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You can find recipes for using Google Mock here. If you haven't yet,
4
please read the [ForDummies](ForDummies.md) document first to make sure you understand
5
the basics.
6
 
7
**Note:** Google Mock lives in the `testing` name space. For
8
readability, it is recommended to write `using ::testing::Foo;` once in
9
your file before using the name `Foo` defined by Google Mock. We omit
10
such `using` statements in this page for brevity, but you should do it
11
in your own code.
12
 
13
# Creating Mock Classes #
14
 
15
## Mocking Private or Protected Methods ##
16
 
17
You must always put a mock method definition (`MOCK_METHOD*`) in a
18
`public:` section of the mock class, regardless of the method being
19
mocked being `public`, `protected`, or `private` in the base class.
20
This allows `ON_CALL` and `EXPECT_CALL` to reference the mock function
21
from outside of the mock class.  (Yes, C++ allows a subclass to change
22
the access level of a virtual function in the base class.)  Example:
23
 
24
```
25
class Foo {
26
 public:
27
  ...
28
  virtual bool Transform(Gadget* g) = 0;
29
 
30
 protected:
31
  virtual void Resume();
32
 
33
 private:
34
  virtual int GetTimeOut();
35
};
36
 
37
class MockFoo : public Foo {
38
 public:
39
  ...
40
  MOCK_METHOD1(Transform, bool(Gadget* g));
41
 
42
  // The following must be in the public section, even though the
43
  // methods are protected or private in the base class.
44
  MOCK_METHOD0(Resume, void());
45
  MOCK_METHOD0(GetTimeOut, int());
46
};
47
```
48
 
49
## Mocking Overloaded Methods ##
50
 
51
You can mock overloaded functions as usual. No special attention is required:
52
 
53
```
54
class Foo {
55
  ...
56
 
57
  // Must be virtual as we'll inherit from Foo.
58
  virtual ~Foo();
59
 
60
  // Overloaded on the types and/or numbers of arguments.
61
  virtual int Add(Element x);
62
  virtual int Add(int times, Element x);
63
 
64
  // Overloaded on the const-ness of this object.
65
  virtual Bar& GetBar();
66
  virtual const Bar& GetBar() const;
67
};
68
 
69
class MockFoo : public Foo {
70
  ...
71
  MOCK_METHOD1(Add, int(Element x));
72
  MOCK_METHOD2(Add, int(int times, Element x);
73
 
74
  MOCK_METHOD0(GetBar, Bar&());
75
  MOCK_CONST_METHOD0(GetBar, const Bar&());
76
};
77
```
78
 
79
**Note:** if you don't mock all versions of the overloaded method, the
80
compiler will give you a warning about some methods in the base class
81
being hidden. To fix that, use `using` to bring them in scope:
82
 
83
```
84
class MockFoo : public Foo {
85
  ...
86
  using Foo::Add;
87
  MOCK_METHOD1(Add, int(Element x));
88
  // We don't want to mock int Add(int times, Element x);
89
  ...
90
};
91
```
92
 
93
## Mocking Class Templates ##
94
 
95
To mock a class template, append `_T` to the `MOCK_*` macros:
96
 
97
```
98
template 
99
class StackInterface {
100
  ...
101
  // Must be virtual as we'll inherit from StackInterface.
102
  virtual ~StackInterface();
103
 
104
  virtual int GetSize() const = 0;
105
  virtual void Push(const Elem& x) = 0;
106
};
107
 
108
template 
109
class MockStack : public StackInterface {
110
  ...
111
  MOCK_CONST_METHOD0_T(GetSize, int());
112
  MOCK_METHOD1_T(Push, void(const Elem& x));
113
};
114
```
115
 
116
## Mocking Nonvirtual Methods ##
117
 
118
Google Mock can mock non-virtual functions to be used in what we call _hi-perf
119
dependency injection_.
120
 
121
In this case, instead of sharing a common base class with the real
122
class, your mock class will be _unrelated_ to the real class, but
123
contain methods with the same signatures.  The syntax for mocking
124
non-virtual methods is the _same_ as mocking virtual methods:
125
 
126
```
127
// A simple packet stream class.  None of its members is virtual.
128
class ConcretePacketStream {
129
 public:
130
  void AppendPacket(Packet* new_packet);
131
  const Packet* GetPacket(size_t packet_number) const;
132
  size_t NumberOfPackets() const;
133
  ...
134
};
135
 
136
// A mock packet stream class.  It inherits from no other, but defines
137
// GetPacket() and NumberOfPackets().
138
class MockPacketStream {
139
 public:
140
  MOCK_CONST_METHOD1(GetPacket, const Packet*(size_t packet_number));
141
  MOCK_CONST_METHOD0(NumberOfPackets, size_t());
142
  ...
143
};
144
```
145
 
146
Note that the mock class doesn't define `AppendPacket()`, unlike the
147
real class. That's fine as long as the test doesn't need to call it.
148
 
149
Next, you need a way to say that you want to use
150
`ConcretePacketStream` in production code, and use `MockPacketStream`
151
in tests.  Since the functions are not virtual and the two classes are
152
unrelated, you must specify your choice at _compile time_ (as opposed
153
to run time).
154
 
155
One way to do it is to templatize your code that needs to use a packet
156
stream.  More specifically, you will give your code a template type
157
argument for the type of the packet stream.  In production, you will
158
instantiate your template with `ConcretePacketStream` as the type
159
argument.  In tests, you will instantiate the same template with
160
`MockPacketStream`.  For example, you may write:
161
 
162
```
163
template 
164
void CreateConnection(PacketStream* stream) { ... }
165
 
166
template 
167
class PacketReader {
168
 public:
169
  void ReadPackets(PacketStream* stream, size_t packet_num);
170
};
171
```
172
 
173
Then you can use `CreateConnection()` and
174
`PacketReader` in production code, and use
175
`CreateConnection()` and
176
`PacketReader` in tests.
177
 
178
```
179
  MockPacketStream mock_stream;
180
  EXPECT_CALL(mock_stream, ...)...;
181
  .. set more expectations on mock_stream ...
182
  PacketReader reader(&mock_stream);
183
  ... exercise reader ...
184
```
185
 
186
## Mocking Free Functions ##
187
 
188
It's possible to use Google Mock to mock a free function (i.e. a
189
C-style function or a static method).  You just need to rewrite your
190
code to use an interface (abstract class).
191
 
192
Instead of calling a free function (say, `OpenFile`) directly,
193
introduce an interface for it and have a concrete subclass that calls
194
the free function:
195
 
196
```
197
class FileInterface {
198
 public:
199
  ...
200
  virtual bool Open(const char* path, const char* mode) = 0;
201
};
202
 
203
class File : public FileInterface {
204
 public:
205
  ...
206
  virtual bool Open(const char* path, const char* mode) {
207
    return OpenFile(path, mode);
208
  }
209
};
210
```
211
 
212
Your code should talk to `FileInterface` to open a file.  Now it's
213
easy to mock out the function.
214
 
215
This may seem much hassle, but in practice you often have multiple
216
related functions that you can put in the same interface, so the
217
per-function syntactic overhead will be much lower.
218
 
219
If you are concerned about the performance overhead incurred by
220
virtual functions, and profiling confirms your concern, you can
221
combine this with the recipe for [mocking non-virtual methods](#Mocking_Nonvirtual_Methods.md).
222
 
223
## The Nice, the Strict, and the Naggy ##
224
 
225
If a mock method has no `EXPECT_CALL` spec but is called, Google Mock
226
will print a warning about the "uninteresting call". The rationale is:
227
 
228
  * New methods may be added to an interface after a test is written. We shouldn't fail a test just because a method it doesn't know about is called.
229
  * However, this may also mean there's a bug in the test, so Google Mock shouldn't be silent either. If the user believes these calls are harmless, he can add an `EXPECT_CALL()` to suppress the warning.
230
 
231
However, sometimes you may want to suppress all "uninteresting call"
232
warnings, while sometimes you may want the opposite, i.e. to treat all
233
of them as errors. Google Mock lets you make the decision on a
234
per-mock-object basis.
235
 
236
Suppose your test uses a mock class `MockFoo`:
237
 
238
```
239
TEST(...) {
240
  MockFoo mock_foo;
241
  EXPECT_CALL(mock_foo, DoThis());
242
  ... code that uses mock_foo ...
243
}
244
```
245
 
246
If a method of `mock_foo` other than `DoThis()` is called, it will be
247
reported by Google Mock as a warning. However, if you rewrite your
248
test to use `NiceMock` instead, the warning will be gone,
249
resulting in a cleaner test output:
250
 
251
```
252
using ::testing::NiceMock;
253
 
254
TEST(...) {
255
  NiceMock mock_foo;
256
  EXPECT_CALL(mock_foo, DoThis());
257
  ... code that uses mock_foo ...
258
}
259
```
260
 
261
`NiceMock` is a subclass of `MockFoo`, so it can be used
262
wherever `MockFoo` is accepted.
263
 
264
It also works if `MockFoo`'s constructor takes some arguments, as
265
`NiceMock` "inherits" `MockFoo`'s constructors:
266
 
267
```
268
using ::testing::NiceMock;
269
 
270
TEST(...) {
271
  NiceMock mock_foo(5, "hi");  // Calls MockFoo(5, "hi").
272
  EXPECT_CALL(mock_foo, DoThis());
273
  ... code that uses mock_foo ...
274
}
275
```
276
 
277
The usage of `StrictMock` is similar, except that it makes all
278
uninteresting calls failures:
279
 
280
```
281
using ::testing::StrictMock;
282
 
283
TEST(...) {
284
  StrictMock mock_foo;
285
  EXPECT_CALL(mock_foo, DoThis());
286
  ... code that uses mock_foo ...
287
 
288
  // The test will fail if a method of mock_foo other than DoThis()
289
  // is called.
290
}
291
```
292
 
293
There are some caveats though (I don't like them just as much as the
294
next guy, but sadly they are side effects of C++'s limitations):
295
 
296
  1. `NiceMock` and `StrictMock` only work for mock methods defined using the `MOCK_METHOD*` family of macros **directly** in the `MockFoo` class. If a mock method is defined in a **base class** of `MockFoo`, the "nice" or "strict" modifier may not affect it, depending on the compiler. In particular, nesting `NiceMock` and `StrictMock` (e.g. `NiceMock >`) is **not** supported.
297
  1. The constructors of the base mock (`MockFoo`) cannot have arguments passed by non-const reference, which happens to be banned by the [Google C++ style guide](http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml).
298
  1. During the constructor or destructor of `MockFoo`, the mock object is _not_ nice or strict.  This may cause surprises if the constructor or destructor calls a mock method on `this` object. (This behavior, however, is consistent with C++'s general rule: if a constructor or destructor calls a virtual method of `this` object, that method is treated as non-virtual.  In other words, to the base class's constructor or destructor, `this` object behaves like an instance of the base class, not the derived class.  This rule is required for safety.  Otherwise a base constructor may use members of a derived class before they are initialized, or a base destructor may use members of a derived class after they have been destroyed.)
299
 
300
Finally, you should be **very cautious** about when to use naggy or strict mocks, as they tend to make tests more brittle and harder to maintain. When you refactor your code without changing its externally visible behavior, ideally you should't need to update any tests. If your code interacts with a naggy mock, however, you may start to get spammed with warnings as the result of your change. Worse, if your code interacts with a strict mock, your tests may start to fail and you'll be forced to fix them. Our general recommendation is to use nice mocks (not yet the default) most of the time, use naggy mocks (the current default) when developing or debugging tests, and use strict mocks only as the last resort.
301
 
302
## Simplifying the Interface without Breaking Existing Code ##
303
 
304
Sometimes a method has a long list of arguments that is mostly
305
uninteresting. For example,
306
 
307
```
308
class LogSink {
309
 public:
310
  ...
311
  virtual void send(LogSeverity severity, const char* full_filename,
312
                    const char* base_filename, int line,
313
                    const struct tm* tm_time,
314
                    const char* message, size_t message_len) = 0;
315
};
316
```
317
 
318
This method's argument list is lengthy and hard to work with (let's
319
say that the `message` argument is not even 0-terminated). If we mock
320
it as is, using the mock will be awkward. If, however, we try to
321
simplify this interface, we'll need to fix all clients depending on
322
it, which is often infeasible.
323
 
324
The trick is to re-dispatch the method in the mock class:
325
 
326
```
327
class ScopedMockLog : public LogSink {
328
 public:
329
  ...
330
  virtual void send(LogSeverity severity, const char* full_filename,
331
                    const char* base_filename, int line, const tm* tm_time,
332
                    const char* message, size_t message_len) {
333
    // We are only interested in the log severity, full file name, and
334
    // log message.
335
    Log(severity, full_filename, std::string(message, message_len));
336
  }
337
 
338
  // Implements the mock method:
339
  //
340
  //   void Log(LogSeverity severity,
341
  //            const string& file_path,
342
  //            const string& message);
343
  MOCK_METHOD3(Log, void(LogSeverity severity, const string& file_path,
344
                         const string& message));
345
};
346
```
347
 
348
By defining a new mock method with a trimmed argument list, we make
349
the mock class much more user-friendly.
350
 
351
## Alternative to Mocking Concrete Classes ##
352
 
353
Often you may find yourself using classes that don't implement
354
interfaces. In order to test your code that uses such a class (let's
355
call it `Concrete`), you may be tempted to make the methods of
356
`Concrete` virtual and then mock it.
357
 
358
Try not to do that.
359
 
360
Making a non-virtual function virtual is a big decision. It creates an
361
extension point where subclasses can tweak your class' behavior. This
362
weakens your control on the class because now it's harder to maintain
363
the class' invariants. You should make a function virtual only when
364
there is a valid reason for a subclass to override it.
365
 
366
Mocking concrete classes directly is problematic as it creates a tight
367
coupling between the class and the tests - any small change in the
368
class may invalidate your tests and make test maintenance a pain.
369
 
370
To avoid such problems, many programmers have been practicing "coding
371
to interfaces": instead of talking to the `Concrete` class, your code
372
would define an interface and talk to it. Then you implement that
373
interface as an adaptor on top of `Concrete`. In tests, you can easily
374
mock that interface to observe how your code is doing.
375
 
376
This technique incurs some overhead:
377
 
378
  * You pay the cost of virtual function calls (usually not a problem).
379
  * There is more abstraction for the programmers to learn.
380
 
381
However, it can also bring significant benefits in addition to better
382
testability:
383
 
384
  * `Concrete`'s API may not fit your problem domain very well, as you may not be the only client it tries to serve. By designing your own interface, you have a chance to tailor it to your need - you may add higher-level functionalities, rename stuff, etc instead of just trimming the class. This allows you to write your code (user of the interface) in a more natural way, which means it will be more readable, more maintainable, and you'll be more productive.
385
  * If `Concrete`'s implementation ever has to change, you don't have to rewrite everywhere it is used. Instead, you can absorb the change in your implementation of the interface, and your other code and tests will be insulated from this change.
386
 
387
Some people worry that if everyone is practicing this technique, they
388
will end up writing lots of redundant code. This concern is totally
389
understandable. However, there are two reasons why it may not be the
390
case:
391
 
392
  * Different projects may need to use `Concrete` in different ways, so the best interfaces for them will be different. Therefore, each of them will have its own domain-specific interface on top of `Concrete`, and they will not be the same code.
393
  * If enough projects want to use the same interface, they can always share it, just like they have been sharing `Concrete`. You can check in the interface and the adaptor somewhere near `Concrete` (perhaps in a `contrib` sub-directory) and let many projects use it.
394
 
395
You need to weigh the pros and cons carefully for your particular
396
problem, but I'd like to assure you that the Java community has been
397
practicing this for a long time and it's a proven effective technique
398
applicable in a wide variety of situations. :-)
399
 
400
## Delegating Calls to a Fake ##
401
 
402
Some times you have a non-trivial fake implementation of an
403
interface. For example:
404
 
405
```
406
class Foo {
407
 public:
408
  virtual ~Foo() {}
409
  virtual char DoThis(int n) = 0;
410
  virtual void DoThat(const char* s, int* p) = 0;
411
};
412
 
413
class FakeFoo : public Foo {
414
 public:
415
  virtual char DoThis(int n) {
416
    return (n > 0) ? '+' :
417
        (n < 0) ? '-' : '0';
418
  }
419
 
420
  virtual void DoThat(const char* s, int* p) {
421
    *p = strlen(s);
422
  }
423
};
424
```
425
 
426
Now you want to mock this interface such that you can set expectations
427
on it. However, you also want to use `FakeFoo` for the default
428
behavior, as duplicating it in the mock object is, well, a lot of
429
work.
430
 
431
When you define the mock class using Google Mock, you can have it
432
delegate its default action to a fake class you already have, using
433
this pattern:
434
 
435
```
436
using ::testing::_;
437
using ::testing::Invoke;
438
 
439
class MockFoo : public Foo {
440
 public:
441
  // Normal mock method definitions using Google Mock.
442
  MOCK_METHOD1(DoThis, char(int n));
443
  MOCK_METHOD2(DoThat, void(const char* s, int* p));
444
 
445
  // Delegates the default actions of the methods to a FakeFoo object.
446
  // This must be called *before* the custom ON_CALL() statements.
447
  void DelegateToFake() {
448
    ON_CALL(*this, DoThis(_))
449
        .WillByDefault(Invoke(&fake_, &FakeFoo::DoThis));
450
    ON_CALL(*this, DoThat(_, _))
451
        .WillByDefault(Invoke(&fake_, &FakeFoo::DoThat));
452
  }
453
 private:
454
  FakeFoo fake_;  // Keeps an instance of the fake in the mock.
455
};
456
```
457
 
458
With that, you can use `MockFoo` in your tests as usual. Just remember
459
that if you don't explicitly set an action in an `ON_CALL()` or
460
`EXPECT_CALL()`, the fake will be called upon to do it:
461
 
462
```
463
using ::testing::_;
464
 
465
TEST(AbcTest, Xyz) {
466
  MockFoo foo;
467
  foo.DelegateToFake(); // Enables the fake for delegation.
468
 
469
  // Put your ON_CALL(foo, ...)s here, if any.
470
 
471
  // No action specified, meaning to use the default action.
472
  EXPECT_CALL(foo, DoThis(5));
473
  EXPECT_CALL(foo, DoThat(_, _));
474
 
475
  int n = 0;
476
  EXPECT_EQ('+', foo.DoThis(5));  // FakeFoo::DoThis() is invoked.
477
  foo.DoThat("Hi", &n);           // FakeFoo::DoThat() is invoked.
478
  EXPECT_EQ(2, n);
479
}
480
```
481
 
482
**Some tips:**
483
 
484
  * If you want, you can still override the default action by providing your own `ON_CALL()` or using `.WillOnce()` / `.WillRepeatedly()` in `EXPECT_CALL()`.
485
  * In `DelegateToFake()`, you only need to delegate the methods whose fake implementation you intend to use.
486
  * The general technique discussed here works for overloaded methods, but you'll need to tell the compiler which version you mean. To disambiguate a mock function (the one you specify inside the parentheses of `ON_CALL()`), see the "Selecting Between Overloaded Functions" section on this page; to disambiguate a fake function (the one you place inside `Invoke()`), use a `static_cast` to specify the function's type. For instance, if class `Foo` has methods `char DoThis(int n)` and `bool DoThis(double x) const`, and you want to invoke the latter, you need to write `Invoke(&fake_, static_cast(&FakeFoo::DoThis))` instead of `Invoke(&fake_, &FakeFoo::DoThis)` (The strange-looking thing inside the angled brackets of `static_cast` is the type of a function pointer to the second `DoThis()` method.).
487
  * Having to mix a mock and a fake is often a sign of something gone wrong. Perhaps you haven't got used to the interaction-based way of testing yet. Or perhaps your interface is taking on too many roles and should be split up. Therefore, **don't abuse this**. We would only recommend to do it as an intermediate step when you are refactoring your code.
488
 
489
Regarding the tip on mixing a mock and a fake, here's an example on
490
why it may be a bad sign: Suppose you have a class `System` for
491
low-level system operations. In particular, it does file and I/O
492
operations. And suppose you want to test how your code uses `System`
493
to do I/O, and you just want the file operations to work normally. If
494
you mock out the entire `System` class, you'll have to provide a fake
495
implementation for the file operation part, which suggests that
496
`System` is taking on too many roles.
497
 
498
Instead, you can define a `FileOps` interface and an `IOOps` interface
499
and split `System`'s functionalities into the two. Then you can mock
500
`IOOps` without mocking `FileOps`.
501
 
502
## Delegating Calls to a Real Object ##
503
 
504
When using testing doubles (mocks, fakes, stubs, and etc), sometimes
505
their behaviors will differ from those of the real objects. This
506
difference could be either intentional (as in simulating an error such
507
that you can test the error handling code) or unintentional. If your
508
mocks have different behaviors than the real objects by mistake, you
509
could end up with code that passes the tests but fails in production.
510
 
511
You can use the _delegating-to-real_ technique to ensure that your
512
mock has the same behavior as the real object while retaining the
513
ability to validate calls. This technique is very similar to the
514
delegating-to-fake technique, the difference being that we use a real
515
object instead of a fake. Here's an example:
516
 
517
```
518
using ::testing::_;
519
using ::testing::AtLeast;
520
using ::testing::Invoke;
521
 
522
class MockFoo : public Foo {
523
 public:
524
  MockFoo() {
525
    // By default, all calls are delegated to the real object.
526
    ON_CALL(*this, DoThis())
527
        .WillByDefault(Invoke(&real_, &Foo::DoThis));
528
    ON_CALL(*this, DoThat(_))
529
        .WillByDefault(Invoke(&real_, &Foo::DoThat));
530
    ...
531
  }
532
  MOCK_METHOD0(DoThis, ...);
533
  MOCK_METHOD1(DoThat, ...);
534
  ...
535
 private:
536
  Foo real_;
537
};
538
...
539
 
540
  MockFoo mock;
541
 
542
  EXPECT_CALL(mock, DoThis())
543
      .Times(3);
544
  EXPECT_CALL(mock, DoThat("Hi"))
545
      .Times(AtLeast(1));
546
  ... use mock in test ...
547
```
548
 
549
With this, Google Mock will verify that your code made the right calls
550
(with the right arguments, in the right order, called the right number
551
of times, etc), and a real object will answer the calls (so the
552
behavior will be the same as in production). This gives you the best
553
of both worlds.
554
 
555
## Delegating Calls to a Parent Class ##
556
 
557
Ideally, you should code to interfaces, whose methods are all pure
558
virtual. In reality, sometimes you do need to mock a virtual method
559
that is not pure (i.e, it already has an implementation). For example:
560
 
561
```
562
class Foo {
563
 public:
564
  virtual ~Foo();
565
 
566
  virtual void Pure(int n) = 0;
567
  virtual int Concrete(const char* str) { ... }
568
};
569
 
570
class MockFoo : public Foo {
571
 public:
572
  // Mocking a pure method.
573
  MOCK_METHOD1(Pure, void(int n));
574
  // Mocking a concrete method.  Foo::Concrete() is shadowed.
575
  MOCK_METHOD1(Concrete, int(const char* str));
576
};
577
```
578
 
579
Sometimes you may want to call `Foo::Concrete()` instead of
580
`MockFoo::Concrete()`. Perhaps you want to do it as part of a stub
581
action, or perhaps your test doesn't need to mock `Concrete()` at all
582
(but it would be oh-so painful to have to define a new mock class
583
whenever you don't need to mock one of its methods).
584
 
585
The trick is to leave a back door in your mock class for accessing the
586
real methods in the base class:
587
 
588
```
589
class MockFoo : public Foo {
590
 public:
591
  // Mocking a pure method.
592
  MOCK_METHOD1(Pure, void(int n));
593
  // Mocking a concrete method.  Foo::Concrete() is shadowed.
594
  MOCK_METHOD1(Concrete, int(const char* str));
595
 
596
  // Use this to call Concrete() defined in Foo.
597
  int FooConcrete(const char* str) { return Foo::Concrete(str); }
598
};
599
```
600
 
601
Now, you can call `Foo::Concrete()` inside an action by:
602
 
603
```
604
using ::testing::_;
605
using ::testing::Invoke;
606
...
607
  EXPECT_CALL(foo, Concrete(_))
608
      .WillOnce(Invoke(&foo, &MockFoo::FooConcrete));
609
```
610
 
611
or tell the mock object that you don't want to mock `Concrete()`:
612
 
613
```
614
using ::testing::Invoke;
615
...
616
  ON_CALL(foo, Concrete(_))
617
      .WillByDefault(Invoke(&foo, &MockFoo::FooConcrete));
618
```
619
 
620
(Why don't we just write `Invoke(&foo, &Foo::Concrete)`? If you do
621
that, `MockFoo::Concrete()` will be called (and cause an infinite
622
recursion) since `Foo::Concrete()` is virtual. That's just how C++
623
works.)
624
 
625
# Using Matchers #
626
 
627
## Matching Argument Values Exactly ##
628
 
629
You can specify exactly which arguments a mock method is expecting:
630
 
631
```
632
using ::testing::Return;
633
...
634
  EXPECT_CALL(foo, DoThis(5))
635
      .WillOnce(Return('a'));
636
  EXPECT_CALL(foo, DoThat("Hello", bar));
637
```
638
 
639
## Using Simple Matchers ##
640
 
641
You can use matchers to match arguments that have a certain property:
642
 
643
```
644
using ::testing::Ge;
645
using ::testing::NotNull;
646
using ::testing::Return;
647
...
648
  EXPECT_CALL(foo, DoThis(Ge(5)))  // The argument must be >= 5.
649
      .WillOnce(Return('a'));
650
  EXPECT_CALL(foo, DoThat("Hello", NotNull()));
651
  // The second argument must not be NULL.
652
```
653
 
654
A frequently used matcher is `_`, which matches anything:
655
 
656
```
657
using ::testing::_;
658
using ::testing::NotNull;
659
...
660
  EXPECT_CALL(foo, DoThat(_, NotNull()));
661
```
662
 
663
## Combining Matchers ##
664
 
665
You can build complex matchers from existing ones using `AllOf()`,
666
`AnyOf()`, and `Not()`:
667
 
668
```
669
using ::testing::AllOf;
670
using ::testing::Gt;
671
using ::testing::HasSubstr;
672
using ::testing::Ne;
673
using ::testing::Not;
674
...
675
  // The argument must be > 5 and != 10.
676
  EXPECT_CALL(foo, DoThis(AllOf(Gt(5),
677
                                Ne(10))));
678
 
679
  // The first argument must not contain sub-string "blah".
680
  EXPECT_CALL(foo, DoThat(Not(HasSubstr("blah")),
681
                          NULL));
682
```
683
 
684
## Casting Matchers ##
685
 
686
Google Mock matchers are statically typed, meaning that the compiler
687
can catch your mistake if you use a matcher of the wrong type (for
688
example, if you use `Eq(5)` to match a `string` argument). Good for
689
you!
690
 
691
Sometimes, however, you know what you're doing and want the compiler
692
to give you some slack. One example is that you have a matcher for
693
`long` and the argument you want to match is `int`. While the two
694
types aren't exactly the same, there is nothing really wrong with
695
using a `Matcher` to match an `int` - after all, we can first
696
convert the `int` argument to a `long` before giving it to the
697
matcher.
698
 
699
To support this need, Google Mock gives you the
700
`SafeMatcherCast(m)` function. It casts a matcher `m` to type
701
`Matcher`. To ensure safety, Google Mock checks that (let `U` be the
702
type `m` accepts):
703
 
704
  1. Type `T` can be implicitly cast to type `U`;
705
  1. When both `T` and `U` are built-in arithmetic types (`bool`, integers, and floating-point numbers), the conversion from `T` to `U` is not lossy (in other words, any value representable by `T` can also be represented by `U`); and
706
  1. When `U` is a reference, `T` must also be a reference (as the underlying matcher may be interested in the address of the `U` value).
707
 
708
The code won't compile if any of these conditions isn't met.
709
 
710
Here's one example:
711
 
712
```
713
using ::testing::SafeMatcherCast;
714
 
715
// A base class and a child class.
716
class Base { ... };
717
class Derived : public Base { ... };
718
 
719
class MockFoo : public Foo {
720
 public:
721
  MOCK_METHOD1(DoThis, void(Derived* derived));
722
};
723
...
724
 
725
  MockFoo foo;
726
  // m is a Matcher we got from somewhere.
727
  EXPECT_CALL(foo, DoThis(SafeMatcherCast(m)));
728
```
729
 
730
If you find `SafeMatcherCast(m)` too limiting, you can use a similar
731
function `MatcherCast(m)`. The difference is that `MatcherCast` works
732
as long as you can `static_cast` type `T` to type `U`.
733
 
734
`MatcherCast` essentially lets you bypass C++'s type system
735
(`static_cast` isn't always safe as it could throw away information,
736
for example), so be careful not to misuse/abuse it.
737
 
738
## Selecting Between Overloaded Functions ##
739
 
740
If you expect an overloaded function to be called, the compiler may
741
need some help on which overloaded version it is.
742
 
743
To disambiguate functions overloaded on the const-ness of this object,
744
use the `Const()` argument wrapper.
745
 
746
```
747
using ::testing::ReturnRef;
748
 
749
class MockFoo : public Foo {
750
  ...
751
  MOCK_METHOD0(GetBar, Bar&());
752
  MOCK_CONST_METHOD0(GetBar, const Bar&());
753
};
754
...
755
 
756
  MockFoo foo;
757
  Bar bar1, bar2;
758
  EXPECT_CALL(foo, GetBar())         // The non-const GetBar().
759
      .WillOnce(ReturnRef(bar1));
760
  EXPECT_CALL(Const(foo), GetBar())  // The const GetBar().
761
      .WillOnce(ReturnRef(bar2));
762
```
763
 
764
(`Const()` is defined by Google Mock and returns a `const` reference
765
to its argument.)
766
 
767
To disambiguate overloaded functions with the same number of arguments
768
but different argument types, you may need to specify the exact type
769
of a matcher, either by wrapping your matcher in `Matcher()`, or
770
using a matcher whose type is fixed (`TypedEq`, `An()`,
771
etc):
772
 
773
```
774
using ::testing::An;
775
using ::testing::Lt;
776
using ::testing::Matcher;
777
using ::testing::TypedEq;
778
 
779
class MockPrinter : public Printer {
780
 public:
781
  MOCK_METHOD1(Print, void(int n));
782
  MOCK_METHOD1(Print, void(char c));
783
};
784
 
785
TEST(PrinterTest, Print) {
786
  MockPrinter printer;
787
 
788
  EXPECT_CALL(printer, Print(An()));            // void Print(int);
789
  EXPECT_CALL(printer, Print(Matcher(Lt(5))));  // void Print(int);
790
  EXPECT_CALL(printer, Print(TypedEq('a')));   // void Print(char);
791
 
792
  printer.Print(3);
793
  printer.Print(6);
794
  printer.Print('a');
795
}
796
```
797
 
798
## Performing Different Actions Based on the Arguments ##
799
 
800
When a mock method is called, the _last_ matching expectation that's
801
still active will be selected (think "newer overrides older"). So, you
802
can make a method do different things depending on its argument values
803
like this:
804
 
805
```
806
using ::testing::_;
807
using ::testing::Lt;
808
using ::testing::Return;
809
...
810
  // The default case.
811
  EXPECT_CALL(foo, DoThis(_))
812
      .WillRepeatedly(Return('b'));
813
 
814
  // The more specific case.
815
  EXPECT_CALL(foo, DoThis(Lt(5)))
816
      .WillRepeatedly(Return('a'));
817
```
818
 
819
Now, if `foo.DoThis()` is called with a value less than 5, `'a'` will
820
be returned; otherwise `'b'` will be returned.
821
 
822
## Matching Multiple Arguments as a Whole ##
823
 
824
Sometimes it's not enough to match the arguments individually. For
825
example, we may want to say that the first argument must be less than
826
the second argument. The `With()` clause allows us to match
827
all arguments of a mock function as a whole. For example,
828
 
829
```
830
using ::testing::_;
831
using ::testing::Lt;
832
using ::testing::Ne;
833
...
834
  EXPECT_CALL(foo, InRange(Ne(0), _))
835
      .With(Lt());
836
```
837
 
838
says that the first argument of `InRange()` must not be 0, and must be
839
less than the second argument.
840
 
841
The expression inside `With()` must be a matcher of type
842
`Matcher< ::testing::tuple >`, where `A1`, ..., `An` are the
843
types of the function arguments.
844
 
845
You can also write `AllArgs(m)` instead of `m` inside `.With()`. The
846
two forms are equivalent, but `.With(AllArgs(Lt()))` is more readable
847
than `.With(Lt())`.
848
 
849
You can use `Args(m)` to match the `n` selected arguments
850
(as a tuple) against `m`. For example,
851
 
852
```
853
using ::testing::_;
854
using ::testing::AllOf;
855
using ::testing::Args;
856
using ::testing::Lt;
857
...
858
  EXPECT_CALL(foo, Blah(_, _, _))
859
      .With(AllOf(Args<0, 1>(Lt()), Args<1, 2>(Lt())));
860
```
861
 
862
says that `Blah()` will be called with arguments `x`, `y`, and `z` where
863
`x < y < z`.
864
 
865
As a convenience and example, Google Mock provides some matchers for
866
2-tuples, including the `Lt()` matcher above. See the [CheatSheet](CheatSheet.md) for
867
the complete list.
868
 
869
Note that if you want to pass the arguments to a predicate of your own
870
(e.g. `.With(Args<0, 1>(Truly(&MyPredicate)))`), that predicate MUST be
871
written to take a `::testing::tuple` as its argument; Google Mock will pass the `n` selected arguments as _one_ single tuple to the predicate.
872
 
873
## Using Matchers as Predicates ##
874
 
875
Have you noticed that a matcher is just a fancy predicate that also
876
knows how to describe itself? Many existing algorithms take predicates
877
as arguments (e.g. those defined in STL's `` header), and
878
it would be a shame if Google Mock matchers are not allowed to
879
participate.
880
 
881
Luckily, you can use a matcher where a unary predicate functor is
882
expected by wrapping it inside the `Matches()` function. For example,
883
 
884
```
885
#include 
886
#include 
887
 
888
std::vector v;
889
...
890
// How many elements in v are >= 10?
891
const int count = count_if(v.begin(), v.end(), Matches(Ge(10)));
892
```
893
 
894
Since you can build complex matchers from simpler ones easily using
895
Google Mock, this gives you a way to conveniently construct composite
896
predicates (doing the same using STL's `` header is just
897
painful). For example, here's a predicate that's satisfied by any
898
number that is >= 0, <= 100, and != 50:
899
 
900
```
901
Matches(AllOf(Ge(0), Le(100), Ne(50)))
902
```
903
 
904
## Using Matchers in Google Test Assertions ##
905
 
906
Since matchers are basically predicates that also know how to describe
907
themselves, there is a way to take advantage of them in
908
[Google Test](../../googletest/) assertions. It's
909
called `ASSERT_THAT` and `EXPECT_THAT`:
910
 
911
```
912
  ASSERT_THAT(value, matcher);  // Asserts that value matches matcher.
913
  EXPECT_THAT(value, matcher);  // The non-fatal version.
914
```
915
 
916
For example, in a Google Test test you can write:
917
 
918
```
919
#include "gmock/gmock.h"
920
 
921
using ::testing::AllOf;
922
using ::testing::Ge;
923
using ::testing::Le;
924
using ::testing::MatchesRegex;
925
using ::testing::StartsWith;
926
...
927
 
928
  EXPECT_THAT(Foo(), StartsWith("Hello"));
929
  EXPECT_THAT(Bar(), MatchesRegex("Line \\d+"));
930
  ASSERT_THAT(Baz(), AllOf(Ge(5), Le(10)));
931
```
932
 
933
which (as you can probably guess) executes `Foo()`, `Bar()`, and
934
`Baz()`, and verifies that:
935
 
936
  * `Foo()` returns a string that starts with `"Hello"`.
937
  * `Bar()` returns a string that matches regular expression `"Line \\d+"`.
938
  * `Baz()` returns a number in the range [5, 10].
939
 
940
The nice thing about these macros is that _they read like
941
English_. They generate informative messages too. For example, if the
942
first `EXPECT_THAT()` above fails, the message will be something like:
943
 
944
```
945
Value of: Foo()
946
  Actual: "Hi, world!"
947
Expected: starts with "Hello"
948
```
949
 
950
**Credit:** The idea of `(ASSERT|EXPECT)_THAT` was stolen from the
951
[Hamcrest](https://github.com/hamcrest/) project, which adds
952
`assertThat()` to JUnit.
953
 
954
## Using Predicates as Matchers ##
955
 
956
Google Mock provides a built-in set of matchers. In case you find them
957
lacking, you can use an arbitray unary predicate function or functor
958
as a matcher - as long as the predicate accepts a value of the type
959
you want. You do this by wrapping the predicate inside the `Truly()`
960
function, for example:
961
 
962
```
963
using ::testing::Truly;
964
 
965
int IsEven(int n) { return (n % 2) == 0 ? 1 : 0; }
966
...
967
 
968
  // Bar() must be called with an even number.
969
  EXPECT_CALL(foo, Bar(Truly(IsEven)));
970
```
971
 
972
Note that the predicate function / functor doesn't have to return
973
`bool`. It works as long as the return value can be used as the
974
condition in statement `if (condition) ...`.
975
 
976
## Matching Arguments that Are Not Copyable ##
977
 
978
When you do an `EXPECT_CALL(mock_obj, Foo(bar))`, Google Mock saves
979
away a copy of `bar`. When `Foo()` is called later, Google Mock
980
compares the argument to `Foo()` with the saved copy of `bar`. This
981
way, you don't need to worry about `bar` being modified or destroyed
982
after the `EXPECT_CALL()` is executed. The same is true when you use
983
matchers like `Eq(bar)`, `Le(bar)`, and so on.
984
 
985
But what if `bar` cannot be copied (i.e. has no copy constructor)? You
986
could define your own matcher function and use it with `Truly()`, as
987
the previous couple of recipes have shown. Or, you may be able to get
988
away from it if you can guarantee that `bar` won't be changed after
989
the `EXPECT_CALL()` is executed. Just tell Google Mock that it should
990
save a reference to `bar`, instead of a copy of it. Here's how:
991
 
992
```
993
using ::testing::Eq;
994
using ::testing::ByRef;
995
using ::testing::Lt;
996
...
997
  // Expects that Foo()'s argument == bar.
998
  EXPECT_CALL(mock_obj, Foo(Eq(ByRef(bar))));
999
 
1000
  // Expects that Foo()'s argument < bar.
1001
  EXPECT_CALL(mock_obj, Foo(Lt(ByRef(bar))));
1002
```
1003
 
1004
Remember: if you do this, don't change `bar` after the
1005
`EXPECT_CALL()`, or the result is undefined.
1006
 
1007
## Validating a Member of an Object ##
1008
 
1009
Often a mock function takes a reference to object as an argument. When
1010
matching the argument, you may not want to compare the entire object
1011
against a fixed object, as that may be over-specification. Instead,
1012
you may need to validate a certain member variable or the result of a
1013
certain getter method of the object. You can do this with `Field()`
1014
and `Property()`. More specifically,
1015
 
1016
```
1017
Field(&Foo::bar, m)
1018
```
1019
 
1020
is a matcher that matches a `Foo` object whose `bar` member variable
1021
satisfies matcher `m`.
1022
 
1023
```
1024
Property(&Foo::baz, m)
1025
```
1026
 
1027
is a matcher that matches a `Foo` object whose `baz()` method returns
1028
a value that satisfies matcher `m`.
1029
 
1030
For example:
1031
 
1032
> | `Field(&Foo::number, Ge(3))` | Matches `x` where `x.number >= 3`. |
1033
|:-----------------------------|:-----------------------------------|
1034
> | `Property(&Foo::name, StartsWith("John "))` | Matches `x` where `x.name()` starts with `"John "`. |
1035
 
1036
Note that in `Property(&Foo::baz, ...)`, method `baz()` must take no
1037
argument and be declared as `const`.
1038
 
1039
BTW, `Field()` and `Property()` can also match plain pointers to
1040
objects. For instance,
1041
 
1042
```
1043
Field(&Foo::number, Ge(3))
1044
```
1045
 
1046
matches a plain pointer `p` where `p->number >= 3`. If `p` is `NULL`,
1047
the match will always fail regardless of the inner matcher.
1048
 
1049
What if you want to validate more than one members at the same time?
1050
Remember that there is `AllOf()`.
1051
 
1052
## Validating the Value Pointed to by a Pointer Argument ##
1053
 
1054
C++ functions often take pointers as arguments. You can use matchers
1055
like `IsNull()`, `NotNull()`, and other comparison matchers to match a
1056
pointer, but what if you want to make sure the value _pointed to_ by
1057
the pointer, instead of the pointer itself, has a certain property?
1058
Well, you can use the `Pointee(m)` matcher.
1059
 
1060
`Pointee(m)` matches a pointer iff `m` matches the value the pointer
1061
points to. For example:
1062
 
1063
```
1064
using ::testing::Ge;
1065
using ::testing::Pointee;
1066
...
1067
  EXPECT_CALL(foo, Bar(Pointee(Ge(3))));
1068
```
1069
 
1070
expects `foo.Bar()` to be called with a pointer that points to a value
1071
greater than or equal to 3.
1072
 
1073
One nice thing about `Pointee()` is that it treats a `NULL` pointer as
1074
a match failure, so you can write `Pointee(m)` instead of
1075
 
1076
```
1077
  AllOf(NotNull(), Pointee(m))
1078
```
1079
 
1080
without worrying that a `NULL` pointer will crash your test.
1081
 
1082
Also, did we tell you that `Pointee()` works with both raw pointers
1083
**and** smart pointers (`linked_ptr`, `shared_ptr`, `scoped_ptr`, and
1084
etc)?
1085
 
1086
What if you have a pointer to pointer? You guessed it - you can use
1087
nested `Pointee()` to probe deeper inside the value. For example,
1088
`Pointee(Pointee(Lt(3)))` matches a pointer that points to a pointer
1089
that points to a number less than 3 (what a mouthful...).
1090
 
1091
## Testing a Certain Property of an Object ##
1092
 
1093
Sometimes you want to specify that an object argument has a certain
1094
property, but there is no existing matcher that does this. If you want
1095
good error messages, you should define a matcher. If you want to do it
1096
quick and dirty, you could get away with writing an ordinary function.
1097
 
1098
Let's say you have a mock function that takes an object of type `Foo`,
1099
which has an `int bar()` method and an `int baz()` method, and you
1100
want to constrain that the argument's `bar()` value plus its `baz()`
1101
value is a given number. Here's how you can define a matcher to do it:
1102
 
1103
```
1104
using ::testing::MatcherInterface;
1105
using ::testing::MatchResultListener;
1106
 
1107
class BarPlusBazEqMatcher : public MatcherInterface {
1108
 public:
1109
  explicit BarPlusBazEqMatcher(int expected_sum)
1110
      : expected_sum_(expected_sum) {}
1111
 
1112
  virtual bool MatchAndExplain(const Foo& foo,
1113
                               MatchResultListener* listener) const {
1114
    return (foo.bar() + foo.baz()) == expected_sum_;
1115
  }
1116
 
1117
  virtual void DescribeTo(::std::ostream* os) const {
1118
    *os << "bar() + baz() equals " << expected_sum_;
1119
  }
1120
 
1121
  virtual void DescribeNegationTo(::std::ostream* os) const {
1122
    *os << "bar() + baz() does not equal " << expected_sum_;
1123
  }
1124
 private:
1125
  const int expected_sum_;
1126
};
1127
 
1128
inline Matcher BarPlusBazEq(int expected_sum) {
1129
  return MakeMatcher(new BarPlusBazEqMatcher(expected_sum));
1130
}
1131
 
1132
...
1133
 
1134
  EXPECT_CALL(..., DoThis(BarPlusBazEq(5)))...;
1135
```
1136
 
1137
## Matching Containers ##
1138
 
1139
Sometimes an STL container (e.g. list, vector, map, ...) is passed to
1140
a mock function and you may want to validate it. Since most STL
1141
containers support the `==` operator, you can write
1142
`Eq(expected_container)` or simply `expected_container` to match a
1143
container exactly.
1144
 
1145
Sometimes, though, you may want to be more flexible (for example, the
1146
first element must be an exact match, but the second element can be
1147
any positive number, and so on). Also, containers used in tests often
1148
have a small number of elements, and having to define the expected
1149
container out-of-line is a bit of a hassle.
1150
 
1151
You can use the `ElementsAre()` or `UnorderedElementsAre()` matcher in
1152
such cases:
1153
 
1154
```
1155
using ::testing::_;
1156
using ::testing::ElementsAre;
1157
using ::testing::Gt;
1158
...
1159
 
1160
  MOCK_METHOD1(Foo, void(const vector& numbers));
1161
...
1162
 
1163
  EXPECT_CALL(mock, Foo(ElementsAre(1, Gt(0), _, 5)));
1164
```
1165
 
1166
The above matcher says that the container must have 4 elements, which
1167
must be 1, greater than 0, anything, and 5 respectively.
1168
 
1169
If you instead write:
1170
 
1171
```
1172
using ::testing::_;
1173
using ::testing::Gt;
1174
using ::testing::UnorderedElementsAre;
1175
...
1176
 
1177
  MOCK_METHOD1(Foo, void(const vector& numbers));
1178
...
1179
 
1180
  EXPECT_CALL(mock, Foo(UnorderedElementsAre(1, Gt(0), _, 5)));
1181
```
1182
 
1183
It means that the container must have 4 elements, which under some
1184
permutation must be 1, greater than 0, anything, and 5 respectively.
1185
 
1186
`ElementsAre()` and `UnorderedElementsAre()` are overloaded to take 0
1187
to 10 arguments. If more are needed, you can place them in a C-style
1188
array and use `ElementsAreArray()` or `UnorderedElementsAreArray()`
1189
instead:
1190
 
1191
```
1192
using ::testing::ElementsAreArray;
1193
...
1194
 
1195
  // ElementsAreArray accepts an array of element values.
1196
  const int expected_vector1[] = { 1, 5, 2, 4, ... };
1197
  EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector1)));
1198
 
1199
  // Or, an array of element matchers.
1200
  Matcher expected_vector2 = { 1, Gt(2), _, 3, ... };
1201
  EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector2)));
1202
```
1203
 
1204
In case the array needs to be dynamically created (and therefore the
1205
array size cannot be inferred by the compiler), you can give
1206
`ElementsAreArray()` an additional argument to specify the array size:
1207
 
1208
```
1209
using ::testing::ElementsAreArray;
1210
...
1211
  int* const expected_vector3 = new int[count];
1212
  ... fill expected_vector3 with values ...
1213
  EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector3, count)));
1214
```
1215
 
1216
**Tips:**
1217
 
1218
  * `ElementsAre*()` can be used to match _any_ container that implements the STL iterator pattern (i.e. it has a `const_iterator` type and supports `begin()/end()`), not just the ones defined in STL. It will even work with container types yet to be written - as long as they follows the above pattern.
1219
  * You can use nested `ElementsAre*()` to match nested (multi-dimensional) containers.
1220
  * If the container is passed by pointer instead of by reference, just write `Pointee(ElementsAre*(...))`.
1221
  * The order of elements _matters_ for `ElementsAre*()`. Therefore don't use it with containers whose element order is undefined (e.g. `hash_map`).
1222
 
1223
## Sharing Matchers ##
1224
 
1225
Under the hood, a Google Mock matcher object consists of a pointer to
1226
a ref-counted implementation object. Copying matchers is allowed and
1227
very efficient, as only the pointer is copied. When the last matcher
1228
that references the implementation object dies, the implementation
1229
object will be deleted.
1230
 
1231
Therefore, if you have some complex matcher that you want to use again
1232
and again, there is no need to build it everytime. Just assign it to a
1233
matcher variable and use that variable repeatedly! For example,
1234
 
1235
```
1236
  Matcher in_range = AllOf(Gt(5), Le(10));
1237
  ... use in_range as a matcher in multiple EXPECT_CALLs ...
1238
```
1239
 
1240
# Setting Expectations #
1241
 
1242
## Knowing When to Expect ##
1243
 
1244
`ON_CALL` is likely the single most under-utilized construct in Google Mock.
1245
 
1246
There are basically two constructs for defining the behavior of a mock object: `ON_CALL` and `EXPECT_CALL`. The difference? `ON_CALL` defines what happens when a mock method is called, but _doesn't imply any expectation on the method being called._ `EXPECT_CALL` not only defines the behavior, but also sets an expectation that _the method will be called with the given arguments, for the given number of times_ (and _in the given order_ when you specify the order too).
1247
 
1248
Since `EXPECT_CALL` does more, isn't it better than `ON_CALL`? Not really. Every `EXPECT_CALL` adds a constraint on the behavior of the code under test. Having more constraints than necessary is _baaad_ - even worse than not having enough constraints.
1249
 
1250
This may be counter-intuitive. How could tests that verify more be worse than tests that verify less? Isn't verification the whole point of tests?
1251
 
1252
The answer, lies in _what_ a test should verify. **A good test verifies the contract of the code.** If a test over-specifies, it doesn't leave enough freedom to the implementation. As a result, changing the implementation without breaking the contract (e.g. refactoring and optimization), which should be perfectly fine to do, can break such tests. Then you have to spend time fixing them, only to see them broken again the next time the implementation is changed.
1253
 
1254
Keep in mind that one doesn't have to verify more than one property in one test. In fact, **it's a good style to verify only one thing in one test.** If you do that, a bug will likely break only one or two tests instead of dozens (which case would you rather debug?). If you are also in the habit of giving tests descriptive names that tell what they verify, you can often easily guess what's wrong just from the test log itself.
1255
 
1256
So use `ON_CALL` by default, and only use `EXPECT_CALL` when you actually intend to verify that the call is made. For example, you may have a bunch of `ON_CALL`s in your test fixture to set the common mock behavior shared by all tests in the same group, and write (scarcely) different `EXPECT_CALL`s in different `TEST_F`s to verify different aspects of the code's behavior. Compared with the style where each `TEST` has many `EXPECT_CALL`s, this leads to tests that are more resilient to implementational changes (and thus less likely to require maintenance) and makes the intent of the tests more obvious (so they are easier to maintain when you do need to maintain them).
1257
 
1258
If you are bothered by the "Uninteresting mock function call" message printed when a mock method without an `EXPECT_CALL` is called, you may use a `NiceMock` instead to suppress all such messages for the mock object, or suppress the message for specific methods by adding `EXPECT_CALL(...).Times(AnyNumber())`. DO NOT suppress it by blindly adding an `EXPECT_CALL(...)`, or you'll have a test that's a pain to maintain.
1259
 
1260
## Ignoring Uninteresting Calls ##
1261
 
1262
If you are not interested in how a mock method is called, just don't
1263
say anything about it. In this case, if the method is ever called,
1264
Google Mock will perform its default action to allow the test program
1265
to continue. If you are not happy with the default action taken by
1266
Google Mock, you can override it using `DefaultValue::Set()`
1267
(described later in this document) or `ON_CALL()`.
1268
 
1269
Please note that once you expressed interest in a particular mock
1270
method (via `EXPECT_CALL()`), all invocations to it must match some
1271
expectation. If this function is called but the arguments don't match
1272
any `EXPECT_CALL()` statement, it will be an error.
1273
 
1274
## Disallowing Unexpected Calls ##
1275
 
1276
If a mock method shouldn't be called at all, explicitly say so:
1277
 
1278
```
1279
using ::testing::_;
1280
...
1281
  EXPECT_CALL(foo, Bar(_))
1282
      .Times(0);
1283
```
1284
 
1285
If some calls to the method are allowed, but the rest are not, just
1286
list all the expected calls:
1287
 
1288
```
1289
using ::testing::AnyNumber;
1290
using ::testing::Gt;
1291
...
1292
  EXPECT_CALL(foo, Bar(5));
1293
  EXPECT_CALL(foo, Bar(Gt(10)))
1294
      .Times(AnyNumber());
1295
```
1296
 
1297
A call to `foo.Bar()` that doesn't match any of the `EXPECT_CALL()`
1298
statements will be an error.
1299
 
1300
## Understanding Uninteresting vs Unexpected Calls ##
1301
 
1302
_Uninteresting_ calls and _unexpected_ calls are different concepts in Google Mock. _Very_ different.
1303
 
1304
A call `x.Y(...)` is **uninteresting** if there's _not even a single_ `EXPECT_CALL(x, Y(...))` set. In other words, the test isn't interested in the `x.Y()` method at all, as evident in that the test doesn't care to say anything about it.
1305
 
1306
A call `x.Y(...)` is **unexpected** if there are some `EXPECT_CALL(x, Y(...))s` set, but none of them matches the call. Put another way, the test is interested in the `x.Y()` method (therefore it _explicitly_ sets some `EXPECT_CALL` to verify how it's called); however, the verification fails as the test doesn't expect this particular call to happen.
1307
 
1308
**An unexpected call is always an error,** as the code under test doesn't behave the way the test expects it to behave.
1309
 
1310
**By default, an uninteresting call is not an error,** as it violates no constraint specified by the test. (Google Mock's philosophy is that saying nothing means there is no constraint.) However, it leads to a warning, as it _might_ indicate a problem (e.g. the test author might have forgotten to specify a constraint).
1311
 
1312
In Google Mock, `NiceMock` and `StrictMock` can be used to make a mock class "nice" or "strict". How does this affect uninteresting calls and unexpected calls?
1313
 
1314
A **nice mock** suppresses uninteresting call warnings. It is less chatty than the default mock, but otherwise is the same. If a test fails with a default mock, it will also fail using a nice mock instead. And vice versa. Don't expect making a mock nice to change the test's result.
1315
 
1316
A **strict mock** turns uninteresting call warnings into errors. So making a mock strict may change the test's result.
1317
 
1318
Let's look at an example:
1319
 
1320
```
1321
TEST(...) {
1322
  NiceMock mock_registry;
1323
  EXPECT_CALL(mock_registry, GetDomainOwner("google.com"))
1324
          .WillRepeatedly(Return("Larry Page"));
1325
 
1326
  // Use mock_registry in code under test.
1327
  ... &mock_registry ...
1328
}
1329
```
1330
 
1331
The sole `EXPECT_CALL` here says that all calls to `GetDomainOwner()` must have `"google.com"` as the argument. If `GetDomainOwner("yahoo.com")` is called, it will be an unexpected call, and thus an error. Having a nice mock doesn't change the severity of an unexpected call.
1332
 
1333
So how do we tell Google Mock that `GetDomainOwner()` can be called with some other arguments as well? The standard technique is to add a "catch all" `EXPECT_CALL`:
1334
 
1335
```
1336
  EXPECT_CALL(mock_registry, GetDomainOwner(_))
1337
        .Times(AnyNumber());  // catches all other calls to this method.
1338
  EXPECT_CALL(mock_registry, GetDomainOwner("google.com"))
1339
        .WillRepeatedly(Return("Larry Page"));
1340
```
1341
 
1342
Remember that `_` is the wildcard matcher that matches anything. With this, if `GetDomainOwner("google.com")` is called, it will do what the second `EXPECT_CALL` says; if it is called with a different argument, it will do what the first `EXPECT_CALL` says.
1343
 
1344
Note that the order of the two `EXPECT_CALLs` is important, as a newer `EXPECT_CALL` takes precedence over an older one.
1345
 
1346
For more on uninteresting calls, nice mocks, and strict mocks, read ["The Nice, the Strict, and the Naggy"](#the-nice-the-strict-and-the-naggy).
1347
 
1348
## Expecting Ordered Calls ##
1349
 
1350
Although an `EXPECT_CALL()` statement defined earlier takes precedence
1351
when Google Mock tries to match a function call with an expectation,
1352
by default calls don't have to happen in the order `EXPECT_CALL()`
1353
statements are written. For example, if the arguments match the
1354
matchers in the third `EXPECT_CALL()`, but not those in the first two,
1355
then the third expectation will be used.
1356
 
1357
If you would rather have all calls occur in the order of the
1358
expectations, put the `EXPECT_CALL()` statements in a block where you
1359
define a variable of type `InSequence`:
1360
 
1361
```
1362
  using ::testing::_;
1363
  using ::testing::InSequence;
1364
 
1365
  {
1366
    InSequence s;
1367
 
1368
    EXPECT_CALL(foo, DoThis(5));
1369
    EXPECT_CALL(bar, DoThat(_))
1370
        .Times(2);
1371
    EXPECT_CALL(foo, DoThis(6));
1372
  }
1373
```
1374
 
1375
In this example, we expect a call to `foo.DoThis(5)`, followed by two
1376
calls to `bar.DoThat()` where the argument can be anything, which are
1377
in turn followed by a call to `foo.DoThis(6)`. If a call occurred
1378
out-of-order, Google Mock will report an error.
1379
 
1380
## Expecting Partially Ordered Calls ##
1381
 
1382
Sometimes requiring everything to occur in a predetermined order can
1383
lead to brittle tests. For example, we may care about `A` occurring
1384
before both `B` and `C`, but aren't interested in the relative order
1385
of `B` and `C`. In this case, the test should reflect our real intent,
1386
instead of being overly constraining.
1387
 
1388
Google Mock allows you to impose an arbitrary DAG (directed acyclic
1389
graph) on the calls. One way to express the DAG is to use the
1390
[After](CheatSheet.md#the-after-clause) clause of `EXPECT_CALL`.
1391
 
1392
Another way is via the `InSequence()` clause (not the same as the
1393
`InSequence` class), which we borrowed from jMock 2. It's less
1394
flexible than `After()`, but more convenient when you have long chains
1395
of sequential calls, as it doesn't require you to come up with
1396
different names for the expectations in the chains.  Here's how it
1397
works:
1398
 
1399
If we view `EXPECT_CALL()` statements as nodes in a graph, and add an
1400
edge from node A to node B wherever A must occur before B, we can get
1401
a DAG. We use the term "sequence" to mean a directed path in this
1402
DAG. Now, if we decompose the DAG into sequences, we just need to know
1403
which sequences each `EXPECT_CALL()` belongs to in order to be able to
1404
reconstruct the orginal DAG.
1405
 
1406
So, to specify the partial order on the expectations we need to do two
1407
things: first to define some `Sequence` objects, and then for each
1408
`EXPECT_CALL()` say which `Sequence` objects it is part
1409
of. Expectations in the same sequence must occur in the order they are
1410
written. For example,
1411
 
1412
```
1413
  using ::testing::Sequence;
1414
 
1415
  Sequence s1, s2;
1416
 
1417
  EXPECT_CALL(foo, A())
1418
      .InSequence(s1, s2);
1419
  EXPECT_CALL(bar, B())
1420
      .InSequence(s1);
1421
  EXPECT_CALL(bar, C())
1422
      .InSequence(s2);
1423
  EXPECT_CALL(foo, D())
1424
      .InSequence(s2);
1425
```
1426
 
1427
specifies the following DAG (where `s1` is `A -> B`, and `s2` is `A ->
1428
C -> D`):
1429
 
1430
```
1431
       +---> B
1432
       |
1433
  A ---|
1434
       |
1435
       +---> C ---> D
1436
```
1437
 
1438
This means that A must occur before B and C, and C must occur before
1439
D. There's no restriction about the order other than these.
1440
 
1441
## Controlling When an Expectation Retires ##
1442
 
1443
When a mock method is called, Google Mock only consider expectations
1444
that are still active. An expectation is active when created, and
1445
becomes inactive (aka _retires_) when a call that has to occur later
1446
has occurred. For example, in
1447
 
1448
```
1449
  using ::testing::_;
1450
  using ::testing::Sequence;
1451
 
1452
  Sequence s1, s2;
1453
 
1454
  EXPECT_CALL(log, Log(WARNING, _, "File too large."))     // #1
1455
      .Times(AnyNumber())
1456
      .InSequence(s1, s2);
1457
  EXPECT_CALL(log, Log(WARNING, _, "Data set is empty."))  // #2
1458
      .InSequence(s1);
1459
  EXPECT_CALL(log, Log(WARNING, _, "User not found."))     // #3
1460
      .InSequence(s2);
1461
```
1462
 
1463
as soon as either #2 or #3 is matched, #1 will retire. If a warning
1464
`"File too large."` is logged after this, it will be an error.
1465
 
1466
Note that an expectation doesn't retire automatically when it's
1467
saturated. For example,
1468
 
1469
```
1470
using ::testing::_;
1471
...
1472
  EXPECT_CALL(log, Log(WARNING, _, _));                  // #1
1473
  EXPECT_CALL(log, Log(WARNING, _, "File too large."));  // #2
1474
```
1475
 
1476
says that there will be exactly one warning with the message `"File
1477
too large."`. If the second warning contains this message too, #2 will
1478
match again and result in an upper-bound-violated error.
1479
 
1480
If this is not what you want, you can ask an expectation to retire as
1481
soon as it becomes saturated:
1482
 
1483
```
1484
using ::testing::_;
1485
...
1486
  EXPECT_CALL(log, Log(WARNING, _, _));                 // #1
1487
  EXPECT_CALL(log, Log(WARNING, _, "File too large."))  // #2
1488
      .RetiresOnSaturation();
1489
```
1490
 
1491
Here #2 can be used only once, so if you have two warnings with the
1492
message `"File too large."`, the first will match #2 and the second
1493
will match #1 - there will be no error.
1494
 
1495
# Using Actions #
1496
 
1497
## Returning References from Mock Methods ##
1498
 
1499
If a mock function's return type is a reference, you need to use
1500
`ReturnRef()` instead of `Return()` to return a result:
1501
 
1502
```
1503
using ::testing::ReturnRef;
1504
 
1505
class MockFoo : public Foo {
1506
 public:
1507
  MOCK_METHOD0(GetBar, Bar&());
1508
};
1509
...
1510
 
1511
  MockFoo foo;
1512
  Bar bar;
1513
  EXPECT_CALL(foo, GetBar())
1514
      .WillOnce(ReturnRef(bar));
1515
```
1516
 
1517
## Returning Live Values from Mock Methods ##
1518
 
1519
The `Return(x)` action saves a copy of `x` when the action is
1520
_created_, and always returns the same value whenever it's
1521
executed. Sometimes you may want to instead return the _live_ value of
1522
`x` (i.e. its value at the time when the action is _executed_.).
1523
 
1524
If the mock function's return type is a reference, you can do it using
1525
`ReturnRef(x)`, as shown in the previous recipe ("Returning References
1526
from Mock Methods"). However, Google Mock doesn't let you use
1527
`ReturnRef()` in a mock function whose return type is not a reference,
1528
as doing that usually indicates a user error. So, what shall you do?
1529
 
1530
You may be tempted to try `ByRef()`:
1531
 
1532
```
1533
using testing::ByRef;
1534
using testing::Return;
1535
 
1536
class MockFoo : public Foo {
1537
 public:
1538
  MOCK_METHOD0(GetValue, int());
1539
};
1540
...
1541
  int x = 0;
1542
  MockFoo foo;
1543
  EXPECT_CALL(foo, GetValue())
1544
      .WillRepeatedly(Return(ByRef(x)));
1545
  x = 42;
1546
  EXPECT_EQ(42, foo.GetValue());
1547
```
1548
 
1549
Unfortunately, it doesn't work here. The above code will fail with error:
1550
 
1551
```
1552
Value of: foo.GetValue()
1553
  Actual: 0
1554
Expected: 42
1555
```
1556
 
1557
The reason is that `Return(value)` converts `value` to the actual
1558
return type of the mock function at the time when the action is
1559
_created_, not when it is _executed_. (This behavior was chosen for
1560
the action to be safe when `value` is a proxy object that references
1561
some temporary objects.) As a result, `ByRef(x)` is converted to an
1562
`int` value (instead of a `const int&`) when the expectation is set,
1563
and `Return(ByRef(x))` will always return 0.
1564
 
1565
`ReturnPointee(pointer)` was provided to solve this problem
1566
specifically. It returns the value pointed to by `pointer` at the time
1567
the action is _executed_:
1568
 
1569
```
1570
using testing::ReturnPointee;
1571
...
1572
  int x = 0;
1573
  MockFoo foo;
1574
  EXPECT_CALL(foo, GetValue())
1575
      .WillRepeatedly(ReturnPointee(&x));  // Note the & here.
1576
  x = 42;
1577
  EXPECT_EQ(42, foo.GetValue());  // This will succeed now.
1578
```
1579
 
1580
## Combining Actions ##
1581
 
1582
Want to do more than one thing when a function is called? That's
1583
fine. `DoAll()` allow you to do sequence of actions every time. Only
1584
the return value of the last action in the sequence will be used.
1585
 
1586
```
1587
using ::testing::DoAll;
1588
 
1589
class MockFoo : public Foo {
1590
 public:
1591
  MOCK_METHOD1(Bar, bool(int n));
1592
};
1593
...
1594
 
1595
  EXPECT_CALL(foo, Bar(_))
1596
      .WillOnce(DoAll(action_1,
1597
                      action_2,
1598
                      ...
1599
                      action_n));
1600
```
1601
 
1602
## Mocking Side Effects ##
1603
 
1604
Sometimes a method exhibits its effect not via returning a value but
1605
via side effects. For example, it may change some global state or
1606
modify an output argument. To mock side effects, in general you can
1607
define your own action by implementing `::testing::ActionInterface`.
1608
 
1609
If all you need to do is to change an output argument, the built-in
1610
`SetArgPointee()` action is convenient:
1611
 
1612
```
1613
using ::testing::SetArgPointee;
1614
 
1615
class MockMutator : public Mutator {
1616
 public:
1617
  MOCK_METHOD2(Mutate, void(bool mutate, int* value));
1618
  ...
1619
};
1620
...
1621
 
1622
  MockMutator mutator;
1623
  EXPECT_CALL(mutator, Mutate(true, _))
1624
      .WillOnce(SetArgPointee<1>(5));
1625
```
1626
 
1627
In this example, when `mutator.Mutate()` is called, we will assign 5
1628
to the `int` variable pointed to by argument #1
1629
(0-based).
1630
 
1631
`SetArgPointee()` conveniently makes an internal copy of the
1632
value you pass to it, removing the need to keep the value in scope and
1633
alive. The implication however is that the value must have a copy
1634
constructor and assignment operator.
1635
 
1636
If the mock method also needs to return a value as well, you can chain
1637
`SetArgPointee()` with `Return()` using `DoAll()`:
1638
 
1639
```
1640
using ::testing::_;
1641
using ::testing::Return;
1642
using ::testing::SetArgPointee;
1643
 
1644
class MockMutator : public Mutator {
1645
 public:
1646
  ...
1647
  MOCK_METHOD1(MutateInt, bool(int* value));
1648
};
1649
...
1650
 
1651
  MockMutator mutator;
1652
  EXPECT_CALL(mutator, MutateInt(_))
1653
      .WillOnce(DoAll(SetArgPointee<0>(5),
1654
                      Return(true)));
1655
```
1656
 
1657
If the output argument is an array, use the
1658
`SetArrayArgument(first, last)` action instead. It copies the
1659
elements in source range `[first, last)` to the array pointed to by
1660
the `N`-th (0-based) argument:
1661
 
1662
```
1663
using ::testing::NotNull;
1664
using ::testing::SetArrayArgument;
1665
 
1666
class MockArrayMutator : public ArrayMutator {
1667
 public:
1668
  MOCK_METHOD2(Mutate, void(int* values, int num_values));
1669
  ...
1670
};
1671
...
1672
 
1673
  MockArrayMutator mutator;
1674
  int values[5] = { 1, 2, 3, 4, 5 };
1675
  EXPECT_CALL(mutator, Mutate(NotNull(), 5))
1676
      .WillOnce(SetArrayArgument<0>(values, values + 5));
1677
```
1678
 
1679
This also works when the argument is an output iterator:
1680
 
1681
```
1682
using ::testing::_;
1683
using ::testing::SeArrayArgument;
1684
 
1685
class MockRolodex : public Rolodex {
1686
 public:
1687
  MOCK_METHOD1(GetNames, void(std::back_insert_iterator >));
1688
  ...
1689
};
1690
...
1691
 
1692
  MockRolodex rolodex;
1693
  vector names;
1694
  names.push_back("George");
1695
  names.push_back("John");
1696
  names.push_back("Thomas");
1697
  EXPECT_CALL(rolodex, GetNames(_))
1698
      .WillOnce(SetArrayArgument<0>(names.begin(), names.end()));
1699
```
1700
 
1701
## Changing a Mock Object's Behavior Based on the State ##
1702
 
1703
If you expect a call to change the behavior of a mock object, you can use `::testing::InSequence` to specify different behaviors before and after the call:
1704
 
1705
```
1706
using ::testing::InSequence;
1707
using ::testing::Return;
1708
 
1709
...
1710
  {
1711
    InSequence seq;
1712
    EXPECT_CALL(my_mock, IsDirty())
1713
        .WillRepeatedly(Return(true));
1714
    EXPECT_CALL(my_mock, Flush());
1715
    EXPECT_CALL(my_mock, IsDirty())
1716
        .WillRepeatedly(Return(false));
1717
  }
1718
  my_mock.FlushIfDirty();
1719
```
1720
 
1721
This makes `my_mock.IsDirty()` return `true` before `my_mock.Flush()` is called and return `false` afterwards.
1722
 
1723
If the behavior change is more complex, you can store the effects in a variable and make a mock method get its return value from that variable:
1724
 
1725
```
1726
using ::testing::_;
1727
using ::testing::SaveArg;
1728
using ::testing::Return;
1729
 
1730
ACTION_P(ReturnPointee, p) { return *p; }
1731
...
1732
  int previous_value = 0;
1733
  EXPECT_CALL(my_mock, GetPrevValue())
1734
      .WillRepeatedly(ReturnPointee(&previous_value));
1735
  EXPECT_CALL(my_mock, UpdateValue(_))
1736
      .WillRepeatedly(SaveArg<0>(&previous_value));
1737
  my_mock.DoSomethingToUpdateValue();
1738
```
1739
 
1740
Here `my_mock.GetPrevValue()` will always return the argument of the last `UpdateValue()` call.
1741
 
1742
## Setting the Default Value for a Return Type ##
1743
 
1744
If a mock method's return type is a built-in C++ type or pointer, by
1745
default it will return 0 when invoked. Also, in C++ 11 and above, a mock
1746
method whose return type has a default constructor will return a default-constructed
1747
value by default.  You only need to specify an
1748
action if this default value doesn't work for you.
1749
 
1750
Sometimes, you may want to change this default value, or you may want
1751
to specify a default value for types Google Mock doesn't know
1752
about. You can do this using the `::testing::DefaultValue` class
1753
template:
1754
 
1755
```
1756
class MockFoo : public Foo {
1757
 public:
1758
  MOCK_METHOD0(CalculateBar, Bar());
1759
};
1760
...
1761
 
1762
  Bar default_bar;
1763
  // Sets the default return value for type Bar.
1764
  DefaultValue::Set(default_bar);
1765
 
1766
  MockFoo foo;
1767
 
1768
  // We don't need to specify an action here, as the default
1769
  // return value works for us.
1770
  EXPECT_CALL(foo, CalculateBar());
1771
 
1772
  foo.CalculateBar();  // This should return default_bar.
1773
 
1774
  // Unsets the default return value.
1775
  DefaultValue::Clear();
1776
```
1777
 
1778
Please note that changing the default value for a type can make you
1779
tests hard to understand. We recommend you to use this feature
1780
judiciously. For example, you may want to make sure the `Set()` and
1781
`Clear()` calls are right next to the code that uses your mock.
1782
 
1783
## Setting the Default Actions for a Mock Method ##
1784
 
1785
You've learned how to change the default value of a given
1786
type. However, this may be too coarse for your purpose: perhaps you
1787
have two mock methods with the same return type and you want them to
1788
have different behaviors. The `ON_CALL()` macro allows you to
1789
customize your mock's behavior at the method level:
1790
 
1791
```
1792
using ::testing::_;
1793
using ::testing::AnyNumber;
1794
using ::testing::Gt;
1795
using ::testing::Return;
1796
...
1797
  ON_CALL(foo, Sign(_))
1798
      .WillByDefault(Return(-1));
1799
  ON_CALL(foo, Sign(0))
1800
      .WillByDefault(Return(0));
1801
  ON_CALL(foo, Sign(Gt(0)))
1802
      .WillByDefault(Return(1));
1803
 
1804
  EXPECT_CALL(foo, Sign(_))
1805
      .Times(AnyNumber());
1806
 
1807
  foo.Sign(5);   // This should return 1.
1808
  foo.Sign(-9);  // This should return -1.
1809
  foo.Sign(0);   // This should return 0.
1810
```
1811
 
1812
As you may have guessed, when there are more than one `ON_CALL()`
1813
statements, the news order take precedence over the older ones. In
1814
other words, the **last** one that matches the function arguments will
1815
be used. This matching order allows you to set up the common behavior
1816
in a mock object's constructor or the test fixture's set-up phase and
1817
specialize the mock's behavior later.
1818
 
1819
## Using Functions/Methods/Functors as Actions ##
1820
 
1821
If the built-in actions don't suit you, you can easily use an existing
1822
function, method, or functor as an action:
1823
 
1824
```
1825
using ::testing::_;
1826
using ::testing::Invoke;
1827
 
1828
class MockFoo : public Foo {
1829
 public:
1830
  MOCK_METHOD2(Sum, int(int x, int y));
1831
  MOCK_METHOD1(ComplexJob, bool(int x));
1832
};
1833
 
1834
int CalculateSum(int x, int y) { return x + y; }
1835
 
1836
class Helper {
1837
 public:
1838
  bool ComplexJob(int x);
1839
};
1840
...
1841
 
1842
  MockFoo foo;
1843
  Helper helper;
1844
  EXPECT_CALL(foo, Sum(_, _))
1845
      .WillOnce(Invoke(CalculateSum));
1846
  EXPECT_CALL(foo, ComplexJob(_))
1847
      .WillOnce(Invoke(&helper, &Helper::ComplexJob));
1848
 
1849
  foo.Sum(5, 6);       // Invokes CalculateSum(5, 6).
1850
  foo.ComplexJob(10);  // Invokes helper.ComplexJob(10);
1851
```
1852
 
1853
The only requirement is that the type of the function, etc must be
1854
_compatible_ with the signature of the mock function, meaning that the
1855
latter's arguments can be implicitly converted to the corresponding
1856
arguments of the former, and the former's return type can be
1857
implicitly converted to that of the latter. So, you can invoke
1858
something whose type is _not_ exactly the same as the mock function,
1859
as long as it's safe to do so - nice, huh?
1860
 
1861
## Invoking a Function/Method/Functor Without Arguments ##
1862
 
1863
`Invoke()` is very useful for doing actions that are more complex. It
1864
passes the mock function's arguments to the function or functor being
1865
invoked such that the callee has the full context of the call to work
1866
with. If the invoked function is not interested in some or all of the
1867
arguments, it can simply ignore them.
1868
 
1869
Yet, a common pattern is that a test author wants to invoke a function
1870
without the arguments of the mock function. `Invoke()` allows her to
1871
do that using a wrapper function that throws away the arguments before
1872
invoking an underlining nullary function. Needless to say, this can be
1873
tedious and obscures the intent of the test.
1874
 
1875
`InvokeWithoutArgs()` solves this problem. It's like `Invoke()` except
1876
that it doesn't pass the mock function's arguments to the
1877
callee. Here's an example:
1878
 
1879
```
1880
using ::testing::_;
1881
using ::testing::InvokeWithoutArgs;
1882
 
1883
class MockFoo : public Foo {
1884
 public:
1885
  MOCK_METHOD1(ComplexJob, bool(int n));
1886
};
1887
 
1888
bool Job1() { ... }
1889
...
1890
 
1891
  MockFoo foo;
1892
  EXPECT_CALL(foo, ComplexJob(_))
1893
      .WillOnce(InvokeWithoutArgs(Job1));
1894
 
1895
  foo.ComplexJob(10);  // Invokes Job1().
1896
```
1897
 
1898
## Invoking an Argument of the Mock Function ##
1899
 
1900
Sometimes a mock function will receive a function pointer or a functor
1901
(in other words, a "callable") as an argument, e.g.
1902
 
1903
```
1904
class MockFoo : public Foo {
1905
 public:
1906
  MOCK_METHOD2(DoThis, bool(int n, bool (*fp)(int)));
1907
};
1908
```
1909
 
1910
and you may want to invoke this callable argument:
1911
 
1912
```
1913
using ::testing::_;
1914
...
1915
  MockFoo foo;
1916
  EXPECT_CALL(foo, DoThis(_, _))
1917
      .WillOnce(...);
1918
  // Will execute (*fp)(5), where fp is the
1919
  // second argument DoThis() receives.
1920
```
1921
 
1922
Arghh, you need to refer to a mock function argument but C++ has no
1923
lambda (yet), so you have to define your own action. :-( Or do you
1924
really?
1925
 
1926
Well, Google Mock has an action to solve _exactly_ this problem:
1927
 
1928
```
1929
  InvokeArgument(arg_1, arg_2, ..., arg_m)
1930
```
1931
 
1932
will invoke the `N`-th (0-based) argument the mock function receives,
1933
with `arg_1`, `arg_2`, ..., and `arg_m`. No matter if the argument is
1934
a function pointer or a functor, Google Mock handles them both.
1935
 
1936
With that, you could write:
1937
 
1938
```
1939
using ::testing::_;
1940
using ::testing::InvokeArgument;
1941
...
1942
  EXPECT_CALL(foo, DoThis(_, _))
1943
      .WillOnce(InvokeArgument<1>(5));
1944
  // Will execute (*fp)(5), where fp is the
1945
  // second argument DoThis() receives.
1946
```
1947
 
1948
What if the callable takes an argument by reference? No problem - just
1949
wrap it inside `ByRef()`:
1950
 
1951
```
1952
...
1953
  MOCK_METHOD1(Bar, bool(bool (*fp)(int, const Helper&)));
1954
...
1955
using ::testing::_;
1956
using ::testing::ByRef;
1957
using ::testing::InvokeArgument;
1958
...
1959
 
1960
  MockFoo foo;
1961
  Helper helper;
1962
  ...
1963
  EXPECT_CALL(foo, Bar(_))
1964
      .WillOnce(InvokeArgument<0>(5, ByRef(helper)));
1965
  // ByRef(helper) guarantees that a reference to helper, not a copy of it,
1966
  // will be passed to the callable.
1967
```
1968
 
1969
What if the callable takes an argument by reference and we do **not**
1970
wrap the argument in `ByRef()`? Then `InvokeArgument()` will _make a
1971
copy_ of the argument, and pass a _reference to the copy_, instead of
1972
a reference to the original value, to the callable. This is especially
1973
handy when the argument is a temporary value:
1974
 
1975
```
1976
...
1977
  MOCK_METHOD1(DoThat, bool(bool (*f)(const double& x, const string& s)));
1978
...
1979
using ::testing::_;
1980
using ::testing::InvokeArgument;
1981
...
1982
 
1983
  MockFoo foo;
1984
  ...
1985
  EXPECT_CALL(foo, DoThat(_))
1986
      .WillOnce(InvokeArgument<0>(5.0, string("Hi")));
1987
  // Will execute (*f)(5.0, string("Hi")), where f is the function pointer
1988
  // DoThat() receives.  Note that the values 5.0 and string("Hi") are
1989
  // temporary and dead once the EXPECT_CALL() statement finishes.  Yet
1990
  // it's fine to perform this action later, since a copy of the values
1991
  // are kept inside the InvokeArgument action.
1992
```
1993
 
1994
## Ignoring an Action's Result ##
1995
 
1996
Sometimes you have an action that returns _something_, but you need an
1997
action that returns `void` (perhaps you want to use it in a mock
1998
function that returns `void`, or perhaps it needs to be used in
1999
`DoAll()` and it's not the last in the list). `IgnoreResult()` lets
2000
you do that. For example:
2001
 
2002
```
2003
using ::testing::_;
2004
using ::testing::Invoke;
2005
using ::testing::Return;
2006
 
2007
int Process(const MyData& data);
2008
string DoSomething();
2009
 
2010
class MockFoo : public Foo {
2011
 public:
2012
  MOCK_METHOD1(Abc, void(const MyData& data));
2013
  MOCK_METHOD0(Xyz, bool());
2014
};
2015
...
2016
 
2017
  MockFoo foo;
2018
  EXPECT_CALL(foo, Abc(_))
2019
  // .WillOnce(Invoke(Process));
2020
  // The above line won't compile as Process() returns int but Abc() needs
2021
  // to return void.
2022
      .WillOnce(IgnoreResult(Invoke(Process)));
2023
 
2024
  EXPECT_CALL(foo, Xyz())
2025
      .WillOnce(DoAll(IgnoreResult(Invoke(DoSomething)),
2026
      // Ignores the string DoSomething() returns.
2027
                      Return(true)));
2028
```
2029
 
2030
Note that you **cannot** use `IgnoreResult()` on an action that already
2031
returns `void`. Doing so will lead to ugly compiler errors.
2032
 
2033
## Selecting an Action's Arguments ##
2034
 
2035
Say you have a mock function `Foo()` that takes seven arguments, and
2036
you have a custom action that you want to invoke when `Foo()` is
2037
called. Trouble is, the custom action only wants three arguments:
2038
 
2039
```
2040
using ::testing::_;
2041
using ::testing::Invoke;
2042
...
2043
  MOCK_METHOD7(Foo, bool(bool visible, const string& name, int x, int y,
2044
                         const map, double>& weight,
2045
                         double min_weight, double max_wight));
2046
...
2047
 
2048
bool IsVisibleInQuadrant1(bool visible, int x, int y) {
2049
  return visible && x >= 0 && y >= 0;
2050
}
2051
...
2052
 
2053
  EXPECT_CALL(mock, Foo(_, _, _, _, _, _, _))
2054
      .WillOnce(Invoke(IsVisibleInQuadrant1));  // Uh, won't compile. :-(
2055
```
2056
 
2057
To please the compiler God, you can to define an "adaptor" that has
2058
the same signature as `Foo()` and calls the custom action with the
2059
right arguments:
2060
 
2061
```
2062
using ::testing::_;
2063
using ::testing::Invoke;
2064
 
2065
bool MyIsVisibleInQuadrant1(bool visible, const string& name, int x, int y,
2066
                            const map, double>& weight,
2067
                            double min_weight, double max_wight) {
2068
  return IsVisibleInQuadrant1(visible, x, y);
2069
}
2070
...
2071
 
2072
  EXPECT_CALL(mock, Foo(_, _, _, _, _, _, _))
2073
      .WillOnce(Invoke(MyIsVisibleInQuadrant1));  // Now it works.
2074
```
2075
 
2076
But isn't this awkward?
2077
 
2078
Google Mock provides a generic _action adaptor_, so you can spend your
2079
time minding more important business than writing your own
2080
adaptors. Here's the syntax:
2081
 
2082
```
2083
  WithArgs(action)
2084
```
2085
 
2086
creates an action that passes the arguments of the mock function at
2087
the given indices (0-based) to the inner `action` and performs
2088
it. Using `WithArgs`, our original example can be written as:
2089
 
2090
```
2091
using ::testing::_;
2092
using ::testing::Invoke;
2093
using ::testing::WithArgs;
2094
...
2095
  EXPECT_CALL(mock, Foo(_, _, _, _, _, _, _))
2096
      .WillOnce(WithArgs<0, 2, 3>(Invoke(IsVisibleInQuadrant1)));
2097
      // No need to define your own adaptor.
2098
```
2099
 
2100
For better readability, Google Mock also gives you:
2101
 
2102
  * `WithoutArgs(action)` when the inner `action` takes _no_ argument, and
2103
  * `WithArg(action)` (no `s` after `Arg`) when the inner `action` takes _one_ argument.
2104
 
2105
As you may have realized, `InvokeWithoutArgs(...)` is just syntactic
2106
sugar for `WithoutArgs(Invoke(...))`.
2107
 
2108
Here are more tips:
2109
 
2110
  * The inner action used in `WithArgs` and friends does not have to be `Invoke()` -- it can be anything.
2111
  * You can repeat an argument in the argument list if necessary, e.g. `WithArgs<2, 3, 3, 5>(...)`.
2112
  * You can change the order of the arguments, e.g. `WithArgs<3, 2, 1>(...)`.
2113
  * The types of the selected arguments do _not_ have to match the signature of the inner action exactly. It works as long as they can be implicitly converted to the corresponding arguments of the inner action. For example, if the 4-th argument of the mock function is an `int` and `my_action` takes a `double`, `WithArg<4>(my_action)` will work.
2114
 
2115
## Ignoring Arguments in Action Functions ##
2116
 
2117
The selecting-an-action's-arguments recipe showed us one way to make a
2118
mock function and an action with incompatible argument lists fit
2119
together. The downside is that wrapping the action in
2120
`WithArgs<...>()` can get tedious for people writing the tests.
2121
 
2122
If you are defining a function, method, or functor to be used with
2123
`Invoke*()`, and you are not interested in some of its arguments, an
2124
alternative to `WithArgs` is to declare the uninteresting arguments as
2125
`Unused`. This makes the definition less cluttered and less fragile in
2126
case the types of the uninteresting arguments change. It could also
2127
increase the chance the action function can be reused. For example,
2128
given
2129
 
2130
```
2131
  MOCK_METHOD3(Foo, double(const string& label, double x, double y));
2132
  MOCK_METHOD3(Bar, double(int index, double x, double y));
2133
```
2134
 
2135
instead of
2136
 
2137
```
2138
using ::testing::_;
2139
using ::testing::Invoke;
2140
 
2141
double DistanceToOriginWithLabel(const string& label, double x, double y) {
2142
  return sqrt(x*x + y*y);
2143
}
2144
 
2145
double DistanceToOriginWithIndex(int index, double x, double y) {
2146
  return sqrt(x*x + y*y);
2147
}
2148
...
2149
 
2150
  EXEPCT_CALL(mock, Foo("abc", _, _))
2151
      .WillOnce(Invoke(DistanceToOriginWithLabel));
2152
  EXEPCT_CALL(mock, Bar(5, _, _))
2153
      .WillOnce(Invoke(DistanceToOriginWithIndex));
2154
```
2155
 
2156
you could write
2157
 
2158
```
2159
using ::testing::_;
2160
using ::testing::Invoke;
2161
using ::testing::Unused;
2162
 
2163
double DistanceToOrigin(Unused, double x, double y) {
2164
  return sqrt(x*x + y*y);
2165
}
2166
...
2167
 
2168
  EXEPCT_CALL(mock, Foo("abc", _, _))
2169
      .WillOnce(Invoke(DistanceToOrigin));
2170
  EXEPCT_CALL(mock, Bar(5, _, _))
2171
      .WillOnce(Invoke(DistanceToOrigin));
2172
```
2173
 
2174
## Sharing Actions ##
2175
 
2176
Just like matchers, a Google Mock action object consists of a pointer
2177
to a ref-counted implementation object. Therefore copying actions is
2178
also allowed and very efficient. When the last action that references
2179
the implementation object dies, the implementation object will be
2180
deleted.
2181
 
2182
If you have some complex action that you want to use again and again,
2183
you may not have to build it from scratch everytime. If the action
2184
doesn't have an internal state (i.e. if it always does the same thing
2185
no matter how many times it has been called), you can assign it to an
2186
action variable and use that variable repeatedly. For example:
2187
 
2188
```
2189
  Action set_flag = DoAll(SetArgPointee<0>(5),
2190
                                      Return(true));
2191
  ... use set_flag in .WillOnce() and .WillRepeatedly() ...
2192
```
2193
 
2194
However, if the action has its own state, you may be surprised if you
2195
share the action object. Suppose you have an action factory
2196
`IncrementCounter(init)` which creates an action that increments and
2197
returns a counter whose initial value is `init`, using two actions
2198
created from the same expression and using a shared action will
2199
exihibit different behaviors. Example:
2200
 
2201
```
2202
  EXPECT_CALL(foo, DoThis())
2203
      .WillRepeatedly(IncrementCounter(0));
2204
  EXPECT_CALL(foo, DoThat())
2205
      .WillRepeatedly(IncrementCounter(0));
2206
  foo.DoThis();  // Returns 1.
2207
  foo.DoThis();  // Returns 2.
2208
  foo.DoThat();  // Returns 1 - Blah() uses a different
2209
                 // counter than Bar()'s.
2210
```
2211
 
2212
versus
2213
 
2214
```
2215
  Action increment = IncrementCounter(0);
2216
 
2217
  EXPECT_CALL(foo, DoThis())
2218
      .WillRepeatedly(increment);
2219
  EXPECT_CALL(foo, DoThat())
2220
      .WillRepeatedly(increment);
2221
  foo.DoThis();  // Returns 1.
2222
  foo.DoThis();  // Returns 2.
2223
  foo.DoThat();  // Returns 3 - the counter is shared.
2224
```
2225
 
2226
# Misc Recipes on Using Google Mock #
2227
 
2228
## Mocking Methods That Use Move-Only Types ##
2229
 
2230
C++11 introduced move-only types.  A move-only-typed value can be moved from one object to another, but cannot be copied.  `std::unique_ptr` is probably the most commonly used move-only type.
2231
 
2232
Mocking a method that takes and/or returns move-only types presents some challenges, but nothing insurmountable.  This recipe shows you how you can do it.
2233
 
2234
Let’s say we are working on a fictional project that lets one post and share snippets called “buzzes”.  Your code uses these types:
2235
 
2236
```
2237
enum class AccessLevel { kInternal, kPublic };
2238
 
2239
class Buzz {
2240
 public:
2241
  explicit Buzz(AccessLevel access) { … }
2242
  ...
2243
};
2244
 
2245
class Buzzer {
2246
 public:
2247
  virtual ~Buzzer() {}
2248
  virtual std::unique_ptr MakeBuzz(const std::string& text) = 0;
2249
  virtual bool ShareBuzz(std::unique_ptr buzz, Time timestamp) = 0;
2250
  ...
2251
};
2252
```
2253
 
2254
A `Buzz` object represents a snippet being posted.  A class that implements the `Buzzer` interface is capable of creating and sharing `Buzz`.  Methods in `Buzzer` may return a `unique_ptr` or take a `unique_ptr`.  Now we need to mock `Buzzer` in our tests.
2255
 
2256
To mock a method that returns a move-only type, you just use the familiar `MOCK_METHOD` syntax as usual:
2257
 
2258
```
2259
class MockBuzzer : public Buzzer {
2260
 public:
2261
  MOCK_METHOD1(MakeBuzz, std::unique_ptr(const std::string& text));
2262
2263
};
2264
```
2265
 
2266
However, if you attempt to use the same `MOCK_METHOD` pattern to mock a method that takes a move-only parameter, you’ll get a compiler error currently:
2267
 
2268
```
2269
  // Does NOT compile!
2270
  MOCK_METHOD2(ShareBuzz, bool(std::unique_ptr buzz, Time timestamp));
2271
```
2272
 
2273
While it’s highly desirable to make this syntax just work, it’s not trivial and the work hasn’t been done yet.  Fortunately, there is a trick you can apply today to get something that works nearly as well as this.
2274
 
2275
The trick, is to delegate the `ShareBuzz()` method to a mock method (let’s call it `DoShareBuzz()`) that does not take move-only parameters:
2276
 
2277
```
2278
class MockBuzzer : public Buzzer {
2279
 public:
2280
  MOCK_METHOD1(MakeBuzz, std::unique_ptr(const std::string& text));
2281
  MOCK_METHOD2(DoShareBuzz, bool(Buzz* buzz, Time timestamp));
2282
  bool ShareBuzz(std::unique_ptr buzz, Time timestamp) {
2283
    return DoShareBuzz(buzz.get(), timestamp);
2284
  }
2285
};
2286
```
2287
 
2288
Note that there's no need to define or declare `DoShareBuzz()` in a base class.  You only need to define it as a `MOCK_METHOD` in the mock class.
2289
 
2290
Now that we have the mock class defined, we can use it in tests.  In the following code examples, we assume that we have defined a `MockBuzzer` object named `mock_buzzer_`:
2291
 
2292
```
2293
  MockBuzzer mock_buzzer_;
2294
```
2295
 
2296
First let’s see how we can set expectations on the `MakeBuzz()` method, which returns a `unique_ptr`.
2297
 
2298
As usual, if you set an expectation without an action (i.e. the `.WillOnce()` or `.WillRepeated()` clause), when that expectation fires, the default action for that method will be taken.  Since `unique_ptr<>` has a default constructor that returns a null `unique_ptr`, that’s what you’ll get if you don’t specify an action:
2299
 
2300
```
2301
  // Use the default action.
2302
  EXPECT_CALL(mock_buzzer_, MakeBuzz("hello"));
2303
 
2304
  // Triggers the previous EXPECT_CALL.
2305
  EXPECT_EQ(nullptr, mock_buzzer_.MakeBuzz("hello"));
2306
```
2307
 
2308
If you are not happy with the default action, you can tweak it.  Depending on what you need, you may either tweak the default action for a specific (mock object, mock method) combination using `ON_CALL()`, or you may tweak the default action for all mock methods that return a specific type.  The usage of `ON_CALL()` is similar to `EXPECT_CALL()`, so we’ll skip it and just explain how to do the latter (tweaking the default action for a specific return type).  You do this via the `DefaultValue<>::SetFactory()` and `DefaultValue<>::Clear()` API:
2309
 
2310
```
2311
  // Sets the default action for return type std::unique_ptr to
2312
  // creating a new Buzz every time.
2313
  DefaultValue>::SetFactory(
2314
      [] { return MakeUnique(AccessLevel::kInternal); });
2315
 
2316
  // When this fires, the default action of MakeBuzz() will run, which
2317
  // will return a new Buzz object.
2318
  EXPECT_CALL(mock_buzzer_, MakeBuzz("hello")).Times(AnyNumber());
2319
 
2320
  auto buzz1 = mock_buzzer_.MakeBuzz("hello");
2321
  auto buzz2 = mock_buzzer_.MakeBuzz("hello");
2322
  EXPECT_NE(nullptr, buzz1);
2323
  EXPECT_NE(nullptr, buzz2);
2324
  EXPECT_NE(buzz1, buzz2);
2325
 
2326
  // Resets the default action for return type std::unique_ptr,
2327
  // to avoid interfere with other tests.
2328
  DefaultValue>::Clear();
2329
```
2330
 
2331
What if you want the method to do something other than the default action?  If you just need to return a pre-defined move-only value, you can use the `Return(ByMove(...))` action:
2332
 
2333
```
2334
  // When this fires, the unique_ptr<> specified by ByMove(...) will
2335
  // be returned.
2336
  EXPECT_CALL(mock_buzzer_, MakeBuzz("world"))
2337
      .WillOnce(Return(ByMove(MakeUnique(AccessLevel::kInternal))));
2338
 
2339
  EXPECT_NE(nullptr, mock_buzzer_.MakeBuzz("world"));
2340
```
2341
 
2342
Note that `ByMove()` is essential here - if you drop it, the code won’t compile.
2343
 
2344
Quiz time!  What do you think will happen if a `Return(ByMove(...))` action is performed more than once (e.g. you write `….WillRepeatedly(Return(ByMove(...)));`)?  Come think of it, after the first time the action runs, the source value will be consumed (since it’s a move-only value), so the next time around, there’s no value to move from -- you’ll get a run-time error that `Return(ByMove(...))` can only be run once.
2345
 
2346
If you need your mock method to do more than just moving a pre-defined value, remember that you can always use `Invoke()` to call a lambda or a callable object, which can do pretty much anything you want:
2347
 
2348
```
2349
  EXPECT_CALL(mock_buzzer_, MakeBuzz("x"))
2350
      .WillRepeatedly(Invoke([](const std::string& text) {
2351
        return std::make_unique(AccessLevel::kInternal);
2352
      }));
2353
 
2354
  EXPECT_NE(nullptr, mock_buzzer_.MakeBuzz("x"));
2355
  EXPECT_NE(nullptr, mock_buzzer_.MakeBuzz("x"));
2356
```
2357
 
2358
Every time this `EXPECT_CALL` fires, a new `unique_ptr` will be created and returned.  You cannot do this with `Return(ByMove(...))`.
2359
 
2360
Now there’s one topic we haven’t covered: how do you set expectations on `ShareBuzz()`, which takes a move-only-typed parameter?  The answer is you don’t.  Instead, you set expectations on the `DoShareBuzz()` mock method (remember that we defined a `MOCK_METHOD` for `DoShareBuzz()`, not `ShareBuzz()`):
2361
 
2362
```
2363
  EXPECT_CALL(mock_buzzer_, DoShareBuzz(NotNull(), _));
2364
 
2365
  // When one calls ShareBuzz() on the MockBuzzer like this, the call is
2366
  // forwarded to DoShareBuzz(), which is mocked.  Therefore this statement
2367
  // will trigger the above EXPECT_CALL.
2368
  mock_buzzer_.ShareBuzz(MakeUnique<Buzz>(AccessLevel::kInternal),
2369
                         ::base::Now());
2370
```
2371
 
2372
Some of you may have spotted one problem with this approach: the `DoShareBuzz()` mock method differs from the real `ShareBuzz()` method in that it cannot take ownership of the buzz parameter - `ShareBuzz()` will always delete buzz after `DoShareBuzz()` returns.  What if you need to save the buzz object somewhere for later use when `ShareBuzz()` is called?  Indeed, you'd be stuck.
2373
 
2374
Another problem with the `DoShareBuzz()` we had is that it can surprise people reading or maintaining the test, as one would expect that `DoShareBuzz()` has (logically) the same contract as `ShareBuzz()`.
2375
 
2376
Fortunately, these problems can be fixed with a bit more code.  Let's try to get it right this time:
2377
 
2378
```
2379
class MockBuzzer : public Buzzer {
2380
 public:
2381
  MockBuzzer() {
2382
    // Since DoShareBuzz(buzz, time) is supposed to take ownership of
2383
    // buzz, define a default behavior for DoShareBuzz(buzz, time) to
2384
    // delete buzz.
2385
    ON_CALL(*this, DoShareBuzz(_, _))
2386
        .WillByDefault(Invoke([](Buzz* buzz, Time timestamp) {
2387
          delete buzz;
2388
          return true;
2389
        }));
2390
  }
2391
 
2392
  MOCK_METHOD1(MakeBuzz, std::unique_ptr(const std::string& text));
2393
 
2394
  // Takes ownership of buzz.
2395
  MOCK_METHOD2(DoShareBuzz, bool(Buzz* buzz, Time timestamp));
2396
  bool ShareBuzz(std::unique_ptr buzz, Time timestamp) {
2397
    return DoShareBuzz(buzz.release(), timestamp);
2398
  }
2399
};
2400
```
2401
 
2402
Now, the mock `DoShareBuzz()` method is free to save the buzz argument for later use if this is what you want:
2403
 
2404
```
2405
  std::unique_ptr intercepted_buzz;
2406
  EXPECT_CALL(mock_buzzer_, DoShareBuzz(NotNull(), _))
2407
      .WillOnce(Invoke([&intercepted_buzz](Buzz* buzz, Time timestamp) {
2408
        // Save buzz in intercepted_buzz for analysis later.
2409
        intercepted_buzz.reset(buzz);
2410
        return false;
2411
      }));
2412
 
2413
  mock_buzzer_.ShareBuzz(std::make_unique(AccessLevel::kInternal),
2414
                         Now());
2415
  EXPECT_NE(nullptr, intercepted_buzz);
2416
```
2417
 
2418
Using the tricks covered in this recipe, you are now able to mock methods that take and/or return move-only types.  Put your newly-acquired power to good use - when you design a new API, you can now feel comfortable using `unique_ptrs` as appropriate, without fearing that doing so will compromise your tests.
2419
 
2420
## Making the Compilation Faster ##
2421
 
2422
Believe it or not, the _vast majority_ of the time spent on compiling
2423
a mock class is in generating its constructor and destructor, as they
2424
perform non-trivial tasks (e.g. verification of the
2425
expectations). What's more, mock methods with different signatures
2426
have different types and thus their constructors/destructors need to
2427
be generated by the compiler separately. As a result, if you mock many
2428
different types of methods, compiling your mock class can get really
2429
slow.
2430
 
2431
If you are experiencing slow compilation, you can move the definition
2432
of your mock class' constructor and destructor out of the class body
2433
and into a `.cpp` file. This way, even if you `#include` your mock
2434
class in N files, the compiler only needs to generate its constructor
2435
and destructor once, resulting in a much faster compilation.
2436
 
2437
Let's illustrate the idea using an example. Here's the definition of a
2438
mock class before applying this recipe:
2439
 
2440
```
2441
// File mock_foo.h.
2442
...
2443
class MockFoo : public Foo {
2444
 public:
2445
  // Since we don't declare the constructor or the destructor,
2446
  // the compiler will generate them in every translation unit
2447
  // where this mock class is used.
2448
 
2449
  MOCK_METHOD0(DoThis, int());
2450
  MOCK_METHOD1(DoThat, bool(const char* str));
2451
  ... more mock methods ...
2452
};
2453
```
2454
 
2455
After the change, it would look like:
2456
 
2457
```
2458
// File mock_foo.h.
2459
...
2460
class MockFoo : public Foo {
2461
 public:
2462
  // The constructor and destructor are declared, but not defined, here.
2463
  MockFoo();
2464
  virtual ~MockFoo();
2465
 
2466
  MOCK_METHOD0(DoThis, int());
2467
  MOCK_METHOD1(DoThat, bool(const char* str));
2468
  ... more mock methods ...
2469
};
2470
```
2471
and
2472
```
2473
// File mock_foo.cpp.
2474
#include "path/to/mock_foo.h"
2475
 
2476
// The definitions may appear trivial, but the functions actually do a
2477
// lot of things through the constructors/destructors of the member
2478
// variables used to implement the mock methods.
2479
MockFoo::MockFoo() {}
2480
MockFoo::~MockFoo() {}
2481
```
2482
 
2483
## Forcing a Verification ##
2484
 
2485
When it's being destoyed, your friendly mock object will automatically
2486
verify that all expectations on it have been satisfied, and will
2487
generate [Google Test](../../googletest/) failures
2488
if not. This is convenient as it leaves you with one less thing to
2489
worry about. That is, unless you are not sure if your mock object will
2490
be destoyed.
2491
 
2492
How could it be that your mock object won't eventually be destroyed?
2493
Well, it might be created on the heap and owned by the code you are
2494
testing. Suppose there's a bug in that code and it doesn't delete the
2495
mock object properly - you could end up with a passing test when
2496
there's actually a bug.
2497
 
2498
Using a heap checker is a good idea and can alleviate the concern, but
2499
its implementation may not be 100% reliable. So, sometimes you do want
2500
to _force_ Google Mock to verify a mock object before it is
2501
(hopefully) destructed. You can do this with
2502
`Mock::VerifyAndClearExpectations(&mock_object)`:
2503
 
2504
```
2505
TEST(MyServerTest, ProcessesRequest) {
2506
  using ::testing::Mock;
2507
 
2508
  MockFoo* const foo = new MockFoo;
2509
  EXPECT_CALL(*foo, ...)...;
2510
  // ... other expectations ...
2511
 
2512
  // server now owns foo.
2513
  MyServer server(foo);
2514
  server.ProcessRequest(...);
2515
 
2516
  // In case that server's destructor will forget to delete foo,
2517
  // this will verify the expectations anyway.
2518
  Mock::VerifyAndClearExpectations(foo);
2519
}  // server is destroyed when it goes out of scope here.
2520
```
2521
 
2522
**Tip:** The `Mock::VerifyAndClearExpectations()` function returns a
2523
`bool` to indicate whether the verification was successful (`true` for
2524
yes), so you can wrap that function call inside a `ASSERT_TRUE()` if
2525
there is no point going further when the verification has failed.
2526
 
2527
## Using Check Points ##
2528
 
2529
Sometimes you may want to "reset" a mock object at various check
2530
points in your test: at each check point, you verify that all existing
2531
expectations on the mock object have been satisfied, and then you set
2532
some new expectations on it as if it's newly created. This allows you
2533
to work with a mock object in "phases" whose sizes are each
2534
manageable.
2535
 
2536
One such scenario is that in your test's `SetUp()` function, you may
2537
want to put the object you are testing into a certain state, with the
2538
help from a mock object. Once in the desired state, you want to clear
2539
all expectations on the mock, such that in the `TEST_F` body you can
2540
set fresh expectations on it.
2541
 
2542
As you may have figured out, the `Mock::VerifyAndClearExpectations()`
2543
function we saw in the previous recipe can help you here. Or, if you
2544
are using `ON_CALL()` to set default actions on the mock object and
2545
want to clear the default actions as well, use
2546
`Mock::VerifyAndClear(&mock_object)` instead. This function does what
2547
`Mock::VerifyAndClearExpectations(&mock_object)` does and returns the
2548
same `bool`, **plus** it clears the `ON_CALL()` statements on
2549
`mock_object` too.
2550
 
2551
Another trick you can use to achieve the same effect is to put the
2552
expectations in sequences and insert calls to a dummy "check-point"
2553
function at specific places. Then you can verify that the mock
2554
function calls do happen at the right time. For example, if you are
2555
exercising code:
2556
 
2557
```
2558
Foo(1);
2559
Foo(2);
2560
Foo(3);
2561
```
2562
 
2563
and want to verify that `Foo(1)` and `Foo(3)` both invoke
2564
`mock.Bar("a")`, but `Foo(2)` doesn't invoke anything. You can write:
2565
 
2566
```
2567
using ::testing::MockFunction;
2568
 
2569
TEST(FooTest, InvokesBarCorrectly) {
2570
  MyMock mock;
2571
  // Class MockFunction has exactly one mock method.  It is named
2572
  // Call() and has type F.
2573
  MockFunction check;
2574
  {
2575
    InSequence s;
2576
 
2577
    EXPECT_CALL(mock, Bar("a"));
2578
    EXPECT_CALL(check, Call("1"));
2579
    EXPECT_CALL(check, Call("2"));
2580
    EXPECT_CALL(mock, Bar("a"));
2581
  }
2582
  Foo(1);
2583
  check.Call("1");
2584
  Foo(2);
2585
  check.Call("2");
2586
  Foo(3);
2587
}
2588
```
2589
 
2590
The expectation spec says that the first `Bar("a")` must happen before
2591
check point "1", the second `Bar("a")` must happen after check point "2",
2592
and nothing should happen between the two check points. The explicit
2593
check points make it easy to tell which `Bar("a")` is called by which
2594
call to `Foo()`.
2595
 
2596
## Mocking Destructors ##
2597
 
2598
Sometimes you want to make sure a mock object is destructed at the
2599
right time, e.g. after `bar->A()` is called but before `bar->B()` is
2600
called. We already know that you can specify constraints on the order
2601
of mock function calls, so all we need to do is to mock the destructor
2602
of the mock function.
2603
 
2604
This sounds simple, except for one problem: a destructor is a special
2605
function with special syntax and special semantics, and the
2606
`MOCK_METHOD0` macro doesn't work for it:
2607
 
2608
```
2609
  MOCK_METHOD0(~MockFoo, void());  // Won't compile!
2610
```
2611
 
2612
The good news is that you can use a simple pattern to achieve the same
2613
effect. First, add a mock function `Die()` to your mock class and call
2614
it in the destructor, like this:
2615
 
2616
```
2617
class MockFoo : public Foo {
2618
  ...
2619
  // Add the following two lines to the mock class.
2620
  MOCK_METHOD0(Die, void());
2621
  virtual ~MockFoo() { Die(); }
2622
};
2623
```
2624
 
2625
(If the name `Die()` clashes with an existing symbol, choose another
2626
name.) Now, we have translated the problem of testing when a `MockFoo`
2627
object dies to testing when its `Die()` method is called:
2628
 
2629
```
2630
  MockFoo* foo = new MockFoo;
2631
  MockBar* bar = new MockBar;
2632
  ...
2633
  {
2634
    InSequence s;
2635
 
2636
    // Expects *foo to die after bar->A() and before bar->B().
2637
    EXPECT_CALL(*bar, A());
2638
    EXPECT_CALL(*foo, Die());
2639
    EXPECT_CALL(*bar, B());
2640
  }
2641
```
2642
 
2643
And that's that.
2644
 
2645
## Using Google Mock and Threads ##
2646
 
2647
**IMPORTANT NOTE:** What we describe in this recipe is **ONLY** true on
2648
platforms where Google Mock is thread-safe. Currently these are only
2649
platforms that support the pthreads library (this includes Linux and Mac).
2650
To make it thread-safe on other platforms we only need to implement
2651
some synchronization operations in `"gtest/internal/gtest-port.h"`.
2652
 
2653
In a **unit** test, it's best if you could isolate and test a piece of
2654
code in a single-threaded context. That avoids race conditions and
2655
dead locks, and makes debugging your test much easier.
2656
 
2657
Yet many programs are multi-threaded, and sometimes to test something
2658
we need to pound on it from more than one thread. Google Mock works
2659
for this purpose too.
2660
 
2661
Remember the steps for using a mock:
2662
 
2663
  1. Create a mock object `foo`.
2664
  1. Set its default actions and expectations using `ON_CALL()` and `EXPECT_CALL()`.
2665
  1. The code under test calls methods of `foo`.
2666
  1. Optionally, verify and reset the mock.
2667
  1. Destroy the mock yourself, or let the code under test destroy it. The destructor will automatically verify it.
2668
 
2669
If you follow the following simple rules, your mocks and threads can
2670
live happily together:
2671
 
2672
  * Execute your _test code_ (as opposed to the code being tested) in _one_ thread. This makes your test easy to follow.
2673
  * Obviously, you can do step #1 without locking.
2674
  * When doing step #2 and #5, make sure no other thread is accessing `foo`. Obvious too, huh?
2675
  * #3 and #4 can be done either in one thread or in multiple threads - anyway you want. Google Mock takes care of the locking, so you don't have to do any - unless required by your test logic.
2676
 
2677
If you violate the rules (for example, if you set expectations on a
2678
mock while another thread is calling its methods), you get undefined
2679
behavior. That's not fun, so don't do it.
2680
 
2681
Google Mock guarantees that the action for a mock function is done in
2682
the same thread that called the mock function. For example, in
2683
 
2684
```
2685
  EXPECT_CALL(mock, Foo(1))
2686
      .WillOnce(action1);
2687
  EXPECT_CALL(mock, Foo(2))
2688
      .WillOnce(action2);
2689
```
2690
 
2691
if `Foo(1)` is called in thread 1 and `Foo(2)` is called in thread 2,
2692
Google Mock will execute `action1` in thread 1 and `action2` in thread
2693
2.
2694
 
2695
Google Mock does _not_ impose a sequence on actions performed in
2696
different threads (doing so may create deadlocks as the actions may
2697
need to cooperate). This means that the execution of `action1` and
2698
`action2` in the above example _may_ interleave. If this is a problem,
2699
you should add proper synchronization logic to `action1` and `action2`
2700
to make the test thread-safe.
2701
 
2702
 
2703
Also, remember that `DefaultValue` is a global resource that
2704
potentially affects _all_ living mock objects in your
2705
program. Naturally, you won't want to mess with it from multiple
2706
threads or when there still are mocks in action.
2707
 
2708
## Controlling How Much Information Google Mock Prints ##
2709
 
2710
When Google Mock sees something that has the potential of being an
2711
error (e.g. a mock function with no expectation is called, a.k.a. an
2712
uninteresting call, which is allowed but perhaps you forgot to
2713
explicitly ban the call), it prints some warning messages, including
2714
the arguments of the function and the return value. Hopefully this
2715
will remind you to take a look and see if there is indeed a problem.
2716
 
2717
Sometimes you are confident that your tests are correct and may not
2718
appreciate such friendly messages. Some other times, you are debugging
2719
your tests or learning about the behavior of the code you are testing,
2720
and wish you could observe every mock call that happens (including
2721
argument values and the return value). Clearly, one size doesn't fit
2722
all.
2723
 
2724
You can control how much Google Mock tells you using the
2725
`--gmock_verbose=LEVEL` command-line flag, where `LEVEL` is a string
2726
with three possible values:
2727
 
2728
  * `info`: Google Mock will print all informational messages, warnings, and errors (most verbose). At this setting, Google Mock will also log any calls to the `ON_CALL/EXPECT_CALL` macros.
2729
  * `warning`: Google Mock will print both warnings and errors (less verbose). This is the default.
2730
  * `error`: Google Mock will print errors only (least verbose).
2731
 
2732
Alternatively, you can adjust the value of that flag from within your
2733
tests like so:
2734
 
2735
```
2736
  ::testing::FLAGS_gmock_verbose = "error";
2737
```
2738
 
2739
Now, judiciously use the right flag to enable Google Mock serve you better!
2740
 
2741
## Gaining Super Vision into Mock Calls ##
2742
 
2743
You have a test using Google Mock. It fails: Google Mock tells you
2744
that some expectations aren't satisfied. However, you aren't sure why:
2745
Is there a typo somewhere in the matchers? Did you mess up the order
2746
of the `EXPECT_CALL`s? Or is the code under test doing something
2747
wrong?  How can you find out the cause?
2748
 
2749
Won't it be nice if you have X-ray vision and can actually see the
2750
trace of all `EXPECT_CALL`s and mock method calls as they are made?
2751
For each call, would you like to see its actual argument values and
2752
which `EXPECT_CALL` Google Mock thinks it matches?
2753
 
2754
You can unlock this power by running your test with the
2755
`--gmock_verbose=info` flag. For example, given the test program:
2756
 
2757
```
2758
using testing::_;
2759
using testing::HasSubstr;
2760
using testing::Return;
2761
 
2762
class MockFoo {
2763
 public:
2764
  MOCK_METHOD2(F, void(const string& x, const string& y));
2765
};
2766
 
2767
TEST(Foo, Bar) {
2768
  MockFoo mock;
2769
  EXPECT_CALL(mock, F(_, _)).WillRepeatedly(Return());
2770
  EXPECT_CALL(mock, F("a", "b"));
2771
  EXPECT_CALL(mock, F("c", HasSubstr("d")));
2772
 
2773
  mock.F("a", "good");
2774
  mock.F("a", "b");
2775
}
2776
```
2777
 
2778
if you run it with `--gmock_verbose=info`, you will see this output:
2779
 
2780
```
2781
[ RUN      ] Foo.Bar
2782
 
2783
foo_test.cc:14: EXPECT_CALL(mock, F(_, _)) invoked
2784
foo_test.cc:15: EXPECT_CALL(mock, F("a", "b")) invoked
2785
foo_test.cc:16: EXPECT_CALL(mock, F("c", HasSubstr("d"))) invoked
2786
foo_test.cc:14: Mock function call matches EXPECT_CALL(mock, F(_, _))...
2787
    Function call: F(@0x7fff7c8dad40"a", @0x7fff7c8dad10"good")
2788
foo_test.cc:15: Mock function call matches EXPECT_CALL(mock, F("a", "b"))...
2789
    Function call: F(@0x7fff7c8dada0"a", @0x7fff7c8dad70"b")
2790
foo_test.cc:16: Failure
2791
Actual function call count doesn't match EXPECT_CALL(mock, F("c", HasSubstr("d")))...
2792
         Expected: to be called once
2793
           Actual: never called - unsatisfied and active
2794
[  FAILED  ] Foo.Bar
2795
```
2796
 
2797
Suppose the bug is that the `"c"` in the third `EXPECT_CALL` is a typo
2798
and should actually be `"a"`. With the above message, you should see
2799
that the actual `F("a", "good")` call is matched by the first
2800
`EXPECT_CALL`, not the third as you thought. From that it should be
2801
obvious that the third `EXPECT_CALL` is written wrong. Case solved.
2802
 
2803
## Running Tests in Emacs ##
2804
 
2805
If you build and run your tests in Emacs, the source file locations of
2806
Google Mock and [Google Test](../../googletest/)
2807
errors will be highlighted. Just press `` on one of them and
2808
you'll be taken to the offending line. Or, you can just type `C-x ``
2809
to jump to the next error.
2810
 
2811
To make it even easier, you can add the following lines to your
2812
`~/.emacs` file:
2813
 
2814
```
2815
(global-set-key "\M-m"   'compile)  ; m is for make
2816
(global-set-key [M-down] 'next-error)
2817
(global-set-key [M-up]   '(lambda () (interactive) (next-error -1)))
2818
```
2819
 
2820
Then you can type `M-m` to start a build, or `M-up`/`M-down` to move
2821
back and forth between errors.
2822
 
2823
## Fusing Google Mock Source Files ##
2824
 
2825
Google Mock's implementation consists of dozens of files (excluding
2826
its own tests).  Sometimes you may want them to be packaged up in
2827
fewer files instead, such that you can easily copy them to a new
2828
machine and start hacking there.  For this we provide an experimental
2829
Python script `fuse_gmock_files.py` in the `scripts/` directory
2830
(starting with release 1.2.0).  Assuming you have Python 2.4 or above
2831
installed on your machine, just go to that directory and run
2832
```
2833
python fuse_gmock_files.py OUTPUT_DIR
2834
```
2835
 
2836
and you should see an `OUTPUT_DIR` directory being created with files
2837
`gtest/gtest.h`, `gmock/gmock.h`, and `gmock-gtest-all.cc` in it.
2838
These three files contain everything you need to use Google Mock (and
2839
Google Test).  Just copy them to anywhere you want and you are ready
2840
to write tests and use mocks.  You can use the
2841
[scrpts/test/Makefile](../scripts/test/Makefile) file as an example on how to compile your tests
2842
against them.
2843
 
2844
# Extending Google Mock #
2845
 
2846
## Writing New Matchers Quickly ##
2847
 
2848
The `MATCHER*` family of macros can be used to define custom matchers
2849
easily.  The syntax:
2850
 
2851
```
2852
MATCHER(name, description_string_expression) { statements; }
2853
```
2854
 
2855
will define a matcher with the given name that executes the
2856
statements, which must return a `bool` to indicate if the match
2857
succeeds.  Inside the statements, you can refer to the value being
2858
matched by `arg`, and refer to its type by `arg_type`.
2859
 
2860
The description string is a `string`-typed expression that documents
2861
what the matcher does, and is used to generate the failure message
2862
when the match fails.  It can (and should) reference the special
2863
`bool` variable `negation`, and should evaluate to the description of
2864
the matcher when `negation` is `false`, or that of the matcher's
2865
negation when `negation` is `true`.
2866
 
2867
For convenience, we allow the description string to be empty (`""`),
2868
in which case Google Mock will use the sequence of words in the
2869
matcher name as the description.
2870
 
2871
For example:
2872
```
2873
MATCHER(IsDivisibleBy7, "") { return (arg % 7) == 0; }
2874
```
2875
allows you to write
2876
```
2877
  // Expects mock_foo.Bar(n) to be called where n is divisible by 7.
2878
  EXPECT_CALL(mock_foo, Bar(IsDivisibleBy7()));
2879
```
2880
or,
2881
```
2882
using ::testing::Not;
2883
...
2884
  EXPECT_THAT(some_expression, IsDivisibleBy7());
2885
  EXPECT_THAT(some_other_expression, Not(IsDivisibleBy7()));
2886
```
2887
If the above assertions fail, they will print something like:
2888
```
2889
  Value of: some_expression
2890
  Expected: is divisible by 7
2891
    Actual: 27
2892
...
2893
  Value of: some_other_expression
2894
  Expected: not (is divisible by 7)
2895
    Actual: 21
2896
```
2897
where the descriptions `"is divisible by 7"` and `"not (is divisible
2898
by 7)"` are automatically calculated from the matcher name
2899
`IsDivisibleBy7`.
2900
 
2901
As you may have noticed, the auto-generated descriptions (especially
2902
those for the negation) may not be so great. You can always override
2903
them with a string expression of your own:
2904
```
2905
MATCHER(IsDivisibleBy7, std::string(negation ? "isn't" : "is") +
2906
                        " divisible by 7") {
2907
  return (arg % 7) == 0;
2908
}
2909
```
2910
 
2911
Optionally, you can stream additional information to a hidden argument
2912
named `result_listener` to explain the match result. For example, a
2913
better definition of `IsDivisibleBy7` is:
2914
```
2915
MATCHER(IsDivisibleBy7, "") {
2916
  if ((arg % 7) == 0)
2917
    return true;
2918
 
2919
  *result_listener << "the remainder is " << (arg % 7);
2920
  return false;
2921
}
2922
```
2923
 
2924
With this definition, the above assertion will give a better message:
2925
```
2926
  Value of: some_expression
2927
  Expected: is divisible by 7
2928
    Actual: 27 (the remainder is 6)
2929
```
2930
 
2931
You should let `MatchAndExplain()` print _any additional information_
2932
that can help a user understand the match result. Note that it should
2933
explain why the match succeeds in case of a success (unless it's
2934
obvious) - this is useful when the matcher is used inside
2935
`Not()`. There is no need to print the argument value itself, as
2936
Google Mock already prints it for you.
2937
 
2938
**Notes:**
2939
 
2940
  1. The type of the value being matched (`arg_type`) is determined by the context in which you use the matcher and is supplied to you by the compiler, so you don't need to worry about declaring it (nor can you).  This allows the matcher to be polymorphic.  For example, `IsDivisibleBy7()` can be used to match any type where the value of `(arg % 7) == 0` can be implicitly converted to a `bool`.  In the `Bar(IsDivisibleBy7())` example above, if method `Bar()` takes an `int`, `arg_type` will be `int`; if it takes an `unsigned long`, `arg_type` will be `unsigned long`; and so on.
2941
  1. Google Mock doesn't guarantee when or how many times a matcher will be invoked. Therefore the matcher logic must be _purely functional_ (i.e. it cannot have any side effect, and the result must not depend on anything other than the value being matched and the matcher parameters). This requirement must be satisfied no matter how you define the matcher (e.g. using one of the methods described in the following recipes). In particular, a matcher can never call a mock function, as that will affect the state of the mock object and Google Mock.
2942
 
2943
## Writing New Parameterized Matchers Quickly ##
2944
 
2945
Sometimes you'll want to define a matcher that has parameters.  For that you
2946
can use the macro:
2947
```
2948
MATCHER_P(name, param_name, description_string) { statements; }
2949
```
2950
where the description string can be either `""` or a string expression
2951
that references `negation` and `param_name`.
2952
 
2953
For example:
2954
```
2955
MATCHER_P(HasAbsoluteValue, value, "") { return abs(arg) == value; }
2956
```
2957
will allow you to write:
2958
```
2959
  EXPECT_THAT(Blah("a"), HasAbsoluteValue(n));
2960
```
2961
which may lead to this message (assuming `n` is 10):
2962
```
2963
  Value of: Blah("a")
2964
  Expected: has absolute value 10
2965
    Actual: -9
2966
```
2967
 
2968
Note that both the matcher description and its parameter are
2969
printed, making the message human-friendly.
2970
 
2971
In the matcher definition body, you can write `foo_type` to
2972
reference the type of a parameter named `foo`.  For example, in the
2973
body of `MATCHER_P(HasAbsoluteValue, value)` above, you can write
2974
`value_type` to refer to the type of `value`.
2975
 
2976
Google Mock also provides `MATCHER_P2`, `MATCHER_P3`, ..., up to
2977
`MATCHER_P10` to support multi-parameter matchers:
2978
```
2979
MATCHER_Pk(name, param_1, ..., param_k, description_string) { statements; }
2980
```
2981
 
2982
Please note that the custom description string is for a particular
2983
**instance** of the matcher, where the parameters have been bound to
2984
actual values.  Therefore usually you'll want the parameter values to
2985
be part of the description.  Google Mock lets you do that by
2986
referencing the matcher parameters in the description string
2987
expression.
2988
 
2989
For example,
2990
```
2991
  using ::testing::PrintToString;
2992
  MATCHER_P2(InClosedRange, low, hi,
2993
             std::string(negation ? "isn't" : "is") + " in range [" +
2994
             PrintToString(low) + ", " + PrintToString(hi) + "]") {
2995
    return low <= arg && arg <= hi;
2996
  }
2997
  ...
2998
  EXPECT_THAT(3, InClosedRange(4, 6));
2999
```
3000
would generate a failure that contains the message:
3001
```
3002
  Expected: is in range [4, 6]
3003
```
3004
 
3005
If you specify `""` as the description, the failure message will
3006
contain the sequence of words in the matcher name followed by the
3007
parameter values printed as a tuple.  For example,
3008
```
3009
  MATCHER_P2(InClosedRange, low, hi, "") { ... }
3010
  ...
3011
  EXPECT_THAT(3, InClosedRange(4, 6));
3012
```
3013
would generate a failure that contains the text:
3014
```
3015
  Expected: in closed range (4, 6)
3016
```
3017
 
3018
For the purpose of typing, you can view
3019
```
3020
MATCHER_Pk(Foo, p1, ..., pk, description_string) { ... }
3021
```
3022
as shorthand for
3023
```
3024
template 
3025
FooMatcherPk
3026
Foo(p1_type p1, ..., pk_type pk) { ... }
3027
```
3028
 
3029
When you write `Foo(v1, ..., vk)`, the compiler infers the types of
3030
the parameters `v1`, ..., and `vk` for you.  If you are not happy with
3031
the result of the type inference, you can specify the types by
3032
explicitly instantiating the template, as in `Foo(5, false)`.
3033
As said earlier, you don't get to (or need to) specify
3034
`arg_type` as that's determined by the context in which the matcher
3035
is used.
3036
 
3037
You can assign the result of expression `Foo(p1, ..., pk)` to a
3038
variable of type `FooMatcherPk`.  This can be
3039
useful when composing matchers.  Matchers that don't have a parameter
3040
or have only one parameter have special types: you can assign `Foo()`
3041
to a `FooMatcher`-typed variable, and assign `Foo(p)` to a
3042
`FooMatcherP`-typed variable.
3043
 
3044
While you can instantiate a matcher template with reference types,
3045
passing the parameters by pointer usually makes your code more
3046
readable.  If, however, you still want to pass a parameter by
3047
reference, be aware that in the failure message generated by the
3048
matcher you will see the value of the referenced object but not its
3049
address.
3050
 
3051
You can overload matchers with different numbers of parameters:
3052
```
3053
MATCHER_P(Blah, a, description_string_1) { ... }
3054
MATCHER_P2(Blah, a, b, description_string_2) { ... }
3055
```
3056
 
3057
While it's tempting to always use the `MATCHER*` macros when defining
3058
a new matcher, you should also consider implementing
3059
`MatcherInterface` or using `MakePolymorphicMatcher()` instead (see
3060
the recipes that follow), especially if you need to use the matcher a
3061
lot.  While these approaches require more work, they give you more
3062
control on the types of the value being matched and the matcher
3063
parameters, which in general leads to better compiler error messages
3064
that pay off in the long run.  They also allow overloading matchers
3065
based on parameter types (as opposed to just based on the number of
3066
parameters).
3067
 
3068
## Writing New Monomorphic Matchers ##
3069
 
3070
A matcher of argument type `T` implements
3071
`::testing::MatcherInterface` and does two things: it tests whether a
3072
value of type `T` matches the matcher, and can describe what kind of
3073
values it matches. The latter ability is used for generating readable
3074
error messages when expectations are violated.
3075
 
3076
The interface looks like this:
3077
 
3078
```
3079
class MatchResultListener {
3080
 public:
3081
  ...
3082
  // Streams x to the underlying ostream; does nothing if the ostream
3083
  // is NULL.
3084
  template 
3085
  MatchResultListener& operator<<(const T& x);
3086
 
3087
  // Returns the underlying ostream.
3088
  ::std::ostream* stream();
3089
};
3090
 
3091
template 
3092
class MatcherInterface {
3093
 public:
3094
  virtual ~MatcherInterface();
3095
 
3096
  // Returns true iff the matcher matches x; also explains the match
3097
  // result to 'listener'.
3098
  virtual bool MatchAndExplain(T x, MatchResultListener* listener) const = 0;
3099
 
3100
  // Describes this matcher to an ostream.
3101
  virtual void DescribeTo(::std::ostream* os) const = 0;
3102
 
3103
  // Describes the negation of this matcher to an ostream.
3104
  virtual void DescribeNegationTo(::std::ostream* os) const;
3105
};
3106
```
3107
 
3108
If you need a custom matcher but `Truly()` is not a good option (for
3109
example, you may not be happy with the way `Truly(predicate)`
3110
describes itself, or you may want your matcher to be polymorphic as
3111
`Eq(value)` is), you can define a matcher to do whatever you want in
3112
two steps: first implement the matcher interface, and then define a
3113
factory function to create a matcher instance. The second step is not
3114
strictly needed but it makes the syntax of using the matcher nicer.
3115
 
3116
For example, you can define a matcher to test whether an `int` is
3117
divisible by 7 and then use it like this:
3118
```
3119
using ::testing::MakeMatcher;
3120
using ::testing::Matcher;
3121
using ::testing::MatcherInterface;
3122
using ::testing::MatchResultListener;
3123
 
3124
class DivisibleBy7Matcher : public MatcherInterface {
3125
 public:
3126
  virtual bool MatchAndExplain(int n, MatchResultListener* listener) const {
3127
    return (n % 7) == 0;
3128
  }
3129
 
3130
  virtual void DescribeTo(::std::ostream* os) const {
3131
    *os << "is divisible by 7";
3132
  }
3133
 
3134
  virtual void DescribeNegationTo(::std::ostream* os) const {
3135
    *os << "is not divisible by 7";
3136
  }
3137
};
3138
 
3139
inline Matcher DivisibleBy7() {
3140
  return MakeMatcher(new DivisibleBy7Matcher);
3141
}
3142
...
3143
 
3144
  EXPECT_CALL(foo, Bar(DivisibleBy7()));
3145
```
3146
 
3147
You may improve the matcher message by streaming additional
3148
information to the `listener` argument in `MatchAndExplain()`:
3149
 
3150
```
3151
class DivisibleBy7Matcher : public MatcherInterface {
3152
 public:
3153
  virtual bool MatchAndExplain(int n,
3154
                               MatchResultListener* listener) const {
3155
    const int remainder = n % 7;
3156
    if (remainder != 0) {
3157
      *listener << "the remainder is " << remainder;
3158
    }
3159
    return remainder == 0;
3160
  }
3161
  ...
3162
};
3163
```
3164
 
3165
Then, `EXPECT_THAT(x, DivisibleBy7());` may general a message like this:
3166
```
3167
Value of: x
3168
Expected: is divisible by 7
3169
  Actual: 23 (the remainder is 2)
3170
```
3171
 
3172
## Writing New Polymorphic Matchers ##
3173
 
3174
You've learned how to write your own matchers in the previous
3175
recipe. Just one problem: a matcher created using `MakeMatcher()` only
3176
works for one particular type of arguments. If you want a
3177
_polymorphic_ matcher that works with arguments of several types (for
3178
instance, `Eq(x)` can be used to match a `value` as long as `value` ==
3179
`x` compiles -- `value` and `x` don't have to share the same type),
3180
you can learn the trick from `"gmock/gmock-matchers.h"` but it's a bit
3181
involved.
3182
 
3183
Fortunately, most of the time you can define a polymorphic matcher
3184
easily with the help of `MakePolymorphicMatcher()`. Here's how you can
3185
define `NotNull()` as an example:
3186
 
3187
```
3188
using ::testing::MakePolymorphicMatcher;
3189
using ::testing::MatchResultListener;
3190
using ::testing::NotNull;
3191
using ::testing::PolymorphicMatcher;
3192
 
3193
class NotNullMatcher {
3194
 public:
3195
  // To implement a polymorphic matcher, first define a COPYABLE class
3196
  // that has three members MatchAndExplain(), DescribeTo(), and
3197
  // DescribeNegationTo(), like the following.
3198
 
3199
  // In this example, we want to use NotNull() with any pointer, so
3200
  // MatchAndExplain() accepts a pointer of any type as its first argument.
3201
  // In general, you can define MatchAndExplain() as an ordinary method or
3202
  // a method template, or even overload it.
3203
  template 
3204
  bool MatchAndExplain(T* p,
3205
                       MatchResultListener* /* listener */) const {
3206
    return p != NULL;
3207
  }
3208
 
3209
  // Describes the property of a value matching this matcher.
3210
  void DescribeTo(::std::ostream* os) const { *os << "is not NULL"; }
3211
 
3212
  // Describes the property of a value NOT matching this matcher.
3213
  void DescribeNegationTo(::std::ostream* os) const { *os << "is NULL"; }
3214
};
3215
 
3216
// To construct a polymorphic matcher, pass an instance of the class
3217
// to MakePolymorphicMatcher().  Note the return type.
3218
inline PolymorphicMatcher NotNull() {
3219
  return MakePolymorphicMatcher(NotNullMatcher());
3220
}
3221
...
3222
 
3223
  EXPECT_CALL(foo, Bar(NotNull()));  // The argument must be a non-NULL pointer.
3224
```
3225
 
3226
**Note:** Your polymorphic matcher class does **not** need to inherit from
3227
`MatcherInterface` or any other class, and its methods do **not** need
3228
to be virtual.
3229
 
3230
Like in a monomorphic matcher, you may explain the match result by
3231
streaming additional information to the `listener` argument in
3232
`MatchAndExplain()`.
3233
 
3234
## Writing New Cardinalities ##
3235
 
3236
A cardinality is used in `Times()` to tell Google Mock how many times
3237
you expect a call to occur. It doesn't have to be exact. For example,
3238
you can say `AtLeast(5)` or `Between(2, 4)`.
3239
 
3240
If the built-in set of cardinalities doesn't suit you, you are free to
3241
define your own by implementing the following interface (in namespace
3242
`testing`):
3243
 
3244
```
3245
class CardinalityInterface {
3246
 public:
3247
  virtual ~CardinalityInterface();
3248
 
3249
  // Returns true iff call_count calls will satisfy this cardinality.
3250
  virtual bool IsSatisfiedByCallCount(int call_count) const = 0;
3251
 
3252
  // Returns true iff call_count calls will saturate this cardinality.
3253
  virtual bool IsSaturatedByCallCount(int call_count) const = 0;
3254
 
3255
  // Describes self to an ostream.
3256
  virtual void DescribeTo(::std::ostream* os) const = 0;
3257
};
3258
```
3259
 
3260
For example, to specify that a call must occur even number of times,
3261
you can write
3262
 
3263
```
3264
using ::testing::Cardinality;
3265
using ::testing::CardinalityInterface;
3266
using ::testing::MakeCardinality;
3267
 
3268
class EvenNumberCardinality : public CardinalityInterface {
3269
 public:
3270
  virtual bool IsSatisfiedByCallCount(int call_count) const {
3271
    return (call_count % 2) == 0;
3272
  }
3273
 
3274
  virtual bool IsSaturatedByCallCount(int call_count) const {
3275
    return false;
3276
  }
3277
 
3278
  virtual void DescribeTo(::std::ostream* os) const {
3279
    *os << "called even number of times";
3280
  }
3281
};
3282
 
3283
Cardinality EvenNumber() {
3284
  return MakeCardinality(new EvenNumberCardinality);
3285
}
3286
...
3287
 
3288
  EXPECT_CALL(foo, Bar(3))
3289
      .Times(EvenNumber());
3290
```
3291
 
3292
## Writing New Actions Quickly ##
3293
 
3294
If the built-in actions don't work for you, and you find it
3295
inconvenient to use `Invoke()`, you can use a macro from the `ACTION*`
3296
family to quickly define a new action that can be used in your code as
3297
if it's a built-in action.
3298
 
3299
By writing
3300
```
3301
ACTION(name) { statements; }
3302
```
3303
in a namespace scope (i.e. not inside a class or function), you will
3304
define an action with the given name that executes the statements.
3305
The value returned by `statements` will be used as the return value of
3306
the action.  Inside the statements, you can refer to the K-th
3307
(0-based) argument of the mock function as `argK`.  For example:
3308
```
3309
ACTION(IncrementArg1) { return ++(*arg1); }
3310
```
3311
allows you to write
3312
```
3313
... WillOnce(IncrementArg1());
3314
```
3315
 
3316
Note that you don't need to specify the types of the mock function
3317
arguments.  Rest assured that your code is type-safe though:
3318
you'll get a compiler error if `*arg1` doesn't support the `++`
3319
operator, or if the type of `++(*arg1)` isn't compatible with the mock
3320
function's return type.
3321
 
3322
Another example:
3323
```
3324
ACTION(Foo) {
3325
  (*arg2)(5);
3326
  Blah();
3327
  *arg1 = 0;
3328
  return arg0;
3329
}
3330
```
3331
defines an action `Foo()` that invokes argument #2 (a function pointer)
3332
with 5, calls function `Blah()`, sets the value pointed to by argument
3333
#1 to 0, and returns argument #0.
3334
 
3335
For more convenience and flexibility, you can also use the following
3336
pre-defined symbols in the body of `ACTION`:
3337
 
3338
| `argK_type` | The type of the K-th (0-based) argument of the mock function |
3339
|:------------|:-------------------------------------------------------------|
3340
| `args`      | All arguments of the mock function as a tuple                |
3341
| `args_type` | The type of all arguments of the mock function as a tuple    |
3342
| `return_type` | The return type of the mock function                         |
3343
| `function_type` | The type of the mock function                                |
3344
 
3345
For example, when using an `ACTION` as a stub action for mock function:
3346
```
3347
int DoSomething(bool flag, int* ptr);
3348
```
3349
we have:
3350
| **Pre-defined Symbol** | **Is Bound To** |
3351
|:-----------------------|:----------------|
3352
| `arg0`                 | the value of `flag` |
3353
| `arg0_type`            | the type `bool` |
3354
| `arg1`                 | the value of `ptr` |
3355
| `arg1_type`            | the type `int*` |
3356
| `args`                 | the tuple `(flag, ptr)` |
3357
| `args_type`            | the type `::testing::tuple` |
3358
| `return_type`          | the type `int`  |
3359
| `function_type`        | the type `int(bool, int*)` |
3360
 
3361
## Writing New Parameterized Actions Quickly ##
3362
 
3363
Sometimes you'll want to parameterize an action you define.  For that
3364
we have another macro
3365
```
3366
ACTION_P(name, param) { statements; }
3367
```
3368
 
3369
For example,
3370
```
3371
ACTION_P(Add, n) { return arg0 + n; }
3372
```
3373
will allow you to write
3374
```
3375
// Returns argument #0 + 5.
3376
... WillOnce(Add(5));
3377
```
3378
 
3379
For convenience, we use the term _arguments_ for the values used to
3380
invoke the mock function, and the term _parameters_ for the values
3381
used to instantiate an action.
3382
 
3383
Note that you don't need to provide the type of the parameter either.
3384
Suppose the parameter is named `param`, you can also use the
3385
Google-Mock-defined symbol `param_type` to refer to the type of the
3386
parameter as inferred by the compiler.  For example, in the body of
3387
`ACTION_P(Add, n)` above, you can write `n_type` for the type of `n`.
3388
 
3389
Google Mock also provides `ACTION_P2`, `ACTION_P3`, and etc to support
3390
multi-parameter actions.  For example,
3391
```
3392
ACTION_P2(ReturnDistanceTo, x, y) {
3393
  double dx = arg0 - x;
3394
  double dy = arg1 - y;
3395
  return sqrt(dx*dx + dy*dy);
3396
}
3397
```
3398
lets you write
3399
```
3400
... WillOnce(ReturnDistanceTo(5.0, 26.5));
3401
```
3402
 
3403
You can view `ACTION` as a degenerated parameterized action where the
3404
number of parameters is 0.
3405
 
3406
You can also easily define actions overloaded on the number of parameters:
3407
```
3408
ACTION_P(Plus, a) { ... }
3409
ACTION_P2(Plus, a, b) { ... }
3410
```
3411
 
3412
## Restricting the Type of an Argument or Parameter in an ACTION ##
3413
 
3414
For maximum brevity and reusability, the `ACTION*` macros don't ask
3415
you to provide the types of the mock function arguments and the action
3416
parameters.  Instead, we let the compiler infer the types for us.
3417
 
3418
Sometimes, however, we may want to be more explicit about the types.
3419
There are several tricks to do that.  For example:
3420
```
3421
ACTION(Foo) {
3422
  // Makes sure arg0 can be converted to int.
3423
  int n = arg0;
3424
  ... use n instead of arg0 here ...
3425
}
3426
 
3427
ACTION_P(Bar, param) {
3428
  // Makes sure the type of arg1 is const char*.
3429
  ::testing::StaticAssertTypeEq();
3430
 
3431
  // Makes sure param can be converted to bool.
3432
  bool flag = param;
3433
}
3434
```
3435
where `StaticAssertTypeEq` is a compile-time assertion in Google Test
3436
that verifies two types are the same.
3437
 
3438
## Writing New Action Templates Quickly ##
3439
 
3440
Sometimes you want to give an action explicit template parameters that
3441
cannot be inferred from its value parameters.  `ACTION_TEMPLATE()`
3442
supports that and can be viewed as an extension to `ACTION()` and
3443
`ACTION_P*()`.
3444
 
3445
The syntax:
3446
```
3447
ACTION_TEMPLATE(ActionName,
3448
                HAS_m_TEMPLATE_PARAMS(kind1, name1, ..., kind_m, name_m),
3449
                AND_n_VALUE_PARAMS(p1, ..., p_n)) { statements; }
3450
```
3451
 
3452
defines an action template that takes _m_ explicit template parameters
3453
and _n_ value parameters, where _m_ is between 1 and 10, and _n_ is
3454
between 0 and 10.  `name_i` is the name of the i-th template
3455
parameter, and `kind_i` specifies whether it's a `typename`, an
3456
integral constant, or a template.  `p_i` is the name of the i-th value
3457
parameter.
3458
 
3459
Example:
3460
```
3461
// DuplicateArg(output) converts the k-th argument of the mock
3462
// function to type T and copies it to *output.
3463
ACTION_TEMPLATE(DuplicateArg,
3464
                // Note the comma between int and k:
3465
                HAS_2_TEMPLATE_PARAMS(int, k, typename, T),
3466
                AND_1_VALUE_PARAMS(output)) {
3467
  *output = T(::testing::get(args));
3468
}
3469
```
3470
 
3471
To create an instance of an action template, write:
3472
```
3473
  ActionName(v1, ..., v_n)
3474
```
3475
where the `t`s are the template arguments and the
3476
`v`s are the value arguments.  The value argument
3477
types are inferred by the compiler.  For example:
3478
```
3479
using ::testing::_;
3480
...
3481
  int n;
3482
  EXPECT_CALL(mock, Foo(_, _))
3483
      .WillOnce(DuplicateArg<1, unsigned char>(&n));
3484
```
3485
 
3486
If you want to explicitly specify the value argument types, you can
3487
provide additional template arguments:
3488
```
3489
  ActionName(v1, ..., v_n)
3490
```
3491
where `u_i` is the desired type of `v_i`.
3492
 
3493
`ACTION_TEMPLATE` and `ACTION`/`ACTION_P*` can be overloaded on the
3494
number of value parameters, but not on the number of template
3495
parameters.  Without the restriction, the meaning of the following is
3496
unclear:
3497
 
3498
```
3499
  OverloadedAction(x);
3500
```
3501
 
3502
Are we using a single-template-parameter action where `bool` refers to
3503
the type of `x`, or a two-template-parameter action where the compiler
3504
is asked to infer the type of `x`?
3505
 
3506
## Using the ACTION Object's Type ##
3507
 
3508
If you are writing a function that returns an `ACTION` object, you'll
3509
need to know its type.  The type depends on the macro used to define
3510
the action and the parameter types.  The rule is relatively simple:
3511
| **Given Definition** | **Expression** | **Has Type** |
3512
|:---------------------|:---------------|:-------------|
3513
| `ACTION(Foo)`        | `Foo()`        | `FooAction`  |
3514
| `ACTION_TEMPLATE(Foo, HAS_m_TEMPLATE_PARAMS(...), AND_0_VALUE_PARAMS())` |    `Foo()` | `FooAction` |
3515
| `ACTION_P(Bar, param)` | `Bar(int_value)` | `BarActionP` |
3516
| `ACTION_TEMPLATE(Bar, HAS_m_TEMPLATE_PARAMS(...), AND_1_VALUE_PARAMS(p1))` | `Bar(int_value)` | `FooActionP` |
3517
| `ACTION_P2(Baz, p1, p2)` | `Baz(bool_value, int_value)` | `BazActionP2` |
3518
| `ACTION_TEMPLATE(Baz, HAS_m_TEMPLATE_PARAMS(...), AND_2_VALUE_PARAMS(p1, p2))` | `Baz(bool_value, int_value)` | `FooActionP2` |
3519
| ...                  | ...            | ...          |
3520
 
3521
Note that we have to pick different suffixes (`Action`, `ActionP`,
3522
`ActionP2`, and etc) for actions with different numbers of value
3523
parameters, or the action definitions cannot be overloaded on the
3524
number of them.
3525
 
3526
## Writing New Monomorphic Actions ##
3527
 
3528
While the `ACTION*` macros are very convenient, sometimes they are
3529
inappropriate.  For example, despite the tricks shown in the previous
3530
recipes, they don't let you directly specify the types of the mock
3531
function arguments and the action parameters, which in general leads
3532
to unoptimized compiler error messages that can baffle unfamiliar
3533
users.  They also don't allow overloading actions based on parameter
3534
types without jumping through some hoops.
3535
 
3536
An alternative to the `ACTION*` macros is to implement
3537
`::testing::ActionInterface`, where `F` is the type of the mock
3538
function in which the action will be used. For example:
3539
 
3540
```
3541
template class ActionInterface {
3542
 public:
3543
  virtual ~ActionInterface();
3544
 
3545
  // Performs the action.  Result is the return type of function type
3546
  // F, and ArgumentTuple is the tuple of arguments of F.
3547
  //
3548
  // For example, if F is int(bool, const string&), then Result would
3549
  // be int, and ArgumentTuple would be ::testing::tuple.
3550
  virtual Result Perform(const ArgumentTuple& args) = 0;
3551
};
3552
 
3553
using ::testing::_;
3554
using ::testing::Action;
3555
using ::testing::ActionInterface;
3556
using ::testing::MakeAction;
3557
 
3558
typedef int IncrementMethod(int*);
3559
 
3560
class IncrementArgumentAction : public ActionInterface {
3561
 public:
3562
  virtual int Perform(const ::testing::tuple& args) {
3563
    int* p = ::testing::get<0>(args);  // Grabs the first argument.
3564
    return *p++;
3565
  }
3566
};
3567
 
3568
Action IncrementArgument() {
3569
  return MakeAction(new IncrementArgumentAction);
3570
}
3571
...
3572
 
3573
  EXPECT_CALL(foo, Baz(_))
3574
      .WillOnce(IncrementArgument());
3575
 
3576
  int n = 5;
3577
  foo.Baz(&n);  // Should return 5 and change n to 6.
3578
```
3579
 
3580
## Writing New Polymorphic Actions ##
3581
 
3582
The previous recipe showed you how to define your own action. This is
3583
all good, except that you need to know the type of the function in
3584
which the action will be used. Sometimes that can be a problem. For
3585
example, if you want to use the action in functions with _different_
3586
types (e.g. like `Return()` and `SetArgPointee()`).
3587
 
3588
If an action can be used in several types of mock functions, we say
3589
it's _polymorphic_. The `MakePolymorphicAction()` function template
3590
makes it easy to define such an action:
3591
 
3592
```
3593
namespace testing {
3594
 
3595
template 
3596
PolymorphicAction MakePolymorphicAction(const Impl& impl);
3597
 
3598
}  // namespace testing
3599
```
3600
 
3601
As an example, let's define an action that returns the second argument
3602
in the mock function's argument list. The first step is to define an
3603
implementation class:
3604
 
3605
```
3606
class ReturnSecondArgumentAction {
3607
 public:
3608
  template 
3609
  Result Perform(const ArgumentTuple& args) const {
3610
    // To get the i-th (0-based) argument, use ::testing::get(args).
3611
    return ::testing::get<1>(args);
3612
  }
3613
};
3614
```
3615
 
3616
This implementation class does _not_ need to inherit from any
3617
particular class. What matters is that it must have a `Perform()`
3618
method template. This method template takes the mock function's
3619
arguments as a tuple in a **single** argument, and returns the result of
3620
the action. It can be either `const` or not, but must be invokable
3621
with exactly one template argument, which is the result type. In other
3622
words, you must be able to call `Perform(args)` where `R` is the
3623
mock function's return type and `args` is its arguments in a tuple.
3624
 
3625
Next, we use `MakePolymorphicAction()` to turn an instance of the
3626
implementation class into the polymorphic action we need. It will be
3627
convenient to have a wrapper for this:
3628
 
3629
```
3630
using ::testing::MakePolymorphicAction;
3631
using ::testing::PolymorphicAction;
3632
 
3633
PolymorphicAction ReturnSecondArgument() {
3634
  return MakePolymorphicAction(ReturnSecondArgumentAction());
3635
}
3636
```
3637
 
3638
Now, you can use this polymorphic action the same way you use the
3639
built-in ones:
3640
 
3641
```
3642
using ::testing::_;
3643
 
3644
class MockFoo : public Foo {
3645
 public:
3646
  MOCK_METHOD2(DoThis, int(bool flag, int n));
3647
  MOCK_METHOD3(DoThat, string(int x, const char* str1, const char* str2));
3648
};
3649
...
3650
 
3651
  MockFoo foo;
3652
  EXPECT_CALL(foo, DoThis(_, _))
3653
      .WillOnce(ReturnSecondArgument());
3654
  EXPECT_CALL(foo, DoThat(_, _, _))
3655
      .WillOnce(ReturnSecondArgument());
3656
  ...
3657
  foo.DoThis(true, 5);         // Will return 5.
3658
  foo.DoThat(1, "Hi", "Bye");  // Will return "Hi".
3659
```
3660
 
3661
## Teaching Google Mock How to Print Your Values ##
3662
 
3663
When an uninteresting or unexpected call occurs, Google Mock prints the
3664
argument values and the stack trace to help you debug.  Assertion
3665
macros like `EXPECT_THAT` and `EXPECT_EQ` also print the values in
3666
question when the assertion fails.  Google Mock and Google Test do this using
3667
Google Test's user-extensible value printer.
3668
 
3669
This printer knows how to print built-in C++ types, native arrays, STL
3670
containers, and any type that supports the `<<` operator.  For other
3671
types, it prints the raw bytes in the value and hopes that you the
3672
user can figure it out.
3673
[Google Test's advanced guide](../../googletest/docs/AdvancedGuide.md#teaching-google-test-how-to-print-your-values)
3674
explains how to extend the printer to do a better job at
3675
printing your particular type than to dump the bytes.

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