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[/] [scarts/] [trunk/] [toolchain/] [scarts-gcc/] [gcc-4.1.1/] [libstdc++-v3/] [testsuite/] [26_numerics/] [valarray/] [valarray_name_lookup.cc] - Blame information for rev 19

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1 19 jlechner
// 2002-08-02 gdr
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// Copyright (C) 2002, 2003 Free Software Foundation, Inc.
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//
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// This file is part of the GNU ISO C++ Library.  This library is free
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// software; you can redistribute it and/or modify it under the
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// terms of the GNU General Public License as published by the
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// Free Software Foundation; either version 2, or (at your option)
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// any later version.
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License along
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// with this library; see the file COPYING.  If not, write to the Free
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// Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
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// USA.
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// As a special exception, you may use this file as part of a free software
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// library without restriction.  Specifically, if other files instantiate
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// templates or use macros or inline functions from this file, or you compile
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// this file and link it with other files to produce an executable, this
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// file does not by itself cause the resulting executable to be covered by
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// the GNU General Public License.  This exception does not however
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// invalidate any other reasons why the executable file might be covered by
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// the GNU General Public License.
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// Test name lookup resolutions for standard functions applied to an
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// array expression.
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// { dg-do compile }
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#include <valarray>
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namespace My
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{
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  struct Number
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  {
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    operator bool() const;
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  };
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  Number operator+(Number);
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  Number operator-(Number);
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  Number operator~(Number);
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  bool operator!(Number);
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  Number operator+(Number, Number);
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  Number operator-(Number, Number);
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  Number operator*(Number, Number);
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  Number operator/(Number, Number);
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  Number operator%(Number, Number);
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  Number operator^(Number, Number);
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  Number operator&(Number, Number);
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  Number operator|(Number, Number);
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  Number operator<<(Number, Number);
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  Number operator>>(Number, Number);
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  bool operator==(Number, Number);
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  bool operator!=(Number, Number);
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  bool operator<(Number, Number);
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  bool operator<=(Number, Number);
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  bool operator>(Number, Number);
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  bool operator>=(Number, Number);
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  Number abs(Number);
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  Number cos(Number);
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  Number cosh(Number);
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  Number acos(Number);
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  Number sin(Number);
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  Number sinh(Number);
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  Number asin(Number);
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  Number tan(Number);
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  Number tanh(Number);
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  Number atan(Number);
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  Number exp(Number);
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  Number log(Number);
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  Number log10(Number);
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  Number sqrt(Number);
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  Number atan2(Number, Number);
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  Number pow(Number, Number);
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}
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int main()
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{
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  typedef std::valarray<My::Number> Array;
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  Array u(10), v(10);
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  v = +u;
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  v = -u;
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  v = ~u;
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  std::valarray<bool> z = !u;
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  v = abs(u);
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  v = cos(u);
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  v = cosh(u);
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  v = acos(u);
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  v = sin(u);
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  v = sinh(u);
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  v = asin(u);
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  v = tan(u);
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  v = tanh(u);
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  v = atan(u);
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  v = exp(u);
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  v = log(u);
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  v = log10(u);
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  v = sqrt(u);
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  Array w = u + v;
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  w = u - v;
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  w = u * v;
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  w = u / v;
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  w = u % v;
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  w = u ^ v;
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  w = u & v;
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  w = u | v;
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  w = u << v;
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  w = u >> v;
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  z = u == v;
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  z = u != v;
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  z = u < v;
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  z = u <= v;
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  z = u > v;
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  z = u >= v;
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  w = atan2(u, v);
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  w = pow(u, v);
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}

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