OpenCores
URL https://opencores.org/ocsvn/phr/phr/trunk

Subversion Repositories phr

[/] [phr/] [trunk/] [placas/] [PHRboard/] [libraries/] [smisioto_lib/] [packages3d/] [walter/] [conn_strip/] [vasch_strip_10x2.wrl] - Blame information for rev 101

Details | Compare with Previous | View Log

Line No. Rev Author Line
1 101 guanucolui
#VRML V2.0 utf8
2
#Exported from Wings 3D 0.98.36
3
DEF cube8_copy24 Transform {
4
  children [
5
    Shape {
6
      appearance Appearance {
7
        material DEF pins Material {
8
          diffuseColor 1.00000 0.800000 0.100000
9
          emissiveColor 1.00000 0.800000 0.100000
10
          specularColor 1.00000 0.800000 0.100000
11
          ambientIntensity 0.633333
12
          transparency 0.00000e+0
13
          shininess 1.00000
14
        }
15
      }
16
      geometry IndexedFaceSet {
17
        normalPerVertex TRUE
18
        coord Coordinate { point [
19
          4.40000 0.400000 2.90000,
20
          4.40000 0.600000 2.90000,
21
          4.60000 0.600000 2.90000,
22
          4.60000 0.400000 2.90000,
23
          4.40000 0.400000 -0.900000,
24
          4.40000 0.600000 -0.900000,
25
          4.60000 0.600000 -0.900000,
26
          4.60000 0.400000 -0.900000,
27
          4.47500 0.525000 3.00000,
28
          4.47500 0.475000 3.00000,
29
          4.52500 0.475000 3.00000,
30
          4.52500 0.525000 3.00000,
31
          4.47500 0.475000 -1.00000,
32
          4.47500 0.525000 -1.00000,
33
          4.52500 0.525000 -1.00000,
34
          4.52500 0.475000 -1.00000 ] }
35
        coordIndex [
36
          0, 1, 5, 4, -1,
37
          0, 3, 10, 9, -1,
38
          0, 4, 7, 3, -1,
39
          0, 9, 8, 1, -1,
40
          1, 2, 6, 5, -1,
41
          1, 8, 11, 2, -1,
42
          2, 3, 7, 6, -1,
43
          2, 11, 10, 3, -1,
44
          4, 5, 13, 12, -1,
45
          4, 12, 15, 7, -1,
46
          5, 6, 14, 13, -1,
47
          6, 7, 15, 14, -1,
48
          8, 9, 10, 11, -1,
49
          12, 13, 14, 15, -1 ]
50
        normal Normal { vector [
51
          -0.639602 -0.639602 0.426401,
52
          -0.639602 0.639602 0.426401,
53
          0.639602 0.639602 0.426401,
54
          0.639602 -0.639602 0.426401,
55
          -0.639602 -0.639602 -0.426401,
56
          -0.639602 0.639602 -0.426401,
57
          0.639602 0.639602 -0.426401,
58
          0.639602 -0.639602 -0.426401,
59
          -0.323381 0.323381 0.889297,
60
          -0.323381 -0.323381 0.889297,
61
          0.323381 -0.323381 0.889297,
62
          0.323381 0.323381 0.889297,
63
          -0.323381 -0.323381 -0.889297,
64
          -0.323381 0.323381 -0.889297,
65
          0.323381 0.323381 -0.889297,
66
          0.323381 -0.323381 -0.889297 ] }
67
        normalIndex [
68
          0, 1, 5, 4, -1,
69
          0, 3, 10, 9, -1,
70
          0, 4, 7, 3, -1,
71
          0, 9, 8, 1, -1,
72
          1, 2, 6, 5, -1,
73
          1, 8, 11, 2, -1,
74
          2, 3, 7, 6, -1,
75
          2, 11, 10, 3, -1,
76
          4, 5, 13, 12, -1,
77
          4, 12, 15, 7, -1,
78
          5, 6, 14, 13, -1,
79
          6, 7, 15, 14, -1,
80
          8, 9, 10, 11, -1,
81
          12, 13, 14, 15, -1 ]
82
      }
83
    }
84
  ]
85
}
86
 
87
DEF cube8_copy23 Transform {
88
  children [
89
    Shape {
90
      appearance Appearance {
91
        material USE pins
92
      }
93
      geometry IndexedFaceSet {
94
        normalPerVertex TRUE
95
        coord Coordinate { point [
96
          4.40000 -0.600000 2.90000,
97
          4.40000 -0.400000 2.90000,
98
          4.60000 -0.400000 2.90000,
99
          4.60000 -0.600000 2.90000,
100
          4.40000 -0.600000 -0.900000,
101
          4.40000 -0.400000 -0.900000,
102
          4.60000 -0.400000 -0.900000,
103
          4.60000 -0.600000 -0.900000,
104
          4.47500 -0.475000 3.00000,
105
          4.47500 -0.525000 3.00000,
106
          4.52500 -0.525000 3.00000,
107
          4.52500 -0.475000 3.00000,
108
          4.47500 -0.525000 -1.00000,
109
          4.47500 -0.475000 -1.00000,
110
          4.52500 -0.475000 -1.00000,
111
          4.52500 -0.525000 -1.00000 ] }
112
        coordIndex [
113
          0, 1, 5, 4, -1,
114
          0, 3, 10, 9, -1,
115
          0, 4, 7, 3, -1,
116
          0, 9, 8, 1, -1,
117
          1, 2, 6, 5, -1,
118
          1, 8, 11, 2, -1,
119
          2, 3, 7, 6, -1,
120
          2, 11, 10, 3, -1,
121
          4, 5, 13, 12, -1,
122
          4, 12, 15, 7, -1,
123
          5, 6, 14, 13, -1,
124
          6, 7, 15, 14, -1,
125
          8, 9, 10, 11, -1,
126
          12, 13, 14, 15, -1 ]
127
        normal Normal { vector [
128
          -0.639602 -0.639602 0.426401,
129
          -0.639602 0.639602 0.426401,
130
          0.639602 0.639602 0.426401,
131
          0.639602 -0.639602 0.426401,
132
          -0.639602 -0.639602 -0.426401,
133
          -0.639602 0.639602 -0.426401,
134
          0.639602 0.639602 -0.426401,
135
          0.639602 -0.639602 -0.426401,
136
          -0.323381 0.323381 0.889297,
137
          -0.323381 -0.323381 0.889297,
138
          0.323381 -0.323381 0.889297,
139
          0.323381 0.323381 0.889297,
140
          -0.323381 -0.323381 -0.889297,
141
          -0.323381 0.323381 -0.889297,
142
          0.323381 0.323381 -0.889297,
143
          0.323381 -0.323381 -0.889297 ] }
144
        normalIndex [
145
          0, 1, 5, 4, -1,
146
          0, 3, 10, 9, -1,
147
          0, 4, 7, 3, -1,
148
          0, 9, 8, 1, -1,
149
          1, 2, 6, 5, -1,
150
          1, 8, 11, 2, -1,
151
          2, 3, 7, 6, -1,
152
          2, 11, 10, 3, -1,
153
          4, 5, 13, 12, -1,
154
          4, 12, 15, 7, -1,
155
          5, 6, 14, 13, -1,
156
          6, 7, 15, 14, -1,
157
          8, 9, 10, 11, -1,
158
          12, 13, 14, 15, -1 ]
159
      }
160
    }
161
  ]
162
}
163
 
164
DEF cube8_copy22 Transform {
165
  children [
166
    Shape {
167
      appearance Appearance {
168
        material USE pins
169
      }
170
      geometry IndexedFaceSet {
171
        normalPerVertex TRUE
172
        coord Coordinate { point [
173
          -4.60000 0.400000 2.90000,
174
          -4.60000 0.600000 2.90000,
175
          -4.40000 0.600000 2.90000,
176
          -4.40000 0.400000 2.90000,
177
          -4.60000 0.400000 -0.900000,
178
          -4.60000 0.600000 -0.900000,
179
          -4.40000 0.600000 -0.900000,
180
          -4.40000 0.400000 -0.900000,
181
          -4.52500 0.525000 3.00000,
182
          -4.52500 0.475000 3.00000,
183
          -4.47500 0.475000 3.00000,
184
          -4.47500 0.525000 3.00000,
185
          -4.52500 0.475000 -1.00000,
186
          -4.52500 0.525000 -1.00000,
187
          -4.47500 0.525000 -1.00000,
188
          -4.47500 0.475000 -1.00000 ] }
189
        coordIndex [
190
          0, 1, 5, 4, -1,
191
          0, 3, 10, 9, -1,
192
          0, 4, 7, 3, -1,
193
          0, 9, 8, 1, -1,
194
          1, 2, 6, 5, -1,
195
          1, 8, 11, 2, -1,
196
          2, 3, 7, 6, -1,
197
          2, 11, 10, 3, -1,
198
          4, 5, 13, 12, -1,
199
          4, 12, 15, 7, -1,
200
          5, 6, 14, 13, -1,
201
          6, 7, 15, 14, -1,
202
          8, 9, 10, 11, -1,
203
          12, 13, 14, 15, -1 ]
204
        normal Normal { vector [
205
          -0.639602 -0.639602 0.426401,
206
          -0.639602 0.639602 0.426401,
207
          0.639602 0.639602 0.426401,
208
          0.639602 -0.639602 0.426401,
209
          -0.639602 -0.639602 -0.426401,
210
          -0.639602 0.639602 -0.426401,
211
          0.639602 0.639602 -0.426401,
212
          0.639602 -0.639602 -0.426401,
213
          -0.323381 0.323381 0.889297,
214
          -0.323381 -0.323381 0.889297,
215
          0.323381 -0.323381 0.889297,
216
          0.323381 0.323381 0.889297,
217
          -0.323381 -0.323381 -0.889297,
218
          -0.323381 0.323381 -0.889297,
219
          0.323381 0.323381 -0.889297,
220
          0.323381 -0.323381 -0.889297 ] }
221
        normalIndex [
222
          0, 1, 5, 4, -1,
223
          0, 3, 10, 9, -1,
224
          0, 4, 7, 3, -1,
225
          0, 9, 8, 1, -1,
226
          1, 2, 6, 5, -1,
227
          1, 8, 11, 2, -1,
228
          2, 3, 7, 6, -1,
229
          2, 11, 10, 3, -1,
230
          4, 5, 13, 12, -1,
231
          4, 12, 15, 7, -1,
232
          5, 6, 14, 13, -1,
233
          6, 7, 15, 14, -1,
234
          8, 9, 10, 11, -1,
235
          12, 13, 14, 15, -1 ]
236
      }
237
    }
238
  ]
239
}
240
 
241
DEF cube8_copy21 Transform {
242
  children [
243
    Shape {
244
      appearance Appearance {
245
        material USE pins
246
      }
247
      geometry IndexedFaceSet {
248
        normalPerVertex TRUE
249
        coord Coordinate { point [
250
          -4.60000 -0.600000 2.90000,
251
          -4.60000 -0.400000 2.90000,
252
          -4.40000 -0.400000 2.90000,
253
          -4.40000 -0.600000 2.90000,
254
          -4.60000 -0.600000 -0.900000,
255
          -4.60000 -0.400000 -0.900000,
256
          -4.40000 -0.400000 -0.900000,
257
          -4.40000 -0.600000 -0.900000,
258
          -4.52500 -0.475000 3.00000,
259
          -4.52500 -0.525000 3.00000,
260
          -4.47500 -0.525000 3.00000,
261
          -4.47500 -0.475000 3.00000,
262
          -4.52500 -0.525000 -1.00000,
263
          -4.52500 -0.475000 -1.00000,
264
          -4.47500 -0.475000 -1.00000,
265
          -4.47500 -0.525000 -1.00000 ] }
266
        coordIndex [
267
          0, 1, 5, 4, -1,
268
          0, 3, 10, 9, -1,
269
          0, 4, 7, 3, -1,
270
          0, 9, 8, 1, -1,
271
          1, 2, 6, 5, -1,
272
          1, 8, 11, 2, -1,
273
          2, 3, 7, 6, -1,
274
          2, 11, 10, 3, -1,
275
          4, 5, 13, 12, -1,
276
          4, 12, 15, 7, -1,
277
          5, 6, 14, 13, -1,
278
          6, 7, 15, 14, -1,
279
          8, 9, 10, 11, -1,
280
          12, 13, 14, 15, -1 ]
281
        normal Normal { vector [
282
          -0.639602 -0.639602 0.426401,
283
          -0.639602 0.639602 0.426401,
284
          0.639602 0.639602 0.426401,
285
          0.639602 -0.639602 0.426401,
286
          -0.639602 -0.639602 -0.426401,
287
          -0.639602 0.639602 -0.426401,
288
          0.639602 0.639602 -0.426401,
289
          0.639602 -0.639602 -0.426401,
290
          -0.323381 0.323381 0.889297,
291
          -0.323381 -0.323381 0.889297,
292
          0.323381 -0.323381 0.889297,
293
          0.323381 0.323381 0.889297,
294
          -0.323381 -0.323381 -0.889297,
295
          -0.323381 0.323381 -0.889297,
296
          0.323381 0.323381 -0.889297,
297
          0.323381 -0.323381 -0.889297 ] }
298
        normalIndex [
299
          0, 1, 5, 4, -1,
300
          0, 3, 10, 9, -1,
301
          0, 4, 7, 3, -1,
302
          0, 9, 8, 1, -1,
303
          1, 2, 6, 5, -1,
304
          1, 8, 11, 2, -1,
305
          2, 3, 7, 6, -1,
306
          2, 11, 10, 3, -1,
307
          4, 5, 13, 12, -1,
308
          4, 12, 15, 7, -1,
309
          5, 6, 14, 13, -1,
310
          6, 7, 15, 14, -1,
311
          8, 9, 10, 11, -1,
312
          12, 13, 14, 15, -1 ]
313
      }
314
    }
315
  ]
316
}
317
 
318
DEF cube8_copy20 Transform {
319
  children [
320
    Shape {
321
      appearance Appearance {
322
        material USE pins
323
      }
324
      geometry IndexedFaceSet {
325
        normalPerVertex TRUE
326
        coord Coordinate { point [
327
          3.40000 0.400000 2.90000,
328
          3.40000 0.600000 2.90000,
329
          3.60000 0.600000 2.90000,
330
          3.60000 0.400000 2.90000,
331
          3.40000 0.400000 -0.900000,
332
          3.40000 0.600000 -0.900000,
333
          3.60000 0.600000 -0.900000,
334
          3.60000 0.400000 -0.900000,
335
          3.47500 0.525000 3.00000,
336
          3.47500 0.475000 3.00000,
337
          3.52500 0.475000 3.00000,
338
          3.52500 0.525000 3.00000,
339
          3.47500 0.475000 -1.00000,
340
          3.47500 0.525000 -1.00000,
341
          3.52500 0.525000 -1.00000,
342
          3.52500 0.475000 -1.00000 ] }
343
        coordIndex [
344
          0, 1, 5, 4, -1,
345
          0, 3, 10, 9, -1,
346
          0, 4, 7, 3, -1,
347
          0, 9, 8, 1, -1,
348
          1, 2, 6, 5, -1,
349
          1, 8, 11, 2, -1,
350
          2, 3, 7, 6, -1,
351
          2, 11, 10, 3, -1,
352
          4, 5, 13, 12, -1,
353
          4, 12, 15, 7, -1,
354
          5, 6, 14, 13, -1,
355
          6, 7, 15, 14, -1,
356
          8, 9, 10, 11, -1,
357
          12, 13, 14, 15, -1 ]
358
        normal Normal { vector [
359
          -0.639602 -0.639602 0.426401,
360
          -0.639602 0.639602 0.426401,
361
          0.639602 0.639602 0.426401,
362
          0.639602 -0.639602 0.426401,
363
          -0.639602 -0.639602 -0.426401,
364
          -0.639602 0.639602 -0.426401,
365
          0.639602 0.639602 -0.426401,
366
          0.639602 -0.639602 -0.426401,
367
          -0.323381 0.323381 0.889297,
368
          -0.323381 -0.323381 0.889297,
369
          0.323381 -0.323381 0.889297,
370
          0.323381 0.323381 0.889297,
371
          -0.323381 -0.323381 -0.889297,
372
          -0.323381 0.323381 -0.889297,
373
          0.323381 0.323381 -0.889297,
374
          0.323381 -0.323381 -0.889297 ] }
375
        normalIndex [
376
          0, 1, 5, 4, -1,
377
          0, 3, 10, 9, -1,
378
          0, 4, 7, 3, -1,
379
          0, 9, 8, 1, -1,
380
          1, 2, 6, 5, -1,
381
          1, 8, 11, 2, -1,
382
          2, 3, 7, 6, -1,
383
          2, 11, 10, 3, -1,
384
          4, 5, 13, 12, -1,
385
          4, 12, 15, 7, -1,
386
          5, 6, 14, 13, -1,
387
          6, 7, 15, 14, -1,
388
          8, 9, 10, 11, -1,
389
          12, 13, 14, 15, -1 ]
390
      }
391
    }
392
  ]
393
}
394
 
395
DEF cube8_copy19 Transform {
396
  children [
397
    Shape {
398
      appearance Appearance {
399
        material USE pins
400
      }
401
      geometry IndexedFaceSet {
402
        normalPerVertex TRUE
403
        coord Coordinate { point [
404
          3.40000 -0.600000 2.90000,
405
          3.40000 -0.400000 2.90000,
406
          3.60000 -0.400000 2.90000,
407
          3.60000 -0.600000 2.90000,
408
          3.40000 -0.600000 -0.900000,
409
          3.40000 -0.400000 -0.900000,
410
          3.60000 -0.400000 -0.900000,
411
          3.60000 -0.600000 -0.900000,
412
          3.47500 -0.475000 3.00000,
413
          3.47500 -0.525000 3.00000,
414
          3.52500 -0.525000 3.00000,
415
          3.52500 -0.475000 3.00000,
416
          3.47500 -0.525000 -1.00000,
417
          3.47500 -0.475000 -1.00000,
418
          3.52500 -0.475000 -1.00000,
419
          3.52500 -0.525000 -1.00000 ] }
420
        coordIndex [
421
          0, 1, 5, 4, -1,
422
          0, 3, 10, 9, -1,
423
          0, 4, 7, 3, -1,
424
          0, 9, 8, 1, -1,
425
          1, 2, 6, 5, -1,
426
          1, 8, 11, 2, -1,
427
          2, 3, 7, 6, -1,
428
          2, 11, 10, 3, -1,
429
          4, 5, 13, 12, -1,
430
          4, 12, 15, 7, -1,
431
          5, 6, 14, 13, -1,
432
          6, 7, 15, 14, -1,
433
          8, 9, 10, 11, -1,
434
          12, 13, 14, 15, -1 ]
435
        normal Normal { vector [
436
          -0.639602 -0.639602 0.426401,
437
          -0.639602 0.639602 0.426401,
438
          0.639602 0.639602 0.426401,
439
          0.639602 -0.639602 0.426401,
440
          -0.639602 -0.639602 -0.426401,
441
          -0.639602 0.639602 -0.426401,
442
          0.639602 0.639602 -0.426401,
443
          0.639602 -0.639602 -0.426401,
444
          -0.323381 0.323381 0.889297,
445
          -0.323381 -0.323381 0.889297,
446
          0.323381 -0.323381 0.889297,
447
          0.323381 0.323381 0.889297,
448
          -0.323381 -0.323381 -0.889297,
449
          -0.323381 0.323381 -0.889297,
450
          0.323381 0.323381 -0.889297,
451
          0.323381 -0.323381 -0.889297 ] }
452
        normalIndex [
453
          0, 1, 5, 4, -1,
454
          0, 3, 10, 9, -1,
455
          0, 4, 7, 3, -1,
456
          0, 9, 8, 1, -1,
457
          1, 2, 6, 5, -1,
458
          1, 8, 11, 2, -1,
459
          2, 3, 7, 6, -1,
460
          2, 11, 10, 3, -1,
461
          4, 5, 13, 12, -1,
462
          4, 12, 15, 7, -1,
463
          5, 6, 14, 13, -1,
464
          6, 7, 15, 14, -1,
465
          8, 9, 10, 11, -1,
466
          12, 13, 14, 15, -1 ]
467
      }
468
    }
469
  ]
470
}
471
 
472
DEF cube8_copy18 Transform {
473
  children [
474
    Shape {
475
      appearance Appearance {
476
        material USE pins
477
      }
478
      geometry IndexedFaceSet {
479
        normalPerVertex TRUE
480
        coord Coordinate { point [
481
          2.40000 0.400000 2.90000,
482
          2.40000 0.600000 2.90000,
483
          2.60000 0.600000 2.90000,
484
          2.60000 0.400000 2.90000,
485
          2.40000 0.400000 -0.900000,
486
          2.40000 0.600000 -0.900000,
487
          2.60000 0.600000 -0.900000,
488
          2.60000 0.400000 -0.900000,
489
          2.47500 0.525000 3.00000,
490
          2.47500 0.475000 3.00000,
491
          2.52500 0.475000 3.00000,
492
          2.52500 0.525000 3.00000,
493
          2.47500 0.475000 -1.00000,
494
          2.47500 0.525000 -1.00000,
495
          2.52500 0.525000 -1.00000,
496
          2.52500 0.475000 -1.00000 ] }
497
        coordIndex [
498
          0, 1, 5, 4, -1,
499
          0, 3, 10, 9, -1,
500
          0, 4, 7, 3, -1,
501
          0, 9, 8, 1, -1,
502
          1, 2, 6, 5, -1,
503
          1, 8, 11, 2, -1,
504
          2, 3, 7, 6, -1,
505
          2, 11, 10, 3, -1,
506
          4, 5, 13, 12, -1,
507
          4, 12, 15, 7, -1,
508
          5, 6, 14, 13, -1,
509
          6, 7, 15, 14, -1,
510
          8, 9, 10, 11, -1,
511
          12, 13, 14, 15, -1 ]
512
        normal Normal { vector [
513
          -0.639602 -0.639602 0.426401,
514
          -0.639602 0.639602 0.426401,
515
          0.639602 0.639602 0.426401,
516
          0.639602 -0.639602 0.426401,
517
          -0.639602 -0.639602 -0.426401,
518
          -0.639602 0.639602 -0.426401,
519
          0.639602 0.639602 -0.426401,
520
          0.639602 -0.639602 -0.426401,
521
          -0.323381 0.323381 0.889297,
522
          -0.323381 -0.323381 0.889297,
523
          0.323381 -0.323381 0.889297,
524
          0.323381 0.323381 0.889297,
525
          -0.323381 -0.323381 -0.889297,
526
          -0.323381 0.323381 -0.889297,
527
          0.323381 0.323381 -0.889297,
528
          0.323381 -0.323381 -0.889297 ] }
529
        normalIndex [
530
          0, 1, 5, 4, -1,
531
          0, 3, 10, 9, -1,
532
          0, 4, 7, 3, -1,
533
          0, 9, 8, 1, -1,
534
          1, 2, 6, 5, -1,
535
          1, 8, 11, 2, -1,
536
          2, 3, 7, 6, -1,
537
          2, 11, 10, 3, -1,
538
          4, 5, 13, 12, -1,
539
          4, 12, 15, 7, -1,
540
          5, 6, 14, 13, -1,
541
          6, 7, 15, 14, -1,
542
          8, 9, 10, 11, -1,
543
          12, 13, 14, 15, -1 ]
544
      }
545
    }
546
  ]
547
}
548
 
549
DEF cube8_copy17 Transform {
550
  children [
551
    Shape {
552
      appearance Appearance {
553
        material USE pins
554
      }
555
      geometry IndexedFaceSet {
556
        normalPerVertex TRUE
557
        coord Coordinate { point [
558
          2.40000 -0.600000 2.90000,
559
          2.40000 -0.400000 2.90000,
560
          2.60000 -0.400000 2.90000,
561
          2.60000 -0.600000 2.90000,
562
          2.40000 -0.600000 -0.900000,
563
          2.40000 -0.400000 -0.900000,
564
          2.60000 -0.400000 -0.900000,
565
          2.60000 -0.600000 -0.900000,
566
          2.47500 -0.475000 3.00000,
567
          2.47500 -0.525000 3.00000,
568
          2.52500 -0.525000 3.00000,
569
          2.52500 -0.475000 3.00000,
570
          2.47500 -0.525000 -1.00000,
571
          2.47500 -0.475000 -1.00000,
572
          2.52500 -0.475000 -1.00000,
573
          2.52500 -0.525000 -1.00000 ] }
574
        coordIndex [
575
          0, 1, 5, 4, -1,
576
          0, 3, 10, 9, -1,
577
          0, 4, 7, 3, -1,
578
          0, 9, 8, 1, -1,
579
          1, 2, 6, 5, -1,
580
          1, 8, 11, 2, -1,
581
          2, 3, 7, 6, -1,
582
          2, 11, 10, 3, -1,
583
          4, 5, 13, 12, -1,
584
          4, 12, 15, 7, -1,
585
          5, 6, 14, 13, -1,
586
          6, 7, 15, 14, -1,
587
          8, 9, 10, 11, -1,
588
          12, 13, 14, 15, -1 ]
589
        normal Normal { vector [
590
          -0.639602 -0.639602 0.426401,
591
          -0.639602 0.639602 0.426401,
592
          0.639602 0.639602 0.426401,
593
          0.639602 -0.639602 0.426401,
594
          -0.639602 -0.639602 -0.426401,
595
          -0.639602 0.639602 -0.426401,
596
          0.639602 0.639602 -0.426401,
597
          0.639602 -0.639602 -0.426401,
598
          -0.323381 0.323381 0.889297,
599
          -0.323381 -0.323381 0.889297,
600
          0.323381 -0.323381 0.889297,
601
          0.323381 0.323381 0.889297,
602
          -0.323381 -0.323381 -0.889297,
603
          -0.323381 0.323381 -0.889297,
604
          0.323381 0.323381 -0.889297,
605
          0.323381 -0.323381 -0.889297 ] }
606
        normalIndex [
607
          0, 1, 5, 4, -1,
608
          0, 3, 10, 9, -1,
609
          0, 4, 7, 3, -1,
610
          0, 9, 8, 1, -1,
611
          1, 2, 6, 5, -1,
612
          1, 8, 11, 2, -1,
613
          2, 3, 7, 6, -1,
614
          2, 11, 10, 3, -1,
615
          4, 5, 13, 12, -1,
616
          4, 12, 15, 7, -1,
617
          5, 6, 14, 13, -1,
618
          6, 7, 15, 14, -1,
619
          8, 9, 10, 11, -1,
620
          12, 13, 14, 15, -1 ]
621
      }
622
    }
623
  ]
624
}
625
 
626
DEF cube8_copy16 Transform {
627
  children [
628
    Shape {
629
      appearance Appearance {
630
        material USE pins
631
      }
632
      geometry IndexedFaceSet {
633
        normalPerVertex TRUE
634
        coord Coordinate { point [
635
          -3.60000 0.400000 2.90000,
636
          -3.60000 0.600000 2.90000,
637
          -3.40000 0.600000 2.90000,
638
          -3.40000 0.400000 2.90000,
639
          -3.60000 0.400000 -0.900000,
640
          -3.60000 0.600000 -0.900000,
641
          -3.40000 0.600000 -0.900000,
642
          -3.40000 0.400000 -0.900000,
643
          -3.52500 0.525000 3.00000,
644
          -3.52500 0.475000 3.00000,
645
          -3.47500 0.475000 3.00000,
646
          -3.47500 0.525000 3.00000,
647
          -3.52500 0.475000 -1.00000,
648
          -3.52500 0.525000 -1.00000,
649
          -3.47500 0.525000 -1.00000,
650
          -3.47500 0.475000 -1.00000 ] }
651
        coordIndex [
652
          0, 1, 5, 4, -1,
653
          0, 3, 10, 9, -1,
654
          0, 4, 7, 3, -1,
655
          0, 9, 8, 1, -1,
656
          1, 2, 6, 5, -1,
657
          1, 8, 11, 2, -1,
658
          2, 3, 7, 6, -1,
659
          2, 11, 10, 3, -1,
660
          4, 5, 13, 12, -1,
661
          4, 12, 15, 7, -1,
662
          5, 6, 14, 13, -1,
663
          6, 7, 15, 14, -1,
664
          8, 9, 10, 11, -1,
665
          12, 13, 14, 15, -1 ]
666
        normal Normal { vector [
667
          -0.639602 -0.639602 0.426401,
668
          -0.639602 0.639602 0.426401,
669
          0.639602 0.639602 0.426401,
670
          0.639602 -0.639602 0.426401,
671
          -0.639602 -0.639602 -0.426401,
672
          -0.639602 0.639602 -0.426401,
673
          0.639602 0.639602 -0.426401,
674
          0.639602 -0.639602 -0.426401,
675
          -0.323381 0.323381 0.889297,
676
          -0.323381 -0.323381 0.889297,
677
          0.323381 -0.323381 0.889297,
678
          0.323381 0.323381 0.889297,
679
          -0.323381 -0.323381 -0.889297,
680
          -0.323381 0.323381 -0.889297,
681
          0.323381 0.323381 -0.889297,
682
          0.323381 -0.323381 -0.889297 ] }
683
        normalIndex [
684
          0, 1, 5, 4, -1,
685
          0, 3, 10, 9, -1,
686
          0, 4, 7, 3, -1,
687
          0, 9, 8, 1, -1,
688
          1, 2, 6, 5, -1,
689
          1, 8, 11, 2, -1,
690
          2, 3, 7, 6, -1,
691
          2, 11, 10, 3, -1,
692
          4, 5, 13, 12, -1,
693
          4, 12, 15, 7, -1,
694
          5, 6, 14, 13, -1,
695
          6, 7, 15, 14, -1,
696
          8, 9, 10, 11, -1,
697
          12, 13, 14, 15, -1 ]
698
      }
699
    }
700
  ]
701
}
702
 
703
DEF cube8_copy15 Transform {
704
  children [
705
    Shape {
706
      appearance Appearance {
707
        material USE pins
708
      }
709
      geometry IndexedFaceSet {
710
        normalPerVertex TRUE
711
        coord Coordinate { point [
712
          -3.60000 -0.600000 2.90000,
713
          -3.60000 -0.400000 2.90000,
714
          -3.40000 -0.400000 2.90000,
715
          -3.40000 -0.600000 2.90000,
716
          -3.60000 -0.600000 -0.900000,
717
          -3.60000 -0.400000 -0.900000,
718
          -3.40000 -0.400000 -0.900000,
719
          -3.40000 -0.600000 -0.900000,
720
          -3.52500 -0.475000 3.00000,
721
          -3.52500 -0.525000 3.00000,
722
          -3.47500 -0.525000 3.00000,
723
          -3.47500 -0.475000 3.00000,
724
          -3.52500 -0.525000 -1.00000,
725
          -3.52500 -0.475000 -1.00000,
726
          -3.47500 -0.475000 -1.00000,
727
          -3.47500 -0.525000 -1.00000 ] }
728
        coordIndex [
729
          0, 1, 5, 4, -1,
730
          0, 3, 10, 9, -1,
731
          0, 4, 7, 3, -1,
732
          0, 9, 8, 1, -1,
733
          1, 2, 6, 5, -1,
734
          1, 8, 11, 2, -1,
735
          2, 3, 7, 6, -1,
736
          2, 11, 10, 3, -1,
737
          4, 5, 13, 12, -1,
738
          4, 12, 15, 7, -1,
739
          5, 6, 14, 13, -1,
740
          6, 7, 15, 14, -1,
741
          8, 9, 10, 11, -1,
742
          12, 13, 14, 15, -1 ]
743
        normal Normal { vector [
744
          -0.639602 -0.639602 0.426401,
745
          -0.639602 0.639602 0.426401,
746
          0.639602 0.639602 0.426401,
747
          0.639602 -0.639602 0.426401,
748
          -0.639602 -0.639602 -0.426401,
749
          -0.639602 0.639602 -0.426401,
750
          0.639602 0.639602 -0.426401,
751
          0.639602 -0.639602 -0.426401,
752
          -0.323381 0.323381 0.889297,
753
          -0.323381 -0.323381 0.889297,
754
          0.323381 -0.323381 0.889297,
755
          0.323381 0.323381 0.889297,
756
          -0.323381 -0.323381 -0.889297,
757
          -0.323381 0.323381 -0.889297,
758
          0.323381 0.323381 -0.889297,
759
          0.323381 -0.323381 -0.889297 ] }
760
        normalIndex [
761
          0, 1, 5, 4, -1,
762
          0, 3, 10, 9, -1,
763
          0, 4, 7, 3, -1,
764
          0, 9, 8, 1, -1,
765
          1, 2, 6, 5, -1,
766
          1, 8, 11, 2, -1,
767
          2, 3, 7, 6, -1,
768
          2, 11, 10, 3, -1,
769
          4, 5, 13, 12, -1,
770
          4, 12, 15, 7, -1,
771
          5, 6, 14, 13, -1,
772
          6, 7, 15, 14, -1,
773
          8, 9, 10, 11, -1,
774
          12, 13, 14, 15, -1 ]
775
      }
776
    }
777
  ]
778
}
779
 
780
DEF cube14 Transform {
781
  children [
782
    Shape {
783
      appearance Appearance {
784
        material DEF body Material {
785
          diffuseColor 0.200000 0.200000 0.200000
786
          emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0
787
          specularColor 0.200000 0.200000 0.200000
788
          ambientIntensity 0.200000
789
          transparency 0.00000e+0
790
          shininess 1.00000
791
        }
792
      }
793
      geometry IndexedFaceSet {
794
        normalPerVertex TRUE
795
        coord Coordinate { point [
796
          -6.04000 -1.34000 1.00000,
797
          -6.04000 1.34000 1.00000,
798
          6.04000 1.34000 1.00000,
799
          6.04000 -1.34000 1.00000,
800
          -3.54000 -1.34000 0.00000e+0,
801
          -3.54000 1.34000 0.00000e+0,
802
          3.54000 1.34000 0.00000e+0,
803
          3.54000 -1.34000 0.00000e+0,
804
          -3.54000 1.79000 1.00000,
805
          3.54000 1.79000 1.00000,
806
          3.54000 1.79000 0.00000e+0,
807
          -3.54000 1.79000 0.00000e+0,
808
          3.54000 -1.79000 1.00000,
809
          -3.54000 -1.79000 1.00000,
810
          -3.54000 -1.79000 0.00000e+0,
811
          3.54000 -1.79000 0.00000e+0,
812
          6.49000 1.34000 1.00000,
813
          6.49000 -1.34000 1.00000,
814
          6.49000 -1.34000 0.00000e+0,
815
          6.49000 1.34000 0.00000e+0,
816
          6.49000 1.79000 0.00000e+0,
817
          6.49000 1.79000 1.00000,
818
          6.49000 1.34000 1.00000,
819
          6.49000 1.34000 0.00000e+0,
820
          6.49000 -1.79000 1.00000,
821
          6.49000 -1.79000 0.00000e+0,
822
          6.49000 -1.34000 0.00000e+0,
823
          6.49000 -1.34000 1.00000,
824
          -6.49000 -1.34000 1.00000,
825
          -6.49000 1.34000 1.00000,
826
          -6.49000 1.34000 0.00000e+0,
827
          -6.49000 -1.34000 0.00000e+0,
828
          -6.49000 1.79000 1.00000,
829
          -6.49000 1.79000 0.00000e+0,
830
          -6.49000 1.34000 0.00000e+0,
831
          -6.49000 1.34000 1.00000,
832
          -6.49000 -1.79000 0.00000e+0,
833
          -6.49000 -1.79000 1.00000,
834
          -6.49000 -1.34000 1.00000,
835
          -6.49000 -1.34000 0.00000e+0,
836
          3.54000 1.79000 3.50000,
837
          -3.54000 1.79000 3.50000,
838
          -3.54000 1.34000 3.50000,
839
          3.54000 1.34000 3.50000,
840
          6.49000 1.34000 3.50000,
841
          6.49000 1.79000 3.50000,
842
          3.54000 1.79000 3.50000,
843
          3.54000 1.34000 3.50000,
844
          6.49000 -1.79000 3.50000,
845
          6.49000 -1.34000 3.50000,
846
          3.54000 -1.34000 3.50000,
847
          3.54000 -1.79000 3.50000,
848
          -6.49000 1.79000 3.50000,
849
          -6.49000 1.34000 3.50000,
850
          -3.54000 1.34000 3.50000,
851
          -3.54000 1.79000 3.50000,
852
          -6.49000 -1.34000 3.50000,
853
          -6.49000 -1.79000 3.50000,
854
          -3.54000 -1.79000 3.50000,
855
          -3.54000 -1.34000 3.50000,
856
          6.04000 0.670000 1.00000,
857
          6.04000 -0.670000 1.00000,
858
          6.49000 -0.670000 1.00000,
859
          6.49000 0.670000 1.00000,
860
          6.49000 -1.34000 2.65000,
861
          6.49000 -0.670000 2.65000,
862
          6.04000 -0.670000 2.65000,
863
          6.04000 -1.34000 2.65000,
864
          6.04000 0.670000 2.65000,
865
          6.49000 0.670000 2.65000,
866
          6.49000 1.34000 2.65000,
867
          6.04000 1.34000 2.65000,
868
          -6.04000 -0.670000 1.00000,
869
          -6.04000 0.670000 1.00000,
870
          -6.49000 0.670000 1.00000,
871
          -6.49000 -0.670000 1.00000,
872
          -6.04000 -0.670000 2.65000,
873
          -6.49000 -0.670000 2.65000,
874
          -6.49000 -1.34000 2.65000,
875
          -6.04000 -1.34000 2.65000,
876
          -6.49000 0.670000 2.65000,
877
          -6.04000 0.670000 2.65000,
878
          -6.04000 1.34000 2.65000,
879
          -6.49000 1.34000 2.65000,
880
          -0.840000 -1.34000 1.00000,
881
          0.840000 -1.34000 1.00000,
882
          -0.840000 -1.79000 1.00000,
883
          0.840000 -1.79000 1.00000,
884
          -0.840000 -1.79000 3.50000,
885
          -0.840000 -1.34000 3.50000,
886
          -3.54000 -1.34000 3.50000,
887
          -3.54000 -1.79000 3.50000,
888
          0.840000 -1.34000 3.50000,
889
          0.840000 -1.79000 3.50000,
890
          3.54000 -1.79000 3.50000,
891
          3.54000 -1.34000 3.50000 ] }
892
        coordIndex [
893
          0, 4, 39, 38, -1,
894
          0, 13, 91, 90, -1,
895
          0, 28, 31, 4, -1,
896
          0, 38, 56, 59, -1,
897
          0, 59, 58, 13, -1,
898
          0, 72, 76, 79, -1,
899
          0, 79, 78, 28, -1,
900
          0, 84, 85, 3, 61, 60, 2, 1, 73, 72, -1,
901
          0, 90, 89, 84, -1,
902
          1, 2, 43, 42, -1,
903
          1, 5, 30, 29, -1,
904
          1, 8, 55, 54, -1,
905
          1, 29, 83, 82, -1,
906
          1, 35, 34, 5, -1,
907
          1, 42, 41, 8, -1,
908
          1, 54, 53, 35, -1,
909
          1, 82, 81, 73, -1,
910
          2, 6, 23, 22, -1,
911
          2, 9, 40, 43, -1,
912
          2, 16, 19, 6, -1,
913
          2, 22, 44, 47, -1,
914
          2, 47, 46, 9, -1,
915
          2, 60, 68, 71, -1,
916
          2, 71, 70, 16, -1,
917
          3, 7, 18, 17, -1,
918
          3, 12, 51, 50, -1,
919
          3, 17, 64, 67, -1,
920
          3, 27, 26, 7, -1,
921
          3, 50, 49, 27, -1,
922
          3, 67, 66, 61, -1,
923
          3, 85, 92, 95, -1,
924
          3, 95, 94, 12, -1,
925
          4, 5, 6, 7, -1,
926
          4, 7, 15, 14, -1,
927
          4, 14, 36, 39, -1,
928
          4, 31, 30, 5, -1,
929
          5, 11, 10, 6, -1,
930
          5, 34, 33, 11, -1,
931
          6, 10, 20, 23, -1,
932
          6, 19, 18, 7, -1,
933
          7, 26, 25, 15, -1,
934
          8, 9, 10, 11, -1,
935
          8, 11, 33, 32, -1,
936
          8, 32, 52, 55, -1,
937
          8, 41, 40, 9, -1,
938
          9, 21, 20, 10, -1,
939
          9, 46, 45, 21, -1,
940
          12, 15, 25, 24, -1,
941
          12, 24, 48, 51, -1,
942
          12, 87, 86, 13, 14, 15, -1,
943
          12, 94, 93, 87, -1,
944
          13, 37, 36, 14, -1,
945
          13, 58, 57, 37, -1,
946
          13, 86, 88, 91, -1,
947
          16, 63, 62, 17, 18, 19, -1,
948
          16, 70, 69, 63, -1,
949
          17, 62, 65, 64, -1,
950
          20, 21, 22, 23, -1,
951
          21, 45, 44, 22, -1,
952
          24, 25, 26, 27, -1,
953
          24, 27, 49, 48, -1,
954
          28, 75, 74, 29, 30, 31, -1,
955
          28, 78, 77, 75, -1,
956
          29, 74, 80, 83, -1,
957
          32, 33, 34, 35, -1,
958
          32, 35, 53, 52, -1,
959
          36, 37, 38, 39, -1,
960
          37, 57, 56, 38, -1,
961
          40, 41, 42, 43, -1,
962
          44, 45, 46, 47, -1,
963
          48, 49, 50, 51, -1,
964
          52, 53, 54, 55, -1,
965
          56, 57, 58, 59, -1,
966
          60, 61, 62, 63, -1,
967
          60, 63, 69, 68, -1,
968
          61, 66, 65, 62, -1,
969
          64, 65, 66, 67, -1,
970
          68, 69, 70, 71, -1,
971
          72, 73, 74, 75, -1,
972
          72, 75, 77, 76, -1,
973
          73, 81, 80, 74, -1,
974
          76, 77, 78, 79, -1,
975
          80, 81, 82, 83, -1,
976
          84, 86, 87, 85, -1,
977
          84, 89, 88, 86, -1,
978
          85, 87, 93, 92, -1,
979
          88, 89, 90, 91, -1,
980
          92, 93, 94, 95, -1 ]
981
        normal Normal { vector [
982
          0.577350 0.577350 0.577350,
983
          0.577350 -0.577350 0.577350,
984
          -0.577350 -0.577350 0.577350,
985
          -0.577350 0.577350 0.577350,
986
          0.00000e+0 0.00000e+0 -1.00000,
987
          0.00000e+0 0.00000e+0 -1.00000,
988
          0.00000e+0 0.00000e+0 -1.00000,
989
          0.00000e+0 0.00000e+0 -1.00000,
990
          -1.38778e-17 1.00000 0.00000e+0,
991
          -1.38778e-17 1.00000 0.00000e+0,
992
          0.00000e+0 0.707107 -0.707107,
993
          0.00000e+0 0.707107 -0.707107,
994
          1.38778e-17 -1.00000 6.24500e-17,
995
          1.38778e-17 -1.00000 6.24500e-17,
996
          0.00000e+0 -0.707107 -0.707107,
997
          0.00000e+0 -0.707107 -0.707107,
998
          0.707107 0.707107 0.00000e+0,
999
          0.707107 -0.707107 0.00000e+0,
1000
          0.577350 -0.577350 -0.577350,
1001
          0.577350 0.577350 -0.577350,
1002
          0.577350 0.577350 -0.577350,
1003
          0.707107 0.707107 0.00000e+0,
1004
          0.707107 -0.707107 0.00000e+0,
1005
          0.577350 -0.577350 -0.577350,
1006
          0.707107 -0.707107 0.00000e+0,
1007
          0.577350 -0.577350 -0.577350,
1008
          0.577350 0.577350 -0.577350,
1009
          0.707107 0.707107 0.00000e+0,
1010
          -0.707107 -0.707107 0.00000e+0,
1011
          -0.707107 0.707107 0.00000e+0,
1012
          -0.577350 0.577350 -0.577350,
1013
          -0.577350 -0.577350 -0.577350,
1014
          -0.707107 0.707107 0.00000e+0,
1015
          -0.577350 0.577350 -0.577350,
1016
          -0.577350 -0.577350 -0.577350,
1017
          -0.707107 -0.707107 0.00000e+0,
1018
          -0.577350 -0.577350 -0.577350,
1019
          -0.707107 -0.707107 0.00000e+0,
1020
          -0.707107 0.707107 0.00000e+0,
1021
          -0.577350 0.577350 -0.577350,
1022
          0.146603 0.846212 0.512282,
1023
          -0.146603 0.846212 0.512282,
1024
          -0.274646 -5.94768e-2 0.959704,
1025
          0.274646 -5.94768e-2 0.959704,
1026
          0.577350 -0.577350 0.577350,
1027
          0.577350 0.577350 0.577350,
1028
          -0.370915 8.03248e-2 0.925187,
1029
          -0.157059 -0.906564 0.391758,
1030
          0.577350 -0.577350 0.577350,
1031
          0.577350 0.577350 0.577350,
1032
          -0.157059 0.906564 0.391758,
1033
          -0.370915 -8.03248e-2 0.925187,
1034
          -0.577350 0.577350 0.577350,
1035
          -0.577350 -0.577350 0.577350,
1036
          0.157059 -0.906564 0.391758,
1037
          0.370915 8.03248e-2 0.925187,
1038
          -0.577350 0.577350 0.577350,
1039
          -0.577350 -0.577350 0.577350,
1040
          0.370915 -8.03248e-2 0.925187,
1041
          0.157059 0.906564 0.391758,
1042
          -0.408248 -0.408248 0.816497,
1043
          -0.408248 0.408248 0.816497,
1044
          0.816497 0.408248 0.408248,
1045
          0.816497 -0.408248 0.408248,
1046
          0.577350 -0.577350 0.577350,
1047
          0.577350 0.577350 0.577350,
1048
          -0.577350 0.577350 0.577350,
1049
          -0.577350 -0.577350 0.577350,
1050
          -0.577350 -0.577350 0.577350,
1051
          0.577350 -0.577350 0.577350,
1052
          0.577350 0.577350 0.577350,
1053
          -0.577350 0.577350 0.577350,
1054
          0.408248 0.408248 0.816497,
1055
          0.408248 -0.408248 0.816497,
1056
          -0.816497 -0.408248 0.408248,
1057
          -0.816497 0.408248 0.408248,
1058
          0.577350 0.577350 0.577350,
1059
          -0.577350 0.577350 0.577350,
1060
          -0.577350 -0.577350 0.577350,
1061
          0.577350 -0.577350 0.577350,
1062
          -0.577350 -0.577350 0.577350,
1063
          0.577350 -0.577350 0.577350,
1064
          0.577350 0.577350 0.577350,
1065
          -0.577350 0.577350 0.577350,
1066
          0.408248 0.408248 0.816497,
1067
          -0.408248 0.408248 0.816497,
1068
          0.408248 -0.816497 0.408248,
1069
          -0.408248 -0.816497 0.408248,
1070
          0.577350 -0.577350 0.577350,
1071
          0.577350 0.577350 0.577350,
1072
          -0.274646 5.94768e-2 0.959704,
1073
          -0.146603 -0.846212 0.512282,
1074
          -0.577350 0.577350 0.577350,
1075
          -0.577350 -0.577350 0.577350,
1076
          0.146603 -0.846212 0.512282,
1077
          0.274646 5.94768e-2 0.959704 ] }
1078
        normalIndex [
1079
          0, 4, 39, 38, -1,
1080
          0, 13, 91, 90, -1,
1081
          0, 28, 31, 4, -1,
1082
          0, 38, 56, 59, -1,
1083
          0, 59, 58, 13, -1,
1084
          0, 72, 76, 79, -1,
1085
          0, 79, 78, 28, -1,
1086
          0, 84, 85, 3, 61, 60, 2, 1, 73, 72, -1,
1087
          0, 90, 89, 84, -1,
1088
          1, 2, 43, 42, -1,
1089
          1, 5, 30, 29, -1,
1090
          1, 8, 55, 54, -1,
1091
          1, 29, 83, 82, -1,
1092
          1, 35, 34, 5, -1,
1093
          1, 42, 41, 8, -1,
1094
          1, 54, 53, 35, -1,
1095
          1, 82, 81, 73, -1,
1096
          2, 6, 23, 22, -1,
1097
          2, 9, 40, 43, -1,
1098
          2, 16, 19, 6, -1,
1099
          2, 22, 44, 47, -1,
1100
          2, 47, 46, 9, -1,
1101
          2, 60, 68, 71, -1,
1102
          2, 71, 70, 16, -1,
1103
          3, 7, 18, 17, -1,
1104
          3, 12, 51, 50, -1,
1105
          3, 17, 64, 67, -1,
1106
          3, 27, 26, 7, -1,
1107
          3, 50, 49, 27, -1,
1108
          3, 67, 66, 61, -1,
1109
          3, 85, 92, 95, -1,
1110
          3, 95, 94, 12, -1,
1111
          4, 5, 6, 7, -1,
1112
          4, 7, 15, 14, -1,
1113
          4, 14, 36, 39, -1,
1114
          4, 31, 30, 5, -1,
1115
          5, 11, 10, 6, -1,
1116
          5, 34, 33, 11, -1,
1117
          6, 10, 20, 23, -1,
1118
          6, 19, 18, 7, -1,
1119
          7, 26, 25, 15, -1,
1120
          8, 9, 10, 11, -1,
1121
          8, 11, 33, 32, -1,
1122
          8, 32, 52, 55, -1,
1123
          8, 41, 40, 9, -1,
1124
          9, 21, 20, 10, -1,
1125
          9, 46, 45, 21, -1,
1126
          12, 15, 25, 24, -1,
1127
          12, 24, 48, 51, -1,
1128
          12, 87, 86, 13, 14, 15, -1,
1129
          12, 94, 93, 87, -1,
1130
          13, 37, 36, 14, -1,
1131
          13, 58, 57, 37, -1,
1132
          13, 86, 88, 91, -1,
1133
          16, 63, 62, 17, 18, 19, -1,
1134
          16, 70, 69, 63, -1,
1135
          17, 62, 65, 64, -1,
1136
          20, 21, 22, 23, -1,
1137
          21, 45, 44, 22, -1,
1138
          24, 25, 26, 27, -1,
1139
          24, 27, 49, 48, -1,
1140
          28, 75, 74, 29, 30, 31, -1,
1141
          28, 78, 77, 75, -1,
1142
          29, 74, 80, 83, -1,
1143
          32, 33, 34, 35, -1,
1144
          32, 35, 53, 52, -1,
1145
          36, 37, 38, 39, -1,
1146
          37, 57, 56, 38, -1,
1147
          40, 41, 42, 43, -1,
1148
          44, 45, 46, 47, -1,
1149
          48, 49, 50, 51, -1,
1150
          52, 53, 54, 55, -1,
1151
          56, 57, 58, 59, -1,
1152
          60, 61, 62, 63, -1,
1153
          60, 63, 69, 68, -1,
1154
          61, 66, 65, 62, -1,
1155
          64, 65, 66, 67, -1,
1156
          68, 69, 70, 71, -1,
1157
          72, 73, 74, 75, -1,
1158
          72, 75, 77, 76, -1,
1159
          73, 81, 80, 74, -1,
1160
          76, 77, 78, 79, -1,
1161
          80, 81, 82, 83, -1,
1162
          84, 86, 87, 85, -1,
1163
          84, 89, 88, 86, -1,
1164
          85, 87, 93, 92, -1,
1165
          88, 89, 90, 91, -1,
1166
          92, 93, 94, 95, -1 ]
1167
      }
1168
    }
1169
  ]
1170
}
1171
 
1172
DEF cube12_copy13 Transform {
1173
  children [
1174
    Shape {
1175
      appearance Appearance {
1176
        material USE body
1177
      }
1178
      geometry IndexedFaceSet {
1179
        normalPerVertex TRUE
1180
        coord Coordinate { point [
1181
          6.04000 -1.34000 3.50000,
1182
          6.04000 1.34000 3.50000,
1183
          6.49000 1.34000 3.50000,
1184
          6.49000 -1.34000 3.50000,
1185
          6.04000 -1.34000 2.65000,
1186
          6.04000 1.34000 2.65000,
1187
          6.49000 1.34000 2.65000,
1188
          6.49000 -1.34000 2.65000 ] }
1189
        coordIndex [
1190
          0, 1, 5, 4, -1,
1191
          0, 3, 2, 1, -1,
1192
          0, 4, 7, 3, -1,
1193
          1, 2, 6, 5, -1,
1194
          2, 3, 7, 6, -1,
1195
          4, 5, 6, 7, -1 ]
1196
        normal Normal { vector [
1197
          -0.577350 -0.577350 0.577350,
1198
          -0.577350 0.577350 0.577350,
1199
          0.577350 0.577350 0.577350,
1200
          0.577350 -0.577350 0.577350,
1201
          -0.577350 -0.577350 -0.577350,
1202
          -0.577350 0.577350 -0.577350,
1203
          0.577350 0.577350 -0.577350,
1204
          0.577350 -0.577350 -0.577350 ] }
1205
        normalIndex [
1206
          0, 1, 5, 4, -1,
1207
          0, 3, 2, 1, -1,
1208
          0, 4, 7, 3, -1,
1209
          1, 2, 6, 5, -1,
1210
          2, 3, 7, 6, -1,
1211
          4, 5, 6, 7, -1 ]
1212
      }
1213
    }
1214
  ]
1215
}
1216
 
1217
DEF cube12 Transform {
1218
  children [
1219
    Shape {
1220
      appearance Appearance {
1221
        material USE body
1222
      }
1223
      geometry IndexedFaceSet {
1224
        normalPerVertex TRUE
1225
        coord Coordinate { point [
1226
          -6.49000 -1.34000 3.50000,
1227
          -6.49000 1.34000 3.50000,
1228
          -6.04000 1.34000 3.50000,
1229
          -6.04000 -1.34000 3.50000,
1230
          -6.49000 -1.34000 2.65000,
1231
          -6.49000 1.34000 2.65000,
1232
          -6.04000 1.34000 2.65000,
1233
          -6.04000 -1.34000 2.65000 ] }
1234
        coordIndex [
1235
          0, 1, 5, 4, -1,
1236
          0, 3, 2, 1, -1,
1237
          0, 4, 7, 3, -1,
1238
          1, 2, 6, 5, -1,
1239
          2, 3, 7, 6, -1,
1240
          4, 5, 6, 7, -1 ]
1241
        normal Normal { vector [
1242
          -0.577350 -0.577350 0.577350,
1243
          -0.577350 0.577350 0.577350,
1244
          0.577350 0.577350 0.577350,
1245
          0.577350 -0.577350 0.577350,
1246
          -0.577350 -0.577350 -0.577350,
1247
          -0.577350 0.577350 -0.577350,
1248
          0.577350 0.577350 -0.577350,
1249
          0.577350 -0.577350 -0.577350 ] }
1250
        normalIndex [
1251
          0, 1, 5, 4, -1,
1252
          0, 3, 2, 1, -1,
1253
          0, 4, 7, 3, -1,
1254
          1, 2, 6, 5, -1,
1255
          2, 3, 7, 6, -1,
1256
          4, 5, 6, 7, -1 ]
1257
      }
1258
    }
1259
  ]
1260
}
1261
 
1262
DEF cube8_copy21 Transform {
1263
  children [
1264
    Shape {
1265
      appearance Appearance {
1266
        material USE pins
1267
      }
1268
      geometry IndexedFaceSet {
1269
        normalPerVertex TRUE
1270
        coord Coordinate { point [
1271
          -2.60000 0.400000 2.90000,
1272
          -2.60000 0.600000 2.90000,
1273
          -2.40000 0.600000 2.90000,
1274
          -2.40000 0.400000 2.90000,
1275
          -2.60000 0.400000 -0.900000,
1276
          -2.60000 0.600000 -0.900000,
1277
          -2.40000 0.600000 -0.900000,
1278
          -2.40000 0.400000 -0.900000,
1279
          -2.52500 0.525000 3.00000,
1280
          -2.52500 0.475000 3.00000,
1281
          -2.47500 0.475000 3.00000,
1282
          -2.47500 0.525000 3.00000,
1283
          -2.52500 0.475000 -1.00000,
1284
          -2.52500 0.525000 -1.00000,
1285
          -2.47500 0.525000 -1.00000,
1286
          -2.47500 0.475000 -1.00000 ] }
1287
        coordIndex [
1288
          0, 1, 5, 4, -1,
1289
          0, 3, 10, 9, -1,
1290
          0, 4, 7, 3, -1,
1291
          0, 9, 8, 1, -1,
1292
          1, 2, 6, 5, -1,
1293
          1, 8, 11, 2, -1,
1294
          2, 3, 7, 6, -1,
1295
          2, 11, 10, 3, -1,
1296
          4, 5, 13, 12, -1,
1297
          4, 12, 15, 7, -1,
1298
          5, 6, 14, 13, -1,
1299
          6, 7, 15, 14, -1,
1300
          8, 9, 10, 11, -1,
1301
          12, 13, 14, 15, -1 ]
1302
        normal Normal { vector [
1303
          -0.639602 -0.639602 0.426401,
1304
          -0.639602 0.639602 0.426401,
1305
          0.639602 0.639602 0.426401,
1306
          0.639602 -0.639602 0.426401,
1307
          -0.639602 -0.639602 -0.426401,
1308
          -0.639602 0.639602 -0.426401,
1309
          0.639602 0.639602 -0.426401,
1310
          0.639602 -0.639602 -0.426401,
1311
          -0.323381 0.323381 0.889297,
1312
          -0.323381 -0.323381 0.889297,
1313
          0.323381 -0.323381 0.889297,
1314
          0.323381 0.323381 0.889297,
1315
          -0.323381 -0.323381 -0.889297,
1316
          -0.323381 0.323381 -0.889297,
1317
          0.323381 0.323381 -0.889297,
1318
          0.323381 -0.323381 -0.889297 ] }
1319
        normalIndex [
1320
          0, 1, 5, 4, -1,
1321
          0, 3, 10, 9, -1,
1322
          0, 4, 7, 3, -1,
1323
          0, 9, 8, 1, -1,
1324
          1, 2, 6, 5, -1,
1325
          1, 8, 11, 2, -1,
1326
          2, 3, 7, 6, -1,
1327
          2, 11, 10, 3, -1,
1328
          4, 5, 13, 12, -1,
1329
          4, 12, 15, 7, -1,
1330
          5, 6, 14, 13, -1,
1331
          6, 7, 15, 14, -1,
1332
          8, 9, 10, 11, -1,
1333
          12, 13, 14, 15, -1 ]
1334
      }
1335
    }
1336
  ]
1337
}
1338
 
1339
DEF cube8_copy20 Transform {
1340
  children [
1341
    Shape {
1342
      appearance Appearance {
1343
        material USE pins
1344
      }
1345
      geometry IndexedFaceSet {
1346
        normalPerVertex TRUE
1347
        coord Coordinate { point [
1348
          -1.60000 0.400000 2.90000,
1349
          -1.60000 0.600000 2.90000,
1350
          -1.40000 0.600000 2.90000,
1351
          -1.40000 0.400000 2.90000,
1352
          -1.60000 0.400000 -0.900000,
1353
          -1.60000 0.600000 -0.900000,
1354
          -1.40000 0.600000 -0.900000,
1355
          -1.40000 0.400000 -0.900000,
1356
          -1.52500 0.525000 3.00000,
1357
          -1.52500 0.475000 3.00000,
1358
          -1.47500 0.475000 3.00000,
1359
          -1.47500 0.525000 3.00000,
1360
          -1.52500 0.475000 -1.00000,
1361
          -1.52500 0.525000 -1.00000,
1362
          -1.47500 0.525000 -1.00000,
1363
          -1.47500 0.475000 -1.00000 ] }
1364
        coordIndex [
1365
          0, 1, 5, 4, -1,
1366
          0, 3, 10, 9, -1,
1367
          0, 4, 7, 3, -1,
1368
          0, 9, 8, 1, -1,
1369
          1, 2, 6, 5, -1,
1370
          1, 8, 11, 2, -1,
1371
          2, 3, 7, 6, -1,
1372
          2, 11, 10, 3, -1,
1373
          4, 5, 13, 12, -1,
1374
          4, 12, 15, 7, -1,
1375
          5, 6, 14, 13, -1,
1376
          6, 7, 15, 14, -1,
1377
          8, 9, 10, 11, -1,
1378
          12, 13, 14, 15, -1 ]
1379
        normal Normal { vector [
1380
          -0.639602 -0.639602 0.426401,
1381
          -0.639602 0.639602 0.426401,
1382
          0.639602 0.639602 0.426401,
1383
          0.639602 -0.639602 0.426401,
1384
          -0.639602 -0.639602 -0.426401,
1385
          -0.639602 0.639602 -0.426401,
1386
          0.639602 0.639602 -0.426401,
1387
          0.639602 -0.639602 -0.426401,
1388
          -0.323381 0.323381 0.889297,
1389
          -0.323381 -0.323381 0.889297,
1390
          0.323381 -0.323381 0.889297,
1391
          0.323381 0.323381 0.889297,
1392
          -0.323381 -0.323381 -0.889297,
1393
          -0.323381 0.323381 -0.889297,
1394
          0.323381 0.323381 -0.889297,
1395
          0.323381 -0.323381 -0.889297 ] }
1396
        normalIndex [
1397
          0, 1, 5, 4, -1,
1398
          0, 3, 10, 9, -1,
1399
          0, 4, 7, 3, -1,
1400
          0, 9, 8, 1, -1,
1401
          1, 2, 6, 5, -1,
1402
          1, 8, 11, 2, -1,
1403
          2, 3, 7, 6, -1,
1404
          2, 11, 10, 3, -1,
1405
          4, 5, 13, 12, -1,
1406
          4, 12, 15, 7, -1,
1407
          5, 6, 14, 13, -1,
1408
          6, 7, 15, 14, -1,
1409
          8, 9, 10, 11, -1,
1410
          12, 13, 14, 15, -1 ]
1411
      }
1412
    }
1413
  ]
1414
}
1415
 
1416
DEF cube8_copy19 Transform {
1417
  children [
1418
    Shape {
1419
      appearance Appearance {
1420
        material USE pins
1421
      }
1422
      geometry IndexedFaceSet {
1423
        normalPerVertex TRUE
1424
        coord Coordinate { point [
1425
          -0.600000 0.400000 2.90000,
1426
          -0.600000 0.600000 2.90000,
1427
          -0.400000 0.600000 2.90000,
1428
          -0.400000 0.400000 2.90000,
1429
          -0.600000 0.400000 -0.900000,
1430
          -0.600000 0.600000 -0.900000,
1431
          -0.400000 0.600000 -0.900000,
1432
          -0.400000 0.400000 -0.900000,
1433
          -0.525000 0.525000 3.00000,
1434
          -0.525000 0.475000 3.00000,
1435
          -0.475000 0.475000 3.00000,
1436
          -0.475000 0.525000 3.00000,
1437
          -0.525000 0.475000 -1.00000,
1438
          -0.525000 0.525000 -1.00000,
1439
          -0.475000 0.525000 -1.00000,
1440
          -0.475000 0.475000 -1.00000 ] }
1441
        coordIndex [
1442
          0, 1, 5, 4, -1,
1443
          0, 3, 10, 9, -1,
1444
          0, 4, 7, 3, -1,
1445
          0, 9, 8, 1, -1,
1446
          1, 2, 6, 5, -1,
1447
          1, 8, 11, 2, -1,
1448
          2, 3, 7, 6, -1,
1449
          2, 11, 10, 3, -1,
1450
          4, 5, 13, 12, -1,
1451
          4, 12, 15, 7, -1,
1452
          5, 6, 14, 13, -1,
1453
          6, 7, 15, 14, -1,
1454
          8, 9, 10, 11, -1,
1455
          12, 13, 14, 15, -1 ]
1456
        normal Normal { vector [
1457
          -0.639602 -0.639602 0.426401,
1458
          -0.639602 0.639602 0.426401,
1459
          0.639602 0.639602 0.426401,
1460
          0.639602 -0.639602 0.426401,
1461
          -0.639602 -0.639602 -0.426401,
1462
          -0.639602 0.639602 -0.426401,
1463
          0.639602 0.639602 -0.426401,
1464
          0.639602 -0.639602 -0.426401,
1465
          -0.323381 0.323381 0.889297,
1466
          -0.323381 -0.323381 0.889297,
1467
          0.323381 -0.323381 0.889297,
1468
          0.323381 0.323381 0.889297,
1469
          -0.323381 -0.323381 -0.889297,
1470
          -0.323381 0.323381 -0.889297,
1471
          0.323381 0.323381 -0.889297,
1472
          0.323381 -0.323381 -0.889297 ] }
1473
        normalIndex [
1474
          0, 1, 5, 4, -1,
1475
          0, 3, 10, 9, -1,
1476
          0, 4, 7, 3, -1,
1477
          0, 9, 8, 1, -1,
1478
          1, 2, 6, 5, -1,
1479
          1, 8, 11, 2, -1,
1480
          2, 3, 7, 6, -1,
1481
          2, 11, 10, 3, -1,
1482
          4, 5, 13, 12, -1,
1483
          4, 12, 15, 7, -1,
1484
          5, 6, 14, 13, -1,
1485
          6, 7, 15, 14, -1,
1486
          8, 9, 10, 11, -1,
1487
          12, 13, 14, 15, -1 ]
1488
      }
1489
    }
1490
  ]
1491
}
1492
 
1493
DEF cube8_copy18 Transform {
1494
  children [
1495
    Shape {
1496
      appearance Appearance {
1497
        material USE pins
1498
      }
1499
      geometry IndexedFaceSet {
1500
        normalPerVertex TRUE
1501
        coord Coordinate { point [
1502
          0.400000 0.400000 2.90000,
1503
          0.400000 0.600000 2.90000,
1504
          0.600000 0.600000 2.90000,
1505
          0.600000 0.400000 2.90000,
1506
          0.400000 0.400000 -0.900000,
1507
          0.400000 0.600000 -0.900000,
1508
          0.600000 0.600000 -0.900000,
1509
          0.600000 0.400000 -0.900000,
1510
          0.475000 0.525000 3.00000,
1511
          0.475000 0.475000 3.00000,
1512
          0.525000 0.475000 3.00000,
1513
          0.525000 0.525000 3.00000,
1514
          0.475000 0.475000 -1.00000,
1515
          0.475000 0.525000 -1.00000,
1516
          0.525000 0.525000 -1.00000,
1517
          0.525000 0.475000 -1.00000 ] }
1518
        coordIndex [
1519
          0, 1, 5, 4, -1,
1520
          0, 3, 10, 9, -1,
1521
          0, 4, 7, 3, -1,
1522
          0, 9, 8, 1, -1,
1523
          1, 2, 6, 5, -1,
1524
          1, 8, 11, 2, -1,
1525
          2, 3, 7, 6, -1,
1526
          2, 11, 10, 3, -1,
1527
          4, 5, 13, 12, -1,
1528
          4, 12, 15, 7, -1,
1529
          5, 6, 14, 13, -1,
1530
          6, 7, 15, 14, -1,
1531
          8, 9, 10, 11, -1,
1532
          12, 13, 14, 15, -1 ]
1533
        normal Normal { vector [
1534
          -0.639602 -0.639602 0.426401,
1535
          -0.639602 0.639602 0.426401,
1536
          0.639602 0.639602 0.426401,
1537
          0.639602 -0.639602 0.426401,
1538
          -0.639602 -0.639602 -0.426401,
1539
          -0.639602 0.639602 -0.426401,
1540
          0.639602 0.639602 -0.426401,
1541
          0.639602 -0.639602 -0.426401,
1542
          -0.323381 0.323381 0.889297,
1543
          -0.323381 -0.323381 0.889297,
1544
          0.323381 -0.323381 0.889297,
1545
          0.323381 0.323381 0.889297,
1546
          -0.323381 -0.323381 -0.889297,
1547
          -0.323381 0.323381 -0.889297,
1548
          0.323381 0.323381 -0.889297,
1549
          0.323381 -0.323381 -0.889297 ] }
1550
        normalIndex [
1551
          0, 1, 5, 4, -1,
1552
          0, 3, 10, 9, -1,
1553
          0, 4, 7, 3, -1,
1554
          0, 9, 8, 1, -1,
1555
          1, 2, 6, 5, -1,
1556
          1, 8, 11, 2, -1,
1557
          2, 3, 7, 6, -1,
1558
          2, 11, 10, 3, -1,
1559
          4, 5, 13, 12, -1,
1560
          4, 12, 15, 7, -1,
1561
          5, 6, 14, 13, -1,
1562
          6, 7, 15, 14, -1,
1563
          8, 9, 10, 11, -1,
1564
          12, 13, 14, 15, -1 ]
1565
      }
1566
    }
1567
  ]
1568
}
1569
 
1570
DEF cube8_copy12 Transform {
1571
  children [
1572
    Shape {
1573
      appearance Appearance {
1574
        material USE pins
1575
      }
1576
      geometry IndexedFaceSet {
1577
        normalPerVertex TRUE
1578
        coord Coordinate { point [
1579
          1.40000 0.400000 2.90000,
1580
          1.40000 0.600000 2.90000,
1581
          1.60000 0.600000 2.90000,
1582
          1.60000 0.400000 2.90000,
1583
          1.40000 0.400000 -0.900000,
1584
          1.40000 0.600000 -0.900000,
1585
          1.60000 0.600000 -0.900000,
1586
          1.60000 0.400000 -0.900000,
1587
          1.47500 0.525000 3.00000,
1588
          1.47500 0.475000 3.00000,
1589
          1.52500 0.475000 3.00000,
1590
          1.52500 0.525000 3.00000,
1591
          1.47500 0.475000 -1.00000,
1592
          1.47500 0.525000 -1.00000,
1593
          1.52500 0.525000 -1.00000,
1594
          1.52500 0.475000 -1.00000 ] }
1595
        coordIndex [
1596
          0, 1, 5, 4, -1,
1597
          0, 3, 10, 9, -1,
1598
          0, 4, 7, 3, -1,
1599
          0, 9, 8, 1, -1,
1600
          1, 2, 6, 5, -1,
1601
          1, 8, 11, 2, -1,
1602
          2, 3, 7, 6, -1,
1603
          2, 11, 10, 3, -1,
1604
          4, 5, 13, 12, -1,
1605
          4, 12, 15, 7, -1,
1606
          5, 6, 14, 13, -1,
1607
          6, 7, 15, 14, -1,
1608
          8, 9, 10, 11, -1,
1609
          12, 13, 14, 15, -1 ]
1610
        normal Normal { vector [
1611
          -0.639602 -0.639602 0.426401,
1612
          -0.639602 0.639602 0.426401,
1613
          0.639602 0.639602 0.426401,
1614
          0.639602 -0.639602 0.426401,
1615
          -0.639602 -0.639602 -0.426401,
1616
          -0.639602 0.639602 -0.426401,
1617
          0.639602 0.639602 -0.426401,
1618
          0.639602 -0.639602 -0.426401,
1619
          -0.323381 0.323381 0.889297,
1620
          -0.323381 -0.323381 0.889297,
1621
          0.323381 -0.323381 0.889297,
1622
          0.323381 0.323381 0.889297,
1623
          -0.323381 -0.323381 -0.889297,
1624
          -0.323381 0.323381 -0.889297,
1625
          0.323381 0.323381 -0.889297,
1626
          0.323381 -0.323381 -0.889297 ] }
1627
        normalIndex [
1628
          0, 1, 5, 4, -1,
1629
          0, 3, 10, 9, -1,
1630
          0, 4, 7, 3, -1,
1631
          0, 9, 8, 1, -1,
1632
          1, 2, 6, 5, -1,
1633
          1, 8, 11, 2, -1,
1634
          2, 3, 7, 6, -1,
1635
          2, 11, 10, 3, -1,
1636
          4, 5, 13, 12, -1,
1637
          4, 12, 15, 7, -1,
1638
          5, 6, 14, 13, -1,
1639
          6, 7, 15, 14, -1,
1640
          8, 9, 10, 11, -1,
1641
          12, 13, 14, 15, -1 ]
1642
      }
1643
    }
1644
  ]
1645
}
1646
 
1647
DEF cube8_copy11 Transform {
1648
  children [
1649
    Shape {
1650
      appearance Appearance {
1651
        material USE pins
1652
      }
1653
      geometry IndexedFaceSet {
1654
        normalPerVertex TRUE
1655
        coord Coordinate { point [
1656
          -2.60000 -0.600000 2.90000,
1657
          -2.60000 -0.400000 2.90000,
1658
          -2.40000 -0.400000 2.90000,
1659
          -2.40000 -0.600000 2.90000,
1660
          -2.60000 -0.600000 -0.900000,
1661
          -2.60000 -0.400000 -0.900000,
1662
          -2.40000 -0.400000 -0.900000,
1663
          -2.40000 -0.600000 -0.900000,
1664
          -2.52500 -0.475000 3.00000,
1665
          -2.52500 -0.525000 3.00000,
1666
          -2.47500 -0.525000 3.00000,
1667
          -2.47500 -0.475000 3.00000,
1668
          -2.52500 -0.525000 -1.00000,
1669
          -2.52500 -0.475000 -1.00000,
1670
          -2.47500 -0.475000 -1.00000,
1671
          -2.47500 -0.525000 -1.00000 ] }
1672
        coordIndex [
1673
          0, 1, 5, 4, -1,
1674
          0, 3, 10, 9, -1,
1675
          0, 4, 7, 3, -1,
1676
          0, 9, 8, 1, -1,
1677
          1, 2, 6, 5, -1,
1678
          1, 8, 11, 2, -1,
1679
          2, 3, 7, 6, -1,
1680
          2, 11, 10, 3, -1,
1681
          4, 5, 13, 12, -1,
1682
          4, 12, 15, 7, -1,
1683
          5, 6, 14, 13, -1,
1684
          6, 7, 15, 14, -1,
1685
          8, 9, 10, 11, -1,
1686
          12, 13, 14, 15, -1 ]
1687
        normal Normal { vector [
1688
          -0.639602 -0.639602 0.426401,
1689
          -0.639602 0.639602 0.426401,
1690
          0.639602 0.639602 0.426401,
1691
          0.639602 -0.639602 0.426401,
1692
          -0.639602 -0.639602 -0.426401,
1693
          -0.639602 0.639602 -0.426401,
1694
          0.639602 0.639602 -0.426401,
1695
          0.639602 -0.639602 -0.426401,
1696
          -0.323381 0.323381 0.889297,
1697
          -0.323381 -0.323381 0.889297,
1698
          0.323381 -0.323381 0.889297,
1699
          0.323381 0.323381 0.889297,
1700
          -0.323381 -0.323381 -0.889297,
1701
          -0.323381 0.323381 -0.889297,
1702
          0.323381 0.323381 -0.889297,
1703
          0.323381 -0.323381 -0.889297 ] }
1704
        normalIndex [
1705
          0, 1, 5, 4, -1,
1706
          0, 3, 10, 9, -1,
1707
          0, 4, 7, 3, -1,
1708
          0, 9, 8, 1, -1,
1709
          1, 2, 6, 5, -1,
1710
          1, 8, 11, 2, -1,
1711
          2, 3, 7, 6, -1,
1712
          2, 11, 10, 3, -1,
1713
          4, 5, 13, 12, -1,
1714
          4, 12, 15, 7, -1,
1715
          5, 6, 14, 13, -1,
1716
          6, 7, 15, 14, -1,
1717
          8, 9, 10, 11, -1,
1718
          12, 13, 14, 15, -1 ]
1719
      }
1720
    }
1721
  ]
1722
}
1723
 
1724
DEF cube8_copy10 Transform {
1725
  children [
1726
    Shape {
1727
      appearance Appearance {
1728
        material USE pins
1729
      }
1730
      geometry IndexedFaceSet {
1731
        normalPerVertex TRUE
1732
        coord Coordinate { point [
1733
          -1.60000 -0.600000 2.90000,
1734
          -1.60000 -0.400000 2.90000,
1735
          -1.40000 -0.400000 2.90000,
1736
          -1.40000 -0.600000 2.90000,
1737
          -1.60000 -0.600000 -0.900000,
1738
          -1.60000 -0.400000 -0.900000,
1739
          -1.40000 -0.400000 -0.900000,
1740
          -1.40000 -0.600000 -0.900000,
1741
          -1.52500 -0.475000 3.00000,
1742
          -1.52500 -0.525000 3.00000,
1743
          -1.47500 -0.525000 3.00000,
1744
          -1.47500 -0.475000 3.00000,
1745
          -1.52500 -0.525000 -1.00000,
1746
          -1.52500 -0.475000 -1.00000,
1747
          -1.47500 -0.475000 -1.00000,
1748
          -1.47500 -0.525000 -1.00000 ] }
1749
        coordIndex [
1750
          0, 1, 5, 4, -1,
1751
          0, 3, 10, 9, -1,
1752
          0, 4, 7, 3, -1,
1753
          0, 9, 8, 1, -1,
1754
          1, 2, 6, 5, -1,
1755
          1, 8, 11, 2, -1,
1756
          2, 3, 7, 6, -1,
1757
          2, 11, 10, 3, -1,
1758
          4, 5, 13, 12, -1,
1759
          4, 12, 15, 7, -1,
1760
          5, 6, 14, 13, -1,
1761
          6, 7, 15, 14, -1,
1762
          8, 9, 10, 11, -1,
1763
          12, 13, 14, 15, -1 ]
1764
        normal Normal { vector [
1765
          -0.639602 -0.639602 0.426401,
1766
          -0.639602 0.639602 0.426401,
1767
          0.639602 0.639602 0.426401,
1768
          0.639602 -0.639602 0.426401,
1769
          -0.639602 -0.639602 -0.426401,
1770
          -0.639602 0.639602 -0.426401,
1771
          0.639602 0.639602 -0.426401,
1772
          0.639602 -0.639602 -0.426401,
1773
          -0.323381 0.323381 0.889297,
1774
          -0.323381 -0.323381 0.889297,
1775
          0.323381 -0.323381 0.889297,
1776
          0.323381 0.323381 0.889297,
1777
          -0.323381 -0.323381 -0.889297,
1778
          -0.323381 0.323381 -0.889297,
1779
          0.323381 0.323381 -0.889297,
1780
          0.323381 -0.323381 -0.889297 ] }
1781
        normalIndex [
1782
          0, 1, 5, 4, -1,
1783
          0, 3, 10, 9, -1,
1784
          0, 4, 7, 3, -1,
1785
          0, 9, 8, 1, -1,
1786
          1, 2, 6, 5, -1,
1787
          1, 8, 11, 2, -1,
1788
          2, 3, 7, 6, -1,
1789
          2, 11, 10, 3, -1,
1790
          4, 5, 13, 12, -1,
1791
          4, 12, 15, 7, -1,
1792
          5, 6, 14, 13, -1,
1793
          6, 7, 15, 14, -1,
1794
          8, 9, 10, 11, -1,
1795
          12, 13, 14, 15, -1 ]
1796
      }
1797
    }
1798
  ]
1799
}
1800
 
1801
DEF cube8_copy9 Transform {
1802
  children [
1803
    Shape {
1804
      appearance Appearance {
1805
        material USE pins
1806
      }
1807
      geometry IndexedFaceSet {
1808
        normalPerVertex TRUE
1809
        coord Coordinate { point [
1810
          -0.600000 -0.600000 2.90000,
1811
          -0.600000 -0.400000 2.90000,
1812
          -0.400000 -0.400000 2.90000,
1813
          -0.400000 -0.600000 2.90000,
1814
          -0.600000 -0.600000 -0.900000,
1815
          -0.600000 -0.400000 -0.900000,
1816
          -0.400000 -0.400000 -0.900000,
1817
          -0.400000 -0.600000 -0.900000,
1818
          -0.525000 -0.475000 3.00000,
1819
          -0.525000 -0.525000 3.00000,
1820
          -0.475000 -0.525000 3.00000,
1821
          -0.475000 -0.475000 3.00000,
1822
          -0.525000 -0.525000 -1.00000,
1823
          -0.525000 -0.475000 -1.00000,
1824
          -0.475000 -0.475000 -1.00000,
1825
          -0.475000 -0.525000 -1.00000 ] }
1826
        coordIndex [
1827
          0, 1, 5, 4, -1,
1828
          0, 3, 10, 9, -1,
1829
          0, 4, 7, 3, -1,
1830
          0, 9, 8, 1, -1,
1831
          1, 2, 6, 5, -1,
1832
          1, 8, 11, 2, -1,
1833
          2, 3, 7, 6, -1,
1834
          2, 11, 10, 3, -1,
1835
          4, 5, 13, 12, -1,
1836
          4, 12, 15, 7, -1,
1837
          5, 6, 14, 13, -1,
1838
          6, 7, 15, 14, -1,
1839
          8, 9, 10, 11, -1,
1840
          12, 13, 14, 15, -1 ]
1841
        normal Normal { vector [
1842
          -0.639602 -0.639602 0.426401,
1843
          -0.639602 0.639602 0.426401,
1844
          0.639602 0.639602 0.426401,
1845
          0.639602 -0.639602 0.426401,
1846
          -0.639602 -0.639602 -0.426401,
1847
          -0.639602 0.639602 -0.426401,
1848
          0.639602 0.639602 -0.426401,
1849
          0.639602 -0.639602 -0.426401,
1850
          -0.323381 0.323381 0.889297,
1851
          -0.323381 -0.323381 0.889297,
1852
          0.323381 -0.323381 0.889297,
1853
          0.323381 0.323381 0.889297,
1854
          -0.323381 -0.323381 -0.889297,
1855
          -0.323381 0.323381 -0.889297,
1856
          0.323381 0.323381 -0.889297,
1857
          0.323381 -0.323381 -0.889297 ] }
1858
        normalIndex [
1859
          0, 1, 5, 4, -1,
1860
          0, 3, 10, 9, -1,
1861
          0, 4, 7, 3, -1,
1862
          0, 9, 8, 1, -1,
1863
          1, 2, 6, 5, -1,
1864
          1, 8, 11, 2, -1,
1865
          2, 3, 7, 6, -1,
1866
          2, 11, 10, 3, -1,
1867
          4, 5, 13, 12, -1,
1868
          4, 12, 15, 7, -1,
1869
          5, 6, 14, 13, -1,
1870
          6, 7, 15, 14, -1,
1871
          8, 9, 10, 11, -1,
1872
          12, 13, 14, 15, -1 ]
1873
      }
1874
    }
1875
  ]
1876
}
1877
 
1878
DEF cube8_copy8 Transform {
1879
  children [
1880
    Shape {
1881
      appearance Appearance {
1882
        material USE pins
1883
      }
1884
      geometry IndexedFaceSet {
1885
        normalPerVertex TRUE
1886
        coord Coordinate { point [
1887
          0.400000 -0.600000 2.90000,
1888
          0.400000 -0.400000 2.90000,
1889
          0.600000 -0.400000 2.90000,
1890
          0.600000 -0.600000 2.90000,
1891
          0.400000 -0.600000 -0.900000,
1892
          0.400000 -0.400000 -0.900000,
1893
          0.600000 -0.400000 -0.900000,
1894
          0.600000 -0.600000 -0.900000,
1895
          0.475000 -0.475000 3.00000,
1896
          0.475000 -0.525000 3.00000,
1897
          0.525000 -0.525000 3.00000,
1898
          0.525000 -0.475000 3.00000,
1899
          0.475000 -0.525000 -1.00000,
1900
          0.475000 -0.475000 -1.00000,
1901
          0.525000 -0.475000 -1.00000,
1902
          0.525000 -0.525000 -1.00000 ] }
1903
        coordIndex [
1904
          0, 1, 5, 4, -1,
1905
          0, 3, 10, 9, -1,
1906
          0, 4, 7, 3, -1,
1907
          0, 9, 8, 1, -1,
1908
          1, 2, 6, 5, -1,
1909
          1, 8, 11, 2, -1,
1910
          2, 3, 7, 6, -1,
1911
          2, 11, 10, 3, -1,
1912
          4, 5, 13, 12, -1,
1913
          4, 12, 15, 7, -1,
1914
          5, 6, 14, 13, -1,
1915
          6, 7, 15, 14, -1,
1916
          8, 9, 10, 11, -1,
1917
          12, 13, 14, 15, -1 ]
1918
        normal Normal { vector [
1919
          -0.639602 -0.639602 0.426401,
1920
          -0.639602 0.639602 0.426401,
1921
          0.639602 0.639602 0.426401,
1922
          0.639602 -0.639602 0.426401,
1923
          -0.639602 -0.639602 -0.426401,
1924
          -0.639602 0.639602 -0.426401,
1925
          0.639602 0.639602 -0.426401,
1926
          0.639602 -0.639602 -0.426401,
1927
          -0.323381 0.323381 0.889297,
1928
          -0.323381 -0.323381 0.889297,
1929
          0.323381 -0.323381 0.889297,
1930
          0.323381 0.323381 0.889297,
1931
          -0.323381 -0.323381 -0.889297,
1932
          -0.323381 0.323381 -0.889297,
1933
          0.323381 0.323381 -0.889297,
1934
          0.323381 -0.323381 -0.889297 ] }
1935
        normalIndex [
1936
          0, 1, 5, 4, -1,
1937
          0, 3, 10, 9, -1,
1938
          0, 4, 7, 3, -1,
1939
          0, 9, 8, 1, -1,
1940
          1, 2, 6, 5, -1,
1941
          1, 8, 11, 2, -1,
1942
          2, 3, 7, 6, -1,
1943
          2, 11, 10, 3, -1,
1944
          4, 5, 13, 12, -1,
1945
          4, 12, 15, 7, -1,
1946
          5, 6, 14, 13, -1,
1947
          6, 7, 15, 14, -1,
1948
          8, 9, 10, 11, -1,
1949
          12, 13, 14, 15, -1 ]
1950
      }
1951
    }
1952
  ]
1953
}
1954
 
1955
DEF cube8 Transform {
1956
  children [
1957
    Shape {
1958
      appearance Appearance {
1959
        material USE pins
1960
      }
1961
      geometry IndexedFaceSet {
1962
        normalPerVertex TRUE
1963
        coord Coordinate { point [
1964
          1.40000 -0.600000 2.90000,
1965
          1.40000 -0.400000 2.90000,
1966
          1.60000 -0.400000 2.90000,
1967
          1.60000 -0.600000 2.90000,
1968
          1.40000 -0.600000 -0.900000,
1969
          1.40000 -0.400000 -0.900000,
1970
          1.60000 -0.400000 -0.900000,
1971
          1.60000 -0.600000 -0.900000,
1972
          1.47500 -0.475000 3.00000,
1973
          1.47500 -0.525000 3.00000,
1974
          1.52500 -0.525000 3.00000,
1975
          1.52500 -0.475000 3.00000,
1976
          1.47500 -0.525000 -1.00000,
1977
          1.47500 -0.475000 -1.00000,
1978
          1.52500 -0.475000 -1.00000,
1979
          1.52500 -0.525000 -1.00000 ] }
1980
        coordIndex [
1981
          0, 1, 5, 4, -1,
1982
          0, 3, 10, 9, -1,
1983
          0, 4, 7, 3, -1,
1984
          0, 9, 8, 1, -1,
1985
          1, 2, 6, 5, -1,
1986
          1, 8, 11, 2, -1,
1987
          2, 3, 7, 6, -1,
1988
          2, 11, 10, 3, -1,
1989
          4, 5, 13, 12, -1,
1990
          4, 12, 15, 7, -1,
1991
          5, 6, 14, 13, -1,
1992
          6, 7, 15, 14, -1,
1993
          8, 9, 10, 11, -1,
1994
          12, 13, 14, 15, -1 ]
1995
        normal Normal { vector [
1996
          -0.639602 -0.639602 0.426401,
1997
          -0.639602 0.639602 0.426401,
1998
          0.639602 0.639602 0.426401,
1999
          0.639602 -0.639602 0.426401,
2000
          -0.639602 -0.639602 -0.426401,
2001
          -0.639602 0.639602 -0.426401,
2002
          0.639602 0.639602 -0.426401,
2003
          0.639602 -0.639602 -0.426401,
2004
          -0.323381 0.323381 0.889297,
2005
          -0.323381 -0.323381 0.889297,
2006
          0.323381 -0.323381 0.889297,
2007
          0.323381 0.323381 0.889297,
2008
          -0.323381 -0.323381 -0.889297,
2009
          -0.323381 0.323381 -0.889297,
2010
          0.323381 0.323381 -0.889297,
2011
          0.323381 -0.323381 -0.889297 ] }
2012
        normalIndex [
2013
          0, 1, 5, 4, -1,
2014
          0, 3, 10, 9, -1,
2015
          0, 4, 7, 3, -1,
2016
          0, 9, 8, 1, -1,
2017
          1, 2, 6, 5, -1,
2018
          1, 8, 11, 2, -1,
2019
          2, 3, 7, 6, -1,
2020
          2, 11, 10, 3, -1,
2021
          4, 5, 13, 12, -1,
2022
          4, 12, 15, 7, -1,
2023
          5, 6, 14, 13, -1,
2024
          6, 7, 15, 14, -1,
2025
          8, 9, 10, 11, -1,
2026
          12, 13, 14, 15, -1 ]
2027
      }
2028
    }
2029
  ]
2030
}
2031
 

powered by: WebSVN 2.1.0

© copyright 1999-2024 OpenCores.org, equivalent to Oliscience, all rights reserved. OpenCores®, registered trademark.