OpenCores
URL https://opencores.org/ocsvn/phr/phr/trunk

Subversion Repositories phr

[/] [phr/] [trunk/] [placas/] [PHRboard/] [libraries/] [smisioto_lib/] [packages3d/] [walter/] [smd_trans/] [sot143b.wrl] - Blame information for rev 86

Details | Compare with Previous | View Log

Line No. Rev Author Line
1 86 guanucolui
#VRML V2.0 utf8
2
#Exported from Wings 3D 0.99.02
3
DEF cube2_copy6 Transform {
4
  children [
5
    Shape {
6
      appearance Appearance {
7
        material DEF pins Material {
8
          diffuseColor 0.800000 0.800000 0.800000
9
          emissiveColor 0.800000 0.800000 0.800000
10
          specularColor 0.800000 0.800000 0.800000
11
          ambientIntensity 0.800000
12
          transparency 0.00000e+0
13
          shininess 1.00000
14
        }
15
      }
16
      geometry IndexedFaceSet {
17
        normalPerVertex TRUE
18
        coord Coordinate { point [
19
          0.285400 0.265000 0.217000,
20
          0.285400 0.349952 0.217000,
21
          0.462600 0.349952 0.217000,
22
          0.462600 0.265000 0.217000,
23
          0.285400 0.265000 0.157000,
24
          0.285400 0.349952 0.157000,
25
          0.462600 0.349952 0.157000,
26
          0.462600 0.265000 0.157000,
27
          0.285400 0.409952 6.00000e-2,
28
          0.462600 0.409952 6.00000e-2,
29
          0.462600 0.409952 0.00000e+0,
30
          0.285400 0.409952 0.00000e+0,
31
          0.285400 0.481000 6.00000e-2,
32
          0.462600 0.481000 6.00000e-2,
33
          0.462600 0.481000 0.00000e+0,
34
          0.285400 0.481000 0.00000e+0,
35
          0.285400 0.369952 0.189000,
36
          0.285400 0.389952 8.80000e-2,
37
          0.462600 0.369952 0.189000,
38
          0.462600 0.389952 8.80000e-2,
39
          0.462600 0.369952 0.129000,
40
          0.462600 0.389952 2.80000e-2,
41
          0.285400 0.369952 0.129000,
42
          0.285400 0.389952 2.80000e-2 ] }
43
        coordIndex [
44
          0, 1, 5, 4, -1,
45
          0, 3, 2, 1, -1,
46
          0, 4, 7, 3, -1,
47
          1, 2, 18, 16, -1,
48
          1, 16, 22, 5, -1,
49
          2, 3, 7, 6, -1,
50
          2, 6, 20, 18, -1,
51
          4, 5, 6, 7, -1,
52
          5, 22, 20, 6, -1,
53
          8, 9, 13, 12, -1,
54
          8, 11, 23, 17, -1,
55
          8, 12, 15, 11, -1,
56
          8, 17, 19, 9, -1,
57
          9, 10, 14, 13, -1,
58
          9, 19, 21, 10, -1,
59
          10, 11, 15, 14, -1,
60
          10, 21, 23, 11, -1,
61
          12, 13, 14, 15, -1,
62
          16, 17, 23, 22, -1,
63
          16, 18, 19, 17, -1,
64
          18, 20, 21, 19, -1,
65
          20, 22, 23, 21, -1 ]
66
        normal Normal { vector [
67
          -0.577350 -0.577350 0.577350,
68
          -0.747306 0.304054 0.590834,
69
          0.747306 0.304054 0.590834,
70
          0.577350 -0.577350 0.577350,
71
          -0.577350 -0.577350 -0.577350,
72
          -0.747306 -0.304054 -0.590834,
73
          0.747306 -0.304054 -0.590834,
74
          0.577350 -0.577350 -0.577350,
75
          -0.747306 0.304054 0.590834,
76
          0.747306 0.304054 0.590834,
77
          0.747306 -0.304054 -0.590834,
78
          -0.747306 -0.304054 -0.590834,
79
          -0.577350 0.577350 0.577350,
80
          0.577350 0.577350 0.577350,
81
          0.577350 0.577350 -0.577350,
82
          -0.577350 0.577350 -0.577350,
83
          -0.715094 0.641685 0.277273,
84
          -0.715094 0.641685 0.277273,
85
          0.715094 0.641685 0.277273,
86
          0.715094 0.641685 0.277273,
87
          0.715094 -0.641685 -0.277273,
88
          0.715094 -0.641685 -0.277273,
89
          -0.715094 -0.641685 -0.277273,
90
          -0.715094 -0.641685 -0.277273 ] }
91
        normalIndex [
92
          0, 1, 5, 4, -1,
93
          0, 3, 2, 1, -1,
94
          0, 4, 7, 3, -1,
95
          1, 2, 18, 16, -1,
96
          1, 16, 22, 5, -1,
97
          2, 3, 7, 6, -1,
98
          2, 6, 20, 18, -1,
99
          4, 5, 6, 7, -1,
100
          5, 22, 20, 6, -1,
101
          8, 9, 13, 12, -1,
102
          8, 11, 23, 17, -1,
103
          8, 12, 15, 11, -1,
104
          8, 17, 19, 9, -1,
105
          9, 10, 14, 13, -1,
106
          9, 19, 21, 10, -1,
107
          10, 11, 15, 14, -1,
108
          10, 21, 23, 11, -1,
109
          12, 13, 14, 15, -1,
110
          16, 17, 23, 22, -1,
111
          16, 18, 19, 17, -1,
112
          18, 20, 21, 19, -1,
113
          20, 22, 23, 21, -1 ]
114
      }
115
    }
116
  ]
117
}
118
 
119
DEF cube2_copy5 Transform {
120
  children [
121
    Shape {
122
      appearance Appearance {
123
        material USE pins
124
      }
125
      geometry IndexedFaceSet {
126
        normalPerVertex TRUE
127
        coord Coordinate { point [
128
          -0.462600 0.265000 0.217000,
129
          -0.462600 0.349952 0.217000,
130
          -0.285400 0.349952 0.217000,
131
          -0.285400 0.265000 0.217000,
132
          -0.462600 0.265000 0.157000,
133
          -0.462600 0.349952 0.157000,
134
          -0.285400 0.349952 0.157000,
135
          -0.285400 0.265000 0.157000,
136
          -0.462600 0.409952 6.00000e-2,
137
          -0.285400 0.409952 6.00000e-2,
138
          -0.285400 0.409952 0.00000e+0,
139
          -0.462600 0.409952 0.00000e+0,
140
          -0.462600 0.481000 6.00000e-2,
141
          -0.285400 0.481000 6.00000e-2,
142
          -0.285400 0.481000 0.00000e+0,
143
          -0.462600 0.481000 0.00000e+0,
144
          -0.462600 0.369952 0.189000,
145
          -0.462600 0.389952 8.80000e-2,
146
          -0.285400 0.369952 0.189000,
147
          -0.285400 0.389952 8.80000e-2,
148
          -0.285400 0.369952 0.129000,
149
          -0.285400 0.389952 2.80000e-2,
150
          -0.462600 0.369952 0.129000,
151
          -0.462600 0.389952 2.80000e-2 ] }
152
        coordIndex [
153
          0, 1, 5, 4, -1,
154
          0, 3, 2, 1, -1,
155
          0, 4, 7, 3, -1,
156
          1, 2, 18, 16, -1,
157
          1, 16, 22, 5, -1,
158
          2, 3, 7, 6, -1,
159
          2, 6, 20, 18, -1,
160
          4, 5, 6, 7, -1,
161
          5, 22, 20, 6, -1,
162
          8, 9, 13, 12, -1,
163
          8, 11, 23, 17, -1,
164
          8, 12, 15, 11, -1,
165
          8, 17, 19, 9, -1,
166
          9, 10, 14, 13, -1,
167
          9, 19, 21, 10, -1,
168
          10, 11, 15, 14, -1,
169
          10, 21, 23, 11, -1,
170
          12, 13, 14, 15, -1,
171
          16, 17, 23, 22, -1,
172
          16, 18, 19, 17, -1,
173
          18, 20, 21, 19, -1,
174
          20, 22, 23, 21, -1 ]
175
        normal Normal { vector [
176
          -0.577350 -0.577350 0.577350,
177
          -0.747306 0.304054 0.590834,
178
          0.747306 0.304054 0.590834,
179
          0.577350 -0.577350 0.577350,
180
          -0.577350 -0.577350 -0.577350,
181
          -0.747306 -0.304054 -0.590834,
182
          0.747306 -0.304054 -0.590834,
183
          0.577350 -0.577350 -0.577350,
184
          -0.747306 0.304054 0.590834,
185
          0.747306 0.304054 0.590834,
186
          0.747306 -0.304054 -0.590834,
187
          -0.747306 -0.304054 -0.590834,
188
          -0.577350 0.577350 0.577350,
189
          0.577350 0.577350 0.577350,
190
          0.577350 0.577350 -0.577350,
191
          -0.577350 0.577350 -0.577350,
192
          -0.715094 0.641685 0.277273,
193
          -0.715094 0.641685 0.277273,
194
          0.715094 0.641685 0.277273,
195
          0.715094 0.641685 0.277273,
196
          0.715094 -0.641685 -0.277273,
197
          0.715094 -0.641685 -0.277273,
198
          -0.715094 -0.641685 -0.277273,
199
          -0.715094 -0.641685 -0.277273 ] }
200
        normalIndex [
201
          0, 1, 5, 4, -1,
202
          0, 3, 2, 1, -1,
203
          0, 4, 7, 3, -1,
204
          1, 2, 18, 16, -1,
205
          1, 16, 22, 5, -1,
206
          2, 3, 7, 6, -1,
207
          2, 6, 20, 18, -1,
208
          4, 5, 6, 7, -1,
209
          5, 22, 20, 6, -1,
210
          8, 9, 13, 12, -1,
211
          8, 11, 23, 17, -1,
212
          8, 12, 15, 11, -1,
213
          8, 17, 19, 9, -1,
214
          9, 10, 14, 13, -1,
215
          9, 19, 21, 10, -1,
216
          10, 11, 15, 14, -1,
217
          10, 21, 23, 11, -1,
218
          12, 13, 14, 15, -1,
219
          16, 17, 23, 22, -1,
220
          16, 18, 19, 17, -1,
221
          18, 20, 21, 19, -1,
222
          20, 22, 23, 21, -1 ]
223
      }
224
    }
225
  ]
226
}
227
 
228
DEF cube2_copy4 Transform {
229
  children [
230
    Shape {
231
      appearance Appearance {
232
        material USE pins
233
      }
234
      geometry IndexedFaceSet {
235
        normalPerVertex TRUE
236
        coord Coordinate { point [
237
          0.462600 -0.265000 0.217000,
238
          0.462600 -0.349953 0.217000,
239
          0.285400 -0.349953 0.217000,
240
          0.285400 -0.265000 0.217000,
241
          0.462600 -0.265000 0.157000,
242
          0.462600 -0.349953 0.157000,
243
          0.285400 -0.349953 0.157000,
244
          0.285400 -0.265000 0.157000,
245
          0.462600 -0.409953 6.00000e-2,
246
          0.285400 -0.409953 6.00000e-2,
247
          0.285400 -0.409953 0.00000e+0,
248
          0.462600 -0.409953 0.00000e+0,
249
          0.462600 -0.481000 6.00000e-2,
250
          0.285400 -0.481000 6.00000e-2,
251
          0.285400 -0.481000 0.00000e+0,
252
          0.462600 -0.481000 0.00000e+0,
253
          0.462600 -0.369953 0.189000,
254
          0.462600 -0.389953 8.80000e-2,
255
          0.285400 -0.369953 0.189000,
256
          0.285400 -0.389953 8.80000e-2,
257
          0.285400 -0.369953 0.129000,
258
          0.285400 -0.389953 2.80000e-2,
259
          0.462600 -0.369953 0.129000,
260
          0.462600 -0.389953 2.80000e-2 ] }
261
        coordIndex [
262
          0, 1, 5, 4, -1,
263
          0, 3, 2, 1, -1,
264
          0, 4, 7, 3, -1,
265
          1, 2, 18, 16, -1,
266
          1, 16, 22, 5, -1,
267
          2, 3, 7, 6, -1,
268
          2, 6, 20, 18, -1,
269
          4, 5, 6, 7, -1,
270
          5, 22, 20, 6, -1,
271
          8, 9, 13, 12, -1,
272
          8, 11, 23, 17, -1,
273
          8, 12, 15, 11, -1,
274
          8, 17, 19, 9, -1,
275
          9, 10, 14, 13, -1,
276
          9, 19, 21, 10, -1,
277
          10, 11, 15, 14, -1,
278
          10, 21, 23, 11, -1,
279
          12, 13, 14, 15, -1,
280
          16, 17, 23, 22, -1,
281
          16, 18, 19, 17, -1,
282
          18, 20, 21, 19, -1,
283
          20, 22, 23, 21, -1 ]
284
        normal Normal { vector [
285
          0.577350 0.577350 0.577350,
286
          0.747306 -0.304054 0.590834,
287
          -0.747306 -0.304054 0.590834,
288
          -0.577350 0.577350 0.577350,
289
          0.577350 0.577350 -0.577350,
290
          0.747306 0.304054 -0.590834,
291
          -0.747306 0.304054 -0.590834,
292
          -0.577350 0.577350 -0.577350,
293
          0.747306 -0.304054 0.590834,
294
          -0.747306 -0.304054 0.590834,
295
          -0.747306 0.304054 -0.590834,
296
          0.747306 0.304054 -0.590834,
297
          0.577350 -0.577350 0.577350,
298
          -0.577350 -0.577350 0.577350,
299
          -0.577350 -0.577350 -0.577350,
300
          0.577350 -0.577350 -0.577350,
301
          0.715094 -0.641685 0.277273,
302
          0.715094 -0.641685 0.277273,
303
          -0.715094 -0.641685 0.277273,
304
          -0.715094 -0.641685 0.277273,
305
          -0.715094 0.641685 -0.277273,
306
          -0.715094 0.641685 -0.277273,
307
          0.715094 0.641685 -0.277273,
308
          0.715094 0.641685 -0.277273 ] }
309
        normalIndex [
310
          0, 1, 5, 4, -1,
311
          0, 3, 2, 1, -1,
312
          0, 4, 7, 3, -1,
313
          1, 2, 18, 16, -1,
314
          1, 16, 22, 5, -1,
315
          2, 3, 7, 6, -1,
316
          2, 6, 20, 18, -1,
317
          4, 5, 6, 7, -1,
318
          5, 22, 20, 6, -1,
319
          8, 9, 13, 12, -1,
320
          8, 11, 23, 17, -1,
321
          8, 12, 15, 11, -1,
322
          8, 17, 19, 9, -1,
323
          9, 10, 14, 13, -1,
324
          9, 19, 21, 10, -1,
325
          10, 11, 15, 14, -1,
326
          10, 21, 23, 11, -1,
327
          12, 13, 14, 15, -1,
328
          16, 17, 23, 22, -1,
329
          16, 18, 19, 17, -1,
330
          18, 20, 21, 19, -1,
331
          20, 22, 23, 21, -1 ]
332
      }
333
    }
334
  ]
335
}
336
 
337
DEF cube2_copy3 Transform {
338
  children [
339
    Shape {
340
      appearance Appearance {
341
        material USE pins
342
      }
343
      geometry IndexedFaceSet {
344
        normalPerVertex TRUE
345
        coord Coordinate { point [
346
          -0.120160 -0.265000 0.217000,
347
          -0.120160 -0.349953 0.217000,
348
          -0.470360 -0.349953 0.217000,
349
          -0.470360 -0.265000 0.217000,
350
          -0.120160 -0.265000 0.157000,
351
          -0.120160 -0.349953 0.157000,
352
          -0.470360 -0.349953 0.157000,
353
          -0.470360 -0.265000 0.157000,
354
          -0.120160 -0.409953 6.00000e-2,
355
          -0.470360 -0.409953 6.00000e-2,
356
          -0.470360 -0.409953 0.00000e+0,
357
          -0.120160 -0.409953 0.00000e+0,
358
          -0.120160 -0.481000 6.00000e-2,
359
          -0.470360 -0.481000 6.00000e-2,
360
          -0.470360 -0.481000 0.00000e+0,
361
          -0.120160 -0.481000 0.00000e+0,
362
          -0.120160 -0.369953 0.189000,
363
          -0.120160 -0.389953 8.80000e-2,
364
          -0.470360 -0.369953 0.189000,
365
          -0.470360 -0.389953 8.80000e-2,
366
          -0.470360 -0.369953 0.129000,
367
          -0.470360 -0.389953 2.80000e-2,
368
          -0.120160 -0.369953 0.129000,
369
          -0.120160 -0.389953 2.80000e-2 ] }
370
        coordIndex [
371
          0, 1, 5, 4, -1,
372
          0, 3, 2, 1, -1,
373
          0, 4, 7, 3, -1,
374
          1, 2, 18, 16, -1,
375
          1, 16, 22, 5, -1,
376
          2, 3, 7, 6, -1,
377
          2, 6, 20, 18, -1,
378
          4, 5, 6, 7, -1,
379
          5, 22, 20, 6, -1,
380
          8, 9, 13, 12, -1,
381
          8, 11, 23, 17, -1,
382
          8, 12, 15, 11, -1,
383
          8, 17, 19, 9, -1,
384
          9, 10, 14, 13, -1,
385
          9, 19, 21, 10, -1,
386
          10, 11, 15, 14, -1,
387
          10, 21, 23, 11, -1,
388
          12, 13, 14, 15, -1,
389
          16, 17, 23, 22, -1,
390
          16, 18, 19, 17, -1,
391
          18, 20, 21, 19, -1,
392
          20, 22, 23, 21, -1 ]
393
        normal Normal { vector [
394
          0.577350 0.577350 0.577350,
395
          0.747306 -0.304054 0.590834,
396
          -0.747306 -0.304054 0.590834,
397
          -0.577350 0.577350 0.577350,
398
          0.577350 0.577350 -0.577350,
399
          0.747306 0.304054 -0.590834,
400
          -0.747306 0.304054 -0.590834,
401
          -0.577350 0.577350 -0.577350,
402
          0.747306 -0.304054 0.590834,
403
          -0.747306 -0.304054 0.590834,
404
          -0.747306 0.304054 -0.590834,
405
          0.747306 0.304054 -0.590834,
406
          0.577350 -0.577350 0.577350,
407
          -0.577350 -0.577350 0.577350,
408
          -0.577350 -0.577350 -0.577350,
409
          0.577350 -0.577350 -0.577350,
410
          0.715094 -0.641685 0.277273,
411
          0.715094 -0.641685 0.277273,
412
          -0.715094 -0.641685 0.277273,
413
          -0.715094 -0.641685 0.277273,
414
          -0.715094 0.641685 -0.277273,
415
          -0.715094 0.641685 -0.277273,
416
          0.715094 0.641685 -0.277273,
417
          0.715094 0.641685 -0.277273 ] }
418
        normalIndex [
419
          0, 1, 5, 4, -1,
420
          0, 3, 2, 1, -1,
421
          0, 4, 7, 3, -1,
422
          1, 2, 18, 16, -1,
423
          1, 16, 22, 5, -1,
424
          2, 3, 7, 6, -1,
425
          2, 6, 20, 18, -1,
426
          4, 5, 6, 7, -1,
427
          5, 22, 20, 6, -1,
428
          8, 9, 13, 12, -1,
429
          8, 11, 23, 17, -1,
430
          8, 12, 15, 11, -1,
431
          8, 17, 19, 9, -1,
432
          9, 10, 14, 13, -1,
433
          9, 19, 21, 10, -1,
434
          10, 11, 15, 14, -1,
435
          10, 21, 23, 11, -1,
436
          12, 13, 14, 15, -1,
437
          16, 17, 23, 22, -1,
438
          16, 18, 19, 17, -1,
439
          18, 20, 21, 19, -1,
440
          20, 22, 23, 21, -1 ]
441
      }
442
    }
443
  ]
444
}
445
 
446
DEF cube1 Transform {
447
  children [
448
    Shape {
449
      appearance Appearance {
450
        material DEF body Material {
451
          diffuseColor 0.00000e+0 0.00000e+0 0.00000e+0
452
          emissiveColor 1.00000 1.00000 1.00000
453
          specularColor 0.00000e+0 0.00000e+0 0.00000e+0
454
          ambientIntensity 0.00000e+0
455
          transparency 0.00000e+0
456
          shininess 1.00000
457
        }
458
      }
459
      geometry IndexedFaceSet {
460
        normalPerVertex TRUE
461
        coord Coordinate { point [
462
          -0.590000 -0.275000 0.217000,
463
          -0.590000 0.275000 0.217000,
464
          0.590000 0.275000 0.217000,
465
          0.590000 -0.275000 0.217000,
466
          -0.531000 -0.247500 0.00000e+0,
467
          -0.531000 0.247500 0.00000e+0,
468
          0.531000 0.247500 0.00000e+0,
469
          0.531000 -0.247500 0.00000e+0,
470
          -0.531000 0.247500 0.434000,
471
          -0.531000 -0.247500 0.434000,
472
          0.531000 -0.247500 0.434000,
473
          0.531000 0.247500 0.434000 ] }
474
        coordIndex [
475
          0, 1, 5, 4, -1,
476
          0, 3, 10, 9, -1,
477
          0, 4, 7, 3, -1,
478
          0, 9, 8, 1, -1,
479
          1, 2, 6, 5, -1,
480
          1, 8, 11, 2, -1,
481
          2, 3, 7, 6, -1,
482
          2, 11, 10, 3, -1,
483
          4, 5, 6, 7, -1,
484
          8, 9, 10, 11, -1 ]
485
        normal Normal { vector [
486
          -0.697250 -0.716829 1.00276e-17,
487
          -0.697250 0.716829 1.00276e-17,
488
          0.697250 0.716829 1.00276e-17,
489
          0.697250 -0.716829 0.00000e+0,
490
          -0.492296 -0.506120 -0.708158,
491
          -0.492296 0.506120 -0.708158,
492
          0.492296 0.506120 -0.708158,
493
          0.492296 -0.506120 -0.708158,
494
          -0.492296 0.506120 0.708158,
495
          -0.492296 -0.506120 0.708158,
496
          0.492296 -0.506120 0.708158,
497
          0.492296 0.506120 0.708158 ] }
498
        normalIndex [
499
          0, 1, 5, 4, -1,
500
          0, 3, 10, 9, -1,
501
          0, 4, 7, 3, -1,
502
          0, 9, 8, 1, -1,
503
          1, 2, 6, 5, -1,
504
          1, 8, 11, 2, -1,
505
          2, 3, 7, 6, -1,
506
          2, 11, 10, 3, -1,
507
          4, 5, 6, 7, -1,
508
          8, 9, 10, 11, -1 ]
509
      }
510
    }
511
  ]
512
}
513
 

powered by: WebSVN 2.1.0

© copyright 1999-2024 OpenCores.org, equivalent to Oliscience, all rights reserved. OpenCores®, registered trademark.