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jcastillo |
/*
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* INET An implementation of the TCP/IP protocol suite for the LINUX
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* operating system. INET is implemented using the BSD Socket
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* interface as the means of communication with the user level.
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*
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* Definitions for the TCP module.
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*
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* Version: @(#)tcp.h 1.0.5 05/23/93
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*
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* Authors: Ross Biro, <bir7@leland.Stanford.Edu>
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* Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version
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* 2 of the License, or (at your option) any later version.
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*/
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#ifndef _TCP_H
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#define _TCP_H
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#include <linux/tcp.h>
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#include <net/checksum.h>
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/* This is for all connections with a full identity, no wildcards. */
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#define TCP_HTABLE_SIZE 256
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/* This is for listening sockets, thus all sockets which possess wildcards. */
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#define TCP_LHTABLE_SIZE 32 /* Yes, really, this is all you need. */
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/* This is for all sockets, to keep track of the local port allocations. */
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#define TCP_BHTABLE_SIZE 64
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/* tcp_ipv4.c: These need to be shared by v4 and v6 because the lookup
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* and hashing code needs to work with different AF's yet
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* the port space is shared.
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*/
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extern struct sock *tcp_established_hash[TCP_HTABLE_SIZE];
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extern struct sock *tcp_listening_hash[TCP_LHTABLE_SIZE];
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extern struct sock *tcp_bound_hash[TCP_BHTABLE_SIZE];
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/* These are AF independant. */
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static __inline__ int tcp_bhashfn(__u16 lport)
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{
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return (lport ^ (lport >> 7)) & (TCP_BHTABLE_SIZE-1);
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}
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/* Find the next port that hashes h that is larger than lport.
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* If you change the hash, change this function to match, or you will
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* break TCP port selection. This function must also NOT wrap around
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* when the next number exceeds the largest possible port (2^16-1).
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*/
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static __inline__ int tcp_bhashnext(__u16 lport, __u16 h)
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{
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__u32 s; /* don't change this to a smaller type! */
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s = (lport ^ (h ^ tcp_bhashfn(lport)));
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if (s > lport)
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return s;
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s = lport + TCP_BHTABLE_SIZE;
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return (s ^ (h ^ tcp_bhashfn(s)));
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}
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static __inline__ int tcp_sk_bhashfn(struct sock *sk)
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{
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__u16 lport = sk->num;
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return tcp_bhashfn(lport);
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}
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/* These can have wildcards, don't try too hard.
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* XXX deal with thousands of IP aliases for listening ports later
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*/
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static __inline__ int tcp_lhashfn(unsigned short num)
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{
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return num & (TCP_LHTABLE_SIZE - 1);
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}
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static __inline__ int tcp_sk_listen_hashfn(struct sock *sk)
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{
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return tcp_lhashfn(sk->num);
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}
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/* This is IPv4 specific. */
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static __inline__ int tcp_hashfn(__u32 laddr, __u16 lport,
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__u32 faddr, __u16 fport)
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{
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return ((laddr ^ lport) ^ (faddr ^ fport)) & (TCP_HTABLE_SIZE - 1);
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}
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static __inline__ int tcp_sk_hashfn(struct sock *sk)
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{
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__u32 laddr = sk->rcv_saddr;
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__u16 lport = sk->num;
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__u32 faddr = sk->daddr;
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__u16 fport = sk->dummy_th.dest;
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return tcp_hashfn(laddr, lport, faddr, fport);
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}
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/* Only those holding the sockhash lock call these two things here.
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* Note the slightly gross overloading of sk->prev, AF_UNIX is the
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* only other main benefactor of that member of SK, so who cares.
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*/
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static __inline__ void tcp_sk_bindify(struct sock *sk)
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{
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int hashent = tcp_sk_bhashfn(sk);
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struct sock **htable = &tcp_bound_hash[hashent];
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if((sk->bind_next = *htable) != NULL)
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(*htable)->bind_pprev = &sk->bind_next;
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*htable = sk;
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sk->bind_pprev = htable;
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}
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static __inline__ void tcp_sk_unbindify(struct sock *sk)
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{
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if(sk->bind_next)
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sk->bind_next->bind_pprev = sk->bind_pprev;
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*(sk->bind_pprev) = sk->bind_next;
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}
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/*
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* 40 is maximal IP options size
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* 4 is TCP option size (MSS)
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*/
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#define MAX_SYN_SIZE (sizeof(struct iphdr) + 40 + sizeof(struct tcphdr) + 4 + MAX_HEADER + 15)
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#define MAX_FIN_SIZE (sizeof(struct iphdr) + 40 + sizeof(struct tcphdr) + MAX_HEADER + 15)
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#define MAX_ACK_SIZE (sizeof(struct iphdr) + 40 + sizeof(struct tcphdr) + MAX_HEADER + 15)
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#define MAX_RESET_SIZE (sizeof(struct iphdr) + 40 + sizeof(struct tcphdr) + MAX_HEADER + 15)
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#define MAX_WINDOW 32767 /* Never offer a window over 32767 without using
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window scaling (not yet supported). Some poor
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stacks do signed 16bit maths! */
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#define MIN_WINDOW 2048
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#define MAX_ACK_BACKLOG 2
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#define MAX_DUP_ACKS 3
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#define MIN_WRITE_SPACE 2048
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#define TCP_WINDOW_DIFF 2048
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/* urg_data states */
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#define URG_VALID 0x0100
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#define URG_NOTYET 0x0200
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#define URG_READ 0x0400
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#define TCP_RETR1 7 /*
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* This is how many retries it does before it
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* tries to figure out if the gateway is
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* down.
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*/
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#define TCP_RETR2 15 /*
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* This should take at least
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* 90 minutes to time out.
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*/
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#define TCP_TIMEOUT_LEN (15*60*HZ) /* should be about 15 mins */
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#define TCP_TIMEWAIT_LEN (60*HZ) /* how long to wait to successfully
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* close the socket, about 60 seconds */
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#define TCP_FIN_TIMEOUT (3*60*HZ) /* BSD style FIN_WAIT2 deadlock breaker */
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#define TCP_ACK_TIME (3*HZ) /* time to delay before sending an ACK */
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#define TCP_DONE_TIME (5*HZ/2)/* maximum time to wait before actually
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* destroying a socket */
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#define TCP_WRITE_TIME (30*HZ) /* initial time to wait for an ACK,
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* after last transmit */
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#define TCP_TIMEOUT_INIT (3*HZ) /* RFC 1122 initial timeout value */
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#define TCP_SYN_RETRIES 5 /* number of times to retry opening a
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* connection (TCP_RETR2-....) */
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#define TCP_PROBEWAIT_LEN (1*HZ)/* time to wait between probes when
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* I've got something to write and
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* there is no window */
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#define TCP_NO_CHECK 0 /* turn to one if you want the default
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* to be no checksum */
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/*
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* TCP option
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*/
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#define TCPOPT_NOP 1 /* Padding */
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#define TCPOPT_EOL 0 /* End of options */
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#define TCPOPT_MSS 2 /* Segment size negotiating */
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/*
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* We don't use these yet, but they are for PAWS and big windows
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*/
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#define TCPOPT_WINDOW 3 /* Window scaling */
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#define TCPOPT_TIMESTAMP 8 /* Better RTT estimations/PAWS */
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/*
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* The next routines deal with comparing 32 bit unsigned ints
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* and worry about wraparound (automatic with unsigned arithmetic).
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*/
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extern __inline int before(__u32 seq1, __u32 seq2)
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{
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return (__s32)(seq1-seq2) < 0;
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}
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extern __inline int after(__u32 seq1, __u32 seq2)
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{
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return (__s32)(seq2-seq1) < 0;
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}
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/* is s2<=s1<=s3 ? */
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extern __inline int between(__u32 seq1, __u32 seq2, __u32 seq3)
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{
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return (after(seq1+1, seq2) && before(seq1, seq3+1));
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}
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static __inline__ int min(unsigned int a, unsigned int b)
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{
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if (a > b)
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a = b;
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return a;
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}
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static __inline__ int max(unsigned int a, unsigned int b)
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{
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if (a < b)
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a = b;
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return a;
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}
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extern struct proto tcp_prot;
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extern struct tcp_mib tcp_statistics;
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extern unsigned short tcp_good_socknum(void);
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extern void tcp_err(int type, int code, unsigned char *header, __u32 daddr,
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__u32, struct inet_protocol *protocol, int len);
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extern void tcp_shutdown (struct sock *sk, int how);
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extern int tcp_rcv(struct sk_buff *skb, struct device *dev,
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struct options *opt, __u32 daddr,
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unsigned short len, __u32 saddr, int redo,
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struct inet_protocol *protocol);
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extern int tcp_ioctl(struct sock *sk, int cmd, unsigned long arg);
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extern void tcp_v4_unhash(struct sock *sk);
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extern void tcp_read_wakeup(struct sock *);
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extern void tcp_write_xmit(struct sock *);
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extern void tcp_time_wait(struct sock *);
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extern void tcp_retransmit(struct sock *, int);
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extern void tcp_do_retransmit(struct sock *, int);
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extern void tcp_send_check(struct tcphdr *th, unsigned long saddr,
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unsigned long daddr, int len, struct sk_buff *skb);
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/* tcp_output.c */
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extern void tcp_send_probe0(struct sock *);
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extern void tcp_send_partial(struct sock *);
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extern void tcp_write_wakeup(struct sock *);
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extern void tcp_send_fin(struct sock *sk);
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extern void tcp_send_synack(struct sock *, struct sock *, struct sk_buff *, int);
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extern void tcp_send_skb(struct sock *, struct sk_buff *);
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extern void tcp_send_ack(struct sock *sk);
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extern void tcp_send_delayed_ack(struct sock *sk, int max_timeout, unsigned long timeout);
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extern void tcp_send_reset(unsigned long saddr, unsigned long daddr, struct tcphdr *th,
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struct proto *prot, struct options *opt, struct device *dev, int tos, int ttl);
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extern void tcp_enqueue_partial(struct sk_buff *, struct sock *);
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extern struct sk_buff * tcp_dequeue_partial(struct sock *);
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extern void tcp_shrink_skb(struct sock *,struct sk_buff *,u32);
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/* CONFIG_IP_TRANSPARENT_PROXY */
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extern int tcp_chkaddr(struct sk_buff *);
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/* tcp_timer.c */
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#define tcp_reset_msl_timer(x,y,z) reset_timer(x,y,z)
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extern void tcp_reset_xmit_timer(struct sock *, int, unsigned long);
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extern void tcp_delack_timer(unsigned long);
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extern void tcp_retransmit_timer(unsigned long);
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static __inline__ int tcp_old_window(struct sock * sk)
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{
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return sk->window - (sk->acked_seq - sk->lastwin_seq);
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}
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extern int tcp_new_window(struct sock *);
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/*
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* Return true if we should raise the window when we
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* have cleaned up the receive queue. We don't want to
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* do this normally, only if it makes sense to avoid
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* zero window probes..
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*
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* We do this only if we can raise the window noticeably.
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*/
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static __inline__ int tcp_raise_window(struct sock * sk)
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292 |
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{
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293 |
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int new = tcp_new_window(sk);
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return new && (new >= 2*tcp_old_window(sk));
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}
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297 |
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static __inline__ unsigned short tcp_select_window(struct sock *sk)
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298 |
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{
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299 |
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int window = tcp_new_window(sk);
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int oldwin = tcp_old_window(sk);
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301 |
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302 |
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/* Don't allow a shrinking window */
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303 |
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if (window > oldwin) {
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sk->window = window;
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sk->lastwin_seq = sk->acked_seq;
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oldwin = window;
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307 |
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}
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308 |
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return oldwin;
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309 |
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}
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310 |
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311 |
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/*
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312 |
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* List all states of a TCP socket that can be viewed as a "connected"
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313 |
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* state. This now includes TCP_SYN_RECV, although I am not yet fully
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314 |
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* convinced that this is the solution for the 'getpeername(2)'
|
315 |
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* problem. Thanks to Stephen A. Wood <saw@cebaf.gov> -FvK
|
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*/
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317 |
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318 |
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extern __inline const int tcp_connected(const int state)
|
319 |
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{
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320 |
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return(state == TCP_ESTABLISHED || state == TCP_CLOSE_WAIT ||
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321 |
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state == TCP_FIN_WAIT1 || state == TCP_FIN_WAIT2 ||
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state == TCP_SYN_RECV);
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323 |
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}
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324 |
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|
325 |
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/*
|
326 |
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* Calculate(/check) TCP checksum
|
327 |
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*/
|
328 |
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static __inline__ u16 tcp_check(struct tcphdr *th, int len,
|
329 |
|
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unsigned long saddr, unsigned long daddr, unsigned long base)
|
330 |
|
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{
|
331 |
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return csum_tcpudp_magic(saddr,daddr,len,IPPROTO_TCP,base);
|
332 |
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}
|
333 |
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|
334 |
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#undef STATE_TRACE
|
335 |
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|
336 |
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#ifdef STATE_TRACE
|
337 |
|
|
static char *statename[]={
|
338 |
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|
"Unused","Established","Syn Sent","Syn Recv",
|
339 |
|
|
"Fin Wait 1","Fin Wait 2","Time Wait", "Close",
|
340 |
|
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"Close Wait","Last ACK","Listen","Closing"
|
341 |
|
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};
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342 |
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#endif
|
343 |
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344 |
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static __inline__ void tcp_set_state(struct sock *sk, int state)
|
345 |
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{
|
346 |
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int oldstate = sk->state;
|
347 |
|
|
|
348 |
|
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sk->state = state;
|
349 |
|
|
|
350 |
|
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#ifdef STATE_TRACE
|
351 |
|
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if(sk->debug)
|
352 |
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printk("TCP sk=%p, State %s -> %s\n",sk, statename[oldstate],statename[state]);
|
353 |
|
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#endif
|
354 |
|
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|
355 |
|
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switch (state) {
|
356 |
|
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case TCP_ESTABLISHED:
|
357 |
|
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if (oldstate != TCP_ESTABLISHED) {
|
358 |
|
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tcp_statistics.TcpCurrEstab++;
|
359 |
|
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}
|
360 |
|
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break;
|
361 |
|
|
|
362 |
|
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case TCP_CLOSE:
|
363 |
|
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/* Preserve the invariant */
|
364 |
|
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tcp_v4_unhash(sk);
|
365 |
|
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/* Should be about 2 rtt's */
|
366 |
|
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reset_timer(sk, TIME_DONE, min(sk->rtt * 2, TCP_DONE_TIME));
|
367 |
|
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/* fall through */
|
368 |
|
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default:
|
369 |
|
|
if (oldstate==TCP_ESTABLISHED)
|
370 |
|
|
tcp_statistics.TcpCurrEstab--;
|
371 |
|
|
}
|
372 |
|
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}
|
373 |
|
|
|
374 |
|
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#endif /* _TCP_H */
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