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jlechner |
/* GNU Objective C Runtime Thread Interface
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Copyright (C) 1996, 1997 Free Software Foundation, Inc.
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Contributed by Galen C. Hunt (gchunt@cs.rochester.edu)
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This file is part of GCC.
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GCC is free software; you can redistribute it and/or modify it under the
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terms of the GNU General Public License as published by the Free Software
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Foundation; either version 2, or (at your option) any later version.
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GCC is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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details.
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You should have received a copy of the GNU General Public License along with
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GCC; see the file COPYING. If not, write to the Free Software
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Foundation, 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA. */
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/* As a special exception, if you link this library with files compiled with
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GCC to produce an executable, this does not cause the resulting executable
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to be covered by the GNU General Public License. This exception does not
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however invalidate any other reasons why the executable file might be
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covered by the GNU General Public License. */
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#include <stdlib.h>
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#include "objc/runtime.h"
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/* Global exit status. */
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int __objc_thread_exit_status = 0;
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/* Flag which lets us know if we ever became multi threaded */
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int __objc_is_multi_threaded = 0;
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/* The hook function called when the runtime becomes multi threaded */
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objc_thread_callback _objc_became_multi_threaded = NULL;
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/*
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Use this to set the hook function that will be called when the
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runtime initially becomes multi threaded.
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The hook function is only called once, meaning only when the
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2nd thread is spawned, not for each and every thread.
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It returns the previous hook function or NULL if there is none.
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A program outside of the runtime could set this to some function so
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it can be informed; for example, the GNUstep Base Library sets it
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so it can implement the NSBecomingMultiThreaded notification.
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*/
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objc_thread_callback objc_set_thread_callback (objc_thread_callback func)
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{
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objc_thread_callback temp = _objc_became_multi_threaded;
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_objc_became_multi_threaded = func;
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return temp;
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}
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/*
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Private functions
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These functions are utilized by the frontend, but they are not
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considered part of the public interface.
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*/
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/*
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First function called in a thread, starts everything else.
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This function is passed to the backend by objc_thread_detach
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as the starting function for a new thread.
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*/
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struct __objc_thread_start_state
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{
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SEL selector;
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id object;
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id argument;
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};
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static void __attribute__((noreturn))
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__objc_thread_detach_function (struct __objc_thread_start_state *istate)
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{
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/* Valid state? */
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if (istate) {
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id (*imp) (id, SEL, id);
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SEL selector = istate->selector;
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id object = istate->object;
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id argument = istate->argument;
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/* Don't need anymore so free it */
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objc_free (istate);
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/* Clear out the thread local storage */
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objc_thread_set_data (NULL);
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/* Check to see if we just became multi threaded */
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if (! __objc_is_multi_threaded)
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{
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__objc_is_multi_threaded = 1;
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/* Call the hook function */
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if (_objc_became_multi_threaded != NULL)
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(*_objc_became_multi_threaded) ();
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}
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/* Call the method */
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if ((imp = (id (*) (id, SEL, id))objc_msg_lookup (object, selector)))
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(*imp) (object, selector, argument);
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else
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objc_error (object, OBJC_ERR_UNIMPLEMENTED,
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"objc_thread_detach called with bad selector.\n");
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}
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else
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objc_error (nil, OBJC_ERR_BAD_STATE,
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"objc_thread_detach called with NULL state.\n");
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/* Exit the thread */
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objc_thread_exit ();
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}
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/*
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Frontend functions
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These functions constitute the public interface to the Objective-C thread
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and mutex functionality.
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*/
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/* Frontend thread functions */
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/*
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Detach a new thread of execution and return its id. Returns NULL if fails.
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Thread is started by sending message with selector to object. Message
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takes a single argument.
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*/
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objc_thread_t
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objc_thread_detach (SEL selector, id object, id argument)
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{
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struct __objc_thread_start_state *istate;
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objc_thread_t thread_id = NULL;
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/* Allocate the state structure */
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if (! (istate = (struct __objc_thread_start_state *)
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objc_malloc (sizeof (*istate))))
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return NULL;
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/* Initialize the state structure */
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istate->selector = selector;
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istate->object = object;
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istate->argument = argument;
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/* lock access */
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objc_mutex_lock (__objc_runtime_mutex);
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/* Call the backend to spawn the thread */
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if ((thread_id = __objc_thread_detach ((void *)__objc_thread_detach_function,
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istate)) == NULL)
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{
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/* failed! */
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objc_mutex_unlock (__objc_runtime_mutex);
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objc_free (istate);
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return NULL;
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}
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/* Increment our thread counter */
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__objc_runtime_threads_alive++;
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objc_mutex_unlock (__objc_runtime_mutex);
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return thread_id;
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}
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/* Set the current thread's priority. */
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int
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objc_thread_set_priority (int priority)
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{
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/* Call the backend */
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return __objc_thread_set_priority (priority);
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}
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/* Return the current thread's priority. */
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int
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objc_thread_get_priority (void)
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{
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/* Call the backend */
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return __objc_thread_get_priority ();
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}
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/*
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Yield our process time to another thread. Any BUSY waiting that is done
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by a thread should use this function to make sure that other threads can
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make progress even on a lazy uniprocessor system.
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*/
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void
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objc_thread_yield (void)
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{
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/* Call the backend */
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__objc_thread_yield ();
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}
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/*
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Terminate the current tread. Doesn't return.
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Actually, if it failed returns -1.
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*/
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int
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objc_thread_exit (void)
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{
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/* Decrement our counter of the number of threads alive */
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objc_mutex_lock (__objc_runtime_mutex);
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__objc_runtime_threads_alive--;
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objc_mutex_unlock (__objc_runtime_mutex);
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/* Call the backend to terminate the thread */
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return __objc_thread_exit ();
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}
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/*
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Returns an integer value which uniquely describes a thread. Must not be
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NULL which is reserved as a marker for "no thread".
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*/
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objc_thread_t
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objc_thread_id (void)
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{
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/* Call the backend */
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return __objc_thread_id ();
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}
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/*
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Sets the thread's local storage pointer.
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Returns 0 if successful or -1 if failed.
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*/
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int
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objc_thread_set_data (void *value)
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{
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/* Call the backend */
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return __objc_thread_set_data (value);
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}
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/*
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Returns the thread's local storage pointer. Returns NULL on failure.
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*/
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void *
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objc_thread_get_data (void)
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{
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/* Call the backend */
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return __objc_thread_get_data ();
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}
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/* Frontend mutex functions */
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/*
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Allocate a mutex. Return the mutex pointer if successful or NULL if the
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allocation failed for any reason.
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*/
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objc_mutex_t
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objc_mutex_allocate (void)
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{
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objc_mutex_t mutex;
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/* Allocate the mutex structure */
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if (! (mutex = (objc_mutex_t)objc_malloc (sizeof (struct objc_mutex))))
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return NULL;
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/* Call backend to create the mutex */
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if (__objc_mutex_allocate (mutex))
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{
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/* failed! */
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objc_free (mutex);
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return NULL;
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}
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| 267 |
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/* Initialize mutex */
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mutex->owner = NULL;
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mutex->depth = 0;
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return mutex;
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}
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/*
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Deallocate a mutex. Note that this includes an implicit mutex_lock to
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insure that no one else is using the lock. It is legal to deallocate
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a lock if we have a lock on it, but illegal to deallocate a lock held
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by anyone else.
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Returns the number of locks on the thread. (1 for deallocate).
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*/
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| 281 |
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int
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objc_mutex_deallocate (objc_mutex_t mutex)
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{
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| 284 |
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int depth;
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| 285 |
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| 286 |
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/* Valid mutex? */
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| 287 |
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if (! mutex)
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| 288 |
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return -1;
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| 289 |
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| 290 |
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/* Acquire lock on mutex */
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| 291 |
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depth = objc_mutex_lock (mutex);
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| 292 |
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| 293 |
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/* Call backend to destroy mutex */
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| 294 |
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if (__objc_mutex_deallocate (mutex))
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return -1;
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| 296 |
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| 297 |
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/* Free the mutex structure */
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| 298 |
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objc_free (mutex);
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| 299 |
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| 300 |
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/* Return last depth */
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| 301 |
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return depth;
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| 302 |
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}
|
| 303 |
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|
| 304 |
|
|
/*
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| 305 |
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Grab a lock on a mutex. If this thread already has a lock on this mutex
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| 306 |
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then we increment the lock count. If another thread has a lock on the
|
| 307 |
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mutex we block and wait for the thread to release the lock.
|
| 308 |
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Returns the lock count on the mutex held by this thread.
|
| 309 |
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*/
|
| 310 |
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int
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| 311 |
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objc_mutex_lock (objc_mutex_t mutex)
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| 312 |
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{
|
| 313 |
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objc_thread_t thread_id;
|
| 314 |
|
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int status;
|
| 315 |
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|
| 316 |
|
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/* Valid mutex? */
|
| 317 |
|
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if (! mutex)
|
| 318 |
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return -1;
|
| 319 |
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|
| 320 |
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/* If we already own the lock then increment depth */
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| 321 |
|
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thread_id = __objc_thread_id ();
|
| 322 |
|
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if (mutex->owner == thread_id)
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| 323 |
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return ++mutex->depth;
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| 324 |
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| 325 |
|
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/* Call the backend to lock the mutex */
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| 326 |
|
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status = __objc_mutex_lock (mutex);
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| 327 |
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| 328 |
|
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/* Failed? */
|
| 329 |
|
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if (status)
|
| 330 |
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return status;
|
| 331 |
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|
| 332 |
|
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/* Successfully locked the thread */
|
| 333 |
|
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mutex->owner = thread_id;
|
| 334 |
|
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return mutex->depth = 1;
|
| 335 |
|
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}
|
| 336 |
|
|
|
| 337 |
|
|
/*
|
| 338 |
|
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Try to grab a lock on a mutex. If this thread already has a lock on
|
| 339 |
|
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this mutex then we increment the lock count and return it. If another
|
| 340 |
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thread has a lock on the mutex returns -1.
|
| 341 |
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*/
|
| 342 |
|
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int
|
| 343 |
|
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objc_mutex_trylock (objc_mutex_t mutex)
|
| 344 |
|
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{
|
| 345 |
|
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objc_thread_t thread_id;
|
| 346 |
|
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int status;
|
| 347 |
|
|
|
| 348 |
|
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/* Valid mutex? */
|
| 349 |
|
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if (! mutex)
|
| 350 |
|
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return -1;
|
| 351 |
|
|
|
| 352 |
|
|
/* If we already own the lock then increment depth */
|
| 353 |
|
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thread_id = __objc_thread_id ();
|
| 354 |
|
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if (mutex->owner == thread_id)
|
| 355 |
|
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return ++mutex->depth;
|
| 356 |
|
|
|
| 357 |
|
|
/* Call the backend to try to lock the mutex */
|
| 358 |
|
|
status = __objc_mutex_trylock (mutex);
|
| 359 |
|
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|
| 360 |
|
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/* Failed? */
|
| 361 |
|
|
if (status)
|
| 362 |
|
|
return status;
|
| 363 |
|
|
|
| 364 |
|
|
/* Successfully locked the thread */
|
| 365 |
|
|
mutex->owner = thread_id;
|
| 366 |
|
|
return mutex->depth = 1;
|
| 367 |
|
|
}
|
| 368 |
|
|
|
| 369 |
|
|
/*
|
| 370 |
|
|
Unlocks the mutex by one level.
|
| 371 |
|
|
Decrements the lock count on this mutex by one.
|
| 372 |
|
|
If the lock count reaches zero, release the lock on the mutex.
|
| 373 |
|
|
Returns the lock count on the mutex.
|
| 374 |
|
|
It is an error to attempt to unlock a mutex which this thread
|
| 375 |
|
|
doesn't hold in which case return -1 and the mutex is unaffected.
|
| 376 |
|
|
*/
|
| 377 |
|
|
int
|
| 378 |
|
|
objc_mutex_unlock (objc_mutex_t mutex)
|
| 379 |
|
|
{
|
| 380 |
|
|
objc_thread_t thread_id;
|
| 381 |
|
|
int status;
|
| 382 |
|
|
|
| 383 |
|
|
/* Valid mutex? */
|
| 384 |
|
|
if (! mutex)
|
| 385 |
|
|
return -1;
|
| 386 |
|
|
|
| 387 |
|
|
/* If another thread owns the lock then abort */
|
| 388 |
|
|
thread_id = __objc_thread_id ();
|
| 389 |
|
|
if (mutex->owner != thread_id)
|
| 390 |
|
|
return -1;
|
| 391 |
|
|
|
| 392 |
|
|
/* Decrement depth and return */
|
| 393 |
|
|
if (mutex->depth > 1)
|
| 394 |
|
|
return --mutex->depth;
|
| 395 |
|
|
|
| 396 |
|
|
/* Depth down to zero so we are no longer the owner */
|
| 397 |
|
|
mutex->depth = 0;
|
| 398 |
|
|
mutex->owner = NULL;
|
| 399 |
|
|
|
| 400 |
|
|
/* Have the backend unlock the mutex */
|
| 401 |
|
|
status = __objc_mutex_unlock (mutex);
|
| 402 |
|
|
|
| 403 |
|
|
/* Failed? */
|
| 404 |
|
|
if (status)
|
| 405 |
|
|
return status;
|
| 406 |
|
|
|
| 407 |
|
|
return 0;
|
| 408 |
|
|
}
|
| 409 |
|
|
|
| 410 |
|
|
/* Frontend condition mutex functions */
|
| 411 |
|
|
|
| 412 |
|
|
/*
|
| 413 |
|
|
Allocate a condition. Return the condition pointer if successful or NULL
|
| 414 |
|
|
if the allocation failed for any reason.
|
| 415 |
|
|
*/
|
| 416 |
|
|
objc_condition_t
|
| 417 |
|
|
objc_condition_allocate (void)
|
| 418 |
|
|
{
|
| 419 |
|
|
objc_condition_t condition;
|
| 420 |
|
|
|
| 421 |
|
|
/* Allocate the condition mutex structure */
|
| 422 |
|
|
if (! (condition =
|
| 423 |
|
|
(objc_condition_t) objc_malloc (sizeof (struct objc_condition))))
|
| 424 |
|
|
return NULL;
|
| 425 |
|
|
|
| 426 |
|
|
/* Call the backend to create the condition mutex */
|
| 427 |
|
|
if (__objc_condition_allocate (condition))
|
| 428 |
|
|
{
|
| 429 |
|
|
/* failed! */
|
| 430 |
|
|
objc_free (condition);
|
| 431 |
|
|
return NULL;
|
| 432 |
|
|
}
|
| 433 |
|
|
|
| 434 |
|
|
/* Success! */
|
| 435 |
|
|
return condition;
|
| 436 |
|
|
}
|
| 437 |
|
|
|
| 438 |
|
|
/*
|
| 439 |
|
|
Deallocate a condition. Note that this includes an implicit
|
| 440 |
|
|
condition_broadcast to insure that waiting threads have the opportunity
|
| 441 |
|
|
to wake. It is legal to dealloc a condition only if no other
|
| 442 |
|
|
thread is/will be using it. Here we do NOT check for other threads
|
| 443 |
|
|
waiting but just wake them up.
|
| 444 |
|
|
*/
|
| 445 |
|
|
int
|
| 446 |
|
|
objc_condition_deallocate (objc_condition_t condition)
|
| 447 |
|
|
{
|
| 448 |
|
|
/* Broadcast the condition */
|
| 449 |
|
|
if (objc_condition_broadcast (condition))
|
| 450 |
|
|
return -1;
|
| 451 |
|
|
|
| 452 |
|
|
/* Call the backend to destroy */
|
| 453 |
|
|
if (__objc_condition_deallocate (condition))
|
| 454 |
|
|
return -1;
|
| 455 |
|
|
|
| 456 |
|
|
/* Free the condition mutex structure */
|
| 457 |
|
|
objc_free (condition);
|
| 458 |
|
|
|
| 459 |
|
|
return 0;
|
| 460 |
|
|
}
|
| 461 |
|
|
|
| 462 |
|
|
/*
|
| 463 |
|
|
Wait on the condition unlocking the mutex until objc_condition_signal ()
|
| 464 |
|
|
or objc_condition_broadcast () are called for the same condition. The
|
| 465 |
|
|
given mutex *must* have the depth set to 1 so that it can be unlocked
|
| 466 |
|
|
here, so that someone else can lock it and signal/broadcast the condition.
|
| 467 |
|
|
The mutex is used to lock access to the shared data that make up the
|
| 468 |
|
|
"condition" predicate.
|
| 469 |
|
|
*/
|
| 470 |
|
|
int
|
| 471 |
|
|
objc_condition_wait (objc_condition_t condition, objc_mutex_t mutex)
|
| 472 |
|
|
{
|
| 473 |
|
|
objc_thread_t thread_id;
|
| 474 |
|
|
|
| 475 |
|
|
/* Valid arguments? */
|
| 476 |
|
|
if (! mutex || ! condition)
|
| 477 |
|
|
return -1;
|
| 478 |
|
|
|
| 479 |
|
|
/* Make sure we are owner of mutex */
|
| 480 |
|
|
thread_id = __objc_thread_id ();
|
| 481 |
|
|
if (mutex->owner != thread_id)
|
| 482 |
|
|
return -1;
|
| 483 |
|
|
|
| 484 |
|
|
/* Cannot be locked more than once */
|
| 485 |
|
|
if (mutex->depth > 1)
|
| 486 |
|
|
return -1;
|
| 487 |
|
|
|
| 488 |
|
|
/* Virtually unlock the mutex */
|
| 489 |
|
|
mutex->depth = 0;
|
| 490 |
|
|
mutex->owner = (objc_thread_t)NULL;
|
| 491 |
|
|
|
| 492 |
|
|
/* Call the backend to wait */
|
| 493 |
|
|
__objc_condition_wait (condition, mutex);
|
| 494 |
|
|
|
| 495 |
|
|
/* Make ourselves owner of the mutex */
|
| 496 |
|
|
mutex->owner = thread_id;
|
| 497 |
|
|
mutex->depth = 1;
|
| 498 |
|
|
|
| 499 |
|
|
return 0;
|
| 500 |
|
|
}
|
| 501 |
|
|
|
| 502 |
|
|
/*
|
| 503 |
|
|
Wake up all threads waiting on this condition. It is recommended that
|
| 504 |
|
|
the called would lock the same mutex as the threads in objc_condition_wait
|
| 505 |
|
|
before changing the "condition predicate" and make this call and unlock it
|
| 506 |
|
|
right away after this call.
|
| 507 |
|
|
*/
|
| 508 |
|
|
int
|
| 509 |
|
|
objc_condition_broadcast (objc_condition_t condition)
|
| 510 |
|
|
{
|
| 511 |
|
|
/* Valid condition mutex? */
|
| 512 |
|
|
if (! condition)
|
| 513 |
|
|
return -1;
|
| 514 |
|
|
|
| 515 |
|
|
return __objc_condition_broadcast (condition);
|
| 516 |
|
|
}
|
| 517 |
|
|
|
| 518 |
|
|
/*
|
| 519 |
|
|
Wake up one thread waiting on this condition. It is recommended that
|
| 520 |
|
|
the called would lock the same mutex as the threads in objc_condition_wait
|
| 521 |
|
|
before changing the "condition predicate" and make this call and unlock it
|
| 522 |
|
|
right away after this call.
|
| 523 |
|
|
*/
|
| 524 |
|
|
int
|
| 525 |
|
|
objc_condition_signal (objc_condition_t condition)
|
| 526 |
|
|
{
|
| 527 |
|
|
/* Valid condition mutex? */
|
| 528 |
|
|
if (! condition)
|
| 529 |
|
|
return -1;
|
| 530 |
|
|
|
| 531 |
|
|
return __objc_condition_signal (condition);
|
| 532 |
|
|
}
|
| 533 |
|
|
|
| 534 |
|
|
/* Make the objc thread system aware that a thread which is managed
|
| 535 |
|
|
(started, stopped) by external code could access objc facilities
|
| 536 |
|
|
from now on. This is used when you are interfacing with some
|
| 537 |
|
|
external non-objc-based environment/system - you must call
|
| 538 |
|
|
objc_thread_add () before an alien thread makes any calls to
|
| 539 |
|
|
Objective-C. Do not cause the _objc_became_multi_threaded hook to
|
| 540 |
|
|
be executed. */
|
| 541 |
|
|
void
|
| 542 |
|
|
objc_thread_add (void)
|
| 543 |
|
|
{
|
| 544 |
|
|
objc_mutex_lock (__objc_runtime_mutex);
|
| 545 |
|
|
__objc_is_multi_threaded = 1;
|
| 546 |
|
|
__objc_runtime_threads_alive++;
|
| 547 |
|
|
objc_mutex_unlock (__objc_runtime_mutex);
|
| 548 |
|
|
}
|
| 549 |
|
|
|
| 550 |
|
|
/* Make the objc thread system aware that a thread managed (started,
|
| 551 |
|
|
stopped) by some external code will no longer access objc and thus
|
| 552 |
|
|
can be forgotten by the objc thread system. Call
|
| 553 |
|
|
objc_thread_remove () when your alien thread is done with making
|
| 554 |
|
|
calls to Objective-C. */
|
| 555 |
|
|
void
|
| 556 |
|
|
objc_thread_remove (void)
|
| 557 |
|
|
{
|
| 558 |
|
|
objc_mutex_lock (__objc_runtime_mutex);
|
| 559 |
|
|
__objc_runtime_threads_alive--;
|
| 560 |
|
|
objc_mutex_unlock (__objc_runtime_mutex);
|
| 561 |
|
|
}
|
| 562 |
|
|
|
| 563 |
|
|
/* End of File */
|