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[/] [test_project/] [trunk/] [linux_sd_driver/] [drivers/] [video/] [ps3fb.c] - Blame information for rev 62

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1 62 marcus.erl
/*
2
 *  linux/drivers/video/ps3fb.c -- PS3 GPU frame buffer device
3
 *
4
 *      Copyright (C) 2006 Sony Computer Entertainment Inc.
5
 *      Copyright 2006, 2007 Sony Corporation
6
 *
7
 *  This file is based on :
8
 *
9
 *  linux/drivers/video/vfb.c -- Virtual frame buffer device
10
 *
11
 *      Copyright (C) 2002 James Simmons
12
 *
13
 *      Copyright (C) 1997 Geert Uytterhoeven
14
 *
15
 *  This file is subject to the terms and conditions of the GNU General Public
16
 *  License. See the file COPYING in the main directory of this archive for
17
 *  more details.
18
 */
19
 
20
#include <linux/module.h>
21
#include <linux/kernel.h>
22
#include <linux/errno.h>
23
#include <linux/string.h>
24
#include <linux/mm.h>
25
#include <linux/interrupt.h>
26
#include <linux/console.h>
27
#include <linux/ioctl.h>
28
#include <linux/kthread.h>
29
#include <linux/freezer.h>
30
#include <linux/uaccess.h>
31
#include <linux/fb.h>
32
#include <linux/init.h>
33
 
34
#include <asm/abs_addr.h>
35
#include <asm/lv1call.h>
36
#include <asm/ps3av.h>
37
#include <asm/ps3fb.h>
38
#include <asm/ps3.h>
39
 
40
 
41
#define DEVICE_NAME             "ps3fb"
42
 
43
#define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC    0x101
44
#define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP    0x102
45
#define L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP        0x600
46
#define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT         0x601
47
#define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT_SYNC    0x602
48
 
49
#define L1GPU_FB_BLIT_WAIT_FOR_COMPLETION       (1ULL << 32)
50
 
51
#define L1GPU_DISPLAY_SYNC_HSYNC                1
52
#define L1GPU_DISPLAY_SYNC_VSYNC                2
53
 
54
#define GPU_CMD_BUF_SIZE                        (2 * 1024 * 1024)
55
#define GPU_FB_START                            (64 * 1024)
56
#define GPU_IOIF                                (0x0d000000UL)
57
#define GPU_ALIGN_UP(x)                         _ALIGN_UP((x), 64)
58
#define GPU_MAX_LINE_LENGTH                     (65536 - 64)
59
 
60
#define PS3FB_FULL_MODE_BIT                     0x80
61
 
62
#define GPU_INTR_STATUS_VSYNC_0                 0        /* vsync on head A */
63
#define GPU_INTR_STATUS_VSYNC_1                 1       /* vsync on head B */
64
#define GPU_INTR_STATUS_FLIP_0                  3       /* flip head A */
65
#define GPU_INTR_STATUS_FLIP_1                  4       /* flip head B */
66
#define GPU_INTR_STATUS_QUEUE_0                 5       /* queue head A */
67
#define GPU_INTR_STATUS_QUEUE_1                 6       /* queue head B */
68
 
69
#define GPU_DRIVER_INFO_VERSION                 0x211
70
 
71
/* gpu internals */
72
struct display_head {
73
        u64 be_time_stamp;
74
        u32 status;
75
        u32 offset;
76
        u32 res1;
77
        u32 res2;
78
        u32 field;
79
        u32 reserved1;
80
 
81
        u64 res3;
82
        u32 raster;
83
 
84
        u64 vblank_count;
85
        u32 field_vsync;
86
        u32 reserved2;
87
};
88
 
89
struct gpu_irq {
90
        u32 irq_outlet;
91
        u32 status;
92
        u32 mask;
93
        u32 video_cause;
94
        u32 graph_cause;
95
        u32 user_cause;
96
 
97
        u32 res1;
98
        u64 res2;
99
 
100
        u32 reserved[4];
101
};
102
 
103
struct gpu_driver_info {
104
        u32 version_driver;
105
        u32 version_gpu;
106
        u32 memory_size;
107
        u32 hardware_channel;
108
 
109
        u32 nvcore_frequency;
110
        u32 memory_frequency;
111
 
112
        u32 reserved[1063];
113
        struct display_head display_head[8];
114
        struct gpu_irq irq;
115
};
116
 
117
struct ps3fb_priv {
118
        unsigned int irq_no;
119
 
120
        u64 context_handle, memory_handle;
121
        void *xdr_ea;
122
        size_t xdr_size;
123
        struct gpu_driver_info *dinfo;
124
 
125
        u64 vblank_count;       /* frame count */
126
        wait_queue_head_t wait_vsync;
127
 
128
        atomic_t ext_flip;      /* on/off flip with vsync */
129
        atomic_t f_count;       /* fb_open count */
130
        int is_blanked;
131
        int is_kicked;
132
        struct task_struct *task;
133
};
134
static struct ps3fb_priv ps3fb;
135
 
136
struct ps3fb_par {
137
        u32 pseudo_palette[16];
138
        int mode_id, new_mode_id;
139
        int res_index;
140
        unsigned int num_frames;        /* num of frame buffers */
141
        unsigned int width;
142
        unsigned int height;
143
        unsigned long full_offset;      /* start of fullscreen DDR fb */
144
        unsigned long fb_offset;        /* start of actual DDR fb */
145
        unsigned long pan_offset;
146
};
147
 
148
struct ps3fb_res_table {
149
        u32 xres;
150
        u32 yres;
151
        u32 xoff;
152
        u32 yoff;
153
        u32 type;
154
};
155
#define PS3FB_RES_FULL 1
156
static const struct ps3fb_res_table ps3fb_res[] = {
157
        /* res_x,y   margin_x,y  full */
158
        {  720,  480,  72,  48 , 0},
159
        {  720,  576,  72,  58 , 0},
160
        { 1280,  720,  78,  38 , 0},
161
        { 1920, 1080, 116,  58 , 0},
162
        /* full mode */
163
        {  720,  480,   0,   0 , PS3FB_RES_FULL},
164
        {  720,  576,   0,   0 , PS3FB_RES_FULL},
165
        { 1280,  720,   0,   0 , PS3FB_RES_FULL},
166
        { 1920, 1080,   0,   0 , PS3FB_RES_FULL},
167
        /* vesa: normally full mode */
168
        { 1280,  768,   0,   0 , 0},
169
        { 1280, 1024,   0,   0 , 0},
170
        { 1920, 1200,   0,   0 , 0},
171
        {    0,    0,   0,   0 , 0} };
172
 
173
/* default resolution */
174
#define GPU_RES_INDEX   0                /* 720 x 480 */
175
 
176
static const struct fb_videomode ps3fb_modedb[] = {
177
    /* 60 Hz broadcast modes (modes "1" to "5") */
178
    {
179
        /* 480i */
180
        "480i", 60, 576, 384, 74074, 130, 89, 78, 57, 63, 6,
181
        FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
182
    },    {
183
        /* 480p */
184
        "480p", 60, 576, 384, 37037, 130, 89, 78, 57, 63, 6,
185
        FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
186
    },    {
187
        /* 720p */
188
        "720p", 60, 1124, 644, 13481, 298, 148, 57, 44, 80, 5,
189
        FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
190
    },    {
191
        /* 1080i */
192
        "1080i", 60, 1688, 964, 13481, 264, 160, 94, 62, 88, 5,
193
        FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
194
    },    {
195
        /* 1080p */
196
        "1080p", 60, 1688, 964, 6741, 264, 160, 94, 62, 88, 5,
197
        FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
198
    },
199
 
200
    /* 50 Hz broadcast modes (modes "6" to "10") */
201
    {
202
        /* 576i */
203
        "576i", 50, 576, 460, 74074, 142, 83, 97, 63, 63, 5,
204
        FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
205
    },    {
206
        /* 576p */
207
        "576p", 50, 576, 460, 37037, 142, 83, 97, 63, 63, 5,
208
        FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
209
    },    {
210
        /* 720p */
211
        "720p", 50, 1124, 644, 13468, 298, 478, 57, 44, 80, 5,
212
        FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
213
    },    {
214
        /* 1080 */
215
        "1080i", 50, 1688, 964, 13468, 264, 600, 94, 62, 88, 5,
216
        FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
217
    },    {
218
        /* 1080p */
219
        "1080p", 50, 1688, 964, 6734, 264, 600, 94, 62, 88, 5,
220
        FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
221
    },
222
 
223
    /* VESA modes (modes "11" to "13") */
224
    {
225
        /* WXGA */
226
        "wxga", 60, 1280, 768, 12924, 160, 24, 29, 3, 136, 6,
227
        0, FB_VMODE_NONINTERLACED,
228
        FB_MODE_IS_VESA
229
    }, {
230
        /* SXGA */
231
        "sxga", 60, 1280, 1024, 9259, 248, 48, 38, 1, 112, 3,
232
        FB_SYNC_HOR_HIGH_ACT | FB_SYNC_VERT_HIGH_ACT, FB_VMODE_NONINTERLACED,
233
        FB_MODE_IS_VESA
234
    }, {
235
        /* WUXGA */
236
        "wuxga", 60, 1920, 1200, 6494, 80, 48, 26, 3, 32, 6,
237
        FB_SYNC_HOR_HIGH_ACT, FB_VMODE_NONINTERLACED,
238
        FB_MODE_IS_VESA
239
    },
240
 
241
    /* 60 Hz broadcast modes (full resolution versions of modes "1" to "5") */
242
    {
243
        /* 480if */
244
        "480if", 60, 720, 480, 74074, 58, 17, 30, 9, 63, 6,
245
        FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
246
    }, {
247
        /* 480pf */
248
        "480pf", 60, 720, 480, 37037, 58, 17, 30, 9, 63, 6,
249
        FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
250
    }, {
251
        /* 720pf */
252
        "720pf", 60, 1280, 720, 13481, 220, 70, 19, 6, 80, 5,
253
        FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
254
    }, {
255
        /* 1080if */
256
        "1080if", 60, 1920, 1080, 13481, 148, 44, 36, 4, 88, 5,
257
        FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
258
    }, {
259
        /* 1080pf */
260
        "1080pf", 60, 1920, 1080, 6741, 148, 44, 36, 4, 88, 5,
261
        FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
262
    },
263
 
264
    /* 50 Hz broadcast modes (full resolution versions of modes "6" to "10") */
265
    {
266
        /* 576if */
267
        "576if", 50, 720, 576, 74074, 70, 11, 39, 5, 63, 5,
268
        FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
269
    }, {
270
        /* 576pf */
271
        "576pf", 50, 720, 576, 37037, 70, 11, 39, 5, 63, 5,
272
        FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
273
    }, {
274
        /* 720pf */
275
        "720pf", 50, 1280, 720, 13468, 220, 400, 19, 6, 80, 5,
276
        FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
277
    }, {
278
        /* 1080if */
279
        "1080f", 50, 1920, 1080, 13468, 148, 484, 36, 4, 88, 5,
280
        FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
281
    }, {
282
        /* 1080pf */
283
        "1080pf", 50, 1920, 1080, 6734, 148, 484, 36, 4, 88, 5,
284
        FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
285
    }
286
};
287
 
288
 
289
#define HEAD_A
290
#define HEAD_B
291
 
292
#define X_OFF(i)        (ps3fb_res[i].xoff)     /* left/right margin (pixel) */
293
#define Y_OFF(i)        (ps3fb_res[i].yoff)     /* top/bottom margin (pixel) */
294
#define WIDTH(i)        (ps3fb_res[i].xres)     /* width of FB */
295
#define HEIGHT(i)       (ps3fb_res[i].yres)     /* height of FB */
296
#define BPP             4                       /* number of bytes per pixel */
297
 
298
/* Start of the virtual frame buffer (relative to fullscreen ) */
299
#define VP_OFF(i)       ((WIDTH(i) * Y_OFF(i) + X_OFF(i)) * BPP)
300
 
301
 
302
static int ps3fb_mode;
303
module_param(ps3fb_mode, int, 0);
304
 
305
static char *mode_option __devinitdata;
306
 
307
static int ps3fb_get_res_table(u32 xres, u32 yres, int mode)
308
{
309
        int full_mode;
310
        unsigned int i;
311
        u32 x, y, f;
312
 
313
        full_mode = (mode & PS3FB_FULL_MODE_BIT) ? PS3FB_RES_FULL : 0;
314
        for (i = 0;; i++) {
315
                x = ps3fb_res[i].xres;
316
                y = ps3fb_res[i].yres;
317
                f = ps3fb_res[i].type;
318
 
319
                if (!x) {
320
                        pr_debug("ERROR: ps3fb_get_res_table()\n");
321
                        return -1;
322
                }
323
 
324
                if (full_mode == PS3FB_RES_FULL && f != PS3FB_RES_FULL)
325
                        continue;
326
 
327
                if (x == xres && (yres == 0 || y == yres))
328
                        break;
329
 
330
                x = x - 2 * ps3fb_res[i].xoff;
331
                y = y - 2 * ps3fb_res[i].yoff;
332
                if (x == xres && (yres == 0 || y == yres))
333
                        break;
334
        }
335
        return i;
336
}
337
 
338
static unsigned int ps3fb_find_mode(const struct fb_var_screeninfo *var,
339
                                    u32 *ddr_line_length, u32 *xdr_line_length)
340
{
341
        unsigned int i, mode;
342
 
343
        for (i = 0; i < ARRAY_SIZE(ps3fb_modedb); i++)
344
                if (var->xres == ps3fb_modedb[i].xres &&
345
                    var->yres == ps3fb_modedb[i].yres &&
346
                    var->pixclock == ps3fb_modedb[i].pixclock &&
347
                    var->hsync_len == ps3fb_modedb[i].hsync_len &&
348
                    var->vsync_len == ps3fb_modedb[i].vsync_len &&
349
                    var->left_margin == ps3fb_modedb[i].left_margin &&
350
                    var->right_margin == ps3fb_modedb[i].right_margin &&
351
                    var->upper_margin == ps3fb_modedb[i].upper_margin &&
352
                    var->lower_margin == ps3fb_modedb[i].lower_margin &&
353
                    var->sync == ps3fb_modedb[i].sync &&
354
                    (var->vmode & FB_VMODE_MASK) == ps3fb_modedb[i].vmode)
355
                        goto found;
356
 
357
        pr_debug("ps3fb_find_mode: mode not found\n");
358
        return 0;
359
 
360
found:
361
        /* Cropped broadcast modes use the full line length */
362
        *ddr_line_length = ps3fb_modedb[i < 10 ? i + 13 : i].xres * BPP;
363
 
364
        if (ps3_compare_firmware_version(1, 9, 0) >= 0) {
365
                *xdr_line_length = GPU_ALIGN_UP(max(var->xres,
366
                                                    var->xres_virtual) * BPP);
367
                if (*xdr_line_length > GPU_MAX_LINE_LENGTH)
368
                        *xdr_line_length = GPU_MAX_LINE_LENGTH;
369
        } else
370
                *xdr_line_length = *ddr_line_length;
371
 
372
        /* Full broadcast modes have the full mode bit set */
373
        mode = i > 12 ? (i - 12) | PS3FB_FULL_MODE_BIT : i + 1;
374
 
375
        pr_debug("ps3fb_find_mode: mode %u\n", mode);
376
 
377
        return mode;
378
}
379
 
380
static const struct fb_videomode *ps3fb_default_mode(int id)
381
{
382
        u32 mode = id & PS3AV_MODE_MASK;
383
        u32 flags;
384
 
385
        if (mode < 1 || mode > 13)
386
                return NULL;
387
 
388
        flags = id & ~PS3AV_MODE_MASK;
389
 
390
        if (mode <= 10 && flags & PS3FB_FULL_MODE_BIT) {
391
                /* Full broadcast mode */
392
                return &ps3fb_modedb[mode + 12];
393
        }
394
 
395
        return &ps3fb_modedb[mode - 1];
396
}
397
 
398
static void ps3fb_sync_image(struct device *dev, u64 frame_offset,
399
                             u64 dst_offset, u64 src_offset, u32 width,
400
                             u32 height, u32 dst_line_length,
401
                             u32 src_line_length)
402
{
403
        int status;
404
        u64 line_length;
405
 
406
        line_length = dst_line_length;
407
        if (src_line_length != dst_line_length)
408
                line_length |= (u64)src_line_length << 32;
409
 
410
        src_offset += GPU_FB_START;
411
        status = lv1_gpu_context_attribute(ps3fb.context_handle,
412
                                           L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT,
413
                                           dst_offset, GPU_IOIF + src_offset,
414
                                           L1GPU_FB_BLIT_WAIT_FOR_COMPLETION |
415
                                           (width << 16) | height,
416
                                           line_length);
417
        if (status)
418
                dev_err(dev,
419
                        "%s: lv1_gpu_context_attribute FB_BLIT failed: %d\n",
420
                        __func__, status);
421
#ifdef HEAD_A
422
        status = lv1_gpu_context_attribute(ps3fb.context_handle,
423
                                           L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP,
424
                                           0, frame_offset, 0, 0);
425
        if (status)
426
                dev_err(dev, "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
427
                        __func__, status);
428
#endif
429
#ifdef HEAD_B
430
        status = lv1_gpu_context_attribute(ps3fb.context_handle,
431
                                           L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP,
432
                                           1, frame_offset, 0, 0);
433
        if (status)
434
                dev_err(dev, "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
435
                        __func__, status);
436
#endif
437
}
438
 
439
static int ps3fb_sync(struct fb_info *info, u32 frame)
440
{
441
        struct ps3fb_par *par = info->par;
442
        int i, error = 0;
443
        u32 ddr_line_length, xdr_line_length;
444
        u64 ddr_base, xdr_base;
445
 
446
        if (frame > par->num_frames - 1) {
447
                dev_dbg(info->device, "%s: invalid frame number (%u)\n",
448
                        __func__, frame);
449
                error = -EINVAL;
450
                goto out;
451
        }
452
 
453
        i = par->res_index;
454
        xdr_line_length = info->fix.line_length;
455
        ddr_line_length = ps3fb_res[i].xres * BPP;
456
        xdr_base = frame * info->var.yres_virtual * xdr_line_length;
457
        ddr_base = frame * ps3fb_res[i].yres * ddr_line_length;
458
 
459
        ps3fb_sync_image(info->device, ddr_base + par->full_offset,
460
                         ddr_base + par->fb_offset, xdr_base + par->pan_offset,
461
                         par->width, par->height, ddr_line_length,
462
                         xdr_line_length);
463
 
464
out:
465
        return error;
466
}
467
 
468
static int ps3fb_open(struct fb_info *info, int user)
469
{
470
        atomic_inc(&ps3fb.f_count);
471
        return 0;
472
}
473
 
474
static int ps3fb_release(struct fb_info *info, int user)
475
{
476
        if (atomic_dec_and_test(&ps3fb.f_count)) {
477
                if (atomic_read(&ps3fb.ext_flip)) {
478
                        atomic_set(&ps3fb.ext_flip, 0);
479
                        if (!try_acquire_console_sem()) {
480
                                ps3fb_sync(info, 0);     /* single buffer */
481
                                release_console_sem();
482
                        }
483
                }
484
        }
485
        return 0;
486
}
487
 
488
    /*
489
     *  Setting the video mode has been split into two parts.
490
     *  First part, xxxfb_check_var, must not write anything
491
     *  to hardware, it should only verify and adjust var.
492
     *  This means it doesn't alter par but it does use hardware
493
     *  data from it to check this var.
494
     */
495
 
496
static int ps3fb_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
497
{
498
        u32 xdr_line_length, ddr_line_length;
499
        int mode;
500
 
501
        dev_dbg(info->device, "var->xres:%u info->var.xres:%u\n", var->xres,
502
                info->var.xres);
503
        dev_dbg(info->device, "var->yres:%u info->var.yres:%u\n", var->yres,
504
                info->var.yres);
505
 
506
        /* FIXME For now we do exact matches only */
507
        mode = ps3fb_find_mode(var, &ddr_line_length, &xdr_line_length);
508
        if (!mode)
509
                return -EINVAL;
510
 
511
        /* Virtual screen */
512
        if (var->xres_virtual < var->xres)
513
                var->xres_virtual = var->xres;
514
        if (var->yres_virtual < var->yres)
515
                var->yres_virtual = var->yres;
516
 
517
        if (var->xres_virtual > xdr_line_length / BPP) {
518
                dev_dbg(info->device,
519
                        "Horizontal virtual screen size too large\n");
520
                return -EINVAL;
521
        }
522
 
523
        if (var->xoffset + var->xres > var->xres_virtual ||
524
            var->yoffset + var->yres > var->yres_virtual) {
525
                dev_dbg(info->device, "panning out-of-range\n");
526
                return -EINVAL;
527
        }
528
 
529
        /* We support ARGB8888 only */
530
        if (var->bits_per_pixel > 32 || var->grayscale ||
531
            var->red.offset > 16 || var->green.offset > 8 ||
532
            var->blue.offset > 0 || var->transp.offset > 24 ||
533
            var->red.length > 8 || var->green.length > 8 ||
534
            var->blue.length > 8 || var->transp.length > 8 ||
535
            var->red.msb_right || var->green.msb_right ||
536
            var->blue.msb_right || var->transp.msb_right || var->nonstd) {
537
                dev_dbg(info->device, "We support ARGB8888 only\n");
538
                return -EINVAL;
539
        }
540
 
541
        var->bits_per_pixel = 32;
542
        var->red.offset = 16;
543
        var->green.offset = 8;
544
        var->blue.offset = 0;
545
        var->transp.offset = 24;
546
        var->red.length = 8;
547
        var->green.length = 8;
548
        var->blue.length = 8;
549
        var->transp.length = 8;
550
        var->red.msb_right = 0;
551
        var->green.msb_right = 0;
552
        var->blue.msb_right = 0;
553
        var->transp.msb_right = 0;
554
 
555
        /* Rotation is not supported */
556
        if (var->rotate) {
557
                dev_dbg(info->device, "Rotation is not supported\n");
558
                return -EINVAL;
559
        }
560
 
561
        /* Memory limit */
562
        if (var->yres_virtual * xdr_line_length > ps3fb.xdr_size) {
563
                dev_dbg(info->device, "Not enough memory\n");
564
                return -ENOMEM;
565
        }
566
 
567
        var->height = -1;
568
        var->width = -1;
569
 
570
        return 0;
571
}
572
 
573
    /*
574
     * This routine actually sets the video mode.
575
     */
576
 
577
static int ps3fb_set_par(struct fb_info *info)
578
{
579
        struct ps3fb_par *par = info->par;
580
        unsigned int mode, ddr_line_length, xdr_line_length, lines, maxlines;
581
        int i;
582
        unsigned long offset;
583
        u64 dst;
584
 
585
        dev_dbg(info->device, "xres:%d xv:%d yres:%d yv:%d clock:%d\n",
586
                info->var.xres, info->var.xres_virtual,
587
                info->var.yres, info->var.yres_virtual, info->var.pixclock);
588
 
589
        mode = ps3fb_find_mode(&info->var, &ddr_line_length, &xdr_line_length);
590
        if (!mode)
591
                return -EINVAL;
592
 
593
        i = ps3fb_get_res_table(info->var.xres, info->var.yres, mode);
594
        par->res_index = i;
595
 
596
        info->fix.smem_start = virt_to_abs(ps3fb.xdr_ea);
597
        info->fix.smem_len = ps3fb.xdr_size;
598
        info->fix.xpanstep = info->var.xres_virtual > info->var.xres ? 1 : 0;
599
        info->fix.ypanstep = info->var.yres_virtual > info->var.yres ? 1 : 0;
600
        info->fix.line_length = xdr_line_length;
601
 
602
        info->screen_base = (char __iomem *)ps3fb.xdr_ea;
603
 
604
        par->num_frames = ps3fb.xdr_size /
605
                          max(ps3fb_res[i].yres * ddr_line_length,
606
                              info->var.yres_virtual * xdr_line_length);
607
 
608
        /* Keep the special bits we cannot set using fb_var_screeninfo */
609
        par->new_mode_id = (par->new_mode_id & ~PS3AV_MODE_MASK) | mode;
610
 
611
        par->width = info->var.xres;
612
        par->height = info->var.yres;
613
        offset = VP_OFF(i);
614
        par->fb_offset = GPU_ALIGN_UP(offset);
615
        par->full_offset = par->fb_offset - offset;
616
        par->pan_offset = info->var.yoffset * xdr_line_length +
617
                          info->var.xoffset * BPP;
618
 
619
        if (par->new_mode_id != par->mode_id) {
620
                if (ps3av_set_video_mode(par->new_mode_id)) {
621
                        par->new_mode_id = par->mode_id;
622
                        return -EINVAL;
623
                }
624
                par->mode_id = par->new_mode_id;
625
        }
626
 
627
        /* Clear XDR frame buffer memory */
628
        memset(ps3fb.xdr_ea, 0, ps3fb.xdr_size);
629
 
630
        /* Clear DDR frame buffer memory */
631
        lines = ps3fb_res[i].yres * par->num_frames;
632
        if (par->full_offset)
633
                lines++;
634
        maxlines = ps3fb.xdr_size / ddr_line_length;
635
        for (dst = 0; lines; dst += maxlines * ddr_line_length) {
636
                unsigned int l = min(lines, maxlines);
637
                ps3fb_sync_image(info->device, 0, dst, 0, ps3fb_res[i].xres, l,
638
                                 ddr_line_length, ddr_line_length);
639
                lines -= l;
640
        }
641
 
642
        return 0;
643
}
644
 
645
    /*
646
     *  Set a single color register. The values supplied are already
647
     *  rounded down to the hardware's capabilities (according to the
648
     *  entries in the var structure). Return != 0 for invalid regno.
649
     */
650
 
651
static int ps3fb_setcolreg(unsigned int regno, unsigned int red,
652
                           unsigned int green, unsigned int blue,
653
                           unsigned int transp, struct fb_info *info)
654
{
655
        if (regno >= 16)
656
                return 1;
657
 
658
        red >>= 8;
659
        green >>= 8;
660
        blue >>= 8;
661
        transp >>= 8;
662
 
663
        ((u32 *)info->pseudo_palette)[regno] = transp << 24 | red << 16 |
664
                                               green << 8 | blue;
665
        return 0;
666
}
667
 
668
static int ps3fb_pan_display(struct fb_var_screeninfo *var,
669
                             struct fb_info *info)
670
{
671
        struct ps3fb_par *par = info->par;
672
 
673
        par->pan_offset = var->yoffset * info->fix.line_length +
674
                          var->xoffset * BPP;
675
        return 0;
676
}
677
 
678
    /*
679
     *  As we have a virtual frame buffer, we need our own mmap function
680
     */
681
 
682
static int ps3fb_mmap(struct fb_info *info, struct vm_area_struct *vma)
683
{
684
        unsigned long size, offset;
685
 
686
        size = vma->vm_end - vma->vm_start;
687
        offset = vma->vm_pgoff << PAGE_SHIFT;
688
        if (offset + size > info->fix.smem_len)
689
                return -EINVAL;
690
 
691
        offset += info->fix.smem_start;
692
        if (remap_pfn_range(vma, vma->vm_start, offset >> PAGE_SHIFT,
693
                            size, vma->vm_page_prot))
694
                return -EAGAIN;
695
 
696
        dev_dbg(info->device, "ps3fb: mmap framebuffer P(%lx)->V(%lx)\n",
697
                offset, vma->vm_start);
698
        return 0;
699
}
700
 
701
    /*
702
     * Blank the display
703
     */
704
 
705
static int ps3fb_blank(int blank, struct fb_info *info)
706
{
707
        int retval;
708
 
709
        dev_dbg(info->device, "%s: blank:%d\n", __func__, blank);
710
        switch (blank) {
711
        case FB_BLANK_POWERDOWN:
712
        case FB_BLANK_HSYNC_SUSPEND:
713
        case FB_BLANK_VSYNC_SUSPEND:
714
        case FB_BLANK_NORMAL:
715
                retval = ps3av_video_mute(1);   /* mute on */
716
                if (!retval)
717
                        ps3fb.is_blanked = 1;
718
                break;
719
 
720
        default:                /* unblank */
721
                retval = ps3av_video_mute(0);    /* mute off */
722
                if (!retval)
723
                        ps3fb.is_blanked = 0;
724
                break;
725
        }
726
        return retval;
727
}
728
 
729
static int ps3fb_get_vblank(struct fb_vblank *vblank)
730
{
731
        memset(vblank, 0, sizeof(*vblank));
732
        vblank->flags = FB_VBLANK_HAVE_VSYNC;
733
        return 0;
734
}
735
 
736
static int ps3fb_wait_for_vsync(u32 crtc)
737
{
738
        int ret;
739
        u64 count;
740
 
741
        count = ps3fb.vblank_count;
742
        ret = wait_event_interruptible_timeout(ps3fb.wait_vsync,
743
                                               count != ps3fb.vblank_count,
744
                                               HZ / 10);
745
        if (!ret)
746
                return -ETIMEDOUT;
747
 
748
        return 0;
749
}
750
 
751
static void ps3fb_flip_ctl(int on, void *data)
752
{
753
        struct ps3fb_priv *priv = data;
754
        if (on)
755
                atomic_dec_if_positive(&priv->ext_flip);
756
        else
757
                atomic_inc(&priv->ext_flip);
758
}
759
 
760
 
761
    /*
762
     * ioctl
763
     */
764
 
765
static int ps3fb_ioctl(struct fb_info *info, unsigned int cmd,
766
                       unsigned long arg)
767
{
768
        void __user *argp = (void __user *)arg;
769
        u32 val;
770
        int retval = -EFAULT;
771
 
772
        switch (cmd) {
773
        case FBIOGET_VBLANK:
774
                {
775
                        struct fb_vblank vblank;
776
                        dev_dbg(info->device, "FBIOGET_VBLANK:\n");
777
                        retval = ps3fb_get_vblank(&vblank);
778
                        if (retval)
779
                                break;
780
 
781
                        if (copy_to_user(argp, &vblank, sizeof(vblank)))
782
                                retval = -EFAULT;
783
                        break;
784
                }
785
 
786
        case FBIO_WAITFORVSYNC:
787
                {
788
                        u32 crt;
789
                        dev_dbg(info->device, "FBIO_WAITFORVSYNC:\n");
790
                        if (get_user(crt, (u32 __user *) arg))
791
                                break;
792
 
793
                        retval = ps3fb_wait_for_vsync(crt);
794
                        break;
795
                }
796
 
797
        case PS3FB_IOCTL_SETMODE:
798
                {
799
                        struct ps3fb_par *par = info->par;
800
                        const struct fb_videomode *mode;
801
                        struct fb_var_screeninfo var;
802
 
803
                        if (copy_from_user(&val, argp, sizeof(val)))
804
                                break;
805
 
806
                        if (!(val & PS3AV_MODE_MASK)) {
807
                                u32 id = ps3av_get_auto_mode();
808
                                if (id > 0)
809
                                        val = (val & ~PS3AV_MODE_MASK) | id;
810
                        }
811
                        dev_dbg(info->device, "PS3FB_IOCTL_SETMODE:%x\n", val);
812
                        retval = -EINVAL;
813
                        mode = ps3fb_default_mode(val);
814
                        if (mode) {
815
                                var = info->var;
816
                                fb_videomode_to_var(&var, mode);
817
                                acquire_console_sem();
818
                                info->flags |= FBINFO_MISC_USEREVENT;
819
                                /* Force, in case only special bits changed */
820
                                var.activate |= FB_ACTIVATE_FORCE;
821
                                par->new_mode_id = val;
822
                                retval = fb_set_var(info, &var);
823
                                info->flags &= ~FBINFO_MISC_USEREVENT;
824
                                release_console_sem();
825
                        }
826
                        break;
827
                }
828
 
829
        case PS3FB_IOCTL_GETMODE:
830
                val = ps3av_get_mode();
831
                dev_dbg(info->device, "PS3FB_IOCTL_GETMODE:%x\n", val);
832
                if (!copy_to_user(argp, &val, sizeof(val)))
833
                        retval = 0;
834
                break;
835
 
836
        case PS3FB_IOCTL_SCREENINFO:
837
                {
838
                        struct ps3fb_par *par = info->par;
839
                        struct ps3fb_ioctl_res res;
840
                        dev_dbg(info->device, "PS3FB_IOCTL_SCREENINFO:\n");
841
                        res.xres = info->fix.line_length / BPP;
842
                        res.yres = info->var.yres_virtual;
843
                        res.xoff = (res.xres - info->var.xres) / 2;
844
                        res.yoff = (res.yres - info->var.yres) / 2;
845
                        res.num_frames = par->num_frames;
846
                        if (!copy_to_user(argp, &res, sizeof(res)))
847
                                retval = 0;
848
                        break;
849
                }
850
 
851
        case PS3FB_IOCTL_ON:
852
                dev_dbg(info->device, "PS3FB_IOCTL_ON:\n");
853
                atomic_inc(&ps3fb.ext_flip);
854
                retval = 0;
855
                break;
856
 
857
        case PS3FB_IOCTL_OFF:
858
                dev_dbg(info->device, "PS3FB_IOCTL_OFF:\n");
859
                atomic_dec_if_positive(&ps3fb.ext_flip);
860
                retval = 0;
861
                break;
862
 
863
        case PS3FB_IOCTL_FSEL:
864
                if (copy_from_user(&val, argp, sizeof(val)))
865
                        break;
866
 
867
                dev_dbg(info->device, "PS3FB_IOCTL_FSEL:%d\n", val);
868
                acquire_console_sem();
869
                retval = ps3fb_sync(info, val);
870
                release_console_sem();
871
                break;
872
 
873
        default:
874
                retval = -ENOIOCTLCMD;
875
                break;
876
        }
877
        return retval;
878
}
879
 
880
static int ps3fbd(void *arg)
881
{
882
        struct fb_info *info = arg;
883
 
884
        set_freezable();
885
        while (!kthread_should_stop()) {
886
                try_to_freeze();
887
                set_current_state(TASK_INTERRUPTIBLE);
888
                if (ps3fb.is_kicked) {
889
                        ps3fb.is_kicked = 0;
890
                        acquire_console_sem();
891
                        ps3fb_sync(info, 0);     /* single buffer */
892
                        release_console_sem();
893
                }
894
                schedule();
895
        }
896
        return 0;
897
}
898
 
899
static irqreturn_t ps3fb_vsync_interrupt(int irq, void *ptr)
900
{
901
        struct device *dev = ptr;
902
        u64 v1;
903
        int status;
904
        struct display_head *head = &ps3fb.dinfo->display_head[1];
905
 
906
        status = lv1_gpu_context_intr(ps3fb.context_handle, &v1);
907
        if (status) {
908
                dev_err(dev, "%s: lv1_gpu_context_intr failed: %d\n", __func__,
909
                        status);
910
                return IRQ_NONE;
911
        }
912
 
913
        if (v1 & (1 << GPU_INTR_STATUS_VSYNC_1)) {
914
                /* VSYNC */
915
                ps3fb.vblank_count = head->vblank_count;
916
                if (ps3fb.task && !ps3fb.is_blanked &&
917
                    !atomic_read(&ps3fb.ext_flip)) {
918
                        ps3fb.is_kicked = 1;
919
                        wake_up_process(ps3fb.task);
920
                }
921
                wake_up_interruptible(&ps3fb.wait_vsync);
922
        }
923
 
924
        return IRQ_HANDLED;
925
}
926
 
927
 
928
static int ps3fb_vsync_settings(struct gpu_driver_info *dinfo,
929
                                struct device *dev)
930
{
931
        int error;
932
 
933
        dev_dbg(dev, "version_driver:%x\n", dinfo->version_driver);
934
        dev_dbg(dev, "irq outlet:%x\n", dinfo->irq.irq_outlet);
935
        dev_dbg(dev,
936
                "version_gpu: %x memory_size: %x ch: %x core_freq: %d "
937
                "mem_freq:%d\n",
938
                dinfo->version_gpu, dinfo->memory_size, dinfo->hardware_channel,
939
                dinfo->nvcore_frequency/1000000, dinfo->memory_frequency/1000000);
940
 
941
        if (dinfo->version_driver != GPU_DRIVER_INFO_VERSION) {
942
                dev_err(dev, "%s: version_driver err:%x\n", __func__,
943
                        dinfo->version_driver);
944
                return -EINVAL;
945
        }
946
 
947
        error = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet,
948
                                   &ps3fb.irq_no);
949
        if (error) {
950
                dev_err(dev, "%s: ps3_alloc_irq failed %d\n", __func__, error);
951
                return error;
952
        }
953
 
954
        error = request_irq(ps3fb.irq_no, ps3fb_vsync_interrupt, IRQF_DISABLED,
955
                            DEVICE_NAME, dev);
956
        if (error) {
957
                dev_err(dev, "%s: request_irq failed %d\n", __func__, error);
958
                ps3_irq_plug_destroy(ps3fb.irq_no);
959
                return error;
960
        }
961
 
962
        dinfo->irq.mask = (1 << GPU_INTR_STATUS_VSYNC_1) |
963
                          (1 << GPU_INTR_STATUS_FLIP_1);
964
        return 0;
965
}
966
 
967
static int ps3fb_xdr_settings(u64 xdr_lpar, struct device *dev)
968
{
969
        int status;
970
 
971
        status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF,
972
                                       xdr_lpar, ps3fb_videomemory.size, 0);
973
        if (status) {
974
                dev_err(dev, "%s: lv1_gpu_context_iomap failed: %d\n",
975
                        __func__, status);
976
                return -ENXIO;
977
        }
978
        dev_dbg(dev,
979
                "video:%p xdr_ea:%p ioif:%lx lpar:%lx phys:%lx size:%lx\n",
980
                ps3fb_videomemory.address, ps3fb.xdr_ea, GPU_IOIF, xdr_lpar,
981
                virt_to_abs(ps3fb.xdr_ea), ps3fb_videomemory.size);
982
 
983
        status = lv1_gpu_context_attribute(ps3fb.context_handle,
984
                                           L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP,
985
                                           xdr_lpar, GPU_CMD_BUF_SIZE,
986
                                           GPU_IOIF, 0);
987
        if (status) {
988
                dev_err(dev,
989
                        "%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n",
990
                        __func__, status);
991
                return -ENXIO;
992
        }
993
        return 0;
994
}
995
 
996
static struct fb_ops ps3fb_ops = {
997
        .fb_open        = ps3fb_open,
998
        .fb_release     = ps3fb_release,
999
        .fb_read        = fb_sys_read,
1000
        .fb_write       = fb_sys_write,
1001
        .fb_check_var   = ps3fb_check_var,
1002
        .fb_set_par     = ps3fb_set_par,
1003
        .fb_setcolreg   = ps3fb_setcolreg,
1004
        .fb_pan_display = ps3fb_pan_display,
1005
        .fb_fillrect    = sys_fillrect,
1006
        .fb_copyarea    = sys_copyarea,
1007
        .fb_imageblit   = sys_imageblit,
1008
        .fb_mmap        = ps3fb_mmap,
1009
        .fb_blank       = ps3fb_blank,
1010
        .fb_ioctl       = ps3fb_ioctl,
1011
        .fb_compat_ioctl = ps3fb_ioctl
1012
};
1013
 
1014
static struct fb_fix_screeninfo ps3fb_fix __initdata = {
1015
        .id =           DEVICE_NAME,
1016
        .type =         FB_TYPE_PACKED_PIXELS,
1017
        .visual =       FB_VISUAL_TRUECOLOR,
1018
        .accel =        FB_ACCEL_NONE,
1019
};
1020
 
1021
static int ps3fb_set_sync(struct device *dev)
1022
{
1023
        int status;
1024
 
1025
#ifdef HEAD_A
1026
        status = lv1_gpu_context_attribute(0x0,
1027
                                           L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
1028
                                           0, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
1029
        if (status) {
1030
                dev_err(dev,
1031
                        "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
1032
                        "%d\n",
1033
                        __func__, status);
1034
                return -1;
1035
        }
1036
#endif
1037
#ifdef HEAD_B
1038
        status = lv1_gpu_context_attribute(0x0,
1039
                                           L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
1040
                                           1, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
1041
 
1042
        if (status) {
1043
                dev_err(dev,
1044
                        "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
1045
                        "%d\n",
1046
                        __func__, status);
1047
                return -1;
1048
        }
1049
#endif
1050
        return 0;
1051
}
1052
 
1053
static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
1054
{
1055
        struct fb_info *info;
1056
        struct ps3fb_par *par;
1057
        int retval = -ENOMEM;
1058
        u32 xres, yres;
1059
        u64 ddr_lpar = 0;
1060
        u64 lpar_dma_control = 0;
1061
        u64 lpar_driver_info = 0;
1062
        u64 lpar_reports = 0;
1063
        u64 lpar_reports_size = 0;
1064
        u64 xdr_lpar;
1065
        int status, res_index;
1066
        struct task_struct *task;
1067
        unsigned long max_ps3fb_size;
1068
 
1069
        if (ps3fb_videomemory.size < GPU_CMD_BUF_SIZE) {
1070
                dev_err(&dev->core, "%s: Not enough video memory\n", __func__);
1071
                return -ENOMEM;
1072
        }
1073
 
1074
        status = ps3_open_hv_device(dev);
1075
        if (status) {
1076
                dev_err(&dev->core, "%s: ps3_open_hv_device failed\n",
1077
                        __func__);
1078
                goto err;
1079
        }
1080
 
1081
        if (!ps3fb_mode)
1082
                ps3fb_mode = ps3av_get_mode();
1083
        dev_dbg(&dev->core, "ps3av_mode:%d\n", ps3fb_mode);
1084
 
1085
        if (ps3fb_mode > 0 &&
1086
            !ps3av_video_mode2res(ps3fb_mode, &xres, &yres)) {
1087
                res_index = ps3fb_get_res_table(xres, yres, ps3fb_mode);
1088
                dev_dbg(&dev->core, "res_index:%d\n", res_index);
1089
        } else
1090
                res_index = GPU_RES_INDEX;
1091
 
1092
        atomic_set(&ps3fb.f_count, -1); /* fbcon opens ps3fb */
1093
        atomic_set(&ps3fb.ext_flip, 0);  /* for flip with vsync */
1094
        init_waitqueue_head(&ps3fb.wait_vsync);
1095
 
1096
        ps3fb_set_sync(&dev->core);
1097
 
1098
        max_ps3fb_size = _ALIGN_UP(GPU_IOIF, 256*1024*1024) - GPU_IOIF;
1099
        if (ps3fb_videomemory.size > max_ps3fb_size) {
1100
                dev_info(&dev->core, "Limiting ps3fb mem size to %lu bytes\n",
1101
                         max_ps3fb_size);
1102
                ps3fb_videomemory.size = max_ps3fb_size;
1103
        }
1104
 
1105
        /* get gpu context handle */
1106
        status = lv1_gpu_memory_allocate(ps3fb_videomemory.size, 0, 0, 0, 0,
1107
                                         &ps3fb.memory_handle, &ddr_lpar);
1108
        if (status) {
1109
                dev_err(&dev->core, "%s: lv1_gpu_memory_allocate failed: %d\n",
1110
                        __func__, status);
1111
                goto err;
1112
        }
1113
        dev_dbg(&dev->core, "ddr:lpar:0x%lx\n", ddr_lpar);
1114
 
1115
        status = lv1_gpu_context_allocate(ps3fb.memory_handle, 0,
1116
                                          &ps3fb.context_handle,
1117
                                          &lpar_dma_control, &lpar_driver_info,
1118
                                          &lpar_reports, &lpar_reports_size);
1119
        if (status) {
1120
                dev_err(&dev->core,
1121
                        "%s: lv1_gpu_context_attribute failed: %d\n", __func__,
1122
                        status);
1123
                goto err_gpu_memory_free;
1124
        }
1125
 
1126
        /* vsync interrupt */
1127
        ps3fb.dinfo = ioremap(lpar_driver_info, 128 * 1024);
1128
        if (!ps3fb.dinfo) {
1129
                dev_err(&dev->core, "%s: ioremap failed\n", __func__);
1130
                goto err_gpu_context_free;
1131
        }
1132
 
1133
        retval = ps3fb_vsync_settings(ps3fb.dinfo, &dev->core);
1134
        if (retval)
1135
                goto err_iounmap_dinfo;
1136
 
1137
        /* XDR frame buffer */
1138
        ps3fb.xdr_ea = ps3fb_videomemory.address;
1139
        xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb.xdr_ea));
1140
 
1141
        /* Clear memory to prevent kernel info leakage into userspace */
1142
        memset(ps3fb.xdr_ea, 0, ps3fb_videomemory.size);
1143
 
1144
        /*
1145
         * The GPU command buffer is at the start of video memory
1146
         * As we don't use the full command buffer, we can put the actual
1147
         * frame buffer at offset GPU_FB_START and save some precious XDR
1148
         * memory
1149
         */
1150
        ps3fb.xdr_ea += GPU_FB_START;
1151
        ps3fb.xdr_size = ps3fb_videomemory.size - GPU_FB_START;
1152
 
1153
        retval = ps3fb_xdr_settings(xdr_lpar, &dev->core);
1154
        if (retval)
1155
                goto err_free_irq;
1156
 
1157
        info = framebuffer_alloc(sizeof(struct ps3fb_par), &dev->core);
1158
        if (!info)
1159
                goto err_free_irq;
1160
 
1161
        par = info->par;
1162
        par->mode_id = ~ps3fb_mode;     /* != ps3fb_mode, to trigger change */
1163
        par->new_mode_id = ps3fb_mode;
1164
        par->res_index = res_index;
1165
        par->num_frames = 1;
1166
 
1167
        info->screen_base = (char __iomem *)ps3fb.xdr_ea;
1168
        info->fbops = &ps3fb_ops;
1169
 
1170
        info->fix = ps3fb_fix;
1171
        info->fix.smem_start = virt_to_abs(ps3fb.xdr_ea);
1172
        info->fix.smem_len = ps3fb.xdr_size;
1173
        info->pseudo_palette = par->pseudo_palette;
1174
        info->flags = FBINFO_DEFAULT | FBINFO_READS_FAST |
1175
                      FBINFO_HWACCEL_XPAN | FBINFO_HWACCEL_YPAN;
1176
 
1177
        retval = fb_alloc_cmap(&info->cmap, 256, 0);
1178
        if (retval < 0)
1179
                goto err_framebuffer_release;
1180
 
1181
        if (!fb_find_mode(&info->var, info, mode_option, ps3fb_modedb,
1182
                          ARRAY_SIZE(ps3fb_modedb),
1183
                          ps3fb_default_mode(par->new_mode_id), 32)) {
1184
                retval = -EINVAL;
1185
                goto err_fb_dealloc;
1186
        }
1187
 
1188
        fb_videomode_to_modelist(ps3fb_modedb, ARRAY_SIZE(ps3fb_modedb),
1189
                                 &info->modelist);
1190
 
1191
        retval = register_framebuffer(info);
1192
        if (retval < 0)
1193
                goto err_fb_dealloc;
1194
 
1195
        dev->core.driver_data = info;
1196
 
1197
        dev_info(info->device, "%s %s, using %lu KiB of video memory\n",
1198
                 dev_driver_string(info->dev), info->dev->bus_id,
1199
                 ps3fb.xdr_size >> 10);
1200
 
1201
        task = kthread_run(ps3fbd, info, DEVICE_NAME);
1202
        if (IS_ERR(task)) {
1203
                retval = PTR_ERR(task);
1204
                goto err_unregister_framebuffer;
1205
        }
1206
 
1207
        ps3fb.task = task;
1208
        ps3av_register_flip_ctl(ps3fb_flip_ctl, &ps3fb);
1209
 
1210
        return 0;
1211
 
1212
err_unregister_framebuffer:
1213
        unregister_framebuffer(info);
1214
err_fb_dealloc:
1215
        fb_dealloc_cmap(&info->cmap);
1216
err_framebuffer_release:
1217
        framebuffer_release(info);
1218
err_free_irq:
1219
        free_irq(ps3fb.irq_no, &dev->core);
1220
        ps3_irq_plug_destroy(ps3fb.irq_no);
1221
err_iounmap_dinfo:
1222
        iounmap((u8 __iomem *)ps3fb.dinfo);
1223
err_gpu_context_free:
1224
        lv1_gpu_context_free(ps3fb.context_handle);
1225
err_gpu_memory_free:
1226
        lv1_gpu_memory_free(ps3fb.memory_handle);
1227
err:
1228
        return retval;
1229
}
1230
 
1231
static int ps3fb_shutdown(struct ps3_system_bus_device *dev)
1232
{
1233
        int status;
1234
        struct fb_info *info = dev->core.driver_data;
1235
 
1236
        dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__);
1237
 
1238
        ps3fb_flip_ctl(0, &ps3fb);       /* flip off */
1239
        ps3fb.dinfo->irq.mask = 0;
1240
 
1241
        ps3av_register_flip_ctl(NULL, NULL);
1242
        if (ps3fb.task) {
1243
                struct task_struct *task = ps3fb.task;
1244
                ps3fb.task = NULL;
1245
                kthread_stop(task);
1246
        }
1247
        if (ps3fb.irq_no) {
1248
                free_irq(ps3fb.irq_no, &dev->core);
1249
                ps3_irq_plug_destroy(ps3fb.irq_no);
1250
        }
1251
        if (info) {
1252
                unregister_framebuffer(info);
1253
                fb_dealloc_cmap(&info->cmap);
1254
                framebuffer_release(info);
1255
                info = dev->core.driver_data = NULL;
1256
        }
1257
        iounmap((u8 __iomem *)ps3fb.dinfo);
1258
 
1259
        status = lv1_gpu_context_free(ps3fb.context_handle);
1260
        if (status)
1261
                dev_dbg(&dev->core, "lv1_gpu_context_free failed: %d\n",
1262
                        status);
1263
 
1264
        status = lv1_gpu_memory_free(ps3fb.memory_handle);
1265
        if (status)
1266
                dev_dbg(&dev->core, "lv1_gpu_memory_free failed: %d\n",
1267
                        status);
1268
 
1269
        ps3_close_hv_device(dev);
1270
        dev_dbg(&dev->core, " <- %s:%d\n", __func__, __LINE__);
1271
 
1272
        return 0;
1273
}
1274
 
1275
static struct ps3_system_bus_driver ps3fb_driver = {
1276
        .match_id       = PS3_MATCH_ID_GRAPHICS,
1277
        .core.name      = DEVICE_NAME,
1278
        .core.owner     = THIS_MODULE,
1279
        .probe          = ps3fb_probe,
1280
        .remove         = ps3fb_shutdown,
1281
        .shutdown       = ps3fb_shutdown,
1282
};
1283
 
1284
static int __init ps3fb_setup(void)
1285
{
1286
        char *options;
1287
 
1288
#ifdef MODULE
1289
        return 0;
1290
#endif
1291
 
1292
        if (fb_get_options(DEVICE_NAME, &options))
1293
                return -ENXIO;
1294
 
1295
        if (!options || !*options)
1296
                return 0;
1297
 
1298
        while (1) {
1299
                char *this_opt = strsep(&options, ",");
1300
 
1301
                if (!this_opt)
1302
                        break;
1303
                if (!*this_opt)
1304
                        continue;
1305
                if (!strncmp(this_opt, "mode:", 5))
1306
                        ps3fb_mode = simple_strtoul(this_opt + 5, NULL, 0);
1307
                else
1308
                        mode_option = this_opt;
1309
        }
1310
        return 0;
1311
}
1312
 
1313
static int __init ps3fb_init(void)
1314
{
1315
        if (!ps3fb_videomemory.address ||  ps3fb_setup())
1316
                return -ENXIO;
1317
 
1318
        return ps3_system_bus_driver_register(&ps3fb_driver);
1319
}
1320
 
1321
static void __exit ps3fb_exit(void)
1322
{
1323
        pr_debug(" -> %s:%d\n", __func__, __LINE__);
1324
        ps3_system_bus_driver_unregister(&ps3fb_driver);
1325
        pr_debug(" <- %s:%d\n", __func__, __LINE__);
1326
}
1327
 
1328
module_init(ps3fb_init);
1329
module_exit(ps3fb_exit);
1330
 
1331
MODULE_LICENSE("GPL");
1332
MODULE_DESCRIPTION("PS3 GPU Frame Buffer Driver");
1333
MODULE_AUTHOR("Sony Computer Entertainment Inc.");
1334
MODULE_ALIAS(PS3_MODULE_ALIAS_GRAPHICS);

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