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1 12 jlechner
/* Vector API for GNU compiler.
2
   Copyright (C) 2004, 2005 Free Software Foundation, Inc.
3
   Contributed by Nathan Sidwell <nathan@codesourcery.com>
4
 
5
This file is part of GCC.
6
 
7
GCC is free software; you can redistribute it and/or modify it under
8
the terms of the GNU General Public License as published by the Free
9
Software Foundation; either version 2, or (at your option) any later
10
version.
11
 
12
GCC is distributed in the hope that it will be useful, but WITHOUT ANY
13
WARRANTY; without even the implied warranty of MERCHANTABILITY or
14
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
15
for more details.
16
 
17
You should have received a copy of the GNU General Public License
18
along with GCC; see the file COPYING.  If not, write to the Free
19
Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA
20
02110-1301, USA.  */
21
 
22
#ifndef GCC_VEC_H
23
#define GCC_VEC_H
24
 
25
/* The macros here implement a set of templated vector types and
26
   associated interfaces.  These templates are implemented with
27
   macros, as we're not in C++ land.  The interface functions are
28
   typesafe and use static inline functions, sometimes backed by
29
   out-of-line generic functions.  The vectors are designed to
30
   interoperate with the GTY machinery.
31
 
32
   Because of the different behavior of structure objects, scalar
33
   objects and of pointers, there are three flavors, one for each of
34
   these variants.  Both the structure object and pointer variants
35
   pass pointers to objects around -- in the former case the pointers
36
   are stored into the vector and in the latter case the pointers are
37
   dereferenced and the objects copied into the vector.  The scalar
38
   object variant is suitable for int-like objects, and the vector
39
   elements are returned by value.
40
 
41
   There are both 'index' and 'iterate' accessors.  The iterator
42
   returns a boolean iteration condition and updates the iteration
43
   variable passed by reference.  Because the iterator will be
44
   inlined, the address-of can be optimized away.
45
 
46
   The vectors are implemented using the trailing array idiom, thus
47
   they are not resizeable without changing the address of the vector
48
   object itself.  This means you cannot have variables or fields of
49
   vector type -- always use a pointer to a vector.  The one exception
50
   is the final field of a structure, which could be a vector type.
51
   You will have to use the embedded_size & embedded_init calls to
52
   create such objects, and they will probably not be resizeable (so
53
   don't use the 'safe' allocation variants).  The trailing array
54
   idiom is used (rather than a pointer to an array of data), because,
55
   if we allow NULL to also represent an empty vector, empty vectors
56
   occupy minimal space in the structure containing them.
57
 
58
   Each operation that increases the number of active elements is
59
   available in 'quick' and 'safe' variants.  The former presumes that
60
   there is sufficient allocated space for the operation to succeed
61
   (it dies if there is not).  The latter will reallocate the
62
   vector, if needed.  Reallocation causes an exponential increase in
63
   vector size.  If you know you will be adding N elements, it would
64
   be more efficient to use the reserve operation before adding the
65
   elements with the 'quick' operation.  This will ensure there are at
66
   least as many elements as you ask for, it will exponentially
67
   increase if there are too few spare slots.  If you want reserve a
68
   specific number of slots, but do not want the exponential increase
69
   (for instance, you know this is the last allocation), use a
70
   negative number for reservation.  You can also create a vector of a
71
   specific size from the get go.
72
 
73
   You should prefer the push and pop operations, as they append and
74
   remove from the end of the vector. If you need to remove several
75
   items in one go, use the truncate operation.  The insert and remove
76
   operations allow you to change elements in the middle of the
77
   vector.  There are two remove operations, one which preserves the
78
   element ordering 'ordered_remove', and one which does not
79
   'unordered_remove'.  The latter function copies the end element
80
   into the removed slot, rather than invoke a memmove operation.  The
81
   'lower_bound' function will determine where to place an item in the
82
   array using insert that will maintain sorted order.
83
 
84
   When a vector type is defined, first a non-memory managed version
85
   is created.  You can then define either or both garbage collected
86
   and heap allocated versions.  The allocation mechanism is specified
87
   when the type is defined, and is therefore part of the type.  If
88
   you need both gc'd and heap allocated versions, you still must have
89
   *exactly* one definition of the common non-memory managed base vector.
90
 
91
   If you need to directly manipulate a vector, then the 'address'
92
   accessor will return the address of the start of the vector.  Also
93
   the 'space' predicate will tell you whether there is spare capacity
94
   in the vector.  You will not normally need to use these two functions.
95
 
96
   Vector types are defined using a DEF_VEC_{O,P,I}(TYPEDEF) macro, to
97
   get the non-memory allocation version, and then a
98
   DEF_VEC_ALLOC_{O,P,I}(TYPEDEF,ALLOC) macro to get memory managed
99
   vectors.  Variables of vector type are declared using a
100
   VEC(TYPEDEF,ALLOC) macro.  The ALLOC argument specifies the
101
   allocation strategy, and can be either 'gc' or 'heap' for garbage
102
   collected and heap allocated respectively.  It can be 'none' to get
103
   a vector that must be explicitly allocated (for instance as a
104
   trailing array of another structure).  The characters O, P and I
105
   indicate whether TYPEDEF is a pointer (P), object (O) or integral
106
   (I) type.  Be careful to pick the correct one, as you'll get an
107
   awkward and inefficient API if you use the wrong one.  There is a
108
   check, which results in a compile-time warning, for the P and I
109
   versions, but there is no check for the O versions, as that is not
110
   possible in plain C.  Due to the way GTY works, you must annotate
111
   any structures you wish to insert or reference from a vector with a
112
   GTY(()) tag.  You need to do this even if you never declare the GC
113
   allocated variants.
114
 
115
   An example of their use would be,
116
 
117
   DEF_VEC_P(tree);   // non-managed tree vector.
118
   DEF_VEC_ALLOC_P(tree,gc);    // gc'd vector of tree pointers.  This must
119
                                // appear at file scope.
120
 
121
   struct my_struct {
122
     VEC(tree,gc) *v;      // A (pointer to) a vector of tree pointers.
123
   };
124
 
125
   struct my_struct *s;
126
 
127
   if (VEC_length(tree,s->v)) { we have some contents }
128
   VEC_safe_push(tree,gc,s->v,decl); // append some decl onto the end
129
   for (ix = 0; VEC_iterate(tree,s->v,ix,elt); ix++)
130
     { do something with elt }
131
 
132
*/
133
 
134
/* Macros to invoke API calls.  A single macro works for both pointer
135
   and object vectors, but the argument and return types might well be
136
   different.  In each macro, T is the typedef of the vector elements,
137
   and A is the allocation strategy.  The allocation strategy is only
138
   present when it is required.  Some of these macros pass the vector,
139
   V, by reference (by taking its address), this is noted in the
140
   descriptions.  */
141
 
142
/* Length of vector
143
   unsigned VEC_T_length(const VEC(T) *v);
144
 
145
   Return the number of active elements in V.  V can be NULL, in which
146
   case zero is returned.  */
147
 
148
#define VEC_length(T,V) (VEC_OP(T,base,length)(VEC_BASE(V)))
149
 
150
 
151
/* Check if vector is empty
152
   int VEC_T_empty(const VEC(T) *v);
153
 
154
   Return nonzero if V is an empty vector (or V is NULL), zero otherwise.  */
155
 
156
#define VEC_empty(T,V)  (VEC_length (T,V) == 0)
157
 
158
 
159
/* Get the final element of the vector.
160
   T VEC_T_last(VEC(T) *v); // Integer
161
   T VEC_T_last(VEC(T) *v); // Pointer
162
   T *VEC_T_last(VEC(T) *v); // Object
163
 
164
   Return the final element.  V must not be empty.  */
165
 
166
#define VEC_last(T,V)   (VEC_OP(T,base,last)(VEC_BASE(V) VEC_CHECK_INFO))
167
 
168
/* Index into vector
169
   T VEC_T_index(VEC(T) *v, unsigned ix); // Integer
170
   T VEC_T_index(VEC(T) *v, unsigned ix); // Pointer
171
   T *VEC_T_index(VEC(T) *v, unsigned ix); // Object
172
 
173
   Return the IX'th element.  If IX must be in the domain of V.  */
174
 
175
#define VEC_index(T,V,I) (VEC_OP(T,base,index)(VEC_BASE(V),I VEC_CHECK_INFO))
176
 
177
/* Iterate over vector
178
   int VEC_T_iterate(VEC(T) *v, unsigned ix, T &ptr); // Integer
179
   int VEC_T_iterate(VEC(T) *v, unsigned ix, T &ptr); // Pointer
180
   int VEC_T_iterate(VEC(T) *v, unsigned ix, T *&ptr); // Object
181
 
182
   Return iteration condition and update PTR to point to the IX'th
183
   element.  At the end of iteration, sets PTR to NULL.  Use this to
184
   iterate over the elements of a vector as follows,
185
 
186
     for (ix = 0; VEC_iterate(T,v,ix,ptr); ix++)
187
       continue;  */
188
 
189
#define VEC_iterate(T,V,I,P)    (VEC_OP(T,base,iterate)(VEC_BASE(V),I,&(P)))
190
 
191
/* Allocate new vector.
192
   VEC(T,A) *VEC_T_A_alloc(int reserve);
193
 
194
   Allocate a new vector with space for RESERVE objects.  If RESERVE
195
   is zero, NO vector is created.  */
196
 
197
#define VEC_alloc(T,A,N)        (VEC_OP(T,A,alloc)(N MEM_STAT_INFO))
198
 
199
/* Free a vector.
200
   void VEC_T_A_free(VEC(T,A) *&);
201
 
202
   Free a vector and set it to NULL.  */
203
 
204
#define VEC_free(T,A,V) (VEC_OP(T,A,free)(&V))
205
 
206
/* Use these to determine the required size and initialization of a
207
   vector embedded within another structure (as the final member).
208
 
209
   size_t VEC_T_embedded_size(int reserve);
210
   void VEC_T_embedded_init(VEC(T) *v, int reserve);
211
 
212
   These allow the caller to perform the memory allocation.  */
213
 
214
#define VEC_embedded_size(T,N)   (VEC_OP(T,base,embedded_size)(N))
215
#define VEC_embedded_init(T,O,N) (VEC_OP(T,base,embedded_init)(VEC_BASE(O),N))
216
 
217
/* Copy a vector.
218
   VEC(T,A) *VEC_T_A_copy(VEC(T) *);
219
 
220
   Copy the live elements of a vector into a new vector.  The new and
221
   old vectors need not be allocated by the same mechanism.  */
222
 
223
#define VEC_copy(T,A,V) (VEC_OP(T,A,copy)(VEC_BASE(V) MEM_STAT_INFO))
224
 
225
/* Determine if a vector has additional capacity.
226
 
227
   int VEC_T_space (VEC(T) *v,int reserve)
228
 
229
   If V has space for RESERVE additional entries, return nonzero.  You
230
   usually only need to use this if you are doing your own vector
231
   reallocation, for instance on an embedded vector.  This returns
232
   nonzero in exactly the same circumstances that VEC_T_reserve
233
   will.  */
234
 
235
#define VEC_space(T,V,R) \
236
        (VEC_OP(T,base,space)(VEC_BASE(V),R VEC_CHECK_INFO))
237
 
238
/* Reserve space.
239
   int VEC_T_A_reserve(VEC(T,A) *&v, int reserve);
240
 
241
   Ensure that V has at least abs(RESERVE) slots available.  The
242
   signedness of RESERVE determines the reallocation behavior.  A
243
   negative value will not create additional headroom beyond that
244
   requested.  A positive value will create additional headroom.  Note
245
   this can cause V to be reallocated.  Returns nonzero iff
246
   reallocation actually occurred.  */
247
 
248
#define VEC_reserve(T,A,V,R)    \
249
        (VEC_OP(T,A,reserve)(&(V),R VEC_CHECK_INFO MEM_STAT_INFO))
250
 
251
/* Push object with no reallocation
252
   T *VEC_T_quick_push (VEC(T) *v, T obj); // Integer
253
   T *VEC_T_quick_push (VEC(T) *v, T obj); // Pointer
254
   T *VEC_T_quick_push (VEC(T) *v, T *obj); // Object
255
 
256
   Push a new element onto the end, returns a pointer to the slot
257
   filled in. For object vectors, the new value can be NULL, in which
258
   case NO initialization is performed.  There must
259
   be sufficient space in the vector.  */
260
 
261
#define VEC_quick_push(T,V,O)   \
262
        (VEC_OP(T,base,quick_push)(VEC_BASE(V),O VEC_CHECK_INFO))
263
 
264
/* Push object with reallocation
265
   T *VEC_T_A_safe_push (VEC(T,A) *&v, T obj); // Integer
266
   T *VEC_T_A_safe_push (VEC(T,A) *&v, T obj); // Pointer
267
   T *VEC_T_A_safe_push (VEC(T,A) *&v, T *obj); // Object
268
 
269
   Push a new element onto the end, returns a pointer to the slot
270
   filled in. For object vectors, the new value can be NULL, in which
271
   case NO initialization is performed.  Reallocates V, if needed.  */
272
 
273
#define VEC_safe_push(T,A,V,O)          \
274
        (VEC_OP(T,A,safe_push)(&(V),O VEC_CHECK_INFO MEM_STAT_INFO))
275
 
276
/* Pop element off end
277
   T VEC_T_pop (VEC(T) *v);             // Integer
278
   T VEC_T_pop (VEC(T) *v);             // Pointer
279
   void VEC_T_pop (VEC(T) *v);          // Object
280
 
281
   Pop the last element off the end. Returns the element popped, for
282
   pointer vectors.  */
283
 
284
#define VEC_pop(T,V)    (VEC_OP(T,base,pop)(VEC_BASE(V) VEC_CHECK_INFO))
285
 
286
/* Truncate to specific length
287
   void VEC_T_truncate (VEC(T) *v, unsigned len);
288
 
289
   Set the length as specified.  The new length must be less than or
290
   equal to the current length.  This is an O(1) operation.  */
291
 
292
#define VEC_truncate(T,V,I)             \
293
        (VEC_OP(T,base,truncate)(VEC_BASE(V),I VEC_CHECK_INFO))
294
 
295
/* Grow to a specific length.
296
   void VEC_T_A_safe_grow (VEC(T,A) *&v, int len);
297
 
298
   Grow the vector to a specific length.  The LEN must be as
299
   long or longer than the current length.  The new elements are
300
   uninitialized.  */
301
 
302
#define VEC_safe_grow(T,A,V,I)          \
303
        (VEC_OP(T,A,safe_grow)(&(V),I VEC_CHECK_INFO MEM_STAT_INFO))
304
 
305
/* Replace element
306
   T VEC_T_replace (VEC(T) *v, unsigned ix, T val); // Integer
307
   T VEC_T_replace (VEC(T) *v, unsigned ix, T val); // Pointer
308
   T *VEC_T_replace (VEC(T) *v, unsigned ix, T *val);  // Object
309
 
310
   Replace the IXth element of V with a new value, VAL.  For pointer
311
   vectors returns the original value. For object vectors returns a
312
   pointer to the new value.  For object vectors the new value can be
313
   NULL, in which case no overwriting of the slot is actually
314
   performed.  */
315
 
316
#define VEC_replace(T,V,I,O)            \
317
        (VEC_OP(T,base,replace)(VEC_BASE(V),I,O VEC_CHECK_INFO))
318
 
319
/* Insert object with no reallocation
320
   T *VEC_T_quick_insert (VEC(T) *v, unsigned ix, T val); // Integer
321
   T *VEC_T_quick_insert (VEC(T) *v, unsigned ix, T val); // Pointer
322
   T *VEC_T_quick_insert (VEC(T) *v, unsigned ix, T *val); // Object
323
 
324
   Insert an element, VAL, at the IXth position of V. Return a pointer
325
   to the slot created.  For vectors of object, the new value can be
326
   NULL, in which case no initialization of the inserted slot takes
327
   place. There must be sufficient space.  */
328
 
329
#define VEC_quick_insert(T,V,I,O)       \
330
        (VEC_OP(T,base,quick_insert)(VEC_BASE(V),I,O VEC_CHECK_INFO))
331
 
332
/* Insert object with reallocation
333
   T *VEC_T_A_safe_insert (VEC(T,A) *&v, unsigned ix, T val); // Integer
334
   T *VEC_T_A_safe_insert (VEC(T,A) *&v, unsigned ix, T val); // Pointer
335
   T *VEC_T_A_safe_insert (VEC(T,A) *&v, unsigned ix, T *val); // Object
336
 
337
   Insert an element, VAL, at the IXth position of V. Return a pointer
338
   to the slot created.  For vectors of object, the new value can be
339
   NULL, in which case no initialization of the inserted slot takes
340
   place. Reallocate V, if necessary.  */
341
 
342
#define VEC_safe_insert(T,A,V,I,O)      \
343
        (VEC_OP(T,A,safe_insert)(&(V),I,O VEC_CHECK_INFO MEM_STAT_INFO))
344
 
345
/* Remove element retaining order
346
   T VEC_T_ordered_remove (VEC(T) *v, unsigned ix); // Integer
347
   T VEC_T_ordered_remove (VEC(T) *v, unsigned ix); // Pointer
348
   void VEC_T_ordered_remove (VEC(T) *v, unsigned ix); // Object
349
 
350
   Remove an element from the IXth position of V. Ordering of
351
   remaining elements is preserved.  For pointer vectors returns the
352
   removed object.  This is an O(N) operation due to a memmove.  */
353
 
354
#define VEC_ordered_remove(T,V,I)       \
355
        (VEC_OP(T,base,ordered_remove)(VEC_BASE(V),I VEC_CHECK_INFO))
356
 
357
/* Remove element destroying order
358
   T VEC_T_unordered_remove (VEC(T) *v, unsigned ix); // Integer
359
   T VEC_T_unordered_remove (VEC(T) *v, unsigned ix); // Pointer
360
   void VEC_T_unordered_remove (VEC(T) *v, unsigned ix); // Object
361
 
362
   Remove an element from the IXth position of V. Ordering of
363
   remaining elements is destroyed.  For pointer vectors returns the
364
   removed object.  This is an O(1) operation.  */
365
 
366
#define VEC_unordered_remove(T,V,I)     \
367
        (VEC_OP(T,base,unordered_remove)(VEC_BASE(V),I VEC_CHECK_INFO))
368
 
369
/* Get the address of the array of elements
370
   T *VEC_T_address (VEC(T) v)
371
 
372
   If you need to directly manipulate the array (for instance, you
373
   want to feed it to qsort), use this accessor.  */
374
 
375
#define VEC_address(T,V)                (VEC_OP(T,base,address)(VEC_BASE(V)))
376
 
377
/* Find the first index in the vector not less than the object.
378
   unsigned VEC_T_lower_bound (VEC(T) *v, const T val,
379
                               bool (*lessthan) (const T, const T)); // Integer
380
   unsigned VEC_T_lower_bound (VEC(T) *v, const T val,
381
                               bool (*lessthan) (const T, const T)); // Pointer
382
   unsigned VEC_T_lower_bound (VEC(T) *v, const T *val,
383
                               bool (*lessthan) (const T*, const T*)); // Object
384
 
385
   Find the first position in which VAL could be inserted without
386
   changing the ordering of V.  LESSTHAN is a function that returns
387
   true if the first argument is strictly less than the second.  */
388
 
389
#define VEC_lower_bound(T,V,O,LT)    \
390
       (VEC_OP(T,base,lower_bound)(VEC_BASE(V),O,LT VEC_CHECK_INFO))
391
 
392
#if !IN_GENGTYPE
393
/* Reallocate an array of elements with prefix.  */
394
extern void *vec_gc_p_reserve (void *, int MEM_STAT_DECL);
395
extern void *vec_gc_o_reserve (void *, int, size_t, size_t MEM_STAT_DECL);
396
extern void ggc_free (void *);
397
#define vec_gc_free(V) ggc_free (V)
398
extern void *vec_heap_p_reserve (void *, int MEM_STAT_DECL);
399
extern void *vec_heap_o_reserve (void *, int, size_t, size_t MEM_STAT_DECL);
400
#define vec_heap_free(V) free (V)
401
 
402
#if ENABLE_CHECKING
403
#define VEC_CHECK_INFO ,__FILE__,__LINE__,__FUNCTION__
404
#define VEC_CHECK_DECL ,const char *file_,unsigned line_,const char *function_
405
#define VEC_CHECK_PASS ,file_,line_,function_
406
 
407
#define VEC_ASSERT(EXPR,OP,T,A) \
408
  (void)((EXPR) ? 0 : (VEC_ASSERT_FAIL(OP,VEC(T,A)), 0))
409
 
410
extern void vec_assert_fail (const char *, const char * VEC_CHECK_DECL)
411
     ATTRIBUTE_NORETURN;
412
#define VEC_ASSERT_FAIL(OP,VEC) vec_assert_fail (OP,#VEC VEC_CHECK_PASS)
413
#else
414
#define VEC_CHECK_INFO
415
#define VEC_CHECK_DECL
416
#define VEC_CHECK_PASS
417
#define VEC_ASSERT(EXPR,OP,T,A) (void)(EXPR)
418
#endif
419
 
420
#define VEC(T,A) VEC_##T##_##A
421
#define VEC_OP(T,A,OP) VEC_##T##_##A##_##OP
422
#else  /* IN_GENGTYPE */
423
#define VEC(T,A) VEC_ T _ A
424
#define VEC_STRINGIFY(X) VEC_STRINGIFY_(X)
425
#define VEC_STRINGIFY_(X) #X
426
#undef GTY
427
#endif /* IN_GENGTYPE */
428
 
429
/* Base of vector type, not user visible.  */
430
#define VEC_T(T,B)                                                        \
431
typedef struct VEC(T,B)                                                   \
432
{                                                                         \
433
  unsigned num;                                                           \
434
  unsigned alloc;                                                         \
435
  T vec[1];                                                               \
436
} VEC(T,B)
437
 
438
#define VEC_T_GTY(T,B)                                                    \
439
typedef struct VEC(T,B) GTY(())                                           \
440
{                                                                         \
441
  unsigned num;                                                           \
442
  unsigned alloc;                                                         \
443
  T GTY ((length ("%h.num"))) vec[1];                                     \
444
} VEC(T,B)
445
 
446
/* Derived vector type, user visible.  */
447
#define VEC_TA_GTY(T,B,A,GTY)                                             \
448
typedef struct VEC(T,A) GTY                                               \
449
{                                                                         \
450
  VEC(T,B) base;                                                          \
451
} VEC(T,A)
452
 
453
/* Convert to base type.  */
454
#define VEC_BASE(P)  ((P) ? &(P)->base : 0)
455
 
456
/* Vector of integer-like object.  */
457
#if IN_GENGTYPE
458
{"DEF_VEC_I", VEC_STRINGIFY (VEC_T(#0,#1)) ";", "none"},
459
{"DEF_VEC_ALLOC_I", VEC_STRINGIFY (VEC_TA (#0,#1,#2,#3)) ";", NULL},
460
#else
461
#define DEF_VEC_I(T)                                                      \
462
static inline void VEC_OP (T,must_be,integral_type) (void)                \
463
{                                                                         \
464
  (void)~(T)0;                                                             \
465
}                                                                         \
466
                                                                          \
467
VEC_T(T,base);                                                            \
468
VEC_TA_GTY(T,base,none,);                                                 \
469
DEF_VEC_FUNC_P(T)                                                         \
470
struct vec_swallow_trailing_semi
471
#define DEF_VEC_ALLOC_I(T,A)                                              \
472
VEC_TA_GTY(T,base,A,);                                                    \
473
DEF_VEC_ALLOC_FUNC_P(T,A)                                                 \
474
struct vec_swallow_trailing_semi
475
#endif
476
 
477
/* Vector of pointer to object.  */
478
#if IN_GENGTYPE
479
{"DEF_VEC_P", VEC_STRINGIFY (VEC_T_GTY(#0,#1)) ";", "none"},
480
{"DEF_VEC_ALLOC_P", VEC_STRINGIFY (VEC_TA_GTY (#0,#1,#2,#3)) ";", NULL},
481
#else
482
#define DEF_VEC_P(T)                                                      \
483
static inline void VEC_OP (T,must_be,pointer_type) (void)                 \
484
{                                                                         \
485
  (void)((T)1 == (void *)1);                                              \
486
}                                                                         \
487
                                                                          \
488
VEC_T_GTY(T,base);                                                        \
489
VEC_TA_GTY(T,base,none,);                                                 \
490
DEF_VEC_FUNC_P(T)                                                         \
491
struct vec_swallow_trailing_semi
492
#define DEF_VEC_ALLOC_P(T,A)                                              \
493
VEC_TA_GTY(T,base,A,);                                                    \
494
DEF_VEC_ALLOC_FUNC_P(T,A)                                                 \
495
struct vec_swallow_trailing_semi
496
#endif
497
 
498
#define DEF_VEC_FUNC_P(T)                                                 \
499
static inline unsigned VEC_OP (T,base,length) (const VEC(T,base) *vec_)   \
500
{                                                                         \
501
  return vec_ ? vec_->num : 0;                                             \
502
}                                                                         \
503
                                                                          \
504
static inline T VEC_OP (T,base,last)                                      \
505
     (const VEC(T,base) *vec_ VEC_CHECK_DECL)                             \
506
{                                                                         \
507
  VEC_ASSERT (vec_ && vec_->num, "last", T, base);                        \
508
                                                                          \
509
  return vec_->vec[vec_->num - 1];                                        \
510
}                                                                         \
511
                                                                          \
512
static inline T VEC_OP (T,base,index)                                     \
513
     (const VEC(T,base) *vec_, unsigned ix_ VEC_CHECK_DECL)               \
514
{                                                                         \
515
  VEC_ASSERT (vec_ && ix_ < vec_->num, "index", T, base);                 \
516
                                                                          \
517
  return vec_->vec[ix_];                                                  \
518
}                                                                         \
519
                                                                          \
520
static inline int VEC_OP (T,base,iterate)                                 \
521
     (const VEC(T,base) *vec_, unsigned ix_, T *ptr)                      \
522
{                                                                         \
523
  if (vec_ && ix_ < vec_->num)                                            \
524
    {                                                                     \
525
      *ptr = vec_->vec[ix_];                                              \
526
      return 1;                                                           \
527
    }                                                                     \
528
  else                                                                    \
529
    {                                                                     \
530
      *ptr = 0;                                                            \
531
      return 0;                                                            \
532
    }                                                                     \
533
}                                                                         \
534
                                                                          \
535
static inline size_t VEC_OP (T,base,embedded_size)                        \
536
     (int alloc_)                                                         \
537
{                                                                         \
538
  return offsetof (VEC(T,base),vec) + alloc_ * sizeof(T);                 \
539
}                                                                         \
540
                                                                          \
541
static inline void VEC_OP (T,base,embedded_init)                          \
542
     (VEC(T,base) *vec_, int alloc_)                                      \
543
{                                                                         \
544
  vec_->num = 0;                                                   \
545
  vec_->alloc = alloc_;                                                   \
546
}                                                                         \
547
                                                                          \
548
static inline int VEC_OP (T,base,space)                                   \
549
     (VEC(T,base) *vec_, int alloc_ VEC_CHECK_DECL)                       \
550
{                                                                         \
551
  VEC_ASSERT (alloc_ >= 0, "space", T, base);                              \
552
  return vec_ ? vec_->alloc - vec_->num >= (unsigned)alloc_ : !alloc_;    \
553
}                                                                         \
554
                                                                          \
555
static inline T *VEC_OP (T,base,quick_push)                               \
556
     (VEC(T,base) *vec_, T obj_ VEC_CHECK_DECL)                           \
557
{                                                                         \
558
  T *slot_;                                                               \
559
                                                                          \
560
  VEC_ASSERT (vec_->num < vec_->alloc, "push", T, base);                  \
561
  slot_ = &vec_->vec[vec_->num++];                                        \
562
  *slot_ = obj_;                                                          \
563
                                                                          \
564
  return slot_;                                                           \
565
}                                                                         \
566
                                                                          \
567
static inline T VEC_OP (T,base,pop) (VEC(T,base) *vec_ VEC_CHECK_DECL)    \
568
{                                                                         \
569
  T obj_;                                                                 \
570
                                                                          \
571
  VEC_ASSERT (vec_->num, "pop", T, base);                                 \
572
  obj_ = vec_->vec[--vec_->num];                                          \
573
                                                                          \
574
  return obj_;                                                            \
575
}                                                                         \
576
                                                                          \
577
static inline void VEC_OP (T,base,truncate)                               \
578
     (VEC(T,base) *vec_, unsigned size_ VEC_CHECK_DECL)                   \
579
{                                                                         \
580
  VEC_ASSERT (vec_ ? vec_->num >= size_ : !size_, "truncate", T, base);   \
581
  if (vec_)                                                               \
582
    vec_->num = size_;                                                    \
583
}                                                                         \
584
                                                                          \
585
static inline T VEC_OP (T,base,replace)                                   \
586
     (VEC(T,base) *vec_, unsigned ix_, T obj_ VEC_CHECK_DECL)             \
587
{                                                                         \
588
  T old_obj_;                                                             \
589
                                                                          \
590
  VEC_ASSERT (ix_ < vec_->num, "replace", T, base);                       \
591
  old_obj_ = vec_->vec[ix_];                                              \
592
  vec_->vec[ix_] = obj_;                                                  \
593
                                                                          \
594
  return old_obj_;                                                        \
595
}                                                                         \
596
                                                                          \
597
static inline T *VEC_OP (T,base,quick_insert)                             \
598
     (VEC(T,base) *vec_, unsigned ix_, T obj_ VEC_CHECK_DECL)             \
599
{                                                                         \
600
  T *slot_;                                                               \
601
                                                                          \
602
  VEC_ASSERT (vec_->num < vec_->alloc, "insert", T, base);                \
603
  VEC_ASSERT (ix_ <= vec_->num, "insert", T, base);                       \
604
  slot_ = &vec_->vec[ix_];                                                \
605
  memmove (slot_ + 1, slot_, (vec_->num++ - ix_) * sizeof (T));           \
606
  *slot_ = obj_;                                                          \
607
                                                                          \
608
  return slot_;                                                           \
609
}                                                                         \
610
                                                                          \
611
static inline T VEC_OP (T,base,ordered_remove)                            \
612
     (VEC(T,base) *vec_, unsigned ix_ VEC_CHECK_DECL)                     \
613
{                                                                         \
614
  T *slot_;                                                               \
615
  T obj_;                                                                 \
616
                                                                          \
617
  VEC_ASSERT (ix_ < vec_->num, "remove", T, base);                        \
618
  slot_ = &vec_->vec[ix_];                                                \
619
  obj_ = *slot_;                                                          \
620
  memmove (slot_, slot_ + 1, (--vec_->num - ix_) * sizeof (T));           \
621
                                                                          \
622
  return obj_;                                                            \
623
}                                                                         \
624
                                                                          \
625
static inline T VEC_OP (T,base,unordered_remove)                          \
626
     (VEC(T,base) *vec_, unsigned ix_ VEC_CHECK_DECL)                     \
627
{                                                                         \
628
  T *slot_;                                                               \
629
  T obj_;                                                                 \
630
                                                                          \
631
  VEC_ASSERT (ix_ < vec_->num, "remove", T, base);                        \
632
  slot_ = &vec_->vec[ix_];                                                \
633
  obj_ = *slot_;                                                          \
634
  *slot_ = vec_->vec[--vec_->num];                                        \
635
                                                                          \
636
  return obj_;                                                            \
637
}                                                                         \
638
                                                                          \
639
static inline T *VEC_OP (T,base,address)                                  \
640
     (VEC(T,base) *vec_)                                                  \
641
{                                                                         \
642
  return vec_ ? vec_->vec : 0;                                             \
643
}                                                                         \
644
                                                                          \
645
static inline unsigned VEC_OP (T,base,lower_bound)                        \
646
     (VEC(T,base) *vec_, const T obj_,                                    \
647
      bool (*lessthan_)(const T, const T) VEC_CHECK_DECL)                 \
648
{                                                                         \
649
   unsigned int len_ = VEC_OP (T,base, length) (vec_);                    \
650
   unsigned int half_, middle_;                                           \
651
   unsigned int first_ = 0;                                                \
652
   while (len_ > 0)                                                        \
653
     {                                                                    \
654
        T middle_elem_;                                                   \
655
        half_ = len_ >> 1;                                                \
656
        middle_ = first_;                                                 \
657
        middle_ += half_;                                                 \
658
        middle_elem_ = VEC_OP (T,base,index) (vec_, middle_ VEC_CHECK_PASS); \
659
        if (lessthan_ (middle_elem_, obj_))                               \
660
          {                                                               \
661
             first_ = middle_;                                            \
662
             ++first_;                                                    \
663
             len_ = len_ - half_ - 1;                                     \
664
          }                                                               \
665
        else                                                              \
666
          len_ = half_;                                                   \
667
     }                                                                    \
668
   return first_;                                                         \
669
}
670
 
671
#define DEF_VEC_ALLOC_FUNC_P(T,A)                                         \
672
static inline VEC(T,A) *VEC_OP (T,A,alloc)                                \
673
     (int alloc_ MEM_STAT_DECL)                                           \
674
{                                                                         \
675
  /* We must request exact size allocation, hence the negation.  */       \
676
  return (VEC(T,A) *) vec_##A##_p_reserve (NULL, -alloc_ PASS_MEM_STAT);  \
677
}                                                                         \
678
                                                                          \
679
static inline void VEC_OP (T,A,free)                                      \
680
     (VEC(T,A) **vec_)                                                    \
681
{                                                                         \
682
  if (*vec_)                                                              \
683
    vec_##A##_free (*vec_);                                               \
684
  *vec_ = NULL;                                                           \
685
}                                                                         \
686
                                                                          \
687
static inline VEC(T,A) *VEC_OP (T,A,copy) (VEC(T,base) *vec_ MEM_STAT_DECL) \
688
{                                                                         \
689
  size_t len_ = vec_ ? vec_->num : 0;                                      \
690
  VEC (T,A) *new_vec_ = NULL;                                             \
691
                                                                          \
692
  if (len_)                                                               \
693
    {                                                                     \
694
      /* We must request exact size allocation, hence the negation. */    \
695
      new_vec_ = (VEC (T,A) *)(vec_##A##_p_reserve                        \
696
                               (NULL, -len_ PASS_MEM_STAT));              \
697
                                                                          \
698
      new_vec_->base.num = len_;                                          \
699
      memcpy (new_vec_->base.vec, vec_->vec, sizeof (T) * len_);          \
700
    }                                                                     \
701
  return new_vec_;                                                        \
702
}                                                                         \
703
                                                                          \
704
static inline int VEC_OP (T,A,reserve)                                    \
705
     (VEC(T,A) **vec_, int alloc_ VEC_CHECK_DECL MEM_STAT_DECL)           \
706
{                                                                         \
707
  int extend = !VEC_OP (T,base,space) (VEC_BASE(*vec_),                   \
708
                                       alloc_ < 0 ? -alloc_ : alloc_       \
709
                                       VEC_CHECK_PASS);                   \
710
                                                                          \
711
  if (extend)                                                             \
712
    *vec_ = (VEC(T,A) *) vec_##A##_p_reserve (*vec_, alloc_ PASS_MEM_STAT); \
713
                                                                          \
714
  return extend;                                                          \
715
}                                                                         \
716
                                                                          \
717
static inline void VEC_OP (T,A,safe_grow)                                 \
718
     (VEC(T,A) **vec_, int size_ VEC_CHECK_DECL MEM_STAT_DECL)            \
719
{                                                                         \
720
  VEC_ASSERT (size_ >= 0                                           \
721
              && VEC_OP(T,base,length) VEC_BASE(*vec_) <= (unsigned)size_, \
722
                                                 "grow", T, A);           \
723
  VEC_OP (T,A,reserve) (vec_, (int)(*vec_ ? VEC_BASE(*vec_)->num : 0) - size_ \
724
                        VEC_CHECK_PASS PASS_MEM_STAT);                    \
725
  VEC_BASE (*vec_)->num = size_;                                          \
726
}                                                                         \
727
                                                                          \
728
static inline T *VEC_OP (T,A,safe_push)                                   \
729
     (VEC(T,A) **vec_, T obj_ VEC_CHECK_DECL MEM_STAT_DECL)               \
730
{                                                                         \
731
  VEC_OP (T,A,reserve) (vec_, 1 VEC_CHECK_PASS PASS_MEM_STAT);            \
732
                                                                          \
733
  return VEC_OP (T,base,quick_push) (VEC_BASE(*vec_), obj_ VEC_CHECK_PASS); \
734
}                                                                         \
735
                                                                          \
736
static inline T *VEC_OP (T,A,safe_insert)                                 \
737
     (VEC(T,A) **vec_, unsigned ix_, T obj_ VEC_CHECK_DECL MEM_STAT_DECL)  \
738
{                                                                         \
739
  VEC_OP (T,A,reserve) (vec_, 1 VEC_CHECK_PASS PASS_MEM_STAT);            \
740
                                                                          \
741
  return VEC_OP (T,base,quick_insert) (VEC_BASE(*vec_), ix_, obj_         \
742
                                       VEC_CHECK_PASS);                   \
743
}
744
 
745
/* Vector of object.  */
746
#if IN_GENGTYPE
747
{"DEF_VEC_O", VEC_STRINGIFY (VEC_T_GTY(#0,#1)) ";", "none"},
748
{"DEF_VEC_ALLOC_O", VEC_STRINGIFY (VEC_TA_GTY(#0,#1,#2,#3)) ";", NULL},
749
#else
750
#define DEF_VEC_O(T)                                                      \
751
VEC_T_GTY(T,base);                                                        \
752
VEC_TA_GTY(T,base,none,);                                                 \
753
DEF_VEC_FUNC_O(T)                                                         \
754
struct vec_swallow_trailing_semi
755
#define DEF_VEC_ALLOC_O(T,A)                                              \
756
VEC_TA_GTY(T,base,A,);                                                    \
757
DEF_VEC_ALLOC_FUNC_O(T,A)                                                 \
758
struct vec_swallow_trailing_semi
759
#endif
760
 
761
#define DEF_VEC_FUNC_O(T)                                                 \
762
static inline unsigned VEC_OP (T,base,length) (const VEC(T,base) *vec_)   \
763
{                                                                         \
764
  return vec_ ? vec_->num : 0;                                             \
765
}                                                                         \
766
                                                                          \
767
static inline T *VEC_OP (T,base,last) (VEC(T,base) *vec_ VEC_CHECK_DECL)  \
768
{                                                                         \
769
  VEC_ASSERT (vec_ && vec_->num, "last", T, base);                        \
770
                                                                          \
771
  return &vec_->vec[vec_->num - 1];                                       \
772
}                                                                         \
773
                                                                          \
774
static inline T *VEC_OP (T,base,index)                                    \
775
     (VEC(T,base) *vec_, unsigned ix_ VEC_CHECK_DECL)                     \
776
{                                                                         \
777
  VEC_ASSERT (vec_ && ix_ < vec_->num, "index", T, base);                 \
778
                                                                          \
779
  return &vec_->vec[ix_];                                                 \
780
}                                                                         \
781
                                                                          \
782
static inline int VEC_OP (T,base,iterate)                                 \
783
     (VEC(T,base) *vec_, unsigned ix_, T **ptr)                           \
784
{                                                                         \
785
  if (vec_ && ix_ < vec_->num)                                            \
786
    {                                                                     \
787
      *ptr = &vec_->vec[ix_];                                             \
788
      return 1;                                                           \
789
    }                                                                     \
790
  else                                                                    \
791
    {                                                                     \
792
      *ptr = 0;                                                            \
793
      return 0;                                                            \
794
    }                                                                     \
795
}                                                                         \
796
                                                                          \
797
static inline size_t VEC_OP (T,base,embedded_size)                        \
798
     (int alloc_)                                                         \
799
{                                                                         \
800
  return offsetof (VEC(T,base),vec) + alloc_ * sizeof(T);                 \
801
}                                                                         \
802
                                                                          \
803
static inline void VEC_OP (T,base,embedded_init)                          \
804
     (VEC(T,base) *vec_, int alloc_)                                      \
805
{                                                                         \
806
  vec_->num = 0;                                                   \
807
  vec_->alloc = alloc_;                                                   \
808
}                                                                         \
809
                                                                          \
810
static inline int VEC_OP (T,base,space)                                   \
811
     (VEC(T,base) *vec_, int alloc_ VEC_CHECK_DECL)                       \
812
{                                                                         \
813
  VEC_ASSERT (alloc_ >= 0, "space", T, base);                              \
814
  return vec_ ? vec_->alloc - vec_->num >= (unsigned)alloc_ : !alloc_;    \
815
}                                                                         \
816
                                                                          \
817
static inline T *VEC_OP (T,base,quick_push)                               \
818
     (VEC(T,base) *vec_, const T *obj_ VEC_CHECK_DECL)                    \
819
{                                                                         \
820
  T *slot_;                                                               \
821
                                                                          \
822
  VEC_ASSERT (vec_->num < vec_->alloc, "push", T, base);                  \
823
  slot_ = &vec_->vec[vec_->num++];                                        \
824
  if (obj_)                                                               \
825
    *slot_ = *obj_;                                                       \
826
                                                                          \
827
  return slot_;                                                           \
828
}                                                                         \
829
                                                                          \
830
static inline void VEC_OP (T,base,pop) (VEC(T,base) *vec_ VEC_CHECK_DECL) \
831
{                                                                         \
832
  VEC_ASSERT (vec_->num, "pop", T, base);                                 \
833
  --vec_->num;                                                            \
834
}                                                                         \
835
                                                                          \
836
static inline void VEC_OP (T,base,truncate)                               \
837
     (VEC(T,base) *vec_, unsigned size_ VEC_CHECK_DECL)                   \
838
{                                                                         \
839
  VEC_ASSERT (vec_ ? vec_->num >= size_ : !size_, "truncate", T, base);   \
840
  if (vec_)                                                               \
841
    vec_->num = size_;                                                    \
842
}                                                                         \
843
                                                                          \
844
static inline T *VEC_OP (T,base,replace)                                  \
845
     (VEC(T,base) *vec_, unsigned ix_, const T *obj_ VEC_CHECK_DECL)      \
846
{                                                                         \
847
  T *slot_;                                                               \
848
                                                                          \
849
  VEC_ASSERT (ix_ < vec_->num, "replace", T, base);                       \
850
  slot_ = &vec_->vec[ix_];                                                \
851
  if (obj_)                                                               \
852
    *slot_ = *obj_;                                                       \
853
                                                                          \
854
  return slot_;                                                           \
855
}                                                                         \
856
                                                                          \
857
static inline T *VEC_OP (T,base,quick_insert)                             \
858
     (VEC(T,base) *vec_, unsigned ix_, const T *obj_ VEC_CHECK_DECL)      \
859
{                                                                         \
860
  T *slot_;                                                               \
861
                                                                          \
862
  VEC_ASSERT (vec_->num < vec_->alloc, "insert", T, base);                \
863
  VEC_ASSERT (ix_ <= vec_->num, "insert", T, base);                       \
864
  slot_ = &vec_->vec[ix_];                                                \
865
  memmove (slot_ + 1, slot_, (vec_->num++ - ix_) * sizeof (T));           \
866
  if (obj_)                                                               \
867
    *slot_ = *obj_;                                                       \
868
                                                                          \
869
  return slot_;                                                           \
870
}                                                                         \
871
                                                                          \
872
static inline void VEC_OP (T,base,ordered_remove)                         \
873
     (VEC(T,base) *vec_, unsigned ix_ VEC_CHECK_DECL)                     \
874
{                                                                         \
875
  T *slot_;                                                               \
876
                                                                          \
877
  VEC_ASSERT (ix_ < vec_->num, "remove", T, base);                        \
878
  slot_ = &vec_->vec[ix_];                                                \
879
  memmove (slot_, slot_ + 1, (--vec_->num - ix_) * sizeof (T));           \
880
}                                                                         \
881
                                                                          \
882
static inline void VEC_OP (T,base,unordered_remove)                       \
883
     (VEC(T,base) *vec_, unsigned ix_ VEC_CHECK_DECL)                     \
884
{                                                                         \
885
  VEC_ASSERT (ix_ < vec_->num, "remove", T, base);                        \
886
  vec_->vec[ix_] = vec_->vec[--vec_->num];                                \
887
}                                                                         \
888
                                                                          \
889
static inline T *VEC_OP (T,base,address)                                  \
890
     (VEC(T,base) *vec_)                                                  \
891
{                                                                         \
892
  return vec_ ? vec_->vec : 0;                                             \
893
}                                                                         \
894
                                                                          \
895
static inline unsigned VEC_OP (T,base,lower_bound)                        \
896
     (VEC(T,base) *vec_, const T *obj_,                                   \
897
      bool (*lessthan_)(const T *, const T *) VEC_CHECK_DECL)             \
898
{                                                                         \
899
   unsigned int len_ = VEC_OP (T, base, length) (vec_);                   \
900
   unsigned int half_, middle_;                                           \
901
   unsigned int first_ = 0;                                                \
902
   while (len_ > 0)                                                        \
903
     {                                                                    \
904
        T *middle_elem_;                                                  \
905
        half_ = len_ >> 1;                                                \
906
        middle_ = first_;                                                 \
907
        middle_ += half_;                                                 \
908
        middle_elem_ = VEC_OP (T,base,index) (vec_, middle_ VEC_CHECK_PASS); \
909
        if (lessthan_ (middle_elem_, obj_))                               \
910
          {                                                               \
911
             first_ = middle_;                                            \
912
             ++first_;                                                    \
913
             len_ = len_ - half_ - 1;                                     \
914
          }                                                               \
915
        else                                                              \
916
          len_ = half_;                                                   \
917
     }                                                                    \
918
   return first_;                                                         \
919
}
920
 
921
#define DEF_VEC_ALLOC_FUNC_O(T,A)                                         \
922
static inline VEC(T,A) *VEC_OP (T,A,alloc)                                \
923
     (int alloc_ MEM_STAT_DECL)                                           \
924
{                                                                         \
925
  /* We must request exact size allocation, hence the negation.  */       \
926
  return (VEC(T,A) *) vec_##A##_o_reserve (NULL, -alloc_,                 \
927
                                           offsetof (VEC(T,A),base.vec),  \
928
                                           sizeof (T)                     \
929
                                           PASS_MEM_STAT);                \
930
}                                                                         \
931
                                                                          \
932
static inline VEC(T,A) *VEC_OP (T,A,copy) (VEC(T,base) *vec_ MEM_STAT_DECL) \
933
{                                                                         \
934
  size_t len_ = vec_ ? vec_->num : 0;                                      \
935
  VEC (T,A) *new_vec_ = NULL;                                             \
936
                                                                          \
937
  if (len_)                                                               \
938
    {                                                                     \
939
      /* We must request exact size allocation, hence the negation. */    \
940
      new_vec_ = (VEC (T,A) *)(vec_##A##_o_reserve                        \
941
                               (NULL, -len_,                              \
942
                                offsetof (VEC(T,A),base.vec), sizeof (T)  \
943
                                PASS_MEM_STAT));                          \
944
                                                                          \
945
      new_vec_->base.num = len_;                                          \
946
      memcpy (new_vec_->base.vec, vec_->vec, sizeof (T) * len_);          \
947
    }                                                                     \
948
  return new_vec_;                                                        \
949
}                                                                         \
950
                                                                          \
951
static inline void VEC_OP (T,A,free)                                      \
952
     (VEC(T,A) **vec_)                                                    \
953
{                                                                         \
954
  if (*vec_)                                                              \
955
    vec_##A##_free (*vec_);                                               \
956
  *vec_ = NULL;                                                           \
957
}                                                                         \
958
                                                                          \
959
static inline int VEC_OP (T,A,reserve)                                    \
960
     (VEC(T,A) **vec_, int alloc_ VEC_CHECK_DECL MEM_STAT_DECL)           \
961
{                                                                         \
962
  int extend = !VEC_OP (T,base,space) (VEC_BASE(*vec_),                   \
963
                                       alloc_ < 0 ? -alloc_ : alloc_       \
964
                                       VEC_CHECK_PASS);                   \
965
                                                                          \
966
  if (extend)                                                             \
967
    *vec_ = (VEC(T,A) *) vec_##A##_o_reserve (*vec_, alloc_,              \
968
                                              offsetof (VEC(T,A),base.vec),\
969
                                              sizeof (T)                  \
970
                                              PASS_MEM_STAT);             \
971
                                                                          \
972
  return extend;                                                          \
973
}                                                                         \
974
                                                                          \
975
static inline void VEC_OP (T,A,safe_grow)                                 \
976
     (VEC(T,A) **vec_, int size_ VEC_CHECK_DECL MEM_STAT_DECL)            \
977
{                                                                         \
978
  VEC_ASSERT (size_ >= 0                                           \
979
              && VEC_OP(T,base,length) VEC_BASE(*vec_) <= (unsigned)size_, \
980
                                                 "grow", T, A);           \
981
  VEC_OP (T,A,reserve) (vec_, (int)(*vec_ ? VEC_BASE(*vec_)->num : 0) - size_ \
982
                        VEC_CHECK_PASS PASS_MEM_STAT);                    \
983
  VEC_BASE (*vec_)->num = size_;                                          \
984
  VEC_BASE (*vec_)->num = size_;                                          \
985
}                                                                         \
986
                                                                          \
987
static inline T *VEC_OP (T,A,safe_push)                                   \
988
     (VEC(T,A) **vec_, const T *obj_ VEC_CHECK_DECL MEM_STAT_DECL)        \
989
{                                                                         \
990
  VEC_OP (T,A,reserve) (vec_, 1 VEC_CHECK_PASS PASS_MEM_STAT);            \
991
                                                                          \
992
  return VEC_OP (T,base,quick_push) (VEC_BASE(*vec_), obj_ VEC_CHECK_PASS);  \
993
}                                                                         \
994
                                                                          \
995
static inline T *VEC_OP (T,A,safe_insert)                                 \
996
     (VEC(T,A) **vec_, unsigned ix_, const T *obj_                        \
997
                VEC_CHECK_DECL MEM_STAT_DECL)                             \
998
{                                                                         \
999
  VEC_OP (T,A,reserve) (vec_, 1 VEC_CHECK_PASS PASS_MEM_STAT);            \
1000
                                                                          \
1001
  return VEC_OP (T,base,quick_insert) (VEC_BASE(*vec_), ix_, obj_         \
1002
                                       VEC_CHECK_PASS);                   \
1003
}
1004
#endif /* GCC_VEC_H */

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