OpenCores
URL https://opencores.org/ocsvn/phr/phr/trunk

Subversion Repositories phr

[/] [phr/] [trunk/] [placas/] [PHRboard/] [libraries/] [smisioto_lib/] [packages3d/] [walter/] [conn_strip/] [vasch_strip_13x2.wrl] - Blame information for rev 101

Details | Compare with Previous | View Log

Line No. Rev Author Line
1 101 guanucolui
#VRML V2.0 utf8
2
#Exported from Wings 3D 0.98.36
3
DEF cube8_copy29 Transform {
4
  children [
5
    Shape {
6
      appearance Appearance {
7
        material DEF pins Material {
8
          diffuseColor 1.00000 0.800000 0.100000
9
          emissiveColor 1.00000 0.800000 0.100000
10
          specularColor 1.00000 0.800000 0.100000
11
          ambientIntensity 0.633333
12
          transparency 0.00000e+0
13
          shininess 1.00000
14
        }
15
      }
16
      geometry IndexedFaceSet {
17
        normalPerVertex TRUE
18
        coord Coordinate { point [
19
          -6.10000 0.400000 2.90000,
20
          -6.10000 0.600000 2.90000,
21
          -5.90000 0.600000 2.90000,
22
          -5.90000 0.400000 2.90000,
23
          -6.10000 0.400000 -0.900000,
24
          -6.10000 0.600000 -0.900000,
25
          -5.90000 0.600000 -0.900000,
26
          -5.90000 0.400000 -0.900000,
27
          -6.02500 0.525000 3.00000,
28
          -6.02500 0.475000 3.00000,
29
          -5.97500 0.475000 3.00000,
30
          -5.97500 0.525000 3.00000,
31
          -6.02500 0.475000 -1.00000,
32
          -6.02500 0.525000 -1.00000,
33
          -5.97500 0.525000 -1.00000,
34
          -5.97500 0.475000 -1.00000 ] }
35
        coordIndex [
36
          0, 1, 5, 4, -1,
37
          0, 3, 10, 9, -1,
38
          0, 4, 7, 3, -1,
39
          0, 9, 8, 1, -1,
40
          1, 2, 6, 5, -1,
41
          1, 8, 11, 2, -1,
42
          2, 3, 7, 6, -1,
43
          2, 11, 10, 3, -1,
44
          4, 5, 13, 12, -1,
45
          4, 12, 15, 7, -1,
46
          5, 6, 14, 13, -1,
47
          6, 7, 15, 14, -1,
48
          8, 9, 10, 11, -1,
49
          12, 13, 14, 15, -1 ]
50
        normal Normal { vector [
51
          -0.639602 -0.639602 0.426401,
52
          -0.639602 0.639602 0.426401,
53
          0.639602 0.639602 0.426401,
54
          0.639602 -0.639602 0.426401,
55
          -0.639602 -0.639602 -0.426401,
56
          -0.639602 0.639602 -0.426401,
57
          0.639602 0.639602 -0.426401,
58
          0.639602 -0.639602 -0.426401,
59
          -0.323381 0.323381 0.889297,
60
          -0.323381 -0.323381 0.889297,
61
          0.323381 -0.323381 0.889297,
62
          0.323381 0.323381 0.889297,
63
          -0.323381 -0.323381 -0.889297,
64
          -0.323381 0.323381 -0.889297,
65
          0.323381 0.323381 -0.889297,
66
          0.323381 -0.323381 -0.889297 ] }
67
        normalIndex [
68
          0, 1, 5, 4, -1,
69
          0, 3, 10, 9, -1,
70
          0, 4, 7, 3, -1,
71
          0, 9, 8, 1, -1,
72
          1, 2, 6, 5, -1,
73
          1, 8, 11, 2, -1,
74
          2, 3, 7, 6, -1,
75
          2, 11, 10, 3, -1,
76
          4, 5, 13, 12, -1,
77
          4, 12, 15, 7, -1,
78
          5, 6, 14, 13, -1,
79
          6, 7, 15, 14, -1,
80
          8, 9, 10, 11, -1,
81
          12, 13, 14, 15, -1 ]
82
      }
83
    }
84
  ]
85
}
86
 
87
DEF cube8_copy28 Transform {
88
  children [
89
    Shape {
90
      appearance Appearance {
91
        material USE pins
92
      }
93
      geometry IndexedFaceSet {
94
        normalPerVertex TRUE
95
        coord Coordinate { point [
96
          -6.10000 -0.600000 2.90000,
97
          -6.10000 -0.400000 2.90000,
98
          -5.90000 -0.400000 2.90000,
99
          -5.90000 -0.600000 2.90000,
100
          -6.10000 -0.600000 -0.900000,
101
          -6.10000 -0.400000 -0.900000,
102
          -5.90000 -0.400000 -0.900000,
103
          -5.90000 -0.600000 -0.900000,
104
          -6.02500 -0.475000 3.00000,
105
          -6.02500 -0.525000 3.00000,
106
          -5.97500 -0.525000 3.00000,
107
          -5.97500 -0.475000 3.00000,
108
          -6.02500 -0.525000 -1.00000,
109
          -6.02500 -0.475000 -1.00000,
110
          -5.97500 -0.475000 -1.00000,
111
          -5.97500 -0.525000 -1.00000 ] }
112
        coordIndex [
113
          0, 1, 5, 4, -1,
114
          0, 3, 10, 9, -1,
115
          0, 4, 7, 3, -1,
116
          0, 9, 8, 1, -1,
117
          1, 2, 6, 5, -1,
118
          1, 8, 11, 2, -1,
119
          2, 3, 7, 6, -1,
120
          2, 11, 10, 3, -1,
121
          4, 5, 13, 12, -1,
122
          4, 12, 15, 7, -1,
123
          5, 6, 14, 13, -1,
124
          6, 7, 15, 14, -1,
125
          8, 9, 10, 11, -1,
126
          12, 13, 14, 15, -1 ]
127
        normal Normal { vector [
128
          -0.639602 -0.639602 0.426401,
129
          -0.639602 0.639602 0.426401,
130
          0.639602 0.639602 0.426401,
131
          0.639602 -0.639602 0.426401,
132
          -0.639602 -0.639602 -0.426401,
133
          -0.639602 0.639602 -0.426401,
134
          0.639602 0.639602 -0.426401,
135
          0.639602 -0.639602 -0.426401,
136
          -0.323381 0.323381 0.889297,
137
          -0.323381 -0.323381 0.889297,
138
          0.323381 -0.323381 0.889297,
139
          0.323381 0.323381 0.889297,
140
          -0.323381 -0.323381 -0.889297,
141
          -0.323381 0.323381 -0.889297,
142
          0.323381 0.323381 -0.889297,
143
          0.323381 -0.323381 -0.889297 ] }
144
        normalIndex [
145
          0, 1, 5, 4, -1,
146
          0, 3, 10, 9, -1,
147
          0, 4, 7, 3, -1,
148
          0, 9, 8, 1, -1,
149
          1, 2, 6, 5, -1,
150
          1, 8, 11, 2, -1,
151
          2, 3, 7, 6, -1,
152
          2, 11, 10, 3, -1,
153
          4, 5, 13, 12, -1,
154
          4, 12, 15, 7, -1,
155
          5, 6, 14, 13, -1,
156
          6, 7, 15, 14, -1,
157
          8, 9, 10, 11, -1,
158
          12, 13, 14, 15, -1 ]
159
      }
160
    }
161
  ]
162
}
163
 
164
DEF cube8_copy28 Transform {
165
  children [
166
    Shape {
167
      appearance Appearance {
168
        material USE pins
169
      }
170
      geometry IndexedFaceSet {
171
        normalPerVertex TRUE
172
        coord Coordinate { point [
173
          -5.10000 0.400000 2.90000,
174
          -5.10000 0.600000 2.90000,
175
          -4.90000 0.600000 2.90000,
176
          -4.90000 0.400000 2.90000,
177
          -5.10000 0.400000 -0.900000,
178
          -5.10000 0.600000 -0.900000,
179
          -4.90000 0.600000 -0.900000,
180
          -4.90000 0.400000 -0.900000,
181
          -5.02500 0.525000 3.00000,
182
          -5.02500 0.475000 3.00000,
183
          -4.97500 0.475000 3.00000,
184
          -4.97500 0.525000 3.00000,
185
          -5.02500 0.475000 -1.00000,
186
          -5.02500 0.525000 -1.00000,
187
          -4.97500 0.525000 -1.00000,
188
          -4.97500 0.475000 -1.00000 ] }
189
        coordIndex [
190
          0, 1, 5, 4, -1,
191
          0, 3, 10, 9, -1,
192
          0, 4, 7, 3, -1,
193
          0, 9, 8, 1, -1,
194
          1, 2, 6, 5, -1,
195
          1, 8, 11, 2, -1,
196
          2, 3, 7, 6, -1,
197
          2, 11, 10, 3, -1,
198
          4, 5, 13, 12, -1,
199
          4, 12, 15, 7, -1,
200
          5, 6, 14, 13, -1,
201
          6, 7, 15, 14, -1,
202
          8, 9, 10, 11, -1,
203
          12, 13, 14, 15, -1 ]
204
        normal Normal { vector [
205
          -0.639602 -0.639602 0.426401,
206
          -0.639602 0.639602 0.426401,
207
          0.639602 0.639602 0.426401,
208
          0.639602 -0.639602 0.426401,
209
          -0.639602 -0.639602 -0.426401,
210
          -0.639602 0.639602 -0.426401,
211
          0.639602 0.639602 -0.426401,
212
          0.639602 -0.639602 -0.426401,
213
          -0.323381 0.323381 0.889297,
214
          -0.323381 -0.323381 0.889297,
215
          0.323381 -0.323381 0.889297,
216
          0.323381 0.323381 0.889297,
217
          -0.323381 -0.323381 -0.889297,
218
          -0.323381 0.323381 -0.889297,
219
          0.323381 0.323381 -0.889297,
220
          0.323381 -0.323381 -0.889297 ] }
221
        normalIndex [
222
          0, 1, 5, 4, -1,
223
          0, 3, 10, 9, -1,
224
          0, 4, 7, 3, -1,
225
          0, 9, 8, 1, -1,
226
          1, 2, 6, 5, -1,
227
          1, 8, 11, 2, -1,
228
          2, 3, 7, 6, -1,
229
          2, 11, 10, 3, -1,
230
          4, 5, 13, 12, -1,
231
          4, 12, 15, 7, -1,
232
          5, 6, 14, 13, -1,
233
          6, 7, 15, 14, -1,
234
          8, 9, 10, 11, -1,
235
          12, 13, 14, 15, -1 ]
236
      }
237
    }
238
  ]
239
}
240
 
241
DEF cube8_copy27 Transform {
242
  children [
243
    Shape {
244
      appearance Appearance {
245
        material USE pins
246
      }
247
      geometry IndexedFaceSet {
248
        normalPerVertex TRUE
249
        coord Coordinate { point [
250
          -5.10000 -0.600000 2.90000,
251
          -5.10000 -0.400000 2.90000,
252
          -4.90000 -0.400000 2.90000,
253
          -4.90000 -0.600000 2.90000,
254
          -5.10000 -0.600000 -0.900000,
255
          -5.10000 -0.400000 -0.900000,
256
          -4.90000 -0.400000 -0.900000,
257
          -4.90000 -0.600000 -0.900000,
258
          -5.02500 -0.475000 3.00000,
259
          -5.02500 -0.525000 3.00000,
260
          -4.97500 -0.525000 3.00000,
261
          -4.97500 -0.475000 3.00000,
262
          -5.02500 -0.525000 -1.00000,
263
          -5.02500 -0.475000 -1.00000,
264
          -4.97500 -0.475000 -1.00000,
265
          -4.97500 -0.525000 -1.00000 ] }
266
        coordIndex [
267
          0, 1, 5, 4, -1,
268
          0, 3, 10, 9, -1,
269
          0, 4, 7, 3, -1,
270
          0, 9, 8, 1, -1,
271
          1, 2, 6, 5, -1,
272
          1, 8, 11, 2, -1,
273
          2, 3, 7, 6, -1,
274
          2, 11, 10, 3, -1,
275
          4, 5, 13, 12, -1,
276
          4, 12, 15, 7, -1,
277
          5, 6, 14, 13, -1,
278
          6, 7, 15, 14, -1,
279
          8, 9, 10, 11, -1,
280
          12, 13, 14, 15, -1 ]
281
        normal Normal { vector [
282
          -0.639602 -0.639602 0.426401,
283
          -0.639602 0.639602 0.426401,
284
          0.639602 0.639602 0.426401,
285
          0.639602 -0.639602 0.426401,
286
          -0.639602 -0.639602 -0.426401,
287
          -0.639602 0.639602 -0.426401,
288
          0.639602 0.639602 -0.426401,
289
          0.639602 -0.639602 -0.426401,
290
          -0.323381 0.323381 0.889297,
291
          -0.323381 -0.323381 0.889297,
292
          0.323381 -0.323381 0.889297,
293
          0.323381 0.323381 0.889297,
294
          -0.323381 -0.323381 -0.889297,
295
          -0.323381 0.323381 -0.889297,
296
          0.323381 0.323381 -0.889297,
297
          0.323381 -0.323381 -0.889297 ] }
298
        normalIndex [
299
          0, 1, 5, 4, -1,
300
          0, 3, 10, 9, -1,
301
          0, 4, 7, 3, -1,
302
          0, 9, 8, 1, -1,
303
          1, 2, 6, 5, -1,
304
          1, 8, 11, 2, -1,
305
          2, 3, 7, 6, -1,
306
          2, 11, 10, 3, -1,
307
          4, 5, 13, 12, -1,
308
          4, 12, 15, 7, -1,
309
          5, 6, 14, 13, -1,
310
          6, 7, 15, 14, -1,
311
          8, 9, 10, 11, -1,
312
          12, 13, 14, 15, -1 ]
313
      }
314
    }
315
  ]
316
}
317
 
318
DEF cube8_copy26 Transform {
319
  children [
320
    Shape {
321
      appearance Appearance {
322
        material USE pins
323
      }
324
      geometry IndexedFaceSet {
325
        normalPerVertex TRUE
326
        coord Coordinate { point [
327
          -4.10000 0.400000 2.90000,
328
          -4.10000 0.600000 2.90000,
329
          -3.90000 0.600000 2.90000,
330
          -3.90000 0.400000 2.90000,
331
          -4.10000 0.400000 -0.900000,
332
          -4.10000 0.600000 -0.900000,
333
          -3.90000 0.600000 -0.900000,
334
          -3.90000 0.400000 -0.900000,
335
          -4.02500 0.525000 3.00000,
336
          -4.02500 0.475000 3.00000,
337
          -3.97500 0.475000 3.00000,
338
          -3.97500 0.525000 3.00000,
339
          -4.02500 0.475000 -1.00000,
340
          -4.02500 0.525000 -1.00000,
341
          -3.97500 0.525000 -1.00000,
342
          -3.97500 0.475000 -1.00000 ] }
343
        coordIndex [
344
          0, 1, 5, 4, -1,
345
          0, 3, 10, 9, -1,
346
          0, 4, 7, 3, -1,
347
          0, 9, 8, 1, -1,
348
          1, 2, 6, 5, -1,
349
          1, 8, 11, 2, -1,
350
          2, 3, 7, 6, -1,
351
          2, 11, 10, 3, -1,
352
          4, 5, 13, 12, -1,
353
          4, 12, 15, 7, -1,
354
          5, 6, 14, 13, -1,
355
          6, 7, 15, 14, -1,
356
          8, 9, 10, 11, -1,
357
          12, 13, 14, 15, -1 ]
358
        normal Normal { vector [
359
          -0.639602 -0.639602 0.426401,
360
          -0.639602 0.639602 0.426401,
361
          0.639602 0.639602 0.426401,
362
          0.639602 -0.639602 0.426401,
363
          -0.639602 -0.639602 -0.426401,
364
          -0.639602 0.639602 -0.426401,
365
          0.639602 0.639602 -0.426401,
366
          0.639602 -0.639602 -0.426401,
367
          -0.323381 0.323381 0.889297,
368
          -0.323381 -0.323381 0.889297,
369
          0.323381 -0.323381 0.889297,
370
          0.323381 0.323381 0.889297,
371
          -0.323381 -0.323381 -0.889297,
372
          -0.323381 0.323381 -0.889297,
373
          0.323381 0.323381 -0.889297,
374
          0.323381 -0.323381 -0.889297 ] }
375
        normalIndex [
376
          0, 1, 5, 4, -1,
377
          0, 3, 10, 9, -1,
378
          0, 4, 7, 3, -1,
379
          0, 9, 8, 1, -1,
380
          1, 2, 6, 5, -1,
381
          1, 8, 11, 2, -1,
382
          2, 3, 7, 6, -1,
383
          2, 11, 10, 3, -1,
384
          4, 5, 13, 12, -1,
385
          4, 12, 15, 7, -1,
386
          5, 6, 14, 13, -1,
387
          6, 7, 15, 14, -1,
388
          8, 9, 10, 11, -1,
389
          12, 13, 14, 15, -1 ]
390
      }
391
    }
392
  ]
393
}
394
 
395
DEF cube8_copy25 Transform {
396
  children [
397
    Shape {
398
      appearance Appearance {
399
        material USE pins
400
      }
401
      geometry IndexedFaceSet {
402
        normalPerVertex TRUE
403
        coord Coordinate { point [
404
          -4.10000 -0.600000 2.90000,
405
          -4.10000 -0.400000 2.90000,
406
          -3.90000 -0.400000 2.90000,
407
          -3.90000 -0.600000 2.90000,
408
          -4.10000 -0.600000 -0.900000,
409
          -4.10000 -0.400000 -0.900000,
410
          -3.90000 -0.400000 -0.900000,
411
          -3.90000 -0.600000 -0.900000,
412
          -4.02500 -0.475000 3.00000,
413
          -4.02500 -0.525000 3.00000,
414
          -3.97500 -0.525000 3.00000,
415
          -3.97500 -0.475000 3.00000,
416
          -4.02500 -0.525000 -1.00000,
417
          -4.02500 -0.475000 -1.00000,
418
          -3.97500 -0.475000 -1.00000,
419
          -3.97500 -0.525000 -1.00000 ] }
420
        coordIndex [
421
          0, 1, 5, 4, -1,
422
          0, 3, 10, 9, -1,
423
          0, 4, 7, 3, -1,
424
          0, 9, 8, 1, -1,
425
          1, 2, 6, 5, -1,
426
          1, 8, 11, 2, -1,
427
          2, 3, 7, 6, -1,
428
          2, 11, 10, 3, -1,
429
          4, 5, 13, 12, -1,
430
          4, 12, 15, 7, -1,
431
          5, 6, 14, 13, -1,
432
          6, 7, 15, 14, -1,
433
          8, 9, 10, 11, -1,
434
          12, 13, 14, 15, -1 ]
435
        normal Normal { vector [
436
          -0.639602 -0.639602 0.426401,
437
          -0.639602 0.639602 0.426401,
438
          0.639602 0.639602 0.426401,
439
          0.639602 -0.639602 0.426401,
440
          -0.639602 -0.639602 -0.426401,
441
          -0.639602 0.639602 -0.426401,
442
          0.639602 0.639602 -0.426401,
443
          0.639602 -0.639602 -0.426401,
444
          -0.323381 0.323381 0.889297,
445
          -0.323381 -0.323381 0.889297,
446
          0.323381 -0.323381 0.889297,
447
          0.323381 0.323381 0.889297,
448
          -0.323381 -0.323381 -0.889297,
449
          -0.323381 0.323381 -0.889297,
450
          0.323381 0.323381 -0.889297,
451
          0.323381 -0.323381 -0.889297 ] }
452
        normalIndex [
453
          0, 1, 5, 4, -1,
454
          0, 3, 10, 9, -1,
455
          0, 4, 7, 3, -1,
456
          0, 9, 8, 1, -1,
457
          1, 2, 6, 5, -1,
458
          1, 8, 11, 2, -1,
459
          2, 3, 7, 6, -1,
460
          2, 11, 10, 3, -1,
461
          4, 5, 13, 12, -1,
462
          4, 12, 15, 7, -1,
463
          5, 6, 14, 13, -1,
464
          6, 7, 15, 14, -1,
465
          8, 9, 10, 11, -1,
466
          12, 13, 14, 15, -1 ]
467
      }
468
    }
469
  ]
470
}
471
 
472
DEF cube8_copy24 Transform {
473
  children [
474
    Shape {
475
      appearance Appearance {
476
        material USE pins
477
      }
478
      geometry IndexedFaceSet {
479
        normalPerVertex TRUE
480
        coord Coordinate { point [
481
          5.90000 0.400000 2.90000,
482
          5.90000 0.600000 2.90000,
483
          6.10000 0.600000 2.90000,
484
          6.10000 0.400000 2.90000,
485
          5.90000 0.400000 -0.900000,
486
          5.90000 0.600000 -0.900000,
487
          6.10000 0.600000 -0.900000,
488
          6.10000 0.400000 -0.900000,
489
          5.97500 0.525000 3.00000,
490
          5.97500 0.475000 3.00000,
491
          6.02500 0.475000 3.00000,
492
          6.02500 0.525000 3.00000,
493
          5.97500 0.475000 -1.00000,
494
          5.97500 0.525000 -1.00000,
495
          6.02500 0.525000 -1.00000,
496
          6.02500 0.475000 -1.00000 ] }
497
        coordIndex [
498
          0, 1, 5, 4, -1,
499
          0, 3, 10, 9, -1,
500
          0, 4, 7, 3, -1,
501
          0, 9, 8, 1, -1,
502
          1, 2, 6, 5, -1,
503
          1, 8, 11, 2, -1,
504
          2, 3, 7, 6, -1,
505
          2, 11, 10, 3, -1,
506
          4, 5, 13, 12, -1,
507
          4, 12, 15, 7, -1,
508
          5, 6, 14, 13, -1,
509
          6, 7, 15, 14, -1,
510
          8, 9, 10, 11, -1,
511
          12, 13, 14, 15, -1 ]
512
        normal Normal { vector [
513
          -0.639602 -0.639602 0.426401,
514
          -0.639602 0.639602 0.426401,
515
          0.639602 0.639602 0.426401,
516
          0.639602 -0.639602 0.426401,
517
          -0.639602 -0.639602 -0.426401,
518
          -0.639602 0.639602 -0.426401,
519
          0.639602 0.639602 -0.426401,
520
          0.639602 -0.639602 -0.426401,
521
          -0.323381 0.323381 0.889297,
522
          -0.323381 -0.323381 0.889297,
523
          0.323381 -0.323381 0.889297,
524
          0.323381 0.323381 0.889297,
525
          -0.323381 -0.323381 -0.889297,
526
          -0.323381 0.323381 -0.889297,
527
          0.323381 0.323381 -0.889297,
528
          0.323381 -0.323381 -0.889297 ] }
529
        normalIndex [
530
          0, 1, 5, 4, -1,
531
          0, 3, 10, 9, -1,
532
          0, 4, 7, 3, -1,
533
          0, 9, 8, 1, -1,
534
          1, 2, 6, 5, -1,
535
          1, 8, 11, 2, -1,
536
          2, 3, 7, 6, -1,
537
          2, 11, 10, 3, -1,
538
          4, 5, 13, 12, -1,
539
          4, 12, 15, 7, -1,
540
          5, 6, 14, 13, -1,
541
          6, 7, 15, 14, -1,
542
          8, 9, 10, 11, -1,
543
          12, 13, 14, 15, -1 ]
544
      }
545
    }
546
  ]
547
}
548
 
549
DEF cube8_copy23 Transform {
550
  children [
551
    Shape {
552
      appearance Appearance {
553
        material USE pins
554
      }
555
      geometry IndexedFaceSet {
556
        normalPerVertex TRUE
557
        coord Coordinate { point [
558
          5.90000 -0.600000 2.90000,
559
          5.90000 -0.400000 2.90000,
560
          6.10000 -0.400000 2.90000,
561
          6.10000 -0.600000 2.90000,
562
          5.90000 -0.600000 -0.900000,
563
          5.90000 -0.400000 -0.900000,
564
          6.10000 -0.400000 -0.900000,
565
          6.10000 -0.600000 -0.900000,
566
          5.97500 -0.475000 3.00000,
567
          5.97500 -0.525000 3.00000,
568
          6.02500 -0.525000 3.00000,
569
          6.02500 -0.475000 3.00000,
570
          5.97500 -0.525000 -1.00000,
571
          5.97500 -0.475000 -1.00000,
572
          6.02500 -0.475000 -1.00000,
573
          6.02500 -0.525000 -1.00000 ] }
574
        coordIndex [
575
          0, 1, 5, 4, -1,
576
          0, 3, 10, 9, -1,
577
          0, 4, 7, 3, -1,
578
          0, 9, 8, 1, -1,
579
          1, 2, 6, 5, -1,
580
          1, 8, 11, 2, -1,
581
          2, 3, 7, 6, -1,
582
          2, 11, 10, 3, -1,
583
          4, 5, 13, 12, -1,
584
          4, 12, 15, 7, -1,
585
          5, 6, 14, 13, -1,
586
          6, 7, 15, 14, -1,
587
          8, 9, 10, 11, -1,
588
          12, 13, 14, 15, -1 ]
589
        normal Normal { vector [
590
          -0.639602 -0.639602 0.426401,
591
          -0.639602 0.639602 0.426401,
592
          0.639602 0.639602 0.426401,
593
          0.639602 -0.639602 0.426401,
594
          -0.639602 -0.639602 -0.426401,
595
          -0.639602 0.639602 -0.426401,
596
          0.639602 0.639602 -0.426401,
597
          0.639602 -0.639602 -0.426401,
598
          -0.323381 0.323381 0.889297,
599
          -0.323381 -0.323381 0.889297,
600
          0.323381 -0.323381 0.889297,
601
          0.323381 0.323381 0.889297,
602
          -0.323381 -0.323381 -0.889297,
603
          -0.323381 0.323381 -0.889297,
604
          0.323381 0.323381 -0.889297,
605
          0.323381 -0.323381 -0.889297 ] }
606
        normalIndex [
607
          0, 1, 5, 4, -1,
608
          0, 3, 10, 9, -1,
609
          0, 4, 7, 3, -1,
610
          0, 9, 8, 1, -1,
611
          1, 2, 6, 5, -1,
612
          1, 8, 11, 2, -1,
613
          2, 3, 7, 6, -1,
614
          2, 11, 10, 3, -1,
615
          4, 5, 13, 12, -1,
616
          4, 12, 15, 7, -1,
617
          5, 6, 14, 13, -1,
618
          6, 7, 15, 14, -1,
619
          8, 9, 10, 11, -1,
620
          12, 13, 14, 15, -1 ]
621
      }
622
    }
623
  ]
624
}
625
 
626
DEF cube8_copy22 Transform {
627
  children [
628
    Shape {
629
      appearance Appearance {
630
        material USE pins
631
      }
632
      geometry IndexedFaceSet {
633
        normalPerVertex TRUE
634
        coord Coordinate { point [
635
          -3.10000 0.400000 2.90000,
636
          -3.10000 0.600000 2.90000,
637
          -2.90000 0.600000 2.90000,
638
          -2.90000 0.400000 2.90000,
639
          -3.10000 0.400000 -0.900000,
640
          -3.10000 0.600000 -0.900000,
641
          -2.90000 0.600000 -0.900000,
642
          -2.90000 0.400000 -0.900000,
643
          -3.02500 0.525000 3.00000,
644
          -3.02500 0.475000 3.00000,
645
          -2.97500 0.475000 3.00000,
646
          -2.97500 0.525000 3.00000,
647
          -3.02500 0.475000 -1.00000,
648
          -3.02500 0.525000 -1.00000,
649
          -2.97500 0.525000 -1.00000,
650
          -2.97500 0.475000 -1.00000 ] }
651
        coordIndex [
652
          0, 1, 5, 4, -1,
653
          0, 3, 10, 9, -1,
654
          0, 4, 7, 3, -1,
655
          0, 9, 8, 1, -1,
656
          1, 2, 6, 5, -1,
657
          1, 8, 11, 2, -1,
658
          2, 3, 7, 6, -1,
659
          2, 11, 10, 3, -1,
660
          4, 5, 13, 12, -1,
661
          4, 12, 15, 7, -1,
662
          5, 6, 14, 13, -1,
663
          6, 7, 15, 14, -1,
664
          8, 9, 10, 11, -1,
665
          12, 13, 14, 15, -1 ]
666
        normal Normal { vector [
667
          -0.639602 -0.639602 0.426401,
668
          -0.639602 0.639602 0.426401,
669
          0.639602 0.639602 0.426401,
670
          0.639602 -0.639602 0.426401,
671
          -0.639602 -0.639602 -0.426401,
672
          -0.639602 0.639602 -0.426401,
673
          0.639602 0.639602 -0.426401,
674
          0.639602 -0.639602 -0.426401,
675
          -0.323381 0.323381 0.889297,
676
          -0.323381 -0.323381 0.889297,
677
          0.323381 -0.323381 0.889297,
678
          0.323381 0.323381 0.889297,
679
          -0.323381 -0.323381 -0.889297,
680
          -0.323381 0.323381 -0.889297,
681
          0.323381 0.323381 -0.889297,
682
          0.323381 -0.323381 -0.889297 ] }
683
        normalIndex [
684
          0, 1, 5, 4, -1,
685
          0, 3, 10, 9, -1,
686
          0, 4, 7, 3, -1,
687
          0, 9, 8, 1, -1,
688
          1, 2, 6, 5, -1,
689
          1, 8, 11, 2, -1,
690
          2, 3, 7, 6, -1,
691
          2, 11, 10, 3, -1,
692
          4, 5, 13, 12, -1,
693
          4, 12, 15, 7, -1,
694
          5, 6, 14, 13, -1,
695
          6, 7, 15, 14, -1,
696
          8, 9, 10, 11, -1,
697
          12, 13, 14, 15, -1 ]
698
      }
699
    }
700
  ]
701
}
702
 
703
DEF cube8_copy21 Transform {
704
  children [
705
    Shape {
706
      appearance Appearance {
707
        material USE pins
708
      }
709
      geometry IndexedFaceSet {
710
        normalPerVertex TRUE
711
        coord Coordinate { point [
712
          -3.10000 -0.600000 2.90000,
713
          -3.10000 -0.400000 2.90000,
714
          -2.90000 -0.400000 2.90000,
715
          -2.90000 -0.600000 2.90000,
716
          -3.10000 -0.600000 -0.900000,
717
          -3.10000 -0.400000 -0.900000,
718
          -2.90000 -0.400000 -0.900000,
719
          -2.90000 -0.600000 -0.900000,
720
          -3.02500 -0.475000 3.00000,
721
          -3.02500 -0.525000 3.00000,
722
          -2.97500 -0.525000 3.00000,
723
          -2.97500 -0.475000 3.00000,
724
          -3.02500 -0.525000 -1.00000,
725
          -3.02500 -0.475000 -1.00000,
726
          -2.97500 -0.475000 -1.00000,
727
          -2.97500 -0.525000 -1.00000 ] }
728
        coordIndex [
729
          0, 1, 5, 4, -1,
730
          0, 3, 10, 9, -1,
731
          0, 4, 7, 3, -1,
732
          0, 9, 8, 1, -1,
733
          1, 2, 6, 5, -1,
734
          1, 8, 11, 2, -1,
735
          2, 3, 7, 6, -1,
736
          2, 11, 10, 3, -1,
737
          4, 5, 13, 12, -1,
738
          4, 12, 15, 7, -1,
739
          5, 6, 14, 13, -1,
740
          6, 7, 15, 14, -1,
741
          8, 9, 10, 11, -1,
742
          12, 13, 14, 15, -1 ]
743
        normal Normal { vector [
744
          -0.639602 -0.639602 0.426401,
745
          -0.639602 0.639602 0.426401,
746
          0.639602 0.639602 0.426401,
747
          0.639602 -0.639602 0.426401,
748
          -0.639602 -0.639602 -0.426401,
749
          -0.639602 0.639602 -0.426401,
750
          0.639602 0.639602 -0.426401,
751
          0.639602 -0.639602 -0.426401,
752
          -0.323381 0.323381 0.889297,
753
          -0.323381 -0.323381 0.889297,
754
          0.323381 -0.323381 0.889297,
755
          0.323381 0.323381 0.889297,
756
          -0.323381 -0.323381 -0.889297,
757
          -0.323381 0.323381 -0.889297,
758
          0.323381 0.323381 -0.889297,
759
          0.323381 -0.323381 -0.889297 ] }
760
        normalIndex [
761
          0, 1, 5, 4, -1,
762
          0, 3, 10, 9, -1,
763
          0, 4, 7, 3, -1,
764
          0, 9, 8, 1, -1,
765
          1, 2, 6, 5, -1,
766
          1, 8, 11, 2, -1,
767
          2, 3, 7, 6, -1,
768
          2, 11, 10, 3, -1,
769
          4, 5, 13, 12, -1,
770
          4, 12, 15, 7, -1,
771
          5, 6, 14, 13, -1,
772
          6, 7, 15, 14, -1,
773
          8, 9, 10, 11, -1,
774
          12, 13, 14, 15, -1 ]
775
      }
776
    }
777
  ]
778
}
779
 
780
DEF cube8_copy20 Transform {
781
  children [
782
    Shape {
783
      appearance Appearance {
784
        material USE pins
785
      }
786
      geometry IndexedFaceSet {
787
        normalPerVertex TRUE
788
        coord Coordinate { point [
789
          4.90000 0.400000 2.90000,
790
          4.90000 0.600000 2.90000,
791
          5.10000 0.600000 2.90000,
792
          5.10000 0.400000 2.90000,
793
          4.90000 0.400000 -0.900000,
794
          4.90000 0.600000 -0.900000,
795
          5.10000 0.600000 -0.900000,
796
          5.10000 0.400000 -0.900000,
797
          4.97500 0.525000 3.00000,
798
          4.97500 0.475000 3.00000,
799
          5.02500 0.475000 3.00000,
800
          5.02500 0.525000 3.00000,
801
          4.97500 0.475000 -1.00000,
802
          4.97500 0.525000 -1.00000,
803
          5.02500 0.525000 -1.00000,
804
          5.02500 0.475000 -1.00000 ] }
805
        coordIndex [
806
          0, 1, 5, 4, -1,
807
          0, 3, 10, 9, -1,
808
          0, 4, 7, 3, -1,
809
          0, 9, 8, 1, -1,
810
          1, 2, 6, 5, -1,
811
          1, 8, 11, 2, -1,
812
          2, 3, 7, 6, -1,
813
          2, 11, 10, 3, -1,
814
          4, 5, 13, 12, -1,
815
          4, 12, 15, 7, -1,
816
          5, 6, 14, 13, -1,
817
          6, 7, 15, 14, -1,
818
          8, 9, 10, 11, -1,
819
          12, 13, 14, 15, -1 ]
820
        normal Normal { vector [
821
          -0.639602 -0.639602 0.426401,
822
          -0.639602 0.639602 0.426401,
823
          0.639602 0.639602 0.426401,
824
          0.639602 -0.639602 0.426401,
825
          -0.639602 -0.639602 -0.426401,
826
          -0.639602 0.639602 -0.426401,
827
          0.639602 0.639602 -0.426401,
828
          0.639602 -0.639602 -0.426401,
829
          -0.323381 0.323381 0.889297,
830
          -0.323381 -0.323381 0.889297,
831
          0.323381 -0.323381 0.889297,
832
          0.323381 0.323381 0.889297,
833
          -0.323381 -0.323381 -0.889297,
834
          -0.323381 0.323381 -0.889297,
835
          0.323381 0.323381 -0.889297,
836
          0.323381 -0.323381 -0.889297 ] }
837
        normalIndex [
838
          0, 1, 5, 4, -1,
839
          0, 3, 10, 9, -1,
840
          0, 4, 7, 3, -1,
841
          0, 9, 8, 1, -1,
842
          1, 2, 6, 5, -1,
843
          1, 8, 11, 2, -1,
844
          2, 3, 7, 6, -1,
845
          2, 11, 10, 3, -1,
846
          4, 5, 13, 12, -1,
847
          4, 12, 15, 7, -1,
848
          5, 6, 14, 13, -1,
849
          6, 7, 15, 14, -1,
850
          8, 9, 10, 11, -1,
851
          12, 13, 14, 15, -1 ]
852
      }
853
    }
854
  ]
855
}
856
 
857
DEF cube8_copy19 Transform {
858
  children [
859
    Shape {
860
      appearance Appearance {
861
        material USE pins
862
      }
863
      geometry IndexedFaceSet {
864
        normalPerVertex TRUE
865
        coord Coordinate { point [
866
          4.90000 -0.600000 2.90000,
867
          4.90000 -0.400000 2.90000,
868
          5.10000 -0.400000 2.90000,
869
          5.10000 -0.600000 2.90000,
870
          4.90000 -0.600000 -0.900000,
871
          4.90000 -0.400000 -0.900000,
872
          5.10000 -0.400000 -0.900000,
873
          5.10000 -0.600000 -0.900000,
874
          4.97500 -0.475000 3.00000,
875
          4.97500 -0.525000 3.00000,
876
          5.02500 -0.525000 3.00000,
877
          5.02500 -0.475000 3.00000,
878
          4.97500 -0.525000 -1.00000,
879
          4.97500 -0.475000 -1.00000,
880
          5.02500 -0.475000 -1.00000,
881
          5.02500 -0.525000 -1.00000 ] }
882
        coordIndex [
883
          0, 1, 5, 4, -1,
884
          0, 3, 10, 9, -1,
885
          0, 4, 7, 3, -1,
886
          0, 9, 8, 1, -1,
887
          1, 2, 6, 5, -1,
888
          1, 8, 11, 2, -1,
889
          2, 3, 7, 6, -1,
890
          2, 11, 10, 3, -1,
891
          4, 5, 13, 12, -1,
892
          4, 12, 15, 7, -1,
893
          5, 6, 14, 13, -1,
894
          6, 7, 15, 14, -1,
895
          8, 9, 10, 11, -1,
896
          12, 13, 14, 15, -1 ]
897
        normal Normal { vector [
898
          -0.639602 -0.639602 0.426401,
899
          -0.639602 0.639602 0.426401,
900
          0.639602 0.639602 0.426401,
901
          0.639602 -0.639602 0.426401,
902
          -0.639602 -0.639602 -0.426401,
903
          -0.639602 0.639602 -0.426401,
904
          0.639602 0.639602 -0.426401,
905
          0.639602 -0.639602 -0.426401,
906
          -0.323381 0.323381 0.889297,
907
          -0.323381 -0.323381 0.889297,
908
          0.323381 -0.323381 0.889297,
909
          0.323381 0.323381 0.889297,
910
          -0.323381 -0.323381 -0.889297,
911
          -0.323381 0.323381 -0.889297,
912
          0.323381 0.323381 -0.889297,
913
          0.323381 -0.323381 -0.889297 ] }
914
        normalIndex [
915
          0, 1, 5, 4, -1,
916
          0, 3, 10, 9, -1,
917
          0, 4, 7, 3, -1,
918
          0, 9, 8, 1, -1,
919
          1, 2, 6, 5, -1,
920
          1, 8, 11, 2, -1,
921
          2, 3, 7, 6, -1,
922
          2, 11, 10, 3, -1,
923
          4, 5, 13, 12, -1,
924
          4, 12, 15, 7, -1,
925
          5, 6, 14, 13, -1,
926
          6, 7, 15, 14, -1,
927
          8, 9, 10, 11, -1,
928
          12, 13, 14, 15, -1 ]
929
      }
930
    }
931
  ]
932
}
933
 
934
DEF cube8_copy18 Transform {
935
  children [
936
    Shape {
937
      appearance Appearance {
938
        material USE pins
939
      }
940
      geometry IndexedFaceSet {
941
        normalPerVertex TRUE
942
        coord Coordinate { point [
943
          3.90000 0.400000 2.90000,
944
          3.90000 0.600000 2.90000,
945
          4.10000 0.600000 2.90000,
946
          4.10000 0.400000 2.90000,
947
          3.90000 0.400000 -0.900000,
948
          3.90000 0.600000 -0.900000,
949
          4.10000 0.600000 -0.900000,
950
          4.10000 0.400000 -0.900000,
951
          3.97500 0.525000 3.00000,
952
          3.97500 0.475000 3.00000,
953
          4.02500 0.475000 3.00000,
954
          4.02500 0.525000 3.00000,
955
          3.97500 0.475000 -1.00000,
956
          3.97500 0.525000 -1.00000,
957
          4.02500 0.525000 -1.00000,
958
          4.02500 0.475000 -1.00000 ] }
959
        coordIndex [
960
          0, 1, 5, 4, -1,
961
          0, 3, 10, 9, -1,
962
          0, 4, 7, 3, -1,
963
          0, 9, 8, 1, -1,
964
          1, 2, 6, 5, -1,
965
          1, 8, 11, 2, -1,
966
          2, 3, 7, 6, -1,
967
          2, 11, 10, 3, -1,
968
          4, 5, 13, 12, -1,
969
          4, 12, 15, 7, -1,
970
          5, 6, 14, 13, -1,
971
          6, 7, 15, 14, -1,
972
          8, 9, 10, 11, -1,
973
          12, 13, 14, 15, -1 ]
974
        normal Normal { vector [
975
          -0.639602 -0.639602 0.426401,
976
          -0.639602 0.639602 0.426401,
977
          0.639602 0.639602 0.426401,
978
          0.639602 -0.639602 0.426401,
979
          -0.639602 -0.639602 -0.426401,
980
          -0.639602 0.639602 -0.426401,
981
          0.639602 0.639602 -0.426401,
982
          0.639602 -0.639602 -0.426401,
983
          -0.323381 0.323381 0.889297,
984
          -0.323381 -0.323381 0.889297,
985
          0.323381 -0.323381 0.889297,
986
          0.323381 0.323381 0.889297,
987
          -0.323381 -0.323381 -0.889297,
988
          -0.323381 0.323381 -0.889297,
989
          0.323381 0.323381 -0.889297,
990
          0.323381 -0.323381 -0.889297 ] }
991
        normalIndex [
992
          0, 1, 5, 4, -1,
993
          0, 3, 10, 9, -1,
994
          0, 4, 7, 3, -1,
995
          0, 9, 8, 1, -1,
996
          1, 2, 6, 5, -1,
997
          1, 8, 11, 2, -1,
998
          2, 3, 7, 6, -1,
999
          2, 11, 10, 3, -1,
1000
          4, 5, 13, 12, -1,
1001
          4, 12, 15, 7, -1,
1002
          5, 6, 14, 13, -1,
1003
          6, 7, 15, 14, -1,
1004
          8, 9, 10, 11, -1,
1005
          12, 13, 14, 15, -1 ]
1006
      }
1007
    }
1008
  ]
1009
}
1010
 
1011
DEF cube8_copy17 Transform {
1012
  children [
1013
    Shape {
1014
      appearance Appearance {
1015
        material USE pins
1016
      }
1017
      geometry IndexedFaceSet {
1018
        normalPerVertex TRUE
1019
        coord Coordinate { point [
1020
          3.90000 -0.600000 2.90000,
1021
          3.90000 -0.400000 2.90000,
1022
          4.10000 -0.400000 2.90000,
1023
          4.10000 -0.600000 2.90000,
1024
          3.90000 -0.600000 -0.900000,
1025
          3.90000 -0.400000 -0.900000,
1026
          4.10000 -0.400000 -0.900000,
1027
          4.10000 -0.600000 -0.900000,
1028
          3.97500 -0.475000 3.00000,
1029
          3.97500 -0.525000 3.00000,
1030
          4.02500 -0.525000 3.00000,
1031
          4.02500 -0.475000 3.00000,
1032
          3.97500 -0.525000 -1.00000,
1033
          3.97500 -0.475000 -1.00000,
1034
          4.02500 -0.475000 -1.00000,
1035
          4.02500 -0.525000 -1.00000 ] }
1036
        coordIndex [
1037
          0, 1, 5, 4, -1,
1038
          0, 3, 10, 9, -1,
1039
          0, 4, 7, 3, -1,
1040
          0, 9, 8, 1, -1,
1041
          1, 2, 6, 5, -1,
1042
          1, 8, 11, 2, -1,
1043
          2, 3, 7, 6, -1,
1044
          2, 11, 10, 3, -1,
1045
          4, 5, 13, 12, -1,
1046
          4, 12, 15, 7, -1,
1047
          5, 6, 14, 13, -1,
1048
          6, 7, 15, 14, -1,
1049
          8, 9, 10, 11, -1,
1050
          12, 13, 14, 15, -1 ]
1051
        normal Normal { vector [
1052
          -0.639602 -0.639602 0.426401,
1053
          -0.639602 0.639602 0.426401,
1054
          0.639602 0.639602 0.426401,
1055
          0.639602 -0.639602 0.426401,
1056
          -0.639602 -0.639602 -0.426401,
1057
          -0.639602 0.639602 -0.426401,
1058
          0.639602 0.639602 -0.426401,
1059
          0.639602 -0.639602 -0.426401,
1060
          -0.323381 0.323381 0.889297,
1061
          -0.323381 -0.323381 0.889297,
1062
          0.323381 -0.323381 0.889297,
1063
          0.323381 0.323381 0.889297,
1064
          -0.323381 -0.323381 -0.889297,
1065
          -0.323381 0.323381 -0.889297,
1066
          0.323381 0.323381 -0.889297,
1067
          0.323381 -0.323381 -0.889297 ] }
1068
        normalIndex [
1069
          0, 1, 5, 4, -1,
1070
          0, 3, 10, 9, -1,
1071
          0, 4, 7, 3, -1,
1072
          0, 9, 8, 1, -1,
1073
          1, 2, 6, 5, -1,
1074
          1, 8, 11, 2, -1,
1075
          2, 3, 7, 6, -1,
1076
          2, 11, 10, 3, -1,
1077
          4, 5, 13, 12, -1,
1078
          4, 12, 15, 7, -1,
1079
          5, 6, 14, 13, -1,
1080
          6, 7, 15, 14, -1,
1081
          8, 9, 10, 11, -1,
1082
          12, 13, 14, 15, -1 ]
1083
      }
1084
    }
1085
  ]
1086
}
1087
 
1088
DEF cube8_copy16 Transform {
1089
  children [
1090
    Shape {
1091
      appearance Appearance {
1092
        material USE pins
1093
      }
1094
      geometry IndexedFaceSet {
1095
        normalPerVertex TRUE
1096
        coord Coordinate { point [
1097
          -2.10000 0.400000 2.90000,
1098
          -2.10000 0.600000 2.90000,
1099
          -1.90000 0.600000 2.90000,
1100
          -1.90000 0.400000 2.90000,
1101
          -2.10000 0.400000 -0.900000,
1102
          -2.10000 0.600000 -0.900000,
1103
          -1.90000 0.600000 -0.900000,
1104
          -1.90000 0.400000 -0.900000,
1105
          -2.02500 0.525000 3.00000,
1106
          -2.02500 0.475000 3.00000,
1107
          -1.97500 0.475000 3.00000,
1108
          -1.97500 0.525000 3.00000,
1109
          -2.02500 0.475000 -1.00000,
1110
          -2.02500 0.525000 -1.00000,
1111
          -1.97500 0.525000 -1.00000,
1112
          -1.97500 0.475000 -1.00000 ] }
1113
        coordIndex [
1114
          0, 1, 5, 4, -1,
1115
          0, 3, 10, 9, -1,
1116
          0, 4, 7, 3, -1,
1117
          0, 9, 8, 1, -1,
1118
          1, 2, 6, 5, -1,
1119
          1, 8, 11, 2, -1,
1120
          2, 3, 7, 6, -1,
1121
          2, 11, 10, 3, -1,
1122
          4, 5, 13, 12, -1,
1123
          4, 12, 15, 7, -1,
1124
          5, 6, 14, 13, -1,
1125
          6, 7, 15, 14, -1,
1126
          8, 9, 10, 11, -1,
1127
          12, 13, 14, 15, -1 ]
1128
        normal Normal { vector [
1129
          -0.639602 -0.639602 0.426401,
1130
          -0.639602 0.639602 0.426401,
1131
          0.639602 0.639602 0.426401,
1132
          0.639602 -0.639602 0.426401,
1133
          -0.639602 -0.639602 -0.426401,
1134
          -0.639602 0.639602 -0.426401,
1135
          0.639602 0.639602 -0.426401,
1136
          0.639602 -0.639602 -0.426401,
1137
          -0.323381 0.323381 0.889297,
1138
          -0.323381 -0.323381 0.889297,
1139
          0.323381 -0.323381 0.889297,
1140
          0.323381 0.323381 0.889297,
1141
          -0.323381 -0.323381 -0.889297,
1142
          -0.323381 0.323381 -0.889297,
1143
          0.323381 0.323381 -0.889297,
1144
          0.323381 -0.323381 -0.889297 ] }
1145
        normalIndex [
1146
          0, 1, 5, 4, -1,
1147
          0, 3, 10, 9, -1,
1148
          0, 4, 7, 3, -1,
1149
          0, 9, 8, 1, -1,
1150
          1, 2, 6, 5, -1,
1151
          1, 8, 11, 2, -1,
1152
          2, 3, 7, 6, -1,
1153
          2, 11, 10, 3, -1,
1154
          4, 5, 13, 12, -1,
1155
          4, 12, 15, 7, -1,
1156
          5, 6, 14, 13, -1,
1157
          6, 7, 15, 14, -1,
1158
          8, 9, 10, 11, -1,
1159
          12, 13, 14, 15, -1 ]
1160
      }
1161
    }
1162
  ]
1163
}
1164
 
1165
DEF cube8_copy15 Transform {
1166
  children [
1167
    Shape {
1168
      appearance Appearance {
1169
        material USE pins
1170
      }
1171
      geometry IndexedFaceSet {
1172
        normalPerVertex TRUE
1173
        coord Coordinate { point [
1174
          -2.10000 -0.600000 2.90000,
1175
          -2.10000 -0.400000 2.90000,
1176
          -1.90000 -0.400000 2.90000,
1177
          -1.90000 -0.600000 2.90000,
1178
          -2.10000 -0.600000 -0.900000,
1179
          -2.10000 -0.400000 -0.900000,
1180
          -1.90000 -0.400000 -0.900000,
1181
          -1.90000 -0.600000 -0.900000,
1182
          -2.02500 -0.475000 3.00000,
1183
          -2.02500 -0.525000 3.00000,
1184
          -1.97500 -0.525000 3.00000,
1185
          -1.97500 -0.475000 3.00000,
1186
          -2.02500 -0.525000 -1.00000,
1187
          -2.02500 -0.475000 -1.00000,
1188
          -1.97500 -0.475000 -1.00000,
1189
          -1.97500 -0.525000 -1.00000 ] }
1190
        coordIndex [
1191
          0, 1, 5, 4, -1,
1192
          0, 3, 10, 9, -1,
1193
          0, 4, 7, 3, -1,
1194
          0, 9, 8, 1, -1,
1195
          1, 2, 6, 5, -1,
1196
          1, 8, 11, 2, -1,
1197
          2, 3, 7, 6, -1,
1198
          2, 11, 10, 3, -1,
1199
          4, 5, 13, 12, -1,
1200
          4, 12, 15, 7, -1,
1201
          5, 6, 14, 13, -1,
1202
          6, 7, 15, 14, -1,
1203
          8, 9, 10, 11, -1,
1204
          12, 13, 14, 15, -1 ]
1205
        normal Normal { vector [
1206
          -0.639602 -0.639602 0.426401,
1207
          -0.639602 0.639602 0.426401,
1208
          0.639602 0.639602 0.426401,
1209
          0.639602 -0.639602 0.426401,
1210
          -0.639602 -0.639602 -0.426401,
1211
          -0.639602 0.639602 -0.426401,
1212
          0.639602 0.639602 -0.426401,
1213
          0.639602 -0.639602 -0.426401,
1214
          -0.323381 0.323381 0.889297,
1215
          -0.323381 -0.323381 0.889297,
1216
          0.323381 -0.323381 0.889297,
1217
          0.323381 0.323381 0.889297,
1218
          -0.323381 -0.323381 -0.889297,
1219
          -0.323381 0.323381 -0.889297,
1220
          0.323381 0.323381 -0.889297,
1221
          0.323381 -0.323381 -0.889297 ] }
1222
        normalIndex [
1223
          0, 1, 5, 4, -1,
1224
          0, 3, 10, 9, -1,
1225
          0, 4, 7, 3, -1,
1226
          0, 9, 8, 1, -1,
1227
          1, 2, 6, 5, -1,
1228
          1, 8, 11, 2, -1,
1229
          2, 3, 7, 6, -1,
1230
          2, 11, 10, 3, -1,
1231
          4, 5, 13, 12, -1,
1232
          4, 12, 15, 7, -1,
1233
          5, 6, 14, 13, -1,
1234
          6, 7, 15, 14, -1,
1235
          8, 9, 10, 11, -1,
1236
          12, 13, 14, 15, -1 ]
1237
      }
1238
    }
1239
  ]
1240
}
1241
 
1242
DEF cube14 Transform {
1243
  children [
1244
    Shape {
1245
      appearance Appearance {
1246
        material DEF body Material {
1247
          diffuseColor 0.200000 0.200000 0.200000
1248
          emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0
1249
          specularColor 0.200000 0.200000 0.200000
1250
          ambientIntensity 0.200000
1251
          transparency 0.00000e+0
1252
          shininess 1.00000
1253
        }
1254
      }
1255
      geometry IndexedFaceSet {
1256
        normalPerVertex TRUE
1257
        coord Coordinate { point [
1258
          -7.54000 -1.34000 1.00000,
1259
          -7.54000 1.34000 1.00000,
1260
          7.54000 1.34000 1.00000,
1261
          7.54000 -1.34000 1.00000,
1262
          -3.54000 -1.34000 0.00000e+0,
1263
          -3.54000 1.34000 0.00000e+0,
1264
          3.54000 1.34000 0.00000e+0,
1265
          3.54000 -1.34000 0.00000e+0,
1266
          -3.54000 1.79000 1.00000,
1267
          3.54000 1.79000 1.00000,
1268
          3.54000 1.79000 0.00000e+0,
1269
          -3.54000 1.79000 0.00000e+0,
1270
          3.54000 -1.79000 1.00000,
1271
          -3.54000 -1.79000 1.00000,
1272
          -3.54000 -1.79000 0.00000e+0,
1273
          3.54000 -1.79000 0.00000e+0,
1274
          7.99000 1.34000 1.00000,
1275
          7.99000 -1.34000 1.00000,
1276
          7.99000 -1.34000 0.00000e+0,
1277
          7.99000 1.34000 0.00000e+0,
1278
          7.99000 1.79000 0.00000e+0,
1279
          7.99000 1.79000 1.00000,
1280
          7.99000 1.34000 1.00000,
1281
          7.99000 1.34000 0.00000e+0,
1282
          7.99000 -1.79000 1.00000,
1283
          7.99000 -1.79000 0.00000e+0,
1284
          7.99000 -1.34000 0.00000e+0,
1285
          7.99000 -1.34000 1.00000,
1286
          -7.99000 -1.34000 1.00000,
1287
          -7.99000 1.34000 1.00000,
1288
          -7.99000 1.34000 0.00000e+0,
1289
          -7.99000 -1.34000 0.00000e+0,
1290
          -7.99000 1.79000 1.00000,
1291
          -7.99000 1.79000 0.00000e+0,
1292
          -7.99000 1.34000 0.00000e+0,
1293
          -7.99000 1.34000 1.00000,
1294
          -7.99000 -1.79000 0.00000e+0,
1295
          -7.99000 -1.79000 1.00000,
1296
          -7.99000 -1.34000 1.00000,
1297
          -7.99000 -1.34000 0.00000e+0,
1298
          3.54000 1.79000 3.50000,
1299
          -3.54000 1.79000 3.50000,
1300
          -3.54000 1.34000 3.50000,
1301
          3.54000 1.34000 3.50000,
1302
          7.99000 1.34000 3.50000,
1303
          7.99000 1.79000 3.50000,
1304
          3.54000 1.79000 3.50000,
1305
          3.54000 1.34000 3.50000,
1306
          7.99000 -1.79000 3.50000,
1307
          7.99000 -1.34000 3.50000,
1308
          3.54000 -1.34000 3.50000,
1309
          3.54000 -1.79000 3.50000,
1310
          -7.99000 1.79000 3.50000,
1311
          -7.99000 1.34000 3.50000,
1312
          -3.54000 1.34000 3.50000,
1313
          -3.54000 1.79000 3.50000,
1314
          -7.99000 -1.34000 3.50000,
1315
          -7.99000 -1.79000 3.50000,
1316
          -3.54000 -1.79000 3.50000,
1317
          -3.54000 -1.34000 3.50000,
1318
          7.54000 0.670000 1.00000,
1319
          7.54000 -0.670000 1.00000,
1320
          7.99000 -0.670000 1.00000,
1321
          7.99000 0.670000 1.00000,
1322
          7.99000 -1.34000 2.65000,
1323
          7.99000 -0.670000 2.65000,
1324
          7.54000 -0.670000 2.65000,
1325
          7.54000 -1.34000 2.65000,
1326
          7.54000 0.670000 2.65000,
1327
          7.99000 0.670000 2.65000,
1328
          7.99000 1.34000 2.65000,
1329
          7.54000 1.34000 2.65000,
1330
          -7.54000 -0.670000 1.00000,
1331
          -7.54000 0.670000 1.00000,
1332
          -7.99000 0.670000 1.00000,
1333
          -7.99000 -0.670000 1.00000,
1334
          -7.54000 -0.670000 2.65000,
1335
          -7.99000 -0.670000 2.65000,
1336
          -7.99000 -1.34000 2.65000,
1337
          -7.54000 -1.34000 2.65000,
1338
          -7.99000 0.670000 2.65000,
1339
          -7.54000 0.670000 2.65000,
1340
          -7.54000 1.34000 2.65000,
1341
          -7.99000 1.34000 2.65000,
1342
          -0.840000 -1.34000 1.00000,
1343
          0.840000 -1.34000 1.00000,
1344
          -0.840000 -1.79000 1.00000,
1345
          0.840000 -1.79000 1.00000,
1346
          -0.840000 -1.79000 3.50000,
1347
          -0.840000 -1.34000 3.50000,
1348
          -3.54000 -1.34000 3.50000,
1349
          -3.54000 -1.79000 3.50000,
1350
          0.840000 -1.34000 3.50000,
1351
          0.840000 -1.79000 3.50000,
1352
          3.54000 -1.79000 3.50000,
1353
          3.54000 -1.34000 3.50000 ] }
1354
        coordIndex [
1355
          0, 4, 39, 38, -1,
1356
          0, 13, 91, 90, -1,
1357
          0, 28, 31, 4, -1,
1358
          0, 38, 56, 59, -1,
1359
          0, 59, 58, 13, -1,
1360
          0, 72, 76, 79, -1,
1361
          0, 79, 78, 28, -1,
1362
          0, 84, 85, 3, 61, 60, 2, 1, 73, 72, -1,
1363
          0, 90, 89, 84, -1,
1364
          1, 2, 43, 42, -1,
1365
          1, 5, 30, 29, -1,
1366
          1, 8, 55, 54, -1,
1367
          1, 29, 83, 82, -1,
1368
          1, 35, 34, 5, -1,
1369
          1, 42, 41, 8, -1,
1370
          1, 54, 53, 35, -1,
1371
          1, 82, 81, 73, -1,
1372
          2, 6, 23, 22, -1,
1373
          2, 9, 40, 43, -1,
1374
          2, 16, 19, 6, -1,
1375
          2, 22, 44, 47, -1,
1376
          2, 47, 46, 9, -1,
1377
          2, 60, 68, 71, -1,
1378
          2, 71, 70, 16, -1,
1379
          3, 7, 18, 17, -1,
1380
          3, 12, 51, 50, -1,
1381
          3, 17, 64, 67, -1,
1382
          3, 27, 26, 7, -1,
1383
          3, 50, 49, 27, -1,
1384
          3, 67, 66, 61, -1,
1385
          3, 85, 92, 95, -1,
1386
          3, 95, 94, 12, -1,
1387
          4, 5, 6, 7, -1,
1388
          4, 7, 15, 14, -1,
1389
          4, 14, 36, 39, -1,
1390
          4, 31, 30, 5, -1,
1391
          5, 11, 10, 6, -1,
1392
          5, 34, 33, 11, -1,
1393
          6, 10, 20, 23, -1,
1394
          6, 19, 18, 7, -1,
1395
          7, 26, 25, 15, -1,
1396
          8, 9, 10, 11, -1,
1397
          8, 11, 33, 32, -1,
1398
          8, 32, 52, 55, -1,
1399
          8, 41, 40, 9, -1,
1400
          9, 21, 20, 10, -1,
1401
          9, 46, 45, 21, -1,
1402
          12, 15, 25, 24, -1,
1403
          12, 24, 48, 51, -1,
1404
          12, 87, 86, 13, 14, 15, -1,
1405
          12, 94, 93, 87, -1,
1406
          13, 37, 36, 14, -1,
1407
          13, 58, 57, 37, -1,
1408
          13, 86, 88, 91, -1,
1409
          16, 63, 62, 17, 18, 19, -1,
1410
          16, 70, 69, 63, -1,
1411
          17, 62, 65, 64, -1,
1412
          20, 21, 22, 23, -1,
1413
          21, 45, 44, 22, -1,
1414
          24, 25, 26, 27, -1,
1415
          24, 27, 49, 48, -1,
1416
          28, 75, 74, 29, 30, 31, -1,
1417
          28, 78, 77, 75, -1,
1418
          29, 74, 80, 83, -1,
1419
          32, 33, 34, 35, -1,
1420
          32, 35, 53, 52, -1,
1421
          36, 37, 38, 39, -1,
1422
          37, 57, 56, 38, -1,
1423
          40, 41, 42, 43, -1,
1424
          44, 45, 46, 47, -1,
1425
          48, 49, 50, 51, -1,
1426
          52, 53, 54, 55, -1,
1427
          56, 57, 58, 59, -1,
1428
          60, 61, 62, 63, -1,
1429
          60, 63, 69, 68, -1,
1430
          61, 66, 65, 62, -1,
1431
          64, 65, 66, 67, -1,
1432
          68, 69, 70, 71, -1,
1433
          72, 73, 74, 75, -1,
1434
          72, 75, 77, 76, -1,
1435
          73, 81, 80, 74, -1,
1436
          76, 77, 78, 79, -1,
1437
          80, 81, 82, 83, -1,
1438
          84, 86, 87, 85, -1,
1439
          84, 89, 88, 86, -1,
1440
          85, 87, 93, 92, -1,
1441
          88, 89, 90, 91, -1,
1442
          92, 93, 94, 95, -1 ]
1443
        normal Normal { vector [
1444
          0.577350 0.577350 0.577350,
1445
          0.577350 -0.577350 0.577350,
1446
          -0.577350 -0.577350 0.577350,
1447
          -0.577350 0.577350 0.577350,
1448
          0.00000e+0 0.00000e+0 -1.00000,
1449
          0.00000e+0 0.00000e+0 -1.00000,
1450
          0.00000e+0 0.00000e+0 -1.00000,
1451
          0.00000e+0 0.00000e+0 -1.00000,
1452
          -1.38778e-17 1.00000 0.00000e+0,
1453
          -1.38778e-17 1.00000 0.00000e+0,
1454
          0.00000e+0 0.707107 -0.707107,
1455
          0.00000e+0 0.707107 -0.707107,
1456
          1.38778e-17 -1.00000 6.24500e-17,
1457
          1.38778e-17 -1.00000 6.24500e-17,
1458
          0.00000e+0 -0.707107 -0.707107,
1459
          0.00000e+0 -0.707107 -0.707107,
1460
          0.707107 0.707107 0.00000e+0,
1461
          0.707107 -0.707107 0.00000e+0,
1462
          0.577350 -0.577350 -0.577350,
1463
          0.577350 0.577350 -0.577350,
1464
          0.577350 0.577350 -0.577350,
1465
          0.707107 0.707107 0.00000e+0,
1466
          0.707107 -0.707107 0.00000e+0,
1467
          0.577350 -0.577350 -0.577350,
1468
          0.707107 -0.707107 0.00000e+0,
1469
          0.577350 -0.577350 -0.577350,
1470
          0.577350 0.577350 -0.577350,
1471
          0.707107 0.707107 0.00000e+0,
1472
          -0.707107 -0.707107 0.00000e+0,
1473
          -0.707107 0.707107 0.00000e+0,
1474
          -0.577350 0.577350 -0.577350,
1475
          -0.577350 -0.577350 -0.577350,
1476
          -0.707107 0.707107 0.00000e+0,
1477
          -0.577350 0.577350 -0.577350,
1478
          -0.577350 -0.577350 -0.577350,
1479
          -0.707107 -0.707107 0.00000e+0,
1480
          -0.577350 -0.577350 -0.577350,
1481
          -0.707107 -0.707107 0.00000e+0,
1482
          -0.707107 0.707107 0.00000e+0,
1483
          -0.577350 0.577350 -0.577350,
1484
          9.42001e-2 0.854367 0.511060,
1485
          -9.42001e-2 0.854367 0.511060,
1486
          -0.181172 -3.27598e-2 0.982906,
1487
          0.181172 -3.27598e-2 0.982906,
1488
          0.577350 -0.577350 0.577350,
1489
          0.577350 0.577350 0.577350,
1490
          -0.252656 4.56857e-2 0.966477,
1491
          -0.101071 -0.916683 0.386623,
1492
          0.577350 -0.577350 0.577350,
1493
          0.577350 0.577350 0.577350,
1494
          -0.101071 0.916683 0.386623,
1495
          -0.252656 -4.56857e-2 0.966477,
1496
          -0.577350 0.577350 0.577350,
1497
          -0.577350 -0.577350 0.577350,
1498
          0.101071 -0.916683 0.386623,
1499
          0.252656 4.56857e-2 0.966477,
1500
          -0.577350 0.577350 0.577350,
1501
          -0.577350 -0.577350 0.577350,
1502
          0.252656 -4.56857e-2 0.966477,
1503
          0.101071 0.916683 0.386623,
1504
          -0.408248 -0.408248 0.816497,
1505
          -0.408248 0.408248 0.816497,
1506
          0.816497 0.408248 0.408248,
1507
          0.816497 -0.408248 0.408248,
1508
          0.577350 -0.577350 0.577350,
1509
          0.577350 0.577350 0.577350,
1510
          -0.577350 0.577350 0.577350,
1511
          -0.577350 -0.577350 0.577350,
1512
          -0.577350 -0.577350 0.577350,
1513
          0.577350 -0.577350 0.577350,
1514
          0.577350 0.577350 0.577350,
1515
          -0.577350 0.577350 0.577350,
1516
          0.408248 0.408248 0.816497,
1517
          0.408248 -0.408248 0.816497,
1518
          -0.816497 -0.408248 0.408248,
1519
          -0.816497 0.408248 0.408248,
1520
          0.577350 0.577350 0.577350,
1521
          -0.577350 0.577350 0.577350,
1522
          -0.577350 -0.577350 0.577350,
1523
          0.577350 -0.577350 0.577350,
1524
          -0.577350 -0.577350 0.577350,
1525
          0.577350 -0.577350 0.577350,
1526
          0.577350 0.577350 0.577350,
1527
          -0.577350 0.577350 0.577350,
1528
          0.408248 0.408248 0.816497,
1529
          -0.408248 0.408248 0.816497,
1530
          0.408248 -0.816497 0.408248,
1531
          -0.408248 -0.816497 0.408248,
1532
          0.577350 -0.577350 0.577350,
1533
          0.577350 0.577350 0.577350,
1534
          -0.181172 3.27598e-2 0.982906,
1535
          -9.42001e-2 -0.854367 0.511060,
1536
          -0.577350 0.577350 0.577350,
1537
          -0.577350 -0.577350 0.577350,
1538
          9.42001e-2 -0.854367 0.511060,
1539
          0.181172 3.27598e-2 0.982906 ] }
1540
        normalIndex [
1541
          0, 4, 39, 38, -1,
1542
          0, 13, 91, 90, -1,
1543
          0, 28, 31, 4, -1,
1544
          0, 38, 56, 59, -1,
1545
          0, 59, 58, 13, -1,
1546
          0, 72, 76, 79, -1,
1547
          0, 79, 78, 28, -1,
1548
          0, 84, 85, 3, 61, 60, 2, 1, 73, 72, -1,
1549
          0, 90, 89, 84, -1,
1550
          1, 2, 43, 42, -1,
1551
          1, 5, 30, 29, -1,
1552
          1, 8, 55, 54, -1,
1553
          1, 29, 83, 82, -1,
1554
          1, 35, 34, 5, -1,
1555
          1, 42, 41, 8, -1,
1556
          1, 54, 53, 35, -1,
1557
          1, 82, 81, 73, -1,
1558
          2, 6, 23, 22, -1,
1559
          2, 9, 40, 43, -1,
1560
          2, 16, 19, 6, -1,
1561
          2, 22, 44, 47, -1,
1562
          2, 47, 46, 9, -1,
1563
          2, 60, 68, 71, -1,
1564
          2, 71, 70, 16, -1,
1565
          3, 7, 18, 17, -1,
1566
          3, 12, 51, 50, -1,
1567
          3, 17, 64, 67, -1,
1568
          3, 27, 26, 7, -1,
1569
          3, 50, 49, 27, -1,
1570
          3, 67, 66, 61, -1,
1571
          3, 85, 92, 95, -1,
1572
          3, 95, 94, 12, -1,
1573
          4, 5, 6, 7, -1,
1574
          4, 7, 15, 14, -1,
1575
          4, 14, 36, 39, -1,
1576
          4, 31, 30, 5, -1,
1577
          5, 11, 10, 6, -1,
1578
          5, 34, 33, 11, -1,
1579
          6, 10, 20, 23, -1,
1580
          6, 19, 18, 7, -1,
1581
          7, 26, 25, 15, -1,
1582
          8, 9, 10, 11, -1,
1583
          8, 11, 33, 32, -1,
1584
          8, 32, 52, 55, -1,
1585
          8, 41, 40, 9, -1,
1586
          9, 21, 20, 10, -1,
1587
          9, 46, 45, 21, -1,
1588
          12, 15, 25, 24, -1,
1589
          12, 24, 48, 51, -1,
1590
          12, 87, 86, 13, 14, 15, -1,
1591
          12, 94, 93, 87, -1,
1592
          13, 37, 36, 14, -1,
1593
          13, 58, 57, 37, -1,
1594
          13, 86, 88, 91, -1,
1595
          16, 63, 62, 17, 18, 19, -1,
1596
          16, 70, 69, 63, -1,
1597
          17, 62, 65, 64, -1,
1598
          20, 21, 22, 23, -1,
1599
          21, 45, 44, 22, -1,
1600
          24, 25, 26, 27, -1,
1601
          24, 27, 49, 48, -1,
1602
          28, 75, 74, 29, 30, 31, -1,
1603
          28, 78, 77, 75, -1,
1604
          29, 74, 80, 83, -1,
1605
          32, 33, 34, 35, -1,
1606
          32, 35, 53, 52, -1,
1607
          36, 37, 38, 39, -1,
1608
          37, 57, 56, 38, -1,
1609
          40, 41, 42, 43, -1,
1610
          44, 45, 46, 47, -1,
1611
          48, 49, 50, 51, -1,
1612
          52, 53, 54, 55, -1,
1613
          56, 57, 58, 59, -1,
1614
          60, 61, 62, 63, -1,
1615
          60, 63, 69, 68, -1,
1616
          61, 66, 65, 62, -1,
1617
          64, 65, 66, 67, -1,
1618
          68, 69, 70, 71, -1,
1619
          72, 73, 74, 75, -1,
1620
          72, 75, 77, 76, -1,
1621
          73, 81, 80, 74, -1,
1622
          76, 77, 78, 79, -1,
1623
          80, 81, 82, 83, -1,
1624
          84, 86, 87, 85, -1,
1625
          84, 89, 88, 86, -1,
1626
          85, 87, 93, 92, -1,
1627
          88, 89, 90, 91, -1,
1628
          92, 93, 94, 95, -1 ]
1629
      }
1630
    }
1631
  ]
1632
}
1633
 
1634
DEF cube12_copy13 Transform {
1635
  children [
1636
    Shape {
1637
      appearance Appearance {
1638
        material USE body
1639
      }
1640
      geometry IndexedFaceSet {
1641
        normalPerVertex TRUE
1642
        coord Coordinate { point [
1643
          7.54000 -1.34000 3.50000,
1644
          7.54000 1.34000 3.50000,
1645
          7.99000 1.34000 3.50000,
1646
          7.99000 -1.34000 3.50000,
1647
          7.54000 -1.34000 2.65000,
1648
          7.54000 1.34000 2.65000,
1649
          7.99000 1.34000 2.65000,
1650
          7.99000 -1.34000 2.65000 ] }
1651
        coordIndex [
1652
          0, 1, 5, 4, -1,
1653
          0, 3, 2, 1, -1,
1654
          0, 4, 7, 3, -1,
1655
          1, 2, 6, 5, -1,
1656
          2, 3, 7, 6, -1,
1657
          4, 5, 6, 7, -1 ]
1658
        normal Normal { vector [
1659
          -0.577350 -0.577350 0.577350,
1660
          -0.577350 0.577350 0.577350,
1661
          0.577350 0.577350 0.577350,
1662
          0.577350 -0.577350 0.577350,
1663
          -0.577350 -0.577350 -0.577350,
1664
          -0.577350 0.577350 -0.577350,
1665
          0.577350 0.577350 -0.577350,
1666
          0.577350 -0.577350 -0.577350 ] }
1667
        normalIndex [
1668
          0, 1, 5, 4, -1,
1669
          0, 3, 2, 1, -1,
1670
          0, 4, 7, 3, -1,
1671
          1, 2, 6, 5, -1,
1672
          2, 3, 7, 6, -1,
1673
          4, 5, 6, 7, -1 ]
1674
      }
1675
    }
1676
  ]
1677
}
1678
 
1679
DEF cube12 Transform {
1680
  children [
1681
    Shape {
1682
      appearance Appearance {
1683
        material USE body
1684
      }
1685
      geometry IndexedFaceSet {
1686
        normalPerVertex TRUE
1687
        coord Coordinate { point [
1688
          -7.99000 -1.34000 3.50000,
1689
          -7.99000 1.34000 3.50000,
1690
          -7.54000 1.34000 3.50000,
1691
          -7.54000 -1.34000 3.50000,
1692
          -7.99000 -1.34000 2.65000,
1693
          -7.99000 1.34000 2.65000,
1694
          -7.54000 1.34000 2.65000,
1695
          -7.54000 -1.34000 2.65000 ] }
1696
        coordIndex [
1697
          0, 1, 5, 4, -1,
1698
          0, 3, 2, 1, -1,
1699
          0, 4, 7, 3, -1,
1700
          1, 2, 6, 5, -1,
1701
          2, 3, 7, 6, -1,
1702
          4, 5, 6, 7, -1 ]
1703
        normal Normal { vector [
1704
          -0.577350 -0.577350 0.577350,
1705
          -0.577350 0.577350 0.577350,
1706
          0.577350 0.577350 0.577350,
1707
          0.577350 -0.577350 0.577350,
1708
          -0.577350 -0.577350 -0.577350,
1709
          -0.577350 0.577350 -0.577350,
1710
          0.577350 0.577350 -0.577350,
1711
          0.577350 -0.577350 -0.577350 ] }
1712
        normalIndex [
1713
          0, 1, 5, 4, -1,
1714
          0, 3, 2, 1, -1,
1715
          0, 4, 7, 3, -1,
1716
          1, 2, 6, 5, -1,
1717
          2, 3, 7, 6, -1,
1718
          4, 5, 6, 7, -1 ]
1719
      }
1720
    }
1721
  ]
1722
}
1723
 
1724
DEF cube8_copy21 Transform {
1725
  children [
1726
    Shape {
1727
      appearance Appearance {
1728
        material USE pins
1729
      }
1730
      geometry IndexedFaceSet {
1731
        normalPerVertex TRUE
1732
        coord Coordinate { point [
1733
          -1.10000 0.400000 2.90000,
1734
          -1.10000 0.600000 2.90000,
1735
          -0.900000 0.600000 2.90000,
1736
          -0.900000 0.400000 2.90000,
1737
          -1.10000 0.400000 -0.900000,
1738
          -1.10000 0.600000 -0.900000,
1739
          -0.900000 0.600000 -0.900000,
1740
          -0.900000 0.400000 -0.900000,
1741
          -1.02500 0.525000 3.00000,
1742
          -1.02500 0.475000 3.00000,
1743
          -0.975000 0.475000 3.00000,
1744
          -0.975000 0.525000 3.00000,
1745
          -1.02500 0.475000 -1.00000,
1746
          -1.02500 0.525000 -1.00000,
1747
          -0.975000 0.525000 -1.00000,
1748
          -0.975000 0.475000 -1.00000 ] }
1749
        coordIndex [
1750
          0, 1, 5, 4, -1,
1751
          0, 3, 10, 9, -1,
1752
          0, 4, 7, 3, -1,
1753
          0, 9, 8, 1, -1,
1754
          1, 2, 6, 5, -1,
1755
          1, 8, 11, 2, -1,
1756
          2, 3, 7, 6, -1,
1757
          2, 11, 10, 3, -1,
1758
          4, 5, 13, 12, -1,
1759
          4, 12, 15, 7, -1,
1760
          5, 6, 14, 13, -1,
1761
          6, 7, 15, 14, -1,
1762
          8, 9, 10, 11, -1,
1763
          12, 13, 14, 15, -1 ]
1764
        normal Normal { vector [
1765
          -0.639602 -0.639602 0.426401,
1766
          -0.639602 0.639602 0.426401,
1767
          0.639602 0.639602 0.426401,
1768
          0.639602 -0.639602 0.426401,
1769
          -0.639602 -0.639602 -0.426401,
1770
          -0.639602 0.639602 -0.426401,
1771
          0.639602 0.639602 -0.426401,
1772
          0.639602 -0.639602 -0.426401,
1773
          -0.323381 0.323381 0.889297,
1774
          -0.323381 -0.323381 0.889297,
1775
          0.323381 -0.323381 0.889297,
1776
          0.323381 0.323381 0.889297,
1777
          -0.323381 -0.323381 -0.889297,
1778
          -0.323381 0.323381 -0.889297,
1779
          0.323381 0.323381 -0.889297,
1780
          0.323381 -0.323381 -0.889297 ] }
1781
        normalIndex [
1782
          0, 1, 5, 4, -1,
1783
          0, 3, 10, 9, -1,
1784
          0, 4, 7, 3, -1,
1785
          0, 9, 8, 1, -1,
1786
          1, 2, 6, 5, -1,
1787
          1, 8, 11, 2, -1,
1788
          2, 3, 7, 6, -1,
1789
          2, 11, 10, 3, -1,
1790
          4, 5, 13, 12, -1,
1791
          4, 12, 15, 7, -1,
1792
          5, 6, 14, 13, -1,
1793
          6, 7, 15, 14, -1,
1794
          8, 9, 10, 11, -1,
1795
          12, 13, 14, 15, -1 ]
1796
      }
1797
    }
1798
  ]
1799
}
1800
 
1801
DEF cube8_copy20 Transform {
1802
  children [
1803
    Shape {
1804
      appearance Appearance {
1805
        material USE pins
1806
      }
1807
      geometry IndexedFaceSet {
1808
        normalPerVertex TRUE
1809
        coord Coordinate { point [
1810
          -1.00000e-1 0.400000 2.90000,
1811
          -1.00000e-1 0.600000 2.90000,
1812
          0.100000 0.600000 2.90000,
1813
          0.100000 0.400000 2.90000,
1814
          -1.00000e-1 0.400000 -0.900000,
1815
          -1.00000e-1 0.600000 -0.900000,
1816
          0.100000 0.600000 -0.900000,
1817
          0.100000 0.400000 -0.900000,
1818
          -2.50000e-2 0.525000 3.00000,
1819
          -2.50000e-2 0.475000 3.00000,
1820
          2.50000e-2 0.475000 3.00000,
1821
          2.50000e-2 0.525000 3.00000,
1822
          -2.50000e-2 0.475000 -1.00000,
1823
          -2.50000e-2 0.525000 -1.00000,
1824
          2.50000e-2 0.525000 -1.00000,
1825
          2.50000e-2 0.475000 -1.00000 ] }
1826
        coordIndex [
1827
          0, 1, 5, 4, -1,
1828
          0, 3, 10, 9, -1,
1829
          0, 4, 7, 3, -1,
1830
          0, 9, 8, 1, -1,
1831
          1, 2, 6, 5, -1,
1832
          1, 8, 11, 2, -1,
1833
          2, 3, 7, 6, -1,
1834
          2, 11, 10, 3, -1,
1835
          4, 5, 13, 12, -1,
1836
          4, 12, 15, 7, -1,
1837
          5, 6, 14, 13, -1,
1838
          6, 7, 15, 14, -1,
1839
          8, 9, 10, 11, -1,
1840
          12, 13, 14, 15, -1 ]
1841
        normal Normal { vector [
1842
          -0.639602 -0.639602 0.426401,
1843
          -0.639602 0.639602 0.426401,
1844
          0.639602 0.639602 0.426401,
1845
          0.639602 -0.639602 0.426401,
1846
          -0.639602 -0.639602 -0.426401,
1847
          -0.639602 0.639602 -0.426401,
1848
          0.639602 0.639602 -0.426401,
1849
          0.639602 -0.639602 -0.426401,
1850
          -0.323381 0.323381 0.889297,
1851
          -0.323381 -0.323381 0.889297,
1852
          0.323381 -0.323381 0.889297,
1853
          0.323381 0.323381 0.889297,
1854
          -0.323381 -0.323381 -0.889297,
1855
          -0.323381 0.323381 -0.889297,
1856
          0.323381 0.323381 -0.889297,
1857
          0.323381 -0.323381 -0.889297 ] }
1858
        normalIndex [
1859
          0, 1, 5, 4, -1,
1860
          0, 3, 10, 9, -1,
1861
          0, 4, 7, 3, -1,
1862
          0, 9, 8, 1, -1,
1863
          1, 2, 6, 5, -1,
1864
          1, 8, 11, 2, -1,
1865
          2, 3, 7, 6, -1,
1866
          2, 11, 10, 3, -1,
1867
          4, 5, 13, 12, -1,
1868
          4, 12, 15, 7, -1,
1869
          5, 6, 14, 13, -1,
1870
          6, 7, 15, 14, -1,
1871
          8, 9, 10, 11, -1,
1872
          12, 13, 14, 15, -1 ]
1873
      }
1874
    }
1875
  ]
1876
}
1877
 
1878
DEF cube8_copy19 Transform {
1879
  children [
1880
    Shape {
1881
      appearance Appearance {
1882
        material USE pins
1883
      }
1884
      geometry IndexedFaceSet {
1885
        normalPerVertex TRUE
1886
        coord Coordinate { point [
1887
          0.900000 0.400000 2.90000,
1888
          0.900000 0.600000 2.90000,
1889
          1.10000 0.600000 2.90000,
1890
          1.10000 0.400000 2.90000,
1891
          0.900000 0.400000 -0.900000,
1892
          0.900000 0.600000 -0.900000,
1893
          1.10000 0.600000 -0.900000,
1894
          1.10000 0.400000 -0.900000,
1895
          0.975000 0.525000 3.00000,
1896
          0.975000 0.475000 3.00000,
1897
          1.02500 0.475000 3.00000,
1898
          1.02500 0.525000 3.00000,
1899
          0.975000 0.475000 -1.00000,
1900
          0.975000 0.525000 -1.00000,
1901
          1.02500 0.525000 -1.00000,
1902
          1.02500 0.475000 -1.00000 ] }
1903
        coordIndex [
1904
          0, 1, 5, 4, -1,
1905
          0, 3, 10, 9, -1,
1906
          0, 4, 7, 3, -1,
1907
          0, 9, 8, 1, -1,
1908
          1, 2, 6, 5, -1,
1909
          1, 8, 11, 2, -1,
1910
          2, 3, 7, 6, -1,
1911
          2, 11, 10, 3, -1,
1912
          4, 5, 13, 12, -1,
1913
          4, 12, 15, 7, -1,
1914
          5, 6, 14, 13, -1,
1915
          6, 7, 15, 14, -1,
1916
          8, 9, 10, 11, -1,
1917
          12, 13, 14, 15, -1 ]
1918
        normal Normal { vector [
1919
          -0.639602 -0.639602 0.426401,
1920
          -0.639602 0.639602 0.426401,
1921
          0.639602 0.639602 0.426401,
1922
          0.639602 -0.639602 0.426401,
1923
          -0.639602 -0.639602 -0.426401,
1924
          -0.639602 0.639602 -0.426401,
1925
          0.639602 0.639602 -0.426401,
1926
          0.639602 -0.639602 -0.426401,
1927
          -0.323381 0.323381 0.889297,
1928
          -0.323381 -0.323381 0.889297,
1929
          0.323381 -0.323381 0.889297,
1930
          0.323381 0.323381 0.889297,
1931
          -0.323381 -0.323381 -0.889297,
1932
          -0.323381 0.323381 -0.889297,
1933
          0.323381 0.323381 -0.889297,
1934
          0.323381 -0.323381 -0.889297 ] }
1935
        normalIndex [
1936
          0, 1, 5, 4, -1,
1937
          0, 3, 10, 9, -1,
1938
          0, 4, 7, 3, -1,
1939
          0, 9, 8, 1, -1,
1940
          1, 2, 6, 5, -1,
1941
          1, 8, 11, 2, -1,
1942
          2, 3, 7, 6, -1,
1943
          2, 11, 10, 3, -1,
1944
          4, 5, 13, 12, -1,
1945
          4, 12, 15, 7, -1,
1946
          5, 6, 14, 13, -1,
1947
          6, 7, 15, 14, -1,
1948
          8, 9, 10, 11, -1,
1949
          12, 13, 14, 15, -1 ]
1950
      }
1951
    }
1952
  ]
1953
}
1954
 
1955
DEF cube8_copy18 Transform {
1956
  children [
1957
    Shape {
1958
      appearance Appearance {
1959
        material USE pins
1960
      }
1961
      geometry IndexedFaceSet {
1962
        normalPerVertex TRUE
1963
        coord Coordinate { point [
1964
          1.90000 0.400000 2.90000,
1965
          1.90000 0.600000 2.90000,
1966
          2.10000 0.600000 2.90000,
1967
          2.10000 0.400000 2.90000,
1968
          1.90000 0.400000 -0.900000,
1969
          1.90000 0.600000 -0.900000,
1970
          2.10000 0.600000 -0.900000,
1971
          2.10000 0.400000 -0.900000,
1972
          1.97500 0.525000 3.00000,
1973
          1.97500 0.475000 3.00000,
1974
          2.02500 0.475000 3.00000,
1975
          2.02500 0.525000 3.00000,
1976
          1.97500 0.475000 -1.00000,
1977
          1.97500 0.525000 -1.00000,
1978
          2.02500 0.525000 -1.00000,
1979
          2.02500 0.475000 -1.00000 ] }
1980
        coordIndex [
1981
          0, 1, 5, 4, -1,
1982
          0, 3, 10, 9, -1,
1983
          0, 4, 7, 3, -1,
1984
          0, 9, 8, 1, -1,
1985
          1, 2, 6, 5, -1,
1986
          1, 8, 11, 2, -1,
1987
          2, 3, 7, 6, -1,
1988
          2, 11, 10, 3, -1,
1989
          4, 5, 13, 12, -1,
1990
          4, 12, 15, 7, -1,
1991
          5, 6, 14, 13, -1,
1992
          6, 7, 15, 14, -1,
1993
          8, 9, 10, 11, -1,
1994
          12, 13, 14, 15, -1 ]
1995
        normal Normal { vector [
1996
          -0.639602 -0.639602 0.426401,
1997
          -0.639602 0.639602 0.426401,
1998
          0.639602 0.639602 0.426401,
1999
          0.639602 -0.639602 0.426401,
2000
          -0.639602 -0.639602 -0.426401,
2001
          -0.639602 0.639602 -0.426401,
2002
          0.639602 0.639602 -0.426401,
2003
          0.639602 -0.639602 -0.426401,
2004
          -0.323381 0.323381 0.889297,
2005
          -0.323381 -0.323381 0.889297,
2006
          0.323381 -0.323381 0.889297,
2007
          0.323381 0.323381 0.889297,
2008
          -0.323381 -0.323381 -0.889297,
2009
          -0.323381 0.323381 -0.889297,
2010
          0.323381 0.323381 -0.889297,
2011
          0.323381 -0.323381 -0.889297 ] }
2012
        normalIndex [
2013
          0, 1, 5, 4, -1,
2014
          0, 3, 10, 9, -1,
2015
          0, 4, 7, 3, -1,
2016
          0, 9, 8, 1, -1,
2017
          1, 2, 6, 5, -1,
2018
          1, 8, 11, 2, -1,
2019
          2, 3, 7, 6, -1,
2020
          2, 11, 10, 3, -1,
2021
          4, 5, 13, 12, -1,
2022
          4, 12, 15, 7, -1,
2023
          5, 6, 14, 13, -1,
2024
          6, 7, 15, 14, -1,
2025
          8, 9, 10, 11, -1,
2026
          12, 13, 14, 15, -1 ]
2027
      }
2028
    }
2029
  ]
2030
}
2031
 
2032
DEF cube8_copy12 Transform {
2033
  children [
2034
    Shape {
2035
      appearance Appearance {
2036
        material USE pins
2037
      }
2038
      geometry IndexedFaceSet {
2039
        normalPerVertex TRUE
2040
        coord Coordinate { point [
2041
          2.90000 0.400000 2.90000,
2042
          2.90000 0.600000 2.90000,
2043
          3.10000 0.600000 2.90000,
2044
          3.10000 0.400000 2.90000,
2045
          2.90000 0.400000 -0.900000,
2046
          2.90000 0.600000 -0.900000,
2047
          3.10000 0.600000 -0.900000,
2048
          3.10000 0.400000 -0.900000,
2049
          2.97500 0.525000 3.00000,
2050
          2.97500 0.475000 3.00000,
2051
          3.02500 0.475000 3.00000,
2052
          3.02500 0.525000 3.00000,
2053
          2.97500 0.475000 -1.00000,
2054
          2.97500 0.525000 -1.00000,
2055
          3.02500 0.525000 -1.00000,
2056
          3.02500 0.475000 -1.00000 ] }
2057
        coordIndex [
2058
          0, 1, 5, 4, -1,
2059
          0, 3, 10, 9, -1,
2060
          0, 4, 7, 3, -1,
2061
          0, 9, 8, 1, -1,
2062
          1, 2, 6, 5, -1,
2063
          1, 8, 11, 2, -1,
2064
          2, 3, 7, 6, -1,
2065
          2, 11, 10, 3, -1,
2066
          4, 5, 13, 12, -1,
2067
          4, 12, 15, 7, -1,
2068
          5, 6, 14, 13, -1,
2069
          6, 7, 15, 14, -1,
2070
          8, 9, 10, 11, -1,
2071
          12, 13, 14, 15, -1 ]
2072
        normal Normal { vector [
2073
          -0.639602 -0.639602 0.426401,
2074
          -0.639602 0.639602 0.426401,
2075
          0.639602 0.639602 0.426401,
2076
          0.639602 -0.639602 0.426401,
2077
          -0.639602 -0.639602 -0.426401,
2078
          -0.639602 0.639602 -0.426401,
2079
          0.639602 0.639602 -0.426401,
2080
          0.639602 -0.639602 -0.426401,
2081
          -0.323381 0.323381 0.889297,
2082
          -0.323381 -0.323381 0.889297,
2083
          0.323381 -0.323381 0.889297,
2084
          0.323381 0.323381 0.889297,
2085
          -0.323381 -0.323381 -0.889297,
2086
          -0.323381 0.323381 -0.889297,
2087
          0.323381 0.323381 -0.889297,
2088
          0.323381 -0.323381 -0.889297 ] }
2089
        normalIndex [
2090
          0, 1, 5, 4, -1,
2091
          0, 3, 10, 9, -1,
2092
          0, 4, 7, 3, -1,
2093
          0, 9, 8, 1, -1,
2094
          1, 2, 6, 5, -1,
2095
          1, 8, 11, 2, -1,
2096
          2, 3, 7, 6, -1,
2097
          2, 11, 10, 3, -1,
2098
          4, 5, 13, 12, -1,
2099
          4, 12, 15, 7, -1,
2100
          5, 6, 14, 13, -1,
2101
          6, 7, 15, 14, -1,
2102
          8, 9, 10, 11, -1,
2103
          12, 13, 14, 15, -1 ]
2104
      }
2105
    }
2106
  ]
2107
}
2108
 
2109
DEF cube8_copy11 Transform {
2110
  children [
2111
    Shape {
2112
      appearance Appearance {
2113
        material USE pins
2114
      }
2115
      geometry IndexedFaceSet {
2116
        normalPerVertex TRUE
2117
        coord Coordinate { point [
2118
          -1.10000 -0.600000 2.90000,
2119
          -1.10000 -0.400000 2.90000,
2120
          -0.900000 -0.400000 2.90000,
2121
          -0.900000 -0.600000 2.90000,
2122
          -1.10000 -0.600000 -0.900000,
2123
          -1.10000 -0.400000 -0.900000,
2124
          -0.900000 -0.400000 -0.900000,
2125
          -0.900000 -0.600000 -0.900000,
2126
          -1.02500 -0.475000 3.00000,
2127
          -1.02500 -0.525000 3.00000,
2128
          -0.975000 -0.525000 3.00000,
2129
          -0.975000 -0.475000 3.00000,
2130
          -1.02500 -0.525000 -1.00000,
2131
          -1.02500 -0.475000 -1.00000,
2132
          -0.975000 -0.475000 -1.00000,
2133
          -0.975000 -0.525000 -1.00000 ] }
2134
        coordIndex [
2135
          0, 1, 5, 4, -1,
2136
          0, 3, 10, 9, -1,
2137
          0, 4, 7, 3, -1,
2138
          0, 9, 8, 1, -1,
2139
          1, 2, 6, 5, -1,
2140
          1, 8, 11, 2, -1,
2141
          2, 3, 7, 6, -1,
2142
          2, 11, 10, 3, -1,
2143
          4, 5, 13, 12, -1,
2144
          4, 12, 15, 7, -1,
2145
          5, 6, 14, 13, -1,
2146
          6, 7, 15, 14, -1,
2147
          8, 9, 10, 11, -1,
2148
          12, 13, 14, 15, -1 ]
2149
        normal Normal { vector [
2150
          -0.639602 -0.639602 0.426401,
2151
          -0.639602 0.639602 0.426401,
2152
          0.639602 0.639602 0.426401,
2153
          0.639602 -0.639602 0.426401,
2154
          -0.639602 -0.639602 -0.426401,
2155
          -0.639602 0.639602 -0.426401,
2156
          0.639602 0.639602 -0.426401,
2157
          0.639602 -0.639602 -0.426401,
2158
          -0.323381 0.323381 0.889297,
2159
          -0.323381 -0.323381 0.889297,
2160
          0.323381 -0.323381 0.889297,
2161
          0.323381 0.323381 0.889297,
2162
          -0.323381 -0.323381 -0.889297,
2163
          -0.323381 0.323381 -0.889297,
2164
          0.323381 0.323381 -0.889297,
2165
          0.323381 -0.323381 -0.889297 ] }
2166
        normalIndex [
2167
          0, 1, 5, 4, -1,
2168
          0, 3, 10, 9, -1,
2169
          0, 4, 7, 3, -1,
2170
          0, 9, 8, 1, -1,
2171
          1, 2, 6, 5, -1,
2172
          1, 8, 11, 2, -1,
2173
          2, 3, 7, 6, -1,
2174
          2, 11, 10, 3, -1,
2175
          4, 5, 13, 12, -1,
2176
          4, 12, 15, 7, -1,
2177
          5, 6, 14, 13, -1,
2178
          6, 7, 15, 14, -1,
2179
          8, 9, 10, 11, -1,
2180
          12, 13, 14, 15, -1 ]
2181
      }
2182
    }
2183
  ]
2184
}
2185
 
2186
DEF cube8_copy10 Transform {
2187
  children [
2188
    Shape {
2189
      appearance Appearance {
2190
        material USE pins
2191
      }
2192
      geometry IndexedFaceSet {
2193
        normalPerVertex TRUE
2194
        coord Coordinate { point [
2195
          -1.00000e-1 -0.600000 2.90000,
2196
          -1.00000e-1 -0.400000 2.90000,
2197
          0.100000 -0.400000 2.90000,
2198
          0.100000 -0.600000 2.90000,
2199
          -1.00000e-1 -0.600000 -0.900000,
2200
          -1.00000e-1 -0.400000 -0.900000,
2201
          0.100000 -0.400000 -0.900000,
2202
          0.100000 -0.600000 -0.900000,
2203
          -2.50000e-2 -0.475000 3.00000,
2204
          -2.50000e-2 -0.525000 3.00000,
2205
          2.50000e-2 -0.525000 3.00000,
2206
          2.50000e-2 -0.475000 3.00000,
2207
          -2.50000e-2 -0.525000 -1.00000,
2208
          -2.50000e-2 -0.475000 -1.00000,
2209
          2.50000e-2 -0.475000 -1.00000,
2210
          2.50000e-2 -0.525000 -1.00000 ] }
2211
        coordIndex [
2212
          0, 1, 5, 4, -1,
2213
          0, 3, 10, 9, -1,
2214
          0, 4, 7, 3, -1,
2215
          0, 9, 8, 1, -1,
2216
          1, 2, 6, 5, -1,
2217
          1, 8, 11, 2, -1,
2218
          2, 3, 7, 6, -1,
2219
          2, 11, 10, 3, -1,
2220
          4, 5, 13, 12, -1,
2221
          4, 12, 15, 7, -1,
2222
          5, 6, 14, 13, -1,
2223
          6, 7, 15, 14, -1,
2224
          8, 9, 10, 11, -1,
2225
          12, 13, 14, 15, -1 ]
2226
        normal Normal { vector [
2227
          -0.639602 -0.639602 0.426401,
2228
          -0.639602 0.639602 0.426401,
2229
          0.639602 0.639602 0.426401,
2230
          0.639602 -0.639602 0.426401,
2231
          -0.639602 -0.639602 -0.426401,
2232
          -0.639602 0.639602 -0.426401,
2233
          0.639602 0.639602 -0.426401,
2234
          0.639602 -0.639602 -0.426401,
2235
          -0.323381 0.323381 0.889297,
2236
          -0.323381 -0.323381 0.889297,
2237
          0.323381 -0.323381 0.889297,
2238
          0.323381 0.323381 0.889297,
2239
          -0.323381 -0.323381 -0.889297,
2240
          -0.323381 0.323381 -0.889297,
2241
          0.323381 0.323381 -0.889297,
2242
          0.323381 -0.323381 -0.889297 ] }
2243
        normalIndex [
2244
          0, 1, 5, 4, -1,
2245
          0, 3, 10, 9, -1,
2246
          0, 4, 7, 3, -1,
2247
          0, 9, 8, 1, -1,
2248
          1, 2, 6, 5, -1,
2249
          1, 8, 11, 2, -1,
2250
          2, 3, 7, 6, -1,
2251
          2, 11, 10, 3, -1,
2252
          4, 5, 13, 12, -1,
2253
          4, 12, 15, 7, -1,
2254
          5, 6, 14, 13, -1,
2255
          6, 7, 15, 14, -1,
2256
          8, 9, 10, 11, -1,
2257
          12, 13, 14, 15, -1 ]
2258
      }
2259
    }
2260
  ]
2261
}
2262
 
2263
DEF cube8_copy9 Transform {
2264
  children [
2265
    Shape {
2266
      appearance Appearance {
2267
        material USE pins
2268
      }
2269
      geometry IndexedFaceSet {
2270
        normalPerVertex TRUE
2271
        coord Coordinate { point [
2272
          0.900000 -0.600000 2.90000,
2273
          0.900000 -0.400000 2.90000,
2274
          1.10000 -0.400000 2.90000,
2275
          1.10000 -0.600000 2.90000,
2276
          0.900000 -0.600000 -0.900000,
2277
          0.900000 -0.400000 -0.900000,
2278
          1.10000 -0.400000 -0.900000,
2279
          1.10000 -0.600000 -0.900000,
2280
          0.975000 -0.475000 3.00000,
2281
          0.975000 -0.525000 3.00000,
2282
          1.02500 -0.525000 3.00000,
2283
          1.02500 -0.475000 3.00000,
2284
          0.975000 -0.525000 -1.00000,
2285
          0.975000 -0.475000 -1.00000,
2286
          1.02500 -0.475000 -1.00000,
2287
          1.02500 -0.525000 -1.00000 ] }
2288
        coordIndex [
2289
          0, 1, 5, 4, -1,
2290
          0, 3, 10, 9, -1,
2291
          0, 4, 7, 3, -1,
2292
          0, 9, 8, 1, -1,
2293
          1, 2, 6, 5, -1,
2294
          1, 8, 11, 2, -1,
2295
          2, 3, 7, 6, -1,
2296
          2, 11, 10, 3, -1,
2297
          4, 5, 13, 12, -1,
2298
          4, 12, 15, 7, -1,
2299
          5, 6, 14, 13, -1,
2300
          6, 7, 15, 14, -1,
2301
          8, 9, 10, 11, -1,
2302
          12, 13, 14, 15, -1 ]
2303
        normal Normal { vector [
2304
          -0.639602 -0.639602 0.426401,
2305
          -0.639602 0.639602 0.426401,
2306
          0.639602 0.639602 0.426401,
2307
          0.639602 -0.639602 0.426401,
2308
          -0.639602 -0.639602 -0.426401,
2309
          -0.639602 0.639602 -0.426401,
2310
          0.639602 0.639602 -0.426401,
2311
          0.639602 -0.639602 -0.426401,
2312
          -0.323381 0.323381 0.889297,
2313
          -0.323381 -0.323381 0.889297,
2314
          0.323381 -0.323381 0.889297,
2315
          0.323381 0.323381 0.889297,
2316
          -0.323381 -0.323381 -0.889297,
2317
          -0.323381 0.323381 -0.889297,
2318
          0.323381 0.323381 -0.889297,
2319
          0.323381 -0.323381 -0.889297 ] }
2320
        normalIndex [
2321
          0, 1, 5, 4, -1,
2322
          0, 3, 10, 9, -1,
2323
          0, 4, 7, 3, -1,
2324
          0, 9, 8, 1, -1,
2325
          1, 2, 6, 5, -1,
2326
          1, 8, 11, 2, -1,
2327
          2, 3, 7, 6, -1,
2328
          2, 11, 10, 3, -1,
2329
          4, 5, 13, 12, -1,
2330
          4, 12, 15, 7, -1,
2331
          5, 6, 14, 13, -1,
2332
          6, 7, 15, 14, -1,
2333
          8, 9, 10, 11, -1,
2334
          12, 13, 14, 15, -1 ]
2335
      }
2336
    }
2337
  ]
2338
}
2339
 
2340
DEF cube8_copy8 Transform {
2341
  children [
2342
    Shape {
2343
      appearance Appearance {
2344
        material USE pins
2345
      }
2346
      geometry IndexedFaceSet {
2347
        normalPerVertex TRUE
2348
        coord Coordinate { point [
2349
          1.90000 -0.600000 2.90000,
2350
          1.90000 -0.400000 2.90000,
2351
          2.10000 -0.400000 2.90000,
2352
          2.10000 -0.600000 2.90000,
2353
          1.90000 -0.600000 -0.900000,
2354
          1.90000 -0.400000 -0.900000,
2355
          2.10000 -0.400000 -0.900000,
2356
          2.10000 -0.600000 -0.900000,
2357
          1.97500 -0.475000 3.00000,
2358
          1.97500 -0.525000 3.00000,
2359
          2.02500 -0.525000 3.00000,
2360
          2.02500 -0.475000 3.00000,
2361
          1.97500 -0.525000 -1.00000,
2362
          1.97500 -0.475000 -1.00000,
2363
          2.02500 -0.475000 -1.00000,
2364
          2.02500 -0.525000 -1.00000 ] }
2365
        coordIndex [
2366
          0, 1, 5, 4, -1,
2367
          0, 3, 10, 9, -1,
2368
          0, 4, 7, 3, -1,
2369
          0, 9, 8, 1, -1,
2370
          1, 2, 6, 5, -1,
2371
          1, 8, 11, 2, -1,
2372
          2, 3, 7, 6, -1,
2373
          2, 11, 10, 3, -1,
2374
          4, 5, 13, 12, -1,
2375
          4, 12, 15, 7, -1,
2376
          5, 6, 14, 13, -1,
2377
          6, 7, 15, 14, -1,
2378
          8, 9, 10, 11, -1,
2379
          12, 13, 14, 15, -1 ]
2380
        normal Normal { vector [
2381
          -0.639602 -0.639602 0.426401,
2382
          -0.639602 0.639602 0.426401,
2383
          0.639602 0.639602 0.426401,
2384
          0.639602 -0.639602 0.426401,
2385
          -0.639602 -0.639602 -0.426401,
2386
          -0.639602 0.639602 -0.426401,
2387
          0.639602 0.639602 -0.426401,
2388
          0.639602 -0.639602 -0.426401,
2389
          -0.323381 0.323381 0.889297,
2390
          -0.323381 -0.323381 0.889297,
2391
          0.323381 -0.323381 0.889297,
2392
          0.323381 0.323381 0.889297,
2393
          -0.323381 -0.323381 -0.889297,
2394
          -0.323381 0.323381 -0.889297,
2395
          0.323381 0.323381 -0.889297,
2396
          0.323381 -0.323381 -0.889297 ] }
2397
        normalIndex [
2398
          0, 1, 5, 4, -1,
2399
          0, 3, 10, 9, -1,
2400
          0, 4, 7, 3, -1,
2401
          0, 9, 8, 1, -1,
2402
          1, 2, 6, 5, -1,
2403
          1, 8, 11, 2, -1,
2404
          2, 3, 7, 6, -1,
2405
          2, 11, 10, 3, -1,
2406
          4, 5, 13, 12, -1,
2407
          4, 12, 15, 7, -1,
2408
          5, 6, 14, 13, -1,
2409
          6, 7, 15, 14, -1,
2410
          8, 9, 10, 11, -1,
2411
          12, 13, 14, 15, -1 ]
2412
      }
2413
    }
2414
  ]
2415
}
2416
 
2417
DEF cube8 Transform {
2418
  children [
2419
    Shape {
2420
      appearance Appearance {
2421
        material USE pins
2422
      }
2423
      geometry IndexedFaceSet {
2424
        normalPerVertex TRUE
2425
        coord Coordinate { point [
2426
          2.90000 -0.600000 2.90000,
2427
          2.90000 -0.400000 2.90000,
2428
          3.10000 -0.400000 2.90000,
2429
          3.10000 -0.600000 2.90000,
2430
          2.90000 -0.600000 -0.900000,
2431
          2.90000 -0.400000 -0.900000,
2432
          3.10000 -0.400000 -0.900000,
2433
          3.10000 -0.600000 -0.900000,
2434
          2.97500 -0.475000 3.00000,
2435
          2.97500 -0.525000 3.00000,
2436
          3.02500 -0.525000 3.00000,
2437
          3.02500 -0.475000 3.00000,
2438
          2.97500 -0.525000 -1.00000,
2439
          2.97500 -0.475000 -1.00000,
2440
          3.02500 -0.475000 -1.00000,
2441
          3.02500 -0.525000 -1.00000 ] }
2442
        coordIndex [
2443
          0, 1, 5, 4, -1,
2444
          0, 3, 10, 9, -1,
2445
          0, 4, 7, 3, -1,
2446
          0, 9, 8, 1, -1,
2447
          1, 2, 6, 5, -1,
2448
          1, 8, 11, 2, -1,
2449
          2, 3, 7, 6, -1,
2450
          2, 11, 10, 3, -1,
2451
          4, 5, 13, 12, -1,
2452
          4, 12, 15, 7, -1,
2453
          5, 6, 14, 13, -1,
2454
          6, 7, 15, 14, -1,
2455
          8, 9, 10, 11, -1,
2456
          12, 13, 14, 15, -1 ]
2457
        normal Normal { vector [
2458
          -0.639602 -0.639602 0.426401,
2459
          -0.639602 0.639602 0.426401,
2460
          0.639602 0.639602 0.426401,
2461
          0.639602 -0.639602 0.426401,
2462
          -0.639602 -0.639602 -0.426401,
2463
          -0.639602 0.639602 -0.426401,
2464
          0.639602 0.639602 -0.426401,
2465
          0.639602 -0.639602 -0.426401,
2466
          -0.323381 0.323381 0.889297,
2467
          -0.323381 -0.323381 0.889297,
2468
          0.323381 -0.323381 0.889297,
2469
          0.323381 0.323381 0.889297,
2470
          -0.323381 -0.323381 -0.889297,
2471
          -0.323381 0.323381 -0.889297,
2472
          0.323381 0.323381 -0.889297,
2473
          0.323381 -0.323381 -0.889297 ] }
2474
        normalIndex [
2475
          0, 1, 5, 4, -1,
2476
          0, 3, 10, 9, -1,
2477
          0, 4, 7, 3, -1,
2478
          0, 9, 8, 1, -1,
2479
          1, 2, 6, 5, -1,
2480
          1, 8, 11, 2, -1,
2481
          2, 3, 7, 6, -1,
2482
          2, 11, 10, 3, -1,
2483
          4, 5, 13, 12, -1,
2484
          4, 12, 15, 7, -1,
2485
          5, 6, 14, 13, -1,
2486
          6, 7, 15, 14, -1,
2487
          8, 9, 10, 11, -1,
2488
          12, 13, 14, 15, -1 ]
2489
      }
2490
    }
2491
  ]
2492
}
2493
 

powered by: WebSVN 2.1.0

© copyright 1999-2024 OpenCores.org, equivalent to Oliscience, all rights reserved. OpenCores®, registered trademark.