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[/] [openarty/] [trunk/] [sw/] [board/] [zipcpu.c] - Blame information for rev 52

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1 52 dgisselq
////////////////////////////////////////////////////////////////////////////////
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//
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// Filename:    zipsystem.c
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//
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// Project:     Zip CPU -- a small, lightweight, RISC CPU soft core
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//
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// Purpose:     Implements some ZipCPU specific functions.  Specifically, these
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//              are the system call trap (which just switches to supervisor 
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//              mode), and the two context switching functions.  
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//
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//
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// Creator:     Dan Gisselquist, Ph.D.
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//              Gisselquist Technology, LLC
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//
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////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2015-2016, Gisselquist Technology, LLC
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//
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// This program is free software (firmware): you can redistribute it and/or
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// modify it under the terms of  the GNU General Public License as published
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// by the Free Software Foundation, either version 3 of the License, or (at
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// your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTIBILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
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// for more details.
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//
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// License:     GPL, v3, as defined and found on www.gnu.org,
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//              http://www.gnu.org/licenses/gpl.html
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//
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//
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////////////////////////////////////////////////////////////////////////////////
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//
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//
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#include "zipcpu.h"
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// Implement a save_context function.  This really boils into a long series of
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// instructions within the compiler.  For this reason, it makes more sense
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// for it to be a function call rather than an inline function--although
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// zip_save_context could be either.  Of course, the difficult part of placing
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// it in line is that the CPU may not realize the context changes between one
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// invocation of save_context and the corresponding restore_context function...
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void    save_context(int *c) {
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        zip_save_context(c);
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}
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void    restore_context(int *c) {
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        zip_restore_context(c);
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}
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#ifdef  C_SYSCALL
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/* While the following system call *should* be identical to the assembly
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 * equivalent beneath it, the dependency is actually dependent upon any
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 * optimizations within the compiler.  If the compiler is not optimized,
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 * then it may try to create a stack frame, store id, a, b, and c, on the
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 * stack frame, call the system call, clear the stack frame and return.
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 *
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 * The problem with this is that system traps may believe that they can replace
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 * the system call with a goto.  In that case, there is no knowledge of the
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 * stack frame that needs to be unwound.  Hence, we need to make certain that
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 * the system call does not create a stack frame, and thus use the assembly
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 * form beneath here.
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 */
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int     syscall(const int id, const int a, const int b, const int c) {
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        zip_syscall();
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}
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#else
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/* By making this into an assembly language equivalent, we can be specific about
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 * what we are expecting.  That way the kernel can just set the PC address and
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 * the system call may believe that it was called like any ordinary subroutine.
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 */
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asm(ASMFNSTR("syscall")
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        "\tCLR\tCC\n"
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        "\tRETN\n"
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);
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#endif
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