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[/] [scarts/] [trunk/] [toolchain/] [scarts-gcc/] [gcc-4.1.1/] [libjava/] [classpath/] [vm/] [reference/] [java/] [lang/] [VMThread.java] - Blame information for rev 14

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1 14 jlechner
/* VMThread -- VM interface for Thread of executable code
2
   Copyright (C) 2003, 2004, 2005 Free Software Foundation
3
 
4
This file is part of GNU Classpath.
5
 
6
GNU Classpath is free software; you can redistribute it and/or modify
7
it under the terms of the GNU General Public License as published by
8
the Free Software Foundation; either version 2, or (at your option)
9
any later version.
10
 
11
GNU Classpath is distributed in the hope that it will be useful, but
12
WITHOUT ANY WARRANTY; without even the implied warranty of
13
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14
General Public License for more details.
15
 
16
You should have received a copy of the GNU General Public License
17
along with GNU Classpath; see the file COPYING.  If not, write to the
18
Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
19
02110-1301 USA.
20
 
21
Linking this library statically or dynamically with other modules is
22
making a combined work based on this library.  Thus, the terms and
23
conditions of the GNU General Public License cover the whole
24
combination.
25
 
26
As a special exception, the copyright holders of this library give you
27
permission to link this library with independent modules to produce an
28
executable, regardless of the license terms of these independent
29
modules, and to copy and distribute the resulting executable under
30
terms of your choice, provided that you also meet, for each linked
31
independent module, the terms and conditions of the license of that
32
module.  An independent module is a module which is not derived from
33
or based on this library.  If you modify this library, you may extend
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this exception to your version of the library, but you are not
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obligated to do so.  If you do not wish to do so, delete this
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exception statement from your version. */
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38
package java.lang;
39
 
40
/**
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 * VM interface for Thread of executable code. Holds VM dependent state.
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 * It is deliberately package local and final and should only be accessed
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 * by the Thread class.
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 * <p>
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 * This is the GNU Classpath reference implementation, it should be adapted
46
 * for a specific VM.
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 * <p>
48
 * The following methods must be implemented:
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 * <ul>
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 * <li>native void start(long stacksize);
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 * <li>native void interrupt();
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 * <li>native boolean isInterrupted();
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 * <li>native void suspend();
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 * <li>native void resume();
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 * <li>native void nativeSetPriority(int priority);
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 * <li>native void nativeStop(Throwable t);
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 * <li>native static Thread currentThread();
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 * <li>static native void yield();
59
 * <li>static native boolean interrupted();
60
 * </ul>
61
 * All other methods may be implemented to make Thread handling more efficient
62
 * or to implement some optional (and sometimes deprecated) behaviour. Default
63
 * implementations are provided but it is highly recommended to optimize them
64
 * for a specific VM.
65
 *
66
 * @author Jeroen Frijters (jeroen@frijters.net)
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 * @author Dalibor Topic (robilad@kaffe.org)
68
 */
69
final class VMThread
70
{
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    /**
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     * The Thread object that this VM state belongs to.
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     * Used in currentThread() and start().
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     * Note: when this thread dies, this reference is *not* cleared
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     */
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    volatile Thread thread;
77
 
78
    /**
79
     * Flag that is set when the thread runs, used by stop() to protect against
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     * stop's getting lost.
81
     */
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    private volatile boolean running;
83
 
84
    /**
85
     * VM private data.
86
     */
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    private transient Object vmdata;
88
 
89
    /**
90
     * Private constructor, create VMThreads with the static create method.
91
     *
92
     * @param thread The Thread object that was just created.
93
     */
94
    private VMThread(Thread thread)
95
    {
96
        this.thread = thread;
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    }
98
 
99
    /**
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     * This method is the initial Java code that gets executed when a native
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     * thread starts. It's job is to coordinate with the rest of the VMThread
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     * logic and to start executing user code and afterwards handle clean up.
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     */
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    private void run()
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    {
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        try
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        {
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            try
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            {
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                running = true;
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                synchronized(thread)
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                {
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                    Throwable t = thread.stillborn;
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                    if(t != null)
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                    {
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                        thread.stillborn = null;
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                        throw t;
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                    }
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                }
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                thread.run();
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            }
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            catch(Throwable t)
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            {
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                try
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                {
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                    thread.group.uncaughtException(thread, t);
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                }
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                catch(Throwable ignore)
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                {
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                }
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            }
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        }
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        finally
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        {
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            // Setting runnable to false is partial protection against stop
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            // being called while we're cleaning up. To be safe all code in
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            // VMThread be unstoppable.
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            running = false;
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            thread.die();
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            synchronized(this)
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            {
142
                // release the threads waiting to join us
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                notifyAll();
144
            }
145
        }
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    }
147
 
148
    /**
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     * Creates a native Thread. This is called from the start method of Thread.
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     * The Thread is started.
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     *
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     * @param thread The newly created Thread object
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     * @param stacksize Indicates the requested stacksize. Normally zero,
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     * non-zero values indicate requested stack size in bytes but it is up
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     * to the specific VM implementation to interpret them and may be ignored.
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     */
157
    static void create(Thread thread, long stacksize)
158
    {
159
        VMThread vmThread = new VMThread(thread);
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        vmThread.start(stacksize);
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        thread.vmThread = vmThread;
162
    }
163
 
164
    /**
165
     * Gets the name of the thread. Usually this is the name field of the
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     * associated Thread object, but some implementation might choose to
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     * return the name of the underlying platform thread.
168
     */
169
    String getName()
170
    {
171
        return thread.name;
172
    }
173
 
174
    /**
175
     * Set the name of the thread. Usually this sets the name field of the
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     * associated Thread object, but some implementations might choose to
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     * set the name of the underlying platform thread.
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     * @param name The new name
179
     */
180
    void setName(String name)
181
    {
182
        thread.name = name;
183
    }
184
 
185
    /**
186
     * Set the thread priority field in the associated Thread object and
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     * calls the native method to set the priority of the underlying
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     * platform thread.
189
     * @param priority The new priority
190
     */
191
    void setPriority(int priority)
192
    {
193
        thread.priority = priority;
194
        nativeSetPriority(priority);
195
    }
196
 
197
    /**
198
     * Returns the priority. Usually this is the priority field from the
199
     * associated Thread object, but some implementation might choose to
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     * return the priority of the underlying platform thread.
201
     * @return this Thread's priority
202
     */
203
    int getPriority()
204
    {
205
        return thread.priority;
206
    }
207
 
208
    /**
209
     * Returns true if the thread is a daemon thread. Usually this is the
210
     * daemon field from the associated Thread object, but some
211
     * implementation might choose to return the daemon state of the underlying
212
     * platform thread.
213
     * @return whether this is a daemon Thread or not
214
     */
215
    boolean isDaemon()
216
    {
217
        return thread.daemon;
218
    }
219
 
220
    /**
221
     * Returns the number of stack frames in this Thread.
222
     * Will only be called when when a previous call to suspend() returned true.
223
     *
224
     * @deprecated unsafe operation
225
     */
226
    native int countStackFrames();
227
 
228
    /**
229
     * Wait the specified amount of time for the Thread in question to die.
230
     *
231
     * <p>Note that 1,000,000 nanoseconds == 1 millisecond, but most VMs do
232
     * not offer that fine a grain of timing resolution. Besides, there is
233
     * no guarantee that this thread can start up immediately when time expires,
234
     * because some other thread may be active.  So don't expect real-time
235
     * performance.
236
     *
237
     * @param ms the number of milliseconds to wait, or 0 for forever
238
     * @param ns the number of extra nanoseconds to sleep (0-999999)
239
     * @throws InterruptedException if the Thread is interrupted; it's
240
     *         <i>interrupted status</i> will be cleared
241
     */
242
    synchronized void join(long ms, int ns) throws InterruptedException
243
    {
244
        // Round up
245
        ms += (ns != 0) ? 1 : 0;
246
 
247
        // Compute end time, but don't overflow
248
        long now = System.currentTimeMillis();
249
        long end = now + ms;
250
        if (end < now)
251
            end = Long.MAX_VALUE;
252
 
253
        // A VM is allowed to return from wait() without notify() having been
254
        // called, so we loop to handle possible spurious wakeups.
255
        while(thread.vmThread != null)
256
        {
257
            // We use the VMThread object to wait on, because this is a private
258
            // object, so client code cannot call notify on us.
259
            wait(ms);
260
            if(ms != 0)
261
            {
262
                now = System.currentTimeMillis();
263
                ms = end - now;
264
                if(ms <= 0)
265
                {
266
                    break;
267
                }
268
            }
269
        }
270
    }
271
 
272
    /**
273
     * Cause this Thread to stop abnormally and throw the specified exception.
274
     * If you stop a Thread that has not yet started, the stop is ignored
275
     * (contrary to what the JDK documentation says).
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     * <b>WARNING</b>This bypasses Java security, and can throw a checked
277
     * exception which the call stack is unprepared to handle. Do not abuse
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     * this power.
279
     *
280
     * <p>This is inherently unsafe, as it can interrupt synchronized blocks and
281
     * leave data in bad states.
282
     *
283
     * <p><b>NOTE</b> stop() should take care not to stop a thread if it is
284
     * executing code in this class.
285
     *
286
     * @param t the Throwable to throw when the Thread dies
287
     * @deprecated unsafe operation, try not to use
288
     */
289
    void stop(Throwable t)
290
    {
291
        // Note: we assume that we own the lock on thread
292
        // (i.e. that Thread.stop() is synchronized)
293
        if(running)
294
            nativeStop(t);
295
        else
296
            thread.stillborn = t;
297
    }
298
 
299
    /**
300
     * Create a native thread on the underlying platform and start it executing
301
     * on the run method of this object.
302
     * @param stacksize the requested size of the native thread stack
303
     */
304
    native void start(long stacksize);
305
 
306
    /**
307
     * Interrupt this thread.
308
     */
309
    native void interrupt();
310
 
311
    /**
312
     * Determine whether this Thread has been interrupted, but leave
313
     * the <i>interrupted status</i> alone in the process.
314
     *
315
     * @return whether the Thread has been interrupted
316
     */
317
    native boolean isInterrupted();
318
 
319
    /**
320
     * Suspend this Thread.  It will not come back, ever, unless it is resumed.
321
     */
322
    native void suspend();
323
 
324
    /**
325
     * Resume this Thread.  If the thread is not suspended, this method does
326
     * nothing.
327
     */
328
    native void resume();
329
 
330
    /**
331
     * Set the priority of the underlying platform thread.
332
     *
333
     * @param priority the new priority
334
     */
335
    native void nativeSetPriority(int priority);
336
 
337
    /**
338
     * Asynchronously throw the specified throwable in this Thread.
339
     *
340
     * @param t the exception to throw
341
     */
342
    native void nativeStop(Throwable t);
343
 
344
    /**
345
     * Return the Thread object associated with the currently executing
346
     * thread.
347
     *
348
     * @return the currently executing Thread
349
     */
350
    static native Thread currentThread();
351
 
352
    /**
353
     * Yield to another thread. The Thread will not lose any locks it holds
354
     * during this time. There are no guarantees which thread will be
355
     * next to run, and it could even be this one, but most VMs will choose
356
     * the highest priority thread that has been waiting longest.
357
     */
358
    static native void yield();
359
 
360
    /**
361
     * Suspend the current Thread's execution for the specified amount of
362
     * time. The Thread will not lose any locks it has during this time. There
363
     * are no guarantees which thread will be next to run, but most VMs will
364
     * choose the highest priority thread that has been waiting longest.
365
     *
366
     * <p>Note that 1,000,000 nanoseconds == 1 millisecond, but most VMs do
367
     * not offer that fine a grain of timing resolution. Besides, there is
368
     * no guarantee that this thread can start up immediately when time expires,
369
     * because some other thread may be active.  So don't expect real-time
370
     * performance.
371
     *
372
     * @param ms the number of milliseconds to sleep.
373
     * @param ns the number of extra nanoseconds to sleep (0-999999)
374
     * @throws InterruptedException if the Thread is (or was) interrupted;
375
     *         it's <i>interrupted status</i> will be cleared
376
     */
377
    static void sleep(long ms, int ns) throws InterruptedException
378
    {
379
      // Note: JDK treats a zero length sleep is like Thread.yield(),
380
      // without checking the interrupted status of the thread.
381
      // It's unclear if this is a bug in the implementation or the spec.
382
      // See http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=6213203
383
      if (ms == 0 && ns == 0)
384
        {
385
          if (Thread.interrupted())
386
            throw new InterruptedException();
387
          return;
388
        }
389
 
390
      // Compute end time, but don't overflow
391
      long now = System.currentTimeMillis();
392
      long end = now + ms;
393
      if (end < now)
394
          end = Long.MAX_VALUE;
395
 
396
      // A VM is allowed to return from wait() without notify() having been
397
      // called, so we loop to handle possible spurious wakeups.
398
      VMThread vt = Thread.currentThread().vmThread;
399
      synchronized (vt)
400
        {
401
          while (true)
402
            {
403
              vt.wait(ms, ns);
404
              now = System.currentTimeMillis();
405
              if (now >= end)
406
                break;
407
              ms = end - now;
408
              ns = 0;
409
            }
410
        }
411
    }
412
 
413
    /**
414
     * Determine whether the current Thread has been interrupted, and clear
415
     * the <i>interrupted status</i> in the process.
416
     *
417
     * @return whether the current Thread has been interrupted
418
     */
419
    static native boolean interrupted();
420
 
421
    /**
422
     * Checks whether the current thread holds the monitor on a given object.
423
     * This allows you to do <code>assert Thread.holdsLock(obj)</code>.
424
     *
425
     * @param obj the object to check
426
     * @return true if the current thread is currently synchronized on obj
427
     * @throws NullPointerException if obj is null
428
     */
429
    static boolean holdsLock(Object obj)
430
    {
431
      /* Use obj.notify to check if the current thread holds
432
       * the monitor of the object.
433
       * If it doesn't, notify will throw an exception.
434
       */
435
      try
436
        {
437
          obj.notify();
438
          // okay, current thread holds lock
439
          return true;
440
        }
441
      catch (IllegalMonitorStateException e)
442
        {
443
          // it doesn't hold the lock
444
          return false;
445
        }
446
    }
447
}

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