OpenCores
URL https://opencores.org/ocsvn/phr/phr/trunk

Subversion Repositories phr

[/] [phr/] [trunk/] [placas/] [PHRboard/] [libraries/] [smisioto_lib/] [packages3d/] [walter/] [smd_dil/] [msoic-10.wrl] - Blame information for rev 214

Go to most recent revision | Details | Compare with Previous | View Log

Line No. Rev Author Line
1 86 guanucolui
#VRML V2.0 utf8
2
#Exported from Wings 3D 0.99.02
3
DEF cube2_copy24 Transform {
4
  children [
5
    Shape {
6
      appearance Appearance {
7
        material DEF pins Material {
8
          diffuseColor 0.700000 0.700000 0.700000
9
          emissiveColor 0.700000 0.700000 0.700000
10
          specularColor 0.700000 0.700000 0.700000
11
          ambientIntensity 0.700000
12
          transparency 0.00000e+0
13
          shininess 1.00000
14
        }
15
      }
16
      geometry IndexedFaceSet {
17
        normalPerVertex TRUE
18
        coord Coordinate { point [
19
          -0.349000 0.970000 6.00000e-2,
20
          -0.349000 0.440000 0.209000,
21
          -0.439000 0.440000 0.209000,
22
          -0.439000 0.970000 6.00000e-2,
23
          -0.349000 0.970000 0.00000e+0,
24
          -0.349000 0.440000 0.149000,
25
          -0.439000 0.440000 0.149000,
26
          -0.439000 0.970000 0.00000e+0,
27
          -0.349000 0.809000 6.00000e-2,
28
          -0.349000 0.778000 8.40000e-2,
29
          -0.349000 0.712000 0.185000,
30
          -0.349000 0.626000 0.209000,
31
          -0.439000 0.626000 0.209000,
32
          -0.439000 0.712000 0.185000,
33
          -0.439000 0.778000 8.40000e-2,
34
          -0.439000 0.809000 6.00000e-2,
35
          -0.349000 0.809000 0.00000e+0,
36
          -0.349000 0.748000 2.40000e-2,
37
          -0.349000 0.682000 0.125000,
38
          -0.349000 0.626000 0.149000,
39
          -0.439000 0.626000 0.149000,
40
          -0.439000 0.682000 0.125000,
41
          -0.439000 0.748000 2.40000e-2,
42
          -0.439000 0.809000 0.00000e+0 ] }
43
        coordIndex [
44
          0, 3, 15, 8, -1,
45
          0, 4, 7, 3, -1,
46
          0, 8, 16, 4, -1,
47
          1, 2, 6, 5, -1,
48
          1, 5, 19, 11, -1,
49
          1, 11, 12, 2, -1,
50
          2, 12, 20, 6, -1,
51
          3, 7, 23, 15, -1,
52
          4, 16, 23, 7, -1,
53
          5, 6, 20, 19, -1,
54
          8, 9, 17, 16, -1,
55
          8, 15, 14, 9, -1,
56
          9, 10, 18, 17, -1,
57
          9, 14, 13, 10, -1,
58
          10, 11, 19, 18, -1,
59
          10, 13, 12, 11, -1,
60
          12, 13, 21, 20, -1,
61
          13, 14, 22, 21, -1,
62
          14, 15, 23, 22, -1,
63
          16, 17, 22, 23, -1,
64
          17, 18, 21, 22, -1,
65
          18, 19, 20, 21, -1 ]
66
        normal Normal { vector [
67
          0.577350 0.577350 0.577350,
68
          0.577350 -0.577350 0.577350,
69
          -0.577350 -0.577350 0.577350,
70
          -0.577350 0.577350 0.577350,
71
          0.577350 0.577350 -0.577350,
72
          0.577350 -0.577350 -0.577350,
73
          -0.577350 -0.577350 -0.577350,
74
          -0.577350 0.577350 -0.577350,
75
          0.726363 0.222330 0.650358,
76
          0.712018 0.515960 0.476251,
77
          0.730111 0.403720 0.551315,
78
          0.710382 9.54750e-2 0.697310,
79
          -0.710382 9.54750e-2 0.697310,
80
          -0.730111 0.403720 0.551315,
81
          -0.712018 0.515960 0.476251,
82
          -0.726363 0.222330 0.650358,
83
          0.713325 -0.130583 -0.688560,
84
          0.723998 -0.435572 -0.534887,
85
          0.722389 -0.444643 -0.529573,
86
          0.714364 -0.140701 -0.685484,
87
          -0.714364 -0.140701 -0.685484,
88
          -0.722389 -0.444643 -0.529573,
89
          -0.723998 -0.435572 -0.534887,
90
          -0.713325 -0.130583 -0.688560 ] }
91
        normalIndex [
92
          0, 3, 15, 8, -1,
93
          0, 4, 7, 3, -1,
94
          0, 8, 16, 4, -1,
95
          1, 2, 6, 5, -1,
96
          1, 5, 19, 11, -1,
97
          1, 11, 12, 2, -1,
98
          2, 12, 20, 6, -1,
99
          3, 7, 23, 15, -1,
100
          4, 16, 23, 7, -1,
101
          5, 6, 20, 19, -1,
102
          8, 9, 17, 16, -1,
103
          8, 15, 14, 9, -1,
104
          9, 10, 18, 17, -1,
105
          9, 14, 13, 10, -1,
106
          10, 11, 19, 18, -1,
107
          10, 13, 12, 11, -1,
108
          12, 13, 21, 20, -1,
109
          13, 14, 22, 21, -1,
110
          14, 15, 23, 22, -1,
111
          16, 17, 22, 23, -1,
112
          17, 18, 21, 22, -1,
113
          18, 19, 20, 21, -1 ]
114
      }
115
    }
116
  ]
117
}
118
 
119
DEF cube2_copy23 Transform {
120
  children [
121
    Shape {
122
      appearance Appearance {
123
        material USE pins
124
      }
125
      geometry IndexedFaceSet {
126
        normalPerVertex TRUE
127
        coord Coordinate { point [
128
          -0.439000 -0.970000 6.00000e-2,
129
          -0.439000 -0.440000 0.209000,
130
          -0.349000 -0.440000 0.209000,
131
          -0.349000 -0.970000 6.00000e-2,
132
          -0.439000 -0.970000 0.00000e+0,
133
          -0.439000 -0.440000 0.149000,
134
          -0.349000 -0.440000 0.149000,
135
          -0.349000 -0.970000 0.00000e+0,
136
          -0.439000 -0.809000 6.00000e-2,
137
          -0.439000 -0.778000 8.40000e-2,
138
          -0.439000 -0.712000 0.185000,
139
          -0.439000 -0.626000 0.209000,
140
          -0.349000 -0.626000 0.209000,
141
          -0.349000 -0.712000 0.185000,
142
          -0.349000 -0.778000 8.40000e-2,
143
          -0.349000 -0.809000 6.00000e-2,
144
          -0.439000 -0.809000 0.00000e+0,
145
          -0.439000 -0.748000 2.40000e-2,
146
          -0.439000 -0.682000 0.125000,
147
          -0.439000 -0.626000 0.149000,
148
          -0.349000 -0.626000 0.149000,
149
          -0.349000 -0.682000 0.125000,
150
          -0.349000 -0.748000 2.40000e-2,
151
          -0.349000 -0.809000 0.00000e+0 ] }
152
        coordIndex [
153
          0, 3, 15, 8, -1,
154
          0, 4, 7, 3, -1,
155
          0, 8, 16, 4, -1,
156
          1, 2, 6, 5, -1,
157
          1, 5, 19, 11, -1,
158
          1, 11, 12, 2, -1,
159
          2, 12, 20, 6, -1,
160
          3, 7, 23, 15, -1,
161
          4, 16, 23, 7, -1,
162
          5, 6, 20, 19, -1,
163
          8, 9, 17, 16, -1,
164
          8, 15, 14, 9, -1,
165
          9, 10, 18, 17, -1,
166
          9, 14, 13, 10, -1,
167
          10, 11, 19, 18, -1,
168
          10, 13, 12, 11, -1,
169
          12, 13, 21, 20, -1,
170
          13, 14, 22, 21, -1,
171
          14, 15, 23, 22, -1,
172
          16, 17, 22, 23, -1,
173
          17, 18, 21, 22, -1,
174
          18, 19, 20, 21, -1 ]
175
        normal Normal { vector [
176
          -0.577350 -0.577350 0.577350,
177
          -0.577350 0.577350 0.577350,
178
          0.577350 0.577350 0.577350,
179
          0.577350 -0.577350 0.577350,
180
          -0.577350 -0.577350 -0.577350,
181
          -0.577350 0.577350 -0.577350,
182
          0.577350 0.577350 -0.577350,
183
          0.577350 -0.577350 -0.577350,
184
          -0.726363 -0.222330 0.650358,
185
          -0.712018 -0.515960 0.476251,
186
          -0.730111 -0.403720 0.551315,
187
          -0.710382 -9.54750e-2 0.697310,
188
          0.710382 -9.54750e-2 0.697310,
189
          0.730111 -0.403720 0.551315,
190
          0.712018 -0.515960 0.476251,
191
          0.726363 -0.222330 0.650358,
192
          -0.713325 0.130583 -0.688560,
193
          -0.723998 0.435572 -0.534887,
194
          -0.722389 0.444643 -0.529573,
195
          -0.714364 0.140701 -0.685484,
196
          0.714364 0.140701 -0.685484,
197
          0.722389 0.444643 -0.529573,
198
          0.723998 0.435572 -0.534887,
199
          0.713325 0.130583 -0.688560 ] }
200
        normalIndex [
201
          0, 3, 15, 8, -1,
202
          0, 4, 7, 3, -1,
203
          0, 8, 16, 4, -1,
204
          1, 2, 6, 5, -1,
205
          1, 5, 19, 11, -1,
206
          1, 11, 12, 2, -1,
207
          2, 12, 20, 6, -1,
208
          3, 7, 23, 15, -1,
209
          4, 16, 23, 7, -1,
210
          5, 6, 20, 19, -1,
211
          8, 9, 17, 16, -1,
212
          8, 15, 14, 9, -1,
213
          9, 10, 18, 17, -1,
214
          9, 14, 13, 10, -1,
215
          10, 11, 19, 18, -1,
216
          10, 13, 12, 11, -1,
217
          12, 13, 21, 20, -1,
218
          13, 14, 22, 21, -1,
219
          14, 15, 23, 22, -1,
220
          16, 17, 22, 23, -1,
221
          17, 18, 21, 22, -1,
222
          18, 19, 20, 21, -1 ]
223
      }
224
    }
225
  ]
226
}
227
 
228
DEF cube2_copy22 Transform {
229
  children [
230
    Shape {
231
      appearance Appearance {
232
        material USE pins
233
      }
234
      geometry IndexedFaceSet {
235
        normalPerVertex TRUE
236
        coord Coordinate { point [
237
          -0.152000 0.970000 6.00000e-2,
238
          -0.152000 0.440000 0.209000,
239
          -0.242000 0.440000 0.209000,
240
          -0.242000 0.970000 6.00000e-2,
241
          -0.152000 0.970000 0.00000e+0,
242
          -0.152000 0.440000 0.149000,
243
          -0.242000 0.440000 0.149000,
244
          -0.242000 0.970000 0.00000e+0,
245
          -0.152000 0.809000 6.00000e-2,
246
          -0.152000 0.778000 8.40000e-2,
247
          -0.152000 0.712000 0.185000,
248
          -0.152000 0.626000 0.209000,
249
          -0.242000 0.626000 0.209000,
250
          -0.242000 0.712000 0.185000,
251
          -0.242000 0.778000 8.40000e-2,
252
          -0.242000 0.809000 6.00000e-2,
253
          -0.152000 0.809000 0.00000e+0,
254
          -0.152000 0.748000 2.40000e-2,
255
          -0.152000 0.682000 0.125000,
256
          -0.152000 0.626000 0.149000,
257
          -0.242000 0.626000 0.149000,
258
          -0.242000 0.682000 0.125000,
259
          -0.242000 0.748000 2.40000e-2,
260
          -0.242000 0.809000 0.00000e+0 ] }
261
        coordIndex [
262
          0, 3, 15, 8, -1,
263
          0, 4, 7, 3, -1,
264
          0, 8, 16, 4, -1,
265
          1, 2, 6, 5, -1,
266
          1, 5, 19, 11, -1,
267
          1, 11, 12, 2, -1,
268
          2, 12, 20, 6, -1,
269
          3, 7, 23, 15, -1,
270
          4, 16, 23, 7, -1,
271
          5, 6, 20, 19, -1,
272
          8, 9, 17, 16, -1,
273
          8, 15, 14, 9, -1,
274
          9, 10, 18, 17, -1,
275
          9, 14, 13, 10, -1,
276
          10, 11, 19, 18, -1,
277
          10, 13, 12, 11, -1,
278
          12, 13, 21, 20, -1,
279
          13, 14, 22, 21, -1,
280
          14, 15, 23, 22, -1,
281
          16, 17, 22, 23, -1,
282
          17, 18, 21, 22, -1,
283
          18, 19, 20, 21, -1 ]
284
        normal Normal { vector [
285
          0.577350 0.577350 0.577350,
286
          0.577350 -0.577350 0.577350,
287
          -0.577350 -0.577350 0.577350,
288
          -0.577350 0.577350 0.577350,
289
          0.577350 0.577350 -0.577350,
290
          0.577350 -0.577350 -0.577350,
291
          -0.577350 -0.577350 -0.577350,
292
          -0.577350 0.577350 -0.577350,
293
          0.726363 0.222330 0.650358,
294
          0.712018 0.515960 0.476251,
295
          0.730111 0.403720 0.551315,
296
          0.710382 9.54750e-2 0.697310,
297
          -0.710382 9.54750e-2 0.697310,
298
          -0.730111 0.403720 0.551315,
299
          -0.712018 0.515960 0.476251,
300
          -0.726363 0.222330 0.650358,
301
          0.713325 -0.130583 -0.688560,
302
          0.723998 -0.435572 -0.534887,
303
          0.722389 -0.444643 -0.529573,
304
          0.714364 -0.140701 -0.685484,
305
          -0.714364 -0.140701 -0.685484,
306
          -0.722389 -0.444643 -0.529573,
307
          -0.723998 -0.435572 -0.534887,
308
          -0.713325 -0.130583 -0.688560 ] }
309
        normalIndex [
310
          0, 3, 15, 8, -1,
311
          0, 4, 7, 3, -1,
312
          0, 8, 16, 4, -1,
313
          1, 2, 6, 5, -1,
314
          1, 5, 19, 11, -1,
315
          1, 11, 12, 2, -1,
316
          2, 12, 20, 6, -1,
317
          3, 7, 23, 15, -1,
318
          4, 16, 23, 7, -1,
319
          5, 6, 20, 19, -1,
320
          8, 9, 17, 16, -1,
321
          8, 15, 14, 9, -1,
322
          9, 10, 18, 17, -1,
323
          9, 14, 13, 10, -1,
324
          10, 11, 19, 18, -1,
325
          10, 13, 12, 11, -1,
326
          12, 13, 21, 20, -1,
327
          13, 14, 22, 21, -1,
328
          14, 15, 23, 22, -1,
329
          16, 17, 22, 23, -1,
330
          17, 18, 21, 22, -1,
331
          18, 19, 20, 21, -1 ]
332
      }
333
    }
334
  ]
335
}
336
 
337
DEF cube2_copy21 Transform {
338
  children [
339
    Shape {
340
      appearance Appearance {
341
        material USE pins
342
      }
343
      geometry IndexedFaceSet {
344
        normalPerVertex TRUE
345
        coord Coordinate { point [
346
          -0.242000 -0.970000 6.00000e-2,
347
          -0.242000 -0.440000 0.209000,
348
          -0.152000 -0.440000 0.209000,
349
          -0.152000 -0.970000 6.00000e-2,
350
          -0.242000 -0.970000 0.00000e+0,
351
          -0.242000 -0.440000 0.149000,
352
          -0.152000 -0.440000 0.149000,
353
          -0.152000 -0.970000 0.00000e+0,
354
          -0.242000 -0.809000 6.00000e-2,
355
          -0.242000 -0.778000 8.40000e-2,
356
          -0.242000 -0.712000 0.185000,
357
          -0.242000 -0.626000 0.209000,
358
          -0.152000 -0.626000 0.209000,
359
          -0.152000 -0.712000 0.185000,
360
          -0.152000 -0.778000 8.40000e-2,
361
          -0.152000 -0.809000 6.00000e-2,
362
          -0.242000 -0.809000 0.00000e+0,
363
          -0.242000 -0.748000 2.40000e-2,
364
          -0.242000 -0.682000 0.125000,
365
          -0.242000 -0.626000 0.149000,
366
          -0.152000 -0.626000 0.149000,
367
          -0.152000 -0.682000 0.125000,
368
          -0.152000 -0.748000 2.40000e-2,
369
          -0.152000 -0.809000 0.00000e+0 ] }
370
        coordIndex [
371
          0, 3, 15, 8, -1,
372
          0, 4, 7, 3, -1,
373
          0, 8, 16, 4, -1,
374
          1, 2, 6, 5, -1,
375
          1, 5, 19, 11, -1,
376
          1, 11, 12, 2, -1,
377
          2, 12, 20, 6, -1,
378
          3, 7, 23, 15, -1,
379
          4, 16, 23, 7, -1,
380
          5, 6, 20, 19, -1,
381
          8, 9, 17, 16, -1,
382
          8, 15, 14, 9, -1,
383
          9, 10, 18, 17, -1,
384
          9, 14, 13, 10, -1,
385
          10, 11, 19, 18, -1,
386
          10, 13, 12, 11, -1,
387
          12, 13, 21, 20, -1,
388
          13, 14, 22, 21, -1,
389
          14, 15, 23, 22, -1,
390
          16, 17, 22, 23, -1,
391
          17, 18, 21, 22, -1,
392
          18, 19, 20, 21, -1 ]
393
        normal Normal { vector [
394
          -0.577350 -0.577350 0.577350,
395
          -0.577350 0.577350 0.577350,
396
          0.577350 0.577350 0.577350,
397
          0.577350 -0.577350 0.577350,
398
          -0.577350 -0.577350 -0.577350,
399
          -0.577350 0.577350 -0.577350,
400
          0.577350 0.577350 -0.577350,
401
          0.577350 -0.577350 -0.577350,
402
          -0.726363 -0.222330 0.650358,
403
          -0.712018 -0.515960 0.476251,
404
          -0.730111 -0.403720 0.551315,
405
          -0.710382 -9.54750e-2 0.697310,
406
          0.710382 -9.54750e-2 0.697310,
407
          0.730111 -0.403720 0.551315,
408
          0.712018 -0.515960 0.476251,
409
          0.726363 -0.222330 0.650358,
410
          -0.713325 0.130583 -0.688560,
411
          -0.723998 0.435572 -0.534887,
412
          -0.722389 0.444643 -0.529573,
413
          -0.714364 0.140701 -0.685484,
414
          0.714364 0.140701 -0.685484,
415
          0.722389 0.444643 -0.529573,
416
          0.723998 0.435572 -0.534887,
417
          0.713325 0.130583 -0.688560 ] }
418
        normalIndex [
419
          0, 3, 15, 8, -1,
420
          0, 4, 7, 3, -1,
421
          0, 8, 16, 4, -1,
422
          1, 2, 6, 5, -1,
423
          1, 5, 19, 11, -1,
424
          1, 11, 12, 2, -1,
425
          2, 12, 20, 6, -1,
426
          3, 7, 23, 15, -1,
427
          4, 16, 23, 7, -1,
428
          5, 6, 20, 19, -1,
429
          8, 9, 17, 16, -1,
430
          8, 15, 14, 9, -1,
431
          9, 10, 18, 17, -1,
432
          9, 14, 13, 10, -1,
433
          10, 11, 19, 18, -1,
434
          10, 13, 12, 11, -1,
435
          12, 13, 21, 20, -1,
436
          13, 14, 22, 21, -1,
437
          14, 15, 23, 22, -1,
438
          16, 17, 22, 23, -1,
439
          17, 18, 21, 22, -1,
440
          18, 19, 20, 21, -1 ]
441
      }
442
    }
443
  ]
444
}
445
 
446
DEF cube2_copy20 Transform {
447
  children [
448
    Shape {
449
      appearance Appearance {
450
        material USE pins
451
      }
452
      geometry IndexedFaceSet {
453
        normalPerVertex TRUE
454
        coord Coordinate { point [
455
          0.439000 0.970000 6.00000e-2,
456
          0.439000 0.440000 0.209000,
457
          0.349000 0.440000 0.209000,
458
          0.349000 0.970000 6.00000e-2,
459
          0.439000 0.970000 0.00000e+0,
460
          0.439000 0.440000 0.149000,
461
          0.349000 0.440000 0.149000,
462
          0.349000 0.970000 0.00000e+0,
463
          0.439000 0.809000 6.00000e-2,
464
          0.439000 0.778000 8.40000e-2,
465
          0.439000 0.712000 0.185000,
466
          0.439000 0.626000 0.209000,
467
          0.349000 0.626000 0.209000,
468
          0.349000 0.712000 0.185000,
469
          0.349000 0.778000 8.40000e-2,
470
          0.349000 0.809000 6.00000e-2,
471
          0.439000 0.809000 0.00000e+0,
472
          0.439000 0.748000 2.40000e-2,
473
          0.439000 0.682000 0.125000,
474
          0.439000 0.626000 0.149000,
475
          0.349000 0.626000 0.149000,
476
          0.349000 0.682000 0.125000,
477
          0.349000 0.748000 2.40000e-2,
478
          0.349000 0.809000 0.00000e+0 ] }
479
        coordIndex [
480
          0, 3, 15, 8, -1,
481
          0, 4, 7, 3, -1,
482
          0, 8, 16, 4, -1,
483
          1, 2, 6, 5, -1,
484
          1, 5, 19, 11, -1,
485
          1, 11, 12, 2, -1,
486
          2, 12, 20, 6, -1,
487
          3, 7, 23, 15, -1,
488
          4, 16, 23, 7, -1,
489
          5, 6, 20, 19, -1,
490
          8, 9, 17, 16, -1,
491
          8, 15, 14, 9, -1,
492
          9, 10, 18, 17, -1,
493
          9, 14, 13, 10, -1,
494
          10, 11, 19, 18, -1,
495
          10, 13, 12, 11, -1,
496
          12, 13, 21, 20, -1,
497
          13, 14, 22, 21, -1,
498
          14, 15, 23, 22, -1,
499
          16, 17, 22, 23, -1,
500
          17, 18, 21, 22, -1,
501
          18, 19, 20, 21, -1 ]
502
        normal Normal { vector [
503
          0.577350 0.577350 0.577350,
504
          0.577350 -0.577350 0.577350,
505
          -0.577350 -0.577350 0.577350,
506
          -0.577350 0.577350 0.577350,
507
          0.577350 0.577350 -0.577350,
508
          0.577350 -0.577350 -0.577350,
509
          -0.577350 -0.577350 -0.577350,
510
          -0.577350 0.577350 -0.577350,
511
          0.726363 0.222330 0.650358,
512
          0.712018 0.515960 0.476251,
513
          0.730111 0.403720 0.551315,
514
          0.710382 9.54750e-2 0.697310,
515
          -0.710382 9.54750e-2 0.697310,
516
          -0.730111 0.403720 0.551315,
517
          -0.712018 0.515960 0.476251,
518
          -0.726363 0.222330 0.650358,
519
          0.713325 -0.130583 -0.688560,
520
          0.723998 -0.435572 -0.534887,
521
          0.722389 -0.444643 -0.529573,
522
          0.714364 -0.140701 -0.685484,
523
          -0.714364 -0.140701 -0.685484,
524
          -0.722389 -0.444643 -0.529573,
525
          -0.723998 -0.435572 -0.534887,
526
          -0.713325 -0.130583 -0.688560 ] }
527
        normalIndex [
528
          0, 3, 15, 8, -1,
529
          0, 4, 7, 3, -1,
530
          0, 8, 16, 4, -1,
531
          1, 2, 6, 5, -1,
532
          1, 5, 19, 11, -1,
533
          1, 11, 12, 2, -1,
534
          2, 12, 20, 6, -1,
535
          3, 7, 23, 15, -1,
536
          4, 16, 23, 7, -1,
537
          5, 6, 20, 19, -1,
538
          8, 9, 17, 16, -1,
539
          8, 15, 14, 9, -1,
540
          9, 10, 18, 17, -1,
541
          9, 14, 13, 10, -1,
542
          10, 11, 19, 18, -1,
543
          10, 13, 12, 11, -1,
544
          12, 13, 21, 20, -1,
545
          13, 14, 22, 21, -1,
546
          14, 15, 23, 22, -1,
547
          16, 17, 22, 23, -1,
548
          17, 18, 21, 22, -1,
549
          18, 19, 20, 21, -1 ]
550
      }
551
    }
552
  ]
553
}
554
 
555
DEF cube2_copy19 Transform {
556
  children [
557
    Shape {
558
      appearance Appearance {
559
        material USE pins
560
      }
561
      geometry IndexedFaceSet {
562
        normalPerVertex TRUE
563
        coord Coordinate { point [
564
          0.349000 -0.970000 6.00000e-2,
565
          0.349000 -0.440000 0.209000,
566
          0.439000 -0.440000 0.209000,
567
          0.439000 -0.970000 6.00000e-2,
568
          0.349000 -0.970000 0.00000e+0,
569
          0.349000 -0.440000 0.149000,
570
          0.439000 -0.440000 0.149000,
571
          0.439000 -0.970000 0.00000e+0,
572
          0.349000 -0.809000 6.00000e-2,
573
          0.349000 -0.778000 8.40000e-2,
574
          0.349000 -0.712000 0.185000,
575
          0.349000 -0.626000 0.209000,
576
          0.439000 -0.626000 0.209000,
577
          0.439000 -0.712000 0.185000,
578
          0.439000 -0.778000 8.40000e-2,
579
          0.439000 -0.809000 6.00000e-2,
580
          0.349000 -0.809000 0.00000e+0,
581
          0.349000 -0.748000 2.40000e-2,
582
          0.349000 -0.682000 0.125000,
583
          0.349000 -0.626000 0.149000,
584
          0.439000 -0.626000 0.149000,
585
          0.439000 -0.682000 0.125000,
586
          0.439000 -0.748000 2.40000e-2,
587
          0.439000 -0.809000 0.00000e+0 ] }
588
        coordIndex [
589
          0, 3, 15, 8, -1,
590
          0, 4, 7, 3, -1,
591
          0, 8, 16, 4, -1,
592
          1, 2, 6, 5, -1,
593
          1, 5, 19, 11, -1,
594
          1, 11, 12, 2, -1,
595
          2, 12, 20, 6, -1,
596
          3, 7, 23, 15, -1,
597
          4, 16, 23, 7, -1,
598
          5, 6, 20, 19, -1,
599
          8, 9, 17, 16, -1,
600
          8, 15, 14, 9, -1,
601
          9, 10, 18, 17, -1,
602
          9, 14, 13, 10, -1,
603
          10, 11, 19, 18, -1,
604
          10, 13, 12, 11, -1,
605
          12, 13, 21, 20, -1,
606
          13, 14, 22, 21, -1,
607
          14, 15, 23, 22, -1,
608
          16, 17, 22, 23, -1,
609
          17, 18, 21, 22, -1,
610
          18, 19, 20, 21, -1 ]
611
        normal Normal { vector [
612
          -0.577350 -0.577350 0.577350,
613
          -0.577350 0.577350 0.577350,
614
          0.577350 0.577350 0.577350,
615
          0.577350 -0.577350 0.577350,
616
          -0.577350 -0.577350 -0.577350,
617
          -0.577350 0.577350 -0.577350,
618
          0.577350 0.577350 -0.577350,
619
          0.577350 -0.577350 -0.577350,
620
          -0.726363 -0.222330 0.650358,
621
          -0.712018 -0.515960 0.476251,
622
          -0.730111 -0.403720 0.551315,
623
          -0.710382 -9.54750e-2 0.697310,
624
          0.710382 -9.54750e-2 0.697310,
625
          0.730111 -0.403720 0.551315,
626
          0.712018 -0.515960 0.476251,
627
          0.726363 -0.222330 0.650358,
628
          -0.713325 0.130583 -0.688560,
629
          -0.723998 0.435572 -0.534887,
630
          -0.722389 0.444643 -0.529573,
631
          -0.714364 0.140701 -0.685484,
632
          0.714364 0.140701 -0.685484,
633
          0.722389 0.444643 -0.529573,
634
          0.723998 0.435572 -0.534887,
635
          0.713325 0.130583 -0.688560 ] }
636
        normalIndex [
637
          0, 3, 15, 8, -1,
638
          0, 4, 7, 3, -1,
639
          0, 8, 16, 4, -1,
640
          1, 2, 6, 5, -1,
641
          1, 5, 19, 11, -1,
642
          1, 11, 12, 2, -1,
643
          2, 12, 20, 6, -1,
644
          3, 7, 23, 15, -1,
645
          4, 16, 23, 7, -1,
646
          5, 6, 20, 19, -1,
647
          8, 9, 17, 16, -1,
648
          8, 15, 14, 9, -1,
649
          9, 10, 18, 17, -1,
650
          9, 14, 13, 10, -1,
651
          10, 11, 19, 18, -1,
652
          10, 13, 12, 11, -1,
653
          12, 13, 21, 20, -1,
654
          13, 14, 22, 21, -1,
655
          14, 15, 23, 22, -1,
656
          16, 17, 22, 23, -1,
657
          17, 18, 21, 22, -1,
658
          18, 19, 20, 21, -1 ]
659
      }
660
    }
661
  ]
662
}
663
 
664
DEF cube2_copy18 Transform {
665
  children [
666
    Shape {
667
      appearance Appearance {
668
        material USE pins
669
      }
670
      geometry IndexedFaceSet {
671
        normalPerVertex TRUE
672
        coord Coordinate { point [
673
          0.242000 0.970000 6.00000e-2,
674
          0.242000 0.440000 0.209000,
675
          0.152000 0.440000 0.209000,
676
          0.152000 0.970000 6.00000e-2,
677
          0.242000 0.970000 0.00000e+0,
678
          0.242000 0.440000 0.149000,
679
          0.152000 0.440000 0.149000,
680
          0.152000 0.970000 0.00000e+0,
681
          0.242000 0.809000 6.00000e-2,
682
          0.242000 0.778000 8.40000e-2,
683
          0.242000 0.712000 0.185000,
684
          0.242000 0.626000 0.209000,
685
          0.152000 0.626000 0.209000,
686
          0.152000 0.712000 0.185000,
687
          0.152000 0.778000 8.40000e-2,
688
          0.152000 0.809000 6.00000e-2,
689
          0.242000 0.809000 0.00000e+0,
690
          0.242000 0.748000 2.40000e-2,
691
          0.242000 0.682000 0.125000,
692
          0.242000 0.626000 0.149000,
693
          0.152000 0.626000 0.149000,
694
          0.152000 0.682000 0.125000,
695
          0.152000 0.748000 2.40000e-2,
696
          0.152000 0.809000 0.00000e+0 ] }
697
        coordIndex [
698
          0, 3, 15, 8, -1,
699
          0, 4, 7, 3, -1,
700
          0, 8, 16, 4, -1,
701
          1, 2, 6, 5, -1,
702
          1, 5, 19, 11, -1,
703
          1, 11, 12, 2, -1,
704
          2, 12, 20, 6, -1,
705
          3, 7, 23, 15, -1,
706
          4, 16, 23, 7, -1,
707
          5, 6, 20, 19, -1,
708
          8, 9, 17, 16, -1,
709
          8, 15, 14, 9, -1,
710
          9, 10, 18, 17, -1,
711
          9, 14, 13, 10, -1,
712
          10, 11, 19, 18, -1,
713
          10, 13, 12, 11, -1,
714
          12, 13, 21, 20, -1,
715
          13, 14, 22, 21, -1,
716
          14, 15, 23, 22, -1,
717
          16, 17, 22, 23, -1,
718
          17, 18, 21, 22, -1,
719
          18, 19, 20, 21, -1 ]
720
        normal Normal { vector [
721
          0.577350 0.577350 0.577350,
722
          0.577350 -0.577350 0.577350,
723
          -0.577350 -0.577350 0.577350,
724
          -0.577350 0.577350 0.577350,
725
          0.577350 0.577350 -0.577350,
726
          0.577350 -0.577350 -0.577350,
727
          -0.577350 -0.577350 -0.577350,
728
          -0.577350 0.577350 -0.577350,
729
          0.726363 0.222330 0.650358,
730
          0.712018 0.515960 0.476251,
731
          0.730111 0.403720 0.551315,
732
          0.710382 9.54750e-2 0.697310,
733
          -0.710382 9.54750e-2 0.697310,
734
          -0.730111 0.403720 0.551315,
735
          -0.712018 0.515960 0.476251,
736
          -0.726363 0.222330 0.650358,
737
          0.713325 -0.130583 -0.688560,
738
          0.723998 -0.435572 -0.534887,
739
          0.722389 -0.444643 -0.529573,
740
          0.714364 -0.140701 -0.685484,
741
          -0.714364 -0.140701 -0.685484,
742
          -0.722389 -0.444643 -0.529573,
743
          -0.723998 -0.435572 -0.534887,
744
          -0.713325 -0.130583 -0.688560 ] }
745
        normalIndex [
746
          0, 3, 15, 8, -1,
747
          0, 4, 7, 3, -1,
748
          0, 8, 16, 4, -1,
749
          1, 2, 6, 5, -1,
750
          1, 5, 19, 11, -1,
751
          1, 11, 12, 2, -1,
752
          2, 12, 20, 6, -1,
753
          3, 7, 23, 15, -1,
754
          4, 16, 23, 7, -1,
755
          5, 6, 20, 19, -1,
756
          8, 9, 17, 16, -1,
757
          8, 15, 14, 9, -1,
758
          9, 10, 18, 17, -1,
759
          9, 14, 13, 10, -1,
760
          10, 11, 19, 18, -1,
761
          10, 13, 12, 11, -1,
762
          12, 13, 21, 20, -1,
763
          13, 14, 22, 21, -1,
764
          14, 15, 23, 22, -1,
765
          16, 17, 22, 23, -1,
766
          17, 18, 21, 22, -1,
767
          18, 19, 20, 21, -1 ]
768
      }
769
    }
770
  ]
771
}
772
 
773
DEF cube2_copy17 Transform {
774
  children [
775
    Shape {
776
      appearance Appearance {
777
        material USE pins
778
      }
779
      geometry IndexedFaceSet {
780
        normalPerVertex TRUE
781
        coord Coordinate { point [
782
          0.152000 -0.970000 6.00000e-2,
783
          0.152000 -0.440000 0.209000,
784
          0.242000 -0.440000 0.209000,
785
          0.242000 -0.970000 6.00000e-2,
786
          0.152000 -0.970000 0.00000e+0,
787
          0.152000 -0.440000 0.149000,
788
          0.242000 -0.440000 0.149000,
789
          0.242000 -0.970000 0.00000e+0,
790
          0.152000 -0.809000 6.00000e-2,
791
          0.152000 -0.778000 8.40000e-2,
792
          0.152000 -0.712000 0.185000,
793
          0.152000 -0.626000 0.209000,
794
          0.242000 -0.626000 0.209000,
795
          0.242000 -0.712000 0.185000,
796
          0.242000 -0.778000 8.40000e-2,
797
          0.242000 -0.809000 6.00000e-2,
798
          0.152000 -0.809000 0.00000e+0,
799
          0.152000 -0.748000 2.40000e-2,
800
          0.152000 -0.682000 0.125000,
801
          0.152000 -0.626000 0.149000,
802
          0.242000 -0.626000 0.149000,
803
          0.242000 -0.682000 0.125000,
804
          0.242000 -0.748000 2.40000e-2,
805
          0.242000 -0.809000 0.00000e+0 ] }
806
        coordIndex [
807
          0, 3, 15, 8, -1,
808
          0, 4, 7, 3, -1,
809
          0, 8, 16, 4, -1,
810
          1, 2, 6, 5, -1,
811
          1, 5, 19, 11, -1,
812
          1, 11, 12, 2, -1,
813
          2, 12, 20, 6, -1,
814
          3, 7, 23, 15, -1,
815
          4, 16, 23, 7, -1,
816
          5, 6, 20, 19, -1,
817
          8, 9, 17, 16, -1,
818
          8, 15, 14, 9, -1,
819
          9, 10, 18, 17, -1,
820
          9, 14, 13, 10, -1,
821
          10, 11, 19, 18, -1,
822
          10, 13, 12, 11, -1,
823
          12, 13, 21, 20, -1,
824
          13, 14, 22, 21, -1,
825
          14, 15, 23, 22, -1,
826
          16, 17, 22, 23, -1,
827
          17, 18, 21, 22, -1,
828
          18, 19, 20, 21, -1 ]
829
        normal Normal { vector [
830
          -0.577350 -0.577350 0.577350,
831
          -0.577350 0.577350 0.577350,
832
          0.577350 0.577350 0.577350,
833
          0.577350 -0.577350 0.577350,
834
          -0.577350 -0.577350 -0.577350,
835
          -0.577350 0.577350 -0.577350,
836
          0.577350 0.577350 -0.577350,
837
          0.577350 -0.577350 -0.577350,
838
          -0.726363 -0.222330 0.650358,
839
          -0.712018 -0.515960 0.476251,
840
          -0.730111 -0.403720 0.551315,
841
          -0.710382 -9.54750e-2 0.697310,
842
          0.710382 -9.54750e-2 0.697310,
843
          0.730111 -0.403720 0.551315,
844
          0.712018 -0.515960 0.476251,
845
          0.726363 -0.222330 0.650358,
846
          -0.713325 0.130583 -0.688560,
847
          -0.723998 0.435572 -0.534887,
848
          -0.722389 0.444643 -0.529573,
849
          -0.714364 0.140701 -0.685484,
850
          0.714364 0.140701 -0.685484,
851
          0.722389 0.444643 -0.529573,
852
          0.723998 0.435572 -0.534887,
853
          0.713325 0.130583 -0.688560 ] }
854
        normalIndex [
855
          0, 3, 15, 8, -1,
856
          0, 4, 7, 3, -1,
857
          0, 8, 16, 4, -1,
858
          1, 2, 6, 5, -1,
859
          1, 5, 19, 11, -1,
860
          1, 11, 12, 2, -1,
861
          2, 12, 20, 6, -1,
862
          3, 7, 23, 15, -1,
863
          4, 16, 23, 7, -1,
864
          5, 6, 20, 19, -1,
865
          8, 9, 17, 16, -1,
866
          8, 15, 14, 9, -1,
867
          9, 10, 18, 17, -1,
868
          9, 14, 13, 10, -1,
869
          10, 11, 19, 18, -1,
870
          10, 13, 12, 11, -1,
871
          12, 13, 21, 20, -1,
872
          13, 14, 22, 21, -1,
873
          14, 15, 23, 22, -1,
874
          16, 17, 22, 23, -1,
875
          17, 18, 21, 22, -1,
876
          18, 19, 20, 21, -1 ]
877
      }
878
    }
879
  ]
880
}
881
 
882
DEF cube2_copy12 Transform {
883
  children [
884
    Shape {
885
      appearance Appearance {
886
        material USE pins
887
      }
888
      geometry IndexedFaceSet {
889
        normalPerVertex TRUE
890
        coord Coordinate { point [
891
          4.50000e-2 0.970000 6.00000e-2,
892
          4.50000e-2 0.440000 0.209000,
893
          -4.50000e-2 0.440000 0.209000,
894
          -4.50000e-2 0.970000 6.00000e-2,
895
          4.50000e-2 0.970000 0.00000e+0,
896
          4.50000e-2 0.440000 0.149000,
897
          -4.50000e-2 0.440000 0.149000,
898
          -4.50000e-2 0.970000 0.00000e+0,
899
          4.50000e-2 0.809000 6.00000e-2,
900
          4.50000e-2 0.778000 8.40000e-2,
901
          4.50000e-2 0.712000 0.185000,
902
          4.50000e-2 0.626000 0.209000,
903
          -4.50000e-2 0.626000 0.209000,
904
          -4.50000e-2 0.712000 0.185000,
905
          -4.50000e-2 0.778000 8.40000e-2,
906
          -4.50000e-2 0.809000 6.00000e-2,
907
          4.50000e-2 0.809000 0.00000e+0,
908
          4.50000e-2 0.748000 2.40000e-2,
909
          4.50000e-2 0.682000 0.125000,
910
          4.50000e-2 0.626000 0.149000,
911
          -4.50000e-2 0.626000 0.149000,
912
          -4.50000e-2 0.682000 0.125000,
913
          -4.50000e-2 0.748000 2.40000e-2,
914
          -4.50000e-2 0.809000 0.00000e+0 ] }
915
        coordIndex [
916
          0, 3, 15, 8, -1,
917
          0, 4, 7, 3, -1,
918
          0, 8, 16, 4, -1,
919
          1, 2, 6, 5, -1,
920
          1, 5, 19, 11, -1,
921
          1, 11, 12, 2, -1,
922
          2, 12, 20, 6, -1,
923
          3, 7, 23, 15, -1,
924
          4, 16, 23, 7, -1,
925
          5, 6, 20, 19, -1,
926
          8, 9, 17, 16, -1,
927
          8, 15, 14, 9, -1,
928
          9, 10, 18, 17, -1,
929
          9, 14, 13, 10, -1,
930
          10, 11, 19, 18, -1,
931
          10, 13, 12, 11, -1,
932
          12, 13, 21, 20, -1,
933
          13, 14, 22, 21, -1,
934
          14, 15, 23, 22, -1,
935
          16, 17, 22, 23, -1,
936
          17, 18, 21, 22, -1,
937
          18, 19, 20, 21, -1 ]
938
        normal Normal { vector [
939
          0.577350 0.577350 0.577350,
940
          0.577350 -0.577350 0.577350,
941
          -0.577350 -0.577350 0.577350,
942
          -0.577350 0.577350 0.577350,
943
          0.577350 0.577350 -0.577350,
944
          0.577350 -0.577350 -0.577350,
945
          -0.577350 -0.577350 -0.577350,
946
          -0.577350 0.577350 -0.577350,
947
          0.726363 0.222330 0.650358,
948
          0.712018 0.515960 0.476251,
949
          0.730111 0.403720 0.551315,
950
          0.710382 9.54750e-2 0.697310,
951
          -0.710382 9.54750e-2 0.697310,
952
          -0.730111 0.403720 0.551315,
953
          -0.712018 0.515960 0.476251,
954
          -0.726363 0.222330 0.650358,
955
          0.713325 -0.130583 -0.688560,
956
          0.723998 -0.435572 -0.534887,
957
          0.722389 -0.444643 -0.529573,
958
          0.714364 -0.140701 -0.685484,
959
          -0.714364 -0.140701 -0.685484,
960
          -0.722389 -0.444643 -0.529573,
961
          -0.723998 -0.435572 -0.534887,
962
          -0.713325 -0.130583 -0.688560 ] }
963
        normalIndex [
964
          0, 3, 15, 8, -1,
965
          0, 4, 7, 3, -1,
966
          0, 8, 16, 4, -1,
967
          1, 2, 6, 5, -1,
968
          1, 5, 19, 11, -1,
969
          1, 11, 12, 2, -1,
970
          2, 12, 20, 6, -1,
971
          3, 7, 23, 15, -1,
972
          4, 16, 23, 7, -1,
973
          5, 6, 20, 19, -1,
974
          8, 9, 17, 16, -1,
975
          8, 15, 14, 9, -1,
976
          9, 10, 18, 17, -1,
977
          9, 14, 13, 10, -1,
978
          10, 11, 19, 18, -1,
979
          10, 13, 12, 11, -1,
980
          12, 13, 21, 20, -1,
981
          13, 14, 22, 21, -1,
982
          14, 15, 23, 22, -1,
983
          16, 17, 22, 23, -1,
984
          17, 18, 21, 22, -1,
985
          18, 19, 20, 21, -1 ]
986
      }
987
    }
988
  ]
989
}
990
 
991
DEF cube2_copy11 Transform {
992
  children [
993
    Shape {
994
      appearance Appearance {
995
        material USE pins
996
      }
997
      geometry IndexedFaceSet {
998
        normalPerVertex TRUE
999
        coord Coordinate { point [
1000
          -4.50000e-2 -0.970000 6.00000e-2,
1001
          -4.50000e-2 -0.440000 0.209000,
1002
          4.50000e-2 -0.440000 0.209000,
1003
          4.50000e-2 -0.970000 6.00000e-2,
1004
          -4.50000e-2 -0.970000 0.00000e+0,
1005
          -4.50000e-2 -0.440000 0.149000,
1006
          4.50000e-2 -0.440000 0.149000,
1007
          4.50000e-2 -0.970000 0.00000e+0,
1008
          -4.50000e-2 -0.809000 6.00000e-2,
1009
          -4.50000e-2 -0.778000 8.40000e-2,
1010
          -4.50000e-2 -0.712000 0.185000,
1011
          -4.50000e-2 -0.626000 0.209000,
1012
          4.50000e-2 -0.626000 0.209000,
1013
          4.50000e-2 -0.712000 0.185000,
1014
          4.50000e-2 -0.778000 8.40000e-2,
1015
          4.50000e-2 -0.809000 6.00000e-2,
1016
          -4.50000e-2 -0.809000 0.00000e+0,
1017
          -4.50000e-2 -0.748000 2.40000e-2,
1018
          -4.50000e-2 -0.682000 0.125000,
1019
          -4.50000e-2 -0.626000 0.149000,
1020
          4.50000e-2 -0.626000 0.149000,
1021
          4.50000e-2 -0.682000 0.125000,
1022
          4.50000e-2 -0.748000 2.40000e-2,
1023
          4.50000e-2 -0.809000 0.00000e+0 ] }
1024
        coordIndex [
1025
          0, 3, 15, 8, -1,
1026
          0, 4, 7, 3, -1,
1027
          0, 8, 16, 4, -1,
1028
          1, 2, 6, 5, -1,
1029
          1, 5, 19, 11, -1,
1030
          1, 11, 12, 2, -1,
1031
          2, 12, 20, 6, -1,
1032
          3, 7, 23, 15, -1,
1033
          4, 16, 23, 7, -1,
1034
          5, 6, 20, 19, -1,
1035
          8, 9, 17, 16, -1,
1036
          8, 15, 14, 9, -1,
1037
          9, 10, 18, 17, -1,
1038
          9, 14, 13, 10, -1,
1039
          10, 11, 19, 18, -1,
1040
          10, 13, 12, 11, -1,
1041
          12, 13, 21, 20, -1,
1042
          13, 14, 22, 21, -1,
1043
          14, 15, 23, 22, -1,
1044
          16, 17, 22, 23, -1,
1045
          17, 18, 21, 22, -1,
1046
          18, 19, 20, 21, -1 ]
1047
        normal Normal { vector [
1048
          -0.577350 -0.577350 0.577350,
1049
          -0.577350 0.577350 0.577350,
1050
          0.577350 0.577350 0.577350,
1051
          0.577350 -0.577350 0.577350,
1052
          -0.577350 -0.577350 -0.577350,
1053
          -0.577350 0.577350 -0.577350,
1054
          0.577350 0.577350 -0.577350,
1055
          0.577350 -0.577350 -0.577350,
1056
          -0.726363 -0.222330 0.650358,
1057
          -0.712018 -0.515960 0.476251,
1058
          -0.730111 -0.403720 0.551315,
1059
          -0.710382 -9.54750e-2 0.697310,
1060
          0.710382 -9.54750e-2 0.697310,
1061
          0.730111 -0.403720 0.551315,
1062
          0.712018 -0.515960 0.476251,
1063
          0.726363 -0.222330 0.650358,
1064
          -0.713325 0.130583 -0.688560,
1065
          -0.723998 0.435572 -0.534887,
1066
          -0.722389 0.444643 -0.529573,
1067
          -0.714364 0.140701 -0.685484,
1068
          0.714364 0.140701 -0.685484,
1069
          0.722389 0.444643 -0.529573,
1070
          0.723998 0.435572 -0.534887,
1071
          0.713325 0.130583 -0.688560 ] }
1072
        normalIndex [
1073
          0, 3, 15, 8, -1,
1074
          0, 4, 7, 3, -1,
1075
          0, 8, 16, 4, -1,
1076
          1, 2, 6, 5, -1,
1077
          1, 5, 19, 11, -1,
1078
          1, 11, 12, 2, -1,
1079
          2, 12, 20, 6, -1,
1080
          3, 7, 23, 15, -1,
1081
          4, 16, 23, 7, -1,
1082
          5, 6, 20, 19, -1,
1083
          8, 9, 17, 16, -1,
1084
          8, 15, 14, 9, -1,
1085
          9, 10, 18, 17, -1,
1086
          9, 14, 13, 10, -1,
1087
          10, 11, 19, 18, -1,
1088
          10, 13, 12, 11, -1,
1089
          12, 13, 21, 20, -1,
1090
          13, 14, 22, 21, -1,
1091
          14, 15, 23, 22, -1,
1092
          16, 17, 22, 23, -1,
1093
          17, 18, 21, 22, -1,
1094
          18, 19, 20, 21, -1 ]
1095
      }
1096
    }
1097
  ]
1098
}
1099
 
1100
DEF cylinder10 Transform {
1101
  children [
1102
    Shape {
1103
      appearance Appearance {
1104
        material DEF mark Material {
1105
          diffuseColor 1.00000 1.00000 1.00000
1106
          emissiveColor 1.00000 1.00000 1.00000
1107
          specularColor 1.00000 1.00000 1.00000
1108
          ambientIntensity 1.00000
1109
          transparency 0.00000e+0
1110
          shininess 1.00000
1111
        }
1112
      }
1113
      geometry IndexedFaceSet {
1114
        normalPerVertex TRUE
1115
        coord Coordinate { point [
1116
          -0.244673 -0.370000 0.350000,
1117
          -0.253237 -0.413052 0.350000,
1118
          -0.277624 -0.449550 0.350000,
1119
          -0.314121 -0.473936 0.350000,
1120
          -0.357173 -0.482500 0.350000,
1121
          -0.400225 -0.473936 0.350000,
1122
          -0.436723 -0.449550 0.350000,
1123
          -0.461110 -0.413052 0.350000,
1124
          -0.469673 -0.370000 0.350000,
1125
          -0.461110 -0.326948 0.350000,
1126
          -0.436723 -0.290450 0.350000,
1127
          -0.400225 -0.266064 0.350000,
1128
          -0.357173 -0.257500 0.350000,
1129
          -0.314121 -0.266064 0.350000,
1130
          -0.277624 -0.290450 0.350000,
1131
          -0.253237 -0.326948 0.350000,
1132
          -0.244673 -0.370000 0.310000,
1133
          -0.253237 -0.413052 0.310000,
1134
          -0.277624 -0.449550 0.310000,
1135
          -0.314121 -0.473936 0.310000,
1136
          -0.357173 -0.482500 0.310000,
1137
          -0.400225 -0.473936 0.310000,
1138
          -0.436723 -0.449550 0.310000,
1139
          -0.461110 -0.413052 0.310000,
1140
          -0.469673 -0.370000 0.310000,
1141
          -0.461110 -0.326948 0.310000,
1142
          -0.436723 -0.290450 0.310000,
1143
          -0.400225 -0.266064 0.310000,
1144
          -0.357173 -0.257500 0.310000,
1145
          -0.314121 -0.266064 0.310000,
1146
          -0.277624 -0.290450 0.310000,
1147
          -0.253237 -0.326948 0.310000 ] }
1148
        coordIndex [
1149
          0, 1, 17, 16, -1,
1150
          0, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, -1,
1151
          0, 16, 31, 15, -1,
1152
          1, 2, 18, 17, -1,
1153
          2, 3, 19, 18, -1,
1154
          3, 4, 20, 19, -1,
1155
          4, 5, 21, 20, -1,
1156
          5, 6, 22, 21, -1,
1157
          6, 7, 23, 22, -1,
1158
          7, 8, 24, 23, -1,
1159
          8, 9, 25, 24, -1,
1160
          9, 10, 26, 25, -1,
1161
          10, 11, 27, 26, -1,
1162
          11, 12, 28, 27, -1,
1163
          12, 13, 29, 28, -1,
1164
          13, 14, 30, 29, -1,
1165
          14, 15, 31, 30, -1,
1166
          16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, -1 ]
1167
        normal Normal { vector [
1168
          0.890909 1.14715e-15 0.454182,
1169
          0.823093 -0.340936 0.454182,
1170
          0.629968 -0.629968 0.454182,
1171
          0.340936 -0.823093 0.454182,
1172
          2.14303e-16 -0.890909 0.454182,
1173
          -0.340936 -0.823093 0.454182,
1174
          -0.629968 -0.629968 0.454182,
1175
          -0.823093 -0.340936 0.454182,
1176
          -0.890909 1.63879e-16 0.454182,
1177
          -0.823093 0.340936 0.454182,
1178
          -0.629968 0.629968 0.454182,
1179
          -0.340936 0.823093 0.454182,
1180
          -5.04243e-16 0.890909 0.454182,
1181
          0.340936 0.823093 0.454182,
1182
          0.629968 0.629968 0.454182,
1183
          0.823093 0.340936 0.454182,
1184
          0.890909 1.14715e-15 -0.454182,
1185
          0.823093 -0.340936 -0.454182,
1186
          0.629968 -0.629968 -0.454182,
1187
          0.340936 -0.823093 -0.454182,
1188
          2.89940e-16 -0.890909 -0.454182,
1189
          -0.340936 -0.823093 -0.454182,
1190
          -0.629968 -0.629968 -0.454182,
1191
          -0.823093 -0.340936 -0.454182,
1192
          -0.890909 1.63879e-16 -0.454182,
1193
          -0.823093 0.340936 -0.454182,
1194
          -0.629968 0.629968 -0.454182,
1195
          -0.340936 0.823093 -0.454182,
1196
          -4.28606e-16 0.890909 -0.454182,
1197
          0.340936 0.823093 -0.454182,
1198
          0.629968 0.629968 -0.454182,
1199
          0.823093 0.340936 -0.454182 ] }
1200
        normalIndex [
1201
          0, 1, 17, 16, -1,
1202
          0, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, -1,
1203
          0, 16, 31, 15, -1,
1204
          1, 2, 18, 17, -1,
1205
          2, 3, 19, 18, -1,
1206
          3, 4, 20, 19, -1,
1207
          4, 5, 21, 20, -1,
1208
          5, 6, 22, 21, -1,
1209
          6, 7, 23, 22, -1,
1210
          7, 8, 24, 23, -1,
1211
          8, 9, 25, 24, -1,
1212
          9, 10, 26, 25, -1,
1213
          10, 11, 27, 26, -1,
1214
          11, 12, 28, 27, -1,
1215
          12, 13, 29, 28, -1,
1216
          13, 14, 30, 29, -1,
1217
          14, 15, 31, 30, -1,
1218
          16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, -1 ]
1219
      }
1220
    }
1221
  ]
1222
}
1223
 
1224
DEF cube1 Transform {
1225
  children [
1226
    Shape {
1227
      appearance Appearance {
1228
        material DEF body Material {
1229
          diffuseColor 0.100000 0.100000 0.100000
1230
          emissiveColor 0.100000 0.100000 0.100000
1231
          specularColor 0.100000 0.100000 0.100000
1232
          ambientIntensity 0.100000
1233
          transparency 0.00000e+0
1234
          shininess 1.00000
1235
        }
1236
      }
1237
      geometry IndexedFaceSet {
1238
        normalPerVertex TRUE
1239
        coord Coordinate { point [
1240
          -0.600000 -0.600196 0.170098,
1241
          -0.600000 0.600000 0.170000,
1242
          0.600000 0.600000 0.170000,
1243
          0.600000 -0.600196 0.170098,
1244
          -0.600000 -0.600000 0.170000,
1245
          -0.600000 0.600000 0.170000,
1246
          0.600000 0.600000 0.170000,
1247
          0.600000 -0.600000 0.170000,
1248
          -0.522000 0.522000 0.340000,
1249
          -0.522000 -0.522000 0.340000,
1250
          0.522000 -0.522000 0.340000,
1251
          0.522000 0.522000 0.340000,
1252
          -0.522000 -0.522000 0.00000e+0,
1253
          -0.522000 0.522000 0.00000e+0,
1254
          0.522000 0.522000 0.00000e+0,
1255
          0.522000 -0.522000 0.00000e+0 ] }
1256
        coordIndex [
1257
          0, 1, 5, 4, -1,
1258
          0, 3, 10, 9, -1,
1259
          0, 4, 7, 3, -1,
1260
          0, 9, 8, 1, -1,
1261
          1, 2, 6, 5, -1,
1262
          1, 8, 11, 2, -1,
1263
          2, 3, 7, 6, -1,
1264
          2, 11, 10, 3, -1,
1265
          4, 5, 13, 12, -1,
1266
          4, 12, 15, 7, -1,
1267
          5, 6, 14, 13, -1,
1268
          6, 7, 15, 14, -1,
1269
          8, 9, 10, 11, -1,
1270
          12, 13, 14, 15, -1 ]
1271
        normal Normal { vector [
1272
          -0.814990 -0.578927 -2.52080e-2,
1273
          -0.839866 0.399909 0.367012,
1274
          0.839866 0.399909 0.367012,
1275
          0.814990 -0.578927 -2.52080e-2,
1276
          -0.655870 -0.466060 -0.593820,
1277
          -0.839888 0.399902 -0.366969,
1278
          0.839888 0.399902 -0.366969,
1279
          0.655870 -0.466060 -0.593820,
1280
          -0.405792 0.405821 0.818927,
1281
          -0.405673 -0.405467 0.819162,
1282
          0.405673 -0.405467 0.819162,
1283
          0.405792 0.405821 0.818927,
1284
          -0.405826 -0.405826 -0.818909,
1285
          -0.405826 0.405826 -0.818909,
1286
          0.405826 0.405826 -0.818909,
1287
          0.405826 -0.405826 -0.818909 ] }
1288
        normalIndex [
1289
          0, 1, 5, 4, -1,
1290
          0, 3, 10, 9, -1,
1291
          0, 4, 7, 3, -1,
1292
          0, 9, 8, 1, -1,
1293
          1, 2, 6, 5, -1,
1294
          1, 8, 11, 2, -1,
1295
          2, 3, 7, 6, -1,
1296
          2, 11, 10, 3, -1,
1297
          4, 5, 13, 12, -1,
1298
          4, 12, 15, 7, -1,
1299
          5, 6, 14, 13, -1,
1300
          6, 7, 15, 14, -1,
1301
          8, 9, 10, 11, -1,
1302
          12, 13, 14, 15, -1 ]
1303
      }
1304
    }
1305
  ]
1306
}
1307
 

powered by: WebSVN 2.1.0

© copyright 1999-2024 OpenCores.org, equivalent to Oliscience, all rights reserved. OpenCores®, registered trademark.