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[/] [or1k_old/] [trunk/] [uclinux/] [uClinux-2.0.x/] [net/] [ipv4/] [timer.c] - Blame information for rev 1782

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Line No. Rev Author Line
1 199 simons
/*
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 * INET         An implementation of the TCP/IP protocol suite for the LINUX
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 *              operating system.  INET is implemented using the  BSD Socket
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 *              interface as the means of communication with the user level.
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 *
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 *              TIMER - implementation of software timers for IP.
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 *
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 * Version:     @(#)timer.c     1.0.7   05/25/93
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 *
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 * Authors:     Ross Biro, <bir7@leland.Stanford.Edu>
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 *              Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG>
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 *              Corey Minyard <wf-rch!minyard@relay.EU.net>
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 *              Fred Baumgarten, <dc6iq@insu1.etec.uni-karlsruhe.de>
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 *              Florian La Roche, <flla@stud.uni-sb.de>
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 *
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 * Fixes:
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 *              Alan Cox        :       To avoid destroying a wait queue as we use it
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 *                                      we defer destruction until the destroy timer goes
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 *                                      off.
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 *              Alan Cox        :       Destroy socket doesn't write a status value to the
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 *                                      socket buffer _AFTER_ freeing it! Also sock ensures
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 *                                      the socket will get removed BEFORE this is called
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 *                                      otherwise if the timer TIME_DESTROY occurs inside
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 *                                      of inet_bh() with this socket being handled it goes
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 *                                      BOOM! Have to stop timer going off if net_bh is
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 *                                      active or the destroy causes crashes.
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 *              Alan Cox        :       Cleaned up unused code.
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 *
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 *              This program is free software; you can redistribute it and/or
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 *              modify it under the terms of the GNU General Public License
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 *              as published by the Free Software Foundation; either version
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 *              2 of the License, or (at your option) any later version.
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 */
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#include <linux/types.h>
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#include <linux/errno.h>
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#include <linux/socket.h>
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#include <linux/in.h>
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#include <linux/kernel.h>
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#include <linux/sched.h>
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#include <linux/timer.h>
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#include <asm/system.h>
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#include <linux/interrupt.h>
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#include <linux/inet.h>
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#include <linux/netdevice.h>
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#include <net/ip.h>
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#include <net/protocol.h>
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#include <net/tcp.h>
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#include <linux/skbuff.h>
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#include <net/sock.h>
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#include <net/arp.h>
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void delete_timer (struct sock *t)
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{
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        unsigned long flags;
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        save_flags (flags);
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        cli();
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        t->timeout = 0;
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        del_timer (&t->timer);
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        restore_flags (flags);
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}
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void reset_timer (struct sock *t, int timeout, unsigned long len)
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{
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        delete_timer (t);
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        t->timeout = timeout;
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#if 1
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  /* FIXME: ??? */
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        if ((int) len < 0)       /* prevent close to infinite timers. THEY _DO_ */
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                len = 3;        /* happen (negative values ?) - don't ask me why ! -FB */
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#endif
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        t->timer.expires = jiffies+len;
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        add_timer (&t->timer);
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}
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/*
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 *      Now we will only be called whenever we need to do
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 *      something, but we must be sure to process all of the
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 *      sockets that need it.
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 */
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void net_timer (unsigned long data)
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{
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        struct sock *sk = (struct sock*)data;
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        int why = sk->timeout;
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        /*
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         * only process if socket is not in use
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         */
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        if (sk->users)
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        {
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                sk->timer.expires = jiffies+HZ;
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                add_timer(&sk->timer);
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                sti();
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                return;
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        }
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        /* Always see if we need to send an ack. */
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        if (sk->ack_backlog && !sk->zapped)
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        {
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                sk->prot->read_wakeup (sk);
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                if (! sk->dead)
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                sk->data_ready(sk,0);
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        }
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        /* Now we need to figure out why the socket was on the timer. */
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        switch (why)
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        {
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                case TIME_DONE:
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                        /* If the socket hasn't been closed off, re-try a bit later */
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                        if (!sk->dead) {
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                                reset_timer(sk, TIME_DONE, TCP_DONE_TIME);
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                                break;
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                        }
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                        if (sk->state != TCP_CLOSE)
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                        {
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                                printk ("non CLOSE socket in time_done\n");
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                                break;
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                        }
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                        destroy_sock (sk);
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                        break;
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                case TIME_DESTROY:
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                /*
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                 *      We've waited for a while for all the memory associated with
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                 *      the socket to be freed.
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                 */
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                        destroy_sock(sk);
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                        break;
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                case TIME_CLOSE:
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                        /* We've waited long enough, close the socket. */
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                        tcp_set_state(sk, TCP_CLOSE);
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                        if (!sk->dead)
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                                sk->state_change(sk);
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                        sk->shutdown = SHUTDOWN_MASK;
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                        break;
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                default:
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                        printk ("net_timer: timer expired - reason %d is unknown\n", why);
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                        break;
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        }
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}
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