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[/] [test_project/] [trunk/] [linux_sd_driver/] [drivers/] [video/] [atafb_utils.h] - Blame information for rev 62

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1 62 marcus.erl
#ifndef _VIDEO_ATAFB_UTILS_H
2
#define _VIDEO_ATAFB_UTILS_H
3
 
4
/* ================================================================= */
5
/*                      Utility Assembler Functions                  */
6
/* ================================================================= */
7
 
8
/* ====================================================================== */
9
 
10
/* Those of a delicate disposition might like to skip the next couple of
11
 * pages.
12
 *
13
 * These functions are drop in replacements for memmove and
14
 * memset(_, 0, _). However their five instances add at least a kilobyte
15
 * to the object file. You have been warned.
16
 *
17
 * Not a great fan of assembler for the sake of it, but I think
18
 * that these routines are at least 10 times faster than their C
19
 * equivalents for large blits, and that's important to the lowest level of
20
 * a graphics driver. Question is whether some scheme with the blitter
21
 * would be faster. I suspect not for simple text system - not much
22
 * asynchrony.
23
 *
24
 * Code is very simple, just gruesome expansion. Basic strategy is to
25
 * increase data moved/cleared at each step to 16 bytes to reduce
26
 * instruction per data move overhead. movem might be faster still
27
 * For more than 15 bytes, we try to align the write direction on a
28
 * longword boundary to get maximum speed. This is even more gruesome.
29
 * Unaligned read/write used requires 68020+ - think this is a problem?
30
 *
31
 * Sorry!
32
 */
33
 
34
 
35
/* ++roman: I've optimized Robert's original versions in some minor
36
 * aspects, e.g. moveq instead of movel, let gcc choose the registers,
37
 * use movem in some places...
38
 * For other modes than 1 plane, lots of more such assembler functions
39
 * were needed (e.g. the ones using movep or expanding color values).
40
 */
41
 
42
/* ++andreas: more optimizations:
43
   subl #65536,d0 replaced by clrw d0; subql #1,d0 for dbcc
44
   addal is faster than addaw
45
   movep is rather expensive compared to ordinary move's
46
   some functions rewritten in C for clarity, no speed loss */
47
 
48
static inline void *fb_memclear_small(void *s, size_t count)
49
{
50
        if (!count)
51
                return 0;
52
 
53
        asm volatile ("\n"
54
                "       lsr.l   #1,%1 ; jcc 1f ; move.b %2,-(%0)\n"
55
                "1:     lsr.l   #1,%1 ; jcc 1f ; move.w %2,-(%0)\n"
56
                "1:     lsr.l   #1,%1 ; jcc 1f ; move.l %2,-(%0)\n"
57
                "1:     lsr.l   #1,%1 ; jcc 1f ; move.l %2,-(%0) ; move.l %2,-(%0)\n"
58
                "1:"
59
                : "=a" (s), "=d" (count)
60
                : "d" (0), "0" ((char *)s + count), "1" (count));
61
        asm volatile ("\n"
62
                "       subq.l  #1,%1\n"
63
                "       jcs     3f\n"
64
                "       move.l  %2,%%d4; move.l %2,%%d5; move.l %2,%%d6\n"
65
                "2:     movem.l %2/%%d4/%%d5/%%d6,-(%0)\n"
66
                "       dbra    %1,2b\n"
67
                "3:"
68
                : "=a" (s), "=d" (count)
69
                : "d" (0), "0" (s), "1" (count)
70
                : "d4", "d5", "d6"
71
                );
72
 
73
        return 0;
74
}
75
 
76
 
77
static inline void *fb_memclear(void *s, size_t count)
78
{
79
        if (!count)
80
                return 0;
81
 
82
        if (count < 16) {
83
                asm volatile ("\n"
84
                        "       lsr.l   #1,%1 ; jcc 1f ; clr.b (%0)+\n"
85
                        "1:     lsr.l   #1,%1 ; jcc 1f ; clr.w (%0)+\n"
86
                        "1:     lsr.l   #1,%1 ; jcc 1f ; clr.l (%0)+\n"
87
                        "1:     lsr.l   #1,%1 ; jcc 1f ; clr.l (%0)+ ; clr.l (%0)+\n"
88
                        "1:"
89
                        : "=a" (s), "=d" (count)
90
                        : "0" (s), "1" (count));
91
        } else {
92
                long tmp;
93
                asm volatile ("\n"
94
                        "       move.l  %1,%2\n"
95
                        "       lsr.l   #1,%2 ; jcc 1f ; clr.b (%0)+ ; subq.w #1,%1\n"
96
                        "       lsr.l   #1,%2 ; jcs 2f\n"  /* %0 increased=>bit 2 switched*/
97
                        "       clr.w   (%0)+  ; subq.w  #2,%1 ; jra 2f\n"
98
                        "1:     lsr.l   #1,%2 ; jcc 2f\n"
99
                        "       clr.w   (%0)+  ; subq.w  #2,%1\n"
100
                        "2:     move.w  %1,%2; lsr.l #2,%1 ; jeq 6f\n"
101
                        "       lsr.l   #1,%1 ; jcc 3f ; clr.l (%0)+\n"
102
                        "3:     lsr.l   #1,%1 ; jcc 4f ; clr.l (%0)+ ; clr.l (%0)+\n"
103
                        "4:     subq.l  #1,%1 ; jcs 6f\n"
104
                        "5:     clr.l   (%0)+; clr.l (%0)+ ; clr.l (%0)+ ; clr.l (%0)+\n"
105
                        "       dbra    %1,5b ; clr.w %1; subq.l #1,%1; jcc 5b\n"
106
                        "6:     move.w  %2,%1; btst #1,%1 ; jeq 7f ; clr.w (%0)+\n"
107
                        "7:     btst    #0,%1 ; jeq 8f ; clr.b (%0)+\n"
108
                        "8:"
109
                        : "=a" (s), "=d" (count), "=d" (tmp)
110
                        : "0" (s), "1" (count));
111
        }
112
 
113
        return 0;
114
}
115
 
116
 
117
static inline void *fb_memset255(void *s, size_t count)
118
{
119
        if (!count)
120
                return 0;
121
 
122
        asm volatile ("\n"
123
                "       lsr.l   #1,%1 ; jcc 1f ; move.b %2,-(%0)\n"
124
                "1:     lsr.l   #1,%1 ; jcc 1f ; move.w %2,-(%0)\n"
125
                "1:     lsr.l   #1,%1 ; jcc 1f ; move.l %2,-(%0)\n"
126
                "1:     lsr.l   #1,%1 ; jcc 1f ; move.l %2,-(%0) ; move.l %2,-(%0)\n"
127
                "1:"
128
                : "=a" (s), "=d" (count)
129
                : "d" (-1), "0" ((char *)s+count), "1" (count));
130
        asm volatile ("\n"
131
                "       subq.l  #1,%1 ; jcs 3f\n"
132
                "       move.l  %2,%%d4; move.l %2,%%d5; move.l %2,%%d6\n"
133
                "2:     movem.l %2/%%d4/%%d5/%%d6,-(%0)\n"
134
                "       dbra    %1,2b\n"
135
                "3:"
136
                : "=a" (s), "=d" (count)
137
                : "d" (-1), "0" (s), "1" (count)
138
                : "d4", "d5", "d6");
139
 
140
        return 0;
141
}
142
 
143
 
144
static inline void *fb_memmove(void *d, const void *s, size_t count)
145
{
146
        if (d < s) {
147
                if (count < 16) {
148
                        asm volatile ("\n"
149
                                "       lsr.l   #1,%2 ; jcc 1f ; move.b (%1)+,(%0)+\n"
150
                                "1:     lsr.l   #1,%2 ; jcc 1f ; move.w (%1)+,(%0)+\n"
151
                                "1:     lsr.l   #1,%2 ; jcc 1f ; move.l (%1)+,(%0)+\n"
152
                                "1:     lsr.l   #1,%2 ; jcc 1f ; move.l (%1)+,(%0)+ ; move.l (%1)+,(%0)+\n"
153
                                "1:"
154
                                : "=a" (d), "=a" (s), "=d" (count)
155
                                : "0" (d), "1" (s), "2" (count));
156
                } else {
157
                        long tmp;
158
                        asm volatile ("\n"
159
                                "       move.l  %0,%3\n"
160
                                "       lsr.l   #1,%3 ; jcc 1f ; move.b (%1)+,(%0)+ ; subqw #1,%2\n"
161
                                "       lsr.l   #1,%3 ; jcs 2f\n"  /* %0 increased=>bit 2 switched*/
162
                                "       move.w  (%1)+,(%0)+  ; subqw  #2,%2 ; jra 2f\n"
163
                                "1:     lsr.l   #1,%3 ; jcc 2f\n"
164
                                "       move.w  (%1)+,(%0)+  ; subqw  #2,%2\n"
165
                                "2:     move.w  %2,%-; lsr.l #2,%2 ; jeq 6f\n"
166
                                "       lsr.l   #1,%2 ; jcc 3f ; move.l (%1)+,(%0)+\n"
167
                                "3:     lsr.l   #1,%2 ; jcc 4f ; move.l (%1)+,(%0)+ ; move.l (%1)+,(%0)+\n"
168
                                "4:     subq.l  #1,%2 ; jcs 6f\n"
169
                                "5:     move.l  (%1)+,(%0)+; move.l (%1)+,(%0)+\n"
170
                                "       move.l  (%1)+,(%0)+; move.l (%1)+,(%0)+\n"
171
                                "       dbra    %2,5b ; clr.w %2; subq.l #1,%2; jcc 5b\n"
172
                                "6:     move.w  %+,%2; btst #1,%2 ; jeq 7f ; move.w (%1)+,(%0)+\n"
173
                                "7:     btst    #0,%2 ; jeq 8f ; move.b (%1)+,(%0)+\n"
174
                                "8:"
175
                                : "=a" (d), "=a" (s), "=d" (count), "=d" (tmp)
176
                                : "0" (d), "1" (s), "2" (count));
177
                }
178
        } else {
179
                if (count < 16) {
180
                        asm volatile ("\n"
181
                                "       lsr.l   #1,%2 ; jcc 1f ; move.b -(%1),-(%0)\n"
182
                                "1:     lsr.l   #1,%2 ; jcc 1f ; move.w -(%1),-(%0)\n"
183
                                "1:     lsr.l   #1,%2 ; jcc 1f ; move.l -(%1),-(%0)\n"
184
                                "1:     lsr.l   #1,%2 ; jcc 1f ; move.l -(%1),-(%0) ; move.l -(%1),-(%0)\n"
185
                                "1:"
186
                                : "=a" (d), "=a" (s), "=d" (count)
187
                                : "0" ((char *) d + count), "1" ((char *) s + count), "2" (count));
188
                } else {
189
                        long tmp;
190
 
191
                        asm volatile ("\n"
192
                                "       move.l  %0,%3\n"
193
                                "       lsr.l   #1,%3 ; jcc 1f ; move.b -(%1),-(%0) ; subqw #1,%2\n"
194
                                "       lsr.l   #1,%3 ; jcs 2f\n"  /* %0 increased=>bit 2 switched*/
195
                                "       move.w  -(%1),-(%0) ; subqw  #2,%2 ; jra 2f\n"
196
                                "1:     lsr.l   #1,%3 ; jcc 2f\n"
197
                                "       move.w  -(%1),-(%0) ; subqw  #2,%2\n"
198
                                "2:     move.w  %2,%-; lsr.l #2,%2 ; jeq 6f\n"
199
                                "       lsr.l   #1,%2 ; jcc 3f ; move.l -(%1),-(%0)\n"
200
                                "3:     lsr.l   #1,%2 ; jcc 4f ; move.l -(%1),-(%0) ; move.l -(%1),-(%0)\n"
201
                                "4:     subq.l  #1,%2 ; jcs 6f\n"
202
                                "5:     move.l  -(%1),-(%0); move.l -(%1),-(%0)\n"
203
                                "       move.l  -(%1),-(%0); move.l -(%1),-(%0)\n"
204
                                "       dbra    %2,5b ; clr.w %2; subq.l #1,%2; jcc 5b\n"
205
                                "6:     move.w  %+,%2; btst #1,%2 ; jeq 7f ; move.w -(%1),-(%0)\n"
206
                                "7:     btst    #0,%2 ; jeq 8f ; move.b -(%1),-(%0)\n"
207
                                "8:"
208
                                : "=a" (d), "=a" (s), "=d" (count), "=d" (tmp)
209
                                : "0" ((char *) d + count), "1" ((char *) s + count), "2" (count));
210
                }
211
        }
212
 
213
        return 0;
214
}
215
 
216
 
217
/* ++andreas: Simple and fast version of memmove, assumes size is
218
   divisible by 16, suitable for moving the whole screen bitplane */
219
static inline void fast_memmove(char *dst, const char *src, size_t size)
220
{
221
        if (!size)
222
                return;
223
        if (dst < src)
224
                asm volatile ("\n"
225
                        "1:     movem.l (%0)+,%%d0/%%d1/%%a0/%%a1\n"
226
                        "       movem.l %%d0/%%d1/%%a0/%%a1,%1@\n"
227
                        "       addq.l  #8,%1; addq.l #8,%1\n"
228
                        "       dbra    %2,1b\n"
229
                        "       clr.w   %2; subq.l #1,%2\n"
230
                        "       jcc     1b"
231
                        : "=a" (src), "=a" (dst), "=d" (size)
232
                        : "0" (src), "1" (dst), "2" (size / 16 - 1)
233
                        : "d0", "d1", "a0", "a1", "memory");
234
        else
235
                asm volatile ("\n"
236
                        "1:     subq.l  #8,%0; subq.l #8,%0\n"
237
                        "       movem.l %0@,%%d0/%%d1/%%a0/%%a1\n"
238
                        "       movem.l %%d0/%%d1/%%a0/%%a1,-(%1)\n"
239
                        "       dbra    %2,1b\n"
240
                        "       clr.w   %2; subq.l #1,%2\n"
241
                        "       jcc 1b"
242
                        : "=a" (src), "=a" (dst), "=d" (size)
243
                        : "0" (src + size), "1" (dst + size), "2" (size / 16 - 1)
244
                        : "d0", "d1", "a0", "a1", "memory");
245
}
246
 
247
#ifdef BPL
248
 
249
/*
250
 * This expands a up to 8 bit color into two longs
251
 * for movel operations.
252
 */
253
static const u32 four2long[] = {
254
        0x00000000, 0x000000ff, 0x0000ff00, 0x0000ffff,
255
        0x00ff0000, 0x00ff00ff, 0x00ffff00, 0x00ffffff,
256
        0xff000000, 0xff0000ff, 0xff00ff00, 0xff00ffff,
257
        0xffff0000, 0xffff00ff, 0xffffff00, 0xffffffff,
258
};
259
 
260
static inline void expand8_col2mask(u8 c, u32 m[])
261
{
262
        m[0] = four2long[c & 15];
263
#if BPL > 4
264
        m[1] = four2long[c >> 4];
265
#endif
266
}
267
 
268
static inline void expand8_2col2mask(u8 fg, u8 bg, u32 fgm[], u32 bgm[])
269
{
270
        fgm[0] = four2long[fg & 15] ^ (bgm[0] = four2long[bg & 15]);
271
#if BPL > 4
272
        fgm[1] = four2long[fg >> 4] ^ (bgm[1] = four2long[bg >> 4]);
273
#endif
274
}
275
 
276
/*
277
 * set an 8bit value to a color
278
 */
279
static inline void fill8_col(u8 *dst, u32 m[])
280
{
281
        u32 tmp = m[0];
282
        dst[0] = tmp;
283
        dst[2] = (tmp >>= 8);
284
#if BPL > 2
285
        dst[4] = (tmp >>= 8);
286
        dst[6] = tmp >> 8;
287
#endif
288
#if BPL > 4
289
        tmp = m[1];
290
        dst[8] = tmp;
291
        dst[10] = (tmp >>= 8);
292
        dst[12] = (tmp >>= 8);
293
        dst[14] = tmp >> 8;
294
#endif
295
}
296
 
297
/*
298
 * set an 8bit value according to foreground/background color
299
 */
300
static inline void fill8_2col(u8 *dst, u8 fg, u8 bg, u32 mask)
301
{
302
        u32 fgm[2], bgm[2], tmp;
303
 
304
        expand8_2col2mask(fg, bg, fgm, bgm);
305
 
306
        mask |= mask << 8;
307
#if BPL > 2
308
        mask |= mask << 16;
309
#endif
310
        tmp = (mask & fgm[0]) ^ bgm[0];
311
        dst[0] = tmp;
312
        dst[2] = (tmp >>= 8);
313
#if BPL > 2
314
        dst[4] = (tmp >>= 8);
315
        dst[6] = tmp >> 8;
316
#endif
317
#if BPL > 4
318
        tmp = (mask & fgm[1]) ^ bgm[1];
319
        dst[8] = tmp;
320
        dst[10] = (tmp >>= 8);
321
        dst[12] = (tmp >>= 8);
322
        dst[14] = tmp >> 8;
323
#endif
324
}
325
 
326
static const u32 two2word[] = {
327
        0x00000000, 0xffff0000, 0x0000ffff, 0xffffffff
328
};
329
 
330
static inline void expand16_col2mask(u8 c, u32 m[])
331
{
332
        m[0] = two2word[c & 3];
333
#if BPL > 2
334
        m[1] = two2word[(c >> 2) & 3];
335
#endif
336
#if BPL > 4
337
        m[2] = two2word[(c >> 4) & 3];
338
        m[3] = two2word[c >> 6];
339
#endif
340
}
341
 
342
static inline void expand16_2col2mask(u8 fg, u8 bg, u32 fgm[], u32 bgm[])
343
{
344
        bgm[0] = two2word[bg & 3];
345
        fgm[0] = two2word[fg & 3] ^ bgm[0];
346
#if BPL > 2
347
        bgm[1] = two2word[(bg >> 2) & 3];
348
        fgm[1] = two2word[(fg >> 2) & 3] ^ bgm[1];
349
#endif
350
#if BPL > 4
351
        bgm[2] = two2word[(bg >> 4) & 3];
352
        fgm[2] = two2word[(fg >> 4) & 3] ^ bgm[2];
353
        bgm[3] = two2word[bg >> 6];
354
        fgm[3] = two2word[fg >> 6] ^ bgm[3];
355
#endif
356
}
357
 
358
static inline u32 *fill16_col(u32 *dst, int rows, u32 m[])
359
{
360
        while (rows) {
361
                *dst++ = m[0];
362
#if BPL > 2
363
                *dst++ = m[1];
364
#endif
365
#if BPL > 4
366
                *dst++ = m[2];
367
                *dst++ = m[3];
368
#endif
369
                rows--;
370
        }
371
        return dst;
372
}
373
 
374
static inline void memmove32_col(void *dst, void *src, u32 mask, u32 h, u32 bytes)
375
{
376
        u32 *s, *d, v;
377
 
378
        s = src;
379
        d = dst;
380
        do {
381
                v = (*s++ & mask) | (*d  & ~mask);
382
                *d++ = v;
383
#if BPL > 2
384
                v = (*s++ & mask) | (*d  & ~mask);
385
                *d++ = v;
386
#endif
387
#if BPL > 4
388
                v = (*s++ & mask) | (*d  & ~mask);
389
                *d++ = v;
390
                v = (*s++ & mask) | (*d  & ~mask);
391
                *d++ = v;
392
#endif
393
                d = (u32 *)((u8 *)d + bytes);
394
                s = (u32 *)((u8 *)s + bytes);
395
        } while (--h);
396
}
397
 
398
#endif
399
 
400
#endif /* _VIDEO_ATAFB_UTILS_H */

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