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[/] [test_project/] [trunk/] [linux_sd_driver/] [drivers/] [input/] [joystick/] [gf2k.c] - Blame information for rev 62

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1 62 marcus.erl
/*
2
 * $Id: gf2k.c,v 1.19 2002/01/22 20:27:43 vojtech Exp $
3
 *
4
 *  Copyright (c) 1998-2001 Vojtech Pavlik
5
 */
6
 
7
/*
8
 * Genius Flight 2000 joystick driver for Linux
9
 */
10
 
11
/*
12
 * This program is free software; you can redistribute it and/or modify
13
 * it under the terms of the GNU General Public License as published by
14
 * the Free Software Foundation; either version 2 of the License, or
15
 * (at your option) any later version.
16
 *
17
 * This program is distributed in the hope that it will be useful,
18
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
20
 * GNU General Public License for more details.
21
 *
22
 * You should have received a copy of the GNU General Public License
23
 * along with this program; if not, write to the Free Software
24
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
25
 *
26
 * Should you need to contact me, the author, you can do so either by
27
 * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
28
 * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
29
 */
30
 
31
#include <linux/delay.h>
32
#include <linux/kernel.h>
33
#include <linux/slab.h>
34
#include <linux/module.h>
35
#include <linux/init.h>
36
#include <linux/input.h>
37
#include <linux/gameport.h>
38
#include <linux/jiffies.h>
39
 
40
#define DRIVER_DESC     "Genius Flight 2000 joystick driver"
41
 
42
MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
43
MODULE_DESCRIPTION(DRIVER_DESC);
44
MODULE_LICENSE("GPL");
45
 
46
#define GF2K_START              400     /* The time we wait for the first bit [400 us] */
47
#define GF2K_STROBE             40      /* The time we wait for the first bit [40 us] */
48
#define GF2K_TIMEOUT            4       /* Wait for everything to settle [4 ms] */
49
#define GF2K_LENGTH             80      /* Max number of triplets in a packet */
50
 
51
/*
52
 * Genius joystick ids ...
53
 */
54
 
55
#define GF2K_ID_G09             1
56
#define GF2K_ID_F30D            2
57
#define GF2K_ID_F30             3
58
#define GF2K_ID_F31D            4
59
#define GF2K_ID_F305            5
60
#define GF2K_ID_F23P            6
61
#define GF2K_ID_F31             7
62
#define GF2K_ID_MAX             7
63
 
64
static char gf2k_length[] = { 40, 40, 40, 40, 40, 40, 40, 40 };
65
static char gf2k_hat_to_axis[][2] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
66
 
67
static char *gf2k_names[] = {"", "Genius G-09D", "Genius F-30D", "Genius F-30", "Genius MaxFighter F-31D",
68
                                "Genius F-30-5", "Genius Flight2000 F-23", "Genius F-31"};
69
static unsigned char gf2k_hats[] = { 0, 2, 0, 0, 2, 0, 2, 0 };
70
static unsigned char gf2k_axes[] = { 0, 2, 0, 0, 4, 0, 4, 0 };
71
static unsigned char gf2k_joys[] = { 0, 0, 0, 0,10, 0, 8, 0 };
72
static unsigned char gf2k_pads[] = { 0, 6, 0, 0, 0, 0, 0, 0 };
73
static unsigned char gf2k_lens[] = { 0,18, 0, 0,18, 0,18, 0 };
74
 
75
static unsigned char gf2k_abs[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RUDDER, ABS_GAS, ABS_BRAKE };
76
static short gf2k_btn_joy[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4 };
77
static short gf2k_btn_pad[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_START, BTN_SELECT };
78
 
79
 
80
static short gf2k_seq_reset[] = { 240, 340, 0 };
81
static short gf2k_seq_digital[] = { 590, 320, 860, 0 };
82
 
83
struct gf2k {
84
        struct gameport *gameport;
85
        struct input_dev *dev;
86
        int reads;
87
        int bads;
88
        unsigned char id;
89
        unsigned char length;
90
        char phys[32];
91
};
92
 
93
/*
94
 * gf2k_read_packet() reads a Genius Flight2000 packet.
95
 */
96
 
97
static int gf2k_read_packet(struct gameport *gameport, int length, char *data)
98
{
99
        unsigned char u, v;
100
        int i;
101
        unsigned int t, p;
102
        unsigned long flags;
103
 
104
        t = gameport_time(gameport, GF2K_START);
105
        p = gameport_time(gameport, GF2K_STROBE);
106
 
107
        i = 0;
108
 
109
        local_irq_save(flags);
110
 
111
        gameport_trigger(gameport);
112
        v = gameport_read(gameport);
113
 
114
        while (t > 0 && i < length) {
115
                t--; u = v;
116
                v = gameport_read(gameport);
117
                if (v & ~u & 0x10) {
118
                        data[i++] = v >> 5;
119
                        t = p;
120
                }
121
        }
122
 
123
        local_irq_restore(flags);
124
 
125
        return i;
126
}
127
 
128
/*
129
 * gf2k_trigger_seq() initializes a Genius Flight2000 joystick
130
 * into digital mode.
131
 */
132
 
133
static void gf2k_trigger_seq(struct gameport *gameport, short *seq)
134
{
135
 
136
        unsigned long flags;
137
        int i, t;
138
 
139
        local_irq_save(flags);
140
 
141
        i = 0;
142
        do {
143
                gameport_trigger(gameport);
144
                t = gameport_time(gameport, GF2K_TIMEOUT * 1000);
145
                while ((gameport_read(gameport) & 1) && t) t--;
146
                udelay(seq[i]);
147
        } while (seq[++i]);
148
 
149
        gameport_trigger(gameport);
150
 
151
        local_irq_restore(flags);
152
}
153
 
154
/*
155
 * js_sw_get_bits() composes bits from the triplet buffer into a __u64.
156
 * Parameter 'pos' is bit number inside packet where to start at, 'num' is number
157
 * of bits to be read, 'shift' is offset in the resulting __u64 to start at, bits
158
 * is number of bits per triplet.
159
 */
160
 
161
#define GB(p,n,s)       gf2k_get_bits(data, p, n, s)
162
 
163
static int gf2k_get_bits(unsigned char *buf, int pos, int num, int shift)
164
{
165
        __u64 data = 0;
166
        int i;
167
 
168
        for (i = 0; i < num / 3 + 2; i++)
169
                data |= buf[pos / 3 + i] << (i * 3);
170
        data >>= pos % 3;
171
        data &= (1 << num) - 1;
172
        data <<= shift;
173
 
174
        return data;
175
}
176
 
177
static void gf2k_read(struct gf2k *gf2k, unsigned char *data)
178
{
179
        struct input_dev *dev = gf2k->dev;
180
        int i, t;
181
 
182
        for (i = 0; i < 4 && i < gf2k_axes[gf2k->id]; i++)
183
                input_report_abs(dev, gf2k_abs[i], GB(i<<3,8,0) | GB(i+46,1,8) | GB(i+50,1,9));
184
 
185
        for (i = 0; i < 2 && i < gf2k_axes[gf2k->id] - 4; i++)
186
                input_report_abs(dev, gf2k_abs[i], GB(i*9+60,8,0) | GB(i+54,1,9));
187
 
188
        t = GB(40,4,0);
189
 
190
        for (i = 0; i < gf2k_hats[gf2k->id]; i++)
191
                input_report_abs(dev, ABS_HAT0X + i, gf2k_hat_to_axis[t][i]);
192
 
193
        t = GB(44,2,0) | GB(32,8,2) | GB(78,2,10);
194
 
195
        for (i = 0; i < gf2k_joys[gf2k->id]; i++)
196
                input_report_key(dev, gf2k_btn_joy[i], (t >> i) & 1);
197
 
198
        for (i = 0; i < gf2k_pads[gf2k->id]; i++)
199
                input_report_key(dev, gf2k_btn_pad[i], (t >> i) & 1);
200
 
201
        input_sync(dev);
202
}
203
 
204
/*
205
 * gf2k_poll() reads and analyzes Genius joystick data.
206
 */
207
 
208
static void gf2k_poll(struct gameport *gameport)
209
{
210
        struct gf2k *gf2k = gameport_get_drvdata(gameport);
211
        unsigned char data[GF2K_LENGTH];
212
 
213
        gf2k->reads++;
214
 
215
        if (gf2k_read_packet(gf2k->gameport, gf2k_length[gf2k->id], data) < gf2k_length[gf2k->id])
216
                gf2k->bads++;
217
        else
218
                gf2k_read(gf2k, data);
219
}
220
 
221
static int gf2k_open(struct input_dev *dev)
222
{
223
        struct gf2k *gf2k = input_get_drvdata(dev);
224
 
225
        gameport_start_polling(gf2k->gameport);
226
        return 0;
227
}
228
 
229
static void gf2k_close(struct input_dev *dev)
230
{
231
        struct gf2k *gf2k = input_get_drvdata(dev);
232
 
233
        gameport_stop_polling(gf2k->gameport);
234
}
235
 
236
/*
237
 * gf2k_connect() probes for Genius id joysticks.
238
 */
239
 
240
static int gf2k_connect(struct gameport *gameport, struct gameport_driver *drv)
241
{
242
        struct gf2k *gf2k;
243
        struct input_dev *input_dev;
244
        unsigned char data[GF2K_LENGTH];
245
        int i, err;
246
 
247
        gf2k = kzalloc(sizeof(struct gf2k), GFP_KERNEL);
248
        input_dev = input_allocate_device();
249
        if (!gf2k || !input_dev) {
250
                err = -ENOMEM;
251
                goto fail1;
252
        }
253
 
254
        gf2k->gameport = gameport;
255
        gf2k->dev = input_dev;
256
 
257
        gameport_set_drvdata(gameport, gf2k);
258
 
259
        err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
260
        if (err)
261
                goto fail1;
262
 
263
        gf2k_trigger_seq(gameport, gf2k_seq_reset);
264
 
265
        msleep(GF2K_TIMEOUT);
266
 
267
        gf2k_trigger_seq(gameport, gf2k_seq_digital);
268
 
269
        msleep(GF2K_TIMEOUT);
270
 
271
        if (gf2k_read_packet(gameport, GF2K_LENGTH, data) < 12) {
272
                err = -ENODEV;
273
                goto fail2;
274
        }
275
 
276
        if (!(gf2k->id = GB(7,2,0) | GB(3,3,2) | GB(0,3,5))) {
277
                err = -ENODEV;
278
                goto fail2;
279
        }
280
 
281
#ifdef RESET_WORKS
282
        if ((gf2k->id != (GB(19,2,0) | GB(15,3,2) | GB(12,3,5))) ||
283
            (gf2k->id != (GB(31,2,0) | GB(27,3,2) | GB(24,3,5)))) {
284
                err = -ENODEV;
285
                goto fail2;
286
        }
287
#else
288
        gf2k->id = 6;
289
#endif
290
 
291
        if (gf2k->id > GF2K_ID_MAX || !gf2k_axes[gf2k->id]) {
292
                printk(KERN_WARNING "gf2k.c: Not yet supported joystick on %s. [id: %d type:%s]\n",
293
                        gameport->phys, gf2k->id, gf2k->id > GF2K_ID_MAX ? "Unknown" : gf2k_names[gf2k->id]);
294
                err = -ENODEV;
295
                goto fail2;
296
        }
297
 
298
        gameport_set_poll_handler(gameport, gf2k_poll);
299
        gameport_set_poll_interval(gameport, 20);
300
 
301
        snprintf(gf2k->phys, sizeof(gf2k->phys), "%s/input0", gameport->phys);
302
 
303
        gf2k->length = gf2k_lens[gf2k->id];
304
 
305
        input_dev->name = gf2k_names[gf2k->id];
306
        input_dev->phys = gf2k->phys;
307
        input_dev->id.bustype = BUS_GAMEPORT;
308
        input_dev->id.vendor = GAMEPORT_ID_VENDOR_GENIUS;
309
        input_dev->id.product = gf2k->id;
310
        input_dev->id.version = 0x0100;
311
        input_dev->dev.parent = &gameport->dev;
312
 
313
        input_set_drvdata(input_dev, gf2k);
314
 
315
        input_dev->open = gf2k_open;
316
        input_dev->close = gf2k_close;
317
 
318
        input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
319
 
320
        for (i = 0; i < gf2k_axes[gf2k->id]; i++)
321
                set_bit(gf2k_abs[i], input_dev->absbit);
322
 
323
        for (i = 0; i < gf2k_hats[gf2k->id]; i++) {
324
                set_bit(ABS_HAT0X + i, input_dev->absbit);
325
                input_dev->absmin[ABS_HAT0X + i] = -1;
326
                input_dev->absmax[ABS_HAT0X + i] = 1;
327
        }
328
 
329
        for (i = 0; i < gf2k_joys[gf2k->id]; i++)
330
                set_bit(gf2k_btn_joy[i], input_dev->keybit);
331
 
332
        for (i = 0; i < gf2k_pads[gf2k->id]; i++)
333
                set_bit(gf2k_btn_pad[i], input_dev->keybit);
334
 
335
        gf2k_read_packet(gameport, gf2k->length, data);
336
        gf2k_read(gf2k, data);
337
 
338
        for (i = 0; i < gf2k_axes[gf2k->id]; i++) {
339
                input_dev->absmax[gf2k_abs[i]] = (i < 2) ? input_dev->abs[gf2k_abs[i]] * 2 - 32 :
340
                          input_dev->abs[gf2k_abs[0]] + input_dev->abs[gf2k_abs[1]] - 32;
341
                input_dev->absmin[gf2k_abs[i]] = 32;
342
                input_dev->absfuzz[gf2k_abs[i]] = 8;
343
                input_dev->absflat[gf2k_abs[i]] = (i < 2) ? 24 : 0;
344
        }
345
 
346
        err = input_register_device(gf2k->dev);
347
        if (err)
348
                goto fail2;
349
 
350
        return 0;
351
 
352
 fail2: gameport_close(gameport);
353
 fail1: gameport_set_drvdata(gameport, NULL);
354
        input_free_device(input_dev);
355
        kfree(gf2k);
356
        return err;
357
}
358
 
359
static void gf2k_disconnect(struct gameport *gameport)
360
{
361
        struct gf2k *gf2k = gameport_get_drvdata(gameport);
362
 
363
        input_unregister_device(gf2k->dev);
364
        gameport_close(gameport);
365
        gameport_set_drvdata(gameport, NULL);
366
        kfree(gf2k);
367
}
368
 
369
static struct gameport_driver gf2k_drv = {
370
        .driver         = {
371
                .name   = "gf2k",
372
        },
373
        .description    = DRIVER_DESC,
374
        .connect        = gf2k_connect,
375
        .disconnect     = gf2k_disconnect,
376
};
377
 
378
static int __init gf2k_init(void)
379
{
380
        gameport_register_driver(&gf2k_drv);
381
        return 0;
382
}
383
 
384
static void __exit gf2k_exit(void)
385
{
386
        gameport_unregister_driver(&gf2k_drv);
387
}
388
 
389
module_init(gf2k_init);
390
module_exit(gf2k_exit);

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