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[/] [or1k/] [trunk/] [uclinux/] [uC-libc/] [include/] [sys/] [wait.h] - Blame information for rev 1765

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/* Copyright (C) 1991, 1992 Free Software Foundation, Inc.
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This file is part of the GNU C Library.
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The GNU C Library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version.
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The GNU C Library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with the GNU C Library; see the file COPYING.LIB.  If
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not, write to the, 1992 Free Software Foundation, Inc., 675 Mass Ave,
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Cambridge, MA 02139, USA.  */
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/*
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 *      POSIX Standard: 3.2.1 Wait for Process Termination      <sys/wait.h>
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 */
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#ifndef _SYS_WAIT_H
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#define _SYS_WAIT_H     1
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#include <features.h>
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__BEGIN_DECLS
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#include <gnu/types.h>
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/* This will define the `W*' macros for the flag
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   bits to `waitpid', `wait3', and `wait4'.  */
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#include <waitflags.h>
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#ifdef  __USE_BSD
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/* Lots of hair to allow traditional BSD use of `union wait'
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   as well as POSIX.1 use of `int' for the status word.  */
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#ifdef  __GNUC__
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#define __WAIT_INT(status)                                                    \
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  (__extension__ ({ union { __typeof(status) __in; int __i; } __u;            \
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                    __u.__in = (status); __u.__i; }))
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#else
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#define __WAIT_INT(status)      (*(int *) &(status))
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#endif
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/* This is the type of the argument to `wait'.  With GCC 2.6.1 and later,
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   the funky union causes redeclarations with either `int *' or `union wait
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   *' to be allowed without complaint.  __WAIT_STATUS_DEFN is the type used
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   in the actual function definitions. */
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/* g++ in gcc 2.6.1 doesn't work. Maybe 2.7.x. H.J. */
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#if !defined (__GNUC__) || defined (__cplusplus) || \
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         __GNUC__ < 2 || (__GNUC__ == 2 && __GNUC_MINOR__ < 6) || \
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         (defined(_MIT_POSIX_THREADS) && _MIT_POSIX_THREADS > 0)
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#define __WAIT_STATUS   __ptr_t
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#define __WAIT_STATUS_DEFN      __ptr_t
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#else
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/* This works in GCC 2.6.1 and later.  */
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typedef union
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  {
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    union wait *__uptr;
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    int *__iptr;
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  } __WAIT_STATUS __attribute__ ((transparent_union));
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#define __WAIT_STATUS_DEFN      int *
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#endif
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#else /* Don't use BSD.  */
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#define __WAIT_INT(status)      (status)
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#define __WAIT_STATUS           int *
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#endif /* Use BSD.  */
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/* This will define all the `__W*' macros.  */
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#include <waitstatus.h>
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#define WEXITSTATUS(status)     __WEXITSTATUS(__WAIT_INT(status))
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#define WTERMSIG(status)        __WTERMSIG(__WAIT_INT(status))
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#define WSTOPSIG(status)        __WSTOPSIG(__WAIT_INT(status))
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#define WIFEXITED(status)       __WIFEXITED(__WAIT_INT(status))
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#define WIFSIGNALED(status)     __WIFSIGNALED(__WAIT_INT(status))
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#define WIFSTOPPED(status)      __WIFSTOPPED(__WAIT_INT(status))
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#ifdef  __USE_BSD
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#define WCOREDUMP(status)       __WCOREDUMP(__WAIT_INT(status))
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#define W_EXITCODE(ret, sig)    __W_EXITCODE(ret, sig)
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#define W_STOPCODE(sig)         __W_STOPCODE(sig)
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#endif
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/* Wait for a child to die.  When one does, put its status in *STAT_LOC
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   and return its process ID.  For errors, return (pid_t) -1.  */
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extern __pid_t __wait __P ((__WAIT_STATUS __stat_loc));
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extern __pid_t wait __P ((__WAIT_STATUS __stat_loc));
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#ifdef  __USE_BSD
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/* Special values for the PID argument to `waitpid' and `wait4'.  */
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#define WAIT_ANY        (-1)    /* Any process.  */
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#define WAIT_MYPGRP     0        /* Any process in my process group.  */
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#endif
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/* Wait for a child matching PID to die.
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   If PID is greater than 0, match any process whose process ID is PID.
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   If PID is (pid_t) -1, match any process.
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   If PID is (pid_t) 0, match any process with the
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   same process group as the current process.
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   If PID is less than -1, match any process whose
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   process group is the absolute value of PID.
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   If the WNOHANG bit is set in OPTIONS, and that child
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   is not already dead, return (pid_t) 0.  If successful,
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   return PID and store the dead child's status in STAT_LOC.
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   Return (pid_t) -1 for errors.  If the WUNTRACED bit is
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   set in OPTIONS, return status for stopped children; otherwise don't.  */
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extern __pid_t __waitpid __P ((__pid_t __pid, int *__stat_loc,
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                               int __options));
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extern __pid_t waitpid __P ((__pid_t __pid, int *__stat_loc,
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                             int __options));
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#ifdef  __USE_BSD
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/* This being here makes the prototypes valid whether or not
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   we have already included <sys/resource.h> to define `struct rusage'.  */
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struct rusage;
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/* Wait for a child to exit.  When one does, put its status in *STAT_LOC and
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   return its process ID.  For errors return (pid_t) -1.  If USAGE is not
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   nil, store information about the child's resource usage there.  If the
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   WUNTRACED bit is set in OPTIONS, return status for stopped children;
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   otherwise don't.  */
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extern __pid_t __wait3 __P ((__WAIT_STATUS __stat_loc,
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                             int __options, struct rusage * __usage));
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extern __pid_t wait3 __P ((__WAIT_STATUS __stat_loc,
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                           int __options, struct rusage * __usage));
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/* PID is like waitpid.  Other args are like wait3.  */
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extern __pid_t __wait4 __P ((__pid_t __pid, __WAIT_STATUS __stat_loc,
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                             int __options, struct rusage *__usage));
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extern __pid_t wait4 __P ((__pid_t __pid, __WAIT_STATUS __stat_loc,
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                           int __options, struct rusage *__usage));
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#endif /* Use BSD.  */
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__END_DECLS
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#endif /* sys/wait.h  */

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