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[/] [test_project/] [trunk/] [linux_sd_driver/] [include/] [linux/] [idr.h] - Blame information for rev 81

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Line No. Rev Author Line
1 62 marcus.erl
/*
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 * include/linux/idr.h
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 *
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 * 2002-10-18  written by Jim Houston jim.houston@ccur.com
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 *      Copyright (C) 2002 by Concurrent Computer Corporation
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 *      Distributed under the GNU GPL license version 2.
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 *
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 * Small id to pointer translation service avoiding fixed sized
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 * tables.
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 */
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#ifndef __IDR_H__
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#define __IDR_H__
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#include <linux/types.h>
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#include <linux/bitops.h>
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#if BITS_PER_LONG == 32
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# define IDR_BITS 5
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# define IDR_FULL 0xfffffffful
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/* We can only use two of the bits in the top level because there is
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   only one possible bit in the top level (5 bits * 7 levels = 35
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   bits, but you only use 31 bits in the id). */
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# define TOP_LEVEL_FULL (IDR_FULL >> 30)
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#elif BITS_PER_LONG == 64
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# define IDR_BITS 6
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# define IDR_FULL 0xfffffffffffffffful
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/* We can only use two of the bits in the top level because there is
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   only one possible bit in the top level (6 bits * 6 levels = 36
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   bits, but you only use 31 bits in the id). */
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# define TOP_LEVEL_FULL (IDR_FULL >> 62)
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#else
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# error "BITS_PER_LONG is not 32 or 64"
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#endif
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#define IDR_SIZE (1 << IDR_BITS)
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#define IDR_MASK ((1 << IDR_BITS)-1)
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#define MAX_ID_SHIFT (sizeof(int)*8 - 1)
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#define MAX_ID_BIT (1U << MAX_ID_SHIFT)
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#define MAX_ID_MASK (MAX_ID_BIT - 1)
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/* Leave the possibility of an incomplete final layer */
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#define MAX_LEVEL (MAX_ID_SHIFT + IDR_BITS - 1) / IDR_BITS
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/* Number of id_layer structs to leave in free list */
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#define IDR_FREE_MAX MAX_LEVEL + MAX_LEVEL
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struct idr_layer {
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        unsigned long            bitmap; /* A zero bit means "space here" */
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        struct idr_layer        *ary[1<<IDR_BITS];
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        int                      count;  /* When zero, we can release it */
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};
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struct idr {
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        struct idr_layer *top;
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        struct idr_layer *id_free;
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        int               layers;
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        int               id_free_cnt;
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        spinlock_t        lock;
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};
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#define IDR_INIT(name)                                          \
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{                                                               \
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        .top            = NULL,                                 \
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        .id_free        = NULL,                                 \
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        .layers         = 0,                                     \
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        .id_free_cnt    = 0,                                     \
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        .lock           = __SPIN_LOCK_UNLOCKED(name.lock),      \
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}
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#define DEFINE_IDR(name)        struct idr name = IDR_INIT(name)
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/*
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 * This is what we export.
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 */
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void *idr_find(struct idr *idp, int id);
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int idr_pre_get(struct idr *idp, gfp_t gfp_mask);
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int idr_get_new(struct idr *idp, void *ptr, int *id);
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int idr_get_new_above(struct idr *idp, void *ptr, int starting_id, int *id);
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int idr_for_each(struct idr *idp,
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                 int (*fn)(int id, void *p, void *data), void *data);
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void *idr_replace(struct idr *idp, void *ptr, int id);
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void idr_remove(struct idr *idp, int id);
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void idr_remove_all(struct idr *idp);
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void idr_destroy(struct idr *idp);
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void idr_init(struct idr *idp);
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/*
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 * IDA - IDR based id allocator, use when translation from id to
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 * pointer isn't necessary.
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 */
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#define IDA_CHUNK_SIZE          128     /* 128 bytes per chunk */
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#define IDA_BITMAP_LONGS        (128 / sizeof(long) - 1)
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#define IDA_BITMAP_BITS         (IDA_BITMAP_LONGS * sizeof(long) * 8)
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struct ida_bitmap {
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        long                    nr_busy;
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        unsigned long           bitmap[IDA_BITMAP_LONGS];
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};
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struct ida {
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        struct idr              idr;
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        struct ida_bitmap       *free_bitmap;
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};
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#define IDA_INIT(name)          { .idr = IDR_INIT(name), .free_bitmap = NULL, }
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#define DEFINE_IDA(name)        struct ida name = IDA_INIT(name)
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int ida_pre_get(struct ida *ida, gfp_t gfp_mask);
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int ida_get_new_above(struct ida *ida, int starting_id, int *p_id);
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int ida_get_new(struct ida *ida, int *p_id);
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void ida_remove(struct ida *ida, int id);
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void ida_destroy(struct ida *ida);
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void ida_init(struct ida *ida);
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#endif /* __IDR_H__ */

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