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[/] [z80soc/] [branches/] [RonivonCosta/] [S3E/] [ps2bkd.vhd] - Blame information for rev 18

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1 11 rrred
library IEEE;
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use IEEE.std_logic_1164.all;
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entity  ps2kbd is
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        PORT (
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                        keyboard_clk    : inout std_logic;
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                        keyboard_data   : inout std_logic;
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                        clock                   : in std_logic;
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                        clkdelay                : in std_logic;
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                        reset                   : in std_logic;
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                        read                    : in std_logic;
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                        scan_ready              : out std_logic;
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                        ps2_ascii_code  : out std_logic_vector(7 downto 0));
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end ps2kbd;
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architecture rtl of ps2kbd is
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COMPONENT keyboard
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        PORT(   keyboard_clk, keyboard_data, clock ,
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                        reset, read             : IN    STD_LOGIC;
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                        scan_code               : OUT   STD_LOGIC_VECTOR(7 DOWNTO 0);
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                        scan_ready              : OUT   STD_LOGIC);
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END COMPONENT;
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signal scan_code_sig    : std_logic_vector(7 downto 0);
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signal scan_code                : std_logic_vector(11 downto 0);
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signal shift                    : std_logic_vector(1 downto 0);
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signal caps                             : std_logic_vector(1 downto 0);
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signal ctrlkey                  : std_logic_vector(3 downto 0);
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begin
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process (clkdelay)
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begin
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        if clkdelay'event and clkdelay='1' then
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                if scan_code_sig = x"58" then
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                        if caps = "00" then
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                                caps <= "01";
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                        elsif caps = "01" then
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                                caps <= "11";
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                        elsif caps = "11" then
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                                caps <= "10";
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                        else
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                                caps <= "00";
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                        end if;
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                end if;
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        end if;
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scan_code <= "000" & caps(0) & scan_code_sig;
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end process;
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ps2_ascii_decode : process(scan_code)
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begin
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  case scan_code is
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    when x"066" => ps2_ascii_code <= x"08";  -- Backspace ("backspace" key)
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    when x"00d" => ps2_ascii_code <= x"09";  -- Horizontal Tab
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    when x"05a" => ps2_ascii_code <= x"0d";  -- Carriage return ("enter" key)
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    when x"076" => ps2_ascii_code <= x"1b";  -- Escape ("esc" key)
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    when x"029" => ps2_ascii_code <= x"20";  -- Space
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    when x"116" => ps2_ascii_code <= x"21";  -- !
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    when x"152" => ps2_ascii_code <= x"22";  -- "
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    when x"126" => ps2_ascii_code <= x"23";  -- #
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    when x"125" => ps2_ascii_code <= x"24";  -- $
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    when x"12e" => ps2_ascii_code <= x"25";  --
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    when x"13d" => ps2_ascii_code <= x"26";  --
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    when x"052" => ps2_ascii_code <= x"27";  --
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    when x"146" => ps2_ascii_code <= x"28";  --
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    when x"145" => ps2_ascii_code <= x"29";  --
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    when x"13e" => ps2_ascii_code <= x"2a";  -- *
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    when x"155" => ps2_ascii_code <= x"2b";  -- +
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    when x"041" => ps2_ascii_code <= x"2c";  -- ,
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    when x"04e" => ps2_ascii_code <= x"2d";  -- -
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    when x"049" => ps2_ascii_code <= x"2e";  -- .
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    when x"04a" => ps2_ascii_code <= x"2f";  -- /
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    when x"045" => ps2_ascii_code <= x"30";  -- 0
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    when x"016" => ps2_ascii_code <= x"31";  -- 1
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    when x"01e" => ps2_ascii_code <= x"32";  -- 2
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    when x"026" => ps2_ascii_code <= x"33";  -- 3
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    when x"025" => ps2_ascii_code <= x"34";  -- 4
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    when x"02e" => ps2_ascii_code <= x"35";  -- 5
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    when x"036" => ps2_ascii_code <= x"36";  -- 6
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    when x"03d" => ps2_ascii_code <= x"37";  -- 7
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    when x"03e" => ps2_ascii_code <= x"38";  -- 8
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    when x"046" => ps2_ascii_code <= x"39";  -- 9
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    when x"14c" => ps2_ascii_code <= x"3a";  -- :
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    when x"04c" => ps2_ascii_code <= x"3b";  -- ;
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    when x"141" => ps2_ascii_code <= x"3c";  -- <
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    when x"055" => ps2_ascii_code <= x"3d";  -- =
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    when x"149" => ps2_ascii_code <= x"3e";  -- >
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    when x"14a" => ps2_ascii_code <= x"3f";  -- ?
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    when x"11e" => ps2_ascii_code <= x"40";  -- @
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    when x"11c" => ps2_ascii_code <= x"41";  -- A
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    when x"132" => ps2_ascii_code <= x"42";  -- B
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    when x"121" => ps2_ascii_code <= x"43";  -- C
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    when x"123" => ps2_ascii_code <= x"44";  -- D
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    when x"124" => ps2_ascii_code <= x"45";  -- E
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    when x"12b" => ps2_ascii_code <= x"46";  -- F
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    when x"134" => ps2_ascii_code <= x"47";  -- G
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    when x"133" => ps2_ascii_code <= x"48";  -- H
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    when x"143" => ps2_ascii_code <= x"49";  -- I
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    when x"13b" => ps2_ascii_code <= x"4a";  -- J
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    when x"142" => ps2_ascii_code <= x"4b";  -- K
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    when x"14b" => ps2_ascii_code <= x"4c";  -- L
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    when x"13a" => ps2_ascii_code <= x"4d";  -- M
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    when x"131" => ps2_ascii_code <= x"4e";  -- N
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    when x"144" => ps2_ascii_code <= x"4f";  -- O
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    when x"14d" => ps2_ascii_code <= x"50";  -- P
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    when x"115" => ps2_ascii_code <= x"51";  -- Q
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    when x"12d" => ps2_ascii_code <= x"52";  -- R
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    when x"11b" => ps2_ascii_code <= x"53";  -- S
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    when x"12c" => ps2_ascii_code <= x"54";  -- T
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    when x"13c" => ps2_ascii_code <= x"55";  -- U
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    when x"12a" => ps2_ascii_code <= x"56";  -- V
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    when x"11d" => ps2_ascii_code <= x"57";  -- W
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    when x"122" => ps2_ascii_code <= x"58";  -- X
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    when x"135" => ps2_ascii_code <= x"59";  -- Y
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    when x"11a" => ps2_ascii_code <= x"5a";  -- Z
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    when x"054" => ps2_ascii_code <= x"5b";  -- [
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    when x"05d" => ps2_ascii_code <= x"5c";  -- \
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    when x"05b" => ps2_ascii_code <= x"5d";  -- ]
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    when x"136" => ps2_ascii_code <= x"5e";  -- ^
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    when x"14e" => ps2_ascii_code <= x"5f";  -- _    
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    when x"00e" => ps2_ascii_code <= x"60";  -- `
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    when x"01c" => ps2_ascii_code <= x"61";  -- a
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    when x"032" => ps2_ascii_code <= x"62";  -- b
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    when x"021" => ps2_ascii_code <= x"63";  -- c
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    when x"023" => ps2_ascii_code <= x"64";  -- d
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    when x"024" => ps2_ascii_code <= x"65";  -- e
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    when x"02b" => ps2_ascii_code <= x"66";  -- f
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    when x"034" => ps2_ascii_code <= x"67";  -- g
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    when x"033" => ps2_ascii_code <= x"68";  -- h
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    when x"043" => ps2_ascii_code <= x"69";  -- i
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    when x"03b" => ps2_ascii_code <= x"6a";  -- j
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    when x"042" => ps2_ascii_code <= x"6b";  -- k
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    when x"04b" => ps2_ascii_code <= x"6c";  -- l
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    when x"03a" => ps2_ascii_code <= x"6d";  -- m
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    when x"031" => ps2_ascii_code <= x"6e";  -- n
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    when x"044" => ps2_ascii_code <= x"6f";  -- o
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    when x"04d" => ps2_ascii_code <= x"70";  -- p
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    when x"015" => ps2_ascii_code <= x"71";  -- q
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    when x"02d" => ps2_ascii_code <= x"72";  -- r
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    when x"01b" => ps2_ascii_code <= x"73";  -- s
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    when x"02c" => ps2_ascii_code <= x"74";  -- t
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    when x"03c" => ps2_ascii_code <= x"75";  -- u
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    when x"02a" => ps2_ascii_code <= x"76";  -- v
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    when x"01d" => ps2_ascii_code <= x"77";  -- w
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    when x"022" => ps2_ascii_code <= x"78";  -- x
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    when x"035" => ps2_ascii_code <= x"79";  -- y
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    when x"01a" => ps2_ascii_code <= x"7a";  -- z
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    when x"154" => ps2_ascii_code <= x"7b";  -- {
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    when x"15d" => ps2_ascii_code <= x"7c";  -- |
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    when x"15b" => ps2_ascii_code <= x"7d";  -- }
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    when x"10e" => ps2_ascii_code <= x"7e";  -- ~
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    when x"071" => ps2_ascii_code <= x"7f";  -- (Delete OR DEL on numeric keypad)
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    when x"171" => ps2_ascii_code <= x"7f";  -- (Delete OR DEL on numeric keypad)        
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    when others => ps2_ascii_code <= x"FF";  -- keys not mapped
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  end case;
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end process;
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kbd_inst: keyboard port map (
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        keyboard_clk    => keyboard_clk,
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        keyboard_data   => keyboard_data,
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        clock                           => clock,
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        reset                           => reset,
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        read                            => read,
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        scan_ready              => scan_ready,
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        scan_code               => scan_code_sig
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);
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end;
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