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[/] [or1k_old/] [trunk/] [gdb-5.3/] [include/] [obstack.h] - Blame information for rev 1782

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1 1181 sfurman
/* obstack.h - object stack macros
2
   Copyright 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997, 1998,
3
   1999, 2000
4
   Free Software Foundation, Inc.
5
 
6
 
7
   NOTE: The canonical source of this file is maintained with the GNU C Library.
8
   Bugs can be reported to bug-glibc@gnu.org.
9
 
10
   This program is free software; you can redistribute it and/or modify it
11
   under the terms of the GNU General Public License as published by the
12
   Free Software Foundation; either version 2, or (at your option) any
13
   later version.
14
 
15
   This program is distributed in the hope that it will be useful,
16
   but WITHOUT ANY WARRANTY; without even the implied warranty of
17
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18
   GNU General Public License for more details.
19
 
20
   You should have received a copy of the GNU General Public License
21
   along with this program; if not, write to the Free Software
22
   Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
23
   USA.  */
24
 
25
/* Summary:
26
 
27
All the apparent functions defined here are macros. The idea
28
is that you would use these pre-tested macros to solve a
29
very specific set of problems, and they would run fast.
30
Caution: no side-effects in arguments please!! They may be
31
evaluated MANY times!!
32
 
33
These macros operate a stack of objects.  Each object starts life
34
small, and may grow to maturity.  (Consider building a word syllable
35
by syllable.)  An object can move while it is growing.  Once it has
36
been "finished" it never changes address again.  So the "top of the
37
stack" is typically an immature growing object, while the rest of the
38
stack is of mature, fixed size and fixed address objects.
39
 
40
These routines grab large chunks of memory, using a function you
41
supply, called `obstack_chunk_alloc'.  On occasion, they free chunks,
42
by calling `obstack_chunk_free'.  You must define them and declare
43
them before using any obstack macros.
44
 
45
Each independent stack is represented by a `struct obstack'.
46
Each of the obstack macros expects a pointer to such a structure
47
as the first argument.
48
 
49
One motivation for this package is the problem of growing char strings
50
in symbol tables.  Unless you are "fascist pig with a read-only mind"
51
--Gosper's immortal quote from HAKMEM item 154, out of context--you
52
would not like to put any arbitrary upper limit on the length of your
53
symbols.
54
 
55
In practice this often means you will build many short symbols and a
56
few long symbols.  At the time you are reading a symbol you don't know
57
how long it is.  One traditional method is to read a symbol into a
58
buffer, realloc()ating the buffer every time you try to read a symbol
59
that is longer than the buffer.  This is beaut, but you still will
60
want to copy the symbol from the buffer to a more permanent
61
symbol-table entry say about half the time.
62
 
63
With obstacks, you can work differently.  Use one obstack for all symbol
64
names.  As you read a symbol, grow the name in the obstack gradually.
65
When the name is complete, finalize it.  Then, if the symbol exists already,
66
free the newly read name.
67
 
68
The way we do this is to take a large chunk, allocating memory from
69
low addresses.  When you want to build a symbol in the chunk you just
70
add chars above the current "high water mark" in the chunk.  When you
71
have finished adding chars, because you got to the end of the symbol,
72
you know how long the chars are, and you can create a new object.
73
Mostly the chars will not burst over the highest address of the chunk,
74
because you would typically expect a chunk to be (say) 100 times as
75
long as an average object.
76
 
77
In case that isn't clear, when we have enough chars to make up
78
the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
79
so we just point to it where it lies.  No moving of chars is
80
needed and this is the second win: potentially long strings need
81
never be explicitly shuffled. Once an object is formed, it does not
82
change its address during its lifetime.
83
 
84
When the chars burst over a chunk boundary, we allocate a larger
85
chunk, and then copy the partly formed object from the end of the old
86
chunk to the beginning of the new larger chunk.  We then carry on
87
accreting characters to the end of the object as we normally would.
88
 
89
A special macro is provided to add a single char at a time to a
90
growing object.  This allows the use of register variables, which
91
break the ordinary 'growth' macro.
92
 
93
Summary:
94
        We allocate large chunks.
95
        We carve out one object at a time from the current chunk.
96
        Once carved, an object never moves.
97
        We are free to append data of any size to the currently
98
          growing object.
99
        Exactly one object is growing in an obstack at any one time.
100
        You can run one obstack per control block.
101
        You may have as many control blocks as you dare.
102
        Because of the way we do it, you can `unwind' an obstack
103
          back to a previous state. (You may remove objects much
104
          as you would with a stack.)
105
*/
106
 
107
 
108
/* Don't do the contents of this file more than once.  */
109
 
110
#ifndef _OBSTACK_H
111
#define _OBSTACK_H 1
112
 
113
#ifdef __cplusplus
114
extern "C" {
115
#endif
116
 
117
/* We use subtraction of (char *) 0 instead of casting to int
118
   because on word-addressable machines a simple cast to int
119
   may ignore the byte-within-word field of the pointer.  */
120
 
121
#ifndef __PTR_TO_INT
122
# define __PTR_TO_INT(P) ((P) - (char *) 0)
123
#endif
124
 
125
#ifndef __INT_TO_PTR
126
# define __INT_TO_PTR(P) ((P) + (char *) 0)
127
#endif
128
 
129
/* We need the type of the resulting object.  If __PTRDIFF_TYPE__ is
130
   defined, as with GNU C, use that; that way we don't pollute the
131
   namespace with <stddef.h>'s symbols.  Otherwise, if <stddef.h> is
132
   available, include it and use ptrdiff_t.  In traditional C, long is
133
   the best that we can do.  */
134
 
135
#ifdef __PTRDIFF_TYPE__
136
# define PTR_INT_TYPE __PTRDIFF_TYPE__
137
#else
138
# ifdef HAVE_STDDEF_H
139
#  include <stddef.h>
140
#  define PTR_INT_TYPE ptrdiff_t
141
# else
142
#  define PTR_INT_TYPE long
143
# endif
144
#endif
145
 
146
#if defined _LIBC || defined HAVE_STRING_H
147
# include <string.h>
148
# if defined __STDC__ && __STDC__
149
#  define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
150
# else
151
#  define _obstack_memcpy(To, From, N) memcpy ((To), (char *)(From), (N))
152
# endif
153
#else
154
# ifdef memcpy
155
#  define _obstack_memcpy(To, From, N) memcpy ((To), (char *)(From), (N))
156
# else
157
#  define _obstack_memcpy(To, From, N) bcopy ((char *)(From), (To), (N))
158
# endif
159
#endif
160
 
161
struct _obstack_chunk           /* Lives at front of each chunk. */
162
{
163
  char  *limit;                 /* 1 past end of this chunk */
164
  struct _obstack_chunk *prev;  /* address of prior chunk or NULL */
165
  char  contents[4];            /* objects begin here */
166
};
167
 
168
struct obstack          /* control current object in current chunk */
169
{
170
  long  chunk_size;             /* preferred size to allocate chunks in */
171
  struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */
172
  char  *object_base;           /* address of object we are building */
173
  char  *next_free;             /* where to add next char to current object */
174
  char  *chunk_limit;           /* address of char after current chunk */
175
  PTR_INT_TYPE temp;            /* Temporary for some macros.  */
176
  int   alignment_mask;         /* Mask of alignment for each object. */
177
#if defined __STDC__ && __STDC__
178
  /* These prototypes vary based on `use_extra_arg', and we use
179
     casts to the prototypeless function type in all assignments,
180
     but having prototypes here quiets -Wstrict-prototypes.  */
181
  struct _obstack_chunk *(*chunkfun) (void *, long);
182
  void (*freefun) (void *, struct _obstack_chunk *);
183
  void *extra_arg;              /* first arg for chunk alloc/dealloc funcs */
184
#else
185
  struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk.  */
186
  void (*freefun) ();           /* User's function to free a chunk.  */
187
  char *extra_arg;              /* first arg for chunk alloc/dealloc funcs */
188
#endif
189
  unsigned use_extra_arg:1;     /* chunk alloc/dealloc funcs take extra arg */
190
  unsigned maybe_empty_object:1;/* There is a possibility that the current
191
                                   chunk contains a zero-length object.  This
192
                                   prevents freeing the chunk if we allocate
193
                                   a bigger chunk to replace it. */
194
  unsigned alloc_failed:1;      /* No longer used, as we now call the failed
195
                                   handler on error, but retained for binary
196
                                   compatibility.  */
197
};
198
 
199
/* Declare the external functions we use; they are in obstack.c.  */
200
 
201
#if defined __STDC__ && __STDC__
202
extern void _obstack_newchunk (struct obstack *, int);
203
extern void _obstack_free (struct obstack *, void *);
204
extern int _obstack_begin (struct obstack *, int, int,
205
                            void *(*) (long), void (*) (void *));
206
extern int _obstack_begin_1 (struct obstack *, int, int,
207
                             void *(*) (void *, long),
208
                             void (*) (void *, void *), void *);
209
extern int _obstack_memory_used (struct obstack *);
210
#else
211
extern void _obstack_newchunk ();
212
extern void _obstack_free ();
213
extern int _obstack_begin ();
214
extern int _obstack_begin_1 ();
215
extern int _obstack_memory_used ();
216
#endif
217
 
218
#if defined __STDC__ && __STDC__
219
 
220
/* Do the function-declarations after the structs
221
   but before defining the macros.  */
222
 
223
void obstack_init (struct obstack *obstack);
224
 
225
void * obstack_alloc (struct obstack *obstack, int size);
226
 
227
void * obstack_copy (struct obstack *obstack, void *address, int size);
228
void * obstack_copy0 (struct obstack *obstack, void *address, int size);
229
 
230
void obstack_free (struct obstack *obstack, void *block);
231
 
232
void obstack_blank (struct obstack *obstack, int size);
233
 
234
void obstack_grow (struct obstack *obstack, void *data, int size);
235
void obstack_grow0 (struct obstack *obstack, void *data, int size);
236
 
237
void obstack_1grow (struct obstack *obstack, int data_char);
238
void obstack_ptr_grow (struct obstack *obstack, void *data);
239
void obstack_int_grow (struct obstack *obstack, int data);
240
 
241
void * obstack_finish (struct obstack *obstack);
242
 
243
int obstack_object_size (struct obstack *obstack);
244
 
245
int obstack_room (struct obstack *obstack);
246
void obstack_make_room (struct obstack *obstack, int size);
247
void obstack_1grow_fast (struct obstack *obstack, int data_char);
248
void obstack_ptr_grow_fast (struct obstack *obstack, void *data);
249
void obstack_int_grow_fast (struct obstack *obstack, int data);
250
void obstack_blank_fast (struct obstack *obstack, int size);
251
 
252
void * obstack_base (struct obstack *obstack);
253
void * obstack_next_free (struct obstack *obstack);
254
int obstack_alignment_mask (struct obstack *obstack);
255
int obstack_chunk_size (struct obstack *obstack);
256
int obstack_memory_used (struct obstack *obstack);
257
 
258
#endif /* __STDC__ */
259
 
260
/* Non-ANSI C cannot really support alternative functions for these macros,
261
   so we do not declare them.  */
262
 
263
/* Error handler called when `obstack_chunk_alloc' failed to allocate
264
   more memory.  This can be set to a user defined function.  The
265
   default action is to print a message and abort.  */
266
#if defined __STDC__ && __STDC__
267
extern void (*obstack_alloc_failed_handler) (void);
268
#else
269
extern void (*obstack_alloc_failed_handler) ();
270
#endif
271
 
272
/* Exit value used when `print_and_abort' is used.  */
273
extern int obstack_exit_failure;
274
 
275
/* Pointer to beginning of object being allocated or to be allocated next.
276
   Note that this might not be the final address of the object
277
   because a new chunk might be needed to hold the final size.  */
278
 
279
#define obstack_base(h) ((h)->object_base)
280
 
281
/* Size for allocating ordinary chunks.  */
282
 
283
#define obstack_chunk_size(h) ((h)->chunk_size)
284
 
285
/* Pointer to next byte not yet allocated in current chunk.  */
286
 
287
#define obstack_next_free(h)    ((h)->next_free)
288
 
289
/* Mask specifying low bits that should be clear in address of an object.  */
290
 
291
#define obstack_alignment_mask(h) ((h)->alignment_mask)
292
 
293
/* To prevent prototype warnings provide complete argument list in
294
   standard C version.  */
295
#if defined __STDC__ && __STDC__
296
 
297
# define obstack_init(h) \
298
  _obstack_begin ((h), 0, 0, \
299
                  (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
300
 
301
# define obstack_begin(h, size) \
302
  _obstack_begin ((h), (size), 0, \
303
                  (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
304
 
305
# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
306
  _obstack_begin ((h), (size), (alignment), \
307
                    (void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun))
308
 
309
# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
310
  _obstack_begin_1 ((h), (size), (alignment), \
311
                    (void *(*) (void *, long)) (chunkfun), \
312
                    (void (*) (void *, void *)) (freefun), (arg))
313
 
314
# define obstack_chunkfun(h, newchunkfun) \
315
  ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
316
 
317
# define obstack_freefun(h, newfreefun) \
318
  ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
319
 
320
#else
321
 
322
# define obstack_init(h) \
323
  _obstack_begin ((h), 0, 0, \
324
                  (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
325
 
326
# define obstack_begin(h, size) \
327
  _obstack_begin ((h), (size), 0, \
328
                  (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
329
 
330
# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
331
  _obstack_begin ((h), (size), (alignment), \
332
                    (void *(*) ()) (chunkfun), (void (*) ()) (freefun))
333
 
334
# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
335
  _obstack_begin_1 ((h), (size), (alignment), \
336
                    (void *(*) ()) (chunkfun), (void (*) ()) (freefun), (arg))
337
 
338
# define obstack_chunkfun(h, newchunkfun) \
339
  ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun))
340
 
341
# define obstack_freefun(h, newfreefun) \
342
  ((h) -> freefun = (void (*)()) (newfreefun))
343
 
344
#endif
345
 
346
#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
347
 
348
#define obstack_blank_fast(h,n) ((h)->next_free += (n))
349
 
350
#define obstack_memory_used(h) _obstack_memory_used (h)
351
 
352
#if defined __GNUC__ && defined __STDC__ && __STDC__
353
/* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
354
   does not implement __extension__.  But that compiler doesn't define
355
   __GNUC_MINOR__.  */
356
# if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
357
#  define __extension__
358
# endif
359
 
360
/* For GNU C, if not -traditional,
361
   we can define these macros to compute all args only once
362
   without using a global variable.
363
   Also, we can avoid using the `temp' slot, to make faster code.  */
364
 
365
# define obstack_object_size(OBSTACK)                                   \
366
  __extension__                                                         \
367
  ({ struct obstack *__o = (OBSTACK);                                   \
368
     (unsigned) (__o->next_free - __o->object_base); })
369
 
370
# define obstack_room(OBSTACK)                                          \
371
  __extension__                                                         \
372
  ({ struct obstack *__o = (OBSTACK);                                   \
373
     (unsigned) (__o->chunk_limit - __o->next_free); })
374
 
375
# define obstack_make_room(OBSTACK,length)                              \
376
__extension__                                                           \
377
({ struct obstack *__o = (OBSTACK);                                     \
378
   int __len = (length);                                                \
379
   if (__o->chunk_limit - __o->next_free < __len)                       \
380
     _obstack_newchunk (__o, __len);                                    \
381
   (void) 0; })
382
 
383
# define obstack_empty_p(OBSTACK)                                       \
384
  __extension__                                                         \
385
  ({ struct obstack *__o = (OBSTACK);                                   \
386
     (__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); })
387
 
388
# define obstack_grow(OBSTACK,where,length)                             \
389
__extension__                                                           \
390
({ struct obstack *__o = (OBSTACK);                                     \
391
   int __len = (length);                                                \
392
   if (__o->next_free + __len > __o->chunk_limit)                       \
393
     _obstack_newchunk (__o, __len);                                    \
394
   _obstack_memcpy (__o->next_free, (where), __len);                    \
395
   __o->next_free += __len;                                             \
396
   (void) 0; })
397
 
398
# define obstack_grow0(OBSTACK,where,length)                            \
399
__extension__                                                           \
400
({ struct obstack *__o = (OBSTACK);                                     \
401
   int __len = (length);                                                \
402
   if (__o->next_free + __len + 1 > __o->chunk_limit)                   \
403
     _obstack_newchunk (__o, __len + 1);                                \
404
   _obstack_memcpy (__o->next_free, (where), __len);                    \
405
   __o->next_free += __len;                                             \
406
   *(__o->next_free)++ = 0;                                              \
407
   (void) 0; })
408
 
409
# define obstack_1grow(OBSTACK,datum)                                   \
410
__extension__                                                           \
411
({ struct obstack *__o = (OBSTACK);                                     \
412
   if (__o->next_free + 1 > __o->chunk_limit)                           \
413
     _obstack_newchunk (__o, 1);                                        \
414
   *(__o->next_free)++ = (datum);                                       \
415
   (void) 0; })
416
 
417
/* These assume that the obstack alignment is good enough for pointers or ints,
418
   and that the data added so far to the current object
419
   shares that much alignment.  */
420
 
421
# define obstack_ptr_grow(OBSTACK,datum)                                \
422
__extension__                                                           \
423
({ struct obstack *__o = (OBSTACK);                                     \
424
   if (__o->next_free + sizeof (void *) > __o->chunk_limit)             \
425
     _obstack_newchunk (__o, sizeof (void *));                          \
426
   *((void **)__o->next_free)++ = ((void *)datum);                      \
427
   (void) 0; })
428
 
429
# define obstack_int_grow(OBSTACK,datum)                                \
430
__extension__                                                           \
431
({ struct obstack *__o = (OBSTACK);                                     \
432
   if (__o->next_free + sizeof (int) > __o->chunk_limit)                \
433
     _obstack_newchunk (__o, sizeof (int));                             \
434
   *((int *)__o->next_free)++ = ((int)datum);                           \
435
   (void) 0; })
436
 
437
# define obstack_ptr_grow_fast(h,aptr) (*((void **) (h)->next_free)++ = (void *)aptr)
438
# define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
439
 
440
# define obstack_blank(OBSTACK,length)                                  \
441
__extension__                                                           \
442
({ struct obstack *__o = (OBSTACK);                                     \
443
   int __len = (length);                                                \
444
   if (__o->chunk_limit - __o->next_free < __len)                       \
445
     _obstack_newchunk (__o, __len);                                    \
446
   __o->next_free += __len;                                             \
447
   (void) 0; })
448
 
449
# define obstack_alloc(OBSTACK,length)                                  \
450
__extension__                                                           \
451
({ struct obstack *__h = (OBSTACK);                                     \
452
   obstack_blank (__h, (length));                                       \
453
   obstack_finish (__h); })
454
 
455
# define obstack_copy(OBSTACK,where,length)                             \
456
__extension__                                                           \
457
({ struct obstack *__h = (OBSTACK);                                     \
458
   obstack_grow (__h, (where), (length));                               \
459
   obstack_finish (__h); })
460
 
461
# define obstack_copy0(OBSTACK,where,length)                            \
462
__extension__                                                           \
463
({ struct obstack *__h = (OBSTACK);                                     \
464
   obstack_grow0 (__h, (where), (length));                              \
465
   obstack_finish (__h); })
466
 
467
/* The local variable is named __o1 to avoid a name conflict
468
   when obstack_blank is called.  */
469
# define obstack_finish(OBSTACK)                                        \
470
__extension__                                                           \
471
({ struct obstack *__o1 = (OBSTACK);                                    \
472
   void *value;                                                         \
473
   value = (void *) __o1->object_base;                                  \
474
   if (__o1->next_free == value)                                        \
475
     __o1->maybe_empty_object = 1;                                      \
476
   __o1->next_free                                                      \
477
     = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
478
                     & ~ (__o1->alignment_mask));                       \
479
   if (__o1->next_free - (char *)__o1->chunk                            \
480
       > __o1->chunk_limit - (char *)__o1->chunk)                       \
481
     __o1->next_free = __o1->chunk_limit;                               \
482
   __o1->object_base = __o1->next_free;                                 \
483
   value; })
484
 
485
# define obstack_free(OBSTACK, OBJ)                                     \
486
__extension__                                                           \
487
({ struct obstack *__o = (OBSTACK);                                     \
488
   void *__obj = (OBJ);                                                 \
489
   if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit)  \
490
     __o->next_free = __o->object_base = __obj;                         \
491
   else (obstack_free) (__o, __obj); })
492
 
493
#else /* not __GNUC__ or not __STDC__ */
494
 
495
# define obstack_object_size(h) \
496
 (unsigned) ((h)->next_free - (h)->object_base)
497
 
498
# define obstack_room(h)                \
499
 (unsigned) ((h)->chunk_limit - (h)->next_free)
500
 
501
# define obstack_empty_p(h) \
502
 ((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0)
503
 
504
/* Note that the call to _obstack_newchunk is enclosed in (..., 0)
505
   so that we can avoid having void expressions
506
   in the arms of the conditional expression.
507
   Casting the third operand to void was tried before,
508
   but some compilers won't accept it.  */
509
 
510
# define obstack_make_room(h,length)                                    \
511
( (h)->temp = (length),                                                 \
512
  (((h)->next_free + (h)->temp > (h)->chunk_limit)                      \
513
   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0))
514
 
515
# define obstack_grow(h,where,length)                                   \
516
( (h)->temp = (length),                                                 \
517
  (((h)->next_free + (h)->temp > (h)->chunk_limit)                      \
518
   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),                        \
519
  _obstack_memcpy ((h)->next_free, (where), (h)->temp),                 \
520
  (h)->next_free += (h)->temp)
521
 
522
# define obstack_grow0(h,where,length)                                  \
523
( (h)->temp = (length),                                                 \
524
  (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit)                  \
525
   ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0),                    \
526
  _obstack_memcpy ((h)->next_free, (where), (h)->temp),                 \
527
  (h)->next_free += (h)->temp,                                          \
528
  *((h)->next_free)++ = 0)
529
 
530
# define obstack_1grow(h,datum)                                         \
531
( (((h)->next_free + 1 > (h)->chunk_limit)                              \
532
   ? (_obstack_newchunk ((h), 1), 0) : 0),                                \
533
  (*((h)->next_free)++ = (datum)))
534
 
535
# define obstack_ptr_grow(h,datum)                                      \
536
( (((h)->next_free + sizeof (char *) > (h)->chunk_limit)                \
537
   ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0),          \
538
  (*((char **) (((h)->next_free+=sizeof(char *))-sizeof(char *))) = ((char *) datum)))
539
 
540
# define obstack_int_grow(h,datum)                                      \
541
( (((h)->next_free + sizeof (int) > (h)->chunk_limit)                   \
542
   ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0),                     \
543
  (*((int *) (((h)->next_free+=sizeof(int))-sizeof(int))) = ((int) datum)))
544
 
545
# define obstack_ptr_grow_fast(h,aptr) (*((char **) (h)->next_free)++ = (char *) aptr)
546
# define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
547
 
548
# define obstack_blank(h,length)                                        \
549
( (h)->temp = (length),                                                 \
550
  (((h)->chunk_limit - (h)->next_free < (h)->temp)                      \
551
   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),                        \
552
  ((h)->next_free += (h)->temp))
553
 
554
# define obstack_alloc(h,length)                                        \
555
 (obstack_blank ((h), (length)), obstack_finish ((h)))
556
 
557
# define obstack_copy(h,where,length)                                   \
558
 (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
559
 
560
# define obstack_copy0(h,where,length)                                  \
561
 (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
562
 
563
# define obstack_finish(h)                                              \
564
( ((h)->next_free == (h)->object_base                                   \
565
   ? (((h)->maybe_empty_object = 1), 0)                                  \
566
   : 0),                                                         \
567
  (h)->temp = __PTR_TO_INT ((h)->object_base),                          \
568
  (h)->next_free                                                        \
569
    = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \
570
                    & ~ ((h)->alignment_mask)),                         \
571
  (((h)->next_free - (char *) (h)->chunk                                \
572
    > (h)->chunk_limit - (char *) (h)->chunk)                           \
573
   ? ((h)->next_free = (h)->chunk_limit) : 0),                           \
574
  (h)->object_base = (h)->next_free,                                    \
575
  __INT_TO_PTR ((h)->temp))
576
 
577
# if defined __STDC__ && __STDC__
578
#  define obstack_free(h,obj)                                           \
579
( (h)->temp = (char *) (obj) - (char *) (h)->chunk,                     \
580
  (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
581
   ? (int) ((h)->next_free = (h)->object_base                           \
582
            = (h)->temp + (char *) (h)->chunk)                          \
583
   : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
584
# else
585
#  define obstack_free(h,obj)                                           \
586
( (h)->temp = (char *) (obj) - (char *) (h)->chunk,                     \
587
  (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
588
   ? (int) ((h)->next_free = (h)->object_base                           \
589
            = (h)->temp + (char *) (h)->chunk)                          \
590
   : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0)))
591
# endif
592
 
593
#endif /* not __GNUC__ or not __STDC__ */
594
 
595
#ifdef __cplusplus
596
}       /* C++ */
597
#endif
598
 
599
#endif /* obstack.h */

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