OpenCores
URL https://opencores.org/ocsvn/phr/phr/trunk

Subversion Repositories phr

[/] [phr/] [trunk/] [placas/] [PHRboard/] [libraries/] [smisioto_lib/] [packages3d/] [walter/] [smd_trans/] [sot223.wrl] - Blame information for rev 214

Go to most recent revision | Details | Compare with Previous | View Log

Line No. Rev Author Line
1 86 guanucolui
#VRML V2.0 utf8
2
#Exported from Wings 3D 0.99.02
3
DEF cube2_copy7 Transform {
4
  children [
5
    Shape {
6
      appearance Appearance {
7
        material DEF pins Material {
8
          diffuseColor 0.800000 0.800000 0.800000
9
          emissiveColor 0.800000 0.800000 0.800000
10
          specularColor 0.800000 0.800000 0.800000
11
          ambientIntensity 0.800000
12
          transparency 0.00000e+0
13
          shininess 1.00000
14
        }
15
      }
16
      geometry IndexedFaceSet {
17
        normalPerVertex TRUE
18
        coord Coordinate { point [
19
          1.06300 -0.677000 0.354000,
20
          1.06300 -0.953952 0.354000,
21
          0.748000 -0.953952 0.354000,
22
          0.748000 -0.677000 0.354000,
23
          1.06300 -0.677000 0.228000,
24
          1.06300 -0.903952 0.228000,
25
          0.748000 -0.903952 0.228000,
26
          0.748000 -0.677000 0.228000,
27
          1.06300 -1.01595 0.126000,
28
          0.748000 -1.01595 0.126000,
29
          0.748000 -0.965952 0.00000e+0,
30
          1.06300 -0.965952 0.00000e+0,
31
          1.06300 -1.43700 0.126000,
32
          0.748000 -1.43700 0.126000,
33
          0.748000 -1.43700 0.00000e+0,
34
          1.06300 -1.43700 0.00000e+0,
35
          1.06300 -0.985952 0.326000,
36
          1.06300 -1.00595 0.154000,
37
          0.748000 -0.985952 0.326000,
38
          0.748000 -1.00595 0.154000,
39
          0.748000 -0.915952 0.200000,
40
          0.748000 -0.935952 2.80000e-2,
41
          1.06300 -0.915952 0.200000,
42
          1.06300 -0.935952 2.80000e-2 ] }
43
        coordIndex [
44
          0, 1, 5, 4, -1,
45
          0, 3, 2, 1, -1,
46
          0, 4, 7, 3, -1,
47
          1, 2, 18, 16, -1,
48
          1, 16, 22, 5, -1,
49
          2, 3, 7, 6, -1,
50
          2, 6, 20, 18, -1,
51
          4, 5, 6, 7, -1,
52
          5, 22, 20, 6, -1,
53
          8, 9, 13, 12, -1,
54
          8, 11, 23, 17, -1,
55
          8, 12, 15, 11, -1,
56
          8, 17, 19, 9, -1,
57
          9, 10, 14, 13, -1,
58
          9, 19, 21, 10, -1,
59
          10, 11, 15, 14, -1,
60
          10, 21, 23, 11, -1,
61
          12, 13, 14, 15, -1,
62
          16, 17, 23, 22, -1,
63
          16, 18, 19, 17, -1,
64
          18, 20, 21, 19, -1,
65
          20, 22, 23, 21, -1 ]
66
        normal Normal { vector [
67
          0.577350 0.577350 0.577350,
68
          0.730046 -0.240369 0.639731,
69
          -0.730046 -0.240369 0.639731,
70
          -0.577350 0.577350 0.577350,
71
          0.577350 0.577350 -0.577350,
72
          0.767652 0.352792 -0.535022,
73
          -0.767652 0.352792 -0.535022,
74
          -0.577350 0.577350 -0.577350,
75
          0.774248 -0.364571 0.517328,
76
          -0.774248 -0.364571 0.517328,
77
          -0.732148 0.249779 -0.633695,
78
          0.732148 0.249779 -0.633695,
79
          0.577350 -0.577350 0.577350,
80
          -0.577350 -0.577350 0.577350,
81
          -0.577350 -0.577350 -0.577350,
82
          0.577350 -0.577350 -0.577350,
83
          0.731173 -0.603880 0.317357,
84
          0.709391 -0.686353 0.160265,
85
          -0.731173 -0.603880 0.317357,
86
          -0.709391 -0.686353 0.160265,
87
          -0.710804 0.679690 -0.181049,
88
          -0.729113 0.610860 -0.308617,
89
          0.710804 0.679690 -0.181049,
90
          0.729113 0.610860 -0.308617 ] }
91
        normalIndex [
92
          0, 1, 5, 4, -1,
93
          0, 3, 2, 1, -1,
94
          0, 4, 7, 3, -1,
95
          1, 2, 18, 16, -1,
96
          1, 16, 22, 5, -1,
97
          2, 3, 7, 6, -1,
98
          2, 6, 20, 18, -1,
99
          4, 5, 6, 7, -1,
100
          5, 22, 20, 6, -1,
101
          8, 9, 13, 12, -1,
102
          8, 11, 23, 17, -1,
103
          8, 12, 15, 11, -1,
104
          8, 17, 19, 9, -1,
105
          9, 10, 14, 13, -1,
106
          9, 19, 21, 10, -1,
107
          10, 11, 15, 14, -1,
108
          10, 21, 23, 11, -1,
109
          12, 13, 14, 15, -1,
110
          16, 17, 23, 22, -1,
111
          16, 18, 19, 17, -1,
112
          18, 20, 21, 19, -1,
113
          20, 22, 23, 21, -1 ]
114
      }
115
    }
116
  ]
117
}
118
 
119
DEF cube2_copy6 Transform {
120
  children [
121
    Shape {
122
      appearance Appearance {
123
        material USE pins
124
      }
125
      geometry IndexedFaceSet {
126
        normalPerVertex TRUE
127
        coord Coordinate { point [
128
          -0.748000 -0.677000 0.354000,
129
          -0.748000 -0.953952 0.354000,
130
          -1.06300 -0.953952 0.354000,
131
          -1.06300 -0.677000 0.354000,
132
          -0.748000 -0.677000 0.228000,
133
          -0.748000 -0.903952 0.228000,
134
          -1.06300 -0.903952 0.228000,
135
          -1.06300 -0.677000 0.228000,
136
          -0.748000 -1.01595 0.126000,
137
          -1.06300 -1.01595 0.126000,
138
          -1.06300 -0.965952 0.00000e+0,
139
          -0.748000 -0.965952 0.00000e+0,
140
          -0.748000 -1.43700 0.126000,
141
          -1.06300 -1.43700 0.126000,
142
          -1.06300 -1.43700 0.00000e+0,
143
          -0.748000 -1.43700 0.00000e+0,
144
          -0.748000 -0.985952 0.326000,
145
          -0.748000 -1.00595 0.154000,
146
          -1.06300 -0.985952 0.326000,
147
          -1.06300 -1.00595 0.154000,
148
          -1.06300 -0.915952 0.200000,
149
          -1.06300 -0.935952 2.80000e-2,
150
          -0.748000 -0.915952 0.200000,
151
          -0.748000 -0.935952 2.80000e-2 ] }
152
        coordIndex [
153
          0, 1, 5, 4, -1,
154
          0, 3, 2, 1, -1,
155
          0, 4, 7, 3, -1,
156
          1, 2, 18, 16, -1,
157
          1, 16, 22, 5, -1,
158
          2, 3, 7, 6, -1,
159
          2, 6, 20, 18, -1,
160
          4, 5, 6, 7, -1,
161
          5, 22, 20, 6, -1,
162
          8, 9, 13, 12, -1,
163
          8, 11, 23, 17, -1,
164
          8, 12, 15, 11, -1,
165
          8, 17, 19, 9, -1,
166
          9, 10, 14, 13, -1,
167
          9, 19, 21, 10, -1,
168
          10, 11, 15, 14, -1,
169
          10, 21, 23, 11, -1,
170
          12, 13, 14, 15, -1,
171
          16, 17, 23, 22, -1,
172
          16, 18, 19, 17, -1,
173
          18, 20, 21, 19, -1,
174
          20, 22, 23, 21, -1 ]
175
        normal Normal { vector [
176
          0.577350 0.577350 0.577350,
177
          0.730046 -0.240369 0.639731,
178
          -0.730046 -0.240369 0.639731,
179
          -0.577350 0.577350 0.577350,
180
          0.577350 0.577350 -0.577350,
181
          0.767652 0.352792 -0.535022,
182
          -0.767652 0.352792 -0.535022,
183
          -0.577350 0.577350 -0.577350,
184
          0.774248 -0.364571 0.517328,
185
          -0.774248 -0.364571 0.517328,
186
          -0.732148 0.249779 -0.633695,
187
          0.732148 0.249779 -0.633695,
188
          0.577350 -0.577350 0.577350,
189
          -0.577350 -0.577350 0.577350,
190
          -0.577350 -0.577350 -0.577350,
191
          0.577350 -0.577350 -0.577350,
192
          0.731173 -0.603880 0.317357,
193
          0.709391 -0.686353 0.160265,
194
          -0.731173 -0.603880 0.317357,
195
          -0.709391 -0.686353 0.160265,
196
          -0.710804 0.679690 -0.181049,
197
          -0.729113 0.610860 -0.308617,
198
          0.710804 0.679690 -0.181049,
199
          0.729113 0.610860 -0.308617 ] }
200
        normalIndex [
201
          0, 1, 5, 4, -1,
202
          0, 3, 2, 1, -1,
203
          0, 4, 7, 3, -1,
204
          1, 2, 18, 16, -1,
205
          1, 16, 22, 5, -1,
206
          2, 3, 7, 6, -1,
207
          2, 6, 20, 18, -1,
208
          4, 5, 6, 7, -1,
209
          5, 22, 20, 6, -1,
210
          8, 9, 13, 12, -1,
211
          8, 11, 23, 17, -1,
212
          8, 12, 15, 11, -1,
213
          8, 17, 19, 9, -1,
214
          9, 10, 14, 13, -1,
215
          9, 19, 21, 10, -1,
216
          10, 11, 15, 14, -1,
217
          10, 21, 23, 11, -1,
218
          12, 13, 14, 15, -1,
219
          16, 17, 23, 22, -1,
220
          16, 18, 19, 17, -1,
221
          18, 20, 21, 19, -1,
222
          20, 22, 23, 21, -1 ]
223
      }
224
    }
225
  ]
226
}
227
 
228
DEF cube2_copy5 Transform {
229
  children [
230
    Shape {
231
      appearance Appearance {
232
        material USE pins
233
      }
234
      geometry IndexedFaceSet {
235
        normalPerVertex TRUE
236
        coord Coordinate { point [
237
          0.157500 -0.677000 0.354000,
238
          0.157500 -0.953952 0.354000,
239
          -0.157500 -0.953952 0.354000,
240
          -0.157500 -0.677000 0.354000,
241
          0.157500 -0.677000 0.228000,
242
          0.157500 -0.903952 0.228000,
243
          -0.157500 -0.903952 0.228000,
244
          -0.157500 -0.677000 0.228000,
245
          0.157500 -1.01595 0.126000,
246
          -0.157500 -1.01595 0.126000,
247
          -0.157500 -0.965952 0.00000e+0,
248
          0.157500 -0.965952 0.00000e+0,
249
          0.157500 -1.43700 0.126000,
250
          -0.157500 -1.43700 0.126000,
251
          -0.157500 -1.43700 0.00000e+0,
252
          0.157500 -1.43700 0.00000e+0,
253
          0.157500 -0.985952 0.326000,
254
          0.157500 -1.00595 0.154000,
255
          -0.157500 -0.985952 0.326000,
256
          -0.157500 -1.00595 0.154000,
257
          -0.157500 -0.915952 0.200000,
258
          -0.157500 -0.935952 2.80000e-2,
259
          0.157500 -0.915952 0.200000,
260
          0.157500 -0.935952 2.80000e-2 ] }
261
        coordIndex [
262
          0, 1, 5, 4, -1,
263
          0, 3, 2, 1, -1,
264
          0, 4, 7, 3, -1,
265
          1, 2, 18, 16, -1,
266
          1, 16, 22, 5, -1,
267
          2, 3, 7, 6, -1,
268
          2, 6, 20, 18, -1,
269
          4, 5, 6, 7, -1,
270
          5, 22, 20, 6, -1,
271
          8, 9, 13, 12, -1,
272
          8, 11, 23, 17, -1,
273
          8, 12, 15, 11, -1,
274
          8, 17, 19, 9, -1,
275
          9, 10, 14, 13, -1,
276
          9, 19, 21, 10, -1,
277
          10, 11, 15, 14, -1,
278
          10, 21, 23, 11, -1,
279
          12, 13, 14, 15, -1,
280
          16, 17, 23, 22, -1,
281
          16, 18, 19, 17, -1,
282
          18, 20, 21, 19, -1,
283
          20, 22, 23, 21, -1 ]
284
        normal Normal { vector [
285
          0.577350 0.577350 0.577350,
286
          0.730046 -0.240369 0.639731,
287
          -0.730046 -0.240369 0.639731,
288
          -0.577350 0.577350 0.577350,
289
          0.577350 0.577350 -0.577350,
290
          0.767652 0.352792 -0.535022,
291
          -0.767652 0.352792 -0.535022,
292
          -0.577350 0.577350 -0.577350,
293
          0.774248 -0.364571 0.517328,
294
          -0.774248 -0.364571 0.517328,
295
          -0.732148 0.249779 -0.633695,
296
          0.732148 0.249779 -0.633695,
297
          0.577350 -0.577350 0.577350,
298
          -0.577350 -0.577350 0.577350,
299
          -0.577350 -0.577350 -0.577350,
300
          0.577350 -0.577350 -0.577350,
301
          0.731173 -0.603880 0.317357,
302
          0.709391 -0.686353 0.160265,
303
          -0.731173 -0.603880 0.317357,
304
          -0.709391 -0.686353 0.160265,
305
          -0.710804 0.679690 -0.181049,
306
          -0.729113 0.610860 -0.308617,
307
          0.710804 0.679690 -0.181049,
308
          0.729113 0.610860 -0.308617 ] }
309
        normalIndex [
310
          0, 1, 5, 4, -1,
311
          0, 3, 2, 1, -1,
312
          0, 4, 7, 3, -1,
313
          1, 2, 18, 16, -1,
314
          1, 16, 22, 5, -1,
315
          2, 3, 7, 6, -1,
316
          2, 6, 20, 18, -1,
317
          4, 5, 6, 7, -1,
318
          5, 22, 20, 6, -1,
319
          8, 9, 13, 12, -1,
320
          8, 11, 23, 17, -1,
321
          8, 12, 15, 11, -1,
322
          8, 17, 19, 9, -1,
323
          9, 10, 14, 13, -1,
324
          9, 19, 21, 10, -1,
325
          10, 11, 15, 14, -1,
326
          10, 21, 23, 11, -1,
327
          12, 13, 14, 15, -1,
328
          16, 17, 23, 22, -1,
329
          16, 18, 19, 17, -1,
330
          18, 20, 21, 19, -1,
331
          20, 22, 23, 21, -1 ]
332
      }
333
    }
334
  ]
335
}
336
 
337
DEF cube2 Transform {
338
  children [
339
    Shape {
340
      appearance Appearance {
341
        material USE pins
342
      }
343
      geometry IndexedFaceSet {
344
        normalPerVertex TRUE
345
        coord Coordinate { point [
346
          -0.610000 0.677000 0.354000,
347
          -0.610000 0.953952 0.354000,
348
          0.610000 0.953952 0.354000,
349
          0.610000 0.677000 0.354000,
350
          -0.610000 0.677000 0.228000,
351
          -0.610000 0.903952 0.228000,
352
          0.610000 0.903952 0.228000,
353
          0.610000 0.677000 0.228000,
354
          -0.610000 1.01595 0.126000,
355
          0.610000 1.01595 0.126000,
356
          0.610000 0.965952 0.00000e+0,
357
          -0.610000 0.965952 0.00000e+0,
358
          -0.610000 1.43700 0.126000,
359
          0.610000 1.43700 0.126000,
360
          0.610000 1.43700 0.00000e+0,
361
          -0.610000 1.43700 0.00000e+0,
362
          -0.610000 0.985952 0.326000,
363
          -0.610000 1.00595 0.154000,
364
          0.610000 0.985952 0.326000,
365
          0.610000 1.00595 0.154000,
366
          0.610000 0.915952 0.200000,
367
          0.610000 0.935952 2.80000e-2,
368
          -0.610000 0.915952 0.200000,
369
          -0.610000 0.935952 2.80000e-2 ] }
370
        coordIndex [
371
          0, 1, 5, 4, -1,
372
          0, 3, 2, 1, -1,
373
          0, 4, 7, 3, -1,
374
          1, 2, 18, 16, -1,
375
          1, 16, 22, 5, -1,
376
          2, 3, 7, 6, -1,
377
          2, 6, 20, 18, -1,
378
          4, 5, 6, 7, -1,
379
          5, 22, 20, 6, -1,
380
          8, 9, 13, 12, -1,
381
          8, 11, 23, 17, -1,
382
          8, 12, 15, 11, -1,
383
          8, 17, 19, 9, -1,
384
          9, 10, 14, 13, -1,
385
          9, 19, 21, 10, -1,
386
          10, 11, 15, 14, -1,
387
          10, 21, 23, 11, -1,
388
          12, 13, 14, 15, -1,
389
          16, 17, 23, 22, -1,
390
          16, 18, 19, 17, -1,
391
          18, 20, 21, 19, -1,
392
          20, 22, 23, 21, -1 ]
393
        normal Normal { vector [
394
          -0.577350 -0.577350 0.577350,
395
          -0.730046 0.240369 0.639731,
396
          0.730046 0.240369 0.639731,
397
          0.577350 -0.577350 0.577350,
398
          -0.577350 -0.577350 -0.577350,
399
          -0.767652 -0.352792 -0.535022,
400
          0.767652 -0.352792 -0.535022,
401
          0.577350 -0.577350 -0.577350,
402
          -0.774248 0.364571 0.517328,
403
          0.774248 0.364571 0.517328,
404
          0.732148 -0.249779 -0.633695,
405
          -0.732148 -0.249779 -0.633695,
406
          -0.577350 0.577350 0.577350,
407
          0.577350 0.577350 0.577350,
408
          0.577350 0.577350 -0.577350,
409
          -0.577350 0.577350 -0.577350,
410
          -0.731173 0.603880 0.317357,
411
          -0.709391 0.686353 0.160265,
412
          0.731173 0.603880 0.317357,
413
          0.709391 0.686353 0.160265,
414
          0.710804 -0.679690 -0.181049,
415
          0.729113 -0.610860 -0.308617,
416
          -0.710804 -0.679690 -0.181049,
417
          -0.729113 -0.610860 -0.308617 ] }
418
        normalIndex [
419
          0, 1, 5, 4, -1,
420
          0, 3, 2, 1, -1,
421
          0, 4, 7, 3, -1,
422
          1, 2, 18, 16, -1,
423
          1, 16, 22, 5, -1,
424
          2, 3, 7, 6, -1,
425
          2, 6, 20, 18, -1,
426
          4, 5, 6, 7, -1,
427
          5, 22, 20, 6, -1,
428
          8, 9, 13, 12, -1,
429
          8, 11, 23, 17, -1,
430
          8, 12, 15, 11, -1,
431
          8, 17, 19, 9, -1,
432
          9, 10, 14, 13, -1,
433
          9, 19, 21, 10, -1,
434
          10, 11, 15, 14, -1,
435
          10, 21, 23, 11, -1,
436
          12, 13, 14, 15, -1,
437
          16, 17, 23, 22, -1,
438
          16, 18, 19, 17, -1,
439
          18, 20, 21, 19, -1,
440
          20, 22, 23, 21, -1 ]
441
      }
442
    }
443
  ]
444
}
445
 
446
DEF cube1 Transform {
447
  children [
448
    Shape {
449
      appearance Appearance {
450
        material DEF body Material {
451
          diffuseColor 0.00000e+0 0.00000e+0 0.00000e+0
452
          emissiveColor 1.00000 1.00000 1.00000
453
          specularColor 0.00000e+0 0.00000e+0 0.00000e+0
454
          ambientIntensity 0.00000e+0
455
          transparency 0.00000e+0
456
          shininess 1.00000
457
        }
458
      }
459
      geometry IndexedFaceSet {
460
        normalPerVertex TRUE
461
        coord Coordinate { point [
462
          -1.31900 -0.730000 0.354000,
463
          -1.31900 0.728000 0.354000,
464
          1.31900 0.728000 0.354000,
465
          1.31900 -0.730000 0.354000,
466
          -1.26000 -0.702500 0.00000e+0,
467
          -1.26000 0.700500 0.00000e+0,
468
          1.26000 0.700500 0.00000e+0,
469
          1.26000 -0.702500 0.00000e+0,
470
          -1.26000 0.700500 0.710000,
471
          -1.26000 -0.702500 0.710000,
472
          1.26000 -0.702500 0.710000,
473
          1.26000 0.700500 0.710000 ] }
474
        coordIndex [
475
          0, 1, 5, 4, -1,
476
          0, 3, 10, 9, -1,
477
          0, 4, 7, 3, -1,
478
          0, 9, 8, 1, -1,
479
          1, 2, 6, 5, -1,
480
          1, 8, 11, 2, -1,
481
          2, 3, 7, 6, -1,
482
          2, 11, 10, 3, -1,
483
          4, 5, 6, 7, -1,
484
          8, 9, 10, 11, -1 ]
485
        normal Normal { vector [
486
          -0.703338 -0.710856 -4.74619e-4,
487
          -0.703338 0.710856 -4.74619e-4,
488
          0.703338 0.710856 -4.74619e-4,
489
          0.703338 -0.710856 -4.74619e-4,
490
          -0.526561 -0.532221 -0.662929,
491
          -0.526561 0.532221 -0.662929,
492
          0.526561 0.532221 -0.662929,
493
          0.526561 -0.532221 -0.662929,
494
          -0.526862 0.532462 0.662496,
495
          -0.526862 -0.532462 0.662496,
496
          0.526862 -0.532462 0.662496,
497
          0.526862 0.532462 0.662496 ] }
498
        normalIndex [
499
          0, 1, 5, 4, -1,
500
          0, 3, 10, 9, -1,
501
          0, 4, 7, 3, -1,
502
          0, 9, 8, 1, -1,
503
          1, 2, 6, 5, -1,
504
          1, 8, 11, 2, -1,
505
          2, 3, 7, 6, -1,
506
          2, 11, 10, 3, -1,
507
          4, 5, 6, 7, -1,
508
          8, 9, 10, 11, -1 ]
509
      }
510
    }
511
  ]
512
}
513
 

powered by: WebSVN 2.1.0

© copyright 1999-2024 OpenCores.org, equivalent to Oliscience, all rights reserved. OpenCores®, registered trademark.