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simons |
/* $Id: signal.c,v 1.1.1.1 2001-09-10 07:44:02 simons Exp $
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* linux/arch/sparc/kernel/signal.c
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*
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* Copyright (C) 1995 David S. Miller (davem@caip.rutgers.edu)
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*/
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#include <linux/sched.h>
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#include <linux/kernel.h>
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#include <linux/signal.h>
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#include <linux/errno.h>
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#include <linux/wait.h>
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#include <linux/ptrace.h>
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#include <linux/unistd.h>
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#include <linux/mm.h>
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#include <asm/segment.h>
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#include <asm/bitops.h>
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#include <asm/ptrace.h>
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#define _S(nr) (1<<((nr)-1))
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#define _BLOCKABLE (~(_S(SIGKILL) | _S(SIGSTOP)))
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asmlinkage int sys_waitpid(pid_t pid, unsigned long *stat_addr, int options);
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asmlinkage int do_signal(unsigned long oldmask, struct pt_regs * regs);
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/*
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* atomically swap in the new signal mask, and wait for a signal.
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* This is really tricky on the Sparc, watch out...
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*/
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asmlinkage inline void _sigpause_common(unsigned int set, struct pt_regs *regs)
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{
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unsigned long mask;
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mask = current->blocked;
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current->blocked = set & _BLOCKABLE;
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/* Advance over the syscall instruction for when
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* we return. We want setup_frame to save the proper
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* state, including the error return number & condition
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* codes.
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*/
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regs->pc = regs->npc;
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regs->npc += 4;
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regs->psr |= PSR_C;
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regs->u_regs[UREG_I0] = EINTR;
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while (1) {
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current->state = TASK_INTERRUPTIBLE;
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schedule();
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if (do_signal(mask, regs))
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return;
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}
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}
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asmlinkage void do_sigpause(unsigned int set, struct pt_regs *regs)
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{
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_sigpause_common(set, regs);
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}
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asmlinkage void do_sigsuspend (struct pt_regs *regs)
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{
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unsigned long mask;
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unsigned long set;
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set = regs->u_regs [UREG_I0];
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mask = current->blocked;
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current->blocked = set & _BLOCKABLE;
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regs->pc = regs->npc;
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regs->npc += 4;
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while (1) {
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current->state = TASK_INTERRUPTIBLE;
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schedule();
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if (do_signal(mask,regs)){
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regs->psr |= PSR_C;
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regs->u_regs [UREG_I0] = EINTR;
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return;
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}
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}
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}
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asmlinkage void do_sigreturn(struct pt_regs *regs)
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{
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struct sigcontext_struct *scptr =
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(struct sigcontext_struct *) regs->u_regs[UREG_I0];
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synchronize_user_stack();
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/* Check sanity of the user arg. */
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if(verify_area(VERIFY_READ, scptr, sizeof(struct sigcontext_struct)) ||
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((((unsigned long) scptr)) & 0x3)) {
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printk("%s [%d]: do_sigreturn, scptr is invalid at pc<%08lx> scptr<%p>\n",
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current->comm, current->pid, regs->pc, scptr);
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do_exit(SIGSEGV);
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}
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if((scptr->sigc_pc | scptr->sigc_npc) & 3)
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return; /* Nice try. */
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current->blocked = scptr->sigc_mask & _BLOCKABLE;
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current->tss.sstk_info.cur_status = (scptr->sigc_onstack & 1);
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regs->pc = scptr->sigc_pc;
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regs->npc = scptr->sigc_npc;
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regs->u_regs[UREG_FP] = scptr->sigc_sp;
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regs->u_regs[UREG_I0] = scptr->sigc_o0;
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regs->u_regs[UREG_G1] = scptr->sigc_g1;
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/* User can only change condition codes in %psr. */
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regs->psr &= (~PSR_ICC);
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regs->psr |= (scptr->sigc_psr & PSR_ICC);
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}
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/*
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* Set up a signal frame... Make the stack look the way SunOS
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* expects it to look which is basically:
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*
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* ---------------------------------- <-- %sp at signal time
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* Struct sigcontext
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* Signal address
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* Ptr to sigcontext area above
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* Signal code
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* The signal number itself
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* One register window
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* ---------------------------------- <-- New %sp
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*/
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struct signal_sframe {
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struct reg_window sig_window;
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int sig_num;
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int sig_code;
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struct sigcontext_struct *sig_scptr;
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int sig_address;
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struct sigcontext_struct sig_context;
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};
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/* To align the structure properly. */
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#define SF_ALIGNEDSZ (((sizeof(struct signal_sframe) + 7) & (~7)))
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static inline void
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setup_frame(struct sigaction *sa, struct sigcontext_struct **fp,
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unsigned long pc, unsigned long npc, struct pt_regs *regs,
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int signr, unsigned long oldmask)
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{
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struct signal_sframe *sframep;
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struct sigcontext_struct *sc;
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int window = 0;
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int old_status = current->tss.sstk_info.cur_status;
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synchronize_user_stack();
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sframep = (struct signal_sframe *) *fp;
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sframep = (struct signal_sframe *) (((unsigned long) sframep)-SF_ALIGNEDSZ);
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sc = &sframep->sig_context;
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if(verify_area(VERIFY_WRITE, sframep, sizeof(*sframep)) ||
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(((unsigned long) sframep) & 7) ||
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(((unsigned long) sframep) >= KERNBASE) ||
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((sparc_cpu_model == sun4 || sparc_cpu_model == sun4c) &&
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((unsigned long) sframep < 0xe0000000 && (unsigned long) sframep >= 0x20000000))) {
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#if 0 /* fills up the console logs... */
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printk("%s [%d]: User has trashed signal stack\n",
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current->comm, current->pid);
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printk("Sigstack ptr %p handler at pc<%08lx> for sig<%d>\n",
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sframep, pc, signr);
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#endif
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/* Don't change signal code and address, so that
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* post mortem debuggers can have a look.
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*/
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current->sig->action[SIGILL-1].sa_handler = SIG_DFL;
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current->blocked &= ~(1<<(SIGILL-1));
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send_sig(SIGILL,current,1);
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return;
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}
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*fp = (struct sigcontext_struct *) sframep;
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sc->sigc_onstack = old_status;
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sc->sigc_mask = oldmask;
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sc->sigc_sp = regs->u_regs[UREG_FP];
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sc->sigc_pc = pc;
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sc->sigc_npc = npc;
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sc->sigc_psr = regs->psr;
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sc->sigc_g1 = regs->u_regs[UREG_G1];
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sc->sigc_o0 = regs->u_regs[UREG_I0];
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sc->sigc_oswins = current->tss.w_saved;
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if(current->tss.w_saved)
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for(window = 0; window < current->tss.w_saved; window++) {
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sc->sigc_spbuf[window] =
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(char *)current->tss.rwbuf_stkptrs[window];
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memcpy(&sc->sigc_wbuf[window],
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¤t->tss.reg_window[window],
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sizeof(struct reg_window));
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}
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else
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memcpy(sframep, (char *)regs->u_regs[UREG_FP],
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sizeof(struct reg_window));
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current->tss.w_saved = 0; /* So process is allowed to execute. */
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sframep->sig_num = signr;
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if(signr == SIGSEGV ||
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signr == SIGILL ||
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signr == SIGFPE ||
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signr == SIGBUS ||
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signr == SIGEMT) {
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sframep->sig_code = current->tss.sig_desc;
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sframep->sig_address = current->tss.sig_address;
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} else {
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sframep->sig_code = 0;
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sframep->sig_address = 0;
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}
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sframep->sig_scptr = sc;
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regs->u_regs[UREG_FP] = (unsigned long) *fp;
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}
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/*
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* Note that 'init' is a special process: it doesn't get signals it doesn't
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* want to handle. Thus you cannot kill init even with a SIGKILL even by
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* mistake.
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*
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* Note that we go through the signals twice: once to check the signals that
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* the kernel can handle, and then we build all the user-level signal handling
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* stack-frames in one go after that.
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*/
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asmlinkage int do_signal(unsigned long oldmask, struct pt_regs * regs)
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{
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unsigned long mask = ~current->blocked;
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unsigned long handler_signal = 0;
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struct sigcontext_struct *frame = NULL;
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unsigned long pc = 0;
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unsigned long npc = 0;
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unsigned long signr;
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struct sigaction *sa;
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while ((signr = current->signal & mask) != 0) {
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signr = ffz(~signr);
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clear_bit(signr, ¤t->signal);
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sa = current->sig->action + signr;
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signr++;
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if ((current->flags & PF_PTRACED) && signr != SIGKILL) {
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current->exit_code = signr;
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current->state = TASK_STOPPED;
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notify_parent(current);
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schedule();
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if (!(signr = current->exit_code))
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continue;
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current->exit_code = 0;
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if (signr == SIGSTOP)
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continue;
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if (_S(signr) & current->blocked) {
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current->signal |= _S(signr);
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continue;
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248 |
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}
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sa = current->sig->action + signr - 1;
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}
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if(sa->sa_handler == SIG_IGN) {
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if(signr != SIGCHLD)
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continue;
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while(sys_waitpid(-1,NULL,WNOHANG) > 0);
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continue;
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}
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if(sa->sa_handler == SIG_DFL) {
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if(current->pid == 1)
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continue;
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switch(signr) {
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case SIGCONT: case SIGCHLD: case SIGWINCH:
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continue;
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263 |
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264 |
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case SIGSTOP: case SIGTSTP: case SIGTTIN: case SIGTTOU:
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current->state = TASK_STOPPED;
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266 |
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current->exit_code = signr;
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267 |
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if(!(current->p_pptr->sig->action[SIGCHLD-1].sa_flags &
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SA_NOCLDSTOP))
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notify_parent(current);
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schedule();
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continue;
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273 |
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case SIGQUIT: case SIGILL: case SIGTRAP:
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case SIGABRT: case SIGFPE: case SIGSEGV:
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275 |
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if(current->binfmt && current->binfmt->core_dump) {
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if(current->binfmt->core_dump(signr, regs))
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signr |= 0x80;
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278 |
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}
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279 |
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/* fall through */
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280 |
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default:
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current->signal |= _S(signr & 0x7f);
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282 |
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current->flags |= PF_SIGNALED;
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283 |
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do_exit(signr);
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284 |
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}
|
285 |
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}
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286 |
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/* OK, we're invoking a handler. */
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287 |
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if(regs->psr & PSR_C) {
|
288 |
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if(regs->u_regs[UREG_I0] == ERESTARTNOHAND ||
|
289 |
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(regs->u_regs[UREG_I0] == ERESTARTSYS && !(sa->sa_flags & SA_RESTART)))
|
290 |
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regs->u_regs[UREG_I0] = EINTR;
|
291 |
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}
|
292 |
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handler_signal |= 1 << (signr - 1);
|
293 |
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mask &= ~sa->sa_mask;
|
294 |
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}
|
295 |
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if((regs->psr & PSR_C) &&
|
296 |
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(regs->u_regs[UREG_I0] == ERESTARTNOHAND ||
|
297 |
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regs->u_regs[UREG_I0] == ERESTARTSYS ||
|
298 |
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regs->u_regs[UREG_I0] == ERESTARTNOINTR)) {
|
299 |
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/* replay the system call when we are done */
|
300 |
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regs->u_regs[UREG_I0] = regs->u_regs[UREG_G0];
|
301 |
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regs->pc -= 4;
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302 |
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regs->npc -= 4;
|
303 |
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}
|
304 |
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if(!handler_signal)
|
305 |
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return 0;
|
306 |
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pc = regs->pc;
|
307 |
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npc = regs->npc;
|
308 |
|
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frame = (struct sigcontext_struct *) regs->u_regs[UREG_FP];
|
309 |
|
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signr = 1;
|
310 |
|
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sa = current->sig->action;
|
311 |
|
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for(mask = 1; mask; sa++, signr++, mask += mask) {
|
312 |
|
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if(mask > handler_signal)
|
313 |
|
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break;
|
314 |
|
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if(!(mask & handler_signal))
|
315 |
|
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continue;
|
316 |
|
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setup_frame(sa, &frame, pc, npc, regs, signr, oldmask);
|
317 |
|
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pc = (unsigned long) sa->sa_handler;
|
318 |
|
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npc = pc + 4;
|
319 |
|
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if(sa->sa_flags & SA_ONESHOT)
|
320 |
|
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sa->sa_handler = NULL;
|
321 |
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current->blocked |= sa->sa_mask;
|
322 |
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oldmask |= sa->sa_mask;
|
323 |
|
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}
|
324 |
|
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regs->pc = pc;
|
325 |
|
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regs->npc = npc;
|
326 |
|
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return 1;
|
327 |
|
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}
|
328 |
|
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|
329 |
|
|
asmlinkage int
|
330 |
|
|
sys_sigstack(struct sigstack *ssptr, struct sigstack *ossptr)
|
331 |
|
|
{
|
332 |
|
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/* First see if old state is wanted. */
|
333 |
|
|
if(ossptr) {
|
334 |
|
|
if(verify_area(VERIFY_WRITE, ossptr, sizeof(struct sigstack)))
|
335 |
|
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return -EFAULT;
|
336 |
|
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memcpy(ossptr, ¤t->tss.sstk_info, sizeof(struct sigstack));
|
337 |
|
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}
|
338 |
|
|
|
339 |
|
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/* Now see if we want to update the new state. */
|
340 |
|
|
if(ssptr) {
|
341 |
|
|
if(verify_area(VERIFY_READ, ssptr, sizeof(struct sigstack)))
|
342 |
|
|
return -EFAULT;
|
343 |
|
|
memcpy(¤t->tss.sstk_info, ssptr, sizeof(struct sigstack));
|
344 |
|
|
}
|
345 |
|
|
return 0;
|
346 |
|
|
}
|