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[/] [or1k_soc_on_altera_embedded_dev_kit/] [trunk/] [linux-2.6/] [linux-2.6.24/] [sound/] [oss/] [dmasound/] [dmasound.h] - Blame information for rev 3

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1 3 xianfeng
#ifndef _dmasound_h_
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/*
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 *  linux/sound/oss/dmasound/dmasound.h
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 *
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 *
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 *  Minor numbers for the sound driver.
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 *
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 *  Unfortunately Creative called the codec chip of SB as a DSP. For this
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 *  reason the /dev/dsp is reserved for digitized audio use. There is a
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 *  device for true DSP processors but it will be called something else.
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 *  In v3.0 it's /dev/sndproc but this could be a temporary solution.
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 */
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#define _dmasound_h_
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#include <linux/types.h>
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#define SND_NDEVS       256     /* Number of supported devices */
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#define SND_DEV_CTL     0        /* Control port /dev/mixer */
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#define SND_DEV_SEQ     1       /* Sequencer output /dev/sequencer (FM
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                                   synthesizer and MIDI output) */
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#define SND_DEV_MIDIN   2       /* Raw midi access */
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#define SND_DEV_DSP     3       /* Digitized voice /dev/dsp */
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#define SND_DEV_AUDIO   4       /* Sparc compatible /dev/audio */
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#define SND_DEV_DSP16   5       /* Like /dev/dsp but 16 bits/sample */
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#define SND_DEV_STATUS  6       /* /dev/sndstat */
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/* #7 not in use now. Was in 2.4. Free for use after v3.0. */
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#define SND_DEV_SEQ2    8       /* /dev/sequencer, level 2 interface */
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#define SND_DEV_SNDPROC 9       /* /dev/sndproc for programmable devices */
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#define SND_DEV_PSS     SND_DEV_SNDPROC
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/* switch on various prinks */
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#define DEBUG_DMASOUND 1
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#define MAX_AUDIO_DEV   5
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#define MAX_MIXER_DEV   4
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#define MAX_SYNTH_DEV   3
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#define MAX_MIDI_DEV    6
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#define MAX_TIMER_DEV   3
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#define MAX_CATCH_RADIUS        10
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#define le2be16(x)      (((x)<<8 & 0xff00) | ((x)>>8 & 0x00ff))
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#define le2be16dbl(x)   (((x)<<8 & 0xff00ff00) | ((x)>>8 & 0x00ff00ff))
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#define IOCTL_IN(arg, ret) \
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        do { int error = get_user(ret, (int __user *)(arg)); \
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                if (error) return error; \
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        } while (0)
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#define IOCTL_OUT(arg, ret)     ioctl_return((int __user *)(arg), ret)
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static inline int ioctl_return(int __user *addr, int value)
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{
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        return value < 0 ? value : put_user(value, addr);
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}
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    /*
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     *  Configuration
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     */
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#undef HAS_8BIT_TABLES
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#if defined(CONFIG_DMASOUND_ATARI) || defined(CONFIG_DMASOUND_ATARI_MODULE) ||\
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    defined(CONFIG_DMASOUND_PAULA) || defined(CONFIG_DMASOUND_PAULA_MODULE) ||\
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    defined(CONFIG_DMASOUND_Q40) || defined(CONFIG_DMASOUND_Q40_MODULE)
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#define HAS_8BIT_TABLES
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#define MIN_BUFFERS     4
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#define MIN_BUFSIZE     (1<<12) /* in bytes (- where does this come from ?) */
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#define MIN_FRAG_SIZE   8       /* not 100% sure about this */
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#define MAX_BUFSIZE     (1<<17) /* Limit for Amiga is 128 kb */
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#define MAX_FRAG_SIZE   15      /* allow *4 for mono-8 => stereo-16 (for multi) */
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#else /* is pmac and multi is off */
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#define MIN_BUFFERS     2
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#define MIN_BUFSIZE     (1<<8)  /* in bytes */
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#define MIN_FRAG_SIZE   8
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#define MAX_BUFSIZE     (1<<18) /* this is somewhat arbitrary for pmac */
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#define MAX_FRAG_SIZE   16      /* need to allow *4 for mono-8 => stereo-16 */
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#endif
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#define DEFAULT_N_BUFFERS 4
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#define DEFAULT_BUFF_SIZE (1<<15)
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    /*
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     *  Initialization
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     */
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extern int dmasound_init(void);
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#ifdef MODULE
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extern void dmasound_deinit(void);
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#else
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#define dmasound_deinit()       do { } while (0)
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#endif
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/* description of the set-up applies to either hard or soft settings */
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typedef struct {
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    int format;         /* AFMT_* */
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    int stereo;         /* 0 = mono, 1 = stereo */
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    int size;           /* 8/16 bit*/
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    int speed;          /* speed */
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} SETTINGS;
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    /*
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     *  Machine definitions
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     */
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typedef struct {
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    const char *name;
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    const char *name2;
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    struct module *owner;
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    void *(*dma_alloc)(unsigned int, gfp_t);
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    void (*dma_free)(void *, unsigned int);
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    int (*irqinit)(void);
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#ifdef MODULE
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    void (*irqcleanup)(void);
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#endif
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    void (*init)(void);
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    void (*silence)(void);
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    int (*setFormat)(int);
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    int (*setVolume)(int);
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    int (*setBass)(int);
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    int (*setTreble)(int);
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    int (*setGain)(int);
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    void (*play)(void);
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    void (*record)(void);               /* optional */
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    void (*mixer_init)(void);           /* optional */
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    int (*mixer_ioctl)(u_int, u_long);  /* optional */
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    int (*write_sq_setup)(void);        /* optional */
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    int (*read_sq_setup)(void);         /* optional */
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    int (*sq_open)(mode_t);             /* optional */
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    int (*state_info)(char *, size_t);  /* optional */
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    void (*abort_read)(void);           /* optional */
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    int min_dsp_speed;
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    int max_dsp_speed;
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    int version ;
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    int hardware_afmts ;                /* OSS says we only return h'ware info */
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                                        /* when queried via SNDCTL_DSP_GETFMTS */
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    int capabilities ;          /* low-level reply to SNDCTL_DSP_GETCAPS */
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    SETTINGS default_hard ;     /* open() or init() should set something valid */
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    SETTINGS default_soft ;     /* you can make it look like old OSS, if you want to */
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} MACHINE;
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    /*
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     *  Low level stuff
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     */
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typedef struct {
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    ssize_t (*ct_ulaw)(const u_char __user *, size_t, u_char *, ssize_t *, ssize_t);
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    ssize_t (*ct_alaw)(const u_char __user *, size_t, u_char *, ssize_t *, ssize_t);
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    ssize_t (*ct_s8)(const u_char __user *, size_t, u_char *, ssize_t *, ssize_t);
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    ssize_t (*ct_u8)(const u_char __user *, size_t, u_char *, ssize_t *, ssize_t);
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    ssize_t (*ct_s16be)(const u_char __user *, size_t, u_char *, ssize_t *, ssize_t);
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    ssize_t (*ct_u16be)(const u_char __user *, size_t, u_char *, ssize_t *, ssize_t);
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    ssize_t (*ct_s16le)(const u_char __user *, size_t, u_char *, ssize_t *, ssize_t);
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    ssize_t (*ct_u16le)(const u_char __user *, size_t, u_char *, ssize_t *, ssize_t);
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} TRANS;
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struct sound_settings {
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    MACHINE mach;       /* machine dependent things */
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    SETTINGS hard;      /* hardware settings */
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    SETTINGS soft;      /* software settings */
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    SETTINGS dsp;       /* /dev/dsp default settings */
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    TRANS *trans_write; /* supported translations */
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    int volume_left;    /* volume (range is machine dependent) */
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    int volume_right;
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    int bass;           /* tone (range is machine dependent) */
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    int treble;
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    int gain;
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    int minDev;         /* minor device number currently open */
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    spinlock_t lock;
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};
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extern struct sound_settings dmasound;
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#ifdef HAS_8BIT_TABLES
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extern char dmasound_ulaw2dma8[];
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extern char dmasound_alaw2dma8[];
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#endif
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    /*
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     *  Mid level stuff
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     */
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static inline int dmasound_set_volume(int volume)
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{
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        return dmasound.mach.setVolume(volume);
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}
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static inline int dmasound_set_bass(int bass)
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{
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        return dmasound.mach.setBass ? dmasound.mach.setBass(bass) : 50;
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}
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static inline int dmasound_set_treble(int treble)
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{
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        return dmasound.mach.setTreble ? dmasound.mach.setTreble(treble) : 50;
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}
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static inline int dmasound_set_gain(int gain)
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{
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        return dmasound.mach.setGain ? dmasound.mach.setGain(gain) : 100;
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}
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    /*
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     * Sound queue stuff, the heart of the driver
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     */
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struct sound_queue {
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    /* buffers allocated for this queue */
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    int numBufs;                /* real limits on what the user can have */
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    int bufSize;                /* in bytes */
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    char **buffers;
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    /* current parameters */
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    int locked ;                /* params cannot be modified when != 0 */
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    int user_frags ;            /* user requests this many */
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    int user_frag_size ;        /* of this size */
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    int max_count;              /* actual # fragments <= numBufs */
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    int block_size;             /* internal block size in bytes */
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    int max_active;             /* in-use fragments <= max_count */
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    /* it shouldn't be necessary to declare any of these volatile */
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    int front, rear, count;
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    int rear_size;
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    /*
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     *  The use of the playing field depends on the hardware
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     *
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     *  Atari, PMac: The number of frames that are loaded/playing
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     *
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     *  Amiga: Bit 0 is set: a frame is loaded
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     *         Bit 1 is set: a frame is playing
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     */
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    int active;
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    wait_queue_head_t action_queue, open_queue, sync_queue;
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    int open_mode;
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    int busy, syncing, xruns, died;
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};
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#define SLEEP(queue)            interruptible_sleep_on_timeout(&queue, HZ)
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#define WAKE_UP(queue)          (wake_up_interruptible(&queue))
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extern struct sound_queue dmasound_write_sq;
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#define write_sq        dmasound_write_sq
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extern int dmasound_catchRadius;
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#define catchRadius     dmasound_catchRadius
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/* define the value to be put in the byte-swap reg in mac-io
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   when we want it to swap for us.
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*/
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#define BS_VAL 1
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#define SW_INPUT_VOLUME_SCALE   4
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#define SW_INPUT_VOLUME_DEFAULT (128 / SW_INPUT_VOLUME_SCALE)
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extern int expand_read_bal;     /* Balance factor for reading */
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extern uint software_input_volume; /* software implemented recording volume! */
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#endif /* _dmasound_h_ */

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