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[/] [openrisc/] [trunk/] [gnu-dev/] [or1k-gcc/] [libjava/] [classpath/] [tools/] [external/] [asm/] [org/] [objectweb/] [asm/] [optimizer/] [Constant.java] - Blame information for rev 779

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Line No. Rev Author Line
1 779 jeremybenn
/***
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 * ASM: a very small and fast Java bytecode manipulation framework
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 * Copyright (c) 2000-2005 INRIA, France Telecom
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 * All rights reserved.
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 *
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 * Redistribution and use in source and binary forms, with or without
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 * modification, are permitted provided that the following conditions
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 * are met:
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 * 1. Redistributions of source code must retain the above copyright
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 *    notice, this list of conditions and the following disclaimer.
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 * 2. Redistributions in binary form must reproduce the above copyright
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 *    notice, this list of conditions and the following disclaimer in the
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 *    documentation and/or other materials provided with the distribution.
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 * 3. Neither the name of the copyright holders nor the names of its
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 *    contributors may be used to endorse or promote products derived from
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 *    this software without specific prior written permission.
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 *
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 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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 * THE POSSIBILITY OF SUCH DAMAGE.
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 */
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package org.objectweb.asm.optimizer;
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import org.objectweb.asm.ClassWriter;
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/**
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 * A constant pool item.
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 *
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 * @author Eric Bruneton
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 */
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class Constant {
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    /**
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     * Type of this constant pool item. A single class is used to represent all
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     * constant pool item types, in order to minimize the bytecode size of this
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     * package. The value of this field is I, J, F, D, S, s, C, T, G, M, or N
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     * (for Constant Integer, Long, Float, Double, STR, UTF8, Class, NameType,
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     * Fieldref, Methodref, or InterfaceMethodref constant pool items
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     * respectively).
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     */
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    char type;
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    /**
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     * Value of this item, for an integer item.
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     */
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    int intVal;
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    /**
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     * Value of this item, for a long item.
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     */
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    long longVal;
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    /**
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     * Value of this item, for a float item.
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     */
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    float floatVal;
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    /**
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     * Value of this item, for a double item.
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     */
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    double doubleVal;
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    /**
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     * First part of the value of this item, for items that do not hold a
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     * primitive value.
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     */
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    String strVal1;
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    /**
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     * Second part of the value of this item, for items that do not hold a
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     * primitive value.
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     */
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    String strVal2;
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    /**
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     * Third part of the value of this item, for items that do not hold a
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     * primitive value.
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     */
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    String strVal3;
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    /**
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     * The hash code value of this constant pool item.
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     */
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    int hashCode;
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    public Constant() {
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    }
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    public Constant(final Constant i) {
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        type = i.type;
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        intVal = i.intVal;
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        longVal = i.longVal;
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        floatVal = i.floatVal;
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        doubleVal = i.doubleVal;
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        strVal1 = i.strVal1;
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        strVal2 = i.strVal2;
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        strVal3 = i.strVal3;
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        hashCode = i.hashCode;
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    }
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    /**
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     * Sets this item to an integer item.
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     *
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     * @param intVal the value of this item.
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     */
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    void set(final int intVal) {
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        this.type = 'I';
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        this.intVal = intVal;
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        this.hashCode = 0x7FFFFFFF & (type + intVal);
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    }
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    /**
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     * Sets this item to a long item.
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     *
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     * @param longVal the value of this item.
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     */
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    void set(final long longVal) {
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        this.type = 'J';
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        this.longVal = longVal;
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        this.hashCode = 0x7FFFFFFF & (type + (int) longVal);
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    }
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    /**
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     * Sets this item to a float item.
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     *
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     * @param floatVal the value of this item.
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     */
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    void set(final float floatVal) {
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        this.type = 'F';
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        this.floatVal = floatVal;
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        this.hashCode = 0x7FFFFFFF & (type + (int) floatVal);
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    }
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    /**
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     * Sets this item to a double item.
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     *
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     * @param doubleVal the value of this item.
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     */
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    void set(final double doubleVal) {
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        this.type = 'D';
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        this.doubleVal = doubleVal;
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        this.hashCode = 0x7FFFFFFF & (type + (int) doubleVal);
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    }
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    /**
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     * Sets this item to an item that do not hold a primitive value.
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     *
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     * @param type the type of this item.
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     * @param strVal1 first part of the value of this item.
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     * @param strVal2 second part of the value of this item.
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     * @param strVal3 third part of the value of this item.
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     */
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    void set(
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        final char type,
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        final String strVal1,
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        final String strVal2,
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        final String strVal3)
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    {
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        this.type = type;
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        this.strVal1 = strVal1;
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        this.strVal2 = strVal2;
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        this.strVal3 = strVal3;
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        switch (type) {
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            case 's':
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            case 'S':
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            case 'C':
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                hashCode = 0x7FFFFFFF & (type + strVal1.hashCode());
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                return;
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            case 'T':
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                hashCode = 0x7FFFFFFF & (type + strVal1.hashCode()
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                        * strVal2.hashCode());
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                return;
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            // case 'G':
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            // case 'M':
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            // case 'N':
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            default:
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                hashCode = 0x7FFFFFFF & (type + strVal1.hashCode()
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                        * strVal2.hashCode() * strVal3.hashCode());
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        }
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    }
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    void write(final ClassWriter cw) {
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        switch (type) {
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            case 'I':
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                cw.newConst(new Integer(intVal));
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                break;
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            case 'J':
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                cw.newConst(new Long(longVal));
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                break;
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            case 'F':
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                cw.newConst(new Float(floatVal));
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                break;
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            case 'D':
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                cw.newConst(new Double(doubleVal));
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                break;
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            case 'S':
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                cw.newConst(strVal1);
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                break;
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            case 's':
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                cw.newUTF8(strVal1);
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                break;
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            case 'C':
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                cw.newClass(strVal1);
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                break;
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            case 'T':
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                cw.newNameType(strVal1, strVal2);
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                break;
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            case 'G':
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                cw.newField(strVal1, strVal2, strVal3);
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                break;
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            case 'M':
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                cw.newMethod(strVal1, strVal2, strVal3, false);
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                break;
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            case 'N':
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                cw.newMethod(strVal1, strVal2, strVal3, true);
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                break;
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        }
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    }
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    public boolean equals(final Object o) {
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        if (!(o instanceof Constant)) {
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            return false;
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        }
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        Constant c = (Constant) o;
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        if (c.type == type) {
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            switch (type) {
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                case 'I':
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                    return c.intVal == intVal;
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                case 'J':
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                    return c.longVal == longVal;
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                case 'F':
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                    return c.floatVal == floatVal;
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                case 'D':
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                    return c.doubleVal == doubleVal;
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                case 's':
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                case 'S':
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                case 'C':
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                    return c.strVal1.equals(strVal1);
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                case 'T':
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                    return c.strVal1.equals(strVal1)
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                            && c.strVal2.equals(strVal2);
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                // case 'G':
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                // case 'M':
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                // case 'N':
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                default:
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                    return c.strVal1.equals(strVal1)
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                            && c.strVal2.equals(strVal2)
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                            && c.strVal3.equals(strVal3);
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            }
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        }
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        return false;
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    }
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    public int hashCode() {
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        return hashCode;
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    }
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}

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