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marcus.erl |
/*
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* lib/bitmap.c
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* Helper functions for bitmap.h.
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*
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* This source code is licensed under the GNU General Public License,
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* Version 2. See the file COPYING for more details.
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*/
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#include <linux/module.h>
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#include <linux/ctype.h>
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#include <linux/errno.h>
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#include <linux/bitmap.h>
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#include <linux/bitops.h>
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#include <asm/uaccess.h>
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/*
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* bitmaps provide an array of bits, implemented using an an
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* array of unsigned longs. The number of valid bits in a
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* given bitmap does _not_ need to be an exact multiple of
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* BITS_PER_LONG.
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*
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* The possible unused bits in the last, partially used word
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* of a bitmap are 'don't care'. The implementation makes
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* no particular effort to keep them zero. It ensures that
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* their value will not affect the results of any operation.
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* The bitmap operations that return Boolean (bitmap_empty,
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* for example) or scalar (bitmap_weight, for example) results
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* carefully filter out these unused bits from impacting their
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* results.
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*
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* These operations actually hold to a slightly stronger rule:
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* if you don't input any bitmaps to these ops that have some
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* unused bits set, then they won't output any set unused bits
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* in output bitmaps.
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*
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* The byte ordering of bitmaps is more natural on little
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* endian architectures. See the big-endian headers
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* include/asm-ppc64/bitops.h and include/asm-s390/bitops.h
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* for the best explanations of this ordering.
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*/
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int __bitmap_empty(const unsigned long *bitmap, int bits)
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{
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int k, lim = bits/BITS_PER_LONG;
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for (k = 0; k < lim; ++k)
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if (bitmap[k])
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return 0;
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if (bits % BITS_PER_LONG)
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if (bitmap[k] & BITMAP_LAST_WORD_MASK(bits))
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return 0;
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return 1;
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}
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EXPORT_SYMBOL(__bitmap_empty);
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int __bitmap_full(const unsigned long *bitmap, int bits)
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{
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int k, lim = bits/BITS_PER_LONG;
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for (k = 0; k < lim; ++k)
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if (~bitmap[k])
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return 0;
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if (bits % BITS_PER_LONG)
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if (~bitmap[k] & BITMAP_LAST_WORD_MASK(bits))
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return 0;
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return 1;
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}
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EXPORT_SYMBOL(__bitmap_full);
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int __bitmap_equal(const unsigned long *bitmap1,
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const unsigned long *bitmap2, int bits)
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{
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int k, lim = bits/BITS_PER_LONG;
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for (k = 0; k < lim; ++k)
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if (bitmap1[k] != bitmap2[k])
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return 0;
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if (bits % BITS_PER_LONG)
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if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
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return 0;
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return 1;
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}
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EXPORT_SYMBOL(__bitmap_equal);
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void __bitmap_complement(unsigned long *dst, const unsigned long *src, int bits)
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{
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int k, lim = bits/BITS_PER_LONG;
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for (k = 0; k < lim; ++k)
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dst[k] = ~src[k];
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if (bits % BITS_PER_LONG)
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dst[k] = ~src[k] & BITMAP_LAST_WORD_MASK(bits);
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}
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EXPORT_SYMBOL(__bitmap_complement);
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/**
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* __bitmap_shift_right - logical right shift of the bits in a bitmap
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* @dst : destination bitmap
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* @src : source bitmap
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* @shift : shift by this many bits
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* @bits : bitmap size, in bits
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*
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* Shifting right (dividing) means moving bits in the MS -> LS bit
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* direction. Zeros are fed into the vacated MS positions and the
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* LS bits shifted off the bottom are lost.
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*/
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void __bitmap_shift_right(unsigned long *dst,
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const unsigned long *src, int shift, int bits)
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{
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int k, lim = BITS_TO_LONGS(bits), left = bits % BITS_PER_LONG;
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int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
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unsigned long mask = (1UL << left) - 1;
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for (k = 0; off + k < lim; ++k) {
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unsigned long upper, lower;
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/*
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* If shift is not word aligned, take lower rem bits of
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* word above and make them the top rem bits of result.
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*/
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if (!rem || off + k + 1 >= lim)
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upper = 0;
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else {
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upper = src[off + k + 1];
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if (off + k + 1 == lim - 1 && left)
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upper &= mask;
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}
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lower = src[off + k];
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if (left && off + k == lim - 1)
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lower &= mask;
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dst[k] = upper << (BITS_PER_LONG - rem) | lower >> rem;
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if (left && k == lim - 1)
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dst[k] &= mask;
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}
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if (off)
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memset(&dst[lim - off], 0, off*sizeof(unsigned long));
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}
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EXPORT_SYMBOL(__bitmap_shift_right);
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/**
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* __bitmap_shift_left - logical left shift of the bits in a bitmap
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* @dst : destination bitmap
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* @src : source bitmap
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* @shift : shift by this many bits
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* @bits : bitmap size, in bits
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*
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* Shifting left (multiplying) means moving bits in the LS -> MS
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* direction. Zeros are fed into the vacated LS bit positions
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* and those MS bits shifted off the top are lost.
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*/
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void __bitmap_shift_left(unsigned long *dst,
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const unsigned long *src, int shift, int bits)
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{
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int k, lim = BITS_TO_LONGS(bits), left = bits % BITS_PER_LONG;
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int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
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for (k = lim - off - 1; k >= 0; --k) {
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unsigned long upper, lower;
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/*
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* If shift is not word aligned, take upper rem bits of
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* word below and make them the bottom rem bits of result.
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*/
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if (rem && k > 0)
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lower = src[k - 1];
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else
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lower = 0;
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upper = src[k];
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if (left && k == lim - 1)
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upper &= (1UL << left) - 1;
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dst[k + off] = lower >> (BITS_PER_LONG - rem) | upper << rem;
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if (left && k + off == lim - 1)
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dst[k + off] &= (1UL << left) - 1;
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}
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if (off)
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memset(dst, 0, off*sizeof(unsigned long));
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}
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EXPORT_SYMBOL(__bitmap_shift_left);
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void __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
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const unsigned long *bitmap2, int bits)
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{
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int k;
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int nr = BITS_TO_LONGS(bits);
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for (k = 0; k < nr; k++)
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dst[k] = bitmap1[k] & bitmap2[k];
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}
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EXPORT_SYMBOL(__bitmap_and);
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void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
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const unsigned long *bitmap2, int bits)
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{
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int k;
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int nr = BITS_TO_LONGS(bits);
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for (k = 0; k < nr; k++)
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dst[k] = bitmap1[k] | bitmap2[k];
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}
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EXPORT_SYMBOL(__bitmap_or);
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void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
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const unsigned long *bitmap2, int bits)
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{
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int k;
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int nr = BITS_TO_LONGS(bits);
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for (k = 0; k < nr; k++)
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dst[k] = bitmap1[k] ^ bitmap2[k];
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}
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EXPORT_SYMBOL(__bitmap_xor);
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void __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
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const unsigned long *bitmap2, int bits)
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217 |
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{
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int k;
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int nr = BITS_TO_LONGS(bits);
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for (k = 0; k < nr; k++)
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dst[k] = bitmap1[k] & ~bitmap2[k];
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}
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EXPORT_SYMBOL(__bitmap_andnot);
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int __bitmap_intersects(const unsigned long *bitmap1,
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const unsigned long *bitmap2, int bits)
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{
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int k, lim = bits/BITS_PER_LONG;
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for (k = 0; k < lim; ++k)
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if (bitmap1[k] & bitmap2[k])
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return 1;
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if (bits % BITS_PER_LONG)
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if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
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return 1;
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return 0;
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}
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EXPORT_SYMBOL(__bitmap_intersects);
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int __bitmap_subset(const unsigned long *bitmap1,
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const unsigned long *bitmap2, int bits)
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{
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244 |
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int k, lim = bits/BITS_PER_LONG;
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for (k = 0; k < lim; ++k)
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if (bitmap1[k] & ~bitmap2[k])
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return 0;
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248 |
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249 |
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if (bits % BITS_PER_LONG)
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if ((bitmap1[k] & ~bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
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return 0;
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252 |
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return 1;
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253 |
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}
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254 |
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EXPORT_SYMBOL(__bitmap_subset);
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255 |
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256 |
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int __bitmap_weight(const unsigned long *bitmap, int bits)
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257 |
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{
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258 |
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int k, w = 0, lim = bits/BITS_PER_LONG;
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259 |
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for (k = 0; k < lim; k++)
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w += hweight_long(bitmap[k]);
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262 |
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if (bits % BITS_PER_LONG)
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w += hweight_long(bitmap[k] & BITMAP_LAST_WORD_MASK(bits));
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return w;
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}
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268 |
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EXPORT_SYMBOL(__bitmap_weight);
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269 |
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270 |
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/*
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271 |
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* Bitmap printing & parsing functions: first version by Bill Irwin,
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272 |
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* second version by Paul Jackson, third by Joe Korty.
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273 |
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*/
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274 |
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275 |
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#define CHUNKSZ 32
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#define nbits_to_hold_value(val) fls(val)
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277 |
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#define unhex(c) (isdigit(c) ? (c - '0') : (toupper(c) - 'A' + 10))
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278 |
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#define BASEDEC 10 /* fancier cpuset lists input in decimal */
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279 |
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|
280 |
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/**
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281 |
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* bitmap_scnprintf - convert bitmap to an ASCII hex string.
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282 |
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* @buf: byte buffer into which string is placed
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283 |
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* @buflen: reserved size of @buf, in bytes
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284 |
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* @maskp: pointer to bitmap to convert
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285 |
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* @nmaskbits: size of bitmap, in bits
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286 |
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*
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287 |
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* Exactly @nmaskbits bits are displayed. Hex digits are grouped into
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288 |
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* comma-separated sets of eight digits per set.
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289 |
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*/
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290 |
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int bitmap_scnprintf(char *buf, unsigned int buflen,
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291 |
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const unsigned long *maskp, int nmaskbits)
|
292 |
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{
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293 |
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int i, word, bit, len = 0;
|
294 |
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unsigned long val;
|
295 |
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const char *sep = "";
|
296 |
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int chunksz;
|
297 |
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u32 chunkmask;
|
298 |
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|
299 |
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chunksz = nmaskbits & (CHUNKSZ - 1);
|
300 |
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if (chunksz == 0)
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301 |
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chunksz = CHUNKSZ;
|
302 |
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|
303 |
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i = ALIGN(nmaskbits, CHUNKSZ) - CHUNKSZ;
|
304 |
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for (; i >= 0; i -= CHUNKSZ) {
|
305 |
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chunkmask = ((1ULL << chunksz) - 1);
|
306 |
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word = i / BITS_PER_LONG;
|
307 |
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bit = i % BITS_PER_LONG;
|
308 |
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val = (maskp[word] >> bit) & chunkmask;
|
309 |
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len += scnprintf(buf+len, buflen-len, "%s%0*lx", sep,
|
310 |
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(chunksz+3)/4, val);
|
311 |
|
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chunksz = CHUNKSZ;
|
312 |
|
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sep = ",";
|
313 |
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}
|
314 |
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return len;
|
315 |
|
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}
|
316 |
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EXPORT_SYMBOL(bitmap_scnprintf);
|
317 |
|
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|
318 |
|
|
/**
|
319 |
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* __bitmap_parse - convert an ASCII hex string into a bitmap.
|
320 |
|
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* @buf: pointer to buffer containing string.
|
321 |
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* @buflen: buffer size in bytes. If string is smaller than this
|
322 |
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* then it must be terminated with a \0.
|
323 |
|
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* @is_user: location of buffer, 0 indicates kernel space
|
324 |
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* @maskp: pointer to bitmap array that will contain result.
|
325 |
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* @nmaskbits: size of bitmap, in bits.
|
326 |
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*
|
327 |
|
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* Commas group hex digits into chunks. Each chunk defines exactly 32
|
328 |
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* bits of the resultant bitmask. No chunk may specify a value larger
|
329 |
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* than 32 bits (%-EOVERFLOW), and if a chunk specifies a smaller value
|
330 |
|
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* then leading 0-bits are prepended. %-EINVAL is returned for illegal
|
331 |
|
|
* characters and for grouping errors such as "1,,5", ",44", "," and "".
|
332 |
|
|
* Leading and trailing whitespace accepted, but not embedded whitespace.
|
333 |
|
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*/
|
334 |
|
|
int __bitmap_parse(const char *buf, unsigned int buflen,
|
335 |
|
|
int is_user, unsigned long *maskp,
|
336 |
|
|
int nmaskbits)
|
337 |
|
|
{
|
338 |
|
|
int c, old_c, totaldigits, ndigits, nchunks, nbits;
|
339 |
|
|
u32 chunk;
|
340 |
|
|
const char __user *ubuf = buf;
|
341 |
|
|
|
342 |
|
|
bitmap_zero(maskp, nmaskbits);
|
343 |
|
|
|
344 |
|
|
nchunks = nbits = totaldigits = c = 0;
|
345 |
|
|
do {
|
346 |
|
|
chunk = ndigits = 0;
|
347 |
|
|
|
348 |
|
|
/* Get the next chunk of the bitmap */
|
349 |
|
|
while (buflen) {
|
350 |
|
|
old_c = c;
|
351 |
|
|
if (is_user) {
|
352 |
|
|
if (__get_user(c, ubuf++))
|
353 |
|
|
return -EFAULT;
|
354 |
|
|
}
|
355 |
|
|
else
|
356 |
|
|
c = *buf++;
|
357 |
|
|
buflen--;
|
358 |
|
|
if (isspace(c))
|
359 |
|
|
continue;
|
360 |
|
|
|
361 |
|
|
/*
|
362 |
|
|
* If the last character was a space and the current
|
363 |
|
|
* character isn't '\0', we've got embedded whitespace.
|
364 |
|
|
* This is a no-no, so throw an error.
|
365 |
|
|
*/
|
366 |
|
|
if (totaldigits && c && isspace(old_c))
|
367 |
|
|
return -EINVAL;
|
368 |
|
|
|
369 |
|
|
/* A '\0' or a ',' signal the end of the chunk */
|
370 |
|
|
if (c == '\0' || c == ',')
|
371 |
|
|
break;
|
372 |
|
|
|
373 |
|
|
if (!isxdigit(c))
|
374 |
|
|
return -EINVAL;
|
375 |
|
|
|
376 |
|
|
/*
|
377 |
|
|
* Make sure there are at least 4 free bits in 'chunk'.
|
378 |
|
|
* If not, this hexdigit will overflow 'chunk', so
|
379 |
|
|
* throw an error.
|
380 |
|
|
*/
|
381 |
|
|
if (chunk & ~((1UL << (CHUNKSZ - 4)) - 1))
|
382 |
|
|
return -EOVERFLOW;
|
383 |
|
|
|
384 |
|
|
chunk = (chunk << 4) | unhex(c);
|
385 |
|
|
ndigits++; totaldigits++;
|
386 |
|
|
}
|
387 |
|
|
if (ndigits == 0)
|
388 |
|
|
return -EINVAL;
|
389 |
|
|
if (nchunks == 0 && chunk == 0)
|
390 |
|
|
continue;
|
391 |
|
|
|
392 |
|
|
__bitmap_shift_left(maskp, maskp, CHUNKSZ, nmaskbits);
|
393 |
|
|
*maskp |= chunk;
|
394 |
|
|
nchunks++;
|
395 |
|
|
nbits += (nchunks == 1) ? nbits_to_hold_value(chunk) : CHUNKSZ;
|
396 |
|
|
if (nbits > nmaskbits)
|
397 |
|
|
return -EOVERFLOW;
|
398 |
|
|
} while (buflen && c == ',');
|
399 |
|
|
|
400 |
|
|
return 0;
|
401 |
|
|
}
|
402 |
|
|
EXPORT_SYMBOL(__bitmap_parse);
|
403 |
|
|
|
404 |
|
|
/**
|
405 |
|
|
* bitmap_parse_user()
|
406 |
|
|
*
|
407 |
|
|
* @ubuf: pointer to user buffer containing string.
|
408 |
|
|
* @ulen: buffer size in bytes. If string is smaller than this
|
409 |
|
|
* then it must be terminated with a \0.
|
410 |
|
|
* @maskp: pointer to bitmap array that will contain result.
|
411 |
|
|
* @nmaskbits: size of bitmap, in bits.
|
412 |
|
|
*
|
413 |
|
|
* Wrapper for __bitmap_parse(), providing it with user buffer.
|
414 |
|
|
*
|
415 |
|
|
* We cannot have this as an inline function in bitmap.h because it needs
|
416 |
|
|
* linux/uaccess.h to get the access_ok() declaration and this causes
|
417 |
|
|
* cyclic dependencies.
|
418 |
|
|
*/
|
419 |
|
|
int bitmap_parse_user(const char __user *ubuf,
|
420 |
|
|
unsigned int ulen, unsigned long *maskp,
|
421 |
|
|
int nmaskbits)
|
422 |
|
|
{
|
423 |
|
|
if (!access_ok(VERIFY_READ, ubuf, ulen))
|
424 |
|
|
return -EFAULT;
|
425 |
|
|
return __bitmap_parse((const char *)ubuf, ulen, 1, maskp, nmaskbits);
|
426 |
|
|
}
|
427 |
|
|
EXPORT_SYMBOL(bitmap_parse_user);
|
428 |
|
|
|
429 |
|
|
/*
|
430 |
|
|
* bscnl_emit(buf, buflen, rbot, rtop, bp)
|
431 |
|
|
*
|
432 |
|
|
* Helper routine for bitmap_scnlistprintf(). Write decimal number
|
433 |
|
|
* or range to buf, suppressing output past buf+buflen, with optional
|
434 |
|
|
* comma-prefix. Return len of what would be written to buf, if it
|
435 |
|
|
* all fit.
|
436 |
|
|
*/
|
437 |
|
|
static inline int bscnl_emit(char *buf, int buflen, int rbot, int rtop, int len)
|
438 |
|
|
{
|
439 |
|
|
if (len > 0)
|
440 |
|
|
len += scnprintf(buf + len, buflen - len, ",");
|
441 |
|
|
if (rbot == rtop)
|
442 |
|
|
len += scnprintf(buf + len, buflen - len, "%d", rbot);
|
443 |
|
|
else
|
444 |
|
|
len += scnprintf(buf + len, buflen - len, "%d-%d", rbot, rtop);
|
445 |
|
|
return len;
|
446 |
|
|
}
|
447 |
|
|
|
448 |
|
|
/**
|
449 |
|
|
* bitmap_scnlistprintf - convert bitmap to list format ASCII string
|
450 |
|
|
* @buf: byte buffer into which string is placed
|
451 |
|
|
* @buflen: reserved size of @buf, in bytes
|
452 |
|
|
* @maskp: pointer to bitmap to convert
|
453 |
|
|
* @nmaskbits: size of bitmap, in bits
|
454 |
|
|
*
|
455 |
|
|
* Output format is a comma-separated list of decimal numbers and
|
456 |
|
|
* ranges. Consecutively set bits are shown as two hyphen-separated
|
457 |
|
|
* decimal numbers, the smallest and largest bit numbers set in
|
458 |
|
|
* the range. Output format is compatible with the format
|
459 |
|
|
* accepted as input by bitmap_parselist().
|
460 |
|
|
*
|
461 |
|
|
* The return value is the number of characters which would be
|
462 |
|
|
* generated for the given input, excluding the trailing '\0', as
|
463 |
|
|
* per ISO C99.
|
464 |
|
|
*/
|
465 |
|
|
int bitmap_scnlistprintf(char *buf, unsigned int buflen,
|
466 |
|
|
const unsigned long *maskp, int nmaskbits)
|
467 |
|
|
{
|
468 |
|
|
int len = 0;
|
469 |
|
|
/* current bit is 'cur', most recently seen range is [rbot, rtop] */
|
470 |
|
|
int cur, rbot, rtop;
|
471 |
|
|
|
472 |
|
|
if (buflen == 0)
|
473 |
|
|
return 0;
|
474 |
|
|
buf[0] = 0;
|
475 |
|
|
|
476 |
|
|
rbot = cur = find_first_bit(maskp, nmaskbits);
|
477 |
|
|
while (cur < nmaskbits) {
|
478 |
|
|
rtop = cur;
|
479 |
|
|
cur = find_next_bit(maskp, nmaskbits, cur+1);
|
480 |
|
|
if (cur >= nmaskbits || cur > rtop + 1) {
|
481 |
|
|
len = bscnl_emit(buf, buflen, rbot, rtop, len);
|
482 |
|
|
rbot = cur;
|
483 |
|
|
}
|
484 |
|
|
}
|
485 |
|
|
return len;
|
486 |
|
|
}
|
487 |
|
|
EXPORT_SYMBOL(bitmap_scnlistprintf);
|
488 |
|
|
|
489 |
|
|
/**
|
490 |
|
|
* bitmap_parselist - convert list format ASCII string to bitmap
|
491 |
|
|
* @bp: read nul-terminated user string from this buffer
|
492 |
|
|
* @maskp: write resulting mask here
|
493 |
|
|
* @nmaskbits: number of bits in mask to be written
|
494 |
|
|
*
|
495 |
|
|
* Input format is a comma-separated list of decimal numbers and
|
496 |
|
|
* ranges. Consecutively set bits are shown as two hyphen-separated
|
497 |
|
|
* decimal numbers, the smallest and largest bit numbers set in
|
498 |
|
|
* the range.
|
499 |
|
|
*
|
500 |
|
|
* Returns 0 on success, -errno on invalid input strings.
|
501 |
|
|
* Error values:
|
502 |
|
|
* %-EINVAL: second number in range smaller than first
|
503 |
|
|
* %-EINVAL: invalid character in string
|
504 |
|
|
* %-ERANGE: bit number specified too large for mask
|
505 |
|
|
*/
|
506 |
|
|
int bitmap_parselist(const char *bp, unsigned long *maskp, int nmaskbits)
|
507 |
|
|
{
|
508 |
|
|
unsigned a, b;
|
509 |
|
|
|
510 |
|
|
bitmap_zero(maskp, nmaskbits);
|
511 |
|
|
do {
|
512 |
|
|
if (!isdigit(*bp))
|
513 |
|
|
return -EINVAL;
|
514 |
|
|
b = a = simple_strtoul(bp, (char **)&bp, BASEDEC);
|
515 |
|
|
if (*bp == '-') {
|
516 |
|
|
bp++;
|
517 |
|
|
if (!isdigit(*bp))
|
518 |
|
|
return -EINVAL;
|
519 |
|
|
b = simple_strtoul(bp, (char **)&bp, BASEDEC);
|
520 |
|
|
}
|
521 |
|
|
if (!(a <= b))
|
522 |
|
|
return -EINVAL;
|
523 |
|
|
if (b >= nmaskbits)
|
524 |
|
|
return -ERANGE;
|
525 |
|
|
while (a <= b) {
|
526 |
|
|
set_bit(a, maskp);
|
527 |
|
|
a++;
|
528 |
|
|
}
|
529 |
|
|
if (*bp == ',')
|
530 |
|
|
bp++;
|
531 |
|
|
} while (*bp != '\0' && *bp != '\n');
|
532 |
|
|
return 0;
|
533 |
|
|
}
|
534 |
|
|
EXPORT_SYMBOL(bitmap_parselist);
|
535 |
|
|
|
536 |
|
|
/**
|
537 |
|
|
* bitmap_pos_to_ord(buf, pos, bits)
|
538 |
|
|
* @buf: pointer to a bitmap
|
539 |
|
|
* @pos: a bit position in @buf (0 <= @pos < @bits)
|
540 |
|
|
* @bits: number of valid bit positions in @buf
|
541 |
|
|
*
|
542 |
|
|
* Map the bit at position @pos in @buf (of length @bits) to the
|
543 |
|
|
* ordinal of which set bit it is. If it is not set or if @pos
|
544 |
|
|
* is not a valid bit position, map to -1.
|
545 |
|
|
*
|
546 |
|
|
* If for example, just bits 4 through 7 are set in @buf, then @pos
|
547 |
|
|
* values 4 through 7 will get mapped to 0 through 3, respectively,
|
548 |
|
|
* and other @pos values will get mapped to 0. When @pos value 7
|
549 |
|
|
* gets mapped to (returns) @ord value 3 in this example, that means
|
550 |
|
|
* that bit 7 is the 3rd (starting with 0th) set bit in @buf.
|
551 |
|
|
*
|
552 |
|
|
* The bit positions 0 through @bits are valid positions in @buf.
|
553 |
|
|
*/
|
554 |
|
|
static int bitmap_pos_to_ord(const unsigned long *buf, int pos, int bits)
|
555 |
|
|
{
|
556 |
|
|
int i, ord;
|
557 |
|
|
|
558 |
|
|
if (pos < 0 || pos >= bits || !test_bit(pos, buf))
|
559 |
|
|
return -1;
|
560 |
|
|
|
561 |
|
|
i = find_first_bit(buf, bits);
|
562 |
|
|
ord = 0;
|
563 |
|
|
while (i < pos) {
|
564 |
|
|
i = find_next_bit(buf, bits, i + 1);
|
565 |
|
|
ord++;
|
566 |
|
|
}
|
567 |
|
|
BUG_ON(i != pos);
|
568 |
|
|
|
569 |
|
|
return ord;
|
570 |
|
|
}
|
571 |
|
|
|
572 |
|
|
/**
|
573 |
|
|
* bitmap_ord_to_pos(buf, ord, bits)
|
574 |
|
|
* @buf: pointer to bitmap
|
575 |
|
|
* @ord: ordinal bit position (n-th set bit, n >= 0)
|
576 |
|
|
* @bits: number of valid bit positions in @buf
|
577 |
|
|
*
|
578 |
|
|
* Map the ordinal offset of bit @ord in @buf to its position in @buf.
|
579 |
|
|
* Value of @ord should be in range 0 <= @ord < weight(buf), else
|
580 |
|
|
* results are undefined.
|
581 |
|
|
*
|
582 |
|
|
* If for example, just bits 4 through 7 are set in @buf, then @ord
|
583 |
|
|
* values 0 through 3 will get mapped to 4 through 7, respectively,
|
584 |
|
|
* and all other @ord values return undefined values. When @ord value 3
|
585 |
|
|
* gets mapped to (returns) @pos value 7 in this example, that means
|
586 |
|
|
* that the 3rd set bit (starting with 0th) is at position 7 in @buf.
|
587 |
|
|
*
|
588 |
|
|
* The bit positions 0 through @bits are valid positions in @buf.
|
589 |
|
|
*/
|
590 |
|
|
static int bitmap_ord_to_pos(const unsigned long *buf, int ord, int bits)
|
591 |
|
|
{
|
592 |
|
|
int pos = 0;
|
593 |
|
|
|
594 |
|
|
if (ord >= 0 && ord < bits) {
|
595 |
|
|
int i;
|
596 |
|
|
|
597 |
|
|
for (i = find_first_bit(buf, bits);
|
598 |
|
|
i < bits && ord > 0;
|
599 |
|
|
i = find_next_bit(buf, bits, i + 1))
|
600 |
|
|
ord--;
|
601 |
|
|
if (i < bits && ord == 0)
|
602 |
|
|
pos = i;
|
603 |
|
|
}
|
604 |
|
|
|
605 |
|
|
return pos;
|
606 |
|
|
}
|
607 |
|
|
|
608 |
|
|
/**
|
609 |
|
|
* bitmap_remap - Apply map defined by a pair of bitmaps to another bitmap
|
610 |
|
|
* @dst: remapped result
|
611 |
|
|
* @src: subset to be remapped
|
612 |
|
|
* @old: defines domain of map
|
613 |
|
|
* @new: defines range of map
|
614 |
|
|
* @bits: number of bits in each of these bitmaps
|
615 |
|
|
*
|
616 |
|
|
* Let @old and @new define a mapping of bit positions, such that
|
617 |
|
|
* whatever position is held by the n-th set bit in @old is mapped
|
618 |
|
|
* to the n-th set bit in @new. In the more general case, allowing
|
619 |
|
|
* for the possibility that the weight 'w' of @new is less than the
|
620 |
|
|
* weight of @old, map the position of the n-th set bit in @old to
|
621 |
|
|
* the position of the m-th set bit in @new, where m == n % w.
|
622 |
|
|
*
|
623 |
|
|
* If either of the @old and @new bitmaps are empty, or if @src and
|
624 |
|
|
* @dst point to the same location, then this routine copies @src
|
625 |
|
|
* to @dst.
|
626 |
|
|
*
|
627 |
|
|
* The positions of unset bits in @old are mapped to themselves
|
628 |
|
|
* (the identify map).
|
629 |
|
|
*
|
630 |
|
|
* Apply the above specified mapping to @src, placing the result in
|
631 |
|
|
* @dst, clearing any bits previously set in @dst.
|
632 |
|
|
*
|
633 |
|
|
* For example, lets say that @old has bits 4 through 7 set, and
|
634 |
|
|
* @new has bits 12 through 15 set. This defines the mapping of bit
|
635 |
|
|
* position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
|
636 |
|
|
* bit positions unchanged. So if say @src comes into this routine
|
637 |
|
|
* with bits 1, 5 and 7 set, then @dst should leave with bits 1,
|
638 |
|
|
* 13 and 15 set.
|
639 |
|
|
*/
|
640 |
|
|
void bitmap_remap(unsigned long *dst, const unsigned long *src,
|
641 |
|
|
const unsigned long *old, const unsigned long *new,
|
642 |
|
|
int bits)
|
643 |
|
|
{
|
644 |
|
|
int oldbit, w;
|
645 |
|
|
|
646 |
|
|
if (dst == src) /* following doesn't handle inplace remaps */
|
647 |
|
|
return;
|
648 |
|
|
bitmap_zero(dst, bits);
|
649 |
|
|
|
650 |
|
|
w = bitmap_weight(new, bits);
|
651 |
|
|
for (oldbit = find_first_bit(src, bits);
|
652 |
|
|
oldbit < bits;
|
653 |
|
|
oldbit = find_next_bit(src, bits, oldbit + 1)) {
|
654 |
|
|
int n = bitmap_pos_to_ord(old, oldbit, bits);
|
655 |
|
|
if (n < 0 || w == 0)
|
656 |
|
|
set_bit(oldbit, dst); /* identity map */
|
657 |
|
|
else
|
658 |
|
|
set_bit(bitmap_ord_to_pos(new, n % w, bits), dst);
|
659 |
|
|
}
|
660 |
|
|
}
|
661 |
|
|
EXPORT_SYMBOL(bitmap_remap);
|
662 |
|
|
|
663 |
|
|
/**
|
664 |
|
|
* bitmap_bitremap - Apply map defined by a pair of bitmaps to a single bit
|
665 |
|
|
* @oldbit: bit position to be mapped
|
666 |
|
|
* @old: defines domain of map
|
667 |
|
|
* @new: defines range of map
|
668 |
|
|
* @bits: number of bits in each of these bitmaps
|
669 |
|
|
*
|
670 |
|
|
* Let @old and @new define a mapping of bit positions, such that
|
671 |
|
|
* whatever position is held by the n-th set bit in @old is mapped
|
672 |
|
|
* to the n-th set bit in @new. In the more general case, allowing
|
673 |
|
|
* for the possibility that the weight 'w' of @new is less than the
|
674 |
|
|
* weight of @old, map the position of the n-th set bit in @old to
|
675 |
|
|
* the position of the m-th set bit in @new, where m == n % w.
|
676 |
|
|
*
|
677 |
|
|
* The positions of unset bits in @old are mapped to themselves
|
678 |
|
|
* (the identify map).
|
679 |
|
|
*
|
680 |
|
|
* Apply the above specified mapping to bit position @oldbit, returning
|
681 |
|
|
* the new bit position.
|
682 |
|
|
*
|
683 |
|
|
* For example, lets say that @old has bits 4 through 7 set, and
|
684 |
|
|
* @new has bits 12 through 15 set. This defines the mapping of bit
|
685 |
|
|
* position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
|
686 |
|
|
* bit positions unchanged. So if say @oldbit is 5, then this routine
|
687 |
|
|
* returns 13.
|
688 |
|
|
*/
|
689 |
|
|
int bitmap_bitremap(int oldbit, const unsigned long *old,
|
690 |
|
|
const unsigned long *new, int bits)
|
691 |
|
|
{
|
692 |
|
|
int w = bitmap_weight(new, bits);
|
693 |
|
|
int n = bitmap_pos_to_ord(old, oldbit, bits);
|
694 |
|
|
if (n < 0 || w == 0)
|
695 |
|
|
return oldbit;
|
696 |
|
|
else
|
697 |
|
|
return bitmap_ord_to_pos(new, n % w, bits);
|
698 |
|
|
}
|
699 |
|
|
EXPORT_SYMBOL(bitmap_bitremap);
|
700 |
|
|
|
701 |
|
|
/*
|
702 |
|
|
* Common code for bitmap_*_region() routines.
|
703 |
|
|
* bitmap: array of unsigned longs corresponding to the bitmap
|
704 |
|
|
* pos: the beginning of the region
|
705 |
|
|
* order: region size (log base 2 of number of bits)
|
706 |
|
|
* reg_op: operation(s) to perform on that region of bitmap
|
707 |
|
|
*
|
708 |
|
|
* Can set, verify and/or release a region of bits in a bitmap,
|
709 |
|
|
* depending on which combination of REG_OP_* flag bits is set.
|
710 |
|
|
*
|
711 |
|
|
* A region of a bitmap is a sequence of bits in the bitmap, of
|
712 |
|
|
* some size '1 << order' (a power of two), aligned to that same
|
713 |
|
|
* '1 << order' power of two.
|
714 |
|
|
*
|
715 |
|
|
* Returns 1 if REG_OP_ISFREE succeeds (region is all zero bits).
|
716 |
|
|
* Returns 0 in all other cases and reg_ops.
|
717 |
|
|
*/
|
718 |
|
|
|
719 |
|
|
enum {
|
720 |
|
|
REG_OP_ISFREE, /* true if region is all zero bits */
|
721 |
|
|
REG_OP_ALLOC, /* set all bits in region */
|
722 |
|
|
REG_OP_RELEASE, /* clear all bits in region */
|
723 |
|
|
};
|
724 |
|
|
|
725 |
|
|
static int __reg_op(unsigned long *bitmap, int pos, int order, int reg_op)
|
726 |
|
|
{
|
727 |
|
|
int nbits_reg; /* number of bits in region */
|
728 |
|
|
int index; /* index first long of region in bitmap */
|
729 |
|
|
int offset; /* bit offset region in bitmap[index] */
|
730 |
|
|
int nlongs_reg; /* num longs spanned by region in bitmap */
|
731 |
|
|
int nbitsinlong; /* num bits of region in each spanned long */
|
732 |
|
|
unsigned long mask; /* bitmask for one long of region */
|
733 |
|
|
int i; /* scans bitmap by longs */
|
734 |
|
|
int ret = 0; /* return value */
|
735 |
|
|
|
736 |
|
|
/*
|
737 |
|
|
* Either nlongs_reg == 1 (for small orders that fit in one long)
|
738 |
|
|
* or (offset == 0 && mask == ~0UL) (for larger multiword orders.)
|
739 |
|
|
*/
|
740 |
|
|
nbits_reg = 1 << order;
|
741 |
|
|
index = pos / BITS_PER_LONG;
|
742 |
|
|
offset = pos - (index * BITS_PER_LONG);
|
743 |
|
|
nlongs_reg = BITS_TO_LONGS(nbits_reg);
|
744 |
|
|
nbitsinlong = min(nbits_reg, BITS_PER_LONG);
|
745 |
|
|
|
746 |
|
|
/*
|
747 |
|
|
* Can't do "mask = (1UL << nbitsinlong) - 1", as that
|
748 |
|
|
* overflows if nbitsinlong == BITS_PER_LONG.
|
749 |
|
|
*/
|
750 |
|
|
mask = (1UL << (nbitsinlong - 1));
|
751 |
|
|
mask += mask - 1;
|
752 |
|
|
mask <<= offset;
|
753 |
|
|
|
754 |
|
|
switch (reg_op) {
|
755 |
|
|
case REG_OP_ISFREE:
|
756 |
|
|
for (i = 0; i < nlongs_reg; i++) {
|
757 |
|
|
if (bitmap[index + i] & mask)
|
758 |
|
|
goto done;
|
759 |
|
|
}
|
760 |
|
|
ret = 1; /* all bits in region free (zero) */
|
761 |
|
|
break;
|
762 |
|
|
|
763 |
|
|
case REG_OP_ALLOC:
|
764 |
|
|
for (i = 0; i < nlongs_reg; i++)
|
765 |
|
|
bitmap[index + i] |= mask;
|
766 |
|
|
break;
|
767 |
|
|
|
768 |
|
|
case REG_OP_RELEASE:
|
769 |
|
|
for (i = 0; i < nlongs_reg; i++)
|
770 |
|
|
bitmap[index + i] &= ~mask;
|
771 |
|
|
break;
|
772 |
|
|
}
|
773 |
|
|
done:
|
774 |
|
|
return ret;
|
775 |
|
|
}
|
776 |
|
|
|
777 |
|
|
/**
|
778 |
|
|
* bitmap_find_free_region - find a contiguous aligned mem region
|
779 |
|
|
* @bitmap: array of unsigned longs corresponding to the bitmap
|
780 |
|
|
* @bits: number of bits in the bitmap
|
781 |
|
|
* @order: region size (log base 2 of number of bits) to find
|
782 |
|
|
*
|
783 |
|
|
* Find a region of free (zero) bits in a @bitmap of @bits bits and
|
784 |
|
|
* allocate them (set them to one). Only consider regions of length
|
785 |
|
|
* a power (@order) of two, aligned to that power of two, which
|
786 |
|
|
* makes the search algorithm much faster.
|
787 |
|
|
*
|
788 |
|
|
* Return the bit offset in bitmap of the allocated region,
|
789 |
|
|
* or -errno on failure.
|
790 |
|
|
*/
|
791 |
|
|
int bitmap_find_free_region(unsigned long *bitmap, int bits, int order)
|
792 |
|
|
{
|
793 |
|
|
int pos; /* scans bitmap by regions of size order */
|
794 |
|
|
|
795 |
|
|
for (pos = 0; pos < bits; pos += (1 << order))
|
796 |
|
|
if (__reg_op(bitmap, pos, order, REG_OP_ISFREE))
|
797 |
|
|
break;
|
798 |
|
|
if (pos == bits)
|
799 |
|
|
return -ENOMEM;
|
800 |
|
|
__reg_op(bitmap, pos, order, REG_OP_ALLOC);
|
801 |
|
|
return pos;
|
802 |
|
|
}
|
803 |
|
|
EXPORT_SYMBOL(bitmap_find_free_region);
|
804 |
|
|
|
805 |
|
|
/**
|
806 |
|
|
* bitmap_release_region - release allocated bitmap region
|
807 |
|
|
* @bitmap: array of unsigned longs corresponding to the bitmap
|
808 |
|
|
* @pos: beginning of bit region to release
|
809 |
|
|
* @order: region size (log base 2 of number of bits) to release
|
810 |
|
|
*
|
811 |
|
|
* This is the complement to __bitmap_find_free_region() and releases
|
812 |
|
|
* the found region (by clearing it in the bitmap).
|
813 |
|
|
*
|
814 |
|
|
* No return value.
|
815 |
|
|
*/
|
816 |
|
|
void bitmap_release_region(unsigned long *bitmap, int pos, int order)
|
817 |
|
|
{
|
818 |
|
|
__reg_op(bitmap, pos, order, REG_OP_RELEASE);
|
819 |
|
|
}
|
820 |
|
|
EXPORT_SYMBOL(bitmap_release_region);
|
821 |
|
|
|
822 |
|
|
/**
|
823 |
|
|
* bitmap_allocate_region - allocate bitmap region
|
824 |
|
|
* @bitmap: array of unsigned longs corresponding to the bitmap
|
825 |
|
|
* @pos: beginning of bit region to allocate
|
826 |
|
|
* @order: region size (log base 2 of number of bits) to allocate
|
827 |
|
|
*
|
828 |
|
|
* Allocate (set bits in) a specified region of a bitmap.
|
829 |
|
|
*
|
830 |
|
|
* Return 0 on success, or %-EBUSY if specified region wasn't
|
831 |
|
|
* free (not all bits were zero).
|
832 |
|
|
*/
|
833 |
|
|
int bitmap_allocate_region(unsigned long *bitmap, int pos, int order)
|
834 |
|
|
{
|
835 |
|
|
if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE))
|
836 |
|
|
return -EBUSY;
|
837 |
|
|
__reg_op(bitmap, pos, order, REG_OP_ALLOC);
|
838 |
|
|
return 0;
|
839 |
|
|
}
|
840 |
|
|
EXPORT_SYMBOL(bitmap_allocate_region);
|