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[/] [scarts/] [trunk/] [toolchain/] [scarts-gcc/] [gcc-4.1.1/] [gcc/] [bitmap.h] - Blame information for rev 20

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1 12 jlechner
/* Functions to support general ended bitmaps.
2
   Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005
3
   Free Software Foundation, Inc.
4
 
5
This file is part of GCC.
6
 
7
GCC is free software; you can redistribute it and/or modify it under
8
the terms of the GNU General Public License as published by the Free
9
Software Foundation; either version 2, or (at your option) any later
10
version.
11
 
12
GCC is distributed in the hope that it will be useful, but WITHOUT ANY
13
WARRANTY; without even the implied warranty of MERCHANTABILITY or
14
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
15
for more details.
16
 
17
You should have received a copy of the GNU General Public License
18
along with GCC; see the file COPYING.  If not, write to the Free
19
Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA
20
02110-1301, USA.  */
21
 
22
#ifndef GCC_BITMAP_H
23
#define GCC_BITMAP_H
24
 
25
/* Fundamental storage type for bitmap.  */
26
 
27
typedef unsigned long BITMAP_WORD;
28
/* BITMAP_WORD_BITS needs to be unsigned, but cannot contain casts as
29
   it is used in preprocessor directives -- hence the 1u.  */
30
#define BITMAP_WORD_BITS (CHAR_BIT * SIZEOF_LONG * 1u)
31
 
32
/* Number of words to use for each element in the linked list.  */
33
 
34
#ifndef BITMAP_ELEMENT_WORDS
35
#define BITMAP_ELEMENT_WORDS ((128 + BITMAP_WORD_BITS - 1) / BITMAP_WORD_BITS)
36
#endif
37
 
38
/* Number of bits in each actual element of a bitmap.  */
39
 
40
#define BITMAP_ELEMENT_ALL_BITS (BITMAP_ELEMENT_WORDS * BITMAP_WORD_BITS)
41
 
42
/* Obstack for allocating bitmaps and elements from.  */
43
typedef struct bitmap_obstack GTY (())
44
{
45
  struct bitmap_element_def *elements;
46
  struct bitmap_head_def *heads;
47
  struct obstack GTY ((skip)) obstack;
48
} bitmap_obstack;
49
 
50
/* Bitmap set element.  We use a linked list to hold only the bits that
51
   are set.  This allows for use to grow the bitset dynamically without
52
   having to realloc and copy a giant bit array.
53
 
54
   The free list is implemented as a list of lists.  There is one
55
   outer list connected together by prev fields.  Each element of that
56
   outer is an inner list (that may consist only of the outer list
57
   element) that are connected by the next fields.  The prev pointer
58
   is undefined for interior elements.  This allows
59
   bitmap_elt_clear_from to be implemented in unit time rather than
60
   linear in the number of elements to be freed.  */
61
 
62
typedef struct bitmap_element_def GTY(())
63
{
64
  struct bitmap_element_def *next;              /* Next element.  */
65
  struct bitmap_element_def *prev;              /* Previous element.  */
66
  unsigned int indx;                    /* regno/BITMAP_ELEMENT_ALL_BITS.  */
67
  BITMAP_WORD bits[BITMAP_ELEMENT_WORDS]; /* Bits that are set.  */
68
} bitmap_element;
69
 
70
/* Head of bitmap linked list.  */
71
typedef struct bitmap_head_def GTY(()) {
72
  bitmap_element *first;        /* First element in linked list.  */
73
  bitmap_element *current;      /* Last element looked at.  */
74
  unsigned int indx;            /* Index of last element looked at.  */
75
  bitmap_obstack *obstack;      /* Obstack to allocate elements from.
76
                                   If NULL, then use ggc_alloc.  */
77
} bitmap_head;
78
 
79
 
80
typedef struct bitmap_head_def *bitmap;
81
 
82
/* Global data */
83
extern bitmap_element bitmap_zero_bits; /* Zero bitmap element */
84
extern bitmap_obstack bitmap_default_obstack;   /* Default bitmap obstack */
85
 
86
/* Clear a bitmap by freeing up the linked list.  */
87
extern void bitmap_clear (bitmap);
88
 
89
/* Copy a bitmap to another bitmap.  */
90
extern void bitmap_copy (bitmap, bitmap);
91
 
92
/* True if two bitmaps are identical.  */
93
extern bool bitmap_equal_p (bitmap, bitmap);
94
 
95
/* True if the bitmaps intersect (their AND is non-empty).  */
96
extern bool bitmap_intersect_p (bitmap, bitmap);
97
 
98
/* True if the complement of the second intersects the first (their
99
   AND_COMPL is non-empty).  */
100
extern bool bitmap_intersect_compl_p (bitmap, bitmap);
101
 
102
/* True if MAP is an empty bitmap.  */
103
#define bitmap_empty_p(MAP) (!(MAP)->first)
104
 
105
/* Boolean operations on bitmaps.  The _into variants are two operand
106
   versions that modify the first source operand.  The other variants
107
   are three operand versions that to not destroy the source bitmaps.
108
   The operations supported are &, & ~, |, ^.  */
109
extern void bitmap_and (bitmap, bitmap, bitmap);
110
extern void bitmap_and_into (bitmap, bitmap);
111
extern void bitmap_and_compl (bitmap, bitmap, bitmap);
112
extern bool bitmap_and_compl_into (bitmap, bitmap);
113
extern bool bitmap_ior (bitmap, bitmap, bitmap);
114
extern bool bitmap_ior_into (bitmap, bitmap);
115
extern void bitmap_xor (bitmap, bitmap, bitmap);
116
extern void bitmap_xor_into (bitmap, bitmap);
117
 
118
/* DST = A | (B & ~C).  Return true if DST changes.  */
119
extern bool bitmap_ior_and_compl (bitmap DST, bitmap A, bitmap B, bitmap C);
120
/* A |= (B & ~C).  Return true if A changes.  */
121
extern bool bitmap_ior_and_compl_into (bitmap DST, bitmap B, bitmap C);
122
 
123
/* Clear a single register in a register set.  */
124
extern void bitmap_clear_bit (bitmap, int);
125
 
126
/* Set a single register in a register set.  */
127
extern void bitmap_set_bit (bitmap, int);
128
 
129
/* Return true if a register is set in a register set.  */
130
extern int bitmap_bit_p (bitmap, int);
131
 
132
/* Debug functions to print a bitmap linked list.  */
133
extern void debug_bitmap (bitmap);
134
extern void debug_bitmap_file (FILE *, bitmap);
135
 
136
/* Print a bitmap.  */
137
extern void bitmap_print (FILE *, bitmap, const char *, const char *);
138
 
139
/* Initialize and release a bitmap obstack.  */
140
extern void bitmap_obstack_initialize (bitmap_obstack *);
141
extern void bitmap_obstack_release (bitmap_obstack *);
142
 
143
/* Initialize a bitmap header.  OBSTACK indicates the bitmap obstack
144
   to allocate from, NULL for GC'd bitmap.  */
145
 
146
static inline void
147
bitmap_initialize (bitmap head, bitmap_obstack *obstack)
148
{
149
  head->first = head->current = NULL;
150
  head->obstack = obstack;
151
}
152
 
153
/* Allocate and free bitmaps from obstack, malloc and gc'd memory.  */
154
extern bitmap bitmap_obstack_alloc (bitmap_obstack *obstack);
155
extern bitmap bitmap_gc_alloc (void);
156
extern void bitmap_obstack_free (bitmap);
157
 
158
/* A few compatibility/functions macros for compatibility with sbitmaps */
159
#define dump_bitmap(file, bitmap) bitmap_print (file, bitmap, "", "\n")
160
#define bitmap_zero(a) bitmap_clear (a)
161
extern unsigned bitmap_first_set_bit (bitmap);
162
 
163
/* Allocate a bitmap from a bit obstack.  */
164
#define BITMAP_ALLOC(OBSTACK) bitmap_obstack_alloc (OBSTACK)
165
 
166
/* Allocate a gc'd bitmap.  */
167
#define BITMAP_GGC_ALLOC() bitmap_gc_alloc ()
168
 
169
/* Do any cleanup needed on a bitmap when it is no longer used.  */
170
#define BITMAP_FREE(BITMAP)                     \
171
        ((void)(bitmap_obstack_free (BITMAP), (BITMAP) = NULL))
172
 
173
/* Iterator for bitmaps.  */
174
 
175
typedef struct
176
{
177
  /* Pointer to the current bitmap element.  */
178
  bitmap_element *elt1;
179
 
180
  /* Pointer to 2nd bitmap element when two are involved.  */
181
  bitmap_element *elt2;
182
 
183
  /* Word within the current element.  */
184
  unsigned word_no;
185
 
186
  /* Contents of the actually processed word.  When finding next bit
187
     it is shifted right, so that the actual bit is always the least
188
     significant bit of ACTUAL.  */
189
  BITMAP_WORD bits;
190
} bitmap_iterator;
191
 
192
/* Initialize a single bitmap iterator.  START_BIT is the first bit to
193
   iterate from.  */
194
 
195
static inline void
196
bmp_iter_set_init (bitmap_iterator *bi, bitmap map,
197
                   unsigned start_bit, unsigned *bit_no)
198
{
199
  bi->elt1 = map->first;
200
  bi->elt2 = NULL;
201
 
202
  /* Advance elt1 until it is not before the block containing start_bit.  */
203
  while (1)
204
    {
205
      if (!bi->elt1)
206
        {
207
          bi->elt1 = &bitmap_zero_bits;
208
          break;
209
        }
210
 
211
      if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
212
        break;
213
      bi->elt1 = bi->elt1->next;
214
    }
215
 
216
  /* We might have gone past the start bit, so reinitialize it.  */
217
  if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
218
    start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
219
 
220
  /* Initialize for what is now start_bit.  */
221
  bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
222
  bi->bits = bi->elt1->bits[bi->word_no];
223
  bi->bits >>= start_bit % BITMAP_WORD_BITS;
224
 
225
  /* If this word is zero, we must make sure we're not pointing at the
226
     first bit, otherwise our incrementing to the next word boundary
227
     will fail.  It won't matter if this increment moves us into the
228
     next word.  */
229
  start_bit += !bi->bits;
230
 
231
  *bit_no = start_bit;
232
}
233
 
234
/* Initialize an iterator to iterate over the intersection of two
235
   bitmaps.  START_BIT is the bit to commence from.  */
236
 
237
static inline void
238
bmp_iter_and_init (bitmap_iterator *bi, bitmap map1, bitmap map2,
239
                   unsigned start_bit, unsigned *bit_no)
240
{
241
  bi->elt1 = map1->first;
242
  bi->elt2 = map2->first;
243
 
244
  /* Advance elt1 until it is not before the block containing
245
     start_bit.  */
246
  while (1)
247
    {
248
      if (!bi->elt1)
249
        {
250
          bi->elt2 = NULL;
251
          break;
252
        }
253
 
254
      if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
255
        break;
256
      bi->elt1 = bi->elt1->next;
257
    }
258
 
259
  /* Advance elt2 until it is not before elt1.  */
260
  while (1)
261
    {
262
      if (!bi->elt2)
263
        {
264
          bi->elt1 = bi->elt2 = &bitmap_zero_bits;
265
          break;
266
        }
267
 
268
      if (bi->elt2->indx >= bi->elt1->indx)
269
        break;
270
      bi->elt2 = bi->elt2->next;
271
    }
272
 
273
  /* If we're at the same index, then we have some intersecting bits.  */
274
  if (bi->elt1->indx == bi->elt2->indx)
275
    {
276
      /* We might have advanced beyond the start_bit, so reinitialize
277
         for that.  */
278
      if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
279
        start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
280
 
281
      bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
282
      bi->bits = bi->elt1->bits[bi->word_no] & bi->elt2->bits[bi->word_no];
283
      bi->bits >>= start_bit % BITMAP_WORD_BITS;
284
    }
285
  else
286
    {
287
      /* Otherwise we must immediately advance elt1, so initialize for
288
         that.  */
289
      bi->word_no = BITMAP_ELEMENT_WORDS - 1;
290
      bi->bits = 0;
291
    }
292
 
293
  /* If this word is zero, we must make sure we're not pointing at the
294
     first bit, otherwise our incrementing to the next word boundary
295
     will fail.  It won't matter if this increment moves us into the
296
     next word.  */
297
  start_bit += !bi->bits;
298
 
299
  *bit_no = start_bit;
300
}
301
 
302
/* Initialize an iterator to iterate over the bits in MAP1 & ~MAP2.
303
   */
304
 
305
static inline void
306
bmp_iter_and_compl_init (bitmap_iterator *bi, bitmap map1, bitmap map2,
307
                         unsigned start_bit, unsigned *bit_no)
308
{
309
  bi->elt1 = map1->first;
310
  bi->elt2 = map2->first;
311
 
312
  /* Advance elt1 until it is not before the block containing start_bit.  */
313
  while (1)
314
    {
315
      if (!bi->elt1)
316
        {
317
          bi->elt1 = &bitmap_zero_bits;
318
          break;
319
        }
320
 
321
      if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
322
        break;
323
      bi->elt1 = bi->elt1->next;
324
    }
325
 
326
  /* Advance elt2 until it is not before elt1.  */
327
  while (bi->elt2 && bi->elt2->indx < bi->elt1->indx)
328
    bi->elt2 = bi->elt2->next;
329
 
330
  /* We might have advanced beyond the start_bit, so reinitialize for
331
     that.  */
332
  if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
333
    start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
334
 
335
  bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
336
  bi->bits = bi->elt1->bits[bi->word_no];
337
  if (bi->elt2 && bi->elt1->indx == bi->elt2->indx)
338
    bi->bits &= ~bi->elt2->bits[bi->word_no];
339
  bi->bits >>= start_bit % BITMAP_WORD_BITS;
340
 
341
  /* If this word is zero, we must make sure we're not pointing at the
342
     first bit, otherwise our incrementing to the next word boundary
343
     will fail.  It won't matter if this increment moves us into the
344
     next word.  */
345
  start_bit += !bi->bits;
346
 
347
  *bit_no = start_bit;
348
}
349
 
350
/* Advance to the next bit in BI.  We don't advance to the next
351
   nonzero bit yet.  */
352
 
353
static inline void
354
bmp_iter_next (bitmap_iterator *bi, unsigned *bit_no)
355
{
356
  bi->bits >>= 1;
357
  *bit_no += 1;
358
}
359
 
360
/* Advance to the next nonzero bit of a single bitmap, we will have
361
   already advanced past the just iterated bit.  Return true if there
362
   is a bit to iterate.  */
363
 
364
static inline bool
365
bmp_iter_set (bitmap_iterator *bi, unsigned *bit_no)
366
{
367
  /* If our current word is nonzero, it contains the bit we want.  */
368
  if (bi->bits)
369
    {
370
    next_bit:
371
      while (!(bi->bits & 1))
372
        {
373
          bi->bits >>= 1;
374
          *bit_no += 1;
375
        }
376
      return true;
377
    }
378
 
379
  /* Round up to the word boundary.  We might have just iterated past
380
     the end of the last word, hence the -1.  It is not possible for
381
     bit_no to point at the beginning of the now last word.  */
382
  *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
383
             / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
384
  bi->word_no++;
385
 
386
  while (1)
387
    {
388
      /* Find the next nonzero word in this elt.  */
389
      while (bi->word_no != BITMAP_ELEMENT_WORDS)
390
        {
391
          bi->bits = bi->elt1->bits[bi->word_no];
392
          if (bi->bits)
393
            goto next_bit;
394
          *bit_no += BITMAP_WORD_BITS;
395
          bi->word_no++;
396
        }
397
 
398
      /* Advance to the next element.  */
399
      bi->elt1 = bi->elt1->next;
400
      if (!bi->elt1)
401
        return false;
402
      *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
403
      bi->word_no = 0;
404
    }
405
}
406
 
407
/* Advance to the next nonzero bit of an intersecting pair of
408
   bitmaps.  We will have already advanced past the just iterated bit.
409
   Return true if there is a bit to iterate.  */
410
 
411
static inline bool
412
bmp_iter_and (bitmap_iterator *bi, unsigned *bit_no)
413
{
414
  /* If our current word is nonzero, it contains the bit we want.  */
415
  if (bi->bits)
416
    {
417
    next_bit:
418
      while (!(bi->bits & 1))
419
        {
420
          bi->bits >>= 1;
421
          *bit_no += 1;
422
        }
423
      return true;
424
    }
425
 
426
  /* Round up to the word boundary.  We might have just iterated past
427
     the end of the last word, hence the -1.  It is not possible for
428
     bit_no to point at the beginning of the now last word.  */
429
  *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
430
             / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
431
  bi->word_no++;
432
 
433
  while (1)
434
    {
435
      /* Find the next nonzero word in this elt.  */
436
      while (bi->word_no != BITMAP_ELEMENT_WORDS)
437
        {
438
          bi->bits = bi->elt1->bits[bi->word_no] & bi->elt2->bits[bi->word_no];
439
          if (bi->bits)
440
            goto next_bit;
441
          *bit_no += BITMAP_WORD_BITS;
442
          bi->word_no++;
443
        }
444
 
445
      /* Advance to the next identical element.  */
446
      do
447
        {
448
          /* Advance elt1 while it is less than elt2.  We always want
449
             to advance one elt.  */
450
          do
451
            {
452
              bi->elt1 = bi->elt1->next;
453
              if (!bi->elt1)
454
                return false;
455
            }
456
          while (bi->elt1->indx < bi->elt2->indx);
457
 
458
          /* Advance elt2 to be no less than elt1.  This might not
459
             advance.  */
460
          while (bi->elt2->indx < bi->elt1->indx)
461
            {
462
              bi->elt2 = bi->elt2->next;
463
              if (!bi->elt2)
464
                return false;
465
            }
466
        }
467
      while (bi->elt1->indx != bi->elt2->indx);
468
 
469
      *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
470
      bi->word_no = 0;
471
    }
472
}
473
 
474
/* Advance to the next nonzero bit in the intersection of
475
   complemented bitmaps.  We will have already advanced past the just
476
   iterated bit.  */
477
 
478
static inline bool
479
bmp_iter_and_compl (bitmap_iterator *bi, unsigned *bit_no)
480
{
481
  /* If our current word is nonzero, it contains the bit we want.  */
482
  if (bi->bits)
483
    {
484
    next_bit:
485
      while (!(bi->bits & 1))
486
        {
487
          bi->bits >>= 1;
488
          *bit_no += 1;
489
        }
490
      return true;
491
    }
492
 
493
  /* Round up to the word boundary.  We might have just iterated past
494
     the end of the last word, hence the -1.  It is not possible for
495
     bit_no to point at the beginning of the now last word.  */
496
  *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
497
             / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
498
  bi->word_no++;
499
 
500
  while (1)
501
    {
502
      /* Find the next nonzero word in this elt.  */
503
      while (bi->word_no != BITMAP_ELEMENT_WORDS)
504
        {
505
          bi->bits = bi->elt1->bits[bi->word_no];
506
          if (bi->elt2 && bi->elt2->indx == bi->elt1->indx)
507
            bi->bits &= ~bi->elt2->bits[bi->word_no];
508
          if (bi->bits)
509
            goto next_bit;
510
          *bit_no += BITMAP_WORD_BITS;
511
          bi->word_no++;
512
        }
513
 
514
      /* Advance to the next element of elt1.  */
515
      bi->elt1 = bi->elt1->next;
516
      if (!bi->elt1)
517
        return false;
518
 
519
      /* Advance elt2 until it is no less than elt1.  */
520
      while (bi->elt2 && bi->elt2->indx < bi->elt1->indx)
521
        bi->elt2 = bi->elt2->next;
522
 
523
      *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
524
      bi->word_no = 0;
525
    }
526
}
527
 
528
/* Loop over all bits set in BITMAP, starting with MIN and setting
529
   BITNUM to the bit number.  ITER is a bitmap iterator.  BITNUM
530
   should be treated as a read-only variable as it contains loop
531
   state.  */
532
 
533
#define EXECUTE_IF_SET_IN_BITMAP(BITMAP, MIN, BITNUM, ITER)             \
534
  for (bmp_iter_set_init (&(ITER), (BITMAP), (MIN), &(BITNUM));         \
535
       bmp_iter_set (&(ITER), &(BITNUM));                               \
536
       bmp_iter_next (&(ITER), &(BITNUM)))
537
 
538
/* Loop over all the bits set in BITMAP1 & BITMAP2, starting with MIN
539
   and setting BITNUM to the bit number.  ITER is a bitmap iterator.
540
   BITNUM should be treated as a read-only variable as it contains
541
   loop state.  */
542
 
543
#define EXECUTE_IF_AND_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, ITER)   \
544
  for (bmp_iter_and_init (&(ITER), (BITMAP1), (BITMAP2), (MIN),         \
545
                          &(BITNUM));                                   \
546
       bmp_iter_and (&(ITER), &(BITNUM));                               \
547
       bmp_iter_next (&(ITER), &(BITNUM)))
548
 
549
/* Loop over all the bits set in BITMAP1 & ~BITMAP2, starting with MIN
550
   and setting BITNUM to the bit number.  ITER is a bitmap iterator.
551
   BITNUM should be treated as a read-only variable as it contains
552
   loop state.  */
553
 
554
#define EXECUTE_IF_AND_COMPL_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, ITER) \
555
  for (bmp_iter_and_compl_init (&(ITER), (BITMAP1), (BITMAP2), (MIN),   \
556
                                &(BITNUM));                             \
557
       bmp_iter_and_compl (&(ITER), &(BITNUM));                         \
558
       bmp_iter_next (&(ITER), &(BITNUM)))
559
 
560
#endif /* GCC_BITMAP_H */

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