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--
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-- This file is a part of Technica Corporation Wizardry Project
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--
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-- Copyright (C) 2004-2009, Technica Corporation
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--
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-- This program is free software: you can redistribute it and/or modify
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-- it under the terms of the GNU General Public License as published by
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-- the Free Software Foundation, either version 3 of the License, or
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-- (at your option) any later version.
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--
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-- This program is distributed in the hope that it will be useful,
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-- but WITHOUT ANY WARRANTY; without even the implied warranty of
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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-- GNU General Public License for more details.
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--
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-- You should have received a copy of the GNU General Public License
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-- along with this program. If not, see <http://www.gnu.org/licenses/>.
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--
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----------------------------------------------------------------------------------
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----------------------------------------------------------------------------------
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-- Module Name: Burst_write_data_fetcher - Behavioral
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-- Project Name: Wizardry
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-- Target Devices: Virtex 4 ML401
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-- Description: Behavioral description for writing data to memory.
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-- Revision: 1.0
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-- Additional Comments:
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--
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----------------------------------------------------------------------------------
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library IEEE;
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use IEEE.STD_LOGIC_1164.ALL;
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use IEEE.STD_LOGIC_ARITH.ALL;
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use IEEE.STD_LOGIC_UNSIGNED.ALL;
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use work.MAC_Constants.all;
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---- Uncomment the following library declaration if instantiating
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---- any Xilinx primitives in this code.
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--library UNISIM;
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--use UNISIM.VComponents.all;
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entity burst_data_fetch is
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Port ( reset : in std_logic;
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clock : in STD_LOGIC;
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buffer_empty : in STD_LOGIC_VECTOR (num_of_ports downto 0);
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write_enable_in : in STD_LOGIC_VECTOR (num_of_ports downto 0);
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pop_o : out STD_LOGIC_VECTOR (num_of_ports downto 0);
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burst_write_enable : out STD_LOGIC_VECTOR (num_of_ports downto 0);
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reset_pop_count : out STD_LOGIC_VECTOR (num_of_ports downto 0)
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);
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end burst_data_fetch;
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architecture Behavioral of burst_data_fetch is
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type StateType is (reset_state,idle_0,enable_burst_write,pop_0,wait_0,clear_pop_count);
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signal CurrentState,NextState: StateType;
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signal index_i : integer range 0 to num_of_ports;
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signal pop_s : STD_LOGIC_VECTOR (num_of_ports downto 0);
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signal count : integer range 0 to burst_length;
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signal inc_count,reset_count,stop : std_logic;
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begin
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store_index_value : process(clock,write_enable_in) --(clock,store_index) --reset_index,store_index)
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--variable index_i_v_v : integer range 0 to num_of_ports;
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--variable read_enable_in_v : STD_LOGIC_VECTOR (num_of_ports -1 downto 0);
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begin
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-- if(clock'event and clock = '1') then
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if(rising_edge(clock)) then
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if(reset = '1') then
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index_i <= 0;
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pop_s <= "000000000";
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elsif(write_enable_in = "000000001") then
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index_i <= 0;
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pop_s <= "000000001";
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elsif(write_enable_in = "000000010") then
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index_i <= 1;
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pop_s <= "000000010";
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elsif(write_enable_in = "000000100") then
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index_i <= 2;
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pop_s <= "000000100";
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elsif(write_enable_in = "000001000") then
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index_i <= 3;
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pop_s <= "000001000";
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elsif(write_enable_in = "000010000") then
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index_i <= 4;
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pop_s <= "000010000";
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elsif(write_enable_in = "000100000") then
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index_i <= 5;
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pop_s <= "000100000";
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elsif(write_enable_in = "001000000") then
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index_i <= 6;
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pop_s <= "001000000";
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elsif(write_enable_in = "010000000") then
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index_i <= 7;
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pop_s <= "010000000";
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elsif(write_enable_in = "100000000") then
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index_i <= 8;
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pop_s <= "100000000";
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else
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index_i <= index_i;
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pop_s <= pop_s;
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end if;
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end if;
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end process;
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counter : process(clock,inc_count) --(clock,store_index) --reset_index,store_index)
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--variable index_i_v_v : integer range 0 to num_of_ports;
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--variable read_enable_in_v : STD_LOGIC_VECTOR (num_of_ports -1 downto 0);
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begin
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-- if(clock'event and clock = '1') then
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if(rising_edge(clock)) then
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if(reset_count = '1') then
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count <= 0;
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elsif(inc_count = '0') then
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count <= count;
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elsif(inc_count = '1') then
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count <= count + 1;
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else
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count <= count;
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end if;
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end if;
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end process;
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burst_access_process: process(CurrentState,write_enable_in,stop,pop_s)--,Memory_access_in)
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variable index_i : integer;
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begin
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case (CurrentState) is
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when reset_state =>
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NextState <= idle_0;
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reset_count <= '1';
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pop_o <= "000000000";
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inc_count <= '0';
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burst_write_enable <= "000000000";
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reset_pop_count <= (others => '0');
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when idle_0 =>
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if(write_enable_in = "000000000") then
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NextState <= idle_0;
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else
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NextState <= enable_burst_write;
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end if;
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reset_count <= '0';
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pop_o <= "000000000";
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inc_count <= '0';
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burst_write_enable <= "000000000";
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reset_pop_count <= (others => '0');
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when enable_burst_write =>
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NextState <= wait_0;
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reset_count <= '0';
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pop_o <= pop_s;
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inc_count <= '1';
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burst_write_enable <= pop_s;
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reset_pop_count <= (others => '0');
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-- when pop_0 =>
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-- NextState <= wait_0;
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--
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-- reset_count <= '0';
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-- pop_o <= pop_s;
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-- inc_count <= '1';
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-- burst_write_enable <= "000000000";
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when wait_0 =>
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if(stop = '1') then
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NextState <= clear_pop_count;
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else
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NextState <= enable_burst_write;
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end if;
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reset_count <= '0';
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pop_o <= "000000000";
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inc_count <= '0';
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burst_write_enable <= "000000000";
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reset_pop_count <= (others => '0');
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when clear_pop_count =>
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NextState <= reset_state;
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reset_count <= '0';
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pop_o <= "000000000";
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inc_count <= '0';
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burst_write_enable <= "000000000";
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reset_pop_count <= pop_s;
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when others =>
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NextState <= reset_state;
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reset_count <= '0';
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pop_o <= "000000000";
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inc_count <= '0';
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burst_write_enable <= "000000000";
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reset_pop_count <= (others => '0');
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end case;
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end process burst_access_process;
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nextstatelogic: process
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begin
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wait until clock'EVENT and clock = '1'; --WAIT FOR RISING EDGE
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if (Reset = '1') then
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CurrentState <= reset_state;
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else
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CurrentState <= NextState;
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end if;
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end process nextstatelogic;
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stop <= '1'when buffer_empty(index_i) = '1' else '0';
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end Behavioral;
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