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@c
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@c  COPYRIGHT (c) 1988-2002.
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@c  On-Line Applications Research Corporation (OAR).
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@c  All rights reserved.
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@c
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@c  timing.t,v 1.3 2002/01/17 21:47:44 joel Exp
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@c
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@chapter Timing Specification
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@section Introduction
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This chapter provides information pertaining to the
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measurement of the performance of RTEMS, the methods of
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gathering the timing data, and the usefulness of the data.  Also
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discussed are other time critical aspects of RTEMS that affect
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an applications design and ultimate throughput.  These aspects
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include determinancy, interrupt latency and context switch times.
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@section Philosophy
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Benchmarks are commonly used to evaluate the
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performance of software and hardware.  Benchmarks can be an
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effective tool when comparing systems.  Unfortunately,
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benchmarks can also be manipulated to justify virtually any
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claim.  Benchmarks of real-time executives are difficult to
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evaluate for a variety of reasons.  Executives vary in the
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robustness of features and options provided.  Even when
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executives compare favorably in functionality, it is quite
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likely that different methodologies were used to obtain the
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timing data.  Another problem is that some executives provide
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times for only a small subset of directives,  This is typically
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justified by claiming that these are the only time-critical
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directives.  The performance of some executives is also very
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sensitive to the number of objects in the system.  To obtain any
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measure of usefulness, the performance information provided for
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an executive should address each of these issues.
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When evaluating the performance of a real-time
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executive, one typically considers the following areas:
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determinancy, directive times, worst case interrupt latency, and
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context switch time.  Unfortunately, these areas do not have
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standard measurement methodologies.  This allows vendors to
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manipulate the results such that their product is favorably
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represented.  We have attempted to provide useful and meaningful
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timing information for RTEMS.  To insure the usefulness of our
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data, the methodology and definitions used to obtain and
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describe the data are also documented.
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@subsection Determinancy
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The correctness of data in a real-time system must
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always be judged by its timeliness.  In many real-time systems,
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obtaining the correct answer does not necessarily solve the
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problem.  For example, in a nuclear reactor it is not enough to
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determine that the core is overheating.  This situation must be
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detected and acknowledged early enough that corrective action
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can be taken and a meltdown avoided.
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Consequently, a system designer must be able to
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predict the worst-case behavior of the application running under
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the selected executive.  In this light, it is important that a
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real-time system perform consistently regardless of the number
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of tasks, semaphores, or other resources allocated.  An
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important design goal of a real-time executive is that all
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internal algorithms be fixed-cost.  Unfortunately, this goal is
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difficult to completely meet without sacrificing the robustness
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of the executive's feature set.
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Many executives use the term deterministic to mean
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that the execution times of their services can be predicted.
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However, they often provide formulas to modify execution times
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based upon the number of objects in the system.  This usage is
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in sharp contrast to the notion of deterministic meaning fixed
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cost.
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Almost all RTEMS directives execute in a fixed amount
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of time regardless of the number of objects present in the
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system.  The primary exception occurs when a task blocks while
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acquiring a resource and specifies a non-zero timeout interval.
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Other exceptions are message queue broadcast,
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obtaining a variable length memory block, object name to ID
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translation, and deleting a resource upon which tasks are
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waiting.  In addition, the time required to service a clock tick
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interrupt is based upon the number of timeouts and other
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"events" which must be processed at that tick.  This second
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group is composed primarily of capabilities which are inherently
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non-deterministic but are infrequently used in time critical
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situations.  The major exception is that of servicing a clock
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tick.  However, most applications have a very small number of
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timeouts which expire at exactly the same millisecond (usually
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none, but occasionally two or three).
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@subsection Interrupt Latency
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Interrupt latency is the delay between the CPU's
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receipt of an interrupt request and the execution of the first
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application-specific instruction in an interrupt service
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routine.  Interrupts are a critical component of most real-time
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applications and it is critical that they be acted upon as
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quickly as possible.
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Knowledge of the worst case interrupt latency of an
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executive aids the application designer in determining the
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maximum period of time between the generation of an interrupt
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and an interrupt handler responding to that interrupt.  The
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interrupt latency of an system is the greater of the executive's
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and the applications's interrupt latency.  If the application
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disables interrupts longer than the executive, then the
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application's interrupt latency is the system's worst case
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interrupt disable period.
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The worst case interrupt latency for a real-time
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executive is based upon the following components:
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@itemize @bullet
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@item the longest period of time interrupts are disabled
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by the executive,
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@item the overhead required by the executive at the
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beginning of each ISR,
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@item the time required for the CPU to vector the
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interrupt, and
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@item for some microprocessors, the length of the longest
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instruction.
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@end itemize
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The first component is irrelevant if an interrupt
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occurs when interrupts are enabled, although it must be included
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in a worst case analysis.  The third and fourth components are
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particular to a CPU implementation and are not dependent on the
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executive.  The fourth component is ignored by this document
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because most applications use only a subset of a
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microprocessor's instruction set.  Because of this the longest
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instruction actually executed is application dependent.  The
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worst case interrupt latency of an executive is typically
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defined as the sum of components (1) and (2).  The second
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component includes the time necessry for RTEMS to save registers
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and vector to the user-defined handler.  RTEMS includes the
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third component, the time required for the CPU to vector the
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interrupt, because it is a required part of any interrupt.
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Many executives report the maximum interrupt disable
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period as their interrupt latency and ignore the other
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components.  This results in very low worst-case interrupt
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latency times which are not indicative of actual application
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performance.  The definition used by RTEMS results in a higher
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interrupt latency being reported, but accurately reflects the
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longest delay between the CPU's receipt of an interrupt request
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and the execution of the first application-specific instruction
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in an interrupt service routine.
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The actual interrupt latency times are reported in
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the Timing Data chapter of this supplement.
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@subsection Context Switch Time
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An RTEMS context switch is defined as the act of
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taking the CPU from the currently executing task and giving it
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to another task.  This process involves the following components:
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@itemize @bullet
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@item Saving the hardware state of the current task.
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@item Optionally, invoking the TASK_SWITCH user extension.
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@item Restoring the hardware state of the new task.
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@end itemize
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RTEMS defines the hardware state of a task to include
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the CPU's data registers, address registers, and, optionally,
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floating point registers.
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Context switch time is often touted as a performance
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measure of real-time executives.  However, a context switch is
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performed as part of a directive's actions and should be viewed
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as such when designing an application.  For example, if a task
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is unable to acquire a semaphore and blocks, a context switch is
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required to transfer control from the blocking task to a new
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task.  From the application's perspective, the context switch is
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a direct result of not acquiring the semaphore.  In this light,
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the context switch time is no more relevant than the performance
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of any other of the executive's subroutines which are not
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directly accessible by the application.
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In spite of the inappropriateness of using the
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context switch time as a performance metric, RTEMS context
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switch times for floating point and non-floating points tasks
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are provided for comparison purposes.  Of the executives which
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actually support floating point operations, many do not report
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context switch times for floating point context switch time.
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This results in a reported context switch time which is
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meaningless for an application with floating point tasks.
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The actual context switch times are reported in the
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Timing Data chapter of this supplement.
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@subsection Directive Times
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Directives are the application's interface to the
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executive, and as such their execution times are critical in
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determining the performance of the application.  For example, an
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application using a semaphore to protect a critical data
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structure should be aware of the time required to acquire and
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release a semaphore.  In addition, the application designer can
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utilize the directive execution times to evaluate the
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performance of different synchronization and communication
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mechanisms.
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The actual directive execution times are reported in
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the Timing Data chapter of this supplement.
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@section Methodology
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@subsection Software Platform
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The RTEMS timing suite is written in C.  The overhead
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of passing arguments to RTEMS by C is not timed.  The times
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reported represent the amount of time from entering to exiting
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RTEMS.
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The tests are based upon one of two execution models:
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(1) single invocation times, and (2) average times of repeated
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invocations.  Single invocation times are provided for
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directives which cannot easily be invoked multiple times in the
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same scenario.  For example, the times reported for entering and
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exiting an interrupt service routine are single invocation
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times.  The second model is used for directives which can easily
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be invoked multiple times in the same scenario.  For example,
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the times reported for semaphore obtain and semaphore release
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are averages of multiple invocations.  At least 100 invocations
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are used to obtain the average.
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@subsection Hardware Platform
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Since RTEMS supports a variety of processors, the
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hardware platform used to gather the benchmark times must also
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vary.  Therefore, for each processor supported the hardware
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platform must be defined.  Each definition will include a brief
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description of the target hardware platform including the clock
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speed, memory wait states encountered, and any other pertinent
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information.  This definition may be found in the processor
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dependent timing data chapter within this supplement.
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@subsection What is measured?
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An effort was made to provide execution times for a
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large portion of RTEMS.  Times were provided for most directives
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regardless of whether or not they are typically used in time
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critical code.  For example, execution times are provided for
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all object create and delete directives, even though these are
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typically part of application initialization.
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The times include all RTEMS actions necessary in a
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particular scenario.  For example, all times for blocking
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directives include the context switch necessary to transfer
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control to a new task.  Under no circumstances is it necessary
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to add context switch time to the reported times.
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The following list describes the objects created by
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the timing suite:
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@itemize @bullet
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@item All tasks are non-floating point.
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@item All tasks are created as local objects.
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@item No timeouts are used on blocking directives.
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@item All tasks wait for objects in FIFO order.
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@end itemize
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In addition, no user extensions are configured.
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@subsection What is not measured?
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The times presented in this document are not intended
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to represent best or worst case times, nor are all directives
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included.  For example, no times are provided for the initialize
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executive and fatal_error_occurred directives.  Other than the
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exceptions detailed in the Determinancy section, all directives
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will execute in the fixed length of time given.
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Other than entering and exiting an interrupt service
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routine, all directives were executed from tasks and not from
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interrupt service routines.  Directives invoked from ISRs, when
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allowable, will execute in slightly less time than when invoked
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from a task because rescheduling is delayed until the interrupt
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exits.
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@subsection Terminology
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The following is a list of phrases which are used to
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distinguish individual execution paths of the directives taken
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during the RTEMS performance analysis:
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@table @b
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@item another task
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The directive was performed
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on a task other than the calling task.
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@item available
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A task attempted to obtain a resource and
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immediately acquired it.
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@item blocked task
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The task operated upon by the
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directive was blocked waiting for a resource.
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@item caller blocks
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The requested resoure was not
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immediately available and the calling task chose to wait.
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@item calling task
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The task invoking the directive.
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@item messages flushed
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One or more messages was flushed
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from the message queue.
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@item no messages flushed
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No messages were flushed from
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the message queue.
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@item not available
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A task attempted to obtain a resource
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and could not immediately acquire it.
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@item no reschedule
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The directive did not require a
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rescheduling operation.
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@item NO_WAIT
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A resource was not available and the
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calling task chose to return immediately via the NO_WAIT option
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with an error.
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@item obtain current
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The current value of something was
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requested by the calling task.
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@item preempts caller
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The release of a resource caused a
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task of higher priority than the calling to be readied and it
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became the executing task.
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@item ready task
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The task operated upon by the directive
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was in the ready state.
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@item reschedule
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The actions of the directive
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necessitated a rescheduling operation.
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@item returns to caller
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The directive succeeded and
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immediately returned to the calling task.
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@item returns to interrupted task
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The instructions
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executed immediately following this interrupt will be in the
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interrupted task.
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@item returns to nested interrupt
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The instructions
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executed immediately following this interrupt will be in a
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previously interrupted ISR.
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@item returns to preempting task
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The instructions
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executed immediately following this interrupt or signal handler
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will be in a task other than the interrupted task.
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@item signal to self
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The signal set was sent to the
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calling task and signal processing was enabled.
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@item suspended task
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The task operated upon by the
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directive was in the suspended state.
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@item task readied
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The release of a resource caused a
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task of lower or equal priority to be readied and the calling
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task remained the executing task.
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@item yield
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The act of attempting to voluntarily release
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the CPU.
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@end table
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