OpenCores
URL https://opencores.org/ocsvn/or1k_old/or1k_old/trunk

Subversion Repositories or1k_old

[/] [or1k_old/] [trunk/] [uclinux/] [uClinux-2.0.x/] [Documentation/] [IO-mapping.txt] - Blame information for rev 1782

Details | Compare with Previous | View Log

Line No. Rev Author Line
1 199 simons
 
2
[ This is a mail-message in response to a query on IO mapping, thus the
3
  strange format for a "document" ]
4
 
5
The aha1542 is a bus-master device, and your patch makes the driver give the
6
controller the physical address of the buffers, which is correct on x86
7
(because all bus master devices see the physical memory mappings directly).
8
 
9
However, on many setups, there are actually _three_ different ways of looking
10
at memory addresses, and in this case we actually want the third, the
11
so-called "bus address".
12
 
13
Essentially, the three ways of addressing memory are (this is "real memory",
14
ie normal RAM, see later about other details):
15
 
16
 - CPU untranslated. This is the "physical" address, ie physical address
17
 
18
 
19
 - CPU translated address. This is the "virtual" address, and is
20
   completely internal to the CPU itself with the CPU doing the appropriate
21
   translations into "CPU untranslated".
22
 
23
 - bus address. This is the address of memory as seen by OTHER devices,
24
   not the CPU. Now, in theory there could be many different bus
25
   addresses, with each device seeing memory in some device-specific way, but
26
   happily most hardware designers aren't actually actively trying to make
27
   things any more complex than necessary, so you can assume that all
28
   external hardware sees the memory the same way.
29
 
30
Now, on normal PC's the bus address is exactly the same as the physical
31
address, and things are very simple indeed. However, they are that simple
32
because the memory and the devices share the same address space, and that is
33
not generally necessarily true on other PCI/ISA setups.
34
 
35
Now, just as an example, on the PReP (PowerPC Reference Platform), the
36
CPU sees a memory map something like this (this is from memory):
37
 
38
        0-2GB   "real memory"
39
        2GB-3GB "system IO" (ie inb/out type accesses on x86)
40
        3GB-4GB "IO memory" (ie shared memory over the IO bus)
41
 
42
Now, that looks simple enough. However, when you look at the same thing from
43
the viewpoint of the devices, you have the reverse, and the physical memory
44
address 0 actually shows up as address 2GB for any IO master.
45
 
46
So when the CPU wants any bus master to write to physical memory 0, it
47
has to give the master address 0x80000000 as the memory address.
48
 
49
So, for example, depending on how the kernel is actually mapped on the
50
PPC, you can end up with a setup like this:
51
 
52
 physical address:      0
53
 virtual address:       0xC0000000
54
 bus address:           0x80000000
55
 
56
where all the addresses actually point to the same thing, it's just seen
57
through different translations..
58
 
59
Similarly, on the Alpha, the normal translation is
60
 
61
 physical address:      0
62
 virtual address:       0xfffffc0000000000
63
 bus address:           0x40000000
64
 
65
(but there are also Alphas where the physical address and the bus address
66
are the same).
67
 
68
Anyway, the way to look up all these translations, you do
69
 
70
        #include 
71
 
72
        phys_addr = virt_to_phys(virt_addr);
73
        virt_addr = phys_to_virt(phys_addr);
74
         bus_addr = virt_to_bus(virt_addr);
75
        virt_addr = bus_to_virt(bus_addr);
76
 
77
Now, when do you need these?
78
 
79
You want the _virtual_ address when you are actually going to access that
80
pointer from the kernel. So you can have something like this:
81
 
82
        /*
83
         * this is the hardware "mailbox" we use to communicate with
84
         * the controller. The controller sees this directly.
85
         */
86
        struct mailbox {
87
                __u32 status;
88
                __u32 bufstart;
89
                __u32 buflen;
90
                ..
91
        } mbox;
92
 
93
                unsigned char * retbuffer;
94
 
95
                /* get the address from the controller */
96
                retbuffer = bus_to_virt(mbox.bufstart);
97
                switch (retbuffer[0]) {
98
                        case STATUS_OK:
99
                                ...
100
 
101
on the other hand, you want the bus address when you have a buffer that
102
you want to give to the controller:
103
 
104
        /* ask the controller to read the sense status into "sense_buffer" */
105
        mbox.bufstart = virt_to_bus(&sense_buffer);
106
        mbox.buflen = sizeof(sense_buffer);
107
        mbox.status = 0;
108
        notify_controller(&mbox);
109
 
110
And you generally _never_ want to use the physical address, because you can't
111
use that from the CPU (the CPU only uses translated virtual addresses), and
112
you can't use it from the bus master.
113
 
114
So why do we care about the physical address at all? We do need the physical
115
address in some cases, it's just not very often in normal code.  The physical
116
address is needed if you use memory mappings, for example, because the
117
"remap_page_range()" mm function wants the physical address of the memory to
118
be remapped (the memory management layer doesn't know about devices outside
119
the CPU, so it shouldn't need to know about "bus addresses" etc).
120
 
121
NOTE NOTE NOTE! The above is only one part of the whole equation. The above
122
only talks about "real memory", ie CPU memory, ie RAM.
123
 
124
There is a completely different type of memory too, and that's the "shared
125
memory" on the PCI or ISA bus. That's generally not RAM (although in the case
126
of a video graphics card it can be normal DRAM that is just used for a frame
127
buffer), but can be things like a packet buffer in a network card etc.
128
 
129
This memory is called "PCI memory" or "shared memory" or "IO memory" or
130
whatever, and there is only one way to access it: the readb/writeb and
131
related functions. You should never take the address of such memory, because
132
there is really nothing you can do with such an address: it's not
133
conceptually in the same memory space as "real memory" at all, so you cannot
134
just dereference a pointer. (Sadly, on x86 it _is_ in the same memory space,
135
so on x86 it actually works to just deference a pointer, but it's not
136
portable).
137
 
138
For such memory, you can do things like
139
 
140
 - reading:
141
        /*
142
         * read first 32 bits from ISA memory at 0xC0000, aka
143
         * C000:0000 in DOS terms
144
         */
145
        unsigned int signature = readl(0xC0000);
146
 
147
 - remapping and writing:
148
        /*
149
         * remap framebuffer PCI memory area at 0xFC000000,
150
         * size 1MB, so that we can access it: We can directly
151
         * access only the 640k-1MB area, so anything else
152
         * has to be remapped.
153
         */
154
        char * baseptr = ioremap(0xFC000000, 1024*1024);
155
 
156
        /* write a 'A' to the offset 10 of the area */
157
        writeb('A',baseptr+10);
158
 
159
        /* unmap when we unload the driver */
160
        iounmap(baseptr);
161
 
162
 - copying and clearing:
163
        /* get the 6-byte ethernet address at ISA address E000:0040 */
164
        memcpy_fromio(kernel_buffer, 0xE0040, 6);
165
        /* write a packet to the driver */
166
        memcpy_toio(0xE1000, skb->data, skb->len);
167
        /* clear the frame buffer */
168
        memset_io(0xA0000, 0, 0x10000);
169
 
170
Ok, that just about covers the basics of accessing IO portably.  Questions?
171
Comments? You may think that all the above is overly complex, but one day you
172
might find yourself with a 500 MHz Alpha in front of you, and then you'll be
173
happy that your driver works ;)
174
 
175
Note that kernel versions 2.0.x (and earlier) mistakenly called the
176
ioremap() function "vremap()".  ioremap() is the proper name, but I
177
didn't think straight when I wrote it originally.  People who have to
178
support both can do something like:
179
 
180
        /* support old naming sillyness */
181
        #if LINUX_VERSION_CODE < 0x020100
182
        #define ioremap vremap
183
        #define iounmap vfree
184
        #endif
185
 
186
at the top of their source files, and then they can use the right names
187
even on 2.0.x systems.
188
 
189
And the above sounds worse than it really is.  Most real drivers really
190
don't do all that complex things (or rather: the complexity is not so
191
much in the actual IO accesses as in error handling and timeouts etc).
192
It's generally not hard to fix drivers, and in many cases the code
193
actually looks better afterwards:
194
 
195
        unsigned long signature = *(unsigned int *) 0xC0000;
196
                vs
197
        unsigned long signature = readl(0xC0000);
198
 
199
I think the second version actually is more readable, no?
200
 
201
                Linus
202
 

powered by: WebSVN 2.1.0

© copyright 1999-2024 OpenCores.org, equivalent to Oliscience, all rights reserved. OpenCores®, registered trademark.