~DMA_STARTED;
363
 
364
        f=claim_dma_lock();
365
        clear_dma_ff(dmap->dma);
366
        disable_dma(dmap->dma);
367
        release_dma_lock(f);
368
 
369
        restore_flags(flags);
370
        dmap->byte_counter = 0;
371
        reorganize_buffers(dev, adev->dmap_out, 0);
372
        dmap->qlen = dmap->qhead = dmap->qtail = dmap->user_counter = 0;
373
}
374
 
375
static void dma_reset_input(int dev)
376
{
377
        struct audio_operations *adev = audio_devs[dev];
378
        unsigned long flags;
379
        struct dma_buffparms *dmap = adev->dmap_in;
380
 
381
        save_flags(flags);
382
        cli();
383
        if (!(adev->flags & DMA_DUPLEX) || !adev->d->halt_input)
384
                adev->d->halt_io(dev);
385
        else
386
                adev->d->halt_input(dev);
387
        adev->dmap_in->flags &= ~DMA_STARTED;
388
        restore_flags(flags);
389
 
390
        dmap->qlen = dmap->qhead = dmap->qtail = dmap->user_counter = 0;
391
        dmap->byte_counter = 0;
392
        reorganize_buffers(dev, adev->dmap_in, 1);
393
}
394
 
395
void DMAbuf_launch_output(int dev, struct dma_buffparms *dmap)
396
{
397
        struct audio_operations *adev = audio_devs[dev];
398
 
399
        if (!((adev->enable_bits * adev->go) & PCM_ENABLE_OUTPUT))
400
                return;         /* Don't start DMA yet */
401
        dmap->dma_mode = DMODE_OUTPUT;
402
 
403
        if (!(dmap->flags & DMA_ACTIVE) || !(adev->flags & DMA_AUTOMODE) || (dmap->flags & DMA_NODMA)) {
404
                if (!(dmap->flags & DMA_STARTED)) {
405
                        reorganize_buffers(dev, dmap, 0);
406
                        if (adev->d->prepare_for_output(dev, dmap->fragment_size, dmap->nbufs))
407
                                return;
408
                        if (!(dmap->flags & DMA_NODMA))
409
                                local_start_dma(adev, dmap->raw_buf_phys, dmap->bytes_in_use,DMA_MODE_WRITE);
410
                        dmap->flags |= DMA_STARTED;
411
                }
412
                if (dmap->counts[dmap->qhead] == 0)
413
                        dmap->counts[dmap->qhead] = dmap->fragment_size;
414
                dmap->dma_mode = DMODE_OUTPUT;
415
                adev->d->output_block(dev, dmap->raw_buf_phys + dmap->qhead * dmap->fragment_size,
416
                                      dmap->counts[dmap->qhead], 1);
417
                if (adev->d->trigger)
418
                        adev->d->trigger(dev,adev->enable_bits * adev->go);
419
        }
420
        dmap->flags |= DMA_ACTIVE;
421
}
422
 
423
int DMAbuf_sync(int dev)
424
{
425
        struct audio_operations *adev = audio_devs[dev];
426
        unsigned long flags;
427
        int n = 0;
428
        struct dma_buffparms *dmap;
429
 
430
        if (!adev->go && !(adev->enable_bits & PCM_ENABLE_OUTPUT))
431
                return 0;
432
 
433
        if (adev->dmap_out->dma_mode == DMODE_OUTPUT) {
434
                dmap = adev->dmap_out;
435
                save_flags(flags);
436
                cli();
437
                if (dmap->qlen > 0 && !(dmap->flags & DMA_ACTIVE))
438
                        DMAbuf_launch_output(dev, dmap);
439
                adev->dmap_out->flags |= DMA_SYNCING;
440
                adev->dmap_out->underrun_count = 0;
441
                while (!signal_pending(current) && n++ <= adev->dmap_out->nbufs &&
442
                       adev->dmap_out->qlen && adev->dmap_out->underrun_count == 0) {
443
                        long t = dmabuf_timeout(dmap);
444
                        t = interruptible_sleep_on_timeout(&adev->out_sleeper,
445
                                                           t);
446
                        if (!t) {
447
                                adev->dmap_out->flags &= ~DMA_SYNCING;
448
                                restore_flags(flags);
449
                                return adev->dmap_out->qlen;
450
                        }
451
                }
452
                adev->dmap_out->flags &= ~(DMA_SYNCING | DMA_ACTIVE);
453
                restore_flags(flags);
454
 
455
                /*
456
                 * Some devices such as GUS have huge amount of on board RAM for the
457
                 * audio data. We have to wait until the device has finished playing.
458
                 */
459
 
460
                save_flags(flags);
461
                cli();
462
                if (adev->d->local_qlen) {   /* Device has hidden buffers */
463
                        while (!signal_pending(current) &&
464
                               adev->d->local_qlen(dev))
465
                                interruptible_sleep_on_timeout(&adev->out_sleeper,
466
                                                               dmabuf_timeout(dmap));
467
                }
468
                restore_flags(flags);
469
        }
470
        adev->dmap_out->dma_mode = DMODE_NONE;
471
        return adev->dmap_out->qlen;
472
}
473
 
474
int DMAbuf_release(int dev, int mode)
475
{
476
        struct audio_operations *adev = audio_devs[dev];
477
        unsigned long flags;
478
 
479
        if (adev->open_mode & OPEN_WRITE)
480
                adev->dmap_out->closing = 1;
481
        if (adev->open_mode & OPEN_READ)
482
                adev->dmap_in->closing = 1;
483
 
484
        if (adev->open_mode & OPEN_WRITE)
485
                if (!(adev->dmap_out->mapping_flags & DMA_MAP_MAPPED))
486
                        if (!signal_pending(current) && (adev->dmap_out->dma_mode == DMODE_OUTPUT))
487
                                DMAbuf_sync(dev);
488
        if (adev->dmap_out->dma_mode == DMODE_OUTPUT)
489
                memset(adev->dmap_out->raw_buf, adev->dmap_out->neutral_byte, adev->dmap_out->bytes_in_use);
490
        save_flags(flags);
491
        cli();
492
 
493
        DMAbuf_reset(dev);
494
        adev->d->close(dev);
495
 
496
        if (adev->open_mode & OPEN_WRITE)
497
                close_dmap(adev, adev->dmap_out);
498
 
499
        if (adev->open_mode == OPEN_READ ||
500
            (adev->open_mode != OPEN_WRITE &&
501
             (adev->flags & DMA_DUPLEX)))
502
                close_dmap(adev, adev->dmap_in);
503
        adev->open_mode = 0;
504
        restore_flags(flags);
505
        return 0;
506
}
507
 
508
int DMAbuf_activate_recording(int dev, struct dma_buffparms *dmap)
509
{
510
        struct audio_operations *adev = audio_devs[dev];
511
        int  err;
512
 
513
        if (!(adev->open_mode & OPEN_READ))
514
                return 0;
515
        if (!(adev->enable_bits & PCM_ENABLE_INPUT))
516
                return 0;
517
        if (dmap->dma_mode == DMODE_OUTPUT) {   /* Direction change */
518
                DMAbuf_sync(dev);
519
                DMAbuf_reset(dev);
520
                dmap->dma_mode = DMODE_NONE;
521
        }
522
        if (!dmap->dma_mode) {
523
                reorganize_buffers(dev, dmap, 1);
524
                if ((err = adev->d->prepare_for_input(dev,
525
                                dmap->fragment_size, dmap->nbufs)) < 0)
526
                        return err;
527
                dmap->dma_mode = DMODE_INPUT;
528
        }
529
        if (!(dmap->flags & DMA_ACTIVE)) {
530
                if (dmap->needs_reorg)
531
                        reorganize_buffers(dev, dmap, 0);
532
                local_start_dma(adev, dmap->raw_buf_phys, dmap->bytes_in_use, DMA_MODE_READ);
533
                adev->d->start_input(dev, dmap->raw_buf_phys + dmap->qtail * dmap->fragment_size,
534
                                     dmap->fragment_size, 0);
535
                dmap->flags |= DMA_ACTIVE;
536
                if (adev->d->trigger)
537
                        adev->d->trigger(dev, adev->enable_bits * adev->go);
538
        }
539
        return 0;
540
}
541
 
542
int DMAbuf_getrdbuffer(int dev, char **buf, int *len, int dontblock)
543
{
544
        struct audio_operations *adev = audio_devs[dev];
545
        unsigned long flags;
546
        int err = 0, n = 0;
547
        struct dma_buffparms *dmap = adev->dmap_in;
548
        int go;
549
 
550
        if (!(adev->open_mode & OPEN_READ))
551
                return -EIO;
552
        if (dmap->needs_reorg)
553
                reorganize_buffers(dev, dmap, 0);
554
        save_flags(flags);
555
        cli();
556
        if (adev->dmap_in->mapping_flags & DMA_MAP_MAPPED) {
557
/*                printk(KERN_WARNING "Sound: Can't read from mmapped device (1)\n");*/
558
                  restore_flags(flags);
559
                  return -EINVAL;
560
        } else while (dmap->qlen <= 0 && n++ < 10) {
561
                long timeout = MAX_SCHEDULE_TIMEOUT;
562
                if (!(adev->enable_bits & PCM_ENABLE_INPUT) || !adev->go) {
563
                        restore_flags(flags);
564
                        return -EAGAIN;
565
                }
566
                if ((err = DMAbuf_activate_recording(dev, dmap)) < 0) {
567
                        restore_flags(flags);
568
                        return err;
569
                }
570
                /* Wait for the next block */
571
 
572
                if (dontblock) {
573
                        restore_flags(flags);
574
                        return -EAGAIN;
575
                }
576
                if ((go = adev->go))
577
                        timeout = dmabuf_timeout(dmap);
578
                timeout = interruptible_sleep_on_timeout(&adev->in_sleeper,
579
                                                         timeout);
580
                if (!timeout) {
581
                        /* FIXME: include device name */
582
                        err = -EIO;
583
                        printk(KERN_WARNING "Sound: DMA (input) timed out - IRQ/DRQ config error?\n");
584
                        dma_reset_input(dev);
585
                } else
586
                        err = -EINTR;
587
        }
588
        restore_flags(flags);
589
 
590
        if (dmap->qlen <= 0)
591
                return err ? err : -EINTR;
592
        *buf = &dmap->raw_buf[dmap->qhead * dmap->fragment_size + dmap->counts[dmap->qhead]];
593
        *len = dmap->fragment_size - dmap->counts[dmap->qhead];
594
 
595
        return dmap->qhead;
596
}
597
 
598
int DMAbuf_rmchars(int dev, int buff_no, int c)
599
{
600
        struct audio_operations *adev = audio_devs[dev];
601
        struct dma_buffparms *dmap = adev->dmap_in;
602
        int p = dmap->counts[dmap->qhead] + c;
603
 
604
        if (dmap->mapping_flags & DMA_MAP_MAPPED)
605
        {
606
/*                printk("Sound: Can't read from mmapped device (2)\n");*/
607
                return -EINVAL;
608
        }
609
        else if (dmap->qlen <= 0)
610
                return -EIO;
611
        else if (p >= dmap->fragment_size) {  /* This buffer is completely empty */
612
                dmap->counts[dmap->qhead] = 0;
613
                dmap->qlen--;
614
                dmap->qhead = (dmap->qhead + 1) % dmap->nbufs;
615
        }
616
        else dmap->counts[dmap->qhead] = p;
617
 
618
        return 0;
619
}
620
 
621
int DMAbuf_get_buffer_pointer(int dev, struct dma_buffparms *dmap, int direction)
622
{
623
        /*
624
         *      Try to approximate the active byte position of the DMA pointer within the
625
         *      buffer area as well as possible.
626
         */
627
 
628
        int pos;
629
        unsigned long flags;
630
        unsigned long f;
631
 
632
        save_flags(flags);
633
        cli();
634
        if (!(dmap->flags & DMA_ACTIVE))
635
                pos = 0;
636
        else {
637
                int chan = dmap->dma;
638
 
639
                f=claim_dma_lock();
640
                clear_dma_ff(chan);
641
 
642
                if(!isa_dma_bridge_buggy)
643
                        disable_dma(dmap->dma);
644
 
645
                pos = get_dma_residue(chan);
646
 
647
                pos = dmap->bytes_in_use - pos;
648
 
649
                if (!(dmap->mapping_flags & DMA_MAP_MAPPED)) {
650
                        if (direction == DMODE_OUTPUT) {
651
                                if (dmap->qhead == 0)
652
                                        if (pos > dmap->fragment_size)
653
                                                pos = 0;
654
                        } else {
655
                                if (dmap->qtail == 0)
656
                                        if (pos > dmap->fragment_size)
657
                                                pos = 0;
658
                        }
659
                }
660
                if (pos < 0)
661
                        pos = 0;
662
                if (pos >= dmap->bytes_in_use)
663
                        pos = 0;
664
 
665
                if(!isa_dma_bridge_buggy)
666
                        enable_dma(dmap->dma);
667
 
668
                release_dma_lock(f);
669
        }
670
        restore_flags(flags);
671
        /* printk( "%04x ",  pos); */
672
 
673
        return pos;
674
}
675
 
676
/*
677
 *      DMAbuf_start_devices() is called by the /dev/music driver to start
678
 *      one or more audio devices at desired moment.
679
 */
680
 
681
void DMAbuf_start_devices(unsigned int devmask)
682
{
683
        struct audio_operations *adev;
684
        int dev;
685
 
686
        for (dev = 0; dev < num_audiodevs; dev++) {
687
                if (!(devmask & (1 << dev)))
688
                        continue;
689
                if (!(adev = audio_devs[dev]))
690
                        continue;
691
                if (adev->open_mode == 0)
692
                        continue;
693
                if (adev->go)
694
                        continue;
695
                /* OK to start the device */
696
                adev->go = 1;
697
                if (adev->d->trigger)
698
                        adev->d->trigger(dev,adev->enable_bits * adev->go);
699
        }
700
}
701
 
702
int DMAbuf_space_in_queue(int dev)
703
{
704
        struct audio_operations *adev = audio_devs[dev];
705
        int len, max, tmp;
706
        struct dma_buffparms *dmap = adev->dmap_out;
707
        int lim = dmap->nbufs;
708
 
709
        if (lim < 2)
710
                lim = 2;
711
 
712
        if (dmap->qlen >= lim)  /* No space at all */
713
                return 0;
714
 
715
        /*
716
         *      Verify that there are no more pending buffers than the limit
717
         *      defined by the process.
718
         */
719
 
720
        max = dmap->max_fragments;
721
        if (max > lim)
722
                max = lim;
723
        len = dmap->qlen;
724
 
725
        if (adev->d->local_qlen) {
726
                tmp = adev->d->local_qlen(dev);
727
                if (tmp && len)
728
                        tmp--;  /* This buffer has been counted twice */
729
                len += tmp;
730
        }
731
        if (dmap->byte_counter % dmap->fragment_size)   /* There is a partial fragment */
732
                len = len + 1;
733
 
734
        if (len >= max)
735
                return 0;
736
        return max - len;
737
}
738
 
739
static int output_sleep(int dev, int dontblock)
740
{
741
        struct audio_operations *adev = audio_devs[dev];
742
        int err = 0;
743
        struct dma_buffparms *dmap = adev->dmap_out;
744
        long timeout;
745
        long timeout_value;
746
 
747
        if (dontblock)
748
                return -EAGAIN;
749
        if (!(adev->enable_bits & PCM_ENABLE_OUTPUT))
750
                return -EAGAIN;
751
 
752
        /*
753
         * Wait for free space
754
         */
755
        if (signal_pending(current))
756
                return -EINTR;
757
        timeout = (adev->go && !(dmap->flags & DMA_NOTIMEOUT));
758
        if (timeout)
759
                timeout_value = dmabuf_timeout(dmap);
760
        else
761
                timeout_value = MAX_SCHEDULE_TIMEOUT;
762
        timeout_value = interruptible_sleep_on_timeout(&adev->out_sleeper,
763
                                                       timeout_value);
764
        if (timeout != MAX_SCHEDULE_TIMEOUT && !timeout_value) {
765
                printk(KERN_WARNING "Sound: DMA (output) timed out - IRQ/DRQ config error?\n");
766
                dma_reset_output(dev);
767
        } else {
768
                if (signal_pending(current))
769
                        err = -EINTR;
770
        }
771
        return err;
772
}
773
 
774
static int find_output_space(int dev, char **buf, int *size)
775
{
776
        struct audio_operations *adev = audio_devs[dev];
777
        struct dma_buffparms *dmap = adev->dmap_out;
778
        unsigned long flags;
779
        unsigned long active_offs;
780
        long len, offs;
781
        int maxfrags;
782
        int occupied_bytes = (dmap->user_counter % dmap->fragment_size);
783
 
784
        *buf = dmap->raw_buf;
785
        if (!(maxfrags = DMAbuf_space_in_queue(dev)) && !occupied_bytes)
786
                return 0;
787
        save_flags(flags);
788
        cli();
789
 
790
#ifdef BE_CONSERVATIVE
791
        active_offs = dmap->byte_counter + dmap->qhead * dmap->fragment_size;
792
#else
793
        active_offs = DMAbuf_get_buffer_pointer(dev, dmap, DMODE_OUTPUT);
794
        /* Check for pointer wrapping situation */
795
        if (active_offs < 0 || active_offs >= dmap->bytes_in_use)
796
                active_offs = 0;
797
        active_offs += dmap->byte_counter;
798
#endif
799
 
800
        offs = (dmap->user_counter % dmap->bytes_in_use) & ~SAMPLE_ROUNDUP;
801
        if (offs < 0 || offs >= dmap->bytes_in_use) {
802
                restore_flags(flags);
803
                printk(KERN_ERR "Sound: Got unexpected offs %ld. Giving up.\n", offs);
804
                printk("Counter = %ld, bytes=%d\n", dmap->user_counter, dmap->bytes_in_use);
805
                return 0;
806
        }
807
        *buf = dmap->raw_buf + offs;
808
 
809
        len = active_offs + dmap->bytes_in_use - dmap->user_counter;    /* Number of unused bytes in buffer */
810
 
811
        if ((offs + len) > dmap->bytes_in_use)
812
                len = dmap->bytes_in_use - offs;
813
        if (len < 0) {
814
                restore_flags(flags);
815
                return 0;
816
        }
817
        if (len > ((maxfrags * dmap->fragment_size) - occupied_bytes))
818
                len = (maxfrags * dmap->fragment_size) - occupied_bytes;
819
        *size = len & ~SAMPLE_ROUNDUP;
820
        restore_flags(flags);
821
        return (*size > 0);
822
}
823
 
824
int DMAbuf_getwrbuffer(int dev, char **buf, int *size, int dontblock)
825
{
826
        struct audio_operations *adev = audio_devs[dev];
827
        unsigned long flags;
828
        int err = -EIO;
829
        struct dma_buffparms *dmap = adev->dmap_out;
830
 
831
        if (dmap->needs_reorg)
832
                reorganize_buffers(dev, dmap, 0);
833
 
834
        if (dmap->mapping_flags & DMA_MAP_MAPPED) {
835
/*              printk(KERN_DEBUG "Sound: Can't write to mmapped device (3)\n");*/
836
                return -EINVAL;
837
        }
838
        if (dmap->dma_mode == DMODE_INPUT) {    /* Direction change */
839
                DMAbuf_reset(dev);
840
                dmap->dma_mode = DMODE_NONE;
841
        }
842
        dmap->dma_mode = DMODE_OUTPUT;
843
 
844
        save_flags(flags);
845
        cli();
846
        while (find_output_space(dev, buf, size) <= 0) {
847
                if ((err = output_sleep(dev, dontblock)) < 0) {
848
                        restore_flags(flags);
849
                        return err;
850
                }
851
        }
852
        restore_flags(flags);
853
 
854
        return 0;
855
}
856
 
857
int DMAbuf_move_wrpointer(int dev, int l)
858
{
859
        struct audio_operations *adev = audio_devs[dev];
860
        struct dma_buffparms *dmap = adev->dmap_out;
861
        unsigned long ptr = (dmap->user_counter / dmap->fragment_size) * dmap->fragment_size;
862
        unsigned long end_ptr, p;
863
        int post = (dmap->flags & DMA_POST);
864
 
865
        dmap->flags &= ~DMA_POST;
866
        dmap->cfrag = -1;
867
        dmap->user_counter += l;
868
        dmap->flags |= DMA_DIRTY;
869
 
870
        if (dmap->byte_counter >= dmap->max_byte_counter) {
871
                /* Wrap the byte counters */
872
                long decr = dmap->byte_counter;
873
                dmap->byte_counter = (dmap->byte_counter % dmap->bytes_in_use);
874
                decr -= dmap->byte_counter;
875
                dmap->user_counter -= decr;
876
        }
877
        end_ptr = (dmap->user_counter / dmap->fragment_size) * dmap->fragment_size;
878
 
879
        p = (dmap->user_counter - 1) % dmap->bytes_in_use;
880
        dmap->neutral_byte = dmap->raw_buf[p];
881
 
882
        /* Update the fragment based bookkeeping too */
883
        while (ptr < end_ptr) {
884
                dmap->counts[dmap->qtail] = dmap->fragment_size;
885
                dmap->qtail = (dmap->qtail + 1) % dmap->nbufs;
886
                dmap->qlen++;
887
                ptr += dmap->fragment_size;
888
        }
889
 
890
        dmap->counts[dmap->qtail] = dmap->user_counter - ptr;
891
 
892
        /*
893
         *      Let the low level driver to perform some postprocessing to
894
         *      the written data.
895
         */
896
        if (adev->d->postprocess_write)
897
                adev->d->postprocess_write(dev);
898
 
899
        if (!(dmap->flags & DMA_ACTIVE))
900
                if (dmap->qlen > 1 || (dmap->qlen > 0 && (post || dmap->qlen >= dmap->nbufs - 1)))
901
                        DMAbuf_launch_output(dev, dmap);
902
        return 0;
903
}
904
 
905
int DMAbuf_start_dma(int dev, unsigned long physaddr, int count, int dma_mode)
906
{
907
        struct audio_operations *adev = audio_devs[dev];
908
        struct dma_buffparms *dmap = (dma_mode == DMA_MODE_WRITE) ? adev->dmap_out : adev->dmap_in;
909
 
910
        if (dmap->raw_buf == NULL) {
911
                printk(KERN_ERR "sound: DMA buffer(1) == NULL\n");
912
                printk("Device %d, chn=%s\n", dev, (dmap == adev->dmap_out) ? "out" : "in");
913
                return 0;
914
        }
915
        if (dmap->dma < 0)
916
                return 0;
917
        sound_start_dma(dmap, physaddr, count, dma_mode);
918
        return count;
919
}
920
 
921
static int local_start_dma(struct audio_operations *adev, unsigned long physaddr, int count, int dma_mode)
922
{
923
        struct dma_buffparms *dmap = (dma_mode == DMA_MODE_WRITE) ? adev->dmap_out : adev->dmap_in;
924
 
925
        if (dmap->raw_buf == NULL) {
926
                printk(KERN_ERR "sound: DMA buffer(2) == NULL\n");
927
                printk(KERN_ERR "Device %s, chn=%s\n", adev->name, (dmap == adev->dmap_out) ? "out" : "in");
928
                return 0;
929
        }
930
        if (dmap->flags & DMA_NODMA)
931
                return 1;
932
        if (dmap->dma < 0)
933
                return 0;
934
        sound_start_dma(dmap, dmap->raw_buf_phys, dmap->bytes_in_use, dma_mode | DMA_AUTOINIT);
935
        dmap->flags |= DMA_STARTED;
936
        return count;
937
}
938
 
939
static void finish_output_interrupt(int dev, struct dma_buffparms *dmap)
940
{
941
        struct audio_operations *adev = audio_devs[dev];
942
 
943
        if (dmap->audio_callback != NULL)
944
                dmap->audio_callback(dev, dmap->callback_parm);
945
        wake_up(&adev->out_sleeper);
946
        wake_up(&adev->poll_sleeper);
947
}
948
 
949
static void do_outputintr(int dev, int dummy)
950
{
951
        struct audio_operations *adev = audio_devs[dev];
952
        unsigned long flags;
953
        struct dma_buffparms *dmap = adev->dmap_out;
954
        int this_fragment;
955
 
956
        if (dmap->raw_buf == NULL) {
957
                printk(KERN_ERR "Sound: Error. Audio interrupt (%d) after freeing buffers.\n", dev);
958
                return;
959
        }
960
        if (dmap->mapping_flags & DMA_MAP_MAPPED) {     /* Virtual memory mapped access */
961
                /* mmapped access */
962
                dmap->qhead = (dmap->qhead + 1) % dmap->nbufs;
963
                if (dmap->qhead == 0) {      /* Wrapped */
964
                        dmap->byte_counter += dmap->bytes_in_use;
965
                        if (dmap->byte_counter >= dmap->max_byte_counter) {     /* Overflow */
966
                                long decr = dmap->byte_counter;
967
                                dmap->byte_counter = (dmap->byte_counter % dmap->bytes_in_use);
968
                                decr -= dmap->byte_counter;
969
                                dmap->user_counter -= decr;
970
                        }
971
                }
972
                dmap->qlen++;   /* Yes increment it (don't decrement) */
973
                if (!(adev->flags & DMA_AUTOMODE))
974
                        dmap->flags &= ~DMA_ACTIVE;
975
                dmap->counts[dmap->qhead] = dmap->fragment_size;
976
                DMAbuf_launch_output(dev, dmap);
977
                finish_output_interrupt(dev, dmap);
978
                return;
979
        }
980
        save_flags(flags);
981
        cli();
982
 
983
        dmap->qlen--;
984
        this_fragment = dmap->qhead;
985
        dmap->qhead = (dmap->qhead + 1) % dmap->nbufs;
986
 
987
        if (dmap->qhead == 0) {  /* Wrapped */
988
                dmap->byte_counter += dmap->bytes_in_use;
989
                if (dmap->byte_counter >= dmap->max_byte_counter) {     /* Overflow */
990
                        long decr = dmap->byte_counter;
991
                        dmap->byte_counter = (dmap->byte_counter % dmap->bytes_in_use);
992
                        decr -= dmap->byte_counter;
993
                        dmap->user_counter -= decr;
994
                }
995
        }
996
        if (!(adev->flags & DMA_AUTOMODE))
997
                dmap->flags &= ~DMA_ACTIVE;
998
 
999
        /*
1000
         *      This is  dmap->qlen <= 0 except when closing when
1001
         *      dmap->qlen < 0
1002
         */
1003
 
1004
        while (dmap->qlen <= -dmap->closing) {
1005
                dmap->underrun_count++;
1006
                dmap->qlen++;
1007
                if ((dmap->flags & DMA_DIRTY) && dmap->applic_profile != APF_CPUINTENS) {
1008
                        dmap->flags &= ~DMA_DIRTY;
1009
                        memset(adev->dmap_out->raw_buf, adev->dmap_out->neutral_byte,
1010
                               adev->dmap_out->buffsize);
1011
                }
1012
                dmap->user_counter += dmap->fragment_size;
1013
                dmap->qtail = (dmap->qtail + 1) % dmap->nbufs;
1014
        }
1015
        if (dmap->qlen > 0)
1016
                DMAbuf_launch_output(dev, dmap);
1017
        restore_flags(flags);
1018
        finish_output_interrupt(dev, dmap);
1019
}
1020
 
1021
void DMAbuf_outputintr(int dev, int notify_only)
1022
{
1023
        struct audio_operations *adev = audio_devs[dev];
1024
        unsigned long flags;
1025
        struct dma_buffparms *dmap = adev->dmap_out;
1026
 
1027
        save_flags(flags);
1028
        cli();
1029
        if (!(dmap->flags & DMA_NODMA)) {
1030
                int chan = dmap->dma, pos, n;
1031
                unsigned long f;
1032
 
1033
                f=claim_dma_lock();
1034
 
1035
                if(!isa_dma_bridge_buggy)
1036
                        disable_dma(dmap->dma);
1037
                clear_dma_ff(chan);
1038
                pos = dmap->bytes_in_use - get_dma_residue(chan);
1039
                if(!isa_dma_bridge_buggy)
1040
                        enable_dma(dmap->dma);
1041
                release_dma_lock(f);
1042
 
1043
                pos = pos / dmap->fragment_size;        /* Actual qhead */
1044
                if (pos < 0 || pos >= dmap->nbufs)
1045
                        pos = 0;
1046
                n = 0;
1047
                while (dmap->qhead != pos && n++ < dmap->nbufs)
1048
                        do_outputintr(dev, notify_only);
1049
        }
1050
        else
1051
                do_outputintr(dev, notify_only);
1052
        restore_flags(flags);
1053
}
1054
 
1055
static void do_inputintr(int dev)
1056
{
1057
        struct audio_operations *adev = audio_devs[dev];
1058
        struct dma_buffparms *dmap = adev->dmap_in;
1059
 
1060
        if (dmap->raw_buf == NULL) {
1061
                printk(KERN_ERR "Sound: Fatal error. Audio interrupt after freeing buffers.\n");
1062
                return;
1063
        }
1064
        if (dmap->mapping_flags & DMA_MAP_MAPPED) {
1065
                dmap->qtail = (dmap->qtail + 1) % dmap->nbufs;
1066
                if (dmap->qtail == 0) {          /* Wrapped */
1067
                        dmap->byte_counter += dmap->bytes_in_use;
1068
                        if (dmap->byte_counter >= dmap->max_byte_counter) {     /* Overflow */
1069
                                long decr = dmap->byte_counter;
1070
                                dmap->byte_counter = (dmap->byte_counter % dmap->bytes_in_use) + dmap->bytes_in_use;
1071
                                decr -= dmap->byte_counter;
1072
                                dmap->user_counter -= decr;
1073
                        }
1074
                }
1075
                dmap->qlen++;
1076
 
1077
                if (!(adev->flags & DMA_AUTOMODE)) {
1078
                        if (dmap->needs_reorg)
1079
                                reorganize_buffers(dev, dmap, 0);
1080
                        local_start_dma(adev, dmap->raw_buf_phys, dmap->bytes_in_use,DMA_MODE_READ);
1081
                        adev->d->start_input(dev, dmap->raw_buf_phys + dmap->qtail * dmap->fragment_size,
1082
                                             dmap->fragment_size, 1);
1083
                        if (adev->d->trigger)
1084
                                adev->d->trigger(dev, adev->enable_bits * adev->go);
1085
                }
1086
                dmap->flags |= DMA_ACTIVE;
1087
        } else if (dmap->qlen >= (dmap->nbufs - 1)) {
1088
                printk(KERN_WARNING "Sound: Recording overrun\n");
1089
                dmap->underrun_count++;
1090
 
1091
                /* Just throw away the oldest fragment but keep the engine running */
1092
                dmap->qhead = (dmap->qhead + 1) % dmap->nbufs;
1093
                dmap->qtail = (dmap->qtail + 1) % dmap->nbufs;
1094
        } else if (dmap->qlen >= 0 && dmap->qlen < dmap->nbufs) {
1095
                dmap->qlen++;
1096
                dmap->qtail = (dmap->qtail + 1) % dmap->nbufs;
1097
                if (dmap->qtail == 0) {          /* Wrapped */
1098
                        dmap->byte_counter += dmap->bytes_in_use;
1099
                        if (dmap->byte_counter >= dmap->max_byte_counter) {     /* Overflow */
1100
                                long decr = dmap->byte_counter;
1101
                                dmap->byte_counter = (dmap->byte_counter % dmap->bytes_in_use) + dmap->bytes_in_use;
1102
                                decr -= dmap->byte_counter;
1103
                                dmap->user_counter -= decr;
1104
                        }
1105
                }
1106
        }
1107
        if (!(adev->flags & DMA_AUTOMODE) || (dmap->flags & DMA_NODMA)) {
1108
                local_start_dma(adev, dmap->raw_buf_phys, dmap->bytes_in_use, DMA_MODE_READ);
1109
                adev->d->start_input(dev, dmap->raw_buf_phys + dmap->qtail * dmap->fragment_size, dmap->fragment_size, 1);
1110
                if (adev->d->trigger)
1111
                        adev->d->trigger(dev,adev->enable_bits * adev->go);
1112
        }
1113
        dmap->flags |= DMA_ACTIVE;
1114
        if (dmap->qlen > 0)
1115
        {
1116
                wake_up(&adev->in_sleeper);
1117
                wake_up(&adev->poll_sleeper);
1118
        }
1119
}
1120
 
1121
void DMAbuf_inputintr(int dev)
1122
{
1123
        struct audio_operations *adev = audio_devs[dev];
1124
        struct dma_buffparms *dmap = adev->dmap_in;
1125
        unsigned long flags;
1126
 
1127
        save_flags(flags);
1128
        cli();
1129
 
1130
        if (!(dmap->flags & DMA_NODMA)) {
1131
                int chan = dmap->dma, pos, n;
1132
                unsigned long f;
1133
 
1134
                f=claim_dma_lock();
1135
                if(!isa_dma_bridge_buggy)
1136
                        disable_dma(dmap->dma);
1137
                clear_dma_ff(chan);
1138
                pos = dmap->bytes_in_use - get_dma_residue(chan);
1139
                if(!isa_dma_bridge_buggy)
1140
                        enable_dma(dmap->dma);
1141
                release_dma_lock(f);
1142
 
1143
                pos = pos / dmap->fragment_size;        /* Actual qhead */
1144
                if (pos < 0 || pos >= dmap->nbufs)
1145
                        pos = 0;
1146
 
1147
                n = 0;
1148
                while (dmap->qtail != pos && ++n < dmap->nbufs)
1149
                        do_inputintr(dev);
1150
        } else
1151
                do_inputintr(dev);
1152
        restore_flags(flags);
1153
}
1154
 
1155
int DMAbuf_open_dma(int dev)
1156
{
1157
        /*
1158
         *    NOTE!  This routine opens only the primary DMA channel (output).
1159
         */
1160
        struct audio_operations *adev = audio_devs[dev];
1161
        int err;
1162
 
1163
        if ((err = open_dmap(adev, OPEN_READWRITE, adev->dmap_out)) < 0)
1164
                return -EBUSY;
1165
        dma_init_buffers(adev->dmap_out);
1166
        adev->dmap_out->flags |= DMA_ALLOC_DONE;
1167
        adev->dmap_out->fragment_size = adev->dmap_out->buffsize;
1168
 
1169
        if (adev->dmap_out->dma >= 0) {
1170
                unsigned long flags;
1171
 
1172
                flags=claim_dma_lock();
1173
                clear_dma_ff(adev->dmap_out->dma);
1174
                disable_dma(adev->dmap_out->dma);
1175
                release_dma_lock(flags);
1176
        }
1177
        return 0;
1178
}
1179
 
1180
void DMAbuf_close_dma(int dev)
1181
{
1182
        close_dmap(audio_devs[dev], audio_devs[dev]->dmap_out);
1183
}
1184
 
1185
void DMAbuf_init(int dev, int dma1, int dma2)
1186
{
1187
        struct audio_operations *adev = audio_devs[dev];
1188
        /*
1189
         * NOTE! This routine could be called several times.
1190
         */
1191
 
1192
        /* drag in audio_syms.o */
1193
        {
1194
                extern char audio_syms_symbol;
1195
                audio_syms_symbol = 0;
1196
        }
1197
 
1198
        if (adev && adev->dmap_out == NULL) {
1199
                if (adev->d == NULL)
1200
                        panic("OSS: audio_devs[%d]->d == NULL\n", dev);
1201
 
1202
                if (adev->parent_dev) {  /* Use DMA map of the parent dev */
1203
                        int parent = adev->parent_dev - 1;
1204
                        adev->dmap_out = audio_devs[parent]->dmap_out;
1205
                        adev->dmap_in = audio_devs[parent]->dmap_in;
1206
                } else {
1207
                        adev->dmap_out = adev->dmap_in = &adev->dmaps[0];
1208
                        adev->dmap_out->dma = dma1;
1209
                        if (adev->flags & DMA_DUPLEX) {
1210
                                adev->dmap_in = &adev->dmaps[1];
1211
                                adev->dmap_in->dma = dma2;
1212
                        }
1213
                }
1214
                /* Persistent DMA buffers allocated here */
1215
                if (sound_dmap_flag == DMAP_KEEP_ON_CLOSE) {
1216
                        if (adev->dmap_in->raw_buf == NULL)
1217
                                sound_alloc_dmap(adev->dmap_in);
1218
                        if (adev->dmap_out->raw_buf == NULL)
1219
                                sound_alloc_dmap(adev->dmap_out);
1220
                }
1221
        }
1222
}
1223
 
1224
/* No kernel lock - DMAbuf_activate_recording protected by global cli/sti */
1225
static unsigned int poll_input(struct file * file, int dev, poll_table *wait)
1226
{
1227
        struct audio_operations *adev = audio_devs[dev];
1228
        struct dma_buffparms *dmap = adev->dmap_in;
1229
 
1230
        if (!(adev->open_mode & OPEN_READ))
1231
                return 0;
1232
        if (dmap->mapping_flags & DMA_MAP_MAPPED) {
1233
                if (dmap->qlen)
1234
                        return POLLIN | POLLRDNORM;
1235
                return 0;
1236
        }
1237
        if (dmap->dma_mode != DMODE_INPUT) {
1238
                if (dmap->dma_mode == DMODE_NONE &&
1239
                    adev->enable_bits & PCM_ENABLE_INPUT &&
1240
                    !dmap->qlen && adev->go) {
1241
                        unsigned long flags;
1242
 
1243
                        save_flags(flags);
1244
                        cli();
1245
                        DMAbuf_activate_recording(dev, dmap);
1246
                        restore_flags(flags);
1247
                }
1248
                return 0;
1249
        }
1250
        if (!dmap->qlen)
1251
                return 0;
1252
        return POLLIN | POLLRDNORM;
1253
}
1254
 
1255
static unsigned int poll_output(struct file * file, int dev, poll_table *wait)
1256
{
1257
        struct audio_operations *adev = audio_devs[dev];
1258
        struct dma_buffparms *dmap = adev->dmap_out;
1259
 
1260
        if (!(adev->open_mode & OPEN_WRITE))
1261
                return 0;
1262
        if (dmap->mapping_flags & DMA_MAP_MAPPED) {
1263
                if (dmap->qlen)
1264
                        return POLLOUT | POLLWRNORM;
1265
                return 0;
1266
        }
1267
        if (dmap->dma_mode == DMODE_INPUT)
1268
                return 0;
1269
        if (dmap->dma_mode == DMODE_NONE)
1270
                return POLLOUT | POLLWRNORM;
1271
        if (!DMAbuf_space_in_queue(dev))
1272
                return 0;
1273
        return POLLOUT | POLLWRNORM;
1274
}
1275
 
1276
unsigned int DMAbuf_poll(struct file * file, int dev, poll_table *wait)
1277
{
1278
        struct audio_operations *adev = audio_devs[dev];
1279
        poll_wait(file, &adev->poll_sleeper, wait);
1280
        return poll_input(file, dev, wait) | poll_output(file, dev, wait);
1281
}
1282
 
1283
void DMAbuf_deinit(int dev)
1284
{
1285
        struct audio_operations *adev = audio_devs[dev];
1286
        /* This routine is called when driver is being unloaded */
1287
        if (!adev)
1288
                return;
1289
 
1290
        /* Persistent DMA buffers deallocated here */
1291
        if (sound_dmap_flag == DMAP_KEEP_ON_CLOSE) {
1292
                sound_free_dmap(adev->dmap_out);
1293
                if (adev->flags & DMA_DUPLEX)
1294
                        sound_free_dmap(adev->dmap_in);
1295
        }
1296
}

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