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[/] [or1k_old/] [trunk/] [uclinux/] [uClinux-2.0.x/] [drivers/] [sound/] [opl3.h] - Blame information for rev 1782

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1 199 simons
/*
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 *      opl3.h  - Definitions of the OPL-3 registers
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 */
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/*
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 * Copyright (C) by Hannu Savolainen 1993-1996
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 *
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 * USS/Lite for Linux is distributed under the GNU GENERAL PUBLIC LICENSE (GPL)
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 * Version 2 (June 1991). See the "COPYING" file distributed with this software
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 * for more info.
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 */
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/*
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 *      The OPL-3 mode is switched on by writing 0x01, to the offset 5
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 *      of the right side.
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 *
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 *      Another special register at the right side is at offset 4. It contains
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 *      a bit mask defining which voices are used as 4 OP voices.
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 *
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 *      The percussive mode is implemented in the left side only.
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 *
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 *      With the above exceptions the both sides can be operated independently.
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 *
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 *      A 4 OP voice can be created by setting the corresponding
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 *      bit at offset 4 of the right side.
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 *
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 *      For example setting the rightmost bit (0x01) changes the
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 *      first voice on the right side to the 4 OP mode. The fourth
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 *      voice is made inaccessible.
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 *
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 *      If a voice is set to the 2 OP mode, it works like 2 OP modes
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 *      of the original YM3812 (AdLib). In addition the voice can
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 *      be connected the left, right or both stereo channels. It can
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 *      even be left unconnected. This works with 4 OP voices also.
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 *
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 *      The stereo connection bits are located in the FEEDBACK_CONNECTION
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 *      register of the voice (0xC0-0xC8). In 4 OP voices these bits are
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 *      in the second half of the voice.
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 */
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/*
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 *      Register numbers for the global registers
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 */
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#define TEST_REGISTER                           0x01
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#define   ENABLE_WAVE_SELECT            0x20
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#define TIMER1_REGISTER                         0x02
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#define TIMER2_REGISTER                         0x03
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#define TIMER_CONTROL_REGISTER                  0x04    /* Left side */
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#define   IRQ_RESET                     0x80
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#define   TIMER1_MASK                   0x40
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#define   TIMER2_MASK                   0x20
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#define   TIMER1_START                  0x01
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#define   TIMER2_START                  0x02
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#define CONNECTION_SELECT_REGISTER              0x04    /* Right side */
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#define   RIGHT_4OP_0                   0x01
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#define   RIGHT_4OP_1                   0x02
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#define   RIGHT_4OP_2                   0x04
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#define   LEFT_4OP_0                    0x08
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#define   LEFT_4OP_1                    0x10
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#define   LEFT_4OP_2                    0x20
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#define OPL3_MODE_REGISTER                      0x05    /* Right side */
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#define   OPL3_ENABLE                   0x01
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#define   OPL4_ENABLE                   0x02
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#define KBD_SPLIT_REGISTER                      0x08    /* Left side */
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#define   COMPOSITE_SINE_WAVE_MODE      0x80            /* Don't use with OPL-3? */
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#define   KEYBOARD_SPLIT                0x40
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#define PERCUSSION_REGISTER                     0xbd    /* Left side only */
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#define   TREMOLO_DEPTH                 0x80
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#define   VIBRATO_DEPTH                 0x40
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#define   PERCUSSION_ENABLE             0x20
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#define   BASSDRUM_ON                   0x10
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#define   SNAREDRUM_ON                  0x08
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#define   TOMTOM_ON                     0x04
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#define   CYMBAL_ON                     0x02
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#define   HIHAT_ON                      0x01
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/*
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 *      Offsets to the register banks for operators. To get the
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 *      register number just add the operator offset to the bank offset
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 *
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 *      AM/VIB/EG/KSR/Multiple (0x20 to 0x35)
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 */
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#define AM_VIB                                  0x20
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#define   TREMOLO_ON                    0x80
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#define   VIBRATO_ON                    0x40
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#define   SUSTAIN_ON                    0x20
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#define   KSR                           0x10    /* Key scaling rate */
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#define   MULTIPLE_MASK         0x0f    /* Frequency multiplier */
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 /*
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  *     KSL/Total level (0x40 to 0x55)
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  */
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#define KSL_LEVEL                               0x40
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#define   KSL_MASK                      0xc0    /* Envelope scaling bits */
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#define   TOTAL_LEVEL_MASK              0x3f    /* Strength (volume) of OP */
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/*
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 *      Attack / Decay rate (0x60 to 0x75)
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 */
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#define ATTACK_DECAY                            0x60
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#define   ATTACK_MASK                   0xf0
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#define   DECAY_MASK                    0x0f
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/*
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 * Sustain level / Release rate (0x80 to 0x95)
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 */
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#define SUSTAIN_RELEASE                         0x80
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#define   SUSTAIN_MASK                  0xf0
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#define   RELEASE_MASK                  0x0f
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/*
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 * Wave select (0xE0 to 0xF5)
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 */
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#define WAVE_SELECT                     0xe0
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/*
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 *      Offsets to the register banks for voices. Just add to the
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 *      voice number to get the register number.
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 *
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 *      F-Number low bits (0xA0 to 0xA8).
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 */
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#define FNUM_LOW                                0xa0
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/*
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 *      F-number high bits / Key on / Block (octave) (0xB0 to 0xB8)
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 */
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#define KEYON_BLOCK                                     0xb0
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#define   KEYON_BIT                             0x20
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#define   BLOCKNUM_MASK                         0x1c
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#define   FNUM_HIGH_MASK                        0x03
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/*
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 *      Feedback / Connection (0xc0 to 0xc8)
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 *
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 *      These registers have two new bits when the OPL-3 mode
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 *      is selected. These bits controls connecting the voice
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 *      to the stereo channels. For 4 OP voices this bit is
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 *      defined in the second half of the voice (add 3 to the
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 *      register offset).
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 *
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 *      For 4 OP voices the connection bit is used in the
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 *      both halves (gives 4 ways to connect the operators).
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 */
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#define FEEDBACK_CONNECTION                             0xc0
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#define   FEEDBACK_MASK                         0x0e    /* Valid just for 1st OP of a voice */
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#define   CONNECTION_BIT                        0x01
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/*
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 *      In the 4 OP mode there is four possible configurations how the
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 *      operators can be connected together (in 2 OP modes there is just
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 *      AM or FM). The 4 OP connection mode is defined by the rightmost
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 *      bit of the FEEDBACK_CONNECTION (0xC0-0xC8) on the both halves.
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 *
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 *      First half      Second half     Mode
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 *
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 *                                       +---+
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 *                                       v   |
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 *      0                0                >+-1-+--2--3--4-->
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 *
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 *
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 *
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 *                                       +---+
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 *                                       |   |
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 *      0                1               >+-1-+--2-+
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 *                                                |->
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 *                                      >--3----4-+
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 *
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 *                                       +---+
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 *                                       |   |
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 *      1               0                >+-1-+-----+
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 *                                                 |->
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 *                                      >--2--3--4-+
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 *
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 *                                       +---+
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 *                                       |   |
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 *      1               1               >+-1-+--+
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 *                                              |
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 *                                      >--2--3-+->
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 *                                              |
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 *                                      >--4----+
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 */
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#define   STEREO_BITS                           0x30    /* OPL-3 only */
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#define     VOICE_TO_LEFT               0x10
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#define     VOICE_TO_RIGHT              0x20
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/*
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 *      Definition table for the physical voices
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 */
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struct physical_voice_info {
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                unsigned char voice_num;
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                unsigned char voice_mode; /* 0=unavailable, 2=2 OP, 4=4 OP */
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                unsigned short ioaddr; /* I/O port (left or right side) */
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                unsigned char op[4]; /* Operator offsets */
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        };
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/*
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 *      There is 18 possible 2 OP voices
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 *      (9 in the left and 9 in the right).
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 *      The first OP is the modulator and 2nd is the carrier.
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 *
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 *      The first three voices in the both sides may be connected
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 *      with another voice to a 4 OP voice. For example voice 0
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 *      can be connected with voice 3. The operators of voice 3 are
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 *      used as operators 3 and 4 of the new 4 OP voice.
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 *      In this case the 2 OP voice number 0 is the 'first half' and
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 *      voice 3 is the second.
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 */
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#define USE_LEFT        0
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#define USE_RIGHT       1
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static struct physical_voice_info pv_map[18] =
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{
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/*       No Mode Side           OP1     OP2     OP3   OP4       */
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/*      ---------------------------------------------------     */
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        { 0,  2, USE_LEFT,       {0x00,  0x03,   0x08, 0x0b}},
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        { 1,  2, USE_LEFT,      {0x01,  0x04,   0x09, 0x0c}},
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        { 2,  2, USE_LEFT,      {0x02,  0x05,   0x0a, 0x0d}},
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        { 3,  2, USE_LEFT,      {0x08,  0x0b,   0x00, 0x00}},
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        { 4,  2, USE_LEFT,      {0x09,  0x0c,   0x00, 0x00}},
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        { 5,  2, USE_LEFT,      {0x0a,  0x0d,   0x00, 0x00}},
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        { 6,  2, USE_LEFT,      {0x10,  0x13,   0x00, 0x00}}, /* Used by percussive voices */
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        { 7,  2, USE_LEFT,      {0x11,  0x14,   0x00, 0x00}}, /* if the percussive mode */
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        { 8,  2, USE_LEFT,      {0x12,  0x15,   0x00, 0x00}}, /* is selected */
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        { 0,  2, USE_RIGHT,      {0x00,  0x03,   0x08, 0x0b}},
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        { 1,  2, USE_RIGHT,     {0x01,  0x04,   0x09, 0x0c}},
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        { 2,  2, USE_RIGHT,     {0x02,  0x05,   0x0a, 0x0d}},
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        { 3,  2, USE_RIGHT,     {0x08,  0x0b,   0x00, 0x00}},
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        { 4,  2, USE_RIGHT,     {0x09,  0x0c,   0x00, 0x00}},
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        { 5,  2, USE_RIGHT,     {0x0a,  0x0d,   0x00, 0x00}},
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        { 6,  2, USE_RIGHT,     {0x10,  0x13,   0x00, 0x00}},
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        { 7,  2, USE_RIGHT,     {0x11,  0x14,   0x00, 0x00}},
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        { 8,  2, USE_RIGHT,     {0x12,  0x15,   0x00, 0x00}}
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};

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