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You can find recipes for using Google Mock here. If you haven't yet,
4
please read the [ForDummies](V1_7_ForDummies.md) document first to make sure you understand
5
the basics.
6
 
7
**Note:** Google Mock lives in the `testing` name space. For
8
readability, it is recommended to write `using ::testing::Foo;` once in
9
your file before using the name `Foo` defined by Google Mock. We omit
10
such `using` statements in this page for brevity, but you should do it
11
in your own code.
12
 
13
# Creating Mock Classes #
14
 
15
## Mocking Private or Protected Methods ##
16
 
17
You must always put a mock method definition (`MOCK_METHOD*`) in a
18
`public:` section of the mock class, regardless of the method being
19
mocked being `public`, `protected`, or `private` in the base class.
20
This allows `ON_CALL` and `EXPECT_CALL` to reference the mock function
21
from outside of the mock class.  (Yes, C++ allows a subclass to change
22
the access level of a virtual function in the base class.)  Example:
23
 
24
```
25
class Foo {
26
 public:
27
  ...
28
  virtual bool Transform(Gadget* g) = 0;
29
 
30
 protected:
31
  virtual void Resume();
32
 
33
 private:
34
  virtual int GetTimeOut();
35
};
36
 
37
class MockFoo : public Foo {
38
 public:
39
  ...
40
  MOCK_METHOD1(Transform, bool(Gadget* g));
41
 
42
  // The following must be in the public section, even though the
43
  // methods are protected or private in the base class.
44
  MOCK_METHOD0(Resume, void());
45
  MOCK_METHOD0(GetTimeOut, int());
46
};
47
```
48
 
49
## Mocking Overloaded Methods ##
50
 
51
You can mock overloaded functions as usual. No special attention is required:
52
 
53
```
54
class Foo {
55
  ...
56
 
57
  // Must be virtual as we'll inherit from Foo.
58
  virtual ~Foo();
59
 
60
  // Overloaded on the types and/or numbers of arguments.
61
  virtual int Add(Element x);
62
  virtual int Add(int times, Element x);
63
 
64
  // Overloaded on the const-ness of this object.
65
  virtual Bar& GetBar();
66
  virtual const Bar& GetBar() const;
67
};
68
 
69
class MockFoo : public Foo {
70
  ...
71
  MOCK_METHOD1(Add, int(Element x));
72
  MOCK_METHOD2(Add, int(int times, Element x);
73
 
74
  MOCK_METHOD0(GetBar, Bar&());
75
  MOCK_CONST_METHOD0(GetBar, const Bar&());
76
};
77
```
78
 
79
**Note:** if you don't mock all versions of the overloaded method, the
80
compiler will give you a warning about some methods in the base class
81
being hidden. To fix that, use `using` to bring them in scope:
82
 
83
```
84
class MockFoo : public Foo {
85
  ...
86
  using Foo::Add;
87
  MOCK_METHOD1(Add, int(Element x));
88
  // We don't want to mock int Add(int times, Element x);
89
  ...
90
};
91
```
92
 
93
## Mocking Class Templates ##
94
 
95
To mock a class template, append `_T` to the `MOCK_*` macros:
96
 
97
```
98
template 
99
class StackInterface {
100
  ...
101
  // Must be virtual as we'll inherit from StackInterface.
102
  virtual ~StackInterface();
103
 
104
  virtual int GetSize() const = 0;
105
  virtual void Push(const Elem& x) = 0;
106
};
107
 
108
template 
109
class MockStack : public StackInterface {
110
  ...
111
  MOCK_CONST_METHOD0_T(GetSize, int());
112
  MOCK_METHOD1_T(Push, void(const Elem& x));
113
};
114
```
115
 
116
## Mocking Nonvirtual Methods ##
117
 
118
Google Mock can mock non-virtual functions to be used in what we call _hi-perf
119
dependency injection_.
120
 
121
In this case, instead of sharing a common base class with the real
122
class, your mock class will be _unrelated_ to the real class, but
123
contain methods with the same signatures.  The syntax for mocking
124
non-virtual methods is the _same_ as mocking virtual methods:
125
 
126
```
127
// A simple packet stream class.  None of its members is virtual.
128
class ConcretePacketStream {
129
 public:
130
  void AppendPacket(Packet* new_packet);
131
  const Packet* GetPacket(size_t packet_number) const;
132
  size_t NumberOfPackets() const;
133
  ...
134
};
135
 
136
// A mock packet stream class.  It inherits from no other, but defines
137
// GetPacket() and NumberOfPackets().
138
class MockPacketStream {
139
 public:
140
  MOCK_CONST_METHOD1(GetPacket, const Packet*(size_t packet_number));
141
  MOCK_CONST_METHOD0(NumberOfPackets, size_t());
142
  ...
143
};
144
```
145
 
146
Note that the mock class doesn't define `AppendPacket()`, unlike the
147
real class. That's fine as long as the test doesn't need to call it.
148
 
149
Next, you need a way to say that you want to use
150
`ConcretePacketStream` in production code, and use `MockPacketStream`
151
in tests.  Since the functions are not virtual and the two classes are
152
unrelated, you must specify your choice at _compile time_ (as opposed
153
to run time).
154
 
155
One way to do it is to templatize your code that needs to use a packet
156
stream.  More specifically, you will give your code a template type
157
argument for the type of the packet stream.  In production, you will
158
instantiate your template with `ConcretePacketStream` as the type
159
argument.  In tests, you will instantiate the same template with
160
`MockPacketStream`.  For example, you may write:
161
 
162
```
163
template 
164
void CreateConnection(PacketStream* stream) { ... }
165
 
166
template 
167
class PacketReader {
168
 public:
169
  void ReadPackets(PacketStream* stream, size_t packet_num);
170
};
171
```
172
 
173
Then you can use `CreateConnection()` and
174
`PacketReader` in production code, and use
175
`CreateConnection()` and
176
`PacketReader` in tests.
177
 
178
```
179
  MockPacketStream mock_stream;
180
  EXPECT_CALL(mock_stream, ...)...;
181
  .. set more expectations on mock_stream ...
182
  PacketReader reader(&mock_stream);
183
  ... exercise reader ...
184
```
185
 
186
## Mocking Free Functions ##
187
 
188
It's possible to use Google Mock to mock a free function (i.e. a
189
C-style function or a static method).  You just need to rewrite your
190
code to use an interface (abstract class).
191
 
192
Instead of calling a free function (say, `OpenFile`) directly,
193
introduce an interface for it and have a concrete subclass that calls
194
the free function:
195
 
196
```
197
class FileInterface {
198
 public:
199
  ...
200
  virtual bool Open(const char* path, const char* mode) = 0;
201
};
202
 
203
class File : public FileInterface {
204
 public:
205
  ...
206
  virtual bool Open(const char* path, const char* mode) {
207
    return OpenFile(path, mode);
208
  }
209
};
210
```
211
 
212
Your code should talk to `FileInterface` to open a file.  Now it's
213
easy to mock out the function.
214
 
215
This may seem much hassle, but in practice you often have multiple
216
related functions that you can put in the same interface, so the
217
per-function syntactic overhead will be much lower.
218
 
219
If you are concerned about the performance overhead incurred by
220
virtual functions, and profiling confirms your concern, you can
221
combine this with the recipe for [mocking non-virtual methods](#Mocking_Nonvirtual_Methods.md).
222
 
223
## The Nice, the Strict, and the Naggy ##
224
 
225
If a mock method has no `EXPECT_CALL` spec but is called, Google Mock
226
will print a warning about the "uninteresting call". The rationale is:
227
 
228
  * New methods may be added to an interface after a test is written. We shouldn't fail a test just because a method it doesn't know about is called.
229
  * However, this may also mean there's a bug in the test, so Google Mock shouldn't be silent either. If the user believes these calls are harmless, he can add an `EXPECT_CALL()` to suppress the warning.
230
 
231
However, sometimes you may want to suppress all "uninteresting call"
232
warnings, while sometimes you may want the opposite, i.e. to treat all
233
of them as errors. Google Mock lets you make the decision on a
234
per-mock-object basis.
235
 
236
Suppose your test uses a mock class `MockFoo`:
237
 
238
```
239
TEST(...) {
240
  MockFoo mock_foo;
241
  EXPECT_CALL(mock_foo, DoThis());
242
  ... code that uses mock_foo ...
243
}
244
```
245
 
246
If a method of `mock_foo` other than `DoThis()` is called, it will be
247
reported by Google Mock as a warning. However, if you rewrite your
248
test to use `NiceMock` instead, the warning will be gone,
249
resulting in a cleaner test output:
250
 
251
```
252
using ::testing::NiceMock;
253
 
254
TEST(...) {
255
  NiceMock mock_foo;
256
  EXPECT_CALL(mock_foo, DoThis());
257
  ... code that uses mock_foo ...
258
}
259
```
260
 
261
`NiceMock` is a subclass of `MockFoo`, so it can be used
262
wherever `MockFoo` is accepted.
263
 
264
It also works if `MockFoo`'s constructor takes some arguments, as
265
`NiceMock` "inherits" `MockFoo`'s constructors:
266
 
267
```
268
using ::testing::NiceMock;
269
 
270
TEST(...) {
271
  NiceMock mock_foo(5, "hi");  // Calls MockFoo(5, "hi").
272
  EXPECT_CALL(mock_foo, DoThis());
273
  ... code that uses mock_foo ...
274
}
275
```
276
 
277
The usage of `StrictMock` is similar, except that it makes all
278
uninteresting calls failures:
279
 
280
```
281
using ::testing::StrictMock;
282
 
283
TEST(...) {
284
  StrictMock mock_foo;
285
  EXPECT_CALL(mock_foo, DoThis());
286
  ... code that uses mock_foo ...
287
 
288
  // The test will fail if a method of mock_foo other than DoThis()
289
  // is called.
290
}
291
```
292
 
293
There are some caveats though (I don't like them just as much as the
294
next guy, but sadly they are side effects of C++'s limitations):
295
 
296
  1. `NiceMock` and `StrictMock` only work for mock methods defined using the `MOCK_METHOD*` family of macros **directly** in the `MockFoo` class. If a mock method is defined in a **base class** of `MockFoo`, the "nice" or "strict" modifier may not affect it, depending on the compiler. In particular, nesting `NiceMock` and `StrictMock` (e.g. `NiceMock >`) is **not** supported.
297
  1. The constructors of the base mock (`MockFoo`) cannot have arguments passed by non-const reference, which happens to be banned by the [Google C++ style guide](http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml).
298
  1. During the constructor or destructor of `MockFoo`, the mock object is _not_ nice or strict.  This may cause surprises if the constructor or destructor calls a mock method on `this` object. (This behavior, however, is consistent with C++'s general rule: if a constructor or destructor calls a virtual method of `this` object, that method is treated as non-virtual.  In other words, to the base class's constructor or destructor, `this` object behaves like an instance of the base class, not the derived class.  This rule is required for safety.  Otherwise a base constructor may use members of a derived class before they are initialized, or a base destructor may use members of a derived class after they have been destroyed.)
299
 
300
Finally, you should be **very cautious** about when to use naggy or strict mocks, as they tend to make tests more brittle and harder to maintain. When you refactor your code without changing its externally visible behavior, ideally you should't need to update any tests. If your code interacts with a naggy mock, however, you may start to get spammed with warnings as the result of your change. Worse, if your code interacts with a strict mock, your tests may start to fail and you'll be forced to fix them. Our general recommendation is to use nice mocks (not yet the default) most of the time, use naggy mocks (the current default) when developing or debugging tests, and use strict mocks only as the last resort.
301
 
302
## Simplifying the Interface without Breaking Existing Code ##
303
 
304
Sometimes a method has a long list of arguments that is mostly
305
uninteresting. For example,
306
 
307
```
308
class LogSink {
309
 public:
310
  ...
311
  virtual void send(LogSeverity severity, const char* full_filename,
312
                    const char* base_filename, int line,
313
                    const struct tm* tm_time,
314
                    const char* message, size_t message_len) = 0;
315
};
316
```
317
 
318
This method's argument list is lengthy and hard to work with (let's
319
say that the `message` argument is not even 0-terminated). If we mock
320
it as is, using the mock will be awkward. If, however, we try to
321
simplify this interface, we'll need to fix all clients depending on
322
it, which is often infeasible.
323
 
324
The trick is to re-dispatch the method in the mock class:
325
 
326
```
327
class ScopedMockLog : public LogSink {
328
 public:
329
  ...
330
  virtual void send(LogSeverity severity, const char* full_filename,
331
                    const char* base_filename, int line, const tm* tm_time,
332
                    const char* message, size_t message_len) {
333
    // We are only interested in the log severity, full file name, and
334
    // log message.
335
    Log(severity, full_filename, std::string(message, message_len));
336
  }
337
 
338
  // Implements the mock method:
339
  //
340
  //   void Log(LogSeverity severity,
341
  //            const string& file_path,
342
  //            const string& message);
343
  MOCK_METHOD3(Log, void(LogSeverity severity, const string& file_path,
344
                         const string& message));
345
};
346
```
347
 
348
By defining a new mock method with a trimmed argument list, we make
349
the mock class much more user-friendly.
350
 
351
## Alternative to Mocking Concrete Classes ##
352
 
353
Often you may find yourself using classes that don't implement
354
interfaces. In order to test your code that uses such a class (let's
355
call it `Concrete`), you may be tempted to make the methods of
356
`Concrete` virtual and then mock it.
357
 
358
Try not to do that.
359
 
360
Making a non-virtual function virtual is a big decision. It creates an
361
extension point where subclasses can tweak your class' behavior. This
362
weakens your control on the class because now it's harder to maintain
363
the class' invariants. You should make a function virtual only when
364
there is a valid reason for a subclass to override it.
365
 
366
Mocking concrete classes directly is problematic as it creates a tight
367
coupling between the class and the tests - any small change in the
368
class may invalidate your tests and make test maintenance a pain.
369
 
370
To avoid such problems, many programmers have been practicing "coding
371
to interfaces": instead of talking to the `Concrete` class, your code
372
would define an interface and talk to it. Then you implement that
373
interface as an adaptor on top of `Concrete`. In tests, you can easily
374
mock that interface to observe how your code is doing.
375
 
376
This technique incurs some overhead:
377
 
378
  * You pay the cost of virtual function calls (usually not a problem).
379
  * There is more abstraction for the programmers to learn.
380
 
381
However, it can also bring significant benefits in addition to better
382
testability:
383
 
384
  * `Concrete`'s API may not fit your problem domain very well, as you may not be the only client it tries to serve. By designing your own interface, you have a chance to tailor it to your need - you may add higher-level functionalities, rename stuff, etc instead of just trimming the class. This allows you to write your code (user of the interface) in a more natural way, which means it will be more readable, more maintainable, and you'll be more productive.
385
  * If `Concrete`'s implementation ever has to change, you don't have to rewrite everywhere it is used. Instead, you can absorb the change in your implementation of the interface, and your other code and tests will be insulated from this change.
386
 
387
Some people worry that if everyone is practicing this technique, they
388
will end up writing lots of redundant code. This concern is totally
389
understandable. However, there are two reasons why it may not be the
390
case:
391
 
392
  * Different projects may need to use `Concrete` in different ways, so the best interfaces for them will be different. Therefore, each of them will have its own domain-specific interface on top of `Concrete`, and they will not be the same code.
393
  * If enough projects want to use the same interface, they can always share it, just like they have been sharing `Concrete`. You can check in the interface and the adaptor somewhere near `Concrete` (perhaps in a `contrib` sub-directory) and let many projects use it.
394
 
395
You need to weigh the pros and cons carefully for your particular
396
problem, but I'd like to assure you that the Java community has been
397
practicing this for a long time and it's a proven effective technique
398
applicable in a wide variety of situations. :-)
399
 
400
## Delegating Calls to a Fake ##
401
 
402
Some times you have a non-trivial fake implementation of an
403
interface. For example:
404
 
405
```
406
class Foo {
407
 public:
408
  virtual ~Foo() {}
409
  virtual char DoThis(int n) = 0;
410
  virtual void DoThat(const char* s, int* p) = 0;
411
};
412
 
413
class FakeFoo : public Foo {
414
 public:
415
  virtual char DoThis(int n) {
416
    return (n > 0) ? '+' :
417
        (n < 0) ? '-' : '0';
418
  }
419
 
420
  virtual void DoThat(const char* s, int* p) {
421
    *p = strlen(s);
422
  }
423
};
424
```
425
 
426
Now you want to mock this interface such that you can set expectations
427
on it. However, you also want to use `FakeFoo` for the default
428
behavior, as duplicating it in the mock object is, well, a lot of
429
work.
430
 
431
When you define the mock class using Google Mock, you can have it
432
delegate its default action to a fake class you already have, using
433
this pattern:
434
 
435
```
436
using ::testing::_;
437
using ::testing::Invoke;
438
 
439
class MockFoo : public Foo {
440
 public:
441
  // Normal mock method definitions using Google Mock.
442
  MOCK_METHOD1(DoThis, char(int n));
443
  MOCK_METHOD2(DoThat, void(const char* s, int* p));
444
 
445
  // Delegates the default actions of the methods to a FakeFoo object.
446
  // This must be called *before* the custom ON_CALL() statements.
447
  void DelegateToFake() {
448
    ON_CALL(*this, DoThis(_))
449
        .WillByDefault(Invoke(&fake_, &FakeFoo::DoThis));
450
    ON_CALL(*this, DoThat(_, _))
451
        .WillByDefault(Invoke(&fake_, &FakeFoo::DoThat));
452
  }
453
 private:
454
  FakeFoo fake_;  // Keeps an instance of the fake in the mock.
455
};
456
```
457
 
458
With that, you can use `MockFoo` in your tests as usual. Just remember
459
that if you don't explicitly set an action in an `ON_CALL()` or
460
`EXPECT_CALL()`, the fake will be called upon to do it:
461
 
462
```
463
using ::testing::_;
464
 
465
TEST(AbcTest, Xyz) {
466
  MockFoo foo;
467
  foo.DelegateToFake(); // Enables the fake for delegation.
468
 
469
  // Put your ON_CALL(foo, ...)s here, if any.
470
 
471
  // No action specified, meaning to use the default action.
472
  EXPECT_CALL(foo, DoThis(5));
473
  EXPECT_CALL(foo, DoThat(_, _));
474
 
475
  int n = 0;
476
  EXPECT_EQ('+', foo.DoThis(5));  // FakeFoo::DoThis() is invoked.
477
  foo.DoThat("Hi", &n);           // FakeFoo::DoThat() is invoked.
478
  EXPECT_EQ(2, n);
479
}
480
```
481
 
482
**Some tips:**
483
 
484
  * If you want, you can still override the default action by providing your own `ON_CALL()` or using `.WillOnce()` / `.WillRepeatedly()` in `EXPECT_CALL()`.
485
  * In `DelegateToFake()`, you only need to delegate the methods whose fake implementation you intend to use.
486
  * The general technique discussed here works for overloaded methods, but you'll need to tell the compiler which version you mean. To disambiguate a mock function (the one you specify inside the parentheses of `ON_CALL()`), see the "Selecting Between Overloaded Functions" section on this page; to disambiguate a fake function (the one you place inside `Invoke()`), use a `static_cast` to specify the function's type. For instance, if class `Foo` has methods `char DoThis(int n)` and `bool DoThis(double x) const`, and you want to invoke the latter, you need to write `Invoke(&fake_, static_cast(&FakeFoo::DoThis))` instead of `Invoke(&fake_, &FakeFoo::DoThis)` (The strange-looking thing inside the angled brackets of `static_cast` is the type of a function pointer to the second `DoThis()` method.).
487
  * Having to mix a mock and a fake is often a sign of something gone wrong. Perhaps you haven't got used to the interaction-based way of testing yet. Or perhaps your interface is taking on too many roles and should be split up. Therefore, **don't abuse this**. We would only recommend to do it as an intermediate step when you are refactoring your code.
488
 
489
Regarding the tip on mixing a mock and a fake, here's an example on
490
why it may be a bad sign: Suppose you have a class `System` for
491
low-level system operations. In particular, it does file and I/O
492
operations. And suppose you want to test how your code uses `System`
493
to do I/O, and you just want the file operations to work normally. If
494
you mock out the entire `System` class, you'll have to provide a fake
495
implementation for the file operation part, which suggests that
496
`System` is taking on too many roles.
497
 
498
Instead, you can define a `FileOps` interface and an `IOOps` interface
499
and split `System`'s functionalities into the two. Then you can mock
500
`IOOps` without mocking `FileOps`.
501
 
502
## Delegating Calls to a Real Object ##
503
 
504
When using testing doubles (mocks, fakes, stubs, and etc), sometimes
505
their behaviors will differ from those of the real objects. This
506
difference could be either intentional (as in simulating an error such
507
that you can test the error handling code) or unintentional. If your
508
mocks have different behaviors than the real objects by mistake, you
509
could end up with code that passes the tests but fails in production.
510
 
511
You can use the _delegating-to-real_ technique to ensure that your
512
mock has the same behavior as the real object while retaining the
513
ability to validate calls. This technique is very similar to the
514
delegating-to-fake technique, the difference being that we use a real
515
object instead of a fake. Here's an example:
516
 
517
```
518
using ::testing::_;
519
using ::testing::AtLeast;
520
using ::testing::Invoke;
521
 
522
class MockFoo : public Foo {
523
 public:
524
  MockFoo() {
525
    // By default, all calls are delegated to the real object.
526
    ON_CALL(*this, DoThis())
527
        .WillByDefault(Invoke(&real_, &Foo::DoThis));
528
    ON_CALL(*this, DoThat(_))
529
        .WillByDefault(Invoke(&real_, &Foo::DoThat));
530
    ...
531
  }
532
  MOCK_METHOD0(DoThis, ...);
533
  MOCK_METHOD1(DoThat, ...);
534
  ...
535
 private:
536
  Foo real_;
537
};
538
...
539
 
540
  MockFoo mock;
541
 
542
  EXPECT_CALL(mock, DoThis())
543
      .Times(3);
544
  EXPECT_CALL(mock, DoThat("Hi"))
545
      .Times(AtLeast(1));
546
  ... use mock in test ...
547
```
548
 
549
With this, Google Mock will verify that your code made the right calls
550
(with the right arguments, in the right order, called the right number
551
of times, etc), and a real object will answer the calls (so the
552
behavior will be the same as in production). This gives you the best
553
of both worlds.
554
 
555
## Delegating Calls to a Parent Class ##
556
 
557
Ideally, you should code to interfaces, whose methods are all pure
558
virtual. In reality, sometimes you do need to mock a virtual method
559
that is not pure (i.e, it already has an implementation). For example:
560
 
561
```
562
class Foo {
563
 public:
564
  virtual ~Foo();
565
 
566
  virtual void Pure(int n) = 0;
567
  virtual int Concrete(const char* str) { ... }
568
};
569
 
570
class MockFoo : public Foo {
571
 public:
572
  // Mocking a pure method.
573
  MOCK_METHOD1(Pure, void(int n));
574
  // Mocking a concrete method.  Foo::Concrete() is shadowed.
575
  MOCK_METHOD1(Concrete, int(const char* str));
576
};
577
```
578
 
579
Sometimes you may want to call `Foo::Concrete()` instead of
580
`MockFoo::Concrete()`. Perhaps you want to do it as part of a stub
581
action, or perhaps your test doesn't need to mock `Concrete()` at all
582
(but it would be oh-so painful to have to define a new mock class
583
whenever you don't need to mock one of its methods).
584
 
585
The trick is to leave a back door in your mock class for accessing the
586
real methods in the base class:
587
 
588
```
589
class MockFoo : public Foo {
590
 public:
591
  // Mocking a pure method.
592
  MOCK_METHOD1(Pure, void(int n));
593
  // Mocking a concrete method.  Foo::Concrete() is shadowed.
594
  MOCK_METHOD1(Concrete, int(const char* str));
595
 
596
  // Use this to call Concrete() defined in Foo.
597
  int FooConcrete(const char* str) { return Foo::Concrete(str); }
598
};
599
```
600
 
601
Now, you can call `Foo::Concrete()` inside an action by:
602
 
603
```
604
using ::testing::_;
605
using ::testing::Invoke;
606
...
607
  EXPECT_CALL(foo, Concrete(_))
608
      .WillOnce(Invoke(&foo, &MockFoo::FooConcrete));
609
```
610
 
611
or tell the mock object that you don't want to mock `Concrete()`:
612
 
613
```
614
using ::testing::Invoke;
615
...
616
  ON_CALL(foo, Concrete(_))
617
      .WillByDefault(Invoke(&foo, &MockFoo::FooConcrete));
618
```
619
 
620
(Why don't we just write `Invoke(&foo, &Foo::Concrete)`? If you do
621
that, `MockFoo::Concrete()` will be called (and cause an infinite
622
recursion) since `Foo::Concrete()` is virtual. That's just how C++
623
works.)
624
 
625
# Using Matchers #
626
 
627
## Matching Argument Values Exactly ##
628
 
629
You can specify exactly which arguments a mock method is expecting:
630
 
631
```
632
using ::testing::Return;
633
...
634
  EXPECT_CALL(foo, DoThis(5))
635
      .WillOnce(Return('a'));
636
  EXPECT_CALL(foo, DoThat("Hello", bar));
637
```
638
 
639
## Using Simple Matchers ##
640
 
641
You can use matchers to match arguments that have a certain property:
642
 
643
```
644
using ::testing::Ge;
645
using ::testing::NotNull;
646
using ::testing::Return;
647
...
648
  EXPECT_CALL(foo, DoThis(Ge(5)))  // The argument must be >= 5.
649
      .WillOnce(Return('a'));
650
  EXPECT_CALL(foo, DoThat("Hello", NotNull()));
651
  // The second argument must not be NULL.
652
```
653
 
654
A frequently used matcher is `_`, which matches anything:
655
 
656
```
657
using ::testing::_;
658
using ::testing::NotNull;
659
...
660
  EXPECT_CALL(foo, DoThat(_, NotNull()));
661
```
662
 
663
## Combining Matchers ##
664
 
665
You can build complex matchers from existing ones using `AllOf()`,
666
`AnyOf()`, and `Not()`:
667
 
668
```
669
using ::testing::AllOf;
670
using ::testing::Gt;
671
using ::testing::HasSubstr;
672
using ::testing::Ne;
673
using ::testing::Not;
674
...
675
  // The argument must be > 5 and != 10.
676
  EXPECT_CALL(foo, DoThis(AllOf(Gt(5),
677
                                Ne(10))));
678
 
679
  // The first argument must not contain sub-string "blah".
680
  EXPECT_CALL(foo, DoThat(Not(HasSubstr("blah")),
681
                          NULL));
682
```
683
 
684
## Casting Matchers ##
685
 
686
Google Mock matchers are statically typed, meaning that the compiler
687
can catch your mistake if you use a matcher of the wrong type (for
688
example, if you use `Eq(5)` to match a `string` argument). Good for
689
you!
690
 
691
Sometimes, however, you know what you're doing and want the compiler
692
to give you some slack. One example is that you have a matcher for
693
`long` and the argument you want to match is `int`. While the two
694
types aren't exactly the same, there is nothing really wrong with
695
using a `Matcher` to match an `int` - after all, we can first
696
convert the `int` argument to a `long` before giving it to the
697
matcher.
698
 
699
To support this need, Google Mock gives you the
700
`SafeMatcherCast(m)` function. It casts a matcher `m` to type
701
`Matcher`. To ensure safety, Google Mock checks that (let `U` be the
702
type `m` accepts):
703
 
704
  1. Type `T` can be implicitly cast to type `U`;
705
  1. When both `T` and `U` are built-in arithmetic types (`bool`, integers, and floating-point numbers), the conversion from `T` to `U` is not lossy (in other words, any value representable by `T` can also be represented by `U`); and
706
  1. When `U` is a reference, `T` must also be a reference (as the underlying matcher may be interested in the address of the `U` value).
707
 
708
The code won't compile if any of these conditions isn't met.
709
 
710
Here's one example:
711
 
712
```
713
using ::testing::SafeMatcherCast;
714
 
715
// A base class and a child class.
716
class Base { ... };
717
class Derived : public Base { ... };
718
 
719
class MockFoo : public Foo {
720
 public:
721
  MOCK_METHOD1(DoThis, void(Derived* derived));
722
};
723
...
724
 
725
  MockFoo foo;
726
  // m is a Matcher we got from somewhere.
727
  EXPECT_CALL(foo, DoThis(SafeMatcherCast(m)));
728
```
729
 
730
If you find `SafeMatcherCast(m)` too limiting, you can use a similar
731
function `MatcherCast(m)`. The difference is that `MatcherCast` works
732
as long as you can `static_cast` type `T` to type `U`.
733
 
734
`MatcherCast` essentially lets you bypass C++'s type system
735
(`static_cast` isn't always safe as it could throw away information,
736
for example), so be careful not to misuse/abuse it.
737
 
738
## Selecting Between Overloaded Functions ##
739
 
740
If you expect an overloaded function to be called, the compiler may
741
need some help on which overloaded version it is.
742
 
743
To disambiguate functions overloaded on the const-ness of this object,
744
use the `Const()` argument wrapper.
745
 
746
```
747
using ::testing::ReturnRef;
748
 
749
class MockFoo : public Foo {
750
  ...
751
  MOCK_METHOD0(GetBar, Bar&());
752
  MOCK_CONST_METHOD0(GetBar, const Bar&());
753
};
754
...
755
 
756
  MockFoo foo;
757
  Bar bar1, bar2;
758
  EXPECT_CALL(foo, GetBar())         // The non-const GetBar().
759
      .WillOnce(ReturnRef(bar1));
760
  EXPECT_CALL(Const(foo), GetBar())  // The const GetBar().
761
      .WillOnce(ReturnRef(bar2));
762
```
763
 
764
(`Const()` is defined by Google Mock and returns a `const` reference
765
to its argument.)
766
 
767
To disambiguate overloaded functions with the same number of arguments
768
but different argument types, you may need to specify the exact type
769
of a matcher, either by wrapping your matcher in `Matcher()`, or
770
using a matcher whose type is fixed (`TypedEq`, `An()`,
771
etc):
772
 
773
```
774
using ::testing::An;
775
using ::testing::Lt;
776
using ::testing::Matcher;
777
using ::testing::TypedEq;
778
 
779
class MockPrinter : public Printer {
780
 public:
781
  MOCK_METHOD1(Print, void(int n));
782
  MOCK_METHOD1(Print, void(char c));
783
};
784
 
785
TEST(PrinterTest, Print) {
786
  MockPrinter printer;
787
 
788
  EXPECT_CALL(printer, Print(An()));            // void Print(int);
789
  EXPECT_CALL(printer, Print(Matcher(Lt(5))));  // void Print(int);
790
  EXPECT_CALL(printer, Print(TypedEq('a')));   // void Print(char);
791
 
792
  printer.Print(3);
793
  printer.Print(6);
794
  printer.Print('a');
795
}
796
```
797
 
798
## Performing Different Actions Based on the Arguments ##
799
 
800
When a mock method is called, the _last_ matching expectation that's
801
still active will be selected (think "newer overrides older"). So, you
802
can make a method do different things depending on its argument values
803
like this:
804
 
805
```
806
using ::testing::_;
807
using ::testing::Lt;
808
using ::testing::Return;
809
...
810
  // The default case.
811
  EXPECT_CALL(foo, DoThis(_))
812
      .WillRepeatedly(Return('b'));
813
 
814
  // The more specific case.
815
  EXPECT_CALL(foo, DoThis(Lt(5)))
816
      .WillRepeatedly(Return('a'));
817
```
818
 
819
Now, if `foo.DoThis()` is called with a value less than 5, `'a'` will
820
be returned; otherwise `'b'` will be returned.
821
 
822
## Matching Multiple Arguments as a Whole ##
823
 
824
Sometimes it's not enough to match the arguments individually. For
825
example, we may want to say that the first argument must be less than
826
the second argument. The `With()` clause allows us to match
827
all arguments of a mock function as a whole. For example,
828
 
829
```
830
using ::testing::_;
831
using ::testing::Lt;
832
using ::testing::Ne;
833
...
834
  EXPECT_CALL(foo, InRange(Ne(0), _))
835
      .With(Lt());
836
```
837
 
838
says that the first argument of `InRange()` must not be 0, and must be
839
less than the second argument.
840
 
841
The expression inside `With()` must be a matcher of type
842
`Matcher >`, where `A1`, ..., `An` are the
843
types of the function arguments.
844
 
845
You can also write `AllArgs(m)` instead of `m` inside `.With()`. The
846
two forms are equivalent, but `.With(AllArgs(Lt()))` is more readable
847
than `.With(Lt())`.
848
 
849
You can use `Args(m)` to match the `n` selected arguments
850
(as a tuple) against `m`. For example,
851
 
852
```
853
using ::testing::_;
854
using ::testing::AllOf;
855
using ::testing::Args;
856
using ::testing::Lt;
857
...
858
  EXPECT_CALL(foo, Blah(_, _, _))
859
      .With(AllOf(Args<0, 1>(Lt()), Args<1, 2>(Lt())));
860
```
861
 
862
says that `Blah()` will be called with arguments `x`, `y`, and `z` where
863
`x < y < z`.
864
 
865
As a convenience and example, Google Mock provides some matchers for
866
2-tuples, including the `Lt()` matcher above. See the [CheatSheet](V1_7_CheatSheet.md) for
867
the complete list.
868
 
869
Note that if you want to pass the arguments to a predicate of your own
870
(e.g. `.With(Args<0, 1>(Truly(&MyPredicate)))`), that predicate MUST be
871
written to take a `tr1::tuple` as its argument; Google Mock will pass the `n`
872
selected arguments as _one_ single tuple to the predicate.
873
 
874
## Using Matchers as Predicates ##
875
 
876
Have you noticed that a matcher is just a fancy predicate that also
877
knows how to describe itself? Many existing algorithms take predicates
878
as arguments (e.g. those defined in STL's `` header), and
879
it would be a shame if Google Mock matchers are not allowed to
880
participate.
881
 
882
Luckily, you can use a matcher where a unary predicate functor is
883
expected by wrapping it inside the `Matches()` function. For example,
884
 
885
```
886
#include 
887
#include 
888
 
889
std::vector v;
890
...
891
// How many elements in v are >= 10?
892
const int count = count_if(v.begin(), v.end(), Matches(Ge(10)));
893
```
894
 
895
Since you can build complex matchers from simpler ones easily using
896
Google Mock, this gives you a way to conveniently construct composite
897
predicates (doing the same using STL's `` header is just
898
painful). For example, here's a predicate that's satisfied by any
899
number that is >= 0, <= 100, and != 50:
900
 
901
```
902
Matches(AllOf(Ge(0), Le(100), Ne(50)))
903
```
904
 
905
## Using Matchers in Google Test Assertions ##
906
 
907
Since matchers are basically predicates that also know how to describe
908
themselves, there is a way to take advantage of them in
909
[Google Test](http://code.google.com/p/googletest/) assertions. It's
910
called `ASSERT_THAT` and `EXPECT_THAT`:
911
 
912
```
913
  ASSERT_THAT(value, matcher);  // Asserts that value matches matcher.
914
  EXPECT_THAT(value, matcher);  // The non-fatal version.
915
```
916
 
917
For example, in a Google Test test you can write:
918
 
919
```
920
#include "gmock/gmock.h"
921
 
922
using ::testing::AllOf;
923
using ::testing::Ge;
924
using ::testing::Le;
925
using ::testing::MatchesRegex;
926
using ::testing::StartsWith;
927
...
928
 
929
  EXPECT_THAT(Foo(), StartsWith("Hello"));
930
  EXPECT_THAT(Bar(), MatchesRegex("Line \\d+"));
931
  ASSERT_THAT(Baz(), AllOf(Ge(5), Le(10)));
932
```
933
 
934
which (as you can probably guess) executes `Foo()`, `Bar()`, and
935
`Baz()`, and verifies that:
936
 
937
  * `Foo()` returns a string that starts with `"Hello"`.
938
  * `Bar()` returns a string that matches regular expression `"Line \\d+"`.
939
  * `Baz()` returns a number in the range [5, 10].
940
 
941
The nice thing about these macros is that _they read like
942
English_. They generate informative messages too. For example, if the
943
first `EXPECT_THAT()` above fails, the message will be something like:
944
 
945
```
946
Value of: Foo()
947
  Actual: "Hi, world!"
948
Expected: starts with "Hello"
949
```
950
 
951
**Credit:** The idea of `(ASSERT|EXPECT)_THAT` was stolen from the
952
[Hamcrest](http://code.google.com/p/hamcrest/) project, which adds
953
`assertThat()` to JUnit.
954
 
955
## Using Predicates as Matchers ##
956
 
957
Google Mock provides a built-in set of matchers. In case you find them
958
lacking, you can use an arbitray unary predicate function or functor
959
as a matcher - as long as the predicate accepts a value of the type
960
you want. You do this by wrapping the predicate inside the `Truly()`
961
function, for example:
962
 
963
```
964
using ::testing::Truly;
965
 
966
int IsEven(int n) { return (n % 2) == 0 ? 1 : 0; }
967
...
968
 
969
  // Bar() must be called with an even number.
970
  EXPECT_CALL(foo, Bar(Truly(IsEven)));
971
```
972
 
973
Note that the predicate function / functor doesn't have to return
974
`bool`. It works as long as the return value can be used as the
975
condition in statement `if (condition) ...`.
976
 
977
## Matching Arguments that Are Not Copyable ##
978
 
979
When you do an `EXPECT_CALL(mock_obj, Foo(bar))`, Google Mock saves
980
away a copy of `bar`. When `Foo()` is called later, Google Mock
981
compares the argument to `Foo()` with the saved copy of `bar`. This
982
way, you don't need to worry about `bar` being modified or destroyed
983
after the `EXPECT_CALL()` is executed. The same is true when you use
984
matchers like `Eq(bar)`, `Le(bar)`, and so on.
985
 
986
But what if `bar` cannot be copied (i.e. has no copy constructor)? You
987
could define your own matcher function and use it with `Truly()`, as
988
the previous couple of recipes have shown. Or, you may be able to get
989
away from it if you can guarantee that `bar` won't be changed after
990
the `EXPECT_CALL()` is executed. Just tell Google Mock that it should
991
save a reference to `bar`, instead of a copy of it. Here's how:
992
 
993
```
994
using ::testing::Eq;
995
using ::testing::ByRef;
996
using ::testing::Lt;
997
...
998
  // Expects that Foo()'s argument == bar.
999
  EXPECT_CALL(mock_obj, Foo(Eq(ByRef(bar))));
1000
 
1001
  // Expects that Foo()'s argument < bar.
1002
  EXPECT_CALL(mock_obj, Foo(Lt(ByRef(bar))));
1003
```
1004
 
1005
Remember: if you do this, don't change `bar` after the
1006
`EXPECT_CALL()`, or the result is undefined.
1007
 
1008
## Validating a Member of an Object ##
1009
 
1010
Often a mock function takes a reference to object as an argument. When
1011
matching the argument, you may not want to compare the entire object
1012
against a fixed object, as that may be over-specification. Instead,
1013
you may need to validate a certain member variable or the result of a
1014
certain getter method of the object. You can do this with `Field()`
1015
and `Property()`. More specifically,
1016
 
1017
```
1018
Field(&Foo::bar, m)
1019
```
1020
 
1021
is a matcher that matches a `Foo` object whose `bar` member variable
1022
satisfies matcher `m`.
1023
 
1024
```
1025
Property(&Foo::baz, m)
1026
```
1027
 
1028
is a matcher that matches a `Foo` object whose `baz()` method returns
1029
a value that satisfies matcher `m`.
1030
 
1031
For example:
1032
 
1033
> | `Field(&Foo::number, Ge(3))` | Matches `x` where `x.number >= 3`. |
1034
|:-----------------------------|:-----------------------------------|
1035
> | `Property(&Foo::name, StartsWith("John "))` | Matches `x` where `x.name()` starts with `"John "`. |
1036
 
1037
Note that in `Property(&Foo::baz, ...)`, method `baz()` must take no
1038
argument and be declared as `const`.
1039
 
1040
BTW, `Field()` and `Property()` can also match plain pointers to
1041
objects. For instance,
1042
 
1043
```
1044
Field(&Foo::number, Ge(3))
1045
```
1046
 
1047
matches a plain pointer `p` where `p->number >= 3`. If `p` is `NULL`,
1048
the match will always fail regardless of the inner matcher.
1049
 
1050
What if you want to validate more than one members at the same time?
1051
Remember that there is `AllOf()`.
1052
 
1053
## Validating the Value Pointed to by a Pointer Argument ##
1054
 
1055
C++ functions often take pointers as arguments. You can use matchers
1056
like `IsNull()`, `NotNull()`, and other comparison matchers to match a
1057
pointer, but what if you want to make sure the value _pointed to_ by
1058
the pointer, instead of the pointer itself, has a certain property?
1059
Well, you can use the `Pointee(m)` matcher.
1060
 
1061
`Pointee(m)` matches a pointer iff `m` matches the value the pointer
1062
points to. For example:
1063
 
1064
```
1065
using ::testing::Ge;
1066
using ::testing::Pointee;
1067
...
1068
  EXPECT_CALL(foo, Bar(Pointee(Ge(3))));
1069
```
1070
 
1071
expects `foo.Bar()` to be called with a pointer that points to a value
1072
greater than or equal to 3.
1073
 
1074
One nice thing about `Pointee()` is that it treats a `NULL` pointer as
1075
a match failure, so you can write `Pointee(m)` instead of
1076
 
1077
```
1078
  AllOf(NotNull(), Pointee(m))
1079
```
1080
 
1081
without worrying that a `NULL` pointer will crash your test.
1082
 
1083
Also, did we tell you that `Pointee()` works with both raw pointers
1084
**and** smart pointers (`linked_ptr`, `shared_ptr`, `scoped_ptr`, and
1085
etc)?
1086
 
1087
What if you have a pointer to pointer? You guessed it - you can use
1088
nested `Pointee()` to probe deeper inside the value. For example,
1089
`Pointee(Pointee(Lt(3)))` matches a pointer that points to a pointer
1090
that points to a number less than 3 (what a mouthful...).
1091
 
1092
## Testing a Certain Property of an Object ##
1093
 
1094
Sometimes you want to specify that an object argument has a certain
1095
property, but there is no existing matcher that does this. If you want
1096
good error messages, you should define a matcher. If you want to do it
1097
quick and dirty, you could get away with writing an ordinary function.
1098
 
1099
Let's say you have a mock function that takes an object of type `Foo`,
1100
which has an `int bar()` method and an `int baz()` method, and you
1101
want to constrain that the argument's `bar()` value plus its `baz()`
1102
value is a given number. Here's how you can define a matcher to do it:
1103
 
1104
```
1105
using ::testing::MatcherInterface;
1106
using ::testing::MatchResultListener;
1107
 
1108
class BarPlusBazEqMatcher : public MatcherInterface {
1109
 public:
1110
  explicit BarPlusBazEqMatcher(int expected_sum)
1111
      : expected_sum_(expected_sum) {}
1112
 
1113
  virtual bool MatchAndExplain(const Foo& foo,
1114
                               MatchResultListener* listener) const {
1115
    return (foo.bar() + foo.baz()) == expected_sum_;
1116
  }
1117
 
1118
  virtual void DescribeTo(::std::ostream* os) const {
1119
    *os << "bar() + baz() equals " << expected_sum_;
1120
  }
1121
 
1122
  virtual void DescribeNegationTo(::std::ostream* os) const {
1123
    *os << "bar() + baz() does not equal " << expected_sum_;
1124
  }
1125
 private:
1126
  const int expected_sum_;
1127
};
1128
 
1129
inline Matcher BarPlusBazEq(int expected_sum) {
1130
  return MakeMatcher(new BarPlusBazEqMatcher(expected_sum));
1131
}
1132
 
1133
...
1134
 
1135
  EXPECT_CALL(..., DoThis(BarPlusBazEq(5)))...;
1136
```
1137
 
1138
## Matching Containers ##
1139
 
1140
Sometimes an STL container (e.g. list, vector, map, ...) is passed to
1141
a mock function and you may want to validate it. Since most STL
1142
containers support the `==` operator, you can write
1143
`Eq(expected_container)` or simply `expected_container` to match a
1144
container exactly.
1145
 
1146
Sometimes, though, you may want to be more flexible (for example, the
1147
first element must be an exact match, but the second element can be
1148
any positive number, and so on). Also, containers used in tests often
1149
have a small number of elements, and having to define the expected
1150
container out-of-line is a bit of a hassle.
1151
 
1152
You can use the `ElementsAre()` or `UnorderedElementsAre()` matcher in
1153
such cases:
1154
 
1155
```
1156
using ::testing::_;
1157
using ::testing::ElementsAre;
1158
using ::testing::Gt;
1159
...
1160
 
1161
  MOCK_METHOD1(Foo, void(const vector& numbers));
1162
...
1163
 
1164
  EXPECT_CALL(mock, Foo(ElementsAre(1, Gt(0), _, 5)));
1165
```
1166
 
1167
The above matcher says that the container must have 4 elements, which
1168
must be 1, greater than 0, anything, and 5 respectively.
1169
 
1170
If you instead write:
1171
 
1172
```
1173
using ::testing::_;
1174
using ::testing::Gt;
1175
using ::testing::UnorderedElementsAre;
1176
...
1177
 
1178
  MOCK_METHOD1(Foo, void(const vector& numbers));
1179
...
1180
 
1181
  EXPECT_CALL(mock, Foo(UnorderedElementsAre(1, Gt(0), _, 5)));
1182
```
1183
 
1184
It means that the container must have 4 elements, which under some
1185
permutation must be 1, greater than 0, anything, and 5 respectively.
1186
 
1187
`ElementsAre()` and `UnorderedElementsAre()` are overloaded to take 0
1188
to 10 arguments. If more are needed, you can place them in a C-style
1189
array and use `ElementsAreArray()` or `UnorderedElementsAreArray()`
1190
instead:
1191
 
1192
```
1193
using ::testing::ElementsAreArray;
1194
...
1195
 
1196
  // ElementsAreArray accepts an array of element values.
1197
  const int expected_vector1[] = { 1, 5, 2, 4, ... };
1198
  EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector1)));
1199
 
1200
  // Or, an array of element matchers.
1201
  Matcher expected_vector2 = { 1, Gt(2), _, 3, ... };
1202
  EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector2)));
1203
```
1204
 
1205
In case the array needs to be dynamically created (and therefore the
1206
array size cannot be inferred by the compiler), you can give
1207
`ElementsAreArray()` an additional argument to specify the array size:
1208
 
1209
```
1210
using ::testing::ElementsAreArray;
1211
...
1212
  int* const expected_vector3 = new int[count];
1213
  ... fill expected_vector3 with values ...
1214
  EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector3, count)));
1215
```
1216
 
1217
**Tips:**
1218
 
1219
  * `ElementsAre*()` can be used to match _any_ container that implements the STL iterator pattern (i.e. it has a `const_iterator` type and supports `begin()/end()`), not just the ones defined in STL. It will even work with container types yet to be written - as long as they follows the above pattern.
1220
  * You can use nested `ElementsAre*()` to match nested (multi-dimensional) containers.
1221
  * If the container is passed by pointer instead of by reference, just write `Pointee(ElementsAre*(...))`.
1222
  * The order of elements _matters_ for `ElementsAre*()`. Therefore don't use it with containers whose element order is undefined (e.g. `hash_map`).
1223
 
1224
## Sharing Matchers ##
1225
 
1226
Under the hood, a Google Mock matcher object consists of a pointer to
1227
a ref-counted implementation object. Copying matchers is allowed and
1228
very efficient, as only the pointer is copied. When the last matcher
1229
that references the implementation object dies, the implementation
1230
object will be deleted.
1231
 
1232
Therefore, if you have some complex matcher that you want to use again
1233
and again, there is no need to build it everytime. Just assign it to a
1234
matcher variable and use that variable repeatedly! For example,
1235
 
1236
```
1237
  Matcher in_range = AllOf(Gt(5), Le(10));
1238
  ... use in_range as a matcher in multiple EXPECT_CALLs ...
1239
```
1240
 
1241
# Setting Expectations #
1242
 
1243
## Knowing When to Expect ##
1244
 
1245
`ON_CALL` is likely the single most under-utilized construct in Google Mock.
1246
 
1247
There are basically two constructs for defining the behavior of a mock object: `ON_CALL` and `EXPECT_CALL`. The difference? `ON_CALL` defines what happens when a mock method is called, but _doesn't imply any expectation on the method being called._ `EXPECT_CALL` not only defines the behavior, but also sets an expectation that _the method will be called with the given arguments, for the given number of times_ (and _in the given order_ when you specify the order too).
1248
 
1249
Since `EXPECT_CALL` does more, isn't it better than `ON_CALL`? Not really. Every `EXPECT_CALL` adds a constraint on the behavior of the code under test. Having more constraints than necessary is _baaad_ - even worse than not having enough constraints.
1250
 
1251
This may be counter-intuitive. How could tests that verify more be worse than tests that verify less? Isn't verification the whole point of tests?
1252
 
1253
The answer, lies in _what_ a test should verify. **A good test verifies the contract of the code.** If a test over-specifies, it doesn't leave enough freedom to the implementation. As a result, changing the implementation without breaking the contract (e.g. refactoring and optimization), which should be perfectly fine to do, can break such tests. Then you have to spend time fixing them, only to see them broken again the next time the implementation is changed.
1254
 
1255
Keep in mind that one doesn't have to verify more than one property in one test. In fact, **it's a good style to verify only one thing in one test.** If you do that, a bug will likely break only one or two tests instead of dozens (which case would you rather debug?). If you are also in the habit of giving tests descriptive names that tell what they verify, you can often easily guess what's wrong just from the test log itself.
1256
 
1257
So use `ON_CALL` by default, and only use `EXPECT_CALL` when you actually intend to verify that the call is made. For example, you may have a bunch of `ON_CALL`s in your test fixture to set the common mock behavior shared by all tests in the same group, and write (scarcely) different `EXPECT_CALL`s in different `TEST_F`s to verify different aspects of the code's behavior. Compared with the style where each `TEST` has many `EXPECT_CALL`s, this leads to tests that are more resilient to implementational changes (and thus less likely to require maintenance) and makes the intent of the tests more obvious (so they are easier to maintain when you do need to maintain them).
1258
 
1259
## Ignoring Uninteresting Calls ##
1260
 
1261
If you are not interested in how a mock method is called, just don't
1262
say anything about it. In this case, if the method is ever called,
1263
Google Mock will perform its default action to allow the test program
1264
to continue. If you are not happy with the default action taken by
1265
Google Mock, you can override it using `DefaultValue::Set()`
1266
(described later in this document) or `ON_CALL()`.
1267
 
1268
Please note that once you expressed interest in a particular mock
1269
method (via `EXPECT_CALL()`), all invocations to it must match some
1270
expectation. If this function is called but the arguments don't match
1271
any `EXPECT_CALL()` statement, it will be an error.
1272
 
1273
## Disallowing Unexpected Calls ##
1274
 
1275
If a mock method shouldn't be called at all, explicitly say so:
1276
 
1277
```
1278
using ::testing::_;
1279
...
1280
  EXPECT_CALL(foo, Bar(_))
1281
      .Times(0);
1282
```
1283
 
1284
If some calls to the method are allowed, but the rest are not, just
1285
list all the expected calls:
1286
 
1287
```
1288
using ::testing::AnyNumber;
1289
using ::testing::Gt;
1290
...
1291
  EXPECT_CALL(foo, Bar(5));
1292
  EXPECT_CALL(foo, Bar(Gt(10)))
1293
      .Times(AnyNumber());
1294
```
1295
 
1296
A call to `foo.Bar()` that doesn't match any of the `EXPECT_CALL()`
1297
statements will be an error.
1298
 
1299
## Expecting Ordered Calls ##
1300
 
1301
Although an `EXPECT_CALL()` statement defined earlier takes precedence
1302
when Google Mock tries to match a function call with an expectation,
1303
by default calls don't have to happen in the order `EXPECT_CALL()`
1304
statements are written. For example, if the arguments match the
1305
matchers in the third `EXPECT_CALL()`, but not those in the first two,
1306
then the third expectation will be used.
1307
 
1308
If you would rather have all calls occur in the order of the
1309
expectations, put the `EXPECT_CALL()` statements in a block where you
1310
define a variable of type `InSequence`:
1311
 
1312
```
1313
  using ::testing::_;
1314
  using ::testing::InSequence;
1315
 
1316
  {
1317
    InSequence s;
1318
 
1319
    EXPECT_CALL(foo, DoThis(5));
1320
    EXPECT_CALL(bar, DoThat(_))
1321
        .Times(2);
1322
    EXPECT_CALL(foo, DoThis(6));
1323
  }
1324
```
1325
 
1326
In this example, we expect a call to `foo.DoThis(5)`, followed by two
1327
calls to `bar.DoThat()` where the argument can be anything, which are
1328
in turn followed by a call to `foo.DoThis(6)`. If a call occurred
1329
out-of-order, Google Mock will report an error.
1330
 
1331
## Expecting Partially Ordered Calls ##
1332
 
1333
Sometimes requiring everything to occur in a predetermined order can
1334
lead to brittle tests. For example, we may care about `A` occurring
1335
before both `B` and `C`, but aren't interested in the relative order
1336
of `B` and `C`. In this case, the test should reflect our real intent,
1337
instead of being overly constraining.
1338
 
1339
Google Mock allows you to impose an arbitrary DAG (directed acyclic
1340
graph) on the calls. One way to express the DAG is to use the
1341
[After](http://code.google.com/p/googlemock/wiki/V1_7_CheatSheet#The_After_Clause) clause of `EXPECT_CALL`.
1342
 
1343
Another way is via the `InSequence()` clause (not the same as the
1344
`InSequence` class), which we borrowed from jMock 2. It's less
1345
flexible than `After()`, but more convenient when you have long chains
1346
of sequential calls, as it doesn't require you to come up with
1347
different names for the expectations in the chains.  Here's how it
1348
works:
1349
 
1350
If we view `EXPECT_CALL()` statements as nodes in a graph, and add an
1351
edge from node A to node B wherever A must occur before B, we can get
1352
a DAG. We use the term "sequence" to mean a directed path in this
1353
DAG. Now, if we decompose the DAG into sequences, we just need to know
1354
which sequences each `EXPECT_CALL()` belongs to in order to be able to
1355
reconstruct the orginal DAG.
1356
 
1357
So, to specify the partial order on the expectations we need to do two
1358
things: first to define some `Sequence` objects, and then for each
1359
`EXPECT_CALL()` say which `Sequence` objects it is part
1360
of. Expectations in the same sequence must occur in the order they are
1361
written. For example,
1362
 
1363
```
1364
  using ::testing::Sequence;
1365
 
1366
  Sequence s1, s2;
1367
 
1368
  EXPECT_CALL(foo, A())
1369
      .InSequence(s1, s2);
1370
  EXPECT_CALL(bar, B())
1371
      .InSequence(s1);
1372
  EXPECT_CALL(bar, C())
1373
      .InSequence(s2);
1374
  EXPECT_CALL(foo, D())
1375
      .InSequence(s2);
1376
```
1377
 
1378
specifies the following DAG (where `s1` is `A -> B`, and `s2` is `A ->
1379
C -> D`):
1380
 
1381
```
1382
       +---> B
1383
       |
1384
  A ---|
1385
       |
1386
       +---> C ---> D
1387
```
1388
 
1389
This means that A must occur before B and C, and C must occur before
1390
D. There's no restriction about the order other than these.
1391
 
1392
## Controlling When an Expectation Retires ##
1393
 
1394
When a mock method is called, Google Mock only consider expectations
1395
that are still active. An expectation is active when created, and
1396
becomes inactive (aka _retires_) when a call that has to occur later
1397
has occurred. For example, in
1398
 
1399
```
1400
  using ::testing::_;
1401
  using ::testing::Sequence;
1402
 
1403
  Sequence s1, s2;
1404
 
1405
  EXPECT_CALL(log, Log(WARNING, _, "File too large."))     // #1
1406
      .Times(AnyNumber())
1407
      .InSequence(s1, s2);
1408
  EXPECT_CALL(log, Log(WARNING, _, "Data set is empty."))  // #2
1409
      .InSequence(s1);
1410
  EXPECT_CALL(log, Log(WARNING, _, "User not found."))     // #3
1411
      .InSequence(s2);
1412
```
1413
 
1414
as soon as either #2 or #3 is matched, #1 will retire. If a warning
1415
`"File too large."` is logged after this, it will be an error.
1416
 
1417
Note that an expectation doesn't retire automatically when it's
1418
saturated. For example,
1419
 
1420
```
1421
using ::testing::_;
1422
...
1423
  EXPECT_CALL(log, Log(WARNING, _, _));                  // #1
1424
  EXPECT_CALL(log, Log(WARNING, _, "File too large."));  // #2
1425
```
1426
 
1427
says that there will be exactly one warning with the message `"File
1428
too large."`. If the second warning contains this message too, #2 will
1429
match again and result in an upper-bound-violated error.
1430
 
1431
If this is not what you want, you can ask an expectation to retire as
1432
soon as it becomes saturated:
1433
 
1434
```
1435
using ::testing::_;
1436
...
1437
  EXPECT_CALL(log, Log(WARNING, _, _));                 // #1
1438
  EXPECT_CALL(log, Log(WARNING, _, "File too large."))  // #2
1439
      .RetiresOnSaturation();
1440
```
1441
 
1442
Here #2 can be used only once, so if you have two warnings with the
1443
message `"File too large."`, the first will match #2 and the second
1444
will match #1 - there will be no error.
1445
 
1446
# Using Actions #
1447
 
1448
## Returning References from Mock Methods ##
1449
 
1450
If a mock function's return type is a reference, you need to use
1451
`ReturnRef()` instead of `Return()` to return a result:
1452
 
1453
```
1454
using ::testing::ReturnRef;
1455
 
1456
class MockFoo : public Foo {
1457
 public:
1458
  MOCK_METHOD0(GetBar, Bar&());
1459
};
1460
...
1461
 
1462
  MockFoo foo;
1463
  Bar bar;
1464
  EXPECT_CALL(foo, GetBar())
1465
      .WillOnce(ReturnRef(bar));
1466
```
1467
 
1468
## Returning Live Values from Mock Methods ##
1469
 
1470
The `Return(x)` action saves a copy of `x` when the action is
1471
_created_, and always returns the same value whenever it's
1472
executed. Sometimes you may want to instead return the _live_ value of
1473
`x` (i.e. its value at the time when the action is _executed_.).
1474
 
1475
If the mock function's return type is a reference, you can do it using
1476
`ReturnRef(x)`, as shown in the previous recipe ("Returning References
1477
from Mock Methods"). However, Google Mock doesn't let you use
1478
`ReturnRef()` in a mock function whose return type is not a reference,
1479
as doing that usually indicates a user error. So, what shall you do?
1480
 
1481
You may be tempted to try `ByRef()`:
1482
 
1483
```
1484
using testing::ByRef;
1485
using testing::Return;
1486
 
1487
class MockFoo : public Foo {
1488
 public:
1489
  MOCK_METHOD0(GetValue, int());
1490
};
1491
...
1492
  int x = 0;
1493
  MockFoo foo;
1494
  EXPECT_CALL(foo, GetValue())
1495
      .WillRepeatedly(Return(ByRef(x)));
1496
  x = 42;
1497
  EXPECT_EQ(42, foo.GetValue());
1498
```
1499
 
1500
Unfortunately, it doesn't work here. The above code will fail with error:
1501
 
1502
```
1503
Value of: foo.GetValue()
1504
  Actual: 0
1505
Expected: 42
1506
```
1507
 
1508
The reason is that `Return(value)` converts `value` to the actual
1509
return type of the mock function at the time when the action is
1510
_created_, not when it is _executed_. (This behavior was chosen for
1511
the action to be safe when `value` is a proxy object that references
1512
some temporary objects.) As a result, `ByRef(x)` is converted to an
1513
`int` value (instead of a `const int&`) when the expectation is set,
1514
and `Return(ByRef(x))` will always return 0.
1515
 
1516
`ReturnPointee(pointer)` was provided to solve this problem
1517
specifically. It returns the value pointed to by `pointer` at the time
1518
the action is _executed_:
1519
 
1520
```
1521
using testing::ReturnPointee;
1522
...
1523
  int x = 0;
1524
  MockFoo foo;
1525
  EXPECT_CALL(foo, GetValue())
1526
      .WillRepeatedly(ReturnPointee(&x));  // Note the & here.
1527
  x = 42;
1528
  EXPECT_EQ(42, foo.GetValue());  // This will succeed now.
1529
```
1530
 
1531
## Combining Actions ##
1532
 
1533
Want to do more than one thing when a function is called? That's
1534
fine. `DoAll()` allow you to do sequence of actions every time. Only
1535
the return value of the last action in the sequence will be used.
1536
 
1537
```
1538
using ::testing::DoAll;
1539
 
1540
class MockFoo : public Foo {
1541
 public:
1542
  MOCK_METHOD1(Bar, bool(int n));
1543
};
1544
...
1545
 
1546
  EXPECT_CALL(foo, Bar(_))
1547
      .WillOnce(DoAll(action_1,
1548
                      action_2,
1549
                      ...
1550
                      action_n));
1551
```
1552
 
1553
## Mocking Side Effects ##
1554
 
1555
Sometimes a method exhibits its effect not via returning a value but
1556
via side effects. For example, it may change some global state or
1557
modify an output argument. To mock side effects, in general you can
1558
define your own action by implementing `::testing::ActionInterface`.
1559
 
1560
If all you need to do is to change an output argument, the built-in
1561
`SetArgPointee()` action is convenient:
1562
 
1563
```
1564
using ::testing::SetArgPointee;
1565
 
1566
class MockMutator : public Mutator {
1567
 public:
1568
  MOCK_METHOD2(Mutate, void(bool mutate, int* value));
1569
  ...
1570
};
1571
...
1572
 
1573
  MockMutator mutator;
1574
  EXPECT_CALL(mutator, Mutate(true, _))
1575
      .WillOnce(SetArgPointee<1>(5));
1576
```
1577
 
1578
In this example, when `mutator.Mutate()` is called, we will assign 5
1579
to the `int` variable pointed to by argument #1
1580
(0-based).
1581
 
1582
`SetArgPointee()` conveniently makes an internal copy of the
1583
value you pass to it, removing the need to keep the value in scope and
1584
alive. The implication however is that the value must have a copy
1585
constructor and assignment operator.
1586
 
1587
If the mock method also needs to return a value as well, you can chain
1588
`SetArgPointee()` with `Return()` using `DoAll()`:
1589
 
1590
```
1591
using ::testing::_;
1592
using ::testing::Return;
1593
using ::testing::SetArgPointee;
1594
 
1595
class MockMutator : public Mutator {
1596
 public:
1597
  ...
1598
  MOCK_METHOD1(MutateInt, bool(int* value));
1599
};
1600
...
1601
 
1602
  MockMutator mutator;
1603
  EXPECT_CALL(mutator, MutateInt(_))
1604
      .WillOnce(DoAll(SetArgPointee<0>(5),
1605
                      Return(true)));
1606
```
1607
 
1608
If the output argument is an array, use the
1609
`SetArrayArgument(first, last)` action instead. It copies the
1610
elements in source range `[first, last)` to the array pointed to by
1611
the `N`-th (0-based) argument:
1612
 
1613
```
1614
using ::testing::NotNull;
1615
using ::testing::SetArrayArgument;
1616
 
1617
class MockArrayMutator : public ArrayMutator {
1618
 public:
1619
  MOCK_METHOD2(Mutate, void(int* values, int num_values));
1620
  ...
1621
};
1622
...
1623
 
1624
  MockArrayMutator mutator;
1625
  int values[5] = { 1, 2, 3, 4, 5 };
1626
  EXPECT_CALL(mutator, Mutate(NotNull(), 5))
1627
      .WillOnce(SetArrayArgument<0>(values, values + 5));
1628
```
1629
 
1630
This also works when the argument is an output iterator:
1631
 
1632
```
1633
using ::testing::_;
1634
using ::testing::SeArrayArgument;
1635
 
1636
class MockRolodex : public Rolodex {
1637
 public:
1638
  MOCK_METHOD1(GetNames, void(std::back_insert_iterator >));
1639
  ...
1640
};
1641
...
1642
 
1643
  MockRolodex rolodex;
1644
  vector names;
1645
  names.push_back("George");
1646
  names.push_back("John");
1647
  names.push_back("Thomas");
1648
  EXPECT_CALL(rolodex, GetNames(_))
1649
      .WillOnce(SetArrayArgument<0>(names.begin(), names.end()));
1650
```
1651
 
1652
## Changing a Mock Object's Behavior Based on the State ##
1653
 
1654
If you expect a call to change the behavior of a mock object, you can use `::testing::InSequence` to specify different behaviors before and after the call:
1655
 
1656
```
1657
using ::testing::InSequence;
1658
using ::testing::Return;
1659
 
1660
...
1661
  {
1662
    InSequence seq;
1663
    EXPECT_CALL(my_mock, IsDirty())
1664
        .WillRepeatedly(Return(true));
1665
    EXPECT_CALL(my_mock, Flush());
1666
    EXPECT_CALL(my_mock, IsDirty())
1667
        .WillRepeatedly(Return(false));
1668
  }
1669
  my_mock.FlushIfDirty();
1670
```
1671
 
1672
This makes `my_mock.IsDirty()` return `true` before `my_mock.Flush()` is called and return `false` afterwards.
1673
 
1674
If the behavior change is more complex, you can store the effects in a variable and make a mock method get its return value from that variable:
1675
 
1676
```
1677
using ::testing::_;
1678
using ::testing::SaveArg;
1679
using ::testing::Return;
1680
 
1681
ACTION_P(ReturnPointee, p) { return *p; }
1682
...
1683
  int previous_value = 0;
1684
  EXPECT_CALL(my_mock, GetPrevValue())
1685
      .WillRepeatedly(ReturnPointee(&previous_value));
1686
  EXPECT_CALL(my_mock, UpdateValue(_))
1687
      .WillRepeatedly(SaveArg<0>(&previous_value));
1688
  my_mock.DoSomethingToUpdateValue();
1689
```
1690
 
1691
Here `my_mock.GetPrevValue()` will always return the argument of the last `UpdateValue()` call.
1692
 
1693
## Setting the Default Value for a Return Type ##
1694
 
1695
If a mock method's return type is a built-in C++ type or pointer, by
1696
default it will return 0 when invoked. You only need to specify an
1697
action if this default value doesn't work for you.
1698
 
1699
Sometimes, you may want to change this default value, or you may want
1700
to specify a default value for types Google Mock doesn't know
1701
about. You can do this using the `::testing::DefaultValue` class
1702
template:
1703
 
1704
```
1705
class MockFoo : public Foo {
1706
 public:
1707
  MOCK_METHOD0(CalculateBar, Bar());
1708
};
1709
...
1710
 
1711
  Bar default_bar;
1712
  // Sets the default return value for type Bar.
1713
  DefaultValue::Set(default_bar);
1714
 
1715
  MockFoo foo;
1716
 
1717
  // We don't need to specify an action here, as the default
1718
  // return value works for us.
1719
  EXPECT_CALL(foo, CalculateBar());
1720
 
1721
  foo.CalculateBar();  // This should return default_bar.
1722
 
1723
  // Unsets the default return value.
1724
  DefaultValue::Clear();
1725
```
1726
 
1727
Please note that changing the default value for a type can make you
1728
tests hard to understand. We recommend you to use this feature
1729
judiciously. For example, you may want to make sure the `Set()` and
1730
`Clear()` calls are right next to the code that uses your mock.
1731
 
1732
## Setting the Default Actions for a Mock Method ##
1733
 
1734
You've learned how to change the default value of a given
1735
type. However, this may be too coarse for your purpose: perhaps you
1736
have two mock methods with the same return type and you want them to
1737
have different behaviors. The `ON_CALL()` macro allows you to
1738
customize your mock's behavior at the method level:
1739
 
1740
```
1741
using ::testing::_;
1742
using ::testing::AnyNumber;
1743
using ::testing::Gt;
1744
using ::testing::Return;
1745
...
1746
  ON_CALL(foo, Sign(_))
1747
      .WillByDefault(Return(-1));
1748
  ON_CALL(foo, Sign(0))
1749
      .WillByDefault(Return(0));
1750
  ON_CALL(foo, Sign(Gt(0)))
1751
      .WillByDefault(Return(1));
1752
 
1753
  EXPECT_CALL(foo, Sign(_))
1754
      .Times(AnyNumber());
1755
 
1756
  foo.Sign(5);   // This should return 1.
1757
  foo.Sign(-9);  // This should return -1.
1758
  foo.Sign(0);   // This should return 0.
1759
```
1760
 
1761
As you may have guessed, when there are more than one `ON_CALL()`
1762
statements, the news order take precedence over the older ones. In
1763
other words, the **last** one that matches the function arguments will
1764
be used. This matching order allows you to set up the common behavior
1765
in a mock object's constructor or the test fixture's set-up phase and
1766
specialize the mock's behavior later.
1767
 
1768
## Using Functions/Methods/Functors as Actions ##
1769
 
1770
If the built-in actions don't suit you, you can easily use an existing
1771
function, method, or functor as an action:
1772
 
1773
```
1774
using ::testing::_;
1775
using ::testing::Invoke;
1776
 
1777
class MockFoo : public Foo {
1778
 public:
1779
  MOCK_METHOD2(Sum, int(int x, int y));
1780
  MOCK_METHOD1(ComplexJob, bool(int x));
1781
};
1782
 
1783
int CalculateSum(int x, int y) { return x + y; }
1784
 
1785
class Helper {
1786
 public:
1787
  bool ComplexJob(int x);
1788
};
1789
...
1790
 
1791
  MockFoo foo;
1792
  Helper helper;
1793
  EXPECT_CALL(foo, Sum(_, _))
1794
      .WillOnce(Invoke(CalculateSum));
1795
  EXPECT_CALL(foo, ComplexJob(_))
1796
      .WillOnce(Invoke(&helper, &Helper::ComplexJob));
1797
 
1798
  foo.Sum(5, 6);       // Invokes CalculateSum(5, 6).
1799
  foo.ComplexJob(10);  // Invokes helper.ComplexJob(10);
1800
```
1801
 
1802
The only requirement is that the type of the function, etc must be
1803
_compatible_ with the signature of the mock function, meaning that the
1804
latter's arguments can be implicitly converted to the corresponding
1805
arguments of the former, and the former's return type can be
1806
implicitly converted to that of the latter. So, you can invoke
1807
something whose type is _not_ exactly the same as the mock function,
1808
as long as it's safe to do so - nice, huh?
1809
 
1810
## Invoking a Function/Method/Functor Without Arguments ##
1811
 
1812
`Invoke()` is very useful for doing actions that are more complex. It
1813
passes the mock function's arguments to the function or functor being
1814
invoked such that the callee has the full context of the call to work
1815
with. If the invoked function is not interested in some or all of the
1816
arguments, it can simply ignore them.
1817
 
1818
Yet, a common pattern is that a test author wants to invoke a function
1819
without the arguments of the mock function. `Invoke()` allows her to
1820
do that using a wrapper function that throws away the arguments before
1821
invoking an underlining nullary function. Needless to say, this can be
1822
tedious and obscures the intent of the test.
1823
 
1824
`InvokeWithoutArgs()` solves this problem. It's like `Invoke()` except
1825
that it doesn't pass the mock function's arguments to the
1826
callee. Here's an example:
1827
 
1828
```
1829
using ::testing::_;
1830
using ::testing::InvokeWithoutArgs;
1831
 
1832
class MockFoo : public Foo {
1833
 public:
1834
  MOCK_METHOD1(ComplexJob, bool(int n));
1835
};
1836
 
1837
bool Job1() { ... }
1838
...
1839
 
1840
  MockFoo foo;
1841
  EXPECT_CALL(foo, ComplexJob(_))
1842
      .WillOnce(InvokeWithoutArgs(Job1));
1843
 
1844
  foo.ComplexJob(10);  // Invokes Job1().
1845
```
1846
 
1847
## Invoking an Argument of the Mock Function ##
1848
 
1849
Sometimes a mock function will receive a function pointer or a functor
1850
(in other words, a "callable") as an argument, e.g.
1851
 
1852
```
1853
class MockFoo : public Foo {
1854
 public:
1855
  MOCK_METHOD2(DoThis, bool(int n, bool (*fp)(int)));
1856
};
1857
```
1858
 
1859
and you may want to invoke this callable argument:
1860
 
1861
```
1862
using ::testing::_;
1863
...
1864
  MockFoo foo;
1865
  EXPECT_CALL(foo, DoThis(_, _))
1866
      .WillOnce(...);
1867
  // Will execute (*fp)(5), where fp is the
1868
  // second argument DoThis() receives.
1869
```
1870
 
1871
Arghh, you need to refer to a mock function argument but C++ has no
1872
lambda (yet), so you have to define your own action. :-( Or do you
1873
really?
1874
 
1875
Well, Google Mock has an action to solve _exactly_ this problem:
1876
 
1877
```
1878
  InvokeArgument(arg_1, arg_2, ..., arg_m)
1879
```
1880
 
1881
will invoke the `N`-th (0-based) argument the mock function receives,
1882
with `arg_1`, `arg_2`, ..., and `arg_m`. No matter if the argument is
1883
a function pointer or a functor, Google Mock handles them both.
1884
 
1885
With that, you could write:
1886
 
1887
```
1888
using ::testing::_;
1889
using ::testing::InvokeArgument;
1890
...
1891
  EXPECT_CALL(foo, DoThis(_, _))
1892
      .WillOnce(InvokeArgument<1>(5));
1893
  // Will execute (*fp)(5), where fp is the
1894
  // second argument DoThis() receives.
1895
```
1896
 
1897
What if the callable takes an argument by reference? No problem - just
1898
wrap it inside `ByRef()`:
1899
 
1900
```
1901
...
1902
  MOCK_METHOD1(Bar, bool(bool (*fp)(int, const Helper&)));
1903
...
1904
using ::testing::_;
1905
using ::testing::ByRef;
1906
using ::testing::InvokeArgument;
1907
...
1908
 
1909
  MockFoo foo;
1910
  Helper helper;
1911
  ...
1912
  EXPECT_CALL(foo, Bar(_))
1913
      .WillOnce(InvokeArgument<0>(5, ByRef(helper)));
1914
  // ByRef(helper) guarantees that a reference to helper, not a copy of it,
1915
  // will be passed to the callable.
1916
```
1917
 
1918
What if the callable takes an argument by reference and we do **not**
1919
wrap the argument in `ByRef()`? Then `InvokeArgument()` will _make a
1920
copy_ of the argument, and pass a _reference to the copy_, instead of
1921
a reference to the original value, to the callable. This is especially
1922
handy when the argument is a temporary value:
1923
 
1924
```
1925
...
1926
  MOCK_METHOD1(DoThat, bool(bool (*f)(const double& x, const string& s)));
1927
...
1928
using ::testing::_;
1929
using ::testing::InvokeArgument;
1930
...
1931
 
1932
  MockFoo foo;
1933
  ...
1934
  EXPECT_CALL(foo, DoThat(_))
1935
      .WillOnce(InvokeArgument<0>(5.0, string("Hi")));
1936
  // Will execute (*f)(5.0, string("Hi")), where f is the function pointer
1937
  // DoThat() receives.  Note that the values 5.0 and string("Hi") are
1938
  // temporary and dead once the EXPECT_CALL() statement finishes.  Yet
1939
  // it's fine to perform this action later, since a copy of the values
1940
  // are kept inside the InvokeArgument action.
1941
```
1942
 
1943
## Ignoring an Action's Result ##
1944
 
1945
Sometimes you have an action that returns _something_, but you need an
1946
action that returns `void` (perhaps you want to use it in a mock
1947
function that returns `void`, or perhaps it needs to be used in
1948
`DoAll()` and it's not the last in the list). `IgnoreResult()` lets
1949
you do that. For example:
1950
 
1951
```
1952
using ::testing::_;
1953
using ::testing::Invoke;
1954
using ::testing::Return;
1955
 
1956
int Process(const MyData& data);
1957
string DoSomething();
1958
 
1959
class MockFoo : public Foo {
1960
 public:
1961
  MOCK_METHOD1(Abc, void(const MyData& data));
1962
  MOCK_METHOD0(Xyz, bool());
1963
};
1964
...
1965
 
1966
  MockFoo foo;
1967
  EXPECT_CALL(foo, Abc(_))
1968
  // .WillOnce(Invoke(Process));
1969
  // The above line won't compile as Process() returns int but Abc() needs
1970
  // to return void.
1971
      .WillOnce(IgnoreResult(Invoke(Process)));
1972
 
1973
  EXPECT_CALL(foo, Xyz())
1974
      .WillOnce(DoAll(IgnoreResult(Invoke(DoSomething)),
1975
      // Ignores the string DoSomething() returns.
1976
                      Return(true)));
1977
```
1978
 
1979
Note that you **cannot** use `IgnoreResult()` on an action that already
1980
returns `void`. Doing so will lead to ugly compiler errors.
1981
 
1982
## Selecting an Action's Arguments ##
1983
 
1984
Say you have a mock function `Foo()` that takes seven arguments, and
1985
you have a custom action that you want to invoke when `Foo()` is
1986
called. Trouble is, the custom action only wants three arguments:
1987
 
1988
```
1989
using ::testing::_;
1990
using ::testing::Invoke;
1991
...
1992
  MOCK_METHOD7(Foo, bool(bool visible, const string& name, int x, int y,
1993
                         const map, double>& weight,
1994
                         double min_weight, double max_wight));
1995
...
1996
 
1997
bool IsVisibleInQuadrant1(bool visible, int x, int y) {
1998
  return visible && x >= 0 && y >= 0;
1999
}
2000
...
2001
 
2002
  EXPECT_CALL(mock, Foo(_, _, _, _, _, _, _))
2003
      .WillOnce(Invoke(IsVisibleInQuadrant1));  // Uh, won't compile. :-(
2004
```
2005
 
2006
To please the compiler God, you can to define an "adaptor" that has
2007
the same signature as `Foo()` and calls the custom action with the
2008
right arguments:
2009
 
2010
```
2011
using ::testing::_;
2012
using ::testing::Invoke;
2013
 
2014
bool MyIsVisibleInQuadrant1(bool visible, const string& name, int x, int y,
2015
                            const map, double>& weight,
2016
                            double min_weight, double max_wight) {
2017
  return IsVisibleInQuadrant1(visible, x, y);
2018
}
2019
...
2020
 
2021
  EXPECT_CALL(mock, Foo(_, _, _, _, _, _, _))
2022
      .WillOnce(Invoke(MyIsVisibleInQuadrant1));  // Now it works.
2023
```
2024
 
2025
But isn't this awkward?
2026
 
2027
Google Mock provides a generic _action adaptor_, so you can spend your
2028
time minding more important business than writing your own
2029
adaptors. Here's the syntax:
2030
 
2031
```
2032
  WithArgs(action)
2033
```
2034
 
2035
creates an action that passes the arguments of the mock function at
2036
the given indices (0-based) to the inner `action` and performs
2037
it. Using `WithArgs`, our original example can be written as:
2038
 
2039
```
2040
using ::testing::_;
2041
using ::testing::Invoke;
2042
using ::testing::WithArgs;
2043
...
2044
  EXPECT_CALL(mock, Foo(_, _, _, _, _, _, _))
2045
      .WillOnce(WithArgs<0, 2, 3>(Invoke(IsVisibleInQuadrant1)));
2046
      // No need to define your own adaptor.
2047
```
2048
 
2049
For better readability, Google Mock also gives you:
2050
 
2051
  * `WithoutArgs(action)` when the inner `action` takes _no_ argument, and
2052
  * `WithArg(action)` (no `s` after `Arg`) when the inner `action` takes _one_ argument.
2053
 
2054
As you may have realized, `InvokeWithoutArgs(...)` is just syntactic
2055
sugar for `WithoutArgs(Inovke(...))`.
2056
 
2057
Here are more tips:
2058
 
2059
  * The inner action used in `WithArgs` and friends does not have to be `Invoke()` -- it can be anything.
2060
  * You can repeat an argument in the argument list if necessary, e.g. `WithArgs<2, 3, 3, 5>(...)`.
2061
  * You can change the order of the arguments, e.g. `WithArgs<3, 2, 1>(...)`.
2062
  * The types of the selected arguments do _not_ have to match the signature of the inner action exactly. It works as long as they can be implicitly converted to the corresponding arguments of the inner action. For example, if the 4-th argument of the mock function is an `int` and `my_action` takes a `double`, `WithArg<4>(my_action)` will work.
2063
 
2064
## Ignoring Arguments in Action Functions ##
2065
 
2066
The selecting-an-action's-arguments recipe showed us one way to make a
2067
mock function and an action with incompatible argument lists fit
2068
together. The downside is that wrapping the action in
2069
`WithArgs<...>()` can get tedious for people writing the tests.
2070
 
2071
If you are defining a function, method, or functor to be used with
2072
`Invoke*()`, and you are not interested in some of its arguments, an
2073
alternative to `WithArgs` is to declare the uninteresting arguments as
2074
`Unused`. This makes the definition less cluttered and less fragile in
2075
case the types of the uninteresting arguments change. It could also
2076
increase the chance the action function can be reused. For example,
2077
given
2078
 
2079
```
2080
  MOCK_METHOD3(Foo, double(const string& label, double x, double y));
2081
  MOCK_METHOD3(Bar, double(int index, double x, double y));
2082
```
2083
 
2084
instead of
2085
 
2086
```
2087
using ::testing::_;
2088
using ::testing::Invoke;
2089
 
2090
double DistanceToOriginWithLabel(const string& label, double x, double y) {
2091
  return sqrt(x*x + y*y);
2092
}
2093
 
2094
double DistanceToOriginWithIndex(int index, double x, double y) {
2095
  return sqrt(x*x + y*y);
2096
}
2097
...
2098
 
2099
  EXEPCT_CALL(mock, Foo("abc", _, _))
2100
      .WillOnce(Invoke(DistanceToOriginWithLabel));
2101
  EXEPCT_CALL(mock, Bar(5, _, _))
2102
      .WillOnce(Invoke(DistanceToOriginWithIndex));
2103
```
2104
 
2105
you could write
2106
 
2107
```
2108
using ::testing::_;
2109
using ::testing::Invoke;
2110
using ::testing::Unused;
2111
 
2112
double DistanceToOrigin(Unused, double x, double y) {
2113
  return sqrt(x*x + y*y);
2114
}
2115
...
2116
 
2117
  EXEPCT_CALL(mock, Foo("abc", _, _))
2118
      .WillOnce(Invoke(DistanceToOrigin));
2119
  EXEPCT_CALL(mock, Bar(5, _, _))
2120
      .WillOnce(Invoke(DistanceToOrigin));
2121
```
2122
 
2123
## Sharing Actions ##
2124
 
2125
Just like matchers, a Google Mock action object consists of a pointer
2126
to a ref-counted implementation object. Therefore copying actions is
2127
also allowed and very efficient. When the last action that references
2128
the implementation object dies, the implementation object will be
2129
deleted.
2130
 
2131
If you have some complex action that you want to use again and again,
2132
you may not have to build it from scratch everytime. If the action
2133
doesn't have an internal state (i.e. if it always does the same thing
2134
no matter how many times it has been called), you can assign it to an
2135
action variable and use that variable repeatedly. For example:
2136
 
2137
```
2138
  Action set_flag = DoAll(SetArgPointee<0>(5),
2139
                                      Return(true));
2140
  ... use set_flag in .WillOnce() and .WillRepeatedly() ...
2141
```
2142
 
2143
However, if the action has its own state, you may be surprised if you
2144
share the action object. Suppose you have an action factory
2145
`IncrementCounter(init)` which creates an action that increments and
2146
returns a counter whose initial value is `init`, using two actions
2147
created from the same expression and using a shared action will
2148
exihibit different behaviors. Example:
2149
 
2150
```
2151
  EXPECT_CALL(foo, DoThis())
2152
      .WillRepeatedly(IncrementCounter(0));
2153
  EXPECT_CALL(foo, DoThat())
2154
      .WillRepeatedly(IncrementCounter(0));
2155
  foo.DoThis();  // Returns 1.
2156
  foo.DoThis();  // Returns 2.
2157
  foo.DoThat();  // Returns 1 - Blah() uses a different
2158
                 // counter than Bar()'s.
2159
```
2160
 
2161
versus
2162
 
2163
```
2164
  Action increment = IncrementCounter(0);
2165
 
2166
  EXPECT_CALL(foo, DoThis())
2167
      .WillRepeatedly(increment);
2168
  EXPECT_CALL(foo, DoThat())
2169
      .WillRepeatedly(increment);
2170
  foo.DoThis();  // Returns 1.
2171
  foo.DoThis();  // Returns 2.
2172
  foo.DoThat();  // Returns 3 - the counter is shared.
2173
```
2174
 
2175
# Misc Recipes on Using Google Mock #
2176
 
2177
## Making the Compilation Faster ##
2178
 
2179
Believe it or not, the _vast majority_ of the time spent on compiling
2180
a mock class is in generating its constructor and destructor, as they
2181
perform non-trivial tasks (e.g. verification of the
2182
expectations). What's more, mock methods with different signatures
2183
have different types and thus their constructors/destructors need to
2184
be generated by the compiler separately. As a result, if you mock many
2185
different types of methods, compiling your mock class can get really
2186
slow.
2187
 
2188
If you are experiencing slow compilation, you can move the definition
2189
of your mock class' constructor and destructor out of the class body
2190
and into a `.cpp` file. This way, even if you `#include` your mock
2191
class in N files, the compiler only needs to generate its constructor
2192
and destructor once, resulting in a much faster compilation.
2193
 
2194
Let's illustrate the idea using an example. Here's the definition of a
2195
mock class before applying this recipe:
2196
 
2197
```
2198
// File mock_foo.h.
2199
...
2200
class MockFoo : public Foo {
2201
 public:
2202
  // Since we don't declare the constructor or the destructor,
2203
  // the compiler will generate them in every translation unit
2204
  // where this mock class is used.
2205
 
2206
  MOCK_METHOD0(DoThis, int());
2207
  MOCK_METHOD1(DoThat, bool(const char* str));
2208
  ... more mock methods ...
2209
};
2210
```
2211
 
2212
After the change, it would look like:
2213
 
2214
```
2215
// File mock_foo.h.
2216
...
2217
class MockFoo : public Foo {
2218
 public:
2219
  // The constructor and destructor are declared, but not defined, here.
2220
  MockFoo();
2221
  virtual ~MockFoo();
2222
 
2223
  MOCK_METHOD0(DoThis, int());
2224
  MOCK_METHOD1(DoThat, bool(const char* str));
2225
  ... more mock methods ...
2226
};
2227
```
2228
and
2229
```
2230
// File mock_foo.cpp.
2231
#include "path/to/mock_foo.h"
2232
 
2233
// The definitions may appear trivial, but the functions actually do a
2234
// lot of things through the constructors/destructors of the member
2235
// variables used to implement the mock methods.
2236
MockFoo::MockFoo() {}
2237
MockFoo::~MockFoo() {}
2238
```
2239
 
2240
## Forcing a Verification ##
2241
 
2242
When it's being destoyed, your friendly mock object will automatically
2243
verify that all expectations on it have been satisfied, and will
2244
generate [Google Test](http://code.google.com/p/googletest/) failures
2245
if not. This is convenient as it leaves you with one less thing to
2246
worry about. That is, unless you are not sure if your mock object will
2247
be destoyed.
2248
 
2249
How could it be that your mock object won't eventually be destroyed?
2250
Well, it might be created on the heap and owned by the code you are
2251
testing. Suppose there's a bug in that code and it doesn't delete the
2252
mock object properly - you could end up with a passing test when
2253
there's actually a bug.
2254
 
2255
Using a heap checker is a good idea and can alleviate the concern, but
2256
its implementation may not be 100% reliable. So, sometimes you do want
2257
to _force_ Google Mock to verify a mock object before it is
2258
(hopefully) destructed. You can do this with
2259
`Mock::VerifyAndClearExpectations(&mock_object)`:
2260
 
2261
```
2262
TEST(MyServerTest, ProcessesRequest) {
2263
  using ::testing::Mock;
2264
 
2265
  MockFoo* const foo = new MockFoo;
2266
  EXPECT_CALL(*foo, ...)...;
2267
  // ... other expectations ...
2268
 
2269
  // server now owns foo.
2270
  MyServer server(foo);
2271
  server.ProcessRequest(...);
2272
 
2273
  // In case that server's destructor will forget to delete foo,
2274
  // this will verify the expectations anyway.
2275
  Mock::VerifyAndClearExpectations(foo);
2276
}  // server is destroyed when it goes out of scope here.
2277
```
2278
 
2279
**Tip:** The `Mock::VerifyAndClearExpectations()` function returns a
2280
`bool` to indicate whether the verification was successful (`true` for
2281
yes), so you can wrap that function call inside a `ASSERT_TRUE()` if
2282
there is no point going further when the verification has failed.
2283
 
2284
## Using Check Points ##
2285
 
2286
Sometimes you may want to "reset" a mock object at various check
2287
points in your test: at each check point, you verify that all existing
2288
expectations on the mock object have been satisfied, and then you set
2289
some new expectations on it as if it's newly created. This allows you
2290
to work with a mock object in "phases" whose sizes are each
2291
manageable.
2292
 
2293
One such scenario is that in your test's `SetUp()` function, you may
2294
want to put the object you are testing into a certain state, with the
2295
help from a mock object. Once in the desired state, you want to clear
2296
all expectations on the mock, such that in the `TEST_F` body you can
2297
set fresh expectations on it.
2298
 
2299
As you may have figured out, the `Mock::VerifyAndClearExpectations()`
2300
function we saw in the previous recipe can help you here. Or, if you
2301
are using `ON_CALL()` to set default actions on the mock object and
2302
want to clear the default actions as well, use
2303
`Mock::VerifyAndClear(&mock_object)` instead. This function does what
2304
`Mock::VerifyAndClearExpectations(&mock_object)` does and returns the
2305
same `bool`, **plus** it clears the `ON_CALL()` statements on
2306
`mock_object` too.
2307
 
2308
Another trick you can use to achieve the same effect is to put the
2309
expectations in sequences and insert calls to a dummy "check-point"
2310
function at specific places. Then you can verify that the mock
2311
function calls do happen at the right time. For example, if you are
2312
exercising code:
2313
 
2314
```
2315
Foo(1);
2316
Foo(2);
2317
Foo(3);
2318
```
2319
 
2320
and want to verify that `Foo(1)` and `Foo(3)` both invoke
2321
`mock.Bar("a")`, but `Foo(2)` doesn't invoke anything. You can write:
2322
 
2323
```
2324
using ::testing::MockFunction;
2325
 
2326
TEST(FooTest, InvokesBarCorrectly) {
2327
  MyMock mock;
2328
  // Class MockFunction has exactly one mock method.  It is named
2329
  // Call() and has type F.
2330
  MockFunction check;
2331
  {
2332
    InSequence s;
2333
 
2334
    EXPECT_CALL(mock, Bar("a"));
2335
    EXPECT_CALL(check, Call("1"));
2336
    EXPECT_CALL(check, Call("2"));
2337
    EXPECT_CALL(mock, Bar("a"));
2338
  }
2339
  Foo(1);
2340
  check.Call("1");
2341
  Foo(2);
2342
  check.Call("2");
2343
  Foo(3);
2344
}
2345
```
2346
 
2347
The expectation spec says that the first `Bar("a")` must happen before
2348
check point "1", the second `Bar("a")` must happen after check point "2",
2349
and nothing should happen between the two check points. The explicit
2350
check points make it easy to tell which `Bar("a")` is called by which
2351
call to `Foo()`.
2352
 
2353
## Mocking Destructors ##
2354
 
2355
Sometimes you want to make sure a mock object is destructed at the
2356
right time, e.g. after `bar->A()` is called but before `bar->B()` is
2357
called. We already know that you can specify constraints on the order
2358
of mock function calls, so all we need to do is to mock the destructor
2359
of the mock function.
2360
 
2361
This sounds simple, except for one problem: a destructor is a special
2362
function with special syntax and special semantics, and the
2363
`MOCK_METHOD0` macro doesn't work for it:
2364
 
2365
```
2366
  MOCK_METHOD0(~MockFoo, void());  // Won't compile!
2367
```
2368
 
2369
The good news is that you can use a simple pattern to achieve the same
2370
effect. First, add a mock function `Die()` to your mock class and call
2371
it in the destructor, like this:
2372
 
2373
```
2374
class MockFoo : public Foo {
2375
  ...
2376
  // Add the following two lines to the mock class.
2377
  MOCK_METHOD0(Die, void());
2378
  virtual ~MockFoo() { Die(); }
2379
};
2380
```
2381
 
2382
(If the name `Die()` clashes with an existing symbol, choose another
2383
name.) Now, we have translated the problem of testing when a `MockFoo`
2384
object dies to testing when its `Die()` method is called:
2385
 
2386
```
2387
  MockFoo* foo = new MockFoo;
2388
  MockBar* bar = new MockBar;
2389
  ...
2390
  {
2391
    InSequence s;
2392
 
2393
    // Expects *foo to die after bar->A() and before bar->B().
2394
    EXPECT_CALL(*bar, A());
2395
    EXPECT_CALL(*foo, Die());
2396
    EXPECT_CALL(*bar, B());
2397
  }
2398
```
2399
 
2400
And that's that.
2401
 
2402
## Using Google Mock and Threads ##
2403
 
2404
**IMPORTANT NOTE:** What we describe in this recipe is **ONLY** true on
2405
platforms where Google Mock is thread-safe. Currently these are only
2406
platforms that support the pthreads library (this includes Linux and Mac).
2407
To make it thread-safe on other platforms we only need to implement
2408
some synchronization operations in `"gtest/internal/gtest-port.h"`.
2409
 
2410
In a **unit** test, it's best if you could isolate and test a piece of
2411
code in a single-threaded context. That avoids race conditions and
2412
dead locks, and makes debugging your test much easier.
2413
 
2414
Yet many programs are multi-threaded, and sometimes to test something
2415
we need to pound on it from more than one thread. Google Mock works
2416
for this purpose too.
2417
 
2418
Remember the steps for using a mock:
2419
 
2420
  1. Create a mock object `foo`.
2421
  1. Set its default actions and expectations using `ON_CALL()` and `EXPECT_CALL()`.
2422
  1. The code under test calls methods of `foo`.
2423
  1. Optionally, verify and reset the mock.
2424
  1. Destroy the mock yourself, or let the code under test destroy it. The destructor will automatically verify it.
2425
 
2426
If you follow the following simple rules, your mocks and threads can
2427
live happily togeter:
2428
 
2429
  * Execute your _test code_ (as opposed to the code being tested) in _one_ thread. This makes your test easy to follow.
2430
  * Obviously, you can do step #1 without locking.
2431
  * When doing step #2 and #5, make sure no other thread is accessing `foo`. Obvious too, huh?
2432
  * #3 and #4 can be done either in one thread or in multiple threads - anyway you want. Google Mock takes care of the locking, so you don't have to do any - unless required by your test logic.
2433
 
2434
If you violate the rules (for example, if you set expectations on a
2435
mock while another thread is calling its methods), you get undefined
2436
behavior. That's not fun, so don't do it.
2437
 
2438
Google Mock guarantees that the action for a mock function is done in
2439
the same thread that called the mock function. For example, in
2440
 
2441
```
2442
  EXPECT_CALL(mock, Foo(1))
2443
      .WillOnce(action1);
2444
  EXPECT_CALL(mock, Foo(2))
2445
      .WillOnce(action2);
2446
```
2447
 
2448
if `Foo(1)` is called in thread 1 and `Foo(2)` is called in thread 2,
2449
Google Mock will execute `action1` in thread 1 and `action2` in thread
2450
2.
2451
 
2452
Google Mock does _not_ impose a sequence on actions performed in
2453
different threads (doing so may create deadlocks as the actions may
2454
need to cooperate). This means that the execution of `action1` and
2455
`action2` in the above example _may_ interleave. If this is a problem,
2456
you should add proper synchronization logic to `action1` and `action2`
2457
to make the test thread-safe.
2458
 
2459
 
2460
Also, remember that `DefaultValue` is a global resource that
2461
potentially affects _all_ living mock objects in your
2462
program. Naturally, you won't want to mess with it from multiple
2463
threads or when there still are mocks in action.
2464
 
2465
## Controlling How Much Information Google Mock Prints ##
2466
 
2467
When Google Mock sees something that has the potential of being an
2468
error (e.g. a mock function with no expectation is called, a.k.a. an
2469
uninteresting call, which is allowed but perhaps you forgot to
2470
explicitly ban the call), it prints some warning messages, including
2471
the arguments of the function and the return value. Hopefully this
2472
will remind you to take a look and see if there is indeed a problem.
2473
 
2474
Sometimes you are confident that your tests are correct and may not
2475
appreciate such friendly messages. Some other times, you are debugging
2476
your tests or learning about the behavior of the code you are testing,
2477
and wish you could observe every mock call that happens (including
2478
argument values and the return value). Clearly, one size doesn't fit
2479
all.
2480
 
2481
You can control how much Google Mock tells you using the
2482
`--gmock_verbose=LEVEL` command-line flag, where `LEVEL` is a string
2483
with three possible values:
2484
 
2485
  * `info`: Google Mock will print all informational messages, warnings, and errors (most verbose). At this setting, Google Mock will also log any calls to the `ON_CALL/EXPECT_CALL` macros.
2486
  * `warning`: Google Mock will print both warnings and errors (less verbose). This is the default.
2487
  * `error`: Google Mock will print errors only (least verbose).
2488
 
2489
Alternatively, you can adjust the value of that flag from within your
2490
tests like so:
2491
 
2492
```
2493
  ::testing::FLAGS_gmock_verbose = "error";
2494
```
2495
 
2496
Now, judiciously use the right flag to enable Google Mock serve you better!
2497
 
2498
## Gaining Super Vision into Mock Calls ##
2499
 
2500
You have a test using Google Mock. It fails: Google Mock tells you
2501
that some expectations aren't satisfied. However, you aren't sure why:
2502
Is there a typo somewhere in the matchers? Did you mess up the order
2503
of the `EXPECT_CALL`s? Or is the code under test doing something
2504
wrong?  How can you find out the cause?
2505
 
2506
Won't it be nice if you have X-ray vision and can actually see the
2507
trace of all `EXPECT_CALL`s and mock method calls as they are made?
2508
For each call, would you like to see its actual argument values and
2509
which `EXPECT_CALL` Google Mock thinks it matches?
2510
 
2511
You can unlock this power by running your test with the
2512
`--gmock_verbose=info` flag. For example, given the test program:
2513
 
2514
```
2515
using testing::_;
2516
using testing::HasSubstr;
2517
using testing::Return;
2518
 
2519
class MockFoo {
2520
 public:
2521
  MOCK_METHOD2(F, void(const string& x, const string& y));
2522
};
2523
 
2524
TEST(Foo, Bar) {
2525
  MockFoo mock;
2526
  EXPECT_CALL(mock, F(_, _)).WillRepeatedly(Return());
2527
  EXPECT_CALL(mock, F("a", "b"));
2528
  EXPECT_CALL(mock, F("c", HasSubstr("d")));
2529
 
2530
  mock.F("a", "good");
2531
  mock.F("a", "b");
2532
}
2533
```
2534
 
2535
if you run it with `--gmock_verbose=info`, you will see this output:
2536
 
2537
```
2538
[ RUN      ] Foo.Bar
2539
 
2540
foo_test.cc:14: EXPECT_CALL(mock, F(_, _)) invoked
2541
foo_test.cc:15: EXPECT_CALL(mock, F("a", "b")) invoked
2542
foo_test.cc:16: EXPECT_CALL(mock, F("c", HasSubstr("d"))) invoked
2543
foo_test.cc:14: Mock function call matches EXPECT_CALL(mock, F(_, _))...
2544
    Function call: F(@0x7fff7c8dad40"a", @0x7fff7c8dad10"good")
2545
foo_test.cc:15: Mock function call matches EXPECT_CALL(mock, F("a", "b"))...
2546
    Function call: F(@0x7fff7c8dada0"a", @0x7fff7c8dad70"b")
2547
foo_test.cc:16: Failure
2548
Actual function call count doesn't match EXPECT_CALL(mock, F("c", HasSubstr("d")))...
2549
         Expected: to be called once
2550
           Actual: never called - unsatisfied and active
2551
[  FAILED  ] Foo.Bar
2552
```
2553
 
2554
Suppose the bug is that the `"c"` in the third `EXPECT_CALL` is a typo
2555
and should actually be `"a"`. With the above message, you should see
2556
that the actual `F("a", "good")` call is matched by the first
2557
`EXPECT_CALL`, not the third as you thought. From that it should be
2558
obvious that the third `EXPECT_CALL` is written wrong. Case solved.
2559
 
2560
## Running Tests in Emacs ##
2561
 
2562
If you build and run your tests in Emacs, the source file locations of
2563
Google Mock and [Google Test](http://code.google.com/p/googletest/)
2564
errors will be highlighted. Just press `` on one of them and
2565
you'll be taken to the offending line. Or, you can just type `C-x ``
2566
to jump to the next error.
2567
 
2568
To make it even easier, you can add the following lines to your
2569
`~/.emacs` file:
2570
 
2571
```
2572
(global-set-key "\M-m"   'compile)  ; m is for make
2573
(global-set-key [M-down] 'next-error)
2574
(global-set-key [M-up]   '(lambda () (interactive) (next-error -1)))
2575
```
2576
 
2577
Then you can type `M-m` to start a build, or `M-up`/`M-down` to move
2578
back and forth between errors.
2579
 
2580
## Fusing Google Mock Source Files ##
2581
 
2582
Google Mock's implementation consists of dozens of files (excluding
2583
its own tests).  Sometimes you may want them to be packaged up in
2584
fewer files instead, such that you can easily copy them to a new
2585
machine and start hacking there.  For this we provide an experimental
2586
Python script `fuse_gmock_files.py` in the `scripts/` directory
2587
(starting with release 1.2.0).  Assuming you have Python 2.4 or above
2588
installed on your machine, just go to that directory and run
2589
```
2590
python fuse_gmock_files.py OUTPUT_DIR
2591
```
2592
 
2593
and you should see an `OUTPUT_DIR` directory being created with files
2594
`gtest/gtest.h`, `gmock/gmock.h`, and `gmock-gtest-all.cc` in it.
2595
These three files contain everything you need to use Google Mock (and
2596
Google Test).  Just copy them to anywhere you want and you are ready
2597
to write tests and use mocks.  You can use the
2598
[scrpts/test/Makefile](http://code.google.com/p/googlemock/source/browse/trunk/scripts/test/Makefile) file as an example on how to compile your tests
2599
against them.
2600
 
2601
# Extending Google Mock #
2602
 
2603
## Writing New Matchers Quickly ##
2604
 
2605
The `MATCHER*` family of macros can be used to define custom matchers
2606
easily.  The syntax:
2607
 
2608
```
2609
MATCHER(name, description_string_expression) { statements; }
2610
```
2611
 
2612
will define a matcher with the given name that executes the
2613
statements, which must return a `bool` to indicate if the match
2614
succeeds.  Inside the statements, you can refer to the value being
2615
matched by `arg`, and refer to its type by `arg_type`.
2616
 
2617
The description string is a `string`-typed expression that documents
2618
what the matcher does, and is used to generate the failure message
2619
when the match fails.  It can (and should) reference the special
2620
`bool` variable `negation`, and should evaluate to the description of
2621
the matcher when `negation` is `false`, or that of the matcher's
2622
negation when `negation` is `true`.
2623
 
2624
For convenience, we allow the description string to be empty (`""`),
2625
in which case Google Mock will use the sequence of words in the
2626
matcher name as the description.
2627
 
2628
For example:
2629
```
2630
MATCHER(IsDivisibleBy7, "") { return (arg % 7) == 0; }
2631
```
2632
allows you to write
2633
```
2634
  // Expects mock_foo.Bar(n) to be called where n is divisible by 7.
2635
  EXPECT_CALL(mock_foo, Bar(IsDivisibleBy7()));
2636
```
2637
or,
2638
```
2639
using ::testing::Not;
2640
...
2641
  EXPECT_THAT(some_expression, IsDivisibleBy7());
2642
  EXPECT_THAT(some_other_expression, Not(IsDivisibleBy7()));
2643
```
2644
If the above assertions fail, they will print something like:
2645
```
2646
  Value of: some_expression
2647
  Expected: is divisible by 7
2648
    Actual: 27
2649
...
2650
  Value of: some_other_expression
2651
  Expected: not (is divisible by 7)
2652
    Actual: 21
2653
```
2654
where the descriptions `"is divisible by 7"` and `"not (is divisible
2655
by 7)"` are automatically calculated from the matcher name
2656
`IsDivisibleBy7`.
2657
 
2658
As you may have noticed, the auto-generated descriptions (especially
2659
those for the negation) may not be so great. You can always override
2660
them with a string expression of your own:
2661
```
2662
MATCHER(IsDivisibleBy7, std::string(negation ? "isn't" : "is") +
2663
                        " divisible by 7") {
2664
  return (arg % 7) == 0;
2665
}
2666
```
2667
 
2668
Optionally, you can stream additional information to a hidden argument
2669
named `result_listener` to explain the match result. For example, a
2670
better definition of `IsDivisibleBy7` is:
2671
```
2672
MATCHER(IsDivisibleBy7, "") {
2673
  if ((arg % 7) == 0)
2674
    return true;
2675
 
2676
  *result_listener << "the remainder is " << (arg % 7);
2677
  return false;
2678
}
2679
```
2680
 
2681
With this definition, the above assertion will give a better message:
2682
```
2683
  Value of: some_expression
2684
  Expected: is divisible by 7
2685
    Actual: 27 (the remainder is 6)
2686
```
2687
 
2688
You should let `MatchAndExplain()` print _any additional information_
2689
that can help a user understand the match result. Note that it should
2690
explain why the match succeeds in case of a success (unless it's
2691
obvious) - this is useful when the matcher is used inside
2692
`Not()`. There is no need to print the argument value itself, as
2693
Google Mock already prints it for you.
2694
 
2695
**Notes:**
2696
 
2697
  1. The type of the value being matched (`arg_type`) is determined by the context in which you use the matcher and is supplied to you by the compiler, so you don't need to worry about declaring it (nor can you).  This allows the matcher to be polymorphic.  For example, `IsDivisibleBy7()` can be used to match any type where the value of `(arg % 7) == 0` can be implicitly converted to a `bool`.  In the `Bar(IsDivisibleBy7())` example above, if method `Bar()` takes an `int`, `arg_type` will be `int`; if it takes an `unsigned long`, `arg_type` will be `unsigned long`; and so on.
2698
  1. Google Mock doesn't guarantee when or how many times a matcher will be invoked. Therefore the matcher logic must be _purely functional_ (i.e. it cannot have any side effect, and the result must not depend on anything other than the value being matched and the matcher parameters). This requirement must be satisfied no matter how you define the matcher (e.g. using one of the methods described in the following recipes). In particular, a matcher can never call a mock function, as that will affect the state of the mock object and Google Mock.
2699
 
2700
## Writing New Parameterized Matchers Quickly ##
2701
 
2702
Sometimes you'll want to define a matcher that has parameters.  For that you
2703
can use the macro:
2704
```
2705
MATCHER_P(name, param_name, description_string) { statements; }
2706
```
2707
where the description string can be either `""` or a string expression
2708
that references `negation` and `param_name`.
2709
 
2710
For example:
2711
```
2712
MATCHER_P(HasAbsoluteValue, value, "") { return abs(arg) == value; }
2713
```
2714
will allow you to write:
2715
```
2716
  EXPECT_THAT(Blah("a"), HasAbsoluteValue(n));
2717
```
2718
which may lead to this message (assuming `n` is 10):
2719
```
2720
  Value of: Blah("a")
2721
  Expected: has absolute value 10
2722
    Actual: -9
2723
```
2724
 
2725
Note that both the matcher description and its parameter are
2726
printed, making the message human-friendly.
2727
 
2728
In the matcher definition body, you can write `foo_type` to
2729
reference the type of a parameter named `foo`.  For example, in the
2730
body of `MATCHER_P(HasAbsoluteValue, value)` above, you can write
2731
`value_type` to refer to the type of `value`.
2732
 
2733
Google Mock also provides `MATCHER_P2`, `MATCHER_P3`, ..., up to
2734
`MATCHER_P10` to support multi-parameter matchers:
2735
```
2736
MATCHER_Pk(name, param_1, ..., param_k, description_string) { statements; }
2737
```
2738
 
2739
Please note that the custom description string is for a particular
2740
**instance** of the matcher, where the parameters have been bound to
2741
actual values.  Therefore usually you'll want the parameter values to
2742
be part of the description.  Google Mock lets you do that by
2743
referencing the matcher parameters in the description string
2744
expression.
2745
 
2746
For example,
2747
```
2748
  using ::testing::PrintToString;
2749
  MATCHER_P2(InClosedRange, low, hi,
2750
             std::string(negation ? "isn't" : "is") + " in range [" +
2751
             PrintToString(low) + ", " + PrintToString(hi) + "]") {
2752
    return low <= arg && arg <= hi;
2753
  }
2754
  ...
2755
  EXPECT_THAT(3, InClosedRange(4, 6));
2756
```
2757
would generate a failure that contains the message:
2758
```
2759
  Expected: is in range [4, 6]
2760
```
2761
 
2762
If you specify `""` as the description, the failure message will
2763
contain the sequence of words in the matcher name followed by the
2764
parameter values printed as a tuple.  For example,
2765
```
2766
  MATCHER_P2(InClosedRange, low, hi, "") { ... }
2767
  ...
2768
  EXPECT_THAT(3, InClosedRange(4, 6));
2769
```
2770
would generate a failure that contains the text:
2771
```
2772
  Expected: in closed range (4, 6)
2773
```
2774
 
2775
For the purpose of typing, you can view
2776
```
2777
MATCHER_Pk(Foo, p1, ..., pk, description_string) { ... }
2778
```
2779
as shorthand for
2780
```
2781
template 
2782
FooMatcherPk
2783
Foo(p1_type p1, ..., pk_type pk) { ... }
2784
```
2785
 
2786
When you write `Foo(v1, ..., vk)`, the compiler infers the types of
2787
the parameters `v1`, ..., and `vk` for you.  If you are not happy with
2788
the result of the type inference, you can specify the types by
2789
explicitly instantiating the template, as in `Foo(5, false)`.
2790
As said earlier, you don't get to (or need to) specify
2791
`arg_type` as that's determined by the context in which the matcher
2792
is used.
2793
 
2794
You can assign the result of expression `Foo(p1, ..., pk)` to a
2795
variable of type `FooMatcherPk`.  This can be
2796
useful when composing matchers.  Matchers that don't have a parameter
2797
or have only one parameter have special types: you can assign `Foo()`
2798
to a `FooMatcher`-typed variable, and assign `Foo(p)` to a
2799
`FooMatcherP`-typed variable.
2800
 
2801
While you can instantiate a matcher template with reference types,
2802
passing the parameters by pointer usually makes your code more
2803
readable.  If, however, you still want to pass a parameter by
2804
reference, be aware that in the failure message generated by the
2805
matcher you will see the value of the referenced object but not its
2806
address.
2807
 
2808
You can overload matchers with different numbers of parameters:
2809
```
2810
MATCHER_P(Blah, a, description_string_1) { ... }
2811
MATCHER_P2(Blah, a, b, description_string_2) { ... }
2812
```
2813
 
2814
While it's tempting to always use the `MATCHER*` macros when defining
2815
a new matcher, you should also consider implementing
2816
`MatcherInterface` or using `MakePolymorphicMatcher()` instead (see
2817
the recipes that follow), especially if you need to use the matcher a
2818
lot.  While these approaches require more work, they give you more
2819
control on the types of the value being matched and the matcher
2820
parameters, which in general leads to better compiler error messages
2821
that pay off in the long run.  They also allow overloading matchers
2822
based on parameter types (as opposed to just based on the number of
2823
parameters).
2824
 
2825
## Writing New Monomorphic Matchers ##
2826
 
2827
A matcher of argument type `T` implements
2828
`::testing::MatcherInterface` and does two things: it tests whether a
2829
value of type `T` matches the matcher, and can describe what kind of
2830
values it matches. The latter ability is used for generating readable
2831
error messages when expectations are violated.
2832
 
2833
The interface looks like this:
2834
 
2835
```
2836
class MatchResultListener {
2837
 public:
2838
  ...
2839
  // Streams x to the underlying ostream; does nothing if the ostream
2840
  // is NULL.
2841
  template 
2842
  MatchResultListener& operator<<(const T& x);
2843
 
2844
  // Returns the underlying ostream.
2845
  ::std::ostream* stream();
2846
};
2847
 
2848
template 
2849
class MatcherInterface {
2850
 public:
2851
  virtual ~MatcherInterface();
2852
 
2853
  // Returns true iff the matcher matches x; also explains the match
2854
  // result to 'listener'.
2855
  virtual bool MatchAndExplain(T x, MatchResultListener* listener) const = 0;
2856
 
2857
  // Describes this matcher to an ostream.
2858
  virtual void DescribeTo(::std::ostream* os) const = 0;
2859
 
2860
  // Describes the negation of this matcher to an ostream.
2861
  virtual void DescribeNegationTo(::std::ostream* os) const;
2862
};
2863
```
2864
 
2865
If you need a custom matcher but `Truly()` is not a good option (for
2866
example, you may not be happy with the way `Truly(predicate)`
2867
describes itself, or you may want your matcher to be polymorphic as
2868
`Eq(value)` is), you can define a matcher to do whatever you want in
2869
two steps: first implement the matcher interface, and then define a
2870
factory function to create a matcher instance. The second step is not
2871
strictly needed but it makes the syntax of using the matcher nicer.
2872
 
2873
For example, you can define a matcher to test whether an `int` is
2874
divisible by 7 and then use it like this:
2875
```
2876
using ::testing::MakeMatcher;
2877
using ::testing::Matcher;
2878
using ::testing::MatcherInterface;
2879
using ::testing::MatchResultListener;
2880
 
2881
class DivisibleBy7Matcher : public MatcherInterface {
2882
 public:
2883
  virtual bool MatchAndExplain(int n, MatchResultListener* listener) const {
2884
    return (n % 7) == 0;
2885
  }
2886
 
2887
  virtual void DescribeTo(::std::ostream* os) const {
2888
    *os << "is divisible by 7";
2889
  }
2890
 
2891
  virtual void DescribeNegationTo(::std::ostream* os) const {
2892
    *os << "is not divisible by 7";
2893
  }
2894
};
2895
 
2896
inline Matcher DivisibleBy7() {
2897
  return MakeMatcher(new DivisibleBy7Matcher);
2898
}
2899
...
2900
 
2901
  EXPECT_CALL(foo, Bar(DivisibleBy7()));
2902
```
2903
 
2904
You may improve the matcher message by streaming additional
2905
information to the `listener` argument in `MatchAndExplain()`:
2906
 
2907
```
2908
class DivisibleBy7Matcher : public MatcherInterface {
2909
 public:
2910
  virtual bool MatchAndExplain(int n,
2911
                               MatchResultListener* listener) const {
2912
    const int remainder = n % 7;
2913
    if (remainder != 0) {
2914
      *listener << "the remainder is " << remainder;
2915
    }
2916
    return remainder == 0;
2917
  }
2918
  ...
2919
};
2920
```
2921
 
2922
Then, `EXPECT_THAT(x, DivisibleBy7());` may general a message like this:
2923
```
2924
Value of: x
2925
Expected: is divisible by 7
2926
  Actual: 23 (the remainder is 2)
2927
```
2928
 
2929
## Writing New Polymorphic Matchers ##
2930
 
2931
You've learned how to write your own matchers in the previous
2932
recipe. Just one problem: a matcher created using `MakeMatcher()` only
2933
works for one particular type of arguments. If you want a
2934
_polymorphic_ matcher that works with arguments of several types (for
2935
instance, `Eq(x)` can be used to match a `value` as long as `value` ==
2936
`x` compiles -- `value` and `x` don't have to share the same type),
2937
you can learn the trick from `"gmock/gmock-matchers.h"` but it's a bit
2938
involved.
2939
 
2940
Fortunately, most of the time you can define a polymorphic matcher
2941
easily with the help of `MakePolymorphicMatcher()`. Here's how you can
2942
define `NotNull()` as an example:
2943
 
2944
```
2945
using ::testing::MakePolymorphicMatcher;
2946
using ::testing::MatchResultListener;
2947
using ::testing::NotNull;
2948
using ::testing::PolymorphicMatcher;
2949
 
2950
class NotNullMatcher {
2951
 public:
2952
  // To implement a polymorphic matcher, first define a COPYABLE class
2953
  // that has three members MatchAndExplain(), DescribeTo(), and
2954
  // DescribeNegationTo(), like the following.
2955
 
2956
  // In this example, we want to use NotNull() with any pointer, so
2957
  // MatchAndExplain() accepts a pointer of any type as its first argument.
2958
  // In general, you can define MatchAndExplain() as an ordinary method or
2959
  // a method template, or even overload it.
2960
  template 
2961
  bool MatchAndExplain(T* p,
2962
                       MatchResultListener* /* listener */) const {
2963
    return p != NULL;
2964
  }
2965
 
2966
  // Describes the property of a value matching this matcher.
2967
  void DescribeTo(::std::ostream* os) const { *os << "is not NULL"; }
2968
 
2969
  // Describes the property of a value NOT matching this matcher.
2970
  void DescribeNegationTo(::std::ostream* os) const { *os << "is NULL"; }
2971
};
2972
 
2973
// To construct a polymorphic matcher, pass an instance of the class
2974
// to MakePolymorphicMatcher().  Note the return type.
2975
inline PolymorphicMatcher NotNull() {
2976
  return MakePolymorphicMatcher(NotNullMatcher());
2977
}
2978
...
2979
 
2980
  EXPECT_CALL(foo, Bar(NotNull()));  // The argument must be a non-NULL pointer.
2981
```
2982
 
2983
**Note:** Your polymorphic matcher class does **not** need to inherit from
2984
`MatcherInterface` or any other class, and its methods do **not** need
2985
to be virtual.
2986
 
2987
Like in a monomorphic matcher, you may explain the match result by
2988
streaming additional information to the `listener` argument in
2989
`MatchAndExplain()`.
2990
 
2991
## Writing New Cardinalities ##
2992
 
2993
A cardinality is used in `Times()` to tell Google Mock how many times
2994
you expect a call to occur. It doesn't have to be exact. For example,
2995
you can say `AtLeast(5)` or `Between(2, 4)`.
2996
 
2997
If the built-in set of cardinalities doesn't suit you, you are free to
2998
define your own by implementing the following interface (in namespace
2999
`testing`):
3000
 
3001
```
3002
class CardinalityInterface {
3003
 public:
3004
  virtual ~CardinalityInterface();
3005
 
3006
  // Returns true iff call_count calls will satisfy this cardinality.
3007
  virtual bool IsSatisfiedByCallCount(int call_count) const = 0;
3008
 
3009
  // Returns true iff call_count calls will saturate this cardinality.
3010
  virtual bool IsSaturatedByCallCount(int call_count) const = 0;
3011
 
3012
  // Describes self to an ostream.
3013
  virtual void DescribeTo(::std::ostream* os) const = 0;
3014
};
3015
```
3016
 
3017
For example, to specify that a call must occur even number of times,
3018
you can write
3019
 
3020
```
3021
using ::testing::Cardinality;
3022
using ::testing::CardinalityInterface;
3023
using ::testing::MakeCardinality;
3024
 
3025
class EvenNumberCardinality : public CardinalityInterface {
3026
 public:
3027
  virtual bool IsSatisfiedByCallCount(int call_count) const {
3028
    return (call_count % 2) == 0;
3029
  }
3030
 
3031
  virtual bool IsSaturatedByCallCount(int call_count) const {
3032
    return false;
3033
  }
3034
 
3035
  virtual void DescribeTo(::std::ostream* os) const {
3036
    *os << "called even number of times";
3037
  }
3038
};
3039
 
3040
Cardinality EvenNumber() {
3041
  return MakeCardinality(new EvenNumberCardinality);
3042
}
3043
...
3044
 
3045
  EXPECT_CALL(foo, Bar(3))
3046
      .Times(EvenNumber());
3047
```
3048
 
3049
## Writing New Actions Quickly ##
3050
 
3051
If the built-in actions don't work for you, and you find it
3052
inconvenient to use `Invoke()`, you can use a macro from the `ACTION*`
3053
family to quickly define a new action that can be used in your code as
3054
if it's a built-in action.
3055
 
3056
By writing
3057
```
3058
ACTION(name) { statements; }
3059
```
3060
in a namespace scope (i.e. not inside a class or function), you will
3061
define an action with the given name that executes the statements.
3062
The value returned by `statements` will be used as the return value of
3063
the action.  Inside the statements, you can refer to the K-th
3064
(0-based) argument of the mock function as `argK`.  For example:
3065
```
3066
ACTION(IncrementArg1) { return ++(*arg1); }
3067
```
3068
allows you to write
3069
```
3070
... WillOnce(IncrementArg1());
3071
```
3072
 
3073
Note that you don't need to specify the types of the mock function
3074
arguments.  Rest assured that your code is type-safe though:
3075
you'll get a compiler error if `*arg1` doesn't support the `++`
3076
operator, or if the type of `++(*arg1)` isn't compatible with the mock
3077
function's return type.
3078
 
3079
Another example:
3080
```
3081
ACTION(Foo) {
3082
  (*arg2)(5);
3083
  Blah();
3084
  *arg1 = 0;
3085
  return arg0;
3086
}
3087
```
3088
defines an action `Foo()` that invokes argument #2 (a function pointer)
3089
with 5, calls function `Blah()`, sets the value pointed to by argument
3090
#1 to 0, and returns argument #0.
3091
 
3092
For more convenience and flexibility, you can also use the following
3093
pre-defined symbols in the body of `ACTION`:
3094
 
3095
| `argK_type` | The type of the K-th (0-based) argument of the mock function |
3096
|:------------|:-------------------------------------------------------------|
3097
| `args`      | All arguments of the mock function as a tuple                |
3098
| `args_type` | The type of all arguments of the mock function as a tuple    |
3099
| `return_type` | The return type of the mock function                         |
3100
| `function_type` | The type of the mock function                                |
3101
 
3102
For example, when using an `ACTION` as a stub action for mock function:
3103
```
3104
int DoSomething(bool flag, int* ptr);
3105
```
3106
we have:
3107
| **Pre-defined Symbol** | **Is Bound To** |
3108
|:-----------------------|:----------------|
3109
| `arg0`                 | the value of `flag` |
3110
| `arg0_type`            | the type `bool` |
3111
| `arg1`                 | the value of `ptr` |
3112
| `arg1_type`            | the type `int*` |
3113
| `args`                 | the tuple `(flag, ptr)` |
3114
| `args_type`            | the type `std::tr1::tuple` |
3115
| `return_type`          | the type `int`  |
3116
| `function_type`        | the type `int(bool, int*)` |
3117
 
3118
## Writing New Parameterized Actions Quickly ##
3119
 
3120
Sometimes you'll want to parameterize an action you define.  For that
3121
we have another macro
3122
```
3123
ACTION_P(name, param) { statements; }
3124
```
3125
 
3126
For example,
3127
```
3128
ACTION_P(Add, n) { return arg0 + n; }
3129
```
3130
will allow you to write
3131
```
3132
// Returns argument #0 + 5.
3133
... WillOnce(Add(5));
3134
```
3135
 
3136
For convenience, we use the term _arguments_ for the values used to
3137
invoke the mock function, and the term _parameters_ for the values
3138
used to instantiate an action.
3139
 
3140
Note that you don't need to provide the type of the parameter either.
3141
Suppose the parameter is named `param`, you can also use the
3142
Google-Mock-defined symbol `param_type` to refer to the type of the
3143
parameter as inferred by the compiler.  For example, in the body of
3144
`ACTION_P(Add, n)` above, you can write `n_type` for the type of `n`.
3145
 
3146
Google Mock also provides `ACTION_P2`, `ACTION_P3`, and etc to support
3147
multi-parameter actions.  For example,
3148
```
3149
ACTION_P2(ReturnDistanceTo, x, y) {
3150
  double dx = arg0 - x;
3151
  double dy = arg1 - y;
3152
  return sqrt(dx*dx + dy*dy);
3153
}
3154
```
3155
lets you write
3156
```
3157
... WillOnce(ReturnDistanceTo(5.0, 26.5));
3158
```
3159
 
3160
You can view `ACTION` as a degenerated parameterized action where the
3161
number of parameters is 0.
3162
 
3163
You can also easily define actions overloaded on the number of parameters:
3164
```
3165
ACTION_P(Plus, a) { ... }
3166
ACTION_P2(Plus, a, b) { ... }
3167
```
3168
 
3169
## Restricting the Type of an Argument or Parameter in an ACTION ##
3170
 
3171
For maximum brevity and reusability, the `ACTION*` macros don't ask
3172
you to provide the types of the mock function arguments and the action
3173
parameters.  Instead, we let the compiler infer the types for us.
3174
 
3175
Sometimes, however, we may want to be more explicit about the types.
3176
There are several tricks to do that.  For example:
3177
```
3178
ACTION(Foo) {
3179
  // Makes sure arg0 can be converted to int.
3180
  int n = arg0;
3181
  ... use n instead of arg0 here ...
3182
}
3183
 
3184
ACTION_P(Bar, param) {
3185
  // Makes sure the type of arg1 is const char*.
3186
  ::testing::StaticAssertTypeEq();
3187
 
3188
  // Makes sure param can be converted to bool.
3189
  bool flag = param;
3190
}
3191
```
3192
where `StaticAssertTypeEq` is a compile-time assertion in Google Test
3193
that verifies two types are the same.
3194
 
3195
## Writing New Action Templates Quickly ##
3196
 
3197
Sometimes you want to give an action explicit template parameters that
3198
cannot be inferred from its value parameters.  `ACTION_TEMPLATE()`
3199
supports that and can be viewed as an extension to `ACTION()` and
3200
`ACTION_P*()`.
3201
 
3202
The syntax:
3203
```
3204
ACTION_TEMPLATE(ActionName,
3205
                HAS_m_TEMPLATE_PARAMS(kind1, name1, ..., kind_m, name_m),
3206
                AND_n_VALUE_PARAMS(p1, ..., p_n)) { statements; }
3207
```
3208
 
3209
defines an action template that takes _m_ explicit template parameters
3210
and _n_ value parameters, where _m_ is between 1 and 10, and _n_ is
3211
between 0 and 10.  `name_i` is the name of the i-th template
3212
parameter, and `kind_i` specifies whether it's a `typename`, an
3213
integral constant, or a template.  `p_i` is the name of the i-th value
3214
parameter.
3215
 
3216
Example:
3217
```
3218
// DuplicateArg(output) converts the k-th argument of the mock
3219
// function to type T and copies it to *output.
3220
ACTION_TEMPLATE(DuplicateArg,
3221
                // Note the comma between int and k:
3222
                HAS_2_TEMPLATE_PARAMS(int, k, typename, T),
3223
                AND_1_VALUE_PARAMS(output)) {
3224
  *output = T(std::tr1::get(args));
3225
}
3226
```
3227
 
3228
To create an instance of an action template, write:
3229
```
3230
  ActionName(v1, ..., v_n)
3231
```
3232
where the `t`s are the template arguments and the
3233
`v`s are the value arguments.  The value argument
3234
types are inferred by the compiler.  For example:
3235
```
3236
using ::testing::_;
3237
...
3238
  int n;
3239
  EXPECT_CALL(mock, Foo(_, _))
3240
      .WillOnce(DuplicateArg<1, unsigned char>(&n));
3241
```
3242
 
3243
If you want to explicitly specify the value argument types, you can
3244
provide additional template arguments:
3245
```
3246
  ActionName(v1, ..., v_n)
3247
```
3248
where `u_i` is the desired type of `v_i`.
3249
 
3250
`ACTION_TEMPLATE` and `ACTION`/`ACTION_P*` can be overloaded on the
3251
number of value parameters, but not on the number of template
3252
parameters.  Without the restriction, the meaning of the following is
3253
unclear:
3254
 
3255
```
3256
  OverloadedAction(x);
3257
```
3258
 
3259
Are we using a single-template-parameter action where `bool` refers to
3260
the type of `x`, or a two-template-parameter action where the compiler
3261
is asked to infer the type of `x`?
3262
 
3263
## Using the ACTION Object's Type ##
3264
 
3265
If you are writing a function that returns an `ACTION` object, you'll
3266
need to know its type.  The type depends on the macro used to define
3267
the action and the parameter types.  The rule is relatively simple:
3268
| **Given Definition** | **Expression** | **Has Type** |
3269
|:---------------------|:---------------|:-------------|
3270
| `ACTION(Foo)`        | `Foo()`        | `FooAction`  |
3271
| `ACTION_TEMPLATE(Foo, HAS_m_TEMPLATE_PARAMS(...), AND_0_VALUE_PARAMS())` |    `Foo()` | `FooAction` |
3272
| `ACTION_P(Bar, param)` | `Bar(int_value)` | `BarActionP` |
3273
| `ACTION_TEMPLATE(Bar, HAS_m_TEMPLATE_PARAMS(...), AND_1_VALUE_PARAMS(p1))` | `Bar(int_value)` | `FooActionP` |
3274
| `ACTION_P2(Baz, p1, p2)` | `Baz(bool_value, int_value)` | `BazActionP2` |
3275
| `ACTION_TEMPLATE(Baz, HAS_m_TEMPLATE_PARAMS(...), AND_2_VALUE_PARAMS(p1, p2))` | `Baz(bool_value, int_value)` | `FooActionP2` |
3276
| ...                  | ...            | ...          |
3277
 
3278
Note that we have to pick different suffixes (`Action`, `ActionP`,
3279
`ActionP2`, and etc) for actions with different numbers of value
3280
parameters, or the action definitions cannot be overloaded on the
3281
number of them.
3282
 
3283
## Writing New Monomorphic Actions ##
3284
 
3285
While the `ACTION*` macros are very convenient, sometimes they are
3286
inappropriate.  For example, despite the tricks shown in the previous
3287
recipes, they don't let you directly specify the types of the mock
3288
function arguments and the action parameters, which in general leads
3289
to unoptimized compiler error messages that can baffle unfamiliar
3290
users.  They also don't allow overloading actions based on parameter
3291
types without jumping through some hoops.
3292
 
3293
An alternative to the `ACTION*` macros is to implement
3294
`::testing::ActionInterface`, where `F` is the type of the mock
3295
function in which the action will be used. For example:
3296
 
3297
```
3298
template class ActionInterface {
3299
 public:
3300
  virtual ~ActionInterface();
3301
 
3302
  // Performs the action.  Result is the return type of function type
3303
  // F, and ArgumentTuple is the tuple of arguments of F.
3304
  //
3305
  // For example, if F is int(bool, const string&), then Result would
3306
  // be int, and ArgumentTuple would be tr1::tuple.
3307
  virtual Result Perform(const ArgumentTuple& args) = 0;
3308
};
3309
 
3310
using ::testing::_;
3311
using ::testing::Action;
3312
using ::testing::ActionInterface;
3313
using ::testing::MakeAction;
3314
 
3315
typedef int IncrementMethod(int*);
3316
 
3317
class IncrementArgumentAction : public ActionInterface {
3318
 public:
3319
  virtual int Perform(const tr1::tuple& args) {
3320
    int* p = tr1::get<0>(args);  // Grabs the first argument.
3321
    return *p++;
3322
  }
3323
};
3324
 
3325
Action IncrementArgument() {
3326
  return MakeAction(new IncrementArgumentAction);
3327
}
3328
...
3329
 
3330
  EXPECT_CALL(foo, Baz(_))
3331
      .WillOnce(IncrementArgument());
3332
 
3333
  int n = 5;
3334
  foo.Baz(&n);  // Should return 5 and change n to 6.
3335
```
3336
 
3337
## Writing New Polymorphic Actions ##
3338
 
3339
The previous recipe showed you how to define your own action. This is
3340
all good, except that you need to know the type of the function in
3341
which the action will be used. Sometimes that can be a problem. For
3342
example, if you want to use the action in functions with _different_
3343
types (e.g. like `Return()` and `SetArgPointee()`).
3344
 
3345
If an action can be used in several types of mock functions, we say
3346
it's _polymorphic_. The `MakePolymorphicAction()` function template
3347
makes it easy to define such an action:
3348
 
3349
```
3350
namespace testing {
3351
 
3352
template 
3353
PolymorphicAction MakePolymorphicAction(const Impl& impl);
3354
 
3355
}  // namespace testing
3356
```
3357
 
3358
As an example, let's define an action that returns the second argument
3359
in the mock function's argument list. The first step is to define an
3360
implementation class:
3361
 
3362
```
3363
class ReturnSecondArgumentAction {
3364
 public:
3365
  template 
3366
  Result Perform(const ArgumentTuple& args) const {
3367
    // To get the i-th (0-based) argument, use tr1::get(args).
3368
    return tr1::get<1>(args);
3369
  }
3370
};
3371
```
3372
 
3373
This implementation class does _not_ need to inherit from any
3374
particular class. What matters is that it must have a `Perform()`
3375
method template. This method template takes the mock function's
3376
arguments as a tuple in a **single** argument, and returns the result of
3377
the action. It can be either `const` or not, but must be invokable
3378
with exactly one template argument, which is the result type. In other
3379
words, you must be able to call `Perform(args)` where `R` is the
3380
mock function's return type and `args` is its arguments in a tuple.
3381
 
3382
Next, we use `MakePolymorphicAction()` to turn an instance of the
3383
implementation class into the polymorphic action we need. It will be
3384
convenient to have a wrapper for this:
3385
 
3386
```
3387
using ::testing::MakePolymorphicAction;
3388
using ::testing::PolymorphicAction;
3389
 
3390
PolymorphicAction ReturnSecondArgument() {
3391
  return MakePolymorphicAction(ReturnSecondArgumentAction());
3392
}
3393
```
3394
 
3395
Now, you can use this polymorphic action the same way you use the
3396
built-in ones:
3397
 
3398
```
3399
using ::testing::_;
3400
 
3401
class MockFoo : public Foo {
3402
 public:
3403
  MOCK_METHOD2(DoThis, int(bool flag, int n));
3404
  MOCK_METHOD3(DoThat, string(int x, const char* str1, const char* str2));
3405
};
3406
...
3407
 
3408
  MockFoo foo;
3409
  EXPECT_CALL(foo, DoThis(_, _))
3410
      .WillOnce(ReturnSecondArgument());
3411
  EXPECT_CALL(foo, DoThat(_, _, _))
3412
      .WillOnce(ReturnSecondArgument());
3413
  ...
3414
  foo.DoThis(true, 5);         // Will return 5.
3415
  foo.DoThat(1, "Hi", "Bye");  // Will return "Hi".
3416
```
3417
 
3418
## Teaching Google Mock How to Print Your Values ##
3419
 
3420
When an uninteresting or unexpected call occurs, Google Mock prints the
3421
argument values and the stack trace to help you debug.  Assertion
3422
macros like `EXPECT_THAT` and `EXPECT_EQ` also print the values in
3423
question when the assertion fails.  Google Mock and Google Test do this using
3424
Google Test's user-extensible value printer.
3425
 
3426
This printer knows how to print built-in C++ types, native arrays, STL
3427
containers, and any type that supports the `<<` operator.  For other
3428
types, it prints the raw bytes in the value and hopes that you the
3429
user can figure it out.
3430
[Google Test's advanced guide](http://code.google.com/p/googletest/wiki/AdvancedGuide#Teaching_Google_Test_How_to_Print_Your_Values)
3431
explains how to extend the printer to do a better job at
3432
printing your particular type than to dump the bytes.

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