1 |
86 |
guanucolui |
#VRML V2.0 utf8
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#Exported from Wings 3D 1.4.1
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3 |
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DEF cube10 Transform {
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children [
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Shape {
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appearance Appearance {
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material DEF Substrate Material {
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diffuseColor 0.6 0.6 0.6
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emissiveColor 0.6 0.6 0.6
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specularColor 0.6 0.6 0.6
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ambientIntensity 0.6
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transparency 0.0
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shininess 1.0
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}
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}
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geometry IndexedFaceSet {
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normalPerVertex TRUE
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coord Coordinate { point [
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0.271 0.09965459567411195 0.2749999999999999,
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0.271 -0.09965459567411195 0.2749999999999999,
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coordIndex [
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1, 2, 6, 5, -1,
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2, 3, 7, 6, -1,
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4, 5, 6, 7, -1 ]
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normal Normal { vector [
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normalIndex [
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2, 3, 7, 6, -1,
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4, 5, 6, 7, -1 ]
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}
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}
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]
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}
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DEF cube4_copy7 Transform {
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children [
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Shape {
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appearance Appearance {
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material USE Substrate
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}
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geometry IndexedFaceSet {
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normalPerVertex TRUE
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coord Coordinate { point [
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-0.26149999999999973 0.15749999999999997 0.16239999999999996,
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0.05349999999999977 -0.1575000000000002 0.16239999999999996,
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0.05349999999999977 0.15749999999999997 0.16239999999999996 ] }
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coordIndex [
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0, 3, 2, 1, -1 ]
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normal Normal { vector [
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0.5773502691896258 0.5773502691896258 -0.5773502691896258 ] }
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normalIndex [
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0, 3, 2, 1, -1 ]
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}
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},
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Shape {
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appearance Appearance {
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material DEF Phosphors Material {
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diffuseColor 1.0 1.0 0.25
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emissiveColor 1.0 1.0 0.25
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specularColor 1.0 1.0 0.25
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ambientIntensity 0.75
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transparency 0.0
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shininess 1.0
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}
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}
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geometry IndexedFaceSet {
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normalPerVertex TRUE
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coord Coordinate { point [
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coordIndex [
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1, 2, 6, 5, -1,
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2, 3, 7, 6, -1,
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4, 5, 6, 7, -1 ]
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normal Normal { vector [
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normalIndex [
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}
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}
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]
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}
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DEF cube3 Transform {
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children [
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Shape {
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appearance Appearance {
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material DEF Ceramic Material {
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diffuseColor 0.8 0.8 0.8
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emissiveColor 0.8 0.8 0.8
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specularColor 0.8 0.8 0.8
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ambientIntensity 0.8000000000000002
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transparency 0.0
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shininess 1.0
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}
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}
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geometry IndexedFaceSet {
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normalPerVertex TRUE
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coord Coordinate { point [
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coordIndex [
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1, 2, 6, 5, -1,
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2, 3, 7, 6, -1,
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4, 5, 6, 7, -1 ]
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normal Normal { vector [
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normalIndex [
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}
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},
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Shape {
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appearance Appearance {
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material DEF Resin2 Material {
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diffuseColor 0.9 1.0 0.9
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emissiveColor 0.9 1.0 0.9
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specularColor 0.9 1.0 0.9
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ambientIntensity 0.9333333333333332
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transparency 0.7
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shininess 1.0
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}
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}
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geometry IndexedFaceSet {
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normalPerVertex TRUE
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coord Coordinate { point [
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coordIndex [
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normal Normal { vector [
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normalIndex [
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}
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},
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Shape {
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appearance Appearance {
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material DEF Contact Material {
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diffuseColor 1.0 1.0 0.0
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emissiveColor 1.0 1.0 0.0
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specularColor 1.0 1.0 0.0
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ambientIntensity 0.6666666666666666
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transparency 0.0
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shininess 1.0
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}
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}
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geometry IndexedFaceSet {
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normalPerVertex TRUE
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coord Coordinate { point [
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coordIndex [
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normalIndex [
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|
|
8, 12, 13, 9, -1,
|
293 |
|
|
9, 13, 14, 10, -1,
|
294 |
|
|
10, 14, 15, 11, -1,
|
295 |
|
|
12, 15, 14, 13, -1 ]
|
296 |
|
|
}
|
297 |
|
|
}
|
298 |
|
|
]
|
299 |
|
|
}
|
300 |
|
|
|