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[/] [or1k_old/] [trunk/] [mw/] [src/] [mwin/] [winlib/] [draw3d.c] - Blame information for rev 673

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Line No. Rev Author Line
1 673 markom
#include "windows.h"
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#include "wintools.h"
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/*
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 * WIN Draw Library
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 *      Draw3dShadow - draws a shadow with bottom-left and top-right missing
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 *      Draw3dBox - draws a complete shadow
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 *      Draw3dInset - draw a 2 line 3d inset
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 *      Draw3dOutset - draw a 2 line 3d outset
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 */
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/*
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 * Draw3dShadow
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 *      NOINDENT_BLACK  T=white, B=black
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 *      NOINDENT_GRAY   T=white, B=dkgray
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 *      INDENT_BLACK    T=black, B=white
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 *      INDENT_GRAY             T=dkgray, B=white
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 *
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 *      TTTTTTTTTTTTTT
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 *      T             B
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 *      T             B
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 *       BBBBBBBBBBBBBB
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 */
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void WINAPI
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Draw3dShadow(HDC hDC,int x,int y,int w,int h,COLORREF crTop,COLORREF crBottom)
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{
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        HPEN    hPenTop, hPenBottom, holdPen;
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        hPenTop = CreatePen( PS_SOLID, 1, crTop);
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        hPenBottom = CreatePen( PS_SOLID, 1, crBottom);
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        holdPen = SelectObject( hDC, hPenTop);
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        MoveToEx( hDC, x, y+h-2, NULL);
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        LineTo( hDC, x, y);                             /* left side*/
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        LineTo( hDC, x+w-1, y);                         /* top side*/
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        SelectObject( hDC, hPenBottom);
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        MoveToEx( hDC, x+w-1, y+1, NULL);
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        LineTo( hDC, x+w-1, y+h-1);                     /* right side*/
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        LineTo( hDC, x, y+h-1);                         /* bottom side*/
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        SelectObject( hDC, holdPen);
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        DeleteObject( hPenTop);
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        DeleteObject( hPenBottom);
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}
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/*
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 * Draw3dBox
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 *
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 *      TTTTTTTTTTTTTTB
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 *      T             B
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 *      T             B
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 *      BBBBBBBBBBBBBBB
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 */
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void WINAPI
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Draw3dBox(HDC hDC,int x,int y,int w,int h,COLORREF crTop,COLORREF crBottom)
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{
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        HPEN            hPenTop, hPenBottom, holdPen;
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        hPenTop = CreatePen( PS_SOLID, 1, crTop);
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        hPenBottom = CreatePen( PS_SOLID, 1, crBottom);
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        holdPen = SelectObject( hDC, hPenTop);
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        MoveToEx( hDC, x, y+h-2, NULL);
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        LineTo( hDC, x, y);                             /* left side*/
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        MoveToEx( hDC, x, y, NULL);
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        LineTo( hDC, x+w-1, y);                         /* top side*/
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        SelectObject( hDC, hPenBottom);
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        MoveToEx( hDC, x+w-1, y, NULL);
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        LineTo( hDC, x+w-1, y+h-1);                     /* right side*/
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        LineTo( hDC, x-1, y+h-1);                       /* bottom side*/
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        SelectObject( hDC, holdPen);
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        DeleteObject( hPenTop);
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        DeleteObject( hPenBottom);
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}
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/*
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 * Draw 2 line deep 3d inset
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 */
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void WINAPI
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Draw3dInset(HDC hDC,int x,int y,int w,int h)
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{
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        Draw3dBox(hDC, x, y, w, h,
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                GetSysColor(COLOR_BTNSHADOW), GetSysColor(COLOR_BTNHIGHLIGHT));
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        ++x; ++y; w -= 2; h -= 2;
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        Draw3dBox(hDC, x, y, w, h,
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                GetSysColor(COLOR_WINDOWFRAME), GetSysColor(COLOR_3DLIGHT));
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}
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/*
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 * Draw 2 line deep 3d outset
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 */
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void WINAPI
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Draw3dOutset(HDC hDC,int x,int y,int w,int h)
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{
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        Draw3dBox(hDC, x, y, w, h,
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                GetSysColor(COLOR_3DLIGHT), GetSysColor(COLOR_WINDOWFRAME));
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        ++x; ++y; w -= 2; h -= 2;
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        Draw3dBox(hDC, x, y, w, h,
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                GetSysColor(COLOR_BTNHIGHLIGHT), GetSysColor(COLOR_BTNSHADOW));
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}
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/*
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 * Draw 1 line pushed down rectangle
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 */
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void WINAPI
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Draw3dPushDown(HDC hDC, int x, int y, int w, int h)
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{
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        Draw3dBox(hDC, x, y, w, h, GetSysColor(COLOR_BTNSHADOW),
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                GetSysColor(COLOR_BTNSHADOW));
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}
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/*
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 * Draw either 3d up or down depending on state
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 */
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void WINAPI
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Draw3dUpDownState(HDC hDC, int x, int y, int w, int h, BOOL fDown)
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{
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        if (fDown)
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                Draw3dPushDown(hDC, x, y, w, h);
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        else Draw3dOutset(hDC, x, y, w, h);
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}
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void WINAPI
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Draw3dUpFrame(HDC hDC, int l, int t, int r, int b)
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{
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        RECT    rc;
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        HBRUSH  hbr;
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        SetRect(&rc, l, t, r, b);
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        Draw3dBox(hDC, rc.left, rc.top,
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                rc.right-rc.left, rc.bottom-rc.top,
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                GetSysColor(COLOR_3DLIGHT),
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                GetSysColor(COLOR_WINDOWFRAME));
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        InflateRect(&rc, -1, -1);
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        Draw3dBox(hDC, rc.left, rc.top,
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                rc.right-rc.left, rc.bottom-rc.top,
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                GetSysColor(COLOR_BTNHIGHLIGHT),
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                GetSysColor(COLOR_BTNSHADOW));
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        InflateRect(&rc, -1, -1);
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        hbr = CreateSolidBrush(GetSysColor(COLOR_BTNFACE));
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        FillRect(hDC, &rc, hbr);
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        DeleteObject(hbr);
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}

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