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# $Id: README,v 1.2 2001-09-27 12:02:05 chris Exp $
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RTEMS C++ Library
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=================
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The RTEMS C++ Library or librtems++ is a wrapper for the RTEMS API.
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The classes provide as close a match to the RTEMS C API, for
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performance, to share the existing C documentation as much as
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possible, and to allow easy tracking of any changes to the RTEMS C
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API.
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The C++ interface only uses RTEMS API calls. No external references
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or internal interfaces are used. This allows the classes to be used
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in separately compiled modules or applications which link to the RTEMS
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trap interface.
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(This is the goal, which has not quite been reached. The TOD macro for
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micro-seconds to ticks is used, and this uses an internal global RTEMS
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variable)
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The C++ interface does not deal with RTEMS initialisation or the
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device driver interface. The current view is these parts of a system
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are best handled in the current manner. This means BSP for
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initialisation and the C API for drivers.
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RTEMS C++ Classes
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=================
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The classes map to the managers of RTEMS.
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The methods have default values selected which try to fit most cases
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or follow the documented RTEMS default values. Moving from left to
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right the parameters become less used, allowing the defaults to be
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selected. An example is the scope parameter for most classes. This
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can be local or global. I assume that most RTEMS objects are local,
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therefore it has been made the last parameter.
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Inline methods have been used for methods which are commonly used in
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applications. This tries to add the minimum of overhead. For
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example, the methods to send or receive events are inline, while all
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methods for control of a task are not.
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The RTEMS types, enumerations, and defines are used. If a new type,
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enumeration or define is made it will map directly to the RTEMS
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equivalent. For example the enumeration Scope is defined for various
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classes which can be local or global. The elements of the enumeration
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are forced to the same value as the RTEMS values. An enumeration is
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used in this case to allow the compiler to type check a little
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better. It saves having to check only RTEMS_LOCAL or RTEMS_GLOBAL is
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passed as a parameter (I am not convinced this is really needed as the
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goal was to not define anything and to only use what RTEMS provided).
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Where possible the various parts of an option bit set, or mode can be
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controlled separately or controlled as a group. An example is the
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task mode. The RTEMS C API allows a set of modes to be modified at
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once. The TaskMode class allows this to occur, while also providing
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methods to control a single mode item.
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The name of an object is always passed as a string. The classes turn
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the string into a rtems_name variable. The string does not have to be
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nul character terminated.
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The RTEMS C API uses 'delete' to remove or kill an RTEMS object. This
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is a reserved word in C++, so the word 'destroy' is used instead.
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Calling the classes from interrupts follows the rules of RTEMS. An
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exception introduced by the class library is the last status code.
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There is only one last status code for each instance of the library's
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classes and it is not protected. This needs to be watched for. Maybe
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a better solution needs to be found, such as interrupt calls do not set
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the last status code.
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RTEMS objects created by the C++ library can be operated on by C code
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just as any other RTEMS object. If limitations exist they should be
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documented in under the class.
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RTEMS Object Ownership
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======================
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The concept of ownership of an object is not defined as part of the
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RTEMS C API. A piece of code executing as part a task can create a
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message queue. Another piece of code running as part of a different
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task can destroy the message queue. Correct behavior between the code
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that creates the message queue and the code which destroy's the
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message queue must be provided by the programmer.
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The librtems++ supports the concept of ownership of an RTEMS object.
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Only the C++ object that creates the RTEMS object can destroy it. A
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C++ object can connect to an existing RTEMS object and control it,
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how-ever it can not destroy it.
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Copy constructors and assignment operators are provided to in-force
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this rule.
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Ownership only applies to classes that create RTEMS objects. These
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classes contain a flag which signals ownership of the id.
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Timeouts
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========
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The timeout value is specified in micro-seconds. The classes turn the
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micro-second timeout value into ticks required by the RTEMS C API.
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This causes a problem for timeout values which are less than one tick.
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This case is tested for and the timeout value is set to one tick. All
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other cases round down to the nearest tick.
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Status Codes
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============
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All classes which form the C++ API are derived from the StatusCode
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class. This class provides a common method for handling the status
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code returned by RTEMS.
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The last returned status code is held in the StatusCode object. It
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can be queried directly, or as a boolean. You can also obtain an
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error string for the status code.
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The setting of a status code is restricted to derived classes.
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The last status code attribute of the class is only ever set to an
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RTEMS defined status code.
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Event Class
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===========
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The event class allows users to send and receive events to and from
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tasks.
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Events objects are by default connected the RTEMS_SELF task. A send
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or receive will operate on the task currently executing.
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An Event object can be connected to a task using the connect method.
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The name is the name of the task. Connection can also be achieved by
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using the copy constructor or assignment operator.
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Events can be sent to a task by specifying an RTEMS task id, or by
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passing a reference to a Task object.
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Interrupt Class
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===============
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The interrupt class allows a protected virtual method of a derived
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class to be an interrupt handler.
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You derive from this class and provide the handler method. The next
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interrupt after the vector is caught will cause the handler method to
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be entered.
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You can chain the interrupt by calling the chain method. If the old
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handler is not an instance of this class the chain is passed as "void
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(*)(void)". If it is an instance of this class, the handler method is
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directly called. (Chaining has not been tested)
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This class implements a table of pointers to the last instance to
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catch the interrupt. A static method of the class catches the
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interrupt and re-directs the interrupt to the instance in the table.
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The re-direct adds a additional virtual function call and return to
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the overhead of the interrupt. For a i386 type processor this is
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about 12 instructions including the function call entry.
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Message Queue Class
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===================
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The MessageQueue class allows message queue's to be created, or
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connected too. Only the creator can destroy a message queue.
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The class implements, sending, urgent sending, broadcast, flushing,
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and receiving.
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Semaphore Class
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===============
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The Semaphore class allows semaphores to be created, or connected
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too. Only the creator can destroy a semaphore.
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All types of semaphores can be created.
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(Not tested in the test code)
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Task Class
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==========
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The Task class allows tasks to be created, or connected too. Only the
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creator can destroy a task.
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If creating a task, derive from the Task class and provide the body
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method. The body method is the entry point for a task. When
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connecting to an existing task, no body method is required to be
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provided. It is how-ever required if you create a task. This is not
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enforced by the compiler, how-ever the default body will be entered,
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and it contains no code. The RTEMS default behaviour for a task that
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returns occurs.
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The mode of a task is controlled using the TaskMode class.
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The Task class allows you to start, restart, suspend, and resume a
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task. You can control the priority, and access the note-pad
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registers. The task can also be slept using the wake_after and
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wake_when methods.
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Currently the task argument is used to pass the 'this' pointer to the
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libraries default task body. The actual argument is held in the class
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instance and passed to the virtual body method. This means of passing
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the 'this' pointer through RTEMS to the default task body requires the
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actual task object to perform a restart call. This is not really the
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best solution to the problem. Another solution is to remove a notpad
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register, say 31 from the task and use it. This would mean any Task
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object could stop and restart a task how-ever a notpad register is
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lost. Any other ideas are welcome.
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Task Mode Class
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===============
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The TaskMode class allows you to query or change the mode of a task.
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The object only operates on the currently executing task.
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The standard flags defined in RTEMS are used.
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Methods are provided to operate on a group of modes which are required
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to be changed in a single operation. The mode and mask is specified
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by ORing the required flags as documented in the RTEMS manual.
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Methods are provided for accessing and controlling a specific mode.
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The returned value will only contain the requested mode's flags, and
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only the that mode will be changed when setting a mode.
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Timer Class
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===========
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The Timer class allows timers to be created. You cannot connect to an
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existing timer.
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You derive from the Timer class and provide the trigger method. This
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method is called when the timer triggers or times out.
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You can request a single shot timer using the fire_after or fire_when
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methods, or a periodic timer by calling the repeat_file_at method.
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You cannot copy timer objects.
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Contact
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=======
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Send any question to me Chris Johns at cjohns@plessey.com.au, or the RTEMS
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mailing list.
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To Do
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=====
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1) Develop a complete test suite (under way, cjohns@plessey.com.au).
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2) Complete wrapping the remaining RTEMS C API.
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3) Provide light weight cout/cerr/clog classes based on printf for
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embedded systems.
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4) Provide a memory serial class which maps the <>> operators onto
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raw memory in network byte order independent of CPU byte order.
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5) Fix the Task class so any Task object can restart a task.
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6) Provide some frame work classes which allow actor type objects that
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start in an ordered manner.
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