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2
 
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You can find recipes for using Google Mock here. If you haven't yet,
4
please read the [ForDummies](V1_5_ForDummies.md) document first to make sure you understand
5
the basics.
6
 
7
**Note:** Google Mock lives in the `testing` name space. For
8
readability, it is recommended to write `using ::testing::Foo;` once in
9
your file before using the name `Foo` defined by Google Mock. We omit
10
such `using` statements in this page for brevity, but you should do it
11
in your own code.
12
 
13
# Creating Mock Classes #
14
 
15
## Mocking Private or Protected Methods ##
16
 
17
You must always put a mock method definition (`MOCK_METHOD*`) in a
18
`public:` section of the mock class, regardless of the method being
19
mocked being `public`, `protected`, or `private` in the base class.
20
This allows `ON_CALL` and `EXPECT_CALL` to reference the mock function
21
from outside of the mock class.  (Yes, C++ allows a subclass to change
22
the access level of a virtual function in the base class.)  Example:
23
 
24
```
25
class Foo {
26
 public:
27
  ...
28
  virtual bool Transform(Gadget* g) = 0;
29
 
30
 protected:
31
  virtual void Resume();
32
 
33
 private:
34
  virtual int GetTimeOut();
35
};
36
 
37
class MockFoo : public Foo {
38
 public:
39
  ...
40
  MOCK_METHOD1(Transform, bool(Gadget* g));
41
 
42
  // The following must be in the public section, even though the
43
  // methods are protected or private in the base class.
44
  MOCK_METHOD0(Resume, void());
45
  MOCK_METHOD0(GetTimeOut, int());
46
};
47
```
48
 
49
## Mocking Overloaded Methods ##
50
 
51
You can mock overloaded functions as usual. No special attention is required:
52
 
53
```
54
class Foo {
55
  ...
56
 
57
  // Must be virtual as we'll inherit from Foo.
58
  virtual ~Foo();
59
 
60
  // Overloaded on the types and/or numbers of arguments.
61
  virtual int Add(Element x);
62
  virtual int Add(int times, Element x);
63
 
64
  // Overloaded on the const-ness of this object.
65
  virtual Bar& GetBar();
66
  virtual const Bar& GetBar() const;
67
};
68
 
69
class MockFoo : public Foo {
70
  ...
71
  MOCK_METHOD1(Add, int(Element x));
72
  MOCK_METHOD2(Add, int(int times, Element x);
73
 
74
  MOCK_METHOD0(GetBar, Bar&());
75
  MOCK_CONST_METHOD0(GetBar, const Bar&());
76
};
77
```
78
 
79
**Note:** if you don't mock all versions of the overloaded method, the
80
compiler will give you a warning about some methods in the base class
81
being hidden. To fix that, use `using` to bring them in scope:
82
 
83
```
84
class MockFoo : public Foo {
85
  ...
86
  using Foo::Add;
87
  MOCK_METHOD1(Add, int(Element x));
88
  // We don't want to mock int Add(int times, Element x);
89
  ...
90
};
91
```
92
 
93
## Mocking Class Templates ##
94
 
95
To mock a class template, append `_T` to the `MOCK_*` macros:
96
 
97
```
98
template 
99
class StackInterface {
100
  ...
101
  // Must be virtual as we'll inherit from StackInterface.
102
  virtual ~StackInterface();
103
 
104
  virtual int GetSize() const = 0;
105
  virtual void Push(const Elem& x) = 0;
106
};
107
 
108
template 
109
class MockStack : public StackInterface {
110
  ...
111
  MOCK_CONST_METHOD0_T(GetSize, int());
112
  MOCK_METHOD1_T(Push, void(const Elem& x));
113
};
114
```
115
 
116
## Mocking Nonvirtual Methods ##
117
 
118
Google Mock can mock non-virtual functions to be used in what we call _hi-perf
119
dependency injection_.
120
 
121
In this case, instead of sharing a common base class with the real
122
class, your mock class will be _unrelated_ to the real class, but
123
contain methods with the same signatures.  The syntax for mocking
124
non-virtual methods is the _same_ as mocking virtual methods:
125
 
126
```
127
// A simple packet stream class.  None of its members is virtual.
128
class ConcretePacketStream {
129
 public:
130
  void AppendPacket(Packet* new_packet);
131
  const Packet* GetPacket(size_t packet_number) const;
132
  size_t NumberOfPackets() const;
133
  ...
134
};
135
 
136
// A mock packet stream class.  It inherits from no other, but defines
137
// GetPacket() and NumberOfPackets().
138
class MockPacketStream {
139
 public:
140
  MOCK_CONST_METHOD1(GetPacket, const Packet*(size_t packet_number));
141
  MOCK_CONST_METHOD0(NumberOfPackets, size_t());
142
  ...
143
};
144
```
145
 
146
Note that the mock class doesn't define `AppendPacket()`, unlike the
147
real class. That's fine as long as the test doesn't need to call it.
148
 
149
Next, you need a way to say that you want to use
150
`ConcretePacketStream` in production code, and use `MockPacketStream`
151
in tests.  Since the functions are not virtual and the two classes are
152
unrelated, you must specify your choice at _compile time_ (as opposed
153
to run time).
154
 
155
One way to do it is to templatize your code that needs to use a packet
156
stream.  More specifically, you will give your code a template type
157
argument for the type of the packet stream.  In production, you will
158
instantiate your template with `ConcretePacketStream` as the type
159
argument.  In tests, you will instantiate the same template with
160
`MockPacketStream`.  For example, you may write:
161
 
162
```
163
template 
164
void CreateConnection(PacketStream* stream) { ... }
165
 
166
template 
167
class PacketReader {
168
 public:
169
  void ReadPackets(PacketStream* stream, size_t packet_num);
170
};
171
```
172
 
173
Then you can use `CreateConnection()` and
174
`PacketReader` in production code, and use
175
`CreateConnection()` and
176
`PacketReader` in tests.
177
 
178
```
179
  MockPacketStream mock_stream;
180
  EXPECT_CALL(mock_stream, ...)...;
181
  .. set more expectations on mock_stream ...
182
  PacketReader reader(&mock_stream);
183
  ... exercise reader ...
184
```
185
 
186
## Mocking Free Functions ##
187
 
188
It's possible to use Google Mock to mock a free function (i.e. a
189
C-style function or a static method).  You just need to rewrite your
190
code to use an interface (abstract class).
191
 
192
Instead of calling a free function (say, `OpenFile`) directly,
193
introduce an interface for it and have a concrete subclass that calls
194
the free function:
195
 
196
```
197
class FileInterface {
198
 public:
199
  ...
200
  virtual bool Open(const char* path, const char* mode) = 0;
201
};
202
 
203
class File : public FileInterface {
204
 public:
205
  ...
206
  virtual bool Open(const char* path, const char* mode) {
207
    return OpenFile(path, mode);
208
  }
209
};
210
```
211
 
212
Your code should talk to `FileInterface` to open a file.  Now it's
213
easy to mock out the function.
214
 
215
This may seem much hassle, but in practice you often have multiple
216
related functions that you can put in the same interface, so the
217
per-function syntactic overhead will be much lower.
218
 
219
If you are concerned about the performance overhead incurred by
220
virtual functions, and profiling confirms your concern, you can
221
combine this with the recipe for [mocking non-virtual methods](#Mocking_Nonvirtual_Methods.md).
222
 
223
## Nice Mocks and Strict Mocks ##
224
 
225
If a mock method has no `EXPECT_CALL` spec but is called, Google Mock
226
will print a warning about the "uninteresting call". The rationale is:
227
 
228
  * New methods may be added to an interface after a test is written. We shouldn't fail a test just because a method it doesn't know about is called.
229
  * However, this may also mean there's a bug in the test, so Google Mock shouldn't be silent either. If the user believes these calls are harmless, he can add an `EXPECT_CALL()` to suppress the warning.
230
 
231
However, sometimes you may want to suppress all "uninteresting call"
232
warnings, while sometimes you may want the opposite, i.e. to treat all
233
of them as errors. Google Mock lets you make the decision on a
234
per-mock-object basis.
235
 
236
Suppose your test uses a mock class `MockFoo`:
237
 
238
```
239
TEST(...) {
240
  MockFoo mock_foo;
241
  EXPECT_CALL(mock_foo, DoThis());
242
  ... code that uses mock_foo ...
243
}
244
```
245
 
246
If a method of `mock_foo` other than `DoThis()` is called, it will be
247
reported by Google Mock as a warning. However, if you rewrite your
248
test to use `NiceMock` instead, the warning will be gone,
249
resulting in a cleaner test output:
250
 
251
```
252
using ::testing::NiceMock;
253
 
254
TEST(...) {
255
  NiceMock mock_foo;
256
  EXPECT_CALL(mock_foo, DoThis());
257
  ... code that uses mock_foo ...
258
}
259
```
260
 
261
`NiceMock` is a subclass of `MockFoo`, so it can be used
262
wherever `MockFoo` is accepted.
263
 
264
It also works if `MockFoo`'s constructor takes some arguments, as
265
`NiceMock` "inherits" `MockFoo`'s constructors:
266
 
267
```
268
using ::testing::NiceMock;
269
 
270
TEST(...) {
271
  NiceMock mock_foo(5, "hi");  // Calls MockFoo(5, "hi").
272
  EXPECT_CALL(mock_foo, DoThis());
273
  ... code that uses mock_foo ...
274
}
275
```
276
 
277
The usage of `StrictMock` is similar, except that it makes all
278
uninteresting calls failures:
279
 
280
```
281
using ::testing::StrictMock;
282
 
283
TEST(...) {
284
  StrictMock mock_foo;
285
  EXPECT_CALL(mock_foo, DoThis());
286
  ... code that uses mock_foo ...
287
 
288
  // The test will fail if a method of mock_foo other than DoThis()
289
  // is called.
290
}
291
```
292
 
293
There are some caveats though (I don't like them just as much as the
294
next guy, but sadly they are side effects of C++'s limitations):
295
 
296
  1. `NiceMock` and `StrictMock` only work for mock methods defined using the `MOCK_METHOD*` family of macros **directly** in the `MockFoo` class. If a mock method is defined in a **base class** of `MockFoo`, the "nice" or "strict" modifier may not affect it, depending on the compiler. In particular, nesting `NiceMock` and `StrictMock` (e.g. `NiceMock >`) is **not** supported.
297
  1. The constructors of the base mock (`MockFoo`) cannot have arguments passed by non-const reference, which happens to be banned by the [Google C++ style guide](http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml).
298
  1. During the constructor or destructor of `MockFoo`, the mock object is _not_ nice or strict.  This may cause surprises if the constructor or destructor calls a mock method on `this` object. (This behavior, however, is consistent with C++'s general rule: if a constructor or destructor calls a virtual method of `this` object, that method is treated as non-virtual.  In other words, to the base class's constructor or destructor, `this` object behaves like an instance of the base class, not the derived class.  This rule is required for safety.  Otherwise a base constructor may use members of a derived class before they are initialized, or a base destructor may use members of a derived class after they have been destroyed.)
299
 
300
Finally, you should be **very cautious** when using this feature, as the
301
decision you make applies to **all** future changes to the mock
302
class. If an important change is made in the interface you are mocking
303
(and thus in the mock class), it could break your tests (if you use
304
`StrictMock`) or let bugs pass through without a warning (if you use
305
`NiceMock`). Therefore, try to specify the mock's behavior using
306
explicit `EXPECT_CALL` first, and only turn to `NiceMock` or
307
`StrictMock` as the last resort.
308
 
309
## Simplifying the Interface without Breaking Existing Code ##
310
 
311
Sometimes a method has a long list of arguments that is mostly
312
uninteresting. For example,
313
 
314
```
315
class LogSink {
316
 public:
317
  ...
318
  virtual void send(LogSeverity severity, const char* full_filename,
319
                    const char* base_filename, int line,
320
                    const struct tm* tm_time,
321
                    const char* message, size_t message_len) = 0;
322
};
323
```
324
 
325
This method's argument list is lengthy and hard to work with (let's
326
say that the `message` argument is not even 0-terminated). If we mock
327
it as is, using the mock will be awkward. If, however, we try to
328
simplify this interface, we'll need to fix all clients depending on
329
it, which is often infeasible.
330
 
331
The trick is to re-dispatch the method in the mock class:
332
 
333
```
334
class ScopedMockLog : public LogSink {
335
 public:
336
  ...
337
  virtual void send(LogSeverity severity, const char* full_filename,
338
                    const char* base_filename, int line, const tm* tm_time,
339
                    const char* message, size_t message_len) {
340
    // We are only interested in the log severity, full file name, and
341
    // log message.
342
    Log(severity, full_filename, std::string(message, message_len));
343
  }
344
 
345
  // Implements the mock method:
346
  //
347
  //   void Log(LogSeverity severity,
348
  //            const string& file_path,
349
  //            const string& message);
350
  MOCK_METHOD3(Log, void(LogSeverity severity, const string& file_path,
351
                         const string& message));
352
};
353
```
354
 
355
By defining a new mock method with a trimmed argument list, we make
356
the mock class much more user-friendly.
357
 
358
## Alternative to Mocking Concrete Classes ##
359
 
360
Often you may find yourself using classes that don't implement
361
interfaces. In order to test your code that uses such a class (let's
362
call it `Concrete`), you may be tempted to make the methods of
363
`Concrete` virtual and then mock it.
364
 
365
Try not to do that.
366
 
367
Making a non-virtual function virtual is a big decision. It creates an
368
extension point where subclasses can tweak your class' behavior. This
369
weakens your control on the class because now it's harder to maintain
370
the class' invariants. You should make a function virtual only when
371
there is a valid reason for a subclass to override it.
372
 
373
Mocking concrete classes directly is problematic as it creates a tight
374
coupling between the class and the tests - any small change in the
375
class may invalidate your tests and make test maintenance a pain.
376
 
377
To avoid such problems, many programmers have been practicing "coding
378
to interfaces": instead of talking to the `Concrete` class, your code
379
would define an interface and talk to it. Then you implement that
380
interface as an adaptor on top of `Concrete`. In tests, you can easily
381
mock that interface to observe how your code is doing.
382
 
383
This technique incurs some overhead:
384
 
385
  * You pay the cost of virtual function calls (usually not a problem).
386
  * There is more abstraction for the programmers to learn.
387
 
388
However, it can also bring significant benefits in addition to better
389
testability:
390
 
391
  * `Concrete`'s API may not fit your problem domain very well, as you may not be the only client it tries to serve. By designing your own interface, you have a chance to tailor it to your need - you may add higher-level functionalities, rename stuff, etc instead of just trimming the class. This allows you to write your code (user of the interface) in a more natural way, which means it will be more readable, more maintainable, and you'll be more productive.
392
  * If `Concrete`'s implementation ever has to change, you don't have to rewrite everywhere it is used. Instead, you can absorb the change in your implementation of the interface, and your other code and tests will be insulated from this change.
393
 
394
Some people worry that if everyone is practicing this technique, they
395
will end up writing lots of redundant code. This concern is totally
396
understandable. However, there are two reasons why it may not be the
397
case:
398
 
399
  * Different projects may need to use `Concrete` in different ways, so the best interfaces for them will be different. Therefore, each of them will have its own domain-specific interface on top of `Concrete`, and they will not be the same code.
400
  * If enough projects want to use the same interface, they can always share it, just like they have been sharing `Concrete`. You can check in the interface and the adaptor somewhere near `Concrete` (perhaps in a `contrib` sub-directory) and let many projects use it.
401
 
402
You need to weigh the pros and cons carefully for your particular
403
problem, but I'd like to assure you that the Java community has been
404
practicing this for a long time and it's a proven effective technique
405
applicable in a wide variety of situations. :-)
406
 
407
## Delegating Calls to a Fake ##
408
 
409
Some times you have a non-trivial fake implementation of an
410
interface. For example:
411
 
412
```
413
class Foo {
414
 public:
415
  virtual ~Foo() {}
416
  virtual char DoThis(int n) = 0;
417
  virtual void DoThat(const char* s, int* p) = 0;
418
};
419
 
420
class FakeFoo : public Foo {
421
 public:
422
  virtual char DoThis(int n) {
423
    return (n > 0) ? '+' :
424
        (n < 0) ? '-' : '0';
425
  }
426
 
427
  virtual void DoThat(const char* s, int* p) {
428
    *p = strlen(s);
429
  }
430
};
431
```
432
 
433
Now you want to mock this interface such that you can set expectations
434
on it. However, you also want to use `FakeFoo` for the default
435
behavior, as duplicating it in the mock object is, well, a lot of
436
work.
437
 
438
When you define the mock class using Google Mock, you can have it
439
delegate its default action to a fake class you already have, using
440
this pattern:
441
 
442
```
443
using ::testing::_;
444
using ::testing::Invoke;
445
 
446
class MockFoo : public Foo {
447
 public:
448
  // Normal mock method definitions using Google Mock.
449
  MOCK_METHOD1(DoThis, char(int n));
450
  MOCK_METHOD2(DoThat, void(const char* s, int* p));
451
 
452
  // Delegates the default actions of the methods to a FakeFoo object.
453
  // This must be called *before* the custom ON_CALL() statements.
454
  void DelegateToFake() {
455
    ON_CALL(*this, DoThis(_))
456
        .WillByDefault(Invoke(&fake_, &FakeFoo::DoThis));
457
    ON_CALL(*this, DoThat(_, _))
458
        .WillByDefault(Invoke(&fake_, &FakeFoo::DoThat));
459
  }
460
 private:
461
  FakeFoo fake_;  // Keeps an instance of the fake in the mock.
462
};
463
```
464
 
465
With that, you can use `MockFoo` in your tests as usual. Just remember
466
that if you don't explicitly set an action in an `ON_CALL()` or
467
`EXPECT_CALL()`, the fake will be called upon to do it:
468
 
469
```
470
using ::testing::_;
471
 
472
TEST(AbcTest, Xyz) {
473
  MockFoo foo;
474
  foo.DelegateToFake(); // Enables the fake for delegation.
475
 
476
  // Put your ON_CALL(foo, ...)s here, if any.
477
 
478
  // No action specified, meaning to use the default action.
479
  EXPECT_CALL(foo, DoThis(5));
480
  EXPECT_CALL(foo, DoThat(_, _));
481
 
482
  int n = 0;
483
  EXPECT_EQ('+', foo.DoThis(5));  // FakeFoo::DoThis() is invoked.
484
  foo.DoThat("Hi", &n);           // FakeFoo::DoThat() is invoked.
485
  EXPECT_EQ(2, n);
486
}
487
```
488
 
489
**Some tips:**
490
 
491
  * If you want, you can still override the default action by providing your own `ON_CALL()` or using `.WillOnce()` / `.WillRepeatedly()` in `EXPECT_CALL()`.
492
  * In `DelegateToFake()`, you only need to delegate the methods whose fake implementation you intend to use.
493
  * The general technique discussed here works for overloaded methods, but you'll need to tell the compiler which version you mean. To disambiguate a mock function (the one you specify inside the parentheses of `ON_CALL()`), see the "Selecting Between Overloaded Functions" section on this page; to disambiguate a fake function (the one you place inside `Invoke()`), use a `static_cast` to specify the function's type.
494
  * Having to mix a mock and a fake is often a sign of something gone wrong. Perhaps you haven't got used to the interaction-based way of testing yet. Or perhaps your interface is taking on too many roles and should be split up. Therefore, **don't abuse this**. We would only recommend to do it as an intermediate step when you are refactoring your code.
495
 
496
Regarding the tip on mixing a mock and a fake, here's an example on
497
why it may be a bad sign: Suppose you have a class `System` for
498
low-level system operations. In particular, it does file and I/O
499
operations. And suppose you want to test how your code uses `System`
500
to do I/O, and you just want the file operations to work normally. If
501
you mock out the entire `System` class, you'll have to provide a fake
502
implementation for the file operation part, which suggests that
503
`System` is taking on too many roles.
504
 
505
Instead, you can define a `FileOps` interface and an `IOOps` interface
506
and split `System`'s functionalities into the two. Then you can mock
507
`IOOps` without mocking `FileOps`.
508
 
509
## Delegating Calls to a Real Object ##
510
 
511
When using testing doubles (mocks, fakes, stubs, and etc), sometimes
512
their behaviors will differ from those of the real objects. This
513
difference could be either intentional (as in simulating an error such
514
that you can test the error handling code) or unintentional. If your
515
mocks have different behaviors than the real objects by mistake, you
516
could end up with code that passes the tests but fails in production.
517
 
518
You can use the _delegating-to-real_ technique to ensure that your
519
mock has the same behavior as the real object while retaining the
520
ability to validate calls. This technique is very similar to the
521
delegating-to-fake technique, the difference being that we use a real
522
object instead of a fake. Here's an example:
523
 
524
```
525
using ::testing::_;
526
using ::testing::AtLeast;
527
using ::testing::Invoke;
528
 
529
class MockFoo : public Foo {
530
 public:
531
  MockFoo() {
532
    // By default, all calls are delegated to the real object.
533
    ON_CALL(*this, DoThis())
534
        .WillByDefault(Invoke(&real_, &Foo::DoThis));
535
    ON_CALL(*this, DoThat(_))
536
        .WillByDefault(Invoke(&real_, &Foo::DoThat));
537
    ...
538
  }
539
  MOCK_METHOD0(DoThis, ...);
540
  MOCK_METHOD1(DoThat, ...);
541
  ...
542
 private:
543
  Foo real_;
544
};
545
...
546
 
547
  MockFoo mock;
548
 
549
  EXPECT_CALL(mock, DoThis())
550
      .Times(3);
551
  EXPECT_CALL(mock, DoThat("Hi"))
552
      .Times(AtLeast(1));
553
  ... use mock in test ...
554
```
555
 
556
With this, Google Mock will verify that your code made the right calls
557
(with the right arguments, in the right order, called the right number
558
of times, etc), and a real object will answer the calls (so the
559
behavior will be the same as in production). This gives you the best
560
of both worlds.
561
 
562
## Delegating Calls to a Parent Class ##
563
 
564
Ideally, you should code to interfaces, whose methods are all pure
565
virtual. In reality, sometimes you do need to mock a virtual method
566
that is not pure (i.e, it already has an implementation). For example:
567
 
568
```
569
class Foo {
570
 public:
571
  virtual ~Foo();
572
 
573
  virtual void Pure(int n) = 0;
574
  virtual int Concrete(const char* str) { ... }
575
};
576
 
577
class MockFoo : public Foo {
578
 public:
579
  // Mocking a pure method.
580
  MOCK_METHOD1(Pure, void(int n));
581
  // Mocking a concrete method.  Foo::Concrete() is shadowed.
582
  MOCK_METHOD1(Concrete, int(const char* str));
583
};
584
```
585
 
586
Sometimes you may want to call `Foo::Concrete()` instead of
587
`MockFoo::Concrete()`. Perhaps you want to do it as part of a stub
588
action, or perhaps your test doesn't need to mock `Concrete()` at all
589
(but it would be oh-so painful to have to define a new mock class
590
whenever you don't need to mock one of its methods).
591
 
592
The trick is to leave a back door in your mock class for accessing the
593
real methods in the base class:
594
 
595
```
596
class MockFoo : public Foo {
597
 public:
598
  // Mocking a pure method.
599
  MOCK_METHOD1(Pure, void(int n));
600
  // Mocking a concrete method.  Foo::Concrete() is shadowed.
601
  MOCK_METHOD1(Concrete, int(const char* str));
602
 
603
  // Use this to call Concrete() defined in Foo.
604
  int FooConcrete(const char* str) { return Foo::Concrete(str); }
605
};
606
```
607
 
608
Now, you can call `Foo::Concrete()` inside an action by:
609
 
610
```
611
using ::testing::_;
612
using ::testing::Invoke;
613
...
614
  EXPECT_CALL(foo, Concrete(_))
615
      .WillOnce(Invoke(&foo, &MockFoo::FooConcrete));
616
```
617
 
618
or tell the mock object that you don't want to mock `Concrete()`:
619
 
620
```
621
using ::testing::Invoke;
622
...
623
  ON_CALL(foo, Concrete(_))
624
      .WillByDefault(Invoke(&foo, &MockFoo::FooConcrete));
625
```
626
 
627
(Why don't we just write `Invoke(&foo, &Foo::Concrete)`? If you do
628
that, `MockFoo::Concrete()` will be called (and cause an infinite
629
recursion) since `Foo::Concrete()` is virtual. That's just how C++
630
works.)
631
 
632
# Using Matchers #
633
 
634
## Matching Argument Values Exactly ##
635
 
636
You can specify exactly which arguments a mock method is expecting:
637
 
638
```
639
using ::testing::Return;
640
...
641
  EXPECT_CALL(foo, DoThis(5))
642
      .WillOnce(Return('a'));
643
  EXPECT_CALL(foo, DoThat("Hello", bar));
644
```
645
 
646
## Using Simple Matchers ##
647
 
648
You can use matchers to match arguments that have a certain property:
649
 
650
```
651
using ::testing::Ge;
652
using ::testing::NotNull;
653
using ::testing::Return;
654
...
655
  EXPECT_CALL(foo, DoThis(Ge(5)))  // The argument must be >= 5.
656
      .WillOnce(Return('a'));
657
  EXPECT_CALL(foo, DoThat("Hello", NotNull()));
658
  // The second argument must not be NULL.
659
```
660
 
661
A frequently used matcher is `_`, which matches anything:
662
 
663
```
664
using ::testing::_;
665
using ::testing::NotNull;
666
...
667
  EXPECT_CALL(foo, DoThat(_, NotNull()));
668
```
669
 
670
## Combining Matchers ##
671
 
672
You can build complex matchers from existing ones using `AllOf()`,
673
`AnyOf()`, and `Not()`:
674
 
675
```
676
using ::testing::AllOf;
677
using ::testing::Gt;
678
using ::testing::HasSubstr;
679
using ::testing::Ne;
680
using ::testing::Not;
681
...
682
  // The argument must be > 5 and != 10.
683
  EXPECT_CALL(foo, DoThis(AllOf(Gt(5),
684
                                Ne(10))));
685
 
686
  // The first argument must not contain sub-string "blah".
687
  EXPECT_CALL(foo, DoThat(Not(HasSubstr("blah")),
688
                          NULL));
689
```
690
 
691
## Casting Matchers ##
692
 
693
Google Mock matchers are statically typed, meaning that the compiler
694
can catch your mistake if you use a matcher of the wrong type (for
695
example, if you use `Eq(5)` to match a `string` argument). Good for
696
you!
697
 
698
Sometimes, however, you know what you're doing and want the compiler
699
to give you some slack. One example is that you have a matcher for
700
`long` and the argument you want to match is `int`. While the two
701
types aren't exactly the same, there is nothing really wrong with
702
using a `Matcher` to match an `int` - after all, we can first
703
convert the `int` argument to a `long` before giving it to the
704
matcher.
705
 
706
To support this need, Google Mock gives you the
707
`SafeMatcherCast(m)` function. It casts a matcher `m` to type
708
`Matcher`. To ensure safety, Google Mock checks that (let `U` be the
709
type `m` accepts):
710
 
711
  1. Type `T` can be implicitly cast to type `U`;
712
  1. When both `T` and `U` are built-in arithmetic types (`bool`, integers, and floating-point numbers), the conversion from `T` to `U` is not lossy (in other words, any value representable by `T` can also be represented by `U`); and
713
  1. When `U` is a reference, `T` must also be a reference (as the underlying matcher may be interested in the address of the `U` value).
714
 
715
The code won't compile if any of these conditions isn't met.
716
 
717
Here's one example:
718
 
719
```
720
using ::testing::SafeMatcherCast;
721
 
722
// A base class and a child class.
723
class Base { ... };
724
class Derived : public Base { ... };
725
 
726
class MockFoo : public Foo {
727
 public:
728
  MOCK_METHOD1(DoThis, void(Derived* derived));
729
};
730
...
731
 
732
  MockFoo foo;
733
  // m is a Matcher we got from somewhere.
734
  EXPECT_CALL(foo, DoThis(SafeMatcherCast(m)));
735
```
736
 
737
If you find `SafeMatcherCast(m)` too limiting, you can use a similar
738
function `MatcherCast(m)`. The difference is that `MatcherCast` works
739
as long as you can `static_cast` type `T` to type `U`.
740
 
741
`MatcherCast` essentially lets you bypass C++'s type system
742
(`static_cast` isn't always safe as it could throw away information,
743
for example), so be careful not to misuse/abuse it.
744
 
745
## Selecting Between Overloaded Functions ##
746
 
747
If you expect an overloaded function to be called, the compiler may
748
need some help on which overloaded version it is.
749
 
750
To disambiguate functions overloaded on the const-ness of this object,
751
use the `Const()` argument wrapper.
752
 
753
```
754
using ::testing::ReturnRef;
755
 
756
class MockFoo : public Foo {
757
  ...
758
  MOCK_METHOD0(GetBar, Bar&());
759
  MOCK_CONST_METHOD0(GetBar, const Bar&());
760
};
761
...
762
 
763
  MockFoo foo;
764
  Bar bar1, bar2;
765
  EXPECT_CALL(foo, GetBar())         // The non-const GetBar().
766
      .WillOnce(ReturnRef(bar1));
767
  EXPECT_CALL(Const(foo), GetBar())  // The const GetBar().
768
      .WillOnce(ReturnRef(bar2));
769
```
770
 
771
(`Const()` is defined by Google Mock and returns a `const` reference
772
to its argument.)
773
 
774
To disambiguate overloaded functions with the same number of arguments
775
but different argument types, you may need to specify the exact type
776
of a matcher, either by wrapping your matcher in `Matcher()`, or
777
using a matcher whose type is fixed (`TypedEq`, `An()`,
778
etc):
779
 
780
```
781
using ::testing::An;
782
using ::testing::Lt;
783
using ::testing::Matcher;
784
using ::testing::TypedEq;
785
 
786
class MockPrinter : public Printer {
787
 public:
788
  MOCK_METHOD1(Print, void(int n));
789
  MOCK_METHOD1(Print, void(char c));
790
};
791
 
792
TEST(PrinterTest, Print) {
793
  MockPrinter printer;
794
 
795
  EXPECT_CALL(printer, Print(An()));            // void Print(int);
796
  EXPECT_CALL(printer, Print(Matcher(Lt(5))));  // void Print(int);
797
  EXPECT_CALL(printer, Print(TypedEq('a')));   // void Print(char);
798
 
799
  printer.Print(3);
800
  printer.Print(6);
801
  printer.Print('a');
802
}
803
```
804
 
805
## Performing Different Actions Based on the Arguments ##
806
 
807
When a mock method is called, the _last_ matching expectation that's
808
still active will be selected (think "newer overrides older"). So, you
809
can make a method do different things depending on its argument values
810
like this:
811
 
812
```
813
using ::testing::_;
814
using ::testing::Lt;
815
using ::testing::Return;
816
...
817
  // The default case.
818
  EXPECT_CALL(foo, DoThis(_))
819
      .WillRepeatedly(Return('b'));
820
 
821
  // The more specific case.
822
  EXPECT_CALL(foo, DoThis(Lt(5)))
823
      .WillRepeatedly(Return('a'));
824
```
825
 
826
Now, if `foo.DoThis()` is called with a value less than 5, `'a'` will
827
be returned; otherwise `'b'` will be returned.
828
 
829
## Matching Multiple Arguments as a Whole ##
830
 
831
Sometimes it's not enough to match the arguments individually. For
832
example, we may want to say that the first argument must be less than
833
the second argument. The `With()` clause allows us to match
834
all arguments of a mock function as a whole. For example,
835
 
836
```
837
using ::testing::_;
838
using ::testing::Lt;
839
using ::testing::Ne;
840
...
841
  EXPECT_CALL(foo, InRange(Ne(0), _))
842
      .With(Lt());
843
```
844
 
845
says that the first argument of `InRange()` must not be 0, and must be
846
less than the second argument.
847
 
848
The expression inside `With()` must be a matcher of type
849
`Matcher >`, where `A1`, ..., `An` are the
850
types of the function arguments.
851
 
852
You can also write `AllArgs(m)` instead of `m` inside `.With()`. The
853
two forms are equivalent, but `.With(AllArgs(Lt()))` is more readable
854
than `.With(Lt())`.
855
 
856
You can use `Args(m)` to match the `n` selected arguments
857
against `m`. For example,
858
 
859
```
860
using ::testing::_;
861
using ::testing::AllOf;
862
using ::testing::Args;
863
using ::testing::Lt;
864
...
865
  EXPECT_CALL(foo, Blah(_, _, _))
866
      .With(AllOf(Args<0, 1>(Lt()), Args<1, 2>(Lt())));
867
```
868
 
869
says that `Blah()` will be called with arguments `x`, `y`, and `z` where
870
`x < y < z`.
871
 
872
As a convenience and example, Google Mock provides some matchers for
873
2-tuples, including the `Lt()` matcher above. See the [CheatSheet](V1_5_CheatSheet.md) for
874
the complete list.
875
 
876
## Using Matchers as Predicates ##
877
 
878
Have you noticed that a matcher is just a fancy predicate that also
879
knows how to describe itself? Many existing algorithms take predicates
880
as arguments (e.g. those defined in STL's `` header), and
881
it would be a shame if Google Mock matchers are not allowed to
882
participate.
883
 
884
Luckily, you can use a matcher where a unary predicate functor is
885
expected by wrapping it inside the `Matches()` function. For example,
886
 
887
```
888
#include 
889
#include 
890
 
891
std::vector v;
892
...
893
// How many elements in v are >= 10?
894
const int count = count_if(v.begin(), v.end(), Matches(Ge(10)));
895
```
896
 
897
Since you can build complex matchers from simpler ones easily using
898
Google Mock, this gives you a way to conveniently construct composite
899
predicates (doing the same using STL's `` header is just
900
painful). For example, here's a predicate that's satisfied by any
901
number that is >= 0, <= 100, and != 50:
902
 
903
```
904
Matches(AllOf(Ge(0), Le(100), Ne(50)))
905
```
906
 
907
## Using Matchers in Google Test Assertions ##
908
 
909
Since matchers are basically predicates that also know how to describe
910
themselves, there is a way to take advantage of them in
911
[Google Test](http://code.google.com/p/googletest/) assertions. It's
912
called `ASSERT_THAT` and `EXPECT_THAT`:
913
 
914
```
915
  ASSERT_THAT(value, matcher);  // Asserts that value matches matcher.
916
  EXPECT_THAT(value, matcher);  // The non-fatal version.
917
```
918
 
919
For example, in a Google Test test you can write:
920
 
921
```
922
#include 
923
 
924
using ::testing::AllOf;
925
using ::testing::Ge;
926
using ::testing::Le;
927
using ::testing::MatchesRegex;
928
using ::testing::StartsWith;
929
...
930
 
931
  EXPECT_THAT(Foo(), StartsWith("Hello"));
932
  EXPECT_THAT(Bar(), MatchesRegex("Line \\d+"));
933
  ASSERT_THAT(Baz(), AllOf(Ge(5), Le(10)));
934
```
935
 
936
which (as you can probably guess) executes `Foo()`, `Bar()`, and
937
`Baz()`, and verifies that:
938
 
939
  * `Foo()` returns a string that starts with `"Hello"`.
940
  * `Bar()` returns a string that matches regular expression `"Line \\d+"`.
941
  * `Baz()` returns a number in the range [5, 10].
942
 
943
The nice thing about these macros is that _they read like
944
English_. They generate informative messages too. For example, if the
945
first `EXPECT_THAT()` above fails, the message will be something like:
946
 
947
```
948
Value of: Foo()
949
  Actual: "Hi, world!"
950
Expected: starts with "Hello"
951
```
952
 
953
**Credit:** The idea of `(ASSERT|EXPECT)_THAT` was stolen from the
954
[Hamcrest](http://code.google.com/p/hamcrest/) project, which adds
955
`assertThat()` to JUnit.
956
 
957
## Using Predicates as Matchers ##
958
 
959
Google Mock provides a built-in set of matchers. In case you find them
960
lacking, you can use an arbitray unary predicate function or functor
961
as a matcher - as long as the predicate accepts a value of the type
962
you want. You do this by wrapping the predicate inside the `Truly()`
963
function, for example:
964
 
965
```
966
using ::testing::Truly;
967
 
968
int IsEven(int n) { return (n % 2) == 0 ? 1 : 0; }
969
...
970
 
971
  // Bar() must be called with an even number.
972
  EXPECT_CALL(foo, Bar(Truly(IsEven)));
973
```
974
 
975
Note that the predicate function / functor doesn't have to return
976
`bool`. It works as long as the return value can be used as the
977
condition in statement `if (condition) ...`.
978
 
979
## Matching Arguments that Are Not Copyable ##
980
 
981
When you do an `EXPECT_CALL(mock_obj, Foo(bar))`, Google Mock saves
982
away a copy of `bar`. When `Foo()` is called later, Google Mock
983
compares the argument to `Foo()` with the saved copy of `bar`. This
984
way, you don't need to worry about `bar` being modified or destroyed
985
after the `EXPECT_CALL()` is executed. The same is true when you use
986
matchers like `Eq(bar)`, `Le(bar)`, and so on.
987
 
988
But what if `bar` cannot be copied (i.e. has no copy constructor)? You
989
could define your own matcher function and use it with `Truly()`, as
990
the previous couple of recipes have shown. Or, you may be able to get
991
away from it if you can guarantee that `bar` won't be changed after
992
the `EXPECT_CALL()` is executed. Just tell Google Mock that it should
993
save a reference to `bar`, instead of a copy of it. Here's how:
994
 
995
```
996
using ::testing::Eq;
997
using ::testing::ByRef;
998
using ::testing::Lt;
999
...
1000
  // Expects that Foo()'s argument == bar.
1001
  EXPECT_CALL(mock_obj, Foo(Eq(ByRef(bar))));
1002
 
1003
  // Expects that Foo()'s argument < bar.
1004
  EXPECT_CALL(mock_obj, Foo(Lt(ByRef(bar))));
1005
```
1006
 
1007
Remember: if you do this, don't change `bar` after the
1008
`EXPECT_CALL()`, or the result is undefined.
1009
 
1010
## Validating a Member of an Object ##
1011
 
1012
Often a mock function takes a reference to object as an argument. When
1013
matching the argument, you may not want to compare the entire object
1014
against a fixed object, as that may be over-specification. Instead,
1015
you may need to validate a certain member variable or the result of a
1016
certain getter method of the object. You can do this with `Field()`
1017
and `Property()`. More specifically,
1018
 
1019
```
1020
Field(&Foo::bar, m)
1021
```
1022
 
1023
is a matcher that matches a `Foo` object whose `bar` member variable
1024
satisfies matcher `m`.
1025
 
1026
```
1027
Property(&Foo::baz, m)
1028
```
1029
 
1030
is a matcher that matches a `Foo` object whose `baz()` method returns
1031
a value that satisfies matcher `m`.
1032
 
1033
For example:
1034
 
1035
> | `Field(&Foo::number, Ge(3))` | Matches `x` where `x.number >= 3`. |
1036
|:-----------------------------|:-----------------------------------|
1037
> | `Property(&Foo::name, StartsWith("John "))` | Matches `x` where `x.name()` starts with `"John "`. |
1038
 
1039
Note that in `Property(&Foo::baz, ...)`, method `baz()` must take no
1040
argument and be declared as `const`.
1041
 
1042
BTW, `Field()` and `Property()` can also match plain pointers to
1043
objects. For instance,
1044
 
1045
```
1046
Field(&Foo::number, Ge(3))
1047
```
1048
 
1049
matches a plain pointer `p` where `p->number >= 3`. If `p` is `NULL`,
1050
the match will always fail regardless of the inner matcher.
1051
 
1052
What if you want to validate more than one members at the same time?
1053
Remember that there is `AllOf()`.
1054
 
1055
## Validating the Value Pointed to by a Pointer Argument ##
1056
 
1057
C++ functions often take pointers as arguments. You can use matchers
1058
like `NULL`, `NotNull()`, and other comparison matchers to match a
1059
pointer, but what if you want to make sure the value _pointed to_ by
1060
the pointer, instead of the pointer itself, has a certain property?
1061
Well, you can use the `Pointee(m)` matcher.
1062
 
1063
`Pointee(m)` matches a pointer iff `m` matches the value the pointer
1064
points to. For example:
1065
 
1066
```
1067
using ::testing::Ge;
1068
using ::testing::Pointee;
1069
...
1070
  EXPECT_CALL(foo, Bar(Pointee(Ge(3))));
1071
```
1072
 
1073
expects `foo.Bar()` to be called with a pointer that points to a value
1074
greater than or equal to 3.
1075
 
1076
One nice thing about `Pointee()` is that it treats a `NULL` pointer as
1077
a match failure, so you can write `Pointee(m)` instead of
1078
 
1079
```
1080
  AllOf(NotNull(), Pointee(m))
1081
```
1082
 
1083
without worrying that a `NULL` pointer will crash your test.
1084
 
1085
Also, did we tell you that `Pointee()` works with both raw pointers
1086
**and** smart pointers (`linked_ptr`, `shared_ptr`, `scoped_ptr`, and
1087
etc)?
1088
 
1089
What if you have a pointer to pointer? You guessed it - you can use
1090
nested `Pointee()` to probe deeper inside the value. For example,
1091
`Pointee(Pointee(Lt(3)))` matches a pointer that points to a pointer
1092
that points to a number less than 3 (what a mouthful...).
1093
 
1094
## Testing a Certain Property of an Object ##
1095
 
1096
Sometimes you want to specify that an object argument has a certain
1097
property, but there is no existing matcher that does this. If you want
1098
good error messages, you should define a matcher. If you want to do it
1099
quick and dirty, you could get away with writing an ordinary function.
1100
 
1101
Let's say you have a mock function that takes an object of type `Foo`,
1102
which has an `int bar()` method and an `int baz()` method, and you
1103
want to constrain that the argument's `bar()` value plus its `baz()`
1104
value is a given number. Here's how you can define a matcher to do it:
1105
 
1106
```
1107
using ::testing::MatcherInterface;
1108
using ::testing::MatchResultListener;
1109
 
1110
class BarPlusBazEqMatcher : public MatcherInterface {
1111
 public:
1112
  explicit BarPlusBazEqMatcher(int expected_sum)
1113
      : expected_sum_(expected_sum) {}
1114
 
1115
  virtual bool MatchAndExplain(const Foo& foo,
1116
                               MatchResultListener* listener) const {
1117
    return (foo.bar() + foo.baz()) == expected_sum_;
1118
  }
1119
 
1120
  virtual void DescribeTo(::std::ostream* os) const {
1121
    *os << "bar() + baz() equals " << expected_sum_;
1122
  }
1123
 
1124
  virtual void DescribeNegationTo(::std::ostream* os) const {
1125
    *os << "bar() + baz() does not equal " << expected_sum_;
1126
  }
1127
 private:
1128
  const int expected_sum_;
1129
};
1130
 
1131
inline Matcher BarPlusBazEq(int expected_sum) {
1132
  return MakeMatcher(new BarPlusBazEqMatcher(expected_sum));
1133
}
1134
 
1135
...
1136
 
1137
  EXPECT_CALL(..., DoThis(BarPlusBazEq(5)))...;
1138
```
1139
 
1140
## Matching Containers ##
1141
 
1142
Sometimes an STL container (e.g. list, vector, map, ...) is passed to
1143
a mock function and you may want to validate it. Since most STL
1144
containers support the `==` operator, you can write
1145
`Eq(expected_container)` or simply `expected_container` to match a
1146
container exactly.
1147
 
1148
Sometimes, though, you may want to be more flexible (for example, the
1149
first element must be an exact match, but the second element can be
1150
any positive number, and so on). Also, containers used in tests often
1151
have a small number of elements, and having to define the expected
1152
container out-of-line is a bit of a hassle.
1153
 
1154
You can use the `ElementsAre()` matcher in such cases:
1155
 
1156
```
1157
using ::testing::_;
1158
using ::testing::ElementsAre;
1159
using ::testing::Gt;
1160
...
1161
 
1162
  MOCK_METHOD1(Foo, void(const vector& numbers));
1163
...
1164
 
1165
  EXPECT_CALL(mock, Foo(ElementsAre(1, Gt(0), _, 5)));
1166
```
1167
 
1168
The above matcher says that the container must have 4 elements, which
1169
must be 1, greater than 0, anything, and 5 respectively.
1170
 
1171
`ElementsAre()` is overloaded to take 0 to 10 arguments. If more are
1172
needed, you can place them in a C-style array and use
1173
`ElementsAreArray()` instead:
1174
 
1175
```
1176
using ::testing::ElementsAreArray;
1177
...
1178
 
1179
  // ElementsAreArray accepts an array of element values.
1180
  const int expected_vector1[] = { 1, 5, 2, 4, ... };
1181
  EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector1)));
1182
 
1183
  // Or, an array of element matchers.
1184
  Matcher expected_vector2 = { 1, Gt(2), _, 3, ... };
1185
  EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector2)));
1186
```
1187
 
1188
In case the array needs to be dynamically created (and therefore the
1189
array size cannot be inferred by the compiler), you can give
1190
`ElementsAreArray()` an additional argument to specify the array size:
1191
 
1192
```
1193
using ::testing::ElementsAreArray;
1194
...
1195
  int* const expected_vector3 = new int[count];
1196
  ... fill expected_vector3 with values ...
1197
  EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector3, count)));
1198
```
1199
 
1200
**Tips:**
1201
 
1202
  * `ElementAre*()` works with _any_ container that implements the STL iterator concept (i.e. it has a `const_iterator` type and supports `begin()/end()`) and supports `size()`, not just the ones defined in STL. It will even work with container types yet to be written - as long as they follows the above pattern.
1203
  * You can use nested `ElementAre*()` to match nested (multi-dimensional) containers.
1204
  * If the container is passed by pointer instead of by reference, just write `Pointee(ElementsAre*(...))`.
1205
  * The order of elements _matters_ for `ElementsAre*()`. Therefore don't use it with containers whose element order is undefined (e.g. `hash_map`).
1206
 
1207
## Sharing Matchers ##
1208
 
1209
Under the hood, a Google Mock matcher object consists of a pointer to
1210
a ref-counted implementation object. Copying matchers is allowed and
1211
very efficient, as only the pointer is copied. When the last matcher
1212
that references the implementation object dies, the implementation
1213
object will be deleted.
1214
 
1215
Therefore, if you have some complex matcher that you want to use again
1216
and again, there is no need to build it everytime. Just assign it to a
1217
matcher variable and use that variable repeatedly! For example,
1218
 
1219
```
1220
  Matcher in_range = AllOf(Gt(5), Le(10));
1221
  ... use in_range as a matcher in multiple EXPECT_CALLs ...
1222
```
1223
 
1224
# Setting Expectations #
1225
 
1226
## Ignoring Uninteresting Calls ##
1227
 
1228
If you are not interested in how a mock method is called, just don't
1229
say anything about it. In this case, if the method is ever called,
1230
Google Mock will perform its default action to allow the test program
1231
to continue. If you are not happy with the default action taken by
1232
Google Mock, you can override it using `DefaultValue::Set()`
1233
(described later in this document) or `ON_CALL()`.
1234
 
1235
Please note that once you expressed interest in a particular mock
1236
method (via `EXPECT_CALL()`), all invocations to it must match some
1237
expectation. If this function is called but the arguments don't match
1238
any `EXPECT_CALL()` statement, it will be an error.
1239
 
1240
## Disallowing Unexpected Calls ##
1241
 
1242
If a mock method shouldn't be called at all, explicitly say so:
1243
 
1244
```
1245
using ::testing::_;
1246
...
1247
  EXPECT_CALL(foo, Bar(_))
1248
      .Times(0);
1249
```
1250
 
1251
If some calls to the method are allowed, but the rest are not, just
1252
list all the expected calls:
1253
 
1254
```
1255
using ::testing::AnyNumber;
1256
using ::testing::Gt;
1257
...
1258
  EXPECT_CALL(foo, Bar(5));
1259
  EXPECT_CALL(foo, Bar(Gt(10)))
1260
      .Times(AnyNumber());
1261
```
1262
 
1263
A call to `foo.Bar()` that doesn't match any of the `EXPECT_CALL()`
1264
statements will be an error.
1265
 
1266
## Expecting Ordered Calls ##
1267
 
1268
Although an `EXPECT_CALL()` statement defined earlier takes precedence
1269
when Google Mock tries to match a function call with an expectation,
1270
by default calls don't have to happen in the order `EXPECT_CALL()`
1271
statements are written. For example, if the arguments match the
1272
matchers in the third `EXPECT_CALL()`, but not those in the first two,
1273
then the third expectation will be used.
1274
 
1275
If you would rather have all calls occur in the order of the
1276
expectations, put the `EXPECT_CALL()` statements in a block where you
1277
define a variable of type `InSequence`:
1278
 
1279
```
1280
  using ::testing::_;
1281
  using ::testing::InSequence;
1282
 
1283
  {
1284
    InSequence s;
1285
 
1286
    EXPECT_CALL(foo, DoThis(5));
1287
    EXPECT_CALL(bar, DoThat(_))
1288
        .Times(2);
1289
    EXPECT_CALL(foo, DoThis(6));
1290
  }
1291
```
1292
 
1293
In this example, we expect a call to `foo.DoThis(5)`, followed by two
1294
calls to `bar.DoThat()` where the argument can be anything, which are
1295
in turn followed by a call to `foo.DoThis(6)`. If a call occurred
1296
out-of-order, Google Mock will report an error.
1297
 
1298
## Expecting Partially Ordered Calls ##
1299
 
1300
Sometimes requiring everything to occur in a predetermined order can
1301
lead to brittle tests. For example, we may care about `A` occurring
1302
before both `B` and `C`, but aren't interested in the relative order
1303
of `B` and `C`. In this case, the test should reflect our real intent,
1304
instead of being overly constraining.
1305
 
1306
Google Mock allows you to impose an arbitrary DAG (directed acyclic
1307
graph) on the calls. One way to express the DAG is to use the
1308
[After](V1_5_CheatSheet#The_After_Clause.md) clause of `EXPECT_CALL`.
1309
 
1310
Another way is via the `InSequence()` clause (not the same as the
1311
`InSequence` class), which we borrowed from jMock 2. It's less
1312
flexible than `After()`, but more convenient when you have long chains
1313
of sequential calls, as it doesn't require you to come up with
1314
different names for the expectations in the chains.  Here's how it
1315
works:
1316
 
1317
If we view `EXPECT_CALL()` statements as nodes in a graph, and add an
1318
edge from node A to node B wherever A must occur before B, we can get
1319
a DAG. We use the term "sequence" to mean a directed path in this
1320
DAG. Now, if we decompose the DAG into sequences, we just need to know
1321
which sequences each `EXPECT_CALL()` belongs to in order to be able to
1322
reconstruct the orginal DAG.
1323
 
1324
So, to specify the partial order on the expectations we need to do two
1325
things: first to define some `Sequence` objects, and then for each
1326
`EXPECT_CALL()` say which `Sequence` objects it is part
1327
of. Expectations in the same sequence must occur in the order they are
1328
written. For example,
1329
 
1330
```
1331
  using ::testing::Sequence;
1332
 
1333
  Sequence s1, s2;
1334
 
1335
  EXPECT_CALL(foo, A())
1336
      .InSequence(s1, s2);
1337
  EXPECT_CALL(bar, B())
1338
      .InSequence(s1);
1339
  EXPECT_CALL(bar, C())
1340
      .InSequence(s2);
1341
  EXPECT_CALL(foo, D())
1342
      .InSequence(s2);
1343
```
1344
 
1345
specifies the following DAG (where `s1` is `A -> B`, and `s2` is `A ->
1346
C -> D`):
1347
 
1348
```
1349
       +---> B
1350
       |
1351
  A ---|
1352
       |
1353
       +---> C ---> D
1354
```
1355
 
1356
This means that A must occur before B and C, and C must occur before
1357
D. There's no restriction about the order other than these.
1358
 
1359
## Controlling When an Expectation Retires ##
1360
 
1361
When a mock method is called, Google Mock only consider expectations
1362
that are still active. An expectation is active when created, and
1363
becomes inactive (aka _retires_) when a call that has to occur later
1364
has occurred. For example, in
1365
 
1366
```
1367
  using ::testing::_;
1368
  using ::testing::Sequence;
1369
 
1370
  Sequence s1, s2;
1371
 
1372
  EXPECT_CALL(log, Log(WARNING, _, "File too large."))     // #1
1373
      .Times(AnyNumber())
1374
      .InSequence(s1, s2);
1375
  EXPECT_CALL(log, Log(WARNING, _, "Data set is empty."))  // #2
1376
      .InSequence(s1);
1377
  EXPECT_CALL(log, Log(WARNING, _, "User not found."))     // #3
1378
      .InSequence(s2);
1379
```
1380
 
1381
as soon as either #2 or #3 is matched, #1 will retire. If a warning
1382
`"File too large."` is logged after this, it will be an error.
1383
 
1384
Note that an expectation doesn't retire automatically when it's
1385
saturated. For example,
1386
 
1387
```
1388
using ::testing::_;
1389
...
1390
  EXPECT_CALL(log, Log(WARNING, _, _));                  // #1
1391
  EXPECT_CALL(log, Log(WARNING, _, "File too large."));  // #2
1392
```
1393
 
1394
says that there will be exactly one warning with the message `"File
1395
too large."`. If the second warning contains this message too, #2 will
1396
match again and result in an upper-bound-violated error.
1397
 
1398
If this is not what you want, you can ask an expectation to retire as
1399
soon as it becomes saturated:
1400
 
1401
```
1402
using ::testing::_;
1403
...
1404
  EXPECT_CALL(log, Log(WARNING, _, _));                 // #1
1405
  EXPECT_CALL(log, Log(WARNING, _, "File too large."))  // #2
1406
      .RetiresOnSaturation();
1407
```
1408
 
1409
Here #2 can be used only once, so if you have two warnings with the
1410
message `"File too large."`, the first will match #2 and the second
1411
will match #1 - there will be no error.
1412
 
1413
# Using Actions #
1414
 
1415
## Returning References from Mock Methods ##
1416
 
1417
If a mock function's return type is a reference, you need to use
1418
`ReturnRef()` instead of `Return()` to return a result:
1419
 
1420
```
1421
using ::testing::ReturnRef;
1422
 
1423
class MockFoo : public Foo {
1424
 public:
1425
  MOCK_METHOD0(GetBar, Bar&());
1426
};
1427
...
1428
 
1429
  MockFoo foo;
1430
  Bar bar;
1431
  EXPECT_CALL(foo, GetBar())
1432
      .WillOnce(ReturnRef(bar));
1433
```
1434
 
1435
## Combining Actions ##
1436
 
1437
Want to do more than one thing when a function is called? That's
1438
fine. `DoAll()` allow you to do sequence of actions every time. Only
1439
the return value of the last action in the sequence will be used.
1440
 
1441
```
1442
using ::testing::DoAll;
1443
 
1444
class MockFoo : public Foo {
1445
 public:
1446
  MOCK_METHOD1(Bar, bool(int n));
1447
};
1448
...
1449
 
1450
  EXPECT_CALL(foo, Bar(_))
1451
      .WillOnce(DoAll(action_1,
1452
                      action_2,
1453
                      ...
1454
                      action_n));
1455
```
1456
 
1457
## Mocking Side Effects ##
1458
 
1459
Sometimes a method exhibits its effect not via returning a value but
1460
via side effects. For example, it may change some global state or
1461
modify an output argument. To mock side effects, in general you can
1462
define your own action by implementing `::testing::ActionInterface`.
1463
 
1464
If all you need to do is to change an output argument, the built-in
1465
`SetArgumentPointee()` action is convenient:
1466
 
1467
```
1468
using ::testing::SetArgumentPointee;
1469
 
1470
class MockMutator : public Mutator {
1471
 public:
1472
  MOCK_METHOD2(Mutate, void(bool mutate, int* value));
1473
  ...
1474
};
1475
...
1476
 
1477
  MockMutator mutator;
1478
  EXPECT_CALL(mutator, Mutate(true, _))
1479
      .WillOnce(SetArgumentPointee<1>(5));
1480
```
1481
 
1482
In this example, when `mutator.Mutate()` is called, we will assign 5
1483
to the `int` variable pointed to by argument #1
1484
(0-based).
1485
 
1486
`SetArgumentPointee()` conveniently makes an internal copy of the
1487
value you pass to it, removing the need to keep the value in scope and
1488
alive. The implication however is that the value must have a copy
1489
constructor and assignment operator.
1490
 
1491
If the mock method also needs to return a value as well, you can chain
1492
`SetArgumentPointee()` with `Return()` using `DoAll()`:
1493
 
1494
```
1495
using ::testing::_;
1496
using ::testing::Return;
1497
using ::testing::SetArgumentPointee;
1498
 
1499
class MockMutator : public Mutator {
1500
 public:
1501
  ...
1502
  MOCK_METHOD1(MutateInt, bool(int* value));
1503
};
1504
...
1505
 
1506
  MockMutator mutator;
1507
  EXPECT_CALL(mutator, MutateInt(_))
1508
      .WillOnce(DoAll(SetArgumentPointee<0>(5),
1509
                      Return(true)));
1510
```
1511
 
1512
If the output argument is an array, use the
1513
`SetArrayArgument(first, last)` action instead. It copies the
1514
elements in source range `[first, last)` to the array pointed to by
1515
the `N`-th (0-based) argument:
1516
 
1517
```
1518
using ::testing::NotNull;
1519
using ::testing::SetArrayArgument;
1520
 
1521
class MockArrayMutator : public ArrayMutator {
1522
 public:
1523
  MOCK_METHOD2(Mutate, void(int* values, int num_values));
1524
  ...
1525
};
1526
...
1527
 
1528
  MockArrayMutator mutator;
1529
  int values[5] = { 1, 2, 3, 4, 5 };
1530
  EXPECT_CALL(mutator, Mutate(NotNull(), 5))
1531
      .WillOnce(SetArrayArgument<0>(values, values + 5));
1532
```
1533
 
1534
This also works when the argument is an output iterator:
1535
 
1536
```
1537
using ::testing::_;
1538
using ::testing::SeArrayArgument;
1539
 
1540
class MockRolodex : public Rolodex {
1541
 public:
1542
  MOCK_METHOD1(GetNames, void(std::back_insert_iterator >));
1543
  ...
1544
};
1545
...
1546
 
1547
  MockRolodex rolodex;
1548
  vector names;
1549
  names.push_back("George");
1550
  names.push_back("John");
1551
  names.push_back("Thomas");
1552
  EXPECT_CALL(rolodex, GetNames(_))
1553
      .WillOnce(SetArrayArgument<0>(names.begin(), names.end()));
1554
```
1555
 
1556
## Changing a Mock Object's Behavior Based on the State ##
1557
 
1558
If you expect a call to change the behavior of a mock object, you can use `::testing::InSequence` to specify different behaviors before and after the call:
1559
 
1560
```
1561
using ::testing::InSequence;
1562
using ::testing::Return;
1563
 
1564
...
1565
  {
1566
    InSequence seq;
1567
    EXPECT_CALL(my_mock, IsDirty())
1568
        .WillRepeatedly(Return(true));
1569
    EXPECT_CALL(my_mock, Flush());
1570
    EXPECT_CALL(my_mock, IsDirty())
1571
        .WillRepeatedly(Return(false));
1572
  }
1573
  my_mock.FlushIfDirty();
1574
```
1575
 
1576
This makes `my_mock.IsDirty()` return `true` before `my_mock.Flush()` is called and return `false` afterwards.
1577
 
1578
If the behavior change is more complex, you can store the effects in a variable and make a mock method get its return value from that variable:
1579
 
1580
```
1581
using ::testing::_;
1582
using ::testing::SaveArg;
1583
using ::testing::Return;
1584
 
1585
ACTION_P(ReturnPointee, p) { return *p; }
1586
...
1587
  int previous_value = 0;
1588
  EXPECT_CALL(my_mock, GetPrevValue())
1589
      .WillRepeatedly(ReturnPointee(&previous_value));
1590
  EXPECT_CALL(my_mock, UpdateValue(_))
1591
      .WillRepeatedly(SaveArg<0>(&previous_value));
1592
  my_mock.DoSomethingToUpdateValue();
1593
```
1594
 
1595
Here `my_mock.GetPrevValue()` will always return the argument of the last `UpdateValue()` call.
1596
 
1597
## Setting the Default Value for a Return Type ##
1598
 
1599
If a mock method's return type is a built-in C++ type or pointer, by
1600
default it will return 0 when invoked. You only need to specify an
1601
action if this default value doesn't work for you.
1602
 
1603
Sometimes, you may want to change this default value, or you may want
1604
to specify a default value for types Google Mock doesn't know
1605
about. You can do this using the `::testing::DefaultValue` class
1606
template:
1607
 
1608
```
1609
class MockFoo : public Foo {
1610
 public:
1611
  MOCK_METHOD0(CalculateBar, Bar());
1612
};
1613
...
1614
 
1615
  Bar default_bar;
1616
  // Sets the default return value for type Bar.
1617
  DefaultValue::Set(default_bar);
1618
 
1619
  MockFoo foo;
1620
 
1621
  // We don't need to specify an action here, as the default
1622
  // return value works for us.
1623
  EXPECT_CALL(foo, CalculateBar());
1624
 
1625
  foo.CalculateBar();  // This should return default_bar.
1626
 
1627
  // Unsets the default return value.
1628
  DefaultValue::Clear();
1629
```
1630
 
1631
Please note that changing the default value for a type can make you
1632
tests hard to understand. We recommend you to use this feature
1633
judiciously. For example, you may want to make sure the `Set()` and
1634
`Clear()` calls are right next to the code that uses your mock.
1635
 
1636
## Setting the Default Actions for a Mock Method ##
1637
 
1638
You've learned how to change the default value of a given
1639
type. However, this may be too coarse for your purpose: perhaps you
1640
have two mock methods with the same return type and you want them to
1641
have different behaviors. The `ON_CALL()` macro allows you to
1642
customize your mock's behavior at the method level:
1643
 
1644
```
1645
using ::testing::_;
1646
using ::testing::AnyNumber;
1647
using ::testing::Gt;
1648
using ::testing::Return;
1649
...
1650
  ON_CALL(foo, Sign(_))
1651
      .WillByDefault(Return(-1));
1652
  ON_CALL(foo, Sign(0))
1653
      .WillByDefault(Return(0));
1654
  ON_CALL(foo, Sign(Gt(0)))
1655
      .WillByDefault(Return(1));
1656
 
1657
  EXPECT_CALL(foo, Sign(_))
1658
      .Times(AnyNumber());
1659
 
1660
  foo.Sign(5);   // This should return 1.
1661
  foo.Sign(-9);  // This should return -1.
1662
  foo.Sign(0);   // This should return 0.
1663
```
1664
 
1665
As you may have guessed, when there are more than one `ON_CALL()`
1666
statements, the news order take precedence over the older ones. In
1667
other words, the **last** one that matches the function arguments will
1668
be used. This matching order allows you to set up the common behavior
1669
in a mock object's constructor or the test fixture's set-up phase and
1670
specialize the mock's behavior later.
1671
 
1672
## Using Functions/Methods/Functors as Actions ##
1673
 
1674
If the built-in actions don't suit you, you can easily use an existing
1675
function, method, or functor as an action:
1676
 
1677
```
1678
using ::testing::_;
1679
using ::testing::Invoke;
1680
 
1681
class MockFoo : public Foo {
1682
 public:
1683
  MOCK_METHOD2(Sum, int(int x, int y));
1684
  MOCK_METHOD1(ComplexJob, bool(int x));
1685
};
1686
 
1687
int CalculateSum(int x, int y) { return x + y; }
1688
 
1689
class Helper {
1690
 public:
1691
  bool ComplexJob(int x);
1692
};
1693
...
1694
 
1695
  MockFoo foo;
1696
  Helper helper;
1697
  EXPECT_CALL(foo, Sum(_, _))
1698
      .WillOnce(Invoke(CalculateSum));
1699
  EXPECT_CALL(foo, ComplexJob(_))
1700
      .WillOnce(Invoke(&helper, &Helper::ComplexJob));
1701
 
1702
  foo.Sum(5, 6);       // Invokes CalculateSum(5, 6).
1703
  foo.ComplexJob(10);  // Invokes helper.ComplexJob(10);
1704
```
1705
 
1706
The only requirement is that the type of the function, etc must be
1707
_compatible_ with the signature of the mock function, meaning that the
1708
latter's arguments can be implicitly converted to the corresponding
1709
arguments of the former, and the former's return type can be
1710
implicitly converted to that of the latter. So, you can invoke
1711
something whose type is _not_ exactly the same as the mock function,
1712
as long as it's safe to do so - nice, huh?
1713
 
1714
## Invoking a Function/Method/Functor Without Arguments ##
1715
 
1716
`Invoke()` is very useful for doing actions that are more complex. It
1717
passes the mock function's arguments to the function or functor being
1718
invoked such that the callee has the full context of the call to work
1719
with. If the invoked function is not interested in some or all of the
1720
arguments, it can simply ignore them.
1721
 
1722
Yet, a common pattern is that a test author wants to invoke a function
1723
without the arguments of the mock function. `Invoke()` allows her to
1724
do that using a wrapper function that throws away the arguments before
1725
invoking an underlining nullary function. Needless to say, this can be
1726
tedious and obscures the intent of the test.
1727
 
1728
`InvokeWithoutArgs()` solves this problem. It's like `Invoke()` except
1729
that it doesn't pass the mock function's arguments to the
1730
callee. Here's an example:
1731
 
1732
```
1733
using ::testing::_;
1734
using ::testing::InvokeWithoutArgs;
1735
 
1736
class MockFoo : public Foo {
1737
 public:
1738
  MOCK_METHOD1(ComplexJob, bool(int n));
1739
};
1740
 
1741
bool Job1() { ... }
1742
...
1743
 
1744
  MockFoo foo;
1745
  EXPECT_CALL(foo, ComplexJob(_))
1746
      .WillOnce(InvokeWithoutArgs(Job1));
1747
 
1748
  foo.ComplexJob(10);  // Invokes Job1().
1749
```
1750
 
1751
## Invoking an Argument of the Mock Function ##
1752
 
1753
Sometimes a mock function will receive a function pointer or a functor
1754
(in other words, a "callable") as an argument, e.g.
1755
 
1756
```
1757
class MockFoo : public Foo {
1758
 public:
1759
  MOCK_METHOD2(DoThis, bool(int n, bool (*fp)(int)));
1760
};
1761
```
1762
 
1763
and you may want to invoke this callable argument:
1764
 
1765
```
1766
using ::testing::_;
1767
...
1768
  MockFoo foo;
1769
  EXPECT_CALL(foo, DoThis(_, _))
1770
      .WillOnce(...);
1771
  // Will execute (*fp)(5), where fp is the
1772
  // second argument DoThis() receives.
1773
```
1774
 
1775
Arghh, you need to refer to a mock function argument but C++ has no
1776
lambda (yet), so you have to define your own action. :-( Or do you
1777
really?
1778
 
1779
Well, Google Mock has an action to solve _exactly_ this problem:
1780
 
1781
```
1782
  InvokeArgument(arg_1, arg_2, ..., arg_m)
1783
```
1784
 
1785
will invoke the `N`-th (0-based) argument the mock function receives,
1786
with `arg_1`, `arg_2`, ..., and `arg_m`. No matter if the argument is
1787
a function pointer or a functor, Google Mock handles them both.
1788
 
1789
With that, you could write:
1790
 
1791
```
1792
using ::testing::_;
1793
using ::testing::InvokeArgument;
1794
...
1795
  EXPECT_CALL(foo, DoThis(_, _))
1796
      .WillOnce(InvokeArgument<1>(5));
1797
  // Will execute (*fp)(5), where fp is the
1798
  // second argument DoThis() receives.
1799
```
1800
 
1801
What if the callable takes an argument by reference? No problem - just
1802
wrap it inside `ByRef()`:
1803
 
1804
```
1805
...
1806
  MOCK_METHOD1(Bar, bool(bool (*fp)(int, const Helper&)));
1807
...
1808
using ::testing::_;
1809
using ::testing::ByRef;
1810
using ::testing::InvokeArgument;
1811
...
1812
 
1813
  MockFoo foo;
1814
  Helper helper;
1815
  ...
1816
  EXPECT_CALL(foo, Bar(_))
1817
      .WillOnce(InvokeArgument<0>(5, ByRef(helper)));
1818
  // ByRef(helper) guarantees that a reference to helper, not a copy of it,
1819
  // will be passed to the callable.
1820
```
1821
 
1822
What if the callable takes an argument by reference and we do **not**
1823
wrap the argument in `ByRef()`? Then `InvokeArgument()` will _make a
1824
copy_ of the argument, and pass a _reference to the copy_, instead of
1825
a reference to the original value, to the callable. This is especially
1826
handy when the argument is a temporary value:
1827
 
1828
```
1829
...
1830
  MOCK_METHOD1(DoThat, bool(bool (*f)(const double& x, const string& s)));
1831
...
1832
using ::testing::_;
1833
using ::testing::InvokeArgument;
1834
...
1835
 
1836
  MockFoo foo;
1837
  ...
1838
  EXPECT_CALL(foo, DoThat(_))
1839
      .WillOnce(InvokeArgument<0>(5.0, string("Hi")));
1840
  // Will execute (*f)(5.0, string("Hi")), where f is the function pointer
1841
  // DoThat() receives.  Note that the values 5.0 and string("Hi") are
1842
  // temporary and dead once the EXPECT_CALL() statement finishes.  Yet
1843
  // it's fine to perform this action later, since a copy of the values
1844
  // are kept inside the InvokeArgument action.
1845
```
1846
 
1847
## Ignoring an Action's Result ##
1848
 
1849
Sometimes you have an action that returns _something_, but you need an
1850
action that returns `void` (perhaps you want to use it in a mock
1851
function that returns `void`, or perhaps it needs to be used in
1852
`DoAll()` and it's not the last in the list). `IgnoreResult()` lets
1853
you do that. For example:
1854
 
1855
```
1856
using ::testing::_;
1857
using ::testing::Invoke;
1858
using ::testing::Return;
1859
 
1860
int Process(const MyData& data);
1861
string DoSomething();
1862
 
1863
class MockFoo : public Foo {
1864
 public:
1865
  MOCK_METHOD1(Abc, void(const MyData& data));
1866
  MOCK_METHOD0(Xyz, bool());
1867
};
1868
...
1869
 
1870
  MockFoo foo;
1871
  EXPECT_CALL(foo, Abc(_))
1872
  // .WillOnce(Invoke(Process));
1873
  // The above line won't compile as Process() returns int but Abc() needs
1874
  // to return void.
1875
      .WillOnce(IgnoreResult(Invoke(Process)));
1876
 
1877
  EXPECT_CALL(foo, Xyz())
1878
      .WillOnce(DoAll(IgnoreResult(Invoke(DoSomething)),
1879
      // Ignores the string DoSomething() returns.
1880
                      Return(true)));
1881
```
1882
 
1883
Note that you **cannot** use `IgnoreResult()` on an action that already
1884
returns `void`. Doing so will lead to ugly compiler errors.
1885
 
1886
## Selecting an Action's Arguments ##
1887
 
1888
Say you have a mock function `Foo()` that takes seven arguments, and
1889
you have a custom action that you want to invoke when `Foo()` is
1890
called. Trouble is, the custom action only wants three arguments:
1891
 
1892
```
1893
using ::testing::_;
1894
using ::testing::Invoke;
1895
...
1896
  MOCK_METHOD7(Foo, bool(bool visible, const string& name, int x, int y,
1897
                         const map, double>& weight,
1898
                         double min_weight, double max_wight));
1899
...
1900
 
1901
bool IsVisibleInQuadrant1(bool visible, int x, int y) {
1902
  return visible && x >= 0 && y >= 0;
1903
}
1904
...
1905
 
1906
  EXPECT_CALL(mock, Foo(_, _, _, _, _, _, _))
1907
      .WillOnce(Invoke(IsVisibleInQuadrant1));  // Uh, won't compile. :-(
1908
```
1909
 
1910
To please the compiler God, you can to define an "adaptor" that has
1911
the same signature as `Foo()` and calls the custom action with the
1912
right arguments:
1913
 
1914
```
1915
using ::testing::_;
1916
using ::testing::Invoke;
1917
 
1918
bool MyIsVisibleInQuadrant1(bool visible, const string& name, int x, int y,
1919
                            const map, double>& weight,
1920
                            double min_weight, double max_wight) {
1921
  return IsVisibleInQuadrant1(visible, x, y);
1922
}
1923
...
1924
 
1925
  EXPECT_CALL(mock, Foo(_, _, _, _, _, _, _))
1926
      .WillOnce(Invoke(MyIsVisibleInQuadrant1));  // Now it works.
1927
```
1928
 
1929
But isn't this awkward?
1930
 
1931
Google Mock provides a generic _action adaptor_, so you can spend your
1932
time minding more important business than writing your own
1933
adaptors. Here's the syntax:
1934
 
1935
```
1936
  WithArgs(action)
1937
```
1938
 
1939
creates an action that passes the arguments of the mock function at
1940
the given indices (0-based) to the inner `action` and performs
1941
it. Using `WithArgs`, our original example can be written as:
1942
 
1943
```
1944
using ::testing::_;
1945
using ::testing::Invoke;
1946
using ::testing::WithArgs;
1947
...
1948
  EXPECT_CALL(mock, Foo(_, _, _, _, _, _, _))
1949
      .WillOnce(WithArgs<0, 2, 3>(Invoke(IsVisibleInQuadrant1)));
1950
      // No need to define your own adaptor.
1951
```
1952
 
1953
For better readability, Google Mock also gives you:
1954
 
1955
  * `WithoutArgs(action)` when the inner `action` takes _no_ argument, and
1956
  * `WithArg(action)` (no `s` after `Arg`) when the inner `action` takes _one_ argument.
1957
 
1958
As you may have realized, `InvokeWithoutArgs(...)` is just syntactic
1959
sugar for `WithoutArgs(Inovke(...))`.
1960
 
1961
Here are more tips:
1962
 
1963
  * The inner action used in `WithArgs` and friends does not have to be `Invoke()` -- it can be anything.
1964
  * You can repeat an argument in the argument list if necessary, e.g. `WithArgs<2, 3, 3, 5>(...)`.
1965
  * You can change the order of the arguments, e.g. `WithArgs<3, 2, 1>(...)`.
1966
  * The types of the selected arguments do _not_ have to match the signature of the inner action exactly. It works as long as they can be implicitly converted to the corresponding arguments of the inner action. For example, if the 4-th argument of the mock function is an `int` and `my_action` takes a `double`, `WithArg<4>(my_action)` will work.
1967
 
1968
## Ignoring Arguments in Action Functions ##
1969
 
1970
The selecting-an-action's-arguments recipe showed us one way to make a
1971
mock function and an action with incompatible argument lists fit
1972
together. The downside is that wrapping the action in
1973
`WithArgs<...>()` can get tedious for people writing the tests.
1974
 
1975
If you are defining a function, method, or functor to be used with
1976
`Invoke*()`, and you are not interested in some of its arguments, an
1977
alternative to `WithArgs` is to declare the uninteresting arguments as
1978
`Unused`. This makes the definition less cluttered and less fragile in
1979
case the types of the uninteresting arguments change. It could also
1980
increase the chance the action function can be reused. For example,
1981
given
1982
 
1983
```
1984
  MOCK_METHOD3(Foo, double(const string& label, double x, double y));
1985
  MOCK_METHOD3(Bar, double(int index, double x, double y));
1986
```
1987
 
1988
instead of
1989
 
1990
```
1991
using ::testing::_;
1992
using ::testing::Invoke;
1993
 
1994
double DistanceToOriginWithLabel(const string& label, double x, double y) {
1995
  return sqrt(x*x + y*y);
1996
}
1997
 
1998
double DistanceToOriginWithIndex(int index, double x, double y) {
1999
  return sqrt(x*x + y*y);
2000
}
2001
...
2002
 
2003
  EXEPCT_CALL(mock, Foo("abc", _, _))
2004
      .WillOnce(Invoke(DistanceToOriginWithLabel));
2005
  EXEPCT_CALL(mock, Bar(5, _, _))
2006
      .WillOnce(Invoke(DistanceToOriginWithIndex));
2007
```
2008
 
2009
you could write
2010
 
2011
```
2012
using ::testing::_;
2013
using ::testing::Invoke;
2014
using ::testing::Unused;
2015
 
2016
double DistanceToOrigin(Unused, double x, double y) {
2017
  return sqrt(x*x + y*y);
2018
}
2019
...
2020
 
2021
  EXEPCT_CALL(mock, Foo("abc", _, _))
2022
      .WillOnce(Invoke(DistanceToOrigin));
2023
  EXEPCT_CALL(mock, Bar(5, _, _))
2024
      .WillOnce(Invoke(DistanceToOrigin));
2025
```
2026
 
2027
## Sharing Actions ##
2028
 
2029
Just like matchers, a Google Mock action object consists of a pointer
2030
to a ref-counted implementation object. Therefore copying actions is
2031
also allowed and very efficient. When the last action that references
2032
the implementation object dies, the implementation object will be
2033
deleted.
2034
 
2035
If you have some complex action that you want to use again and again,
2036
you may not have to build it from scratch everytime. If the action
2037
doesn't have an internal state (i.e. if it always does the same thing
2038
no matter how many times it has been called), you can assign it to an
2039
action variable and use that variable repeatedly. For example:
2040
 
2041
```
2042
  Action set_flag = DoAll(SetArgumentPointee<0>(5),
2043
                                      Return(true));
2044
  ... use set_flag in .WillOnce() and .WillRepeatedly() ...
2045
```
2046
 
2047
However, if the action has its own state, you may be surprised if you
2048
share the action object. Suppose you have an action factory
2049
`IncrementCounter(init)` which creates an action that increments and
2050
returns a counter whose initial value is `init`, using two actions
2051
created from the same expression and using a shared action will
2052
exihibit different behaviors. Example:
2053
 
2054
```
2055
  EXPECT_CALL(foo, DoThis())
2056
      .WillRepeatedly(IncrementCounter(0));
2057
  EXPECT_CALL(foo, DoThat())
2058
      .WillRepeatedly(IncrementCounter(0));
2059
  foo.DoThis();  // Returns 1.
2060
  foo.DoThis();  // Returns 2.
2061
  foo.DoThat();  // Returns 1 - Blah() uses a different
2062
                 // counter than Bar()'s.
2063
```
2064
 
2065
versus
2066
 
2067
```
2068
  Action increment = IncrementCounter(0);
2069
 
2070
  EXPECT_CALL(foo, DoThis())
2071
      .WillRepeatedly(increment);
2072
  EXPECT_CALL(foo, DoThat())
2073
      .WillRepeatedly(increment);
2074
  foo.DoThis();  // Returns 1.
2075
  foo.DoThis();  // Returns 2.
2076
  foo.DoThat();  // Returns 3 - the counter is shared.
2077
```
2078
 
2079
# Misc Recipes on Using Google Mock #
2080
 
2081
## Forcing a Verification ##
2082
 
2083
When it's being destoyed, your friendly mock object will automatically
2084
verify that all expectations on it have been satisfied, and will
2085
generate [Google Test](http://code.google.com/p/googletest/) failures
2086
if not. This is convenient as it leaves you with one less thing to
2087
worry about. That is, unless you are not sure if your mock object will
2088
be destoyed.
2089
 
2090
How could it be that your mock object won't eventually be destroyed?
2091
Well, it might be created on the heap and owned by the code you are
2092
testing. Suppose there's a bug in that code and it doesn't delete the
2093
mock object properly - you could end up with a passing test when
2094
there's actually a bug.
2095
 
2096
Using a heap checker is a good idea and can alleviate the concern, but
2097
its implementation may not be 100% reliable. So, sometimes you do want
2098
to _force_ Google Mock to verify a mock object before it is
2099
(hopefully) destructed. You can do this with
2100
`Mock::VerifyAndClearExpectations(&mock_object)`:
2101
 
2102
```
2103
TEST(MyServerTest, ProcessesRequest) {
2104
  using ::testing::Mock;
2105
 
2106
  MockFoo* const foo = new MockFoo;
2107
  EXPECT_CALL(*foo, ...)...;
2108
  // ... other expectations ...
2109
 
2110
  // server now owns foo.
2111
  MyServer server(foo);
2112
  server.ProcessRequest(...);
2113
 
2114
  // In case that server's destructor will forget to delete foo,
2115
  // this will verify the expectations anyway.
2116
  Mock::VerifyAndClearExpectations(foo);
2117
}  // server is destroyed when it goes out of scope here.
2118
```
2119
 
2120
**Tip:** The `Mock::VerifyAndClearExpectations()` function returns a
2121
`bool` to indicate whether the verification was successful (`true` for
2122
yes), so you can wrap that function call inside a `ASSERT_TRUE()` if
2123
there is no point going further when the verification has failed.
2124
 
2125
## Using Check Points ##
2126
 
2127
Sometimes you may want to "reset" a mock object at various check
2128
points in your test: at each check point, you verify that all existing
2129
expectations on the mock object have been satisfied, and then you set
2130
some new expectations on it as if it's newly created. This allows you
2131
to work with a mock object in "phases" whose sizes are each
2132
manageable.
2133
 
2134
One such scenario is that in your test's `SetUp()` function, you may
2135
want to put the object you are testing into a certain state, with the
2136
help from a mock object. Once in the desired state, you want to clear
2137
all expectations on the mock, such that in the `TEST_F` body you can
2138
set fresh expectations on it.
2139
 
2140
As you may have figured out, the `Mock::VerifyAndClearExpectations()`
2141
function we saw in the previous recipe can help you here. Or, if you
2142
are using `ON_CALL()` to set default actions on the mock object and
2143
want to clear the default actions as well, use
2144
`Mock::VerifyAndClear(&mock_object)` instead. This function does what
2145
`Mock::VerifyAndClearExpectations(&mock_object)` does and returns the
2146
same `bool`, **plus** it clears the `ON_CALL()` statements on
2147
`mock_object` too.
2148
 
2149
Another trick you can use to achieve the same effect is to put the
2150
expectations in sequences and insert calls to a dummy "check-point"
2151
function at specific places. Then you can verify that the mock
2152
function calls do happen at the right time. For example, if you are
2153
exercising code:
2154
 
2155
```
2156
Foo(1);
2157
Foo(2);
2158
Foo(3);
2159
```
2160
 
2161
and want to verify that `Foo(1)` and `Foo(3)` both invoke
2162
`mock.Bar("a")`, but `Foo(2)` doesn't invoke anything. You can write:
2163
 
2164
```
2165
using ::testing::MockFunction;
2166
 
2167
TEST(FooTest, InvokesBarCorrectly) {
2168
  MyMock mock;
2169
  // Class MockFunction has exactly one mock method.  It is named
2170
  // Call() and has type F.
2171
  MockFunction check;
2172
  {
2173
    InSequence s;
2174
 
2175
    EXPECT_CALL(mock, Bar("a"));
2176
    EXPECT_CALL(check, Call("1"));
2177
    EXPECT_CALL(check, Call("2"));
2178
    EXPECT_CALL(mock, Bar("a"));
2179
  }
2180
  Foo(1);
2181
  check.Call("1");
2182
  Foo(2);
2183
  check.Call("2");
2184
  Foo(3);
2185
}
2186
```
2187
 
2188
The expectation spec says that the first `Bar("a")` must happen before
2189
check point "1", the second `Bar("a")` must happen after check point "2",
2190
and nothing should happen between the two check points. The explicit
2191
check points make it easy to tell which `Bar("a")` is called by which
2192
call to `Foo()`.
2193
 
2194
## Mocking Destructors ##
2195
 
2196
Sometimes you want to make sure a mock object is destructed at the
2197
right time, e.g. after `bar->A()` is called but before `bar->B()` is
2198
called. We already know that you can specify constraints on the order
2199
of mock function calls, so all we need to do is to mock the destructor
2200
of the mock function.
2201
 
2202
This sounds simple, except for one problem: a destructor is a special
2203
function with special syntax and special semantics, and the
2204
`MOCK_METHOD0` macro doesn't work for it:
2205
 
2206
```
2207
  MOCK_METHOD0(~MockFoo, void());  // Won't compile!
2208
```
2209
 
2210
The good news is that you can use a simple pattern to achieve the same
2211
effect. First, add a mock function `Die()` to your mock class and call
2212
it in the destructor, like this:
2213
 
2214
```
2215
class MockFoo : public Foo {
2216
  ...
2217
  // Add the following two lines to the mock class.
2218
  MOCK_METHOD0(Die, void());
2219
  virtual ~MockFoo() { Die(); }
2220
};
2221
```
2222
 
2223
(If the name `Die()` clashes with an existing symbol, choose another
2224
name.) Now, we have translated the problem of testing when a `MockFoo`
2225
object dies to testing when its `Die()` method is called:
2226
 
2227
```
2228
  MockFoo* foo = new MockFoo;
2229
  MockBar* bar = new MockBar;
2230
  ...
2231
  {
2232
    InSequence s;
2233
 
2234
    // Expects *foo to die after bar->A() and before bar->B().
2235
    EXPECT_CALL(*bar, A());
2236
    EXPECT_CALL(*foo, Die());
2237
    EXPECT_CALL(*bar, B());
2238
  }
2239
```
2240
 
2241
And that's that.
2242
 
2243
## Using Google Mock and Threads ##
2244
 
2245
**IMPORTANT NOTE:** What we describe in this recipe is **NOT** true yet,
2246
as Google Mock is not currently thread-safe.  However, all we need to
2247
make it thread-safe is to implement some synchronization operations in
2248
`` - and then the information below will
2249
become true.
2250
 
2251
In a **unit** test, it's best if you could isolate and test a piece of
2252
code in a single-threaded context. That avoids race conditions and
2253
dead locks, and makes debugging your test much easier.
2254
 
2255
Yet many programs are multi-threaded, and sometimes to test something
2256
we need to pound on it from more than one thread. Google Mock works
2257
for this purpose too.
2258
 
2259
Remember the steps for using a mock:
2260
 
2261
  1. Create a mock object `foo`.
2262
  1. Set its default actions and expectations using `ON_CALL()` and `EXPECT_CALL()`.
2263
  1. The code under test calls methods of `foo`.
2264
  1. Optionally, verify and reset the mock.
2265
  1. Destroy the mock yourself, or let the code under test destroy it. The destructor will automatically verify it.
2266
 
2267
If you follow the following simple rules, your mocks and threads can
2268
live happily togeter:
2269
 
2270
  * Execute your _test code_ (as opposed to the code being tested) in _one_ thread. This makes your test easy to follow.
2271
  * Obviously, you can do step #1 without locking.
2272
  * When doing step #2 and #5, make sure no other thread is accessing `foo`. Obvious too, huh?
2273
  * #3 and #4 can be done either in one thread or in multiple threads - anyway you want. Google Mock takes care of the locking, so you don't have to do any - unless required by your test logic.
2274
 
2275
If you violate the rules (for example, if you set expectations on a
2276
mock while another thread is calling its methods), you get undefined
2277
behavior. That's not fun, so don't do it.
2278
 
2279
Google Mock guarantees that the action for a mock function is done in
2280
the same thread that called the mock function. For example, in
2281
 
2282
```
2283
  EXPECT_CALL(mock, Foo(1))
2284
      .WillOnce(action1);
2285
  EXPECT_CALL(mock, Foo(2))
2286
      .WillOnce(action2);
2287
```
2288
 
2289
if `Foo(1)` is called in thread 1 and `Foo(2)` is called in thread 2,
2290
Google Mock will execute `action1` in thread 1 and `action2` in thread
2291
2.
2292
 
2293
Google Mock does _not_ impose a sequence on actions performed in
2294
different threads (doing so may create deadlocks as the actions may
2295
need to cooperate). This means that the execution of `action1` and
2296
`action2` in the above example _may_ interleave. If this is a problem,
2297
you should add proper synchronization logic to `action1` and `action2`
2298
to make the test thread-safe.
2299
 
2300
 
2301
Also, remember that `DefaultValue` is a global resource that
2302
potentially affects _all_ living mock objects in your
2303
program. Naturally, you won't want to mess with it from multiple
2304
threads or when there still are mocks in action.
2305
 
2306
## Controlling How Much Information Google Mock Prints ##
2307
 
2308
When Google Mock sees something that has the potential of being an
2309
error (e.g. a mock function with no expectation is called, a.k.a. an
2310
uninteresting call, which is allowed but perhaps you forgot to
2311
explicitly ban the call), it prints some warning messages, including
2312
the arguments of the function and the return value. Hopefully this
2313
will remind you to take a look and see if there is indeed a problem.
2314
 
2315
Sometimes you are confident that your tests are correct and may not
2316
appreciate such friendly messages. Some other times, you are debugging
2317
your tests or learning about the behavior of the code you are testing,
2318
and wish you could observe every mock call that happens (including
2319
argument values and the return value). Clearly, one size doesn't fit
2320
all.
2321
 
2322
You can control how much Google Mock tells you using the
2323
`--gmock_verbose=LEVEL` command-line flag, where `LEVEL` is a string
2324
with three possible values:
2325
 
2326
  * `info`: Google Mock will print all informational messages, warnings, and errors (most verbose). At this setting, Google Mock will also log any calls to the `ON_CALL/EXPECT_CALL` macros.
2327
  * `warning`: Google Mock will print both warnings and errors (less verbose). This is the default.
2328
  * `error`: Google Mock will print errors only (least verbose).
2329
 
2330
Alternatively, you can adjust the value of that flag from within your
2331
tests like so:
2332
 
2333
```
2334
  ::testing::FLAGS_gmock_verbose = "error";
2335
```
2336
 
2337
Now, judiciously use the right flag to enable Google Mock serve you better!
2338
 
2339
## Running Tests in Emacs ##
2340
 
2341
If you build and run your tests in Emacs, the source file locations of
2342
Google Mock and [Google Test](http://code.google.com/p/googletest/)
2343
errors will be highlighted. Just press `` on one of them and
2344
you'll be taken to the offending line. Or, you can just type `C-x ``
2345
to jump to the next error.
2346
 
2347
To make it even easier, you can add the following lines to your
2348
`~/.emacs` file:
2349
 
2350
```
2351
(global-set-key "\M-m"   'compile)  ; m is for make
2352
(global-set-key [M-down] 'next-error)
2353
(global-set-key [M-up]   '(lambda () (interactive) (next-error -1)))
2354
```
2355
 
2356
Then you can type `M-m` to start a build, or `M-up`/`M-down` to move
2357
back and forth between errors.
2358
 
2359
## Fusing Google Mock Source Files ##
2360
 
2361
Google Mock's implementation consists of dozens of files (excluding
2362
its own tests).  Sometimes you may want them to be packaged up in
2363
fewer files instead, such that you can easily copy them to a new
2364
machine and start hacking there.  For this we provide an experimental
2365
Python script `fuse_gmock_files.py` in the `scripts/` directory
2366
(starting with release 1.2.0).  Assuming you have Python 2.4 or above
2367
installed on your machine, just go to that directory and run
2368
```
2369
python fuse_gmock_files.py OUTPUT_DIR
2370
```
2371
 
2372
and you should see an `OUTPUT_DIR` directory being created with files
2373
`gtest/gtest.h`, `gmock/gmock.h`, and `gmock-gtest-all.cc` in it.
2374
These three files contain everything you need to use Google Mock (and
2375
Google Test).  Just copy them to anywhere you want and you are ready
2376
to write tests and use mocks.  You can use the
2377
[scrpts/test/Makefile](http://code.google.com/p/googlemock/source/browse/trunk/scripts/test/Makefile) file as an example on how to compile your tests
2378
against them.
2379
 
2380
# Extending Google Mock #
2381
 
2382
## Writing New Matchers Quickly ##
2383
 
2384
The `MATCHER*` family of macros can be used to define custom matchers
2385
easily.  The syntax:
2386
 
2387
```
2388
MATCHER(name, "description string") { statements; }
2389
```
2390
 
2391
will define a matcher with the given name that executes the
2392
statements, which must return a `bool` to indicate if the match
2393
succeeds.  Inside the statements, you can refer to the value being
2394
matched by `arg`, and refer to its type by `arg_type`.
2395
 
2396
The description string documents what the matcher does, and is used to
2397
generate the failure message when the match fails.  Since a
2398
`MATCHER()` is usually defined in a header file shared by multiple C++
2399
source files, we require the description to be a C-string _literal_ to
2400
avoid possible side effects.  It can be empty (`""`), in which case
2401
Google Mock will use the sequence of words in the matcher name as the
2402
description.
2403
 
2404
For example:
2405
```
2406
MATCHER(IsDivisibleBy7, "") { return (arg % 7) == 0; }
2407
```
2408
allows you to write
2409
```
2410
  // Expects mock_foo.Bar(n) to be called where n is divisible by 7.
2411
  EXPECT_CALL(mock_foo, Bar(IsDivisibleBy7()));
2412
```
2413
or,
2414
```
2415
  // Verifies that the value of some_expression is divisible by 7.
2416
  EXPECT_THAT(some_expression, IsDivisibleBy7());
2417
```
2418
If the above assertion fails, it will print something like:
2419
```
2420
  Value of: some_expression
2421
  Expected: is divisible by 7
2422
    Actual: 27
2423
```
2424
where the description `"is divisible by 7"` is automatically calculated from the
2425
matcher name `IsDivisibleBy7`.
2426
 
2427
Optionally, you can stream additional information to a hidden argument
2428
named `result_listener` to explain the match result. For example, a
2429
better definition of `IsDivisibleBy7` is:
2430
```
2431
MATCHER(IsDivisibleBy7, "") {
2432
  if ((arg % 7) == 0)
2433
    return true;
2434
 
2435
  *result_listener << "the remainder is " << (arg % 7);
2436
  return false;
2437
}
2438
```
2439
 
2440
With this definition, the above assertion will give a better message:
2441
```
2442
  Value of: some_expression
2443
  Expected: is divisible by 7
2444
    Actual: 27 (the remainder is 6)
2445
```
2446
 
2447
You should let `MatchAndExplain()` print _any additional information_
2448
that can help a user understand the match result. Note that it should
2449
explain why the match succeeds in case of a success (unless it's
2450
obvious) - this is useful when the matcher is used inside
2451
`Not()`. There is no need to print the argument value itself, as
2452
Google Mock already prints it for you.
2453
 
2454
**Notes:**
2455
 
2456
  1. The type of the value being matched (`arg_type`) is determined by the context in which you use the matcher and is supplied to you by the compiler, so you don't need to worry about declaring it (nor can you).  This allows the matcher to be polymorphic.  For example, `IsDivisibleBy7()` can be used to match any type where the value of `(arg % 7) == 0` can be implicitly converted to a `bool`.  In the `Bar(IsDivisibleBy7())` example above, if method `Bar()` takes an `int`, `arg_type` will be `int`; if it takes an `unsigned long`, `arg_type` will be `unsigned long`; and so on.
2457
  1. Google Mock doesn't guarantee when or how many times a matcher will be invoked. Therefore the matcher logic must be _purely functional_ (i.e. it cannot have any side effect, and the result must not depend on anything other than the value being matched and the matcher parameters). This requirement must be satisfied no matter how you define the matcher (e.g. using one of the methods described in the following recipes). In particular, a matcher can never call a mock function, as that will affect the state of the mock object and Google Mock.
2458
 
2459
## Writing New Parameterized Matchers Quickly ##
2460
 
2461
Sometimes you'll want to define a matcher that has parameters.  For that you
2462
can use the macro:
2463
```
2464
MATCHER_P(name, param_name, "description string") { statements; }
2465
```
2466
 
2467
For example:
2468
```
2469
MATCHER_P(HasAbsoluteValue, value, "") { return abs(arg) == value; }
2470
```
2471
will allow you to write:
2472
```
2473
  EXPECT_THAT(Blah("a"), HasAbsoluteValue(n));
2474
```
2475
which may lead to this message (assuming `n` is 10):
2476
```
2477
  Value of: Blah("a")
2478
  Expected: has absolute value 10
2479
    Actual: -9
2480
```
2481
 
2482
Note that both the matcher description and its parameter are
2483
printed, making the message human-friendly.
2484
 
2485
In the matcher definition body, you can write `foo_type` to
2486
reference the type of a parameter named `foo`.  For example, in the
2487
body of `MATCHER_P(HasAbsoluteValue, value)` above, you can write
2488
`value_type` to refer to the type of `value`.
2489
 
2490
Google Mock also provides `MATCHER_P2`, `MATCHER_P3`, ..., up to
2491
`MATCHER_P10` to support multi-parameter matchers:
2492
```
2493
MATCHER_Pk(name, param_1, ..., param_k, "description string") { statements; }
2494
```
2495
 
2496
Please note that the custom description string is for a particular
2497
**instance** of the matcher, where the parameters have been bound to
2498
actual values.  Therefore usually you'll want the parameter values to
2499
be part of the description.  Google Mock lets you do that using
2500
Python-style interpolations.  The following syntaxes are supported
2501
currently:
2502
 
2503
| `%%` | a single `%` character |
2504
|:-----|:-----------------------|
2505
| `%(*)s` | all parameters of the matcher printed as a tuple |
2506
| `%(foo)s` | value of the matcher parameter named `foo` |
2507
 
2508
For example,
2509
```
2510
  MATCHER_P2(InClosedRange, low, hi, "is in range [%(low)s, %(hi)s]") {
2511
    return low <= arg && arg <= hi;
2512
  }
2513
  ...
2514
  EXPECT_THAT(3, InClosedRange(4, 6));
2515
```
2516
would generate a failure that contains the message:
2517
```
2518
  Expected: is in range [4, 6]
2519
```
2520
 
2521
If you specify `""` as the description, the failure message will
2522
contain the sequence of words in the matcher name followed by the
2523
parameter values printed as a tuple.  For example,
2524
```
2525
  MATCHER_P2(InClosedRange, low, hi, "") { ... }
2526
  ...
2527
  EXPECT_THAT(3, InClosedRange(4, 6));
2528
```
2529
would generate a failure that contains the text:
2530
```
2531
  Expected: in closed range (4, 6)
2532
```
2533
 
2534
For the purpose of typing, you can view
2535
```
2536
MATCHER_Pk(Foo, p1, ..., pk, "description string") { ... }
2537
```
2538
as shorthand for
2539
```
2540
template 
2541
FooMatcherPk
2542
Foo(p1_type p1, ..., pk_type pk) { ... }
2543
```
2544
 
2545
When you write `Foo(v1, ..., vk)`, the compiler infers the types of
2546
the parameters `v1`, ..., and `vk` for you.  If you are not happy with
2547
the result of the type inference, you can specify the types by
2548
explicitly instantiating the template, as in `Foo(5, false)`.
2549
As said earlier, you don't get to (or need to) specify
2550
`arg_type` as that's determined by the context in which the matcher
2551
is used.
2552
 
2553
You can assign the result of expression `Foo(p1, ..., pk)` to a
2554
variable of type `FooMatcherPk`.  This can be
2555
useful when composing matchers.  Matchers that don't have a parameter
2556
or have only one parameter have special types: you can assign `Foo()`
2557
to a `FooMatcher`-typed variable, and assign `Foo(p)` to a
2558
`FooMatcherP`-typed variable.
2559
 
2560
While you can instantiate a matcher template with reference types,
2561
passing the parameters by pointer usually makes your code more
2562
readable.  If, however, you still want to pass a parameter by
2563
reference, be aware that in the failure message generated by the
2564
matcher you will see the value of the referenced object but not its
2565
address.
2566
 
2567
You can overload matchers with different numbers of parameters:
2568
```
2569
MATCHER_P(Blah, a, "description string 1") { ... }
2570
MATCHER_P2(Blah, a, b, "description string 2") { ... }
2571
```
2572
 
2573
While it's tempting to always use the `MATCHER*` macros when defining
2574
a new matcher, you should also consider implementing
2575
`MatcherInterface` or using `MakePolymorphicMatcher()` instead (see
2576
the recipes that follow), especially if you need to use the matcher a
2577
lot.  While these approaches require more work, they give you more
2578
control on the types of the value being matched and the matcher
2579
parameters, which in general leads to better compiler error messages
2580
that pay off in the long run.  They also allow overloading matchers
2581
based on parameter types (as opposed to just based on the number of
2582
parameters).
2583
 
2584
## Writing New Monomorphic Matchers ##
2585
 
2586
A matcher of argument type `T` implements
2587
`::testing::MatcherInterface` and does two things: it tests whether a
2588
value of type `T` matches the matcher, and can describe what kind of
2589
values it matches. The latter ability is used for generating readable
2590
error messages when expectations are violated.
2591
 
2592
The interface looks like this:
2593
 
2594
```
2595
class MatchResultListener {
2596
 public:
2597
  ...
2598
  // Streams x to the underlying ostream; does nothing if the ostream
2599
  // is NULL.
2600
  template 
2601
  MatchResultListener& operator<<(const T& x);
2602
 
2603
  // Returns the underlying ostream.
2604
  ::std::ostream* stream();
2605
};
2606
 
2607
template 
2608
class MatcherInterface {
2609
 public:
2610
  virtual ~MatcherInterface();
2611
 
2612
  // Returns true iff the matcher matches x; also explains the match
2613
  // result to 'listener'.
2614
  virtual bool MatchAndExplain(T x, MatchResultListener* listener) const = 0;
2615
 
2616
  // Describes this matcher to an ostream.
2617
  virtual void DescribeTo(::std::ostream* os) const = 0;
2618
 
2619
  // Describes the negation of this matcher to an ostream.
2620
  virtual void DescribeNegationTo(::std::ostream* os) const;
2621
};
2622
```
2623
 
2624
If you need a custom matcher but `Truly()` is not a good option (for
2625
example, you may not be happy with the way `Truly(predicate)`
2626
describes itself, or you may want your matcher to be polymorphic as
2627
`Eq(value)` is), you can define a matcher to do whatever you want in
2628
two steps: first implement the matcher interface, and then define a
2629
factory function to create a matcher instance. The second step is not
2630
strictly needed but it makes the syntax of using the matcher nicer.
2631
 
2632
For example, you can define a matcher to test whether an `int` is
2633
divisible by 7 and then use it like this:
2634
```
2635
using ::testing::MakeMatcher;
2636
using ::testing::Matcher;
2637
using ::testing::MatcherInterface;
2638
using ::testing::MatchResultListener;
2639
 
2640
class DivisibleBy7Matcher : public MatcherInterface {
2641
 public:
2642
  virtual bool MatchAndExplain(int n, MatchResultListener* listener) const {
2643
    return (n % 7) == 0;
2644
  }
2645
 
2646
  virtual void DescribeTo(::std::ostream* os) const {
2647
    *os << "is divisible by 7";
2648
  }
2649
 
2650
  virtual void DescribeNegationTo(::std::ostream* os) const {
2651
    *os << "is not divisible by 7";
2652
  }
2653
};
2654
 
2655
inline Matcher DivisibleBy7() {
2656
  return MakeMatcher(new DivisibleBy7Matcher);
2657
}
2658
...
2659
 
2660
  EXPECT_CALL(foo, Bar(DivisibleBy7()));
2661
```
2662
 
2663
You may improve the matcher message by streaming additional
2664
information to the `listener` argument in `MatchAndExplain()`:
2665
 
2666
```
2667
class DivisibleBy7Matcher : public MatcherInterface {
2668
 public:
2669
  virtual bool MatchAndExplain(int n,
2670
                               MatchResultListener* listener) const {
2671
    const int remainder = n % 7;
2672
    if (remainder != 0) {
2673
      *listener << "the remainder is " << remainder;
2674
    }
2675
    return remainder == 0;
2676
  }
2677
  ...
2678
};
2679
```
2680
 
2681
Then, `EXPECT_THAT(x, DivisibleBy7());` may general a message like this:
2682
```
2683
Value of: x
2684
Expected: is divisible by 7
2685
  Actual: 23 (the remainder is 2)
2686
```
2687
 
2688
## Writing New Polymorphic Matchers ##
2689
 
2690
You've learned how to write your own matchers in the previous
2691
recipe. Just one problem: a matcher created using `MakeMatcher()` only
2692
works for one particular type of arguments. If you want a
2693
_polymorphic_ matcher that works with arguments of several types (for
2694
instance, `Eq(x)` can be used to match a `value` as long as `value` ==
2695
`x` compiles -- `value` and `x` don't have to share the same type),
2696
you can learn the trick from `` but it's a bit
2697
involved.
2698
 
2699
Fortunately, most of the time you can define a polymorphic matcher
2700
easily with the help of `MakePolymorphicMatcher()`. Here's how you can
2701
define `NotNull()` as an example:
2702
 
2703
```
2704
using ::testing::MakePolymorphicMatcher;
2705
using ::testing::MatchResultListener;
2706
using ::testing::NotNull;
2707
using ::testing::PolymorphicMatcher;
2708
 
2709
class NotNullMatcher {
2710
 public:
2711
  // To implement a polymorphic matcher, first define a COPYABLE class
2712
  // that has three members MatchAndExplain(), DescribeTo(), and
2713
  // DescribeNegationTo(), like the following.
2714
 
2715
  // In this example, we want to use NotNull() with any pointer, so
2716
  // MatchAndExplain() accepts a pointer of any type as its first argument.
2717
  // In general, you can define MatchAndExplain() as an ordinary method or
2718
  // a method template, or even overload it.
2719
  template 
2720
  bool MatchAndExplain(T* p,
2721
                       MatchResultListener* /* listener */) const {
2722
    return p != NULL;
2723
  }
2724
 
2725
  // Describes the property of a value matching this matcher.
2726
  void DescribeTo(::std::ostream* os) const { *os << "is not NULL"; }
2727
 
2728
  // Describes the property of a value NOT matching this matcher.
2729
  void DescribeNegationTo(::std::ostream* os) const { *os << "is NULL"; }
2730
};
2731
 
2732
// To construct a polymorphic matcher, pass an instance of the class
2733
// to MakePolymorphicMatcher().  Note the return type.
2734
inline PolymorphicMatcher NotNull() {
2735
  return MakePolymorphicMatcher(NotNullMatcher());
2736
}
2737
...
2738
 
2739
  EXPECT_CALL(foo, Bar(NotNull()));  // The argument must be a non-NULL pointer.
2740
```
2741
 
2742
**Note:** Your polymorphic matcher class does **not** need to inherit from
2743
`MatcherInterface` or any other class, and its methods do **not** need
2744
to be virtual.
2745
 
2746
Like in a monomorphic matcher, you may explain the match result by
2747
streaming additional information to the `listener` argument in
2748
`MatchAndExplain()`.
2749
 
2750
## Writing New Cardinalities ##
2751
 
2752
A cardinality is used in `Times()` to tell Google Mock how many times
2753
you expect a call to occur. It doesn't have to be exact. For example,
2754
you can say `AtLeast(5)` or `Between(2, 4)`.
2755
 
2756
If the built-in set of cardinalities doesn't suit you, you are free to
2757
define your own by implementing the following interface (in namespace
2758
`testing`):
2759
 
2760
```
2761
class CardinalityInterface {
2762
 public:
2763
  virtual ~CardinalityInterface();
2764
 
2765
  // Returns true iff call_count calls will satisfy this cardinality.
2766
  virtual bool IsSatisfiedByCallCount(int call_count) const = 0;
2767
 
2768
  // Returns true iff call_count calls will saturate this cardinality.
2769
  virtual bool IsSaturatedByCallCount(int call_count) const = 0;
2770
 
2771
  // Describes self to an ostream.
2772
  virtual void DescribeTo(::std::ostream* os) const = 0;
2773
};
2774
```
2775
 
2776
For example, to specify that a call must occur even number of times,
2777
you can write
2778
 
2779
```
2780
using ::testing::Cardinality;
2781
using ::testing::CardinalityInterface;
2782
using ::testing::MakeCardinality;
2783
 
2784
class EvenNumberCardinality : public CardinalityInterface {
2785
 public:
2786
  virtual bool IsSatisfiedByCallCount(int call_count) const {
2787
    return (call_count % 2) == 0;
2788
  }
2789
 
2790
  virtual bool IsSaturatedByCallCount(int call_count) const {
2791
    return false;
2792
  }
2793
 
2794
  virtual void DescribeTo(::std::ostream* os) const {
2795
    *os << "called even number of times";
2796
  }
2797
};
2798
 
2799
Cardinality EvenNumber() {
2800
  return MakeCardinality(new EvenNumberCardinality);
2801
}
2802
...
2803
 
2804
  EXPECT_CALL(foo, Bar(3))
2805
      .Times(EvenNumber());
2806
```
2807
 
2808
## Writing New Actions Quickly ##
2809
 
2810
If the built-in actions don't work for you, and you find it
2811
inconvenient to use `Invoke()`, you can use a macro from the `ACTION*`
2812
family to quickly define a new action that can be used in your code as
2813
if it's a built-in action.
2814
 
2815
By writing
2816
```
2817
ACTION(name) { statements; }
2818
```
2819
in a namespace scope (i.e. not inside a class or function), you will
2820
define an action with the given name that executes the statements.
2821
The value returned by `statements` will be used as the return value of
2822
the action.  Inside the statements, you can refer to the K-th
2823
(0-based) argument of the mock function as `argK`.  For example:
2824
```
2825
ACTION(IncrementArg1) { return ++(*arg1); }
2826
```
2827
allows you to write
2828
```
2829
... WillOnce(IncrementArg1());
2830
```
2831
 
2832
Note that you don't need to specify the types of the mock function
2833
arguments.  Rest assured that your code is type-safe though:
2834
you'll get a compiler error if `*arg1` doesn't support the `++`
2835
operator, or if the type of `++(*arg1)` isn't compatible with the mock
2836
function's return type.
2837
 
2838
Another example:
2839
```
2840
ACTION(Foo) {
2841
  (*arg2)(5);
2842
  Blah();
2843
  *arg1 = 0;
2844
  return arg0;
2845
}
2846
```
2847
defines an action `Foo()` that invokes argument #2 (a function pointer)
2848
with 5, calls function `Blah()`, sets the value pointed to by argument
2849
#1 to 0, and returns argument #0.
2850
 
2851
For more convenience and flexibility, you can also use the following
2852
pre-defined symbols in the body of `ACTION`:
2853
 
2854
| `argK_type` | The type of the K-th (0-based) argument of the mock function |
2855
|:------------|:-------------------------------------------------------------|
2856
| `args`      | All arguments of the mock function as a tuple                |
2857
| `args_type` | The type of all arguments of the mock function as a tuple    |
2858
| `return_type` | The return type of the mock function                         |
2859
| `function_type` | The type of the mock function                                |
2860
 
2861
For example, when using an `ACTION` as a stub action for mock function:
2862
```
2863
int DoSomething(bool flag, int* ptr);
2864
```
2865
we have:
2866
| **Pre-defined Symbol** | **Is Bound To** |
2867
|:-----------------------|:----------------|
2868
| `arg0`                 | the value of `flag` |
2869
| `arg0_type`            | the type `bool` |
2870
| `arg1`                 | the value of `ptr` |
2871
| `arg1_type`            | the type `int*` |
2872
| `args`                 | the tuple `(flag, ptr)` |
2873
| `args_type`            | the type `std::tr1::tuple` |
2874
| `return_type`          | the type `int`  |
2875
| `function_type`        | the type `int(bool, int*)` |
2876
 
2877
## Writing New Parameterized Actions Quickly ##
2878
 
2879
Sometimes you'll want to parameterize an action you define.  For that
2880
we have another macro
2881
```
2882
ACTION_P(name, param) { statements; }
2883
```
2884
 
2885
For example,
2886
```
2887
ACTION_P(Add, n) { return arg0 + n; }
2888
```
2889
will allow you to write
2890
```
2891
// Returns argument #0 + 5.
2892
... WillOnce(Add(5));
2893
```
2894
 
2895
For convenience, we use the term _arguments_ for the values used to
2896
invoke the mock function, and the term _parameters_ for the values
2897
used to instantiate an action.
2898
 
2899
Note that you don't need to provide the type of the parameter either.
2900
Suppose the parameter is named `param`, you can also use the
2901
Google-Mock-defined symbol `param_type` to refer to the type of the
2902
parameter as inferred by the compiler.  For example, in the body of
2903
`ACTION_P(Add, n)` above, you can write `n_type` for the type of `n`.
2904
 
2905
Google Mock also provides `ACTION_P2`, `ACTION_P3`, and etc to support
2906
multi-parameter actions.  For example,
2907
```
2908
ACTION_P2(ReturnDistanceTo, x, y) {
2909
  double dx = arg0 - x;
2910
  double dy = arg1 - y;
2911
  return sqrt(dx*dx + dy*dy);
2912
}
2913
```
2914
lets you write
2915
```
2916
... WillOnce(ReturnDistanceTo(5.0, 26.5));
2917
```
2918
 
2919
You can view `ACTION` as a degenerated parameterized action where the
2920
number of parameters is 0.
2921
 
2922
You can also easily define actions overloaded on the number of parameters:
2923
```
2924
ACTION_P(Plus, a) { ... }
2925
ACTION_P2(Plus, a, b) { ... }
2926
```
2927
 
2928
## Restricting the Type of an Argument or Parameter in an ACTION ##
2929
 
2930
For maximum brevity and reusability, the `ACTION*` macros don't ask
2931
you to provide the types of the mock function arguments and the action
2932
parameters.  Instead, we let the compiler infer the types for us.
2933
 
2934
Sometimes, however, we may want to be more explicit about the types.
2935
There are several tricks to do that.  For example:
2936
```
2937
ACTION(Foo) {
2938
  // Makes sure arg0 can be converted to int.
2939
  int n = arg0;
2940
  ... use n instead of arg0 here ...
2941
}
2942
 
2943
ACTION_P(Bar, param) {
2944
  // Makes sure the type of arg1 is const char*.
2945
  ::testing::StaticAssertTypeEq();
2946
 
2947
  // Makes sure param can be converted to bool.
2948
  bool flag = param;
2949
}
2950
```
2951
where `StaticAssertTypeEq` is a compile-time assertion in Google Test
2952
that verifies two types are the same.
2953
 
2954
## Writing New Action Templates Quickly ##
2955
 
2956
Sometimes you want to give an action explicit template parameters that
2957
cannot be inferred from its value parameters.  `ACTION_TEMPLATE()`
2958
supports that and can be viewed as an extension to `ACTION()` and
2959
`ACTION_P*()`.
2960
 
2961
The syntax:
2962
```
2963
ACTION_TEMPLATE(ActionName,
2964
                HAS_m_TEMPLATE_PARAMS(kind1, name1, ..., kind_m, name_m),
2965
                AND_n_VALUE_PARAMS(p1, ..., p_n)) { statements; }
2966
```
2967
 
2968
defines an action template that takes _m_ explicit template parameters
2969
and _n_ value parameters, where _m_ is between 1 and 10, and _n_ is
2970
between 0 and 10.  `name_i` is the name of the i-th template
2971
parameter, and `kind_i` specifies whether it's a `typename`, an
2972
integral constant, or a template.  `p_i` is the name of the i-th value
2973
parameter.
2974
 
2975
Example:
2976
```
2977
// DuplicateArg(output) converts the k-th argument of the mock
2978
// function to type T and copies it to *output.
2979
ACTION_TEMPLATE(DuplicateArg,
2980
                // Note the comma between int and k:
2981
                HAS_2_TEMPLATE_PARAMS(int, k, typename, T),
2982
                AND_1_VALUE_PARAMS(output)) {
2983
  *output = T(std::tr1::get(args));
2984
}
2985
```
2986
 
2987
To create an instance of an action template, write:
2988
```
2989
  ActionName(v1, ..., v_n)
2990
```
2991
where the `t`s are the template arguments and the
2992
`v`s are the value arguments.  The value argument
2993
types are inferred by the compiler.  For example:
2994
```
2995
using ::testing::_;
2996
...
2997
  int n;
2998
  EXPECT_CALL(mock, Foo(_, _))
2999
      .WillOnce(DuplicateArg<1, unsigned char>(&n));
3000
```
3001
 
3002
If you want to explicitly specify the value argument types, you can
3003
provide additional template arguments:
3004
```
3005
  ActionName(v1, ..., v_n)
3006
```
3007
where `u_i` is the desired type of `v_i`.
3008
 
3009
`ACTION_TEMPLATE` and `ACTION`/`ACTION_P*` can be overloaded on the
3010
number of value parameters, but not on the number of template
3011
parameters.  Without the restriction, the meaning of the following is
3012
unclear:
3013
 
3014
```
3015
  OverloadedAction(x);
3016
```
3017
 
3018
Are we using a single-template-parameter action where `bool` refers to
3019
the type of `x`, or a two-template-parameter action where the compiler
3020
is asked to infer the type of `x`?
3021
 
3022
## Using the ACTION Object's Type ##
3023
 
3024
If you are writing a function that returns an `ACTION` object, you'll
3025
need to know its type.  The type depends on the macro used to define
3026
the action and the parameter types.  The rule is relatively simple:
3027
| **Given Definition** | **Expression** | **Has Type** |
3028
|:---------------------|:---------------|:-------------|
3029
| `ACTION(Foo)`        | `Foo()`        | `FooAction`  |
3030
| `ACTION_TEMPLATE(Foo, HAS_m_TEMPLATE_PARAMS(...), AND_0_VALUE_PARAMS())` |    `Foo()` | `FooAction` |
3031
| `ACTION_P(Bar, param)` | `Bar(int_value)` | `BarActionP` |
3032
| `ACTION_TEMPLATE(Bar, HAS_m_TEMPLATE_PARAMS(...), AND_1_VALUE_PARAMS(p1))` | `Bar(int_value)` | `FooActionP` |
3033
| `ACTION_P2(Baz, p1, p2)` | `Baz(bool_value, int_value)` | `BazActionP2` |
3034
| `ACTION_TEMPLATE(Baz, HAS_m_TEMPLATE_PARAMS(...), AND_2_VALUE_PARAMS(p1, p2))` | `Baz(bool_value, int_value)` | `FooActionP2` |
3035
| ...                  | ...            | ...          |
3036
 
3037
Note that we have to pick different suffixes (`Action`, `ActionP`,
3038
`ActionP2`, and etc) for actions with different numbers of value
3039
parameters, or the action definitions cannot be overloaded on the
3040
number of them.
3041
 
3042
## Writing New Monomorphic Actions ##
3043
 
3044
While the `ACTION*` macros are very convenient, sometimes they are
3045
inappropriate.  For example, despite the tricks shown in the previous
3046
recipes, they don't let you directly specify the types of the mock
3047
function arguments and the action parameters, which in general leads
3048
to unoptimized compiler error messages that can baffle unfamiliar
3049
users.  They also don't allow overloading actions based on parameter
3050
types without jumping through some hoops.
3051
 
3052
An alternative to the `ACTION*` macros is to implement
3053
`::testing::ActionInterface`, where `F` is the type of the mock
3054
function in which the action will be used. For example:
3055
 
3056
```
3057
template class ActionInterface {
3058
 public:
3059
  virtual ~ActionInterface();
3060
 
3061
  // Performs the action.  Result is the return type of function type
3062
  // F, and ArgumentTuple is the tuple of arguments of F.
3063
  //
3064
  // For example, if F is int(bool, const string&), then Result would
3065
  // be int, and ArgumentTuple would be tr1::tuple.
3066
  virtual Result Perform(const ArgumentTuple& args) = 0;
3067
};
3068
 
3069
using ::testing::_;
3070
using ::testing::Action;
3071
using ::testing::ActionInterface;
3072
using ::testing::MakeAction;
3073
 
3074
typedef int IncrementMethod(int*);
3075
 
3076
class IncrementArgumentAction : public ActionInterface {
3077
 public:
3078
  virtual int Perform(const tr1::tuple& args) {
3079
    int* p = tr1::get<0>(args);  // Grabs the first argument.
3080
    return *p++;
3081
  }
3082
};
3083
 
3084
Action IncrementArgument() {
3085
  return MakeAction(new IncrementArgumentAction);
3086
}
3087
...
3088
 
3089
  EXPECT_CALL(foo, Baz(_))
3090
      .WillOnce(IncrementArgument());
3091
 
3092
  int n = 5;
3093
  foo.Baz(&n);  // Should return 5 and change n to 6.
3094
```
3095
 
3096
## Writing New Polymorphic Actions ##
3097
 
3098
The previous recipe showed you how to define your own action. This is
3099
all good, except that you need to know the type of the function in
3100
which the action will be used. Sometimes that can be a problem. For
3101
example, if you want to use the action in functions with _different_
3102
types (e.g. like `Return()` and `SetArgumentPointee()`).
3103
 
3104
If an action can be used in several types of mock functions, we say
3105
it's _polymorphic_. The `MakePolymorphicAction()` function template
3106
makes it easy to define such an action:
3107
 
3108
```
3109
namespace testing {
3110
 
3111
template 
3112
PolymorphicAction MakePolymorphicAction(const Impl& impl);
3113
 
3114
}  // namespace testing
3115
```
3116
 
3117
As an example, let's define an action that returns the second argument
3118
in the mock function's argument list. The first step is to define an
3119
implementation class:
3120
 
3121
```
3122
class ReturnSecondArgumentAction {
3123
 public:
3124
  template 
3125
  Result Perform(const ArgumentTuple& args) const {
3126
    // To get the i-th (0-based) argument, use tr1::get(args).
3127
    return tr1::get<1>(args);
3128
  }
3129
};
3130
```
3131
 
3132
This implementation class does _not_ need to inherit from any
3133
particular class. What matters is that it must have a `Perform()`
3134
method template. This method template takes the mock function's
3135
arguments as a tuple in a **single** argument, and returns the result of
3136
the action. It can be either `const` or not, but must be invokable
3137
with exactly one template argument, which is the result type. In other
3138
words, you must be able to call `Perform(args)` where `R` is the
3139
mock function's return type and `args` is its arguments in a tuple.
3140
 
3141
Next, we use `MakePolymorphicAction()` to turn an instance of the
3142
implementation class into the polymorphic action we need. It will be
3143
convenient to have a wrapper for this:
3144
 
3145
```
3146
using ::testing::MakePolymorphicAction;
3147
using ::testing::PolymorphicAction;
3148
 
3149
PolymorphicAction ReturnSecondArgument() {
3150
  return MakePolymorphicAction(ReturnSecondArgumentAction());
3151
}
3152
```
3153
 
3154
Now, you can use this polymorphic action the same way you use the
3155
built-in ones:
3156
 
3157
```
3158
using ::testing::_;
3159
 
3160
class MockFoo : public Foo {
3161
 public:
3162
  MOCK_METHOD2(DoThis, int(bool flag, int n));
3163
  MOCK_METHOD3(DoThat, string(int x, const char* str1, const char* str2));
3164
};
3165
...
3166
 
3167
  MockFoo foo;
3168
  EXPECT_CALL(foo, DoThis(_, _))
3169
      .WillOnce(ReturnSecondArgument());
3170
  EXPECT_CALL(foo, DoThat(_, _, _))
3171
      .WillOnce(ReturnSecondArgument());
3172
  ...
3173
  foo.DoThis(true, 5);         // Will return 5.
3174
  foo.DoThat(1, "Hi", "Bye");  // Will return "Hi".
3175
```
3176
 
3177
## Teaching Google Mock How to Print Your Values ##
3178
 
3179
When an uninteresting or unexpected call occurs, Google Mock prints
3180
the argument values to help you debug.  The `EXPECT_THAT` and
3181
`ASSERT_THAT` assertions also print the value being validated when the
3182
test fails.  Google Mock does this using the user-extensible value
3183
printer defined in ``.
3184
 
3185
This printer knows how to print the built-in C++ types, native arrays,
3186
STL containers, and any type that supports the `<<` operator. For
3187
other types, it prints the raw bytes in the value and hope you the
3188
user can figure it out.
3189
 
3190
Did I say that the printer is `extensible`? That means you can teach
3191
it to do a better job at printing your particular type than to dump
3192
the bytes. To do that, you just need to define `<<` for your type:
3193
 
3194
```
3195
#include 
3196
 
3197
namespace foo {
3198
 
3199
class Foo { ... };
3200
 
3201
// It's important that the << operator is defined in the SAME
3202
// namespace that defines Foo.  C++'s look-up rules rely on that.
3203
::std::ostream& operator<<(::std::ostream& os, const Foo& foo) {
3204
  return os << foo.DebugString();  // Whatever needed to print foo to os.
3205
}
3206
 
3207
}  // namespace foo
3208
```
3209
 
3210
Sometimes, this might not be an option. For example, your team may
3211
consider it dangerous or bad style to have a `<<` operator for `Foo`,
3212
or `Foo` may already have a `<<` operator that doesn't do what you
3213
want (and you cannot change it). Don't despair though - Google Mock
3214
gives you a second chance to get it right. Namely, you can define a
3215
`PrintTo()` function like this:
3216
 
3217
```
3218
#include 
3219
 
3220
namespace foo {
3221
 
3222
class Foo { ... };
3223
 
3224
// It's important that PrintTo() is defined in the SAME
3225
// namespace that defines Foo.  C++'s look-up rules rely on that.
3226
void PrintTo(const Foo& foo, ::std::ostream* os) {
3227
  *os << foo.DebugString();  // Whatever needed to print foo to os.
3228
}
3229
 
3230
}  // namespace foo
3231
```
3232
 
3233
What if you have both `<<` and `PrintTo()`? In this case, the latter
3234
will override the former when Google Mock is concerned. This allows
3235
you to customize how the value should appear in Google Mock's output
3236
without affecting code that relies on the behavior of its `<<`
3237
operator.
3238
 
3239
**Note:** When printing a pointer of type `T*`, Google Mock calls
3240
`PrintTo(T*, std::ostream* os)` instead of `operator<<(std::ostream&, T*)`.
3241
Therefore the only way to affect how a pointer is printed by Google
3242
Mock is to define `PrintTo()` for it. Also note that `T*` and `const T*`
3243
are different types, so you may need to define `PrintTo()` for both.
3244
 
3245
Why does Google Mock treat pointers specially? There are several reasons:
3246
 
3247
  * We cannot use `operator<<` to print a `signed char*` or `unsigned char*`, since it will print the pointer as a NUL-terminated C string, which likely will cause an access violation.
3248
  * We want `NULL` pointers to be printed as `"NULL"`, but `operator<<` prints it as `"0"`, `"nullptr"`, or something else, depending on the compiler.
3249
  * With some compilers, printing a `NULL` `char*` using `operator<<` will segfault.
3250
  * `operator<<` prints a function pointer as a `bool` (hence it always prints `"1"`), which is not very useful.

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