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[/] [or1k_soc_on_altera_embedded_dev_kit/] [tags/] [linux-2.6/] [linux-2.6.24_or32_unified_v2.3/] [Documentation/] [unicode.txt] - Blame information for rev 8

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1 3 xianfeng
                 Last update: 2005-01-17, version 1.4
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This file is maintained by H. Peter Anvin  as part
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of the Linux Assigned Names And Numbers Authority (LANANA) project.
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The current version can be found at:
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            http://www.lanana.org/docs/unicode/unicode.txt
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                       ------------------------
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The Linux kernel code has been rewritten to use Unicode to map
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characters to fonts.  By downloading a single Unicode-to-font table,
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both the eight-bit character sets and UTF-8 mode are changed to use
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the font as indicated.
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This changes the semantics of the eight-bit character tables subtly.
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The four character tables are now:
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Map symbol      Map name                        Escape code (G0)
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LAT1_MAP        Latin-1 (ISO 8859-1)            ESC ( B
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GRAF_MAP        DEC VT100 pseudographics        ESC ( 0
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IBMPC_MAP       IBM code page 437               ESC ( U
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USER_MAP        User defined                    ESC ( K
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In particular, ESC ( U is no longer "straight to font", since the font
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might be completely different than the IBM character set.  This
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permits for example the use of block graphics even with a Latin-1 font
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loaded.
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Note that although these codes are similar to ISO 2022, neither the
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codes nor their uses match ISO 2022; Linux has two 8-bit codes (G0 and
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G1), whereas ISO 2022 has four 7-bit codes (G0-G3).
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In accordance with the Unicode standard/ISO 10646 the range U+F000 to
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U+F8FF has been reserved for OS-wide allocation (the Unicode Standard
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refers to this as a "Corporate Zone", since this is inaccurate for
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Linux we call it the "Linux Zone").  U+F000 was picked as the starting
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point since it lets the direct-mapping area start on a large power of
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two (in case 1024- or 2048-character fonts ever become necessary).
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This leaves U+E000 to U+EFFF as End User Zone.
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[v1.2]: The Unicodes range from U+F000 and up to U+F7FF have been
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hard-coded to map directly to the loaded font, bypassing the
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translation table.  The user-defined map now defaults to U+F000 to
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U+F0FF, emulating the previous behaviour.  In practice, this range
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might be shorter; for example, vgacon can only handle 256-character
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(U+F000..U+F0FF) or 512-character (U+F000..U+F1FF) fonts.
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Actual characters assigned in the Linux Zone
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--------------------------------------------
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In addition, the following characters not present in Unicode 1.1.4
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have been defined; these are used by the DEC VT graphics map.  [v1.2]
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THIS USE IS OBSOLETE AND SHOULD NO LONGER BE USED; PLEASE SEE BELOW.
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U+F800 DEC VT GRAPHICS HORIZONTAL LINE SCAN 1
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U+F801 DEC VT GRAPHICS HORIZONTAL LINE SCAN 3
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U+F803 DEC VT GRAPHICS HORIZONTAL LINE SCAN 7
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U+F804 DEC VT GRAPHICS HORIZONTAL LINE SCAN 9
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The DEC VT220 uses a 6x10 character matrix, and these characters form
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a smooth progression in the DEC VT graphics character set.  I have
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omitted the scan 5 line, since it is also used as a block-graphics
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character, and hence has been coded as U+2500 FORMS LIGHT HORIZONTAL.
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[v1.3]: These characters have been officially added to Unicode 3.2.0;
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they are added at U+23BA, U+23BB, U+23BC, U+23BD.  Linux now uses the
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new values.
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[v1.2]: The following characters have been added to represent common
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keyboard symbols that are unlikely to ever be added to Unicode proper
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since they are horribly vendor-specific.  This, of course, is an
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excellent example of horrible design.
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U+F810 KEYBOARD SYMBOL FLYING FLAG
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U+F811 KEYBOARD SYMBOL PULLDOWN MENU
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U+F812 KEYBOARD SYMBOL OPEN APPLE
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U+F813 KEYBOARD SYMBOL SOLID APPLE
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Klingon language support
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------------------------
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In 1996, Linux was the first operating system in the world to add
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support for the artificial language Klingon, created by Marc Okrand
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for the "Star Trek" television series.  This encoding was later
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adopted by the ConScript Unicode Registry and proposed (but ultimately
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rejected) for inclusion in Unicode Plane 1.  Thus, it remains as a
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Linux/CSUR private assignment in the Linux Zone.
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This encoding has been endorsed by the Klingon Language Institute.
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For more information, contact them at:
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        http://www.kli.org/
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Since the characters in the beginning of the Linux CZ have been more
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of the dingbats/symbols/forms type and this is a language, I have
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located it at the end, on a 16-cell boundary in keeping with standard
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Unicode practice.
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NOTE: This range is now officially managed by the ConScript Unicode
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Registry.  The normative reference is at:
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        http://www.evertype.com/standards/csur/klingon.html
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Klingon has an alphabet of 26 characters, a positional numeric writing
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system with 10 digits, and is written left-to-right, top-to-bottom.
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Several glyph forms for the Klingon alphabet have been proposed.
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However, since the set of symbols appear to be consistent throughout,
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with only the actual shapes being different, in keeping with standard
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Unicode practice these differences are considered font variants.
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U+F8D0  KLINGON LETTER A
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U+F8D1  KLINGON LETTER B
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U+F8D2  KLINGON LETTER CH
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U+F8D3  KLINGON LETTER D
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U+F8D4  KLINGON LETTER E
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U+F8D5  KLINGON LETTER GH
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U+F8D6  KLINGON LETTER H
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U+F8D7  KLINGON LETTER I
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U+F8D8  KLINGON LETTER J
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U+F8D9  KLINGON LETTER L
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U+F8DA  KLINGON LETTER M
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U+F8DB  KLINGON LETTER N
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U+F8DC  KLINGON LETTER NG
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U+F8DD  KLINGON LETTER O
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U+F8DE  KLINGON LETTER P
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U+F8DF  KLINGON LETTER Q
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        - Written  in standard Okrand Latin transliteration
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U+F8E0  KLINGON LETTER QH
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        - Written  in standard Okrand Latin transliteration
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U+F8E1  KLINGON LETTER R
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U+F8E2  KLINGON LETTER S
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U+F8E3  KLINGON LETTER T
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U+F8E4  KLINGON LETTER TLH
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U+F8E5  KLINGON LETTER U
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U+F8E6  KLINGON LETTER V
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U+F8E7  KLINGON LETTER W
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U+F8E8  KLINGON LETTER Y
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U+F8E9  KLINGON LETTER GLOTTAL STOP
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U+F8F0  KLINGON DIGIT ZERO
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U+F8F1  KLINGON DIGIT ONE
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U+F8F2  KLINGON DIGIT TWO
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U+F8F3  KLINGON DIGIT THREE
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U+F8F4  KLINGON DIGIT FOUR
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U+F8F5  KLINGON DIGIT FIVE
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U+F8F6  KLINGON DIGIT SIX
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U+F8F7  KLINGON DIGIT SEVEN
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U+F8F8  KLINGON DIGIT EIGHT
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U+F8F9  KLINGON DIGIT NINE
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U+F8FD  KLINGON COMMA
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U+F8FE  KLINGON FULL STOP
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U+F8FF  KLINGON SYMBOL FOR EMPIRE
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Other Fictional and Artificial Scripts
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--------------------------------------
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Since the assignment of the Klingon Linux Unicode block, a registry of
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fictional and artificial scripts has been established by John Cowan
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 and Michael Everson .
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The ConScript Unicode Registry is accessible at:
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          http://www.evertype.com/standards/csur/
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The ranges used fall at the low end of the End User Zone and can hence
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not be normatively assigned, but it is recommended that people who
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wish to encode fictional scripts use these codes, in the interest of
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interoperability.  For Klingon, CSUR has adopted the Linux encoding.
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The CSUR people are driving adding Tengwar and Cirth into Unicode
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Plane 1; the addition of Klingon to Unicode Plane 1 has been rejected
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and so the above encoding remains official.

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