1 |
23 |
robfinch |
// ============================================================================
|
2 |
|
|
// __
|
3 |
24 |
robfinch |
// \\__/ o\ (C) 2015-2019 Robert Finch, Waterloo
|
4 |
23 |
robfinch |
// \ __ / All rights reserved.
|
5 |
|
|
// \/_// robfinch<remove>@finitron.ca
|
6 |
|
|
// ||
|
7 |
|
|
//
|
8 |
|
|
//
|
9 |
|
|
// This source file is free software: you can redistribute it and/or modify
|
10 |
|
|
// it under the terms of the GNU Lesser General Public License as published
|
11 |
|
|
// by the Free Software Foundation, either version 3 of the License, or
|
12 |
|
|
// (at your option) any later version.
|
13 |
|
|
//
|
14 |
|
|
// This source file is distributed in the hope that it will be useful,
|
15 |
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
16 |
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
17 |
|
|
// GNU General Public License for more details.
|
18 |
|
|
//
|
19 |
|
|
// You should have received a copy of the GNU General Public License
|
20 |
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
21 |
|
|
//
|
22 |
|
|
// Verilog 1995
|
23 |
|
|
//
|
24 |
|
|
// ============================================================================
|
25 |
|
|
//
|
26 |
|
|
// Compute the graphics address
|
27 |
|
|
//
|
28 |
|
|
module gfx_CalcAddress6(clk, base_address_i, color_depth_i, hdisplayed_i, x_coord_i, y_coord_i,
|
29 |
|
|
address_o, mb_o, me_o, ce_o);
|
30 |
24 |
robfinch |
parameter SW = 128; // strip width in bits
|
31 |
|
|
parameter BN = SW==128 ? 6 : SW==64 ? 5 : 4;
|
32 |
23 |
robfinch |
input clk;
|
33 |
|
|
input [31:0] base_address_i;
|
34 |
|
|
input [2:0] color_depth_i;
|
35 |
|
|
input [11:0] hdisplayed_i; // pixel per line
|
36 |
|
|
input [11:0] x_coord_i;
|
37 |
|
|
input [11:0] y_coord_i;
|
38 |
|
|
output [31:0] address_o;
|
39 |
24 |
robfinch |
output [BN:0] mb_o; // mask begin
|
40 |
|
|
output [BN:0] me_o; // mask end
|
41 |
|
|
output [BN:0] ce_o; // color bits end
|
42 |
23 |
robfinch |
|
43 |
|
|
parameter BPP4 = 3'd0;
|
44 |
|
|
parameter BPP8 = 3'd1;
|
45 |
|
|
parameter BPP12 = 3'd2;
|
46 |
|
|
parameter BPP16 = 3'd3;
|
47 |
|
|
parameter BPP20 = 3'd4;
|
48 |
|
|
parameter BPP32 = 3'd5;
|
49 |
|
|
|
50 |
|
|
// This coefficient is a fixed point fraction representing the inverse of the
|
51 |
|
|
// number of pixels per strip. The inverse (reciprocal) is used for a high
|
52 |
|
|
// speed divide operation.
|
53 |
|
|
reg [15:0] coeff;
|
54 |
|
|
always @(color_depth_i)
|
55 |
24 |
robfinch |
case(SW)
|
56 |
|
|
128:
|
57 |
|
|
case(color_depth_i)
|
58 |
|
|
BPP4: coeff = 2048; // 1/32 * 65536
|
59 |
|
|
BPP8: coeff = 4096; // 1/16 * 65536
|
60 |
|
|
BPP12: coeff = 6554; // 1/10 * 65536
|
61 |
|
|
BPP16: coeff = 8192; // 1/8 * 65536
|
62 |
|
|
BPP20: coeff = 10923; // 1/6 * 65536
|
63 |
|
|
BPP32: coeff = 16384; // 1/4 * 65536
|
64 |
|
|
default: coeff = 8192;
|
65 |
|
|
endcase
|
66 |
|
|
64:
|
67 |
|
|
case(color_depth_i)
|
68 |
|
|
BPP4: coeff = 4096; // 1/16 * 65536
|
69 |
|
|
BPP8: coeff = 8192; // 1/8 * 65536
|
70 |
|
|
BPP12: coeff = 13107; // 1/5 * 65536
|
71 |
|
|
BPP16: coeff = 16384; // 1/4 * 65536
|
72 |
|
|
BPP20: coeff = 21845; // 1/3 * 65536
|
73 |
|
|
BPP32: coeff = 32767; // 1/2 * 65536
|
74 |
|
|
default: coeff = 16384;
|
75 |
|
|
endcase
|
76 |
|
|
32:
|
77 |
|
|
case(color_depth_i)
|
78 |
|
|
BPP4: coeff = 8192; // 1/8 * 65536
|
79 |
|
|
BPP8: coeff = 16384; // 1/4 * 65536
|
80 |
|
|
BPP12: coeff = 32767; // 1/2 * 65536
|
81 |
|
|
BPP16: coeff = 32767; // 1/2 * 65536
|
82 |
|
|
BPP20: coeff = 65535; // 1/1 * 65536
|
83 |
|
|
BPP32: coeff = 65535; // 1/1 * 65536
|
84 |
|
|
default: coeff = 32767;
|
85 |
|
|
endcase
|
86 |
|
|
default: // 128
|
87 |
|
|
case(color_depth_i)
|
88 |
|
|
BPP4: coeff = 2048; // 1/32 * 65536
|
89 |
|
|
BPP8: coeff = 4096; // 1/16 * 65536
|
90 |
|
|
BPP12: coeff = 6554; // 1/10 * 65536
|
91 |
|
|
BPP16: coeff = 8192; // 1/8 * 65536
|
92 |
|
|
BPP20: coeff = 10923; // 1/6 * 65536
|
93 |
|
|
BPP32: coeff = 16384; // 1/4 * 65536
|
94 |
|
|
default: coeff = 8192;
|
95 |
|
|
endcase
|
96 |
23 |
robfinch |
endcase
|
97 |
|
|
|
98 |
|
|
// Bits per pixel minus one.
|
99 |
|
|
reg [5:0] bpp;
|
100 |
|
|
always @(color_depth_i)
|
101 |
|
|
case(color_depth_i)
|
102 |
|
|
BPP4: bpp = 3;
|
103 |
|
|
BPP8: bpp = 7;
|
104 |
|
|
BPP12: bpp = 11;
|
105 |
|
|
BPP16: bpp = 15;
|
106 |
|
|
BPP20: bpp = 19;
|
107 |
|
|
BPP32: bpp = 31;
|
108 |
|
|
default: bpp = 15;
|
109 |
|
|
endcase
|
110 |
|
|
|
111 |
|
|
// Color bits per pixel minus one.
|
112 |
|
|
reg [5:0] cbpp;
|
113 |
|
|
always @(color_depth_i)
|
114 |
|
|
case(color_depth_i)
|
115 |
|
|
BPP4: cbpp = 2;
|
116 |
|
|
BPP8: cbpp = 5;
|
117 |
|
|
BPP12: cbpp = 8;
|
118 |
|
|
BPP16: cbpp = 11;
|
119 |
|
|
BPP20: cbpp = 14;
|
120 |
|
|
BPP32: cbpp = 23;
|
121 |
|
|
default: cbpp = 11;
|
122 |
|
|
endcase
|
123 |
|
|
|
124 |
|
|
// This coefficient is the number of bits used by all pixels in the strip.
|
125 |
|
|
// Used to determine pixel placement in the strip.
|
126 |
24 |
robfinch |
reg [7:0] coeff2;
|
127 |
23 |
robfinch |
always @(color_depth_i)
|
128 |
|
|
case(color_depth_i)
|
129 |
24 |
robfinch |
BPP4: coeff2 = SW;
|
130 |
|
|
BPP8: coeff2 = SW;
|
131 |
|
|
BPP12: coeff2 = SW==128 ? 120 : SW==64 ? 60 : 24;
|
132 |
|
|
BPP16: coeff2 = SW;
|
133 |
|
|
BPP20: coeff2 = SW==128 ? 120 : SW==64 ? 60 : 20;
|
134 |
|
|
BPP32: coeff2 = SW;
|
135 |
|
|
default: coeff2 = SW;
|
136 |
23 |
robfinch |
endcase
|
137 |
|
|
|
138 |
|
|
// Compute the fixed point horizonal strip number value. This has 16 binary
|
139 |
|
|
// point places.
|
140 |
|
|
wire [27:0] strip_num65k = x_coord_i * coeff;
|
141 |
|
|
// Truncate off the binary fraction to get the strip number. The strip
|
142 |
|
|
// number will be used to form part of the address.
|
143 |
|
|
wire [13:0] strip_num = strip_num65k[27:16];
|
144 |
|
|
// Calculate pixel position within strip using the fractional part of the
|
145 |
|
|
// horizontal strip number.
|
146 |
|
|
wire [15:0] strip_fract = strip_num65k[15:0]+16'h7F; // +7F to round
|
147 |
|
|
// Pixel beginning bit is ratio of pixel # into all bits used by pixels
|
148 |
24 |
robfinch |
wire [15:0] ndx = strip_fract[15:7] * coeff2;
|
149 |
|
|
assign mb_o = ndx[15:9]; // Get whole pixel position (discard fraction)
|
150 |
23 |
robfinch |
assign me_o = mb_o + bpp; // Set high order position for mask
|
151 |
|
|
assign ce_o = mb_o + cbpp;
|
152 |
|
|
// num_strips is essentially a constant value unless the screen resolution changes.
|
153 |
|
|
// Gain performance here by regstering the multiply so that there aren't two
|
154 |
|
|
// cascaded multiplies when calculating the offset.
|
155 |
|
|
reg [27:0] num_strips65k;
|
156 |
|
|
always @(posedge clk)
|
157 |
|
|
num_strips65k <= hdisplayed_i * coeff;
|
158 |
|
|
wire [11:0] num_strips = num_strips65k[27:16];
|
159 |
|
|
|
160 |
24 |
robfinch |
wire [31:0] offset = {(({4'b0,num_strips} * y_coord_i) + strip_num),SW==128 ? 4'h0 : SW==64 ? 3'h0 : 2'd0};
|
161 |
23 |
robfinch |
assign address_o = base_address_i + offset;
|
162 |
|
|
|
163 |
|
|
endmodule
|