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@section coff backends
BFD supports a number of different flavours of coff format.
The major differences between formats are the sizes and
alignments of fields in structures on disk, and the occasional
extra field.
 
Coff in all its varieties is implemented with a few common
files and a number of implementation specific files. For
example, The 88k bcs coff format is implemented in the file
@file{coff-m88k.c}. This file @code{#include}s
@file{coff/m88k.h} which defines the external structure of the
coff format for the 88k, and @file{coff/internal.h} which
defines the internal structure. @file{coff-m88k.c} also
defines the relocations used by the 88k format
@xref{Relocations}.
 
The Intel i960 processor version of coff is implemented in
@file{coff-i960.c}. This file has the same structure as
@file{coff-m88k.c}, except that it includes @file{coff/i960.h}
rather than @file{coff-m88k.h}.
 
@subsection Porting to a new version of coff
The recommended method is to select from the existing
implementations the version of coff which is most like the one
you want to use. For example, we'll say that i386 coff is
the one you select, and that your coff flavour is called foo.
Copy @file{i386coff.c} to @file{foocoff.c}, copy
@file{../include/coff/i386.h} to @file{../include/coff/foo.h},
and add the lines to @file{targets.c} and @file{Makefile.in}
so that your new back end is used. Alter the shapes of the
structures in @file{../include/coff/foo.h} so that they match
what you need. You will probably also have to add
@code{#ifdef}s to the code in @file{coff/internal.h} and
@file{coffcode.h} if your version of coff is too wild.
 
You can verify that your new BFD backend works quite simply by
building @file{objdump} from the @file{binutils} directory,
and making sure that its version of what's going on and your
host system's idea (assuming it has the pretty standard coff
dump utility, usually called @code{att-dump} or just
@code{dump}) are the same. Then clean up your code, and send
what you've done to Cygnus. Then your stuff will be in the
next release, and you won't have to keep integrating it.
 
@subsection How the coff backend works
 
 
@subsubsection File layout
The Coff backend is split into generic routines that are
applicable to any Coff target and routines that are specific
to a particular target. The target-specific routines are
further split into ones which are basically the same for all
Coff targets except that they use the external symbol format
or use different values for certain constants.
 
The generic routines are in @file{coffgen.c}. These routines
work for any Coff target. They use some hooks into the target
specific code; the hooks are in a @code{bfd_coff_backend_data}
structure, one of which exists for each target.
 
The essentially similar target-specific routines are in
@file{coffcode.h}. This header file includes executable C code.
The various Coff targets first include the appropriate Coff
header file, make any special defines that are needed, and
then include @file{coffcode.h}.
 
Some of the Coff targets then also have additional routines in
the target source file itself.
 
For example, @file{coff-i960.c} includes
@file{coff/internal.h} and @file{coff/i960.h}. It then
defines a few constants, such as @code{I960}, and includes
@file{coffcode.h}. Since the i960 has complex relocation
types, @file{coff-i960.c} also includes some code to
manipulate the i960 relocs. This code is not in
@file{coffcode.h} because it would not be used by any other
target.
 
@subsubsection Coff long section names
In the standard Coff object format, section names are limited to
the eight bytes available in the @code{s_name} field of the
@code{SCNHDR} section header structure. The format requires the
field to be NUL-padded, but not necessarily NUL-terminated, so
the longest section names permitted are a full eight characters.
 
The Microsoft PE variants of the Coff object file format add
an extension to support the use of long section names. This
extension is defined in section 4 of the Microsoft PE/COFF
specification (rev 8.1). If a section name is too long to fit
into the section header's @code{s_name} field, it is instead
placed into the string table, and the @code{s_name} field is
filled with a slash ("/") followed by the ASCII decimal
representation of the offset of the full name relative to the
string table base.
 
Note that this implies that the extension can only be used in object
files, as executables do not contain a string table. The standard
specifies that long section names from objects emitted into executable
images are to be truncated.
 
However, as a GNU extension, BFD can generate executable images
that contain a string table and long section names. This
would appear to be technically valid, as the standard only says
that Coff debugging information is deprecated, not forbidden,
and in practice it works, although some tools that parse PE files
expecting the MS standard format may become confused; @file{PEview} is
one known example.
 
The functionality is supported in BFD by code implemented under
the control of the macro @code{COFF_LONG_SECTION_NAMES}. If not
defined, the format does not support long section names in any way.
If defined, it is used to initialise a flag,
@code{_bfd_coff_long_section_names}, and a hook function pointer,
@code{_bfd_coff_set_long_section_names}, in the Coff backend data
structure. The flag controls the generation of long section names
in output BFDs at runtime; if it is false, as it will be by default
when generating an executable image, long section names are truncated;
if true, the long section names extension is employed. The hook
points to a function that allows the value of the flag to be altered
at runtime, on formats that support long section names at all; on
other formats it points to a stub that returns an error indication.
With input BFDs, the flag is set according to whether any long section
names are detected while reading the section headers. For a completely
new BFD, the flag is set to the default for the target format. This
information can be used by a client of the BFD library when deciding
what output format to generate, and means that a BFD that is opened
for read and subsequently converted to a writeable BFD and modified
in-place will retain whatever format it had on input.
 
If @code{COFF_LONG_SECTION_NAMES} is simply defined (blank), or is
defined to the value "1", then long section names are enabled by
default; if it is defined to the value zero, they are disabled by
default (but still accepted in input BFDs). The header @file{coffcode.h}
defines a macro, @code{COFF_DEFAULT_LONG_SECTION_NAMES}, which is
used in the backends to initialise the backend data structure fields
appropriately; see the comments for further detail.
 
@subsubsection Bit twiddling
Each flavour of coff supported in BFD has its own header file
describing the external layout of the structures. There is also
an internal description of the coff layout, in
@file{coff/internal.h}. A major function of the
coff backend is swapping the bytes and twiddling the bits to
translate the external form of the structures into the normal
internal form. This is all performed in the
@code{bfd_swap}_@i{thing}_@i{direction} routines. Some
elements are different sizes between different versions of
coff; it is the duty of the coff version specific include file
to override the definitions of various packing routines in
@file{coffcode.h}. E.g., the size of line number entry in coff is
sometimes 16 bits, and sometimes 32 bits. @code{#define}ing
@code{PUT_LNSZ_LNNO} and @code{GET_LNSZ_LNNO} will select the
correct one. No doubt, some day someone will find a version of
coff which has a varying field size not catered to at the
moment. To port BFD, that person will have to add more @code{#defines}.
Three of the bit twiddling routines are exported to
@code{gdb}; @code{coff_swap_aux_in}, @code{coff_swap_sym_in}
and @code{coff_swap_lineno_in}. @code{GDB} reads the symbol
table on its own, but uses BFD to fix things up. More of the
bit twiddlers are exported for @code{gas};
@code{coff_swap_aux_out}, @code{coff_swap_sym_out},
@code{coff_swap_lineno_out}, @code{coff_swap_reloc_out},
@code{coff_swap_filehdr_out}, @code{coff_swap_aouthdr_out},
@code{coff_swap_scnhdr_out}. @code{Gas} currently keeps track
of all the symbol table and reloc drudgery itself, thereby
saving the internal BFD overhead, but uses BFD to swap things
on the way out, making cross ports much safer. Doing so also
allows BFD (and thus the linker) to use the same header files
as @code{gas}, which makes one avenue to disaster disappear.
 
@subsubsection Symbol reading
The simple canonical form for symbols used by BFD is not rich
enough to keep all the information available in a coff symbol
table. The back end gets around this problem by keeping the original
symbol table around, "behind the scenes".
 
When a symbol table is requested (through a call to
@code{bfd_canonicalize_symtab}), a request gets through to
@code{coff_get_normalized_symtab}. This reads the symbol table from
the coff file and swaps all the structures inside into the
internal form. It also fixes up all the pointers in the table
(represented in the file by offsets from the first symbol in
the table) into physical pointers to elements in the new
internal table. This involves some work since the meanings of
fields change depending upon context: a field that is a
pointer to another structure in the symbol table at one moment
may be the size in bytes of a structure at the next. Another
pass is made over the table. All symbols which mark file names
(@code{C_FILE} symbols) are modified so that the internal
string points to the value in the auxent (the real filename)
rather than the normal text associated with the symbol
(@code{".file"}).
 
At this time the symbol names are moved around. Coff stores
all symbols less than nine characters long physically
within the symbol table; longer strings are kept at the end of
the file in the string table. This pass moves all strings
into memory and replaces them with pointers to the strings.
 
The symbol table is massaged once again, this time to create
the canonical table used by the BFD application. Each symbol
is inspected in turn, and a decision made (using the
@code{sclass} field) about the various flags to set in the
@code{asymbol}. @xref{Symbols}. The generated canonical table
shares strings with the hidden internal symbol table.
 
Any linenumbers are read from the coff file too, and attached
to the symbols which own the functions the linenumbers belong to.
 
@subsubsection Symbol writing
Writing a symbol to a coff file which didn't come from a coff
file will lose any debugging information. The @code{asymbol}
structure remembers the BFD from which the symbol was taken, and on
output the back end makes sure that the same destination target as
source target is present.
 
When the symbols have come from a coff file then all the
debugging information is preserved.
 
Symbol tables are provided for writing to the back end in a
vector of pointers to pointers. This allows applications like
the linker to accumulate and output large symbol tables
without having to do too much byte copying.
 
This function runs through the provided symbol table and
patches each symbol marked as a file place holder
(@code{C_FILE}) to point to the next file place holder in the
list. It also marks each @code{offset} field in the list with
the offset from the first symbol of the current symbol.
 
Another function of this procedure is to turn the canonical
value form of BFD into the form used by coff. Internally, BFD
expects symbol values to be offsets from a section base; so a
symbol physically at 0x120, but in a section starting at
0x100, would have the value 0x20. Coff expects symbols to
contain their final value, so symbols have their values
changed at this point to reflect their sum with their owning
section. This transformation uses the
@code{output_section} field of the @code{asymbol}'s
@code{asection} @xref{Sections}.
 
@itemize @bullet
 
@item
@code{coff_mangle_symbols}
@end itemize
This routine runs though the provided symbol table and uses
the offsets generated by the previous pass and the pointers
generated when the symbol table was read in to create the
structured hierarchy required by coff. It changes each pointer
to a symbol into the index into the symbol table of the asymbol.
 
@itemize @bullet
 
@item
@code{coff_write_symbols}
@end itemize
This routine runs through the symbol table and patches up the
symbols from their internal form into the coff way, calls the
bit twiddlers, and writes out the table to the file.
 
@findex coff_symbol_type
@subsubsection @code{coff_symbol_type}
@strong{Description}@*
The hidden information for an @code{asymbol} is described in a
@code{combined_entry_type}:
 
 
@example
 
typedef struct coff_ptr_struct
@{
/* Remembers the offset from the first symbol in the file for
this symbol. Generated by coff_renumber_symbols. */
unsigned int offset;
 
/* Should the value of this symbol be renumbered. Used for
XCOFF C_BSTAT symbols. Set by coff_slurp_symbol_table. */
unsigned int fix_value : 1;
 
/* Should the tag field of this symbol be renumbered.
Created by coff_pointerize_aux. */
unsigned int fix_tag : 1;
 
/* Should the endidx field of this symbol be renumbered.
Created by coff_pointerize_aux. */
unsigned int fix_end : 1;
 
/* Should the x_csect.x_scnlen field be renumbered.
Created by coff_pointerize_aux. */
unsigned int fix_scnlen : 1;
 
/* Fix up an XCOFF C_BINCL/C_EINCL symbol. The value is the
index into the line number entries. Set by coff_slurp_symbol_table. */
unsigned int fix_line : 1;
 
/* The container for the symbol structure as read and translated
from the file. */
union
@{
union internal_auxent auxent;
struct internal_syment syment;
@} u;
@} combined_entry_type;
 
 
/* Each canonical asymbol really looks like this: */
 
typedef struct coff_symbol_struct
@{
/* The actual symbol which the rest of BFD works with */
asymbol symbol;
 
/* A pointer to the hidden information for this symbol */
combined_entry_type *native;
 
/* A pointer to the linenumber information for this symbol */
struct lineno_cache_entry *lineno;
 
/* Have the line numbers been relocated yet ? */
bfd_boolean done_lineno;
@} coff_symbol_type;
@end example
@findex bfd_coff_backend_data
@subsubsection @code{bfd_coff_backend_data}
 
@example
/* COFF symbol classifications. */
 
enum coff_symbol_classification
@{
/* Global symbol. */
COFF_SYMBOL_GLOBAL,
/* Common symbol. */
COFF_SYMBOL_COMMON,
/* Undefined symbol. */
COFF_SYMBOL_UNDEFINED,
/* Local symbol. */
COFF_SYMBOL_LOCAL,
/* PE section symbol. */
COFF_SYMBOL_PE_SECTION
@};
 
@end example
Special entry points for gdb to swap in coff symbol table parts:
@example
typedef struct
@{
void (*_bfd_coff_swap_aux_in)
(bfd *, void *, int, int, int, int, void *);
 
void (*_bfd_coff_swap_sym_in)
(bfd *, void *, void *);
 
void (*_bfd_coff_swap_lineno_in)
(bfd *, void *, void *);
 
unsigned int (*_bfd_coff_swap_aux_out)
(bfd *, void *, int, int, int, int, void *);
 
unsigned int (*_bfd_coff_swap_sym_out)
(bfd *, void *, void *);
 
unsigned int (*_bfd_coff_swap_lineno_out)
(bfd *, void *, void *);
 
unsigned int (*_bfd_coff_swap_reloc_out)
(bfd *, void *, void *);
 
unsigned int (*_bfd_coff_swap_filehdr_out)
(bfd *, void *, void *);
 
unsigned int (*_bfd_coff_swap_aouthdr_out)
(bfd *, void *, void *);
 
unsigned int (*_bfd_coff_swap_scnhdr_out)
(bfd *, void *, void *);
 
unsigned int _bfd_filhsz;
unsigned int _bfd_aoutsz;
unsigned int _bfd_scnhsz;
unsigned int _bfd_symesz;
unsigned int _bfd_auxesz;
unsigned int _bfd_relsz;
unsigned int _bfd_linesz;
unsigned int _bfd_filnmlen;
bfd_boolean _bfd_coff_long_filenames;
 
bfd_boolean _bfd_coff_long_section_names;
bfd_boolean (*_bfd_coff_set_long_section_names)
(bfd *, int);
unsigned int _bfd_coff_default_section_alignment_power;
bfd_boolean _bfd_coff_force_symnames_in_strings;
unsigned int _bfd_coff_debug_string_prefix_length;
 
void (*_bfd_coff_swap_filehdr_in)
(bfd *, void *, void *);
 
void (*_bfd_coff_swap_aouthdr_in)
(bfd *, void *, void *);
 
void (*_bfd_coff_swap_scnhdr_in)
(bfd *, void *, void *);
 
void (*_bfd_coff_swap_reloc_in)
(bfd *abfd, void *, void *);
 
bfd_boolean (*_bfd_coff_bad_format_hook)
(bfd *, void *);
 
bfd_boolean (*_bfd_coff_set_arch_mach_hook)
(bfd *, void *);
 
void * (*_bfd_coff_mkobject_hook)
(bfd *, void *, void *);
 
bfd_boolean (*_bfd_styp_to_sec_flags_hook)
(bfd *, void *, const char *, asection *, flagword *);
 
void (*_bfd_set_alignment_hook)
(bfd *, asection *, void *);
 
bfd_boolean (*_bfd_coff_slurp_symbol_table)
(bfd *);
 
bfd_boolean (*_bfd_coff_symname_in_debug)
(bfd *, struct internal_syment *);
 
bfd_boolean (*_bfd_coff_pointerize_aux_hook)
(bfd *, combined_entry_type *, combined_entry_type *,
unsigned int, combined_entry_type *);
 
bfd_boolean (*_bfd_coff_print_aux)
(bfd *, FILE *, combined_entry_type *, combined_entry_type *,
combined_entry_type *, unsigned int);
 
void (*_bfd_coff_reloc16_extra_cases)
(bfd *, struct bfd_link_info *, struct bfd_link_order *, arelent *,
bfd_byte *, unsigned int *, unsigned int *);
 
int (*_bfd_coff_reloc16_estimate)
(bfd *, asection *, arelent *, unsigned int,
struct bfd_link_info *);
 
enum coff_symbol_classification (*_bfd_coff_classify_symbol)
(bfd *, struct internal_syment *);
 
bfd_boolean (*_bfd_coff_compute_section_file_positions)
(bfd *);
 
bfd_boolean (*_bfd_coff_start_final_link)
(bfd *, struct bfd_link_info *);
 
bfd_boolean (*_bfd_coff_relocate_section)
(bfd *, struct bfd_link_info *, bfd *, asection *, bfd_byte *,
struct internal_reloc *, struct internal_syment *, asection **);
 
reloc_howto_type *(*_bfd_coff_rtype_to_howto)
(bfd *, asection *, struct internal_reloc *,
struct coff_link_hash_entry *, struct internal_syment *,
bfd_vma *);
 
bfd_boolean (*_bfd_coff_adjust_symndx)
(bfd *, struct bfd_link_info *, bfd *, asection *,
struct internal_reloc *, bfd_boolean *);
 
bfd_boolean (*_bfd_coff_link_add_one_symbol)
(struct bfd_link_info *, bfd *, const char *, flagword,
asection *, bfd_vma, const char *, bfd_boolean, bfd_boolean,
struct bfd_link_hash_entry **);
 
bfd_boolean (*_bfd_coff_link_output_has_begun)
(bfd *, struct coff_final_link_info *);
 
bfd_boolean (*_bfd_coff_final_link_postscript)
(bfd *, struct coff_final_link_info *);
 
bfd_boolean (*_bfd_coff_print_pdata)
(bfd *, void *);
 
@} bfd_coff_backend_data;
 
#define coff_backend_info(abfd) \
((bfd_coff_backend_data *) (abfd)->xvec->backend_data)
 
#define bfd_coff_swap_aux_in(a,e,t,c,ind,num,i) \
((coff_backend_info (a)->_bfd_coff_swap_aux_in) (a,e,t,c,ind,num,i))
 
#define bfd_coff_swap_sym_in(a,e,i) \
((coff_backend_info (a)->_bfd_coff_swap_sym_in) (a,e,i))
 
#define bfd_coff_swap_lineno_in(a,e,i) \
((coff_backend_info ( a)->_bfd_coff_swap_lineno_in) (a,e,i))
 
#define bfd_coff_swap_reloc_out(abfd, i, o) \
((coff_backend_info (abfd)->_bfd_coff_swap_reloc_out) (abfd, i, o))
 
#define bfd_coff_swap_lineno_out(abfd, i, o) \
((coff_backend_info (abfd)->_bfd_coff_swap_lineno_out) (abfd, i, o))
 
#define bfd_coff_swap_aux_out(a,i,t,c,ind,num,o) \
((coff_backend_info (a)->_bfd_coff_swap_aux_out) (a,i,t,c,ind,num,o))
 
#define bfd_coff_swap_sym_out(abfd, i,o) \
((coff_backend_info (abfd)->_bfd_coff_swap_sym_out) (abfd, i, o))
 
#define bfd_coff_swap_scnhdr_out(abfd, i,o) \
((coff_backend_info (abfd)->_bfd_coff_swap_scnhdr_out) (abfd, i, o))
 
#define bfd_coff_swap_filehdr_out(abfd, i,o) \
((coff_backend_info (abfd)->_bfd_coff_swap_filehdr_out) (abfd, i, o))
 
#define bfd_coff_swap_aouthdr_out(abfd, i,o) \
((coff_backend_info (abfd)->_bfd_coff_swap_aouthdr_out) (abfd, i, o))
 
#define bfd_coff_filhsz(abfd) (coff_backend_info (abfd)->_bfd_filhsz)
#define bfd_coff_aoutsz(abfd) (coff_backend_info (abfd)->_bfd_aoutsz)
#define bfd_coff_scnhsz(abfd) (coff_backend_info (abfd)->_bfd_scnhsz)
#define bfd_coff_symesz(abfd) (coff_backend_info (abfd)->_bfd_symesz)
#define bfd_coff_auxesz(abfd) (coff_backend_info (abfd)->_bfd_auxesz)
#define bfd_coff_relsz(abfd) (coff_backend_info (abfd)->_bfd_relsz)
#define bfd_coff_linesz(abfd) (coff_backend_info (abfd)->_bfd_linesz)
#define bfd_coff_filnmlen(abfd) (coff_backend_info (abfd)->_bfd_filnmlen)
#define bfd_coff_long_filenames(abfd) \
(coff_backend_info (abfd)->_bfd_coff_long_filenames)
#define bfd_coff_long_section_names(abfd) \
(coff_backend_info (abfd)->_bfd_coff_long_section_names)
#define bfd_coff_set_long_section_names(abfd, enable) \
((coff_backend_info (abfd)->_bfd_coff_set_long_section_names) (abfd, enable))
#define bfd_coff_default_section_alignment_power(abfd) \
(coff_backend_info (abfd)->_bfd_coff_default_section_alignment_power)
#define bfd_coff_swap_filehdr_in(abfd, i,o) \
((coff_backend_info (abfd)->_bfd_coff_swap_filehdr_in) (abfd, i, o))
 
#define bfd_coff_swap_aouthdr_in(abfd, i,o) \
((coff_backend_info (abfd)->_bfd_coff_swap_aouthdr_in) (abfd, i, o))
 
#define bfd_coff_swap_scnhdr_in(abfd, i,o) \
((coff_backend_info (abfd)->_bfd_coff_swap_scnhdr_in) (abfd, i, o))
 
#define bfd_coff_swap_reloc_in(abfd, i, o) \
((coff_backend_info (abfd)->_bfd_coff_swap_reloc_in) (abfd, i, o))
 
#define bfd_coff_bad_format_hook(abfd, filehdr) \
((coff_backend_info (abfd)->_bfd_coff_bad_format_hook) (abfd, filehdr))
 
#define bfd_coff_set_arch_mach_hook(abfd, filehdr)\
((coff_backend_info (abfd)->_bfd_coff_set_arch_mach_hook) (abfd, filehdr))
#define bfd_coff_mkobject_hook(abfd, filehdr, aouthdr)\
((coff_backend_info (abfd)->_bfd_coff_mkobject_hook)\
(abfd, filehdr, aouthdr))
 
#define bfd_coff_styp_to_sec_flags_hook(abfd, scnhdr, name, section, flags_ptr)\
((coff_backend_info (abfd)->_bfd_styp_to_sec_flags_hook)\
(abfd, scnhdr, name, section, flags_ptr))
 
#define bfd_coff_set_alignment_hook(abfd, sec, scnhdr)\
((coff_backend_info (abfd)->_bfd_set_alignment_hook) (abfd, sec, scnhdr))
 
#define bfd_coff_slurp_symbol_table(abfd)\
((coff_backend_info (abfd)->_bfd_coff_slurp_symbol_table) (abfd))
 
#define bfd_coff_symname_in_debug(abfd, sym)\
((coff_backend_info (abfd)->_bfd_coff_symname_in_debug) (abfd, sym))
 
#define bfd_coff_force_symnames_in_strings(abfd)\
(coff_backend_info (abfd)->_bfd_coff_force_symnames_in_strings)
 
#define bfd_coff_debug_string_prefix_length(abfd)\
(coff_backend_info (abfd)->_bfd_coff_debug_string_prefix_length)
 
#define bfd_coff_print_aux(abfd, file, base, symbol, aux, indaux)\
((coff_backend_info (abfd)->_bfd_coff_print_aux)\
(abfd, file, base, symbol, aux, indaux))
 
#define bfd_coff_reloc16_extra_cases(abfd, link_info, link_order,\
reloc, data, src_ptr, dst_ptr)\
((coff_backend_info (abfd)->_bfd_coff_reloc16_extra_cases)\
(abfd, link_info, link_order, reloc, data, src_ptr, dst_ptr))
 
#define bfd_coff_reloc16_estimate(abfd, section, reloc, shrink, link_info)\
((coff_backend_info (abfd)->_bfd_coff_reloc16_estimate)\
(abfd, section, reloc, shrink, link_info))
 
#define bfd_coff_classify_symbol(abfd, sym)\
((coff_backend_info (abfd)->_bfd_coff_classify_symbol)\
(abfd, sym))
 
#define bfd_coff_compute_section_file_positions(abfd)\
((coff_backend_info (abfd)->_bfd_coff_compute_section_file_positions)\
(abfd))
 
#define bfd_coff_start_final_link(obfd, info)\
((coff_backend_info (obfd)->_bfd_coff_start_final_link)\
(obfd, info))
#define bfd_coff_relocate_section(obfd,info,ibfd,o,con,rel,isyms,secs)\
((coff_backend_info (ibfd)->_bfd_coff_relocate_section)\
(obfd, info, ibfd, o, con, rel, isyms, secs))
#define bfd_coff_rtype_to_howto(abfd, sec, rel, h, sym, addendp)\
((coff_backend_info (abfd)->_bfd_coff_rtype_to_howto)\
(abfd, sec, rel, h, sym, addendp))
#define bfd_coff_adjust_symndx(obfd, info, ibfd, sec, rel, adjustedp)\
((coff_backend_info (abfd)->_bfd_coff_adjust_symndx)\
(obfd, info, ibfd, sec, rel, adjustedp))
#define bfd_coff_link_add_one_symbol(info, abfd, name, flags, section,\
value, string, cp, coll, hashp)\
((coff_backend_info (abfd)->_bfd_coff_link_add_one_symbol)\
(info, abfd, name, flags, section, value, string, cp, coll, hashp))
 
#define bfd_coff_link_output_has_begun(a,p) \
((coff_backend_info (a)->_bfd_coff_link_output_has_begun) (a, p))
#define bfd_coff_final_link_postscript(a,p) \
((coff_backend_info (a)->_bfd_coff_final_link_postscript) (a, p))
 
#define bfd_coff_have_print_pdata(a) \
(coff_backend_info (a)->_bfd_coff_print_pdata)
#define bfd_coff_print_pdata(a,p) \
((coff_backend_info (a)->_bfd_coff_print_pdata) (a, p))
 
/* Macro: Returns true if the bfd is a PE executable as opposed to a
PE object file. */
#define bfd_pei_p(abfd) \
(CONST_STRNEQ ((abfd)->xvec->name, "pei-"))
@end example
@subsubsection Writing relocations
To write relocations, the back end steps though the
canonical relocation table and create an
@code{internal_reloc}. The symbol index to use is removed from
the @code{offset} field in the symbol table supplied. The
address comes directly from the sum of the section base
address and the relocation offset; the type is dug directly
from the howto field. Then the @code{internal_reloc} is
swapped into the shape of an @code{external_reloc} and written
out to disk.
 
@subsubsection Reading linenumbers
Creating the linenumber table is done by reading in the entire
coff linenumber table, and creating another table for internal use.
 
A coff linenumber table is structured so that each function
is marked as having a line number of 0. Each line within the
function is an offset from the first line in the function. The
base of the line number information for the table is stored in
the symbol associated with the function.
 
Note: The PE format uses line number 0 for a flag indicating a
new source file.
 
The information is copied from the external to the internal
table, and each symbol which marks a function is marked by
pointing its...
 
How does this work ?
 
@subsubsection Reading relocations
Coff relocations are easily transformed into the internal BFD form
(@code{arelent}).
 
Reading a coff relocation table is done in the following stages:
 
@itemize @bullet
 
@item
Read the entire coff relocation table into memory.
 
@item
Process each relocation in turn; first swap it from the
external to the internal form.
 
@item
Turn the symbol referenced in the relocation's symbol index
into a pointer into the canonical symbol table.
This table is the same as the one returned by a call to
@code{bfd_canonicalize_symtab}. The back end will call that
routine and save the result if a canonicalization hasn't been done.
 
@item
The reloc index is turned into a pointer to a howto
structure, in a back end specific way. For instance, the 386
and 960 use the @code{r_type} to directly produce an index
into a howto table vector; the 88k subtracts a number from the
@code{r_type} field and creates an addend field.
@end itemize
 
coffcode.texi Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: ChangeLog-9103 =================================================================== --- ChangeLog-9103 (nonexistent) +++ ChangeLog-9103 (revision 842) @@ -0,0 +1,594 @@ +2003-10-15 Andrew Cagney + + * bfdint.texi (BFD target vector symbols): Rename _get_symtab to + _canonicalize_symtab. + +2003-10-08 David Taylor + + * bfd.texinfo: Remove spurious backslash. + +2003-07-04 Josh Baratz + + * Makefile.am (MKDOC rule): Add $(CFLAGS) in case it contains + CC_FOR_BUILD specific switches. + * Makefile.in: Regenerate. + +2003-06-29 Alan Modra + + * chew.c (paramstuff): Don't emit PARAMS. + +2003-02-12 Bob Wilson + + * bfd.texinfo: Fix quotes for texinfo. Make section title + capitalization more consistent. Use @example instead of @lisp. + Replace FDL appendix with include of fdl.texi. + * fdl.texi: New file. + +2002-11-18 Klee Dienes + + * Makefile.am (DOCFILES): Add bfdwin.texi, bfdio.texi. + (PROTOS): Add bfdio.p, bfdwin.p. + (SRCDOC): Add bfdio.c, bfdwin.c. + (SRCPROT): Add bfdio.c, bfdwin.c. + (SRCIPROT): Add bfdio.c, bfdwin.c. + (LIBBFD_H_DEP): Add bfdio.c, bfdwin.c. + (BFD_H_DEP): Add bfdio.c, bfdwin.c. + Add rules for bfdio.texi, bfdwin.text. + * bfd.texinfo: Include bfdio.texi. + +2002-10-14 Alan Modra + + * Makefile.in: Regenerate. + +2002-10-11 Daniel Jacobowitz + + * Makefile.in: Regenerated. + +2002-08-29 John David Anglin + + * chew.c (paramstuff, outputdots, perform, bang and usage): Remove + void from function definitions. + +2002-08-13 Alan Modra + + * header.sed: Strip tabs. + +2002-06-08 Alan Modra + + * Makefile.am: Fix quote style in last change. + * Makefile.in: Regenerate. + +2002-06-07 Alan Modra + + * Makefile.am (libbfd.h): Don't use "echo -n". + (libcoff.h, bfd.h): Likewise. + * Makefile.in: Regenerate. + +2002-06-06 Lars Brinkhoff + + * bfdint.texi: Change registry@sco.com to registry@caldera.com. + +2002-06-05 Alan Modra + + * Makefile.am (libbfd.h): Add "Extracted from.." comment. + (libcoff.h, bfd.h): Likewise. + * Makefile.in: Regenerate. + +2002-05-25 Alan Modra + + * chew.c: Use #include "" instead of <> for local header files. + +2002-04-20 Alan Modra + + * Makefile.in: Regenerate. + +2002-02-11 Alan Modra + + * Makefile.in: Regenerate. + +2002-02-01 Alan Modra + + * chew.c (WORD): Eliminate. + +2002-01-31 Ivan Guzvinec + + * Makefile.in: Regenerate. + +2002-01-31 Alan Modra + + * chew.c (courierize): Don't modify @command params. + +2002-01-30 Nick Clifton + + * proto.str (ENUMDOC): Place two spaces between the end of + the text and the closing comment marker. + +2001-10-30 Hans-Peter Nilsson + + * bfdint.texi (BFD target vector miscellaneous): Add + bfd_target_mmo_flavour. + * bfd.texinfo (BFD back ends): Add entry for mmo. + * Makefile.am (DOCFILES): Add mmo.texi. + (SRCDOC): Add mmo.c. + (s-mmo, mmo.texi): New rules. + +2001-10-29 Kazu Hirata + + * bfdsumm.texi: Fix a typo. + +2001-10-26 Nick Clifton + + * bfd.texinfo: Change footer to refer to FSF. Change subtitle + to refer to original creation date. + +2002-01-26 Hans-Peter Nilsson + + * Makefile.am (install): Depend on install-info. + * Makefile.in: Regenerate. + +2001-10-03 Alan Modra + + * Makefile.am (BFD_H_DEP): Add ../version.h. + * Makefile.in: Regenerate. + +2001-10-02 Alan Modra + + * Makefile.in: Regenerate. + +2001-10-01 Alan Modra + + * header.sed: New file, adds header to generated files. + * Makefile.am: Rewrite rules generating libbfd.h, libcoff.h and + bfd.h, using above. Add missing elf.c dependecy for libbfd.h. + * Makefile.in: Regenerate. + +2001-09-21 Alan Modra + + * Makefile.in: Regenerate. + +2001-09-18 Alan Modra + + * bfdint.texi: Replace reference to bfd_read with bfd_bread. + Likewise for bfd_write. + +2001-07-24 Alan Modra + + * Makefile.in: Regenerate. + +2001-06-21 Hans-Peter Nilsson + + * bfdint.texi (BFD relocation functions) : + Mention that the GNU linker is aware of input-output format + restrictions when generating relocatable output. Make new + paragraph for final-link case. + (BFD target vector swap): Fix typo. + +2001-01-25 Kazu Hirata + + * chew.c: Do not output trailing whitespaces in type and + functionname. Update copyright. + +2001-01-24 Kazu Hirata + + * chew.c: Do not output a trailing whitespace. + +2000-11-06 Nick Clifton + + * bfd.texinfo: Add GNU Free Documentation License. + +2000-07-09 Alan Modra + + * Makefile.in: Regenerate. + +2000-07-08 Alan Modra + + * chew.c (outputdots): Don't add a space before `/*'. + (courierize): Likewise. + +Wed May 24 12:03:25 2000 Hans-Peter Nilsson + + * bfdint.texi (BFD ELF processor required): Add paragraph about + target necessities for readelf. + +2000-04-30 Ben Elliston + + * bfdint.texi (BFD generated files): Fix another typo. + +2000-04-17 Ben Elliston + + * bfdint.texi (BFD_JUMP_TABLE macros): Fix typo. + +2000-04-07 Andrew Cagney + + * Makefile.in: Rebuild with current autoconf/automake. + +1999-02-04 Ian Lance Taylor + + * Makefile.in: Rebuild with current autoconf/automake. + +1998-07-23 Nick Clifton + + * bfdint.texi (BFD ELF processor required): Add paragraph + describing the necessity to create "include/elf/CPU.h". + +1998-05-07 Ian Lance Taylor + + * Makefile.am (chew.o): Add -I options for intl srcdir and + objdir. + * Makefile.in: Rebuild. + +1998-04-27 Ian Lance Taylor + + * bfdint.texi: New file. + * Makefile.am (noinst_TEXINFOS): New variable. + * Makefile.in: Rebuild. + +1998-04-13 Ian Lance Taylor + + * Makefile.in: Rebuild. + +1998-04-06 Ian Lance Taylor + + * Makefile.am (STAGESTUFF): Remove variable. + (CLEANFILES): Don't remove $(STAGESTUFF). + (DISTCLEANFILES, MAINTAINERCLEANFILES): New variables. + * Makefile.in: Rebuild. + +1998-03-27 Ian Lance Taylor + + * chew.c (skip_white_and_starts): Remove unused declaration. + (skip_white_and_stars): Add casts to avoid warnings. + (skip_trailing_newlines, paramstuff, courierize): Likewise. + (bulletize, do_fancy_stuff, iscommand): Likewise. + (kill_bogus_lines, nextword, main): Likewise. + (manglecomments): Comment out. + (outputdots, kill_bogus_lines): Remove unused local variables. + (perform, compile): Likewise. + (courierize): Fully parenthesize expression. + (copy_past_newline): Declare return value. + (print): Change printf format string. + (main): Call usage for an unrecognized option. + +1998-02-13 Ian Lance Taylor + + * Makefile.am (AUTOMAKE_OPTIONS): Define. + * Makefile.in: Rebuild. + +1998-01-26 Andreas Schwab + + * doc.str (bodytext): Don't output @* at the end. + * chew.c (kill_bogus_lines): Make sure that a period at the + beginning is recognized. + (indent): Don't put indentation at the end. + (copy_past_newline): Expand tabs. + * Makefile.am (s-reloc, s-syms): Depend on doc.str. + * Makefile.in: Rebuild. + +1997-10-01 Ian Lance Taylor + + * Makefile.am (libbfd.h): Don't use cpu-h8300.c, cpu-i960.c, or + elfcode.h as input files; they don't contribute anything. + * Makefile.in: Rebuild. + +1997-08-15 Doug Evans + + * Makefile.am (libbfd.h, libcoff.h): Invoke $(MKDOC) as ./$(MKDOC). + * Makefile.in: Rebuild. + +1997-08-01 Ian Lance Taylor + + * Makefile.am (CC_FOR_BUILD): Don't set explicitly. + * Makefile.in: Rebuild. + +1997-07-31 Ian Lance Taylor + + * Makefile.am: New file, based on old Makefile.in. + * Makefile.in: Now built with automake. + +1997-07-22 Robert Hoehne + + * Makefile.in: Change stamp-* files to s-* files. Use bfdt.texi + rather than bfd.texi. + (DOCFILES): Change bfd.texi to bfdt.texi. + * bfd.texinfo: Include bfdt.texi, not bfd.texi. + +1997-06-16 Ian Lance Taylor + + * Makefile.in (CC, CFLAGS): Substitute from configure script. + From Jeff Makey . + +1997-04-15 Ian Lance Taylor + + * Makefile.in (install-info): Use mkinstalldirs to build + $(infodir). + +1997-04-08 Ian Lance Taylor + + * Makefile.in (install-info): Permit info files to be in srcdir. + (stamp-*): Add a stamp-X target for each X.texi target. + (*.texi): Just depend upon stamp-X. + (clean): Remove stamp-*. + (distclean): Depend upon mostlyclean. Remove stamp-*. Don't + remove $(DOCFILES). + +1997-04-07 Ian Lance Taylor + + * Makefile.in (distclean): Don't remove *.info files. + +1997-02-13 Klaus Kaempf (kkaempf@progis.de) + + * makefile.vms: New file. + +1996-06-18 Ian Lance Taylor + + * chew.c (kill_bogus_lines): Reset sl when not at the start of a + line. From Uwe Ohse . + +1996-01-30 Ian Lance Taylor + + From Ronald F. Guilmette : + * Makefile.in (libbfd.h): Depend upon proto.str. + (libcoff.h, bfd.h): Likewise. + +1995-11-03 Fred Fish + + * Makefile.in (SRCDOC, SRCPROT, core.texi, bfd.h): Use corefile.c, + renamed from core.c. + +1995-11-01 Manfred Hollstein KS/EF4A 60/1F/110 #40283 + + * chew.c: Include . + +1995-10-06 Ken Raeburn + + Mon Sep 25 22:49:32 1995 Andreas Schwab + + * Makefile.in (Makefile): Only remake this Makefile. + +1995-10-04 Ken Raeburn + + * chew.c: Include . + +1995-09-12 Ian Lance Taylor + + * Makefile.in (maintainer-clean): New target. + +1995-08-31 Ian Lance Taylor + + * Makefile.in (bfd.h): Add additional #endif at end of bfd.h if + __cplusplus is defined. + +1994-11-29 Doug Evans + + * chew.c (write_buffer): New argument `f', all callers changed. + (stdout, stderr, print, drop, idrop): New forth words. + * proto.str (COMMENT): New command. + * doc.str (COMMENT): Likewise. + +1994-09-12 Ian Lance Taylor (ian@sanguine.cygnus.com) + + * Makefile.in (DOCFILES): Remove ctor.texi. + (IPROTOS): Remove ctor.ip. + (SRCIPROT): Remove $(srcdir)/../ctor.c. + (ctor.texi): Remove target. + (libbfd.h): Remove dependency on $(srcdir)/../ctor.c. Remove + $(MKDOC) run on $(srcdir)/../ctor.c. + * bfd.texinfo (Constructors): Remove section. + +1994-09-02 Ken Raeburn (raeburn@cujo.cygnus.com) + + * chew.c: Include assert.h. Added prototypes for most functions. + Changed most uses of int to long. Do bounds checking on the + stacks. Added comment at the beginning documenting most of the + intrinsics. Lots of whitespace changes. Re-ordered some + functions. + (die, check_range, icheck_range): New functions. + (strip_trailing_newlines, print_stack_level): New functions. + (translatecomments): Don't insert tab before "/*". + (iscommand): Minimum command length is now 4. + (nextword): Handle some \-sequences. + (push_addr): Deleted. + (main): Add new intrinsics strip_trailing_newlines and + print_stack_level. Complain at end if stack contains more than + one element, or less. + (remchar): Make sure the string is not empty before chopping off a + character. + + * doc.str, proto.str: Handle new commands SENUM, ENUM, ENUMX, + ENUMEQ, ENUMEQX, ENUMDOC. + +1994-01-12 Ian Lance Taylor (ian@tweedledumb.cygnus.com) + + * bfd.texinfo: Added Linker Functions node. + * Makefile.in (DOCFILES): Added linker.texi. + (SRCDOC): Added linker.c. + (linker.texi): New target. + +1994-01-04 Ian Lance Taylor (ian@tweedledumb.cygnus.com) + + * chew.c: Don't rely on a correct declaration of exit. + (chew_exit): New function which just calls exit. + (main): Use it. + +1994-01-03 Ian Lance Taylor (ian@tweedledumb.cygnus.com) + + * bfd.texinfo: Added Hash Tables node. + * Makefile.in (DOCFILES): Added hash.texi. + (SRCDOC): Added hash.c. + (hash.texi): New target. + +1993-12-30 Ken Raeburn (raeburn@cujo.cygnus.com) + + * Makefile.in: Delete all references to seclet.c, since it's just + been deleted. Don't mention hash.c, linker.c, or genlink.h yet, + since they don't contain documentation yet (hint, hint!). + +1993-11-05 David J. Mackenzie (djm@thepub.cygnus.com) + + * bfd.texinfo: Small cleanups. + +1993-11-19 Ken Raeburn (raeburn@cambridge.cygnus.com) + + * Makefile.in (archures.texi): Depends on $(MKDOC). + +1993-08-10 Ken Raeburn (raeburn@cambridge.cygnus.com) + + * bfd.texinfo (BFD back end): Don't include elfcode.texi, since + it's empty now and that triggers a makeinfo bug. + +1993-08-09 Ken Raeburn (raeburn@cambridge.cygnus.com) + + * bfd.texinfo (BFD back end): New section on ELF, includes + elf.texi and elfcode.texi. + * Makefile.in (DOCFILES): Include elf.texi, elfcode.texi. + (SRCDOC): Include elfcode.h, elf.c. + (elf.texi, elfcode.texi): New intermediate targets. + +1993-06-24 David J. Mackenzie (djm@thepub.cygnus.com) + + * Makefile.in (.c.o, chew.o): Put CFLAGS last. + * bfdsumm.texi: New file, broken out of bfd.texinfo, to share + with ld.texinfo. + +1993-06-14 david d `zoo' zuhn (zoo at rtl.cygnus.com) + + * Makefile.in (install-info): remove parentdir cruft, + +1993-06-09 Jim Kingdon (kingdon@cygnus.com) + + * Makefile.in (mostlyclean): Remove chew.o. + +1993-05-25 Ken Raeburn (raeburn@cambridge.cygnus.com) + + * Makefile.in (libbfd.h): Use elfcode.h, not elf32.c. + +1993-05-24 Ken Raeburn (raeburn@cygnus.com) + + * chew.c (compile): Add a couple of missing casts. + +1993-05-12 Ian Lance Taylor (ian@cygnus.com) + + * Makefile.in (CC_FOR_BUILD): New variable, define to be $(CC). + (chew.o, $(MKDOC)): Build using CC_FOR_BUILD rather than CC, since + it must run on the build machine. + +1993-04-07 John Gilmore (gnu@cygnus.com) + + * Makefile.in (chew): Don't compile from .c to executable in a + single step; it puts a temporary .o filename into the executable, + which makes multi-stage comparisons fail. Compile chew.c to + chew.o, and link that, which makes identical executables every time. + +1993-03-24 david d `zoo' zuhn (zoo at poseidon.cygnus.com) + + * Makefile.in: fix typo (bfd.texinfo not bfd.texino) + +1993-03-19 Ken Raeburn (raeburn@kr-pc.cygnus.com) + + * bfd.texinfo: Since BFD version number has been bumped, do same + to "version number" on title page, and elsewhere. Should be + fixed to extract real version number. + +1993-03-16 Per Bothner (bothner@rtl.cygnus.com) + + * Makefile.in: Add *clean rules. + +1993-01-11 Ian Lance Taylor (ian@tweedledumb.cygnus.com) + + * Makefile.in (libbfd.h): Removed duplicate init.c and libbfd.c. + Added seclet.c. + (bfd.h): Added dependency on bfd.c and seclet.c. Added seclet.c + to build. + +1992-12-17 david d `zoo' zuhn (zoo at cirdan.cygnus.com) + + * Makefile.in: added dvi target, define and use $(TEXI2DVI) + +1992-12-03 Ken Raeburn (raeburn@cambridge.cygnus.com) + + * Makefile.in (TEXIDIR): New variable. + (bfd.dvi): Look for bfd.texinfo in $(srcdir). Generate index. + + * bfd.texinfo: Minor doc fixes. + +1992-11-05 John Gilmore (gnu@cygnus.com) + + Cleanup: Replace all uses of EXFUN in the BFD sources, with PARAMS. + + * chew.c (exfunstuff): Eliminate. + (paramstuff): Replace exfunstuff with function to generate PARAMS. + * proto.str: Use paramstuff rather than exfunstuff. + +1992-08-17 Steve Chamberlain (sac@thepub.cygnus.com) + + * chew.c: various patches provided by Howard Chu. + +1992-06-19 John Gilmore (gnu at cygnus.com) + + * Makefile.in (libbfd.h): Add elf.c as a source of prototypes. + +1992-05-11 John Gilmore (gnu at cygnus.com) + + * chew.c: exit() should be declared by config files, not by + portable source code. Its type could be int or void function. + +1992-05-04 K. Richard Pixley (rich@rtl.cygnus.com) + + * Makefile.in: another CFLAGS correction. + +1992-04-28 K. Richard Pixley (rich@rtl.cygnus.com) + + * Makefile.in: Do the CFLAGS thing. + +1992-04-11 Fred Fish (fnf@cygnus.com) + + * Makefile.in (MINUS_G): Add macro and default to -g. + +1992-03-06 Steve Chamberlain (sac@thepub.cygnus.com) + + * chew.c: now has -w switch turn on warnings + +1992-02-26 K. Richard Pixley (rich@cygnus.com) + + * Makefile.in, configure.in: removed traces of namesubdir, + -subdirs, $(subdir), $(unsubdir), some rcs triggers. Forced + copyrights to '92, changed some from Cygnus to FSF. + +1991-12-10 K. Richard Pixley (rich at rtl.cygnus.com) + + * Makefile.in: build chew into the current directory. Complete + the MKDOC macro transition. + +1991-12-10 Steve Chamberlain (sac at rtl.cygnus.com) + + * chew.c: don't core dump when can't open file + * Makefile.in: get proto.str from the right place when built in + odd directories + +1991-12-10 K. Richard Pixley (rich at rtl.cygnus.com) + + * Makefile.in: infodir belongs in datadir. + +1991-12-07 Steve Chamberlain (sac at rtl.cygnus.com) + + * chew.c: Much modified + * proto.str, doc.str: New files for extracting to product + prototypes and documents respectively. + + +1991-12-06 K. Richard Pixley (rich at rtl.cygnus.com) + + * Makefile.in: added standards.text support, host/site/target + inclusion hooks, install using INSTALL_DATA rather than cp, + don't echo on install. + +1991-12-05 K. Richard Pixley (rich at rtl.cygnus.com) + + * Makefile.in: idestdir and ddestdir go away. Added copyrights + and shift gpl to v2. Added ChangeLog if it didn't exist. docdir + and mandir now keyed off datadir by default. + + +Local Variables: +version-control: never +End: Index: bfdwin.texi =================================================================== --- bfdwin.texi (nonexistent) +++ bfdwin.texi (revision 842) @@ -0,0 +1,2 @@ +@findex +@subsubsection @code{}
bfdwin.texi Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: Makefile.in =================================================================== --- Makefile.in (nonexistent) +++ Makefile.in (revision 842) @@ -0,0 +1,942 @@ +# Makefile.in generated by automake 1.11 from Makefile.am. +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008, 2009 Free Software Foundation, +# Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without modifications, as long as this notice is preserved. + +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY, to the extent permitted by law; without +# even the implied warranty of MERCHANTABILITY or FITNESS FOR A +# PARTICULAR PURPOSE. + +@SET_MAKE@ +VPATH = @srcdir@ +pkgdatadir = $(datadir)/@PACKAGE@ +pkgincludedir = $(includedir)/@PACKAGE@ +pkglibdir = $(libdir)/@PACKAGE@ +pkglibexecdir = $(libexecdir)/@PACKAGE@ +am__cd = CDPATH="$${ZSH_VERSION+.}$(PATH_SEPARATOR)" && cd +install_sh_DATA = $(install_sh) -c -m 644 +install_sh_PROGRAM = $(install_sh) -c +install_sh_SCRIPT = $(install_sh) -c +INSTALL_HEADER = $(INSTALL_DATA) +transform = $(program_transform_name) +NORMAL_INSTALL = : +PRE_INSTALL = : +POST_INSTALL = : +NORMAL_UNINSTALL = : +PRE_UNINSTALL = : +POST_UNINSTALL = : +build_triplet = @build@ +host_triplet = @host@ +target_triplet = @target@ + +# Automake 1.9 will only build info files in the objdir if they are +# mentioned in DISTCLEANFILES. 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$(srcdir)/proto.str < $$file >> $@ ;; \ + esac; \ + done + echo "#ifdef __cplusplus" >> $@ + echo "}" >> $@ + echo "#endif" >> $@ + echo "#endif" >> $@ + +bfdver.texi: $(srcdir)/Makefile.in + @echo "creating $@"; \ + echo "@set VERSION $(VERSION)" > bfdver.texi; \ + if [ -n "$(PKGVERSION)" ]; then \ + echo "@set VERSION_PACKAGE $(PKGVERSION)" >> bfdver.texi; \ + fi; \ + echo "@set UPDATED `date '+%B %Y'`" >> bfdver.texi; \ + if [ -n "$(REPORT_BUGS_TEXI)" ]; then \ + echo "@set BUGURL $(REPORT_BUGS_TEXI)" >> bfdver.texi; \ + fi + +# We want install to imply install-info as per GNU standards, despite the +# cygnus option. +install: install-info + +# Tell versions [3.59,3.63) of GNU make to not export all variables. +# Otherwise a system limit (for SysV at least) may be exceeded. +.NOEXPORT: Index: bfdt.texi =================================================================== --- bfdt.texi (nonexistent) +++ bfdt.texi (revision 842) @@ -0,0 +1,871 @@ +@section @code{typedef bfd} +A BFD has type @code{bfd}; objects of this type are the +cornerstone of any application using BFD. Using BFD +consists of making references though the BFD and to data in the BFD. + +Here is the structure that defines the type @code{bfd}. It +contains the major data about the file and pointers +to the rest of the data. + + +@example + +enum bfd_direction + @{ + no_direction = 0, + read_direction = 1, + write_direction = 2, + both_direction = 3 + @}; + +struct bfd +@{ + /* A unique identifier of the BFD */ + unsigned int id; + + /* The filename the application opened the BFD with. */ + const char *filename; + + /* A pointer to the target jump table. */ + const struct bfd_target *xvec; + + /* The IOSTREAM, and corresponding IO vector that provide access + to the file backing the BFD. */ + void *iostream; + const struct bfd_iovec *iovec; + + /* The caching routines use these to maintain a + least-recently-used list of BFDs. */ + struct bfd *lru_prev, *lru_next; + + /* When a file is closed by the caching routines, BFD retains + state information on the file here... */ + ufile_ptr where; + + /* File modified time, if mtime_set is TRUE. */ + long mtime; + + /* Reserved for an unimplemented file locking extension. */ + int ifd; + + /* The format which belongs to the BFD. (object, core, etc.) */ + bfd_format format; + + /* The direction with which the BFD was opened. */ + enum bfd_direction direction; + + /* Format_specific flags. */ + flagword flags; + + /* Values that may appear in the flags field of a BFD. These also + appear in the object_flags field of the bfd_target structure, where + they indicate the set of flags used by that backend (not all flags + are meaningful for all object file formats) (FIXME: at the moment, + the object_flags values have mostly just been copied from backend + to another, and are not necessarily correct). */ + +#define BFD_NO_FLAGS 0x00 + + /* BFD contains relocation entries. */ +#define HAS_RELOC 0x01 + + /* BFD is directly executable. */ +#define EXEC_P 0x02 + + /* BFD has line number information (basically used for F_LNNO in a + COFF header). */ +#define HAS_LINENO 0x04 + + /* BFD has debugging information. */ +#define HAS_DEBUG 0x08 + + /* BFD has symbols. */ +#define HAS_SYMS 0x10 + + /* BFD has local symbols (basically used for F_LSYMS in a COFF + header). */ +#define HAS_LOCALS 0x20 + + /* BFD is a dynamic object. */ +#define DYNAMIC 0x40 + + /* Text section is write protected (if D_PAGED is not set, this is + like an a.out NMAGIC file) (the linker sets this by default, but + clears it for -r or -N). */ +#define WP_TEXT 0x80 + + /* BFD is dynamically paged (this is like an a.out ZMAGIC file) (the + linker sets this by default, but clears it for -r or -n or -N). */ +#define D_PAGED 0x100 + + /* BFD is relaxable (this means that bfd_relax_section may be able to + do something) (sometimes bfd_relax_section can do something even if + this is not set). */ +#define BFD_IS_RELAXABLE 0x200 + + /* This may be set before writing out a BFD to request using a + traditional format. For example, this is used to request that when + writing out an a.out object the symbols not be hashed to eliminate + duplicates. */ +#define BFD_TRADITIONAL_FORMAT 0x400 + + /* This flag indicates that the BFD contents are actually cached + in memory. If this is set, iostream points to a bfd_in_memory + struct. */ +#define BFD_IN_MEMORY 0x800 + + /* The sections in this BFD specify a memory page. */ +#define HAS_LOAD_PAGE 0x1000 + + /* This BFD has been created by the linker and doesn't correspond + to any input file. */ +#define BFD_LINKER_CREATED 0x2000 + + /* This may be set before writing out a BFD to request that it + be written using values for UIDs, GIDs, timestamps, etc. that + will be consistent from run to run. */ +#define BFD_DETERMINISTIC_OUTPUT 0x4000 + + /* Currently my_archive is tested before adding origin to + anything. I believe that this can become always an add of + origin, with origin set to 0 for non archive files. */ + ufile_ptr origin; + + /* The origin in the archive of the proxy entry. This will + normally be the same as origin, except for thin archives, + when it will contain the current offset of the proxy in the + thin archive rather than the offset of the bfd in its actual + container. */ + ufile_ptr proxy_origin; + + /* A hash table for section names. */ + struct bfd_hash_table section_htab; + + /* Pointer to linked list of sections. */ + struct bfd_section *sections; + + /* The last section on the section list. */ + struct bfd_section *section_last; + + /* The number of sections. */ + unsigned int section_count; + + /* Stuff only useful for object files: + The start address. */ + bfd_vma start_address; + + /* Used for input and output. */ + unsigned int symcount; + + /* Symbol table for output BFD (with symcount entries). + Also used by the linker to cache input BFD symbols. */ + struct bfd_symbol **outsymbols; + + /* Used for slurped dynamic symbol tables. */ + unsigned int dynsymcount; + + /* Pointer to structure which contains architecture information. */ + const struct bfd_arch_info *arch_info; + + /* Stuff only useful for archives. */ + void *arelt_data; + struct bfd *my_archive; /* The containing archive BFD. */ + struct bfd *archive_next; /* The next BFD in the archive. */ + struct bfd *archive_head; /* The first BFD in the archive. */ + struct bfd *nested_archives; /* List of nested archive in a flattened + thin archive. */ + + /* A chain of BFD structures involved in a link. */ + struct bfd *link_next; + + /* A field used by _bfd_generic_link_add_archive_symbols. This will + be used only for archive elements. */ + int archive_pass; + + /* Used by the back end to hold private data. */ + union + @{ + struct aout_data_struct *aout_data; + struct artdata *aout_ar_data; + struct _oasys_data *oasys_obj_data; + struct _oasys_ar_data *oasys_ar_data; + struct coff_tdata *coff_obj_data; + struct pe_tdata *pe_obj_data; + struct xcoff_tdata *xcoff_obj_data; + struct ecoff_tdata *ecoff_obj_data; + struct ieee_data_struct *ieee_data; + struct ieee_ar_data_struct *ieee_ar_data; + struct srec_data_struct *srec_data; + struct verilog_data_struct *verilog_data; + struct ihex_data_struct *ihex_data; + struct tekhex_data_struct *tekhex_data; + struct elf_obj_tdata *elf_obj_data; + struct nlm_obj_tdata *nlm_obj_data; + struct bout_data_struct *bout_data; + struct mmo_data_struct *mmo_data; + struct sun_core_struct *sun_core_data; + struct sco5_core_struct *sco5_core_data; + struct trad_core_struct *trad_core_data; + struct som_data_struct *som_data; + struct hpux_core_struct *hpux_core_data; + struct hppabsd_core_struct *hppabsd_core_data; + struct sgi_core_struct *sgi_core_data; + struct lynx_core_struct *lynx_core_data; + struct osf_core_struct *osf_core_data; + struct cisco_core_struct *cisco_core_data; + struct versados_data_struct *versados_data; + struct netbsd_core_struct *netbsd_core_data; + struct mach_o_data_struct *mach_o_data; + struct mach_o_fat_data_struct *mach_o_fat_data; + struct plugin_data_struct *plugin_data; + struct bfd_pef_data_struct *pef_data; + struct bfd_pef_xlib_data_struct *pef_xlib_data; + struct bfd_sym_data_struct *sym_data; + void *any; + @} + tdata; + + /* Used by the application to hold private data. */ + void *usrdata; + + /* Where all the allocated stuff under this BFD goes. This is a + struct objalloc *, but we use void * to avoid requiring the inclusion + of objalloc.h. */ + void *memory; + + /* Is the file descriptor being cached? That is, can it be closed as + needed, and re-opened when accessed later? */ + unsigned int cacheable : 1; + + /* Marks whether there was a default target specified when the + BFD was opened. This is used to select which matching algorithm + to use to choose the back end. */ + unsigned int target_defaulted : 1; + + /* ... and here: (``once'' means at least once). */ + unsigned int opened_once : 1; + + /* Set if we have a locally maintained mtime value, rather than + getting it from the file each time. */ + unsigned int mtime_set : 1; + + /* Flag set if symbols from this BFD should not be exported. */ + unsigned int no_export : 1; + + /* Remember when output has begun, to stop strange things + from happening. */ + unsigned int output_has_begun : 1; + + /* Have archive map. */ + unsigned int has_armap : 1; + + /* Set if this is a thin archive. */ + unsigned int is_thin_archive : 1; +@}; + +@end example +@section Error reporting +Most BFD functions return nonzero on success (check their +individual documentation for precise semantics). On an error, +they call @code{bfd_set_error} to set an error condition that callers +can check by calling @code{bfd_get_error}. +If that returns @code{bfd_error_system_call}, then check +@code{errno}. + +The easiest way to report a BFD error to the user is to +use @code{bfd_perror}. + +@subsection Type @code{bfd_error_type} +The values returned by @code{bfd_get_error} are defined by the +enumerated type @code{bfd_error_type}. + + +@example + +typedef enum bfd_error +@{ + bfd_error_no_error = 0, + bfd_error_system_call, + bfd_error_invalid_target, + bfd_error_wrong_format, + bfd_error_wrong_object_format, + bfd_error_invalid_operation, + bfd_error_no_memory, + bfd_error_no_symbols, + bfd_error_no_armap, + bfd_error_no_more_archived_files, + bfd_error_malformed_archive, + bfd_error_file_not_recognized, + bfd_error_file_ambiguously_recognized, + bfd_error_no_contents, + bfd_error_nonrepresentable_section, + bfd_error_no_debug_section, + bfd_error_bad_value, + bfd_error_file_truncated, + bfd_error_file_too_big, + bfd_error_on_input, + bfd_error_invalid_error_code +@} +bfd_error_type; + +@end example +@findex bfd_get_error +@subsubsection @code{bfd_get_error} +@strong{Synopsis} +@example +bfd_error_type bfd_get_error (void); +@end example +@strong{Description}@* +Return the current BFD error condition. + +@findex bfd_set_error +@subsubsection @code{bfd_set_error} +@strong{Synopsis} +@example +void bfd_set_error (bfd_error_type error_tag, ...); +@end example +@strong{Description}@* +Set the BFD error condition to be @var{error_tag}. +If @var{error_tag} is bfd_error_on_input, then this function +takes two more parameters, the input bfd where the error +occurred, and the bfd_error_type error. + +@findex bfd_errmsg +@subsubsection @code{bfd_errmsg} +@strong{Synopsis} +@example +const char *bfd_errmsg (bfd_error_type error_tag); +@end example +@strong{Description}@* +Return a string describing the error @var{error_tag}, or +the system error if @var{error_tag} is @code{bfd_error_system_call}. + +@findex bfd_perror +@subsubsection @code{bfd_perror} +@strong{Synopsis} +@example +void bfd_perror (const char *message); +@end example +@strong{Description}@* +Print to the standard error stream a string describing the +last BFD error that occurred, or the last system error if +the last BFD error was a system call failure. If @var{message} +is non-NULL and non-empty, the error string printed is preceded +by @var{message}, a colon, and a space. It is followed by a newline. + +@subsection BFD error handler +Some BFD functions want to print messages describing the +problem. They call a BFD error handler function. This +function may be overridden by the program. + +The BFD error handler acts like printf. + + +@example + +typedef void (*bfd_error_handler_type) (const char *, ...); + +@end example +@findex bfd_set_error_handler +@subsubsection @code{bfd_set_error_handler} +@strong{Synopsis} +@example +bfd_error_handler_type bfd_set_error_handler (bfd_error_handler_type); +@end example +@strong{Description}@* +Set the BFD error handler function. Returns the previous +function. + +@findex bfd_set_error_program_name +@subsubsection @code{bfd_set_error_program_name} +@strong{Synopsis} +@example +void bfd_set_error_program_name (const char *); +@end example +@strong{Description}@* +Set the program name to use when printing a BFD error. This +is printed before the error message followed by a colon and +space. The string must not be changed after it is passed to +this function. + +@findex bfd_get_error_handler +@subsubsection @code{bfd_get_error_handler} +@strong{Synopsis} +@example +bfd_error_handler_type bfd_get_error_handler (void); +@end example +@strong{Description}@* +Return the BFD error handler function. + +@section Miscellaneous + + +@subsection Miscellaneous functions + + +@findex bfd_get_reloc_upper_bound +@subsubsection @code{bfd_get_reloc_upper_bound} +@strong{Synopsis} +@example +long bfd_get_reloc_upper_bound (bfd *abfd, asection *sect); +@end example +@strong{Description}@* +Return the number of bytes required to store the +relocation information associated with section @var{sect} +attached to bfd @var{abfd}. If an error occurs, return -1. + +@findex bfd_canonicalize_reloc +@subsubsection @code{bfd_canonicalize_reloc} +@strong{Synopsis} +@example +long bfd_canonicalize_reloc + (bfd *abfd, asection *sec, arelent **loc, asymbol **syms); +@end example +@strong{Description}@* +Call the back end associated with the open BFD +@var{abfd} and translate the external form of the relocation +information attached to @var{sec} into the internal canonical +form. Place the table into memory at @var{loc}, which has +been preallocated, usually by a call to +@code{bfd_get_reloc_upper_bound}. Returns the number of relocs, or +-1 on error. + +The @var{syms} table is also needed for horrible internal magic +reasons. + +@findex bfd_set_reloc +@subsubsection @code{bfd_set_reloc} +@strong{Synopsis} +@example +void bfd_set_reloc + (bfd *abfd, asection *sec, arelent **rel, unsigned int count); +@end example +@strong{Description}@* +Set the relocation pointer and count within +section @var{sec} to the values @var{rel} and @var{count}. +The argument @var{abfd} is ignored. + +@findex bfd_set_file_flags +@subsubsection @code{bfd_set_file_flags} +@strong{Synopsis} +@example +bfd_boolean bfd_set_file_flags (bfd *abfd, flagword flags); +@end example +@strong{Description}@* +Set the flag word in the BFD @var{abfd} to the value @var{flags}. + +Possible errors are: +@itemize @bullet + +@item +@code{bfd_error_wrong_format} - The target bfd was not of object format. +@item +@code{bfd_error_invalid_operation} - The target bfd was open for reading. +@item +@code{bfd_error_invalid_operation} - +The flag word contained a bit which was not applicable to the +type of file. E.g., an attempt was made to set the @code{D_PAGED} bit +on a BFD format which does not support demand paging. +@end itemize + +@findex bfd_get_arch_size +@subsubsection @code{bfd_get_arch_size} +@strong{Synopsis} +@example +int bfd_get_arch_size (bfd *abfd); +@end example +@strong{Description}@* +Returns the architecture address size, in bits, as determined +by the object file's format. For ELF, this information is +included in the header. + +@strong{Returns}@* +Returns the arch size in bits if known, @code{-1} otherwise. + +@findex bfd_get_sign_extend_vma +@subsubsection @code{bfd_get_sign_extend_vma} +@strong{Synopsis} +@example +int bfd_get_sign_extend_vma (bfd *abfd); +@end example +@strong{Description}@* +Indicates if the target architecture "naturally" sign extends +an address. Some architectures implicitly sign extend address +values when they are converted to types larger than the size +of an address. For instance, bfd_get_start_address() will +return an address sign extended to fill a bfd_vma when this is +the case. + +@strong{Returns}@* +Returns @code{1} if the target architecture is known to sign +extend addresses, @code{0} if the target architecture is known to +not sign extend addresses, and @code{-1} otherwise. + +@findex bfd_set_start_address +@subsubsection @code{bfd_set_start_address} +@strong{Synopsis} +@example +bfd_boolean bfd_set_start_address (bfd *abfd, bfd_vma vma); +@end example +@strong{Description}@* +Make @var{vma} the entry point of output BFD @var{abfd}. + +@strong{Returns}@* +Returns @code{TRUE} on success, @code{FALSE} otherwise. + +@findex bfd_get_gp_size +@subsubsection @code{bfd_get_gp_size} +@strong{Synopsis} +@example +unsigned int bfd_get_gp_size (bfd *abfd); +@end example +@strong{Description}@* +Return the maximum size of objects to be optimized using the GP +register under MIPS ECOFF. This is typically set by the @code{-G} +argument to the compiler, assembler or linker. + +@findex bfd_set_gp_size +@subsubsection @code{bfd_set_gp_size} +@strong{Synopsis} +@example +void bfd_set_gp_size (bfd *abfd, unsigned int i); +@end example +@strong{Description}@* +Set the maximum size of objects to be optimized using the GP +register under ECOFF or MIPS ELF. This is typically set by +the @code{-G} argument to the compiler, assembler or linker. + +@findex bfd_scan_vma +@subsubsection @code{bfd_scan_vma} +@strong{Synopsis} +@example +bfd_vma bfd_scan_vma (const char *string, const char **end, int base); +@end example +@strong{Description}@* +Convert, like @code{strtoul}, a numerical expression +@var{string} into a @code{bfd_vma} integer, and return that integer. +(Though without as many bells and whistles as @code{strtoul}.) +The expression is assumed to be unsigned (i.e., positive). +If given a @var{base}, it is used as the base for conversion. +A base of 0 causes the function to interpret the string +in hex if a leading "0x" or "0X" is found, otherwise +in octal if a leading zero is found, otherwise in decimal. + +If the value would overflow, the maximum @code{bfd_vma} value is +returned. + +@findex bfd_copy_private_header_data +@subsubsection @code{bfd_copy_private_header_data} +@strong{Synopsis} +@example +bfd_boolean bfd_copy_private_header_data (bfd *ibfd, bfd *obfd); +@end example +@strong{Description}@* +Copy private BFD header information from the BFD @var{ibfd} to the +the BFD @var{obfd}. This copies information that may require +sections to exist, but does not require symbol tables. Return +@code{true} on success, @code{false} on error. +Possible error returns are: + +@itemize @bullet + +@item +@code{bfd_error_no_memory} - +Not enough memory exists to create private data for @var{obfd}. +@end itemize +@example +#define bfd_copy_private_header_data(ibfd, obfd) \ + BFD_SEND (obfd, _bfd_copy_private_header_data, \ + (ibfd, obfd)) +@end example + +@findex bfd_copy_private_bfd_data +@subsubsection @code{bfd_copy_private_bfd_data} +@strong{Synopsis} +@example +bfd_boolean bfd_copy_private_bfd_data (bfd *ibfd, bfd *obfd); +@end example +@strong{Description}@* +Copy private BFD information from the BFD @var{ibfd} to the +the BFD @var{obfd}. Return @code{TRUE} on success, @code{FALSE} on error. +Possible error returns are: + +@itemize @bullet + +@item +@code{bfd_error_no_memory} - +Not enough memory exists to create private data for @var{obfd}. +@end itemize +@example +#define bfd_copy_private_bfd_data(ibfd, obfd) \ + BFD_SEND (obfd, _bfd_copy_private_bfd_data, \ + (ibfd, obfd)) +@end example + +@findex bfd_merge_private_bfd_data +@subsubsection @code{bfd_merge_private_bfd_data} +@strong{Synopsis} +@example +bfd_boolean bfd_merge_private_bfd_data (bfd *ibfd, bfd *obfd); +@end example +@strong{Description}@* +Merge private BFD information from the BFD @var{ibfd} to the +the output file BFD @var{obfd} when linking. Return @code{TRUE} +on success, @code{FALSE} on error. Possible error returns are: + +@itemize @bullet + +@item +@code{bfd_error_no_memory} - +Not enough memory exists to create private data for @var{obfd}. +@end itemize +@example +#define bfd_merge_private_bfd_data(ibfd, obfd) \ + BFD_SEND (obfd, _bfd_merge_private_bfd_data, \ + (ibfd, obfd)) +@end example + +@findex bfd_set_private_flags +@subsubsection @code{bfd_set_private_flags} +@strong{Synopsis} +@example +bfd_boolean bfd_set_private_flags (bfd *abfd, flagword flags); +@end example +@strong{Description}@* +Set private BFD flag information in the BFD @var{abfd}. +Return @code{TRUE} on success, @code{FALSE} on error. Possible error +returns are: + +@itemize @bullet + +@item +@code{bfd_error_no_memory} - +Not enough memory exists to create private data for @var{obfd}. +@end itemize +@example +#define bfd_set_private_flags(abfd, flags) \ + BFD_SEND (abfd, _bfd_set_private_flags, (abfd, flags)) +@end example + +@findex Other functions +@subsubsection @code{Other functions} +@strong{Description}@* +The following functions exist but have not yet been documented. +@example +#define bfd_sizeof_headers(abfd, info) \ + BFD_SEND (abfd, _bfd_sizeof_headers, (abfd, info)) + +#define bfd_find_nearest_line(abfd, sec, syms, off, file, func, line) \ + BFD_SEND (abfd, _bfd_find_nearest_line, \ + (abfd, sec, syms, off, file, func, line)) + +#define bfd_find_line(abfd, syms, sym, file, line) \ + BFD_SEND (abfd, _bfd_find_line, \ + (abfd, syms, sym, file, line)) + +#define bfd_find_inliner_info(abfd, file, func, line) \ + BFD_SEND (abfd, _bfd_find_inliner_info, \ + (abfd, file, func, line)) + +#define bfd_debug_info_start(abfd) \ + BFD_SEND (abfd, _bfd_debug_info_start, (abfd)) + +#define bfd_debug_info_end(abfd) \ + BFD_SEND (abfd, _bfd_debug_info_end, (abfd)) + +#define bfd_debug_info_accumulate(abfd, section) \ + BFD_SEND (abfd, _bfd_debug_info_accumulate, (abfd, section)) + +#define bfd_stat_arch_elt(abfd, stat) \ + BFD_SEND (abfd, _bfd_stat_arch_elt,(abfd, stat)) + +#define bfd_update_armap_timestamp(abfd) \ + BFD_SEND (abfd, _bfd_update_armap_timestamp, (abfd)) + +#define bfd_set_arch_mach(abfd, arch, mach)\ + BFD_SEND ( abfd, _bfd_set_arch_mach, (abfd, arch, mach)) + +#define bfd_relax_section(abfd, section, link_info, again) \ + BFD_SEND (abfd, _bfd_relax_section, (abfd, section, link_info, again)) + +#define bfd_gc_sections(abfd, link_info) \ + BFD_SEND (abfd, _bfd_gc_sections, (abfd, link_info)) + +#define bfd_merge_sections(abfd, link_info) \ + BFD_SEND (abfd, _bfd_merge_sections, (abfd, link_info)) + +#define bfd_is_group_section(abfd, sec) \ + BFD_SEND (abfd, _bfd_is_group_section, (abfd, sec)) + +#define bfd_discard_group(abfd, sec) \ + BFD_SEND (abfd, _bfd_discard_group, (abfd, sec)) + +#define bfd_link_hash_table_create(abfd) \ + BFD_SEND (abfd, _bfd_link_hash_table_create, (abfd)) + +#define bfd_link_hash_table_free(abfd, hash) \ + BFD_SEND (abfd, _bfd_link_hash_table_free, (hash)) + +#define bfd_link_add_symbols(abfd, info) \ + BFD_SEND (abfd, _bfd_link_add_symbols, (abfd, info)) + +#define bfd_link_just_syms(abfd, sec, info) \ + BFD_SEND (abfd, _bfd_link_just_syms, (sec, info)) + +#define bfd_final_link(abfd, info) \ + BFD_SEND (abfd, _bfd_final_link, (abfd, info)) + +#define bfd_free_cached_info(abfd) \ + BFD_SEND (abfd, _bfd_free_cached_info, (abfd)) + +#define bfd_get_dynamic_symtab_upper_bound(abfd) \ + BFD_SEND (abfd, _bfd_get_dynamic_symtab_upper_bound, (abfd)) + +#define bfd_print_private_bfd_data(abfd, file)\ + BFD_SEND (abfd, _bfd_print_private_bfd_data, (abfd, file)) + +#define bfd_canonicalize_dynamic_symtab(abfd, asymbols) \ + BFD_SEND (abfd, _bfd_canonicalize_dynamic_symtab, (abfd, asymbols)) + +#define bfd_get_synthetic_symtab(abfd, count, syms, dyncount, dynsyms, ret) \ + BFD_SEND (abfd, _bfd_get_synthetic_symtab, (abfd, count, syms, \ + dyncount, dynsyms, ret)) + +#define bfd_get_dynamic_reloc_upper_bound(abfd) \ + BFD_SEND (abfd, _bfd_get_dynamic_reloc_upper_bound, (abfd)) + +#define bfd_canonicalize_dynamic_reloc(abfd, arels, asyms) \ + BFD_SEND (abfd, _bfd_canonicalize_dynamic_reloc, (abfd, arels, asyms)) + +extern bfd_byte *bfd_get_relocated_section_contents + (bfd *, struct bfd_link_info *, struct bfd_link_order *, bfd_byte *, + bfd_boolean, asymbol **); + +@end example + +@findex bfd_alt_mach_code +@subsubsection @code{bfd_alt_mach_code} +@strong{Synopsis} +@example +bfd_boolean bfd_alt_mach_code (bfd *abfd, int alternative); +@end example +@strong{Description}@* +When more than one machine code number is available for the +same machine type, this function can be used to switch between +the preferred one (alternative == 0) and any others. Currently, +only ELF supports this feature, with up to two alternate +machine codes. + + +@example +struct bfd_preserve +@{ + void *marker; + void *tdata; + flagword flags; + const struct bfd_arch_info *arch_info; + struct bfd_section *sections; + struct bfd_section *section_last; + unsigned int section_count; + struct bfd_hash_table section_htab; +@}; + +@end example +@findex bfd_preserve_save +@subsubsection @code{bfd_preserve_save} +@strong{Synopsis} +@example +bfd_boolean bfd_preserve_save (bfd *, struct bfd_preserve *); +@end example +@strong{Description}@* +When testing an object for compatibility with a particular +target back-end, the back-end object_p function needs to set +up certain fields in the bfd on successfully recognizing the +object. This typically happens in a piecemeal fashion, with +failures possible at many points. On failure, the bfd is +supposed to be restored to its initial state, which is +virtually impossible. However, restoring a subset of the bfd +state works in practice. This function stores the subset and +reinitializes the bfd. + +@findex bfd_preserve_restore +@subsubsection @code{bfd_preserve_restore} +@strong{Synopsis} +@example +void bfd_preserve_restore (bfd *, struct bfd_preserve *); +@end example +@strong{Description}@* +This function restores bfd state saved by bfd_preserve_save. +If MARKER is non-NULL in struct bfd_preserve then that block +and all subsequently bfd_alloc'd memory is freed. + +@findex bfd_preserve_finish +@subsubsection @code{bfd_preserve_finish} +@strong{Synopsis} +@example +void bfd_preserve_finish (bfd *, struct bfd_preserve *); +@end example +@strong{Description}@* +This function should be called when the bfd state saved by +bfd_preserve_save is no longer needed. ie. when the back-end +object_p function returns with success. + +@findex bfd_emul_get_maxpagesize +@subsubsection @code{bfd_emul_get_maxpagesize} +@strong{Synopsis} +@example +bfd_vma bfd_emul_get_maxpagesize (const char *); +@end example +@strong{Description}@* +Returns the maximum page size, in bytes, as determined by +emulation. + +@strong{Returns}@* +Returns the maximum page size in bytes for ELF, 0 otherwise. + +@findex bfd_emul_set_maxpagesize +@subsubsection @code{bfd_emul_set_maxpagesize} +@strong{Synopsis} +@example +void bfd_emul_set_maxpagesize (const char *, bfd_vma); +@end example +@strong{Description}@* +For ELF, set the maximum page size for the emulation. It is +a no-op for other formats. + +@findex bfd_emul_get_commonpagesize +@subsubsection @code{bfd_emul_get_commonpagesize} +@strong{Synopsis} +@example +bfd_vma bfd_emul_get_commonpagesize (const char *); +@end example +@strong{Description}@* +Returns the common page size, in bytes, as determined by +emulation. + +@strong{Returns}@* +Returns the common page size in bytes for ELF, 0 otherwise. + +@findex bfd_emul_set_commonpagesize +@subsubsection @code{bfd_emul_set_commonpagesize} +@strong{Synopsis} +@example +void bfd_emul_set_commonpagesize (const char *, bfd_vma); +@end example +@strong{Description}@* +For ELF, set the common page size for the emulation. It is +a no-op for other formats. + +@findex bfd_demangle +@subsubsection @code{bfd_demangle} +@strong{Synopsis} +@example +char *bfd_demangle (bfd *, const char *, int); +@end example +@strong{Description}@* +Wrapper around cplus_demangle. Strips leading underscores and +other such chars that would otherwise confuse the demangler. +If passed a g++ v3 ABI mangled name, returns a buffer allocated +with malloc holding the demangled name. Returns NULL otherwise +and on memory alloc failure. +
bfdt.texi Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: archive.texi =================================================================== --- archive.texi (nonexistent) +++ archive.texi (revision 842) @@ -0,0 +1,99 @@ +@section Archives + + +@strong{Description}@* +An archive (or library) is just another BFD. It has a symbol +table, although there's not much a user program will do with it. + +The big difference between an archive BFD and an ordinary BFD +is that the archive doesn't have sections. Instead it has a +chain of BFDs that are considered its contents. These BFDs can +be manipulated like any other. The BFDs contained in an +archive opened for reading will all be opened for reading. You +may put either input or output BFDs into an archive opened for +output; they will be handled correctly when the archive is closed. + +Use @code{bfd_openr_next_archived_file} to step through +the contents of an archive opened for input. You don't +have to read the entire archive if you don't want +to! Read it until you find what you want. + +Archive contents of output BFDs are chained through the +@code{next} pointer in a BFD. The first one is findable through +the @code{archive_head} slot of the archive. Set it with +@code{bfd_set_archive_head} (q.v.). A given BFD may be in only one +open output archive at a time. + +As expected, the BFD archive code is more general than the +archive code of any given environment. BFD archives may +contain files of different formats (e.g., a.out and coff) and +even different architectures. You may even place archives +recursively into archives! + +This can cause unexpected confusion, since some archive +formats are more expressive than others. For instance, Intel +COFF archives can preserve long filenames; SunOS a.out archives +cannot. If you move a file from the first to the second +format and back again, the filename may be truncated. +Likewise, different a.out environments have different +conventions as to how they truncate filenames, whether they +preserve directory names in filenames, etc. When +interoperating with native tools, be sure your files are +homogeneous. + +Beware: most of these formats do not react well to the +presence of spaces in filenames. We do the best we can, but +can't always handle this case due to restrictions in the format of +archives. Many Unix utilities are braindead in regards to +spaces and such in filenames anyway, so this shouldn't be much +of a restriction. + +Archives are supported in BFD in @code{archive.c}. + +@subsection Archive functions + + +@findex bfd_get_next_mapent +@subsubsection @code{bfd_get_next_mapent} +@strong{Synopsis} +@example +symindex bfd_get_next_mapent + (bfd *abfd, symindex previous, carsym **sym); +@end example +@strong{Description}@* +Step through archive @var{abfd}'s symbol table (if it +has one). Successively update @var{sym} with the next symbol's +information, returning that symbol's (internal) index into the +symbol table. + +Supply @code{BFD_NO_MORE_SYMBOLS} as the @var{previous} entry to get +the first one; returns @code{BFD_NO_MORE_SYMBOLS} when you've already +got the last one. + +A @code{carsym} is a canonical archive symbol. The only +user-visible element is its name, a null-terminated string. + +@findex bfd_set_archive_head +@subsubsection @code{bfd_set_archive_head} +@strong{Synopsis} +@example +bfd_boolean bfd_set_archive_head (bfd *output, bfd *new_head); +@end example +@strong{Description}@* +Set the head of the chain of +BFDs contained in the archive @var{output} to @var{new_head}. + +@findex bfd_openr_next_archived_file +@subsubsection @code{bfd_openr_next_archived_file} +@strong{Synopsis} +@example +bfd *bfd_openr_next_archived_file (bfd *archive, bfd *previous); +@end example +@strong{Description}@* +Provided a BFD, @var{archive}, containing an archive and NULL, open +an input BFD on the first contained element and returns that. +Subsequent calls should pass +the archive and the previous return value to return a created +BFD to the next contained element. NULL is returned when there +are no more. +
archive.texi Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: bfdio.texi =================================================================== --- bfdio.texi (nonexistent) +++ bfdio.texi (revision 842) @@ -0,0 +1,85 @@ +@findex struct bfd_iovec +@subsubsection @code{struct bfd_iovec} +@strong{Description}@* +The @code{struct bfd_iovec} contains the internal file I/O class. +Each @code{BFD} has an instance of this class and all file I/O is +routed through it (it is assumed that the instance implements +all methods listed below). +@example +struct bfd_iovec +@{ + /* To avoid problems with macros, a "b" rather than "f" + prefix is prepended to each method name. */ + /* Attempt to read/write NBYTES on ABFD's IOSTREAM storing/fetching + bytes starting at PTR. Return the number of bytes actually + transfered (a read past end-of-file returns less than NBYTES), + or -1 (setting @code{bfd_error}) if an error occurs. */ + file_ptr (*bread) (struct bfd *abfd, void *ptr, file_ptr nbytes); + file_ptr (*bwrite) (struct bfd *abfd, const void *ptr, + file_ptr nbytes); + /* Return the current IOSTREAM file offset, or -1 (setting @code{bfd_error} + if an error occurs. */ + file_ptr (*btell) (struct bfd *abfd); + /* For the following, on successful completion a value of 0 is returned. + Otherwise, a value of -1 is returned (and @code{bfd_error} is set). */ + int (*bseek) (struct bfd *abfd, file_ptr offset, int whence); + int (*bclose) (struct bfd *abfd); + int (*bflush) (struct bfd *abfd); + int (*bstat) (struct bfd *abfd, struct stat *sb); + /* Just like mmap: (void*)-1 on failure, mmapped address on success. */ + void *(*bmmap) (struct bfd *abfd, void *addr, bfd_size_type len, + int prot, int flags, file_ptr offset); +@}; +@end example + +@findex bfd_get_mtime +@subsubsection @code{bfd_get_mtime} +@strong{Synopsis} +@example +long bfd_get_mtime (bfd *abfd); +@end example +@strong{Description}@* +Return the file modification time (as read from the file system, or +from the archive header for archive members). + +@findex bfd_get_size +@subsubsection @code{bfd_get_size} +@strong{Synopsis} +@example +file_ptr bfd_get_size (bfd *abfd); +@end example +@strong{Description}@* +Return the file size (as read from file system) for the file +associated with BFD @var{abfd}. + +The initial motivation for, and use of, this routine is not +so we can get the exact size of the object the BFD applies to, since +that might not be generally possible (archive members for example). +It would be ideal if someone could eventually modify +it so that such results were guaranteed. + +Instead, we want to ask questions like "is this NNN byte sized +object I'm about to try read from file offset YYY reasonable?" +As as example of where we might do this, some object formats +use string tables for which the first @code{sizeof (long)} bytes of the +table contain the size of the table itself, including the size bytes. +If an application tries to read what it thinks is one of these +string tables, without some way to validate the size, and for +some reason the size is wrong (byte swapping error, wrong location +for the string table, etc.), the only clue is likely to be a read +error when it tries to read the table, or a "virtual memory +exhausted" error when it tries to allocate 15 bazillon bytes +of space for the 15 bazillon byte table it is about to read. +This function at least allows us to answer the question, "is the +size reasonable?". + +@findex bfd_mmap +@subsubsection @code{bfd_mmap} +@strong{Synopsis} +@example +void *bfd_mmap (bfd *abfd, void *addr, bfd_size_type len, + int prot, int flags, file_ptr offset); +@end example +@strong{Description}@* +Return mmap()ed region of the file, if possible and implemented. +
bfdio.texi Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: core.texi =================================================================== --- core.texi (nonexistent) +++ core.texi (revision 842) @@ -0,0 +1,60 @@ +@section Core files + + +@subsection Core file functions + + +@strong{Description}@* +These are functions pertaining to core files. + +@findex bfd_core_file_failing_command +@subsubsection @code{bfd_core_file_failing_command} +@strong{Synopsis} +@example +const char *bfd_core_file_failing_command (bfd *abfd); +@end example +@strong{Description}@* +Return a read-only string explaining which program was running +when it failed and produced the core file @var{abfd}. + +@findex bfd_core_file_failing_signal +@subsubsection @code{bfd_core_file_failing_signal} +@strong{Synopsis} +@example +int bfd_core_file_failing_signal (bfd *abfd); +@end example +@strong{Description}@* +Returns the signal number which caused the core dump which +generated the file the BFD @var{abfd} is attached to. + +@findex core_file_matches_executable_p +@subsubsection @code{core_file_matches_executable_p} +@strong{Synopsis} +@example +bfd_boolean core_file_matches_executable_p + (bfd *core_bfd, bfd *exec_bfd); +@end example +@strong{Description}@* +Return @code{TRUE} if the core file attached to @var{core_bfd} +was generated by a run of the executable file attached to +@var{exec_bfd}, @code{FALSE} otherwise. + +@findex generic_core_file_matches_executable_p +@subsubsection @code{generic_core_file_matches_executable_p} +@strong{Synopsis} +@example +bfd_boolean generic_core_file_matches_executable_p + (bfd *core_bfd, bfd *exec_bfd); +@end example +@strong{Description}@* +Return TRUE if the core file attached to @var{core_bfd} +was generated by a run of the executable file attached +to @var{exec_bfd}. The match is based on executable +basenames only. + +Note: When not able to determine the core file failing +command or the executable name, we still return TRUE even +though we're not sure that core file and executable match. +This is to avoid generating a false warning in situations +where we really don't know whether they match or not. +
core.texi Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: bfdsumm.texi =================================================================== --- bfdsumm.texi (nonexistent) +++ bfdsumm.texi (revision 842) @@ -0,0 +1,148 @@ +@c This summary of BFD is shared by the BFD and LD docs. +When an object file is opened, BFD subroutines automatically determine +the format of the input object file. They then build a descriptor in +memory with pointers to routines that will be used to access elements of +the object file's data structures. + +As different information from the object files is required, +BFD reads from different sections of the file and processes them. +For example, a very common operation for the linker is processing symbol +tables. Each BFD back end provides a routine for converting +between the object file's representation of symbols and an internal +canonical format. When the linker asks for the symbol table of an object +file, it calls through a memory pointer to the routine from the +relevant BFD back end which reads and converts the table into a canonical +form. The linker then operates upon the canonical form. When the link is +finished and the linker writes the output file's symbol table, +another BFD back end routine is called to take the newly +created symbol table and convert it into the chosen output format. + +@menu +* BFD information loss:: Information Loss +* Canonical format:: The BFD canonical object-file format +@end menu + +@node BFD information loss +@subsection Information Loss + +@emph{Information can be lost during output.} The output formats +supported by BFD do not provide identical facilities, and +information which can be described in one form has nowhere to go in +another format. One example of this is alignment information in +@code{b.out}. There is nowhere in an @code{a.out} format file to store +alignment information on the contained data, so when a file is linked +from @code{b.out} and an @code{a.out} image is produced, alignment +information will not propagate to the output file. (The linker will +still use the alignment information internally, so the link is performed +correctly). + +Another example is COFF section names. COFF files may contain an +unlimited number of sections, each one with a textual section name. If +the target of the link is a format which does not have many sections (e.g., +@code{a.out}) or has sections without names (e.g., the Oasys format), the +link cannot be done simply. You can circumvent this problem by +describing the desired input-to-output section mapping with the linker command +language. + +@emph{Information can be lost during canonicalization.} The BFD +internal canonical form of the external formats is not exhaustive; there +are structures in input formats for which there is no direct +representation internally. This means that the BFD back ends +cannot maintain all possible data richness through the transformation +between external to internal and back to external formats. + +This limitation is only a problem when an application reads one +format and writes another. Each BFD back end is responsible for +maintaining as much data as possible, and the internal BFD +canonical form has structures which are opaque to the BFD core, +and exported only to the back ends. When a file is read in one format, +the canonical form is generated for BFD and the application. At the +same time, the back end saves away any information which may otherwise +be lost. If the data is then written back in the same format, the back +end routine will be able to use the canonical form provided by the +BFD core as well as the information it prepared earlier. Since +there is a great deal of commonality between back ends, +there is no information lost when +linking or copying big endian COFF to little endian COFF, or @code{a.out} to +@code{b.out}. When a mixture of formats is linked, the information is +only lost from the files whose format differs from the destination. + +@node Canonical format +@subsection The BFD canonical object-file format + +The greatest potential for loss of information occurs when there is the least +overlap between the information provided by the source format, that +stored by the canonical format, and that needed by the +destination format. A brief description of the canonical form may help +you understand which kinds of data you can count on preserving across +conversions. +@cindex BFD canonical format +@cindex internal object-file format + +@table @emph +@item files +Information stored on a per-file basis includes target machine +architecture, particular implementation format type, a demand pageable +bit, and a write protected bit. Information like Unix magic numbers is +not stored here---only the magic numbers' meaning, so a @code{ZMAGIC} +file would have both the demand pageable bit and the write protected +text bit set. The byte order of the target is stored on a per-file +basis, so that big- and little-endian object files may be used with one +another. + +@item sections +Each section in the input file contains the name of the section, the +section's original address in the object file, size and alignment +information, various flags, and pointers into other BFD data +structures. + +@item symbols +Each symbol contains a pointer to the information for the object file +which originally defined it, its name, its value, and various flag +bits. When a BFD back end reads in a symbol table, it relocates all +symbols to make them relative to the base of the section where they were +defined. Doing this ensures that each symbol points to its containing +section. Each symbol also has a varying amount of hidden private data +for the BFD back end. Since the symbol points to the original file, the +private data format for that symbol is accessible. @code{ld} can +operate on a collection of symbols of wildly different formats without +problems. + +Normal global and simple local symbols are maintained on output, so an +output file (no matter its format) will retain symbols pointing to +functions and to global, static, and common variables. Some symbol +information is not worth retaining; in @code{a.out}, type information is +stored in the symbol table as long symbol names. This information would +be useless to most COFF debuggers; the linker has command line switches +to allow users to throw it away. + +There is one word of type information within the symbol, so if the +format supports symbol type information within symbols (for example, COFF, +IEEE, Oasys) and the type is simple enough to fit within one word +(nearly everything but aggregates), the information will be preserved. + +@item relocation level +Each canonical BFD relocation record contains a pointer to the symbol to +relocate to, the offset of the data to relocate, the section the data +is in, and a pointer to a relocation type descriptor. Relocation is +performed by passing messages through the relocation type +descriptor and the symbol pointer. Therefore, relocations can be performed +on output data using a relocation method that is only available in one of the +input formats. For instance, Oasys provides a byte relocation format. +A relocation record requesting this relocation type would point +indirectly to a routine to perform this, so the relocation may be +performed on a byte being written to a 68k COFF file, even though 68k COFF +has no such relocation type. + +@item line numbers +Object formats can contain, for debugging purposes, some form of mapping +between symbols, source line numbers, and addresses in the output file. +These addresses have to be relocated along with the symbol information. +Each symbol with an associated list of line number records points to the +first record of the list. The head of a line number list consists of a +pointer to the symbol, which allows finding out the address of the +function whose line number is being described. The rest of the list is +made up of pairs: offsets into the section and line numbers. Any format +which can simply derive this information can pass it successfully +between formats (COFF, IEEE and Oasys). +@end table
bfdsumm.texi Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: bfd.texinfo =================================================================== --- bfd.texinfo (nonexistent) +++ bfd.texinfo (revision 842) @@ -0,0 +1,340 @@ +\input texinfo.tex +@setfilename bfd.info +@c Copyright 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1997, 2000, +@c 2001, 2002, 2003, 2006, 2007, 2008, 2009 +@c Free Software Foundation, Inc. +@c +@synindex fn cp + +@ifinfo +@format +START-INFO-DIR-ENTRY +* Bfd: (bfd). The Binary File Descriptor library. +END-INFO-DIR-ENTRY +@end format +@end ifinfo + +@copying +This file documents the BFD library. + +Copyright @copyright{} 1991, 2000, 2001, 2003, 2006, 2007, 2008 Free Software Foundation, Inc. + +Permission is granted to copy, distribute and/or modify this document +under the terms of the GNU Free Documentation License, Version 1.3 or +any later version published by the Free Software Foundation; with the +Invariant Sections being ``GNU General Public License'' and ``Funding +Free Software'', the Front-Cover texts being (a) (see below), and with +the Back-Cover Texts being (b) (see below). A copy of the license is +included in the section entitled ``GNU Free Documentation License''. + +(a) The FSF's Front-Cover Text is: + + A GNU Manual + +(b) The FSF's Back-Cover Text is: + + You have freedom to copy and modify this GNU Manual, like GNU + software. Copies published by the Free Software Foundation raise + funds for GNU development. +@end copying +@iftex +@c@finalout +@setchapternewpage on +@c@setchapternewpage odd +@settitle LIB BFD, the Binary File Descriptor Library +@titlepage +@title{libbfd} +@subtitle{The Binary File Descriptor Library} +@sp 1 +@subtitle First Edition---BFD version < 3.0 % Since no product is stable before version 3.0 :-) +@subtitle Original Document Created: April 1991 +@author {Steve Chamberlain} +@author {Cygnus Support} +@page + +@tex +\def\$#1${{#1}} % Kluge: collect RCS revision info without $...$ +\xdef\manvers{1.5} % For use in headers, footers too +{\parskip=0pt +\hfill Free Software Foundation\par +\hfill sac\@www.gnu.org\par +\hfill {\it BFD}, \manvers\par +\hfill \TeX{}info \texinfoversion\par +} +\global\parindent=0pt % Steve likes it this way +@end tex + +@vskip 0pt plus 1filll +Copyright @copyright{} 1991, 2001, 2003, 2006, 2008 Free Software Foundation, Inc. + + Permission is granted to copy, distribute and/or modify this document + under the terms of the GNU Free Documentation License, Version 1.3 + or any later version published by the Free Software Foundation; + with no Invariant Sections, with no Front-Cover Texts, and with no + Back-Cover Texts. A copy of the license is included in the + section entitled ``GNU Free Documentation License''. + +@end titlepage +@end iftex +@contents + +@node Top, Overview, (dir), (dir) +@ifinfo +This file documents the binary file descriptor library libbfd. +@end ifinfo + +@menu +* Overview:: Overview of BFD +* BFD front end:: BFD front end +* BFD back ends:: BFD back ends +* GNU Free Documentation License:: GNU Free Documentation License +* BFD Index:: BFD Index +@end menu + +@node Overview, BFD front end, Top, Top +@chapter Introduction +@cindex BFD +@cindex what is it? +BFD is a package which allows applications to use the +same routines to operate on object files whatever the object file +format. A new object file format can be supported simply by +creating a new BFD back end and adding it to the library. + +BFD is split into two parts: the front end, and the back ends (one for +each object file format). +@itemize @bullet +@item The front end of BFD provides the interface to the user. It manages +memory and various canonical data structures. The front end also +decides which back end to use and when to call back end routines. +@item The back ends provide BFD its view of the real world. Each back +end provides a set of calls which the BFD front end can use to maintain +its canonical form. The back ends also may keep around information for +their own use, for greater efficiency. +@end itemize +@menu +* History:: History +* How It Works:: How It Works +* What BFD Version 2 Can Do:: What BFD Version 2 Can Do +@end menu + +@node History, How It Works, Overview, Overview +@section History + +One spur behind BFD was the desire, on the part of the GNU 960 team at +Intel Oregon, for interoperability of applications on their COFF and +b.out file formats. Cygnus was providing GNU support for the team, and +was contracted to provide the required functionality. + +The name came from a conversation David Wallace was having with Richard +Stallman about the library: RMS said that it would be quite hard---David +said ``BFD''. Stallman was right, but the name stuck. + +At the same time, Ready Systems wanted much the same thing, but for +different object file formats: IEEE-695, Oasys, Srecords, a.out and 68k +coff. + +BFD was first implemented by members of Cygnus Support; Steve +Chamberlain (@code{sac@@cygnus.com}), John Gilmore +(@code{gnu@@cygnus.com}), K. Richard Pixley (@code{rich@@cygnus.com}) +and David Henkel-Wallace (@code{gumby@@cygnus.com}). + + + +@node How It Works, What BFD Version 2 Can Do, History, Overview +@section How To Use BFD + +To use the library, include @file{bfd.h} and link with @file{libbfd.a}. + +BFD provides a common interface to the parts of an object file +for a calling application. + +When an application successfully opens a target file (object, archive, or +whatever), a pointer to an internal structure is returned. This pointer +points to a structure called @code{bfd}, described in +@file{bfd.h}. Our convention is to call this pointer a BFD, and +instances of it within code @code{abfd}. All operations on +the target object file are applied as methods to the BFD. The mapping is +defined within @code{bfd.h} in a set of macros, all beginning +with @samp{bfd_} to reduce namespace pollution. + +For example, this sequence does what you would probably expect: +return the number of sections in an object file attached to a BFD +@code{abfd}. + +@example +@c @cartouche +#include "bfd.h" + +unsigned int number_of_sections (abfd) +bfd *abfd; +@{ + return bfd_count_sections (abfd); +@} +@c @end cartouche +@end example + +The abstraction used within BFD is that an object file has: + +@itemize @bullet +@item +a header, +@item +a number of sections containing raw data (@pxref{Sections}), +@item +a set of relocations (@pxref{Relocations}), and +@item +some symbol information (@pxref{Symbols}). +@end itemize +@noindent +Also, BFDs opened for archives have the additional attribute of an index +and contain subordinate BFDs. This approach is fine for a.out and coff, +but loses efficiency when applied to formats such as S-records and +IEEE-695. + +@node What BFD Version 2 Can Do, , How It Works, Overview +@section What BFD Version 2 Can Do +@include bfdsumm.texi + +@node BFD front end, BFD back ends, Overview, Top +@chapter BFD Front End +@include bfdt.texi +@include bfdio.texi + +@menu +* Memory Usage:: +* Initialization:: +* Sections:: +* Symbols:: +* Archives:: +* Formats:: +* Relocations:: +* Core Files:: +* Targets:: +* Architectures:: +* Opening and Closing:: +* Internal:: +* File Caching:: +* Linker Functions:: +* Hash Tables:: +@end menu + +@node Memory Usage, Initialization, BFD front end, BFD front end +@section Memory Usage +BFD keeps all of its internal structures in obstacks. There is one obstack +per open BFD file, into which the current state is stored. When a BFD is +closed, the obstack is deleted, and so everything which has been +allocated by BFD for the closing file is thrown away. + +BFD does not free anything created by an application, but pointers into +@code{bfd} structures become invalid on a @code{bfd_close}; for example, +after a @code{bfd_close} the vector passed to +@code{bfd_canonicalize_symtab} is still around, since it has been +allocated by the application, but the data that it pointed to are +lost. + +The general rule is to not close a BFD until all operations dependent +upon data from the BFD have been completed, or all the data from within +the file has been copied. To help with the management of memory, there +is a function (@code{bfd_alloc_size}) which returns the number of bytes +in obstacks associated with the supplied BFD. This could be used to +select the greediest open BFD, close it to reclaim the memory, perform +some operation and reopen the BFD again, to get a fresh copy of the data +structures. + +@node Initialization, Sections, Memory Usage, BFD front end +@include init.texi + +@node Sections, Symbols, Initialization, BFD front end +@include section.texi + +@node Symbols, Archives, Sections, BFD front end +@include syms.texi + +@node Archives, Formats, Symbols, BFD front end +@include archive.texi + +@node Formats, Relocations, Archives, BFD front end +@include format.texi + +@node Relocations, Core Files, Formats, BFD front end +@include reloc.texi + +@node Core Files, Targets, Relocations, BFD front end +@include core.texi + +@node Targets, Architectures, Core Files, BFD front end +@include targets.texi + +@node Architectures, Opening and Closing, Targets, BFD front end +@include archures.texi + +@node Opening and Closing, Internal, Architectures, BFD front end +@include opncls.texi + +@node Internal, File Caching, Opening and Closing, BFD front end +@include libbfd.texi + +@node File Caching, Linker Functions, Internal, BFD front end +@include cache.texi + +@node Linker Functions, Hash Tables, File Caching, BFD front end +@include linker.texi + +@node Hash Tables, , Linker Functions, BFD front end +@include hash.texi + +@node BFD back ends, GNU Free Documentation License, BFD front end, Top +@chapter BFD back ends +@menu +* What to Put Where:: +* aout :: a.out backends +* coff :: coff backends +* elf :: elf backends +* mmo :: mmo backend +@ignore +* oasys :: oasys backends +* ieee :: ieee backend +* srecord :: s-record backend +@end ignore +@end menu +@node What to Put Where, aout, BFD back ends, BFD back ends +@section What to Put Where +All of BFD lives in one directory. + +@node aout, coff, What to Put Where, BFD back ends +@include aoutx.texi + +@node coff, elf, aout, BFD back ends +@include coffcode.texi + +@node elf, mmo, coff, BFD back ends +@include elf.texi +@c Leave this out until the file has some actual contents... +@c @include elfcode.texi + +@node mmo, , elf, BFD back ends +@include mmo.texi + +@node GNU Free Documentation License, BFD Index, BFD back ends, Top +@include fdl.texi + +@node BFD Index, , GNU Free Documentation License, Top +@unnumbered BFD Index +@printindex cp + +@tex +% I think something like @colophon should be in texinfo. In the +% meantime: +\long\def\colophon{\hbox to0pt{}\vfill +\centerline{The body of this manual is set in} +\centerline{\fontname\tenrm,} +\centerline{with headings in {\bf\fontname\tenbf}} +\centerline{and examples in {\tt\fontname\tentt}.} +\centerline{{\it\fontname\tenit\/} and} +\centerline{{\sl\fontname\tensl\/}} +\centerline{are used for emphasis.}\vfill} +\page\colophon +% Blame: doc@cygnus.com, 28mar91. +@end tex + +@bye Index: aoutx.texi =================================================================== --- aoutx.texi (nonexistent) +++ aoutx.texi (revision 842) @@ -0,0 +1,213 @@ +@section a.out backends + + +@strong{Description}@* +BFD supports a number of different flavours of a.out format, +though the major differences are only the sizes of the +structures on disk, and the shape of the relocation +information. + +The support is split into a basic support file @file{aoutx.h} +and other files which derive functions from the base. One +derivation file is @file{aoutf1.h} (for a.out flavour 1), and +adds to the basic a.out functions support for sun3, sun4, 386 +and 29k a.out files, to create a target jump vector for a +specific target. + +This information is further split out into more specific files +for each machine, including @file{sunos.c} for sun3 and sun4, +@file{newsos3.c} for the Sony NEWS, and @file{demo64.c} for a +demonstration of a 64 bit a.out format. + +The base file @file{aoutx.h} defines general mechanisms for +reading and writing records to and from disk and various +other methods which BFD requires. It is included by +@file{aout32.c} and @file{aout64.c} to form the names +@code{aout_32_swap_exec_header_in}, @code{aout_64_swap_exec_header_in}, etc. + +As an example, this is what goes on to make the back end for a +sun4, from @file{aout32.c}: + +@example + #define ARCH_SIZE 32 + #include "aoutx.h" +@end example + +Which exports names: + +@example + ... + aout_32_canonicalize_reloc + aout_32_find_nearest_line + aout_32_get_lineno + aout_32_get_reloc_upper_bound + ... +@end example + +from @file{sunos.c}: + +@example + #define TARGET_NAME "a.out-sunos-big" + #define VECNAME sunos_big_vec + #include "aoutf1.h" +@end example + +requires all the names from @file{aout32.c}, and produces the jump vector + +@example + sunos_big_vec +@end example + +The file @file{host-aout.c} is a special case. It is for a large set +of hosts that use ``more or less standard'' a.out files, and +for which cross-debugging is not interesting. It uses the +standard 32-bit a.out support routines, but determines the +file offsets and addresses of the text, data, and BSS +sections, the machine architecture and machine type, and the +entry point address, in a host-dependent manner. Once these +values have been determined, generic code is used to handle +the object file. + +When porting it to run on a new system, you must supply: + +@example + HOST_PAGE_SIZE + HOST_SEGMENT_SIZE + HOST_MACHINE_ARCH (optional) + HOST_MACHINE_MACHINE (optional) + HOST_TEXT_START_ADDR + HOST_STACK_END_ADDR +@end example + +in the file @file{../include/sys/h-@var{XXX}.h} (for your host). These +values, plus the structures and macros defined in @file{a.out.h} on +your host system, will produce a BFD target that will access +ordinary a.out files on your host. To configure a new machine +to use @file{host-aout.c}, specify: + +@example + TDEFAULTS = -DDEFAULT_VECTOR=host_aout_big_vec + TDEPFILES= host-aout.o trad-core.o +@end example + +in the @file{config/@var{XXX}.mt} file, and modify @file{configure.in} +to use the +@file{@var{XXX}.mt} file (by setting "@code{bfd_target=XXX}") when your +configuration is selected. + +@subsection Relocations + + +@strong{Description}@* +The file @file{aoutx.h} provides for both the @emph{standard} +and @emph{extended} forms of a.out relocation records. + +The standard records contain only an +address, a symbol index, and a type field. The extended records +(used on 29ks and sparcs) also have a full integer for an +addend. + +@subsection Internal entry points + + +@strong{Description}@* +@file{aoutx.h} exports several routines for accessing the +contents of an a.out file, which are gathered and exported in +turn by various format specific files (eg sunos.c). + +@findex aout_@var{size}_swap_exec_header_in +@subsubsection @code{aout_@var{size}_swap_exec_header_in} +@strong{Synopsis} +@example +void aout_@var{size}_swap_exec_header_in, + (bfd *abfd, + struct external_exec *bytes, + struct internal_exec *execp); +@end example +@strong{Description}@* +Swap the information in an executable header @var{raw_bytes} taken +from a raw byte stream memory image into the internal exec header +structure @var{execp}. + +@findex aout_@var{size}_swap_exec_header_out +@subsubsection @code{aout_@var{size}_swap_exec_header_out} +@strong{Synopsis} +@example +void aout_@var{size}_swap_exec_header_out + (bfd *abfd, + struct internal_exec *execp, + struct external_exec *raw_bytes); +@end example +@strong{Description}@* +Swap the information in an internal exec header structure +@var{execp} into the buffer @var{raw_bytes} ready for writing to disk. + +@findex aout_@var{size}_some_aout_object_p +@subsubsection @code{aout_@var{size}_some_aout_object_p} +@strong{Synopsis} +@example +const bfd_target *aout_@var{size}_some_aout_object_p + (bfd *abfd, + struct internal_exec *execp, + const bfd_target *(*callback_to_real_object_p) (bfd *)); +@end example +@strong{Description}@* +Some a.out variant thinks that the file open in @var{abfd} +checking is an a.out file. Do some more checking, and set up +for access if it really is. Call back to the calling +environment's "finish up" function just before returning, to +handle any last-minute setup. + +@findex aout_@var{size}_mkobject +@subsubsection @code{aout_@var{size}_mkobject} +@strong{Synopsis} +@example +bfd_boolean aout_@var{size}_mkobject, (bfd *abfd); +@end example +@strong{Description}@* +Initialize BFD @var{abfd} for use with a.out files. + +@findex aout_@var{size}_machine_type +@subsubsection @code{aout_@var{size}_machine_type} +@strong{Synopsis} +@example +enum machine_type aout_@var{size}_machine_type + (enum bfd_architecture arch, + unsigned long machine, + bfd_boolean *unknown); +@end example +@strong{Description}@* +Keep track of machine architecture and machine type for +a.out's. Return the @code{machine_type} for a particular +architecture and machine, or @code{M_UNKNOWN} if that exact architecture +and machine can't be represented in a.out format. + +If the architecture is understood, machine type 0 (default) +is always understood. + +@findex aout_@var{size}_set_arch_mach +@subsubsection @code{aout_@var{size}_set_arch_mach} +@strong{Synopsis} +@example +bfd_boolean aout_@var{size}_set_arch_mach, + (bfd *, + enum bfd_architecture arch, + unsigned long machine); +@end example +@strong{Description}@* +Set the architecture and the machine of the BFD @var{abfd} to the +values @var{arch} and @var{machine}. Verify that @var{abfd}'s format +can support the architecture required. + +@findex aout_@var{size}_new_section_hook +@subsubsection @code{aout_@var{size}_new_section_hook} +@strong{Synopsis} +@example +bfd_boolean aout_@var{size}_new_section_hook, + (bfd *abfd, + asection *newsect); +@end example +@strong{Description}@* +Called by the BFD in response to a @code{bfd_make_section} +request. +
aoutx.texi Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: elfcode.texi =================================================================== Index: elfcode.texi =================================================================== --- elfcode.texi (nonexistent) +++ elfcode.texi (revision 842)
elfcode.texi Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: init.texi =================================================================== --- init.texi (nonexistent) +++ init.texi (revision 842) @@ -0,0 +1,16 @@ +@section Initialization + + +@subsection Initialization functions +These are the functions that handle initializing a BFD. + +@findex bfd_init +@subsubsection @code{bfd_init} +@strong{Synopsis} +@example +void bfd_init (void); +@end example +@strong{Description}@* +This routine must be called before any other BFD function to +initialize magical internal data structures. +
init.texi Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: doc.str =================================================================== --- doc.str (nonexistent) +++ doc.str (revision 842) @@ -0,0 +1,158 @@ +: DOCDD + skip_past_newline + get_stuff_in_command kill_bogus_lines catstr + ; + +: ENDDD + skip_past_newline + ; + +: EXAMPLE + skip_past_newline + get_stuff_in_command kill_bogus_lines do_fancy_stuff translatecomments + courierize catstr + + ; + +: INODE + "@node " catstr skip_past_newline copy_past_newline catstr + ; + +: CODE_FRAGMENT + EXAMPLE + ; + +: COMMENT + skip_past_newline + get_stuff_in_command + drop + ; + +: SYNOPSIS + skip_past_newline + "@strong{Synopsis}\n" catstr + "@example\n" catstr + get_stuff_in_command + kill_bogus_lines + indent + catstr + "@end example\n" catstr + + ; + +: func + "@findex " - a + skip_past_newline + copy_past_newline + dup - a x x + "@subsubsection @code{" - a x x b + swap + remchar + "}\n" - a x b x c + catstr catstr catstr catstr catstr + ; + +: FUNCTION + "@findex " - a + skip_past_newline + copy_past_newline + dup - a x x + "@subsubsection @code{" - a x x b + swap + remchar + "}\n" - a x b x c + catstr catstr catstr catstr catstr + ; + +: bodytext + get_stuff_in_command + bulletize + kill_bogus_lines + do_fancy_stuff + courierize + catstr + "\n" catstr + ; + +: asection + skip_past_newline + catstr + copy_past_newline + do_fancy_stuff catstr + bodytext + ; + +: SECTION + "@section " asection ; + +: SUBSECTION + "@subsection " asection ; + +: SUBSUBSECTION + "@subsubsection " asection ; + +: subhead + skip_past_newline + bodytext + ; + + + + +: DESCRIPTION + "@strong{Description}@*\n" catstr subhead ; + +: RETURNS + "@strong{Returns}@*\n" catstr subhead ; + +: INTERNAL_FUNCTION + func ; + + +: INTERNAL_DEFINITION + func ; + + +: INTERNAL + func ; + +: TYPEDEF + FUNCTION ; + +: SENUM + skip_past_newline + "Here are the possible values for @code{enum " + copy_past_newline remchar catstr + "}:\n\n" catstr catstr + ; +: ENUM + skip_past_newline + "@deffn {} " + copy_past_newline catstr catstr + ; +: ENUMX + skip_past_newline + "@deffnx {} " + copy_past_newline catstr + catstr + ; +: ENUMEQ + skip_past_newline + "@deffn {} " + copy_past_newline catstr catstr + skip_past_newline + ; +: ENUMEQX + skip_past_newline + "@deffnx {} " + copy_past_newline catstr + catstr + skip_past_newline + ; +: ENUMDOC + skip_past_newline + get_stuff_in_command + strip_trailing_newlines + catstr + "\n@end deffn\n" catstr + ; Index: reloc.texi =================================================================== --- reloc.texi (nonexistent) +++ reloc.texi (revision 842) @@ -0,0 +1,2868 @@ +@section Relocations +BFD maintains relocations in much the same way it maintains +symbols: they are left alone until required, then read in +en-masse and translated into an internal form. A common +routine @code{bfd_perform_relocation} acts upon the +canonical form to do the fixup. + +Relocations are maintained on a per section basis, +while symbols are maintained on a per BFD basis. + +All that a back end has to do to fit the BFD interface is to create +a @code{struct reloc_cache_entry} for each relocation +in a particular section, and fill in the right bits of the structures. + +@menu +* typedef arelent:: +* howto manager:: +@end menu + + +@node typedef arelent, howto manager, Relocations, Relocations +@subsection typedef arelent +This is the structure of a relocation entry: + + +@example + +typedef enum bfd_reloc_status +@{ + /* No errors detected. */ + bfd_reloc_ok, + + /* The relocation was performed, but there was an overflow. */ + bfd_reloc_overflow, + + /* The address to relocate was not within the section supplied. */ + bfd_reloc_outofrange, + + /* Used by special functions. */ + bfd_reloc_continue, + + /* Unsupported relocation size requested. */ + bfd_reloc_notsupported, + + /* Unused. */ + bfd_reloc_other, + + /* The symbol to relocate against was undefined. */ + bfd_reloc_undefined, + + /* The relocation was performed, but may not be ok - presently + generated only when linking i960 coff files with i960 b.out + symbols. If this type is returned, the error_message argument + to bfd_perform_relocation will be set. */ + bfd_reloc_dangerous + @} + bfd_reloc_status_type; + + +typedef struct reloc_cache_entry +@{ + /* A pointer into the canonical table of pointers. */ + struct bfd_symbol **sym_ptr_ptr; + + /* offset in section. */ + bfd_size_type address; + + /* addend for relocation value. */ + bfd_vma addend; + + /* Pointer to how to perform the required relocation. */ + reloc_howto_type *howto; + +@} +arelent; + +@end example +@strong{Description}@* +Here is a description of each of the fields within an @code{arelent}: + +@itemize @bullet + +@item +@code{sym_ptr_ptr} +@end itemize +The symbol table pointer points to a pointer to the symbol +associated with the relocation request. It is the pointer +into the table returned by the back end's +@code{canonicalize_symtab} action. @xref{Symbols}. The symbol is +referenced through a pointer to a pointer so that tools like +the linker can fix up all the symbols of the same name by +modifying only one pointer. The relocation routine looks in +the symbol and uses the base of the section the symbol is +attached to and the value of the symbol as the initial +relocation offset. If the symbol pointer is zero, then the +section provided is looked up. + +@itemize @bullet + +@item +@code{address} +@end itemize +The @code{address} field gives the offset in bytes from the base of +the section data which owns the relocation record to the first +byte of relocatable information. The actual data relocated +will be relative to this point; for example, a relocation +type which modifies the bottom two bytes of a four byte word +would not touch the first byte pointed to in a big endian +world. + +@itemize @bullet + +@item +@code{addend} +@end itemize +The @code{addend} is a value provided by the back end to be added (!) +to the relocation offset. Its interpretation is dependent upon +the howto. For example, on the 68k the code: + +@example + char foo[]; + main() + @{ + return foo[0x12345678]; + @} +@end example + +Could be compiled into: + +@example + linkw fp,#-4 + moveb @@#12345678,d0 + extbl d0 + unlk fp + rts +@end example + +This could create a reloc pointing to @code{foo}, but leave the +offset in the data, something like: + +@example +RELOCATION RECORDS FOR [.text]: +offset type value +00000006 32 _foo + +00000000 4e56 fffc ; linkw fp,#-4 +00000004 1039 1234 5678 ; moveb @@#12345678,d0 +0000000a 49c0 ; extbl d0 +0000000c 4e5e ; unlk fp +0000000e 4e75 ; rts +@end example + +Using coff and an 88k, some instructions don't have enough +space in them to represent the full address range, and +pointers have to be loaded in two parts. So you'd get something like: + +@example + or.u r13,r0,hi16(_foo+0x12345678) + ld.b r2,r13,lo16(_foo+0x12345678) + jmp r1 +@end example + +This should create two relocs, both pointing to @code{_foo}, and with +0x12340000 in their addend field. The data would consist of: + +@example +RELOCATION RECORDS FOR [.text]: +offset type value +00000002 HVRT16 _foo+0x12340000 +00000006 LVRT16 _foo+0x12340000 + +00000000 5da05678 ; or.u r13,r0,0x5678 +00000004 1c4d5678 ; ld.b r2,r13,0x5678 +00000008 f400c001 ; jmp r1 +@end example + +The relocation routine digs out the value from the data, adds +it to the addend to get the original offset, and then adds the +value of @code{_foo}. Note that all 32 bits have to be kept around +somewhere, to cope with carry from bit 15 to bit 16. + +One further example is the sparc and the a.out format. The +sparc has a similar problem to the 88k, in that some +instructions don't have room for an entire offset, but on the +sparc the parts are created in odd sized lumps. The designers of +the a.out format chose to not use the data within the section +for storing part of the offset; all the offset is kept within +the reloc. Anything in the data should be ignored. + +@example + save %sp,-112,%sp + sethi %hi(_foo+0x12345678),%g2 + ldsb [%g2+%lo(_foo+0x12345678)],%i0 + ret + restore +@end example + +Both relocs contain a pointer to @code{foo}, and the offsets +contain junk. + +@example +RELOCATION RECORDS FOR [.text]: +offset type value +00000004 HI22 _foo+0x12345678 +00000008 LO10 _foo+0x12345678 + +00000000 9de3bf90 ; save %sp,-112,%sp +00000004 05000000 ; sethi %hi(_foo+0),%g2 +00000008 f048a000 ; ldsb [%g2+%lo(_foo+0)],%i0 +0000000c 81c7e008 ; ret +00000010 81e80000 ; restore +@end example + +@itemize @bullet + +@item +@code{howto} +@end itemize +The @code{howto} field can be imagined as a +relocation instruction. It is a pointer to a structure which +contains information on what to do with all of the other +information in the reloc record and data section. A back end +would normally have a relocation instruction set and turn +relocations into pointers to the correct structure on input - +but it would be possible to create each howto field on demand. + +@subsubsection @code{enum complain_overflow} +Indicates what sort of overflow checking should be done when +performing a relocation. + + +@example + +enum complain_overflow +@{ + /* Do not complain on overflow. */ + complain_overflow_dont, + + /* Complain if the value overflows when considered as a signed + number one bit larger than the field. ie. A bitfield of N bits + is allowed to represent -2**n to 2**n-1. */ + complain_overflow_bitfield, + + /* Complain if the value overflows when considered as a signed + number. */ + complain_overflow_signed, + + /* Complain if the value overflows when considered as an + unsigned number. */ + complain_overflow_unsigned +@}; +@end example +@subsubsection @code{reloc_howto_type} +The @code{reloc_howto_type} is a structure which contains all the +information that libbfd needs to know to tie up a back end's data. + + +@example +struct bfd_symbol; /* Forward declaration. */ + +struct reloc_howto_struct +@{ + /* The type field has mainly a documentary use - the back end can + do what it wants with it, though normally the back end's + external idea of what a reloc number is stored + in this field. For example, a PC relative word relocation + in a coff environment has the type 023 - because that's + what the outside world calls a R_PCRWORD reloc. */ + unsigned int type; + + /* The value the final relocation is shifted right by. This drops + unwanted data from the relocation. */ + unsigned int rightshift; + + /* The size of the item to be relocated. This is *not* a + power-of-two measure. To get the number of bytes operated + on by a type of relocation, use bfd_get_reloc_size. */ + int size; + + /* The number of bits in the item to be relocated. This is used + when doing overflow checking. */ + unsigned int bitsize; + + /* Notes that the relocation is relative to the location in the + data section of the addend. The relocation function will + subtract from the relocation value the address of the location + being relocated. */ + bfd_boolean pc_relative; + + /* The bit position of the reloc value in the destination. + The relocated value is left shifted by this amount. */ + unsigned int bitpos; + + /* What type of overflow error should be checked for when + relocating. */ + enum complain_overflow complain_on_overflow; + + /* If this field is non null, then the supplied function is + called rather than the normal function. This allows really + strange relocation methods to be accommodated (e.g., i960 callj + instructions). */ + bfd_reloc_status_type (*special_function) + (bfd *, arelent *, struct bfd_symbol *, void *, asection *, + bfd *, char **); + + /* The textual name of the relocation type. */ + char *name; + + /* Some formats record a relocation addend in the section contents + rather than with the relocation. For ELF formats this is the + distinction between USE_REL and USE_RELA (though the code checks + for USE_REL == 1/0). The value of this field is TRUE if the + addend is recorded with the section contents; when performing a + partial link (ld -r) the section contents (the data) will be + modified. The value of this field is FALSE if addends are + recorded with the relocation (in arelent.addend); when performing + a partial link the relocation will be modified. + All relocations for all ELF USE_RELA targets should set this field + to FALSE (values of TRUE should be looked on with suspicion). + However, the converse is not true: not all relocations of all ELF + USE_REL targets set this field to TRUE. Why this is so is peculiar + to each particular target. For relocs that aren't used in partial + links (e.g. GOT stuff) it doesn't matter what this is set to. */ + bfd_boolean partial_inplace; + + /* src_mask selects the part of the instruction (or data) to be used + in the relocation sum. If the target relocations don't have an + addend in the reloc, eg. ELF USE_REL, src_mask will normally equal + dst_mask to extract the addend from the section contents. If + relocations do have an addend in the reloc, eg. ELF USE_RELA, this + field should be zero. Non-zero values for ELF USE_RELA targets are + bogus as in those cases the value in the dst_mask part of the + section contents should be treated as garbage. */ + bfd_vma src_mask; + + /* dst_mask selects which parts of the instruction (or data) are + replaced with a relocated value. */ + bfd_vma dst_mask; + + /* When some formats create PC relative instructions, they leave + the value of the pc of the place being relocated in the offset + slot of the instruction, so that a PC relative relocation can + be made just by adding in an ordinary offset (e.g., sun3 a.out). + Some formats leave the displacement part of an instruction + empty (e.g., m88k bcs); this flag signals the fact. */ + bfd_boolean pcrel_offset; +@}; + +@end example +@findex The HOWTO Macro +@subsubsection @code{The HOWTO Macro} +@strong{Description}@* +The HOWTO define is horrible and will go away. +@example +#define HOWTO(C, R, S, B, P, BI, O, SF, NAME, INPLACE, MASKSRC, MASKDST, PC) \ + @{ (unsigned) C, R, S, B, P, BI, O, SF, NAME, INPLACE, MASKSRC, MASKDST, PC @} +@end example + +@strong{Description}@* +And will be replaced with the totally magic way. But for the +moment, we are compatible, so do it this way. +@example +#define NEWHOWTO(FUNCTION, NAME, SIZE, REL, IN) \ + HOWTO (0, 0, SIZE, 0, REL, 0, complain_overflow_dont, FUNCTION, \ + NAME, FALSE, 0, 0, IN) + +@end example + +@strong{Description}@* +This is used to fill in an empty howto entry in an array. +@example +#define EMPTY_HOWTO(C) \ + HOWTO ((C), 0, 0, 0, FALSE, 0, complain_overflow_dont, NULL, \ + NULL, FALSE, 0, 0, FALSE) + +@end example + +@strong{Description}@* +Helper routine to turn a symbol into a relocation value. +@example +#define HOWTO_PREPARE(relocation, symbol) \ + @{ \ + if (symbol != NULL) \ + @{ \ + if (bfd_is_com_section (symbol->section)) \ + @{ \ + relocation = 0; \ + @} \ + else \ + @{ \ + relocation = symbol->value; \ + @} \ + @} \ + @} + +@end example + +@findex bfd_get_reloc_size +@subsubsection @code{bfd_get_reloc_size} +@strong{Synopsis} +@example +unsigned int bfd_get_reloc_size (reloc_howto_type *); +@end example +@strong{Description}@* +For a reloc_howto_type that operates on a fixed number of bytes, +this returns the number of bytes operated on. + +@findex arelent_chain +@subsubsection @code{arelent_chain} +@strong{Description}@* +How relocs are tied together in an @code{asection}: +@example +typedef struct relent_chain +@{ + arelent relent; + struct relent_chain *next; +@} +arelent_chain; + +@end example + +@findex bfd_check_overflow +@subsubsection @code{bfd_check_overflow} +@strong{Synopsis} +@example +bfd_reloc_status_type bfd_check_overflow + (enum complain_overflow how, + unsigned int bitsize, + unsigned int rightshift, + unsigned int addrsize, + bfd_vma relocation); +@end example +@strong{Description}@* +Perform overflow checking on @var{relocation} which has +@var{bitsize} significant bits and will be shifted right by +@var{rightshift} bits, on a machine with addresses containing +@var{addrsize} significant bits. The result is either of +@code{bfd_reloc_ok} or @code{bfd_reloc_overflow}. + +@findex bfd_perform_relocation +@subsubsection @code{bfd_perform_relocation} +@strong{Synopsis} +@example +bfd_reloc_status_type bfd_perform_relocation + (bfd *abfd, + arelent *reloc_entry, + void *data, + asection *input_section, + bfd *output_bfd, + char **error_message); +@end example +@strong{Description}@* +If @var{output_bfd} is supplied to this function, the +generated image will be relocatable; the relocations are +copied to the output file after they have been changed to +reflect the new state of the world. There are two ways of +reflecting the results of partial linkage in an output file: +by modifying the output data in place, and by modifying the +relocation record. Some native formats (e.g., basic a.out and +basic coff) have no way of specifying an addend in the +relocation type, so the addend has to go in the output data. +This is no big deal since in these formats the output data +slot will always be big enough for the addend. Complex reloc +types with addends were invented to solve just this problem. +The @var{error_message} argument is set to an error message if +this return @code{bfd_reloc_dangerous}. + +@findex bfd_install_relocation +@subsubsection @code{bfd_install_relocation} +@strong{Synopsis} +@example +bfd_reloc_status_type bfd_install_relocation + (bfd *abfd, + arelent *reloc_entry, + void *data, bfd_vma data_start, + asection *input_section, + char **error_message); +@end example +@strong{Description}@* +This looks remarkably like @code{bfd_perform_relocation}, except it +does not expect that the section contents have been filled in. +I.e., it's suitable for use when creating, rather than applying +a relocation. + +For now, this function should be considered reserved for the +assembler. + + +@node howto manager, , typedef arelent, Relocations +@subsection The howto manager +When an application wants to create a relocation, but doesn't +know what the target machine might call it, it can find out by +using this bit of code. + +@findex bfd_reloc_code_type +@subsubsection @code{bfd_reloc_code_type} +@strong{Description}@* +The insides of a reloc code. The idea is that, eventually, there +will be one enumerator for every type of relocation we ever do. +Pass one of these values to @code{bfd_reloc_type_lookup}, and it'll +return a howto pointer. + +This does mean that the application must determine the correct +enumerator value; you can't get a howto pointer from a random set +of attributes. + +Here are the possible values for @code{enum bfd_reloc_code_real}: + +@deffn {} BFD_RELOC_64 +@deffnx {} BFD_RELOC_32 +@deffnx {} BFD_RELOC_26 +@deffnx {} BFD_RELOC_24 +@deffnx {} BFD_RELOC_16 +@deffnx {} BFD_RELOC_14 +@deffnx {} BFD_RELOC_8 +Basic absolute relocations of N bits. +@end deffn +@deffn {} BFD_RELOC_64_PCREL +@deffnx {} BFD_RELOC_32_PCREL +@deffnx {} BFD_RELOC_24_PCREL +@deffnx {} BFD_RELOC_16_PCREL +@deffnx {} BFD_RELOC_12_PCREL +@deffnx {} BFD_RELOC_8_PCREL +PC-relative relocations. Sometimes these are relative to the address +of the relocation itself; sometimes they are relative to the start of +the section containing the relocation. It depends on the specific target. + +The 24-bit relocation is used in some Intel 960 configurations. +@end deffn +@deffn {} BFD_RELOC_32_SECREL +Section relative relocations. Some targets need this for DWARF2. +@end deffn +@deffn {} BFD_RELOC_32_GOT_PCREL +@deffnx {} BFD_RELOC_16_GOT_PCREL +@deffnx {} BFD_RELOC_8_GOT_PCREL +@deffnx {} BFD_RELOC_32_GOTOFF +@deffnx {} BFD_RELOC_16_GOTOFF +@deffnx {} BFD_RELOC_LO16_GOTOFF +@deffnx {} BFD_RELOC_HI16_GOTOFF +@deffnx {} BFD_RELOC_HI16_S_GOTOFF +@deffnx {} BFD_RELOC_8_GOTOFF +@deffnx {} BFD_RELOC_64_PLT_PCREL +@deffnx {} BFD_RELOC_32_PLT_PCREL +@deffnx {} BFD_RELOC_24_PLT_PCREL +@deffnx {} BFD_RELOC_16_PLT_PCREL +@deffnx {} BFD_RELOC_8_PLT_PCREL +@deffnx {} BFD_RELOC_64_PLTOFF +@deffnx {} BFD_RELOC_32_PLTOFF +@deffnx {} BFD_RELOC_16_PLTOFF +@deffnx {} BFD_RELOC_LO16_PLTOFF +@deffnx {} BFD_RELOC_HI16_PLTOFF +@deffnx {} BFD_RELOC_HI16_S_PLTOFF +@deffnx {} BFD_RELOC_8_PLTOFF +For ELF. +@end deffn +@deffn {} BFD_RELOC_68K_GLOB_DAT +@deffnx {} BFD_RELOC_68K_JMP_SLOT +@deffnx {} BFD_RELOC_68K_RELATIVE +@deffnx {} BFD_RELOC_68K_TLS_GD32 +@deffnx {} BFD_RELOC_68K_TLS_GD16 +@deffnx {} BFD_RELOC_68K_TLS_GD8 +@deffnx {} BFD_RELOC_68K_TLS_LDM32 +@deffnx {} BFD_RELOC_68K_TLS_LDM16 +@deffnx {} BFD_RELOC_68K_TLS_LDM8 +@deffnx {} BFD_RELOC_68K_TLS_LDO32 +@deffnx {} BFD_RELOC_68K_TLS_LDO16 +@deffnx {} BFD_RELOC_68K_TLS_LDO8 +@deffnx {} BFD_RELOC_68K_TLS_IE32 +@deffnx {} BFD_RELOC_68K_TLS_IE16 +@deffnx {} BFD_RELOC_68K_TLS_IE8 +@deffnx {} BFD_RELOC_68K_TLS_LE32 +@deffnx {} BFD_RELOC_68K_TLS_LE16 +@deffnx {} BFD_RELOC_68K_TLS_LE8 +Relocations used by 68K ELF. +@end deffn +@deffn {} BFD_RELOC_32_BASEREL +@deffnx {} BFD_RELOC_16_BASEREL +@deffnx {} BFD_RELOC_LO16_BASEREL +@deffnx {} BFD_RELOC_HI16_BASEREL +@deffnx {} BFD_RELOC_HI16_S_BASEREL +@deffnx {} BFD_RELOC_8_BASEREL +@deffnx {} BFD_RELOC_RVA +Linkage-table relative. +@end deffn +@deffn {} BFD_RELOC_8_FFnn +Absolute 8-bit relocation, but used to form an address like 0xFFnn. +@end deffn +@deffn {} BFD_RELOC_32_PCREL_S2 +@deffnx {} BFD_RELOC_16_PCREL_S2 +@deffnx {} BFD_RELOC_23_PCREL_S2 +These PC-relative relocations are stored as word displacements -- +i.e., byte displacements shifted right two bits. The 30-bit word +displacement (<<32_PCREL_S2>> -- 32 bits, shifted 2) is used on the +SPARC. (SPARC tools generally refer to this as <>.) The +signed 16-bit displacement is used on the MIPS, and the 23-bit +displacement is used on the Alpha. +@end deffn +@deffn {} BFD_RELOC_HI22 +@deffnx {} BFD_RELOC_LO10 +High 22 bits and low 10 bits of 32-bit value, placed into lower bits of +the target word. These are used on the SPARC. +@end deffn +@deffn {} BFD_RELOC_GPREL16 +@deffnx {} BFD_RELOC_GPREL32 +For systems that allocate a Global Pointer register, these are +displacements off that register. These relocation types are +handled specially, because the value the register will have is +decided relatively late. +@end deffn +@deffn {} BFD_RELOC_I960_CALLJ +Reloc types used for i960/b.out. +@end deffn +@deffn {} BFD_RELOC_NONE +@deffnx {} BFD_RELOC_SPARC_WDISP22 +@deffnx {} BFD_RELOC_SPARC22 +@deffnx {} BFD_RELOC_SPARC13 +@deffnx {} BFD_RELOC_SPARC_GOT10 +@deffnx {} BFD_RELOC_SPARC_GOT13 +@deffnx {} BFD_RELOC_SPARC_GOT22 +@deffnx {} BFD_RELOC_SPARC_PC10 +@deffnx {} BFD_RELOC_SPARC_PC22 +@deffnx {} BFD_RELOC_SPARC_WPLT30 +@deffnx {} BFD_RELOC_SPARC_COPY +@deffnx {} BFD_RELOC_SPARC_GLOB_DAT +@deffnx {} BFD_RELOC_SPARC_JMP_SLOT +@deffnx {} BFD_RELOC_SPARC_RELATIVE +@deffnx {} BFD_RELOC_SPARC_UA16 +@deffnx {} BFD_RELOC_SPARC_UA32 +@deffnx {} BFD_RELOC_SPARC_UA64 +@deffnx {} BFD_RELOC_SPARC_GOTDATA_HIX22 +@deffnx {} BFD_RELOC_SPARC_GOTDATA_LOX10 +@deffnx {} BFD_RELOC_SPARC_GOTDATA_OP_HIX22 +@deffnx {} BFD_RELOC_SPARC_GOTDATA_OP_LOX10 +@deffnx {} BFD_RELOC_SPARC_GOTDATA_OP +@deffnx {} BFD_RELOC_SPARC_JMP_IREL +@deffnx {} BFD_RELOC_SPARC_IRELATIVE +SPARC ELF relocations. There is probably some overlap with other +relocation types already defined. +@end deffn +@deffn {} BFD_RELOC_SPARC_BASE13 +@deffnx {} BFD_RELOC_SPARC_BASE22 +I think these are specific to SPARC a.out (e.g., Sun 4). +@end deffn +@deffn {} BFD_RELOC_SPARC_64 +@deffnx {} BFD_RELOC_SPARC_10 +@deffnx {} BFD_RELOC_SPARC_11 +@deffnx {} BFD_RELOC_SPARC_OLO10 +@deffnx {} BFD_RELOC_SPARC_HH22 +@deffnx {} BFD_RELOC_SPARC_HM10 +@deffnx {} BFD_RELOC_SPARC_LM22 +@deffnx {} BFD_RELOC_SPARC_PC_HH22 +@deffnx {} BFD_RELOC_SPARC_PC_HM10 +@deffnx {} BFD_RELOC_SPARC_PC_LM22 +@deffnx {} BFD_RELOC_SPARC_WDISP16 +@deffnx {} BFD_RELOC_SPARC_WDISP19 +@deffnx {} BFD_RELOC_SPARC_7 +@deffnx {} BFD_RELOC_SPARC_6 +@deffnx {} BFD_RELOC_SPARC_5 +@deffnx {} BFD_RELOC_SPARC_DISP64 +@deffnx {} BFD_RELOC_SPARC_PLT32 +@deffnx {} BFD_RELOC_SPARC_PLT64 +@deffnx {} BFD_RELOC_SPARC_HIX22 +@deffnx {} BFD_RELOC_SPARC_LOX10 +@deffnx {} BFD_RELOC_SPARC_H44 +@deffnx {} BFD_RELOC_SPARC_M44 +@deffnx {} BFD_RELOC_SPARC_L44 +@deffnx {} BFD_RELOC_SPARC_REGISTER +SPARC64 relocations +@end deffn +@deffn {} BFD_RELOC_SPARC_REV32 +SPARC little endian relocation +@end deffn +@deffn {} BFD_RELOC_SPARC_TLS_GD_HI22 +@deffnx {} BFD_RELOC_SPARC_TLS_GD_LO10 +@deffnx {} BFD_RELOC_SPARC_TLS_GD_ADD +@deffnx {} BFD_RELOC_SPARC_TLS_GD_CALL +@deffnx {} BFD_RELOC_SPARC_TLS_LDM_HI22 +@deffnx {} BFD_RELOC_SPARC_TLS_LDM_LO10 +@deffnx {} BFD_RELOC_SPARC_TLS_LDM_ADD +@deffnx {} BFD_RELOC_SPARC_TLS_LDM_CALL +@deffnx {} BFD_RELOC_SPARC_TLS_LDO_HIX22 +@deffnx {} BFD_RELOC_SPARC_TLS_LDO_LOX10 +@deffnx {} BFD_RELOC_SPARC_TLS_LDO_ADD +@deffnx {} BFD_RELOC_SPARC_TLS_IE_HI22 +@deffnx {} BFD_RELOC_SPARC_TLS_IE_LO10 +@deffnx {} BFD_RELOC_SPARC_TLS_IE_LD +@deffnx {} BFD_RELOC_SPARC_TLS_IE_LDX +@deffnx {} BFD_RELOC_SPARC_TLS_IE_ADD +@deffnx {} BFD_RELOC_SPARC_TLS_LE_HIX22 +@deffnx {} BFD_RELOC_SPARC_TLS_LE_LOX10 +@deffnx {} BFD_RELOC_SPARC_TLS_DTPMOD32 +@deffnx {} BFD_RELOC_SPARC_TLS_DTPMOD64 +@deffnx {} BFD_RELOC_SPARC_TLS_DTPOFF32 +@deffnx {} BFD_RELOC_SPARC_TLS_DTPOFF64 +@deffnx {} BFD_RELOC_SPARC_TLS_TPOFF32 +@deffnx {} BFD_RELOC_SPARC_TLS_TPOFF64 +SPARC TLS relocations +@end deffn +@deffn {} BFD_RELOC_SPU_IMM7 +@deffnx {} BFD_RELOC_SPU_IMM8 +@deffnx {} BFD_RELOC_SPU_IMM10 +@deffnx {} BFD_RELOC_SPU_IMM10W +@deffnx {} BFD_RELOC_SPU_IMM16 +@deffnx {} BFD_RELOC_SPU_IMM16W +@deffnx {} BFD_RELOC_SPU_IMM18 +@deffnx {} BFD_RELOC_SPU_PCREL9a +@deffnx {} BFD_RELOC_SPU_PCREL9b +@deffnx {} BFD_RELOC_SPU_PCREL16 +@deffnx {} BFD_RELOC_SPU_LO16 +@deffnx {} BFD_RELOC_SPU_HI16 +@deffnx {} BFD_RELOC_SPU_PPU32 +@deffnx {} BFD_RELOC_SPU_PPU64 +@deffnx {} BFD_RELOC_SPU_ADD_PIC +SPU Relocations. +@end deffn +@deffn {} BFD_RELOC_ALPHA_GPDISP_HI16 +Alpha ECOFF and ELF relocations. Some of these treat the symbol or +"addend" in some special way. +For GPDISP_HI16 ("gpdisp") relocations, the symbol is ignored when +writing; when reading, it will be the absolute section symbol. The +addend is the displacement in bytes of the "lda" instruction from +the "ldah" instruction (which is at the address of this reloc). +@end deffn +@deffn {} BFD_RELOC_ALPHA_GPDISP_LO16 +For GPDISP_LO16 ("ignore") relocations, the symbol is handled as +with GPDISP_HI16 relocs. The addend is ignored when writing the +relocations out, and is filled in with the file's GP value on +reading, for convenience. +@end deffn +@deffn {} BFD_RELOC_ALPHA_GPDISP +The ELF GPDISP relocation is exactly the same as the GPDISP_HI16 +relocation except that there is no accompanying GPDISP_LO16 +relocation. +@end deffn +@deffn {} BFD_RELOC_ALPHA_LITERAL +@deffnx {} BFD_RELOC_ALPHA_ELF_LITERAL +@deffnx {} BFD_RELOC_ALPHA_LITUSE +The Alpha LITERAL/LITUSE relocs are produced by a symbol reference; +the assembler turns it into a LDQ instruction to load the address of +the symbol, and then fills in a register in the real instruction. + +The LITERAL reloc, at the LDQ instruction, refers to the .lita +section symbol. The addend is ignored when writing, but is filled +in with the file's GP value on reading, for convenience, as with the +GPDISP_LO16 reloc. + +The ELF_LITERAL reloc is somewhere between 16_GOTOFF and GPDISP_LO16. +It should refer to the symbol to be referenced, as with 16_GOTOFF, +but it generates output not based on the position within the .got +section, but relative to the GP value chosen for the file during the +final link stage. + +The LITUSE reloc, on the instruction using the loaded address, gives +information to the linker that it might be able to use to optimize +away some literal section references. The symbol is ignored (read +as the absolute section symbol), and the "addend" indicates the type +of instruction using the register: +1 - "memory" fmt insn +2 - byte-manipulation (byte offset reg) +3 - jsr (target of branch) +@end deffn +@deffn {} BFD_RELOC_ALPHA_HINT +The HINT relocation indicates a value that should be filled into the +"hint" field of a jmp/jsr/ret instruction, for possible branch- +prediction logic which may be provided on some processors. +@end deffn +@deffn {} BFD_RELOC_ALPHA_LINKAGE +The LINKAGE relocation outputs a linkage pair in the object file, +which is filled by the linker. +@end deffn +@deffn {} BFD_RELOC_ALPHA_CODEADDR +The CODEADDR relocation outputs a STO_CA in the object file, +which is filled by the linker. +@end deffn +@deffn {} BFD_RELOC_ALPHA_GPREL_HI16 +@deffnx {} BFD_RELOC_ALPHA_GPREL_LO16 +The GPREL_HI/LO relocations together form a 32-bit offset from the +GP register. +@end deffn +@deffn {} BFD_RELOC_ALPHA_BRSGP +Like BFD_RELOC_23_PCREL_S2, except that the source and target must +share a common GP, and the target address is adjusted for +STO_ALPHA_STD_GPLOAD. +@end deffn +@deffn {} BFD_RELOC_ALPHA_NOP +The NOP relocation outputs a NOP if the longword displacement +between two procedure entry points is < 2^21. +@end deffn +@deffn {} BFD_RELOC_ALPHA_BSR +The BSR relocation outputs a BSR if the longword displacement +between two procedure entry points is < 2^21. +@end deffn +@deffn {} BFD_RELOC_ALPHA_LDA +The LDA relocation outputs a LDA if the longword displacement +between two procedure entry points is < 2^16. +@end deffn +@deffn {} BFD_RELOC_ALPHA_BOH +The BOH relocation outputs a BSR if the longword displacement +between two procedure entry points is < 2^21, or else a hint. +@end deffn +@deffn {} BFD_RELOC_ALPHA_TLSGD +@deffnx {} BFD_RELOC_ALPHA_TLSLDM +@deffnx {} BFD_RELOC_ALPHA_DTPMOD64 +@deffnx {} BFD_RELOC_ALPHA_GOTDTPREL16 +@deffnx {} BFD_RELOC_ALPHA_DTPREL64 +@deffnx {} BFD_RELOC_ALPHA_DTPREL_HI16 +@deffnx {} BFD_RELOC_ALPHA_DTPREL_LO16 +@deffnx {} BFD_RELOC_ALPHA_DTPREL16 +@deffnx {} BFD_RELOC_ALPHA_GOTTPREL16 +@deffnx {} BFD_RELOC_ALPHA_TPREL64 +@deffnx {} BFD_RELOC_ALPHA_TPREL_HI16 +@deffnx {} BFD_RELOC_ALPHA_TPREL_LO16 +@deffnx {} BFD_RELOC_ALPHA_TPREL16 +Alpha thread-local storage relocations. +@end deffn +@deffn {} BFD_RELOC_MIPS_JMP +Bits 27..2 of the relocation address shifted right 2 bits; +simple reloc otherwise. +@end deffn +@deffn {} BFD_RELOC_MIPS16_JMP +The MIPS16 jump instruction. +@end deffn +@deffn {} BFD_RELOC_MIPS16_GPREL +MIPS16 GP relative reloc. +@end deffn +@deffn {} BFD_RELOC_HI16 +High 16 bits of 32-bit value; simple reloc. +@end deffn +@deffn {} BFD_RELOC_HI16_S +High 16 bits of 32-bit value but the low 16 bits will be sign +extended and added to form the final result. If the low 16 +bits form a negative number, we need to add one to the high value +to compensate for the borrow when the low bits are added. +@end deffn +@deffn {} BFD_RELOC_LO16 +Low 16 bits. +@end deffn +@deffn {} BFD_RELOC_HI16_PCREL +High 16 bits of 32-bit pc-relative value +@end deffn +@deffn {} BFD_RELOC_HI16_S_PCREL +High 16 bits of 32-bit pc-relative value, adjusted +@end deffn +@deffn {} BFD_RELOC_LO16_PCREL +Low 16 bits of pc-relative value +@end deffn +@deffn {} BFD_RELOC_MIPS16_GOT16 +@deffnx {} BFD_RELOC_MIPS16_CALL16 +Equivalent of BFD_RELOC_MIPS_*, but with the MIPS16 layout of +16-bit immediate fields +@end deffn +@deffn {} BFD_RELOC_MIPS16_HI16 +MIPS16 high 16 bits of 32-bit value. +@end deffn +@deffn {} BFD_RELOC_MIPS16_HI16_S +MIPS16 high 16 bits of 32-bit value but the low 16 bits will be sign +extended and added to form the final result. If the low 16 +bits form a negative number, we need to add one to the high value +to compensate for the borrow when the low bits are added. +@end deffn +@deffn {} BFD_RELOC_MIPS16_LO16 +MIPS16 low 16 bits. +@end deffn +@deffn {} BFD_RELOC_MIPS_LITERAL +Relocation against a MIPS literal section. +@end deffn +@deffn {} BFD_RELOC_MIPS_GOT16 +@deffnx {} BFD_RELOC_MIPS_CALL16 +@deffnx {} BFD_RELOC_MIPS_GOT_HI16 +@deffnx {} BFD_RELOC_MIPS_GOT_LO16 +@deffnx {} BFD_RELOC_MIPS_CALL_HI16 +@deffnx {} BFD_RELOC_MIPS_CALL_LO16 +@deffnx {} BFD_RELOC_MIPS_SUB +@deffnx {} BFD_RELOC_MIPS_GOT_PAGE +@deffnx {} BFD_RELOC_MIPS_GOT_OFST +@deffnx {} BFD_RELOC_MIPS_GOT_DISP +@deffnx {} BFD_RELOC_MIPS_SHIFT5 +@deffnx {} BFD_RELOC_MIPS_SHIFT6 +@deffnx {} BFD_RELOC_MIPS_INSERT_A +@deffnx {} BFD_RELOC_MIPS_INSERT_B +@deffnx {} BFD_RELOC_MIPS_DELETE +@deffnx {} BFD_RELOC_MIPS_HIGHEST +@deffnx {} BFD_RELOC_MIPS_HIGHER +@deffnx {} BFD_RELOC_MIPS_SCN_DISP +@deffnx {} BFD_RELOC_MIPS_REL16 +@deffnx {} BFD_RELOC_MIPS_RELGOT +@deffnx {} BFD_RELOC_MIPS_JALR +@deffnx {} BFD_RELOC_MIPS_TLS_DTPMOD32 +@deffnx {} BFD_RELOC_MIPS_TLS_DTPREL32 +@deffnx {} BFD_RELOC_MIPS_TLS_DTPMOD64 +@deffnx {} BFD_RELOC_MIPS_TLS_DTPREL64 +@deffnx {} BFD_RELOC_MIPS_TLS_GD +@deffnx {} BFD_RELOC_MIPS_TLS_LDM +@deffnx {} BFD_RELOC_MIPS_TLS_DTPREL_HI16 +@deffnx {} BFD_RELOC_MIPS_TLS_DTPREL_LO16 +@deffnx {} BFD_RELOC_MIPS_TLS_GOTTPREL +@deffnx {} BFD_RELOC_MIPS_TLS_TPREL32 +@deffnx {} BFD_RELOC_MIPS_TLS_TPREL64 +@deffnx {} BFD_RELOC_MIPS_TLS_TPREL_HI16 +@deffnx {} BFD_RELOC_MIPS_TLS_TPREL_LO16 +MIPS ELF relocations. +@end deffn +@deffn {} BFD_RELOC_MIPS_COPY +@deffnx {} BFD_RELOC_MIPS_JUMP_SLOT +MIPS ELF relocations (VxWorks and PLT extensions). +@end deffn +@deffn {} BFD_RELOC_MOXIE_10_PCREL +Moxie ELF relocations. +@end deffn +@deffn {} BFD_RELOC_FRV_LABEL16 +@deffnx {} BFD_RELOC_FRV_LABEL24 +@deffnx {} BFD_RELOC_FRV_LO16 +@deffnx {} BFD_RELOC_FRV_HI16 +@deffnx {} BFD_RELOC_FRV_GPREL12 +@deffnx {} BFD_RELOC_FRV_GPRELU12 +@deffnx {} BFD_RELOC_FRV_GPREL32 +@deffnx {} BFD_RELOC_FRV_GPRELHI +@deffnx {} BFD_RELOC_FRV_GPRELLO +@deffnx {} BFD_RELOC_FRV_GOT12 +@deffnx {} BFD_RELOC_FRV_GOTHI +@deffnx {} BFD_RELOC_FRV_GOTLO +@deffnx {} BFD_RELOC_FRV_FUNCDESC +@deffnx {} BFD_RELOC_FRV_FUNCDESC_GOT12 +@deffnx {} BFD_RELOC_FRV_FUNCDESC_GOTHI +@deffnx {} BFD_RELOC_FRV_FUNCDESC_GOTLO +@deffnx {} BFD_RELOC_FRV_FUNCDESC_VALUE +@deffnx {} BFD_RELOC_FRV_FUNCDESC_GOTOFF12 +@deffnx {} BFD_RELOC_FRV_FUNCDESC_GOTOFFHI +@deffnx {} BFD_RELOC_FRV_FUNCDESC_GOTOFFLO +@deffnx {} BFD_RELOC_FRV_GOTOFF12 +@deffnx {} BFD_RELOC_FRV_GOTOFFHI +@deffnx {} BFD_RELOC_FRV_GOTOFFLO +@deffnx {} BFD_RELOC_FRV_GETTLSOFF +@deffnx {} BFD_RELOC_FRV_TLSDESC_VALUE +@deffnx {} BFD_RELOC_FRV_GOTTLSDESC12 +@deffnx {} BFD_RELOC_FRV_GOTTLSDESCHI +@deffnx {} BFD_RELOC_FRV_GOTTLSDESCLO +@deffnx {} BFD_RELOC_FRV_TLSMOFF12 +@deffnx {} BFD_RELOC_FRV_TLSMOFFHI +@deffnx {} BFD_RELOC_FRV_TLSMOFFLO +@deffnx {} BFD_RELOC_FRV_GOTTLSOFF12 +@deffnx {} BFD_RELOC_FRV_GOTTLSOFFHI +@deffnx {} BFD_RELOC_FRV_GOTTLSOFFLO +@deffnx {} BFD_RELOC_FRV_TLSOFF +@deffnx {} BFD_RELOC_FRV_TLSDESC_RELAX +@deffnx {} BFD_RELOC_FRV_GETTLSOFF_RELAX +@deffnx {} BFD_RELOC_FRV_TLSOFF_RELAX +@deffnx {} BFD_RELOC_FRV_TLSMOFF +Fujitsu Frv Relocations. +@end deffn +@deffn {} BFD_RELOC_MN10300_GOTOFF24 +This is a 24bit GOT-relative reloc for the mn10300. +@end deffn +@deffn {} BFD_RELOC_MN10300_GOT32 +This is a 32bit GOT-relative reloc for the mn10300, offset by two bytes +in the instruction. +@end deffn +@deffn {} BFD_RELOC_MN10300_GOT24 +This is a 24bit GOT-relative reloc for the mn10300, offset by two bytes +in the instruction. +@end deffn +@deffn {} BFD_RELOC_MN10300_GOT16 +This is a 16bit GOT-relative reloc for the mn10300, offset by two bytes +in the instruction. +@end deffn +@deffn {} BFD_RELOC_MN10300_COPY +Copy symbol at runtime. +@end deffn +@deffn {} BFD_RELOC_MN10300_GLOB_DAT +Create GOT entry. +@end deffn +@deffn {} BFD_RELOC_MN10300_JMP_SLOT +Create PLT entry. +@end deffn +@deffn {} BFD_RELOC_MN10300_RELATIVE +Adjust by program base. +@end deffn +@deffn {} BFD_RELOC_MN10300_SYM_DIFF +Together with another reloc targeted at the same location, +allows for a value that is the difference of two symbols +in the same section. +@end deffn +@deffn {} BFD_RELOC_MN10300_ALIGN +The addend of this reloc is an alignment power that must +be honoured at the offset's location, regardless of linker +relaxation. +@end deffn +@deffn {} BFD_RELOC_386_GOT32 +@deffnx {} BFD_RELOC_386_PLT32 +@deffnx {} BFD_RELOC_386_COPY +@deffnx {} BFD_RELOC_386_GLOB_DAT +@deffnx {} BFD_RELOC_386_JUMP_SLOT +@deffnx {} BFD_RELOC_386_RELATIVE +@deffnx {} BFD_RELOC_386_GOTOFF +@deffnx {} BFD_RELOC_386_GOTPC +@deffnx {} BFD_RELOC_386_TLS_TPOFF +@deffnx {} BFD_RELOC_386_TLS_IE +@deffnx {} BFD_RELOC_386_TLS_GOTIE +@deffnx {} BFD_RELOC_386_TLS_LE +@deffnx {} BFD_RELOC_386_TLS_GD +@deffnx {} BFD_RELOC_386_TLS_LDM +@deffnx {} BFD_RELOC_386_TLS_LDO_32 +@deffnx {} BFD_RELOC_386_TLS_IE_32 +@deffnx {} BFD_RELOC_386_TLS_LE_32 +@deffnx {} BFD_RELOC_386_TLS_DTPMOD32 +@deffnx {} BFD_RELOC_386_TLS_DTPOFF32 +@deffnx {} BFD_RELOC_386_TLS_TPOFF32 +@deffnx {} BFD_RELOC_386_TLS_GOTDESC +@deffnx {} BFD_RELOC_386_TLS_DESC_CALL +@deffnx {} BFD_RELOC_386_TLS_DESC +@deffnx {} BFD_RELOC_386_IRELATIVE +i386/elf relocations +@end deffn +@deffn {} BFD_RELOC_X86_64_GOT32 +@deffnx {} BFD_RELOC_X86_64_PLT32 +@deffnx {} BFD_RELOC_X86_64_COPY +@deffnx {} BFD_RELOC_X86_64_GLOB_DAT +@deffnx {} BFD_RELOC_X86_64_JUMP_SLOT +@deffnx {} BFD_RELOC_X86_64_RELATIVE +@deffnx {} BFD_RELOC_X86_64_GOTPCREL +@deffnx {} BFD_RELOC_X86_64_32S +@deffnx {} BFD_RELOC_X86_64_DTPMOD64 +@deffnx {} BFD_RELOC_X86_64_DTPOFF64 +@deffnx {} BFD_RELOC_X86_64_TPOFF64 +@deffnx {} BFD_RELOC_X86_64_TLSGD +@deffnx {} BFD_RELOC_X86_64_TLSLD +@deffnx {} BFD_RELOC_X86_64_DTPOFF32 +@deffnx {} BFD_RELOC_X86_64_GOTTPOFF +@deffnx {} BFD_RELOC_X86_64_TPOFF32 +@deffnx {} BFD_RELOC_X86_64_GOTOFF64 +@deffnx {} BFD_RELOC_X86_64_GOTPC32 +@deffnx {} BFD_RELOC_X86_64_GOT64 +@deffnx {} BFD_RELOC_X86_64_GOTPCREL64 +@deffnx {} BFD_RELOC_X86_64_GOTPC64 +@deffnx {} BFD_RELOC_X86_64_GOTPLT64 +@deffnx {} BFD_RELOC_X86_64_PLTOFF64 +@deffnx {} BFD_RELOC_X86_64_GOTPC32_TLSDESC +@deffnx {} BFD_RELOC_X86_64_TLSDESC_CALL +@deffnx {} BFD_RELOC_X86_64_TLSDESC +@deffnx {} BFD_RELOC_X86_64_IRELATIVE +x86-64/elf relocations +@end deffn +@deffn {} BFD_RELOC_NS32K_IMM_8 +@deffnx {} BFD_RELOC_NS32K_IMM_16 +@deffnx {} BFD_RELOC_NS32K_IMM_32 +@deffnx {} BFD_RELOC_NS32K_IMM_8_PCREL +@deffnx {} BFD_RELOC_NS32K_IMM_16_PCREL +@deffnx {} BFD_RELOC_NS32K_IMM_32_PCREL +@deffnx {} BFD_RELOC_NS32K_DISP_8 +@deffnx {} BFD_RELOC_NS32K_DISP_16 +@deffnx {} BFD_RELOC_NS32K_DISP_32 +@deffnx {} BFD_RELOC_NS32K_DISP_8_PCREL +@deffnx {} BFD_RELOC_NS32K_DISP_16_PCREL +@deffnx {} BFD_RELOC_NS32K_DISP_32_PCREL +ns32k relocations +@end deffn +@deffn {} BFD_RELOC_PDP11_DISP_8_PCREL +@deffnx {} BFD_RELOC_PDP11_DISP_6_PCREL +PDP11 relocations +@end deffn +@deffn {} BFD_RELOC_PJ_CODE_HI16 +@deffnx {} BFD_RELOC_PJ_CODE_LO16 +@deffnx {} BFD_RELOC_PJ_CODE_DIR16 +@deffnx {} BFD_RELOC_PJ_CODE_DIR32 +@deffnx {} BFD_RELOC_PJ_CODE_REL16 +@deffnx {} BFD_RELOC_PJ_CODE_REL32 +Picojava relocs. Not all of these appear in object files. +@end deffn +@deffn {} BFD_RELOC_PPC_B26 +@deffnx {} BFD_RELOC_PPC_BA26 +@deffnx {} BFD_RELOC_PPC_TOC16 +@deffnx {} BFD_RELOC_PPC_B16 +@deffnx {} BFD_RELOC_PPC_B16_BRTAKEN +@deffnx {} BFD_RELOC_PPC_B16_BRNTAKEN +@deffnx {} BFD_RELOC_PPC_BA16 +@deffnx {} BFD_RELOC_PPC_BA16_BRTAKEN +@deffnx {} BFD_RELOC_PPC_BA16_BRNTAKEN +@deffnx {} BFD_RELOC_PPC_COPY +@deffnx {} BFD_RELOC_PPC_GLOB_DAT +@deffnx {} BFD_RELOC_PPC_JMP_SLOT +@deffnx {} BFD_RELOC_PPC_RELATIVE +@deffnx {} BFD_RELOC_PPC_LOCAL24PC +@deffnx {} BFD_RELOC_PPC_EMB_NADDR32 +@deffnx {} BFD_RELOC_PPC_EMB_NADDR16 +@deffnx {} BFD_RELOC_PPC_EMB_NADDR16_LO +@deffnx {} BFD_RELOC_PPC_EMB_NADDR16_HI +@deffnx {} BFD_RELOC_PPC_EMB_NADDR16_HA +@deffnx {} BFD_RELOC_PPC_EMB_SDAI16 +@deffnx {} BFD_RELOC_PPC_EMB_SDA2I16 +@deffnx {} BFD_RELOC_PPC_EMB_SDA2REL +@deffnx {} BFD_RELOC_PPC_EMB_SDA21 +@deffnx {} BFD_RELOC_PPC_EMB_MRKREF +@deffnx {} BFD_RELOC_PPC_EMB_RELSEC16 +@deffnx {} BFD_RELOC_PPC_EMB_RELST_LO +@deffnx {} BFD_RELOC_PPC_EMB_RELST_HI +@deffnx {} BFD_RELOC_PPC_EMB_RELST_HA +@deffnx {} BFD_RELOC_PPC_EMB_BIT_FLD +@deffnx {} BFD_RELOC_PPC_EMB_RELSDA +@deffnx {} BFD_RELOC_PPC64_HIGHER +@deffnx {} BFD_RELOC_PPC64_HIGHER_S +@deffnx {} BFD_RELOC_PPC64_HIGHEST +@deffnx {} BFD_RELOC_PPC64_HIGHEST_S +@deffnx {} BFD_RELOC_PPC64_TOC16_LO +@deffnx {} BFD_RELOC_PPC64_TOC16_HI +@deffnx {} BFD_RELOC_PPC64_TOC16_HA +@deffnx {} BFD_RELOC_PPC64_TOC +@deffnx {} BFD_RELOC_PPC64_PLTGOT16 +@deffnx {} BFD_RELOC_PPC64_PLTGOT16_LO +@deffnx {} BFD_RELOC_PPC64_PLTGOT16_HI +@deffnx {} BFD_RELOC_PPC64_PLTGOT16_HA +@deffnx {} BFD_RELOC_PPC64_ADDR16_DS +@deffnx {} BFD_RELOC_PPC64_ADDR16_LO_DS +@deffnx {} BFD_RELOC_PPC64_GOT16_DS +@deffnx {} BFD_RELOC_PPC64_GOT16_LO_DS +@deffnx {} BFD_RELOC_PPC64_PLT16_LO_DS +@deffnx {} BFD_RELOC_PPC64_SECTOFF_DS +@deffnx {} BFD_RELOC_PPC64_SECTOFF_LO_DS +@deffnx {} BFD_RELOC_PPC64_TOC16_DS +@deffnx {} BFD_RELOC_PPC64_TOC16_LO_DS +@deffnx {} BFD_RELOC_PPC64_PLTGOT16_DS +@deffnx {} BFD_RELOC_PPC64_PLTGOT16_LO_DS +Power(rs6000) and PowerPC relocations. +@end deffn +@deffn {} BFD_RELOC_PPC_TLS +@deffnx {} BFD_RELOC_PPC_TLSGD +@deffnx {} BFD_RELOC_PPC_TLSLD +@deffnx {} BFD_RELOC_PPC_DTPMOD +@deffnx {} BFD_RELOC_PPC_TPREL16 +@deffnx {} BFD_RELOC_PPC_TPREL16_LO +@deffnx {} BFD_RELOC_PPC_TPREL16_HI +@deffnx {} BFD_RELOC_PPC_TPREL16_HA +@deffnx {} BFD_RELOC_PPC_TPREL +@deffnx {} BFD_RELOC_PPC_DTPREL16 +@deffnx {} BFD_RELOC_PPC_DTPREL16_LO +@deffnx {} BFD_RELOC_PPC_DTPREL16_HI +@deffnx {} BFD_RELOC_PPC_DTPREL16_HA +@deffnx {} BFD_RELOC_PPC_DTPREL +@deffnx {} BFD_RELOC_PPC_GOT_TLSGD16 +@deffnx {} BFD_RELOC_PPC_GOT_TLSGD16_LO +@deffnx {} BFD_RELOC_PPC_GOT_TLSGD16_HI +@deffnx {} BFD_RELOC_PPC_GOT_TLSGD16_HA +@deffnx {} BFD_RELOC_PPC_GOT_TLSLD16 +@deffnx {} BFD_RELOC_PPC_GOT_TLSLD16_LO +@deffnx {} BFD_RELOC_PPC_GOT_TLSLD16_HI +@deffnx {} BFD_RELOC_PPC_GOT_TLSLD16_HA +@deffnx {} BFD_RELOC_PPC_GOT_TPREL16 +@deffnx {} BFD_RELOC_PPC_GOT_TPREL16_LO +@deffnx {} BFD_RELOC_PPC_GOT_TPREL16_HI +@deffnx {} BFD_RELOC_PPC_GOT_TPREL16_HA +@deffnx {} BFD_RELOC_PPC_GOT_DTPREL16 +@deffnx {} BFD_RELOC_PPC_GOT_DTPREL16_LO +@deffnx {} BFD_RELOC_PPC_GOT_DTPREL16_HI +@deffnx {} BFD_RELOC_PPC_GOT_DTPREL16_HA +@deffnx {} BFD_RELOC_PPC64_TPREL16_DS +@deffnx {} BFD_RELOC_PPC64_TPREL16_LO_DS +@deffnx {} BFD_RELOC_PPC64_TPREL16_HIGHER +@deffnx {} BFD_RELOC_PPC64_TPREL16_HIGHERA +@deffnx {} BFD_RELOC_PPC64_TPREL16_HIGHEST +@deffnx {} BFD_RELOC_PPC64_TPREL16_HIGHESTA +@deffnx {} BFD_RELOC_PPC64_DTPREL16_DS +@deffnx {} BFD_RELOC_PPC64_DTPREL16_LO_DS +@deffnx {} BFD_RELOC_PPC64_DTPREL16_HIGHER +@deffnx {} BFD_RELOC_PPC64_DTPREL16_HIGHERA +@deffnx {} BFD_RELOC_PPC64_DTPREL16_HIGHEST +@deffnx {} BFD_RELOC_PPC64_DTPREL16_HIGHESTA +PowerPC and PowerPC64 thread-local storage relocations. +@end deffn +@deffn {} BFD_RELOC_I370_D12 +IBM 370/390 relocations +@end deffn +@deffn {} BFD_RELOC_CTOR +The type of reloc used to build a constructor table - at the moment +probably a 32 bit wide absolute relocation, but the target can choose. +It generally does map to one of the other relocation types. +@end deffn +@deffn {} BFD_RELOC_ARM_PCREL_BRANCH +ARM 26 bit pc-relative branch. The lowest two bits must be zero and are +not stored in the instruction. +@end deffn +@deffn {} BFD_RELOC_ARM_PCREL_BLX +ARM 26 bit pc-relative branch. The lowest bit must be zero and is +not stored in the instruction. The 2nd lowest bit comes from a 1 bit +field in the instruction. +@end deffn +@deffn {} BFD_RELOC_THUMB_PCREL_BLX +Thumb 22 bit pc-relative branch. The lowest bit must be zero and is +not stored in the instruction. The 2nd lowest bit comes from a 1 bit +field in the instruction. +@end deffn +@deffn {} BFD_RELOC_ARM_PCREL_CALL +ARM 26-bit pc-relative branch for an unconditional BL or BLX instruction. +@end deffn +@deffn {} BFD_RELOC_ARM_PCREL_JUMP +ARM 26-bit pc-relative branch for B or conditional BL instruction. +@end deffn +@deffn {} BFD_RELOC_THUMB_PCREL_BRANCH7 +@deffnx {} BFD_RELOC_THUMB_PCREL_BRANCH9 +@deffnx {} BFD_RELOC_THUMB_PCREL_BRANCH12 +@deffnx {} BFD_RELOC_THUMB_PCREL_BRANCH20 +@deffnx {} BFD_RELOC_THUMB_PCREL_BRANCH23 +@deffnx {} BFD_RELOC_THUMB_PCREL_BRANCH25 +Thumb 7-, 9-, 12-, 20-, 23-, and 25-bit pc-relative branches. +The lowest bit must be zero and is not stored in the instruction. +Note that the corresponding ELF R_ARM_THM_JUMPnn constant has an +"nn" one smaller in all cases. Note further that BRANCH23 +corresponds to R_ARM_THM_CALL. +@end deffn +@deffn {} BFD_RELOC_ARM_OFFSET_IMM +12-bit immediate offset, used in ARM-format ldr and str instructions. +@end deffn +@deffn {} BFD_RELOC_ARM_THUMB_OFFSET +5-bit immediate offset, used in Thumb-format ldr and str instructions. +@end deffn +@deffn {} BFD_RELOC_ARM_TARGET1 +Pc-relative or absolute relocation depending on target. Used for +entries in .init_array sections. +@end deffn +@deffn {} BFD_RELOC_ARM_ROSEGREL32 +Read-only segment base relative address. +@end deffn +@deffn {} BFD_RELOC_ARM_SBREL32 +Data segment base relative address. +@end deffn +@deffn {} BFD_RELOC_ARM_TARGET2 +This reloc is used for references to RTTI data from exception handling +tables. The actual definition depends on the target. It may be a +pc-relative or some form of GOT-indirect relocation. +@end deffn +@deffn {} BFD_RELOC_ARM_PREL31 +31-bit PC relative address. +@end deffn +@deffn {} BFD_RELOC_ARM_MOVW +@deffnx {} BFD_RELOC_ARM_MOVT +@deffnx {} BFD_RELOC_ARM_MOVW_PCREL +@deffnx {} BFD_RELOC_ARM_MOVT_PCREL +@deffnx {} BFD_RELOC_ARM_THUMB_MOVW +@deffnx {} BFD_RELOC_ARM_THUMB_MOVT +@deffnx {} BFD_RELOC_ARM_THUMB_MOVW_PCREL +@deffnx {} BFD_RELOC_ARM_THUMB_MOVT_PCREL +Low and High halfword relocations for MOVW and MOVT instructions. +@end deffn +@deffn {} BFD_RELOC_ARM_JUMP_SLOT +@deffnx {} BFD_RELOC_ARM_GLOB_DAT +@deffnx {} BFD_RELOC_ARM_GOT32 +@deffnx {} BFD_RELOC_ARM_PLT32 +@deffnx {} BFD_RELOC_ARM_RELATIVE +@deffnx {} BFD_RELOC_ARM_GOTOFF +@deffnx {} BFD_RELOC_ARM_GOTPC +Relocations for setting up GOTs and PLTs for shared libraries. +@end deffn +@deffn {} BFD_RELOC_ARM_TLS_GD32 +@deffnx {} BFD_RELOC_ARM_TLS_LDO32 +@deffnx {} BFD_RELOC_ARM_TLS_LDM32 +@deffnx {} BFD_RELOC_ARM_TLS_DTPOFF32 +@deffnx {} BFD_RELOC_ARM_TLS_DTPMOD32 +@deffnx {} BFD_RELOC_ARM_TLS_TPOFF32 +@deffnx {} BFD_RELOC_ARM_TLS_IE32 +@deffnx {} BFD_RELOC_ARM_TLS_LE32 +ARM thread-local storage relocations. +@end deffn +@deffn {} BFD_RELOC_ARM_ALU_PC_G0_NC +@deffnx {} BFD_RELOC_ARM_ALU_PC_G0 +@deffnx {} BFD_RELOC_ARM_ALU_PC_G1_NC +@deffnx {} BFD_RELOC_ARM_ALU_PC_G1 +@deffnx {} BFD_RELOC_ARM_ALU_PC_G2 +@deffnx {} BFD_RELOC_ARM_LDR_PC_G0 +@deffnx {} BFD_RELOC_ARM_LDR_PC_G1 +@deffnx {} BFD_RELOC_ARM_LDR_PC_G2 +@deffnx {} BFD_RELOC_ARM_LDRS_PC_G0 +@deffnx {} BFD_RELOC_ARM_LDRS_PC_G1 +@deffnx {} BFD_RELOC_ARM_LDRS_PC_G2 +@deffnx {} BFD_RELOC_ARM_LDC_PC_G0 +@deffnx {} BFD_RELOC_ARM_LDC_PC_G1 +@deffnx {} BFD_RELOC_ARM_LDC_PC_G2 +@deffnx {} BFD_RELOC_ARM_ALU_SB_G0_NC +@deffnx {} BFD_RELOC_ARM_ALU_SB_G0 +@deffnx {} BFD_RELOC_ARM_ALU_SB_G1_NC +@deffnx {} BFD_RELOC_ARM_ALU_SB_G1 +@deffnx {} BFD_RELOC_ARM_ALU_SB_G2 +@deffnx {} BFD_RELOC_ARM_LDR_SB_G0 +@deffnx {} BFD_RELOC_ARM_LDR_SB_G1 +@deffnx {} BFD_RELOC_ARM_LDR_SB_G2 +@deffnx {} BFD_RELOC_ARM_LDRS_SB_G0 +@deffnx {} BFD_RELOC_ARM_LDRS_SB_G1 +@deffnx {} BFD_RELOC_ARM_LDRS_SB_G2 +@deffnx {} BFD_RELOC_ARM_LDC_SB_G0 +@deffnx {} BFD_RELOC_ARM_LDC_SB_G1 +@deffnx {} BFD_RELOC_ARM_LDC_SB_G2 +ARM group relocations. +@end deffn +@deffn {} BFD_RELOC_ARM_V4BX +Annotation of BX instructions. +@end deffn +@deffn {} BFD_RELOC_ARM_IMMEDIATE +@deffnx {} BFD_RELOC_ARM_ADRL_IMMEDIATE +@deffnx {} BFD_RELOC_ARM_T32_IMMEDIATE +@deffnx {} BFD_RELOC_ARM_T32_ADD_IMM +@deffnx {} BFD_RELOC_ARM_T32_IMM12 +@deffnx {} BFD_RELOC_ARM_T32_ADD_PC12 +@deffnx {} BFD_RELOC_ARM_SHIFT_IMM +@deffnx {} BFD_RELOC_ARM_SMC +@deffnx {} BFD_RELOC_ARM_SWI +@deffnx {} BFD_RELOC_ARM_MULTI +@deffnx {} BFD_RELOC_ARM_CP_OFF_IMM +@deffnx {} BFD_RELOC_ARM_CP_OFF_IMM_S2 +@deffnx {} BFD_RELOC_ARM_T32_CP_OFF_IMM +@deffnx {} BFD_RELOC_ARM_T32_CP_OFF_IMM_S2 +@deffnx {} BFD_RELOC_ARM_ADR_IMM +@deffnx {} BFD_RELOC_ARM_LDR_IMM +@deffnx {} BFD_RELOC_ARM_LITERAL +@deffnx {} BFD_RELOC_ARM_IN_POOL +@deffnx {} BFD_RELOC_ARM_OFFSET_IMM8 +@deffnx {} BFD_RELOC_ARM_T32_OFFSET_U8 +@deffnx {} BFD_RELOC_ARM_T32_OFFSET_IMM +@deffnx {} BFD_RELOC_ARM_HWLITERAL +@deffnx {} BFD_RELOC_ARM_THUMB_ADD +@deffnx {} BFD_RELOC_ARM_THUMB_IMM +@deffnx {} BFD_RELOC_ARM_THUMB_SHIFT +These relocs are only used within the ARM assembler. They are not +(at present) written to any object files. +@end deffn +@deffn {} BFD_RELOC_SH_PCDISP8BY2 +@deffnx {} BFD_RELOC_SH_PCDISP12BY2 +@deffnx {} BFD_RELOC_SH_IMM3 +@deffnx {} BFD_RELOC_SH_IMM3U +@deffnx {} BFD_RELOC_SH_DISP12 +@deffnx {} BFD_RELOC_SH_DISP12BY2 +@deffnx {} BFD_RELOC_SH_DISP12BY4 +@deffnx {} BFD_RELOC_SH_DISP12BY8 +@deffnx {} BFD_RELOC_SH_DISP20 +@deffnx {} BFD_RELOC_SH_DISP20BY8 +@deffnx {} BFD_RELOC_SH_IMM4 +@deffnx {} BFD_RELOC_SH_IMM4BY2 +@deffnx {} BFD_RELOC_SH_IMM4BY4 +@deffnx {} BFD_RELOC_SH_IMM8 +@deffnx {} BFD_RELOC_SH_IMM8BY2 +@deffnx {} BFD_RELOC_SH_IMM8BY4 +@deffnx {} BFD_RELOC_SH_PCRELIMM8BY2 +@deffnx {} BFD_RELOC_SH_PCRELIMM8BY4 +@deffnx {} BFD_RELOC_SH_SWITCH16 +@deffnx {} BFD_RELOC_SH_SWITCH32 +@deffnx {} BFD_RELOC_SH_USES +@deffnx {} BFD_RELOC_SH_COUNT +@deffnx {} BFD_RELOC_SH_ALIGN +@deffnx {} BFD_RELOC_SH_CODE +@deffnx {} BFD_RELOC_SH_DATA +@deffnx {} BFD_RELOC_SH_LABEL +@deffnx {} BFD_RELOC_SH_LOOP_START +@deffnx {} BFD_RELOC_SH_LOOP_END +@deffnx {} BFD_RELOC_SH_COPY +@deffnx {} BFD_RELOC_SH_GLOB_DAT +@deffnx {} BFD_RELOC_SH_JMP_SLOT +@deffnx {} BFD_RELOC_SH_RELATIVE +@deffnx {} BFD_RELOC_SH_GOTPC +@deffnx {} BFD_RELOC_SH_GOT_LOW16 +@deffnx {} BFD_RELOC_SH_GOT_MEDLOW16 +@deffnx {} BFD_RELOC_SH_GOT_MEDHI16 +@deffnx {} BFD_RELOC_SH_GOT_HI16 +@deffnx {} BFD_RELOC_SH_GOTPLT_LOW16 +@deffnx {} BFD_RELOC_SH_GOTPLT_MEDLOW16 +@deffnx {} BFD_RELOC_SH_GOTPLT_MEDHI16 +@deffnx {} BFD_RELOC_SH_GOTPLT_HI16 +@deffnx {} BFD_RELOC_SH_PLT_LOW16 +@deffnx {} BFD_RELOC_SH_PLT_MEDLOW16 +@deffnx {} BFD_RELOC_SH_PLT_MEDHI16 +@deffnx {} BFD_RELOC_SH_PLT_HI16 +@deffnx {} BFD_RELOC_SH_GOTOFF_LOW16 +@deffnx {} BFD_RELOC_SH_GOTOFF_MEDLOW16 +@deffnx {} BFD_RELOC_SH_GOTOFF_MEDHI16 +@deffnx {} BFD_RELOC_SH_GOTOFF_HI16 +@deffnx {} BFD_RELOC_SH_GOTPC_LOW16 +@deffnx {} BFD_RELOC_SH_GOTPC_MEDLOW16 +@deffnx {} BFD_RELOC_SH_GOTPC_MEDHI16 +@deffnx {} BFD_RELOC_SH_GOTPC_HI16 +@deffnx {} BFD_RELOC_SH_COPY64 +@deffnx {} BFD_RELOC_SH_GLOB_DAT64 +@deffnx {} BFD_RELOC_SH_JMP_SLOT64 +@deffnx {} BFD_RELOC_SH_RELATIVE64 +@deffnx {} BFD_RELOC_SH_GOT10BY4 +@deffnx {} BFD_RELOC_SH_GOT10BY8 +@deffnx {} BFD_RELOC_SH_GOTPLT10BY4 +@deffnx {} BFD_RELOC_SH_GOTPLT10BY8 +@deffnx {} BFD_RELOC_SH_GOTPLT32 +@deffnx {} BFD_RELOC_SH_SHMEDIA_CODE +@deffnx {} BFD_RELOC_SH_IMMU5 +@deffnx {} BFD_RELOC_SH_IMMS6 +@deffnx {} BFD_RELOC_SH_IMMS6BY32 +@deffnx {} BFD_RELOC_SH_IMMU6 +@deffnx {} BFD_RELOC_SH_IMMS10 +@deffnx {} BFD_RELOC_SH_IMMS10BY2 +@deffnx {} BFD_RELOC_SH_IMMS10BY4 +@deffnx {} BFD_RELOC_SH_IMMS10BY8 +@deffnx {} BFD_RELOC_SH_IMMS16 +@deffnx {} BFD_RELOC_SH_IMMU16 +@deffnx {} BFD_RELOC_SH_IMM_LOW16 +@deffnx {} BFD_RELOC_SH_IMM_LOW16_PCREL +@deffnx {} BFD_RELOC_SH_IMM_MEDLOW16 +@deffnx {} BFD_RELOC_SH_IMM_MEDLOW16_PCREL +@deffnx {} BFD_RELOC_SH_IMM_MEDHI16 +@deffnx {} BFD_RELOC_SH_IMM_MEDHI16_PCREL +@deffnx {} BFD_RELOC_SH_IMM_HI16 +@deffnx {} BFD_RELOC_SH_IMM_HI16_PCREL +@deffnx {} BFD_RELOC_SH_PT_16 +@deffnx {} BFD_RELOC_SH_TLS_GD_32 +@deffnx {} BFD_RELOC_SH_TLS_LD_32 +@deffnx {} BFD_RELOC_SH_TLS_LDO_32 +@deffnx {} BFD_RELOC_SH_TLS_IE_32 +@deffnx {} BFD_RELOC_SH_TLS_LE_32 +@deffnx {} BFD_RELOC_SH_TLS_DTPMOD32 +@deffnx {} BFD_RELOC_SH_TLS_DTPOFF32 +@deffnx {} BFD_RELOC_SH_TLS_TPOFF32 +Renesas / SuperH SH relocs. Not all of these appear in object files. +@end deffn +@deffn {} BFD_RELOC_ARC_B22_PCREL +ARC Cores relocs. +ARC 22 bit pc-relative branch. The lowest two bits must be zero and are +not stored in the instruction. The high 20 bits are installed in bits 26 +through 7 of the instruction. +@end deffn +@deffn {} BFD_RELOC_ARC_B26 +ARC 26 bit absolute branch. The lowest two bits must be zero and are not +stored in the instruction. The high 24 bits are installed in bits 23 +through 0. +@end deffn +@deffn {} BFD_RELOC_BFIN_16_IMM +ADI Blackfin 16 bit immediate absolute reloc. +@end deffn +@deffn {} BFD_RELOC_BFIN_16_HIGH +ADI Blackfin 16 bit immediate absolute reloc higher 16 bits. +@end deffn +@deffn {} BFD_RELOC_BFIN_4_PCREL +ADI Blackfin 'a' part of LSETUP. +@end deffn +@deffn {} BFD_RELOC_BFIN_5_PCREL +ADI Blackfin. +@end deffn +@deffn {} BFD_RELOC_BFIN_16_LOW +ADI Blackfin 16 bit immediate absolute reloc lower 16 bits. +@end deffn +@deffn {} BFD_RELOC_BFIN_10_PCREL +ADI Blackfin. +@end deffn +@deffn {} BFD_RELOC_BFIN_11_PCREL +ADI Blackfin 'b' part of LSETUP. +@end deffn +@deffn {} BFD_RELOC_BFIN_12_PCREL_JUMP +ADI Blackfin. +@end deffn +@deffn {} BFD_RELOC_BFIN_12_PCREL_JUMP_S +ADI Blackfin Short jump, pcrel. +@end deffn +@deffn {} BFD_RELOC_BFIN_24_PCREL_CALL_X +ADI Blackfin Call.x not implemented. +@end deffn +@deffn {} BFD_RELOC_BFIN_24_PCREL_JUMP_L +ADI Blackfin Long Jump pcrel. +@end deffn +@deffn {} BFD_RELOC_BFIN_GOT17M4 +@deffnx {} BFD_RELOC_BFIN_GOTHI +@deffnx {} BFD_RELOC_BFIN_GOTLO +@deffnx {} BFD_RELOC_BFIN_FUNCDESC +@deffnx {} BFD_RELOC_BFIN_FUNCDESC_GOT17M4 +@deffnx {} BFD_RELOC_BFIN_FUNCDESC_GOTHI +@deffnx {} BFD_RELOC_BFIN_FUNCDESC_GOTLO +@deffnx {} BFD_RELOC_BFIN_FUNCDESC_VALUE +@deffnx {} BFD_RELOC_BFIN_FUNCDESC_GOTOFF17M4 +@deffnx {} BFD_RELOC_BFIN_FUNCDESC_GOTOFFHI +@deffnx {} BFD_RELOC_BFIN_FUNCDESC_GOTOFFLO +@deffnx {} BFD_RELOC_BFIN_GOTOFF17M4 +@deffnx {} BFD_RELOC_BFIN_GOTOFFHI +@deffnx {} BFD_RELOC_BFIN_GOTOFFLO +ADI Blackfin FD-PIC relocations. +@end deffn +@deffn {} BFD_RELOC_BFIN_GOT +ADI Blackfin GOT relocation. +@end deffn +@deffn {} BFD_RELOC_BFIN_PLTPC +ADI Blackfin PLTPC relocation. +@end deffn +@deffn {} BFD_ARELOC_BFIN_PUSH +ADI Blackfin arithmetic relocation. +@end deffn +@deffn {} BFD_ARELOC_BFIN_CONST +ADI Blackfin arithmetic relocation. +@end deffn +@deffn {} BFD_ARELOC_BFIN_ADD +ADI Blackfin arithmetic relocation. +@end deffn +@deffn {} BFD_ARELOC_BFIN_SUB +ADI Blackfin arithmetic relocation. +@end deffn +@deffn {} BFD_ARELOC_BFIN_MULT +ADI Blackfin arithmetic relocation. +@end deffn +@deffn {} BFD_ARELOC_BFIN_DIV +ADI Blackfin arithmetic relocation. +@end deffn +@deffn {} BFD_ARELOC_BFIN_MOD +ADI Blackfin arithmetic relocation. +@end deffn +@deffn {} BFD_ARELOC_BFIN_LSHIFT +ADI Blackfin arithmetic relocation. +@end deffn +@deffn {} BFD_ARELOC_BFIN_RSHIFT +ADI Blackfin arithmetic relocation. +@end deffn +@deffn {} BFD_ARELOC_BFIN_AND +ADI Blackfin arithmetic relocation. +@end deffn +@deffn {} BFD_ARELOC_BFIN_OR +ADI Blackfin arithmetic relocation. +@end deffn +@deffn {} BFD_ARELOC_BFIN_XOR +ADI Blackfin arithmetic relocation. +@end deffn +@deffn {} BFD_ARELOC_BFIN_LAND +ADI Blackfin arithmetic relocation. +@end deffn +@deffn {} BFD_ARELOC_BFIN_LOR +ADI Blackfin arithmetic relocation. +@end deffn +@deffn {} BFD_ARELOC_BFIN_LEN +ADI Blackfin arithmetic relocation. +@end deffn +@deffn {} BFD_ARELOC_BFIN_NEG +ADI Blackfin arithmetic relocation. +@end deffn +@deffn {} BFD_ARELOC_BFIN_COMP +ADI Blackfin arithmetic relocation. +@end deffn +@deffn {} BFD_ARELOC_BFIN_PAGE +ADI Blackfin arithmetic relocation. +@end deffn +@deffn {} BFD_ARELOC_BFIN_HWPAGE +ADI Blackfin arithmetic relocation. +@end deffn +@deffn {} BFD_ARELOC_BFIN_ADDR +ADI Blackfin arithmetic relocation. +@end deffn +@deffn {} BFD_RELOC_D10V_10_PCREL_R +Mitsubishi D10V relocs. +This is a 10-bit reloc with the right 2 bits +assumed to be 0. +@end deffn +@deffn {} BFD_RELOC_D10V_10_PCREL_L +Mitsubishi D10V relocs. +This is a 10-bit reloc with the right 2 bits +assumed to be 0. This is the same as the previous reloc +except it is in the left container, i.e., +shifted left 15 bits. +@end deffn +@deffn {} BFD_RELOC_D10V_18 +This is an 18-bit reloc with the right 2 bits +assumed to be 0. +@end deffn +@deffn {} BFD_RELOC_D10V_18_PCREL +This is an 18-bit reloc with the right 2 bits +assumed to be 0. +@end deffn +@deffn {} BFD_RELOC_D30V_6 +Mitsubishi D30V relocs. +This is a 6-bit absolute reloc. +@end deffn +@deffn {} BFD_RELOC_D30V_9_PCREL +This is a 6-bit pc-relative reloc with +the right 3 bits assumed to be 0. +@end deffn +@deffn {} BFD_RELOC_D30V_9_PCREL_R +This is a 6-bit pc-relative reloc with +the right 3 bits assumed to be 0. Same +as the previous reloc but on the right side +of the container. +@end deffn +@deffn {} BFD_RELOC_D30V_15 +This is a 12-bit absolute reloc with the +right 3 bitsassumed to be 0. +@end deffn +@deffn {} BFD_RELOC_D30V_15_PCREL +This is a 12-bit pc-relative reloc with +the right 3 bits assumed to be 0. +@end deffn +@deffn {} BFD_RELOC_D30V_15_PCREL_R +This is a 12-bit pc-relative reloc with +the right 3 bits assumed to be 0. Same +as the previous reloc but on the right side +of the container. +@end deffn +@deffn {} BFD_RELOC_D30V_21 +This is an 18-bit absolute reloc with +the right 3 bits assumed to be 0. +@end deffn +@deffn {} BFD_RELOC_D30V_21_PCREL +This is an 18-bit pc-relative reloc with +the right 3 bits assumed to be 0. +@end deffn +@deffn {} BFD_RELOC_D30V_21_PCREL_R +This is an 18-bit pc-relative reloc with +the right 3 bits assumed to be 0. Same +as the previous reloc but on the right side +of the container. +@end deffn +@deffn {} BFD_RELOC_D30V_32 +This is a 32-bit absolute reloc. +@end deffn +@deffn {} BFD_RELOC_D30V_32_PCREL +This is a 32-bit pc-relative reloc. +@end deffn +@deffn {} BFD_RELOC_DLX_HI16_S +DLX relocs +@end deffn +@deffn {} BFD_RELOC_DLX_LO16 +DLX relocs +@end deffn +@deffn {} BFD_RELOC_DLX_JMP26 +DLX relocs +@end deffn +@deffn {} BFD_RELOC_M32C_HI8 +@deffnx {} BFD_RELOC_M32C_RL_JUMP +@deffnx {} BFD_RELOC_M32C_RL_1ADDR +@deffnx {} BFD_RELOC_M32C_RL_2ADDR +Renesas M16C/M32C Relocations. +@end deffn +@deffn {} BFD_RELOC_M32R_24 +Renesas M32R (formerly Mitsubishi M32R) relocs. +This is a 24 bit absolute address. +@end deffn +@deffn {} BFD_RELOC_M32R_10_PCREL +This is a 10-bit pc-relative reloc with the right 2 bits assumed to be 0. +@end deffn +@deffn {} BFD_RELOC_M32R_18_PCREL +This is an 18-bit reloc with the right 2 bits assumed to be 0. +@end deffn +@deffn {} BFD_RELOC_M32R_26_PCREL +This is a 26-bit reloc with the right 2 bits assumed to be 0. +@end deffn +@deffn {} BFD_RELOC_M32R_HI16_ULO +This is a 16-bit reloc containing the high 16 bits of an address +used when the lower 16 bits are treated as unsigned. +@end deffn +@deffn {} BFD_RELOC_M32R_HI16_SLO +This is a 16-bit reloc containing the high 16 bits of an address +used when the lower 16 bits are treated as signed. +@end deffn +@deffn {} BFD_RELOC_M32R_LO16 +This is a 16-bit reloc containing the lower 16 bits of an address. +@end deffn +@deffn {} BFD_RELOC_M32R_SDA16 +This is a 16-bit reloc containing the small data area offset for use in +add3, load, and store instructions. +@end deffn +@deffn {} BFD_RELOC_M32R_GOT24 +@deffnx {} BFD_RELOC_M32R_26_PLTREL +@deffnx {} BFD_RELOC_M32R_COPY +@deffnx {} BFD_RELOC_M32R_GLOB_DAT +@deffnx {} BFD_RELOC_M32R_JMP_SLOT +@deffnx {} BFD_RELOC_M32R_RELATIVE +@deffnx {} BFD_RELOC_M32R_GOTOFF +@deffnx {} BFD_RELOC_M32R_GOTOFF_HI_ULO +@deffnx {} BFD_RELOC_M32R_GOTOFF_HI_SLO +@deffnx {} BFD_RELOC_M32R_GOTOFF_LO +@deffnx {} BFD_RELOC_M32R_GOTPC24 +@deffnx {} BFD_RELOC_M32R_GOT16_HI_ULO +@deffnx {} BFD_RELOC_M32R_GOT16_HI_SLO +@deffnx {} BFD_RELOC_M32R_GOT16_LO +@deffnx {} BFD_RELOC_M32R_GOTPC_HI_ULO +@deffnx {} BFD_RELOC_M32R_GOTPC_HI_SLO +@deffnx {} BFD_RELOC_M32R_GOTPC_LO +For PIC. +@end deffn +@deffn {} BFD_RELOC_V850_9_PCREL +This is a 9-bit reloc +@end deffn +@deffn {} BFD_RELOC_V850_22_PCREL +This is a 22-bit reloc +@end deffn +@deffn {} BFD_RELOC_V850_SDA_16_16_OFFSET +This is a 16 bit offset from the short data area pointer. +@end deffn +@deffn {} BFD_RELOC_V850_SDA_15_16_OFFSET +This is a 16 bit offset (of which only 15 bits are used) from the +short data area pointer. +@end deffn +@deffn {} BFD_RELOC_V850_ZDA_16_16_OFFSET +This is a 16 bit offset from the zero data area pointer. +@end deffn +@deffn {} BFD_RELOC_V850_ZDA_15_16_OFFSET +This is a 16 bit offset (of which only 15 bits are used) from the +zero data area pointer. +@end deffn +@deffn {} BFD_RELOC_V850_TDA_6_8_OFFSET +This is an 8 bit offset (of which only 6 bits are used) from the +tiny data area pointer. +@end deffn +@deffn {} BFD_RELOC_V850_TDA_7_8_OFFSET +This is an 8bit offset (of which only 7 bits are used) from the tiny +data area pointer. +@end deffn +@deffn {} BFD_RELOC_V850_TDA_7_7_OFFSET +This is a 7 bit offset from the tiny data area pointer. +@end deffn +@deffn {} BFD_RELOC_V850_TDA_16_16_OFFSET +This is a 16 bit offset from the tiny data area pointer. +@end deffn +@deffn {} BFD_RELOC_V850_TDA_4_5_OFFSET +This is a 5 bit offset (of which only 4 bits are used) from the tiny +data area pointer. +@end deffn +@deffn {} BFD_RELOC_V850_TDA_4_4_OFFSET +This is a 4 bit offset from the tiny data area pointer. +@end deffn +@deffn {} BFD_RELOC_V850_SDA_16_16_SPLIT_OFFSET +This is a 16 bit offset from the short data area pointer, with the +bits placed non-contiguously in the instruction. +@end deffn +@deffn {} BFD_RELOC_V850_ZDA_16_16_SPLIT_OFFSET +This is a 16 bit offset from the zero data area pointer, with the +bits placed non-contiguously in the instruction. +@end deffn +@deffn {} BFD_RELOC_V850_CALLT_6_7_OFFSET +This is a 6 bit offset from the call table base pointer. +@end deffn +@deffn {} BFD_RELOC_V850_CALLT_16_16_OFFSET +This is a 16 bit offset from the call table base pointer. +@end deffn +@deffn {} BFD_RELOC_V850_LONGCALL +Used for relaxing indirect function calls. +@end deffn +@deffn {} BFD_RELOC_V850_LONGJUMP +Used for relaxing indirect jumps. +@end deffn +@deffn {} BFD_RELOC_V850_ALIGN +Used to maintain alignment whilst relaxing. +@end deffn +@deffn {} BFD_RELOC_V850_LO16_SPLIT_OFFSET +This is a variation of BFD_RELOC_LO16 that can be used in v850e ld.bu +instructions. +@end deffn +@deffn {} BFD_RELOC_MN10300_32_PCREL +This is a 32bit pcrel reloc for the mn10300, offset by two bytes in the +instruction. +@end deffn +@deffn {} BFD_RELOC_MN10300_16_PCREL +This is a 16bit pcrel reloc for the mn10300, offset by two bytes in the +instruction. +@end deffn +@deffn {} BFD_RELOC_TIC30_LDP +This is a 8bit DP reloc for the tms320c30, where the most +significant 8 bits of a 24 bit word are placed into the least +significant 8 bits of the opcode. +@end deffn +@deffn {} BFD_RELOC_TIC54X_PARTLS7 +This is a 7bit reloc for the tms320c54x, where the least +significant 7 bits of a 16 bit word are placed into the least +significant 7 bits of the opcode. +@end deffn +@deffn {} BFD_RELOC_TIC54X_PARTMS9 +This is a 9bit DP reloc for the tms320c54x, where the most +significant 9 bits of a 16 bit word are placed into the least +significant 9 bits of the opcode. +@end deffn +@deffn {} BFD_RELOC_TIC54X_23 +This is an extended address 23-bit reloc for the tms320c54x. +@end deffn +@deffn {} BFD_RELOC_TIC54X_16_OF_23 +This is a 16-bit reloc for the tms320c54x, where the least +significant 16 bits of a 23-bit extended address are placed into +the opcode. +@end deffn +@deffn {} BFD_RELOC_TIC54X_MS7_OF_23 +This is a reloc for the tms320c54x, where the most +significant 7 bits of a 23-bit extended address are placed into +the opcode. +@end deffn +@deffn {} BFD_RELOC_FR30_48 +This is a 48 bit reloc for the FR30 that stores 32 bits. +@end deffn +@deffn {} BFD_RELOC_FR30_20 +This is a 32 bit reloc for the FR30 that stores 20 bits split up into +two sections. +@end deffn +@deffn {} BFD_RELOC_FR30_6_IN_4 +This is a 16 bit reloc for the FR30 that stores a 6 bit word offset in +4 bits. +@end deffn +@deffn {} BFD_RELOC_FR30_8_IN_8 +This is a 16 bit reloc for the FR30 that stores an 8 bit byte offset +into 8 bits. +@end deffn +@deffn {} BFD_RELOC_FR30_9_IN_8 +This is a 16 bit reloc for the FR30 that stores a 9 bit short offset +into 8 bits. +@end deffn +@deffn {} BFD_RELOC_FR30_10_IN_8 +This is a 16 bit reloc for the FR30 that stores a 10 bit word offset +into 8 bits. +@end deffn +@deffn {} BFD_RELOC_FR30_9_PCREL +This is a 16 bit reloc for the FR30 that stores a 9 bit pc relative +short offset into 8 bits. +@end deffn +@deffn {} BFD_RELOC_FR30_12_PCREL +This is a 16 bit reloc for the FR30 that stores a 12 bit pc relative +short offset into 11 bits. +@end deffn +@deffn {} BFD_RELOC_MCORE_PCREL_IMM8BY4 +@deffnx {} BFD_RELOC_MCORE_PCREL_IMM11BY2 +@deffnx {} BFD_RELOC_MCORE_PCREL_IMM4BY2 +@deffnx {} BFD_RELOC_MCORE_PCREL_32 +@deffnx {} BFD_RELOC_MCORE_PCREL_JSR_IMM11BY2 +@deffnx {} BFD_RELOC_MCORE_RVA +Motorola Mcore relocations. +@end deffn +@deffn {} BFD_RELOC_MEP_8 +@deffnx {} BFD_RELOC_MEP_16 +@deffnx {} BFD_RELOC_MEP_32 +@deffnx {} BFD_RELOC_MEP_PCREL8A2 +@deffnx {} BFD_RELOC_MEP_PCREL12A2 +@deffnx {} BFD_RELOC_MEP_PCREL17A2 +@deffnx {} BFD_RELOC_MEP_PCREL24A2 +@deffnx {} BFD_RELOC_MEP_PCABS24A2 +@deffnx {} BFD_RELOC_MEP_LOW16 +@deffnx {} BFD_RELOC_MEP_HI16U +@deffnx {} BFD_RELOC_MEP_HI16S +@deffnx {} BFD_RELOC_MEP_GPREL +@deffnx {} BFD_RELOC_MEP_TPREL +@deffnx {} BFD_RELOC_MEP_TPREL7 +@deffnx {} BFD_RELOC_MEP_TPREL7A2 +@deffnx {} BFD_RELOC_MEP_TPREL7A4 +@deffnx {} BFD_RELOC_MEP_UIMM24 +@deffnx {} BFD_RELOC_MEP_ADDR24A4 +@deffnx {} BFD_RELOC_MEP_GNU_VTINHERIT +@deffnx {} BFD_RELOC_MEP_GNU_VTENTRY +Toshiba Media Processor Relocations. +@end deffn +@deffn {} BFD_RELOC_MMIX_GETA +@deffnx {} BFD_RELOC_MMIX_GETA_1 +@deffnx {} BFD_RELOC_MMIX_GETA_2 +@deffnx {} BFD_RELOC_MMIX_GETA_3 +These are relocations for the GETA instruction. +@end deffn +@deffn {} BFD_RELOC_MMIX_CBRANCH +@deffnx {} BFD_RELOC_MMIX_CBRANCH_J +@deffnx {} BFD_RELOC_MMIX_CBRANCH_1 +@deffnx {} BFD_RELOC_MMIX_CBRANCH_2 +@deffnx {} BFD_RELOC_MMIX_CBRANCH_3 +These are relocations for a conditional branch instruction. +@end deffn +@deffn {} BFD_RELOC_MMIX_PUSHJ +@deffnx {} BFD_RELOC_MMIX_PUSHJ_1 +@deffnx {} BFD_RELOC_MMIX_PUSHJ_2 +@deffnx {} BFD_RELOC_MMIX_PUSHJ_3 +@deffnx {} BFD_RELOC_MMIX_PUSHJ_STUBBABLE +These are relocations for the PUSHJ instruction. +@end deffn +@deffn {} BFD_RELOC_MMIX_JMP +@deffnx {} BFD_RELOC_MMIX_JMP_1 +@deffnx {} BFD_RELOC_MMIX_JMP_2 +@deffnx {} BFD_RELOC_MMIX_JMP_3 +These are relocations for the JMP instruction. +@end deffn +@deffn {} BFD_RELOC_MMIX_ADDR19 +This is a relocation for a relative address as in a GETA instruction or +a branch. +@end deffn +@deffn {} BFD_RELOC_MMIX_ADDR27 +This is a relocation for a relative address as in a JMP instruction. +@end deffn +@deffn {} BFD_RELOC_MMIX_REG_OR_BYTE +This is a relocation for an instruction field that may be a general +register or a value 0..255. +@end deffn +@deffn {} BFD_RELOC_MMIX_REG +This is a relocation for an instruction field that may be a general +register. +@end deffn +@deffn {} BFD_RELOC_MMIX_BASE_PLUS_OFFSET +This is a relocation for two instruction fields holding a register and +an offset, the equivalent of the relocation. +@end deffn +@deffn {} BFD_RELOC_MMIX_LOCAL +This relocation is an assertion that the expression is not allocated as +a global register. It does not modify contents. +@end deffn +@deffn {} BFD_RELOC_AVR_7_PCREL +This is a 16 bit reloc for the AVR that stores 8 bit pc relative +short offset into 7 bits. +@end deffn +@deffn {} BFD_RELOC_AVR_13_PCREL +This is a 16 bit reloc for the AVR that stores 13 bit pc relative +short offset into 12 bits. +@end deffn +@deffn {} BFD_RELOC_AVR_16_PM +This is a 16 bit reloc for the AVR that stores 17 bit value (usually +program memory address) into 16 bits. +@end deffn +@deffn {} BFD_RELOC_AVR_LO8_LDI +This is a 16 bit reloc for the AVR that stores 8 bit value (usually +data memory address) into 8 bit immediate value of LDI insn. +@end deffn +@deffn {} BFD_RELOC_AVR_HI8_LDI +This is a 16 bit reloc for the AVR that stores 8 bit value (high 8 bit +of data memory address) into 8 bit immediate value of LDI insn. +@end deffn +@deffn {} BFD_RELOC_AVR_HH8_LDI +This is a 16 bit reloc for the AVR that stores 8 bit value (most high 8 bit +of program memory address) into 8 bit immediate value of LDI insn. +@end deffn +@deffn {} BFD_RELOC_AVR_MS8_LDI +This is a 16 bit reloc for the AVR that stores 8 bit value (most high 8 bit +of 32 bit value) into 8 bit immediate value of LDI insn. +@end deffn +@deffn {} BFD_RELOC_AVR_LO8_LDI_NEG +This is a 16 bit reloc for the AVR that stores negated 8 bit value +(usually data memory address) into 8 bit immediate value of SUBI insn. +@end deffn +@deffn {} BFD_RELOC_AVR_HI8_LDI_NEG +This is a 16 bit reloc for the AVR that stores negated 8 bit value +(high 8 bit of data memory address) into 8 bit immediate value of +SUBI insn. +@end deffn +@deffn {} BFD_RELOC_AVR_HH8_LDI_NEG +This is a 16 bit reloc for the AVR that stores negated 8 bit value +(most high 8 bit of program memory address) into 8 bit immediate value +of LDI or SUBI insn. +@end deffn +@deffn {} BFD_RELOC_AVR_MS8_LDI_NEG +This is a 16 bit reloc for the AVR that stores negated 8 bit value (msb +of 32 bit value) into 8 bit immediate value of LDI insn. +@end deffn +@deffn {} BFD_RELOC_AVR_LO8_LDI_PM +This is a 16 bit reloc for the AVR that stores 8 bit value (usually +command address) into 8 bit immediate value of LDI insn. +@end deffn +@deffn {} BFD_RELOC_AVR_LO8_LDI_GS +This is a 16 bit reloc for the AVR that stores 8 bit value +(command address) into 8 bit immediate value of LDI insn. If the address +is beyond the 128k boundary, the linker inserts a jump stub for this reloc +in the lower 128k. +@end deffn +@deffn {} BFD_RELOC_AVR_HI8_LDI_PM +This is a 16 bit reloc for the AVR that stores 8 bit value (high 8 bit +of command address) into 8 bit immediate value of LDI insn. +@end deffn +@deffn {} BFD_RELOC_AVR_HI8_LDI_GS +This is a 16 bit reloc for the AVR that stores 8 bit value (high 8 bit +of command address) into 8 bit immediate value of LDI insn. If the address +is beyond the 128k boundary, the linker inserts a jump stub for this reloc +below 128k. +@end deffn +@deffn {} BFD_RELOC_AVR_HH8_LDI_PM +This is a 16 bit reloc for the AVR that stores 8 bit value (most high 8 bit +of command address) into 8 bit immediate value of LDI insn. +@end deffn +@deffn {} BFD_RELOC_AVR_LO8_LDI_PM_NEG +This is a 16 bit reloc for the AVR that stores negated 8 bit value +(usually command address) into 8 bit immediate value of SUBI insn. +@end deffn +@deffn {} BFD_RELOC_AVR_HI8_LDI_PM_NEG +This is a 16 bit reloc for the AVR that stores negated 8 bit value +(high 8 bit of 16 bit command address) into 8 bit immediate value +of SUBI insn. +@end deffn +@deffn {} BFD_RELOC_AVR_HH8_LDI_PM_NEG +This is a 16 bit reloc for the AVR that stores negated 8 bit value +(high 6 bit of 22 bit command address) into 8 bit immediate +value of SUBI insn. +@end deffn +@deffn {} BFD_RELOC_AVR_CALL +This is a 32 bit reloc for the AVR that stores 23 bit value +into 22 bits. +@end deffn +@deffn {} BFD_RELOC_AVR_LDI +This is a 16 bit reloc for the AVR that stores all needed bits +for absolute addressing with ldi with overflow check to linktime +@end deffn +@deffn {} BFD_RELOC_AVR_6 +This is a 6 bit reloc for the AVR that stores offset for ldd/std +instructions +@end deffn +@deffn {} BFD_RELOC_AVR_6_ADIW +This is a 6 bit reloc for the AVR that stores offset for adiw/sbiw +instructions +@end deffn +@deffn {} BFD_RELOC_RX_NEG8 +@deffnx {} BFD_RELOC_RX_NEG16 +@deffnx {} BFD_RELOC_RX_NEG24 +@deffnx {} BFD_RELOC_RX_NEG32 +@deffnx {} BFD_RELOC_RX_16_OP +@deffnx {} BFD_RELOC_RX_24_OP +@deffnx {} BFD_RELOC_RX_32_OP +@deffnx {} BFD_RELOC_RX_8U +@deffnx {} BFD_RELOC_RX_16U +@deffnx {} BFD_RELOC_RX_24U +@deffnx {} BFD_RELOC_RX_DIR3U_PCREL +@deffnx {} BFD_RELOC_RX_DIFF +@deffnx {} BFD_RELOC_RX_GPRELB +@deffnx {} BFD_RELOC_RX_GPRELW +@deffnx {} BFD_RELOC_RX_GPRELL +@deffnx {} BFD_RELOC_RX_SYM +@deffnx {} BFD_RELOC_RX_OP_SUBTRACT +@deffnx {} BFD_RELOC_RX_ABS8 +@deffnx {} BFD_RELOC_RX_ABS16 +@deffnx {} BFD_RELOC_RX_ABS32 +@deffnx {} BFD_RELOC_RX_ABS16U +@deffnx {} BFD_RELOC_RX_ABS16UW +@deffnx {} BFD_RELOC_RX_ABS16UL +@deffnx {} BFD_RELOC_RX_RELAX +Renesas RX Relocations. +@end deffn +@deffn {} BFD_RELOC_390_12 +Direct 12 bit. +@end deffn +@deffn {} BFD_RELOC_390_GOT12 +12 bit GOT offset. +@end deffn +@deffn {} BFD_RELOC_390_PLT32 +32 bit PC relative PLT address. +@end deffn +@deffn {} BFD_RELOC_390_COPY +Copy symbol at runtime. +@end deffn +@deffn {} BFD_RELOC_390_GLOB_DAT +Create GOT entry. +@end deffn +@deffn {} BFD_RELOC_390_JMP_SLOT +Create PLT entry. +@end deffn +@deffn {} BFD_RELOC_390_RELATIVE +Adjust by program base. +@end deffn +@deffn {} BFD_RELOC_390_GOTPC +32 bit PC relative offset to GOT. +@end deffn +@deffn {} BFD_RELOC_390_GOT16 +16 bit GOT offset. +@end deffn +@deffn {} BFD_RELOC_390_PC16DBL +PC relative 16 bit shifted by 1. +@end deffn +@deffn {} BFD_RELOC_390_PLT16DBL +16 bit PC rel. PLT shifted by 1. +@end deffn +@deffn {} BFD_RELOC_390_PC32DBL +PC relative 32 bit shifted by 1. +@end deffn +@deffn {} BFD_RELOC_390_PLT32DBL +32 bit PC rel. PLT shifted by 1. +@end deffn +@deffn {} BFD_RELOC_390_GOTPCDBL +32 bit PC rel. GOT shifted by 1. +@end deffn +@deffn {} BFD_RELOC_390_GOT64 +64 bit GOT offset. +@end deffn +@deffn {} BFD_RELOC_390_PLT64 +64 bit PC relative PLT address. +@end deffn +@deffn {} BFD_RELOC_390_GOTENT +32 bit rel. offset to GOT entry. +@end deffn +@deffn {} BFD_RELOC_390_GOTOFF64 +64 bit offset to GOT. +@end deffn +@deffn {} BFD_RELOC_390_GOTPLT12 +12-bit offset to symbol-entry within GOT, with PLT handling. +@end deffn +@deffn {} BFD_RELOC_390_GOTPLT16 +16-bit offset to symbol-entry within GOT, with PLT handling. +@end deffn +@deffn {} BFD_RELOC_390_GOTPLT32 +32-bit offset to symbol-entry within GOT, with PLT handling. +@end deffn +@deffn {} BFD_RELOC_390_GOTPLT64 +64-bit offset to symbol-entry within GOT, with PLT handling. +@end deffn +@deffn {} BFD_RELOC_390_GOTPLTENT +32-bit rel. offset to symbol-entry within GOT, with PLT handling. +@end deffn +@deffn {} BFD_RELOC_390_PLTOFF16 +16-bit rel. offset from the GOT to a PLT entry. +@end deffn +@deffn {} BFD_RELOC_390_PLTOFF32 +32-bit rel. offset from the GOT to a PLT entry. +@end deffn +@deffn {} BFD_RELOC_390_PLTOFF64 +64-bit rel. offset from the GOT to a PLT entry. +@end deffn +@deffn {} BFD_RELOC_390_TLS_LOAD +@deffnx {} BFD_RELOC_390_TLS_GDCALL +@deffnx {} BFD_RELOC_390_TLS_LDCALL +@deffnx {} BFD_RELOC_390_TLS_GD32 +@deffnx {} BFD_RELOC_390_TLS_GD64 +@deffnx {} BFD_RELOC_390_TLS_GOTIE12 +@deffnx {} BFD_RELOC_390_TLS_GOTIE32 +@deffnx {} BFD_RELOC_390_TLS_GOTIE64 +@deffnx {} BFD_RELOC_390_TLS_LDM32 +@deffnx {} BFD_RELOC_390_TLS_LDM64 +@deffnx {} BFD_RELOC_390_TLS_IE32 +@deffnx {} BFD_RELOC_390_TLS_IE64 +@deffnx {} BFD_RELOC_390_TLS_IEENT +@deffnx {} BFD_RELOC_390_TLS_LE32 +@deffnx {} BFD_RELOC_390_TLS_LE64 +@deffnx {} BFD_RELOC_390_TLS_LDO32 +@deffnx {} BFD_RELOC_390_TLS_LDO64 +@deffnx {} BFD_RELOC_390_TLS_DTPMOD +@deffnx {} BFD_RELOC_390_TLS_DTPOFF +@deffnx {} BFD_RELOC_390_TLS_TPOFF +s390 tls relocations. +@end deffn +@deffn {} BFD_RELOC_390_20 +@deffnx {} BFD_RELOC_390_GOT20 +@deffnx {} BFD_RELOC_390_GOTPLT20 +@deffnx {} BFD_RELOC_390_TLS_GOTIE20 +Long displacement extension. +@end deffn +@deffn {} BFD_RELOC_SCORE_GPREL15 +Score relocations +Low 16 bit for load/store +@end deffn +@deffn {} BFD_RELOC_SCORE_DUMMY2 +@deffnx {} BFD_RELOC_SCORE_JMP +This is a 24-bit reloc with the right 1 bit assumed to be 0 +@end deffn +@deffn {} BFD_RELOC_SCORE_BRANCH +This is a 19-bit reloc with the right 1 bit assumed to be 0 +@end deffn +@deffn {} BFD_RELOC_SCORE_IMM30 +This is a 32-bit reloc for 48-bit instructions. +@end deffn +@deffn {} BFD_RELOC_SCORE_IMM32 +This is a 32-bit reloc for 48-bit instructions. +@end deffn +@deffn {} BFD_RELOC_SCORE16_JMP +This is a 11-bit reloc with the right 1 bit assumed to be 0 +@end deffn +@deffn {} BFD_RELOC_SCORE16_BRANCH +This is a 8-bit reloc with the right 1 bit assumed to be 0 +@end deffn +@deffn {} BFD_RELOC_SCORE_BCMP +This is a 9-bit reloc with the right 1 bit assumed to be 0 +@end deffn +@deffn {} BFD_RELOC_SCORE_GOT15 +@deffnx {} BFD_RELOC_SCORE_GOT_LO16 +@deffnx {} BFD_RELOC_SCORE_CALL15 +@deffnx {} BFD_RELOC_SCORE_DUMMY_HI16 +Undocumented Score relocs +@end deffn +@deffn {} BFD_RELOC_IP2K_FR9 +Scenix IP2K - 9-bit register number / data address +@end deffn +@deffn {} BFD_RELOC_IP2K_BANK +Scenix IP2K - 4-bit register/data bank number +@end deffn +@deffn {} BFD_RELOC_IP2K_ADDR16CJP +Scenix IP2K - low 13 bits of instruction word address +@end deffn +@deffn {} BFD_RELOC_IP2K_PAGE3 +Scenix IP2K - high 3 bits of instruction word address +@end deffn +@deffn {} BFD_RELOC_IP2K_LO8DATA +@deffnx {} BFD_RELOC_IP2K_HI8DATA +@deffnx {} BFD_RELOC_IP2K_EX8DATA +Scenix IP2K - ext/low/high 8 bits of data address +@end deffn +@deffn {} BFD_RELOC_IP2K_LO8INSN +@deffnx {} BFD_RELOC_IP2K_HI8INSN +Scenix IP2K - low/high 8 bits of instruction word address +@end deffn +@deffn {} BFD_RELOC_IP2K_PC_SKIP +Scenix IP2K - even/odd PC modifier to modify snb pcl.0 +@end deffn +@deffn {} BFD_RELOC_IP2K_TEXT +Scenix IP2K - 16 bit word address in text section. +@end deffn +@deffn {} BFD_RELOC_IP2K_FR_OFFSET +Scenix IP2K - 7-bit sp or dp offset +@end deffn +@deffn {} BFD_RELOC_VPE4KMATH_DATA +@deffnx {} BFD_RELOC_VPE4KMATH_INSN +Scenix VPE4K coprocessor - data/insn-space addressing +@end deffn +@deffn {} BFD_RELOC_VTABLE_INHERIT +@deffnx {} BFD_RELOC_VTABLE_ENTRY +These two relocations are used by the linker to determine which of +the entries in a C++ virtual function table are actually used. When +the --gc-sections option is given, the linker will zero out the entries +that are not used, so that the code for those functions need not be +included in the output. + +VTABLE_INHERIT is a zero-space relocation used to describe to the +linker the inheritance tree of a C++ virtual function table. The +relocation's symbol should be the parent class' vtable, and the +relocation should be located at the child vtable. + +VTABLE_ENTRY is a zero-space relocation that describes the use of a +virtual function table entry. The reloc's symbol should refer to the +table of the class mentioned in the code. Off of that base, an offset +describes the entry that is being used. For Rela hosts, this offset +is stored in the reloc's addend. For Rel hosts, we are forced to put +this offset in the reloc's section offset. +@end deffn +@deffn {} BFD_RELOC_IA64_IMM14 +@deffnx {} BFD_RELOC_IA64_IMM22 +@deffnx {} BFD_RELOC_IA64_IMM64 +@deffnx {} BFD_RELOC_IA64_DIR32MSB +@deffnx {} BFD_RELOC_IA64_DIR32LSB +@deffnx {} BFD_RELOC_IA64_DIR64MSB +@deffnx {} BFD_RELOC_IA64_DIR64LSB +@deffnx {} BFD_RELOC_IA64_GPREL22 +@deffnx {} BFD_RELOC_IA64_GPREL64I +@deffnx {} BFD_RELOC_IA64_GPREL32MSB +@deffnx {} BFD_RELOC_IA64_GPREL32LSB +@deffnx {} BFD_RELOC_IA64_GPREL64MSB +@deffnx {} BFD_RELOC_IA64_GPREL64LSB +@deffnx {} BFD_RELOC_IA64_LTOFF22 +@deffnx {} BFD_RELOC_IA64_LTOFF64I +@deffnx {} BFD_RELOC_IA64_PLTOFF22 +@deffnx {} BFD_RELOC_IA64_PLTOFF64I +@deffnx {} BFD_RELOC_IA64_PLTOFF64MSB +@deffnx {} BFD_RELOC_IA64_PLTOFF64LSB +@deffnx {} BFD_RELOC_IA64_FPTR64I +@deffnx {} BFD_RELOC_IA64_FPTR32MSB +@deffnx {} BFD_RELOC_IA64_FPTR32LSB +@deffnx {} BFD_RELOC_IA64_FPTR64MSB +@deffnx {} BFD_RELOC_IA64_FPTR64LSB +@deffnx {} BFD_RELOC_IA64_PCREL21B +@deffnx {} BFD_RELOC_IA64_PCREL21BI +@deffnx {} BFD_RELOC_IA64_PCREL21M +@deffnx {} BFD_RELOC_IA64_PCREL21F +@deffnx {} BFD_RELOC_IA64_PCREL22 +@deffnx {} BFD_RELOC_IA64_PCREL60B +@deffnx {} BFD_RELOC_IA64_PCREL64I +@deffnx {} BFD_RELOC_IA64_PCREL32MSB +@deffnx {} BFD_RELOC_IA64_PCREL32LSB +@deffnx {} BFD_RELOC_IA64_PCREL64MSB +@deffnx {} BFD_RELOC_IA64_PCREL64LSB +@deffnx {} BFD_RELOC_IA64_LTOFF_FPTR22 +@deffnx {} BFD_RELOC_IA64_LTOFF_FPTR64I +@deffnx {} BFD_RELOC_IA64_LTOFF_FPTR32MSB +@deffnx {} BFD_RELOC_IA64_LTOFF_FPTR32LSB +@deffnx {} BFD_RELOC_IA64_LTOFF_FPTR64MSB +@deffnx {} BFD_RELOC_IA64_LTOFF_FPTR64LSB +@deffnx {} BFD_RELOC_IA64_SEGREL32MSB +@deffnx {} BFD_RELOC_IA64_SEGREL32LSB +@deffnx {} BFD_RELOC_IA64_SEGREL64MSB +@deffnx {} BFD_RELOC_IA64_SEGREL64LSB +@deffnx {} BFD_RELOC_IA64_SECREL32MSB +@deffnx {} BFD_RELOC_IA64_SECREL32LSB +@deffnx {} BFD_RELOC_IA64_SECREL64MSB +@deffnx {} BFD_RELOC_IA64_SECREL64LSB +@deffnx {} BFD_RELOC_IA64_REL32MSB +@deffnx {} BFD_RELOC_IA64_REL32LSB +@deffnx {} BFD_RELOC_IA64_REL64MSB +@deffnx {} BFD_RELOC_IA64_REL64LSB +@deffnx {} BFD_RELOC_IA64_LTV32MSB +@deffnx {} BFD_RELOC_IA64_LTV32LSB +@deffnx {} BFD_RELOC_IA64_LTV64MSB +@deffnx {} BFD_RELOC_IA64_LTV64LSB +@deffnx {} BFD_RELOC_IA64_IPLTMSB +@deffnx {} BFD_RELOC_IA64_IPLTLSB +@deffnx {} BFD_RELOC_IA64_COPY +@deffnx {} BFD_RELOC_IA64_LTOFF22X +@deffnx {} BFD_RELOC_IA64_LDXMOV +@deffnx {} BFD_RELOC_IA64_TPREL14 +@deffnx {} BFD_RELOC_IA64_TPREL22 +@deffnx {} BFD_RELOC_IA64_TPREL64I +@deffnx {} BFD_RELOC_IA64_TPREL64MSB +@deffnx {} BFD_RELOC_IA64_TPREL64LSB +@deffnx {} BFD_RELOC_IA64_LTOFF_TPREL22 +@deffnx {} BFD_RELOC_IA64_DTPMOD64MSB +@deffnx {} BFD_RELOC_IA64_DTPMOD64LSB +@deffnx {} BFD_RELOC_IA64_LTOFF_DTPMOD22 +@deffnx {} BFD_RELOC_IA64_DTPREL14 +@deffnx {} BFD_RELOC_IA64_DTPREL22 +@deffnx {} BFD_RELOC_IA64_DTPREL64I +@deffnx {} BFD_RELOC_IA64_DTPREL32MSB +@deffnx {} BFD_RELOC_IA64_DTPREL32LSB +@deffnx {} BFD_RELOC_IA64_DTPREL64MSB +@deffnx {} BFD_RELOC_IA64_DTPREL64LSB +@deffnx {} BFD_RELOC_IA64_LTOFF_DTPREL22 +Intel IA64 Relocations. +@end deffn +@deffn {} BFD_RELOC_M68HC11_HI8 +Motorola 68HC11 reloc. +This is the 8 bit high part of an absolute address. +@end deffn +@deffn {} BFD_RELOC_M68HC11_LO8 +Motorola 68HC11 reloc. +This is the 8 bit low part of an absolute address. +@end deffn +@deffn {} BFD_RELOC_M68HC11_3B +Motorola 68HC11 reloc. +This is the 3 bit of a value. +@end deffn +@deffn {} BFD_RELOC_M68HC11_RL_JUMP +Motorola 68HC11 reloc. +This reloc marks the beginning of a jump/call instruction. +It is used for linker relaxation to correctly identify beginning +of instruction and change some branches to use PC-relative +addressing mode. +@end deffn +@deffn {} BFD_RELOC_M68HC11_RL_GROUP +Motorola 68HC11 reloc. +This reloc marks a group of several instructions that gcc generates +and for which the linker relaxation pass can modify and/or remove +some of them. +@end deffn +@deffn {} BFD_RELOC_M68HC11_LO16 +Motorola 68HC11 reloc. +This is the 16-bit lower part of an address. It is used for 'call' +instruction to specify the symbol address without any special +transformation (due to memory bank window). +@end deffn +@deffn {} BFD_RELOC_M68HC11_PAGE +Motorola 68HC11 reloc. +This is a 8-bit reloc that specifies the page number of an address. +It is used by 'call' instruction to specify the page number of +the symbol. +@end deffn +@deffn {} BFD_RELOC_M68HC11_24 +Motorola 68HC11 reloc. +This is a 24-bit reloc that represents the address with a 16-bit +value and a 8-bit page number. The symbol address is transformed +to follow the 16K memory bank of 68HC12 (seen as mapped in the window). +@end deffn +@deffn {} BFD_RELOC_M68HC12_5B +Motorola 68HC12 reloc. +This is the 5 bits of a value. +@end deffn +@deffn {} BFD_RELOC_16C_NUM08 +@deffnx {} BFD_RELOC_16C_NUM08_C +@deffnx {} BFD_RELOC_16C_NUM16 +@deffnx {} BFD_RELOC_16C_NUM16_C +@deffnx {} BFD_RELOC_16C_NUM32 +@deffnx {} BFD_RELOC_16C_NUM32_C +@deffnx {} BFD_RELOC_16C_DISP04 +@deffnx {} BFD_RELOC_16C_DISP04_C +@deffnx {} BFD_RELOC_16C_DISP08 +@deffnx {} BFD_RELOC_16C_DISP08_C +@deffnx {} BFD_RELOC_16C_DISP16 +@deffnx {} BFD_RELOC_16C_DISP16_C +@deffnx {} BFD_RELOC_16C_DISP24 +@deffnx {} BFD_RELOC_16C_DISP24_C +@deffnx {} BFD_RELOC_16C_DISP24a +@deffnx {} BFD_RELOC_16C_DISP24a_C +@deffnx {} BFD_RELOC_16C_REG04 +@deffnx {} BFD_RELOC_16C_REG04_C +@deffnx {} BFD_RELOC_16C_REG04a +@deffnx {} BFD_RELOC_16C_REG04a_C +@deffnx {} BFD_RELOC_16C_REG14 +@deffnx {} BFD_RELOC_16C_REG14_C +@deffnx {} BFD_RELOC_16C_REG16 +@deffnx {} BFD_RELOC_16C_REG16_C +@deffnx {} BFD_RELOC_16C_REG20 +@deffnx {} BFD_RELOC_16C_REG20_C +@deffnx {} BFD_RELOC_16C_ABS20 +@deffnx {} BFD_RELOC_16C_ABS20_C +@deffnx {} BFD_RELOC_16C_ABS24 +@deffnx {} BFD_RELOC_16C_ABS24_C +@deffnx {} BFD_RELOC_16C_IMM04 +@deffnx {} BFD_RELOC_16C_IMM04_C +@deffnx {} BFD_RELOC_16C_IMM16 +@deffnx {} BFD_RELOC_16C_IMM16_C +@deffnx {} BFD_RELOC_16C_IMM20 +@deffnx {} BFD_RELOC_16C_IMM20_C +@deffnx {} BFD_RELOC_16C_IMM24 +@deffnx {} BFD_RELOC_16C_IMM24_C +@deffnx {} BFD_RELOC_16C_IMM32 +@deffnx {} BFD_RELOC_16C_IMM32_C +NS CR16C Relocations. +@end deffn +@deffn {} BFD_RELOC_CR16_NUM8 +@deffnx {} BFD_RELOC_CR16_NUM16 +@deffnx {} BFD_RELOC_CR16_NUM32 +@deffnx {} BFD_RELOC_CR16_NUM32a +@deffnx {} BFD_RELOC_CR16_REGREL0 +@deffnx {} BFD_RELOC_CR16_REGREL4 +@deffnx {} BFD_RELOC_CR16_REGREL4a +@deffnx {} BFD_RELOC_CR16_REGREL14 +@deffnx {} BFD_RELOC_CR16_REGREL14a +@deffnx {} BFD_RELOC_CR16_REGREL16 +@deffnx {} BFD_RELOC_CR16_REGREL20 +@deffnx {} BFD_RELOC_CR16_REGREL20a +@deffnx {} BFD_RELOC_CR16_ABS20 +@deffnx {} BFD_RELOC_CR16_ABS24 +@deffnx {} BFD_RELOC_CR16_IMM4 +@deffnx {} BFD_RELOC_CR16_IMM8 +@deffnx {} BFD_RELOC_CR16_IMM16 +@deffnx {} BFD_RELOC_CR16_IMM20 +@deffnx {} BFD_RELOC_CR16_IMM24 +@deffnx {} BFD_RELOC_CR16_IMM32 +@deffnx {} BFD_RELOC_CR16_IMM32a +@deffnx {} BFD_RELOC_CR16_DISP4 +@deffnx {} BFD_RELOC_CR16_DISP8 +@deffnx {} BFD_RELOC_CR16_DISP16 +@deffnx {} BFD_RELOC_CR16_DISP20 +@deffnx {} BFD_RELOC_CR16_DISP24 +@deffnx {} BFD_RELOC_CR16_DISP24a +@deffnx {} BFD_RELOC_CR16_SWITCH8 +@deffnx {} BFD_RELOC_CR16_SWITCH16 +@deffnx {} BFD_RELOC_CR16_SWITCH32 +@deffnx {} BFD_RELOC_CR16_GOT_REGREL20 +@deffnx {} BFD_RELOC_CR16_GOTC_REGREL20 +@deffnx {} BFD_RELOC_CR16_GLOB_DAT +NS CR16 Relocations. +@end deffn +@deffn {} BFD_RELOC_CRX_REL4 +@deffnx {} BFD_RELOC_CRX_REL8 +@deffnx {} BFD_RELOC_CRX_REL8_CMP +@deffnx {} BFD_RELOC_CRX_REL16 +@deffnx {} BFD_RELOC_CRX_REL24 +@deffnx {} BFD_RELOC_CRX_REL32 +@deffnx {} BFD_RELOC_CRX_REGREL12 +@deffnx {} BFD_RELOC_CRX_REGREL22 +@deffnx {} BFD_RELOC_CRX_REGREL28 +@deffnx {} BFD_RELOC_CRX_REGREL32 +@deffnx {} BFD_RELOC_CRX_ABS16 +@deffnx {} BFD_RELOC_CRX_ABS32 +@deffnx {} BFD_RELOC_CRX_NUM8 +@deffnx {} BFD_RELOC_CRX_NUM16 +@deffnx {} BFD_RELOC_CRX_NUM32 +@deffnx {} BFD_RELOC_CRX_IMM16 +@deffnx {} BFD_RELOC_CRX_IMM32 +@deffnx {} BFD_RELOC_CRX_SWITCH8 +@deffnx {} BFD_RELOC_CRX_SWITCH16 +@deffnx {} BFD_RELOC_CRX_SWITCH32 +NS CRX Relocations. +@end deffn +@deffn {} BFD_RELOC_CRIS_BDISP8 +@deffnx {} BFD_RELOC_CRIS_UNSIGNED_5 +@deffnx {} BFD_RELOC_CRIS_SIGNED_6 +@deffnx {} BFD_RELOC_CRIS_UNSIGNED_6 +@deffnx {} BFD_RELOC_CRIS_SIGNED_8 +@deffnx {} BFD_RELOC_CRIS_UNSIGNED_8 +@deffnx {} BFD_RELOC_CRIS_SIGNED_16 +@deffnx {} BFD_RELOC_CRIS_UNSIGNED_16 +@deffnx {} BFD_RELOC_CRIS_LAPCQ_OFFSET +@deffnx {} BFD_RELOC_CRIS_UNSIGNED_4 +These relocs are only used within the CRIS assembler. They are not +(at present) written to any object files. +@end deffn +@deffn {} BFD_RELOC_CRIS_COPY +@deffnx {} BFD_RELOC_CRIS_GLOB_DAT +@deffnx {} BFD_RELOC_CRIS_JUMP_SLOT +@deffnx {} BFD_RELOC_CRIS_RELATIVE +Relocs used in ELF shared libraries for CRIS. +@end deffn +@deffn {} BFD_RELOC_CRIS_32_GOT +32-bit offset to symbol-entry within GOT. +@end deffn +@deffn {} BFD_RELOC_CRIS_16_GOT +16-bit offset to symbol-entry within GOT. +@end deffn +@deffn {} BFD_RELOC_CRIS_32_GOTPLT +32-bit offset to symbol-entry within GOT, with PLT handling. +@end deffn +@deffn {} BFD_RELOC_CRIS_16_GOTPLT +16-bit offset to symbol-entry within GOT, with PLT handling. +@end deffn +@deffn {} BFD_RELOC_CRIS_32_GOTREL +32-bit offset to symbol, relative to GOT. +@end deffn +@deffn {} BFD_RELOC_CRIS_32_PLT_GOTREL +32-bit offset to symbol with PLT entry, relative to GOT. +@end deffn +@deffn {} BFD_RELOC_CRIS_32_PLT_PCREL +32-bit offset to symbol with PLT entry, relative to this relocation. +@end deffn +@deffn {} BFD_RELOC_CRIS_32_GOT_GD +@deffnx {} BFD_RELOC_CRIS_16_GOT_GD +@deffnx {} BFD_RELOC_CRIS_32_GD +@deffnx {} BFD_RELOC_CRIS_DTP +@deffnx {} BFD_RELOC_CRIS_32_DTPREL +@deffnx {} BFD_RELOC_CRIS_16_DTPREL +@deffnx {} BFD_RELOC_CRIS_32_GOT_TPREL +@deffnx {} BFD_RELOC_CRIS_16_GOT_TPREL +@deffnx {} BFD_RELOC_CRIS_32_TPREL +@deffnx {} BFD_RELOC_CRIS_16_TPREL +@deffnx {} BFD_RELOC_CRIS_DTPMOD +@deffnx {} BFD_RELOC_CRIS_32_IE +Relocs used in TLS code for CRIS. +@end deffn +@deffn {} BFD_RELOC_860_COPY +@deffnx {} BFD_RELOC_860_GLOB_DAT +@deffnx {} BFD_RELOC_860_JUMP_SLOT +@deffnx {} BFD_RELOC_860_RELATIVE +@deffnx {} BFD_RELOC_860_PC26 +@deffnx {} BFD_RELOC_860_PLT26 +@deffnx {} BFD_RELOC_860_PC16 +@deffnx {} BFD_RELOC_860_LOW0 +@deffnx {} BFD_RELOC_860_SPLIT0 +@deffnx {} BFD_RELOC_860_LOW1 +@deffnx {} BFD_RELOC_860_SPLIT1 +@deffnx {} BFD_RELOC_860_LOW2 +@deffnx {} BFD_RELOC_860_SPLIT2 +@deffnx {} BFD_RELOC_860_LOW3 +@deffnx {} BFD_RELOC_860_LOGOT0 +@deffnx {} BFD_RELOC_860_SPGOT0 +@deffnx {} BFD_RELOC_860_LOGOT1 +@deffnx {} BFD_RELOC_860_SPGOT1 +@deffnx {} BFD_RELOC_860_LOGOTOFF0 +@deffnx {} BFD_RELOC_860_SPGOTOFF0 +@deffnx {} BFD_RELOC_860_LOGOTOFF1 +@deffnx {} BFD_RELOC_860_SPGOTOFF1 +@deffnx {} BFD_RELOC_860_LOGOTOFF2 +@deffnx {} BFD_RELOC_860_LOGOTOFF3 +@deffnx {} BFD_RELOC_860_LOPC +@deffnx {} BFD_RELOC_860_HIGHADJ +@deffnx {} BFD_RELOC_860_HAGOT +@deffnx {} BFD_RELOC_860_HAGOTOFF +@deffnx {} BFD_RELOC_860_HAPC +@deffnx {} BFD_RELOC_860_HIGH +@deffnx {} BFD_RELOC_860_HIGOT +@deffnx {} BFD_RELOC_860_HIGOTOFF +Intel i860 Relocations. +@end deffn +@deffn {} BFD_RELOC_OPENRISC_ABS_26 +@deffnx {} BFD_RELOC_OPENRISC_REL_26 +OpenRISC Relocations. +@end deffn +@deffn {} BFD_RELOC_H8_DIR16A8 +@deffnx {} BFD_RELOC_H8_DIR16R8 +@deffnx {} BFD_RELOC_H8_DIR24A8 +@deffnx {} BFD_RELOC_H8_DIR24R8 +@deffnx {} BFD_RELOC_H8_DIR32A16 +H8 elf Relocations. +@end deffn +@deffn {} BFD_RELOC_XSTORMY16_REL_12 +@deffnx {} BFD_RELOC_XSTORMY16_12 +@deffnx {} BFD_RELOC_XSTORMY16_24 +@deffnx {} BFD_RELOC_XSTORMY16_FPTR16 +Sony Xstormy16 Relocations. +@end deffn +@deffn {} BFD_RELOC_RELC +Self-describing complex relocations. +@end deffn +@deffn {} BFD_RELOC_XC16X_PAG +@deffnx {} BFD_RELOC_XC16X_POF +@deffnx {} BFD_RELOC_XC16X_SEG +@deffnx {} BFD_RELOC_XC16X_SOF +Infineon Relocations. +@end deffn +@deffn {} BFD_RELOC_VAX_GLOB_DAT +@deffnx {} BFD_RELOC_VAX_JMP_SLOT +@deffnx {} BFD_RELOC_VAX_RELATIVE +Relocations used by VAX ELF. +@end deffn +@deffn {} BFD_RELOC_MT_PC16 +Morpho MT - 16 bit immediate relocation. +@end deffn +@deffn {} BFD_RELOC_MT_HI16 +Morpho MT - Hi 16 bits of an address. +@end deffn +@deffn {} BFD_RELOC_MT_LO16 +Morpho MT - Low 16 bits of an address. +@end deffn +@deffn {} BFD_RELOC_MT_GNU_VTINHERIT +Morpho MT - Used to tell the linker which vtable entries are used. +@end deffn +@deffn {} BFD_RELOC_MT_GNU_VTENTRY +Morpho MT - Used to tell the linker which vtable entries are used. +@end deffn +@deffn {} BFD_RELOC_MT_PCINSN8 +Morpho MT - 8 bit immediate relocation. +@end deffn +@deffn {} BFD_RELOC_MSP430_10_PCREL +@deffnx {} BFD_RELOC_MSP430_16_PCREL +@deffnx {} BFD_RELOC_MSP430_16 +@deffnx {} BFD_RELOC_MSP430_16_PCREL_BYTE +@deffnx {} BFD_RELOC_MSP430_16_BYTE +@deffnx {} BFD_RELOC_MSP430_2X_PCREL +@deffnx {} BFD_RELOC_MSP430_RL_PCREL +msp430 specific relocation codes +@end deffn +@deffn {} BFD_RELOC_IQ2000_OFFSET_16 +@deffnx {} BFD_RELOC_IQ2000_OFFSET_21 +@deffnx {} BFD_RELOC_IQ2000_UHI16 +IQ2000 Relocations. +@end deffn +@deffn {} BFD_RELOC_XTENSA_RTLD +Special Xtensa relocation used only by PLT entries in ELF shared +objects to indicate that the runtime linker should set the value +to one of its own internal functions or data structures. +@end deffn +@deffn {} BFD_RELOC_XTENSA_GLOB_DAT +@deffnx {} BFD_RELOC_XTENSA_JMP_SLOT +@deffnx {} BFD_RELOC_XTENSA_RELATIVE +Xtensa relocations for ELF shared objects. +@end deffn +@deffn {} BFD_RELOC_XTENSA_PLT +Xtensa relocation used in ELF object files for symbols that may require +PLT entries. Otherwise, this is just a generic 32-bit relocation. +@end deffn +@deffn {} BFD_RELOC_XTENSA_DIFF8 +@deffnx {} BFD_RELOC_XTENSA_DIFF16 +@deffnx {} BFD_RELOC_XTENSA_DIFF32 +Xtensa relocations to mark the difference of two local symbols. +These are only needed to support linker relaxation and can be ignored +when not relaxing. The field is set to the value of the difference +assuming no relaxation. The relocation encodes the position of the +first symbol so the linker can determine whether to adjust the field +value. +@end deffn +@deffn {} BFD_RELOC_XTENSA_SLOT0_OP +@deffnx {} BFD_RELOC_XTENSA_SLOT1_OP +@deffnx {} BFD_RELOC_XTENSA_SLOT2_OP +@deffnx {} BFD_RELOC_XTENSA_SLOT3_OP +@deffnx {} BFD_RELOC_XTENSA_SLOT4_OP +@deffnx {} BFD_RELOC_XTENSA_SLOT5_OP +@deffnx {} BFD_RELOC_XTENSA_SLOT6_OP +@deffnx {} BFD_RELOC_XTENSA_SLOT7_OP +@deffnx {} BFD_RELOC_XTENSA_SLOT8_OP +@deffnx {} BFD_RELOC_XTENSA_SLOT9_OP +@deffnx {} BFD_RELOC_XTENSA_SLOT10_OP +@deffnx {} BFD_RELOC_XTENSA_SLOT11_OP +@deffnx {} BFD_RELOC_XTENSA_SLOT12_OP +@deffnx {} BFD_RELOC_XTENSA_SLOT13_OP +@deffnx {} BFD_RELOC_XTENSA_SLOT14_OP +Generic Xtensa relocations for instruction operands. Only the slot +number is encoded in the relocation. The relocation applies to the +last PC-relative immediate operand, or if there are no PC-relative +immediates, to the last immediate operand. +@end deffn +@deffn {} BFD_RELOC_XTENSA_SLOT0_ALT +@deffnx {} BFD_RELOC_XTENSA_SLOT1_ALT +@deffnx {} BFD_RELOC_XTENSA_SLOT2_ALT +@deffnx {} BFD_RELOC_XTENSA_SLOT3_ALT +@deffnx {} BFD_RELOC_XTENSA_SLOT4_ALT +@deffnx {} BFD_RELOC_XTENSA_SLOT5_ALT +@deffnx {} BFD_RELOC_XTENSA_SLOT6_ALT +@deffnx {} BFD_RELOC_XTENSA_SLOT7_ALT +@deffnx {} BFD_RELOC_XTENSA_SLOT8_ALT +@deffnx {} BFD_RELOC_XTENSA_SLOT9_ALT +@deffnx {} BFD_RELOC_XTENSA_SLOT10_ALT +@deffnx {} BFD_RELOC_XTENSA_SLOT11_ALT +@deffnx {} BFD_RELOC_XTENSA_SLOT12_ALT +@deffnx {} BFD_RELOC_XTENSA_SLOT13_ALT +@deffnx {} BFD_RELOC_XTENSA_SLOT14_ALT +Alternate Xtensa relocations. Only the slot is encoded in the +relocation. The meaning of these relocations is opcode-specific. +@end deffn +@deffn {} BFD_RELOC_XTENSA_OP0 +@deffnx {} BFD_RELOC_XTENSA_OP1 +@deffnx {} BFD_RELOC_XTENSA_OP2 +Xtensa relocations for backward compatibility. These have all been +replaced by BFD_RELOC_XTENSA_SLOT0_OP. +@end deffn +@deffn {} BFD_RELOC_XTENSA_ASM_EXPAND +Xtensa relocation to mark that the assembler expanded the +instructions from an original target. The expansion size is +encoded in the reloc size. +@end deffn +@deffn {} BFD_RELOC_XTENSA_ASM_SIMPLIFY +Xtensa relocation to mark that the linker should simplify +assembler-expanded instructions. This is commonly used +internally by the linker after analysis of a +BFD_RELOC_XTENSA_ASM_EXPAND. +@end deffn +@deffn {} BFD_RELOC_XTENSA_TLSDESC_FN +@deffnx {} BFD_RELOC_XTENSA_TLSDESC_ARG +@deffnx {} BFD_RELOC_XTENSA_TLS_DTPOFF +@deffnx {} BFD_RELOC_XTENSA_TLS_TPOFF +@deffnx {} BFD_RELOC_XTENSA_TLS_FUNC +@deffnx {} BFD_RELOC_XTENSA_TLS_ARG +@deffnx {} BFD_RELOC_XTENSA_TLS_CALL +Xtensa TLS relocations. +@end deffn +@deffn {} BFD_RELOC_Z80_DISP8 +8 bit signed offset in (ix+d) or (iy+d). +@end deffn +@deffn {} BFD_RELOC_Z8K_DISP7 +DJNZ offset. +@end deffn +@deffn {} BFD_RELOC_Z8K_CALLR +CALR offset. +@end deffn +@deffn {} BFD_RELOC_Z8K_IMM4L +4 bit value. +@end deffn +@deffn {} BFD_RELOC_LM32_CALL +@deffnx {} BFD_RELOC_LM32_BRANCH +@deffnx {} BFD_RELOC_LM32_16_GOT +@deffnx {} BFD_RELOC_LM32_GOTOFF_HI16 +@deffnx {} BFD_RELOC_LM32_GOTOFF_LO16 +@deffnx {} BFD_RELOC_LM32_COPY +@deffnx {} BFD_RELOC_LM32_GLOB_DAT +@deffnx {} BFD_RELOC_LM32_JMP_SLOT +@deffnx {} BFD_RELOC_LM32_RELATIVE +Lattice Mico32 relocations. +@end deffn +@deffn {} BFD_RELOC_MACH_O_SECTDIFF +Difference between two section addreses. Must be followed by a +BFD_RELOC_MACH_O_PAIR. +@end deffn +@deffn {} BFD_RELOC_MACH_O_PAIR +Pair of relocation. Contains the first symbol. +@end deffn +@deffn {} BFD_RELOC_MACH_O_X86_64_BRANCH32 +@deffnx {} BFD_RELOC_MACH_O_X86_64_BRANCH8 +PCREL relocations. They are marked as branch to create PLT entry if +required. +@end deffn +@deffn {} BFD_RELOC_MACH_O_X86_64_GOT +Used when referencing a GOT entry. +@end deffn +@deffn {} BFD_RELOC_MACH_O_X86_64_GOT_LOAD +Used when loading a GOT entry with movq. It is specially marked so that +the linker could optimize the movq to a leaq if possible. +@end deffn +@deffn {} BFD_RELOC_MACH_O_X86_64_SUBTRACTOR32 +Symbol will be substracted. Must be followed by a BFD_RELOC_64. +@end deffn +@deffn {} BFD_RELOC_MACH_O_X86_64_SUBTRACTOR64 +Symbol will be substracted. Must be followed by a BFD_RELOC_64. +@end deffn +@deffn {} BFD_RELOC_MACH_O_X86_64_PCREL32_1 +Same as BFD_RELOC_32_PCREL but with an implicit -1 addend. +@end deffn +@deffn {} BFD_RELOC_MACH_O_X86_64_PCREL32_2 +Same as BFD_RELOC_32_PCREL but with an implicit -2 addend. +@end deffn +@deffn {} BFD_RELOC_MACH_O_X86_64_PCREL32_4 +Same as BFD_RELOC_32_PCREL but with an implicit -4 addend. +@end deffn +@deffn {} BFD_RELOC_MICROBLAZE_32_LO +This is a 32 bit reloc for the microblaze that stores the +low 16 bits of a value +@end deffn +@deffn {} BFD_RELOC_MICROBLAZE_32_LO_PCREL +This is a 32 bit pc-relative reloc for the microblaze that +stores the low 16 bits of a value +@end deffn +@deffn {} BFD_RELOC_MICROBLAZE_32_ROSDA +This is a 32 bit reloc for the microblaze that stores a +value relative to the read-only small data area anchor +@end deffn +@deffn {} BFD_RELOC_MICROBLAZE_32_RWSDA +This is a 32 bit reloc for the microblaze that stores a +value relative to the read-write small data area anchor +@end deffn +@deffn {} BFD_RELOC_MICROBLAZE_32_SYM_OP_SYM +This is a 32 bit reloc for the microblaze to handle +expressions of the form "Symbol Op Symbol" +@end deffn +@deffn {} BFD_RELOC_MICROBLAZE_64_NONE +This is a 64 bit reloc that stores the 32 bit pc relative +value in two words (with an imm instruction). No relocation is +done here - only used for relaxing +@end deffn +@deffn {} BFD_RELOC_MICROBLAZE_64_GOTPC +This is a 64 bit reloc that stores the 32 bit pc relative +value in two words (with an imm instruction). The relocation is +PC-relative GOT offset +@end deffn +@deffn {} BFD_RELOC_MICROBLAZE_64_GOT +This is a 64 bit reloc that stores the 32 bit pc relative +value in two words (with an imm instruction). The relocation is +GOT offset +@end deffn +@deffn {} BFD_RELOC_MICROBLAZE_64_PLT +This is a 64 bit reloc that stores the 32 bit pc relative +value in two words (with an imm instruction). The relocation is +PC-relative offset into PLT +@end deffn +@deffn {} BFD_RELOC_MICROBLAZE_64_GOTOFF +This is a 64 bit reloc that stores the 32 bit GOT relative +value in two words (with an imm instruction). The relocation is +relative offset from _GLOBAL_OFFSET_TABLE_ +@end deffn +@deffn {} BFD_RELOC_MICROBLAZE_32_GOTOFF +This is a 32 bit reloc that stores the 32 bit GOT relative +value in a word. The relocation is relative offset from +@end deffn +@deffn {} BFD_RELOC_MICROBLAZE_COPY +This is used to tell the dynamic linker to copy the value out of +the dynamic object into the runtime process image. +@end deffn + +@example + +typedef enum bfd_reloc_code_real bfd_reloc_code_real_type; +@end example +@findex bfd_reloc_type_lookup +@subsubsection @code{bfd_reloc_type_lookup} +@strong{Synopsis} +@example +reloc_howto_type *bfd_reloc_type_lookup + (bfd *abfd, bfd_reloc_code_real_type code); +reloc_howto_type *bfd_reloc_name_lookup + (bfd *abfd, const char *reloc_name); +@end example +@strong{Description}@* +Return a pointer to a howto structure which, when +invoked, will perform the relocation @var{code} on data from the +architecture noted. + +@findex bfd_default_reloc_type_lookup +@subsubsection @code{bfd_default_reloc_type_lookup} +@strong{Synopsis} +@example +reloc_howto_type *bfd_default_reloc_type_lookup + (bfd *abfd, bfd_reloc_code_real_type code); +@end example +@strong{Description}@* +Provides a default relocation lookup routine for any architecture. + +@findex bfd_get_reloc_code_name +@subsubsection @code{bfd_get_reloc_code_name} +@strong{Synopsis} +@example +const char *bfd_get_reloc_code_name (bfd_reloc_code_real_type code); +@end example +@strong{Description}@* +Provides a printable name for the supplied relocation code. +Useful mainly for printing error messages. + +@findex bfd_generic_relax_section +@subsubsection @code{bfd_generic_relax_section} +@strong{Synopsis} +@example +bfd_boolean bfd_generic_relax_section + (bfd *abfd, + asection *section, + struct bfd_link_info *, + bfd_boolean *); +@end example +@strong{Description}@* +Provides default handling for relaxing for back ends which +don't do relaxing. + +@findex bfd_generic_gc_sections +@subsubsection @code{bfd_generic_gc_sections} +@strong{Synopsis} +@example +bfd_boolean bfd_generic_gc_sections + (bfd *, struct bfd_link_info *); +@end example +@strong{Description}@* +Provides default handling for relaxing for back ends which +don't do section gc -- i.e., does nothing. + +@findex bfd_generic_merge_sections +@subsubsection @code{bfd_generic_merge_sections} +@strong{Synopsis} +@example +bfd_boolean bfd_generic_merge_sections + (bfd *, struct bfd_link_info *); +@end example +@strong{Description}@* +Provides default handling for SEC_MERGE section merging for back ends +which don't have SEC_MERGE support -- i.e., does nothing. + +@findex bfd_generic_get_relocated_section_contents +@subsubsection @code{bfd_generic_get_relocated_section_contents} +@strong{Synopsis} +@example +bfd_byte *bfd_generic_get_relocated_section_contents + (bfd *abfd, + struct bfd_link_info *link_info, + struct bfd_link_order *link_order, + bfd_byte *data, + bfd_boolean relocatable, + asymbol **symbols); +@end example +@strong{Description}@* +Provides default handling of relocation effort for back ends +which can't be bothered to do it efficiently. +
reloc.texi Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: fdl.texi =================================================================== --- fdl.texi (nonexistent) +++ fdl.texi (revision 842) @@ -0,0 +1,506 @@ +@c The GNU Free Documentation License. +@center Version 1.3, 3 November 2008 + +@c This file is intended to be included within another document, +@c hence no sectioning command or @node. + +@display +Copyright @copyright{} 2000, 2001, 2002, 2007, 2008 Free Software Foundation, Inc. +@uref{http://fsf.org/} + +Everyone is permitted to copy and distribute verbatim copies +of this license document, but changing it is not allowed. +@end display + +@enumerate 0 +@item +PREAMBLE + +The purpose of this License is to make a manual, textbook, or other +functional and useful document @dfn{free} in the sense of freedom: to +assure everyone the effective freedom to copy and redistribute it, +with or without modifying it, either commercially or noncommercially. +Secondarily, this License preserves for the author and publisher a way +to get credit for their work, while not being considered responsible +for modifications made by others. + +This License is a kind of ``copyleft'', which means that derivative +works of the document must themselves be free in the same sense. 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A copy of the license is included in the section entitled ``GNU + Free Documentation License''. +@end group +@end smallexample + +If you have Invariant Sections, Front-Cover Texts and Back-Cover Texts, +replace the ``with@dots{}Texts.'' line with this: + +@smallexample +@group + with the Invariant Sections being @var{list their titles}, with + the Front-Cover Texts being @var{list}, and with the Back-Cover Texts + being @var{list}. +@end group +@end smallexample + +If you have Invariant Sections without Cover Texts, or some other +combination of the three, merge those two alternatives to suit the +situation. + +If your document contains nontrivial examples of program code, we +recommend releasing these examples in parallel under your choice of +free software license, such as the GNU General Public License, +to permit their use in free software. + +@c Local Variables: +@c ispell-local-pdict: "ispell-dict" +@c End: +
fdl.texi Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: bfdver.texi =================================================================== --- bfdver.texi (nonexistent) +++ bfdver.texi (revision 842) @@ -0,0 +1,4 @@ +@set VERSION 2.20.51 +@set VERSION_PACKAGE (GNU Binutils) +@set UPDATED March 2010 +@set BUGURL @uref{http://www.sourceware.org/bugzilla/}
bfdver.texi Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: targets.texi =================================================================== --- targets.texi (nonexistent) +++ targets.texi (revision 842) @@ -0,0 +1,602 @@ +@section Targets + + +@strong{Description}@* +Each port of BFD to a different machine requires the creation +of a target back end. All the back end provides to the root +part of BFD is a structure containing pointers to functions +which perform certain low level operations on files. BFD +translates the applications's requests through a pointer into +calls to the back end routines. + +When a file is opened with @code{bfd_openr}, its format and +target are unknown. BFD uses various mechanisms to determine +how to interpret the file. The operations performed are: + +@itemize @bullet + +@item +Create a BFD by calling the internal routine +@code{_bfd_new_bfd}, then call @code{bfd_find_target} with the +target string supplied to @code{bfd_openr} and the new BFD pointer. + +@item +If a null target string was provided to @code{bfd_find_target}, +look up the environment variable @code{GNUTARGET} and use +that as the target string. + +@item +If the target string is still @code{NULL}, or the target string is +@code{default}, then use the first item in the target vector +as the target type, and set @code{target_defaulted} in the BFD to +cause @code{bfd_check_format} to loop through all the targets. +@xref{bfd_target}. @xref{Formats}. + +@item +Otherwise, inspect the elements in the target vector +one by one, until a match on target name is found. When found, +use it. + +@item +Otherwise return the error @code{bfd_error_invalid_target} to +@code{bfd_openr}. + +@item +@code{bfd_openr} attempts to open the file using +@code{bfd_open_file}, and returns the BFD. +@end itemize +Once the BFD has been opened and the target selected, the file +format may be determined. This is done by calling +@code{bfd_check_format} on the BFD with a suggested format. +If @code{target_defaulted} has been set, each possible target +type is tried to see if it recognizes the specified format. +@code{bfd_check_format} returns @code{TRUE} when the caller guesses right. +@menu +* bfd_target:: +@end menu + +@node bfd_target, , Targets, Targets + +@subsection bfd_target + + +@strong{Description}@* +This structure contains everything that BFD knows about a +target. It includes things like its byte order, name, and which +routines to call to do various operations. + +Every BFD points to a target structure with its @code{xvec} +member. + +The macros below are used to dispatch to functions through the +@code{bfd_target} vector. They are used in a number of macros further +down in @file{bfd.h}, and are also used when calling various +routines by hand inside the BFD implementation. The @var{arglist} +argument must be parenthesized; it contains all the arguments +to the called function. + +They make the documentation (more) unpleasant to read, so if +someone wants to fix this and not break the above, please do. +@example +#define BFD_SEND(bfd, message, arglist) \ + ((*((bfd)->xvec->message)) arglist) + +#ifdef DEBUG_BFD_SEND +#undef BFD_SEND +#define BFD_SEND(bfd, message, arglist) \ + (((bfd) && (bfd)->xvec && (bfd)->xvec->message) ? \ + ((*((bfd)->xvec->message)) arglist) : \ + (bfd_assert (__FILE__,__LINE__), NULL)) +#endif +@end example +For operations which index on the BFD format: +@example +#define BFD_SEND_FMT(bfd, message, arglist) \ + (((bfd)->xvec->message[(int) ((bfd)->format)]) arglist) + +#ifdef DEBUG_BFD_SEND +#undef BFD_SEND_FMT +#define BFD_SEND_FMT(bfd, message, arglist) \ + (((bfd) && (bfd)->xvec && (bfd)->xvec->message) ? \ + (((bfd)->xvec->message[(int) ((bfd)->format)]) arglist) : \ + (bfd_assert (__FILE__,__LINE__), NULL)) +#endif + +@end example +This is the structure which defines the type of BFD this is. The +@code{xvec} member of the struct @code{bfd} itself points here. Each +module that implements access to a different target under BFD, +defines one of these. + +FIXME, these names should be rationalised with the names of +the entry points which call them. Too bad we can't have one +macro to define them both! +@example +enum bfd_flavour +@{ + bfd_target_unknown_flavour, + bfd_target_aout_flavour, + bfd_target_coff_flavour, + bfd_target_ecoff_flavour, + bfd_target_xcoff_flavour, + bfd_target_elf_flavour, + bfd_target_ieee_flavour, + bfd_target_nlm_flavour, + bfd_target_oasys_flavour, + bfd_target_tekhex_flavour, + bfd_target_srec_flavour, + bfd_target_verilog_flavour, + bfd_target_ihex_flavour, + bfd_target_som_flavour, + bfd_target_os9k_flavour, + bfd_target_versados_flavour, + bfd_target_msdos_flavour, + bfd_target_ovax_flavour, + bfd_target_evax_flavour, + bfd_target_mmo_flavour, + bfd_target_mach_o_flavour, + bfd_target_pef_flavour, + bfd_target_pef_xlib_flavour, + bfd_target_sym_flavour +@}; + +enum bfd_endian @{ BFD_ENDIAN_BIG, BFD_ENDIAN_LITTLE, BFD_ENDIAN_UNKNOWN @}; + +/* Forward declaration. */ +typedef struct bfd_link_info _bfd_link_info; + +typedef struct bfd_target +@{ + /* Identifies the kind of target, e.g., SunOS4, Ultrix, etc. */ + char *name; + + /* The "flavour" of a back end is a general indication about + the contents of a file. */ + enum bfd_flavour flavour; + + /* The order of bytes within the data area of a file. */ + enum bfd_endian byteorder; + + /* The order of bytes within the header parts of a file. */ + enum bfd_endian header_byteorder; + + /* A mask of all the flags which an executable may have set - + from the set @code{BFD_NO_FLAGS}, @code{HAS_RELOC}, ...@code{D_PAGED}. */ + flagword object_flags; + + /* A mask of all the flags which a section may have set - from + the set @code{SEC_NO_FLAGS}, @code{SEC_ALLOC}, ...@code{SET_NEVER_LOAD}. */ + flagword section_flags; + + /* The character normally found at the front of a symbol. + (if any), perhaps `_'. */ + char symbol_leading_char; + + /* The pad character for file names within an archive header. */ + char ar_pad_char; + + /* The maximum number of characters in an archive header. */ + unsigned short ar_max_namelen; + + /* Entries for byte swapping for data. These are different from the + other entry points, since they don't take a BFD as the first argument. + Certain other handlers could do the same. */ + bfd_uint64_t (*bfd_getx64) (const void *); + bfd_int64_t (*bfd_getx_signed_64) (const void *); + void (*bfd_putx64) (bfd_uint64_t, void *); + bfd_vma (*bfd_getx32) (const void *); + bfd_signed_vma (*bfd_getx_signed_32) (const void *); + void (*bfd_putx32) (bfd_vma, void *); + bfd_vma (*bfd_getx16) (const void *); + bfd_signed_vma (*bfd_getx_signed_16) (const void *); + void (*bfd_putx16) (bfd_vma, void *); + + /* Byte swapping for the headers. */ + bfd_uint64_t (*bfd_h_getx64) (const void *); + bfd_int64_t (*bfd_h_getx_signed_64) (const void *); + void (*bfd_h_putx64) (bfd_uint64_t, void *); + bfd_vma (*bfd_h_getx32) (const void *); + bfd_signed_vma (*bfd_h_getx_signed_32) (const void *); + void (*bfd_h_putx32) (bfd_vma, void *); + bfd_vma (*bfd_h_getx16) (const void *); + bfd_signed_vma (*bfd_h_getx_signed_16) (const void *); + void (*bfd_h_putx16) (bfd_vma, void *); + + /* Format dependent routines: these are vectors of entry points + within the target vector structure, one for each format to check. */ + + /* Check the format of a file being read. Return a @code{bfd_target *} or zero. */ + const struct bfd_target *(*_bfd_check_format[bfd_type_end]) (bfd *); + + /* Set the format of a file being written. */ + bfd_boolean (*_bfd_set_format[bfd_type_end]) (bfd *); + + /* Write cached information into a file being written, at @code{bfd_close}. */ + bfd_boolean (*_bfd_write_contents[bfd_type_end]) (bfd *); + +@end example +The general target vector. These vectors are initialized using the +BFD_JUMP_TABLE macros. +@example + + /* Generic entry points. */ +#define BFD_JUMP_TABLE_GENERIC(NAME) \ + NAME##_close_and_cleanup, \ + NAME##_bfd_free_cached_info, \ + NAME##_new_section_hook, \ + NAME##_get_section_contents, \ + NAME##_get_section_contents_in_window + + /* Called when the BFD is being closed to do any necessary cleanup. */ + bfd_boolean (*_close_and_cleanup) (bfd *); + /* Ask the BFD to free all cached information. */ + bfd_boolean (*_bfd_free_cached_info) (bfd *); + /* Called when a new section is created. */ + bfd_boolean (*_new_section_hook) (bfd *, sec_ptr); + /* Read the contents of a section. */ + bfd_boolean (*_bfd_get_section_contents) + (bfd *, sec_ptr, void *, file_ptr, bfd_size_type); + bfd_boolean (*_bfd_get_section_contents_in_window) + (bfd *, sec_ptr, bfd_window *, file_ptr, bfd_size_type); + + /* Entry points to copy private data. */ +#define BFD_JUMP_TABLE_COPY(NAME) \ + NAME##_bfd_copy_private_bfd_data, \ + NAME##_bfd_merge_private_bfd_data, \ + _bfd_generic_init_private_section_data, \ + NAME##_bfd_copy_private_section_data, \ + NAME##_bfd_copy_private_symbol_data, \ + NAME##_bfd_copy_private_header_data, \ + NAME##_bfd_set_private_flags, \ + NAME##_bfd_print_private_bfd_data + + /* Called to copy BFD general private data from one object file + to another. */ + bfd_boolean (*_bfd_copy_private_bfd_data) (bfd *, bfd *); + /* Called to merge BFD general private data from one object file + to a common output file when linking. */ + bfd_boolean (*_bfd_merge_private_bfd_data) (bfd *, bfd *); + /* Called to initialize BFD private section data from one object file + to another. */ +#define bfd_init_private_section_data(ibfd, isec, obfd, osec, link_info) \ + BFD_SEND (obfd, _bfd_init_private_section_data, (ibfd, isec, obfd, osec, link_info)) + bfd_boolean (*_bfd_init_private_section_data) + (bfd *, sec_ptr, bfd *, sec_ptr, struct bfd_link_info *); + /* Called to copy BFD private section data from one object file + to another. */ + bfd_boolean (*_bfd_copy_private_section_data) + (bfd *, sec_ptr, bfd *, sec_ptr); + /* Called to copy BFD private symbol data from one symbol + to another. */ + bfd_boolean (*_bfd_copy_private_symbol_data) + (bfd *, asymbol *, bfd *, asymbol *); + /* Called to copy BFD private header data from one object file + to another. */ + bfd_boolean (*_bfd_copy_private_header_data) + (bfd *, bfd *); + /* Called to set private backend flags. */ + bfd_boolean (*_bfd_set_private_flags) (bfd *, flagword); + + /* Called to print private BFD data. */ + bfd_boolean (*_bfd_print_private_bfd_data) (bfd *, void *); + + /* Core file entry points. */ +#define BFD_JUMP_TABLE_CORE(NAME) \ + NAME##_core_file_failing_command, \ + NAME##_core_file_failing_signal, \ + NAME##_core_file_matches_executable_p + + char * (*_core_file_failing_command) (bfd *); + int (*_core_file_failing_signal) (bfd *); + bfd_boolean (*_core_file_matches_executable_p) (bfd *, bfd *); + + /* Archive entry points. */ +#define BFD_JUMP_TABLE_ARCHIVE(NAME) \ + NAME##_slurp_armap, \ + NAME##_slurp_extended_name_table, \ + NAME##_construct_extended_name_table, \ + NAME##_truncate_arname, \ + NAME##_write_armap, \ + NAME##_read_ar_hdr, \ + NAME##_write_ar_hdr, \ + NAME##_openr_next_archived_file, \ + NAME##_get_elt_at_index, \ + NAME##_generic_stat_arch_elt, \ + NAME##_update_armap_timestamp + + bfd_boolean (*_bfd_slurp_armap) (bfd *); + bfd_boolean (*_bfd_slurp_extended_name_table) (bfd *); + bfd_boolean (*_bfd_construct_extended_name_table) + (bfd *, char **, bfd_size_type *, const char **); + void (*_bfd_truncate_arname) (bfd *, const char *, char *); + bfd_boolean (*write_armap) + (bfd *, unsigned int, struct orl *, unsigned int, int); + void * (*_bfd_read_ar_hdr_fn) (bfd *); + bfd_boolean (*_bfd_write_ar_hdr_fn) (bfd *, bfd *); + bfd * (*openr_next_archived_file) (bfd *, bfd *); +#define bfd_get_elt_at_index(b,i) BFD_SEND (b, _bfd_get_elt_at_index, (b,i)) + bfd * (*_bfd_get_elt_at_index) (bfd *, symindex); + int (*_bfd_stat_arch_elt) (bfd *, struct stat *); + bfd_boolean (*_bfd_update_armap_timestamp) (bfd *); + + /* Entry points used for symbols. */ +#define BFD_JUMP_TABLE_SYMBOLS(NAME) \ + NAME##_get_symtab_upper_bound, \ + NAME##_canonicalize_symtab, \ + NAME##_make_empty_symbol, \ + NAME##_print_symbol, \ + NAME##_get_symbol_info, \ + NAME##_bfd_is_local_label_name, \ + NAME##_bfd_is_target_special_symbol, \ + NAME##_get_lineno, \ + NAME##_find_nearest_line, \ + _bfd_generic_find_line, \ + NAME##_find_inliner_info, \ + NAME##_bfd_make_debug_symbol, \ + NAME##_read_minisymbols, \ + NAME##_minisymbol_to_symbol + + long (*_bfd_get_symtab_upper_bound) (bfd *); + long (*_bfd_canonicalize_symtab) + (bfd *, struct bfd_symbol **); + struct bfd_symbol * + (*_bfd_make_empty_symbol) (bfd *); + void (*_bfd_print_symbol) + (bfd *, void *, struct bfd_symbol *, bfd_print_symbol_type); +#define bfd_print_symbol(b,p,s,e) BFD_SEND (b, _bfd_print_symbol, (b,p,s,e)) + void (*_bfd_get_symbol_info) + (bfd *, struct bfd_symbol *, symbol_info *); +#define bfd_get_symbol_info(b,p,e) BFD_SEND (b, _bfd_get_symbol_info, (b,p,e)) + bfd_boolean (*_bfd_is_local_label_name) (bfd *, const char *); + bfd_boolean (*_bfd_is_target_special_symbol) (bfd *, asymbol *); + alent * (*_get_lineno) (bfd *, struct bfd_symbol *); + bfd_boolean (*_bfd_find_nearest_line) + (bfd *, struct bfd_section *, struct bfd_symbol **, bfd_vma, + const char **, const char **, unsigned int *); + bfd_boolean (*_bfd_find_line) + (bfd *, struct bfd_symbol **, struct bfd_symbol *, + const char **, unsigned int *); + bfd_boolean (*_bfd_find_inliner_info) + (bfd *, const char **, const char **, unsigned int *); + /* Back-door to allow format-aware applications to create debug symbols + while using BFD for everything else. Currently used by the assembler + when creating COFF files. */ + asymbol * (*_bfd_make_debug_symbol) + (bfd *, void *, unsigned long size); +#define bfd_read_minisymbols(b, d, m, s) \ + BFD_SEND (b, _read_minisymbols, (b, d, m, s)) + long (*_read_minisymbols) + (bfd *, bfd_boolean, void **, unsigned int *); +#define bfd_minisymbol_to_symbol(b, d, m, f) \ + BFD_SEND (b, _minisymbol_to_symbol, (b, d, m, f)) + asymbol * (*_minisymbol_to_symbol) + (bfd *, bfd_boolean, const void *, asymbol *); + + /* Routines for relocs. */ +#define BFD_JUMP_TABLE_RELOCS(NAME) \ + NAME##_get_reloc_upper_bound, \ + NAME##_canonicalize_reloc, \ + NAME##_bfd_reloc_type_lookup, \ + NAME##_bfd_reloc_name_lookup + + long (*_get_reloc_upper_bound) (bfd *, sec_ptr); + long (*_bfd_canonicalize_reloc) + (bfd *, sec_ptr, arelent **, struct bfd_symbol **); + /* See documentation on reloc types. */ + reloc_howto_type * + (*reloc_type_lookup) (bfd *, bfd_reloc_code_real_type); + reloc_howto_type * + (*reloc_name_lookup) (bfd *, const char *); + + + /* Routines used when writing an object file. */ +#define BFD_JUMP_TABLE_WRITE(NAME) \ + NAME##_set_arch_mach, \ + NAME##_set_section_contents + + bfd_boolean (*_bfd_set_arch_mach) + (bfd *, enum bfd_architecture, unsigned long); + bfd_boolean (*_bfd_set_section_contents) + (bfd *, sec_ptr, const void *, file_ptr, bfd_size_type); + + /* Routines used by the linker. */ +#define BFD_JUMP_TABLE_LINK(NAME) \ + NAME##_sizeof_headers, \ + NAME##_bfd_get_relocated_section_contents, \ + NAME##_bfd_relax_section, \ + NAME##_bfd_link_hash_table_create, \ + NAME##_bfd_link_hash_table_free, \ + NAME##_bfd_link_add_symbols, \ + NAME##_bfd_link_just_syms, \ + NAME##_bfd_copy_link_hash_symbol_type, \ + NAME##_bfd_final_link, \ + NAME##_bfd_link_split_section, \ + NAME##_bfd_gc_sections, \ + NAME##_bfd_merge_sections, \ + NAME##_bfd_is_group_section, \ + NAME##_bfd_discard_group, \ + NAME##_section_already_linked, \ + NAME##_bfd_define_common_symbol + + int (*_bfd_sizeof_headers) (bfd *, struct bfd_link_info *); + bfd_byte * (*_bfd_get_relocated_section_contents) + (bfd *, struct bfd_link_info *, struct bfd_link_order *, + bfd_byte *, bfd_boolean, struct bfd_symbol **); + + bfd_boolean (*_bfd_relax_section) + (bfd *, struct bfd_section *, struct bfd_link_info *, bfd_boolean *); + + /* Create a hash table for the linker. Different backends store + different information in this table. */ + struct bfd_link_hash_table * + (*_bfd_link_hash_table_create) (bfd *); + + /* Release the memory associated with the linker hash table. */ + void (*_bfd_link_hash_table_free) (struct bfd_link_hash_table *); + + /* Add symbols from this object file into the hash table. */ + bfd_boolean (*_bfd_link_add_symbols) (bfd *, struct bfd_link_info *); + + /* Indicate that we are only retrieving symbol values from this section. */ + void (*_bfd_link_just_syms) (asection *, struct bfd_link_info *); + + /* Copy the symbol type of a linker hash table entry. */ +#define bfd_copy_link_hash_symbol_type(b, t, f) \ + BFD_SEND (b, _bfd_copy_link_hash_symbol_type, (b, t, f)) + void (*_bfd_copy_link_hash_symbol_type) + (bfd *, struct bfd_link_hash_entry *, struct bfd_link_hash_entry *); + + /* Do a link based on the link_order structures attached to each + section of the BFD. */ + bfd_boolean (*_bfd_final_link) (bfd *, struct bfd_link_info *); + + /* Should this section be split up into smaller pieces during linking. */ + bfd_boolean (*_bfd_link_split_section) (bfd *, struct bfd_section *); + + /* Remove sections that are not referenced from the output. */ + bfd_boolean (*_bfd_gc_sections) (bfd *, struct bfd_link_info *); + + /* Attempt to merge SEC_MERGE sections. */ + bfd_boolean (*_bfd_merge_sections) (bfd *, struct bfd_link_info *); + + /* Is this section a member of a group? */ + bfd_boolean (*_bfd_is_group_section) (bfd *, const struct bfd_section *); + + /* Discard members of a group. */ + bfd_boolean (*_bfd_discard_group) (bfd *, struct bfd_section *); + + /* Check if SEC has been already linked during a reloceatable or + final link. */ + void (*_section_already_linked) (bfd *, struct bfd_section *, + struct bfd_link_info *); + + /* Define a common symbol. */ + bfd_boolean (*_bfd_define_common_symbol) (bfd *, struct bfd_link_info *, + struct bfd_link_hash_entry *); + + /* Routines to handle dynamic symbols and relocs. */ +#define BFD_JUMP_TABLE_DYNAMIC(NAME) \ + NAME##_get_dynamic_symtab_upper_bound, \ + NAME##_canonicalize_dynamic_symtab, \ + NAME##_get_synthetic_symtab, \ + NAME##_get_dynamic_reloc_upper_bound, \ + NAME##_canonicalize_dynamic_reloc + + /* Get the amount of memory required to hold the dynamic symbols. */ + long (*_bfd_get_dynamic_symtab_upper_bound) (bfd *); + /* Read in the dynamic symbols. */ + long (*_bfd_canonicalize_dynamic_symtab) + (bfd *, struct bfd_symbol **); + /* Create synthetized symbols. */ + long (*_bfd_get_synthetic_symtab) + (bfd *, long, struct bfd_symbol **, long, struct bfd_symbol **, + struct bfd_symbol **); + /* Get the amount of memory required to hold the dynamic relocs. */ + long (*_bfd_get_dynamic_reloc_upper_bound) (bfd *); + /* Read in the dynamic relocs. */ + long (*_bfd_canonicalize_dynamic_reloc) + (bfd *, arelent **, struct bfd_symbol **); + +@end example +A pointer to an alternative bfd_target in case the current one is not +satisfactory. This can happen when the target cpu supports both big +and little endian code, and target chosen by the linker has the wrong +endianness. The function open_output() in ld/ldlang.c uses this field +to find an alternative output format that is suitable. +@example + /* Opposite endian version of this target. */ + const struct bfd_target * alternative_target; + + /* Data for use by back-end routines, which isn't + generic enough to belong in this structure. */ + const void *backend_data; + +@} bfd_target; + +@end example + +@findex bfd_set_default_target +@subsubsection @code{bfd_set_default_target} +@strong{Synopsis} +@example +bfd_boolean bfd_set_default_target (const char *name); +@end example +@strong{Description}@* +Set the default target vector to use when recognizing a BFD. +This takes the name of the target, which may be a BFD target +name or a configuration triplet. + +@findex bfd_find_target +@subsubsection @code{bfd_find_target} +@strong{Synopsis} +@example +const bfd_target *bfd_find_target (const char *target_name, bfd *abfd); +@end example +@strong{Description}@* +Return a pointer to the transfer vector for the object target +named @var{target_name}. If @var{target_name} is @code{NULL}, +choose the one in the environment variable @code{GNUTARGET}; if +that is null or not defined, then choose the first entry in the +target list. Passing in the string "default" or setting the +environment variable to "default" will cause the first entry in +the target list to be returned, and "target_defaulted" will be +set in the BFD if @var{abfd} isn't @code{NULL}. This causes +@code{bfd_check_format} to loop over all the targets to find the +one that matches the file being read. + +@findex bfd_get_target_info +@subsubsection @code{bfd_get_target_info} +@strong{Synopsis} +@example +const bfd_target *bfd_get_target_info (const char *target_name, + bfd *abfd, + bfd_boolean *is_bigendian, + int *underscoring, + const char **def_target_arch); +@end example +@strong{Description}@* +Return a pointer to the transfer vector for the object target +named @var{target_name}. If @var{target_name} is @code{NULL}, +choose the one in the environment variable @code{GNUTARGET}; if +that is null or not defined, then choose the first entry in the +target list. Passing in the string "default" or setting the +environment variable to "default" will cause the first entry in +the target list to be returned, and "target_defaulted" will be +set in the BFD if @var{abfd} isn't @code{NULL}. This causes +@code{bfd_check_format} to loop over all the targets to find the +one that matches the file being read. +If @var{is_bigendian} is not @code{NULL}, then set this value to target's +endian mode. True for big-endian, FALSE for little-endian or for +invalid target. +If @var{underscoring} is not @code{NULL}, then set this value to target's +underscoring mode. Zero for none-underscoring, -1 for invalid target, +else the value of target vector's symbol underscoring. +If @var{def_target_arch} is not @code{NULL}, then set it to the architecture +string specified by the target_name. + +@findex bfd_target_list +@subsubsection @code{bfd_target_list} +@strong{Synopsis} +@example +const char ** bfd_target_list (void); +@end example +@strong{Description}@* +Return a freshly malloced NULL-terminated +vector of the names of all the valid BFD targets. Do not +modify the names. + +@findex bfd_seach_for_target +@subsubsection @code{bfd_seach_for_target} +@strong{Synopsis} +@example +const bfd_target *bfd_search_for_target + (int (*search_func) (const bfd_target *, void *), + void *); +@end example +@strong{Description}@* +Return a pointer to the first transfer vector in the list of +transfer vectors maintained by BFD that produces a non-zero +result when passed to the function @var{search_func}. The +parameter @var{data} is passed, unexamined, to the search +function. +
targets.texi Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: makefile.vms =================================================================== --- makefile.vms (nonexistent) +++ makefile.vms (revision 842) @@ -0,0 +1,5 @@ +CFLAGS = /noopt/include=([],[-],[-.-.include]) +LDFLAGS = /nomap +LDLIBS = ,sys$$library:vaxcrtl.olb/lib + +all: chew.exe Index: archures.texi =================================================================== --- archures.texi (nonexistent) +++ archures.texi (revision 842) @@ -0,0 +1,630 @@ +@section Architectures +BFD keeps one atom in a BFD describing the +architecture of the data attached to the BFD: a pointer to a +@code{bfd_arch_info_type}. + +Pointers to structures can be requested independently of a BFD +so that an architecture's information can be interrogated +without access to an open BFD. + +The architecture information is provided by each architecture package. +The set of default architectures is selected by the macro +@code{SELECT_ARCHITECTURES}. This is normally set up in the +@file{config/@var{target}.mt} file of your choice. If the name is not +defined, then all the architectures supported are included. + +When BFD starts up, all the architectures are called with an +initialize method. It is up to the architecture back end to +insert as many items into the list of architectures as it wants to; +generally this would be one for each machine and one for the +default case (an item with a machine field of 0). + +BFD's idea of an architecture is implemented in @file{archures.c}. + +@subsection bfd_architecture + + +@strong{Description}@* +This enum gives the object file's CPU architecture, in a +global sense---i.e., what processor family does it belong to? +Another field indicates which processor within +the family is in use. The machine gives a number which +distinguishes different versions of the architecture, +containing, for example, 2 and 3 for Intel i960 KA and i960 KB, +and 68020 and 68030 for Motorola 68020 and 68030. +@example +enum bfd_architecture +@{ + bfd_arch_unknown, /* File arch not known. */ + bfd_arch_obscure, /* Arch known, not one of these. */ + bfd_arch_m68k, /* Motorola 68xxx */ +#define bfd_mach_m68000 1 +#define bfd_mach_m68008 2 +#define bfd_mach_m68010 3 +#define bfd_mach_m68020 4 +#define bfd_mach_m68030 5 +#define bfd_mach_m68040 6 +#define bfd_mach_m68060 7 +#define bfd_mach_cpu32 8 +#define bfd_mach_fido 9 +#define bfd_mach_mcf_isa_a_nodiv 10 +#define bfd_mach_mcf_isa_a 11 +#define bfd_mach_mcf_isa_a_mac 12 +#define bfd_mach_mcf_isa_a_emac 13 +#define bfd_mach_mcf_isa_aplus 14 +#define bfd_mach_mcf_isa_aplus_mac 15 +#define bfd_mach_mcf_isa_aplus_emac 16 +#define bfd_mach_mcf_isa_b_nousp 17 +#define bfd_mach_mcf_isa_b_nousp_mac 18 +#define bfd_mach_mcf_isa_b_nousp_emac 19 +#define bfd_mach_mcf_isa_b 20 +#define bfd_mach_mcf_isa_b_mac 21 +#define bfd_mach_mcf_isa_b_emac 22 +#define bfd_mach_mcf_isa_b_float 23 +#define bfd_mach_mcf_isa_b_float_mac 24 +#define bfd_mach_mcf_isa_b_float_emac 25 +#define bfd_mach_mcf_isa_c 26 +#define bfd_mach_mcf_isa_c_mac 27 +#define bfd_mach_mcf_isa_c_emac 28 +#define bfd_mach_mcf_isa_c_nodiv 29 +#define bfd_mach_mcf_isa_c_nodiv_mac 30 +#define bfd_mach_mcf_isa_c_nodiv_emac 31 + bfd_arch_vax, /* DEC Vax */ + bfd_arch_i960, /* Intel 960 */ + /* The order of the following is important. + lower number indicates a machine type that + only accepts a subset of the instructions + available to machines with higher numbers. + The exception is the "ca", which is + incompatible with all other machines except + "core". */ + +#define bfd_mach_i960_core 1 +#define bfd_mach_i960_ka_sa 2 +#define bfd_mach_i960_kb_sb 3 +#define bfd_mach_i960_mc 4 +#define bfd_mach_i960_xa 5 +#define bfd_mach_i960_ca 6 +#define bfd_mach_i960_jx 7 +#define bfd_mach_i960_hx 8 + + bfd_arch_or32, /* OpenRISC 32 */ + + bfd_arch_sparc, /* SPARC */ +#define bfd_mach_sparc 1 +/* The difference between v8plus and v9 is that v9 is a true 64 bit env. */ +#define bfd_mach_sparc_sparclet 2 +#define bfd_mach_sparc_sparclite 3 +#define bfd_mach_sparc_v8plus 4 +#define bfd_mach_sparc_v8plusa 5 /* with ultrasparc add'ns. */ +#define bfd_mach_sparc_sparclite_le 6 +#define bfd_mach_sparc_v9 7 +#define bfd_mach_sparc_v9a 8 /* with ultrasparc add'ns. */ +#define bfd_mach_sparc_v8plusb 9 /* with cheetah add'ns. */ +#define bfd_mach_sparc_v9b 10 /* with cheetah add'ns. */ +/* Nonzero if MACH has the v9 instruction set. */ +#define bfd_mach_sparc_v9_p(mach) \ + ((mach) >= bfd_mach_sparc_v8plus && (mach) <= bfd_mach_sparc_v9b \ + && (mach) != bfd_mach_sparc_sparclite_le) +/* Nonzero if MACH is a 64 bit sparc architecture. */ +#define bfd_mach_sparc_64bit_p(mach) \ + ((mach) >= bfd_mach_sparc_v9 && (mach) != bfd_mach_sparc_v8plusb) + bfd_arch_spu, /* PowerPC SPU */ +#define bfd_mach_spu 256 + bfd_arch_mips, /* MIPS Rxxxx */ +#define bfd_mach_mips3000 3000 +#define bfd_mach_mips3900 3900 +#define bfd_mach_mips4000 4000 +#define bfd_mach_mips4010 4010 +#define bfd_mach_mips4100 4100 +#define bfd_mach_mips4111 4111 +#define bfd_mach_mips4120 4120 +#define bfd_mach_mips4300 4300 +#define bfd_mach_mips4400 4400 +#define bfd_mach_mips4600 4600 +#define bfd_mach_mips4650 4650 +#define bfd_mach_mips5000 5000 +#define bfd_mach_mips5400 5400 +#define bfd_mach_mips5500 5500 +#define bfd_mach_mips6000 6000 +#define bfd_mach_mips7000 7000 +#define bfd_mach_mips8000 8000 +#define bfd_mach_mips9000 9000 +#define bfd_mach_mips10000 10000 +#define bfd_mach_mips12000 12000 +#define bfd_mach_mips14000 14000 +#define bfd_mach_mips16000 16000 +#define bfd_mach_mips16 16 +#define bfd_mach_mips5 5 +#define bfd_mach_mips_loongson_2e 3001 +#define bfd_mach_mips_loongson_2f 3002 +#define bfd_mach_mips_sb1 12310201 /* octal 'SB', 01 */ +#define bfd_mach_mips_octeon 6501 +#define bfd_mach_mips_xlr 887682 /* decimal 'XLR' */ +#define bfd_mach_mipsisa32 32 +#define bfd_mach_mipsisa32r2 33 +#define bfd_mach_mipsisa64 64 +#define bfd_mach_mipsisa64r2 65 + bfd_arch_i386, /* Intel 386 */ +#define bfd_mach_i386_i386 1 +#define bfd_mach_i386_i8086 2 +#define bfd_mach_i386_i386_intel_syntax 3 +#define bfd_mach_x86_64 64 +#define bfd_mach_x86_64_intel_syntax 65 + bfd_arch_l1om, /* Intel L1OM */ +#define bfd_mach_l1om 66 +#define bfd_mach_l1om_intel_syntax 67 + bfd_arch_we32k, /* AT&T WE32xxx */ + bfd_arch_tahoe, /* CCI/Harris Tahoe */ + bfd_arch_i860, /* Intel 860 */ + bfd_arch_i370, /* IBM 360/370 Mainframes */ + bfd_arch_romp, /* IBM ROMP PC/RT */ + bfd_arch_convex, /* Convex */ + bfd_arch_m88k, /* Motorola 88xxx */ + bfd_arch_m98k, /* Motorola 98xxx */ + bfd_arch_pyramid, /* Pyramid Technology */ + bfd_arch_h8300, /* Renesas H8/300 (formerly Hitachi H8/300) */ +#define bfd_mach_h8300 1 +#define bfd_mach_h8300h 2 +#define bfd_mach_h8300s 3 +#define bfd_mach_h8300hn 4 +#define bfd_mach_h8300sn 5 +#define bfd_mach_h8300sx 6 +#define bfd_mach_h8300sxn 7 + bfd_arch_pdp11, /* DEC PDP-11 */ + bfd_arch_plugin, + bfd_arch_powerpc, /* PowerPC */ +#define bfd_mach_ppc 32 +#define bfd_mach_ppc64 64 +#define bfd_mach_ppc_403 403 +#define bfd_mach_ppc_403gc 4030 +#define bfd_mach_ppc_405 405 +#define bfd_mach_ppc_505 505 +#define bfd_mach_ppc_601 601 +#define bfd_mach_ppc_602 602 +#define bfd_mach_ppc_603 603 +#define bfd_mach_ppc_ec603e 6031 +#define bfd_mach_ppc_604 604 +#define bfd_mach_ppc_620 620 +#define bfd_mach_ppc_630 630 +#define bfd_mach_ppc_750 750 +#define bfd_mach_ppc_860 860 +#define bfd_mach_ppc_a35 35 +#define bfd_mach_ppc_rs64ii 642 +#define bfd_mach_ppc_rs64iii 643 +#define bfd_mach_ppc_7400 7400 +#define bfd_mach_ppc_e500 500 +#define bfd_mach_ppc_e500mc 5001 +#define bfd_mach_ppc_e500mc64 5005 +#define bfd_mach_ppc_titan 83 + bfd_arch_rs6000, /* IBM RS/6000 */ +#define bfd_mach_rs6k 6000 +#define bfd_mach_rs6k_rs1 6001 +#define bfd_mach_rs6k_rsc 6003 +#define bfd_mach_rs6k_rs2 6002 + bfd_arch_hppa, /* HP PA RISC */ +#define bfd_mach_hppa10 10 +#define bfd_mach_hppa11 11 +#define bfd_mach_hppa20 20 +#define bfd_mach_hppa20w 25 + bfd_arch_d10v, /* Mitsubishi D10V */ +#define bfd_mach_d10v 1 +#define bfd_mach_d10v_ts2 2 +#define bfd_mach_d10v_ts3 3 + bfd_arch_d30v, /* Mitsubishi D30V */ + bfd_arch_dlx, /* DLX */ + bfd_arch_m68hc11, /* Motorola 68HC11 */ + bfd_arch_m68hc12, /* Motorola 68HC12 */ +#define bfd_mach_m6812_default 0 +#define bfd_mach_m6812 1 +#define bfd_mach_m6812s 2 + bfd_arch_z8k, /* Zilog Z8000 */ +#define bfd_mach_z8001 1 +#define bfd_mach_z8002 2 + bfd_arch_h8500, /* Renesas H8/500 (formerly Hitachi H8/500) */ + bfd_arch_sh, /* Renesas / SuperH SH (formerly Hitachi SH) */ +#define bfd_mach_sh 1 +#define bfd_mach_sh2 0x20 +#define bfd_mach_sh_dsp 0x2d +#define bfd_mach_sh2a 0x2a +#define bfd_mach_sh2a_nofpu 0x2b +#define bfd_mach_sh2a_nofpu_or_sh4_nommu_nofpu 0x2a1 +#define bfd_mach_sh2a_nofpu_or_sh3_nommu 0x2a2 +#define bfd_mach_sh2a_or_sh4 0x2a3 +#define bfd_mach_sh2a_or_sh3e 0x2a4 +#define bfd_mach_sh2e 0x2e +#define bfd_mach_sh3 0x30 +#define bfd_mach_sh3_nommu 0x31 +#define bfd_mach_sh3_dsp 0x3d +#define bfd_mach_sh3e 0x3e +#define bfd_mach_sh4 0x40 +#define bfd_mach_sh4_nofpu 0x41 +#define bfd_mach_sh4_nommu_nofpu 0x42 +#define bfd_mach_sh4a 0x4a +#define bfd_mach_sh4a_nofpu 0x4b +#define bfd_mach_sh4al_dsp 0x4d +#define bfd_mach_sh5 0x50 + bfd_arch_alpha, /* Dec Alpha */ +#define bfd_mach_alpha_ev4 0x10 +#define bfd_mach_alpha_ev5 0x20 +#define bfd_mach_alpha_ev6 0x30 + bfd_arch_arm, /* Advanced Risc Machines ARM. */ +#define bfd_mach_arm_unknown 0 +#define bfd_mach_arm_2 1 +#define bfd_mach_arm_2a 2 +#define bfd_mach_arm_3 3 +#define bfd_mach_arm_3M 4 +#define bfd_mach_arm_4 5 +#define bfd_mach_arm_4T 6 +#define bfd_mach_arm_5 7 +#define bfd_mach_arm_5T 8 +#define bfd_mach_arm_5TE 9 +#define bfd_mach_arm_XScale 10 +#define bfd_mach_arm_ep9312 11 +#define bfd_mach_arm_iWMMXt 12 +#define bfd_mach_arm_iWMMXt2 13 + bfd_arch_ns32k, /* National Semiconductors ns32000 */ + bfd_arch_w65, /* WDC 65816 */ + bfd_arch_tic30, /* Texas Instruments TMS320C30 */ + bfd_arch_tic4x, /* Texas Instruments TMS320C3X/4X */ +#define bfd_mach_tic3x 30 +#define bfd_mach_tic4x 40 + bfd_arch_tic54x, /* Texas Instruments TMS320C54X */ + bfd_arch_tic80, /* TI TMS320c80 (MVP) */ + bfd_arch_v850, /* NEC V850 */ +#define bfd_mach_v850 1 +#define bfd_mach_v850e 'E' +#define bfd_mach_v850e1 '1' + bfd_arch_arc, /* ARC Cores */ +#define bfd_mach_arc_5 5 +#define bfd_mach_arc_6 6 +#define bfd_mach_arc_7 7 +#define bfd_mach_arc_8 8 + bfd_arch_m32c, /* Renesas M16C/M32C. */ +#define bfd_mach_m16c 0x75 +#define bfd_mach_m32c 0x78 + bfd_arch_m32r, /* Renesas M32R (formerly Mitsubishi M32R/D) */ +#define bfd_mach_m32r 1 /* For backwards compatibility. */ +#define bfd_mach_m32rx 'x' +#define bfd_mach_m32r2 '2' + bfd_arch_mn10200, /* Matsushita MN10200 */ + bfd_arch_mn10300, /* Matsushita MN10300 */ +#define bfd_mach_mn10300 300 +#define bfd_mach_am33 330 +#define bfd_mach_am33_2 332 + bfd_arch_fr30, +#define bfd_mach_fr30 0x46523330 + bfd_arch_frv, +#define bfd_mach_frv 1 +#define bfd_mach_frvsimple 2 +#define bfd_mach_fr300 300 +#define bfd_mach_fr400 400 +#define bfd_mach_fr450 450 +#define bfd_mach_frvtomcat 499 /* fr500 prototype */ +#define bfd_mach_fr500 500 +#define bfd_mach_fr550 550 + bfd_arch_moxie, /* The moxie processor */ +#define bfd_mach_moxie 1 + bfd_arch_mcore, + bfd_arch_mep, +#define bfd_mach_mep 1 +#define bfd_mach_mep_h1 0x6831 +#define bfd_mach_mep_c5 0x6335 + bfd_arch_ia64, /* HP/Intel ia64 */ +#define bfd_mach_ia64_elf64 64 +#define bfd_mach_ia64_elf32 32 + bfd_arch_ip2k, /* Ubicom IP2K microcontrollers. */ +#define bfd_mach_ip2022 1 +#define bfd_mach_ip2022ext 2 + bfd_arch_iq2000, /* Vitesse IQ2000. */ +#define bfd_mach_iq2000 1 +#define bfd_mach_iq10 2 + bfd_arch_mt, +#define bfd_mach_ms1 1 +#define bfd_mach_mrisc2 2 +#define bfd_mach_ms2 3 + bfd_arch_pj, + bfd_arch_avr, /* Atmel AVR microcontrollers. */ +#define bfd_mach_avr1 1 +#define bfd_mach_avr2 2 +#define bfd_mach_avr25 25 +#define bfd_mach_avr3 3 +#define bfd_mach_avr31 31 +#define bfd_mach_avr35 35 +#define bfd_mach_avr4 4 +#define bfd_mach_avr5 5 +#define bfd_mach_avr51 51 +#define bfd_mach_avr6 6 + bfd_arch_bfin, /* ADI Blackfin */ +#define bfd_mach_bfin 1 + bfd_arch_cr16, /* National Semiconductor CompactRISC (ie CR16). */ +#define bfd_mach_cr16 1 + bfd_arch_cr16c, /* National Semiconductor CompactRISC. */ +#define bfd_mach_cr16c 1 + bfd_arch_crx, /* National Semiconductor CRX. */ +#define bfd_mach_crx 1 + bfd_arch_cris, /* Axis CRIS */ +#define bfd_mach_cris_v0_v10 255 +#define bfd_mach_cris_v32 32 +#define bfd_mach_cris_v10_v32 1032 + bfd_arch_rx, /* Renesas RX. */ +#define bfd_mach_rx 0x75 + bfd_arch_s390, /* IBM s390 */ +#define bfd_mach_s390_31 31 +#define bfd_mach_s390_64 64 + bfd_arch_score, /* Sunplus score */ +#define bfd_mach_score3 3 +#define bfd_mach_score7 7 + bfd_arch_openrisc, /* OpenRISC */ + bfd_arch_mmix, /* Donald Knuth's educational processor. */ + bfd_arch_xstormy16, +#define bfd_mach_xstormy16 1 + bfd_arch_msp430, /* Texas Instruments MSP430 architecture. */ +#define bfd_mach_msp11 11 +#define bfd_mach_msp110 110 +#define bfd_mach_msp12 12 +#define bfd_mach_msp13 13 +#define bfd_mach_msp14 14 +#define bfd_mach_msp15 15 +#define bfd_mach_msp16 16 +#define bfd_mach_msp21 21 +#define bfd_mach_msp31 31 +#define bfd_mach_msp32 32 +#define bfd_mach_msp33 33 +#define bfd_mach_msp41 41 +#define bfd_mach_msp42 42 +#define bfd_mach_msp43 43 +#define bfd_mach_msp44 44 + bfd_arch_xc16x, /* Infineon's XC16X Series. */ +#define bfd_mach_xc16x 1 +#define bfd_mach_xc16xl 2 +#define bfd_mach_xc16xs 3 + bfd_arch_xtensa, /* Tensilica's Xtensa cores. */ +#define bfd_mach_xtensa 1 + bfd_arch_maxq, /* Dallas MAXQ 10/20 */ +#define bfd_mach_maxq10 10 +#define bfd_mach_maxq20 20 + bfd_arch_z80, +#define bfd_mach_z80strict 1 /* No undocumented opcodes. */ +#define bfd_mach_z80 3 /* With ixl, ixh, iyl, and iyh. */ +#define bfd_mach_z80full 7 /* All undocumented instructions. */ +#define bfd_mach_r800 11 /* R800: successor with multiplication. */ + bfd_arch_lm32, /* Lattice Mico32 */ +#define bfd_mach_lm32 1 + bfd_arch_microblaze,/* Xilinx MicroBlaze. */ + bfd_arch_last + @}; +@end example + +@subsection bfd_arch_info + + +@strong{Description}@* +This structure contains information on architectures for use +within BFD. +@example + +typedef struct bfd_arch_info +@{ + int bits_per_word; + int bits_per_address; + int bits_per_byte; + enum bfd_architecture arch; + unsigned long mach; + const char *arch_name; + const char *printable_name; + unsigned int section_align_power; + /* TRUE if this is the default machine for the architecture. + The default arch should be the first entry for an arch so that + all the entries for that arch can be accessed via @code{next}. */ + bfd_boolean the_default; + const struct bfd_arch_info * (*compatible) + (const struct bfd_arch_info *a, const struct bfd_arch_info *b); + + bfd_boolean (*scan) (const struct bfd_arch_info *, const char *); + + const struct bfd_arch_info *next; +@} +bfd_arch_info_type; + +@end example + +@findex bfd_printable_name +@subsubsection @code{bfd_printable_name} +@strong{Synopsis} +@example +const char *bfd_printable_name (bfd *abfd); +@end example +@strong{Description}@* +Return a printable string representing the architecture and machine +from the pointer to the architecture info structure. + +@findex bfd_scan_arch +@subsubsection @code{bfd_scan_arch} +@strong{Synopsis} +@example +const bfd_arch_info_type *bfd_scan_arch (const char *string); +@end example +@strong{Description}@* +Figure out if BFD supports any cpu which could be described with +the name @var{string}. Return a pointer to an @code{arch_info} +structure if a machine is found, otherwise NULL. + +@findex bfd_arch_list +@subsubsection @code{bfd_arch_list} +@strong{Synopsis} +@example +const char **bfd_arch_list (void); +@end example +@strong{Description}@* +Return a freshly malloced NULL-terminated vector of the names +of all the valid BFD architectures. Do not modify the names. + +@findex bfd_arch_get_compatible +@subsubsection @code{bfd_arch_get_compatible} +@strong{Synopsis} +@example +const bfd_arch_info_type *bfd_arch_get_compatible + (const bfd *abfd, const bfd *bbfd, bfd_boolean accept_unknowns); +@end example +@strong{Description}@* +Determine whether two BFDs' architectures and machine types +are compatible. Calculates the lowest common denominator +between the two architectures and machine types implied by +the BFDs and returns a pointer to an @code{arch_info} structure +describing the compatible machine. + +@findex bfd_default_arch_struct +@subsubsection @code{bfd_default_arch_struct} +@strong{Description}@* +The @code{bfd_default_arch_struct} is an item of +@code{bfd_arch_info_type} which has been initialized to a fairly +generic state. A BFD starts life by pointing to this +structure, until the correct back end has determined the real +architecture of the file. +@example +extern const bfd_arch_info_type bfd_default_arch_struct; +@end example + +@findex bfd_set_arch_info +@subsubsection @code{bfd_set_arch_info} +@strong{Synopsis} +@example +void bfd_set_arch_info (bfd *abfd, const bfd_arch_info_type *arg); +@end example +@strong{Description}@* +Set the architecture info of @var{abfd} to @var{arg}. + +@findex bfd_default_set_arch_mach +@subsubsection @code{bfd_default_set_arch_mach} +@strong{Synopsis} +@example +bfd_boolean bfd_default_set_arch_mach + (bfd *abfd, enum bfd_architecture arch, unsigned long mach); +@end example +@strong{Description}@* +Set the architecture and machine type in BFD @var{abfd} +to @var{arch} and @var{mach}. Find the correct +pointer to a structure and insert it into the @code{arch_info} +pointer. + +@findex bfd_get_arch +@subsubsection @code{bfd_get_arch} +@strong{Synopsis} +@example +enum bfd_architecture bfd_get_arch (bfd *abfd); +@end example +@strong{Description}@* +Return the enumerated type which describes the BFD @var{abfd}'s +architecture. + +@findex bfd_get_mach +@subsubsection @code{bfd_get_mach} +@strong{Synopsis} +@example +unsigned long bfd_get_mach (bfd *abfd); +@end example +@strong{Description}@* +Return the long type which describes the BFD @var{abfd}'s +machine. + +@findex bfd_arch_bits_per_byte +@subsubsection @code{bfd_arch_bits_per_byte} +@strong{Synopsis} +@example +unsigned int bfd_arch_bits_per_byte (bfd *abfd); +@end example +@strong{Description}@* +Return the number of bits in one of the BFD @var{abfd}'s +architecture's bytes. + +@findex bfd_arch_bits_per_address +@subsubsection @code{bfd_arch_bits_per_address} +@strong{Synopsis} +@example +unsigned int bfd_arch_bits_per_address (bfd *abfd); +@end example +@strong{Description}@* +Return the number of bits in one of the BFD @var{abfd}'s +architecture's addresses. + +@findex bfd_default_compatible +@subsubsection @code{bfd_default_compatible} +@strong{Synopsis} +@example +const bfd_arch_info_type *bfd_default_compatible + (const bfd_arch_info_type *a, const bfd_arch_info_type *b); +@end example +@strong{Description}@* +The default function for testing for compatibility. + +@findex bfd_default_scan +@subsubsection @code{bfd_default_scan} +@strong{Synopsis} +@example +bfd_boolean bfd_default_scan + (const struct bfd_arch_info *info, const char *string); +@end example +@strong{Description}@* +The default function for working out whether this is an +architecture hit and a machine hit. + +@findex bfd_get_arch_info +@subsubsection @code{bfd_get_arch_info} +@strong{Synopsis} +@example +const bfd_arch_info_type *bfd_get_arch_info (bfd *abfd); +@end example +@strong{Description}@* +Return the architecture info struct in @var{abfd}. + +@findex bfd_lookup_arch +@subsubsection @code{bfd_lookup_arch} +@strong{Synopsis} +@example +const bfd_arch_info_type *bfd_lookup_arch + (enum bfd_architecture arch, unsigned long machine); +@end example +@strong{Description}@* +Look for the architecture info structure which matches the +arguments @var{arch} and @var{machine}. A machine of 0 matches the +machine/architecture structure which marks itself as the +default. + +@findex bfd_printable_arch_mach +@subsubsection @code{bfd_printable_arch_mach} +@strong{Synopsis} +@example +const char *bfd_printable_arch_mach + (enum bfd_architecture arch, unsigned long machine); +@end example +@strong{Description}@* +Return a printable string representing the architecture and +machine type. + +This routine is depreciated. + +@findex bfd_octets_per_byte +@subsubsection @code{bfd_octets_per_byte} +@strong{Synopsis} +@example +unsigned int bfd_octets_per_byte (bfd *abfd); +@end example +@strong{Description}@* +Return the number of octets (8-bit quantities) per target byte +(minimum addressable unit). In most cases, this will be one, but some +DSP targets have 16, 32, or even 48 bits per byte. + +@findex bfd_arch_mach_octets_per_byte +@subsubsection @code{bfd_arch_mach_octets_per_byte} +@strong{Synopsis} +@example +unsigned int bfd_arch_mach_octets_per_byte + (enum bfd_architecture arch, unsigned long machine); +@end example +@strong{Description}@* +See bfd_octets_per_byte. + +This routine is provided for those cases where a bfd * is not +available +
archures.texi Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: bfd.info =================================================================== --- bfd.info (nonexistent) +++ bfd.info (revision 842) @@ -0,0 +1,11411 @@ +This is bfd.info, produced by makeinfo version 4.8 from bfd.texinfo. + +START-INFO-DIR-ENTRY +* Bfd: (bfd). The Binary File Descriptor library. +END-INFO-DIR-ENTRY + + This file documents the BFD library. + + Copyright (C) 1991, 2000, 2001, 2003, 2006, 2007, 2008 Free Software +Foundation, Inc. + + Permission is granted to copy, distribute and/or modify this document +under the terms of the GNU Free Documentation License, Version 1.3 or +any later version published by the Free Software Foundation; with the +Invariant Sections being "GNU General Public License" and "Funding Free +Software", the Front-Cover texts being (a) (see below), and with the +Back-Cover Texts being (b) (see below). A copy of the license is +included in the section entitled "GNU Free Documentation License". + + (a) The FSF's Front-Cover Text is: + + A GNU Manual + + (b) The FSF's Back-Cover Text is: + + You have freedom to copy and modify this GNU Manual, like GNU +software. Copies published by the Free Software Foundation raise +funds for GNU development. + + +File: bfd.info, Node: Top, Next: Overview, Prev: (dir), Up: (dir) + + This file documents the binary file descriptor library libbfd. + +* Menu: + +* Overview:: Overview of BFD +* BFD front end:: BFD front end +* BFD back ends:: BFD back ends +* GNU Free Documentation License:: GNU Free Documentation License +* BFD Index:: BFD Index + + +File: bfd.info, Node: Overview, Next: BFD front end, Prev: Top, Up: Top + +1 Introduction +************** + +BFD is a package which allows applications to use the same routines to +operate on object files whatever the object file format. A new object +file format can be supported simply by creating a new BFD back end and +adding it to the library. + + BFD is split into two parts: the front end, and the back ends (one +for each object file format). + * The front end of BFD provides the interface to the user. It manages + memory and various canonical data structures. The front end also + decides which back end to use and when to call back end routines. + + * The back ends provide BFD its view of the real world. Each back + end provides a set of calls which the BFD front end can use to + maintain its canonical form. The back ends also may keep around + information for their own use, for greater efficiency. + +* Menu: + +* History:: History +* How It Works:: How It Works +* What BFD Version 2 Can Do:: What BFD Version 2 Can Do + + +File: bfd.info, Node: History, Next: How It Works, Prev: Overview, Up: Overview + +1.1 History +=========== + +One spur behind BFD was the desire, on the part of the GNU 960 team at +Intel Oregon, for interoperability of applications on their COFF and +b.out file formats. Cygnus was providing GNU support for the team, and +was contracted to provide the required functionality. + + The name came from a conversation David Wallace was having with +Richard Stallman about the library: RMS said that it would be quite +hard--David said "BFD". Stallman was right, but the name stuck. + + At the same time, Ready Systems wanted much the same thing, but for +different object file formats: IEEE-695, Oasys, Srecords, a.out and 68k +coff. + + BFD was first implemented by members of Cygnus Support; Steve +Chamberlain (`sac@cygnus.com'), John Gilmore (`gnu@cygnus.com'), K. +Richard Pixley (`rich@cygnus.com') and David Henkel-Wallace +(`gumby@cygnus.com'). + + +File: bfd.info, Node: How It Works, Next: What BFD Version 2 Can Do, Prev: History, Up: Overview + +1.2 How To Use BFD +================== + +To use the library, include `bfd.h' and link with `libbfd.a'. + + BFD provides a common interface to the parts of an object file for a +calling application. + + When an application successfully opens a target file (object, +archive, or whatever), a pointer to an internal structure is returned. +This pointer points to a structure called `bfd', described in `bfd.h'. +Our convention is to call this pointer a BFD, and instances of it +within code `abfd'. All operations on the target object file are +applied as methods to the BFD. The mapping is defined within `bfd.h' +in a set of macros, all beginning with `bfd_' to reduce namespace +pollution. + + For example, this sequence does what you would probably expect: +return the number of sections in an object file attached to a BFD +`abfd'. + + #include "bfd.h" + + unsigned int number_of_sections (abfd) + bfd *abfd; + { + return bfd_count_sections (abfd); + } + + The abstraction used within BFD is that an object file has: + + * a header, + + * a number of sections containing raw data (*note Sections::), + + * a set of relocations (*note Relocations::), and + + * some symbol information (*note Symbols::). + Also, BFDs opened for archives have the additional attribute of an +index and contain subordinate BFDs. This approach is fine for a.out and +coff, but loses efficiency when applied to formats such as S-records and +IEEE-695. + + +File: bfd.info, Node: What BFD Version 2 Can Do, Prev: How It Works, Up: Overview + +1.3 What BFD Version 2 Can Do +============================= + +When an object file is opened, BFD subroutines automatically determine +the format of the input object file. They then build a descriptor in +memory with pointers to routines that will be used to access elements of +the object file's data structures. + + As different information from the object files is required, BFD +reads from different sections of the file and processes them. For +example, a very common operation for the linker is processing symbol +tables. Each BFD back end provides a routine for converting between +the object file's representation of symbols and an internal canonical +format. When the linker asks for the symbol table of an object file, it +calls through a memory pointer to the routine from the relevant BFD +back end which reads and converts the table into a canonical form. The +linker then operates upon the canonical form. When the link is finished +and the linker writes the output file's symbol table, another BFD back +end routine is called to take the newly created symbol table and +convert it into the chosen output format. + +* Menu: + +* BFD information loss:: Information Loss +* Canonical format:: The BFD canonical object-file format + + +File: bfd.info, Node: BFD information loss, Next: Canonical format, Up: What BFD Version 2 Can Do + +1.3.1 Information Loss +---------------------- + +_Information can be lost during output._ The output formats supported +by BFD do not provide identical facilities, and information which can +be described in one form has nowhere to go in another format. One +example of this is alignment information in `b.out'. There is nowhere +in an `a.out' format file to store alignment information on the +contained data, so when a file is linked from `b.out' and an `a.out' +image is produced, alignment information will not propagate to the +output file. (The linker will still use the alignment information +internally, so the link is performed correctly). + + Another example is COFF section names. COFF files may contain an +unlimited number of sections, each one with a textual section name. If +the target of the link is a format which does not have many sections +(e.g., `a.out') or has sections without names (e.g., the Oasys format), +the link cannot be done simply. You can circumvent this problem by +describing the desired input-to-output section mapping with the linker +command language. + + _Information can be lost during canonicalization._ The BFD internal +canonical form of the external formats is not exhaustive; there are +structures in input formats for which there is no direct representation +internally. This means that the BFD back ends cannot maintain all +possible data richness through the transformation between external to +internal and back to external formats. + + This limitation is only a problem when an application reads one +format and writes another. Each BFD back end is responsible for +maintaining as much data as possible, and the internal BFD canonical +form has structures which are opaque to the BFD core, and exported only +to the back ends. When a file is read in one format, the canonical form +is generated for BFD and the application. At the same time, the back +end saves away any information which may otherwise be lost. If the data +is then written back in the same format, the back end routine will be +able to use the canonical form provided by the BFD core as well as the +information it prepared earlier. Since there is a great deal of +commonality between back ends, there is no information lost when +linking or copying big endian COFF to little endian COFF, or `a.out' to +`b.out'. When a mixture of formats is linked, the information is only +lost from the files whose format differs from the destination. + + +File: bfd.info, Node: Canonical format, Prev: BFD information loss, Up: What BFD Version 2 Can Do + +1.3.2 The BFD canonical object-file format +------------------------------------------ + +The greatest potential for loss of information occurs when there is the +least overlap between the information provided by the source format, +that stored by the canonical format, and that needed by the destination +format. A brief description of the canonical form may help you +understand which kinds of data you can count on preserving across +conversions. + +_files_ + Information stored on a per-file basis includes target machine + architecture, particular implementation format type, a demand + pageable bit, and a write protected bit. Information like Unix + magic numbers is not stored here--only the magic numbers' meaning, + so a `ZMAGIC' file would have both the demand pageable bit and the + write protected text bit set. The byte order of the target is + stored on a per-file basis, so that big- and little-endian object + files may be used with one another. + +_sections_ + Each section in the input file contains the name of the section, + the section's original address in the object file, size and + alignment information, various flags, and pointers into other BFD + data structures. + +_symbols_ + Each symbol contains a pointer to the information for the object + file which originally defined it, its name, its value, and various + flag bits. When a BFD back end reads in a symbol table, it + relocates all symbols to make them relative to the base of the + section where they were defined. Doing this ensures that each + symbol points to its containing section. Each symbol also has a + varying amount of hidden private data for the BFD back end. Since + the symbol points to the original file, the private data format + for that symbol is accessible. `ld' can operate on a collection + of symbols of wildly different formats without problems. + + Normal global and simple local symbols are maintained on output, + so an output file (no matter its format) will retain symbols + pointing to functions and to global, static, and common variables. + Some symbol information is not worth retaining; in `a.out', type + information is stored in the symbol table as long symbol names. + This information would be useless to most COFF debuggers; the + linker has command line switches to allow users to throw it away. + + There is one word of type information within the symbol, so if the + format supports symbol type information within symbols (for + example, COFF, IEEE, Oasys) and the type is simple enough to fit + within one word (nearly everything but aggregates), the + information will be preserved. + +_relocation level_ + Each canonical BFD relocation record contains a pointer to the + symbol to relocate to, the offset of the data to relocate, the + section the data is in, and a pointer to a relocation type + descriptor. Relocation is performed by passing messages through + the relocation type descriptor and the symbol pointer. Therefore, + relocations can be performed on output data using a relocation + method that is only available in one of the input formats. For + instance, Oasys provides a byte relocation format. A relocation + record requesting this relocation type would point indirectly to a + routine to perform this, so the relocation may be performed on a + byte being written to a 68k COFF file, even though 68k COFF has no + such relocation type. + +_line numbers_ + Object formats can contain, for debugging purposes, some form of + mapping between symbols, source line numbers, and addresses in the + output file. These addresses have to be relocated along with the + symbol information. Each symbol with an associated list of line + number records points to the first record of the list. The head + of a line number list consists of a pointer to the symbol, which + allows finding out the address of the function whose line number + is being described. The rest of the list is made up of pairs: + offsets into the section and line numbers. Any format which can + simply derive this information can pass it successfully between + formats (COFF, IEEE and Oasys). + + +File: bfd.info, Node: BFD front end, Next: BFD back ends, Prev: Overview, Up: Top + +2 BFD Front End +*************** + +2.1 `typedef bfd' +================= + +A BFD has type `bfd'; objects of this type are the cornerstone of any +application using BFD. Using BFD consists of making references though +the BFD and to data in the BFD. + + Here is the structure that defines the type `bfd'. It contains the +major data about the file and pointers to the rest of the data. + + + enum bfd_direction + { + no_direction = 0, + read_direction = 1, + write_direction = 2, + both_direction = 3 + }; + + struct bfd + { + /* A unique identifier of the BFD */ + unsigned int id; + + /* The filename the application opened the BFD with. */ + const char *filename; + + /* A pointer to the target jump table. */ + const struct bfd_target *xvec; + + /* The IOSTREAM, and corresponding IO vector that provide access + to the file backing the BFD. */ + void *iostream; + const struct bfd_iovec *iovec; + + /* The caching routines use these to maintain a + least-recently-used list of BFDs. */ + struct bfd *lru_prev, *lru_next; + + /* When a file is closed by the caching routines, BFD retains + state information on the file here... */ + ufile_ptr where; + + /* File modified time, if mtime_set is TRUE. */ + long mtime; + + /* Reserved for an unimplemented file locking extension. */ + int ifd; + + /* The format which belongs to the BFD. (object, core, etc.) */ + bfd_format format; + + /* The direction with which the BFD was opened. */ + enum bfd_direction direction; + + /* Format_specific flags. */ + flagword flags; + + /* Values that may appear in the flags field of a BFD. These also + appear in the object_flags field of the bfd_target structure, where + they indicate the set of flags used by that backend (not all flags + are meaningful for all object file formats) (FIXME: at the moment, + the object_flags values have mostly just been copied from backend + to another, and are not necessarily correct). */ + + #define BFD_NO_FLAGS 0x00 + + /* BFD contains relocation entries. */ + #define HAS_RELOC 0x01 + + /* BFD is directly executable. */ + #define EXEC_P 0x02 + + /* BFD has line number information (basically used for F_LNNO in a + COFF header). */ + #define HAS_LINENO 0x04 + + /* BFD has debugging information. */ + #define HAS_DEBUG 0x08 + + /* BFD has symbols. */ + #define HAS_SYMS 0x10 + + /* BFD has local symbols (basically used for F_LSYMS in a COFF + header). */ + #define HAS_LOCALS 0x20 + + /* BFD is a dynamic object. */ + #define DYNAMIC 0x40 + + /* Text section is write protected (if D_PAGED is not set, this is + like an a.out NMAGIC file) (the linker sets this by default, but + clears it for -r or -N). */ + #define WP_TEXT 0x80 + + /* BFD is dynamically paged (this is like an a.out ZMAGIC file) (the + linker sets this by default, but clears it for -r or -n or -N). */ + #define D_PAGED 0x100 + + /* BFD is relaxable (this means that bfd_relax_section may be able to + do something) (sometimes bfd_relax_section can do something even if + this is not set). */ + #define BFD_IS_RELAXABLE 0x200 + + /* This may be set before writing out a BFD to request using a + traditional format. For example, this is used to request that when + writing out an a.out object the symbols not be hashed to eliminate + duplicates. */ + #define BFD_TRADITIONAL_FORMAT 0x400 + + /* This flag indicates that the BFD contents are actually cached + in memory. If this is set, iostream points to a bfd_in_memory + struct. */ + #define BFD_IN_MEMORY 0x800 + + /* The sections in this BFD specify a memory page. */ + #define HAS_LOAD_PAGE 0x1000 + + /* This BFD has been created by the linker and doesn't correspond + to any input file. */ + #define BFD_LINKER_CREATED 0x2000 + + /* This may be set before writing out a BFD to request that it + be written using values for UIDs, GIDs, timestamps, etc. that + will be consistent from run to run. */ + #define BFD_DETERMINISTIC_OUTPUT 0x4000 + + /* Currently my_archive is tested before adding origin to + anything. I believe that this can become always an add of + origin, with origin set to 0 for non archive files. */ + ufile_ptr origin; + + /* The origin in the archive of the proxy entry. This will + normally be the same as origin, except for thin archives, + when it will contain the current offset of the proxy in the + thin archive rather than the offset of the bfd in its actual + container. */ + ufile_ptr proxy_origin; + + /* A hash table for section names. */ + struct bfd_hash_table section_htab; + + /* Pointer to linked list of sections. */ + struct bfd_section *sections; + + /* The last section on the section list. */ + struct bfd_section *section_last; + + /* The number of sections. */ + unsigned int section_count; + + /* Stuff only useful for object files: + The start address. */ + bfd_vma start_address; + + /* Used for input and output. */ + unsigned int symcount; + + /* Symbol table for output BFD (with symcount entries). + Also used by the linker to cache input BFD symbols. */ + struct bfd_symbol **outsymbols; + + /* Used for slurped dynamic symbol tables. */ + unsigned int dynsymcount; + + /* Pointer to structure which contains architecture information. */ + const struct bfd_arch_info *arch_info; + + /* Stuff only useful for archives. */ + void *arelt_data; + struct bfd *my_archive; /* The containing archive BFD. */ + struct bfd *archive_next; /* The next BFD in the archive. */ + struct bfd *archive_head; /* The first BFD in the archive. */ + struct bfd *nested_archives; /* List of nested archive in a flattened + thin archive. */ + + /* A chain of BFD structures involved in a link. */ + struct bfd *link_next; + + /* A field used by _bfd_generic_link_add_archive_symbols. This will + be used only for archive elements. */ + int archive_pass; + + /* Used by the back end to hold private data. */ + union + { + struct aout_data_struct *aout_data; + struct artdata *aout_ar_data; + struct _oasys_data *oasys_obj_data; + struct _oasys_ar_data *oasys_ar_data; + struct coff_tdata *coff_obj_data; + struct pe_tdata *pe_obj_data; + struct xcoff_tdata *xcoff_obj_data; + struct ecoff_tdata *ecoff_obj_data; + struct ieee_data_struct *ieee_data; + struct ieee_ar_data_struct *ieee_ar_data; + struct srec_data_struct *srec_data; + struct verilog_data_struct *verilog_data; + struct ihex_data_struct *ihex_data; + struct tekhex_data_struct *tekhex_data; + struct elf_obj_tdata *elf_obj_data; + struct nlm_obj_tdata *nlm_obj_data; + struct bout_data_struct *bout_data; + struct mmo_data_struct *mmo_data; + struct sun_core_struct *sun_core_data; + struct sco5_core_struct *sco5_core_data; + struct trad_core_struct *trad_core_data; + struct som_data_struct *som_data; + struct hpux_core_struct *hpux_core_data; + struct hppabsd_core_struct *hppabsd_core_data; + struct sgi_core_struct *sgi_core_data; + struct lynx_core_struct *lynx_core_data; + struct osf_core_struct *osf_core_data; + struct cisco_core_struct *cisco_core_data; + struct versados_data_struct *versados_data; + struct netbsd_core_struct *netbsd_core_data; + struct mach_o_data_struct *mach_o_data; + struct mach_o_fat_data_struct *mach_o_fat_data; + struct plugin_data_struct *plugin_data; + struct bfd_pef_data_struct *pef_data; + struct bfd_pef_xlib_data_struct *pef_xlib_data; + struct bfd_sym_data_struct *sym_data; + void *any; + } + tdata; + + /* Used by the application to hold private data. */ + void *usrdata; + + /* Where all the allocated stuff under this BFD goes. This is a + struct objalloc *, but we use void * to avoid requiring the inclusion + of objalloc.h. */ + void *memory; + + /* Is the file descriptor being cached? That is, can it be closed as + needed, and re-opened when accessed later? */ + unsigned int cacheable : 1; + + /* Marks whether there was a default target specified when the + BFD was opened. This is used to select which matching algorithm + to use to choose the back end. */ + unsigned int target_defaulted : 1; + + /* ... and here: (``once'' means at least once). */ + unsigned int opened_once : 1; + + /* Set if we have a locally maintained mtime value, rather than + getting it from the file each time. */ + unsigned int mtime_set : 1; + + /* Flag set if symbols from this BFD should not be exported. */ + unsigned int no_export : 1; + + /* Remember when output has begun, to stop strange things + from happening. */ + unsigned int output_has_begun : 1; + + /* Have archive map. */ + unsigned int has_armap : 1; + + /* Set if this is a thin archive. */ + unsigned int is_thin_archive : 1; + }; + +2.2 Error reporting +=================== + +Most BFD functions return nonzero on success (check their individual +documentation for precise semantics). On an error, they call +`bfd_set_error' to set an error condition that callers can check by +calling `bfd_get_error'. If that returns `bfd_error_system_call', then +check `errno'. + + The easiest way to report a BFD error to the user is to use +`bfd_perror'. + +2.2.1 Type `bfd_error_type' +--------------------------- + +The values returned by `bfd_get_error' are defined by the enumerated +type `bfd_error_type'. + + + typedef enum bfd_error + { + bfd_error_no_error = 0, + bfd_error_system_call, + bfd_error_invalid_target, + bfd_error_wrong_format, + bfd_error_wrong_object_format, + bfd_error_invalid_operation, + bfd_error_no_memory, + bfd_error_no_symbols, + bfd_error_no_armap, + bfd_error_no_more_archived_files, + bfd_error_malformed_archive, + bfd_error_file_not_recognized, + bfd_error_file_ambiguously_recognized, + bfd_error_no_contents, + bfd_error_nonrepresentable_section, + bfd_error_no_debug_section, + bfd_error_bad_value, + bfd_error_file_truncated, + bfd_error_file_too_big, + bfd_error_on_input, + bfd_error_invalid_error_code + } + bfd_error_type; + +2.2.1.1 `bfd_get_error' +....................... + +*Synopsis* + bfd_error_type bfd_get_error (void); + *Description* +Return the current BFD error condition. + +2.2.1.2 `bfd_set_error' +....................... + +*Synopsis* + void bfd_set_error (bfd_error_type error_tag, ...); + *Description* +Set the BFD error condition to be ERROR_TAG. If ERROR_TAG is +bfd_error_on_input, then this function takes two more parameters, the +input bfd where the error occurred, and the bfd_error_type error. + +2.2.1.3 `bfd_errmsg' +.................... + +*Synopsis* + const char *bfd_errmsg (bfd_error_type error_tag); + *Description* +Return a string describing the error ERROR_TAG, or the system error if +ERROR_TAG is `bfd_error_system_call'. + +2.2.1.4 `bfd_perror' +.................... + +*Synopsis* + void bfd_perror (const char *message); + *Description* +Print to the standard error stream a string describing the last BFD +error that occurred, or the last system error if the last BFD error was +a system call failure. If MESSAGE is non-NULL and non-empty, the error +string printed is preceded by MESSAGE, a colon, and a space. It is +followed by a newline. + +2.2.2 BFD error handler +----------------------- + +Some BFD functions want to print messages describing the problem. They +call a BFD error handler function. This function may be overridden by +the program. + + The BFD error handler acts like printf. + + + typedef void (*bfd_error_handler_type) (const char *, ...); + +2.2.2.1 `bfd_set_error_handler' +............................... + +*Synopsis* + bfd_error_handler_type bfd_set_error_handler (bfd_error_handler_type); + *Description* +Set the BFD error handler function. Returns the previous function. + +2.2.2.2 `bfd_set_error_program_name' +.................................... + +*Synopsis* + void bfd_set_error_program_name (const char *); + *Description* +Set the program name to use when printing a BFD error. This is printed +before the error message followed by a colon and space. The string +must not be changed after it is passed to this function. + +2.2.2.3 `bfd_get_error_handler' +............................... + +*Synopsis* + bfd_error_handler_type bfd_get_error_handler (void); + *Description* +Return the BFD error handler function. + +2.3 Miscellaneous +================= + +2.3.1 Miscellaneous functions +----------------------------- + +2.3.1.1 `bfd_get_reloc_upper_bound' +................................... + +*Synopsis* + long bfd_get_reloc_upper_bound (bfd *abfd, asection *sect); + *Description* +Return the number of bytes required to store the relocation information +associated with section SECT attached to bfd ABFD. If an error occurs, +return -1. + +2.3.1.2 `bfd_canonicalize_reloc' +................................ + +*Synopsis* + long bfd_canonicalize_reloc + (bfd *abfd, asection *sec, arelent **loc, asymbol **syms); + *Description* +Call the back end associated with the open BFD ABFD and translate the +external form of the relocation information attached to SEC into the +internal canonical form. Place the table into memory at LOC, which has +been preallocated, usually by a call to `bfd_get_reloc_upper_bound'. +Returns the number of relocs, or -1 on error. + + The SYMS table is also needed for horrible internal magic reasons. + +2.3.1.3 `bfd_set_reloc' +....................... + +*Synopsis* + void bfd_set_reloc + (bfd *abfd, asection *sec, arelent **rel, unsigned int count); + *Description* +Set the relocation pointer and count within section SEC to the values +REL and COUNT. The argument ABFD is ignored. + +2.3.1.4 `bfd_set_file_flags' +............................ + +*Synopsis* + bfd_boolean bfd_set_file_flags (bfd *abfd, flagword flags); + *Description* +Set the flag word in the BFD ABFD to the value FLAGS. + + Possible errors are: + * `bfd_error_wrong_format' - The target bfd was not of object format. + + * `bfd_error_invalid_operation' - The target bfd was open for + reading. + + * `bfd_error_invalid_operation' - The flag word contained a bit + which was not applicable to the type of file. E.g., an attempt + was made to set the `D_PAGED' bit on a BFD format which does not + support demand paging. + +2.3.1.5 `bfd_get_arch_size' +........................... + +*Synopsis* + int bfd_get_arch_size (bfd *abfd); + *Description* +Returns the architecture address size, in bits, as determined by the +object file's format. For ELF, this information is included in the +header. + + *Returns* +Returns the arch size in bits if known, `-1' otherwise. + +2.3.1.6 `bfd_get_sign_extend_vma' +................................. + +*Synopsis* + int bfd_get_sign_extend_vma (bfd *abfd); + *Description* +Indicates if the target architecture "naturally" sign extends an +address. Some architectures implicitly sign extend address values when +they are converted to types larger than the size of an address. For +instance, bfd_get_start_address() will return an address sign extended +to fill a bfd_vma when this is the case. + + *Returns* +Returns `1' if the target architecture is known to sign extend +addresses, `0' if the target architecture is known to not sign extend +addresses, and `-1' otherwise. + +2.3.1.7 `bfd_set_start_address' +............................... + +*Synopsis* + bfd_boolean bfd_set_start_address (bfd *abfd, bfd_vma vma); + *Description* +Make VMA the entry point of output BFD ABFD. + + *Returns* +Returns `TRUE' on success, `FALSE' otherwise. + +2.3.1.8 `bfd_get_gp_size' +......................... + +*Synopsis* + unsigned int bfd_get_gp_size (bfd *abfd); + *Description* +Return the maximum size of objects to be optimized using the GP +register under MIPS ECOFF. This is typically set by the `-G' argument +to the compiler, assembler or linker. + +2.3.1.9 `bfd_set_gp_size' +......................... + +*Synopsis* + void bfd_set_gp_size (bfd *abfd, unsigned int i); + *Description* +Set the maximum size of objects to be optimized using the GP register +under ECOFF or MIPS ELF. This is typically set by the `-G' argument to +the compiler, assembler or linker. + +2.3.1.10 `bfd_scan_vma' +....................... + +*Synopsis* + bfd_vma bfd_scan_vma (const char *string, const char **end, int base); + *Description* +Convert, like `strtoul', a numerical expression STRING into a `bfd_vma' +integer, and return that integer. (Though without as many bells and +whistles as `strtoul'.) The expression is assumed to be unsigned +(i.e., positive). If given a BASE, it is used as the base for +conversion. A base of 0 causes the function to interpret the string in +hex if a leading "0x" or "0X" is found, otherwise in octal if a leading +zero is found, otherwise in decimal. + + If the value would overflow, the maximum `bfd_vma' value is returned. + +2.3.1.11 `bfd_copy_private_header_data' +....................................... + +*Synopsis* + bfd_boolean bfd_copy_private_header_data (bfd *ibfd, bfd *obfd); + *Description* +Copy private BFD header information from the BFD IBFD to the the BFD +OBFD. This copies information that may require sections to exist, but +does not require symbol tables. Return `true' on success, `false' on +error. Possible error returns are: + + * `bfd_error_no_memory' - Not enough memory exists to create private + data for OBFD. + + #define bfd_copy_private_header_data(ibfd, obfd) \ + BFD_SEND (obfd, _bfd_copy_private_header_data, \ + (ibfd, obfd)) + +2.3.1.12 `bfd_copy_private_bfd_data' +.................................... + +*Synopsis* + bfd_boolean bfd_copy_private_bfd_data (bfd *ibfd, bfd *obfd); + *Description* +Copy private BFD information from the BFD IBFD to the the BFD OBFD. +Return `TRUE' on success, `FALSE' on error. Possible error returns are: + + * `bfd_error_no_memory' - Not enough memory exists to create private + data for OBFD. + + #define bfd_copy_private_bfd_data(ibfd, obfd) \ + BFD_SEND (obfd, _bfd_copy_private_bfd_data, \ + (ibfd, obfd)) + +2.3.1.13 `bfd_merge_private_bfd_data' +..................................... + +*Synopsis* + bfd_boolean bfd_merge_private_bfd_data (bfd *ibfd, bfd *obfd); + *Description* +Merge private BFD information from the BFD IBFD to the the output file +BFD OBFD when linking. Return `TRUE' on success, `FALSE' on error. +Possible error returns are: + + * `bfd_error_no_memory' - Not enough memory exists to create private + data for OBFD. + + #define bfd_merge_private_bfd_data(ibfd, obfd) \ + BFD_SEND (obfd, _bfd_merge_private_bfd_data, \ + (ibfd, obfd)) + +2.3.1.14 `bfd_set_private_flags' +................................ + +*Synopsis* + bfd_boolean bfd_set_private_flags (bfd *abfd, flagword flags); + *Description* +Set private BFD flag information in the BFD ABFD. Return `TRUE' on +success, `FALSE' on error. Possible error returns are: + + * `bfd_error_no_memory' - Not enough memory exists to create private + data for OBFD. + + #define bfd_set_private_flags(abfd, flags) \ + BFD_SEND (abfd, _bfd_set_private_flags, (abfd, flags)) + +2.3.1.15 `Other functions' +.......................... + +*Description* +The following functions exist but have not yet been documented. + #define bfd_sizeof_headers(abfd, info) \ + BFD_SEND (abfd, _bfd_sizeof_headers, (abfd, info)) + + #define bfd_find_nearest_line(abfd, sec, syms, off, file, func, line) \ + BFD_SEND (abfd, _bfd_find_nearest_line, \ + (abfd, sec, syms, off, file, func, line)) + + #define bfd_find_line(abfd, syms, sym, file, line) \ + BFD_SEND (abfd, _bfd_find_line, \ + (abfd, syms, sym, file, line)) + + #define bfd_find_inliner_info(abfd, file, func, line) \ + BFD_SEND (abfd, _bfd_find_inliner_info, \ + (abfd, file, func, line)) + + #define bfd_debug_info_start(abfd) \ + BFD_SEND (abfd, _bfd_debug_info_start, (abfd)) + + #define bfd_debug_info_end(abfd) \ + BFD_SEND (abfd, _bfd_debug_info_end, (abfd)) + + #define bfd_debug_info_accumulate(abfd, section) \ + BFD_SEND (abfd, _bfd_debug_info_accumulate, (abfd, section)) + + #define bfd_stat_arch_elt(abfd, stat) \ + BFD_SEND (abfd, _bfd_stat_arch_elt,(abfd, stat)) + + #define bfd_update_armap_timestamp(abfd) \ + BFD_SEND (abfd, _bfd_update_armap_timestamp, (abfd)) + + #define bfd_set_arch_mach(abfd, arch, mach)\ + BFD_SEND ( abfd, _bfd_set_arch_mach, (abfd, arch, mach)) + + #define bfd_relax_section(abfd, section, link_info, again) \ + BFD_SEND (abfd, _bfd_relax_section, (abfd, section, link_info, again)) + + #define bfd_gc_sections(abfd, link_info) \ + BFD_SEND (abfd, _bfd_gc_sections, (abfd, link_info)) + + #define bfd_merge_sections(abfd, link_info) \ + BFD_SEND (abfd, _bfd_merge_sections, (abfd, link_info)) + + #define bfd_is_group_section(abfd, sec) \ + BFD_SEND (abfd, _bfd_is_group_section, (abfd, sec)) + + #define bfd_discard_group(abfd, sec) \ + BFD_SEND (abfd, _bfd_discard_group, (abfd, sec)) + + #define bfd_link_hash_table_create(abfd) \ + BFD_SEND (abfd, _bfd_link_hash_table_create, (abfd)) + + #define bfd_link_hash_table_free(abfd, hash) \ + BFD_SEND (abfd, _bfd_link_hash_table_free, (hash)) + + #define bfd_link_add_symbols(abfd, info) \ + BFD_SEND (abfd, _bfd_link_add_symbols, (abfd, info)) + + #define bfd_link_just_syms(abfd, sec, info) \ + BFD_SEND (abfd, _bfd_link_just_syms, (sec, info)) + + #define bfd_final_link(abfd, info) \ + BFD_SEND (abfd, _bfd_final_link, (abfd, info)) + + #define bfd_free_cached_info(abfd) \ + BFD_SEND (abfd, _bfd_free_cached_info, (abfd)) + + #define bfd_get_dynamic_symtab_upper_bound(abfd) \ + BFD_SEND (abfd, _bfd_get_dynamic_symtab_upper_bound, (abfd)) + + #define bfd_print_private_bfd_data(abfd, file)\ + BFD_SEND (abfd, _bfd_print_private_bfd_data, (abfd, file)) + + #define bfd_canonicalize_dynamic_symtab(abfd, asymbols) \ + BFD_SEND (abfd, _bfd_canonicalize_dynamic_symtab, (abfd, asymbols)) + + #define bfd_get_synthetic_symtab(abfd, count, syms, dyncount, dynsyms, ret) \ + BFD_SEND (abfd, _bfd_get_synthetic_symtab, (abfd, count, syms, \ + dyncount, dynsyms, ret)) + + #define bfd_get_dynamic_reloc_upper_bound(abfd) \ + BFD_SEND (abfd, _bfd_get_dynamic_reloc_upper_bound, (abfd)) + + #define bfd_canonicalize_dynamic_reloc(abfd, arels, asyms) \ + BFD_SEND (abfd, _bfd_canonicalize_dynamic_reloc, (abfd, arels, asyms)) + + extern bfd_byte *bfd_get_relocated_section_contents + (bfd *, struct bfd_link_info *, struct bfd_link_order *, bfd_byte *, + bfd_boolean, asymbol **); + +2.3.1.16 `bfd_alt_mach_code' +............................ + +*Synopsis* + bfd_boolean bfd_alt_mach_code (bfd *abfd, int alternative); + *Description* +When more than one machine code number is available for the same +machine type, this function can be used to switch between the preferred +one (alternative == 0) and any others. Currently, only ELF supports +this feature, with up to two alternate machine codes. + + struct bfd_preserve + { + void *marker; + void *tdata; + flagword flags; + const struct bfd_arch_info *arch_info; + struct bfd_section *sections; + struct bfd_section *section_last; + unsigned int section_count; + struct bfd_hash_table section_htab; + }; + +2.3.1.17 `bfd_preserve_save' +............................ + +*Synopsis* + bfd_boolean bfd_preserve_save (bfd *, struct bfd_preserve *); + *Description* +When testing an object for compatibility with a particular target +back-end, the back-end object_p function needs to set up certain fields +in the bfd on successfully recognizing the object. This typically +happens in a piecemeal fashion, with failures possible at many points. +On failure, the bfd is supposed to be restored to its initial state, +which is virtually impossible. However, restoring a subset of the bfd +state works in practice. This function stores the subset and +reinitializes the bfd. + +2.3.1.18 `bfd_preserve_restore' +............................... + +*Synopsis* + void bfd_preserve_restore (bfd *, struct bfd_preserve *); + *Description* +This function restores bfd state saved by bfd_preserve_save. If MARKER +is non-NULL in struct bfd_preserve then that block and all subsequently +bfd_alloc'd memory is freed. + +2.3.1.19 `bfd_preserve_finish' +.............................. + +*Synopsis* + void bfd_preserve_finish (bfd *, struct bfd_preserve *); + *Description* +This function should be called when the bfd state saved by +bfd_preserve_save is no longer needed. ie. when the back-end object_p +function returns with success. + +2.3.1.20 `bfd_emul_get_maxpagesize' +................................... + +*Synopsis* + bfd_vma bfd_emul_get_maxpagesize (const char *); + *Description* +Returns the maximum page size, in bytes, as determined by emulation. + + *Returns* +Returns the maximum page size in bytes for ELF, 0 otherwise. + +2.3.1.21 `bfd_emul_set_maxpagesize' +................................... + +*Synopsis* + void bfd_emul_set_maxpagesize (const char *, bfd_vma); + *Description* +For ELF, set the maximum page size for the emulation. It is a no-op +for other formats. + +2.3.1.22 `bfd_emul_get_commonpagesize' +...................................... + +*Synopsis* + bfd_vma bfd_emul_get_commonpagesize (const char *); + *Description* +Returns the common page size, in bytes, as determined by emulation. + + *Returns* +Returns the common page size in bytes for ELF, 0 otherwise. + +2.3.1.23 `bfd_emul_set_commonpagesize' +...................................... + +*Synopsis* + void bfd_emul_set_commonpagesize (const char *, bfd_vma); + *Description* +For ELF, set the common page size for the emulation. It is a no-op for +other formats. + +2.3.1.24 `bfd_demangle' +....................... + +*Synopsis* + char *bfd_demangle (bfd *, const char *, int); + *Description* +Wrapper around cplus_demangle. Strips leading underscores and other +such chars that would otherwise confuse the demangler. If passed a g++ +v3 ABI mangled name, returns a buffer allocated with malloc holding the +demangled name. Returns NULL otherwise and on memory alloc failure. + +2.3.1.25 `struct bfd_iovec' +........................... + +*Description* +The `struct bfd_iovec' contains the internal file I/O class. Each +`BFD' has an instance of this class and all file I/O is routed through +it (it is assumed that the instance implements all methods listed +below). + struct bfd_iovec + { + /* To avoid problems with macros, a "b" rather than "f" + prefix is prepended to each method name. */ + /* Attempt to read/write NBYTES on ABFD's IOSTREAM storing/fetching + bytes starting at PTR. Return the number of bytes actually + transfered (a read past end-of-file returns less than NBYTES), + or -1 (setting `bfd_error') if an error occurs. */ + file_ptr (*bread) (struct bfd *abfd, void *ptr, file_ptr nbytes); + file_ptr (*bwrite) (struct bfd *abfd, const void *ptr, + file_ptr nbytes); + /* Return the current IOSTREAM file offset, or -1 (setting `bfd_error' + if an error occurs. */ + file_ptr (*btell) (struct bfd *abfd); + /* For the following, on successful completion a value of 0 is returned. + Otherwise, a value of -1 is returned (and `bfd_error' is set). */ + int (*bseek) (struct bfd *abfd, file_ptr offset, int whence); + int (*bclose) (struct bfd *abfd); + int (*bflush) (struct bfd *abfd); + int (*bstat) (struct bfd *abfd, struct stat *sb); + /* Just like mmap: (void*)-1 on failure, mmapped address on success. */ + void *(*bmmap) (struct bfd *abfd, void *addr, bfd_size_type len, + int prot, int flags, file_ptr offset); + }; + +2.3.1.26 `bfd_get_mtime' +........................ + +*Synopsis* + long bfd_get_mtime (bfd *abfd); + *Description* +Return the file modification time (as read from the file system, or +from the archive header for archive members). + +2.3.1.27 `bfd_get_size' +....................... + +*Synopsis* + file_ptr bfd_get_size (bfd *abfd); + *Description* +Return the file size (as read from file system) for the file associated +with BFD ABFD. + + The initial motivation for, and use of, this routine is not so we +can get the exact size of the object the BFD applies to, since that +might not be generally possible (archive members for example). It +would be ideal if someone could eventually modify it so that such +results were guaranteed. + + Instead, we want to ask questions like "is this NNN byte sized +object I'm about to try read from file offset YYY reasonable?" As as +example of where we might do this, some object formats use string +tables for which the first `sizeof (long)' bytes of the table contain +the size of the table itself, including the size bytes. If an +application tries to read what it thinks is one of these string tables, +without some way to validate the size, and for some reason the size is +wrong (byte swapping error, wrong location for the string table, etc.), +the only clue is likely to be a read error when it tries to read the +table, or a "virtual memory exhausted" error when it tries to allocate +15 bazillon bytes of space for the 15 bazillon byte table it is about +to read. This function at least allows us to answer the question, "is +the size reasonable?". + +2.3.1.28 `bfd_mmap' +................... + +*Synopsis* + void *bfd_mmap (bfd *abfd, void *addr, bfd_size_type len, + int prot, int flags, file_ptr offset); + *Description* +Return mmap()ed region of the file, if possible and implemented. + +* Menu: + +* Memory Usage:: +* Initialization:: +* Sections:: +* Symbols:: +* Archives:: +* Formats:: +* Relocations:: +* Core Files:: +* Targets:: +* Architectures:: +* Opening and Closing:: +* Internal:: +* File Caching:: +* Linker Functions:: +* Hash Tables:: + + +File: bfd.info, Node: Memory Usage, Next: Initialization, Prev: BFD front end, Up: BFD front end + +2.4 Memory Usage +================ + +BFD keeps all of its internal structures in obstacks. There is one +obstack per open BFD file, into which the current state is stored. When +a BFD is closed, the obstack is deleted, and so everything which has +been allocated by BFD for the closing file is thrown away. + + BFD does not free anything created by an application, but pointers +into `bfd' structures become invalid on a `bfd_close'; for example, +after a `bfd_close' the vector passed to `bfd_canonicalize_symtab' is +still around, since it has been allocated by the application, but the +data that it pointed to are lost. + + The general rule is to not close a BFD until all operations dependent +upon data from the BFD have been completed, or all the data from within +the file has been copied. To help with the management of memory, there +is a function (`bfd_alloc_size') which returns the number of bytes in +obstacks associated with the supplied BFD. This could be used to select +the greediest open BFD, close it to reclaim the memory, perform some +operation and reopen the BFD again, to get a fresh copy of the data +structures. + + +File: bfd.info, Node: Initialization, Next: Sections, Prev: Memory Usage, Up: BFD front end + +2.5 Initialization +================== + +2.5.1 Initialization functions +------------------------------ + +These are the functions that handle initializing a BFD. + +2.5.1.1 `bfd_init' +.................. + +*Synopsis* + void bfd_init (void); + *Description* +This routine must be called before any other BFD function to initialize +magical internal data structures. + + +File: bfd.info, Node: Sections, Next: Symbols, Prev: Initialization, Up: BFD front end + +2.6 Sections +============ + +The raw data contained within a BFD is maintained through the section +abstraction. A single BFD may have any number of sections. It keeps +hold of them by pointing to the first; each one points to the next in +the list. + + Sections are supported in BFD in `section.c'. + +* Menu: + +* Section Input:: +* Section Output:: +* typedef asection:: +* section prototypes:: + + +File: bfd.info, Node: Section Input, Next: Section Output, Prev: Sections, Up: Sections + +2.6.1 Section input +------------------- + +When a BFD is opened for reading, the section structures are created +and attached to the BFD. + + Each section has a name which describes the section in the outside +world--for example, `a.out' would contain at least three sections, +called `.text', `.data' and `.bss'. + + Names need not be unique; for example a COFF file may have several +sections named `.data'. + + Sometimes a BFD will contain more than the "natural" number of +sections. A back end may attach other sections containing constructor +data, or an application may add a section (using `bfd_make_section') to +the sections attached to an already open BFD. For example, the linker +creates an extra section `COMMON' for each input file's BFD to hold +information about common storage. + + The raw data is not necessarily read in when the section descriptor +is created. Some targets may leave the data in place until a +`bfd_get_section_contents' call is made. Other back ends may read in +all the data at once. For example, an S-record file has to be read +once to determine the size of the data. An IEEE-695 file doesn't +contain raw data in sections, but data and relocation expressions +intermixed, so the data area has to be parsed to get out the data and +relocations. + + +File: bfd.info, Node: Section Output, Next: typedef asection, Prev: Section Input, Up: Sections + +2.6.2 Section output +-------------------- + +To write a new object style BFD, the various sections to be written +have to be created. They are attached to the BFD in the same way as +input sections; data is written to the sections using +`bfd_set_section_contents'. + + Any program that creates or combines sections (e.g., the assembler +and linker) must use the `asection' fields `output_section' and +`output_offset' to indicate the file sections to which each section +must be written. (If the section is being created from scratch, +`output_section' should probably point to the section itself and +`output_offset' should probably be zero.) + + The data to be written comes from input sections attached (via +`output_section' pointers) to the output sections. The output section +structure can be considered a filter for the input section: the output +section determines the vma of the output data and the name, but the +input section determines the offset into the output section of the data +to be written. + + E.g., to create a section "O", starting at 0x100, 0x123 long, +containing two subsections, "A" at offset 0x0 (i.e., at vma 0x100) and +"B" at offset 0x20 (i.e., at vma 0x120) the `asection' structures would +look like: + + section name "A" + output_offset 0x00 + size 0x20 + output_section -----------> section name "O" + | vma 0x100 + section name "B" | size 0x123 + output_offset 0x20 | + size 0x103 | + output_section --------| + +2.6.3 Link orders +----------------- + +The data within a section is stored in a "link_order". These are much +like the fixups in `gas'. The link_order abstraction allows a section +to grow and shrink within itself. + + A link_order knows how big it is, and which is the next link_order +and where the raw data for it is; it also points to a list of +relocations which apply to it. + + The link_order is used by the linker to perform relaxing on final +code. The compiler creates code which is as big as necessary to make +it work without relaxing, and the user can select whether to relax. +Sometimes relaxing takes a lot of time. The linker runs around the +relocations to see if any are attached to data which can be shrunk, if +so it does it on a link_order by link_order basis. + + +File: bfd.info, Node: typedef asection, Next: section prototypes, Prev: Section Output, Up: Sections + +2.6.4 typedef asection +---------------------- + +Here is the section structure: + + + typedef struct bfd_section + { + /* The name of the section; the name isn't a copy, the pointer is + the same as that passed to bfd_make_section. */ + const char *name; + + /* A unique sequence number. */ + int id; + + /* Which section in the bfd; 0..n-1 as sections are created in a bfd. */ + int index; + + /* The next section in the list belonging to the BFD, or NULL. */ + struct bfd_section *next; + + /* The previous section in the list belonging to the BFD, or NULL. */ + struct bfd_section *prev; + + /* The field flags contains attributes of the section. Some + flags are read in from the object file, and some are + synthesized from other information. */ + flagword flags; + + #define SEC_NO_FLAGS 0x000 + + /* Tells the OS to allocate space for this section when loading. + This is clear for a section containing debug information only. */ + #define SEC_ALLOC 0x001 + + /* Tells the OS to load the section from the file when loading. + This is clear for a .bss section. */ + #define SEC_LOAD 0x002 + + /* The section contains data still to be relocated, so there is + some relocation information too. */ + #define SEC_RELOC 0x004 + + /* A signal to the OS that the section contains read only data. */ + #define SEC_READONLY 0x008 + + /* The section contains code only. */ + #define SEC_CODE 0x010 + + /* The section contains data only. */ + #define SEC_DATA 0x020 + + /* The section will reside in ROM. */ + #define SEC_ROM 0x040 + + /* The section contains constructor information. This section + type is used by the linker to create lists of constructors and + destructors used by `g++'. When a back end sees a symbol + which should be used in a constructor list, it creates a new + section for the type of name (e.g., `__CTOR_LIST__'), attaches + the symbol to it, and builds a relocation. To build the lists + of constructors, all the linker has to do is catenate all the + sections called `__CTOR_LIST__' and relocate the data + contained within - exactly the operations it would peform on + standard data. */ + #define SEC_CONSTRUCTOR 0x080 + + /* The section has contents - a data section could be + `SEC_ALLOC' | `SEC_HAS_CONTENTS'; a debug section could be + `SEC_HAS_CONTENTS' */ + #define SEC_HAS_CONTENTS 0x100 + + /* An instruction to the linker to not output the section + even if it has information which would normally be written. */ + #define SEC_NEVER_LOAD 0x200 + + /* The section contains thread local data. */ + #define SEC_THREAD_LOCAL 0x400 + + /* The section has GOT references. This flag is only for the + linker, and is currently only used by the elf32-hppa back end. + It will be set if global offset table references were detected + in this section, which indicate to the linker that the section + contains PIC code, and must be handled specially when doing a + static link. */ + #define SEC_HAS_GOT_REF 0x800 + + /* The section contains common symbols (symbols may be defined + multiple times, the value of a symbol is the amount of + space it requires, and the largest symbol value is the one + used). Most targets have exactly one of these (which we + translate to bfd_com_section_ptr), but ECOFF has two. */ + #define SEC_IS_COMMON 0x1000 + + /* The section contains only debugging information. For + example, this is set for ELF .debug and .stab sections. + strip tests this flag to see if a section can be + discarded. */ + #define SEC_DEBUGGING 0x2000 + + /* The contents of this section are held in memory pointed to + by the contents field. This is checked by bfd_get_section_contents, + and the data is retrieved from memory if appropriate. */ + #define SEC_IN_MEMORY 0x4000 + + /* The contents of this section are to be excluded by the + linker for executable and shared objects unless those + objects are to be further relocated. */ + #define SEC_EXCLUDE 0x8000 + + /* The contents of this section are to be sorted based on the sum of + the symbol and addend values specified by the associated relocation + entries. Entries without associated relocation entries will be + appended to the end of the section in an unspecified order. */ + #define SEC_SORT_ENTRIES 0x10000 + + /* When linking, duplicate sections of the same name should be + discarded, rather than being combined into a single section as + is usually done. This is similar to how common symbols are + handled. See SEC_LINK_DUPLICATES below. */ + #define SEC_LINK_ONCE 0x20000 + + /* If SEC_LINK_ONCE is set, this bitfield describes how the linker + should handle duplicate sections. */ + #define SEC_LINK_DUPLICATES 0xc0000 + + /* This value for SEC_LINK_DUPLICATES means that duplicate + sections with the same name should simply be discarded. */ + #define SEC_LINK_DUPLICATES_DISCARD 0x0 + + /* This value for SEC_LINK_DUPLICATES means that the linker + should warn if there are any duplicate sections, although + it should still only link one copy. */ + #define SEC_LINK_DUPLICATES_ONE_ONLY 0x40000 + + /* This value for SEC_LINK_DUPLICATES means that the linker + should warn if any duplicate sections are a different size. */ + #define SEC_LINK_DUPLICATES_SAME_SIZE 0x80000 + + /* This value for SEC_LINK_DUPLICATES means that the linker + should warn if any duplicate sections contain different + contents. */ + #define SEC_LINK_DUPLICATES_SAME_CONTENTS \ + (SEC_LINK_DUPLICATES_ONE_ONLY | SEC_LINK_DUPLICATES_SAME_SIZE) + + /* This section was created by the linker as part of dynamic + relocation or other arcane processing. It is skipped when + going through the first-pass output, trusting that someone + else up the line will take care of it later. */ + #define SEC_LINKER_CREATED 0x100000 + + /* This section should not be subject to garbage collection. + Also set to inform the linker that this section should not be + listed in the link map as discarded. */ + #define SEC_KEEP 0x200000 + + /* This section contains "short" data, and should be placed + "near" the GP. */ + #define SEC_SMALL_DATA 0x400000 + + /* Attempt to merge identical entities in the section. + Entity size is given in the entsize field. */ + #define SEC_MERGE 0x800000 + + /* If given with SEC_MERGE, entities to merge are zero terminated + strings where entsize specifies character size instead of fixed + size entries. */ + #define SEC_STRINGS 0x1000000 + + /* This section contains data about section groups. */ + #define SEC_GROUP 0x2000000 + + /* The section is a COFF shared library section. This flag is + only for the linker. If this type of section appears in + the input file, the linker must copy it to the output file + without changing the vma or size. FIXME: Although this + was originally intended to be general, it really is COFF + specific (and the flag was renamed to indicate this). It + might be cleaner to have some more general mechanism to + allow the back end to control what the linker does with + sections. */ + #define SEC_COFF_SHARED_LIBRARY 0x4000000 + + /* This section contains data which may be shared with other + executables or shared objects. This is for COFF only. */ + #define SEC_COFF_SHARED 0x8000000 + + /* When a section with this flag is being linked, then if the size of + the input section is less than a page, it should not cross a page + boundary. If the size of the input section is one page or more, + it should be aligned on a page boundary. This is for TI + TMS320C54X only. */ + #define SEC_TIC54X_BLOCK 0x10000000 + + /* Conditionally link this section; do not link if there are no + references found to any symbol in the section. This is for TI + TMS320C54X only. */ + #define SEC_TIC54X_CLINK 0x20000000 + + /* Indicate that section has the no read flag set. This happens + when memory read flag isn't set. */ + #define SEC_COFF_NOREAD 0x40000000 + + /* End of section flags. */ + + /* Some internal packed boolean fields. */ + + /* See the vma field. */ + unsigned int user_set_vma : 1; + + /* A mark flag used by some of the linker backends. */ + unsigned int linker_mark : 1; + + /* Another mark flag used by some of the linker backends. Set for + output sections that have an input section. */ + unsigned int linker_has_input : 1; + + /* Mark flag used by some linker backends for garbage collection. */ + unsigned int gc_mark : 1; + + /* The following flags are used by the ELF linker. */ + + /* Mark sections which have been allocated to segments. */ + unsigned int segment_mark : 1; + + /* Type of sec_info information. */ + unsigned int sec_info_type:3; + #define ELF_INFO_TYPE_NONE 0 + #define ELF_INFO_TYPE_STABS 1 + #define ELF_INFO_TYPE_MERGE 2 + #define ELF_INFO_TYPE_EH_FRAME 3 + #define ELF_INFO_TYPE_JUST_SYMS 4 + + /* Nonzero if this section uses RELA relocations, rather than REL. */ + unsigned int use_rela_p:1; + + /* Bits used by various backends. The generic code doesn't touch + these fields. */ + + unsigned int sec_flg0:1; + unsigned int sec_flg1:1; + unsigned int sec_flg2:1; + unsigned int sec_flg3:1; + unsigned int sec_flg4:1; + unsigned int sec_flg5:1; + + /* End of internal packed boolean fields. */ + + /* The virtual memory address of the section - where it will be + at run time. The symbols are relocated against this. The + user_set_vma flag is maintained by bfd; if it's not set, the + backend can assign addresses (for example, in `a.out', where + the default address for `.data' is dependent on the specific + target and various flags). */ + bfd_vma vma; + + /* The load address of the section - where it would be in a + rom image; really only used for writing section header + information. */ + bfd_vma lma; + + /* The size of the section in octets, as it will be output. + Contains a value even if the section has no contents (e.g., the + size of `.bss'). */ + bfd_size_type size; + + /* For input sections, the original size on disk of the section, in + octets. This field should be set for any section whose size is + changed by linker relaxation. It is required for sections where + the linker relaxation scheme doesn't cache altered section and + reloc contents (stabs, eh_frame, SEC_MERGE, some coff relaxing + targets), and thus the original size needs to be kept to read the + section multiple times. For output sections, rawsize holds the + section size calculated on a previous linker relaxation pass. */ + bfd_size_type rawsize; + + /* Relaxation table. */ + struct relax_table *relax; + + /* Count of used relaxation table entries. */ + int relax_count; + + + /* If this section is going to be output, then this value is the + offset in *bytes* into the output section of the first byte in the + input section (byte ==> smallest addressable unit on the + target). In most cases, if this was going to start at the + 100th octet (8-bit quantity) in the output section, this value + would be 100. However, if the target byte size is 16 bits + (bfd_octets_per_byte is "2"), this value would be 50. */ + bfd_vma output_offset; + + /* The output section through which to map on output. */ + struct bfd_section *output_section; + + /* The alignment requirement of the section, as an exponent of 2 - + e.g., 3 aligns to 2^3 (or 8). */ + unsigned int alignment_power; + + /* If an input section, a pointer to a vector of relocation + records for the data in this section. */ + struct reloc_cache_entry *relocation; + + /* If an output section, a pointer to a vector of pointers to + relocation records for the data in this section. */ + struct reloc_cache_entry **orelocation; + + /* The number of relocation records in one of the above. */ + unsigned reloc_count; + + /* Information below is back end specific - and not always used + or updated. */ + + /* File position of section data. */ + file_ptr filepos; + + /* File position of relocation info. */ + file_ptr rel_filepos; + + /* File position of line data. */ + file_ptr line_filepos; + + /* Pointer to data for applications. */ + void *userdata; + + /* If the SEC_IN_MEMORY flag is set, this points to the actual + contents. */ + unsigned char *contents; + + /* Attached line number information. */ + alent *lineno; + + /* Number of line number records. */ + unsigned int lineno_count; + + /* Entity size for merging purposes. */ + unsigned int entsize; + + /* Points to the kept section if this section is a link-once section, + and is discarded. */ + struct bfd_section *kept_section; + + /* When a section is being output, this value changes as more + linenumbers are written out. */ + file_ptr moving_line_filepos; + + /* What the section number is in the target world. */ + int target_index; + + void *used_by_bfd; + + /* If this is a constructor section then here is a list of the + relocations created to relocate items within it. */ + struct relent_chain *constructor_chain; + + /* The BFD which owns the section. */ + bfd *owner; + + /* A symbol which points at this section only. */ + struct bfd_symbol *symbol; + struct bfd_symbol **symbol_ptr_ptr; + + /* Early in the link process, map_head and map_tail are used to build + a list of input sections attached to an output section. Later, + output sections use these fields for a list of bfd_link_order + structs. */ + union { + struct bfd_link_order *link_order; + struct bfd_section *s; + } map_head, map_tail; + } asection; + + /* Relax table contains information about instructions which can + be removed by relaxation -- replacing a long address with a + short address. */ + struct relax_table { + /* Address where bytes may be deleted. */ + bfd_vma addr; + + /* Number of bytes to be deleted. */ + int size; + }; + + /* These sections are global, and are managed by BFD. The application + and target back end are not permitted to change the values in + these sections. New code should use the section_ptr macros rather + than referring directly to the const sections. The const sections + may eventually vanish. */ + #define BFD_ABS_SECTION_NAME "*ABS*" + #define BFD_UND_SECTION_NAME "*UND*" + #define BFD_COM_SECTION_NAME "*COM*" + #define BFD_IND_SECTION_NAME "*IND*" + + /* The absolute section. */ + extern asection bfd_abs_section; + #define bfd_abs_section_ptr ((asection *) &bfd_abs_section) + #define bfd_is_abs_section(sec) ((sec) == bfd_abs_section_ptr) + /* Pointer to the undefined section. */ + extern asection bfd_und_section; + #define bfd_und_section_ptr ((asection *) &bfd_und_section) + #define bfd_is_und_section(sec) ((sec) == bfd_und_section_ptr) + /* Pointer to the common section. */ + extern asection bfd_com_section; + #define bfd_com_section_ptr ((asection *) &bfd_com_section) + /* Pointer to the indirect section. */ + extern asection bfd_ind_section; + #define bfd_ind_section_ptr ((asection *) &bfd_ind_section) + #define bfd_is_ind_section(sec) ((sec) == bfd_ind_section_ptr) + + #define bfd_is_const_section(SEC) \ + ( ((SEC) == bfd_abs_section_ptr) \ + || ((SEC) == bfd_und_section_ptr) \ + || ((SEC) == bfd_com_section_ptr) \ + || ((SEC) == bfd_ind_section_ptr)) + + /* Macros to handle insertion and deletion of a bfd's sections. These + only handle the list pointers, ie. do not adjust section_count, + target_index etc. */ + #define bfd_section_list_remove(ABFD, S) \ + do \ + { \ + asection *_s = S; \ + asection *_next = _s->next; \ + asection *_prev = _s->prev; \ + if (_prev) \ + _prev->next = _next; \ + else \ + (ABFD)->sections = _next; \ + if (_next) \ + _next->prev = _prev; \ + else \ + (ABFD)->section_last = _prev; \ + } \ + while (0) + #define bfd_section_list_append(ABFD, S) \ + do \ + { \ + asection *_s = S; \ + bfd *_abfd = ABFD; \ + _s->next = NULL; \ + if (_abfd->section_last) \ + { \ + _s->prev = _abfd->section_last; \ + _abfd->section_last->next = _s; \ + } \ + else \ + { \ + _s->prev = NULL; \ + _abfd->sections = _s; \ + } \ + _abfd->section_last = _s; \ + } \ + while (0) + #define bfd_section_list_prepend(ABFD, S) \ + do \ + { \ + asection *_s = S; \ + bfd *_abfd = ABFD; \ + _s->prev = NULL; \ + if (_abfd->sections) \ + { \ + _s->next = _abfd->sections; \ + _abfd->sections->prev = _s; \ + } \ + else \ + { \ + _s->next = NULL; \ + _abfd->section_last = _s; \ + } \ + _abfd->sections = _s; \ + } \ + while (0) + #define bfd_section_list_insert_after(ABFD, A, S) \ + do \ + { \ + asection *_a = A; \ + asection *_s = S; \ + asection *_next = _a->next; \ + _s->next = _next; \ + _s->prev = _a; \ + _a->next = _s; \ + if (_next) \ + _next->prev = _s; \ + else \ + (ABFD)->section_last = _s; \ + } \ + while (0) + #define bfd_section_list_insert_before(ABFD, B, S) \ + do \ + { \ + asection *_b = B; \ + asection *_s = S; \ + asection *_prev = _b->prev; \ + _s->prev = _prev; \ + _s->next = _b; \ + _b->prev = _s; \ + if (_prev) \ + _prev->next = _s; \ + else \ + (ABFD)->sections = _s; \ + } \ + while (0) + #define bfd_section_removed_from_list(ABFD, S) \ + ((S)->next == NULL ? (ABFD)->section_last != (S) : (S)->next->prev != (S)) + + #define BFD_FAKE_SECTION(SEC, FLAGS, SYM, NAME, IDX) \ + /* name, id, index, next, prev, flags, user_set_vma, */ \ + { NAME, IDX, 0, NULL, NULL, FLAGS, 0, \ + \ + /* linker_mark, linker_has_input, gc_mark, segment_mark, */ \ + 0, 0, 1, 0, \ + \ + /* sec_info_type, use_rela_p, */ \ + 0, 0, \ + \ + /* sec_flg0, sec_flg1, sec_flg2, sec_flg3, sec_flg4, sec_flg5, */ \ + 0, 0, 0, 0, 0, 0, \ + \ + /* vma, lma, size, rawsize, relax, relax_count, */ \ + 0, 0, 0, 0, 0, 0, \ + \ + /* output_offset, output_section, alignment_power, */ \ + 0, (struct bfd_section *) &SEC, 0, \ + \ + /* relocation, orelocation, reloc_count, filepos, rel_filepos, */ \ + NULL, NULL, 0, 0, 0, \ + \ + /* line_filepos, userdata, contents, lineno, lineno_count, */ \ + 0, NULL, NULL, NULL, 0, \ + \ + /* entsize, kept_section, moving_line_filepos, */ \ + 0, NULL, 0, \ + \ + /* target_index, used_by_bfd, constructor_chain, owner, */ \ + 0, NULL, NULL, NULL, \ + \ + /* symbol, symbol_ptr_ptr, */ \ + (struct bfd_symbol *) SYM, &SEC.symbol, \ + \ + /* map_head, map_tail */ \ + { NULL }, { NULL } \ + } + + +File: bfd.info, Node: section prototypes, Prev: typedef asection, Up: Sections + +2.6.5 Section prototypes +------------------------ + +These are the functions exported by the section handling part of BFD. + +2.6.5.1 `bfd_section_list_clear' +................................ + +*Synopsis* + void bfd_section_list_clear (bfd *); + *Description* +Clears the section list, and also resets the section count and hash +table entries. + +2.6.5.2 `bfd_get_section_by_name' +................................. + +*Synopsis* + asection *bfd_get_section_by_name (bfd *abfd, const char *name); + *Description* +Run through ABFD and return the one of the `asection's whose name +matches NAME, otherwise `NULL'. *Note Sections::, for more information. + + This should only be used in special cases; the normal way to process +all sections of a given name is to use `bfd_map_over_sections' and +`strcmp' on the name (or better yet, base it on the section flags or +something else) for each section. + +2.6.5.3 `bfd_get_section_by_name_if' +.................................... + +*Synopsis* + asection *bfd_get_section_by_name_if + (bfd *abfd, + const char *name, + bfd_boolean (*func) (bfd *abfd, asection *sect, void *obj), + void *obj); + *Description* +Call the provided function FUNC for each section attached to the BFD +ABFD whose name matches NAME, passing OBJ as an argument. The function +will be called as if by + + func (abfd, the_section, obj); + + It returns the first section for which FUNC returns true, otherwise +`NULL'. + +2.6.5.4 `bfd_get_unique_section_name' +..................................... + +*Synopsis* + char *bfd_get_unique_section_name + (bfd *abfd, const char *templat, int *count); + *Description* +Invent a section name that is unique in ABFD by tacking a dot and a +digit suffix onto the original TEMPLAT. If COUNT is non-NULL, then it +specifies the first number tried as a suffix to generate a unique name. +The value pointed to by COUNT will be incremented in this case. + +2.6.5.5 `bfd_make_section_old_way' +.................................. + +*Synopsis* + asection *bfd_make_section_old_way (bfd *abfd, const char *name); + *Description* +Create a new empty section called NAME and attach it to the end of the +chain of sections for the BFD ABFD. An attempt to create a section with +a name which is already in use returns its pointer without changing the +section chain. + + It has the funny name since this is the way it used to be before it +was rewritten.... + + Possible errors are: + * `bfd_error_invalid_operation' - If output has already started for + this BFD. + + * `bfd_error_no_memory' - If memory allocation fails. + +2.6.5.6 `bfd_make_section_anyway_with_flags' +............................................ + +*Synopsis* + asection *bfd_make_section_anyway_with_flags + (bfd *abfd, const char *name, flagword flags); + *Description* +Create a new empty section called NAME and attach it to the end of the +chain of sections for ABFD. Create a new section even if there is +already a section with that name. Also set the attributes of the new +section to the value FLAGS. + + Return `NULL' and set `bfd_error' on error; possible errors are: + * `bfd_error_invalid_operation' - If output has already started for + ABFD. + + * `bfd_error_no_memory' - If memory allocation fails. + +2.6.5.7 `bfd_make_section_anyway' +................................. + +*Synopsis* + asection *bfd_make_section_anyway (bfd *abfd, const char *name); + *Description* +Create a new empty section called NAME and attach it to the end of the +chain of sections for ABFD. Create a new section even if there is +already a section with that name. + + Return `NULL' and set `bfd_error' on error; possible errors are: + * `bfd_error_invalid_operation' - If output has already started for + ABFD. + + * `bfd_error_no_memory' - If memory allocation fails. + +2.6.5.8 `bfd_make_section_with_flags' +..................................... + +*Synopsis* + asection *bfd_make_section_with_flags + (bfd *, const char *name, flagword flags); + *Description* +Like `bfd_make_section_anyway', but return `NULL' (without calling +bfd_set_error ()) without changing the section chain if there is +already a section named NAME. Also set the attributes of the new +section to the value FLAGS. If there is an error, return `NULL' and set +`bfd_error'. + +2.6.5.9 `bfd_make_section' +.......................... + +*Synopsis* + asection *bfd_make_section (bfd *, const char *name); + *Description* +Like `bfd_make_section_anyway', but return `NULL' (without calling +bfd_set_error ()) without changing the section chain if there is +already a section named NAME. If there is an error, return `NULL' and +set `bfd_error'. + +2.6.5.10 `bfd_set_section_flags' +................................ + +*Synopsis* + bfd_boolean bfd_set_section_flags + (bfd *abfd, asection *sec, flagword flags); + *Description* +Set the attributes of the section SEC in the BFD ABFD to the value +FLAGS. Return `TRUE' on success, `FALSE' on error. Possible error +returns are: + + * `bfd_error_invalid_operation' - The section cannot have one or + more of the attributes requested. For example, a .bss section in + `a.out' may not have the `SEC_HAS_CONTENTS' field set. + +2.6.5.11 `bfd_map_over_sections' +................................ + +*Synopsis* + void bfd_map_over_sections + (bfd *abfd, + void (*func) (bfd *abfd, asection *sect, void *obj), + void *obj); + *Description* +Call the provided function FUNC for each section attached to the BFD +ABFD, passing OBJ as an argument. The function will be called as if by + + func (abfd, the_section, obj); + + This is the preferred method for iterating over sections; an +alternative would be to use a loop: + + section *p; + for (p = abfd->sections; p != NULL; p = p->next) + func (abfd, p, ...) + +2.6.5.12 `bfd_sections_find_if' +............................... + +*Synopsis* + asection *bfd_sections_find_if + (bfd *abfd, + bfd_boolean (*operation) (bfd *abfd, asection *sect, void *obj), + void *obj); + *Description* +Call the provided function OPERATION for each section attached to the +BFD ABFD, passing OBJ as an argument. The function will be called as if +by + + operation (abfd, the_section, obj); + + It returns the first section for which OPERATION returns true. + +2.6.5.13 `bfd_set_section_size' +............................... + +*Synopsis* + bfd_boolean bfd_set_section_size + (bfd *abfd, asection *sec, bfd_size_type val); + *Description* +Set SEC to the size VAL. If the operation is ok, then `TRUE' is +returned, else `FALSE'. + + Possible error returns: + * `bfd_error_invalid_operation' - Writing has started to the BFD, so + setting the size is invalid. + +2.6.5.14 `bfd_set_section_contents' +................................... + +*Synopsis* + bfd_boolean bfd_set_section_contents + (bfd *abfd, asection *section, const void *data, + file_ptr offset, bfd_size_type count); + *Description* +Sets the contents of the section SECTION in BFD ABFD to the data +starting in memory at DATA. The data is written to the output section +starting at offset OFFSET for COUNT octets. + + Normally `TRUE' is returned, else `FALSE'. Possible error returns +are: + * `bfd_error_no_contents' - The output section does not have the + `SEC_HAS_CONTENTS' attribute, so nothing can be written to it. + + * and some more too + This routine is front end to the back end function +`_bfd_set_section_contents'. + +2.6.5.15 `bfd_get_section_contents' +................................... + +*Synopsis* + bfd_boolean bfd_get_section_contents + (bfd *abfd, asection *section, void *location, file_ptr offset, + bfd_size_type count); + *Description* +Read data from SECTION in BFD ABFD into memory starting at LOCATION. +The data is read at an offset of OFFSET from the start of the input +section, and is read for COUNT bytes. + + If the contents of a constructor with the `SEC_CONSTRUCTOR' flag set +are requested or if the section does not have the `SEC_HAS_CONTENTS' +flag set, then the LOCATION is filled with zeroes. If no errors occur, +`TRUE' is returned, else `FALSE'. + +2.6.5.16 `bfd_malloc_and_get_section' +..................................... + +*Synopsis* + bfd_boolean bfd_malloc_and_get_section + (bfd *abfd, asection *section, bfd_byte **buf); + *Description* +Read all data from SECTION in BFD ABFD into a buffer, *BUF, malloc'd by +this function. + +2.6.5.17 `bfd_copy_private_section_data' +........................................ + +*Synopsis* + bfd_boolean bfd_copy_private_section_data + (bfd *ibfd, asection *isec, bfd *obfd, asection *osec); + *Description* +Copy private section information from ISEC in the BFD IBFD to the +section OSEC in the BFD OBFD. Return `TRUE' on success, `FALSE' on +error. Possible error returns are: + + * `bfd_error_no_memory' - Not enough memory exists to create private + data for OSEC. + + #define bfd_copy_private_section_data(ibfd, isection, obfd, osection) \ + BFD_SEND (obfd, _bfd_copy_private_section_data, \ + (ibfd, isection, obfd, osection)) + +2.6.5.18 `bfd_generic_is_group_section' +....................................... + +*Synopsis* + bfd_boolean bfd_generic_is_group_section (bfd *, const asection *sec); + *Description* +Returns TRUE if SEC is a member of a group. + +2.6.5.19 `bfd_generic_discard_group' +.................................... + +*Synopsis* + bfd_boolean bfd_generic_discard_group (bfd *abfd, asection *group); + *Description* +Remove all members of GROUP from the output. + + +File: bfd.info, Node: Symbols, Next: Archives, Prev: Sections, Up: BFD front end + +2.7 Symbols +=========== + +BFD tries to maintain as much symbol information as it can when it +moves information from file to file. BFD passes information to +applications though the `asymbol' structure. When the application +requests the symbol table, BFD reads the table in the native form and +translates parts of it into the internal format. To maintain more than +the information passed to applications, some targets keep some +information "behind the scenes" in a structure only the particular back +end knows about. For example, the coff back end keeps the original +symbol table structure as well as the canonical structure when a BFD is +read in. On output, the coff back end can reconstruct the output symbol +table so that no information is lost, even information unique to coff +which BFD doesn't know or understand. If a coff symbol table were read, +but were written through an a.out back end, all the coff specific +information would be lost. The symbol table of a BFD is not necessarily +read in until a canonicalize request is made. Then the BFD back end +fills in a table provided by the application with pointers to the +canonical information. To output symbols, the application provides BFD +with a table of pointers to pointers to `asymbol's. This allows +applications like the linker to output a symbol as it was read, since +the "behind the scenes" information will be still available. + +* Menu: + +* Reading Symbols:: +* Writing Symbols:: +* Mini Symbols:: +* typedef asymbol:: +* symbol handling functions:: + + +File: bfd.info, Node: Reading Symbols, Next: Writing Symbols, Prev: Symbols, Up: Symbols + +2.7.1 Reading symbols +--------------------- + +There are two stages to reading a symbol table from a BFD: allocating +storage, and the actual reading process. This is an excerpt from an +application which reads the symbol table: + + long storage_needed; + asymbol **symbol_table; + long number_of_symbols; + long i; + + storage_needed = bfd_get_symtab_upper_bound (abfd); + + if (storage_needed < 0) + FAIL + + if (storage_needed == 0) + return; + + symbol_table = xmalloc (storage_needed); + ... + number_of_symbols = + bfd_canonicalize_symtab (abfd, symbol_table); + + if (number_of_symbols < 0) + FAIL + + for (i = 0; i < number_of_symbols; i++) + process_symbol (symbol_table[i]); + + All storage for the symbols themselves is in an objalloc connected +to the BFD; it is freed when the BFD is closed. + + +File: bfd.info, Node: Writing Symbols, Next: Mini Symbols, Prev: Reading Symbols, Up: Symbols + +2.7.2 Writing symbols +--------------------- + +Writing of a symbol table is automatic when a BFD open for writing is +closed. The application attaches a vector of pointers to pointers to +symbols to the BFD being written, and fills in the symbol count. The +close and cleanup code reads through the table provided and performs +all the necessary operations. The BFD output code must always be +provided with an "owned" symbol: one which has come from another BFD, +or one which has been created using `bfd_make_empty_symbol'. Here is an +example showing the creation of a symbol table with only one element: + + #include "bfd.h" + int main (void) + { + bfd *abfd; + asymbol *ptrs[2]; + asymbol *new; + + abfd = bfd_openw ("foo","a.out-sunos-big"); + bfd_set_format (abfd, bfd_object); + new = bfd_make_empty_symbol (abfd); + new->name = "dummy_symbol"; + new->section = bfd_make_section_old_way (abfd, ".text"); + new->flags = BSF_GLOBAL; + new->value = 0x12345; + + ptrs[0] = new; + ptrs[1] = 0; + + bfd_set_symtab (abfd, ptrs, 1); + bfd_close (abfd); + return 0; + } + + ./makesym + nm foo + 00012345 A dummy_symbol + + Many formats cannot represent arbitrary symbol information; for +instance, the `a.out' object format does not allow an arbitrary number +of sections. A symbol pointing to a section which is not one of +`.text', `.data' or `.bss' cannot be described. + + +File: bfd.info, Node: Mini Symbols, Next: typedef asymbol, Prev: Writing Symbols, Up: Symbols + +2.7.3 Mini Symbols +------------------ + +Mini symbols provide read-only access to the symbol table. They use +less memory space, but require more time to access. They can be useful +for tools like nm or objdump, which may have to handle symbol tables of +extremely large executables. + + The `bfd_read_minisymbols' function will read the symbols into +memory in an internal form. It will return a `void *' pointer to a +block of memory, a symbol count, and the size of each symbol. The +pointer is allocated using `malloc', and should be freed by the caller +when it is no longer needed. + + The function `bfd_minisymbol_to_symbol' will take a pointer to a +minisymbol, and a pointer to a structure returned by +`bfd_make_empty_symbol', and return a `asymbol' structure. The return +value may or may not be the same as the value from +`bfd_make_empty_symbol' which was passed in. + + +File: bfd.info, Node: typedef asymbol, Next: symbol handling functions, Prev: Mini Symbols, Up: Symbols + +2.7.4 typedef asymbol +--------------------- + +An `asymbol' has the form: + + + typedef struct bfd_symbol + { + /* A pointer to the BFD which owns the symbol. This information + is necessary so that a back end can work out what additional + information (invisible to the application writer) is carried + with the symbol. + + This field is *almost* redundant, since you can use section->owner + instead, except that some symbols point to the global sections + bfd_{abs,com,und}_section. This could be fixed by making + these globals be per-bfd (or per-target-flavor). FIXME. */ + struct bfd *the_bfd; /* Use bfd_asymbol_bfd(sym) to access this field. */ + + /* The text of the symbol. The name is left alone, and not copied; the + application may not alter it. */ + const char *name; + + /* The value of the symbol. This really should be a union of a + numeric value with a pointer, since some flags indicate that + a pointer to another symbol is stored here. */ + symvalue value; + + /* Attributes of a symbol. */ + #define BSF_NO_FLAGS 0x00 + + /* The symbol has local scope; `static' in `C'. The value + is the offset into the section of the data. */ + #define BSF_LOCAL (1 << 0) + + /* The symbol has global scope; initialized data in `C'. The + value is the offset into the section of the data. */ + #define BSF_GLOBAL (1 << 1) + + /* The symbol has global scope and is exported. The value is + the offset into the section of the data. */ + #define BSF_EXPORT BSF_GLOBAL /* No real difference. */ + + /* A normal C symbol would be one of: + `BSF_LOCAL', `BSF_COMMON', `BSF_UNDEFINED' or + `BSF_GLOBAL'. */ + + /* The symbol is a debugging record. The value has an arbitrary + meaning, unless BSF_DEBUGGING_RELOC is also set. */ + #define BSF_DEBUGGING (1 << 2) + + /* The symbol denotes a function entry point. Used in ELF, + perhaps others someday. */ + #define BSF_FUNCTION (1 << 3) + + /* Used by the linker. */ + #define BSF_KEEP (1 << 5) + #define BSF_KEEP_G (1 << 6) + + /* A weak global symbol, overridable without warnings by + a regular global symbol of the same name. */ + #define BSF_WEAK (1 << 7) + + /* This symbol was created to point to a section, e.g. ELF's + STT_SECTION symbols. */ + #define BSF_SECTION_SYM (1 << 8) + + /* The symbol used to be a common symbol, but now it is + allocated. */ + #define BSF_OLD_COMMON (1 << 9) + + /* In some files the type of a symbol sometimes alters its + location in an output file - ie in coff a `ISFCN' symbol + which is also `C_EXT' symbol appears where it was + declared and not at the end of a section. This bit is set + by the target BFD part to convey this information. */ + #define BSF_NOT_AT_END (1 << 10) + + /* Signal that the symbol is the label of constructor section. */ + #define BSF_CONSTRUCTOR (1 << 11) + + /* Signal that the symbol is a warning symbol. The name is a + warning. The name of the next symbol is the one to warn about; + if a reference is made to a symbol with the same name as the next + symbol, a warning is issued by the linker. */ + #define BSF_WARNING (1 << 12) + + /* Signal that the symbol is indirect. This symbol is an indirect + pointer to the symbol with the same name as the next symbol. */ + #define BSF_INDIRECT (1 << 13) + + /* BSF_FILE marks symbols that contain a file name. This is used + for ELF STT_FILE symbols. */ + #define BSF_FILE (1 << 14) + + /* Symbol is from dynamic linking information. */ + #define BSF_DYNAMIC (1 << 15) + + /* The symbol denotes a data object. Used in ELF, and perhaps + others someday. */ + #define BSF_OBJECT (1 << 16) + + /* This symbol is a debugging symbol. The value is the offset + into the section of the data. BSF_DEBUGGING should be set + as well. */ + #define BSF_DEBUGGING_RELOC (1 << 17) + + /* This symbol is thread local. Used in ELF. */ + #define BSF_THREAD_LOCAL (1 << 18) + + /* This symbol represents a complex relocation expression, + with the expression tree serialized in the symbol name. */ + #define BSF_RELC (1 << 19) + + /* This symbol represents a signed complex relocation expression, + with the expression tree serialized in the symbol name. */ + #define BSF_SRELC (1 << 20) + + /* This symbol was created by bfd_get_synthetic_symtab. */ + #define BSF_SYNTHETIC (1 << 21) + + /* This symbol is an indirect code object. Unrelated to BSF_INDIRECT. + The dynamic linker will compute the value of this symbol by + calling the function that it points to. BSF_FUNCTION must + also be also set. */ + #define BSF_GNU_INDIRECT_FUNCTION (1 << 22) + /* This symbol is a globally unique data object. The dynamic linker + will make sure that in the entire process there is just one symbol + with this name and type in use. BSF_OBJECT must also be set. */ + #define BSF_GNU_UNIQUE (1 << 23) + + flagword flags; + + /* A pointer to the section to which this symbol is + relative. This will always be non NULL, there are special + sections for undefined and absolute symbols. */ + struct bfd_section *section; + + /* Back end special data. */ + union + { + void *p; + bfd_vma i; + } + udata; + } + asymbol; + + +File: bfd.info, Node: symbol handling functions, Prev: typedef asymbol, Up: Symbols + +2.7.5 Symbol handling functions +------------------------------- + +2.7.5.1 `bfd_get_symtab_upper_bound' +.................................... + +*Description* +Return the number of bytes required to store a vector of pointers to +`asymbols' for all the symbols in the BFD ABFD, including a terminal +NULL pointer. If there are no symbols in the BFD, then return 0. If an +error occurs, return -1. + #define bfd_get_symtab_upper_bound(abfd) \ + BFD_SEND (abfd, _bfd_get_symtab_upper_bound, (abfd)) + +2.7.5.2 `bfd_is_local_label' +............................ + +*Synopsis* + bfd_boolean bfd_is_local_label (bfd *abfd, asymbol *sym); + *Description* +Return TRUE if the given symbol SYM in the BFD ABFD is a compiler +generated local label, else return FALSE. + +2.7.5.3 `bfd_is_local_label_name' +................................. + +*Synopsis* + bfd_boolean bfd_is_local_label_name (bfd *abfd, const char *name); + *Description* +Return TRUE if a symbol with the name NAME in the BFD ABFD is a +compiler generated local label, else return FALSE. This just checks +whether the name has the form of a local label. + #define bfd_is_local_label_name(abfd, name) \ + BFD_SEND (abfd, _bfd_is_local_label_name, (abfd, name)) + +2.7.5.4 `bfd_is_target_special_symbol' +...................................... + +*Synopsis* + bfd_boolean bfd_is_target_special_symbol (bfd *abfd, asymbol *sym); + *Description* +Return TRUE iff a symbol SYM in the BFD ABFD is something special to +the particular target represented by the BFD. Such symbols should +normally not be mentioned to the user. + #define bfd_is_target_special_symbol(abfd, sym) \ + BFD_SEND (abfd, _bfd_is_target_special_symbol, (abfd, sym)) + +2.7.5.5 `bfd_canonicalize_symtab' +................................. + +*Description* +Read the symbols from the BFD ABFD, and fills in the vector LOCATION +with pointers to the symbols and a trailing NULL. Return the actual +number of symbol pointers, not including the NULL. + #define bfd_canonicalize_symtab(abfd, location) \ + BFD_SEND (abfd, _bfd_canonicalize_symtab, (abfd, location)) + +2.7.5.6 `bfd_set_symtab' +........................ + +*Synopsis* + bfd_boolean bfd_set_symtab + (bfd *abfd, asymbol **location, unsigned int count); + *Description* +Arrange that when the output BFD ABFD is closed, the table LOCATION of +COUNT pointers to symbols will be written. + +2.7.5.7 `bfd_print_symbol_vandf' +................................ + +*Synopsis* + void bfd_print_symbol_vandf (bfd *abfd, void *file, asymbol *symbol); + *Description* +Print the value and flags of the SYMBOL supplied to the stream FILE. + +2.7.5.8 `bfd_make_empty_symbol' +............................... + +*Description* +Create a new `asymbol' structure for the BFD ABFD and return a pointer +to it. + + This routine is necessary because each back end has private +information surrounding the `asymbol'. Building your own `asymbol' and +pointing to it will not create the private information, and will cause +problems later on. + #define bfd_make_empty_symbol(abfd) \ + BFD_SEND (abfd, _bfd_make_empty_symbol, (abfd)) + +2.7.5.9 `_bfd_generic_make_empty_symbol' +........................................ + +*Synopsis* + asymbol *_bfd_generic_make_empty_symbol (bfd *); + *Description* +Create a new `asymbol' structure for the BFD ABFD and return a pointer +to it. Used by core file routines, binary back-end and anywhere else +where no private info is needed. + +2.7.5.10 `bfd_make_debug_symbol' +................................ + +*Description* +Create a new `asymbol' structure for the BFD ABFD, to be used as a +debugging symbol. Further details of its use have yet to be worked out. + #define bfd_make_debug_symbol(abfd,ptr,size) \ + BFD_SEND (abfd, _bfd_make_debug_symbol, (abfd, ptr, size)) + +2.7.5.11 `bfd_decode_symclass' +.............................. + +*Description* +Return a character corresponding to the symbol class of SYMBOL, or '?' +for an unknown class. + + *Synopsis* + int bfd_decode_symclass (asymbol *symbol); + +2.7.5.12 `bfd_is_undefined_symclass' +.................................... + +*Description* +Returns non-zero if the class symbol returned by bfd_decode_symclass +represents an undefined symbol. Returns zero otherwise. + + *Synopsis* + bfd_boolean bfd_is_undefined_symclass (int symclass); + +2.7.5.13 `bfd_symbol_info' +.......................... + +*Description* +Fill in the basic info about symbol that nm needs. Additional info may +be added by the back-ends after calling this function. + + *Synopsis* + void bfd_symbol_info (asymbol *symbol, symbol_info *ret); + +2.7.5.14 `bfd_copy_private_symbol_data' +....................................... + +*Synopsis* + bfd_boolean bfd_copy_private_symbol_data + (bfd *ibfd, asymbol *isym, bfd *obfd, asymbol *osym); + *Description* +Copy private symbol information from ISYM in the BFD IBFD to the symbol +OSYM in the BFD OBFD. Return `TRUE' on success, `FALSE' on error. +Possible error returns are: + + * `bfd_error_no_memory' - Not enough memory exists to create private + data for OSEC. + + #define bfd_copy_private_symbol_data(ibfd, isymbol, obfd, osymbol) \ + BFD_SEND (obfd, _bfd_copy_private_symbol_data, \ + (ibfd, isymbol, obfd, osymbol)) + + +File: bfd.info, Node: Archives, Next: Formats, Prev: Symbols, Up: BFD front end + +2.8 Archives +============ + +*Description* +An archive (or library) is just another BFD. It has a symbol table, +although there's not much a user program will do with it. + + The big difference between an archive BFD and an ordinary BFD is +that the archive doesn't have sections. Instead it has a chain of BFDs +that are considered its contents. These BFDs can be manipulated like +any other. The BFDs contained in an archive opened for reading will +all be opened for reading. You may put either input or output BFDs +into an archive opened for output; they will be handled correctly when +the archive is closed. + + Use `bfd_openr_next_archived_file' to step through the contents of +an archive opened for input. You don't have to read the entire archive +if you don't want to! Read it until you find what you want. + + Archive contents of output BFDs are chained through the `next' +pointer in a BFD. The first one is findable through the `archive_head' +slot of the archive. Set it with `bfd_set_archive_head' (q.v.). A +given BFD may be in only one open output archive at a time. + + As expected, the BFD archive code is more general than the archive +code of any given environment. BFD archives may contain files of +different formats (e.g., a.out and coff) and even different +architectures. You may even place archives recursively into archives! + + This can cause unexpected confusion, since some archive formats are +more expressive than others. For instance, Intel COFF archives can +preserve long filenames; SunOS a.out archives cannot. If you move a +file from the first to the second format and back again, the filename +may be truncated. Likewise, different a.out environments have different +conventions as to how they truncate filenames, whether they preserve +directory names in filenames, etc. When interoperating with native +tools, be sure your files are homogeneous. + + Beware: most of these formats do not react well to the presence of +spaces in filenames. We do the best we can, but can't always handle +this case due to restrictions in the format of archives. Many Unix +utilities are braindead in regards to spaces and such in filenames +anyway, so this shouldn't be much of a restriction. + + Archives are supported in BFD in `archive.c'. + +2.8.1 Archive functions +----------------------- + +2.8.1.1 `bfd_get_next_mapent' +............................. + +*Synopsis* + symindex bfd_get_next_mapent + (bfd *abfd, symindex previous, carsym **sym); + *Description* +Step through archive ABFD's symbol table (if it has one). Successively +update SYM with the next symbol's information, returning that symbol's +(internal) index into the symbol table. + + Supply `BFD_NO_MORE_SYMBOLS' as the PREVIOUS entry to get the first +one; returns `BFD_NO_MORE_SYMBOLS' when you've already got the last one. + + A `carsym' is a canonical archive symbol. The only user-visible +element is its name, a null-terminated string. + +2.8.1.2 `bfd_set_archive_head' +.............................. + +*Synopsis* + bfd_boolean bfd_set_archive_head (bfd *output, bfd *new_head); + *Description* +Set the head of the chain of BFDs contained in the archive OUTPUT to +NEW_HEAD. + +2.8.1.3 `bfd_openr_next_archived_file' +...................................... + +*Synopsis* + bfd *bfd_openr_next_archived_file (bfd *archive, bfd *previous); + *Description* +Provided a BFD, ARCHIVE, containing an archive and NULL, open an input +BFD on the first contained element and returns that. Subsequent calls +should pass the archive and the previous return value to return a +created BFD to the next contained element. NULL is returned when there +are no more. + + +File: bfd.info, Node: Formats, Next: Relocations, Prev: Archives, Up: BFD front end + +2.9 File formats +================ + +A format is a BFD concept of high level file contents type. The formats +supported by BFD are: + + * `bfd_object' + The BFD may contain data, symbols, relocations and debug info. + + * `bfd_archive' + The BFD contains other BFDs and an optional index. + + * `bfd_core' + The BFD contains the result of an executable core dump. + +2.9.1 File format functions +--------------------------- + +2.9.1.1 `bfd_check_format' +.......................... + +*Synopsis* + bfd_boolean bfd_check_format (bfd *abfd, bfd_format format); + *Description* +Verify if the file attached to the BFD ABFD is compatible with the +format FORMAT (i.e., one of `bfd_object', `bfd_archive' or `bfd_core'). + + If the BFD has been set to a specific target before the call, only +the named target and format combination is checked. If the target has +not been set, or has been set to `default', then all the known target +backends is interrogated to determine a match. If the default target +matches, it is used. If not, exactly one target must recognize the +file, or an error results. + + The function returns `TRUE' on success, otherwise `FALSE' with one +of the following error codes: + + * `bfd_error_invalid_operation' - if `format' is not one of + `bfd_object', `bfd_archive' or `bfd_core'. + + * `bfd_error_system_call' - if an error occured during a read - even + some file mismatches can cause bfd_error_system_calls. + + * `file_not_recognised' - none of the backends recognised the file + format. + + * `bfd_error_file_ambiguously_recognized' - more than one backend + recognised the file format. + +2.9.1.2 `bfd_check_format_matches' +.................................. + +*Synopsis* + bfd_boolean bfd_check_format_matches + (bfd *abfd, bfd_format format, char ***matching); + *Description* +Like `bfd_check_format', except when it returns FALSE with `bfd_errno' +set to `bfd_error_file_ambiguously_recognized'. In that case, if +MATCHING is not NULL, it will be filled in with a NULL-terminated list +of the names of the formats that matched, allocated with `malloc'. +Then the user may choose a format and try again. + + When done with the list that MATCHING points to, the caller should +free it. + +2.9.1.3 `bfd_set_format' +........................ + +*Synopsis* + bfd_boolean bfd_set_format (bfd *abfd, bfd_format format); + *Description* +This function sets the file format of the BFD ABFD to the format +FORMAT. If the target set in the BFD does not support the format +requested, the format is invalid, or the BFD is not open for writing, +then an error occurs. + +2.9.1.4 `bfd_format_string' +........................... + +*Synopsis* + const char *bfd_format_string (bfd_format format); + *Description* +Return a pointer to a const string `invalid', `object', `archive', +`core', or `unknown', depending upon the value of FORMAT. + + +File: bfd.info, Node: Relocations, Next: Core Files, Prev: Formats, Up: BFD front end + +2.10 Relocations +================ + +BFD maintains relocations in much the same way it maintains symbols: +they are left alone until required, then read in en-masse and +translated into an internal form. A common routine +`bfd_perform_relocation' acts upon the canonical form to do the fixup. + + Relocations are maintained on a per section basis, while symbols are +maintained on a per BFD basis. + + All that a back end has to do to fit the BFD interface is to create +a `struct reloc_cache_entry' for each relocation in a particular +section, and fill in the right bits of the structures. + +* Menu: + +* typedef arelent:: +* howto manager:: + + +File: bfd.info, Node: typedef arelent, Next: howto manager, Prev: Relocations, Up: Relocations + +2.10.1 typedef arelent +---------------------- + +This is the structure of a relocation entry: + + + typedef enum bfd_reloc_status + { + /* No errors detected. */ + bfd_reloc_ok, + + /* The relocation was performed, but there was an overflow. */ + bfd_reloc_overflow, + + /* The address to relocate was not within the section supplied. */ + bfd_reloc_outofrange, + + /* Used by special functions. */ + bfd_reloc_continue, + + /* Unsupported relocation size requested. */ + bfd_reloc_notsupported, + + /* Unused. */ + bfd_reloc_other, + + /* The symbol to relocate against was undefined. */ + bfd_reloc_undefined, + + /* The relocation was performed, but may not be ok - presently + generated only when linking i960 coff files with i960 b.out + symbols. If this type is returned, the error_message argument + to bfd_perform_relocation will be set. */ + bfd_reloc_dangerous + } + bfd_reloc_status_type; + + + typedef struct reloc_cache_entry + { + /* A pointer into the canonical table of pointers. */ + struct bfd_symbol **sym_ptr_ptr; + + /* offset in section. */ + bfd_size_type address; + + /* addend for relocation value. */ + bfd_vma addend; + + /* Pointer to how to perform the required relocation. */ + reloc_howto_type *howto; + + } + arelent; + *Description* +Here is a description of each of the fields within an `arelent': + + * `sym_ptr_ptr' + The symbol table pointer points to a pointer to the symbol +associated with the relocation request. It is the pointer into the +table returned by the back end's `canonicalize_symtab' action. *Note +Symbols::. The symbol is referenced through a pointer to a pointer so +that tools like the linker can fix up all the symbols of the same name +by modifying only one pointer. The relocation routine looks in the +symbol and uses the base of the section the symbol is attached to and +the value of the symbol as the initial relocation offset. If the symbol +pointer is zero, then the section provided is looked up. + + * `address' + The `address' field gives the offset in bytes from the base of the +section data which owns the relocation record to the first byte of +relocatable information. The actual data relocated will be relative to +this point; for example, a relocation type which modifies the bottom +two bytes of a four byte word would not touch the first byte pointed to +in a big endian world. + + * `addend' + The `addend' is a value provided by the back end to be added (!) to +the relocation offset. Its interpretation is dependent upon the howto. +For example, on the 68k the code: + + char foo[]; + main() + { + return foo[0x12345678]; + } + + Could be compiled into: + + linkw fp,#-4 + moveb @#12345678,d0 + extbl d0 + unlk fp + rts + + This could create a reloc pointing to `foo', but leave the offset in +the data, something like: + + RELOCATION RECORDS FOR [.text]: + offset type value + 00000006 32 _foo + + 00000000 4e56 fffc ; linkw fp,#-4 + 00000004 1039 1234 5678 ; moveb @#12345678,d0 + 0000000a 49c0 ; extbl d0 + 0000000c 4e5e ; unlk fp + 0000000e 4e75 ; rts + + Using coff and an 88k, some instructions don't have enough space in +them to represent the full address range, and pointers have to be +loaded in two parts. So you'd get something like: + + or.u r13,r0,hi16(_foo+0x12345678) + ld.b r2,r13,lo16(_foo+0x12345678) + jmp r1 + + This should create two relocs, both pointing to `_foo', and with +0x12340000 in their addend field. The data would consist of: + + RELOCATION RECORDS FOR [.text]: + offset type value + 00000002 HVRT16 _foo+0x12340000 + 00000006 LVRT16 _foo+0x12340000 + + 00000000 5da05678 ; or.u r13,r0,0x5678 + 00000004 1c4d5678 ; ld.b r2,r13,0x5678 + 00000008 f400c001 ; jmp r1 + + The relocation routine digs out the value from the data, adds it to +the addend to get the original offset, and then adds the value of +`_foo'. Note that all 32 bits have to be kept around somewhere, to cope +with carry from bit 15 to bit 16. + + One further example is the sparc and the a.out format. The sparc has +a similar problem to the 88k, in that some instructions don't have room +for an entire offset, but on the sparc the parts are created in odd +sized lumps. The designers of the a.out format chose to not use the +data within the section for storing part of the offset; all the offset +is kept within the reloc. Anything in the data should be ignored. + + save %sp,-112,%sp + sethi %hi(_foo+0x12345678),%g2 + ldsb [%g2+%lo(_foo+0x12345678)],%i0 + ret + restore + + Both relocs contain a pointer to `foo', and the offsets contain junk. + + RELOCATION RECORDS FOR [.text]: + offset type value + 00000004 HI22 _foo+0x12345678 + 00000008 LO10 _foo+0x12345678 + + 00000000 9de3bf90 ; save %sp,-112,%sp + 00000004 05000000 ; sethi %hi(_foo+0),%g2 + 00000008 f048a000 ; ldsb [%g2+%lo(_foo+0)],%i0 + 0000000c 81c7e008 ; ret + 00000010 81e80000 ; restore + + * `howto' + The `howto' field can be imagined as a relocation instruction. It is +a pointer to a structure which contains information on what to do with +all of the other information in the reloc record and data section. A +back end would normally have a relocation instruction set and turn +relocations into pointers to the correct structure on input - but it +would be possible to create each howto field on demand. + +2.10.1.1 `enum complain_overflow' +................................. + +Indicates what sort of overflow checking should be done when performing +a relocation. + + + enum complain_overflow + { + /* Do not complain on overflow. */ + complain_overflow_dont, + + /* Complain if the value overflows when considered as a signed + number one bit larger than the field. ie. A bitfield of N bits + is allowed to represent -2**n to 2**n-1. */ + complain_overflow_bitfield, + + /* Complain if the value overflows when considered as a signed + number. */ + complain_overflow_signed, + + /* Complain if the value overflows when considered as an + unsigned number. */ + complain_overflow_unsigned + }; + +2.10.1.2 `reloc_howto_type' +........................... + +The `reloc_howto_type' is a structure which contains all the +information that libbfd needs to know to tie up a back end's data. + + struct bfd_symbol; /* Forward declaration. */ + + struct reloc_howto_struct + { + /* The type field has mainly a documentary use - the back end can + do what it wants with it, though normally the back end's + external idea of what a reloc number is stored + in this field. For example, a PC relative word relocation + in a coff environment has the type 023 - because that's + what the outside world calls a R_PCRWORD reloc. */ + unsigned int type; + + /* The value the final relocation is shifted right by. This drops + unwanted data from the relocation. */ + unsigned int rightshift; + + /* The size of the item to be relocated. This is *not* a + power-of-two measure. To get the number of bytes operated + on by a type of relocation, use bfd_get_reloc_size. */ + int size; + + /* The number of bits in the item to be relocated. This is used + when doing overflow checking. */ + unsigned int bitsize; + + /* Notes that the relocation is relative to the location in the + data section of the addend. The relocation function will + subtract from the relocation value the address of the location + being relocated. */ + bfd_boolean pc_relative; + + /* The bit position of the reloc value in the destination. + The relocated value is left shifted by this amount. */ + unsigned int bitpos; + + /* What type of overflow error should be checked for when + relocating. */ + enum complain_overflow complain_on_overflow; + + /* If this field is non null, then the supplied function is + called rather than the normal function. This allows really + strange relocation methods to be accommodated (e.g., i960 callj + instructions). */ + bfd_reloc_status_type (*special_function) + (bfd *, arelent *, struct bfd_symbol *, void *, asection *, + bfd *, char **); + + /* The textual name of the relocation type. */ + char *name; + + /* Some formats record a relocation addend in the section contents + rather than with the relocation. For ELF formats this is the + distinction between USE_REL and USE_RELA (though the code checks + for USE_REL == 1/0). The value of this field is TRUE if the + addend is recorded with the section contents; when performing a + partial link (ld -r) the section contents (the data) will be + modified. The value of this field is FALSE if addends are + recorded with the relocation (in arelent.addend); when performing + a partial link the relocation will be modified. + All relocations for all ELF USE_RELA targets should set this field + to FALSE (values of TRUE should be looked on with suspicion). + However, the converse is not true: not all relocations of all ELF + USE_REL targets set this field to TRUE. Why this is so is peculiar + to each particular target. For relocs that aren't used in partial + links (e.g. GOT stuff) it doesn't matter what this is set to. */ + bfd_boolean partial_inplace; + + /* src_mask selects the part of the instruction (or data) to be used + in the relocation sum. If the target relocations don't have an + addend in the reloc, eg. ELF USE_REL, src_mask will normally equal + dst_mask to extract the addend from the section contents. If + relocations do have an addend in the reloc, eg. ELF USE_RELA, this + field should be zero. Non-zero values for ELF USE_RELA targets are + bogus as in those cases the value in the dst_mask part of the + section contents should be treated as garbage. */ + bfd_vma src_mask; + + /* dst_mask selects which parts of the instruction (or data) are + replaced with a relocated value. */ + bfd_vma dst_mask; + + /* When some formats create PC relative instructions, they leave + the value of the pc of the place being relocated in the offset + slot of the instruction, so that a PC relative relocation can + be made just by adding in an ordinary offset (e.g., sun3 a.out). + Some formats leave the displacement part of an instruction + empty (e.g., m88k bcs); this flag signals the fact. */ + bfd_boolean pcrel_offset; + }; + +2.10.1.3 `The HOWTO Macro' +.......................... + +*Description* +The HOWTO define is horrible and will go away. + #define HOWTO(C, R, S, B, P, BI, O, SF, NAME, INPLACE, MASKSRC, MASKDST, PC) \ + { (unsigned) C, R, S, B, P, BI, O, SF, NAME, INPLACE, MASKSRC, MASKDST, PC } + + *Description* +And will be replaced with the totally magic way. But for the moment, we +are compatible, so do it this way. + #define NEWHOWTO(FUNCTION, NAME, SIZE, REL, IN) \ + HOWTO (0, 0, SIZE, 0, REL, 0, complain_overflow_dont, FUNCTION, \ + NAME, FALSE, 0, 0, IN) + + *Description* +This is used to fill in an empty howto entry in an array. + #define EMPTY_HOWTO(C) \ + HOWTO ((C), 0, 0, 0, FALSE, 0, complain_overflow_dont, NULL, \ + NULL, FALSE, 0, 0, FALSE) + + *Description* +Helper routine to turn a symbol into a relocation value. + #define HOWTO_PREPARE(relocation, symbol) \ + { \ + if (symbol != NULL) \ + { \ + if (bfd_is_com_section (symbol->section)) \ + { \ + relocation = 0; \ + } \ + else \ + { \ + relocation = symbol->value; \ + } \ + } \ + } + +2.10.1.4 `bfd_get_reloc_size' +............................. + +*Synopsis* + unsigned int bfd_get_reloc_size (reloc_howto_type *); + *Description* +For a reloc_howto_type that operates on a fixed number of bytes, this +returns the number of bytes operated on. + +2.10.1.5 `arelent_chain' +........................ + +*Description* +How relocs are tied together in an `asection': + typedef struct relent_chain + { + arelent relent; + struct relent_chain *next; + } + arelent_chain; + +2.10.1.6 `bfd_check_overflow' +............................. + +*Synopsis* + bfd_reloc_status_type bfd_check_overflow + (enum complain_overflow how, + unsigned int bitsize, + unsigned int rightshift, + unsigned int addrsize, + bfd_vma relocation); + *Description* +Perform overflow checking on RELOCATION which has BITSIZE significant +bits and will be shifted right by RIGHTSHIFT bits, on a machine with +addresses containing ADDRSIZE significant bits. The result is either of +`bfd_reloc_ok' or `bfd_reloc_overflow'. + +2.10.1.7 `bfd_perform_relocation' +................................. + +*Synopsis* + bfd_reloc_status_type bfd_perform_relocation + (bfd *abfd, + arelent *reloc_entry, + void *data, + asection *input_section, + bfd *output_bfd, + char **error_message); + *Description* +If OUTPUT_BFD is supplied to this function, the generated image will be +relocatable; the relocations are copied to the output file after they +have been changed to reflect the new state of the world. There are two +ways of reflecting the results of partial linkage in an output file: by +modifying the output data in place, and by modifying the relocation +record. Some native formats (e.g., basic a.out and basic coff) have no +way of specifying an addend in the relocation type, so the addend has +to go in the output data. This is no big deal since in these formats +the output data slot will always be big enough for the addend. Complex +reloc types with addends were invented to solve just this problem. The +ERROR_MESSAGE argument is set to an error message if this return +`bfd_reloc_dangerous'. + +2.10.1.8 `bfd_install_relocation' +................................. + +*Synopsis* + bfd_reloc_status_type bfd_install_relocation + (bfd *abfd, + arelent *reloc_entry, + void *data, bfd_vma data_start, + asection *input_section, + char **error_message); + *Description* +This looks remarkably like `bfd_perform_relocation', except it does not +expect that the section contents have been filled in. I.e., it's +suitable for use when creating, rather than applying a relocation. + + For now, this function should be considered reserved for the +assembler. + + +File: bfd.info, Node: howto manager, Prev: typedef arelent, Up: Relocations + +2.10.2 The howto manager +------------------------ + +When an application wants to create a relocation, but doesn't know what +the target machine might call it, it can find out by using this bit of +code. + +2.10.2.1 `bfd_reloc_code_type' +.............................. + +*Description* +The insides of a reloc code. The idea is that, eventually, there will +be one enumerator for every type of relocation we ever do. Pass one of +these values to `bfd_reloc_type_lookup', and it'll return a howto +pointer. + + This does mean that the application must determine the correct +enumerator value; you can't get a howto pointer from a random set of +attributes. + + Here are the possible values for `enum bfd_reloc_code_real': + + -- : BFD_RELOC_64 + -- : BFD_RELOC_32 + -- : BFD_RELOC_26 + -- : BFD_RELOC_24 + -- : BFD_RELOC_16 + -- : BFD_RELOC_14 + -- : BFD_RELOC_8 + Basic absolute relocations of N bits. + + -- : BFD_RELOC_64_PCREL + -- : BFD_RELOC_32_PCREL + -- : BFD_RELOC_24_PCREL + -- : BFD_RELOC_16_PCREL + -- : BFD_RELOC_12_PCREL + -- : BFD_RELOC_8_PCREL + PC-relative relocations. Sometimes these are relative to the + address of the relocation itself; sometimes they are relative to + the start of the section containing the relocation. It depends on + the specific target. + + The 24-bit relocation is used in some Intel 960 configurations. + + -- : BFD_RELOC_32_SECREL + Section relative relocations. Some targets need this for DWARF2. + + -- : BFD_RELOC_32_GOT_PCREL + -- : BFD_RELOC_16_GOT_PCREL + -- : BFD_RELOC_8_GOT_PCREL + -- : BFD_RELOC_32_GOTOFF + -- : BFD_RELOC_16_GOTOFF + -- : BFD_RELOC_LO16_GOTOFF + -- : BFD_RELOC_HI16_GOTOFF + -- : BFD_RELOC_HI16_S_GOTOFF + -- : BFD_RELOC_8_GOTOFF + -- : BFD_RELOC_64_PLT_PCREL + -- : BFD_RELOC_32_PLT_PCREL + -- : BFD_RELOC_24_PLT_PCREL + -- : BFD_RELOC_16_PLT_PCREL + -- : BFD_RELOC_8_PLT_PCREL + -- : BFD_RELOC_64_PLTOFF + -- : BFD_RELOC_32_PLTOFF + -- : BFD_RELOC_16_PLTOFF + -- : BFD_RELOC_LO16_PLTOFF + -- : BFD_RELOC_HI16_PLTOFF + -- : BFD_RELOC_HI16_S_PLTOFF + -- : BFD_RELOC_8_PLTOFF + For ELF. + + -- : BFD_RELOC_68K_GLOB_DAT + -- : BFD_RELOC_68K_JMP_SLOT + -- : BFD_RELOC_68K_RELATIVE + -- : BFD_RELOC_68K_TLS_GD32 + -- : BFD_RELOC_68K_TLS_GD16 + -- : BFD_RELOC_68K_TLS_GD8 + -- : BFD_RELOC_68K_TLS_LDM32 + -- : BFD_RELOC_68K_TLS_LDM16 + -- : BFD_RELOC_68K_TLS_LDM8 + -- : BFD_RELOC_68K_TLS_LDO32 + -- : BFD_RELOC_68K_TLS_LDO16 + -- : BFD_RELOC_68K_TLS_LDO8 + -- : BFD_RELOC_68K_TLS_IE32 + -- : BFD_RELOC_68K_TLS_IE16 + -- : BFD_RELOC_68K_TLS_IE8 + -- : BFD_RELOC_68K_TLS_LE32 + -- : BFD_RELOC_68K_TLS_LE16 + -- : BFD_RELOC_68K_TLS_LE8 + Relocations used by 68K ELF. + + -- : BFD_RELOC_32_BASEREL + -- : BFD_RELOC_16_BASEREL + -- : BFD_RELOC_LO16_BASEREL + -- : BFD_RELOC_HI16_BASEREL + -- : BFD_RELOC_HI16_S_BASEREL + -- : BFD_RELOC_8_BASEREL + -- : BFD_RELOC_RVA + Linkage-table relative. + + -- : BFD_RELOC_8_FFnn + Absolute 8-bit relocation, but used to form an address like 0xFFnn. + + -- : BFD_RELOC_32_PCREL_S2 + -- : BFD_RELOC_16_PCREL_S2 + -- : BFD_RELOC_23_PCREL_S2 + These PC-relative relocations are stored as word displacements - + i.e., byte displacements shifted right two bits. The 30-bit word + displacement (<<32_PCREL_S2>> - 32 bits, shifted 2) is used on the + SPARC. (SPARC tools generally refer to this as <>.) The + signed 16-bit displacement is used on the MIPS, and the 23-bit + displacement is used on the Alpha. + + -- : BFD_RELOC_HI22 + -- : BFD_RELOC_LO10 + High 22 bits and low 10 bits of 32-bit value, placed into lower + bits of the target word. These are used on the SPARC. + + -- : BFD_RELOC_GPREL16 + -- : BFD_RELOC_GPREL32 + For systems that allocate a Global Pointer register, these are + displacements off that register. These relocation types are + handled specially, because the value the register will have is + decided relatively late. + + -- : BFD_RELOC_I960_CALLJ + Reloc types used for i960/b.out. + + -- : BFD_RELOC_NONE + -- : BFD_RELOC_SPARC_WDISP22 + -- : BFD_RELOC_SPARC22 + -- : BFD_RELOC_SPARC13 + -- : BFD_RELOC_SPARC_GOT10 + -- : BFD_RELOC_SPARC_GOT13 + -- : BFD_RELOC_SPARC_GOT22 + -- : BFD_RELOC_SPARC_PC10 + -- : BFD_RELOC_SPARC_PC22 + -- : BFD_RELOC_SPARC_WPLT30 + -- : BFD_RELOC_SPARC_COPY + -- : BFD_RELOC_SPARC_GLOB_DAT + -- : BFD_RELOC_SPARC_JMP_SLOT + -- : BFD_RELOC_SPARC_RELATIVE + -- : BFD_RELOC_SPARC_UA16 + -- : BFD_RELOC_SPARC_UA32 + -- : BFD_RELOC_SPARC_UA64 + -- : BFD_RELOC_SPARC_GOTDATA_HIX22 + -- : BFD_RELOC_SPARC_GOTDATA_LOX10 + -- : BFD_RELOC_SPARC_GOTDATA_OP_HIX22 + -- : BFD_RELOC_SPARC_GOTDATA_OP_LOX10 + -- : BFD_RELOC_SPARC_GOTDATA_OP + -- : BFD_RELOC_SPARC_JMP_IREL + -- : BFD_RELOC_SPARC_IRELATIVE + SPARC ELF relocations. There is probably some overlap with other + relocation types already defined. + + -- : BFD_RELOC_SPARC_BASE13 + -- : BFD_RELOC_SPARC_BASE22 + I think these are specific to SPARC a.out (e.g., Sun 4). + + -- : BFD_RELOC_SPARC_64 + -- : BFD_RELOC_SPARC_10 + -- : BFD_RELOC_SPARC_11 + -- : BFD_RELOC_SPARC_OLO10 + -- : BFD_RELOC_SPARC_HH22 + -- : BFD_RELOC_SPARC_HM10 + -- : BFD_RELOC_SPARC_LM22 + -- : BFD_RELOC_SPARC_PC_HH22 + -- : BFD_RELOC_SPARC_PC_HM10 + -- : BFD_RELOC_SPARC_PC_LM22 + -- : BFD_RELOC_SPARC_WDISP16 + -- : BFD_RELOC_SPARC_WDISP19 + -- : BFD_RELOC_SPARC_7 + -- : BFD_RELOC_SPARC_6 + -- : BFD_RELOC_SPARC_5 + -- : BFD_RELOC_SPARC_DISP64 + -- : BFD_RELOC_SPARC_PLT32 + -- : BFD_RELOC_SPARC_PLT64 + -- : BFD_RELOC_SPARC_HIX22 + -- : BFD_RELOC_SPARC_LOX10 + -- : BFD_RELOC_SPARC_H44 + -- : BFD_RELOC_SPARC_M44 + -- : BFD_RELOC_SPARC_L44 + -- : BFD_RELOC_SPARC_REGISTER + SPARC64 relocations + + -- : BFD_RELOC_SPARC_REV32 + SPARC little endian relocation + + -- : BFD_RELOC_SPARC_TLS_GD_HI22 + -- : BFD_RELOC_SPARC_TLS_GD_LO10 + -- : BFD_RELOC_SPARC_TLS_GD_ADD + -- : BFD_RELOC_SPARC_TLS_GD_CALL + -- : BFD_RELOC_SPARC_TLS_LDM_HI22 + -- : BFD_RELOC_SPARC_TLS_LDM_LO10 + -- : BFD_RELOC_SPARC_TLS_LDM_ADD + -- : BFD_RELOC_SPARC_TLS_LDM_CALL + -- : BFD_RELOC_SPARC_TLS_LDO_HIX22 + -- : BFD_RELOC_SPARC_TLS_LDO_LOX10 + -- : BFD_RELOC_SPARC_TLS_LDO_ADD + -- : BFD_RELOC_SPARC_TLS_IE_HI22 + -- : BFD_RELOC_SPARC_TLS_IE_LO10 + -- : BFD_RELOC_SPARC_TLS_IE_LD + -- : BFD_RELOC_SPARC_TLS_IE_LDX + -- : BFD_RELOC_SPARC_TLS_IE_ADD + -- : BFD_RELOC_SPARC_TLS_LE_HIX22 + -- : BFD_RELOC_SPARC_TLS_LE_LOX10 + -- : BFD_RELOC_SPARC_TLS_DTPMOD32 + -- : BFD_RELOC_SPARC_TLS_DTPMOD64 + -- : BFD_RELOC_SPARC_TLS_DTPOFF32 + -- : BFD_RELOC_SPARC_TLS_DTPOFF64 + -- : BFD_RELOC_SPARC_TLS_TPOFF32 + -- : BFD_RELOC_SPARC_TLS_TPOFF64 + SPARC TLS relocations + + -- : BFD_RELOC_SPU_IMM7 + -- : BFD_RELOC_SPU_IMM8 + -- : BFD_RELOC_SPU_IMM10 + -- : BFD_RELOC_SPU_IMM10W + -- : BFD_RELOC_SPU_IMM16 + -- : BFD_RELOC_SPU_IMM16W + -- : BFD_RELOC_SPU_IMM18 + -- : BFD_RELOC_SPU_PCREL9a + -- : BFD_RELOC_SPU_PCREL9b + -- : BFD_RELOC_SPU_PCREL16 + -- : BFD_RELOC_SPU_LO16 + -- : BFD_RELOC_SPU_HI16 + -- : BFD_RELOC_SPU_PPU32 + -- : BFD_RELOC_SPU_PPU64 + -- : BFD_RELOC_SPU_ADD_PIC + SPU Relocations. + + -- : BFD_RELOC_ALPHA_GPDISP_HI16 + Alpha ECOFF and ELF relocations. Some of these treat the symbol or + "addend" in some special way. For GPDISP_HI16 ("gpdisp") + relocations, the symbol is ignored when writing; when reading, it + will be the absolute section symbol. The addend is the + displacement in bytes of the "lda" instruction from the "ldah" + instruction (which is at the address of this reloc). + + -- : BFD_RELOC_ALPHA_GPDISP_LO16 + For GPDISP_LO16 ("ignore") relocations, the symbol is handled as + with GPDISP_HI16 relocs. The addend is ignored when writing the + relocations out, and is filled in with the file's GP value on + reading, for convenience. + + -- : BFD_RELOC_ALPHA_GPDISP + The ELF GPDISP relocation is exactly the same as the GPDISP_HI16 + relocation except that there is no accompanying GPDISP_LO16 + relocation. + + -- : BFD_RELOC_ALPHA_LITERAL + -- : BFD_RELOC_ALPHA_ELF_LITERAL + -- : BFD_RELOC_ALPHA_LITUSE + The Alpha LITERAL/LITUSE relocs are produced by a symbol reference; + the assembler turns it into a LDQ instruction to load the address + of the symbol, and then fills in a register in the real + instruction. + + The LITERAL reloc, at the LDQ instruction, refers to the .lita + section symbol. The addend is ignored when writing, but is filled + in with the file's GP value on reading, for convenience, as with + the GPDISP_LO16 reloc. + + The ELF_LITERAL reloc is somewhere between 16_GOTOFF and + GPDISP_LO16. It should refer to the symbol to be referenced, as + with 16_GOTOFF, but it generates output not based on the position + within the .got section, but relative to the GP value chosen for + the file during the final link stage. + + The LITUSE reloc, on the instruction using the loaded address, + gives information to the linker that it might be able to use to + optimize away some literal section references. The symbol is + ignored (read as the absolute section symbol), and the "addend" + indicates the type of instruction using the register: 1 - "memory" + fmt insn 2 - byte-manipulation (byte offset reg) 3 - jsr (target + of branch) + + -- : BFD_RELOC_ALPHA_HINT + The HINT relocation indicates a value that should be filled into + the "hint" field of a jmp/jsr/ret instruction, for possible branch- + prediction logic which may be provided on some processors. + + -- : BFD_RELOC_ALPHA_LINKAGE + The LINKAGE relocation outputs a linkage pair in the object file, + which is filled by the linker. + + -- : BFD_RELOC_ALPHA_CODEADDR + The CODEADDR relocation outputs a STO_CA in the object file, which + is filled by the linker. + + -- : BFD_RELOC_ALPHA_GPREL_HI16 + -- : BFD_RELOC_ALPHA_GPREL_LO16 + The GPREL_HI/LO relocations together form a 32-bit offset from the + GP register. + + -- : BFD_RELOC_ALPHA_BRSGP + Like BFD_RELOC_23_PCREL_S2, except that the source and target must + share a common GP, and the target address is adjusted for + STO_ALPHA_STD_GPLOAD. + + -- : BFD_RELOC_ALPHA_NOP + The NOP relocation outputs a NOP if the longword displacement + between two procedure entry points is < 2^21. + + -- : BFD_RELOC_ALPHA_BSR + The BSR relocation outputs a BSR if the longword displacement + between two procedure entry points is < 2^21. + + -- : BFD_RELOC_ALPHA_LDA + The LDA relocation outputs a LDA if the longword displacement + between two procedure entry points is < 2^16. + + -- : BFD_RELOC_ALPHA_BOH + The BOH relocation outputs a BSR if the longword displacement + between two procedure entry points is < 2^21, or else a hint. + + -- : BFD_RELOC_ALPHA_TLSGD + -- : BFD_RELOC_ALPHA_TLSLDM + -- : BFD_RELOC_ALPHA_DTPMOD64 + -- : BFD_RELOC_ALPHA_GOTDTPREL16 + -- : BFD_RELOC_ALPHA_DTPREL64 + -- : BFD_RELOC_ALPHA_DTPREL_HI16 + -- : BFD_RELOC_ALPHA_DTPREL_LO16 + -- : BFD_RELOC_ALPHA_DTPREL16 + -- : BFD_RELOC_ALPHA_GOTTPREL16 + -- : BFD_RELOC_ALPHA_TPREL64 + -- : BFD_RELOC_ALPHA_TPREL_HI16 + -- : BFD_RELOC_ALPHA_TPREL_LO16 + -- : BFD_RELOC_ALPHA_TPREL16 + Alpha thread-local storage relocations. + + -- : BFD_RELOC_MIPS_JMP + Bits 27..2 of the relocation address shifted right 2 bits; simple + reloc otherwise. + + -- : BFD_RELOC_MIPS16_JMP + The MIPS16 jump instruction. + + -- : BFD_RELOC_MIPS16_GPREL + MIPS16 GP relative reloc. + + -- : BFD_RELOC_HI16 + High 16 bits of 32-bit value; simple reloc. + + -- : BFD_RELOC_HI16_S + High 16 bits of 32-bit value but the low 16 bits will be sign + extended and added to form the final result. If the low 16 bits + form a negative number, we need to add one to the high value to + compensate for the borrow when the low bits are added. + + -- : BFD_RELOC_LO16 + Low 16 bits. + + -- : BFD_RELOC_HI16_PCREL + High 16 bits of 32-bit pc-relative value + + -- : BFD_RELOC_HI16_S_PCREL + High 16 bits of 32-bit pc-relative value, adjusted + + -- : BFD_RELOC_LO16_PCREL + Low 16 bits of pc-relative value + + -- : BFD_RELOC_MIPS16_GOT16 + -- : BFD_RELOC_MIPS16_CALL16 + Equivalent of BFD_RELOC_MIPS_*, but with the MIPS16 layout of + 16-bit immediate fields + + -- : BFD_RELOC_MIPS16_HI16 + MIPS16 high 16 bits of 32-bit value. + + -- : BFD_RELOC_MIPS16_HI16_S + MIPS16 high 16 bits of 32-bit value but the low 16 bits will be + sign extended and added to form the final result. If the low 16 + bits form a negative number, we need to add one to the high value + to compensate for the borrow when the low bits are added. + + -- : BFD_RELOC_MIPS16_LO16 + MIPS16 low 16 bits. + + -- : BFD_RELOC_MIPS_LITERAL + Relocation against a MIPS literal section. + + -- : BFD_RELOC_MIPS_GOT16 + -- : BFD_RELOC_MIPS_CALL16 + -- : BFD_RELOC_MIPS_GOT_HI16 + -- : BFD_RELOC_MIPS_GOT_LO16 + -- : BFD_RELOC_MIPS_CALL_HI16 + -- : BFD_RELOC_MIPS_CALL_LO16 + -- : BFD_RELOC_MIPS_SUB + -- : BFD_RELOC_MIPS_GOT_PAGE + -- : BFD_RELOC_MIPS_GOT_OFST + -- : BFD_RELOC_MIPS_GOT_DISP + -- : BFD_RELOC_MIPS_SHIFT5 + -- : BFD_RELOC_MIPS_SHIFT6 + -- : BFD_RELOC_MIPS_INSERT_A + -- : BFD_RELOC_MIPS_INSERT_B + -- : BFD_RELOC_MIPS_DELETE + -- : BFD_RELOC_MIPS_HIGHEST + -- : BFD_RELOC_MIPS_HIGHER + -- : BFD_RELOC_MIPS_SCN_DISP + -- : BFD_RELOC_MIPS_REL16 + -- : BFD_RELOC_MIPS_RELGOT + -- : BFD_RELOC_MIPS_JALR + -- : BFD_RELOC_MIPS_TLS_DTPMOD32 + -- : BFD_RELOC_MIPS_TLS_DTPREL32 + -- : BFD_RELOC_MIPS_TLS_DTPMOD64 + -- : BFD_RELOC_MIPS_TLS_DTPREL64 + -- : BFD_RELOC_MIPS_TLS_GD + -- : BFD_RELOC_MIPS_TLS_LDM + -- : BFD_RELOC_MIPS_TLS_DTPREL_HI16 + -- : BFD_RELOC_MIPS_TLS_DTPREL_LO16 + -- : BFD_RELOC_MIPS_TLS_GOTTPREL + -- : BFD_RELOC_MIPS_TLS_TPREL32 + -- : BFD_RELOC_MIPS_TLS_TPREL64 + -- : BFD_RELOC_MIPS_TLS_TPREL_HI16 + -- : BFD_RELOC_MIPS_TLS_TPREL_LO16 + MIPS ELF relocations. + + -- : BFD_RELOC_MIPS_COPY + -- : BFD_RELOC_MIPS_JUMP_SLOT + MIPS ELF relocations (VxWorks and PLT extensions). + + -- : BFD_RELOC_MOXIE_10_PCREL + Moxie ELF relocations. + + -- : BFD_RELOC_FRV_LABEL16 + -- : BFD_RELOC_FRV_LABEL24 + -- : BFD_RELOC_FRV_LO16 + -- : BFD_RELOC_FRV_HI16 + -- : BFD_RELOC_FRV_GPREL12 + -- : BFD_RELOC_FRV_GPRELU12 + -- : BFD_RELOC_FRV_GPREL32 + -- : BFD_RELOC_FRV_GPRELHI + -- : BFD_RELOC_FRV_GPRELLO + -- : BFD_RELOC_FRV_GOT12 + -- : BFD_RELOC_FRV_GOTHI + -- : BFD_RELOC_FRV_GOTLO + -- : BFD_RELOC_FRV_FUNCDESC + -- : BFD_RELOC_FRV_FUNCDESC_GOT12 + -- : BFD_RELOC_FRV_FUNCDESC_GOTHI + -- : BFD_RELOC_FRV_FUNCDESC_GOTLO + -- : BFD_RELOC_FRV_FUNCDESC_VALUE + -- : BFD_RELOC_FRV_FUNCDESC_GOTOFF12 + -- : BFD_RELOC_FRV_FUNCDESC_GOTOFFHI + -- : BFD_RELOC_FRV_FUNCDESC_GOTOFFLO + -- : BFD_RELOC_FRV_GOTOFF12 + -- : BFD_RELOC_FRV_GOTOFFHI + -- : BFD_RELOC_FRV_GOTOFFLO + -- : BFD_RELOC_FRV_GETTLSOFF + -- : BFD_RELOC_FRV_TLSDESC_VALUE + -- : BFD_RELOC_FRV_GOTTLSDESC12 + -- : BFD_RELOC_FRV_GOTTLSDESCHI + -- : BFD_RELOC_FRV_GOTTLSDESCLO + -- : BFD_RELOC_FRV_TLSMOFF12 + -- : BFD_RELOC_FRV_TLSMOFFHI + -- : BFD_RELOC_FRV_TLSMOFFLO + -- : BFD_RELOC_FRV_GOTTLSOFF12 + -- : BFD_RELOC_FRV_GOTTLSOFFHI + -- : BFD_RELOC_FRV_GOTTLSOFFLO + -- : BFD_RELOC_FRV_TLSOFF + -- : BFD_RELOC_FRV_TLSDESC_RELAX + -- : BFD_RELOC_FRV_GETTLSOFF_RELAX + -- : BFD_RELOC_FRV_TLSOFF_RELAX + -- : BFD_RELOC_FRV_TLSMOFF + Fujitsu Frv Relocations. + + -- : BFD_RELOC_MN10300_GOTOFF24 + This is a 24bit GOT-relative reloc for the mn10300. + + -- : BFD_RELOC_MN10300_GOT32 + This is a 32bit GOT-relative reloc for the mn10300, offset by two + bytes in the instruction. + + -- : BFD_RELOC_MN10300_GOT24 + This is a 24bit GOT-relative reloc for the mn10300, offset by two + bytes in the instruction. + + -- : BFD_RELOC_MN10300_GOT16 + This is a 16bit GOT-relative reloc for the mn10300, offset by two + bytes in the instruction. + + -- : BFD_RELOC_MN10300_COPY + Copy symbol at runtime. + + -- : BFD_RELOC_MN10300_GLOB_DAT + Create GOT entry. + + -- : BFD_RELOC_MN10300_JMP_SLOT + Create PLT entry. + + -- : BFD_RELOC_MN10300_RELATIVE + Adjust by program base. + + -- : BFD_RELOC_MN10300_SYM_DIFF + Together with another reloc targeted at the same location, allows + for a value that is the difference of two symbols in the same + section. + + -- : BFD_RELOC_MN10300_ALIGN + The addend of this reloc is an alignment power that must be + honoured at the offset's location, regardless of linker relaxation. + + -- : BFD_RELOC_386_GOT32 + -- : BFD_RELOC_386_PLT32 + -- : BFD_RELOC_386_COPY + -- : BFD_RELOC_386_GLOB_DAT + -- : BFD_RELOC_386_JUMP_SLOT + -- : BFD_RELOC_386_RELATIVE + -- : BFD_RELOC_386_GOTOFF + -- : BFD_RELOC_386_GOTPC + -- : BFD_RELOC_386_TLS_TPOFF + -- : BFD_RELOC_386_TLS_IE + -- : BFD_RELOC_386_TLS_GOTIE + -- : BFD_RELOC_386_TLS_LE + -- : BFD_RELOC_386_TLS_GD + -- : BFD_RELOC_386_TLS_LDM + -- : BFD_RELOC_386_TLS_LDO_32 + -- : BFD_RELOC_386_TLS_IE_32 + -- : BFD_RELOC_386_TLS_LE_32 + -- : BFD_RELOC_386_TLS_DTPMOD32 + -- : BFD_RELOC_386_TLS_DTPOFF32 + -- : BFD_RELOC_386_TLS_TPOFF32 + -- : BFD_RELOC_386_TLS_GOTDESC + -- : BFD_RELOC_386_TLS_DESC_CALL + -- : BFD_RELOC_386_TLS_DESC + -- : BFD_RELOC_386_IRELATIVE + i386/elf relocations + + -- : BFD_RELOC_X86_64_GOT32 + -- : BFD_RELOC_X86_64_PLT32 + -- : BFD_RELOC_X86_64_COPY + -- : BFD_RELOC_X86_64_GLOB_DAT + -- : BFD_RELOC_X86_64_JUMP_SLOT + -- : BFD_RELOC_X86_64_RELATIVE + -- : BFD_RELOC_X86_64_GOTPCREL + -- : BFD_RELOC_X86_64_32S + -- : BFD_RELOC_X86_64_DTPMOD64 + -- : BFD_RELOC_X86_64_DTPOFF64 + -- : BFD_RELOC_X86_64_TPOFF64 + -- : BFD_RELOC_X86_64_TLSGD + -- : BFD_RELOC_X86_64_TLSLD + -- : BFD_RELOC_X86_64_DTPOFF32 + -- : BFD_RELOC_X86_64_GOTTPOFF + -- : BFD_RELOC_X86_64_TPOFF32 + -- : BFD_RELOC_X86_64_GOTOFF64 + -- : BFD_RELOC_X86_64_GOTPC32 + -- : BFD_RELOC_X86_64_GOT64 + -- : BFD_RELOC_X86_64_GOTPCREL64 + -- : BFD_RELOC_X86_64_GOTPC64 + -- : BFD_RELOC_X86_64_GOTPLT64 + -- : BFD_RELOC_X86_64_PLTOFF64 + -- : BFD_RELOC_X86_64_GOTPC32_TLSDESC + -- : BFD_RELOC_X86_64_TLSDESC_CALL + -- : BFD_RELOC_X86_64_TLSDESC + -- : BFD_RELOC_X86_64_IRELATIVE + x86-64/elf relocations + + -- : BFD_RELOC_NS32K_IMM_8 + -- : BFD_RELOC_NS32K_IMM_16 + -- : BFD_RELOC_NS32K_IMM_32 + -- : BFD_RELOC_NS32K_IMM_8_PCREL + -- : BFD_RELOC_NS32K_IMM_16_PCREL + -- : BFD_RELOC_NS32K_IMM_32_PCREL + -- : BFD_RELOC_NS32K_DISP_8 + -- : BFD_RELOC_NS32K_DISP_16 + -- : BFD_RELOC_NS32K_DISP_32 + -- : BFD_RELOC_NS32K_DISP_8_PCREL + -- : BFD_RELOC_NS32K_DISP_16_PCREL + -- : BFD_RELOC_NS32K_DISP_32_PCREL + ns32k relocations + + -- : BFD_RELOC_PDP11_DISP_8_PCREL + -- : BFD_RELOC_PDP11_DISP_6_PCREL + PDP11 relocations + + -- : BFD_RELOC_PJ_CODE_HI16 + -- : BFD_RELOC_PJ_CODE_LO16 + -- : BFD_RELOC_PJ_CODE_DIR16 + -- : BFD_RELOC_PJ_CODE_DIR32 + -- : BFD_RELOC_PJ_CODE_REL16 + -- : BFD_RELOC_PJ_CODE_REL32 + Picojava relocs. Not all of these appear in object files. + + -- : BFD_RELOC_PPC_B26 + -- : BFD_RELOC_PPC_BA26 + -- : BFD_RELOC_PPC_TOC16 + -- : BFD_RELOC_PPC_B16 + -- : BFD_RELOC_PPC_B16_BRTAKEN + -- : BFD_RELOC_PPC_B16_BRNTAKEN + -- : BFD_RELOC_PPC_BA16 + -- : BFD_RELOC_PPC_BA16_BRTAKEN + -- : BFD_RELOC_PPC_BA16_BRNTAKEN + -- : BFD_RELOC_PPC_COPY + -- : BFD_RELOC_PPC_GLOB_DAT + -- : BFD_RELOC_PPC_JMP_SLOT + -- : BFD_RELOC_PPC_RELATIVE + -- : BFD_RELOC_PPC_LOCAL24PC + -- : BFD_RELOC_PPC_EMB_NADDR32 + -- : BFD_RELOC_PPC_EMB_NADDR16 + -- : BFD_RELOC_PPC_EMB_NADDR16_LO + -- : BFD_RELOC_PPC_EMB_NADDR16_HI + -- : BFD_RELOC_PPC_EMB_NADDR16_HA + -- : BFD_RELOC_PPC_EMB_SDAI16 + -- : BFD_RELOC_PPC_EMB_SDA2I16 + -- : BFD_RELOC_PPC_EMB_SDA2REL + -- : BFD_RELOC_PPC_EMB_SDA21 + -- : BFD_RELOC_PPC_EMB_MRKREF + -- : BFD_RELOC_PPC_EMB_RELSEC16 + -- : BFD_RELOC_PPC_EMB_RELST_LO + -- : BFD_RELOC_PPC_EMB_RELST_HI + -- : BFD_RELOC_PPC_EMB_RELST_HA + -- : BFD_RELOC_PPC_EMB_BIT_FLD + -- : BFD_RELOC_PPC_EMB_RELSDA + -- : BFD_RELOC_PPC64_HIGHER + -- : BFD_RELOC_PPC64_HIGHER_S + -- : BFD_RELOC_PPC64_HIGHEST + -- : BFD_RELOC_PPC64_HIGHEST_S + -- : BFD_RELOC_PPC64_TOC16_LO + -- : BFD_RELOC_PPC64_TOC16_HI + -- : BFD_RELOC_PPC64_TOC16_HA + -- : BFD_RELOC_PPC64_TOC + -- : BFD_RELOC_PPC64_PLTGOT16 + -- : BFD_RELOC_PPC64_PLTGOT16_LO + -- : BFD_RELOC_PPC64_PLTGOT16_HI + -- : BFD_RELOC_PPC64_PLTGOT16_HA + -- : BFD_RELOC_PPC64_ADDR16_DS + -- : BFD_RELOC_PPC64_ADDR16_LO_DS + -- : BFD_RELOC_PPC64_GOT16_DS + -- : BFD_RELOC_PPC64_GOT16_LO_DS + -- : BFD_RELOC_PPC64_PLT16_LO_DS + -- : BFD_RELOC_PPC64_SECTOFF_DS + -- : BFD_RELOC_PPC64_SECTOFF_LO_DS + -- : BFD_RELOC_PPC64_TOC16_DS + -- : BFD_RELOC_PPC64_TOC16_LO_DS + -- : BFD_RELOC_PPC64_PLTGOT16_DS + -- : BFD_RELOC_PPC64_PLTGOT16_LO_DS + Power(rs6000) and PowerPC relocations. + + -- : BFD_RELOC_PPC_TLS + -- : BFD_RELOC_PPC_TLSGD + -- : BFD_RELOC_PPC_TLSLD + -- : BFD_RELOC_PPC_DTPMOD + -- : BFD_RELOC_PPC_TPREL16 + -- : BFD_RELOC_PPC_TPREL16_LO + -- : BFD_RELOC_PPC_TPREL16_HI + -- : BFD_RELOC_PPC_TPREL16_HA + -- : BFD_RELOC_PPC_TPREL + -- : BFD_RELOC_PPC_DTPREL16 + -- : BFD_RELOC_PPC_DTPREL16_LO + -- : BFD_RELOC_PPC_DTPREL16_HI + -- : BFD_RELOC_PPC_DTPREL16_HA + -- : BFD_RELOC_PPC_DTPREL + -- : BFD_RELOC_PPC_GOT_TLSGD16 + -- : BFD_RELOC_PPC_GOT_TLSGD16_LO + -- : BFD_RELOC_PPC_GOT_TLSGD16_HI + -- : BFD_RELOC_PPC_GOT_TLSGD16_HA + -- : BFD_RELOC_PPC_GOT_TLSLD16 + -- : BFD_RELOC_PPC_GOT_TLSLD16_LO + -- : BFD_RELOC_PPC_GOT_TLSLD16_HI + -- : BFD_RELOC_PPC_GOT_TLSLD16_HA + -- : BFD_RELOC_PPC_GOT_TPREL16 + -- : BFD_RELOC_PPC_GOT_TPREL16_LO + -- : BFD_RELOC_PPC_GOT_TPREL16_HI + -- : BFD_RELOC_PPC_GOT_TPREL16_HA + -- : BFD_RELOC_PPC_GOT_DTPREL16 + -- : BFD_RELOC_PPC_GOT_DTPREL16_LO + -- : BFD_RELOC_PPC_GOT_DTPREL16_HI + -- : BFD_RELOC_PPC_GOT_DTPREL16_HA + -- : BFD_RELOC_PPC64_TPREL16_DS + -- : BFD_RELOC_PPC64_TPREL16_LO_DS + -- : BFD_RELOC_PPC64_TPREL16_HIGHER + -- : BFD_RELOC_PPC64_TPREL16_HIGHERA + -- : BFD_RELOC_PPC64_TPREL16_HIGHEST + -- : BFD_RELOC_PPC64_TPREL16_HIGHESTA + -- : BFD_RELOC_PPC64_DTPREL16_DS + -- : BFD_RELOC_PPC64_DTPREL16_LO_DS + -- : BFD_RELOC_PPC64_DTPREL16_HIGHER + -- : BFD_RELOC_PPC64_DTPREL16_HIGHERA + -- : BFD_RELOC_PPC64_DTPREL16_HIGHEST + -- : BFD_RELOC_PPC64_DTPREL16_HIGHESTA + PowerPC and PowerPC64 thread-local storage relocations. + + -- : BFD_RELOC_I370_D12 + IBM 370/390 relocations + + -- : BFD_RELOC_CTOR + The type of reloc used to build a constructor table - at the moment + probably a 32 bit wide absolute relocation, but the target can + choose. It generally does map to one of the other relocation + types. + + -- : BFD_RELOC_ARM_PCREL_BRANCH + ARM 26 bit pc-relative branch. The lowest two bits must be zero + and are not stored in the instruction. + + -- : BFD_RELOC_ARM_PCREL_BLX + ARM 26 bit pc-relative branch. The lowest bit must be zero and is + not stored in the instruction. The 2nd lowest bit comes from a 1 + bit field in the instruction. + + -- : BFD_RELOC_THUMB_PCREL_BLX + Thumb 22 bit pc-relative branch. The lowest bit must be zero and + is not stored in the instruction. The 2nd lowest bit comes from a + 1 bit field in the instruction. + + -- : BFD_RELOC_ARM_PCREL_CALL + ARM 26-bit pc-relative branch for an unconditional BL or BLX + instruction. + + -- : BFD_RELOC_ARM_PCREL_JUMP + ARM 26-bit pc-relative branch for B or conditional BL instruction. + + -- : BFD_RELOC_THUMB_PCREL_BRANCH7 + -- : BFD_RELOC_THUMB_PCREL_BRANCH9 + -- : BFD_RELOC_THUMB_PCREL_BRANCH12 + -- : BFD_RELOC_THUMB_PCREL_BRANCH20 + -- : BFD_RELOC_THUMB_PCREL_BRANCH23 + -- : BFD_RELOC_THUMB_PCREL_BRANCH25 + Thumb 7-, 9-, 12-, 20-, 23-, and 25-bit pc-relative branches. The + lowest bit must be zero and is not stored in the instruction. + Note that the corresponding ELF R_ARM_THM_JUMPnn constant has an + "nn" one smaller in all cases. Note further that BRANCH23 + corresponds to R_ARM_THM_CALL. + + -- : BFD_RELOC_ARM_OFFSET_IMM + 12-bit immediate offset, used in ARM-format ldr and str + instructions. + + -- : BFD_RELOC_ARM_THUMB_OFFSET + 5-bit immediate offset, used in Thumb-format ldr and str + instructions. + + -- : BFD_RELOC_ARM_TARGET1 + Pc-relative or absolute relocation depending on target. Used for + entries in .init_array sections. + + -- : BFD_RELOC_ARM_ROSEGREL32 + Read-only segment base relative address. + + -- : BFD_RELOC_ARM_SBREL32 + Data segment base relative address. + + -- : BFD_RELOC_ARM_TARGET2 + This reloc is used for references to RTTI data from exception + handling tables. The actual definition depends on the target. It + may be a pc-relative or some form of GOT-indirect relocation. + + -- : BFD_RELOC_ARM_PREL31 + 31-bit PC relative address. + + -- : BFD_RELOC_ARM_MOVW + -- : BFD_RELOC_ARM_MOVT + -- : BFD_RELOC_ARM_MOVW_PCREL + -- : BFD_RELOC_ARM_MOVT_PCREL + -- : BFD_RELOC_ARM_THUMB_MOVW + -- : BFD_RELOC_ARM_THUMB_MOVT + -- : BFD_RELOC_ARM_THUMB_MOVW_PCREL + -- : BFD_RELOC_ARM_THUMB_MOVT_PCREL + Low and High halfword relocations for MOVW and MOVT instructions. + + -- : BFD_RELOC_ARM_JUMP_SLOT + -- : BFD_RELOC_ARM_GLOB_DAT + -- : BFD_RELOC_ARM_GOT32 + -- : BFD_RELOC_ARM_PLT32 + -- : BFD_RELOC_ARM_RELATIVE + -- : BFD_RELOC_ARM_GOTOFF + -- : BFD_RELOC_ARM_GOTPC + Relocations for setting up GOTs and PLTs for shared libraries. + + -- : BFD_RELOC_ARM_TLS_GD32 + -- : BFD_RELOC_ARM_TLS_LDO32 + -- : BFD_RELOC_ARM_TLS_LDM32 + -- : BFD_RELOC_ARM_TLS_DTPOFF32 + -- : BFD_RELOC_ARM_TLS_DTPMOD32 + -- : BFD_RELOC_ARM_TLS_TPOFF32 + -- : BFD_RELOC_ARM_TLS_IE32 + -- : BFD_RELOC_ARM_TLS_LE32 + ARM thread-local storage relocations. + + -- : BFD_RELOC_ARM_ALU_PC_G0_NC + -- : BFD_RELOC_ARM_ALU_PC_G0 + -- : BFD_RELOC_ARM_ALU_PC_G1_NC + -- : BFD_RELOC_ARM_ALU_PC_G1 + -- : BFD_RELOC_ARM_ALU_PC_G2 + -- : BFD_RELOC_ARM_LDR_PC_G0 + -- : BFD_RELOC_ARM_LDR_PC_G1 + -- : BFD_RELOC_ARM_LDR_PC_G2 + -- : BFD_RELOC_ARM_LDRS_PC_G0 + -- : BFD_RELOC_ARM_LDRS_PC_G1 + -- : BFD_RELOC_ARM_LDRS_PC_G2 + -- : BFD_RELOC_ARM_LDC_PC_G0 + -- : BFD_RELOC_ARM_LDC_PC_G1 + -- : BFD_RELOC_ARM_LDC_PC_G2 + -- : BFD_RELOC_ARM_ALU_SB_G0_NC + -- : BFD_RELOC_ARM_ALU_SB_G0 + -- : BFD_RELOC_ARM_ALU_SB_G1_NC + -- : BFD_RELOC_ARM_ALU_SB_G1 + -- : BFD_RELOC_ARM_ALU_SB_G2 + -- : BFD_RELOC_ARM_LDR_SB_G0 + -- : BFD_RELOC_ARM_LDR_SB_G1 + -- : BFD_RELOC_ARM_LDR_SB_G2 + -- : BFD_RELOC_ARM_LDRS_SB_G0 + -- : BFD_RELOC_ARM_LDRS_SB_G1 + -- : BFD_RELOC_ARM_LDRS_SB_G2 + -- : BFD_RELOC_ARM_LDC_SB_G0 + -- : BFD_RELOC_ARM_LDC_SB_G1 + -- : BFD_RELOC_ARM_LDC_SB_G2 + ARM group relocations. + + -- : BFD_RELOC_ARM_V4BX + Annotation of BX instructions. + + -- : BFD_RELOC_ARM_IMMEDIATE + -- : BFD_RELOC_ARM_ADRL_IMMEDIATE + -- : BFD_RELOC_ARM_T32_IMMEDIATE + -- : BFD_RELOC_ARM_T32_ADD_IMM + -- : BFD_RELOC_ARM_T32_IMM12 + -- : BFD_RELOC_ARM_T32_ADD_PC12 + -- : BFD_RELOC_ARM_SHIFT_IMM + -- : BFD_RELOC_ARM_SMC + -- : BFD_RELOC_ARM_SWI + -- : BFD_RELOC_ARM_MULTI + -- : BFD_RELOC_ARM_CP_OFF_IMM + -- : BFD_RELOC_ARM_CP_OFF_IMM_S2 + -- : BFD_RELOC_ARM_T32_CP_OFF_IMM + -- : BFD_RELOC_ARM_T32_CP_OFF_IMM_S2 + -- : BFD_RELOC_ARM_ADR_IMM + -- : BFD_RELOC_ARM_LDR_IMM + -- : BFD_RELOC_ARM_LITERAL + -- : BFD_RELOC_ARM_IN_POOL + -- : BFD_RELOC_ARM_OFFSET_IMM8 + -- : BFD_RELOC_ARM_T32_OFFSET_U8 + -- : BFD_RELOC_ARM_T32_OFFSET_IMM + -- : BFD_RELOC_ARM_HWLITERAL + -- : BFD_RELOC_ARM_THUMB_ADD + -- : BFD_RELOC_ARM_THUMB_IMM + -- : BFD_RELOC_ARM_THUMB_SHIFT + These relocs are only used within the ARM assembler. They are not + (at present) written to any object files. + + -- : BFD_RELOC_SH_PCDISP8BY2 + -- : BFD_RELOC_SH_PCDISP12BY2 + -- : BFD_RELOC_SH_IMM3 + -- : BFD_RELOC_SH_IMM3U + -- : BFD_RELOC_SH_DISP12 + -- : BFD_RELOC_SH_DISP12BY2 + -- : BFD_RELOC_SH_DISP12BY4 + -- : BFD_RELOC_SH_DISP12BY8 + -- : BFD_RELOC_SH_DISP20 + -- : BFD_RELOC_SH_DISP20BY8 + -- : BFD_RELOC_SH_IMM4 + -- : BFD_RELOC_SH_IMM4BY2 + -- : BFD_RELOC_SH_IMM4BY4 + -- : BFD_RELOC_SH_IMM8 + -- : BFD_RELOC_SH_IMM8BY2 + -- : BFD_RELOC_SH_IMM8BY4 + -- : BFD_RELOC_SH_PCRELIMM8BY2 + -- : BFD_RELOC_SH_PCRELIMM8BY4 + -- : BFD_RELOC_SH_SWITCH16 + -- : BFD_RELOC_SH_SWITCH32 + -- : BFD_RELOC_SH_USES + -- : BFD_RELOC_SH_COUNT + -- : BFD_RELOC_SH_ALIGN + -- : BFD_RELOC_SH_CODE + -- : BFD_RELOC_SH_DATA + -- : BFD_RELOC_SH_LABEL + -- : BFD_RELOC_SH_LOOP_START + -- : BFD_RELOC_SH_LOOP_END + -- : BFD_RELOC_SH_COPY + -- : BFD_RELOC_SH_GLOB_DAT + -- : BFD_RELOC_SH_JMP_SLOT + -- : BFD_RELOC_SH_RELATIVE + -- : BFD_RELOC_SH_GOTPC + -- : BFD_RELOC_SH_GOT_LOW16 + -- : BFD_RELOC_SH_GOT_MEDLOW16 + -- : BFD_RELOC_SH_GOT_MEDHI16 + -- : BFD_RELOC_SH_GOT_HI16 + -- : BFD_RELOC_SH_GOTPLT_LOW16 + -- : BFD_RELOC_SH_GOTPLT_MEDLOW16 + -- : BFD_RELOC_SH_GOTPLT_MEDHI16 + -- : BFD_RELOC_SH_GOTPLT_HI16 + -- : BFD_RELOC_SH_PLT_LOW16 + -- : BFD_RELOC_SH_PLT_MEDLOW16 + -- : BFD_RELOC_SH_PLT_MEDHI16 + -- : BFD_RELOC_SH_PLT_HI16 + -- : BFD_RELOC_SH_GOTOFF_LOW16 + -- : BFD_RELOC_SH_GOTOFF_MEDLOW16 + -- : BFD_RELOC_SH_GOTOFF_MEDHI16 + -- : BFD_RELOC_SH_GOTOFF_HI16 + -- : BFD_RELOC_SH_GOTPC_LOW16 + -- : BFD_RELOC_SH_GOTPC_MEDLOW16 + -- : BFD_RELOC_SH_GOTPC_MEDHI16 + -- : BFD_RELOC_SH_GOTPC_HI16 + -- : BFD_RELOC_SH_COPY64 + -- : BFD_RELOC_SH_GLOB_DAT64 + -- : BFD_RELOC_SH_JMP_SLOT64 + -- : BFD_RELOC_SH_RELATIVE64 + -- : BFD_RELOC_SH_GOT10BY4 + -- : BFD_RELOC_SH_GOT10BY8 + -- : BFD_RELOC_SH_GOTPLT10BY4 + -- : BFD_RELOC_SH_GOTPLT10BY8 + -- : BFD_RELOC_SH_GOTPLT32 + -- : BFD_RELOC_SH_SHMEDIA_CODE + -- : BFD_RELOC_SH_IMMU5 + -- : BFD_RELOC_SH_IMMS6 + -- : BFD_RELOC_SH_IMMS6BY32 + -- : BFD_RELOC_SH_IMMU6 + -- : BFD_RELOC_SH_IMMS10 + -- : BFD_RELOC_SH_IMMS10BY2 + -- : BFD_RELOC_SH_IMMS10BY4 + -- : BFD_RELOC_SH_IMMS10BY8 + -- : BFD_RELOC_SH_IMMS16 + -- : BFD_RELOC_SH_IMMU16 + -- : BFD_RELOC_SH_IMM_LOW16 + -- : BFD_RELOC_SH_IMM_LOW16_PCREL + -- : BFD_RELOC_SH_IMM_MEDLOW16 + -- : BFD_RELOC_SH_IMM_MEDLOW16_PCREL + -- : BFD_RELOC_SH_IMM_MEDHI16 + -- : BFD_RELOC_SH_IMM_MEDHI16_PCREL + -- : BFD_RELOC_SH_IMM_HI16 + -- : BFD_RELOC_SH_IMM_HI16_PCREL + -- : BFD_RELOC_SH_PT_16 + -- : BFD_RELOC_SH_TLS_GD_32 + -- : BFD_RELOC_SH_TLS_LD_32 + -- : BFD_RELOC_SH_TLS_LDO_32 + -- : BFD_RELOC_SH_TLS_IE_32 + -- : BFD_RELOC_SH_TLS_LE_32 + -- : BFD_RELOC_SH_TLS_DTPMOD32 + -- : BFD_RELOC_SH_TLS_DTPOFF32 + -- : BFD_RELOC_SH_TLS_TPOFF32 + Renesas / SuperH SH relocs. Not all of these appear in object + files. + + -- : BFD_RELOC_ARC_B22_PCREL + ARC Cores relocs. ARC 22 bit pc-relative branch. The lowest two + bits must be zero and are not stored in the instruction. The high + 20 bits are installed in bits 26 through 7 of the instruction. + + -- : BFD_RELOC_ARC_B26 + ARC 26 bit absolute branch. The lowest two bits must be zero and + are not stored in the instruction. The high 24 bits are installed + in bits 23 through 0. + + -- : BFD_RELOC_BFIN_16_IMM + ADI Blackfin 16 bit immediate absolute reloc. + + -- : BFD_RELOC_BFIN_16_HIGH + ADI Blackfin 16 bit immediate absolute reloc higher 16 bits. + + -- : BFD_RELOC_BFIN_4_PCREL + ADI Blackfin 'a' part of LSETUP. + + -- : BFD_RELOC_BFIN_5_PCREL + ADI Blackfin. + + -- : BFD_RELOC_BFIN_16_LOW + ADI Blackfin 16 bit immediate absolute reloc lower 16 bits. + + -- : BFD_RELOC_BFIN_10_PCREL + ADI Blackfin. + + -- : BFD_RELOC_BFIN_11_PCREL + ADI Blackfin 'b' part of LSETUP. + + -- : BFD_RELOC_BFIN_12_PCREL_JUMP + ADI Blackfin. + + -- : BFD_RELOC_BFIN_12_PCREL_JUMP_S + ADI Blackfin Short jump, pcrel. + + -- : BFD_RELOC_BFIN_24_PCREL_CALL_X + ADI Blackfin Call.x not implemented. + + -- : BFD_RELOC_BFIN_24_PCREL_JUMP_L + ADI Blackfin Long Jump pcrel. + + -- : BFD_RELOC_BFIN_GOT17M4 + -- : BFD_RELOC_BFIN_GOTHI + -- : BFD_RELOC_BFIN_GOTLO + -- : BFD_RELOC_BFIN_FUNCDESC + -- : BFD_RELOC_BFIN_FUNCDESC_GOT17M4 + -- : BFD_RELOC_BFIN_FUNCDESC_GOTHI + -- : BFD_RELOC_BFIN_FUNCDESC_GOTLO + -- : BFD_RELOC_BFIN_FUNCDESC_VALUE + -- : BFD_RELOC_BFIN_FUNCDESC_GOTOFF17M4 + -- : BFD_RELOC_BFIN_FUNCDESC_GOTOFFHI + -- : BFD_RELOC_BFIN_FUNCDESC_GOTOFFLO + -- : BFD_RELOC_BFIN_GOTOFF17M4 + -- : BFD_RELOC_BFIN_GOTOFFHI + -- : BFD_RELOC_BFIN_GOTOFFLO + ADI Blackfin FD-PIC relocations. + + -- : BFD_RELOC_BFIN_GOT + ADI Blackfin GOT relocation. + + -- : BFD_RELOC_BFIN_PLTPC + ADI Blackfin PLTPC relocation. + + -- : BFD_ARELOC_BFIN_PUSH + ADI Blackfin arithmetic relocation. + + -- : BFD_ARELOC_BFIN_CONST + ADI Blackfin arithmetic relocation. + + -- : BFD_ARELOC_BFIN_ADD + ADI Blackfin arithmetic relocation. + + -- : BFD_ARELOC_BFIN_SUB + ADI Blackfin arithmetic relocation. + + -- : BFD_ARELOC_BFIN_MULT + ADI Blackfin arithmetic relocation. + + -- : BFD_ARELOC_BFIN_DIV + ADI Blackfin arithmetic relocation. + + -- : BFD_ARELOC_BFIN_MOD + ADI Blackfin arithmetic relocation. + + -- : BFD_ARELOC_BFIN_LSHIFT + ADI Blackfin arithmetic relocation. + + -- : BFD_ARELOC_BFIN_RSHIFT + ADI Blackfin arithmetic relocation. + + -- : BFD_ARELOC_BFIN_AND + ADI Blackfin arithmetic relocation. + + -- : BFD_ARELOC_BFIN_OR + ADI Blackfin arithmetic relocation. + + -- : BFD_ARELOC_BFIN_XOR + ADI Blackfin arithmetic relocation. + + -- : BFD_ARELOC_BFIN_LAND + ADI Blackfin arithmetic relocation. + + -- : BFD_ARELOC_BFIN_LOR + ADI Blackfin arithmetic relocation. + + -- : BFD_ARELOC_BFIN_LEN + ADI Blackfin arithmetic relocation. + + -- : BFD_ARELOC_BFIN_NEG + ADI Blackfin arithmetic relocation. + + -- : BFD_ARELOC_BFIN_COMP + ADI Blackfin arithmetic relocation. + + -- : BFD_ARELOC_BFIN_PAGE + ADI Blackfin arithmetic relocation. + + -- : BFD_ARELOC_BFIN_HWPAGE + ADI Blackfin arithmetic relocation. + + -- : BFD_ARELOC_BFIN_ADDR + ADI Blackfin arithmetic relocation. + + -- : BFD_RELOC_D10V_10_PCREL_R + Mitsubishi D10V relocs. This is a 10-bit reloc with the right 2 + bits assumed to be 0. + + -- : BFD_RELOC_D10V_10_PCREL_L + Mitsubishi D10V relocs. This is a 10-bit reloc with the right 2 + bits assumed to be 0. This is the same as the previous reloc + except it is in the left container, i.e., shifted left 15 bits. + + -- : BFD_RELOC_D10V_18 + This is an 18-bit reloc with the right 2 bits assumed to be 0. + + -- : BFD_RELOC_D10V_18_PCREL + This is an 18-bit reloc with the right 2 bits assumed to be 0. + + -- : BFD_RELOC_D30V_6 + Mitsubishi D30V relocs. This is a 6-bit absolute reloc. + + -- : BFD_RELOC_D30V_9_PCREL + This is a 6-bit pc-relative reloc with the right 3 bits assumed to + be 0. + + -- : BFD_RELOC_D30V_9_PCREL_R + This is a 6-bit pc-relative reloc with the right 3 bits assumed to + be 0. Same as the previous reloc but on the right side of the + container. + + -- : BFD_RELOC_D30V_15 + This is a 12-bit absolute reloc with the right 3 bitsassumed to be + 0. + + -- : BFD_RELOC_D30V_15_PCREL + This is a 12-bit pc-relative reloc with the right 3 bits assumed + to be 0. + + -- : BFD_RELOC_D30V_15_PCREL_R + This is a 12-bit pc-relative reloc with the right 3 bits assumed + to be 0. Same as the previous reloc but on the right side of the + container. + + -- : BFD_RELOC_D30V_21 + This is an 18-bit absolute reloc with the right 3 bits assumed to + be 0. + + -- : BFD_RELOC_D30V_21_PCREL + This is an 18-bit pc-relative reloc with the right 3 bits assumed + to be 0. + + -- : BFD_RELOC_D30V_21_PCREL_R + This is an 18-bit pc-relative reloc with the right 3 bits assumed + to be 0. Same as the previous reloc but on the right side of the + container. + + -- : BFD_RELOC_D30V_32 + This is a 32-bit absolute reloc. + + -- : BFD_RELOC_D30V_32_PCREL + This is a 32-bit pc-relative reloc. + + -- : BFD_RELOC_DLX_HI16_S + DLX relocs + + -- : BFD_RELOC_DLX_LO16 + DLX relocs + + -- : BFD_RELOC_DLX_JMP26 + DLX relocs + + -- : BFD_RELOC_M32C_HI8 + -- : BFD_RELOC_M32C_RL_JUMP + -- : BFD_RELOC_M32C_RL_1ADDR + -- : BFD_RELOC_M32C_RL_2ADDR + Renesas M16C/M32C Relocations. + + -- : BFD_RELOC_M32R_24 + Renesas M32R (formerly Mitsubishi M32R) relocs. This is a 24 bit + absolute address. + + -- : BFD_RELOC_M32R_10_PCREL + This is a 10-bit pc-relative reloc with the right 2 bits assumed + to be 0. + + -- : BFD_RELOC_M32R_18_PCREL + This is an 18-bit reloc with the right 2 bits assumed to be 0. + + -- : BFD_RELOC_M32R_26_PCREL + This is a 26-bit reloc with the right 2 bits assumed to be 0. + + -- : BFD_RELOC_M32R_HI16_ULO + This is a 16-bit reloc containing the high 16 bits of an address + used when the lower 16 bits are treated as unsigned. + + -- : BFD_RELOC_M32R_HI16_SLO + This is a 16-bit reloc containing the high 16 bits of an address + used when the lower 16 bits are treated as signed. + + -- : BFD_RELOC_M32R_LO16 + This is a 16-bit reloc containing the lower 16 bits of an address. + + -- : BFD_RELOC_M32R_SDA16 + This is a 16-bit reloc containing the small data area offset for + use in add3, load, and store instructions. + + -- : BFD_RELOC_M32R_GOT24 + -- : BFD_RELOC_M32R_26_PLTREL + -- : BFD_RELOC_M32R_COPY + -- : BFD_RELOC_M32R_GLOB_DAT + -- : BFD_RELOC_M32R_JMP_SLOT + -- : BFD_RELOC_M32R_RELATIVE + -- : BFD_RELOC_M32R_GOTOFF + -- : BFD_RELOC_M32R_GOTOFF_HI_ULO + -- : BFD_RELOC_M32R_GOTOFF_HI_SLO + -- : BFD_RELOC_M32R_GOTOFF_LO + -- : BFD_RELOC_M32R_GOTPC24 + -- : BFD_RELOC_M32R_GOT16_HI_ULO + -- : BFD_RELOC_M32R_GOT16_HI_SLO + -- : BFD_RELOC_M32R_GOT16_LO + -- : BFD_RELOC_M32R_GOTPC_HI_ULO + -- : BFD_RELOC_M32R_GOTPC_HI_SLO + -- : BFD_RELOC_M32R_GOTPC_LO + For PIC. + + -- : BFD_RELOC_V850_9_PCREL + This is a 9-bit reloc + + -- : BFD_RELOC_V850_22_PCREL + This is a 22-bit reloc + + -- : BFD_RELOC_V850_SDA_16_16_OFFSET + This is a 16 bit offset from the short data area pointer. + + -- : BFD_RELOC_V850_SDA_15_16_OFFSET + This is a 16 bit offset (of which only 15 bits are used) from the + short data area pointer. + + -- : BFD_RELOC_V850_ZDA_16_16_OFFSET + This is a 16 bit offset from the zero data area pointer. + + -- : BFD_RELOC_V850_ZDA_15_16_OFFSET + This is a 16 bit offset (of which only 15 bits are used) from the + zero data area pointer. + + -- : BFD_RELOC_V850_TDA_6_8_OFFSET + This is an 8 bit offset (of which only 6 bits are used) from the + tiny data area pointer. + + -- : BFD_RELOC_V850_TDA_7_8_OFFSET + This is an 8bit offset (of which only 7 bits are used) from the + tiny data area pointer. + + -- : BFD_RELOC_V850_TDA_7_7_OFFSET + This is a 7 bit offset from the tiny data area pointer. + + -- : BFD_RELOC_V850_TDA_16_16_OFFSET + This is a 16 bit offset from the tiny data area pointer. + + -- : BFD_RELOC_V850_TDA_4_5_OFFSET + This is a 5 bit offset (of which only 4 bits are used) from the + tiny data area pointer. + + -- : BFD_RELOC_V850_TDA_4_4_OFFSET + This is a 4 bit offset from the tiny data area pointer. + + -- : BFD_RELOC_V850_SDA_16_16_SPLIT_OFFSET + This is a 16 bit offset from the short data area pointer, with the + bits placed non-contiguously in the instruction. + + -- : BFD_RELOC_V850_ZDA_16_16_SPLIT_OFFSET + This is a 16 bit offset from the zero data area pointer, with the + bits placed non-contiguously in the instruction. + + -- : BFD_RELOC_V850_CALLT_6_7_OFFSET + This is a 6 bit offset from the call table base pointer. + + -- : BFD_RELOC_V850_CALLT_16_16_OFFSET + This is a 16 bit offset from the call table base pointer. + + -- : BFD_RELOC_V850_LONGCALL + Used for relaxing indirect function calls. + + -- : BFD_RELOC_V850_LONGJUMP + Used for relaxing indirect jumps. + + -- : BFD_RELOC_V850_ALIGN + Used to maintain alignment whilst relaxing. + + -- : BFD_RELOC_V850_LO16_SPLIT_OFFSET + This is a variation of BFD_RELOC_LO16 that can be used in v850e + ld.bu instructions. + + -- : BFD_RELOC_MN10300_32_PCREL + This is a 32bit pcrel reloc for the mn10300, offset by two bytes + in the instruction. + + -- : BFD_RELOC_MN10300_16_PCREL + This is a 16bit pcrel reloc for the mn10300, offset by two bytes + in the instruction. + + -- : BFD_RELOC_TIC30_LDP + This is a 8bit DP reloc for the tms320c30, where the most + significant 8 bits of a 24 bit word are placed into the least + significant 8 bits of the opcode. + + -- : BFD_RELOC_TIC54X_PARTLS7 + This is a 7bit reloc for the tms320c54x, where the least + significant 7 bits of a 16 bit word are placed into the least + significant 7 bits of the opcode. + + -- : BFD_RELOC_TIC54X_PARTMS9 + This is a 9bit DP reloc for the tms320c54x, where the most + significant 9 bits of a 16 bit word are placed into the least + significant 9 bits of the opcode. + + -- : BFD_RELOC_TIC54X_23 + This is an extended address 23-bit reloc for the tms320c54x. + + -- : BFD_RELOC_TIC54X_16_OF_23 + This is a 16-bit reloc for the tms320c54x, where the least + significant 16 bits of a 23-bit extended address are placed into + the opcode. + + -- : BFD_RELOC_TIC54X_MS7_OF_23 + This is a reloc for the tms320c54x, where the most significant 7 + bits of a 23-bit extended address are placed into the opcode. + + -- : BFD_RELOC_FR30_48 + This is a 48 bit reloc for the FR30 that stores 32 bits. + + -- : BFD_RELOC_FR30_20 + This is a 32 bit reloc for the FR30 that stores 20 bits split up + into two sections. + + -- : BFD_RELOC_FR30_6_IN_4 + This is a 16 bit reloc for the FR30 that stores a 6 bit word + offset in 4 bits. + + -- : BFD_RELOC_FR30_8_IN_8 + This is a 16 bit reloc for the FR30 that stores an 8 bit byte + offset into 8 bits. + + -- : BFD_RELOC_FR30_9_IN_8 + This is a 16 bit reloc for the FR30 that stores a 9 bit short + offset into 8 bits. + + -- : BFD_RELOC_FR30_10_IN_8 + This is a 16 bit reloc for the FR30 that stores a 10 bit word + offset into 8 bits. + + -- : BFD_RELOC_FR30_9_PCREL + This is a 16 bit reloc for the FR30 that stores a 9 bit pc relative + short offset into 8 bits. + + -- : BFD_RELOC_FR30_12_PCREL + This is a 16 bit reloc for the FR30 that stores a 12 bit pc + relative short offset into 11 bits. + + -- : BFD_RELOC_MCORE_PCREL_IMM8BY4 + -- : BFD_RELOC_MCORE_PCREL_IMM11BY2 + -- : BFD_RELOC_MCORE_PCREL_IMM4BY2 + -- : BFD_RELOC_MCORE_PCREL_32 + -- : BFD_RELOC_MCORE_PCREL_JSR_IMM11BY2 + -- : BFD_RELOC_MCORE_RVA + Motorola Mcore relocations. + + -- : BFD_RELOC_MEP_8 + -- : BFD_RELOC_MEP_16 + -- : BFD_RELOC_MEP_32 + -- : BFD_RELOC_MEP_PCREL8A2 + -- : BFD_RELOC_MEP_PCREL12A2 + -- : BFD_RELOC_MEP_PCREL17A2 + -- : BFD_RELOC_MEP_PCREL24A2 + -- : BFD_RELOC_MEP_PCABS24A2 + -- : BFD_RELOC_MEP_LOW16 + -- : BFD_RELOC_MEP_HI16U + -- : BFD_RELOC_MEP_HI16S + -- : BFD_RELOC_MEP_GPREL + -- : BFD_RELOC_MEP_TPREL + -- : BFD_RELOC_MEP_TPREL7 + -- : BFD_RELOC_MEP_TPREL7A2 + -- : BFD_RELOC_MEP_TPREL7A4 + -- : BFD_RELOC_MEP_UIMM24 + -- : BFD_RELOC_MEP_ADDR24A4 + -- : BFD_RELOC_MEP_GNU_VTINHERIT + -- : BFD_RELOC_MEP_GNU_VTENTRY + Toshiba Media Processor Relocations. + + -- : BFD_RELOC_MMIX_GETA + -- : BFD_RELOC_MMIX_GETA_1 + -- : BFD_RELOC_MMIX_GETA_2 + -- : BFD_RELOC_MMIX_GETA_3 + These are relocations for the GETA instruction. + + -- : BFD_RELOC_MMIX_CBRANCH + -- : BFD_RELOC_MMIX_CBRANCH_J + -- : BFD_RELOC_MMIX_CBRANCH_1 + -- : BFD_RELOC_MMIX_CBRANCH_2 + -- : BFD_RELOC_MMIX_CBRANCH_3 + These are relocations for a conditional branch instruction. + + -- : BFD_RELOC_MMIX_PUSHJ + -- : BFD_RELOC_MMIX_PUSHJ_1 + -- : BFD_RELOC_MMIX_PUSHJ_2 + -- : BFD_RELOC_MMIX_PUSHJ_3 + -- : BFD_RELOC_MMIX_PUSHJ_STUBBABLE + These are relocations for the PUSHJ instruction. + + -- : BFD_RELOC_MMIX_JMP + -- : BFD_RELOC_MMIX_JMP_1 + -- : BFD_RELOC_MMIX_JMP_2 + -- : BFD_RELOC_MMIX_JMP_3 + These are relocations for the JMP instruction. + + -- : BFD_RELOC_MMIX_ADDR19 + This is a relocation for a relative address as in a GETA + instruction or a branch. + + -- : BFD_RELOC_MMIX_ADDR27 + This is a relocation for a relative address as in a JMP + instruction. + + -- : BFD_RELOC_MMIX_REG_OR_BYTE + This is a relocation for an instruction field that may be a general + register or a value 0..255. + + -- : BFD_RELOC_MMIX_REG + This is a relocation for an instruction field that may be a general + register. + + -- : BFD_RELOC_MMIX_BASE_PLUS_OFFSET + This is a relocation for two instruction fields holding a register + and an offset, the equivalent of the relocation. + + -- : BFD_RELOC_MMIX_LOCAL + This relocation is an assertion that the expression is not + allocated as a global register. It does not modify contents. + + -- : BFD_RELOC_AVR_7_PCREL + This is a 16 bit reloc for the AVR that stores 8 bit pc relative + short offset into 7 bits. + + -- : BFD_RELOC_AVR_13_PCREL + This is a 16 bit reloc for the AVR that stores 13 bit pc relative + short offset into 12 bits. + + -- : BFD_RELOC_AVR_16_PM + This is a 16 bit reloc for the AVR that stores 17 bit value + (usually program memory address) into 16 bits. + + -- : BFD_RELOC_AVR_LO8_LDI + This is a 16 bit reloc for the AVR that stores 8 bit value (usually + data memory address) into 8 bit immediate value of LDI insn. + + -- : BFD_RELOC_AVR_HI8_LDI + This is a 16 bit reloc for the AVR that stores 8 bit value (high 8 + bit of data memory address) into 8 bit immediate value of LDI insn. + + -- : BFD_RELOC_AVR_HH8_LDI + This is a 16 bit reloc for the AVR that stores 8 bit value (most + high 8 bit of program memory address) into 8 bit immediate value + of LDI insn. + + -- : BFD_RELOC_AVR_MS8_LDI + This is a 16 bit reloc for the AVR that stores 8 bit value (most + high 8 bit of 32 bit value) into 8 bit immediate value of LDI insn. + + -- : BFD_RELOC_AVR_LO8_LDI_NEG + This is a 16 bit reloc for the AVR that stores negated 8 bit value + (usually data memory address) into 8 bit immediate value of SUBI + insn. + + -- : BFD_RELOC_AVR_HI8_LDI_NEG + This is a 16 bit reloc for the AVR that stores negated 8 bit value + (high 8 bit of data memory address) into 8 bit immediate value of + SUBI insn. + + -- : BFD_RELOC_AVR_HH8_LDI_NEG + This is a 16 bit reloc for the AVR that stores negated 8 bit value + (most high 8 bit of program memory address) into 8 bit immediate + value of LDI or SUBI insn. + + -- : BFD_RELOC_AVR_MS8_LDI_NEG + This is a 16 bit reloc for the AVR that stores negated 8 bit value + (msb of 32 bit value) into 8 bit immediate value of LDI insn. + + -- : BFD_RELOC_AVR_LO8_LDI_PM + This is a 16 bit reloc for the AVR that stores 8 bit value (usually + command address) into 8 bit immediate value of LDI insn. + + -- : BFD_RELOC_AVR_LO8_LDI_GS + This is a 16 bit reloc for the AVR that stores 8 bit value + (command address) into 8 bit immediate value of LDI insn. If the + address is beyond the 128k boundary, the linker inserts a jump + stub for this reloc in the lower 128k. + + -- : BFD_RELOC_AVR_HI8_LDI_PM + This is a 16 bit reloc for the AVR that stores 8 bit value (high 8 + bit of command address) into 8 bit immediate value of LDI insn. + + -- : BFD_RELOC_AVR_HI8_LDI_GS + This is a 16 bit reloc for the AVR that stores 8 bit value (high 8 + bit of command address) into 8 bit immediate value of LDI insn. + If the address is beyond the 128k boundary, the linker inserts a + jump stub for this reloc below 128k. + + -- : BFD_RELOC_AVR_HH8_LDI_PM + This is a 16 bit reloc for the AVR that stores 8 bit value (most + high 8 bit of command address) into 8 bit immediate value of LDI + insn. + + -- : BFD_RELOC_AVR_LO8_LDI_PM_NEG + This is a 16 bit reloc for the AVR that stores negated 8 bit value + (usually command address) into 8 bit immediate value of SUBI insn. + + -- : BFD_RELOC_AVR_HI8_LDI_PM_NEG + This is a 16 bit reloc for the AVR that stores negated 8 bit value + (high 8 bit of 16 bit command address) into 8 bit immediate value + of SUBI insn. + + -- : BFD_RELOC_AVR_HH8_LDI_PM_NEG + This is a 16 bit reloc for the AVR that stores negated 8 bit value + (high 6 bit of 22 bit command address) into 8 bit immediate value + of SUBI insn. + + -- : BFD_RELOC_AVR_CALL + This is a 32 bit reloc for the AVR that stores 23 bit value into + 22 bits. + + -- : BFD_RELOC_AVR_LDI + This is a 16 bit reloc for the AVR that stores all needed bits for + absolute addressing with ldi with overflow check to linktime + + -- : BFD_RELOC_AVR_6 + This is a 6 bit reloc for the AVR that stores offset for ldd/std + instructions + + -- : BFD_RELOC_AVR_6_ADIW + This is a 6 bit reloc for the AVR that stores offset for adiw/sbiw + instructions + + -- : BFD_RELOC_RX_NEG8 + -- : BFD_RELOC_RX_NEG16 + -- : BFD_RELOC_RX_NEG24 + -- : BFD_RELOC_RX_NEG32 + -- : BFD_RELOC_RX_16_OP + -- : BFD_RELOC_RX_24_OP + -- : BFD_RELOC_RX_32_OP + -- : BFD_RELOC_RX_8U + -- : BFD_RELOC_RX_16U + -- : BFD_RELOC_RX_24U + -- : BFD_RELOC_RX_DIR3U_PCREL + -- : BFD_RELOC_RX_DIFF + -- : BFD_RELOC_RX_GPRELB + -- : BFD_RELOC_RX_GPRELW + -- : BFD_RELOC_RX_GPRELL + -- : BFD_RELOC_RX_SYM + -- : BFD_RELOC_RX_OP_SUBTRACT + -- : BFD_RELOC_RX_ABS8 + -- : BFD_RELOC_RX_ABS16 + -- : BFD_RELOC_RX_ABS32 + -- : BFD_RELOC_RX_ABS16U + -- : BFD_RELOC_RX_ABS16UW + -- : BFD_RELOC_RX_ABS16UL + -- : BFD_RELOC_RX_RELAX + Renesas RX Relocations. + + -- : BFD_RELOC_390_12 + Direct 12 bit. + + -- : BFD_RELOC_390_GOT12 + 12 bit GOT offset. + + -- : BFD_RELOC_390_PLT32 + 32 bit PC relative PLT address. + + -- : BFD_RELOC_390_COPY + Copy symbol at runtime. + + -- : BFD_RELOC_390_GLOB_DAT + Create GOT entry. + + -- : BFD_RELOC_390_JMP_SLOT + Create PLT entry. + + -- : BFD_RELOC_390_RELATIVE + Adjust by program base. + + -- : BFD_RELOC_390_GOTPC + 32 bit PC relative offset to GOT. + + -- : BFD_RELOC_390_GOT16 + 16 bit GOT offset. + + -- : BFD_RELOC_390_PC16DBL + PC relative 16 bit shifted by 1. + + -- : BFD_RELOC_390_PLT16DBL + 16 bit PC rel. PLT shifted by 1. + + -- : BFD_RELOC_390_PC32DBL + PC relative 32 bit shifted by 1. + + -- : BFD_RELOC_390_PLT32DBL + 32 bit PC rel. PLT shifted by 1. + + -- : BFD_RELOC_390_GOTPCDBL + 32 bit PC rel. GOT shifted by 1. + + -- : BFD_RELOC_390_GOT64 + 64 bit GOT offset. + + -- : BFD_RELOC_390_PLT64 + 64 bit PC relative PLT address. + + -- : BFD_RELOC_390_GOTENT + 32 bit rel. offset to GOT entry. + + -- : BFD_RELOC_390_GOTOFF64 + 64 bit offset to GOT. + + -- : BFD_RELOC_390_GOTPLT12 + 12-bit offset to symbol-entry within GOT, with PLT handling. + + -- : BFD_RELOC_390_GOTPLT16 + 16-bit offset to symbol-entry within GOT, with PLT handling. + + -- : BFD_RELOC_390_GOTPLT32 + 32-bit offset to symbol-entry within GOT, with PLT handling. + + -- : BFD_RELOC_390_GOTPLT64 + 64-bit offset to symbol-entry within GOT, with PLT handling. + + -- : BFD_RELOC_390_GOTPLTENT + 32-bit rel. offset to symbol-entry within GOT, with PLT handling. + + -- : BFD_RELOC_390_PLTOFF16 + 16-bit rel. offset from the GOT to a PLT entry. + + -- : BFD_RELOC_390_PLTOFF32 + 32-bit rel. offset from the GOT to a PLT entry. + + -- : BFD_RELOC_390_PLTOFF64 + 64-bit rel. offset from the GOT to a PLT entry. + + -- : BFD_RELOC_390_TLS_LOAD + -- : BFD_RELOC_390_TLS_GDCALL + -- : BFD_RELOC_390_TLS_LDCALL + -- : BFD_RELOC_390_TLS_GD32 + -- : BFD_RELOC_390_TLS_GD64 + -- : BFD_RELOC_390_TLS_GOTIE12 + -- : BFD_RELOC_390_TLS_GOTIE32 + -- : BFD_RELOC_390_TLS_GOTIE64 + -- : BFD_RELOC_390_TLS_LDM32 + -- : BFD_RELOC_390_TLS_LDM64 + -- : BFD_RELOC_390_TLS_IE32 + -- : BFD_RELOC_390_TLS_IE64 + -- : BFD_RELOC_390_TLS_IEENT + -- : BFD_RELOC_390_TLS_LE32 + -- : BFD_RELOC_390_TLS_LE64 + -- : BFD_RELOC_390_TLS_LDO32 + -- : BFD_RELOC_390_TLS_LDO64 + -- : BFD_RELOC_390_TLS_DTPMOD + -- : BFD_RELOC_390_TLS_DTPOFF + -- : BFD_RELOC_390_TLS_TPOFF + s390 tls relocations. + + -- : BFD_RELOC_390_20 + -- : BFD_RELOC_390_GOT20 + -- : BFD_RELOC_390_GOTPLT20 + -- : BFD_RELOC_390_TLS_GOTIE20 + Long displacement extension. + + -- : BFD_RELOC_SCORE_GPREL15 + Score relocations Low 16 bit for load/store + + -- : BFD_RELOC_SCORE_DUMMY2 + -- : BFD_RELOC_SCORE_JMP + This is a 24-bit reloc with the right 1 bit assumed to be 0 + + -- : BFD_RELOC_SCORE_BRANCH + This is a 19-bit reloc with the right 1 bit assumed to be 0 + + -- : BFD_RELOC_SCORE_IMM30 + This is a 32-bit reloc for 48-bit instructions. + + -- : BFD_RELOC_SCORE_IMM32 + This is a 32-bit reloc for 48-bit instructions. + + -- : BFD_RELOC_SCORE16_JMP + This is a 11-bit reloc with the right 1 bit assumed to be 0 + + -- : BFD_RELOC_SCORE16_BRANCH + This is a 8-bit reloc with the right 1 bit assumed to be 0 + + -- : BFD_RELOC_SCORE_BCMP + This is a 9-bit reloc with the right 1 bit assumed to be 0 + + -- : BFD_RELOC_SCORE_GOT15 + -- : BFD_RELOC_SCORE_GOT_LO16 + -- : BFD_RELOC_SCORE_CALL15 + -- : BFD_RELOC_SCORE_DUMMY_HI16 + Undocumented Score relocs + + -- : BFD_RELOC_IP2K_FR9 + Scenix IP2K - 9-bit register number / data address + + -- : BFD_RELOC_IP2K_BANK + Scenix IP2K - 4-bit register/data bank number + + -- : BFD_RELOC_IP2K_ADDR16CJP + Scenix IP2K - low 13 bits of instruction word address + + -- : BFD_RELOC_IP2K_PAGE3 + Scenix IP2K - high 3 bits of instruction word address + + -- : BFD_RELOC_IP2K_LO8DATA + -- : BFD_RELOC_IP2K_HI8DATA + -- : BFD_RELOC_IP2K_EX8DATA + Scenix IP2K - ext/low/high 8 bits of data address + + -- : BFD_RELOC_IP2K_LO8INSN + -- : BFD_RELOC_IP2K_HI8INSN + Scenix IP2K - low/high 8 bits of instruction word address + + -- : BFD_RELOC_IP2K_PC_SKIP + Scenix IP2K - even/odd PC modifier to modify snb pcl.0 + + -- : BFD_RELOC_IP2K_TEXT + Scenix IP2K - 16 bit word address in text section. + + -- : BFD_RELOC_IP2K_FR_OFFSET + Scenix IP2K - 7-bit sp or dp offset + + -- : BFD_RELOC_VPE4KMATH_DATA + -- : BFD_RELOC_VPE4KMATH_INSN + Scenix VPE4K coprocessor - data/insn-space addressing + + -- : BFD_RELOC_VTABLE_INHERIT + -- : BFD_RELOC_VTABLE_ENTRY + These two relocations are used by the linker to determine which of + the entries in a C++ virtual function table are actually used. + When the -gc-sections option is given, the linker will zero out + the entries that are not used, so that the code for those + functions need not be included in the output. + + VTABLE_INHERIT is a zero-space relocation used to describe to the + linker the inheritance tree of a C++ virtual function table. The + relocation's symbol should be the parent class' vtable, and the + relocation should be located at the child vtable. + + VTABLE_ENTRY is a zero-space relocation that describes the use of a + virtual function table entry. The reloc's symbol should refer to + the table of the class mentioned in the code. Off of that base, + an offset describes the entry that is being used. For Rela hosts, + this offset is stored in the reloc's addend. For Rel hosts, we + are forced to put this offset in the reloc's section offset. + + -- : BFD_RELOC_IA64_IMM14 + -- : BFD_RELOC_IA64_IMM22 + -- : BFD_RELOC_IA64_IMM64 + -- : BFD_RELOC_IA64_DIR32MSB + -- : BFD_RELOC_IA64_DIR32LSB + -- : BFD_RELOC_IA64_DIR64MSB + -- : BFD_RELOC_IA64_DIR64LSB + -- : BFD_RELOC_IA64_GPREL22 + -- : BFD_RELOC_IA64_GPREL64I + -- : BFD_RELOC_IA64_GPREL32MSB + -- : BFD_RELOC_IA64_GPREL32LSB + -- : BFD_RELOC_IA64_GPREL64MSB + -- : BFD_RELOC_IA64_GPREL64LSB + -- : BFD_RELOC_IA64_LTOFF22 + -- : BFD_RELOC_IA64_LTOFF64I + -- : BFD_RELOC_IA64_PLTOFF22 + -- : BFD_RELOC_IA64_PLTOFF64I + -- : BFD_RELOC_IA64_PLTOFF64MSB + -- : BFD_RELOC_IA64_PLTOFF64LSB + -- : BFD_RELOC_IA64_FPTR64I + -- : BFD_RELOC_IA64_FPTR32MSB + -- : BFD_RELOC_IA64_FPTR32LSB + -- : BFD_RELOC_IA64_FPTR64MSB + -- : BFD_RELOC_IA64_FPTR64LSB + -- : BFD_RELOC_IA64_PCREL21B + -- : BFD_RELOC_IA64_PCREL21BI + -- : BFD_RELOC_IA64_PCREL21M + -- : BFD_RELOC_IA64_PCREL21F + -- : BFD_RELOC_IA64_PCREL22 + -- : BFD_RELOC_IA64_PCREL60B + -- : BFD_RELOC_IA64_PCREL64I + -- : BFD_RELOC_IA64_PCREL32MSB + -- : BFD_RELOC_IA64_PCREL32LSB + -- : BFD_RELOC_IA64_PCREL64MSB + -- : BFD_RELOC_IA64_PCREL64LSB + -- : BFD_RELOC_IA64_LTOFF_FPTR22 + -- : BFD_RELOC_IA64_LTOFF_FPTR64I + -- : BFD_RELOC_IA64_LTOFF_FPTR32MSB + -- : BFD_RELOC_IA64_LTOFF_FPTR32LSB + -- : BFD_RELOC_IA64_LTOFF_FPTR64MSB + -- : BFD_RELOC_IA64_LTOFF_FPTR64LSB + -- : BFD_RELOC_IA64_SEGREL32MSB + -- : BFD_RELOC_IA64_SEGREL32LSB + -- : BFD_RELOC_IA64_SEGREL64MSB + -- : BFD_RELOC_IA64_SEGREL64LSB + -- : BFD_RELOC_IA64_SECREL32MSB + -- : BFD_RELOC_IA64_SECREL32LSB + -- : BFD_RELOC_IA64_SECREL64MSB + -- : BFD_RELOC_IA64_SECREL64LSB + -- : BFD_RELOC_IA64_REL32MSB + -- : BFD_RELOC_IA64_REL32LSB + -- : BFD_RELOC_IA64_REL64MSB + -- : BFD_RELOC_IA64_REL64LSB + -- : BFD_RELOC_IA64_LTV32MSB + -- : BFD_RELOC_IA64_LTV32LSB + -- : BFD_RELOC_IA64_LTV64MSB + -- : BFD_RELOC_IA64_LTV64LSB + -- : BFD_RELOC_IA64_IPLTMSB + -- : BFD_RELOC_IA64_IPLTLSB + -- : BFD_RELOC_IA64_COPY + -- : BFD_RELOC_IA64_LTOFF22X + -- : BFD_RELOC_IA64_LDXMOV + -- : BFD_RELOC_IA64_TPREL14 + -- : BFD_RELOC_IA64_TPREL22 + -- : BFD_RELOC_IA64_TPREL64I + -- : BFD_RELOC_IA64_TPREL64MSB + -- : BFD_RELOC_IA64_TPREL64LSB + -- : BFD_RELOC_IA64_LTOFF_TPREL22 + -- : BFD_RELOC_IA64_DTPMOD64MSB + -- : BFD_RELOC_IA64_DTPMOD64LSB + -- : BFD_RELOC_IA64_LTOFF_DTPMOD22 + -- : BFD_RELOC_IA64_DTPREL14 + -- : BFD_RELOC_IA64_DTPREL22 + -- : BFD_RELOC_IA64_DTPREL64I + -- : BFD_RELOC_IA64_DTPREL32MSB + -- : BFD_RELOC_IA64_DTPREL32LSB + -- : BFD_RELOC_IA64_DTPREL64MSB + -- : BFD_RELOC_IA64_DTPREL64LSB + -- : BFD_RELOC_IA64_LTOFF_DTPREL22 + Intel IA64 Relocations. + + -- : BFD_RELOC_M68HC11_HI8 + Motorola 68HC11 reloc. This is the 8 bit high part of an absolute + address. + + -- : BFD_RELOC_M68HC11_LO8 + Motorola 68HC11 reloc. This is the 8 bit low part of an absolute + address. + + -- : BFD_RELOC_M68HC11_3B + Motorola 68HC11 reloc. This is the 3 bit of a value. + + -- : BFD_RELOC_M68HC11_RL_JUMP + Motorola 68HC11 reloc. This reloc marks the beginning of a + jump/call instruction. It is used for linker relaxation to + correctly identify beginning of instruction and change some + branches to use PC-relative addressing mode. + + -- : BFD_RELOC_M68HC11_RL_GROUP + Motorola 68HC11 reloc. This reloc marks a group of several + instructions that gcc generates and for which the linker + relaxation pass can modify and/or remove some of them. + + -- : BFD_RELOC_M68HC11_LO16 + Motorola 68HC11 reloc. This is the 16-bit lower part of an + address. It is used for 'call' instruction to specify the symbol + address without any special transformation (due to memory bank + window). + + -- : BFD_RELOC_M68HC11_PAGE + Motorola 68HC11 reloc. This is a 8-bit reloc that specifies the + page number of an address. It is used by 'call' instruction to + specify the page number of the symbol. + + -- : BFD_RELOC_M68HC11_24 + Motorola 68HC11 reloc. This is a 24-bit reloc that represents the + address with a 16-bit value and a 8-bit page number. The symbol + address is transformed to follow the 16K memory bank of 68HC12 + (seen as mapped in the window). + + -- : BFD_RELOC_M68HC12_5B + Motorola 68HC12 reloc. This is the 5 bits of a value. + + -- : BFD_RELOC_16C_NUM08 + -- : BFD_RELOC_16C_NUM08_C + -- : BFD_RELOC_16C_NUM16 + -- : BFD_RELOC_16C_NUM16_C + -- : BFD_RELOC_16C_NUM32 + -- : BFD_RELOC_16C_NUM32_C + -- : BFD_RELOC_16C_DISP04 + -- : BFD_RELOC_16C_DISP04_C + -- : BFD_RELOC_16C_DISP08 + -- : BFD_RELOC_16C_DISP08_C + -- : BFD_RELOC_16C_DISP16 + -- : BFD_RELOC_16C_DISP16_C + -- : BFD_RELOC_16C_DISP24 + -- : BFD_RELOC_16C_DISP24_C + -- : BFD_RELOC_16C_DISP24a + -- : BFD_RELOC_16C_DISP24a_C + -- : BFD_RELOC_16C_REG04 + -- : BFD_RELOC_16C_REG04_C + -- : BFD_RELOC_16C_REG04a + -- : BFD_RELOC_16C_REG04a_C + -- : BFD_RELOC_16C_REG14 + -- : BFD_RELOC_16C_REG14_C + -- : BFD_RELOC_16C_REG16 + -- : BFD_RELOC_16C_REG16_C + -- : BFD_RELOC_16C_REG20 + -- : BFD_RELOC_16C_REG20_C + -- : BFD_RELOC_16C_ABS20 + -- : BFD_RELOC_16C_ABS20_C + -- : BFD_RELOC_16C_ABS24 + -- : BFD_RELOC_16C_ABS24_C + -- : BFD_RELOC_16C_IMM04 + -- : BFD_RELOC_16C_IMM04_C + -- : BFD_RELOC_16C_IMM16 + -- : BFD_RELOC_16C_IMM16_C + -- : BFD_RELOC_16C_IMM20 + -- : BFD_RELOC_16C_IMM20_C + -- : BFD_RELOC_16C_IMM24 + -- : BFD_RELOC_16C_IMM24_C + -- : BFD_RELOC_16C_IMM32 + -- : BFD_RELOC_16C_IMM32_C + NS CR16C Relocations. + + -- : BFD_RELOC_CR16_NUM8 + -- : BFD_RELOC_CR16_NUM16 + -- : BFD_RELOC_CR16_NUM32 + -- : BFD_RELOC_CR16_NUM32a + -- : BFD_RELOC_CR16_REGREL0 + -- : BFD_RELOC_CR16_REGREL4 + -- : BFD_RELOC_CR16_REGREL4a + -- : BFD_RELOC_CR16_REGREL14 + -- : BFD_RELOC_CR16_REGREL14a + -- : BFD_RELOC_CR16_REGREL16 + -- : BFD_RELOC_CR16_REGREL20 + -- : BFD_RELOC_CR16_REGREL20a + -- : BFD_RELOC_CR16_ABS20 + -- : BFD_RELOC_CR16_ABS24 + -- : BFD_RELOC_CR16_IMM4 + -- : BFD_RELOC_CR16_IMM8 + -- : BFD_RELOC_CR16_IMM16 + -- : BFD_RELOC_CR16_IMM20 + -- : BFD_RELOC_CR16_IMM24 + -- : BFD_RELOC_CR16_IMM32 + -- : BFD_RELOC_CR16_IMM32a + -- : BFD_RELOC_CR16_DISP4 + -- : BFD_RELOC_CR16_DISP8 + -- : BFD_RELOC_CR16_DISP16 + -- : BFD_RELOC_CR16_DISP20 + -- : BFD_RELOC_CR16_DISP24 + -- : BFD_RELOC_CR16_DISP24a + -- : BFD_RELOC_CR16_SWITCH8 + -- : BFD_RELOC_CR16_SWITCH16 + -- : BFD_RELOC_CR16_SWITCH32 + -- : BFD_RELOC_CR16_GOT_REGREL20 + -- : BFD_RELOC_CR16_GOTC_REGREL20 + -- : BFD_RELOC_CR16_GLOB_DAT + NS CR16 Relocations. + + -- : BFD_RELOC_CRX_REL4 + -- : BFD_RELOC_CRX_REL8 + -- : BFD_RELOC_CRX_REL8_CMP + -- : BFD_RELOC_CRX_REL16 + -- : BFD_RELOC_CRX_REL24 + -- : BFD_RELOC_CRX_REL32 + -- : BFD_RELOC_CRX_REGREL12 + -- : BFD_RELOC_CRX_REGREL22 + -- : BFD_RELOC_CRX_REGREL28 + -- : BFD_RELOC_CRX_REGREL32 + -- : BFD_RELOC_CRX_ABS16 + -- : BFD_RELOC_CRX_ABS32 + -- : BFD_RELOC_CRX_NUM8 + -- : BFD_RELOC_CRX_NUM16 + -- : BFD_RELOC_CRX_NUM32 + -- : BFD_RELOC_CRX_IMM16 + -- : BFD_RELOC_CRX_IMM32 + -- : BFD_RELOC_CRX_SWITCH8 + -- : BFD_RELOC_CRX_SWITCH16 + -- : BFD_RELOC_CRX_SWITCH32 + NS CRX Relocations. + + -- : BFD_RELOC_CRIS_BDISP8 + -- : BFD_RELOC_CRIS_UNSIGNED_5 + -- : BFD_RELOC_CRIS_SIGNED_6 + -- : BFD_RELOC_CRIS_UNSIGNED_6 + -- : BFD_RELOC_CRIS_SIGNED_8 + -- : BFD_RELOC_CRIS_UNSIGNED_8 + -- : BFD_RELOC_CRIS_SIGNED_16 + -- : BFD_RELOC_CRIS_UNSIGNED_16 + -- : BFD_RELOC_CRIS_LAPCQ_OFFSET + -- : BFD_RELOC_CRIS_UNSIGNED_4 + These relocs are only used within the CRIS assembler. They are not + (at present) written to any object files. + + -- : BFD_RELOC_CRIS_COPY + -- : BFD_RELOC_CRIS_GLOB_DAT + -- : BFD_RELOC_CRIS_JUMP_SLOT + -- : BFD_RELOC_CRIS_RELATIVE + Relocs used in ELF shared libraries for CRIS. + + -- : BFD_RELOC_CRIS_32_GOT + 32-bit offset to symbol-entry within GOT. + + -- : BFD_RELOC_CRIS_16_GOT + 16-bit offset to symbol-entry within GOT. + + -- : BFD_RELOC_CRIS_32_GOTPLT + 32-bit offset to symbol-entry within GOT, with PLT handling. + + -- : BFD_RELOC_CRIS_16_GOTPLT + 16-bit offset to symbol-entry within GOT, with PLT handling. + + -- : BFD_RELOC_CRIS_32_GOTREL + 32-bit offset to symbol, relative to GOT. + + -- : BFD_RELOC_CRIS_32_PLT_GOTREL + 32-bit offset to symbol with PLT entry, relative to GOT. + + -- : BFD_RELOC_CRIS_32_PLT_PCREL + 32-bit offset to symbol with PLT entry, relative to this + relocation. + + -- : BFD_RELOC_CRIS_32_GOT_GD + -- : BFD_RELOC_CRIS_16_GOT_GD + -- : BFD_RELOC_CRIS_32_GD + -- : BFD_RELOC_CRIS_DTP + -- : BFD_RELOC_CRIS_32_DTPREL + -- : BFD_RELOC_CRIS_16_DTPREL + -- : BFD_RELOC_CRIS_32_GOT_TPREL + -- : BFD_RELOC_CRIS_16_GOT_TPREL + -- : BFD_RELOC_CRIS_32_TPREL + -- : BFD_RELOC_CRIS_16_TPREL + -- : BFD_RELOC_CRIS_DTPMOD + -- : BFD_RELOC_CRIS_32_IE + Relocs used in TLS code for CRIS. + + -- : BFD_RELOC_860_COPY + -- : BFD_RELOC_860_GLOB_DAT + -- : BFD_RELOC_860_JUMP_SLOT + -- : BFD_RELOC_860_RELATIVE + -- : BFD_RELOC_860_PC26 + -- : BFD_RELOC_860_PLT26 + -- : BFD_RELOC_860_PC16 + -- : BFD_RELOC_860_LOW0 + -- : BFD_RELOC_860_SPLIT0 + -- : BFD_RELOC_860_LOW1 + -- : BFD_RELOC_860_SPLIT1 + -- : BFD_RELOC_860_LOW2 + -- : BFD_RELOC_860_SPLIT2 + -- : BFD_RELOC_860_LOW3 + -- : BFD_RELOC_860_LOGOT0 + -- : BFD_RELOC_860_SPGOT0 + -- : BFD_RELOC_860_LOGOT1 + -- : BFD_RELOC_860_SPGOT1 + -- : BFD_RELOC_860_LOGOTOFF0 + -- : BFD_RELOC_860_SPGOTOFF0 + -- : BFD_RELOC_860_LOGOTOFF1 + -- : BFD_RELOC_860_SPGOTOFF1 + -- : BFD_RELOC_860_LOGOTOFF2 + -- : BFD_RELOC_860_LOGOTOFF3 + -- : BFD_RELOC_860_LOPC + -- : BFD_RELOC_860_HIGHADJ + -- : BFD_RELOC_860_HAGOT + -- : BFD_RELOC_860_HAGOTOFF + -- : BFD_RELOC_860_HAPC + -- : BFD_RELOC_860_HIGH + -- : BFD_RELOC_860_HIGOT + -- : BFD_RELOC_860_HIGOTOFF + Intel i860 Relocations. + + -- : BFD_RELOC_OPENRISC_ABS_26 + -- : BFD_RELOC_OPENRISC_REL_26 + OpenRISC Relocations. + + -- : BFD_RELOC_H8_DIR16A8 + -- : BFD_RELOC_H8_DIR16R8 + -- : BFD_RELOC_H8_DIR24A8 + -- : BFD_RELOC_H8_DIR24R8 + -- : BFD_RELOC_H8_DIR32A16 + H8 elf Relocations. + + -- : BFD_RELOC_XSTORMY16_REL_12 + -- : BFD_RELOC_XSTORMY16_12 + -- : BFD_RELOC_XSTORMY16_24 + -- : BFD_RELOC_XSTORMY16_FPTR16 + Sony Xstormy16 Relocations. + + -- : BFD_RELOC_RELC + Self-describing complex relocations. + + -- : BFD_RELOC_XC16X_PAG + -- : BFD_RELOC_XC16X_POF + -- : BFD_RELOC_XC16X_SEG + -- : BFD_RELOC_XC16X_SOF + Infineon Relocations. + + -- : BFD_RELOC_VAX_GLOB_DAT + -- : BFD_RELOC_VAX_JMP_SLOT + -- : BFD_RELOC_VAX_RELATIVE + Relocations used by VAX ELF. + + -- : BFD_RELOC_MT_PC16 + Morpho MT - 16 bit immediate relocation. + + -- : BFD_RELOC_MT_HI16 + Morpho MT - Hi 16 bits of an address. + + -- : BFD_RELOC_MT_LO16 + Morpho MT - Low 16 bits of an address. + + -- : BFD_RELOC_MT_GNU_VTINHERIT + Morpho MT - Used to tell the linker which vtable entries are used. + + -- : BFD_RELOC_MT_GNU_VTENTRY + Morpho MT - Used to tell the linker which vtable entries are used. + + -- : BFD_RELOC_MT_PCINSN8 + Morpho MT - 8 bit immediate relocation. + + -- : BFD_RELOC_MSP430_10_PCREL + -- : BFD_RELOC_MSP430_16_PCREL + -- : BFD_RELOC_MSP430_16 + -- : BFD_RELOC_MSP430_16_PCREL_BYTE + -- : BFD_RELOC_MSP430_16_BYTE + -- : BFD_RELOC_MSP430_2X_PCREL + -- : BFD_RELOC_MSP430_RL_PCREL + msp430 specific relocation codes + + -- : BFD_RELOC_IQ2000_OFFSET_16 + -- : BFD_RELOC_IQ2000_OFFSET_21 + -- : BFD_RELOC_IQ2000_UHI16 + IQ2000 Relocations. + + -- : BFD_RELOC_XTENSA_RTLD + Special Xtensa relocation used only by PLT entries in ELF shared + objects to indicate that the runtime linker should set the value + to one of its own internal functions or data structures. + + -- : BFD_RELOC_XTENSA_GLOB_DAT + -- : BFD_RELOC_XTENSA_JMP_SLOT + -- : BFD_RELOC_XTENSA_RELATIVE + Xtensa relocations for ELF shared objects. + + -- : BFD_RELOC_XTENSA_PLT + Xtensa relocation used in ELF object files for symbols that may + require PLT entries. Otherwise, this is just a generic 32-bit + relocation. + + -- : BFD_RELOC_XTENSA_DIFF8 + -- : BFD_RELOC_XTENSA_DIFF16 + -- : BFD_RELOC_XTENSA_DIFF32 + Xtensa relocations to mark the difference of two local symbols. + These are only needed to support linker relaxation and can be + ignored when not relaxing. The field is set to the value of the + difference assuming no relaxation. The relocation encodes the + position of the first symbol so the linker can determine whether + to adjust the field value. + + -- : BFD_RELOC_XTENSA_SLOT0_OP + -- : BFD_RELOC_XTENSA_SLOT1_OP + -- : BFD_RELOC_XTENSA_SLOT2_OP + -- : BFD_RELOC_XTENSA_SLOT3_OP + -- : BFD_RELOC_XTENSA_SLOT4_OP + -- : BFD_RELOC_XTENSA_SLOT5_OP + -- : BFD_RELOC_XTENSA_SLOT6_OP + -- : BFD_RELOC_XTENSA_SLOT7_OP + -- : BFD_RELOC_XTENSA_SLOT8_OP + -- : BFD_RELOC_XTENSA_SLOT9_OP + -- : BFD_RELOC_XTENSA_SLOT10_OP + -- : BFD_RELOC_XTENSA_SLOT11_OP + -- : BFD_RELOC_XTENSA_SLOT12_OP + -- : BFD_RELOC_XTENSA_SLOT13_OP + -- : BFD_RELOC_XTENSA_SLOT14_OP + Generic Xtensa relocations for instruction operands. Only the slot + number is encoded in the relocation. The relocation applies to the + last PC-relative immediate operand, or if there are no PC-relative + immediates, to the last immediate operand. + + -- : BFD_RELOC_XTENSA_SLOT0_ALT + -- : BFD_RELOC_XTENSA_SLOT1_ALT + -- : BFD_RELOC_XTENSA_SLOT2_ALT + -- : BFD_RELOC_XTENSA_SLOT3_ALT + -- : BFD_RELOC_XTENSA_SLOT4_ALT + -- : BFD_RELOC_XTENSA_SLOT5_ALT + -- : BFD_RELOC_XTENSA_SLOT6_ALT + -- : BFD_RELOC_XTENSA_SLOT7_ALT + -- : BFD_RELOC_XTENSA_SLOT8_ALT + -- : BFD_RELOC_XTENSA_SLOT9_ALT + -- : BFD_RELOC_XTENSA_SLOT10_ALT + -- : BFD_RELOC_XTENSA_SLOT11_ALT + -- : BFD_RELOC_XTENSA_SLOT12_ALT + -- : BFD_RELOC_XTENSA_SLOT13_ALT + -- : BFD_RELOC_XTENSA_SLOT14_ALT + Alternate Xtensa relocations. Only the slot is encoded in the + relocation. The meaning of these relocations is opcode-specific. + + -- : BFD_RELOC_XTENSA_OP0 + -- : BFD_RELOC_XTENSA_OP1 + -- : BFD_RELOC_XTENSA_OP2 + Xtensa relocations for backward compatibility. These have all been + replaced by BFD_RELOC_XTENSA_SLOT0_OP. + + -- : BFD_RELOC_XTENSA_ASM_EXPAND + Xtensa relocation to mark that the assembler expanded the + instructions from an original target. The expansion size is + encoded in the reloc size. + + -- : BFD_RELOC_XTENSA_ASM_SIMPLIFY + Xtensa relocation to mark that the linker should simplify + assembler-expanded instructions. This is commonly used internally + by the linker after analysis of a BFD_RELOC_XTENSA_ASM_EXPAND. + + -- : BFD_RELOC_XTENSA_TLSDESC_FN + -- : BFD_RELOC_XTENSA_TLSDESC_ARG + -- : BFD_RELOC_XTENSA_TLS_DTPOFF + -- : BFD_RELOC_XTENSA_TLS_TPOFF + -- : BFD_RELOC_XTENSA_TLS_FUNC + -- : BFD_RELOC_XTENSA_TLS_ARG + -- : BFD_RELOC_XTENSA_TLS_CALL + Xtensa TLS relocations. + + -- : BFD_RELOC_Z80_DISP8 + 8 bit signed offset in (ix+d) or (iy+d). + + -- : BFD_RELOC_Z8K_DISP7 + DJNZ offset. + + -- : BFD_RELOC_Z8K_CALLR + CALR offset. + + -- : BFD_RELOC_Z8K_IMM4L + 4 bit value. + + -- : BFD_RELOC_LM32_CALL + -- : BFD_RELOC_LM32_BRANCH + -- : BFD_RELOC_LM32_16_GOT + -- : BFD_RELOC_LM32_GOTOFF_HI16 + -- : BFD_RELOC_LM32_GOTOFF_LO16 + -- : BFD_RELOC_LM32_COPY + -- : BFD_RELOC_LM32_GLOB_DAT + -- : BFD_RELOC_LM32_JMP_SLOT + -- : BFD_RELOC_LM32_RELATIVE + Lattice Mico32 relocations. + + -- : BFD_RELOC_MACH_O_SECTDIFF + Difference between two section addreses. Must be followed by a + BFD_RELOC_MACH_O_PAIR. + + -- : BFD_RELOC_MACH_O_PAIR + Pair of relocation. Contains the first symbol. + + -- : BFD_RELOC_MACH_O_X86_64_BRANCH32 + -- : BFD_RELOC_MACH_O_X86_64_BRANCH8 + PCREL relocations. They are marked as branch to create PLT entry + if required. + + -- : BFD_RELOC_MACH_O_X86_64_GOT + Used when referencing a GOT entry. + + -- : BFD_RELOC_MACH_O_X86_64_GOT_LOAD + Used when loading a GOT entry with movq. It is specially marked + so that the linker could optimize the movq to a leaq if possible. + + -- : BFD_RELOC_MACH_O_X86_64_SUBTRACTOR32 + Symbol will be substracted. Must be followed by a BFD_RELOC_64. + + -- : BFD_RELOC_MACH_O_X86_64_SUBTRACTOR64 + Symbol will be substracted. Must be followed by a BFD_RELOC_64. + + -- : BFD_RELOC_MACH_O_X86_64_PCREL32_1 + Same as BFD_RELOC_32_PCREL but with an implicit -1 addend. + + -- : BFD_RELOC_MACH_O_X86_64_PCREL32_2 + Same as BFD_RELOC_32_PCREL but with an implicit -2 addend. + + -- : BFD_RELOC_MACH_O_X86_64_PCREL32_4 + Same as BFD_RELOC_32_PCREL but with an implicit -4 addend. + + -- : BFD_RELOC_MICROBLAZE_32_LO + This is a 32 bit reloc for the microblaze that stores the low 16 + bits of a value + + -- : BFD_RELOC_MICROBLAZE_32_LO_PCREL + This is a 32 bit pc-relative reloc for the microblaze that stores + the low 16 bits of a value + + -- : BFD_RELOC_MICROBLAZE_32_ROSDA + This is a 32 bit reloc for the microblaze that stores a value + relative to the read-only small data area anchor + + -- : BFD_RELOC_MICROBLAZE_32_RWSDA + This is a 32 bit reloc for the microblaze that stores a value + relative to the read-write small data area anchor + + -- : BFD_RELOC_MICROBLAZE_32_SYM_OP_SYM + This is a 32 bit reloc for the microblaze to handle expressions of + the form "Symbol Op Symbol" + + -- : BFD_RELOC_MICROBLAZE_64_NONE + This is a 64 bit reloc that stores the 32 bit pc relative value in + two words (with an imm instruction). No relocation is done here - + only used for relaxing + + -- : BFD_RELOC_MICROBLAZE_64_GOTPC + This is a 64 bit reloc that stores the 32 bit pc relative value in + two words (with an imm instruction). The relocation is + PC-relative GOT offset + + -- : BFD_RELOC_MICROBLAZE_64_GOT + This is a 64 bit reloc that stores the 32 bit pc relative value in + two words (with an imm instruction). The relocation is GOT offset + + -- : BFD_RELOC_MICROBLAZE_64_PLT + This is a 64 bit reloc that stores the 32 bit pc relative value in + two words (with an imm instruction). The relocation is + PC-relative offset into PLT + + -- : BFD_RELOC_MICROBLAZE_64_GOTOFF + This is a 64 bit reloc that stores the 32 bit GOT relative value + in two words (with an imm instruction). The relocation is + relative offset from _GLOBAL_OFFSET_TABLE_ + + -- : BFD_RELOC_MICROBLAZE_32_GOTOFF + This is a 32 bit reloc that stores the 32 bit GOT relative value + in a word. The relocation is relative offset from + + -- : BFD_RELOC_MICROBLAZE_COPY + This is used to tell the dynamic linker to copy the value out of + the dynamic object into the runtime process image. + + + typedef enum bfd_reloc_code_real bfd_reloc_code_real_type; + +2.10.2.2 `bfd_reloc_type_lookup' +................................ + +*Synopsis* + reloc_howto_type *bfd_reloc_type_lookup + (bfd *abfd, bfd_reloc_code_real_type code); + reloc_howto_type *bfd_reloc_name_lookup + (bfd *abfd, const char *reloc_name); + *Description* +Return a pointer to a howto structure which, when invoked, will perform +the relocation CODE on data from the architecture noted. + +2.10.2.3 `bfd_default_reloc_type_lookup' +........................................ + +*Synopsis* + reloc_howto_type *bfd_default_reloc_type_lookup + (bfd *abfd, bfd_reloc_code_real_type code); + *Description* +Provides a default relocation lookup routine for any architecture. + +2.10.2.4 `bfd_get_reloc_code_name' +.................................. + +*Synopsis* + const char *bfd_get_reloc_code_name (bfd_reloc_code_real_type code); + *Description* +Provides a printable name for the supplied relocation code. Useful +mainly for printing error messages. + +2.10.2.5 `bfd_generic_relax_section' +.................................... + +*Synopsis* + bfd_boolean bfd_generic_relax_section + (bfd *abfd, + asection *section, + struct bfd_link_info *, + bfd_boolean *); + *Description* +Provides default handling for relaxing for back ends which don't do +relaxing. + +2.10.2.6 `bfd_generic_gc_sections' +.................................. + +*Synopsis* + bfd_boolean bfd_generic_gc_sections + (bfd *, struct bfd_link_info *); + *Description* +Provides default handling for relaxing for back ends which don't do +section gc - i.e., does nothing. + +2.10.2.7 `bfd_generic_merge_sections' +..................................... + +*Synopsis* + bfd_boolean bfd_generic_merge_sections + (bfd *, struct bfd_link_info *); + *Description* +Provides default handling for SEC_MERGE section merging for back ends +which don't have SEC_MERGE support - i.e., does nothing. + +2.10.2.8 `bfd_generic_get_relocated_section_contents' +..................................................... + +*Synopsis* + bfd_byte *bfd_generic_get_relocated_section_contents + (bfd *abfd, + struct bfd_link_info *link_info, + struct bfd_link_order *link_order, + bfd_byte *data, + bfd_boolean relocatable, + asymbol **symbols); + *Description* +Provides default handling of relocation effort for back ends which +can't be bothered to do it efficiently. + + +File: bfd.info, Node: Core Files, Next: Targets, Prev: Relocations, Up: BFD front end + +2.11 Core files +=============== + +2.11.1 Core file functions +-------------------------- + +*Description* +These are functions pertaining to core files. + +2.11.1.1 `bfd_core_file_failing_command' +........................................ + +*Synopsis* + const char *bfd_core_file_failing_command (bfd *abfd); + *Description* +Return a read-only string explaining which program was running when it +failed and produced the core file ABFD. + +2.11.1.2 `bfd_core_file_failing_signal' +....................................... + +*Synopsis* + int bfd_core_file_failing_signal (bfd *abfd); + *Description* +Returns the signal number which caused the core dump which generated +the file the BFD ABFD is attached to. + +2.11.1.3 `core_file_matches_executable_p' +......................................... + +*Synopsis* + bfd_boolean core_file_matches_executable_p + (bfd *core_bfd, bfd *exec_bfd); + *Description* +Return `TRUE' if the core file attached to CORE_BFD was generated by a +run of the executable file attached to EXEC_BFD, `FALSE' otherwise. + +2.11.1.4 `generic_core_file_matches_executable_p' +................................................. + +*Synopsis* + bfd_boolean generic_core_file_matches_executable_p + (bfd *core_bfd, bfd *exec_bfd); + *Description* +Return TRUE if the core file attached to CORE_BFD was generated by a +run of the executable file attached to EXEC_BFD. The match is based on +executable basenames only. + + Note: When not able to determine the core file failing command or +the executable name, we still return TRUE even though we're not sure +that core file and executable match. This is to avoid generating a +false warning in situations where we really don't know whether they +match or not. + + +File: bfd.info, Node: Targets, Next: Architectures, Prev: Core Files, Up: BFD front end + +2.12 Targets +============ + +*Description* +Each port of BFD to a different machine requires the creation of a +target back end. All the back end provides to the root part of BFD is a +structure containing pointers to functions which perform certain low +level operations on files. BFD translates the applications's requests +through a pointer into calls to the back end routines. + + When a file is opened with `bfd_openr', its format and target are +unknown. BFD uses various mechanisms to determine how to interpret the +file. The operations performed are: + + * Create a BFD by calling the internal routine `_bfd_new_bfd', then + call `bfd_find_target' with the target string supplied to + `bfd_openr' and the new BFD pointer. + + * If a null target string was provided to `bfd_find_target', look up + the environment variable `GNUTARGET' and use that as the target + string. + + * If the target string is still `NULL', or the target string is + `default', then use the first item in the target vector as the + target type, and set `target_defaulted' in the BFD to cause + `bfd_check_format' to loop through all the targets. *Note + bfd_target::. *Note Formats::. + + * Otherwise, inspect the elements in the target vector one by one, + until a match on target name is found. When found, use it. + + * Otherwise return the error `bfd_error_invalid_target' to + `bfd_openr'. + + * `bfd_openr' attempts to open the file using `bfd_open_file', and + returns the BFD. + Once the BFD has been opened and the target selected, the file +format may be determined. This is done by calling `bfd_check_format' on +the BFD with a suggested format. If `target_defaulted' has been set, +each possible target type is tried to see if it recognizes the +specified format. `bfd_check_format' returns `TRUE' when the caller +guesses right. + +* Menu: + +* bfd_target:: + + +File: bfd.info, Node: bfd_target, Prev: Targets, Up: Targets + +2.12.1 bfd_target +----------------- + +*Description* +This structure contains everything that BFD knows about a target. It +includes things like its byte order, name, and which routines to call +to do various operations. + + Every BFD points to a target structure with its `xvec' member. + + The macros below are used to dispatch to functions through the +`bfd_target' vector. They are used in a number of macros further down +in `bfd.h', and are also used when calling various routines by hand +inside the BFD implementation. The ARGLIST argument must be +parenthesized; it contains all the arguments to the called function. + + They make the documentation (more) unpleasant to read, so if someone +wants to fix this and not break the above, please do. + #define BFD_SEND(bfd, message, arglist) \ + ((*((bfd)->xvec->message)) arglist) + + #ifdef DEBUG_BFD_SEND + #undef BFD_SEND + #define BFD_SEND(bfd, message, arglist) \ + (((bfd) && (bfd)->xvec && (bfd)->xvec->message) ? \ + ((*((bfd)->xvec->message)) arglist) : \ + (bfd_assert (__FILE__,__LINE__), NULL)) + #endif + For operations which index on the BFD format: + #define BFD_SEND_FMT(bfd, message, arglist) \ + (((bfd)->xvec->message[(int) ((bfd)->format)]) arglist) + + #ifdef DEBUG_BFD_SEND + #undef BFD_SEND_FMT + #define BFD_SEND_FMT(bfd, message, arglist) \ + (((bfd) && (bfd)->xvec && (bfd)->xvec->message) ? \ + (((bfd)->xvec->message[(int) ((bfd)->format)]) arglist) : \ + (bfd_assert (__FILE__,__LINE__), NULL)) + #endif + This is the structure which defines the type of BFD this is. The +`xvec' member of the struct `bfd' itself points here. Each module that +implements access to a different target under BFD, defines one of these. + + FIXME, these names should be rationalised with the names of the +entry points which call them. Too bad we can't have one macro to define +them both! + enum bfd_flavour + { + bfd_target_unknown_flavour, + bfd_target_aout_flavour, + bfd_target_coff_flavour, + bfd_target_ecoff_flavour, + bfd_target_xcoff_flavour, + bfd_target_elf_flavour, + bfd_target_ieee_flavour, + bfd_target_nlm_flavour, + bfd_target_oasys_flavour, + bfd_target_tekhex_flavour, + bfd_target_srec_flavour, + bfd_target_verilog_flavour, + bfd_target_ihex_flavour, + bfd_target_som_flavour, + bfd_target_os9k_flavour, + bfd_target_versados_flavour, + bfd_target_msdos_flavour, + bfd_target_ovax_flavour, + bfd_target_evax_flavour, + bfd_target_mmo_flavour, + bfd_target_mach_o_flavour, + bfd_target_pef_flavour, + bfd_target_pef_xlib_flavour, + bfd_target_sym_flavour + }; + + enum bfd_endian { BFD_ENDIAN_BIG, BFD_ENDIAN_LITTLE, BFD_ENDIAN_UNKNOWN }; + + /* Forward declaration. */ + typedef struct bfd_link_info _bfd_link_info; + + typedef struct bfd_target + { + /* Identifies the kind of target, e.g., SunOS4, Ultrix, etc. */ + char *name; + + /* The "flavour" of a back end is a general indication about + the contents of a file. */ + enum bfd_flavour flavour; + + /* The order of bytes within the data area of a file. */ + enum bfd_endian byteorder; + + /* The order of bytes within the header parts of a file. */ + enum bfd_endian header_byteorder; + + /* A mask of all the flags which an executable may have set - + from the set `BFD_NO_FLAGS', `HAS_RELOC', ...`D_PAGED'. */ + flagword object_flags; + + /* A mask of all the flags which a section may have set - from + the set `SEC_NO_FLAGS', `SEC_ALLOC', ...`SET_NEVER_LOAD'. */ + flagword section_flags; + + /* The character normally found at the front of a symbol. + (if any), perhaps `_'. */ + char symbol_leading_char; + + /* The pad character for file names within an archive header. */ + char ar_pad_char; + + /* The maximum number of characters in an archive header. */ + unsigned short ar_max_namelen; + + /* Entries for byte swapping for data. These are different from the + other entry points, since they don't take a BFD as the first argument. + Certain other handlers could do the same. */ + bfd_uint64_t (*bfd_getx64) (const void *); + bfd_int64_t (*bfd_getx_signed_64) (const void *); + void (*bfd_putx64) (bfd_uint64_t, void *); + bfd_vma (*bfd_getx32) (const void *); + bfd_signed_vma (*bfd_getx_signed_32) (const void *); + void (*bfd_putx32) (bfd_vma, void *); + bfd_vma (*bfd_getx16) (const void *); + bfd_signed_vma (*bfd_getx_signed_16) (const void *); + void (*bfd_putx16) (bfd_vma, void *); + + /* Byte swapping for the headers. */ + bfd_uint64_t (*bfd_h_getx64) (const void *); + bfd_int64_t (*bfd_h_getx_signed_64) (const void *); + void (*bfd_h_putx64) (bfd_uint64_t, void *); + bfd_vma (*bfd_h_getx32) (const void *); + bfd_signed_vma (*bfd_h_getx_signed_32) (const void *); + void (*bfd_h_putx32) (bfd_vma, void *); + bfd_vma (*bfd_h_getx16) (const void *); + bfd_signed_vma (*bfd_h_getx_signed_16) (const void *); + void (*bfd_h_putx16) (bfd_vma, void *); + + /* Format dependent routines: these are vectors of entry points + within the target vector structure, one for each format to check. */ + + /* Check the format of a file being read. Return a `bfd_target *' or zero. */ + const struct bfd_target *(*_bfd_check_format[bfd_type_end]) (bfd *); + + /* Set the format of a file being written. */ + bfd_boolean (*_bfd_set_format[bfd_type_end]) (bfd *); + + /* Write cached information into a file being written, at `bfd_close'. */ + bfd_boolean (*_bfd_write_contents[bfd_type_end]) (bfd *); + The general target vector. These vectors are initialized using the +BFD_JUMP_TABLE macros. + + /* Generic entry points. */ + #define BFD_JUMP_TABLE_GENERIC(NAME) \ + NAME##_close_and_cleanup, \ + NAME##_bfd_free_cached_info, \ + NAME##_new_section_hook, \ + NAME##_get_section_contents, \ + NAME##_get_section_contents_in_window + + /* Called when the BFD is being closed to do any necessary cleanup. */ + bfd_boolean (*_close_and_cleanup) (bfd *); + /* Ask the BFD to free all cached information. */ + bfd_boolean (*_bfd_free_cached_info) (bfd *); + /* Called when a new section is created. */ + bfd_boolean (*_new_section_hook) (bfd *, sec_ptr); + /* Read the contents of a section. */ + bfd_boolean (*_bfd_get_section_contents) + (bfd *, sec_ptr, void *, file_ptr, bfd_size_type); + bfd_boolean (*_bfd_get_section_contents_in_window) + (bfd *, sec_ptr, bfd_window *, file_ptr, bfd_size_type); + + /* Entry points to copy private data. */ + #define BFD_JUMP_TABLE_COPY(NAME) \ + NAME##_bfd_copy_private_bfd_data, \ + NAME##_bfd_merge_private_bfd_data, \ + _bfd_generic_init_private_section_data, \ + NAME##_bfd_copy_private_section_data, \ + NAME##_bfd_copy_private_symbol_data, \ + NAME##_bfd_copy_private_header_data, \ + NAME##_bfd_set_private_flags, \ + NAME##_bfd_print_private_bfd_data + + /* Called to copy BFD general private data from one object file + to another. */ + bfd_boolean (*_bfd_copy_private_bfd_data) (bfd *, bfd *); + /* Called to merge BFD general private data from one object file + to a common output file when linking. */ + bfd_boolean (*_bfd_merge_private_bfd_data) (bfd *, bfd *); + /* Called to initialize BFD private section data from one object file + to another. */ + #define bfd_init_private_section_data(ibfd, isec, obfd, osec, link_info) \ + BFD_SEND (obfd, _bfd_init_private_section_data, (ibfd, isec, obfd, osec, link_info)) + bfd_boolean (*_bfd_init_private_section_data) + (bfd *, sec_ptr, bfd *, sec_ptr, struct bfd_link_info *); + /* Called to copy BFD private section data from one object file + to another. */ + bfd_boolean (*_bfd_copy_private_section_data) + (bfd *, sec_ptr, bfd *, sec_ptr); + /* Called to copy BFD private symbol data from one symbol + to another. */ + bfd_boolean (*_bfd_copy_private_symbol_data) + (bfd *, asymbol *, bfd *, asymbol *); + /* Called to copy BFD private header data from one object file + to another. */ + bfd_boolean (*_bfd_copy_private_header_data) + (bfd *, bfd *); + /* Called to set private backend flags. */ + bfd_boolean (*_bfd_set_private_flags) (bfd *, flagword); + + /* Called to print private BFD data. */ + bfd_boolean (*_bfd_print_private_bfd_data) (bfd *, void *); + + /* Core file entry points. */ + #define BFD_JUMP_TABLE_CORE(NAME) \ + NAME##_core_file_failing_command, \ + NAME##_core_file_failing_signal, \ + NAME##_core_file_matches_executable_p + + char * (*_core_file_failing_command) (bfd *); + int (*_core_file_failing_signal) (bfd *); + bfd_boolean (*_core_file_matches_executable_p) (bfd *, bfd *); + + /* Archive entry points. */ + #define BFD_JUMP_TABLE_ARCHIVE(NAME) \ + NAME##_slurp_armap, \ + NAME##_slurp_extended_name_table, \ + NAME##_construct_extended_name_table, \ + NAME##_truncate_arname, \ + NAME##_write_armap, \ + NAME##_read_ar_hdr, \ + NAME##_write_ar_hdr, \ + NAME##_openr_next_archived_file, \ + NAME##_get_elt_at_index, \ + NAME##_generic_stat_arch_elt, \ + NAME##_update_armap_timestamp + + bfd_boolean (*_bfd_slurp_armap) (bfd *); + bfd_boolean (*_bfd_slurp_extended_name_table) (bfd *); + bfd_boolean (*_bfd_construct_extended_name_table) + (bfd *, char **, bfd_size_type *, const char **); + void (*_bfd_truncate_arname) (bfd *, const char *, char *); + bfd_boolean (*write_armap) + (bfd *, unsigned int, struct orl *, unsigned int, int); + void * (*_bfd_read_ar_hdr_fn) (bfd *); + bfd_boolean (*_bfd_write_ar_hdr_fn) (bfd *, bfd *); + bfd * (*openr_next_archived_file) (bfd *, bfd *); + #define bfd_get_elt_at_index(b,i) BFD_SEND (b, _bfd_get_elt_at_index, (b,i)) + bfd * (*_bfd_get_elt_at_index) (bfd *, symindex); + int (*_bfd_stat_arch_elt) (bfd *, struct stat *); + bfd_boolean (*_bfd_update_armap_timestamp) (bfd *); + + /* Entry points used for symbols. */ + #define BFD_JUMP_TABLE_SYMBOLS(NAME) \ + NAME##_get_symtab_upper_bound, \ + NAME##_canonicalize_symtab, \ + NAME##_make_empty_symbol, \ + NAME##_print_symbol, \ + NAME##_get_symbol_info, \ + NAME##_bfd_is_local_label_name, \ + NAME##_bfd_is_target_special_symbol, \ + NAME##_get_lineno, \ + NAME##_find_nearest_line, \ + _bfd_generic_find_line, \ + NAME##_find_inliner_info, \ + NAME##_bfd_make_debug_symbol, \ + NAME##_read_minisymbols, \ + NAME##_minisymbol_to_symbol + + long (*_bfd_get_symtab_upper_bound) (bfd *); + long (*_bfd_canonicalize_symtab) + (bfd *, struct bfd_symbol **); + struct bfd_symbol * + (*_bfd_make_empty_symbol) (bfd *); + void (*_bfd_print_symbol) + (bfd *, void *, struct bfd_symbol *, bfd_print_symbol_type); + #define bfd_print_symbol(b,p,s,e) BFD_SEND (b, _bfd_print_symbol, (b,p,s,e)) + void (*_bfd_get_symbol_info) + (bfd *, struct bfd_symbol *, symbol_info *); + #define bfd_get_symbol_info(b,p,e) BFD_SEND (b, _bfd_get_symbol_info, (b,p,e)) + bfd_boolean (*_bfd_is_local_label_name) (bfd *, const char *); + bfd_boolean (*_bfd_is_target_special_symbol) (bfd *, asymbol *); + alent * (*_get_lineno) (bfd *, struct bfd_symbol *); + bfd_boolean (*_bfd_find_nearest_line) + (bfd *, struct bfd_section *, struct bfd_symbol **, bfd_vma, + const char **, const char **, unsigned int *); + bfd_boolean (*_bfd_find_line) + (bfd *, struct bfd_symbol **, struct bfd_symbol *, + const char **, unsigned int *); + bfd_boolean (*_bfd_find_inliner_info) + (bfd *, const char **, const char **, unsigned int *); + /* Back-door to allow format-aware applications to create debug symbols + while using BFD for everything else. Currently used by the assembler + when creating COFF files. */ + asymbol * (*_bfd_make_debug_symbol) + (bfd *, void *, unsigned long size); + #define bfd_read_minisymbols(b, d, m, s) \ + BFD_SEND (b, _read_minisymbols, (b, d, m, s)) + long (*_read_minisymbols) + (bfd *, bfd_boolean, void **, unsigned int *); + #define bfd_minisymbol_to_symbol(b, d, m, f) \ + BFD_SEND (b, _minisymbol_to_symbol, (b, d, m, f)) + asymbol * (*_minisymbol_to_symbol) + (bfd *, bfd_boolean, const void *, asymbol *); + + /* Routines for relocs. */ + #define BFD_JUMP_TABLE_RELOCS(NAME) \ + NAME##_get_reloc_upper_bound, \ + NAME##_canonicalize_reloc, \ + NAME##_bfd_reloc_type_lookup, \ + NAME##_bfd_reloc_name_lookup + + long (*_get_reloc_upper_bound) (bfd *, sec_ptr); + long (*_bfd_canonicalize_reloc) + (bfd *, sec_ptr, arelent **, struct bfd_symbol **); + /* See documentation on reloc types. */ + reloc_howto_type * + (*reloc_type_lookup) (bfd *, bfd_reloc_code_real_type); + reloc_howto_type * + (*reloc_name_lookup) (bfd *, const char *); + + + /* Routines used when writing an object file. */ + #define BFD_JUMP_TABLE_WRITE(NAME) \ + NAME##_set_arch_mach, \ + NAME##_set_section_contents + + bfd_boolean (*_bfd_set_arch_mach) + (bfd *, enum bfd_architecture, unsigned long); + bfd_boolean (*_bfd_set_section_contents) + (bfd *, sec_ptr, const void *, file_ptr, bfd_size_type); + + /* Routines used by the linker. */ + #define BFD_JUMP_TABLE_LINK(NAME) \ + NAME##_sizeof_headers, \ + NAME##_bfd_get_relocated_section_contents, \ + NAME##_bfd_relax_section, \ + NAME##_bfd_link_hash_table_create, \ + NAME##_bfd_link_hash_table_free, \ + NAME##_bfd_link_add_symbols, \ + NAME##_bfd_link_just_syms, \ + NAME##_bfd_copy_link_hash_symbol_type, \ + NAME##_bfd_final_link, \ + NAME##_bfd_link_split_section, \ + NAME##_bfd_gc_sections, \ + NAME##_bfd_merge_sections, \ + NAME##_bfd_is_group_section, \ + NAME##_bfd_discard_group, \ + NAME##_section_already_linked, \ + NAME##_bfd_define_common_symbol + + int (*_bfd_sizeof_headers) (bfd *, struct bfd_link_info *); + bfd_byte * (*_bfd_get_relocated_section_contents) + (bfd *, struct bfd_link_info *, struct bfd_link_order *, + bfd_byte *, bfd_boolean, struct bfd_symbol **); + + bfd_boolean (*_bfd_relax_section) + (bfd *, struct bfd_section *, struct bfd_link_info *, bfd_boolean *); + + /* Create a hash table for the linker. Different backends store + different information in this table. */ + struct bfd_link_hash_table * + (*_bfd_link_hash_table_create) (bfd *); + + /* Release the memory associated with the linker hash table. */ + void (*_bfd_link_hash_table_free) (struct bfd_link_hash_table *); + + /* Add symbols from this object file into the hash table. */ + bfd_boolean (*_bfd_link_add_symbols) (bfd *, struct bfd_link_info *); + + /* Indicate that we are only retrieving symbol values from this section. */ + void (*_bfd_link_just_syms) (asection *, struct bfd_link_info *); + + /* Copy the symbol type of a linker hash table entry. */ + #define bfd_copy_link_hash_symbol_type(b, t, f) \ + BFD_SEND (b, _bfd_copy_link_hash_symbol_type, (b, t, f)) + void (*_bfd_copy_link_hash_symbol_type) + (bfd *, struct bfd_link_hash_entry *, struct bfd_link_hash_entry *); + + /* Do a link based on the link_order structures attached to each + section of the BFD. */ + bfd_boolean (*_bfd_final_link) (bfd *, struct bfd_link_info *); + + /* Should this section be split up into smaller pieces during linking. */ + bfd_boolean (*_bfd_link_split_section) (bfd *, struct bfd_section *); + + /* Remove sections that are not referenced from the output. */ + bfd_boolean (*_bfd_gc_sections) (bfd *, struct bfd_link_info *); + + /* Attempt to merge SEC_MERGE sections. */ + bfd_boolean (*_bfd_merge_sections) (bfd *, struct bfd_link_info *); + + /* Is this section a member of a group? */ + bfd_boolean (*_bfd_is_group_section) (bfd *, const struct bfd_section *); + + /* Discard members of a group. */ + bfd_boolean (*_bfd_discard_group) (bfd *, struct bfd_section *); + + /* Check if SEC has been already linked during a reloceatable or + final link. */ + void (*_section_already_linked) (bfd *, struct bfd_section *, + struct bfd_link_info *); + + /* Define a common symbol. */ + bfd_boolean (*_bfd_define_common_symbol) (bfd *, struct bfd_link_info *, + struct bfd_link_hash_entry *); + + /* Routines to handle dynamic symbols and relocs. */ + #define BFD_JUMP_TABLE_DYNAMIC(NAME) \ + NAME##_get_dynamic_symtab_upper_bound, \ + NAME##_canonicalize_dynamic_symtab, \ + NAME##_get_synthetic_symtab, \ + NAME##_get_dynamic_reloc_upper_bound, \ + NAME##_canonicalize_dynamic_reloc + + /* Get the amount of memory required to hold the dynamic symbols. */ + long (*_bfd_get_dynamic_symtab_upper_bound) (bfd *); + /* Read in the dynamic symbols. */ + long (*_bfd_canonicalize_dynamic_symtab) + (bfd *, struct bfd_symbol **); + /* Create synthetized symbols. */ + long (*_bfd_get_synthetic_symtab) + (bfd *, long, struct bfd_symbol **, long, struct bfd_symbol **, + struct bfd_symbol **); + /* Get the amount of memory required to hold the dynamic relocs. */ + long (*_bfd_get_dynamic_reloc_upper_bound) (bfd *); + /* Read in the dynamic relocs. */ + long (*_bfd_canonicalize_dynamic_reloc) + (bfd *, arelent **, struct bfd_symbol **); + A pointer to an alternative bfd_target in case the current one is not +satisfactory. This can happen when the target cpu supports both big +and little endian code, and target chosen by the linker has the wrong +endianness. The function open_output() in ld/ldlang.c uses this field +to find an alternative output format that is suitable. + /* Opposite endian version of this target. */ + const struct bfd_target * alternative_target; + + /* Data for use by back-end routines, which isn't + generic enough to belong in this structure. */ + const void *backend_data; + + } bfd_target; + +2.12.1.1 `bfd_set_default_target' +................................. + +*Synopsis* + bfd_boolean bfd_set_default_target (const char *name); + *Description* +Set the default target vector to use when recognizing a BFD. This +takes the name of the target, which may be a BFD target name or a +configuration triplet. + +2.12.1.2 `bfd_find_target' +.......................... + +*Synopsis* + const bfd_target *bfd_find_target (const char *target_name, bfd *abfd); + *Description* +Return a pointer to the transfer vector for the object target named +TARGET_NAME. If TARGET_NAME is `NULL', choose the one in the +environment variable `GNUTARGET'; if that is null or not defined, then +choose the first entry in the target list. Passing in the string +"default" or setting the environment variable to "default" will cause +the first entry in the target list to be returned, and +"target_defaulted" will be set in the BFD if ABFD isn't `NULL'. This +causes `bfd_check_format' to loop over all the targets to find the one +that matches the file being read. + +2.12.1.3 `bfd_get_target_info' +.............................. + +*Synopsis* + const bfd_target *bfd_get_target_info (const char *target_name, + bfd *abfd, + bfd_boolean *is_bigendian, + int *underscoring, + const char **def_target_arch); + *Description* +Return a pointer to the transfer vector for the object target named +TARGET_NAME. If TARGET_NAME is `NULL', choose the one in the +environment variable `GNUTARGET'; if that is null or not defined, then +choose the first entry in the target list. Passing in the string +"default" or setting the environment variable to "default" will cause +the first entry in the target list to be returned, and +"target_defaulted" will be set in the BFD if ABFD isn't `NULL'. This +causes `bfd_check_format' to loop over all the targets to find the one +that matches the file being read. If IS_BIGENDIAN is not `NULL', then +set this value to target's endian mode. True for big-endian, FALSE for +little-endian or for invalid target. If UNDERSCORING is not `NULL', +then set this value to target's underscoring mode. Zero for +none-underscoring, -1 for invalid target, else the value of target +vector's symbol underscoring. If DEF_TARGET_ARCH is not `NULL', then +set it to the architecture string specified by the target_name. + +2.12.1.4 `bfd_target_list' +.......................... + +*Synopsis* + const char ** bfd_target_list (void); + *Description* +Return a freshly malloced NULL-terminated vector of the names of all +the valid BFD targets. Do not modify the names. + +2.12.1.5 `bfd_seach_for_target' +............................... + +*Synopsis* + const bfd_target *bfd_search_for_target + (int (*search_func) (const bfd_target *, void *), + void *); + *Description* +Return a pointer to the first transfer vector in the list of transfer +vectors maintained by BFD that produces a non-zero result when passed +to the function SEARCH_FUNC. The parameter DATA is passed, unexamined, +to the search function. + + +File: bfd.info, Node: Architectures, Next: Opening and Closing, Prev: Targets, Up: BFD front end + +2.13 Architectures +================== + +BFD keeps one atom in a BFD describing the architecture of the data +attached to the BFD: a pointer to a `bfd_arch_info_type'. + + Pointers to structures can be requested independently of a BFD so +that an architecture's information can be interrogated without access +to an open BFD. + + The architecture information is provided by each architecture +package. The set of default architectures is selected by the macro +`SELECT_ARCHITECTURES'. This is normally set up in the +`config/TARGET.mt' file of your choice. If the name is not defined, +then all the architectures supported are included. + + When BFD starts up, all the architectures are called with an +initialize method. It is up to the architecture back end to insert as +many items into the list of architectures as it wants to; generally +this would be one for each machine and one for the default case (an +item with a machine field of 0). + + BFD's idea of an architecture is implemented in `archures.c'. + +2.13.1 bfd_architecture +----------------------- + +*Description* +This enum gives the object file's CPU architecture, in a global +sense--i.e., what processor family does it belong to? Another field +indicates which processor within the family is in use. The machine +gives a number which distinguishes different versions of the +architecture, containing, for example, 2 and 3 for Intel i960 KA and +i960 KB, and 68020 and 68030 for Motorola 68020 and 68030. + enum bfd_architecture + { + bfd_arch_unknown, /* File arch not known. */ + bfd_arch_obscure, /* Arch known, not one of these. */ + bfd_arch_m68k, /* Motorola 68xxx */ + #define bfd_mach_m68000 1 + #define bfd_mach_m68008 2 + #define bfd_mach_m68010 3 + #define bfd_mach_m68020 4 + #define bfd_mach_m68030 5 + #define bfd_mach_m68040 6 + #define bfd_mach_m68060 7 + #define bfd_mach_cpu32 8 + #define bfd_mach_fido 9 + #define bfd_mach_mcf_isa_a_nodiv 10 + #define bfd_mach_mcf_isa_a 11 + #define bfd_mach_mcf_isa_a_mac 12 + #define bfd_mach_mcf_isa_a_emac 13 + #define bfd_mach_mcf_isa_aplus 14 + #define bfd_mach_mcf_isa_aplus_mac 15 + #define bfd_mach_mcf_isa_aplus_emac 16 + #define bfd_mach_mcf_isa_b_nousp 17 + #define bfd_mach_mcf_isa_b_nousp_mac 18 + #define bfd_mach_mcf_isa_b_nousp_emac 19 + #define bfd_mach_mcf_isa_b 20 + #define bfd_mach_mcf_isa_b_mac 21 + #define bfd_mach_mcf_isa_b_emac 22 + #define bfd_mach_mcf_isa_b_float 23 + #define bfd_mach_mcf_isa_b_float_mac 24 + #define bfd_mach_mcf_isa_b_float_emac 25 + #define bfd_mach_mcf_isa_c 26 + #define bfd_mach_mcf_isa_c_mac 27 + #define bfd_mach_mcf_isa_c_emac 28 + #define bfd_mach_mcf_isa_c_nodiv 29 + #define bfd_mach_mcf_isa_c_nodiv_mac 30 + #define bfd_mach_mcf_isa_c_nodiv_emac 31 + bfd_arch_vax, /* DEC Vax */ + bfd_arch_i960, /* Intel 960 */ + /* The order of the following is important. + lower number indicates a machine type that + only accepts a subset of the instructions + available to machines with higher numbers. + The exception is the "ca", which is + incompatible with all other machines except + "core". */ + + #define bfd_mach_i960_core 1 + #define bfd_mach_i960_ka_sa 2 + #define bfd_mach_i960_kb_sb 3 + #define bfd_mach_i960_mc 4 + #define bfd_mach_i960_xa 5 + #define bfd_mach_i960_ca 6 + #define bfd_mach_i960_jx 7 + #define bfd_mach_i960_hx 8 + + bfd_arch_or32, /* OpenRISC 32 */ + + bfd_arch_sparc, /* SPARC */ + #define bfd_mach_sparc 1 + /* The difference between v8plus and v9 is that v9 is a true 64 bit env. */ + #define bfd_mach_sparc_sparclet 2 + #define bfd_mach_sparc_sparclite 3 + #define bfd_mach_sparc_v8plus 4 + #define bfd_mach_sparc_v8plusa 5 /* with ultrasparc add'ns. */ + #define bfd_mach_sparc_sparclite_le 6 + #define bfd_mach_sparc_v9 7 + #define bfd_mach_sparc_v9a 8 /* with ultrasparc add'ns. */ + #define bfd_mach_sparc_v8plusb 9 /* with cheetah add'ns. */ + #define bfd_mach_sparc_v9b 10 /* with cheetah add'ns. */ + /* Nonzero if MACH has the v9 instruction set. */ + #define bfd_mach_sparc_v9_p(mach) \ + ((mach) >= bfd_mach_sparc_v8plus && (mach) <= bfd_mach_sparc_v9b \ + && (mach) != bfd_mach_sparc_sparclite_le) + /* Nonzero if MACH is a 64 bit sparc architecture. */ + #define bfd_mach_sparc_64bit_p(mach) \ + ((mach) >= bfd_mach_sparc_v9 && (mach) != bfd_mach_sparc_v8plusb) + bfd_arch_spu, /* PowerPC SPU */ + #define bfd_mach_spu 256 + bfd_arch_mips, /* MIPS Rxxxx */ + #define bfd_mach_mips3000 3000 + #define bfd_mach_mips3900 3900 + #define bfd_mach_mips4000 4000 + #define bfd_mach_mips4010 4010 + #define bfd_mach_mips4100 4100 + #define bfd_mach_mips4111 4111 + #define bfd_mach_mips4120 4120 + #define bfd_mach_mips4300 4300 + #define bfd_mach_mips4400 4400 + #define bfd_mach_mips4600 4600 + #define bfd_mach_mips4650 4650 + #define bfd_mach_mips5000 5000 + #define bfd_mach_mips5400 5400 + #define bfd_mach_mips5500 5500 + #define bfd_mach_mips6000 6000 + #define bfd_mach_mips7000 7000 + #define bfd_mach_mips8000 8000 + #define bfd_mach_mips9000 9000 + #define bfd_mach_mips10000 10000 + #define bfd_mach_mips12000 12000 + #define bfd_mach_mips14000 14000 + #define bfd_mach_mips16000 16000 + #define bfd_mach_mips16 16 + #define bfd_mach_mips5 5 + #define bfd_mach_mips_loongson_2e 3001 + #define bfd_mach_mips_loongson_2f 3002 + #define bfd_mach_mips_sb1 12310201 /* octal 'SB', 01 */ + #define bfd_mach_mips_octeon 6501 + #define bfd_mach_mips_xlr 887682 /* decimal 'XLR' */ + #define bfd_mach_mipsisa32 32 + #define bfd_mach_mipsisa32r2 33 + #define bfd_mach_mipsisa64 64 + #define bfd_mach_mipsisa64r2 65 + bfd_arch_i386, /* Intel 386 */ + #define bfd_mach_i386_i386 1 + #define bfd_mach_i386_i8086 2 + #define bfd_mach_i386_i386_intel_syntax 3 + #define bfd_mach_x86_64 64 + #define bfd_mach_x86_64_intel_syntax 65 + bfd_arch_l1om, /* Intel L1OM */ + #define bfd_mach_l1om 66 + #define bfd_mach_l1om_intel_syntax 67 + bfd_arch_we32k, /* AT&T WE32xxx */ + bfd_arch_tahoe, /* CCI/Harris Tahoe */ + bfd_arch_i860, /* Intel 860 */ + bfd_arch_i370, /* IBM 360/370 Mainframes */ + bfd_arch_romp, /* IBM ROMP PC/RT */ + bfd_arch_convex, /* Convex */ + bfd_arch_m88k, /* Motorola 88xxx */ + bfd_arch_m98k, /* Motorola 98xxx */ + bfd_arch_pyramid, /* Pyramid Technology */ + bfd_arch_h8300, /* Renesas H8/300 (formerly Hitachi H8/300) */ + #define bfd_mach_h8300 1 + #define bfd_mach_h8300h 2 + #define bfd_mach_h8300s 3 + #define bfd_mach_h8300hn 4 + #define bfd_mach_h8300sn 5 + #define bfd_mach_h8300sx 6 + #define bfd_mach_h8300sxn 7 + bfd_arch_pdp11, /* DEC PDP-11 */ + bfd_arch_plugin, + bfd_arch_powerpc, /* PowerPC */ + #define bfd_mach_ppc 32 + #define bfd_mach_ppc64 64 + #define bfd_mach_ppc_403 403 + #define bfd_mach_ppc_403gc 4030 + #define bfd_mach_ppc_405 405 + #define bfd_mach_ppc_505 505 + #define bfd_mach_ppc_601 601 + #define bfd_mach_ppc_602 602 + #define bfd_mach_ppc_603 603 + #define bfd_mach_ppc_ec603e 6031 + #define bfd_mach_ppc_604 604 + #define bfd_mach_ppc_620 620 + #define bfd_mach_ppc_630 630 + #define bfd_mach_ppc_750 750 + #define bfd_mach_ppc_860 860 + #define bfd_mach_ppc_a35 35 + #define bfd_mach_ppc_rs64ii 642 + #define bfd_mach_ppc_rs64iii 643 + #define bfd_mach_ppc_7400 7400 + #define bfd_mach_ppc_e500 500 + #define bfd_mach_ppc_e500mc 5001 + #define bfd_mach_ppc_e500mc64 5005 + #define bfd_mach_ppc_titan 83 + bfd_arch_rs6000, /* IBM RS/6000 */ + #define bfd_mach_rs6k 6000 + #define bfd_mach_rs6k_rs1 6001 + #define bfd_mach_rs6k_rsc 6003 + #define bfd_mach_rs6k_rs2 6002 + bfd_arch_hppa, /* HP PA RISC */ + #define bfd_mach_hppa10 10 + #define bfd_mach_hppa11 11 + #define bfd_mach_hppa20 20 + #define bfd_mach_hppa20w 25 + bfd_arch_d10v, /* Mitsubishi D10V */ + #define bfd_mach_d10v 1 + #define bfd_mach_d10v_ts2 2 + #define bfd_mach_d10v_ts3 3 + bfd_arch_d30v, /* Mitsubishi D30V */ + bfd_arch_dlx, /* DLX */ + bfd_arch_m68hc11, /* Motorola 68HC11 */ + bfd_arch_m68hc12, /* Motorola 68HC12 */ + #define bfd_mach_m6812_default 0 + #define bfd_mach_m6812 1 + #define bfd_mach_m6812s 2 + bfd_arch_z8k, /* Zilog Z8000 */ + #define bfd_mach_z8001 1 + #define bfd_mach_z8002 2 + bfd_arch_h8500, /* Renesas H8/500 (formerly Hitachi H8/500) */ + bfd_arch_sh, /* Renesas / SuperH SH (formerly Hitachi SH) */ + #define bfd_mach_sh 1 + #define bfd_mach_sh2 0x20 + #define bfd_mach_sh_dsp 0x2d + #define bfd_mach_sh2a 0x2a + #define bfd_mach_sh2a_nofpu 0x2b + #define bfd_mach_sh2a_nofpu_or_sh4_nommu_nofpu 0x2a1 + #define bfd_mach_sh2a_nofpu_or_sh3_nommu 0x2a2 + #define bfd_mach_sh2a_or_sh4 0x2a3 + #define bfd_mach_sh2a_or_sh3e 0x2a4 + #define bfd_mach_sh2e 0x2e + #define bfd_mach_sh3 0x30 + #define bfd_mach_sh3_nommu 0x31 + #define bfd_mach_sh3_dsp 0x3d + #define bfd_mach_sh3e 0x3e + #define bfd_mach_sh4 0x40 + #define bfd_mach_sh4_nofpu 0x41 + #define bfd_mach_sh4_nommu_nofpu 0x42 + #define bfd_mach_sh4a 0x4a + #define bfd_mach_sh4a_nofpu 0x4b + #define bfd_mach_sh4al_dsp 0x4d + #define bfd_mach_sh5 0x50 + bfd_arch_alpha, /* Dec Alpha */ + #define bfd_mach_alpha_ev4 0x10 + #define bfd_mach_alpha_ev5 0x20 + #define bfd_mach_alpha_ev6 0x30 + bfd_arch_arm, /* Advanced Risc Machines ARM. */ + #define bfd_mach_arm_unknown 0 + #define bfd_mach_arm_2 1 + #define bfd_mach_arm_2a 2 + #define bfd_mach_arm_3 3 + #define bfd_mach_arm_3M 4 + #define bfd_mach_arm_4 5 + #define bfd_mach_arm_4T 6 + #define bfd_mach_arm_5 7 + #define bfd_mach_arm_5T 8 + #define bfd_mach_arm_5TE 9 + #define bfd_mach_arm_XScale 10 + #define bfd_mach_arm_ep9312 11 + #define bfd_mach_arm_iWMMXt 12 + #define bfd_mach_arm_iWMMXt2 13 + bfd_arch_ns32k, /* National Semiconductors ns32000 */ + bfd_arch_w65, /* WDC 65816 */ + bfd_arch_tic30, /* Texas Instruments TMS320C30 */ + bfd_arch_tic4x, /* Texas Instruments TMS320C3X/4X */ + #define bfd_mach_tic3x 30 + #define bfd_mach_tic4x 40 + bfd_arch_tic54x, /* Texas Instruments TMS320C54X */ + bfd_arch_tic80, /* TI TMS320c80 (MVP) */ + bfd_arch_v850, /* NEC V850 */ + #define bfd_mach_v850 1 + #define bfd_mach_v850e 'E' + #define bfd_mach_v850e1 '1' + bfd_arch_arc, /* ARC Cores */ + #define bfd_mach_arc_5 5 + #define bfd_mach_arc_6 6 + #define bfd_mach_arc_7 7 + #define bfd_mach_arc_8 8 + bfd_arch_m32c, /* Renesas M16C/M32C. */ + #define bfd_mach_m16c 0x75 + #define bfd_mach_m32c 0x78 + bfd_arch_m32r, /* Renesas M32R (formerly Mitsubishi M32R/D) */ + #define bfd_mach_m32r 1 /* For backwards compatibility. */ + #define bfd_mach_m32rx 'x' + #define bfd_mach_m32r2 '2' + bfd_arch_mn10200, /* Matsushita MN10200 */ + bfd_arch_mn10300, /* Matsushita MN10300 */ + #define bfd_mach_mn10300 300 + #define bfd_mach_am33 330 + #define bfd_mach_am33_2 332 + bfd_arch_fr30, + #define bfd_mach_fr30 0x46523330 + bfd_arch_frv, + #define bfd_mach_frv 1 + #define bfd_mach_frvsimple 2 + #define bfd_mach_fr300 300 + #define bfd_mach_fr400 400 + #define bfd_mach_fr450 450 + #define bfd_mach_frvtomcat 499 /* fr500 prototype */ + #define bfd_mach_fr500 500 + #define bfd_mach_fr550 550 + bfd_arch_moxie, /* The moxie processor */ + #define bfd_mach_moxie 1 + bfd_arch_mcore, + bfd_arch_mep, + #define bfd_mach_mep 1 + #define bfd_mach_mep_h1 0x6831 + #define bfd_mach_mep_c5 0x6335 + bfd_arch_ia64, /* HP/Intel ia64 */ + #define bfd_mach_ia64_elf64 64 + #define bfd_mach_ia64_elf32 32 + bfd_arch_ip2k, /* Ubicom IP2K microcontrollers. */ + #define bfd_mach_ip2022 1 + #define bfd_mach_ip2022ext 2 + bfd_arch_iq2000, /* Vitesse IQ2000. */ + #define bfd_mach_iq2000 1 + #define bfd_mach_iq10 2 + bfd_arch_mt, + #define bfd_mach_ms1 1 + #define bfd_mach_mrisc2 2 + #define bfd_mach_ms2 3 + bfd_arch_pj, + bfd_arch_avr, /* Atmel AVR microcontrollers. */ + #define bfd_mach_avr1 1 + #define bfd_mach_avr2 2 + #define bfd_mach_avr25 25 + #define bfd_mach_avr3 3 + #define bfd_mach_avr31 31 + #define bfd_mach_avr35 35 + #define bfd_mach_avr4 4 + #define bfd_mach_avr5 5 + #define bfd_mach_avr51 51 + #define bfd_mach_avr6 6 + bfd_arch_bfin, /* ADI Blackfin */ + #define bfd_mach_bfin 1 + bfd_arch_cr16, /* National Semiconductor CompactRISC (ie CR16). */ + #define bfd_mach_cr16 1 + bfd_arch_cr16c, /* National Semiconductor CompactRISC. */ + #define bfd_mach_cr16c 1 + bfd_arch_crx, /* National Semiconductor CRX. */ + #define bfd_mach_crx 1 + bfd_arch_cris, /* Axis CRIS */ + #define bfd_mach_cris_v0_v10 255 + #define bfd_mach_cris_v32 32 + #define bfd_mach_cris_v10_v32 1032 + bfd_arch_rx, /* Renesas RX. */ + #define bfd_mach_rx 0x75 + bfd_arch_s390, /* IBM s390 */ + #define bfd_mach_s390_31 31 + #define bfd_mach_s390_64 64 + bfd_arch_score, /* Sunplus score */ + #define bfd_mach_score3 3 + #define bfd_mach_score7 7 + bfd_arch_openrisc, /* OpenRISC */ + bfd_arch_mmix, /* Donald Knuth's educational processor. */ + bfd_arch_xstormy16, + #define bfd_mach_xstormy16 1 + bfd_arch_msp430, /* Texas Instruments MSP430 architecture. */ + #define bfd_mach_msp11 11 + #define bfd_mach_msp110 110 + #define bfd_mach_msp12 12 + #define bfd_mach_msp13 13 + #define bfd_mach_msp14 14 + #define bfd_mach_msp15 15 + #define bfd_mach_msp16 16 + #define bfd_mach_msp21 21 + #define bfd_mach_msp31 31 + #define bfd_mach_msp32 32 + #define bfd_mach_msp33 33 + #define bfd_mach_msp41 41 + #define bfd_mach_msp42 42 + #define bfd_mach_msp43 43 + #define bfd_mach_msp44 44 + bfd_arch_xc16x, /* Infineon's XC16X Series. */ + #define bfd_mach_xc16x 1 + #define bfd_mach_xc16xl 2 + #define bfd_mach_xc16xs 3 + bfd_arch_xtensa, /* Tensilica's Xtensa cores. */ + #define bfd_mach_xtensa 1 + bfd_arch_maxq, /* Dallas MAXQ 10/20 */ + #define bfd_mach_maxq10 10 + #define bfd_mach_maxq20 20 + bfd_arch_z80, + #define bfd_mach_z80strict 1 /* No undocumented opcodes. */ + #define bfd_mach_z80 3 /* With ixl, ixh, iyl, and iyh. */ + #define bfd_mach_z80full 7 /* All undocumented instructions. */ + #define bfd_mach_r800 11 /* R800: successor with multiplication. */ + bfd_arch_lm32, /* Lattice Mico32 */ + #define bfd_mach_lm32 1 + bfd_arch_microblaze,/* Xilinx MicroBlaze. */ + bfd_arch_last + }; + +2.13.2 bfd_arch_info +-------------------- + +*Description* +This structure contains information on architectures for use within BFD. + + typedef struct bfd_arch_info + { + int bits_per_word; + int bits_per_address; + int bits_per_byte; + enum bfd_architecture arch; + unsigned long mach; + const char *arch_name; + const char *printable_name; + unsigned int section_align_power; + /* TRUE if this is the default machine for the architecture. + The default arch should be the first entry for an arch so that + all the entries for that arch can be accessed via `next'. */ + bfd_boolean the_default; + const struct bfd_arch_info * (*compatible) + (const struct bfd_arch_info *a, const struct bfd_arch_info *b); + + bfd_boolean (*scan) (const struct bfd_arch_info *, const char *); + + const struct bfd_arch_info *next; + } + bfd_arch_info_type; + +2.13.2.1 `bfd_printable_name' +............................. + +*Synopsis* + const char *bfd_printable_name (bfd *abfd); + *Description* +Return a printable string representing the architecture and machine +from the pointer to the architecture info structure. + +2.13.2.2 `bfd_scan_arch' +........................ + +*Synopsis* + const bfd_arch_info_type *bfd_scan_arch (const char *string); + *Description* +Figure out if BFD supports any cpu which could be described with the +name STRING. Return a pointer to an `arch_info' structure if a machine +is found, otherwise NULL. + +2.13.2.3 `bfd_arch_list' +........................ + +*Synopsis* + const char **bfd_arch_list (void); + *Description* +Return a freshly malloced NULL-terminated vector of the names of all +the valid BFD architectures. Do not modify the names. + +2.13.2.4 `bfd_arch_get_compatible' +.................................. + +*Synopsis* + const bfd_arch_info_type *bfd_arch_get_compatible + (const bfd *abfd, const bfd *bbfd, bfd_boolean accept_unknowns); + *Description* +Determine whether two BFDs' architectures and machine types are +compatible. Calculates the lowest common denominator between the two +architectures and machine types implied by the BFDs and returns a +pointer to an `arch_info' structure describing the compatible machine. + +2.13.2.5 `bfd_default_arch_struct' +.................................. + +*Description* +The `bfd_default_arch_struct' is an item of `bfd_arch_info_type' which +has been initialized to a fairly generic state. A BFD starts life by +pointing to this structure, until the correct back end has determined +the real architecture of the file. + extern const bfd_arch_info_type bfd_default_arch_struct; + +2.13.2.6 `bfd_set_arch_info' +............................ + +*Synopsis* + void bfd_set_arch_info (bfd *abfd, const bfd_arch_info_type *arg); + *Description* +Set the architecture info of ABFD to ARG. + +2.13.2.7 `bfd_default_set_arch_mach' +.................................... + +*Synopsis* + bfd_boolean bfd_default_set_arch_mach + (bfd *abfd, enum bfd_architecture arch, unsigned long mach); + *Description* +Set the architecture and machine type in BFD ABFD to ARCH and MACH. +Find the correct pointer to a structure and insert it into the +`arch_info' pointer. + +2.13.2.8 `bfd_get_arch' +....................... + +*Synopsis* + enum bfd_architecture bfd_get_arch (bfd *abfd); + *Description* +Return the enumerated type which describes the BFD ABFD's architecture. + +2.13.2.9 `bfd_get_mach' +....................... + +*Synopsis* + unsigned long bfd_get_mach (bfd *abfd); + *Description* +Return the long type which describes the BFD ABFD's machine. + +2.13.2.10 `bfd_arch_bits_per_byte' +.................................. + +*Synopsis* + unsigned int bfd_arch_bits_per_byte (bfd *abfd); + *Description* +Return the number of bits in one of the BFD ABFD's architecture's bytes. + +2.13.2.11 `bfd_arch_bits_per_address' +..................................... + +*Synopsis* + unsigned int bfd_arch_bits_per_address (bfd *abfd); + *Description* +Return the number of bits in one of the BFD ABFD's architecture's +addresses. + +2.13.2.12 `bfd_default_compatible' +.................................. + +*Synopsis* + const bfd_arch_info_type *bfd_default_compatible + (const bfd_arch_info_type *a, const bfd_arch_info_type *b); + *Description* +The default function for testing for compatibility. + +2.13.2.13 `bfd_default_scan' +............................ + +*Synopsis* + bfd_boolean bfd_default_scan + (const struct bfd_arch_info *info, const char *string); + *Description* +The default function for working out whether this is an architecture +hit and a machine hit. + +2.13.2.14 `bfd_get_arch_info' +............................. + +*Synopsis* + const bfd_arch_info_type *bfd_get_arch_info (bfd *abfd); + *Description* +Return the architecture info struct in ABFD. + +2.13.2.15 `bfd_lookup_arch' +........................... + +*Synopsis* + const bfd_arch_info_type *bfd_lookup_arch + (enum bfd_architecture arch, unsigned long machine); + *Description* +Look for the architecture info structure which matches the arguments +ARCH and MACHINE. A machine of 0 matches the machine/architecture +structure which marks itself as the default. + +2.13.2.16 `bfd_printable_arch_mach' +................................... + +*Synopsis* + const char *bfd_printable_arch_mach + (enum bfd_architecture arch, unsigned long machine); + *Description* +Return a printable string representing the architecture and machine +type. + + This routine is depreciated. + +2.13.2.17 `bfd_octets_per_byte' +............................... + +*Synopsis* + unsigned int bfd_octets_per_byte (bfd *abfd); + *Description* +Return the number of octets (8-bit quantities) per target byte (minimum +addressable unit). In most cases, this will be one, but some DSP +targets have 16, 32, or even 48 bits per byte. + +2.13.2.18 `bfd_arch_mach_octets_per_byte' +......................................... + +*Synopsis* + unsigned int bfd_arch_mach_octets_per_byte + (enum bfd_architecture arch, unsigned long machine); + *Description* +See bfd_octets_per_byte. + + This routine is provided for those cases where a bfd * is not +available + + +File: bfd.info, Node: Opening and Closing, Next: Internal, Prev: Architectures, Up: BFD front end + +2.14 Opening and closing BFDs +============================= + +2.14.1 Functions for opening and closing +---------------------------------------- + +2.14.1.1 `bfd_fopen' +.................... + +*Synopsis* + bfd *bfd_fopen (const char *filename, const char *target, + const char *mode, int fd); + *Description* +Open the file FILENAME with the target TARGET. Return a pointer to the +created BFD. If FD is not -1, then `fdopen' is used to open the file; +otherwise, `fopen' is used. MODE is passed directly to `fopen' or +`fdopen'. + + Calls `bfd_find_target', so TARGET is interpreted as by that +function. + + The new BFD is marked as cacheable iff FD is -1. + + If `NULL' is returned then an error has occured. Possible errors +are `bfd_error_no_memory', `bfd_error_invalid_target' or `system_call' +error. + +2.14.1.2 `bfd_openr' +.................... + +*Synopsis* + bfd *bfd_openr (const char *filename, const char *target); + *Description* +Open the file FILENAME (using `fopen') with the target TARGET. Return +a pointer to the created BFD. + + Calls `bfd_find_target', so TARGET is interpreted as by that +function. + + If `NULL' is returned then an error has occured. Possible errors +are `bfd_error_no_memory', `bfd_error_invalid_target' or `system_call' +error. + +2.14.1.3 `bfd_fdopenr' +...................... + +*Synopsis* + bfd *bfd_fdopenr (const char *filename, const char *target, int fd); + *Description* +`bfd_fdopenr' is to `bfd_fopenr' much like `fdopen' is to `fopen'. It +opens a BFD on a file already described by the FD supplied. + + When the file is later `bfd_close'd, the file descriptor will be +closed. If the caller desires that this file descriptor be cached by +BFD (opened as needed, closed as needed to free descriptors for other +opens), with the supplied FD used as an initial file descriptor (but +subject to closure at any time), call bfd_set_cacheable(bfd, 1) on the +returned BFD. The default is to assume no caching; the file descriptor +will remain open until `bfd_close', and will not be affected by BFD +operations on other files. + + Possible errors are `bfd_error_no_memory', +`bfd_error_invalid_target' and `bfd_error_system_call'. + +2.14.1.4 `bfd_openstreamr' +.......................... + +*Synopsis* + bfd *bfd_openstreamr (const char *, const char *, void *); + *Description* +Open a BFD for read access on an existing stdio stream. When the BFD +is passed to `bfd_close', the stream will be closed. + +2.14.1.5 `bfd_openr_iovec' +.......................... + +*Synopsis* + bfd *bfd_openr_iovec (const char *filename, const char *target, + void *(*open_func) (struct bfd *nbfd, + void *open_closure), + void *open_closure, + file_ptr (*pread_func) (struct bfd *nbfd, + void *stream, + void *buf, + file_ptr nbytes, + file_ptr offset), + int (*close_func) (struct bfd *nbfd, + void *stream), + int (*stat_func) (struct bfd *abfd, + void *stream, + struct stat *sb)); + *Description* +Create and return a BFD backed by a read-only STREAM. The STREAM is +created using OPEN_FUNC, accessed using PREAD_FUNC and destroyed using +CLOSE_FUNC. + + Calls `bfd_find_target', so TARGET is interpreted as by that +function. + + Calls OPEN_FUNC (which can call `bfd_zalloc' and `bfd_get_filename') +to obtain the read-only stream backing the BFD. OPEN_FUNC either +succeeds returning the non-`NULL' STREAM, or fails returning `NULL' +(setting `bfd_error'). + + Calls PREAD_FUNC to request NBYTES of data from STREAM starting at +OFFSET (e.g., via a call to `bfd_read'). PREAD_FUNC either succeeds +returning the number of bytes read (which can be less than NBYTES when +end-of-file), or fails returning -1 (setting `bfd_error'). + + Calls CLOSE_FUNC when the BFD is later closed using `bfd_close'. +CLOSE_FUNC either succeeds returning 0, or fails returning -1 (setting +`bfd_error'). + + Calls STAT_FUNC to fill in a stat structure for bfd_stat, +bfd_get_size, and bfd_get_mtime calls. STAT_FUNC returns 0 on success, +or returns -1 on failure (setting `bfd_error'). + + If `bfd_openr_iovec' returns `NULL' then an error has occurred. +Possible errors are `bfd_error_no_memory', `bfd_error_invalid_target' +and `bfd_error_system_call'. + +2.14.1.6 `bfd_openw' +.................... + +*Synopsis* + bfd *bfd_openw (const char *filename, const char *target); + *Description* +Create a BFD, associated with file FILENAME, using the file format +TARGET, and return a pointer to it. + + Possible errors are `bfd_error_system_call', `bfd_error_no_memory', +`bfd_error_invalid_target'. + +2.14.1.7 `bfd_close' +.................... + +*Synopsis* + bfd_boolean bfd_close (bfd *abfd); + *Description* +Close a BFD. If the BFD was open for writing, then pending operations +are completed and the file written out and closed. If the created file +is executable, then `chmod' is called to mark it as such. + + All memory attached to the BFD is released. + + The file descriptor associated with the BFD is closed (even if it +was passed in to BFD by `bfd_fdopenr'). + + *Returns* +`TRUE' is returned if all is ok, otherwise `FALSE'. + +2.14.1.8 `bfd_close_all_done' +............................. + +*Synopsis* + bfd_boolean bfd_close_all_done (bfd *); + *Description* +Close a BFD. Differs from `bfd_close' since it does not complete any +pending operations. This routine would be used if the application had +just used BFD for swapping and didn't want to use any of the writing +code. + + If the created file is executable, then `chmod' is called to mark it +as such. + + All memory attached to the BFD is released. + + *Returns* +`TRUE' is returned if all is ok, otherwise `FALSE'. + +2.14.1.9 `bfd_create' +..................... + +*Synopsis* + bfd *bfd_create (const char *filename, bfd *templ); + *Description* +Create a new BFD in the manner of `bfd_openw', but without opening a +file. The new BFD takes the target from the target used by TEMPLATE. +The format is always set to `bfd_object'. + +2.14.1.10 `bfd_make_writable' +............................. + +*Synopsis* + bfd_boolean bfd_make_writable (bfd *abfd); + *Description* +Takes a BFD as created by `bfd_create' and converts it into one like as +returned by `bfd_openw'. It does this by converting the BFD to +BFD_IN_MEMORY. It's assumed that you will call `bfd_make_readable' on +this bfd later. + + *Returns* +`TRUE' is returned if all is ok, otherwise `FALSE'. + +2.14.1.11 `bfd_make_readable' +............................. + +*Synopsis* + bfd_boolean bfd_make_readable (bfd *abfd); + *Description* +Takes a BFD as created by `bfd_create' and `bfd_make_writable' and +converts it into one like as returned by `bfd_openr'. It does this by +writing the contents out to the memory buffer, then reversing the +direction. + + *Returns* +`TRUE' is returned if all is ok, otherwise `FALSE'. + +2.14.1.12 `bfd_alloc' +..................... + +*Synopsis* + void *bfd_alloc (bfd *abfd, bfd_size_type wanted); + *Description* +Allocate a block of WANTED bytes of memory attached to `abfd' and +return a pointer to it. + +2.14.1.13 `bfd_alloc2' +...................... + +*Synopsis* + void *bfd_alloc2 (bfd *abfd, bfd_size_type nmemb, bfd_size_type size); + *Description* +Allocate a block of NMEMB elements of SIZE bytes each of memory +attached to `abfd' and return a pointer to it. + +2.14.1.14 `bfd_zalloc' +...................... + +*Synopsis* + void *bfd_zalloc (bfd *abfd, bfd_size_type wanted); + *Description* +Allocate a block of WANTED bytes of zeroed memory attached to `abfd' +and return a pointer to it. + +2.14.1.15 `bfd_zalloc2' +....................... + +*Synopsis* + void *bfd_zalloc2 (bfd *abfd, bfd_size_type nmemb, bfd_size_type size); + *Description* +Allocate a block of NMEMB elements of SIZE bytes each of zeroed memory +attached to `abfd' and return a pointer to it. + +2.14.1.16 `bfd_calc_gnu_debuglink_crc32' +........................................ + +*Synopsis* + unsigned long bfd_calc_gnu_debuglink_crc32 + (unsigned long crc, const unsigned char *buf, bfd_size_type len); + *Description* +Computes a CRC value as used in the .gnu_debuglink section. Advances +the previously computed CRC value by computing and adding in the crc32 +for LEN bytes of BUF. + + *Returns* +Return the updated CRC32 value. + +2.14.1.17 `get_debug_link_info' +............................... + +*Synopsis* + char *get_debug_link_info (bfd *abfd, unsigned long *crc32_out); + *Description* +fetch the filename and CRC32 value for any separate debuginfo +associated with ABFD. Return NULL if no such info found, otherwise +return filename and update CRC32_OUT. + +2.14.1.18 `separate_debug_file_exists' +...................................... + +*Synopsis* + bfd_boolean separate_debug_file_exists + (char *name, unsigned long crc32); + *Description* +Checks to see if NAME is a file and if its contents match CRC32. + +2.14.1.19 `find_separate_debug_file' +.................................... + +*Synopsis* + char *find_separate_debug_file (bfd *abfd); + *Description* +Searches ABFD for a reference to separate debugging information, scans +various locations in the filesystem, including the file tree rooted at +DEBUG_FILE_DIRECTORY, and returns a filename of such debugging +information if the file is found and has matching CRC32. Returns NULL +if no reference to debugging file exists, or file cannot be found. + +2.14.1.20 `bfd_follow_gnu_debuglink' +.................................... + +*Synopsis* + char *bfd_follow_gnu_debuglink (bfd *abfd, const char *dir); + *Description* +Takes a BFD and searches it for a .gnu_debuglink section. If this +section is found, it examines the section for the name and checksum of +a '.debug' file containing auxiliary debugging information. It then +searches the filesystem for this .debug file in some standard +locations, including the directory tree rooted at DIR, and if found +returns the full filename. + + If DIR is NULL, it will search a default path configured into libbfd +at build time. [XXX this feature is not currently implemented]. + + *Returns* +`NULL' on any errors or failure to locate the .debug file, otherwise a +pointer to a heap-allocated string containing the filename. The caller +is responsible for freeing this string. + +2.14.1.21 `bfd_create_gnu_debuglink_section' +............................................ + +*Synopsis* + struct bfd_section *bfd_create_gnu_debuglink_section + (bfd *abfd, const char *filename); + *Description* +Takes a BFD and adds a .gnu_debuglink section to it. The section is +sized to be big enough to contain a link to the specified FILENAME. + + *Returns* +A pointer to the new section is returned if all is ok. Otherwise +`NULL' is returned and bfd_error is set. + +2.14.1.22 `bfd_fill_in_gnu_debuglink_section' +............................................. + +*Synopsis* + bfd_boolean bfd_fill_in_gnu_debuglink_section + (bfd *abfd, struct bfd_section *sect, const char *filename); + *Description* +Takes a BFD and containing a .gnu_debuglink section SECT and fills in +the contents of the section to contain a link to the specified +FILENAME. The filename should be relative to the current directory. + + *Returns* +`TRUE' is returned if all is ok. Otherwise `FALSE' is returned and +bfd_error is set. + + +File: bfd.info, Node: Internal, Next: File Caching, Prev: Opening and Closing, Up: BFD front end + +2.15 Implementation details +=========================== + +2.15.1 Internal functions +------------------------- + +*Description* +These routines are used within BFD. They are not intended for export, +but are documented here for completeness. + +2.15.1.1 `bfd_write_bigendian_4byte_int' +........................................ + +*Synopsis* + bfd_boolean bfd_write_bigendian_4byte_int (bfd *, unsigned int); + *Description* +Write a 4 byte integer I to the output BFD ABFD, in big endian order +regardless of what else is going on. This is useful in archives. + +2.15.1.2 `bfd_put_size' +....................... + +2.15.1.3 `bfd_get_size' +....................... + +*Description* +These macros as used for reading and writing raw data in sections; each +access (except for bytes) is vectored through the target format of the +BFD and mangled accordingly. The mangling performs any necessary endian +translations and removes alignment restrictions. Note that types +accepted and returned by these macros are identical so they can be +swapped around in macros--for example, `libaout.h' defines `GET_WORD' +to either `bfd_get_32' or `bfd_get_64'. + + In the put routines, VAL must be a `bfd_vma'. If we are on a system +without prototypes, the caller is responsible for making sure that is +true, with a cast if necessary. We don't cast them in the macro +definitions because that would prevent `lint' or `gcc -Wall' from +detecting sins such as passing a pointer. To detect calling these with +less than a `bfd_vma', use `gcc -Wconversion' on a host with 64 bit +`bfd_vma''s. + + /* Byte swapping macros for user section data. */ + + #define bfd_put_8(abfd, val, ptr) \ + ((void) (*((unsigned char *) (ptr)) = (val) & 0xff)) + #define bfd_put_signed_8 \ + bfd_put_8 + #define bfd_get_8(abfd, ptr) \ + (*(unsigned char *) (ptr) & 0xff) + #define bfd_get_signed_8(abfd, ptr) \ + (((*(unsigned char *) (ptr) & 0xff) ^ 0x80) - 0x80) + + #define bfd_put_16(abfd, val, ptr) \ + BFD_SEND (abfd, bfd_putx16, ((val),(ptr))) + #define bfd_put_signed_16 \ + bfd_put_16 + #define bfd_get_16(abfd, ptr) \ + BFD_SEND (abfd, bfd_getx16, (ptr)) + #define bfd_get_signed_16(abfd, ptr) \ + BFD_SEND (abfd, bfd_getx_signed_16, (ptr)) + + #define bfd_put_32(abfd, val, ptr) \ + BFD_SEND (abfd, bfd_putx32, ((val),(ptr))) + #define bfd_put_signed_32 \ + bfd_put_32 + #define bfd_get_32(abfd, ptr) \ + BFD_SEND (abfd, bfd_getx32, (ptr)) + #define bfd_get_signed_32(abfd, ptr) \ + BFD_SEND (abfd, bfd_getx_signed_32, (ptr)) + + #define bfd_put_64(abfd, val, ptr) \ + BFD_SEND (abfd, bfd_putx64, ((val), (ptr))) + #define bfd_put_signed_64 \ + bfd_put_64 + #define bfd_get_64(abfd, ptr) \ + BFD_SEND (abfd, bfd_getx64, (ptr)) + #define bfd_get_signed_64(abfd, ptr) \ + BFD_SEND (abfd, bfd_getx_signed_64, (ptr)) + + #define bfd_get(bits, abfd, ptr) \ + ((bits) == 8 ? (bfd_vma) bfd_get_8 (abfd, ptr) \ + : (bits) == 16 ? bfd_get_16 (abfd, ptr) \ + : (bits) == 32 ? bfd_get_32 (abfd, ptr) \ + : (bits) == 64 ? bfd_get_64 (abfd, ptr) \ + : (abort (), (bfd_vma) - 1)) + + #define bfd_put(bits, abfd, val, ptr) \ + ((bits) == 8 ? bfd_put_8 (abfd, val, ptr) \ + : (bits) == 16 ? bfd_put_16 (abfd, val, ptr) \ + : (bits) == 32 ? bfd_put_32 (abfd, val, ptr) \ + : (bits) == 64 ? bfd_put_64 (abfd, val, ptr) \ + : (abort (), (void) 0)) + +2.15.1.4 `bfd_h_put_size' +......................... + +*Description* +These macros have the same function as their `bfd_get_x' brethren, +except that they are used for removing information for the header +records of object files. Believe it or not, some object files keep +their header records in big endian order and their data in little +endian order. + + /* Byte swapping macros for file header data. */ + + #define bfd_h_put_8(abfd, val, ptr) \ + bfd_put_8 (abfd, val, ptr) + #define bfd_h_put_signed_8(abfd, val, ptr) \ + bfd_put_8 (abfd, val, ptr) + #define bfd_h_get_8(abfd, ptr) \ + bfd_get_8 (abfd, ptr) + #define bfd_h_get_signed_8(abfd, ptr) \ + bfd_get_signed_8 (abfd, ptr) + + #define bfd_h_put_16(abfd, val, ptr) \ + BFD_SEND (abfd, bfd_h_putx16, (val, ptr)) + #define bfd_h_put_signed_16 \ + bfd_h_put_16 + #define bfd_h_get_16(abfd, ptr) \ + BFD_SEND (abfd, bfd_h_getx16, (ptr)) + #define bfd_h_get_signed_16(abfd, ptr) \ + BFD_SEND (abfd, bfd_h_getx_signed_16, (ptr)) + + #define bfd_h_put_32(abfd, val, ptr) \ + BFD_SEND (abfd, bfd_h_putx32, (val, ptr)) + #define bfd_h_put_signed_32 \ + bfd_h_put_32 + #define bfd_h_get_32(abfd, ptr) \ + BFD_SEND (abfd, bfd_h_getx32, (ptr)) + #define bfd_h_get_signed_32(abfd, ptr) \ + BFD_SEND (abfd, bfd_h_getx_signed_32, (ptr)) + + #define bfd_h_put_64(abfd, val, ptr) \ + BFD_SEND (abfd, bfd_h_putx64, (val, ptr)) + #define bfd_h_put_signed_64 \ + bfd_h_put_64 + #define bfd_h_get_64(abfd, ptr) \ + BFD_SEND (abfd, bfd_h_getx64, (ptr)) + #define bfd_h_get_signed_64(abfd, ptr) \ + BFD_SEND (abfd, bfd_h_getx_signed_64, (ptr)) + + /* Aliases for the above, which should eventually go away. */ + + #define H_PUT_64 bfd_h_put_64 + #define H_PUT_32 bfd_h_put_32 + #define H_PUT_16 bfd_h_put_16 + #define H_PUT_8 bfd_h_put_8 + #define H_PUT_S64 bfd_h_put_signed_64 + #define H_PUT_S32 bfd_h_put_signed_32 + #define H_PUT_S16 bfd_h_put_signed_16 + #define H_PUT_S8 bfd_h_put_signed_8 + #define H_GET_64 bfd_h_get_64 + #define H_GET_32 bfd_h_get_32 + #define H_GET_16 bfd_h_get_16 + #define H_GET_8 bfd_h_get_8 + #define H_GET_S64 bfd_h_get_signed_64 + #define H_GET_S32 bfd_h_get_signed_32 + #define H_GET_S16 bfd_h_get_signed_16 + #define H_GET_S8 bfd_h_get_signed_8 + +2.15.1.5 `bfd_log2' +................... + +*Synopsis* + unsigned int bfd_log2 (bfd_vma x); + *Description* +Return the log base 2 of the value supplied, rounded up. E.g., an X of +1025 returns 11. A X of 0 returns 0. + + +File: bfd.info, Node: File Caching, Next: Linker Functions, Prev: Internal, Up: BFD front end + +2.16 File caching +================= + +The file caching mechanism is embedded within BFD and allows the +application to open as many BFDs as it wants without regard to the +underlying operating system's file descriptor limit (often as low as 20 +open files). The module in `cache.c' maintains a least recently used +list of `BFD_CACHE_MAX_OPEN' files, and exports the name +`bfd_cache_lookup', which runs around and makes sure that the required +BFD is open. If not, then it chooses a file to close, closes it and +opens the one wanted, returning its file handle. + +2.16.1 Caching functions +------------------------ + +2.16.1.1 `bfd_cache_init' +......................... + +*Synopsis* + bfd_boolean bfd_cache_init (bfd *abfd); + *Description* +Add a newly opened BFD to the cache. + +2.16.1.2 `bfd_cache_close' +.......................... + +*Synopsis* + bfd_boolean bfd_cache_close (bfd *abfd); + *Description* +Remove the BFD ABFD from the cache. If the attached file is open, then +close it too. + + *Returns* +`FALSE' is returned if closing the file fails, `TRUE' is returned if +all is well. + +2.16.1.3 `bfd_cache_close_all' +.............................. + +*Synopsis* + bfd_boolean bfd_cache_close_all (void); + *Description* +Remove all BFDs from the cache. If the attached file is open, then +close it too. + + *Returns* +`FALSE' is returned if closing one of the file fails, `TRUE' is +returned if all is well. + +2.16.1.4 `bfd_open_file' +........................ + +*Synopsis* + FILE* bfd_open_file (bfd *abfd); + *Description* +Call the OS to open a file for ABFD. Return the `FILE *' (possibly +`NULL') that results from this operation. Set up the BFD so that +future accesses know the file is open. If the `FILE *' returned is +`NULL', then it won't have been put in the cache, so it won't have to +be removed from it. + + +File: bfd.info, Node: Linker Functions, Next: Hash Tables, Prev: File Caching, Up: BFD front end + +2.17 Linker Functions +===================== + +The linker uses three special entry points in the BFD target vector. +It is not necessary to write special routines for these entry points +when creating a new BFD back end, since generic versions are provided. +However, writing them can speed up linking and make it use +significantly less runtime memory. + + The first routine creates a hash table used by the other routines. +The second routine adds the symbols from an object file to the hash +table. The third routine takes all the object files and links them +together to create the output file. These routines are designed so +that the linker proper does not need to know anything about the symbols +in the object files that it is linking. The linker merely arranges the +sections as directed by the linker script and lets BFD handle the +details of symbols and relocs. + + The second routine and third routines are passed a pointer to a +`struct bfd_link_info' structure (defined in `bfdlink.h') which holds +information relevant to the link, including the linker hash table +(which was created by the first routine) and a set of callback +functions to the linker proper. + + The generic linker routines are in `linker.c', and use the header +file `genlink.h'. As of this writing, the only back ends which have +implemented versions of these routines are a.out (in `aoutx.h') and +ECOFF (in `ecoff.c'). The a.out routines are used as examples +throughout this section. + +* Menu: + +* Creating a Linker Hash Table:: +* Adding Symbols to the Hash Table:: +* Performing the Final Link:: + + +File: bfd.info, Node: Creating a Linker Hash Table, Next: Adding Symbols to the Hash Table, Prev: Linker Functions, Up: Linker Functions + +2.17.1 Creating a linker hash table +----------------------------------- + +The linker routines must create a hash table, which must be derived +from `struct bfd_link_hash_table' described in `bfdlink.c'. *Note Hash +Tables::, for information on how to create a derived hash table. This +entry point is called using the target vector of the linker output file. + + The `_bfd_link_hash_table_create' entry point must allocate and +initialize an instance of the desired hash table. If the back end does +not require any additional information to be stored with the entries in +the hash table, the entry point may simply create a `struct +bfd_link_hash_table'. Most likely, however, some additional +information will be needed. + + For example, with each entry in the hash table the a.out linker +keeps the index the symbol has in the final output file (this index +number is used so that when doing a relocatable link the symbol index +used in the output file can be quickly filled in when copying over a +reloc). The a.out linker code defines the required structures and +functions for a hash table derived from `struct bfd_link_hash_table'. +The a.out linker hash table is created by the function +`NAME(aout,link_hash_table_create)'; it simply allocates space for the +hash table, initializes it, and returns a pointer to it. + + When writing the linker routines for a new back end, you will +generally not know exactly which fields will be required until you have +finished. You should simply create a new hash table which defines no +additional fields, and then simply add fields as they become necessary. + + +File: bfd.info, Node: Adding Symbols to the Hash Table, Next: Performing the Final Link, Prev: Creating a Linker Hash Table, Up: Linker Functions + +2.17.2 Adding symbols to the hash table +--------------------------------------- + +The linker proper will call the `_bfd_link_add_symbols' entry point for +each object file or archive which is to be linked (typically these are +the files named on the command line, but some may also come from the +linker script). The entry point is responsible for examining the file. +For an object file, BFD must add any relevant symbol information to +the hash table. For an archive, BFD must determine which elements of +the archive should be used and adding them to the link. + + The a.out version of this entry point is +`NAME(aout,link_add_symbols)'. + +* Menu: + +* Differing file formats:: +* Adding symbols from an object file:: +* Adding symbols from an archive:: + + +File: bfd.info, Node: Differing file formats, Next: Adding symbols from an object file, Prev: Adding Symbols to the Hash Table, Up: Adding Symbols to the Hash Table + +2.17.2.1 Differing file formats +............................... + +Normally all the files involved in a link will be of the same format, +but it is also possible to link together different format object files, +and the back end must support that. The `_bfd_link_add_symbols' entry +point is called via the target vector of the file to be added. This +has an important consequence: the function may not assume that the hash +table is the type created by the corresponding +`_bfd_link_hash_table_create' vector. All the `_bfd_link_add_symbols' +function can assume about the hash table is that it is derived from +`struct bfd_link_hash_table'. + + Sometimes the `_bfd_link_add_symbols' function must store some +information in the hash table entry to be used by the `_bfd_final_link' +function. In such a case the output bfd xvec must be checked to make +sure that the hash table was created by an object file of the same +format. + + The `_bfd_final_link' routine must be prepared to handle a hash +entry without any extra information added by the +`_bfd_link_add_symbols' function. A hash entry without extra +information will also occur when the linker script directs the linker +to create a symbol. Note that, regardless of how a hash table entry is +added, all the fields will be initialized to some sort of null value by +the hash table entry initialization function. + + See `ecoff_link_add_externals' for an example of how to check the +output bfd before saving information (in this case, the ECOFF external +symbol debugging information) in a hash table entry. + + +File: bfd.info, Node: Adding symbols from an object file, Next: Adding symbols from an archive, Prev: Differing file formats, Up: Adding Symbols to the Hash Table + +2.17.2.2 Adding symbols from an object file +........................................... + +When the `_bfd_link_add_symbols' routine is passed an object file, it +must add all externally visible symbols in that object file to the hash +table. The actual work of adding the symbol to the hash table is +normally handled by the function `_bfd_generic_link_add_one_symbol'. +The `_bfd_link_add_symbols' routine is responsible for reading all the +symbols from the object file and passing the correct information to +`_bfd_generic_link_add_one_symbol'. + + The `_bfd_link_add_symbols' routine should not use +`bfd_canonicalize_symtab' to read the symbols. The point of providing +this routine is to avoid the overhead of converting the symbols into +generic `asymbol' structures. + + `_bfd_generic_link_add_one_symbol' handles the details of combining +common symbols, warning about multiple definitions, and so forth. It +takes arguments which describe the symbol to add, notably symbol flags, +a section, and an offset. The symbol flags include such things as +`BSF_WEAK' or `BSF_INDIRECT'. The section is a section in the object +file, or something like `bfd_und_section_ptr' for an undefined symbol +or `bfd_com_section_ptr' for a common symbol. + + If the `_bfd_final_link' routine is also going to need to read the +symbol information, the `_bfd_link_add_symbols' routine should save it +somewhere attached to the object file BFD. However, the information +should only be saved if the `keep_memory' field of the `info' argument +is TRUE, so that the `-no-keep-memory' linker switch is effective. + + The a.out function which adds symbols from an object file is +`aout_link_add_object_symbols', and most of the interesting work is in +`aout_link_add_symbols'. The latter saves pointers to the hash tables +entries created by `_bfd_generic_link_add_one_symbol' indexed by symbol +number, so that the `_bfd_final_link' routine does not have to call the +hash table lookup routine to locate the entry. + + +File: bfd.info, Node: Adding symbols from an archive, Prev: Adding symbols from an object file, Up: Adding Symbols to the Hash Table + +2.17.2.3 Adding symbols from an archive +....................................... + +When the `_bfd_link_add_symbols' routine is passed an archive, it must +look through the symbols defined by the archive and decide which +elements of the archive should be included in the link. For each such +element it must call the `add_archive_element' linker callback, and it +must add the symbols from the object file to the linker hash table. + + In most cases the work of looking through the symbols in the archive +should be done by the `_bfd_generic_link_add_archive_symbols' function. +This function builds a hash table from the archive symbol table and +looks through the list of undefined symbols to see which elements +should be included. `_bfd_generic_link_add_archive_symbols' is passed +a function to call to make the final decision about adding an archive +element to the link and to do the actual work of adding the symbols to +the linker hash table. + + The function passed to `_bfd_generic_link_add_archive_symbols' must +read the symbols of the archive element and decide whether the archive +element should be included in the link. If the element is to be +included, the `add_archive_element' linker callback routine must be +called with the element as an argument, and the elements symbols must +be added to the linker hash table just as though the element had itself +been passed to the `_bfd_link_add_symbols' function. + + When the a.out `_bfd_link_add_symbols' function receives an archive, +it calls `_bfd_generic_link_add_archive_symbols' passing +`aout_link_check_archive_element' as the function argument. +`aout_link_check_archive_element' calls `aout_link_check_ar_symbols'. +If the latter decides to add the element (an element is only added if +it provides a real, non-common, definition for a previously undefined +or common symbol) it calls the `add_archive_element' callback and then +`aout_link_check_archive_element' calls `aout_link_add_symbols' to +actually add the symbols to the linker hash table. + + The ECOFF back end is unusual in that it does not normally call +`_bfd_generic_link_add_archive_symbols', because ECOFF archives already +contain a hash table of symbols. The ECOFF back end searches the +archive itself to avoid the overhead of creating a new hash table. + + +File: bfd.info, Node: Performing the Final Link, Prev: Adding Symbols to the Hash Table, Up: Linker Functions + +2.17.3 Performing the final link +-------------------------------- + +When all the input files have been processed, the linker calls the +`_bfd_final_link' entry point of the output BFD. This routine is +responsible for producing the final output file, which has several +aspects. It must relocate the contents of the input sections and copy +the data into the output sections. It must build an output symbol +table including any local symbols from the input files and the global +symbols from the hash table. When producing relocatable output, it must +modify the input relocs and write them into the output file. There may +also be object format dependent work to be done. + + The linker will also call the `write_object_contents' entry point +when the BFD is closed. The two entry points must work together in +order to produce the correct output file. + + The details of how this works are inevitably dependent upon the +specific object file format. The a.out `_bfd_final_link' routine is +`NAME(aout,final_link)'. + +* Menu: + +* Information provided by the linker:: +* Relocating the section contents:: +* Writing the symbol table:: + + +File: bfd.info, Node: Information provided by the linker, Next: Relocating the section contents, Prev: Performing the Final Link, Up: Performing the Final Link + +2.17.3.1 Information provided by the linker +........................................... + +Before the linker calls the `_bfd_final_link' entry point, it sets up +some data structures for the function to use. + + The `input_bfds' field of the `bfd_link_info' structure will point +to a list of all the input files included in the link. These files are +linked through the `link_next' field of the `bfd' structure. + + Each section in the output file will have a list of `link_order' +structures attached to the `map_head.link_order' field (the +`link_order' structure is defined in `bfdlink.h'). These structures +describe how to create the contents of the output section in terms of +the contents of various input sections, fill constants, and, +eventually, other types of information. They also describe relocs that +must be created by the BFD backend, but do not correspond to any input +file; this is used to support -Ur, which builds constructors while +generating a relocatable object file. + + +File: bfd.info, Node: Relocating the section contents, Next: Writing the symbol table, Prev: Information provided by the linker, Up: Performing the Final Link + +2.17.3.2 Relocating the section contents +........................................ + +The `_bfd_final_link' function should look through the `link_order' +structures attached to each section of the output file. Each +`link_order' structure should either be handled specially, or it should +be passed to the function `_bfd_default_link_order' which will do the +right thing (`_bfd_default_link_order' is defined in `linker.c'). + + For efficiency, a `link_order' of type `bfd_indirect_link_order' +whose associated section belongs to a BFD of the same format as the +output BFD must be handled specially. This type of `link_order' +describes part of an output section in terms of a section belonging to +one of the input files. The `_bfd_final_link' function should read the +contents of the section and any associated relocs, apply the relocs to +the section contents, and write out the modified section contents. If +performing a relocatable link, the relocs themselves must also be +modified and written out. + + The functions `_bfd_relocate_contents' and +`_bfd_final_link_relocate' provide some general support for performing +the actual relocations, notably overflow checking. Their arguments +include information about the symbol the relocation is against and a +`reloc_howto_type' argument which describes the relocation to perform. +These functions are defined in `reloc.c'. + + The a.out function which handles reading, relocating, and writing +section contents is `aout_link_input_section'. The actual relocation +is done in `aout_link_input_section_std' and +`aout_link_input_section_ext'. + + +File: bfd.info, Node: Writing the symbol table, Prev: Relocating the section contents, Up: Performing the Final Link + +2.17.3.3 Writing the symbol table +................................. + +The `_bfd_final_link' function must gather all the symbols in the input +files and write them out. It must also write out all the symbols in +the global hash table. This must be controlled by the `strip' and +`discard' fields of the `bfd_link_info' structure. + + The local symbols of the input files will not have been entered into +the linker hash table. The `_bfd_final_link' routine must consider +each input file and include the symbols in the output file. It may be +convenient to do this when looking through the `link_order' structures, +or it may be done by stepping through the `input_bfds' list. + + The `_bfd_final_link' routine must also traverse the global hash +table to gather all the externally visible symbols. It is possible +that most of the externally visible symbols may be written out when +considering the symbols of each input file, but it is still necessary +to traverse the hash table since the linker script may have defined +some symbols that are not in any of the input files. + + The `strip' field of the `bfd_link_info' structure controls which +symbols are written out. The possible values are listed in +`bfdlink.h'. If the value is `strip_some', then the `keep_hash' field +of the `bfd_link_info' structure is a hash table of symbols to keep; +each symbol should be looked up in this hash table, and only symbols +which are present should be included in the output file. + + If the `strip' field of the `bfd_link_info' structure permits local +symbols to be written out, the `discard' field is used to further +controls which local symbols are included in the output file. If the +value is `discard_l', then all local symbols which begin with a certain +prefix are discarded; this is controlled by the +`bfd_is_local_label_name' entry point. + + The a.out backend handles symbols by calling +`aout_link_write_symbols' on each input BFD and then traversing the +global hash table with the function `aout_link_write_other_symbol'. It +builds a string table while writing out the symbols, which is written +to the output file at the end of `NAME(aout,final_link)'. + +2.17.3.4 `bfd_link_split_section' +................................. + +*Synopsis* + bfd_boolean bfd_link_split_section (bfd *abfd, asection *sec); + *Description* +Return nonzero if SEC should be split during a reloceatable or final +link. + #define bfd_link_split_section(abfd, sec) \ + BFD_SEND (abfd, _bfd_link_split_section, (abfd, sec)) + +2.17.3.5 `bfd_section_already_linked' +..................................... + +*Synopsis* + void bfd_section_already_linked (bfd *abfd, asection *sec, + struct bfd_link_info *info); + *Description* +Check if SEC has been already linked during a reloceatable or final +link. + #define bfd_section_already_linked(abfd, sec, info) \ + BFD_SEND (abfd, _section_already_linked, (abfd, sec, info)) + +2.17.3.6 `bfd_generic_define_common_symbol' +........................................... + +*Synopsis* + bfd_boolean bfd_generic_define_common_symbol + (bfd *output_bfd, struct bfd_link_info *info, + struct bfd_link_hash_entry *h); + *Description* +Convert common symbol H into a defined symbol. Return TRUE on success +and FALSE on failure. + #define bfd_define_common_symbol(output_bfd, info, h) \ + BFD_SEND (output_bfd, _bfd_define_common_symbol, (output_bfd, info, h)) + +2.17.3.7 `bfd_find_version_for_sym ' +.................................... + +*Synopsis* + struct bfd_elf_version_tree * bfd_find_version_for_sym + (struct bfd_elf_version_tree *verdefs, + const char *sym_name, bfd_boolean *hide); + *Description* +Search an elf version script tree for symbol versioning info and export +/ don't-export status for a given symbol. Return non-NULL on success +and NULL on failure; also sets the output `hide' boolean parameter. + + +File: bfd.info, Node: Hash Tables, Prev: Linker Functions, Up: BFD front end + +2.18 Hash Tables +================ + +BFD provides a simple set of hash table functions. Routines are +provided to initialize a hash table, to free a hash table, to look up a +string in a hash table and optionally create an entry for it, and to +traverse a hash table. There is currently no routine to delete an +string from a hash table. + + The basic hash table does not permit any data to be stored with a +string. However, a hash table is designed to present a base class from +which other types of hash tables may be derived. These derived types +may store additional information with the string. Hash tables were +implemented in this way, rather than simply providing a data pointer in +a hash table entry, because they were designed for use by the linker +back ends. The linker may create thousands of hash table entries, and +the overhead of allocating private data and storing and following +pointers becomes noticeable. + + The basic hash table code is in `hash.c'. + +* Menu: + +* Creating and Freeing a Hash Table:: +* Looking Up or Entering a String:: +* Traversing a Hash Table:: +* Deriving a New Hash Table Type:: + + +File: bfd.info, Node: Creating and Freeing a Hash Table, Next: Looking Up or Entering a String, Prev: Hash Tables, Up: Hash Tables + +2.18.1 Creating and freeing a hash table +---------------------------------------- + +To create a hash table, create an instance of a `struct bfd_hash_table' +(defined in `bfd.h') and call `bfd_hash_table_init' (if you know +approximately how many entries you will need, the function +`bfd_hash_table_init_n', which takes a SIZE argument, may be used). +`bfd_hash_table_init' returns `FALSE' if some sort of error occurs. + + The function `bfd_hash_table_init' take as an argument a function to +use to create new entries. For a basic hash table, use the function +`bfd_hash_newfunc'. *Note Deriving a New Hash Table Type::, for why +you would want to use a different value for this argument. + + `bfd_hash_table_init' will create an objalloc which will be used to +allocate new entries. You may allocate memory on this objalloc using +`bfd_hash_allocate'. + + Use `bfd_hash_table_free' to free up all the memory that has been +allocated for a hash table. This will not free up the `struct +bfd_hash_table' itself, which you must provide. + + Use `bfd_hash_set_default_size' to set the default size of hash +table to use. + + +File: bfd.info, Node: Looking Up or Entering a String, Next: Traversing a Hash Table, Prev: Creating and Freeing a Hash Table, Up: Hash Tables + +2.18.2 Looking up or entering a string +-------------------------------------- + +The function `bfd_hash_lookup' is used both to look up a string in the +hash table and to create a new entry. + + If the CREATE argument is `FALSE', `bfd_hash_lookup' will look up a +string. If the string is found, it will returns a pointer to a `struct +bfd_hash_entry'. If the string is not found in the table +`bfd_hash_lookup' will return `NULL'. You should not modify any of the +fields in the returns `struct bfd_hash_entry'. + + If the CREATE argument is `TRUE', the string will be entered into +the hash table if it is not already there. Either way a pointer to a +`struct bfd_hash_entry' will be returned, either to the existing +structure or to a newly created one. In this case, a `NULL' return +means that an error occurred. + + If the CREATE argument is `TRUE', and a new entry is created, the +COPY argument is used to decide whether to copy the string onto the +hash table objalloc or not. If COPY is passed as `FALSE', you must be +careful not to deallocate or modify the string as long as the hash table +exists. + + +File: bfd.info, Node: Traversing a Hash Table, Next: Deriving a New Hash Table Type, Prev: Looking Up or Entering a String, Up: Hash Tables + +2.18.3 Traversing a hash table +------------------------------ + +The function `bfd_hash_traverse' may be used to traverse a hash table, +calling a function on each element. The traversal is done in a random +order. + + `bfd_hash_traverse' takes as arguments a function and a generic +`void *' pointer. The function is called with a hash table entry (a +`struct bfd_hash_entry *') and the generic pointer passed to +`bfd_hash_traverse'. The function must return a `boolean' value, which +indicates whether to continue traversing the hash table. If the +function returns `FALSE', `bfd_hash_traverse' will stop the traversal +and return immediately. + + +File: bfd.info, Node: Deriving a New Hash Table Type, Prev: Traversing a Hash Table, Up: Hash Tables + +2.18.4 Deriving a new hash table type +------------------------------------- + +Many uses of hash tables want to store additional information which +each entry in the hash table. Some also find it convenient to store +additional information with the hash table itself. This may be done +using a derived hash table. + + Since C is not an object oriented language, creating a derived hash +table requires sticking together some boilerplate routines with a few +differences specific to the type of hash table you want to create. + + An example of a derived hash table is the linker hash table. The +structures for this are defined in `bfdlink.h'. The functions are in +`linker.c'. + + You may also derive a hash table from an already derived hash table. +For example, the a.out linker backend code uses a hash table derived +from the linker hash table. + +* Menu: + +* Define the Derived Structures:: +* Write the Derived Creation Routine:: +* Write Other Derived Routines:: + + +File: bfd.info, Node: Define the Derived Structures, Next: Write the Derived Creation Routine, Prev: Deriving a New Hash Table Type, Up: Deriving a New Hash Table Type + +2.18.4.1 Define the derived structures +...................................... + +You must define a structure for an entry in the hash table, and a +structure for the hash table itself. + + The first field in the structure for an entry in the hash table must +be of the type used for an entry in the hash table you are deriving +from. If you are deriving from a basic hash table this is `struct +bfd_hash_entry', which is defined in `bfd.h'. The first field in the +structure for the hash table itself must be of the type of the hash +table you are deriving from itself. If you are deriving from a basic +hash table, this is `struct bfd_hash_table'. + + For example, the linker hash table defines `struct +bfd_link_hash_entry' (in `bfdlink.h'). The first field, `root', is of +type `struct bfd_hash_entry'. Similarly, the first field in `struct +bfd_link_hash_table', `table', is of type `struct bfd_hash_table'. + + +File: bfd.info, Node: Write the Derived Creation Routine, Next: Write Other Derived Routines, Prev: Define the Derived Structures, Up: Deriving a New Hash Table Type + +2.18.4.2 Write the derived creation routine +........................................... + +You must write a routine which will create and initialize an entry in +the hash table. This routine is passed as the function argument to +`bfd_hash_table_init'. + + In order to permit other hash tables to be derived from the hash +table you are creating, this routine must be written in a standard way. + + The first argument to the creation routine is a pointer to a hash +table entry. This may be `NULL', in which case the routine should +allocate the right amount of space. Otherwise the space has already +been allocated by a hash table type derived from this one. + + After allocating space, the creation routine must call the creation +routine of the hash table type it is derived from, passing in a pointer +to the space it just allocated. This will initialize any fields used +by the base hash table. + + Finally the creation routine must initialize any local fields for +the new hash table type. + + Here is a boilerplate example of a creation routine. FUNCTION_NAME +is the name of the routine. ENTRY_TYPE is the type of an entry in the +hash table you are creating. BASE_NEWFUNC is the name of the creation +routine of the hash table type your hash table is derived from. + + struct bfd_hash_entry * + FUNCTION_NAME (struct bfd_hash_entry *entry, + struct bfd_hash_table *table, + const char *string) + { + struct ENTRY_TYPE *ret = (ENTRY_TYPE *) entry; + + /* Allocate the structure if it has not already been allocated by a + derived class. */ + if (ret == NULL) + { + ret = bfd_hash_allocate (table, sizeof (* ret)); + if (ret == NULL) + return NULL; + } + + /* Call the allocation method of the base class. */ + ret = ((ENTRY_TYPE *) + BASE_NEWFUNC ((struct bfd_hash_entry *) ret, table, string)); + + /* Initialize the local fields here. */ + + return (struct bfd_hash_entry *) ret; + } + *Description* +The creation routine for the linker hash table, which is in `linker.c', +looks just like this example. FUNCTION_NAME is +`_bfd_link_hash_newfunc'. ENTRY_TYPE is `struct bfd_link_hash_entry'. +BASE_NEWFUNC is `bfd_hash_newfunc', the creation routine for a basic +hash table. + + `_bfd_link_hash_newfunc' also initializes the local fields in a +linker hash table entry: `type', `written' and `next'. + + +File: bfd.info, Node: Write Other Derived Routines, Prev: Write the Derived Creation Routine, Up: Deriving a New Hash Table Type + +2.18.4.3 Write other derived routines +..................................... + +You will want to write other routines for your new hash table, as well. + + You will want an initialization routine which calls the +initialization routine of the hash table you are deriving from and +initializes any other local fields. For the linker hash table, this is +`_bfd_link_hash_table_init' in `linker.c'. + + You will want a lookup routine which calls the lookup routine of the +hash table you are deriving from and casts the result. The linker hash +table uses `bfd_link_hash_lookup' in `linker.c' (this actually takes an +additional argument which it uses to decide how to return the looked up +value). + + You may want a traversal routine. This should just call the +traversal routine of the hash table you are deriving from with +appropriate casts. The linker hash table uses `bfd_link_hash_traverse' +in `linker.c'. + + These routines may simply be defined as macros. For example, the +a.out backend linker hash table, which is derived from the linker hash +table, uses macros for the lookup and traversal routines. These are +`aout_link_hash_lookup' and `aout_link_hash_traverse' in aoutx.h. + + +File: bfd.info, Node: BFD back ends, Next: GNU Free Documentation License, Prev: BFD front end, Up: Top + +3 BFD back ends +*************** + +* Menu: + +* What to Put Where:: +* aout :: a.out backends +* coff :: coff backends +* elf :: elf backends +* mmo :: mmo backend + + +File: bfd.info, Node: What to Put Where, Next: aout, Prev: BFD back ends, Up: BFD back ends + +3.1 What to Put Where +===================== + +All of BFD lives in one directory. + + +File: bfd.info, Node: aout, Next: coff, Prev: What to Put Where, Up: BFD back ends + +3.2 a.out backends +================== + +*Description* +BFD supports a number of different flavours of a.out format, though the +major differences are only the sizes of the structures on disk, and the +shape of the relocation information. + + The support is split into a basic support file `aoutx.h' and other +files which derive functions from the base. One derivation file is +`aoutf1.h' (for a.out flavour 1), and adds to the basic a.out functions +support for sun3, sun4, 386 and 29k a.out files, to create a target +jump vector for a specific target. + + This information is further split out into more specific files for +each machine, including `sunos.c' for sun3 and sun4, `newsos3.c' for +the Sony NEWS, and `demo64.c' for a demonstration of a 64 bit a.out +format. + + The base file `aoutx.h' defines general mechanisms for reading and +writing records to and from disk and various other methods which BFD +requires. It is included by `aout32.c' and `aout64.c' to form the names +`aout_32_swap_exec_header_in', `aout_64_swap_exec_header_in', etc. + + As an example, this is what goes on to make the back end for a sun4, +from `aout32.c': + + #define ARCH_SIZE 32 + #include "aoutx.h" + + Which exports names: + + ... + aout_32_canonicalize_reloc + aout_32_find_nearest_line + aout_32_get_lineno + aout_32_get_reloc_upper_bound + ... + + from `sunos.c': + + #define TARGET_NAME "a.out-sunos-big" + #define VECNAME sunos_big_vec + #include "aoutf1.h" + + requires all the names from `aout32.c', and produces the jump vector + + sunos_big_vec + + The file `host-aout.c' is a special case. It is for a large set of +hosts that use "more or less standard" a.out files, and for which +cross-debugging is not interesting. It uses the standard 32-bit a.out +support routines, but determines the file offsets and addresses of the +text, data, and BSS sections, the machine architecture and machine +type, and the entry point address, in a host-dependent manner. Once +these values have been determined, generic code is used to handle the +object file. + + When porting it to run on a new system, you must supply: + + HOST_PAGE_SIZE + HOST_SEGMENT_SIZE + HOST_MACHINE_ARCH (optional) + HOST_MACHINE_MACHINE (optional) + HOST_TEXT_START_ADDR + HOST_STACK_END_ADDR + + in the file `../include/sys/h-XXX.h' (for your host). These values, +plus the structures and macros defined in `a.out.h' on your host +system, will produce a BFD target that will access ordinary a.out files +on your host. To configure a new machine to use `host-aout.c', specify: + + TDEFAULTS = -DDEFAULT_VECTOR=host_aout_big_vec + TDEPFILES= host-aout.o trad-core.o + + in the `config/XXX.mt' file, and modify `configure.in' to use the +`XXX.mt' file (by setting "`bfd_target=XXX'") when your configuration +is selected. + +3.2.1 Relocations +----------------- + +*Description* +The file `aoutx.h' provides for both the _standard_ and _extended_ +forms of a.out relocation records. + + The standard records contain only an address, a symbol index, and a +type field. The extended records (used on 29ks and sparcs) also have a +full integer for an addend. + +3.2.2 Internal entry points +--------------------------- + +*Description* +`aoutx.h' exports several routines for accessing the contents of an +a.out file, which are gathered and exported in turn by various format +specific files (eg sunos.c). + +3.2.2.1 `aout_SIZE_swap_exec_header_in' +....................................... + +*Synopsis* + void aout_SIZE_swap_exec_header_in, + (bfd *abfd, + struct external_exec *bytes, + struct internal_exec *execp); + *Description* +Swap the information in an executable header RAW_BYTES taken from a raw +byte stream memory image into the internal exec header structure EXECP. + +3.2.2.2 `aout_SIZE_swap_exec_header_out' +........................................ + +*Synopsis* + void aout_SIZE_swap_exec_header_out + (bfd *abfd, + struct internal_exec *execp, + struct external_exec *raw_bytes); + *Description* +Swap the information in an internal exec header structure EXECP into +the buffer RAW_BYTES ready for writing to disk. + +3.2.2.3 `aout_SIZE_some_aout_object_p' +...................................... + +*Synopsis* + const bfd_target *aout_SIZE_some_aout_object_p + (bfd *abfd, + struct internal_exec *execp, + const bfd_target *(*callback_to_real_object_p) (bfd *)); + *Description* +Some a.out variant thinks that the file open in ABFD checking is an +a.out file. Do some more checking, and set up for access if it really +is. Call back to the calling environment's "finish up" function just +before returning, to handle any last-minute setup. + +3.2.2.4 `aout_SIZE_mkobject' +............................ + +*Synopsis* + bfd_boolean aout_SIZE_mkobject, (bfd *abfd); + *Description* +Initialize BFD ABFD for use with a.out files. + +3.2.2.5 `aout_SIZE_machine_type' +................................ + +*Synopsis* + enum machine_type aout_SIZE_machine_type + (enum bfd_architecture arch, + unsigned long machine, + bfd_boolean *unknown); + *Description* +Keep track of machine architecture and machine type for a.out's. Return +the `machine_type' for a particular architecture and machine, or +`M_UNKNOWN' if that exact architecture and machine can't be represented +in a.out format. + + If the architecture is understood, machine type 0 (default) is +always understood. + +3.2.2.6 `aout_SIZE_set_arch_mach' +................................. + +*Synopsis* + bfd_boolean aout_SIZE_set_arch_mach, + (bfd *, + enum bfd_architecture arch, + unsigned long machine); + *Description* +Set the architecture and the machine of the BFD ABFD to the values ARCH +and MACHINE. Verify that ABFD's format can support the architecture +required. + +3.2.2.7 `aout_SIZE_new_section_hook' +.................................... + +*Synopsis* + bfd_boolean aout_SIZE_new_section_hook, + (bfd *abfd, + asection *newsect); + *Description* +Called by the BFD in response to a `bfd_make_section' request. + + +File: bfd.info, Node: coff, Next: elf, Prev: aout, Up: BFD back ends + +3.3 coff backends +================= + +BFD supports a number of different flavours of coff format. The major +differences between formats are the sizes and alignments of fields in +structures on disk, and the occasional extra field. + + Coff in all its varieties is implemented with a few common files and +a number of implementation specific files. For example, The 88k bcs +coff format is implemented in the file `coff-m88k.c'. This file +`#include's `coff/m88k.h' which defines the external structure of the +coff format for the 88k, and `coff/internal.h' which defines the +internal structure. `coff-m88k.c' also defines the relocations used by +the 88k format *Note Relocations::. + + The Intel i960 processor version of coff is implemented in +`coff-i960.c'. This file has the same structure as `coff-m88k.c', +except that it includes `coff/i960.h' rather than `coff-m88k.h'. + +3.3.1 Porting to a new version of coff +-------------------------------------- + +The recommended method is to select from the existing implementations +the version of coff which is most like the one you want to use. For +example, we'll say that i386 coff is the one you select, and that your +coff flavour is called foo. Copy `i386coff.c' to `foocoff.c', copy +`../include/coff/i386.h' to `../include/coff/foo.h', and add the lines +to `targets.c' and `Makefile.in' so that your new back end is used. +Alter the shapes of the structures in `../include/coff/foo.h' so that +they match what you need. You will probably also have to add `#ifdef's +to the code in `coff/internal.h' and `coffcode.h' if your version of +coff is too wild. + + You can verify that your new BFD backend works quite simply by +building `objdump' from the `binutils' directory, and making sure that +its version of what's going on and your host system's idea (assuming it +has the pretty standard coff dump utility, usually called `att-dump' or +just `dump') are the same. Then clean up your code, and send what +you've done to Cygnus. Then your stuff will be in the next release, and +you won't have to keep integrating it. + +3.3.2 How the coff backend works +-------------------------------- + +3.3.2.1 File layout +................... + +The Coff backend is split into generic routines that are applicable to +any Coff target and routines that are specific to a particular target. +The target-specific routines are further split into ones which are +basically the same for all Coff targets except that they use the +external symbol format or use different values for certain constants. + + The generic routines are in `coffgen.c'. These routines work for +any Coff target. They use some hooks into the target specific code; +the hooks are in a `bfd_coff_backend_data' structure, one of which +exists for each target. + + The essentially similar target-specific routines are in +`coffcode.h'. This header file includes executable C code. The +various Coff targets first include the appropriate Coff header file, +make any special defines that are needed, and then include `coffcode.h'. + + Some of the Coff targets then also have additional routines in the +target source file itself. + + For example, `coff-i960.c' includes `coff/internal.h' and +`coff/i960.h'. It then defines a few constants, such as `I960', and +includes `coffcode.h'. Since the i960 has complex relocation types, +`coff-i960.c' also includes some code to manipulate the i960 relocs. +This code is not in `coffcode.h' because it would not be used by any +other target. + +3.3.2.2 Coff long section names +............................... + +In the standard Coff object format, section names are limited to the +eight bytes available in the `s_name' field of the `SCNHDR' section +header structure. The format requires the field to be NUL-padded, but +not necessarily NUL-terminated, so the longest section names permitted +are a full eight characters. + + The Microsoft PE variants of the Coff object file format add an +extension to support the use of long section names. This extension is +defined in section 4 of the Microsoft PE/COFF specification (rev 8.1). +If a section name is too long to fit into the section header's `s_name' +field, it is instead placed into the string table, and the `s_name' +field is filled with a slash ("/") followed by the ASCII decimal +representation of the offset of the full name relative to the string +table base. + + Note that this implies that the extension can only be used in object +files, as executables do not contain a string table. The standard +specifies that long section names from objects emitted into executable +images are to be truncated. + + However, as a GNU extension, BFD can generate executable images that +contain a string table and long section names. This would appear to be +technically valid, as the standard only says that Coff debugging +information is deprecated, not forbidden, and in practice it works, +although some tools that parse PE files expecting the MS standard +format may become confused; `PEview' is one known example. + + The functionality is supported in BFD by code implemented under the +control of the macro `COFF_LONG_SECTION_NAMES'. If not defined, the +format does not support long section names in any way. If defined, it +is used to initialise a flag, `_bfd_coff_long_section_names', and a +hook function pointer, `_bfd_coff_set_long_section_names', in the Coff +backend data structure. The flag controls the generation of long +section names in output BFDs at runtime; if it is false, as it will be +by default when generating an executable image, long section names are +truncated; if true, the long section names extension is employed. The +hook points to a function that allows the value of the flag to be +altered at runtime, on formats that support long section names at all; +on other formats it points to a stub that returns an error indication. +With input BFDs, the flag is set according to whether any long section +names are detected while reading the section headers. For a completely +new BFD, the flag is set to the default for the target format. This +information can be used by a client of the BFD library when deciding +what output format to generate, and means that a BFD that is opened for +read and subsequently converted to a writeable BFD and modified +in-place will retain whatever format it had on input. + + If `COFF_LONG_SECTION_NAMES' is simply defined (blank), or is +defined to the value "1", then long section names are enabled by +default; if it is defined to the value zero, they are disabled by +default (but still accepted in input BFDs). The header `coffcode.h' +defines a macro, `COFF_DEFAULT_LONG_SECTION_NAMES', which is used in +the backends to initialise the backend data structure fields +appropriately; see the comments for further detail. + +3.3.2.3 Bit twiddling +..................... + +Each flavour of coff supported in BFD has its own header file +describing the external layout of the structures. There is also an +internal description of the coff layout, in `coff/internal.h'. A major +function of the coff backend is swapping the bytes and twiddling the +bits to translate the external form of the structures into the normal +internal form. This is all performed in the `bfd_swap'_thing_direction +routines. Some elements are different sizes between different versions +of coff; it is the duty of the coff version specific include file to +override the definitions of various packing routines in `coffcode.h'. +E.g., the size of line number entry in coff is sometimes 16 bits, and +sometimes 32 bits. `#define'ing `PUT_LNSZ_LNNO' and `GET_LNSZ_LNNO' +will select the correct one. No doubt, some day someone will find a +version of coff which has a varying field size not catered to at the +moment. To port BFD, that person will have to add more `#defines'. +Three of the bit twiddling routines are exported to `gdb'; +`coff_swap_aux_in', `coff_swap_sym_in' and `coff_swap_lineno_in'. `GDB' +reads the symbol table on its own, but uses BFD to fix things up. More +of the bit twiddlers are exported for `gas'; `coff_swap_aux_out', +`coff_swap_sym_out', `coff_swap_lineno_out', `coff_swap_reloc_out', +`coff_swap_filehdr_out', `coff_swap_aouthdr_out', +`coff_swap_scnhdr_out'. `Gas' currently keeps track of all the symbol +table and reloc drudgery itself, thereby saving the internal BFD +overhead, but uses BFD to swap things on the way out, making cross +ports much safer. Doing so also allows BFD (and thus the linker) to +use the same header files as `gas', which makes one avenue to disaster +disappear. + +3.3.2.4 Symbol reading +...................... + +The simple canonical form for symbols used by BFD is not rich enough to +keep all the information available in a coff symbol table. The back end +gets around this problem by keeping the original symbol table around, +"behind the scenes". + + When a symbol table is requested (through a call to +`bfd_canonicalize_symtab'), a request gets through to +`coff_get_normalized_symtab'. This reads the symbol table from the coff +file and swaps all the structures inside into the internal form. It +also fixes up all the pointers in the table (represented in the file by +offsets from the first symbol in the table) into physical pointers to +elements in the new internal table. This involves some work since the +meanings of fields change depending upon context: a field that is a +pointer to another structure in the symbol table at one moment may be +the size in bytes of a structure at the next. Another pass is made +over the table. All symbols which mark file names (`C_FILE' symbols) +are modified so that the internal string points to the value in the +auxent (the real filename) rather than the normal text associated with +the symbol (`".file"'). + + At this time the symbol names are moved around. Coff stores all +symbols less than nine characters long physically within the symbol +table; longer strings are kept at the end of the file in the string +table. This pass moves all strings into memory and replaces them with +pointers to the strings. + + The symbol table is massaged once again, this time to create the +canonical table used by the BFD application. Each symbol is inspected +in turn, and a decision made (using the `sclass' field) about the +various flags to set in the `asymbol'. *Note Symbols::. The generated +canonical table shares strings with the hidden internal symbol table. + + Any linenumbers are read from the coff file too, and attached to the +symbols which own the functions the linenumbers belong to. + +3.3.2.5 Symbol writing +...................... + +Writing a symbol to a coff file which didn't come from a coff file will +lose any debugging information. The `asymbol' structure remembers the +BFD from which the symbol was taken, and on output the back end makes +sure that the same destination target as source target is present. + + When the symbols have come from a coff file then all the debugging +information is preserved. + + Symbol tables are provided for writing to the back end in a vector +of pointers to pointers. This allows applications like the linker to +accumulate and output large symbol tables without having to do too much +byte copying. + + This function runs through the provided symbol table and patches +each symbol marked as a file place holder (`C_FILE') to point to the +next file place holder in the list. It also marks each `offset' field +in the list with the offset from the first symbol of the current symbol. + + Another function of this procedure is to turn the canonical value +form of BFD into the form used by coff. Internally, BFD expects symbol +values to be offsets from a section base; so a symbol physically at +0x120, but in a section starting at 0x100, would have the value 0x20. +Coff expects symbols to contain their final value, so symbols have +their values changed at this point to reflect their sum with their +owning section. This transformation uses the `output_section' field of +the `asymbol''s `asection' *Note Sections::. + + * `coff_mangle_symbols' + This routine runs though the provided symbol table and uses the +offsets generated by the previous pass and the pointers generated when +the symbol table was read in to create the structured hierarchy +required by coff. It changes each pointer to a symbol into the index +into the symbol table of the asymbol. + + * `coff_write_symbols' + This routine runs through the symbol table and patches up the +symbols from their internal form into the coff way, calls the bit +twiddlers, and writes out the table to the file. + +3.3.2.6 `coff_symbol_type' +.......................... + +*Description* +The hidden information for an `asymbol' is described in a +`combined_entry_type': + + + typedef struct coff_ptr_struct + { + /* Remembers the offset from the first symbol in the file for + this symbol. Generated by coff_renumber_symbols. */ + unsigned int offset; + + /* Should the value of this symbol be renumbered. Used for + XCOFF C_BSTAT symbols. Set by coff_slurp_symbol_table. */ + unsigned int fix_value : 1; + + /* Should the tag field of this symbol be renumbered. + Created by coff_pointerize_aux. */ + unsigned int fix_tag : 1; + + /* Should the endidx field of this symbol be renumbered. + Created by coff_pointerize_aux. */ + unsigned int fix_end : 1; + + /* Should the x_csect.x_scnlen field be renumbered. + Created by coff_pointerize_aux. */ + unsigned int fix_scnlen : 1; + + /* Fix up an XCOFF C_BINCL/C_EINCL symbol. The value is the + index into the line number entries. Set by coff_slurp_symbol_table. */ + unsigned int fix_line : 1; + + /* The container for the symbol structure as read and translated + from the file. */ + union + { + union internal_auxent auxent; + struct internal_syment syment; + } u; + } combined_entry_type; + + + /* Each canonical asymbol really looks like this: */ + + typedef struct coff_symbol_struct + { + /* The actual symbol which the rest of BFD works with */ + asymbol symbol; + + /* A pointer to the hidden information for this symbol */ + combined_entry_type *native; + + /* A pointer to the linenumber information for this symbol */ + struct lineno_cache_entry *lineno; + + /* Have the line numbers been relocated yet ? */ + bfd_boolean done_lineno; + } coff_symbol_type; + +3.3.2.7 `bfd_coff_backend_data' +............................... + + /* COFF symbol classifications. */ + + enum coff_symbol_classification + { + /* Global symbol. */ + COFF_SYMBOL_GLOBAL, + /* Common symbol. */ + COFF_SYMBOL_COMMON, + /* Undefined symbol. */ + COFF_SYMBOL_UNDEFINED, + /* Local symbol. */ + COFF_SYMBOL_LOCAL, + /* PE section symbol. */ + COFF_SYMBOL_PE_SECTION + }; +Special entry points for gdb to swap in coff symbol table parts: + typedef struct + { + void (*_bfd_coff_swap_aux_in) + (bfd *, void *, int, int, int, int, void *); + + void (*_bfd_coff_swap_sym_in) + (bfd *, void *, void *); + + void (*_bfd_coff_swap_lineno_in) + (bfd *, void *, void *); + + unsigned int (*_bfd_coff_swap_aux_out) + (bfd *, void *, int, int, int, int, void *); + + unsigned int (*_bfd_coff_swap_sym_out) + (bfd *, void *, void *); + + unsigned int (*_bfd_coff_swap_lineno_out) + (bfd *, void *, void *); + + unsigned int (*_bfd_coff_swap_reloc_out) + (bfd *, void *, void *); + + unsigned int (*_bfd_coff_swap_filehdr_out) + (bfd *, void *, void *); + + unsigned int (*_bfd_coff_swap_aouthdr_out) + (bfd *, void *, void *); + + unsigned int (*_bfd_coff_swap_scnhdr_out) + (bfd *, void *, void *); + + unsigned int _bfd_filhsz; + unsigned int _bfd_aoutsz; + unsigned int _bfd_scnhsz; + unsigned int _bfd_symesz; + unsigned int _bfd_auxesz; + unsigned int _bfd_relsz; + unsigned int _bfd_linesz; + unsigned int _bfd_filnmlen; + bfd_boolean _bfd_coff_long_filenames; + + bfd_boolean _bfd_coff_long_section_names; + bfd_boolean (*_bfd_coff_set_long_section_names) + (bfd *, int); + + unsigned int _bfd_coff_default_section_alignment_power; + bfd_boolean _bfd_coff_force_symnames_in_strings; + unsigned int _bfd_coff_debug_string_prefix_length; + + void (*_bfd_coff_swap_filehdr_in) + (bfd *, void *, void *); + + void (*_bfd_coff_swap_aouthdr_in) + (bfd *, void *, void *); + + void (*_bfd_coff_swap_scnhdr_in) + (bfd *, void *, void *); + + void (*_bfd_coff_swap_reloc_in) + (bfd *abfd, void *, void *); + + bfd_boolean (*_bfd_coff_bad_format_hook) + (bfd *, void *); + + bfd_boolean (*_bfd_coff_set_arch_mach_hook) + (bfd *, void *); + + void * (*_bfd_coff_mkobject_hook) + (bfd *, void *, void *); + + bfd_boolean (*_bfd_styp_to_sec_flags_hook) + (bfd *, void *, const char *, asection *, flagword *); + + void (*_bfd_set_alignment_hook) + (bfd *, asection *, void *); + + bfd_boolean (*_bfd_coff_slurp_symbol_table) + (bfd *); + + bfd_boolean (*_bfd_coff_symname_in_debug) + (bfd *, struct internal_syment *); + + bfd_boolean (*_bfd_coff_pointerize_aux_hook) + (bfd *, combined_entry_type *, combined_entry_type *, + unsigned int, combined_entry_type *); + + bfd_boolean (*_bfd_coff_print_aux) + (bfd *, FILE *, combined_entry_type *, combined_entry_type *, + combined_entry_type *, unsigned int); + + void (*_bfd_coff_reloc16_extra_cases) + (bfd *, struct bfd_link_info *, struct bfd_link_order *, arelent *, + bfd_byte *, unsigned int *, unsigned int *); + + int (*_bfd_coff_reloc16_estimate) + (bfd *, asection *, arelent *, unsigned int, + struct bfd_link_info *); + + enum coff_symbol_classification (*_bfd_coff_classify_symbol) + (bfd *, struct internal_syment *); + + bfd_boolean (*_bfd_coff_compute_section_file_positions) + (bfd *); + + bfd_boolean (*_bfd_coff_start_final_link) + (bfd *, struct bfd_link_info *); + + bfd_boolean (*_bfd_coff_relocate_section) + (bfd *, struct bfd_link_info *, bfd *, asection *, bfd_byte *, + struct internal_reloc *, struct internal_syment *, asection **); + + reloc_howto_type *(*_bfd_coff_rtype_to_howto) + (bfd *, asection *, struct internal_reloc *, + struct coff_link_hash_entry *, struct internal_syment *, + bfd_vma *); + + bfd_boolean (*_bfd_coff_adjust_symndx) + (bfd *, struct bfd_link_info *, bfd *, asection *, + struct internal_reloc *, bfd_boolean *); + + bfd_boolean (*_bfd_coff_link_add_one_symbol) + (struct bfd_link_info *, bfd *, const char *, flagword, + asection *, bfd_vma, const char *, bfd_boolean, bfd_boolean, + struct bfd_link_hash_entry **); + + bfd_boolean (*_bfd_coff_link_output_has_begun) + (bfd *, struct coff_final_link_info *); + + bfd_boolean (*_bfd_coff_final_link_postscript) + (bfd *, struct coff_final_link_info *); + + bfd_boolean (*_bfd_coff_print_pdata) + (bfd *, void *); + + } bfd_coff_backend_data; + + #define coff_backend_info(abfd) \ + ((bfd_coff_backend_data *) (abfd)->xvec->backend_data) + + #define bfd_coff_swap_aux_in(a,e,t,c,ind,num,i) \ + ((coff_backend_info (a)->_bfd_coff_swap_aux_in) (a,e,t,c,ind,num,i)) + + #define bfd_coff_swap_sym_in(a,e,i) \ + ((coff_backend_info (a)->_bfd_coff_swap_sym_in) (a,e,i)) + + #define bfd_coff_swap_lineno_in(a,e,i) \ + ((coff_backend_info ( a)->_bfd_coff_swap_lineno_in) (a,e,i)) + + #define bfd_coff_swap_reloc_out(abfd, i, o) \ + ((coff_backend_info (abfd)->_bfd_coff_swap_reloc_out) (abfd, i, o)) + + #define bfd_coff_swap_lineno_out(abfd, i, o) \ + ((coff_backend_info (abfd)->_bfd_coff_swap_lineno_out) (abfd, i, o)) + + #define bfd_coff_swap_aux_out(a,i,t,c,ind,num,o) \ + ((coff_backend_info (a)->_bfd_coff_swap_aux_out) (a,i,t,c,ind,num,o)) + + #define bfd_coff_swap_sym_out(abfd, i,o) \ + ((coff_backend_info (abfd)->_bfd_coff_swap_sym_out) (abfd, i, o)) + + #define bfd_coff_swap_scnhdr_out(abfd, i,o) \ + ((coff_backend_info (abfd)->_bfd_coff_swap_scnhdr_out) (abfd, i, o)) + + #define bfd_coff_swap_filehdr_out(abfd, i,o) \ + ((coff_backend_info (abfd)->_bfd_coff_swap_filehdr_out) (abfd, i, o)) + + #define bfd_coff_swap_aouthdr_out(abfd, i,o) \ + ((coff_backend_info (abfd)->_bfd_coff_swap_aouthdr_out) (abfd, i, o)) + + #define bfd_coff_filhsz(abfd) (coff_backend_info (abfd)->_bfd_filhsz) + #define bfd_coff_aoutsz(abfd) (coff_backend_info (abfd)->_bfd_aoutsz) + #define bfd_coff_scnhsz(abfd) (coff_backend_info (abfd)->_bfd_scnhsz) + #define bfd_coff_symesz(abfd) (coff_backend_info (abfd)->_bfd_symesz) + #define bfd_coff_auxesz(abfd) (coff_backend_info (abfd)->_bfd_auxesz) + #define bfd_coff_relsz(abfd) (coff_backend_info (abfd)->_bfd_relsz) + #define bfd_coff_linesz(abfd) (coff_backend_info (abfd)->_bfd_linesz) + #define bfd_coff_filnmlen(abfd) (coff_backend_info (abfd)->_bfd_filnmlen) + #define bfd_coff_long_filenames(abfd) \ + (coff_backend_info (abfd)->_bfd_coff_long_filenames) + #define bfd_coff_long_section_names(abfd) \ + (coff_backend_info (abfd)->_bfd_coff_long_section_names) + #define bfd_coff_set_long_section_names(abfd, enable) \ + ((coff_backend_info (abfd)->_bfd_coff_set_long_section_names) (abfd, enable)) + #define bfd_coff_default_section_alignment_power(abfd) \ + (coff_backend_info (abfd)->_bfd_coff_default_section_alignment_power) + #define bfd_coff_swap_filehdr_in(abfd, i,o) \ + ((coff_backend_info (abfd)->_bfd_coff_swap_filehdr_in) (abfd, i, o)) + + #define bfd_coff_swap_aouthdr_in(abfd, i,o) \ + ((coff_backend_info (abfd)->_bfd_coff_swap_aouthdr_in) (abfd, i, o)) + + #define bfd_coff_swap_scnhdr_in(abfd, i,o) \ + ((coff_backend_info (abfd)->_bfd_coff_swap_scnhdr_in) (abfd, i, o)) + + #define bfd_coff_swap_reloc_in(abfd, i, o) \ + ((coff_backend_info (abfd)->_bfd_coff_swap_reloc_in) (abfd, i, o)) + + #define bfd_coff_bad_format_hook(abfd, filehdr) \ + ((coff_backend_info (abfd)->_bfd_coff_bad_format_hook) (abfd, filehdr)) + + #define bfd_coff_set_arch_mach_hook(abfd, filehdr)\ + ((coff_backend_info (abfd)->_bfd_coff_set_arch_mach_hook) (abfd, filehdr)) + #define bfd_coff_mkobject_hook(abfd, filehdr, aouthdr)\ + ((coff_backend_info (abfd)->_bfd_coff_mkobject_hook)\ + (abfd, filehdr, aouthdr)) + + #define bfd_coff_styp_to_sec_flags_hook(abfd, scnhdr, name, section, flags_ptr)\ + ((coff_backend_info (abfd)->_bfd_styp_to_sec_flags_hook)\ + (abfd, scnhdr, name, section, flags_ptr)) + + #define bfd_coff_set_alignment_hook(abfd, sec, scnhdr)\ + ((coff_backend_info (abfd)->_bfd_set_alignment_hook) (abfd, sec, scnhdr)) + + #define bfd_coff_slurp_symbol_table(abfd)\ + ((coff_backend_info (abfd)->_bfd_coff_slurp_symbol_table) (abfd)) + + #define bfd_coff_symname_in_debug(abfd, sym)\ + ((coff_backend_info (abfd)->_bfd_coff_symname_in_debug) (abfd, sym)) + + #define bfd_coff_force_symnames_in_strings(abfd)\ + (coff_backend_info (abfd)->_bfd_coff_force_symnames_in_strings) + + #define bfd_coff_debug_string_prefix_length(abfd)\ + (coff_backend_info (abfd)->_bfd_coff_debug_string_prefix_length) + + #define bfd_coff_print_aux(abfd, file, base, symbol, aux, indaux)\ + ((coff_backend_info (abfd)->_bfd_coff_print_aux)\ + (abfd, file, base, symbol, aux, indaux)) + + #define bfd_coff_reloc16_extra_cases(abfd, link_info, link_order,\ + reloc, data, src_ptr, dst_ptr)\ + ((coff_backend_info (abfd)->_bfd_coff_reloc16_extra_cases)\ + (abfd, link_info, link_order, reloc, data, src_ptr, dst_ptr)) + + #define bfd_coff_reloc16_estimate(abfd, section, reloc, shrink, link_info)\ + ((coff_backend_info (abfd)->_bfd_coff_reloc16_estimate)\ + (abfd, section, reloc, shrink, link_info)) + + #define bfd_coff_classify_symbol(abfd, sym)\ + ((coff_backend_info (abfd)->_bfd_coff_classify_symbol)\ + (abfd, sym)) + + #define bfd_coff_compute_section_file_positions(abfd)\ + ((coff_backend_info (abfd)->_bfd_coff_compute_section_file_positions)\ + (abfd)) + + #define bfd_coff_start_final_link(obfd, info)\ + ((coff_backend_info (obfd)->_bfd_coff_start_final_link)\ + (obfd, info)) + #define bfd_coff_relocate_section(obfd,info,ibfd,o,con,rel,isyms,secs)\ + ((coff_backend_info (ibfd)->_bfd_coff_relocate_section)\ + (obfd, info, ibfd, o, con, rel, isyms, secs)) + #define bfd_coff_rtype_to_howto(abfd, sec, rel, h, sym, addendp)\ + ((coff_backend_info (abfd)->_bfd_coff_rtype_to_howto)\ + (abfd, sec, rel, h, sym, addendp)) + #define bfd_coff_adjust_symndx(obfd, info, ibfd, sec, rel, adjustedp)\ + ((coff_backend_info (abfd)->_bfd_coff_adjust_symndx)\ + (obfd, info, ibfd, sec, rel, adjustedp)) + #define bfd_coff_link_add_one_symbol(info, abfd, name, flags, section,\ + value, string, cp, coll, hashp)\ + ((coff_backend_info (abfd)->_bfd_coff_link_add_one_symbol)\ + (info, abfd, name, flags, section, value, string, cp, coll, hashp)) + + #define bfd_coff_link_output_has_begun(a,p) \ + ((coff_backend_info (a)->_bfd_coff_link_output_has_begun) (a, p)) + #define bfd_coff_final_link_postscript(a,p) \ + ((coff_backend_info (a)->_bfd_coff_final_link_postscript) (a, p)) + + #define bfd_coff_have_print_pdata(a) \ + (coff_backend_info (a)->_bfd_coff_print_pdata) + #define bfd_coff_print_pdata(a,p) \ + ((coff_backend_info (a)->_bfd_coff_print_pdata) (a, p)) + + /* Macro: Returns true if the bfd is a PE executable as opposed to a + PE object file. */ + #define bfd_pei_p(abfd) \ + (CONST_STRNEQ ((abfd)->xvec->name, "pei-")) + +3.3.2.8 Writing relocations +........................... + +To write relocations, the back end steps though the canonical +relocation table and create an `internal_reloc'. The symbol index to +use is removed from the `offset' field in the symbol table supplied. +The address comes directly from the sum of the section base address and +the relocation offset; the type is dug directly from the howto field. +Then the `internal_reloc' is swapped into the shape of an +`external_reloc' and written out to disk. + +3.3.2.9 Reading linenumbers +........................... + +Creating the linenumber table is done by reading in the entire coff +linenumber table, and creating another table for internal use. + + A coff linenumber table is structured so that each function is +marked as having a line number of 0. Each line within the function is +an offset from the first line in the function. The base of the line +number information for the table is stored in the symbol associated +with the function. + + Note: The PE format uses line number 0 for a flag indicating a new +source file. + + The information is copied from the external to the internal table, +and each symbol which marks a function is marked by pointing its... + + How does this work ? + +3.3.2.10 Reading relocations +............................ + +Coff relocations are easily transformed into the internal BFD form +(`arelent'). + + Reading a coff relocation table is done in the following stages: + + * Read the entire coff relocation table into memory. + + * Process each relocation in turn; first swap it from the external + to the internal form. + + * Turn the symbol referenced in the relocation's symbol index into a + pointer into the canonical symbol table. This table is the same + as the one returned by a call to `bfd_canonicalize_symtab'. The + back end will call that routine and save the result if a + canonicalization hasn't been done. + + * The reloc index is turned into a pointer to a howto structure, in + a back end specific way. For instance, the 386 and 960 use the + `r_type' to directly produce an index into a howto table vector; + the 88k subtracts a number from the `r_type' field and creates an + addend field. + + +File: bfd.info, Node: elf, Next: mmo, Prev: coff, Up: BFD back ends + +3.4 ELF backends +================ + +BFD support for ELF formats is being worked on. Currently, the best +supported back ends are for sparc and i386 (running svr4 or Solaris 2). + + Documentation of the internals of the support code still needs to be +written. The code is changing quickly enough that we haven't bothered +yet. + + +File: bfd.info, Node: mmo, Prev: elf, Up: BFD back ends + +3.5 mmo backend +=============== + +The mmo object format is used exclusively together with Professor +Donald E. Knuth's educational 64-bit processor MMIX. The simulator +`mmix' which is available at +`http://www-cs-faculty.stanford.edu/~knuth/programs/mmix.tar.gz' +understands this format. That package also includes a combined +assembler and linker called `mmixal'. The mmo format has no advantages +feature-wise compared to e.g. ELF. It is a simple non-relocatable +object format with no support for archives or debugging information, +except for symbol value information and line numbers (which is not yet +implemented in BFD). See +`http://www-cs-faculty.stanford.edu/~knuth/mmix.html' for more +information about MMIX. The ELF format is used for intermediate object +files in the BFD implementation. + +* Menu: + +* File layout:: +* Symbol-table:: +* mmo section mapping:: + + +File: bfd.info, Node: File layout, Next: Symbol-table, Prev: mmo, Up: mmo + +3.5.1 File layout +----------------- + +The mmo file contents is not partitioned into named sections as with +e.g. ELF. Memory areas is formed by specifying the location of the +data that follows. Only the memory area `0x0000...00' to `0x01ff...ff' +is executable, so it is used for code (and constants) and the area +`0x2000...00' to `0x20ff...ff' is used for writable data. *Note mmo +section mapping::. + + There is provision for specifying "special data" of 65536 different +types. We use type 80 (decimal), arbitrarily chosen the same as the +ELF `e_machine' number for MMIX, filling it with section information +normally found in ELF objects. *Note mmo section mapping::. + + Contents is entered as 32-bit words, xor:ed over previous contents, +always zero-initialized. A word that starts with the byte `0x98' forms +a command called a `lopcode', where the next byte distinguished between +the thirteen lopcodes. The two remaining bytes, called the `Y' and `Z' +fields, or the `YZ' field (a 16-bit big-endian number), are used for +various purposes different for each lopcode. As documented in +`http://www-cs-faculty.stanford.edu/~knuth/mmixal-intro.ps.gz', the +lopcodes are: + +`lop_quote' + 0x98000001. The next word is contents, regardless of whether it + starts with 0x98 or not. + +`lop_loc' + 0x9801YYZZ, where `Z' is 1 or 2. This is a location directive, + setting the location for the next data to the next 32-bit word + (for Z = 1) or 64-bit word (for Z = 2), plus Y * 2^56. Normally + `Y' is 0 for the text segment and 2 for the data segment. + +`lop_skip' + 0x9802YYZZ. Increase the current location by `YZ' bytes. + +`lop_fixo' + 0x9803YYZZ, where `Z' is 1 or 2. Store the current location as 64 + bits into the location pointed to by the next 32-bit (Z = 1) or + 64-bit (Z = 2) word, plus Y * 2^56. + +`lop_fixr' + 0x9804YYZZ. `YZ' is stored into the current location plus 2 - 4 * + YZ. + +`lop_fixrx' + 0x980500ZZ. `Z' is 16 or 24. A value `L' derived from the + following 32-bit word are used in a manner similar to `YZ' in + lop_fixr: it is xor:ed into the current location minus 4 * L. The + first byte of the word is 0 or 1. If it is 1, then L = (LOWEST 24 + BITS OF WORD) - 2^Z, if 0, then L = (LOWEST 24 BITS OF WORD). + +`lop_file' + 0x9806YYZZ. `Y' is the file number, `Z' is count of 32-bit words. + Set the file number to `Y' and the line counter to 0. The next Z + * 4 bytes contain the file name, padded with zeros if the count is + not a multiple of four. The same `Y' may occur multiple times, + but `Z' must be 0 for all but the first occurrence. + +`lop_line' + 0x9807YYZZ. `YZ' is the line number. Together with lop_file, it + forms the source location for the next 32-bit word. Note that for + each non-lopcode 32-bit word, line numbers are assumed incremented + by one. + +`lop_spec' + 0x9808YYZZ. `YZ' is the type number. Data until the next lopcode + other than lop_quote forms special data of type `YZ'. *Note mmo + section mapping::. + + Other types than 80, (or type 80 with a content that does not + parse) is stored in sections named `.MMIX.spec_data.N' where N is + the `YZ'-type. The flags for such a sections say not to allocate + or load the data. The vma is 0. Contents of multiple occurrences + of special data N is concatenated to the data of the previous + lop_spec Ns. The location in data or code at which the lop_spec + occurred is lost. + +`lop_pre' + 0x980901ZZ. The first lopcode in a file. The `Z' field forms the + length of header information in 32-bit words, where the first word + tells the time in seconds since `00:00:00 GMT Jan 1 1970'. + +`lop_post' + 0x980a00ZZ. Z > 32. This lopcode follows after all + content-generating lopcodes in a program. The `Z' field denotes + the value of `rG' at the beginning of the program. The following + 256 - Z big-endian 64-bit words are loaded into global registers + `$G' ... `$255'. + +`lop_stab' + 0x980b0000. The next-to-last lopcode in a program. Must follow + immediately after the lop_post lopcode and its data. After this + lopcode follows all symbols in a compressed format (*note + Symbol-table::). + +`lop_end' + 0x980cYYZZ. The last lopcode in a program. It must follow the + lop_stab lopcode and its data. The `YZ' field contains the number + of 32-bit words of symbol table information after the preceding + lop_stab lopcode. + + Note that the lopcode "fixups"; `lop_fixr', `lop_fixrx' and +`lop_fixo' are not generated by BFD, but are handled. They are +generated by `mmixal'. + + This trivial one-label, one-instruction file: + + :Main TRAP 1,2,3 + + can be represented this way in mmo: + + 0x98090101 - lop_pre, one 32-bit word with timestamp. + + 0x98010002 - lop_loc, text segment, using a 64-bit address. + Note that mmixal does not emit this for the file above. + 0x00000000 - Address, high 32 bits. + 0x00000000 - Address, low 32 bits. + 0x98060002 - lop_file, 2 32-bit words for file-name. + 0x74657374 - "test" + 0x2e730000 - ".s\0\0" + 0x98070001 - lop_line, line 1. + 0x00010203 - TRAP 1,2,3 + 0x980a00ff - lop_post, setting $255 to 0. + 0x00000000 + 0x00000000 + 0x980b0000 - lop_stab for ":Main" = 0, serial 1. + 0x203a4040 *Note Symbol-table::. + 0x10404020 + 0x4d206120 + 0x69016e00 + 0x81000000 + 0x980c0005 - lop_end; symbol table contained five 32-bit words. + + +File: bfd.info, Node: Symbol-table, Next: mmo section mapping, Prev: File layout, Up: mmo + +3.5.2 Symbol table format +------------------------- + +From mmixal.w (or really, the generated mmixal.tex) in +`http://www-cs-faculty.stanford.edu/~knuth/programs/mmix.tar.gz'): +"Symbols are stored and retrieved by means of a `ternary search trie', +following ideas of Bentley and Sedgewick. (See ACM-SIAM Symp. on +Discrete Algorithms `8' (1997), 360-369; R.Sedgewick, `Algorithms in C' +(Reading, Mass. Addison-Wesley, 1998), `15.4'.) Each trie node stores +a character, and there are branches to subtries for the cases where a +given character is less than, equal to, or greater than the character +in the trie. There also is a pointer to a symbol table entry if a +symbol ends at the current node." + + So it's a tree encoded as a stream of bytes. The stream of bytes +acts on a single virtual global symbol, adding and removing characters +and signalling complete symbol points. Here, we read the stream and +create symbols at the completion points. + + First, there's a control byte `m'. If any of the listed bits in `m' +is nonzero, we execute what stands at the right, in the listed order: + + (MMO3_LEFT) + 0x40 - Traverse left trie. + (Read a new command byte and recurse.) + + (MMO3_SYMBITS) + 0x2f - Read the next byte as a character and store it in the + current character position; increment character position. + Test the bits of `m': + + (MMO3_WCHAR) + 0x80 - The character is 16-bit (so read another byte, + merge into current character. + + (MMO3_TYPEBITS) + 0xf - We have a complete symbol; parse the type, value + and serial number and do what should be done + with a symbol. The type and length information + is in j = (m & 0xf). + + (MMO3_REGQUAL_BITS) + j == 0xf: A register variable. The following + byte tells which register. + j <= 8: An absolute symbol. Read j bytes as the + big-endian number the symbol equals. + A j = 2 with two zero bytes denotes an + unknown symbol. + j > 8: As with j <= 8, but add (0x20 << 56) + to the value in the following j - 8 + bytes. + + Then comes the serial number, as a variant of + uleb128, but better named ubeb128: + Read bytes and shift the previous value left 7 + (multiply by 128). Add in the new byte, repeat + until a byte has bit 7 set. The serial number + is the computed value minus 128. + + (MMO3_MIDDLE) + 0x20 - Traverse middle trie. (Read a new command byte + and recurse.) Decrement character position. + + (MMO3_RIGHT) + 0x10 - Traverse right trie. (Read a new command byte and + recurse.) + + Let's look again at the `lop_stab' for the trivial file (*note File +layout::). + + 0x980b0000 - lop_stab for ":Main" = 0, serial 1. + 0x203a4040 + 0x10404020 + 0x4d206120 + 0x69016e00 + 0x81000000 + + This forms the trivial trie (note that the path between ":" and "M" +is redundant): + + 203a ":" + 40 / + 40 / + 10 \ + 40 / + 40 / + 204d "M" + 2061 "a" + 2069 "i" + 016e "n" is the last character in a full symbol, and + with a value represented in one byte. + 00 The value is 0. + 81 The serial number is 1. + + +File: bfd.info, Node: mmo section mapping, Prev: Symbol-table, Up: mmo + +3.5.3 mmo section mapping +------------------------- + +The implementation in BFD uses special data type 80 (decimal) to +encapsulate and describe named sections, containing e.g. debug +information. If needed, any datum in the encapsulation will be quoted +using lop_quote. First comes a 32-bit word holding the number of +32-bit words containing the zero-terminated zero-padded segment name. +After the name there's a 32-bit word holding flags describing the +section type. Then comes a 64-bit big-endian word with the section +length (in bytes), then another with the section start address. +Depending on the type of section, the contents might follow, +zero-padded to 32-bit boundary. For a loadable section (such as data +or code), the contents might follow at some later point, not +necessarily immediately, as a lop_loc with the same start address as in +the section description, followed by the contents. This in effect +forms a descriptor that must be emitted before the actual contents. +Sections described this way must not overlap. + + For areas that don't have such descriptors, synthetic sections are +formed by BFD. Consecutive contents in the two memory areas +`0x0000...00' to `0x01ff...ff' and `0x2000...00' to `0x20ff...ff' are +entered in sections named `.text' and `.data' respectively. If an area +is not otherwise described, but would together with a neighboring lower +area be less than `0x40000000' bytes long, it is joined with the lower +area and the gap is zero-filled. For other cases, a new section is +formed, named `.MMIX.sec.N'. Here, N is a number, a running count +through the mmo file, starting at 0. + + A loadable section specified as: + + .section secname,"ax" + TETRA 1,2,3,4,-1,-2009 + BYTE 80 + + and linked to address `0x4', is represented by the sequence: + + 0x98080050 - lop_spec 80 + 0x00000002 - two 32-bit words for the section name + 0x7365636e - "secn" + 0x616d6500 - "ame\0" + 0x00000033 - flags CODE, READONLY, LOAD, ALLOC + 0x00000000 - high 32 bits of section length + 0x0000001c - section length is 28 bytes; 6 * 4 + 1 + alignment to 32 bits + 0x00000000 - high 32 bits of section address + 0x00000004 - section address is 4 + 0x98010002 - 64 bits with address of following data + 0x00000000 - high 32 bits of address + 0x00000004 - low 32 bits: data starts at address 4 + 0x00000001 - 1 + 0x00000002 - 2 + 0x00000003 - 3 + 0x00000004 - 4 + 0xffffffff - -1 + 0xfffff827 - -2009 + 0x50000000 - 80 as a byte, padded with zeros. + + Note that the lop_spec wrapping does not include the section +contents. Compare this to a non-loaded section specified as: + + .section thirdsec + TETRA 200001,100002 + BYTE 38,40 + + This, when linked to address `0x200000000000001c', is represented by: + + 0x98080050 - lop_spec 80 + 0x00000002 - two 32-bit words for the section name + 0x7365636e - "thir" + 0x616d6500 - "dsec" + 0x00000010 - flag READONLY + 0x00000000 - high 32 bits of section length + 0x0000000c - section length is 12 bytes; 2 * 4 + 2 + alignment to 32 bits + 0x20000000 - high 32 bits of address + 0x0000001c - low 32 bits of address 0x200000000000001c + 0x00030d41 - 200001 + 0x000186a2 - 100002 + 0x26280000 - 38, 40 as bytes, padded with zeros + + For the latter example, the section contents must not be loaded in +memory, and is therefore specified as part of the special data. The +address is usually unimportant but might provide information for e.g. +the DWARF 2 debugging format. + + +File: bfd.info, Node: GNU Free Documentation License, Next: BFD Index, Prev: BFD back ends, Up: Top + + Version 1.3, 3 November 2008 + + Copyright (C) 2000, 2001, 2002, 2007, 2008 Free Software Foundation, Inc. + `http://fsf.org/' + + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + 0. PREAMBLE + + The purpose of this License is to make a manual, textbook, or other + functional and useful document "free" in the sense of freedom: to + assure everyone the effective freedom to copy and redistribute it, + with or without modifying it, either commercially or + noncommercially. Secondarily, this License preserves for the + author and publisher a way to get credit for their work, while not + being considered responsible for modifications made by others. + + This License is a kind of "copyleft", which means that derivative + works of the document must themselves be free in the same sense. + It complements the GNU General Public License, which is a copyleft + license designed for free software. + + We have designed this License in order to use it for manuals for + free software, because free software needs free documentation: a + free program should come with manuals providing the same freedoms + that the software does. But this License is not limited to + software manuals; it can be used for any textual work, regardless + of subject matter or whether it is published as a printed book. + We recommend this License principally for works whose purpose is + instruction or reference. + + 1. 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Add an appropriate copyright notice for your modifications + adjacent to the other copyright notices. + + F. Include, immediately after the copyright notices, a license + notice giving the public permission to use the Modified + Version under the terms of this License, in the form shown in + the Addendum below. + + G. Preserve in that license notice the full lists of Invariant + Sections and required Cover Texts given in the Document's + license notice. + + H. Include an unaltered copy of this License. + + I. Preserve the section Entitled "History", Preserve its Title, + and add to it an item stating at least the title, year, new + authors, and publisher of the Modified Version as given on + the Title Page. If there is no section Entitled "History" in + the Document, create one stating the title, year, authors, + and publisher of the Document as given on its Title Page, + then add an item describing the Modified Version as stated in + the previous sentence. + + J. Preserve the network location, if any, given in the Document + for public access to a Transparent copy of the Document, and + likewise the network locations given in the Document for + previous versions it was based on. These may be placed in + the "History" section. You may omit a network location for a + work that was published at least four years before the + Document itself, or if the original publisher of the version + it refers to gives permission. + + K. For any section Entitled "Acknowledgements" or "Dedications", + Preserve the Title of the section, and preserve in the + section all the substance and tone of each of the contributor + acknowledgements and/or dedications given therein. + + L. Preserve all the Invariant Sections of the Document, + unaltered in their text and in their titles. Section numbers + or the equivalent are not considered part of the section + titles. + + M. Delete any section Entitled "Endorsements". Such a section + may not be included in the Modified Version. + + N. Do not retitle any existing section to be Entitled + "Endorsements" or to conflict in title with any Invariant + Section. + + O. Preserve any Warranty Disclaimers. + + If the Modified Version includes new front-matter sections or + appendices that qualify as Secondary Sections and contain no + material copied from the Document, you may at your option + designate some or all of these sections as invariant. To do this, + add their titles to the list of Invariant Sections in the Modified + Version's license notice. 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COMBINING DOCUMENTS + + You may combine the Document with other documents released under + this License, under the terms defined in section 4 above for + modified versions, provided that you include in the combination + all of the Invariant Sections of all of the original documents, + unmodified, and list them all as Invariant Sections of your + combined work in its license notice, and that you preserve all + their Warranty Disclaimers. + + The combined work need only contain one copy of this License, and + multiple identical Invariant Sections may be replaced with a single + copy. If there are multiple Invariant Sections with the same name + but different contents, make the title of each such section unique + by adding at the end of it, in parentheses, the name of the + original author or publisher of that section if known, or else a + unique number. Make the same adjustment to the section titles in + the list of Invariant Sections in the license notice of the + combined work. + + In the combination, you must combine any sections Entitled + "History" in the various original documents, forming one section + Entitled "History"; likewise combine any sections Entitled + "Acknowledgements", and any sections Entitled "Dedications". You + must delete all sections Entitled "Endorsements." + + 6. COLLECTIONS OF DOCUMENTS + + You may make a collection consisting of the Document and other + documents released under this License, and replace the individual + copies of this License in the various documents with a single copy + that is included in the collection, provided that you follow the + rules of this License for verbatim copying of each of the + documents in all other respects. + + You may extract a single document from such a collection, and + distribute it individually under this License, provided you insert + a copy of this License into the extracted document, and follow + this License in all other respects regarding verbatim copying of + that document. + + 7. AGGREGATION WITH INDEPENDENT WORKS + + A compilation of the Document or its derivatives with other + separate and independent documents or works, in or on a volume of + a storage or distribution medium, is called an "aggregate" if the + copyright resulting from the compilation is not used to limit the + legal rights of the compilation's users beyond what the individual + works permit. When the Document is included in an aggregate, this + License does not apply to the other works in the aggregate which + are not themselves derivative works of the Document. + + If the Cover Text requirement of section 3 is applicable to these + copies of the Document, then if the Document is less than one half + of the entire aggregate, the Document's Cover Texts may be placed + on covers that bracket the Document within the aggregate, or the + electronic equivalent of covers if the Document is in electronic + form. Otherwise they must appear on printed covers that bracket + the whole aggregate. + + 8. TRANSLATION + + Translation is considered a kind of modification, so you may + distribute translations of the Document under the terms of section + 4. Replacing Invariant Sections with translations requires special + permission from their copyright holders, but you may include + translations of some or all Invariant Sections in addition to the + original versions of these Invariant Sections. You may include a + translation of this License, and all the license notices in the + Document, and any Warranty Disclaimers, provided that you also + include the original English version of this License and the + original versions of those notices and disclaimers. In case of a + disagreement between the translation and the original version of + this License or a notice or disclaimer, the original version will + prevail. + + If a section in the Document is Entitled "Acknowledgements", + "Dedications", or "History", the requirement (section 4) to + Preserve its Title (section 1) will typically require changing the + actual title. + + 9. TERMINATION + + You may not copy, modify, sublicense, or distribute the Document + except as expressly provided under this License. Any attempt + otherwise to copy, modify, sublicense, or distribute it is void, + and will automatically terminate your rights under this License. + + However, if you cease all violation of this License, then your + license from a particular copyright holder is reinstated (a) + provisionally, unless and until the copyright holder explicitly + and finally terminates your license, and (b) permanently, if the + copyright holder fails to notify you of the violation by some + reasonable means prior to 60 days after the cessation. + + Moreover, your license from a particular copyright holder is + reinstated permanently if the copyright holder notifies you of the + violation by some reasonable means, this is the first time you have + received notice of violation of this License (for any work) from + that copyright holder, and you cure the violation prior to 30 days + after your receipt of the notice. + + Termination of your rights under this section does not terminate + the licenses of parties who have received copies or rights from + you under this License. If your rights have been terminated and + not permanently reinstated, receipt of a copy of some or all of + the same material does not give you any rights to use it. + + 10. FUTURE REVISIONS OF THIS LICENSE + + The Free Software Foundation may publish new, revised versions of + the GNU Free Documentation License from time to time. Such new + versions will be similar in spirit to the present version, but may + differ in detail to address new problems or concerns. See + `http://www.gnu.org/copyleft/'. + + Each version of the License is given a distinguishing version + number. If the Document specifies that a particular numbered + version of this License "or any later version" applies to it, you + have the option of following the terms and conditions either of + that specified version or of any later version that has been + published (not as a draft) by the Free Software Foundation. If + the Document does not specify a version number of this License, + you may choose any version ever published (not as a draft) by the + Free Software Foundation. If the Document specifies that a proxy + can decide which future versions of this License can be used, that + proxy's public statement of acceptance of a version permanently + authorizes you to choose that version for the Document. + + 11. RELICENSING + + "Massive Multiauthor Collaboration Site" (or "MMC Site") means any + World Wide Web server that publishes copyrightable works and also + provides prominent facilities for anybody to edit those works. A + public wiki that anybody can edit is an example of such a server. + A "Massive Multiauthor Collaboration" (or "MMC") contained in the + site means any set of copyrightable works thus published on the MMC + site. + + "CC-BY-SA" means the Creative Commons Attribution-Share Alike 3.0 + license published by Creative Commons Corporation, a not-for-profit + corporation with a principal place of business in San Francisco, + California, as well as future copyleft versions of that license + published by that same organization. + + "Incorporate" means to publish or republish a Document, in whole or + in part, as part of another Document. + + An MMC is "eligible for relicensing" if it is licensed under this + License, and if all works that were first published under this + License somewhere other than this MMC, and subsequently + incorporated in whole or in part into the MMC, (1) had no cover + texts or invariant sections, and (2) were thus incorporated prior + to November 1, 2008. + + The operator of an MMC Site may republish an MMC contained in the + site under CC-BY-SA on the same site at any time before August 1, + 2009, provided the MMC is eligible for relicensing. + + +ADDENDUM: How to use this License for your documents +==================================================== + +To use this License in a document you have written, include a copy of +the License in the document and put the following copyright and license +notices just after the title page: + + Copyright (C) YEAR YOUR NAME. + Permission is granted to copy, distribute and/or modify this document + under the terms of the GNU Free Documentation License, Version 1.3 + or any later version published by the Free Software Foundation; + with no Invariant Sections, no Front-Cover Texts, and no Back-Cover + Texts. A copy of the license is included in the section entitled ``GNU + Free Documentation License''. + + If you have Invariant Sections, Front-Cover Texts and Back-Cover +Texts, replace the "with...Texts." line with this: + + with the Invariant Sections being LIST THEIR TITLES, with + the Front-Cover Texts being LIST, and with the Back-Cover Texts + being LIST. + + If you have Invariant Sections without Cover Texts, or some other +combination of the three, merge those two alternatives to suit the +situation. + + If your document contains nontrivial examples of program code, we +recommend releasing these examples in parallel under your choice of +free software license, such as the GNU General Public License, to +permit their use in free software. + + +File: bfd.info, Node: BFD Index, Prev: GNU Free Documentation License, Up: Top + +BFD Index +********* + +[index] +* Menu: + +* _bfd_final_link_relocate: Relocating the section contents. + (line 22) +* _bfd_generic_link_add_archive_symbols: Adding symbols from an archive. + (line 12) +* _bfd_generic_link_add_one_symbol: Adding symbols from an object file. + (line 19) +* _bfd_generic_make_empty_symbol: symbol handling functions. + (line 92) +* _bfd_link_add_symbols in target vector: Adding Symbols to the Hash Table. + (line 6) +* _bfd_link_final_link in target vector: Performing the Final Link. + (line 6) +* _bfd_link_hash_table_create in target vector: Creating a Linker Hash Table. + (line 6) +* _bfd_relocate_contents: Relocating the section contents. + (line 22) +* aout_SIZE_machine_type: aout. (line 147) +* aout_SIZE_mkobject: aout. (line 139) +* aout_SIZE_new_section_hook: aout. (line 177) +* aout_SIZE_set_arch_mach: aout. (line 164) +* aout_SIZE_some_aout_object_p: aout. (line 125) +* aout_SIZE_swap_exec_header_in: aout. (line 101) +* aout_SIZE_swap_exec_header_out: aout. (line 113) +* arelent_chain: typedef arelent. (line 339) +* BFD: Overview. (line 6) +* BFD canonical format: Canonical format. (line 11) +* bfd_alloc: Opening and Closing. + (line 211) +* bfd_alloc2: Opening and Closing. + (line 220) +* bfd_alt_mach_code: BFD front end. (line 689) +* bfd_arch_bits_per_address: Architectures. (line 521) +* bfd_arch_bits_per_byte: Architectures. (line 513) +* bfd_arch_get_compatible: Architectures. (line 456) +* bfd_arch_list: Architectures. (line 447) +* bfd_arch_mach_octets_per_byte: Architectures. (line 590) +* BFD_ARELOC_BFIN_ADD: howto manager. (line 1007) +* BFD_ARELOC_BFIN_ADDR: howto manager. (line 1058) +* BFD_ARELOC_BFIN_AND: howto manager. (line 1028) +* BFD_ARELOC_BFIN_COMP: howto manager. (line 1049) +* BFD_ARELOC_BFIN_CONST: howto manager. (line 1004) +* BFD_ARELOC_BFIN_DIV: howto manager. (line 1016) +* BFD_ARELOC_BFIN_HWPAGE: howto manager. (line 1055) +* BFD_ARELOC_BFIN_LAND: howto manager. (line 1037) +* BFD_ARELOC_BFIN_LEN: howto manager. (line 1043) +* BFD_ARELOC_BFIN_LOR: howto manager. (line 1040) +* BFD_ARELOC_BFIN_LSHIFT: howto manager. (line 1022) +* BFD_ARELOC_BFIN_MOD: howto manager. (line 1019) +* BFD_ARELOC_BFIN_MULT: howto manager. (line 1013) +* BFD_ARELOC_BFIN_NEG: howto manager. (line 1046) +* BFD_ARELOC_BFIN_OR: howto manager. (line 1031) +* BFD_ARELOC_BFIN_PAGE: howto manager. (line 1052) +* BFD_ARELOC_BFIN_PUSH: howto manager. (line 1001) +* BFD_ARELOC_BFIN_RSHIFT: howto manager. (line 1025) +* BFD_ARELOC_BFIN_SUB: howto manager. (line 1010) +* BFD_ARELOC_BFIN_XOR: howto manager. (line 1034) +* bfd_cache_close: File Caching. (line 26) +* bfd_cache_close_all: File Caching. (line 39) +* bfd_cache_init: File Caching. (line 18) +* bfd_calc_gnu_debuglink_crc32: Opening and Closing. + (line 247) +* bfd_canonicalize_reloc: BFD front end. (line 408) +* bfd_canonicalize_symtab: symbol handling functions. + (line 50) +* bfd_check_format: Formats. (line 21) +* bfd_check_format_matches: Formats. (line 52) +* bfd_check_overflow: typedef arelent. (line 351) +* bfd_close: Opening and Closing. + (line 136) +* bfd_close_all_done: Opening and Closing. + (line 154) +* bfd_coff_backend_data: coff. (line 304) +* bfd_copy_private_bfd_data: BFD front end. (line 547) +* bfd_copy_private_header_data: BFD front end. (line 529) +* bfd_copy_private_section_data: section prototypes. (line 255) +* bfd_copy_private_symbol_data: symbol handling functions. + (line 140) +* bfd_core_file_failing_command: Core Files. (line 12) +* bfd_core_file_failing_signal: Core Files. (line 21) +* bfd_create: Opening and Closing. + (line 173) +* bfd_create_gnu_debuglink_section: Opening and Closing. + (line 313) +* bfd_decode_symclass: symbol handling functions. + (line 111) +* bfd_default_arch_struct: Architectures. (line 468) +* bfd_default_compatible: Architectures. (line 530) +* bfd_default_reloc_type_lookup: howto manager. (line 2302) +* bfd_default_scan: Architectures. (line 539) +* bfd_default_set_arch_mach: Architectures. (line 486) +* bfd_demangle: BFD front end. (line 787) +* bfd_emul_get_commonpagesize: BFD front end. (line 767) +* bfd_emul_get_maxpagesize: BFD front end. (line 747) +* bfd_emul_set_commonpagesize: BFD front end. (line 778) +* bfd_emul_set_maxpagesize: BFD front end. (line 758) +* bfd_errmsg: BFD front end. (line 333) +* bfd_fdopenr: Opening and Closing. + (line 46) +* bfd_fill_in_gnu_debuglink_section: Opening and Closing. + (line 327) +* bfd_find_target: bfd_target. (line 454) +* bfd_find_version_for_sym: Writing the symbol table. + (line 80) +* bfd_follow_gnu_debuglink: Opening and Closing. + (line 292) +* bfd_fopen: Opening and Closing. + (line 9) +* bfd_format_string: Formats. (line 79) +* bfd_generic_define_common_symbol: Writing the symbol table. + (line 67) +* bfd_generic_discard_group: section prototypes. (line 281) +* bfd_generic_gc_sections: howto manager. (line 2333) +* bfd_generic_get_relocated_section_contents: howto manager. (line 2353) +* bfd_generic_is_group_section: section prototypes. (line 273) +* bfd_generic_merge_sections: howto manager. (line 2343) +* bfd_generic_relax_section: howto manager. (line 2320) +* bfd_get_arch: Architectures. (line 497) +* bfd_get_arch_info: Architectures. (line 549) +* bfd_get_arch_size: BFD front end. (line 452) +* bfd_get_error: BFD front end. (line 314) +* bfd_get_error_handler: BFD front end. (line 384) +* bfd_get_gp_size: BFD front end. (line 493) +* bfd_get_mach: Architectures. (line 505) +* bfd_get_mtime: BFD front end. (line 831) +* bfd_get_next_mapent: Archives. (line 52) +* bfd_get_reloc_code_name: howto manager. (line 2311) +* bfd_get_reloc_size: typedef arelent. (line 330) +* bfd_get_reloc_upper_bound: BFD front end. (line 398) +* bfd_get_section_by_name: section prototypes. (line 17) +* bfd_get_section_by_name_if: section prototypes. (line 31) +* bfd_get_section_contents: section prototypes. (line 228) +* bfd_get_sign_extend_vma: BFD front end. (line 465) +* bfd_get_size <1>: Internal. (line 25) +* bfd_get_size: BFD front end. (line 840) +* bfd_get_symtab_upper_bound: symbol handling functions. + (line 6) +* bfd_get_target_info: bfd_target. (line 470) +* bfd_get_unique_section_name: section prototypes. (line 50) +* bfd_h_put_size: Internal. (line 97) +* bfd_hash_allocate: Creating and Freeing a Hash Table. + (line 17) +* bfd_hash_lookup: Looking Up or Entering a String. + (line 6) +* bfd_hash_newfunc: Creating and Freeing a Hash Table. + (line 12) +* bfd_hash_set_default_size: Creating and Freeing a Hash Table. + (line 25) +* bfd_hash_table_free: Creating and Freeing a Hash Table. + (line 21) +* bfd_hash_table_init: Creating and Freeing a Hash Table. + (line 6) +* bfd_hash_table_init_n: Creating and Freeing a Hash Table. + (line 6) +* bfd_hash_traverse: Traversing a Hash Table. + (line 6) +* bfd_init: Initialization. (line 11) +* bfd_install_relocation: typedef arelent. (line 392) +* bfd_is_local_label: symbol handling functions. + (line 17) +* bfd_is_local_label_name: symbol handling functions. + (line 26) +* bfd_is_target_special_symbol: symbol handling functions. + (line 38) +* bfd_is_undefined_symclass: symbol handling functions. + (line 120) +* bfd_link_split_section: Writing the symbol table. + (line 44) +* bfd_log2: Internal. (line 164) +* bfd_lookup_arch: Architectures. (line 557) +* bfd_make_debug_symbol: symbol handling functions. + (line 102) +* bfd_make_empty_symbol: symbol handling functions. + (line 78) +* bfd_make_readable: Opening and Closing. + (line 197) +* bfd_make_section: section prototypes. (line 129) +* bfd_make_section_anyway: section prototypes. (line 100) +* bfd_make_section_anyway_with_flags: section prototypes. (line 82) +* bfd_make_section_old_way: section prototypes. (line 62) +* bfd_make_section_with_flags: section prototypes. (line 116) +* bfd_make_writable: Opening and Closing. + (line 183) +* bfd_malloc_and_get_section: section prototypes. (line 245) +* bfd_map_over_sections: section prototypes. (line 155) +* bfd_merge_private_bfd_data: BFD front end. (line 563) +* bfd_mmap: BFD front end. (line 869) +* bfd_octets_per_byte: Architectures. (line 580) +* bfd_open_file: File Caching. (line 52) +* bfd_openr: Opening and Closing. + (line 30) +* bfd_openr_iovec: Opening and Closing. + (line 76) +* bfd_openr_next_archived_file: Archives. (line 78) +* bfd_openstreamr: Opening and Closing. + (line 67) +* bfd_openw: Opening and Closing. + (line 124) +* bfd_perform_relocation: typedef arelent. (line 367) +* bfd_perror: BFD front end. (line 342) +* bfd_preserve_finish: BFD front end. (line 737) +* bfd_preserve_restore: BFD front end. (line 727) +* bfd_preserve_save: BFD front end. (line 711) +* bfd_print_symbol_vandf: symbol handling functions. + (line 70) +* bfd_printable_arch_mach: Architectures. (line 568) +* bfd_printable_name: Architectures. (line 428) +* bfd_put_size: Internal. (line 22) +* BFD_RELOC_12_PCREL: howto manager. (line 39) +* BFD_RELOC_14: howto manager. (line 31) +* BFD_RELOC_16: howto manager. (line 30) +* BFD_RELOC_16_BASEREL: howto manager. (line 95) +* BFD_RELOC_16_GOT_PCREL: howto manager. (line 52) +* BFD_RELOC_16_GOTOFF: howto manager. (line 55) +* BFD_RELOC_16_PCREL: howto manager. (line 38) +* BFD_RELOC_16_PCREL_S2: howto manager. (line 107) +* BFD_RELOC_16_PLT_PCREL: howto manager. (line 63) +* BFD_RELOC_16_PLTOFF: howto manager. (line 67) +* BFD_RELOC_16C_ABS20: howto manager. (line 1866) +* BFD_RELOC_16C_ABS20_C: howto manager. (line 1867) +* BFD_RELOC_16C_ABS24: howto manager. (line 1868) +* BFD_RELOC_16C_ABS24_C: howto manager. (line 1869) +* BFD_RELOC_16C_DISP04: howto manager. (line 1846) +* BFD_RELOC_16C_DISP04_C: howto manager. (line 1847) +* BFD_RELOC_16C_DISP08: howto manager. (line 1848) +* BFD_RELOC_16C_DISP08_C: howto manager. (line 1849) +* BFD_RELOC_16C_DISP16: howto manager. (line 1850) +* BFD_RELOC_16C_DISP16_C: howto manager. (line 1851) +* BFD_RELOC_16C_DISP24: howto manager. (line 1852) +* BFD_RELOC_16C_DISP24_C: howto manager. (line 1853) +* BFD_RELOC_16C_DISP24a: howto manager. (line 1854) +* BFD_RELOC_16C_DISP24a_C: howto manager. (line 1855) +* BFD_RELOC_16C_IMM04: howto manager. (line 1870) +* BFD_RELOC_16C_IMM04_C: howto manager. (line 1871) +* BFD_RELOC_16C_IMM16: howto manager. (line 1872) +* BFD_RELOC_16C_IMM16_C: howto manager. (line 1873) +* BFD_RELOC_16C_IMM20: howto manager. (line 1874) +* BFD_RELOC_16C_IMM20_C: howto manager. (line 1875) +* BFD_RELOC_16C_IMM24: howto manager. (line 1876) +* BFD_RELOC_16C_IMM24_C: howto manager. (line 1877) +* BFD_RELOC_16C_IMM32: howto manager. (line 1878) +* BFD_RELOC_16C_IMM32_C: howto manager. (line 1879) +* BFD_RELOC_16C_NUM08: howto manager. (line 1840) +* BFD_RELOC_16C_NUM08_C: howto manager. (line 1841) +* BFD_RELOC_16C_NUM16: howto manager. (line 1842) +* BFD_RELOC_16C_NUM16_C: howto manager. (line 1843) +* BFD_RELOC_16C_NUM32: howto manager. (line 1844) +* BFD_RELOC_16C_NUM32_C: howto manager. (line 1845) +* BFD_RELOC_16C_REG04: howto manager. (line 1856) +* BFD_RELOC_16C_REG04_C: howto manager. (line 1857) +* BFD_RELOC_16C_REG04a: howto manager. (line 1858) +* BFD_RELOC_16C_REG04a_C: howto manager. (line 1859) +* BFD_RELOC_16C_REG14: howto manager. (line 1860) +* BFD_RELOC_16C_REG14_C: howto manager. (line 1861) +* BFD_RELOC_16C_REG16: howto manager. (line 1862) +* BFD_RELOC_16C_REG16_C: howto manager. (line 1863) +* BFD_RELOC_16C_REG20: howto manager. (line 1864) +* BFD_RELOC_16C_REG20_C: howto manager. (line 1865) +* BFD_RELOC_23_PCREL_S2: howto manager. (line 108) +* BFD_RELOC_24: howto manager. (line 29) +* BFD_RELOC_24_PCREL: howto manager. (line 37) +* BFD_RELOC_24_PLT_PCREL: howto manager. (line 62) +* BFD_RELOC_26: howto manager. (line 28) +* BFD_RELOC_32: howto manager. (line 27) +* BFD_RELOC_32_BASEREL: howto manager. (line 94) +* BFD_RELOC_32_GOT_PCREL: howto manager. (line 51) +* BFD_RELOC_32_GOTOFF: howto manager. (line 54) +* BFD_RELOC_32_PCREL: howto manager. (line 36) +* BFD_RELOC_32_PCREL_S2: howto manager. (line 106) +* BFD_RELOC_32_PLT_PCREL: howto manager. (line 61) +* BFD_RELOC_32_PLTOFF: howto manager. (line 66) +* BFD_RELOC_32_SECREL: howto manager. (line 48) +* BFD_RELOC_386_COPY: howto manager. (line 507) +* BFD_RELOC_386_GLOB_DAT: howto manager. (line 508) +* BFD_RELOC_386_GOT32: howto manager. (line 505) +* BFD_RELOC_386_GOTOFF: howto manager. (line 511) +* BFD_RELOC_386_GOTPC: howto manager. (line 512) +* BFD_RELOC_386_IRELATIVE: howto manager. (line 528) +* BFD_RELOC_386_JUMP_SLOT: howto manager. (line 509) +* BFD_RELOC_386_PLT32: howto manager. (line 506) +* BFD_RELOC_386_RELATIVE: howto manager. (line 510) +* BFD_RELOC_386_TLS_DESC: howto manager. (line 527) +* BFD_RELOC_386_TLS_DESC_CALL: howto manager. (line 526) +* BFD_RELOC_386_TLS_DTPMOD32: howto manager. (line 522) +* BFD_RELOC_386_TLS_DTPOFF32: howto manager. (line 523) +* BFD_RELOC_386_TLS_GD: howto manager. (line 517) +* BFD_RELOC_386_TLS_GOTDESC: howto manager. (line 525) +* BFD_RELOC_386_TLS_GOTIE: howto manager. (line 515) +* BFD_RELOC_386_TLS_IE: howto manager. (line 514) +* BFD_RELOC_386_TLS_IE_32: howto manager. (line 520) +* BFD_RELOC_386_TLS_LDM: howto manager. (line 518) +* BFD_RELOC_386_TLS_LDO_32: howto manager. (line 519) +* BFD_RELOC_386_TLS_LE: howto manager. (line 516) +* BFD_RELOC_386_TLS_LE_32: howto manager. (line 521) +* BFD_RELOC_386_TLS_TPOFF: howto manager. (line 513) +* BFD_RELOC_386_TLS_TPOFF32: howto manager. (line 524) +* BFD_RELOC_390_12: howto manager. (line 1526) +* BFD_RELOC_390_20: howto manager. (line 1626) +* BFD_RELOC_390_COPY: howto manager. (line 1535) +* BFD_RELOC_390_GLOB_DAT: howto manager. (line 1538) +* BFD_RELOC_390_GOT12: howto manager. (line 1529) +* BFD_RELOC_390_GOT16: howto manager. (line 1550) +* BFD_RELOC_390_GOT20: howto manager. (line 1627) +* BFD_RELOC_390_GOT64: howto manager. (line 1568) +* BFD_RELOC_390_GOTENT: howto manager. (line 1574) +* BFD_RELOC_390_GOTOFF64: howto manager. (line 1577) +* BFD_RELOC_390_GOTPC: howto manager. (line 1547) +* BFD_RELOC_390_GOTPCDBL: howto manager. (line 1565) +* BFD_RELOC_390_GOTPLT12: howto manager. (line 1580) +* BFD_RELOC_390_GOTPLT16: howto manager. (line 1583) +* BFD_RELOC_390_GOTPLT20: howto manager. (line 1628) +* BFD_RELOC_390_GOTPLT32: howto manager. (line 1586) +* BFD_RELOC_390_GOTPLT64: howto manager. (line 1589) +* BFD_RELOC_390_GOTPLTENT: howto manager. (line 1592) +* BFD_RELOC_390_JMP_SLOT: howto manager. (line 1541) +* BFD_RELOC_390_PC16DBL: howto manager. (line 1553) +* BFD_RELOC_390_PC32DBL: howto manager. (line 1559) +* BFD_RELOC_390_PLT16DBL: howto manager. (line 1556) +* BFD_RELOC_390_PLT32: howto manager. (line 1532) +* BFD_RELOC_390_PLT32DBL: howto manager. (line 1562) +* BFD_RELOC_390_PLT64: howto manager. (line 1571) +* BFD_RELOC_390_PLTOFF16: howto manager. (line 1595) +* BFD_RELOC_390_PLTOFF32: howto manager. (line 1598) +* BFD_RELOC_390_PLTOFF64: howto manager. (line 1601) +* BFD_RELOC_390_RELATIVE: howto manager. (line 1544) +* BFD_RELOC_390_TLS_DTPMOD: howto manager. (line 1621) +* BFD_RELOC_390_TLS_DTPOFF: howto manager. (line 1622) +* BFD_RELOC_390_TLS_GD32: howto manager. (line 1607) +* BFD_RELOC_390_TLS_GD64: howto manager. (line 1608) +* BFD_RELOC_390_TLS_GDCALL: howto manager. (line 1605) +* BFD_RELOC_390_TLS_GOTIE12: howto manager. (line 1609) +* BFD_RELOC_390_TLS_GOTIE20: howto manager. (line 1629) +* BFD_RELOC_390_TLS_GOTIE32: howto manager. (line 1610) +* BFD_RELOC_390_TLS_GOTIE64: howto manager. (line 1611) +* BFD_RELOC_390_TLS_IE32: howto manager. (line 1614) +* BFD_RELOC_390_TLS_IE64: howto manager. (line 1615) +* BFD_RELOC_390_TLS_IEENT: howto manager. (line 1616) +* BFD_RELOC_390_TLS_LDCALL: howto manager. (line 1606) +* BFD_RELOC_390_TLS_LDM32: howto manager. (line 1612) +* BFD_RELOC_390_TLS_LDM64: howto manager. (line 1613) +* BFD_RELOC_390_TLS_LDO32: howto manager. (line 1619) +* BFD_RELOC_390_TLS_LDO64: howto manager. (line 1620) +* BFD_RELOC_390_TLS_LE32: howto manager. (line 1617) +* BFD_RELOC_390_TLS_LE64: howto manager. (line 1618) +* BFD_RELOC_390_TLS_LOAD: howto manager. (line 1604) +* BFD_RELOC_390_TLS_TPOFF: howto manager. (line 1623) +* BFD_RELOC_64: howto manager. (line 26) +* BFD_RELOC_64_PCREL: howto manager. (line 35) +* BFD_RELOC_64_PLT_PCREL: howto manager. (line 60) +* BFD_RELOC_64_PLTOFF: howto manager. (line 65) +* BFD_RELOC_68K_GLOB_DAT: howto manager. (line 74) +* BFD_RELOC_68K_JMP_SLOT: howto manager. (line 75) +* BFD_RELOC_68K_RELATIVE: howto manager. (line 76) +* BFD_RELOC_68K_TLS_GD16: howto manager. (line 78) +* BFD_RELOC_68K_TLS_GD32: howto manager. (line 77) +* BFD_RELOC_68K_TLS_GD8: howto manager. (line 79) +* BFD_RELOC_68K_TLS_IE16: howto manager. (line 87) +* BFD_RELOC_68K_TLS_IE32: howto manager. (line 86) +* BFD_RELOC_68K_TLS_IE8: howto manager. (line 88) +* BFD_RELOC_68K_TLS_LDM16: howto manager. (line 81) +* BFD_RELOC_68K_TLS_LDM32: howto manager. (line 80) +* BFD_RELOC_68K_TLS_LDM8: howto manager. (line 82) +* BFD_RELOC_68K_TLS_LDO16: howto manager. (line 84) +* BFD_RELOC_68K_TLS_LDO32: howto manager. (line 83) +* BFD_RELOC_68K_TLS_LDO8: howto manager. (line 85) +* BFD_RELOC_68K_TLS_LE16: howto manager. (line 90) +* BFD_RELOC_68K_TLS_LE32: howto manager. (line 89) +* BFD_RELOC_68K_TLS_LE8: howto manager. (line 91) +* BFD_RELOC_8: howto manager. (line 32) +* BFD_RELOC_860_COPY: howto manager. (line 1994) +* BFD_RELOC_860_GLOB_DAT: howto manager. (line 1995) +* BFD_RELOC_860_HAGOT: howto manager. (line 2020) +* BFD_RELOC_860_HAGOTOFF: howto manager. (line 2021) +* BFD_RELOC_860_HAPC: howto manager. (line 2022) +* BFD_RELOC_860_HIGH: howto manager. (line 2023) +* BFD_RELOC_860_HIGHADJ: howto manager. (line 2019) +* BFD_RELOC_860_HIGOT: howto manager. (line 2024) +* BFD_RELOC_860_HIGOTOFF: howto manager. (line 2025) +* BFD_RELOC_860_JUMP_SLOT: howto manager. (line 1996) +* BFD_RELOC_860_LOGOT0: howto manager. (line 2008) +* BFD_RELOC_860_LOGOT1: howto manager. (line 2010) +* BFD_RELOC_860_LOGOTOFF0: howto manager. (line 2012) +* BFD_RELOC_860_LOGOTOFF1: howto manager. (line 2014) +* BFD_RELOC_860_LOGOTOFF2: howto manager. (line 2016) +* BFD_RELOC_860_LOGOTOFF3: howto manager. (line 2017) +* BFD_RELOC_860_LOPC: howto manager. (line 2018) +* BFD_RELOC_860_LOW0: howto manager. (line 2001) +* BFD_RELOC_860_LOW1: howto manager. (line 2003) +* BFD_RELOC_860_LOW2: howto manager. (line 2005) +* BFD_RELOC_860_LOW3: howto manager. (line 2007) +* BFD_RELOC_860_PC16: howto manager. (line 2000) +* BFD_RELOC_860_PC26: howto manager. (line 1998) +* BFD_RELOC_860_PLT26: howto manager. (line 1999) +* BFD_RELOC_860_RELATIVE: howto manager. (line 1997) +* BFD_RELOC_860_SPGOT0: howto manager. (line 2009) +* BFD_RELOC_860_SPGOT1: howto manager. (line 2011) +* BFD_RELOC_860_SPGOTOFF0: howto manager. (line 2013) +* BFD_RELOC_860_SPGOTOFF1: howto manager. (line 2015) +* BFD_RELOC_860_SPLIT0: howto manager. (line 2002) +* BFD_RELOC_860_SPLIT1: howto manager. (line 2004) +* BFD_RELOC_860_SPLIT2: howto manager. (line 2006) +* BFD_RELOC_8_BASEREL: howto manager. (line 99) +* BFD_RELOC_8_FFnn: howto manager. (line 103) +* BFD_RELOC_8_GOT_PCREL: howto manager. (line 53) +* BFD_RELOC_8_GOTOFF: howto manager. (line 59) +* BFD_RELOC_8_PCREL: howto manager. (line 40) +* BFD_RELOC_8_PLT_PCREL: howto manager. (line 64) +* BFD_RELOC_8_PLTOFF: howto manager. (line 71) +* BFD_RELOC_ALPHA_BOH: howto manager. (line 315) +* BFD_RELOC_ALPHA_BRSGP: howto manager. (line 298) +* BFD_RELOC_ALPHA_BSR: howto manager. (line 307) +* BFD_RELOC_ALPHA_CODEADDR: howto manager. (line 289) +* BFD_RELOC_ALPHA_DTPMOD64: howto manager. (line 321) +* BFD_RELOC_ALPHA_DTPREL16: howto manager. (line 326) +* BFD_RELOC_ALPHA_DTPREL64: howto manager. (line 323) +* BFD_RELOC_ALPHA_DTPREL_HI16: howto manager. (line 324) +* BFD_RELOC_ALPHA_DTPREL_LO16: howto manager. (line 325) +* BFD_RELOC_ALPHA_ELF_LITERAL: howto manager. (line 254) +* BFD_RELOC_ALPHA_GOTDTPREL16: howto manager. (line 322) +* BFD_RELOC_ALPHA_GOTTPREL16: howto manager. (line 327) +* BFD_RELOC_ALPHA_GPDISP: howto manager. (line 248) +* BFD_RELOC_ALPHA_GPDISP_HI16: howto manager. (line 234) +* BFD_RELOC_ALPHA_GPDISP_LO16: howto manager. (line 242) +* BFD_RELOC_ALPHA_GPREL_HI16: howto manager. (line 293) +* BFD_RELOC_ALPHA_GPREL_LO16: howto manager. (line 294) +* BFD_RELOC_ALPHA_HINT: howto manager. (line 280) +* BFD_RELOC_ALPHA_LDA: howto manager. (line 311) +* BFD_RELOC_ALPHA_LINKAGE: howto manager. (line 285) +* BFD_RELOC_ALPHA_LITERAL: howto manager. (line 253) +* BFD_RELOC_ALPHA_LITUSE: howto manager. (line 255) +* BFD_RELOC_ALPHA_NOP: howto manager. (line 303) +* BFD_RELOC_ALPHA_TLSGD: howto manager. (line 319) +* BFD_RELOC_ALPHA_TLSLDM: howto manager. (line 320) +* BFD_RELOC_ALPHA_TPREL16: howto manager. (line 331) +* BFD_RELOC_ALPHA_TPREL64: howto manager. (line 328) +* BFD_RELOC_ALPHA_TPREL_HI16: howto manager. (line 329) +* BFD_RELOC_ALPHA_TPREL_LO16: howto manager. (line 330) +* BFD_RELOC_ARC_B22_PCREL: howto manager. (line 936) +* BFD_RELOC_ARC_B26: howto manager. (line 941) +* BFD_RELOC_ARM_ADR_IMM: howto manager. (line 829) +* BFD_RELOC_ARM_ADRL_IMMEDIATE: howto manager. (line 816) +* BFD_RELOC_ARM_ALU_PC_G0: howto manager. (line 783) +* BFD_RELOC_ARM_ALU_PC_G0_NC: howto manager. (line 782) +* BFD_RELOC_ARM_ALU_PC_G1: howto manager. (line 785) +* BFD_RELOC_ARM_ALU_PC_G1_NC: howto manager. (line 784) +* BFD_RELOC_ARM_ALU_PC_G2: howto manager. (line 786) +* BFD_RELOC_ARM_ALU_SB_G0: howto manager. (line 797) +* BFD_RELOC_ARM_ALU_SB_G0_NC: howto manager. (line 796) +* BFD_RELOC_ARM_ALU_SB_G1: howto manager. (line 799) +* BFD_RELOC_ARM_ALU_SB_G1_NC: howto manager. (line 798) +* BFD_RELOC_ARM_ALU_SB_G2: howto manager. (line 800) +* BFD_RELOC_ARM_CP_OFF_IMM: howto manager. (line 825) +* BFD_RELOC_ARM_CP_OFF_IMM_S2: howto manager. (line 826) +* BFD_RELOC_ARM_GLOB_DAT: howto manager. (line 764) +* BFD_RELOC_ARM_GOT32: howto manager. (line 765) +* BFD_RELOC_ARM_GOTOFF: howto manager. (line 768) +* BFD_RELOC_ARM_GOTPC: howto manager. (line 769) +* BFD_RELOC_ARM_HWLITERAL: howto manager. (line 836) +* BFD_RELOC_ARM_IMMEDIATE: howto manager. (line 815) +* BFD_RELOC_ARM_IN_POOL: howto manager. (line 832) +* BFD_RELOC_ARM_JUMP_SLOT: howto manager. (line 763) +* BFD_RELOC_ARM_LDC_PC_G0: howto manager. (line 793) +* BFD_RELOC_ARM_LDC_PC_G1: howto manager. (line 794) +* BFD_RELOC_ARM_LDC_PC_G2: howto manager. (line 795) +* BFD_RELOC_ARM_LDC_SB_G0: howto manager. (line 807) +* BFD_RELOC_ARM_LDC_SB_G1: howto manager. (line 808) +* BFD_RELOC_ARM_LDC_SB_G2: howto manager. (line 809) +* BFD_RELOC_ARM_LDR_IMM: howto manager. (line 830) +* BFD_RELOC_ARM_LDR_PC_G0: howto manager. (line 787) +* BFD_RELOC_ARM_LDR_PC_G1: howto manager. (line 788) +* BFD_RELOC_ARM_LDR_PC_G2: howto manager. (line 789) +* BFD_RELOC_ARM_LDR_SB_G0: howto manager. (line 801) +* BFD_RELOC_ARM_LDR_SB_G1: howto manager. (line 802) +* BFD_RELOC_ARM_LDR_SB_G2: howto manager. (line 803) +* BFD_RELOC_ARM_LDRS_PC_G0: howto manager. (line 790) +* BFD_RELOC_ARM_LDRS_PC_G1: howto manager. (line 791) +* BFD_RELOC_ARM_LDRS_PC_G2: howto manager. (line 792) +* BFD_RELOC_ARM_LDRS_SB_G0: howto manager. (line 804) +* BFD_RELOC_ARM_LDRS_SB_G1: howto manager. (line 805) +* BFD_RELOC_ARM_LDRS_SB_G2: howto manager. (line 806) +* BFD_RELOC_ARM_LITERAL: howto manager. (line 831) +* BFD_RELOC_ARM_MOVT: howto manager. (line 754) +* BFD_RELOC_ARM_MOVT_PCREL: howto manager. (line 756) +* BFD_RELOC_ARM_MOVW: howto manager. (line 753) +* BFD_RELOC_ARM_MOVW_PCREL: howto manager. (line 755) +* BFD_RELOC_ARM_MULTI: howto manager. (line 824) +* BFD_RELOC_ARM_OFFSET_IMM: howto manager. (line 727) +* BFD_RELOC_ARM_OFFSET_IMM8: howto manager. (line 833) +* BFD_RELOC_ARM_PCREL_BLX: howto manager. (line 698) +* BFD_RELOC_ARM_PCREL_BRANCH: howto manager. (line 694) +* BFD_RELOC_ARM_PCREL_CALL: howto manager. (line 708) +* BFD_RELOC_ARM_PCREL_JUMP: howto manager. (line 712) +* BFD_RELOC_ARM_PLT32: howto manager. (line 766) +* BFD_RELOC_ARM_PREL31: howto manager. (line 750) +* BFD_RELOC_ARM_RELATIVE: howto manager. (line 767) +* BFD_RELOC_ARM_ROSEGREL32: howto manager. (line 739) +* BFD_RELOC_ARM_SBREL32: howto manager. (line 742) +* BFD_RELOC_ARM_SHIFT_IMM: howto manager. (line 821) +* BFD_RELOC_ARM_SMC: howto manager. (line 822) +* BFD_RELOC_ARM_SWI: howto manager. (line 823) +* BFD_RELOC_ARM_T32_ADD_IMM: howto manager. (line 818) +* BFD_RELOC_ARM_T32_ADD_PC12: howto manager. (line 820) +* BFD_RELOC_ARM_T32_CP_OFF_IMM: howto manager. (line 827) +* BFD_RELOC_ARM_T32_CP_OFF_IMM_S2: howto manager. (line 828) +* BFD_RELOC_ARM_T32_IMM12: howto manager. (line 819) +* BFD_RELOC_ARM_T32_IMMEDIATE: howto manager. (line 817) +* BFD_RELOC_ARM_T32_OFFSET_IMM: howto manager. (line 835) +* BFD_RELOC_ARM_T32_OFFSET_U8: howto manager. (line 834) +* BFD_RELOC_ARM_TARGET1: howto manager. (line 735) +* BFD_RELOC_ARM_TARGET2: howto manager. (line 745) +* BFD_RELOC_ARM_THUMB_ADD: howto manager. (line 837) +* BFD_RELOC_ARM_THUMB_IMM: howto manager. (line 838) +* BFD_RELOC_ARM_THUMB_MOVT: howto manager. (line 758) +* BFD_RELOC_ARM_THUMB_MOVT_PCREL: howto manager. (line 760) +* BFD_RELOC_ARM_THUMB_MOVW: howto manager. (line 757) +* BFD_RELOC_ARM_THUMB_MOVW_PCREL: howto manager. (line 759) +* BFD_RELOC_ARM_THUMB_OFFSET: howto manager. (line 731) +* BFD_RELOC_ARM_THUMB_SHIFT: howto manager. (line 839) +* BFD_RELOC_ARM_TLS_DTPMOD32: howto manager. (line 776) +* BFD_RELOC_ARM_TLS_DTPOFF32: howto manager. (line 775) +* BFD_RELOC_ARM_TLS_GD32: howto manager. (line 772) +* BFD_RELOC_ARM_TLS_IE32: howto manager. (line 778) +* BFD_RELOC_ARM_TLS_LDM32: howto manager. (line 774) +* BFD_RELOC_ARM_TLS_LDO32: howto manager. (line 773) +* BFD_RELOC_ARM_TLS_LE32: howto manager. (line 779) +* BFD_RELOC_ARM_TLS_TPOFF32: howto manager. (line 777) +* BFD_RELOC_ARM_V4BX: howto manager. (line 812) +* BFD_RELOC_AVR_13_PCREL: howto manager. (line 1401) +* BFD_RELOC_AVR_16_PM: howto manager. (line 1405) +* BFD_RELOC_AVR_6: howto manager. (line 1492) +* BFD_RELOC_AVR_6_ADIW: howto manager. (line 1496) +* BFD_RELOC_AVR_7_PCREL: howto manager. (line 1397) +* BFD_RELOC_AVR_CALL: howto manager. (line 1484) +* BFD_RELOC_AVR_HH8_LDI: howto manager. (line 1417) +* BFD_RELOC_AVR_HH8_LDI_NEG: howto manager. (line 1436) +* BFD_RELOC_AVR_HH8_LDI_PM: howto manager. (line 1465) +* BFD_RELOC_AVR_HH8_LDI_PM_NEG: howto manager. (line 1479) +* BFD_RELOC_AVR_HI8_LDI: howto manager. (line 1413) +* BFD_RELOC_AVR_HI8_LDI_GS: howto manager. (line 1459) +* BFD_RELOC_AVR_HI8_LDI_NEG: howto manager. (line 1431) +* BFD_RELOC_AVR_HI8_LDI_PM: howto manager. (line 1455) +* BFD_RELOC_AVR_HI8_LDI_PM_NEG: howto manager. (line 1474) +* BFD_RELOC_AVR_LDI: howto manager. (line 1488) +* BFD_RELOC_AVR_LO8_LDI: howto manager. (line 1409) +* BFD_RELOC_AVR_LO8_LDI_GS: howto manager. (line 1449) +* BFD_RELOC_AVR_LO8_LDI_NEG: howto manager. (line 1426) +* BFD_RELOC_AVR_LO8_LDI_PM: howto manager. (line 1445) +* BFD_RELOC_AVR_LO8_LDI_PM_NEG: howto manager. (line 1470) +* BFD_RELOC_AVR_MS8_LDI: howto manager. (line 1422) +* BFD_RELOC_AVR_MS8_LDI_NEG: howto manager. (line 1441) +* BFD_RELOC_BFIN_10_PCREL: howto manager. (line 961) +* BFD_RELOC_BFIN_11_PCREL: howto manager. (line 964) +* BFD_RELOC_BFIN_12_PCREL_JUMP: howto manager. (line 967) +* BFD_RELOC_BFIN_12_PCREL_JUMP_S: howto manager. (line 970) +* BFD_RELOC_BFIN_16_HIGH: howto manager. (line 949) +* BFD_RELOC_BFIN_16_IMM: howto manager. (line 946) +* BFD_RELOC_BFIN_16_LOW: howto manager. (line 958) +* BFD_RELOC_BFIN_24_PCREL_CALL_X: howto manager. (line 973) +* BFD_RELOC_BFIN_24_PCREL_JUMP_L: howto manager. (line 976) +* BFD_RELOC_BFIN_4_PCREL: howto manager. (line 952) +* BFD_RELOC_BFIN_5_PCREL: howto manager. (line 955) +* BFD_RELOC_BFIN_FUNCDESC: howto manager. (line 982) +* BFD_RELOC_BFIN_FUNCDESC_GOT17M4: howto manager. (line 983) +* BFD_RELOC_BFIN_FUNCDESC_GOTHI: howto manager. (line 984) +* BFD_RELOC_BFIN_FUNCDESC_GOTLO: howto manager. (line 985) +* BFD_RELOC_BFIN_FUNCDESC_GOTOFF17M4: howto manager. (line 987) +* BFD_RELOC_BFIN_FUNCDESC_GOTOFFHI: howto manager. (line 988) +* BFD_RELOC_BFIN_FUNCDESC_GOTOFFLO: howto manager. (line 989) +* BFD_RELOC_BFIN_FUNCDESC_VALUE: howto manager. (line 986) +* BFD_RELOC_BFIN_GOT: howto manager. (line 995) +* BFD_RELOC_BFIN_GOT17M4: howto manager. (line 979) +* BFD_RELOC_BFIN_GOTHI: howto manager. (line 980) +* BFD_RELOC_BFIN_GOTLO: howto manager. (line 981) +* BFD_RELOC_BFIN_GOTOFF17M4: howto manager. (line 990) +* BFD_RELOC_BFIN_GOTOFFHI: howto manager. (line 991) +* BFD_RELOC_BFIN_GOTOFFLO: howto manager. (line 992) +* BFD_RELOC_BFIN_PLTPC: howto manager. (line 998) +* bfd_reloc_code_type: howto manager. (line 10) +* BFD_RELOC_CR16_ABS20: howto manager. (line 1894) +* BFD_RELOC_CR16_ABS24: howto manager. (line 1895) +* BFD_RELOC_CR16_DISP16: howto manager. (line 1905) +* BFD_RELOC_CR16_DISP20: howto manager. (line 1906) +* BFD_RELOC_CR16_DISP24: howto manager. (line 1907) +* BFD_RELOC_CR16_DISP24a: howto manager. (line 1908) +* BFD_RELOC_CR16_DISP4: howto manager. (line 1903) +* BFD_RELOC_CR16_DISP8: howto manager. (line 1904) +* BFD_RELOC_CR16_GLOB_DAT: howto manager. (line 1914) +* BFD_RELOC_CR16_GOT_REGREL20: howto manager. (line 1912) +* BFD_RELOC_CR16_GOTC_REGREL20: howto manager. (line 1913) +* BFD_RELOC_CR16_IMM16: howto manager. (line 1898) +* BFD_RELOC_CR16_IMM20: howto manager. (line 1899) +* BFD_RELOC_CR16_IMM24: howto manager. (line 1900) +* BFD_RELOC_CR16_IMM32: howto manager. (line 1901) +* BFD_RELOC_CR16_IMM32a: howto manager. (line 1902) +* BFD_RELOC_CR16_IMM4: howto manager. (line 1896) +* BFD_RELOC_CR16_IMM8: howto manager. (line 1897) +* BFD_RELOC_CR16_NUM16: howto manager. (line 1883) +* BFD_RELOC_CR16_NUM32: howto manager. (line 1884) +* BFD_RELOC_CR16_NUM32a: howto manager. (line 1885) +* BFD_RELOC_CR16_NUM8: howto manager. (line 1882) +* BFD_RELOC_CR16_REGREL0: howto manager. (line 1886) +* BFD_RELOC_CR16_REGREL14: howto manager. (line 1889) +* BFD_RELOC_CR16_REGREL14a: howto manager. (line 1890) +* BFD_RELOC_CR16_REGREL16: howto manager. (line 1891) +* BFD_RELOC_CR16_REGREL20: howto manager. (line 1892) +* BFD_RELOC_CR16_REGREL20a: howto manager. (line 1893) +* BFD_RELOC_CR16_REGREL4: howto manager. (line 1887) +* BFD_RELOC_CR16_REGREL4a: howto manager. (line 1888) +* BFD_RELOC_CR16_SWITCH16: howto manager. (line 1910) +* BFD_RELOC_CR16_SWITCH32: howto manager. (line 1911) +* BFD_RELOC_CR16_SWITCH8: howto manager. (line 1909) +* BFD_RELOC_CRIS_16_DTPREL: howto manager. (line 1985) +* BFD_RELOC_CRIS_16_GOT: howto manager. (line 1961) +* BFD_RELOC_CRIS_16_GOT_GD: howto manager. (line 1981) +* BFD_RELOC_CRIS_16_GOT_TPREL: howto manager. (line 1987) +* BFD_RELOC_CRIS_16_GOTPLT: howto manager. (line 1967) +* BFD_RELOC_CRIS_16_TPREL: howto manager. (line 1989) +* BFD_RELOC_CRIS_32_DTPREL: howto manager. (line 1984) +* BFD_RELOC_CRIS_32_GD: howto manager. (line 1982) +* BFD_RELOC_CRIS_32_GOT: howto manager. (line 1958) +* BFD_RELOC_CRIS_32_GOT_GD: howto manager. (line 1980) +* BFD_RELOC_CRIS_32_GOT_TPREL: howto manager. (line 1986) +* BFD_RELOC_CRIS_32_GOTPLT: howto manager. (line 1964) +* BFD_RELOC_CRIS_32_GOTREL: howto manager. (line 1970) +* BFD_RELOC_CRIS_32_IE: howto manager. (line 1991) +* BFD_RELOC_CRIS_32_PLT_GOTREL: howto manager. (line 1973) +* BFD_RELOC_CRIS_32_PLT_PCREL: howto manager. (line 1976) +* BFD_RELOC_CRIS_32_TPREL: howto manager. (line 1988) +* BFD_RELOC_CRIS_BDISP8: howto manager. (line 1939) +* BFD_RELOC_CRIS_COPY: howto manager. (line 1952) +* BFD_RELOC_CRIS_DTP: howto manager. (line 1983) +* BFD_RELOC_CRIS_DTPMOD: howto manager. (line 1990) +* BFD_RELOC_CRIS_GLOB_DAT: howto manager. (line 1953) +* BFD_RELOC_CRIS_JUMP_SLOT: howto manager. (line 1954) +* BFD_RELOC_CRIS_LAPCQ_OFFSET: howto manager. (line 1947) +* BFD_RELOC_CRIS_RELATIVE: howto manager. (line 1955) +* BFD_RELOC_CRIS_SIGNED_16: howto manager. (line 1945) +* BFD_RELOC_CRIS_SIGNED_6: howto manager. (line 1941) +* BFD_RELOC_CRIS_SIGNED_8: howto manager. (line 1943) +* BFD_RELOC_CRIS_UNSIGNED_16: howto manager. (line 1946) +* BFD_RELOC_CRIS_UNSIGNED_4: howto manager. (line 1948) +* BFD_RELOC_CRIS_UNSIGNED_5: howto manager. (line 1940) +* BFD_RELOC_CRIS_UNSIGNED_6: howto manager. (line 1942) +* BFD_RELOC_CRIS_UNSIGNED_8: howto manager. (line 1944) +* BFD_RELOC_CRX_ABS16: howto manager. (line 1927) +* BFD_RELOC_CRX_ABS32: howto manager. (line 1928) +* BFD_RELOC_CRX_IMM16: howto manager. (line 1932) +* BFD_RELOC_CRX_IMM32: howto manager. (line 1933) +* BFD_RELOC_CRX_NUM16: howto manager. (line 1930) +* BFD_RELOC_CRX_NUM32: howto manager. (line 1931) +* BFD_RELOC_CRX_NUM8: howto manager. (line 1929) +* BFD_RELOC_CRX_REGREL12: howto manager. (line 1923) +* BFD_RELOC_CRX_REGREL22: howto manager. (line 1924) +* BFD_RELOC_CRX_REGREL28: howto manager. (line 1925) +* BFD_RELOC_CRX_REGREL32: howto manager. (line 1926) +* BFD_RELOC_CRX_REL16: howto manager. (line 1920) +* BFD_RELOC_CRX_REL24: howto manager. (line 1921) +* BFD_RELOC_CRX_REL32: howto manager. (line 1922) +* BFD_RELOC_CRX_REL4: howto manager. (line 1917) +* BFD_RELOC_CRX_REL8: howto manager. (line 1918) +* BFD_RELOC_CRX_REL8_CMP: howto manager. (line 1919) +* BFD_RELOC_CRX_SWITCH16: howto manager. (line 1935) +* BFD_RELOC_CRX_SWITCH32: howto manager. (line 1936) +* BFD_RELOC_CRX_SWITCH8: howto manager. (line 1934) +* BFD_RELOC_CTOR: howto manager. (line 688) +* BFD_RELOC_D10V_10_PCREL_L: howto manager. (line 1065) +* BFD_RELOC_D10V_10_PCREL_R: howto manager. (line 1061) +* BFD_RELOC_D10V_18: howto manager. (line 1070) +* BFD_RELOC_D10V_18_PCREL: howto manager. (line 1073) +* BFD_RELOC_D30V_15: howto manager. (line 1088) +* BFD_RELOC_D30V_15_PCREL: howto manager. (line 1092) +* BFD_RELOC_D30V_15_PCREL_R: howto manager. (line 1096) +* BFD_RELOC_D30V_21: howto manager. (line 1101) +* BFD_RELOC_D30V_21_PCREL: howto manager. (line 1105) +* BFD_RELOC_D30V_21_PCREL_R: howto manager. (line 1109) +* BFD_RELOC_D30V_32: howto manager. (line 1114) +* BFD_RELOC_D30V_32_PCREL: howto manager. (line 1117) +* BFD_RELOC_D30V_6: howto manager. (line 1076) +* BFD_RELOC_D30V_9_PCREL: howto manager. (line 1079) +* BFD_RELOC_D30V_9_PCREL_R: howto manager. (line 1083) +* BFD_RELOC_DLX_HI16_S: howto manager. (line 1120) +* BFD_RELOC_DLX_JMP26: howto manager. (line 1126) +* BFD_RELOC_DLX_LO16: howto manager. (line 1123) +* BFD_RELOC_FR30_10_IN_8: howto manager. (line 1305) +* BFD_RELOC_FR30_12_PCREL: howto manager. (line 1313) +* BFD_RELOC_FR30_20: howto manager. (line 1289) +* BFD_RELOC_FR30_48: howto manager. (line 1286) +* BFD_RELOC_FR30_6_IN_4: howto manager. (line 1293) +* BFD_RELOC_FR30_8_IN_8: howto manager. (line 1297) +* BFD_RELOC_FR30_9_IN_8: howto manager. (line 1301) +* BFD_RELOC_FR30_9_PCREL: howto manager. (line 1309) +* BFD_RELOC_FRV_FUNCDESC: howto manager. (line 440) +* BFD_RELOC_FRV_FUNCDESC_GOT12: howto manager. (line 441) +* BFD_RELOC_FRV_FUNCDESC_GOTHI: howto manager. (line 442) +* BFD_RELOC_FRV_FUNCDESC_GOTLO: howto manager. (line 443) +* BFD_RELOC_FRV_FUNCDESC_GOTOFF12: howto manager. (line 445) +* BFD_RELOC_FRV_FUNCDESC_GOTOFFHI: howto manager. (line 446) +* BFD_RELOC_FRV_FUNCDESC_GOTOFFLO: howto manager. (line 447) +* BFD_RELOC_FRV_FUNCDESC_VALUE: howto manager. (line 444) +* BFD_RELOC_FRV_GETTLSOFF: howto manager. (line 451) +* BFD_RELOC_FRV_GETTLSOFF_RELAX: howto manager. (line 464) +* BFD_RELOC_FRV_GOT12: howto manager. (line 437) +* BFD_RELOC_FRV_GOTHI: howto manager. (line 438) +* BFD_RELOC_FRV_GOTLO: howto manager. (line 439) +* BFD_RELOC_FRV_GOTOFF12: howto manager. (line 448) +* BFD_RELOC_FRV_GOTOFFHI: howto manager. (line 449) +* BFD_RELOC_FRV_GOTOFFLO: howto manager. (line 450) +* BFD_RELOC_FRV_GOTTLSDESC12: howto manager. (line 453) +* BFD_RELOC_FRV_GOTTLSDESCHI: howto manager. (line 454) +* BFD_RELOC_FRV_GOTTLSDESCLO: howto manager. (line 455) +* BFD_RELOC_FRV_GOTTLSOFF12: howto manager. (line 459) +* BFD_RELOC_FRV_GOTTLSOFFHI: howto manager. (line 460) +* BFD_RELOC_FRV_GOTTLSOFFLO: howto manager. (line 461) +* BFD_RELOC_FRV_GPREL12: howto manager. (line 432) +* BFD_RELOC_FRV_GPREL32: howto manager. (line 434) +* BFD_RELOC_FRV_GPRELHI: howto manager. (line 435) +* BFD_RELOC_FRV_GPRELLO: howto manager. (line 436) +* BFD_RELOC_FRV_GPRELU12: howto manager. (line 433) +* BFD_RELOC_FRV_HI16: howto manager. (line 431) +* BFD_RELOC_FRV_LABEL16: howto manager. (line 428) +* BFD_RELOC_FRV_LABEL24: howto manager. (line 429) +* BFD_RELOC_FRV_LO16: howto manager. (line 430) +* BFD_RELOC_FRV_TLSDESC_RELAX: howto manager. (line 463) +* BFD_RELOC_FRV_TLSDESC_VALUE: howto manager. (line 452) +* BFD_RELOC_FRV_TLSMOFF: howto manager. (line 466) +* BFD_RELOC_FRV_TLSMOFF12: howto manager. (line 456) +* BFD_RELOC_FRV_TLSMOFFHI: howto manager. (line 457) +* BFD_RELOC_FRV_TLSMOFFLO: howto manager. (line 458) +* BFD_RELOC_FRV_TLSOFF: howto manager. (line 462) +* BFD_RELOC_FRV_TLSOFF_RELAX: howto manager. (line 465) +* BFD_RELOC_GPREL16: howto manager. (line 121) +* BFD_RELOC_GPREL32: howto manager. (line 122) +* BFD_RELOC_H8_DIR16A8: howto manager. (line 2032) +* BFD_RELOC_H8_DIR16R8: howto manager. (line 2033) +* BFD_RELOC_H8_DIR24A8: howto manager. (line 2034) +* BFD_RELOC_H8_DIR24R8: howto manager. (line 2035) +* BFD_RELOC_H8_DIR32A16: howto manager. (line 2036) +* BFD_RELOC_HI16: howto manager. (line 344) +* BFD_RELOC_HI16_BASEREL: howto manager. (line 97) +* BFD_RELOC_HI16_GOTOFF: howto manager. (line 57) +* BFD_RELOC_HI16_PCREL: howto manager. (line 356) +* BFD_RELOC_HI16_PLTOFF: howto manager. (line 69) +* BFD_RELOC_HI16_S: howto manager. (line 347) +* BFD_RELOC_HI16_S_BASEREL: howto manager. (line 98) +* BFD_RELOC_HI16_S_GOTOFF: howto manager. (line 58) +* BFD_RELOC_HI16_S_PCREL: howto manager. (line 359) +* BFD_RELOC_HI16_S_PLTOFF: howto manager. (line 70) +* BFD_RELOC_HI22: howto manager. (line 116) +* BFD_RELOC_I370_D12: howto manager. (line 685) +* BFD_RELOC_I960_CALLJ: howto manager. (line 128) +* BFD_RELOC_IA64_COPY: howto manager. (line 1776) +* BFD_RELOC_IA64_DIR32LSB: howto manager. (line 1721) +* BFD_RELOC_IA64_DIR32MSB: howto manager. (line 1720) +* BFD_RELOC_IA64_DIR64LSB: howto manager. (line 1723) +* BFD_RELOC_IA64_DIR64MSB: howto manager. (line 1722) +* BFD_RELOC_IA64_DTPMOD64LSB: howto manager. (line 1786) +* BFD_RELOC_IA64_DTPMOD64MSB: howto manager. (line 1785) +* BFD_RELOC_IA64_DTPREL14: howto manager. (line 1788) +* BFD_RELOC_IA64_DTPREL22: howto manager. (line 1789) +* BFD_RELOC_IA64_DTPREL32LSB: howto manager. (line 1792) +* BFD_RELOC_IA64_DTPREL32MSB: howto manager. (line 1791) +* BFD_RELOC_IA64_DTPREL64I: howto manager. (line 1790) +* BFD_RELOC_IA64_DTPREL64LSB: howto manager. (line 1794) +* BFD_RELOC_IA64_DTPREL64MSB: howto manager. (line 1793) +* BFD_RELOC_IA64_FPTR32LSB: howto manager. (line 1738) +* BFD_RELOC_IA64_FPTR32MSB: howto manager. (line 1737) +* BFD_RELOC_IA64_FPTR64I: howto manager. (line 1736) +* BFD_RELOC_IA64_FPTR64LSB: howto manager. (line 1740) +* BFD_RELOC_IA64_FPTR64MSB: howto manager. (line 1739) +* BFD_RELOC_IA64_GPREL22: howto manager. (line 1724) +* BFD_RELOC_IA64_GPREL32LSB: howto manager. (line 1727) +* BFD_RELOC_IA64_GPREL32MSB: howto manager. (line 1726) +* BFD_RELOC_IA64_GPREL64I: howto manager. (line 1725) +* BFD_RELOC_IA64_GPREL64LSB: howto manager. (line 1729) +* BFD_RELOC_IA64_GPREL64MSB: howto manager. (line 1728) +* BFD_RELOC_IA64_IMM14: howto manager. (line 1717) +* BFD_RELOC_IA64_IMM22: howto manager. (line 1718) +* BFD_RELOC_IA64_IMM64: howto manager. (line 1719) +* BFD_RELOC_IA64_IPLTLSB: howto manager. (line 1775) +* BFD_RELOC_IA64_IPLTMSB: howto manager. (line 1774) +* BFD_RELOC_IA64_LDXMOV: howto manager. (line 1778) +* BFD_RELOC_IA64_LTOFF22: howto manager. (line 1730) +* BFD_RELOC_IA64_LTOFF22X: howto manager. (line 1777) +* BFD_RELOC_IA64_LTOFF64I: howto manager. (line 1731) +* BFD_RELOC_IA64_LTOFF_DTPMOD22: howto manager. (line 1787) +* BFD_RELOC_IA64_LTOFF_DTPREL22: howto manager. (line 1795) +* BFD_RELOC_IA64_LTOFF_FPTR22: howto manager. (line 1752) +* BFD_RELOC_IA64_LTOFF_FPTR32LSB: howto manager. (line 1755) +* BFD_RELOC_IA64_LTOFF_FPTR32MSB: howto manager. (line 1754) +* BFD_RELOC_IA64_LTOFF_FPTR64I: howto manager. (line 1753) +* BFD_RELOC_IA64_LTOFF_FPTR64LSB: howto manager. (line 1757) +* BFD_RELOC_IA64_LTOFF_FPTR64MSB: howto manager. (line 1756) +* BFD_RELOC_IA64_LTOFF_TPREL22: howto manager. (line 1784) +* BFD_RELOC_IA64_LTV32LSB: howto manager. (line 1771) +* BFD_RELOC_IA64_LTV32MSB: howto manager. (line 1770) +* BFD_RELOC_IA64_LTV64LSB: howto manager. (line 1773) +* BFD_RELOC_IA64_LTV64MSB: howto manager. (line 1772) +* BFD_RELOC_IA64_PCREL21B: howto manager. (line 1741) +* BFD_RELOC_IA64_PCREL21BI: howto manager. (line 1742) +* BFD_RELOC_IA64_PCREL21F: howto manager. (line 1744) +* BFD_RELOC_IA64_PCREL21M: howto manager. (line 1743) +* BFD_RELOC_IA64_PCREL22: howto manager. (line 1745) +* BFD_RELOC_IA64_PCREL32LSB: howto manager. (line 1749) +* BFD_RELOC_IA64_PCREL32MSB: howto manager. (line 1748) +* BFD_RELOC_IA64_PCREL60B: howto manager. (line 1746) +* BFD_RELOC_IA64_PCREL64I: howto manager. (line 1747) +* BFD_RELOC_IA64_PCREL64LSB: howto manager. (line 1751) +* BFD_RELOC_IA64_PCREL64MSB: howto manager. (line 1750) +* BFD_RELOC_IA64_PLTOFF22: howto manager. (line 1732) +* BFD_RELOC_IA64_PLTOFF64I: howto manager. (line 1733) +* BFD_RELOC_IA64_PLTOFF64LSB: howto manager. (line 1735) +* BFD_RELOC_IA64_PLTOFF64MSB: howto manager. (line 1734) +* BFD_RELOC_IA64_REL32LSB: howto manager. (line 1767) +* BFD_RELOC_IA64_REL32MSB: howto manager. (line 1766) +* BFD_RELOC_IA64_REL64LSB: howto manager. (line 1769) +* BFD_RELOC_IA64_REL64MSB: howto manager. (line 1768) +* BFD_RELOC_IA64_SECREL32LSB: howto manager. (line 1763) +* BFD_RELOC_IA64_SECREL32MSB: howto manager. (line 1762) +* BFD_RELOC_IA64_SECREL64LSB: howto manager. (line 1765) +* BFD_RELOC_IA64_SECREL64MSB: howto manager. (line 1764) +* BFD_RELOC_IA64_SEGREL32LSB: howto manager. (line 1759) +* BFD_RELOC_IA64_SEGREL32MSB: howto manager. (line 1758) +* BFD_RELOC_IA64_SEGREL64LSB: howto manager. (line 1761) +* BFD_RELOC_IA64_SEGREL64MSB: howto manager. (line 1760) +* BFD_RELOC_IA64_TPREL14: howto manager. (line 1779) +* BFD_RELOC_IA64_TPREL22: howto manager. (line 1780) +* BFD_RELOC_IA64_TPREL64I: howto manager. (line 1781) +* BFD_RELOC_IA64_TPREL64LSB: howto manager. (line 1783) +* BFD_RELOC_IA64_TPREL64MSB: howto manager. (line 1782) +* BFD_RELOC_IP2K_ADDR16CJP: howto manager. (line 1669) +* BFD_RELOC_IP2K_BANK: howto manager. (line 1666) +* BFD_RELOC_IP2K_EX8DATA: howto manager. (line 1677) +* BFD_RELOC_IP2K_FR9: howto manager. (line 1663) +* BFD_RELOC_IP2K_FR_OFFSET: howto manager. (line 1690) +* BFD_RELOC_IP2K_HI8DATA: howto manager. (line 1676) +* BFD_RELOC_IP2K_HI8INSN: howto manager. (line 1681) +* BFD_RELOC_IP2K_LO8DATA: howto manager. (line 1675) +* BFD_RELOC_IP2K_LO8INSN: howto manager. (line 1680) +* BFD_RELOC_IP2K_PAGE3: howto manager. (line 1672) +* BFD_RELOC_IP2K_PC_SKIP: howto manager. (line 1684) +* BFD_RELOC_IP2K_TEXT: howto manager. (line 1687) +* BFD_RELOC_IQ2000_OFFSET_16: howto manager. (line 2086) +* BFD_RELOC_IQ2000_OFFSET_21: howto manager. (line 2087) +* BFD_RELOC_IQ2000_UHI16: howto manager. (line 2088) +* BFD_RELOC_LM32_16_GOT: howto manager. (line 2193) +* BFD_RELOC_LM32_BRANCH: howto manager. (line 2192) +* BFD_RELOC_LM32_CALL: howto manager. (line 2191) +* BFD_RELOC_LM32_COPY: howto manager. (line 2196) +* BFD_RELOC_LM32_GLOB_DAT: howto manager. (line 2197) +* BFD_RELOC_LM32_GOTOFF_HI16: howto manager. (line 2194) +* BFD_RELOC_LM32_GOTOFF_LO16: howto manager. (line 2195) +* BFD_RELOC_LM32_JMP_SLOT: howto manager. (line 2198) +* BFD_RELOC_LM32_RELATIVE: howto manager. (line 2199) +* BFD_RELOC_LO10: howto manager. (line 117) +* BFD_RELOC_LO16: howto manager. (line 353) +* BFD_RELOC_LO16_BASEREL: howto manager. (line 96) +* BFD_RELOC_LO16_GOTOFF: howto manager. (line 56) +* BFD_RELOC_LO16_PCREL: howto manager. (line 362) +* BFD_RELOC_LO16_PLTOFF: howto manager. (line 68) +* BFD_RELOC_M32C_HI8: howto manager. (line 1129) +* BFD_RELOC_M32C_RL_1ADDR: howto manager. (line 1131) +* BFD_RELOC_M32C_RL_2ADDR: howto manager. (line 1132) +* BFD_RELOC_M32C_RL_JUMP: howto manager. (line 1130) +* BFD_RELOC_M32R_10_PCREL: howto manager. (line 1139) +* BFD_RELOC_M32R_18_PCREL: howto manager. (line 1143) +* BFD_RELOC_M32R_24: howto manager. (line 1135) +* BFD_RELOC_M32R_26_PCREL: howto manager. (line 1146) +* BFD_RELOC_M32R_26_PLTREL: howto manager. (line 1165) +* BFD_RELOC_M32R_COPY: howto manager. (line 1166) +* BFD_RELOC_M32R_GLOB_DAT: howto manager. (line 1167) +* BFD_RELOC_M32R_GOT16_HI_SLO: howto manager. (line 1176) +* BFD_RELOC_M32R_GOT16_HI_ULO: howto manager. (line 1175) +* BFD_RELOC_M32R_GOT16_LO: howto manager. (line 1177) +* BFD_RELOC_M32R_GOT24: howto manager. (line 1164) +* BFD_RELOC_M32R_GOTOFF: howto manager. (line 1170) +* BFD_RELOC_M32R_GOTOFF_HI_SLO: howto manager. (line 1172) +* BFD_RELOC_M32R_GOTOFF_HI_ULO: howto manager. (line 1171) +* BFD_RELOC_M32R_GOTOFF_LO: howto manager. (line 1173) +* BFD_RELOC_M32R_GOTPC24: howto manager. (line 1174) +* BFD_RELOC_M32R_GOTPC_HI_SLO: howto manager. (line 1179) +* BFD_RELOC_M32R_GOTPC_HI_ULO: howto manager. (line 1178) +* BFD_RELOC_M32R_GOTPC_LO: howto manager. (line 1180) +* BFD_RELOC_M32R_HI16_SLO: howto manager. (line 1153) +* BFD_RELOC_M32R_HI16_ULO: howto manager. (line 1149) +* BFD_RELOC_M32R_JMP_SLOT: howto manager. (line 1168) +* BFD_RELOC_M32R_LO16: howto manager. (line 1157) +* BFD_RELOC_M32R_RELATIVE: howto manager. (line 1169) +* BFD_RELOC_M32R_SDA16: howto manager. (line 1160) +* BFD_RELOC_M68HC11_24: howto manager. (line 1831) +* BFD_RELOC_M68HC11_3B: howto manager. (line 1806) +* BFD_RELOC_M68HC11_HI8: howto manager. (line 1798) +* BFD_RELOC_M68HC11_LO16: howto manager. (line 1820) +* BFD_RELOC_M68HC11_LO8: howto manager. (line 1802) +* BFD_RELOC_M68HC11_PAGE: howto manager. (line 1826) +* BFD_RELOC_M68HC11_RL_GROUP: howto manager. (line 1815) +* BFD_RELOC_M68HC11_RL_JUMP: howto manager. (line 1809) +* BFD_RELOC_M68HC12_5B: howto manager. (line 1837) +* BFD_RELOC_MACH_O_PAIR: howto manager. (line 2206) +* BFD_RELOC_MACH_O_SECTDIFF: howto manager. (line 2202) +* BFD_RELOC_MACH_O_X86_64_BRANCH32: howto manager. (line 2209) +* BFD_RELOC_MACH_O_X86_64_BRANCH8: howto manager. (line 2210) +* BFD_RELOC_MACH_O_X86_64_GOT: howto manager. (line 2214) +* BFD_RELOC_MACH_O_X86_64_GOT_LOAD: howto manager. (line 2217) +* BFD_RELOC_MACH_O_X86_64_PCREL32_1: howto manager. (line 2227) +* BFD_RELOC_MACH_O_X86_64_PCREL32_2: howto manager. (line 2230) +* BFD_RELOC_MACH_O_X86_64_PCREL32_4: howto manager. (line 2233) +* BFD_RELOC_MACH_O_X86_64_SUBTRACTOR32: howto manager. (line 2221) +* BFD_RELOC_MACH_O_X86_64_SUBTRACTOR64: howto manager. (line 2224) +* BFD_RELOC_MCORE_PCREL_32: howto manager. (line 1320) +* BFD_RELOC_MCORE_PCREL_IMM11BY2: howto manager. (line 1318) +* BFD_RELOC_MCORE_PCREL_IMM4BY2: howto manager. (line 1319) +* BFD_RELOC_MCORE_PCREL_IMM8BY4: howto manager. (line 1317) +* BFD_RELOC_MCORE_PCREL_JSR_IMM11BY2: howto manager. (line 1321) +* BFD_RELOC_MCORE_RVA: howto manager. (line 1322) +* BFD_RELOC_MEP_16: howto manager. (line 1326) +* BFD_RELOC_MEP_32: howto manager. (line 1327) +* BFD_RELOC_MEP_8: howto manager. (line 1325) +* BFD_RELOC_MEP_ADDR24A4: howto manager. (line 1342) +* BFD_RELOC_MEP_GNU_VTENTRY: howto manager. (line 1344) +* BFD_RELOC_MEP_GNU_VTINHERIT: howto manager. (line 1343) +* BFD_RELOC_MEP_GPREL: howto manager. (line 1336) +* BFD_RELOC_MEP_HI16S: howto manager. (line 1335) +* BFD_RELOC_MEP_HI16U: howto manager. (line 1334) +* BFD_RELOC_MEP_LOW16: howto manager. (line 1333) +* BFD_RELOC_MEP_PCABS24A2: howto manager. (line 1332) +* BFD_RELOC_MEP_PCREL12A2: howto manager. (line 1329) +* BFD_RELOC_MEP_PCREL17A2: howto manager. (line 1330) +* BFD_RELOC_MEP_PCREL24A2: howto manager. (line 1331) +* BFD_RELOC_MEP_PCREL8A2: howto manager. (line 1328) +* BFD_RELOC_MEP_TPREL: howto manager. (line 1337) +* BFD_RELOC_MEP_TPREL7: howto manager. (line 1338) +* BFD_RELOC_MEP_TPREL7A2: howto manager. (line 1339) +* BFD_RELOC_MEP_TPREL7A4: howto manager. (line 1340) +* BFD_RELOC_MEP_UIMM24: howto manager. (line 1341) +* BFD_RELOC_MICROBLAZE_32_GOTOFF: howto manager. (line 2280) +* BFD_RELOC_MICROBLAZE_32_LO: howto manager. (line 2236) +* BFD_RELOC_MICROBLAZE_32_LO_PCREL: howto manager. (line 2240) +* BFD_RELOC_MICROBLAZE_32_ROSDA: howto manager. (line 2244) +* BFD_RELOC_MICROBLAZE_32_RWSDA: howto manager. (line 2248) +* BFD_RELOC_MICROBLAZE_32_SYM_OP_SYM: howto manager. (line 2252) +* BFD_RELOC_MICROBLAZE_64_GOT: howto manager. (line 2266) +* BFD_RELOC_MICROBLAZE_64_GOTOFF: howto manager. (line 2275) +* BFD_RELOC_MICROBLAZE_64_GOTPC: howto manager. (line 2261) +* BFD_RELOC_MICROBLAZE_64_NONE: howto manager. (line 2256) +* BFD_RELOC_MICROBLAZE_64_PLT: howto manager. (line 2270) +* BFD_RELOC_MICROBLAZE_COPY: howto manager. (line 2284) +* BFD_RELOC_MIPS16_CALL16: howto manager. (line 366) +* BFD_RELOC_MIPS16_GOT16: howto manager. (line 365) +* BFD_RELOC_MIPS16_GPREL: howto manager. (line 341) +* BFD_RELOC_MIPS16_HI16: howto manager. (line 370) +* BFD_RELOC_MIPS16_HI16_S: howto manager. (line 373) +* BFD_RELOC_MIPS16_JMP: howto manager. (line 338) +* BFD_RELOC_MIPS16_LO16: howto manager. (line 379) +* BFD_RELOC_MIPS_CALL16: howto manager. (line 386) +* BFD_RELOC_MIPS_CALL_HI16: howto manager. (line 389) +* BFD_RELOC_MIPS_CALL_LO16: howto manager. (line 390) +* BFD_RELOC_MIPS_COPY: howto manager. (line 421) +* BFD_RELOC_MIPS_DELETE: howto manager. (line 399) +* BFD_RELOC_MIPS_GOT16: howto manager. (line 385) +* BFD_RELOC_MIPS_GOT_DISP: howto manager. (line 394) +* BFD_RELOC_MIPS_GOT_HI16: howto manager. (line 387) +* BFD_RELOC_MIPS_GOT_LO16: howto manager. (line 388) +* BFD_RELOC_MIPS_GOT_OFST: howto manager. (line 393) +* BFD_RELOC_MIPS_GOT_PAGE: howto manager. (line 392) +* BFD_RELOC_MIPS_HIGHER: howto manager. (line 401) +* BFD_RELOC_MIPS_HIGHEST: howto manager. (line 400) +* BFD_RELOC_MIPS_INSERT_A: howto manager. (line 397) +* BFD_RELOC_MIPS_INSERT_B: howto manager. (line 398) +* BFD_RELOC_MIPS_JALR: howto manager. (line 405) +* BFD_RELOC_MIPS_JMP: howto manager. (line 334) +* BFD_RELOC_MIPS_JUMP_SLOT: howto manager. (line 422) +* BFD_RELOC_MIPS_LITERAL: howto manager. (line 382) +* BFD_RELOC_MIPS_REL16: howto manager. (line 403) +* BFD_RELOC_MIPS_RELGOT: howto manager. (line 404) +* BFD_RELOC_MIPS_SCN_DISP: howto manager. (line 402) +* BFD_RELOC_MIPS_SHIFT5: howto manager. (line 395) +* BFD_RELOC_MIPS_SHIFT6: howto manager. (line 396) +* BFD_RELOC_MIPS_SUB: howto manager. (line 391) +* BFD_RELOC_MIPS_TLS_DTPMOD32: howto manager. (line 406) +* BFD_RELOC_MIPS_TLS_DTPMOD64: howto manager. (line 408) +* BFD_RELOC_MIPS_TLS_DTPREL32: howto manager. (line 407) +* BFD_RELOC_MIPS_TLS_DTPREL64: howto manager. (line 409) +* BFD_RELOC_MIPS_TLS_DTPREL_HI16: howto manager. (line 412) +* BFD_RELOC_MIPS_TLS_DTPREL_LO16: howto manager. (line 413) +* BFD_RELOC_MIPS_TLS_GD: howto manager. (line 410) +* BFD_RELOC_MIPS_TLS_GOTTPREL: howto manager. (line 414) +* BFD_RELOC_MIPS_TLS_LDM: howto manager. (line 411) +* BFD_RELOC_MIPS_TLS_TPREL32: howto manager. (line 415) +* BFD_RELOC_MIPS_TLS_TPREL64: howto manager. (line 416) +* BFD_RELOC_MIPS_TLS_TPREL_HI16: howto manager. (line 417) +* BFD_RELOC_MIPS_TLS_TPREL_LO16: howto manager. (line 418) +* BFD_RELOC_MMIX_ADDR19: howto manager. (line 1373) +* BFD_RELOC_MMIX_ADDR27: howto manager. (line 1377) +* BFD_RELOC_MMIX_BASE_PLUS_OFFSET: howto manager. (line 1389) +* BFD_RELOC_MMIX_CBRANCH: howto manager. (line 1353) +* BFD_RELOC_MMIX_CBRANCH_1: howto manager. (line 1355) +* BFD_RELOC_MMIX_CBRANCH_2: howto manager. (line 1356) +* BFD_RELOC_MMIX_CBRANCH_3: howto manager. (line 1357) +* BFD_RELOC_MMIX_CBRANCH_J: howto manager. (line 1354) +* BFD_RELOC_MMIX_GETA: howto manager. (line 1347) +* BFD_RELOC_MMIX_GETA_1: howto manager. (line 1348) +* BFD_RELOC_MMIX_GETA_2: howto manager. (line 1349) +* BFD_RELOC_MMIX_GETA_3: howto manager. (line 1350) +* BFD_RELOC_MMIX_JMP: howto manager. (line 1367) +* BFD_RELOC_MMIX_JMP_1: howto manager. (line 1368) +* BFD_RELOC_MMIX_JMP_2: howto manager. (line 1369) +* BFD_RELOC_MMIX_JMP_3: howto manager. (line 1370) +* BFD_RELOC_MMIX_LOCAL: howto manager. (line 1393) +* BFD_RELOC_MMIX_PUSHJ: howto manager. (line 1360) +* BFD_RELOC_MMIX_PUSHJ_1: howto manager. (line 1361) +* BFD_RELOC_MMIX_PUSHJ_2: howto manager. (line 1362) +* BFD_RELOC_MMIX_PUSHJ_3: howto manager. (line 1363) +* BFD_RELOC_MMIX_PUSHJ_STUBBABLE: howto manager. (line 1364) +* BFD_RELOC_MMIX_REG: howto manager. (line 1385) +* BFD_RELOC_MMIX_REG_OR_BYTE: howto manager. (line 1381) +* BFD_RELOC_MN10300_16_PCREL: howto manager. (line 1255) +* BFD_RELOC_MN10300_32_PCREL: howto manager. (line 1251) +* BFD_RELOC_MN10300_ALIGN: howto manager. (line 501) +* BFD_RELOC_MN10300_COPY: howto manager. (line 484) +* BFD_RELOC_MN10300_GLOB_DAT: howto manager. (line 487) +* BFD_RELOC_MN10300_GOT16: howto manager. (line 480) +* BFD_RELOC_MN10300_GOT24: howto manager. (line 476) +* BFD_RELOC_MN10300_GOT32: howto manager. (line 472) +* BFD_RELOC_MN10300_GOTOFF24: howto manager. (line 469) +* BFD_RELOC_MN10300_JMP_SLOT: howto manager. (line 490) +* BFD_RELOC_MN10300_RELATIVE: howto manager. (line 493) +* BFD_RELOC_MN10300_SYM_DIFF: howto manager. (line 496) +* BFD_RELOC_MOXIE_10_PCREL: howto manager. (line 425) +* BFD_RELOC_MSP430_10_PCREL: howto manager. (line 2077) +* BFD_RELOC_MSP430_16: howto manager. (line 2079) +* BFD_RELOC_MSP430_16_BYTE: howto manager. (line 2081) +* BFD_RELOC_MSP430_16_PCREL: howto manager. (line 2078) +* BFD_RELOC_MSP430_16_PCREL_BYTE: howto manager. (line 2080) +* BFD_RELOC_MSP430_2X_PCREL: howto manager. (line 2082) +* BFD_RELOC_MSP430_RL_PCREL: howto manager. (line 2083) +* BFD_RELOC_MT_GNU_VTENTRY: howto manager. (line 2071) +* BFD_RELOC_MT_GNU_VTINHERIT: howto manager. (line 2068) +* BFD_RELOC_MT_HI16: howto manager. (line 2062) +* BFD_RELOC_MT_LO16: howto manager. (line 2065) +* BFD_RELOC_MT_PC16: howto manager. (line 2059) +* BFD_RELOC_MT_PCINSN8: howto manager. (line 2074) +* BFD_RELOC_NONE: howto manager. (line 131) +* BFD_RELOC_NS32K_DISP_16: howto manager. (line 567) +* BFD_RELOC_NS32K_DISP_16_PCREL: howto manager. (line 570) +* BFD_RELOC_NS32K_DISP_32: howto manager. (line 568) +* BFD_RELOC_NS32K_DISP_32_PCREL: howto manager. (line 571) +* BFD_RELOC_NS32K_DISP_8: howto manager. (line 566) +* BFD_RELOC_NS32K_DISP_8_PCREL: howto manager. (line 569) +* BFD_RELOC_NS32K_IMM_16: howto manager. (line 561) +* BFD_RELOC_NS32K_IMM_16_PCREL: howto manager. (line 564) +* BFD_RELOC_NS32K_IMM_32: howto manager. (line 562) +* BFD_RELOC_NS32K_IMM_32_PCREL: howto manager. (line 565) +* BFD_RELOC_NS32K_IMM_8: howto manager. (line 560) +* BFD_RELOC_NS32K_IMM_8_PCREL: howto manager. (line 563) +* BFD_RELOC_OPENRISC_ABS_26: howto manager. (line 2028) +* BFD_RELOC_OPENRISC_REL_26: howto manager. (line 2029) +* BFD_RELOC_PDP11_DISP_6_PCREL: howto manager. (line 575) +* BFD_RELOC_PDP11_DISP_8_PCREL: howto manager. (line 574) +* BFD_RELOC_PJ_CODE_DIR16: howto manager. (line 580) +* BFD_RELOC_PJ_CODE_DIR32: howto manager. (line 581) +* BFD_RELOC_PJ_CODE_HI16: howto manager. (line 578) +* BFD_RELOC_PJ_CODE_LO16: howto manager. (line 579) +* BFD_RELOC_PJ_CODE_REL16: howto manager. (line 582) +* BFD_RELOC_PJ_CODE_REL32: howto manager. (line 583) +* BFD_RELOC_PPC64_ADDR16_DS: howto manager. (line 628) +* BFD_RELOC_PPC64_ADDR16_LO_DS: howto manager. (line 629) +* BFD_RELOC_PPC64_DTPREL16_DS: howto manager. (line 677) +* BFD_RELOC_PPC64_DTPREL16_HIGHER: howto manager. (line 679) +* BFD_RELOC_PPC64_DTPREL16_HIGHERA: howto manager. (line 680) +* BFD_RELOC_PPC64_DTPREL16_HIGHEST: howto manager. (line 681) +* BFD_RELOC_PPC64_DTPREL16_HIGHESTA: howto manager. (line 682) +* BFD_RELOC_PPC64_DTPREL16_LO_DS: howto manager. (line 678) +* BFD_RELOC_PPC64_GOT16_DS: howto manager. (line 630) +* BFD_RELOC_PPC64_GOT16_LO_DS: howto manager. (line 631) +* BFD_RELOC_PPC64_HIGHER: howto manager. (line 616) +* BFD_RELOC_PPC64_HIGHER_S: howto manager. (line 617) +* BFD_RELOC_PPC64_HIGHEST: howto manager. (line 618) +* BFD_RELOC_PPC64_HIGHEST_S: howto manager. (line 619) +* BFD_RELOC_PPC64_PLT16_LO_DS: howto manager. (line 632) +* BFD_RELOC_PPC64_PLTGOT16: howto manager. (line 624) +* BFD_RELOC_PPC64_PLTGOT16_DS: howto manager. (line 637) +* BFD_RELOC_PPC64_PLTGOT16_HA: howto manager. (line 627) +* BFD_RELOC_PPC64_PLTGOT16_HI: howto manager. (line 626) +* BFD_RELOC_PPC64_PLTGOT16_LO: howto manager. (line 625) +* BFD_RELOC_PPC64_PLTGOT16_LO_DS: howto manager. (line 638) +* BFD_RELOC_PPC64_SECTOFF_DS: howto manager. (line 633) +* BFD_RELOC_PPC64_SECTOFF_LO_DS: howto manager. (line 634) +* BFD_RELOC_PPC64_TOC: howto manager. (line 623) +* BFD_RELOC_PPC64_TOC16_DS: howto manager. (line 635) +* BFD_RELOC_PPC64_TOC16_HA: howto manager. (line 622) +* BFD_RELOC_PPC64_TOC16_HI: howto manager. (line 621) +* BFD_RELOC_PPC64_TOC16_LO: howto manager. (line 620) +* BFD_RELOC_PPC64_TOC16_LO_DS: howto manager. (line 636) +* BFD_RELOC_PPC64_TPREL16_DS: howto manager. (line 671) +* BFD_RELOC_PPC64_TPREL16_HIGHER: howto manager. (line 673) +* BFD_RELOC_PPC64_TPREL16_HIGHERA: howto manager. (line 674) +* BFD_RELOC_PPC64_TPREL16_HIGHEST: howto manager. (line 675) +* BFD_RELOC_PPC64_TPREL16_HIGHESTA: howto manager. (line 676) +* BFD_RELOC_PPC64_TPREL16_LO_DS: howto manager. (line 672) +* BFD_RELOC_PPC_B16: howto manager. (line 589) +* BFD_RELOC_PPC_B16_BRNTAKEN: howto manager. (line 591) +* BFD_RELOC_PPC_B16_BRTAKEN: howto manager. (line 590) +* BFD_RELOC_PPC_B26: howto manager. (line 586) +* BFD_RELOC_PPC_BA16: howto manager. (line 592) +* BFD_RELOC_PPC_BA16_BRNTAKEN: howto manager. (line 594) +* BFD_RELOC_PPC_BA16_BRTAKEN: howto manager. (line 593) +* BFD_RELOC_PPC_BA26: howto manager. (line 587) +* BFD_RELOC_PPC_COPY: howto manager. (line 595) +* BFD_RELOC_PPC_DTPMOD: howto manager. (line 644) +* BFD_RELOC_PPC_DTPREL: howto manager. (line 654) +* BFD_RELOC_PPC_DTPREL16: howto manager. (line 650) +* BFD_RELOC_PPC_DTPREL16_HA: howto manager. (line 653) +* BFD_RELOC_PPC_DTPREL16_HI: howto manager. (line 652) +* BFD_RELOC_PPC_DTPREL16_LO: howto manager. (line 651) +* BFD_RELOC_PPC_EMB_BIT_FLD: howto manager. (line 614) +* BFD_RELOC_PPC_EMB_MRKREF: howto manager. (line 609) +* BFD_RELOC_PPC_EMB_NADDR16: howto manager. (line 601) +* BFD_RELOC_PPC_EMB_NADDR16_HA: howto manager. (line 604) +* BFD_RELOC_PPC_EMB_NADDR16_HI: howto manager. (line 603) +* BFD_RELOC_PPC_EMB_NADDR16_LO: howto manager. (line 602) +* BFD_RELOC_PPC_EMB_NADDR32: howto manager. (line 600) +* BFD_RELOC_PPC_EMB_RELSDA: howto manager. (line 615) +* BFD_RELOC_PPC_EMB_RELSEC16: howto manager. (line 610) +* BFD_RELOC_PPC_EMB_RELST_HA: howto manager. (line 613) +* BFD_RELOC_PPC_EMB_RELST_HI: howto manager. (line 612) +* BFD_RELOC_PPC_EMB_RELST_LO: howto manager. (line 611) +* BFD_RELOC_PPC_EMB_SDA21: howto manager. (line 608) +* BFD_RELOC_PPC_EMB_SDA2I16: howto manager. (line 606) +* BFD_RELOC_PPC_EMB_SDA2REL: howto manager. (line 607) +* BFD_RELOC_PPC_EMB_SDAI16: howto manager. (line 605) +* BFD_RELOC_PPC_GLOB_DAT: howto manager. (line 596) +* BFD_RELOC_PPC_GOT_DTPREL16: howto manager. (line 667) +* BFD_RELOC_PPC_GOT_DTPREL16_HA: howto manager. (line 670) +* BFD_RELOC_PPC_GOT_DTPREL16_HI: howto manager. (line 669) +* BFD_RELOC_PPC_GOT_DTPREL16_LO: howto manager. (line 668) +* BFD_RELOC_PPC_GOT_TLSGD16: howto manager. (line 655) +* BFD_RELOC_PPC_GOT_TLSGD16_HA: howto manager. (line 658) +* BFD_RELOC_PPC_GOT_TLSGD16_HI: howto manager. (line 657) +* BFD_RELOC_PPC_GOT_TLSGD16_LO: howto manager. (line 656) +* BFD_RELOC_PPC_GOT_TLSLD16: howto manager. (line 659) +* BFD_RELOC_PPC_GOT_TLSLD16_HA: howto manager. (line 662) +* BFD_RELOC_PPC_GOT_TLSLD16_HI: howto manager. (line 661) +* BFD_RELOC_PPC_GOT_TLSLD16_LO: howto manager. (line 660) +* BFD_RELOC_PPC_GOT_TPREL16: howto manager. (line 663) +* BFD_RELOC_PPC_GOT_TPREL16_HA: howto manager. (line 666) +* BFD_RELOC_PPC_GOT_TPREL16_HI: howto manager. (line 665) +* BFD_RELOC_PPC_GOT_TPREL16_LO: howto manager. (line 664) +* BFD_RELOC_PPC_JMP_SLOT: howto manager. (line 597) +* BFD_RELOC_PPC_LOCAL24PC: howto manager. (line 599) +* BFD_RELOC_PPC_RELATIVE: howto manager. (line 598) +* BFD_RELOC_PPC_TLS: howto manager. (line 641) +* BFD_RELOC_PPC_TLSGD: howto manager. (line 642) +* BFD_RELOC_PPC_TLSLD: howto manager. (line 643) +* BFD_RELOC_PPC_TOC16: howto manager. (line 588) +* BFD_RELOC_PPC_TPREL: howto manager. (line 649) +* BFD_RELOC_PPC_TPREL16: howto manager. (line 645) +* BFD_RELOC_PPC_TPREL16_HA: howto manager. (line 648) +* BFD_RELOC_PPC_TPREL16_HI: howto manager. (line 647) +* BFD_RELOC_PPC_TPREL16_LO: howto manager. (line 646) +* BFD_RELOC_RELC: howto manager. (line 2045) +* BFD_RELOC_RVA: howto manager. (line 100) +* BFD_RELOC_RX_16_OP: howto manager. (line 1504) +* BFD_RELOC_RX_16U: howto manager. (line 1508) +* BFD_RELOC_RX_24_OP: howto manager. (line 1505) +* BFD_RELOC_RX_24U: howto manager. (line 1509) +* BFD_RELOC_RX_32_OP: howto manager. (line 1506) +* BFD_RELOC_RX_8U: howto manager. (line 1507) +* BFD_RELOC_RX_ABS16: howto manager. (line 1518) +* BFD_RELOC_RX_ABS16U: howto manager. (line 1520) +* BFD_RELOC_RX_ABS16UL: howto manager. (line 1522) +* BFD_RELOC_RX_ABS16UW: howto manager. (line 1521) +* BFD_RELOC_RX_ABS32: howto manager. (line 1519) +* BFD_RELOC_RX_ABS8: howto manager. (line 1517) +* BFD_RELOC_RX_DIFF: howto manager. (line 1511) +* BFD_RELOC_RX_DIR3U_PCREL: howto manager. (line 1510) +* BFD_RELOC_RX_GPRELB: howto manager. (line 1512) +* BFD_RELOC_RX_GPRELL: howto manager. (line 1514) +* BFD_RELOC_RX_GPRELW: howto manager. (line 1513) +* BFD_RELOC_RX_NEG16: howto manager. (line 1501) +* BFD_RELOC_RX_NEG24: howto manager. (line 1502) +* BFD_RELOC_RX_NEG32: howto manager. (line 1503) +* BFD_RELOC_RX_NEG8: howto manager. (line 1500) +* BFD_RELOC_RX_OP_SUBTRACT: howto manager. (line 1516) +* BFD_RELOC_RX_RELAX: howto manager. (line 1523) +* BFD_RELOC_RX_SYM: howto manager. (line 1515) +* BFD_RELOC_SCORE16_BRANCH: howto manager. (line 1651) +* BFD_RELOC_SCORE16_JMP: howto manager. (line 1648) +* BFD_RELOC_SCORE_BCMP: howto manager. (line 1654) +* BFD_RELOC_SCORE_BRANCH: howto manager. (line 1639) +* BFD_RELOC_SCORE_CALL15: howto manager. (line 1659) +* BFD_RELOC_SCORE_DUMMY2: howto manager. (line 1635) +* BFD_RELOC_SCORE_DUMMY_HI16: howto manager. (line 1660) +* BFD_RELOC_SCORE_GOT15: howto manager. (line 1657) +* BFD_RELOC_SCORE_GOT_LO16: howto manager. (line 1658) +* BFD_RELOC_SCORE_GPREL15: howto manager. (line 1632) +* BFD_RELOC_SCORE_IMM30: howto manager. (line 1642) +* BFD_RELOC_SCORE_IMM32: howto manager. (line 1645) +* BFD_RELOC_SCORE_JMP: howto manager. (line 1636) +* BFD_RELOC_SH_ALIGN: howto manager. (line 865) +* BFD_RELOC_SH_CODE: howto manager. (line 866) +* BFD_RELOC_SH_COPY: howto manager. (line 871) +* BFD_RELOC_SH_COPY64: howto manager. (line 896) +* BFD_RELOC_SH_COUNT: howto manager. (line 864) +* BFD_RELOC_SH_DATA: howto manager. (line 867) +* BFD_RELOC_SH_DISP12: howto manager. (line 847) +* BFD_RELOC_SH_DISP12BY2: howto manager. (line 848) +* BFD_RELOC_SH_DISP12BY4: howto manager. (line 849) +* BFD_RELOC_SH_DISP12BY8: howto manager. (line 850) +* BFD_RELOC_SH_DISP20: howto manager. (line 851) +* BFD_RELOC_SH_DISP20BY8: howto manager. (line 852) +* BFD_RELOC_SH_GLOB_DAT: howto manager. (line 872) +* BFD_RELOC_SH_GLOB_DAT64: howto manager. (line 897) +* BFD_RELOC_SH_GOT10BY4: howto manager. (line 900) +* BFD_RELOC_SH_GOT10BY8: howto manager. (line 901) +* BFD_RELOC_SH_GOT_HI16: howto manager. (line 879) +* BFD_RELOC_SH_GOT_LOW16: howto manager. (line 876) +* BFD_RELOC_SH_GOT_MEDHI16: howto manager. (line 878) +* BFD_RELOC_SH_GOT_MEDLOW16: howto manager. (line 877) +* BFD_RELOC_SH_GOTOFF_HI16: howto manager. (line 891) +* BFD_RELOC_SH_GOTOFF_LOW16: howto manager. (line 888) +* BFD_RELOC_SH_GOTOFF_MEDHI16: howto manager. (line 890) +* BFD_RELOC_SH_GOTOFF_MEDLOW16: howto manager. (line 889) +* BFD_RELOC_SH_GOTPC: howto manager. (line 875) +* BFD_RELOC_SH_GOTPC_HI16: howto manager. (line 895) +* BFD_RELOC_SH_GOTPC_LOW16: howto manager. (line 892) +* BFD_RELOC_SH_GOTPC_MEDHI16: howto manager. (line 894) +* BFD_RELOC_SH_GOTPC_MEDLOW16: howto manager. (line 893) +* BFD_RELOC_SH_GOTPLT10BY4: howto manager. (line 902) +* BFD_RELOC_SH_GOTPLT10BY8: howto manager. (line 903) +* BFD_RELOC_SH_GOTPLT32: howto manager. (line 904) +* BFD_RELOC_SH_GOTPLT_HI16: howto manager. (line 883) +* BFD_RELOC_SH_GOTPLT_LOW16: howto manager. (line 880) +* BFD_RELOC_SH_GOTPLT_MEDHI16: howto manager. (line 882) +* BFD_RELOC_SH_GOTPLT_MEDLOW16: howto manager. (line 881) +* BFD_RELOC_SH_IMM3: howto manager. (line 845) +* BFD_RELOC_SH_IMM3U: howto manager. (line 846) +* BFD_RELOC_SH_IMM4: howto manager. (line 853) +* BFD_RELOC_SH_IMM4BY2: howto manager. (line 854) +* BFD_RELOC_SH_IMM4BY4: howto manager. (line 855) +* BFD_RELOC_SH_IMM8: howto manager. (line 856) +* BFD_RELOC_SH_IMM8BY2: howto manager. (line 857) +* BFD_RELOC_SH_IMM8BY4: howto manager. (line 858) +* BFD_RELOC_SH_IMM_HI16: howto manager. (line 922) +* BFD_RELOC_SH_IMM_HI16_PCREL: howto manager. (line 923) +* BFD_RELOC_SH_IMM_LOW16: howto manager. (line 916) +* BFD_RELOC_SH_IMM_LOW16_PCREL: howto manager. (line 917) +* BFD_RELOC_SH_IMM_MEDHI16: howto manager. (line 920) +* BFD_RELOC_SH_IMM_MEDHI16_PCREL: howto manager. (line 921) +* BFD_RELOC_SH_IMM_MEDLOW16: howto manager. (line 918) +* BFD_RELOC_SH_IMM_MEDLOW16_PCREL: howto manager. (line 919) +* BFD_RELOC_SH_IMMS10: howto manager. (line 910) +* BFD_RELOC_SH_IMMS10BY2: howto manager. (line 911) +* BFD_RELOC_SH_IMMS10BY4: howto manager. (line 912) +* BFD_RELOC_SH_IMMS10BY8: howto manager. (line 913) +* BFD_RELOC_SH_IMMS16: howto manager. (line 914) +* BFD_RELOC_SH_IMMS6: howto manager. (line 907) +* BFD_RELOC_SH_IMMS6BY32: howto manager. (line 908) +* BFD_RELOC_SH_IMMU16: howto manager. (line 915) +* BFD_RELOC_SH_IMMU5: howto manager. (line 906) +* BFD_RELOC_SH_IMMU6: howto manager. (line 909) +* BFD_RELOC_SH_JMP_SLOT: howto manager. (line 873) +* BFD_RELOC_SH_JMP_SLOT64: howto manager. (line 898) +* BFD_RELOC_SH_LABEL: howto manager. (line 868) +* BFD_RELOC_SH_LOOP_END: howto manager. (line 870) +* BFD_RELOC_SH_LOOP_START: howto manager. (line 869) +* BFD_RELOC_SH_PCDISP12BY2: howto manager. (line 844) +* BFD_RELOC_SH_PCDISP8BY2: howto manager. (line 843) +* BFD_RELOC_SH_PCRELIMM8BY2: howto manager. (line 859) +* BFD_RELOC_SH_PCRELIMM8BY4: howto manager. (line 860) +* BFD_RELOC_SH_PLT_HI16: howto manager. (line 887) +* BFD_RELOC_SH_PLT_LOW16: howto manager. (line 884) +* BFD_RELOC_SH_PLT_MEDHI16: howto manager. (line 886) +* BFD_RELOC_SH_PLT_MEDLOW16: howto manager. (line 885) +* BFD_RELOC_SH_PT_16: howto manager. (line 924) +* BFD_RELOC_SH_RELATIVE: howto manager. (line 874) +* BFD_RELOC_SH_RELATIVE64: howto manager. (line 899) +* BFD_RELOC_SH_SHMEDIA_CODE: howto manager. (line 905) +* BFD_RELOC_SH_SWITCH16: howto manager. (line 861) +* BFD_RELOC_SH_SWITCH32: howto manager. (line 862) +* BFD_RELOC_SH_TLS_DTPMOD32: howto manager. (line 930) +* BFD_RELOC_SH_TLS_DTPOFF32: howto manager. (line 931) +* BFD_RELOC_SH_TLS_GD_32: howto manager. (line 925) +* BFD_RELOC_SH_TLS_IE_32: howto manager. (line 928) +* BFD_RELOC_SH_TLS_LD_32: howto manager. (line 926) +* BFD_RELOC_SH_TLS_LDO_32: howto manager. (line 927) +* BFD_RELOC_SH_TLS_LE_32: howto manager. (line 929) +* BFD_RELOC_SH_TLS_TPOFF32: howto manager. (line 932) +* BFD_RELOC_SH_USES: howto manager. (line 863) +* BFD_RELOC_SPARC13: howto manager. (line 134) +* BFD_RELOC_SPARC22: howto manager. (line 133) +* BFD_RELOC_SPARC_10: howto manager. (line 163) +* BFD_RELOC_SPARC_11: howto manager. (line 164) +* BFD_RELOC_SPARC_5: howto manager. (line 176) +* BFD_RELOC_SPARC_6: howto manager. (line 175) +* BFD_RELOC_SPARC_64: howto manager. (line 162) +* BFD_RELOC_SPARC_7: howto manager. (line 174) +* BFD_RELOC_SPARC_BASE13: howto manager. (line 158) +* BFD_RELOC_SPARC_BASE22: howto manager. (line 159) +* BFD_RELOC_SPARC_COPY: howto manager. (line 141) +* BFD_RELOC_SPARC_DISP64: howto manager. (line 177) +* BFD_RELOC_SPARC_GLOB_DAT: howto manager. (line 142) +* BFD_RELOC_SPARC_GOT10: howto manager. (line 135) +* BFD_RELOC_SPARC_GOT13: howto manager. (line 136) +* BFD_RELOC_SPARC_GOT22: howto manager. (line 137) +* BFD_RELOC_SPARC_GOTDATA_HIX22: howto manager. (line 148) +* BFD_RELOC_SPARC_GOTDATA_LOX10: howto manager. (line 149) +* BFD_RELOC_SPARC_GOTDATA_OP: howto manager. (line 152) +* BFD_RELOC_SPARC_GOTDATA_OP_HIX22: howto manager. (line 150) +* BFD_RELOC_SPARC_GOTDATA_OP_LOX10: howto manager. (line 151) +* BFD_RELOC_SPARC_H44: howto manager. (line 182) +* BFD_RELOC_SPARC_HH22: howto manager. (line 166) +* BFD_RELOC_SPARC_HIX22: howto manager. (line 180) +* BFD_RELOC_SPARC_HM10: howto manager. (line 167) +* BFD_RELOC_SPARC_IRELATIVE: howto manager. (line 154) +* BFD_RELOC_SPARC_JMP_IREL: howto manager. (line 153) +* BFD_RELOC_SPARC_JMP_SLOT: howto manager. (line 143) +* BFD_RELOC_SPARC_L44: howto manager. (line 184) +* BFD_RELOC_SPARC_LM22: howto manager. (line 168) +* BFD_RELOC_SPARC_LOX10: howto manager. (line 181) +* BFD_RELOC_SPARC_M44: howto manager. (line 183) +* BFD_RELOC_SPARC_OLO10: howto manager. (line 165) +* BFD_RELOC_SPARC_PC10: howto manager. (line 138) +* BFD_RELOC_SPARC_PC22: howto manager. (line 139) +* BFD_RELOC_SPARC_PC_HH22: howto manager. (line 169) +* BFD_RELOC_SPARC_PC_HM10: howto manager. (line 170) +* BFD_RELOC_SPARC_PC_LM22: howto manager. (line 171) +* BFD_RELOC_SPARC_PLT32: howto manager. (line 178) +* BFD_RELOC_SPARC_PLT64: howto manager. (line 179) +* BFD_RELOC_SPARC_REGISTER: howto manager. (line 185) +* BFD_RELOC_SPARC_RELATIVE: howto manager. (line 144) +* BFD_RELOC_SPARC_REV32: howto manager. (line 188) +* BFD_RELOC_SPARC_TLS_DTPMOD32: howto manager. (line 209) +* BFD_RELOC_SPARC_TLS_DTPMOD64: howto manager. (line 210) +* BFD_RELOC_SPARC_TLS_DTPOFF32: howto manager. (line 211) +* BFD_RELOC_SPARC_TLS_DTPOFF64: howto manager. (line 212) +* BFD_RELOC_SPARC_TLS_GD_ADD: howto manager. (line 193) +* BFD_RELOC_SPARC_TLS_GD_CALL: howto manager. (line 194) +* BFD_RELOC_SPARC_TLS_GD_HI22: howto manager. (line 191) +* BFD_RELOC_SPARC_TLS_GD_LO10: howto manager. (line 192) +* BFD_RELOC_SPARC_TLS_IE_ADD: howto manager. (line 206) +* BFD_RELOC_SPARC_TLS_IE_HI22: howto manager. (line 202) +* BFD_RELOC_SPARC_TLS_IE_LD: howto manager. (line 204) +* BFD_RELOC_SPARC_TLS_IE_LDX: howto manager. (line 205) +* BFD_RELOC_SPARC_TLS_IE_LO10: howto manager. (line 203) +* BFD_RELOC_SPARC_TLS_LDM_ADD: howto manager. (line 197) +* BFD_RELOC_SPARC_TLS_LDM_CALL: howto manager. (line 198) +* BFD_RELOC_SPARC_TLS_LDM_HI22: howto manager. (line 195) +* BFD_RELOC_SPARC_TLS_LDM_LO10: howto manager. (line 196) +* BFD_RELOC_SPARC_TLS_LDO_ADD: howto manager. (line 201) +* BFD_RELOC_SPARC_TLS_LDO_HIX22: howto manager. (line 199) +* BFD_RELOC_SPARC_TLS_LDO_LOX10: howto manager. (line 200) +* BFD_RELOC_SPARC_TLS_LE_HIX22: howto manager. (line 207) +* BFD_RELOC_SPARC_TLS_LE_LOX10: howto manager. (line 208) +* BFD_RELOC_SPARC_TLS_TPOFF32: howto manager. (line 213) +* BFD_RELOC_SPARC_TLS_TPOFF64: howto manager. (line 214) +* BFD_RELOC_SPARC_UA16: howto manager. (line 145) +* BFD_RELOC_SPARC_UA32: howto manager. (line 146) +* BFD_RELOC_SPARC_UA64: howto manager. (line 147) +* BFD_RELOC_SPARC_WDISP16: howto manager. (line 172) +* BFD_RELOC_SPARC_WDISP19: howto manager. (line 173) +* BFD_RELOC_SPARC_WDISP22: howto manager. (line 132) +* BFD_RELOC_SPARC_WPLT30: howto manager. (line 140) +* BFD_RELOC_SPU_ADD_PIC: howto manager. (line 231) +* BFD_RELOC_SPU_HI16: howto manager. (line 228) +* BFD_RELOC_SPU_IMM10: howto manager. (line 219) +* BFD_RELOC_SPU_IMM10W: howto manager. (line 220) +* BFD_RELOC_SPU_IMM16: howto manager. (line 221) +* BFD_RELOC_SPU_IMM16W: howto manager. (line 222) +* BFD_RELOC_SPU_IMM18: howto manager. (line 223) +* BFD_RELOC_SPU_IMM7: howto manager. (line 217) +* BFD_RELOC_SPU_IMM8: howto manager. (line 218) +* BFD_RELOC_SPU_LO16: howto manager. (line 227) +* BFD_RELOC_SPU_PCREL16: howto manager. (line 226) +* BFD_RELOC_SPU_PCREL9a: howto manager. (line 224) +* BFD_RELOC_SPU_PCREL9b: howto manager. (line 225) +* BFD_RELOC_SPU_PPU32: howto manager. (line 229) +* BFD_RELOC_SPU_PPU64: howto manager. (line 230) +* BFD_RELOC_THUMB_PCREL_BLX: howto manager. (line 703) +* BFD_RELOC_THUMB_PCREL_BRANCH12: howto manager. (line 717) +* BFD_RELOC_THUMB_PCREL_BRANCH20: howto manager. (line 718) +* BFD_RELOC_THUMB_PCREL_BRANCH23: howto manager. (line 719) +* BFD_RELOC_THUMB_PCREL_BRANCH25: howto manager. (line 720) +* BFD_RELOC_THUMB_PCREL_BRANCH7: howto manager. (line 715) +* BFD_RELOC_THUMB_PCREL_BRANCH9: howto manager. (line 716) +* BFD_RELOC_TIC30_LDP: howto manager. (line 1259) +* BFD_RELOC_TIC54X_16_OF_23: howto manager. (line 1277) +* BFD_RELOC_TIC54X_23: howto manager. (line 1274) +* BFD_RELOC_TIC54X_MS7_OF_23: howto manager. (line 1282) +* BFD_RELOC_TIC54X_PARTLS7: howto manager. (line 1264) +* BFD_RELOC_TIC54X_PARTMS9: howto manager. (line 1269) +* bfd_reloc_type_lookup: howto manager. (line 2289) +* BFD_RELOC_V850_22_PCREL: howto manager. (line 1186) +* BFD_RELOC_V850_9_PCREL: howto manager. (line 1183) +* BFD_RELOC_V850_ALIGN: howto manager. (line 1244) +* BFD_RELOC_V850_CALLT_16_16_OFFSET: howto manager. (line 1235) +* BFD_RELOC_V850_CALLT_6_7_OFFSET: howto manager. (line 1232) +* BFD_RELOC_V850_LO16_SPLIT_OFFSET: howto manager. (line 1247) +* BFD_RELOC_V850_LONGCALL: howto manager. (line 1238) +* BFD_RELOC_V850_LONGJUMP: howto manager. (line 1241) +* BFD_RELOC_V850_SDA_15_16_OFFSET: howto manager. (line 1192) +* BFD_RELOC_V850_SDA_16_16_OFFSET: howto manager. (line 1189) +* BFD_RELOC_V850_SDA_16_16_SPLIT_OFFSET: howto manager. (line 1224) +* BFD_RELOC_V850_TDA_16_16_OFFSET: howto manager. (line 1214) +* BFD_RELOC_V850_TDA_4_4_OFFSET: howto manager. (line 1221) +* BFD_RELOC_V850_TDA_4_5_OFFSET: howto manager. (line 1217) +* BFD_RELOC_V850_TDA_6_8_OFFSET: howto manager. (line 1203) +* BFD_RELOC_V850_TDA_7_7_OFFSET: howto manager. (line 1211) +* BFD_RELOC_V850_TDA_7_8_OFFSET: howto manager. (line 1207) +* BFD_RELOC_V850_ZDA_15_16_OFFSET: howto manager. (line 1199) +* BFD_RELOC_V850_ZDA_16_16_OFFSET: howto manager. (line 1196) +* BFD_RELOC_V850_ZDA_16_16_SPLIT_OFFSET: howto manager. (line 1228) +* BFD_RELOC_VAX_GLOB_DAT: howto manager. (line 2054) +* BFD_RELOC_VAX_JMP_SLOT: howto manager. (line 2055) +* BFD_RELOC_VAX_RELATIVE: howto manager. (line 2056) +* BFD_RELOC_VPE4KMATH_DATA: howto manager. (line 1693) +* BFD_RELOC_VPE4KMATH_INSN: howto manager. (line 1694) +* BFD_RELOC_VTABLE_ENTRY: howto manager. (line 1698) +* BFD_RELOC_VTABLE_INHERIT: howto manager. (line 1697) +* BFD_RELOC_X86_64_32S: howto manager. (line 538) +* BFD_RELOC_X86_64_COPY: howto manager. (line 533) +* BFD_RELOC_X86_64_DTPMOD64: howto manager. (line 539) +* BFD_RELOC_X86_64_DTPOFF32: howto manager. (line 544) +* BFD_RELOC_X86_64_DTPOFF64: howto manager. (line 540) +* BFD_RELOC_X86_64_GLOB_DAT: howto manager. (line 534) +* BFD_RELOC_X86_64_GOT32: howto manager. (line 531) +* BFD_RELOC_X86_64_GOT64: howto manager. (line 549) +* BFD_RELOC_X86_64_GOTOFF64: howto manager. (line 547) +* BFD_RELOC_X86_64_GOTPC32: howto manager. (line 548) +* BFD_RELOC_X86_64_GOTPC32_TLSDESC: howto manager. (line 554) +* BFD_RELOC_X86_64_GOTPC64: howto manager. (line 551) +* BFD_RELOC_X86_64_GOTPCREL: howto manager. (line 537) +* BFD_RELOC_X86_64_GOTPCREL64: howto manager. (line 550) +* BFD_RELOC_X86_64_GOTPLT64: howto manager. (line 552) +* BFD_RELOC_X86_64_GOTTPOFF: howto manager. (line 545) +* BFD_RELOC_X86_64_IRELATIVE: howto manager. (line 557) +* BFD_RELOC_X86_64_JUMP_SLOT: howto manager. (line 535) +* BFD_RELOC_X86_64_PLT32: howto manager. (line 532) +* BFD_RELOC_X86_64_PLTOFF64: howto manager. (line 553) +* BFD_RELOC_X86_64_RELATIVE: howto manager. (line 536) +* BFD_RELOC_X86_64_TLSDESC: howto manager. (line 556) +* BFD_RELOC_X86_64_TLSDESC_CALL: howto manager. (line 555) +* BFD_RELOC_X86_64_TLSGD: howto manager. (line 542) +* BFD_RELOC_X86_64_TLSLD: howto manager. (line 543) +* BFD_RELOC_X86_64_TPOFF32: howto manager. (line 546) +* BFD_RELOC_X86_64_TPOFF64: howto manager. (line 541) +* BFD_RELOC_XC16X_PAG: howto manager. (line 2048) +* BFD_RELOC_XC16X_POF: howto manager. (line 2049) +* BFD_RELOC_XC16X_SEG: howto manager. (line 2050) +* BFD_RELOC_XC16X_SOF: howto manager. (line 2051) +* BFD_RELOC_XSTORMY16_12: howto manager. (line 2040) +* BFD_RELOC_XSTORMY16_24: howto manager. (line 2041) +* BFD_RELOC_XSTORMY16_FPTR16: howto manager. (line 2042) +* BFD_RELOC_XSTORMY16_REL_12: howto manager. (line 2039) +* BFD_RELOC_XTENSA_ASM_EXPAND: howto manager. (line 2160) +* BFD_RELOC_XTENSA_ASM_SIMPLIFY: howto manager. (line 2165) +* BFD_RELOC_XTENSA_DIFF16: howto manager. (line 2107) +* BFD_RELOC_XTENSA_DIFF32: howto manager. (line 2108) +* BFD_RELOC_XTENSA_DIFF8: howto manager. (line 2106) +* BFD_RELOC_XTENSA_GLOB_DAT: howto manager. (line 2096) +* BFD_RELOC_XTENSA_JMP_SLOT: howto manager. (line 2097) +* BFD_RELOC_XTENSA_OP0: howto manager. (line 2154) +* BFD_RELOC_XTENSA_OP1: howto manager. (line 2155) +* BFD_RELOC_XTENSA_OP2: howto manager. (line 2156) +* BFD_RELOC_XTENSA_PLT: howto manager. (line 2101) +* BFD_RELOC_XTENSA_RELATIVE: howto manager. (line 2098) +* BFD_RELOC_XTENSA_RTLD: howto manager. (line 2091) +* BFD_RELOC_XTENSA_SLOT0_ALT: howto manager. (line 2136) +* BFD_RELOC_XTENSA_SLOT0_OP: howto manager. (line 2116) +* BFD_RELOC_XTENSA_SLOT10_ALT: howto manager. (line 2146) +* BFD_RELOC_XTENSA_SLOT10_OP: howto manager. (line 2126) +* BFD_RELOC_XTENSA_SLOT11_ALT: howto manager. (line 2147) +* BFD_RELOC_XTENSA_SLOT11_OP: howto manager. (line 2127) +* BFD_RELOC_XTENSA_SLOT12_ALT: howto manager. (line 2148) +* BFD_RELOC_XTENSA_SLOT12_OP: howto manager. (line 2128) +* BFD_RELOC_XTENSA_SLOT13_ALT: howto manager. (line 2149) +* BFD_RELOC_XTENSA_SLOT13_OP: howto manager. (line 2129) +* BFD_RELOC_XTENSA_SLOT14_ALT: howto manager. (line 2150) +* BFD_RELOC_XTENSA_SLOT14_OP: howto manager. (line 2130) +* BFD_RELOC_XTENSA_SLOT1_ALT: howto manager. (line 2137) +* BFD_RELOC_XTENSA_SLOT1_OP: howto manager. (line 2117) +* BFD_RELOC_XTENSA_SLOT2_ALT: howto manager. (line 2138) +* BFD_RELOC_XTENSA_SLOT2_OP: howto manager. (line 2118) +* BFD_RELOC_XTENSA_SLOT3_ALT: howto manager. (line 2139) +* BFD_RELOC_XTENSA_SLOT3_OP: howto manager. (line 2119) +* BFD_RELOC_XTENSA_SLOT4_ALT: howto manager. (line 2140) +* BFD_RELOC_XTENSA_SLOT4_OP: howto manager. (line 2120) +* BFD_RELOC_XTENSA_SLOT5_ALT: howto manager. (line 2141) +* BFD_RELOC_XTENSA_SLOT5_OP: howto manager. (line 2121) +* BFD_RELOC_XTENSA_SLOT6_ALT: howto manager. (line 2142) +* BFD_RELOC_XTENSA_SLOT6_OP: howto manager. (line 2122) +* BFD_RELOC_XTENSA_SLOT7_ALT: howto manager. (line 2143) +* BFD_RELOC_XTENSA_SLOT7_OP: howto manager. (line 2123) +* BFD_RELOC_XTENSA_SLOT8_ALT: howto manager. (line 2144) +* BFD_RELOC_XTENSA_SLOT8_OP: howto manager. (line 2124) +* BFD_RELOC_XTENSA_SLOT9_ALT: howto manager. (line 2145) +* BFD_RELOC_XTENSA_SLOT9_OP: howto manager. (line 2125) +* BFD_RELOC_XTENSA_TLS_ARG: howto manager. (line 2175) +* BFD_RELOC_XTENSA_TLS_CALL: howto manager. (line 2176) +* BFD_RELOC_XTENSA_TLS_DTPOFF: howto manager. (line 2172) +* BFD_RELOC_XTENSA_TLS_FUNC: howto manager. (line 2174) +* BFD_RELOC_XTENSA_TLS_TPOFF: howto manager. (line 2173) +* BFD_RELOC_XTENSA_TLSDESC_ARG: howto manager. (line 2171) +* BFD_RELOC_XTENSA_TLSDESC_FN: howto manager. (line 2170) +* BFD_RELOC_Z80_DISP8: howto manager. (line 2179) +* BFD_RELOC_Z8K_CALLR: howto manager. (line 2185) +* BFD_RELOC_Z8K_DISP7: howto manager. (line 2182) +* BFD_RELOC_Z8K_IMM4L: howto manager. (line 2188) +* bfd_scan_arch: Architectures. (line 437) +* bfd_scan_vma: BFD front end. (line 513) +* bfd_seach_for_target: bfd_target. (line 505) +* bfd_section_already_linked: Writing the symbol table. + (line 55) +* bfd_section_list_clear: section prototypes. (line 8) +* bfd_sections_find_if: section prototypes. (line 176) +* bfd_set_arch_info: Architectures. (line 478) +* bfd_set_archive_head: Archives. (line 69) +* bfd_set_default_target: bfd_target. (line 444) +* bfd_set_error: BFD front end. (line 323) +* bfd_set_error_handler: BFD front end. (line 365) +* bfd_set_error_program_name: BFD front end. (line 374) +* bfd_set_file_flags: BFD front end. (line 433) +* bfd_set_format: Formats. (line 68) +* bfd_set_gp_size: BFD front end. (line 503) +* bfd_set_private_flags: BFD front end. (line 580) +* bfd_set_reloc: BFD front end. (line 423) +* bfd_set_section_contents: section prototypes. (line 207) +* bfd_set_section_flags: section prototypes. (line 140) +* bfd_set_section_size: section prototypes. (line 193) +* bfd_set_start_address: BFD front end. (line 482) +* bfd_set_symtab: symbol handling functions. + (line 60) +* bfd_symbol_info: symbol handling functions. + (line 130) +* bfd_target_list: bfd_target. (line 496) +* bfd_write_bigendian_4byte_int: Internal. (line 13) +* bfd_zalloc: Opening and Closing. + (line 229) +* bfd_zalloc2: Opening and Closing. + (line 238) +* coff_symbol_type: coff. (line 244) +* core_file_matches_executable_p: Core Files. (line 30) +* find_separate_debug_file: Opening and Closing. + (line 280) +* generic_core_file_matches_executable_p: Core Files. (line 40) +* get_debug_link_info: Opening and Closing. + (line 261) +* Hash tables: Hash Tables. (line 6) +* internal object-file format: Canonical format. (line 11) +* Linker: Linker Functions. (line 6) +* Other functions: BFD front end. (line 595) +* separate_debug_file_exists: Opening and Closing. + (line 271) +* struct bfd_iovec: BFD front end. (line 798) +* target vector (_bfd_final_link): Performing the Final Link. + (line 6) +* target vector (_bfd_link_add_symbols): Adding Symbols to the Hash Table. + (line 6) +* target vector (_bfd_link_hash_table_create): Creating a Linker Hash Table. + (line 6) +* The HOWTO Macro: typedef arelent. (line 291) +* what is it?: Overview. (line 6) + + + +Tag Table: +Node: Top1051 +Node: Overview1390 +Node: History2441 +Node: How It Works3387 +Node: What BFD Version 2 Can Do4930 +Node: BFD information loss6245 +Node: Canonical format8777 +Node: BFD front end13149 +Node: Memory Usage44457 +Node: Initialization45685 +Node: Sections46144 +Node: Section Input46627 +Node: Section Output47992 +Node: typedef asection50478 +Node: section prototypes75487 +Node: Symbols85167 +Node: Reading Symbols86762 +Node: Writing Symbols87869 +Node: Mini Symbols89578 +Node: typedef asymbol90552 +Node: symbol handling functions96611 +Node: Archives101953 +Node: Formats105679 +Node: Relocations108627 +Node: typedef arelent109354 +Node: howto manager125165 +Node: Core Files199153 +Node: Targets200970 +Node: bfd_target202940 +Node: Architectures225256 +Node: Opening and Closing248606 +Node: Internal259944 +Node: File Caching266277 +Node: Linker Functions268191 +Node: Creating a Linker Hash Table269864 +Node: Adding Symbols to the Hash Table271602 +Node: Differing file formats272502 +Node: Adding symbols from an object file274227 +Node: Adding symbols from an archive276378 +Node: Performing the Final Link278792 +Node: Information provided by the linker280034 +Node: Relocating the section contents281188 +Node: Writing the symbol table282939 +Node: Hash Tables286954 +Node: Creating and Freeing a Hash Table288152 +Node: Looking Up or Entering a String289402 +Node: Traversing a Hash Table290655 +Node: Deriving a New Hash Table Type291444 +Node: Define the Derived Structures292510 +Node: Write the Derived Creation Routine293591 +Node: Write Other Derived Routines296215 +Node: BFD back ends297530 +Node: What to Put Where297800 +Node: aout297980 +Node: coff304298 +Node: elf332731 +Node: mmo333132 +Node: File layout334060 +Node: Symbol-table339707 +Node: mmo section mapping343476 +Node: GNU Free Documentation License347128 +Node: BFD Index372211 + +End Tag Table Index: ChangeLog =================================================================== --- ChangeLog (nonexistent) +++ ChangeLog (revision 842) @@ -0,0 +1,234 @@ +2010-01-09 Ralf Wildenhues + + * Makefile.in: Regenerate. + +2009-09-25 Martin Thuresson + + Update soruces to make alpha targets compile cleanly with + -Wc++-compat: + * chew.c: Add casts. + +2009-08-29 Martin Thuresson + + * chew.c (newentry, add_intrinsic): Rename variable new to + new_d. + +2009-08-27 Ralf Wildenhues + + * Makefile.in: Regenerate. + +2009-08-22 Ralf Wildenhues + + * Makefile.am (pdf__strip_dir, install-pdf, install-pdf-am) + (html__strip_dir, install-html, install-html-am): Remove. + * Makefile.in: Regenerate. + + * Makefile.in: Regenerate. + +2009-05-22 Alan Modra + + * Makefile.in: Regenerate. + +2009-04-22 Anthony Green + + * bfdint.texi (BFD target vector miscellaneous): Mention verilog + flavour. + +2008-11-19 Nick Clifton + + * fdl.texi: Update to v1.3 + * bfd.texinfo: Change license to v1.3. + +2008-08-24 Alan Modra + + * Makefile.am (chew.o): Delete rule. + ($(MKDOC)): Move options before C file. + * Makefile.in: Regenerate. + +2008-08-15 Alan Modra + + * Makefile.in: Regenerate. + +2008-07-09 Craig Silverstein + + * Makefile.am (BFD_H_DEP): Add ../compress.c. + * Makefile.in: Regenerate. + +2008-05-14 Alan Modra + + * Makefile.in: Regenerate. + +2008-03-17 Ralf Wildenhues + + * Makefile.in: Regenerate. + +2008-03-13 Alan Modra + + * Makefile.in: Regenerate. + +2007-10-15 Alan Modra + + * chew.c (write_buffer): Check fwrite return value. + +2007-09-14 Alan Modra + + * Makefile.in: Regenerate. + +2007-07-02 Alan Modra + + * Makefile.in: Regenerate. + +2007-06-30 H.J. Lu + + * Makefile.in: Likewise. + +2007-06-14 H.J. Lu + + * Makefile.in: Regenerated. + +2007-05-22 Nick Clifton + + * bfd.texinfo: Use @copying around the copyright notice. + * bfdint.texi: Likewise. + +2007-05-21 Nick Clifton + + * bfdint.texi: Add GNU Free Documentation License notice. + +2007-04-24 Alan Modra + + * Makefile.in: Regenerate. + +2007-02-17 Mark Mitchell + Nathan Sidwell + Vladimir Prus + + * Makefile.in: Regenerate. + +2006-07-24 Ralk Wildenhues + + * bfd..texinfo: Fix spelling mistakes. + * bfdint.texinfo: Likewise. + +2006-07-18 Nigel Stephens + + * bfd.texinfo: Add @section for "What to Put Where". + +2006-06-07 Joseph S. Myers + + * bfd.texinfo: Remove local @tex code. + +2006-06-05 Alan Modra + + * Makefile.in: Regenerate. + +2006-05-11 Carlos O'Donell + + * bfd.texinfo: Rename "Index" to "BFD Index" + +2006-04-06 Carlos O'Donell + + * Makefile.am: Add install-html and install-html-am targets. + Define datarootdir, docdir and htmldir. + * Makefile.in: Regenerate. + +2006-02-27 Carlos O'Donell + + * Makefile.am: Add html target. + * Makefile.in: Regenerate. + +2005-07-24 Daniel Jacobowitz + + * chew.c: Include . + +2005-07-22 DJ Delorie + + * chew.c: Include stdlib.h. + +2005-07-22 Kazu Hirata + + * chew.c: Don't include sysdep.h. + +2005-05-09 Daniel Jacobowitz + + * Makefile.am: Use a temporary file to build chew. + * Makefile.in: Regenerated. + +2005-05-04 Nick Clifton + + * chew.c: Update the address and phone number of the FSF + organization in the GPL notice. + +2005-05-05 H.J. Lu + + * Makefile.am (INCLUDES): Remove -D_GNU_SOURCE. + * Makefile.in: Regenerate. + +2005-04-29 Daniel Jacobowitz + + * Makefile.am: Remove stamp rules. Depend on chew.c + instead of $(MKDOC). + * Makefile.in: Regnerated. + +2005-04-21 H.J. Lu + + * Makefile.am (INCLUDES): New. Add -D_GNU_SOURCE. + (chew.o): Use it. + * Makefile.in: Regenerate. + +2005-04-14 Alan Modra + + * Makefile.in: Regenerate. + +2005-04-12 Alan Modra + + * Makefile.in: Regenerate. + +2005-02-21 Alan Modra + + * Makefile.in: Regenerate. + +2005-02-13 Maciej W. Rozycki + + * Makefile.am: Use CFLAGS_FOR_BUILD and LDFLAGS_FOR_BUILD for + building chew. + * Makefile.in: Regenerate. + +2005-02-01 Ben Elliston + + * chew.c: Remove #if 0'd code throughout. Similarly, collapse #if + 1'd code. + +2004-12-20 Ian Lance Taylor + + * Makefile.am: Use $(SHELL) whenever we run move-if-change. + * Makefile.in: Rebuild. + +2004-09-19 H.J. Lu + + * Makefile.am (AUTOMAKE_OPTIONS): Require 1.9. + (bfd.info): Rename the target to ... + ($(srcdir)/bfd.info): This. + * Makefile.in: Regenerated. + +2004-09-17 Alan Modra + + * Makefile.in: Regenerate. + +2004-03-27 Alan Modra + + * bfdint.texi: Remove all mention of elflink.h. + +2004-03-19 Alan Modra + + * Makefile.in: Regenerate. + +For older changes see ChangeLog-9103 + +Local Variables: +mode: change-log +left-margin: 8 +fill-column: 74 +version-control: never +End:
ChangeLog Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: libbfd.texi =================================================================== --- libbfd.texi (nonexistent) +++ libbfd.texi (revision 842) @@ -0,0 +1,179 @@ +@section Implementation details + + +@subsection Internal functions + + +@strong{Description}@* +These routines are used within BFD. +They are not intended for export, but are documented here for +completeness. + +@findex bfd_write_bigendian_4byte_int +@subsubsection @code{bfd_write_bigendian_4byte_int} +@strong{Synopsis} +@example +bfd_boolean bfd_write_bigendian_4byte_int (bfd *, unsigned int); +@end example +@strong{Description}@* +Write a 4 byte integer @var{i} to the output BFD @var{abfd}, in big +endian order regardless of what else is going on. This is useful in +archives. + +@findex bfd_put_size +@subsubsection @code{bfd_put_size} +@findex bfd_get_size +@subsubsection @code{bfd_get_size} +@strong{Description}@* +These macros as used for reading and writing raw data in +sections; each access (except for bytes) is vectored through +the target format of the BFD and mangled accordingly. The +mangling performs any necessary endian translations and +removes alignment restrictions. Note that types accepted and +returned by these macros are identical so they can be swapped +around in macros---for example, @file{libaout.h} defines @code{GET_WORD} +to either @code{bfd_get_32} or @code{bfd_get_64}. + +In the put routines, @var{val} must be a @code{bfd_vma}. If we are on a +system without prototypes, the caller is responsible for making +sure that is true, with a cast if necessary. We don't cast +them in the macro definitions because that would prevent @code{lint} +or @code{gcc -Wall} from detecting sins such as passing a pointer. +To detect calling these with less than a @code{bfd_vma}, use +@code{gcc -Wconversion} on a host with 64 bit @code{bfd_vma}'s. +@example + +/* Byte swapping macros for user section data. */ + +#define bfd_put_8(abfd, val, ptr) \ + ((void) (*((unsigned char *) (ptr)) = (val) & 0xff)) +#define bfd_put_signed_8 \ + bfd_put_8 +#define bfd_get_8(abfd, ptr) \ + (*(unsigned char *) (ptr) & 0xff) +#define bfd_get_signed_8(abfd, ptr) \ + (((*(unsigned char *) (ptr) & 0xff) ^ 0x80) - 0x80) + +#define bfd_put_16(abfd, val, ptr) \ + BFD_SEND (abfd, bfd_putx16, ((val),(ptr))) +#define bfd_put_signed_16 \ + bfd_put_16 +#define bfd_get_16(abfd, ptr) \ + BFD_SEND (abfd, bfd_getx16, (ptr)) +#define bfd_get_signed_16(abfd, ptr) \ + BFD_SEND (abfd, bfd_getx_signed_16, (ptr)) + +#define bfd_put_32(abfd, val, ptr) \ + BFD_SEND (abfd, bfd_putx32, ((val),(ptr))) +#define bfd_put_signed_32 \ + bfd_put_32 +#define bfd_get_32(abfd, ptr) \ + BFD_SEND (abfd, bfd_getx32, (ptr)) +#define bfd_get_signed_32(abfd, ptr) \ + BFD_SEND (abfd, bfd_getx_signed_32, (ptr)) + +#define bfd_put_64(abfd, val, ptr) \ + BFD_SEND (abfd, bfd_putx64, ((val), (ptr))) +#define bfd_put_signed_64 \ + bfd_put_64 +#define bfd_get_64(abfd, ptr) \ + BFD_SEND (abfd, bfd_getx64, (ptr)) +#define bfd_get_signed_64(abfd, ptr) \ + BFD_SEND (abfd, bfd_getx_signed_64, (ptr)) + +#define bfd_get(bits, abfd, ptr) \ + ((bits) == 8 ? (bfd_vma) bfd_get_8 (abfd, ptr) \ + : (bits) == 16 ? bfd_get_16 (abfd, ptr) \ + : (bits) == 32 ? bfd_get_32 (abfd, ptr) \ + : (bits) == 64 ? bfd_get_64 (abfd, ptr) \ + : (abort (), (bfd_vma) - 1)) + +#define bfd_put(bits, abfd, val, ptr) \ + ((bits) == 8 ? bfd_put_8 (abfd, val, ptr) \ + : (bits) == 16 ? bfd_put_16 (abfd, val, ptr) \ + : (bits) == 32 ? bfd_put_32 (abfd, val, ptr) \ + : (bits) == 64 ? bfd_put_64 (abfd, val, ptr) \ + : (abort (), (void) 0)) + +@end example + +@findex bfd_h_put_size +@subsubsection @code{bfd_h_put_size} +@strong{Description}@* +These macros have the same function as their @code{bfd_get_x} +brethren, except that they are used for removing information +for the header records of object files. Believe it or not, +some object files keep their header records in big endian +order and their data in little endian order. +@example + +/* Byte swapping macros for file header data. */ + +#define bfd_h_put_8(abfd, val, ptr) \ + bfd_put_8 (abfd, val, ptr) +#define bfd_h_put_signed_8(abfd, val, ptr) \ + bfd_put_8 (abfd, val, ptr) +#define bfd_h_get_8(abfd, ptr) \ + bfd_get_8 (abfd, ptr) +#define bfd_h_get_signed_8(abfd, ptr) \ + bfd_get_signed_8 (abfd, ptr) + +#define bfd_h_put_16(abfd, val, ptr) \ + BFD_SEND (abfd, bfd_h_putx16, (val, ptr)) +#define bfd_h_put_signed_16 \ + bfd_h_put_16 +#define bfd_h_get_16(abfd, ptr) \ + BFD_SEND (abfd, bfd_h_getx16, (ptr)) +#define bfd_h_get_signed_16(abfd, ptr) \ + BFD_SEND (abfd, bfd_h_getx_signed_16, (ptr)) + +#define bfd_h_put_32(abfd, val, ptr) \ + BFD_SEND (abfd, bfd_h_putx32, (val, ptr)) +#define bfd_h_put_signed_32 \ + bfd_h_put_32 +#define bfd_h_get_32(abfd, ptr) \ + BFD_SEND (abfd, bfd_h_getx32, (ptr)) +#define bfd_h_get_signed_32(abfd, ptr) \ + BFD_SEND (abfd, bfd_h_getx_signed_32, (ptr)) + +#define bfd_h_put_64(abfd, val, ptr) \ + BFD_SEND (abfd, bfd_h_putx64, (val, ptr)) +#define bfd_h_put_signed_64 \ + bfd_h_put_64 +#define bfd_h_get_64(abfd, ptr) \ + BFD_SEND (abfd, bfd_h_getx64, (ptr)) +#define bfd_h_get_signed_64(abfd, ptr) \ + BFD_SEND (abfd, bfd_h_getx_signed_64, (ptr)) + +/* Aliases for the above, which should eventually go away. */ + +#define H_PUT_64 bfd_h_put_64 +#define H_PUT_32 bfd_h_put_32 +#define H_PUT_16 bfd_h_put_16 +#define H_PUT_8 bfd_h_put_8 +#define H_PUT_S64 bfd_h_put_signed_64 +#define H_PUT_S32 bfd_h_put_signed_32 +#define H_PUT_S16 bfd_h_put_signed_16 +#define H_PUT_S8 bfd_h_put_signed_8 +#define H_GET_64 bfd_h_get_64 +#define H_GET_32 bfd_h_get_32 +#define H_GET_16 bfd_h_get_16 +#define H_GET_8 bfd_h_get_8 +#define H_GET_S64 bfd_h_get_signed_64 +#define H_GET_S32 bfd_h_get_signed_32 +#define H_GET_S16 bfd_h_get_signed_16 +#define H_GET_S8 bfd_h_get_signed_8 + + +@end example + +@findex bfd_log2 +@subsubsection @code{bfd_log2} +@strong{Synopsis} +@example +unsigned int bfd_log2 (bfd_vma x); +@end example +@strong{Description}@* +Return the log base 2 of the value supplied, rounded up. E.g., an +@var{x} of 1025 returns 11. A @var{x} of 0 returns 0. +
libbfd.texi Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: hash.texi =================================================================== --- hash.texi (nonexistent) +++ hash.texi (revision 842) @@ -0,0 +1,247 @@ +@section Hash Tables +@cindex Hash tables +BFD provides a simple set of hash table functions. Routines +are provided to initialize a hash table, to free a hash table, +to look up a string in a hash table and optionally create an +entry for it, and to traverse a hash table. There is +currently no routine to delete an string from a hash table. + +The basic hash table does not permit any data to be stored +with a string. However, a hash table is designed to present a +base class from which other types of hash tables may be +derived. These derived types may store additional information +with the string. Hash tables were implemented in this way, +rather than simply providing a data pointer in a hash table +entry, because they were designed for use by the linker back +ends. The linker may create thousands of hash table entries, +and the overhead of allocating private data and storing and +following pointers becomes noticeable. + +The basic hash table code is in @code{hash.c}. + +@menu +* Creating and Freeing a Hash Table:: +* Looking Up or Entering a String:: +* Traversing a Hash Table:: +* Deriving a New Hash Table Type:: +@end menu + +@node Creating and Freeing a Hash Table, Looking Up or Entering a String, Hash Tables, Hash Tables +@subsection Creating and freeing a hash table +@findex bfd_hash_table_init +@findex bfd_hash_table_init_n +To create a hash table, create an instance of a @code{struct +bfd_hash_table} (defined in @code{bfd.h}) and call +@code{bfd_hash_table_init} (if you know approximately how many +entries you will need, the function @code{bfd_hash_table_init_n}, +which takes a @var{size} argument, may be used). +@code{bfd_hash_table_init} returns @code{FALSE} if some sort of +error occurs. + +@findex bfd_hash_newfunc +The function @code{bfd_hash_table_init} take as an argument a +function to use to create new entries. For a basic hash +table, use the function @code{bfd_hash_newfunc}. @xref{Deriving +a New Hash Table Type}, for why you would want to use a +different value for this argument. + +@findex bfd_hash_allocate +@code{bfd_hash_table_init} will create an objalloc which will be +used to allocate new entries. You may allocate memory on this +objalloc using @code{bfd_hash_allocate}. + +@findex bfd_hash_table_free +Use @code{bfd_hash_table_free} to free up all the memory that has +been allocated for a hash table. This will not free up the +@code{struct bfd_hash_table} itself, which you must provide. + +@findex bfd_hash_set_default_size +Use @code{bfd_hash_set_default_size} to set the default size of +hash table to use. + +@node Looking Up or Entering a String, Traversing a Hash Table, Creating and Freeing a Hash Table, Hash Tables +@subsection Looking up or entering a string +@findex bfd_hash_lookup +The function @code{bfd_hash_lookup} is used both to look up a +string in the hash table and to create a new entry. + +If the @var{create} argument is @code{FALSE}, @code{bfd_hash_lookup} +will look up a string. If the string is found, it will +returns a pointer to a @code{struct bfd_hash_entry}. If the +string is not found in the table @code{bfd_hash_lookup} will +return @code{NULL}. You should not modify any of the fields in +the returns @code{struct bfd_hash_entry}. + +If the @var{create} argument is @code{TRUE}, the string will be +entered into the hash table if it is not already there. +Either way a pointer to a @code{struct bfd_hash_entry} will be +returned, either to the existing structure or to a newly +created one. In this case, a @code{NULL} return means that an +error occurred. + +If the @var{create} argument is @code{TRUE}, and a new entry is +created, the @var{copy} argument is used to decide whether to +copy the string onto the hash table objalloc or not. If +@var{copy} is passed as @code{FALSE}, you must be careful not to +deallocate or modify the string as long as the hash table +exists. + +@node Traversing a Hash Table, Deriving a New Hash Table Type, Looking Up or Entering a String, Hash Tables +@subsection Traversing a hash table +@findex bfd_hash_traverse +The function @code{bfd_hash_traverse} may be used to traverse a +hash table, calling a function on each element. The traversal +is done in a random order. + +@code{bfd_hash_traverse} takes as arguments a function and a +generic @code{void *} pointer. The function is called with a +hash table entry (a @code{struct bfd_hash_entry *}) and the +generic pointer passed to @code{bfd_hash_traverse}. The function +must return a @code{boolean} value, which indicates whether to +continue traversing the hash table. If the function returns +@code{FALSE}, @code{bfd_hash_traverse} will stop the traversal and +return immediately. + +@node Deriving a New Hash Table Type, , Traversing a Hash Table, Hash Tables +@subsection Deriving a new hash table type +Many uses of hash tables want to store additional information +which each entry in the hash table. Some also find it +convenient to store additional information with the hash table +itself. This may be done using a derived hash table. + +Since C is not an object oriented language, creating a derived +hash table requires sticking together some boilerplate +routines with a few differences specific to the type of hash +table you want to create. + +An example of a derived hash table is the linker hash table. +The structures for this are defined in @code{bfdlink.h}. The +functions are in @code{linker.c}. + +You may also derive a hash table from an already derived hash +table. For example, the a.out linker backend code uses a hash +table derived from the linker hash table. + +@menu +* Define the Derived Structures:: +* Write the Derived Creation Routine:: +* Write Other Derived Routines:: +@end menu + +@node Define the Derived Structures, Write the Derived Creation Routine, Deriving a New Hash Table Type, Deriving a New Hash Table Type +@subsubsection Define the derived structures +You must define a structure for an entry in the hash table, +and a structure for the hash table itself. + +The first field in the structure for an entry in the hash +table must be of the type used for an entry in the hash table +you are deriving from. If you are deriving from a basic hash +table this is @code{struct bfd_hash_entry}, which is defined in +@code{bfd.h}. The first field in the structure for the hash +table itself must be of the type of the hash table you are +deriving from itself. If you are deriving from a basic hash +table, this is @code{struct bfd_hash_table}. + +For example, the linker hash table defines @code{struct +bfd_link_hash_entry} (in @code{bfdlink.h}). The first field, +@code{root}, is of type @code{struct bfd_hash_entry}. Similarly, +the first field in @code{struct bfd_link_hash_table}, @code{table}, +is of type @code{struct bfd_hash_table}. + +@node Write the Derived Creation Routine, Write Other Derived Routines, Define the Derived Structures, Deriving a New Hash Table Type +@subsubsection Write the derived creation routine +You must write a routine which will create and initialize an +entry in the hash table. This routine is passed as the +function argument to @code{bfd_hash_table_init}. + +In order to permit other hash tables to be derived from the +hash table you are creating, this routine must be written in a +standard way. + +The first argument to the creation routine is a pointer to a +hash table entry. This may be @code{NULL}, in which case the +routine should allocate the right amount of space. Otherwise +the space has already been allocated by a hash table type +derived from this one. + +After allocating space, the creation routine must call the +creation routine of the hash table type it is derived from, +passing in a pointer to the space it just allocated. This +will initialize any fields used by the base hash table. + +Finally the creation routine must initialize any local fields +for the new hash table type. + +Here is a boilerplate example of a creation routine. +@var{function_name} is the name of the routine. +@var{entry_type} is the type of an entry in the hash table you +are creating. @var{base_newfunc} is the name of the creation +routine of the hash table type your hash table is derived +from. + + +@example +struct bfd_hash_entry * +@var{function_name} (struct bfd_hash_entry *entry, + struct bfd_hash_table *table, + const char *string) +@{ + struct @var{entry_type} *ret = (@var{entry_type} *) entry; + + /* Allocate the structure if it has not already been allocated by a + derived class. */ + if (ret == NULL) + @{ + ret = bfd_hash_allocate (table, sizeof (* ret)); + if (ret == NULL) + return NULL; + @} + + /* Call the allocation method of the base class. */ + ret = ((@var{entry_type} *) + @var{base_newfunc} ((struct bfd_hash_entry *) ret, table, string)); + + /* Initialize the local fields here. */ + + return (struct bfd_hash_entry *) ret; +@} +@end example +@strong{Description}@* +The creation routine for the linker hash table, which is in +@code{linker.c}, looks just like this example. +@var{function_name} is @code{_bfd_link_hash_newfunc}. +@var{entry_type} is @code{struct bfd_link_hash_entry}. +@var{base_newfunc} is @code{bfd_hash_newfunc}, the creation +routine for a basic hash table. + +@code{_bfd_link_hash_newfunc} also initializes the local fields +in a linker hash table entry: @code{type}, @code{written} and +@code{next}. + +@node Write Other Derived Routines, , Write the Derived Creation Routine, Deriving a New Hash Table Type +@subsubsection Write other derived routines +You will want to write other routines for your new hash table, +as well. + +You will want an initialization routine which calls the +initialization routine of the hash table you are deriving from +and initializes any other local fields. For the linker hash +table, this is @code{_bfd_link_hash_table_init} in @code{linker.c}. + +You will want a lookup routine which calls the lookup routine +of the hash table you are deriving from and casts the result. +The linker hash table uses @code{bfd_link_hash_lookup} in +@code{linker.c} (this actually takes an additional argument which +it uses to decide how to return the looked up value). + +You may want a traversal routine. This should just call the +traversal routine of the hash table you are deriving from with +appropriate casts. The linker hash table uses +@code{bfd_link_hash_traverse} in @code{linker.c}. + +These routines may simply be defined as macros. For example, +the a.out backend linker hash table, which is derived from the +linker hash table, uses macros for the lookup and traversal +routines. These are @code{aout_link_hash_lookup} and +@code{aout_link_hash_traverse} in aoutx.h. +
hash.texi Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: linker.texi =================================================================== --- linker.texi (nonexistent) +++ linker.texi (revision 842) @@ -0,0 +1,412 @@ +@section Linker Functions +@cindex Linker +The linker uses three special entry points in the BFD target +vector. It is not necessary to write special routines for +these entry points when creating a new BFD back end, since +generic versions are provided. However, writing them can +speed up linking and make it use significantly less runtime +memory. + +The first routine creates a hash table used by the other +routines. The second routine adds the symbols from an object +file to the hash table. The third routine takes all the +object files and links them together to create the output +file. These routines are designed so that the linker proper +does not need to know anything about the symbols in the object +files that it is linking. The linker merely arranges the +sections as directed by the linker script and lets BFD handle +the details of symbols and relocs. + +The second routine and third routines are passed a pointer to +a @code{struct bfd_link_info} structure (defined in +@code{bfdlink.h}) which holds information relevant to the link, +including the linker hash table (which was created by the +first routine) and a set of callback functions to the linker +proper. + +The generic linker routines are in @code{linker.c}, and use the +header file @code{genlink.h}. As of this writing, the only back +ends which have implemented versions of these routines are +a.out (in @code{aoutx.h}) and ECOFF (in @code{ecoff.c}). The a.out +routines are used as examples throughout this section. + +@menu +* Creating a Linker Hash Table:: +* Adding Symbols to the Hash Table:: +* Performing the Final Link:: +@end menu + +@node Creating a Linker Hash Table, Adding Symbols to the Hash Table, Linker Functions, Linker Functions +@subsection Creating a linker hash table +@cindex _bfd_link_hash_table_create in target vector +@cindex target vector (_bfd_link_hash_table_create) +The linker routines must create a hash table, which must be +derived from @code{struct bfd_link_hash_table} described in +@code{bfdlink.c}. @xref{Hash Tables}, for information on how to +create a derived hash table. This entry point is called using +the target vector of the linker output file. + +The @code{_bfd_link_hash_table_create} entry point must allocate +and initialize an instance of the desired hash table. If the +back end does not require any additional information to be +stored with the entries in the hash table, the entry point may +simply create a @code{struct bfd_link_hash_table}. Most likely, +however, some additional information will be needed. + +For example, with each entry in the hash table the a.out +linker keeps the index the symbol has in the final output file +(this index number is used so that when doing a relocatable +link the symbol index used in the output file can be quickly +filled in when copying over a reloc). The a.out linker code +defines the required structures and functions for a hash table +derived from @code{struct bfd_link_hash_table}. The a.out linker +hash table is created by the function +@code{NAME(aout,link_hash_table_create)}; it simply allocates +space for the hash table, initializes it, and returns a +pointer to it. + +When writing the linker routines for a new back end, you will +generally not know exactly which fields will be required until +you have finished. You should simply create a new hash table +which defines no additional fields, and then simply add fields +as they become necessary. + +@node Adding Symbols to the Hash Table, Performing the Final Link, Creating a Linker Hash Table, Linker Functions +@subsection Adding symbols to the hash table +@cindex _bfd_link_add_symbols in target vector +@cindex target vector (_bfd_link_add_symbols) +The linker proper will call the @code{_bfd_link_add_symbols} +entry point for each object file or archive which is to be +linked (typically these are the files named on the command +line, but some may also come from the linker script). The +entry point is responsible for examining the file. For an +object file, BFD must add any relevant symbol information to +the hash table. For an archive, BFD must determine which +elements of the archive should be used and adding them to the +link. + +The a.out version of this entry point is +@code{NAME(aout,link_add_symbols)}. + +@menu +* Differing file formats:: +* Adding symbols from an object file:: +* Adding symbols from an archive:: +@end menu + +@node Differing file formats, Adding symbols from an object file, Adding Symbols to the Hash Table, Adding Symbols to the Hash Table +@subsubsection Differing file formats +Normally all the files involved in a link will be of the same +format, but it is also possible to link together different +format object files, and the back end must support that. The +@code{_bfd_link_add_symbols} entry point is called via the target +vector of the file to be added. This has an important +consequence: the function may not assume that the hash table +is the type created by the corresponding +@code{_bfd_link_hash_table_create} vector. All the +@code{_bfd_link_add_symbols} function can assume about the hash +table is that it is derived from @code{struct +bfd_link_hash_table}. + +Sometimes the @code{_bfd_link_add_symbols} function must store +some information in the hash table entry to be used by the +@code{_bfd_final_link} function. In such a case the output bfd +xvec must be checked to make sure that the hash table was +created by an object file of the same format. + +The @code{_bfd_final_link} routine must be prepared to handle a +hash entry without any extra information added by the +@code{_bfd_link_add_symbols} function. A hash entry without +extra information will also occur when the linker script +directs the linker to create a symbol. Note that, regardless +of how a hash table entry is added, all the fields will be +initialized to some sort of null value by the hash table entry +initialization function. + +See @code{ecoff_link_add_externals} for an example of how to +check the output bfd before saving information (in this +case, the ECOFF external symbol debugging information) in a +hash table entry. + +@node Adding symbols from an object file, Adding symbols from an archive, Differing file formats, Adding Symbols to the Hash Table +@subsubsection Adding symbols from an object file +When the @code{_bfd_link_add_symbols} routine is passed an object +file, it must add all externally visible symbols in that +object file to the hash table. The actual work of adding the +symbol to the hash table is normally handled by the function +@code{_bfd_generic_link_add_one_symbol}. The +@code{_bfd_link_add_symbols} routine is responsible for reading +all the symbols from the object file and passing the correct +information to @code{_bfd_generic_link_add_one_symbol}. + +The @code{_bfd_link_add_symbols} routine should not use +@code{bfd_canonicalize_symtab} to read the symbols. The point of +providing this routine is to avoid the overhead of converting +the symbols into generic @code{asymbol} structures. + +@findex _bfd_generic_link_add_one_symbol +@code{_bfd_generic_link_add_one_symbol} handles the details of +combining common symbols, warning about multiple definitions, +and so forth. It takes arguments which describe the symbol to +add, notably symbol flags, a section, and an offset. The +symbol flags include such things as @code{BSF_WEAK} or +@code{BSF_INDIRECT}. The section is a section in the object +file, or something like @code{bfd_und_section_ptr} for an undefined +symbol or @code{bfd_com_section_ptr} for a common symbol. + +If the @code{_bfd_final_link} routine is also going to need to +read the symbol information, the @code{_bfd_link_add_symbols} +routine should save it somewhere attached to the object file +BFD. However, the information should only be saved if the +@code{keep_memory} field of the @code{info} argument is TRUE, so +that the @code{-no-keep-memory} linker switch is effective. + +The a.out function which adds symbols from an object file is +@code{aout_link_add_object_symbols}, and most of the interesting +work is in @code{aout_link_add_symbols}. The latter saves +pointers to the hash tables entries created by +@code{_bfd_generic_link_add_one_symbol} indexed by symbol number, +so that the @code{_bfd_final_link} routine does not have to call +the hash table lookup routine to locate the entry. + +@node Adding symbols from an archive, , Adding symbols from an object file, Adding Symbols to the Hash Table +@subsubsection Adding symbols from an archive +When the @code{_bfd_link_add_symbols} routine is passed an +archive, it must look through the symbols defined by the +archive and decide which elements of the archive should be +included in the link. For each such element it must call the +@code{add_archive_element} linker callback, and it must add the +symbols from the object file to the linker hash table. + +@findex _bfd_generic_link_add_archive_symbols +In most cases the work of looking through the symbols in the +archive should be done by the +@code{_bfd_generic_link_add_archive_symbols} function. This +function builds a hash table from the archive symbol table and +looks through the list of undefined symbols to see which +elements should be included. +@code{_bfd_generic_link_add_archive_symbols} is passed a function +to call to make the final decision about adding an archive +element to the link and to do the actual work of adding the +symbols to the linker hash table. + +The function passed to +@code{_bfd_generic_link_add_archive_symbols} must read the +symbols of the archive element and decide whether the archive +element should be included in the link. If the element is to +be included, the @code{add_archive_element} linker callback +routine must be called with the element as an argument, and +the elements symbols must be added to the linker hash table +just as though the element had itself been passed to the +@code{_bfd_link_add_symbols} function. + +When the a.out @code{_bfd_link_add_symbols} function receives an +archive, it calls @code{_bfd_generic_link_add_archive_symbols} +passing @code{aout_link_check_archive_element} as the function +argument. @code{aout_link_check_archive_element} calls +@code{aout_link_check_ar_symbols}. If the latter decides to add +the element (an element is only added if it provides a real, +non-common, definition for a previously undefined or common +symbol) it calls the @code{add_archive_element} callback and then +@code{aout_link_check_archive_element} calls +@code{aout_link_add_symbols} to actually add the symbols to the +linker hash table. + +The ECOFF back end is unusual in that it does not normally +call @code{_bfd_generic_link_add_archive_symbols}, because ECOFF +archives already contain a hash table of symbols. The ECOFF +back end searches the archive itself to avoid the overhead of +creating a new hash table. + +@node Performing the Final Link, , Adding Symbols to the Hash Table, Linker Functions +@subsection Performing the final link +@cindex _bfd_link_final_link in target vector +@cindex target vector (_bfd_final_link) +When all the input files have been processed, the linker calls +the @code{_bfd_final_link} entry point of the output BFD. This +routine is responsible for producing the final output file, +which has several aspects. It must relocate the contents of +the input sections and copy the data into the output sections. +It must build an output symbol table including any local +symbols from the input files and the global symbols from the +hash table. When producing relocatable output, it must +modify the input relocs and write them into the output file. +There may also be object format dependent work to be done. + +The linker will also call the @code{write_object_contents} entry +point when the BFD is closed. The two entry points must work +together in order to produce the correct output file. + +The details of how this works are inevitably dependent upon +the specific object file format. The a.out +@code{_bfd_final_link} routine is @code{NAME(aout,final_link)}. + +@menu +* Information provided by the linker:: +* Relocating the section contents:: +* Writing the symbol table:: +@end menu + +@node Information provided by the linker, Relocating the section contents, Performing the Final Link, Performing the Final Link +@subsubsection Information provided by the linker +Before the linker calls the @code{_bfd_final_link} entry point, +it sets up some data structures for the function to use. + +The @code{input_bfds} field of the @code{bfd_link_info} structure +will point to a list of all the input files included in the +link. These files are linked through the @code{link_next} field +of the @code{bfd} structure. + +Each section in the output file will have a list of +@code{link_order} structures attached to the @code{map_head.link_order} +field (the @code{link_order} structure is defined in +@code{bfdlink.h}). These structures describe how to create the +contents of the output section in terms of the contents of +various input sections, fill constants, and, eventually, other +types of information. They also describe relocs that must be +created by the BFD backend, but do not correspond to any input +file; this is used to support -Ur, which builds constructors +while generating a relocatable object file. + +@node Relocating the section contents, Writing the symbol table, Information provided by the linker, Performing the Final Link +@subsubsection Relocating the section contents +The @code{_bfd_final_link} function should look through the +@code{link_order} structures attached to each section of the +output file. Each @code{link_order} structure should either be +handled specially, or it should be passed to the function +@code{_bfd_default_link_order} which will do the right thing +(@code{_bfd_default_link_order} is defined in @code{linker.c}). + +For efficiency, a @code{link_order} of type +@code{bfd_indirect_link_order} whose associated section belongs +to a BFD of the same format as the output BFD must be handled +specially. This type of @code{link_order} describes part of an +output section in terms of a section belonging to one of the +input files. The @code{_bfd_final_link} function should read the +contents of the section and any associated relocs, apply the +relocs to the section contents, and write out the modified +section contents. If performing a relocatable link, the +relocs themselves must also be modified and written out. + +@findex _bfd_relocate_contents +@findex _bfd_final_link_relocate +The functions @code{_bfd_relocate_contents} and +@code{_bfd_final_link_relocate} provide some general support for +performing the actual relocations, notably overflow checking. +Their arguments include information about the symbol the +relocation is against and a @code{reloc_howto_type} argument +which describes the relocation to perform. These functions +are defined in @code{reloc.c}. + +The a.out function which handles reading, relocating, and +writing section contents is @code{aout_link_input_section}. The +actual relocation is done in @code{aout_link_input_section_std} +and @code{aout_link_input_section_ext}. + +@node Writing the symbol table, , Relocating the section contents, Performing the Final Link +@subsubsection Writing the symbol table +The @code{_bfd_final_link} function must gather all the symbols +in the input files and write them out. It must also write out +all the symbols in the global hash table. This must be +controlled by the @code{strip} and @code{discard} fields of the +@code{bfd_link_info} structure. + +The local symbols of the input files will not have been +entered into the linker hash table. The @code{_bfd_final_link} +routine must consider each input file and include the symbols +in the output file. It may be convenient to do this when +looking through the @code{link_order} structures, or it may be +done by stepping through the @code{input_bfds} list. + +The @code{_bfd_final_link} routine must also traverse the global +hash table to gather all the externally visible symbols. It +is possible that most of the externally visible symbols may be +written out when considering the symbols of each input file, +but it is still necessary to traverse the hash table since the +linker script may have defined some symbols that are not in +any of the input files. + +The @code{strip} field of the @code{bfd_link_info} structure +controls which symbols are written out. The possible values +are listed in @code{bfdlink.h}. If the value is @code{strip_some}, +then the @code{keep_hash} field of the @code{bfd_link_info} +structure is a hash table of symbols to keep; each symbol +should be looked up in this hash table, and only symbols which +are present should be included in the output file. + +If the @code{strip} field of the @code{bfd_link_info} structure +permits local symbols to be written out, the @code{discard} field +is used to further controls which local symbols are included +in the output file. If the value is @code{discard_l}, then all +local symbols which begin with a certain prefix are discarded; +this is controlled by the @code{bfd_is_local_label_name} entry point. + +The a.out backend handles symbols by calling +@code{aout_link_write_symbols} on each input BFD and then +traversing the global hash table with the function +@code{aout_link_write_other_symbol}. It builds a string table +while writing out the symbols, which is written to the output +file at the end of @code{NAME(aout,final_link)}. + +@findex bfd_link_split_section +@subsubsection @code{bfd_link_split_section} +@strong{Synopsis} +@example +bfd_boolean bfd_link_split_section (bfd *abfd, asection *sec); +@end example +@strong{Description}@* +Return nonzero if @var{sec} should be split during a +reloceatable or final link. +@example +#define bfd_link_split_section(abfd, sec) \ + BFD_SEND (abfd, _bfd_link_split_section, (abfd, sec)) + +@end example + +@findex bfd_section_already_linked +@subsubsection @code{bfd_section_already_linked} +@strong{Synopsis} +@example +void bfd_section_already_linked (bfd *abfd, asection *sec, + struct bfd_link_info *info); +@end example +@strong{Description}@* +Check if @var{sec} has been already linked during a reloceatable +or final link. +@example +#define bfd_section_already_linked(abfd, sec, info) \ + BFD_SEND (abfd, _section_already_linked, (abfd, sec, info)) + +@end example + +@findex bfd_generic_define_common_symbol +@subsubsection @code{bfd_generic_define_common_symbol} +@strong{Synopsis} +@example +bfd_boolean bfd_generic_define_common_symbol + (bfd *output_bfd, struct bfd_link_info *info, + struct bfd_link_hash_entry *h); +@end example +@strong{Description}@* +Convert common symbol @var{h} into a defined symbol. +Return TRUE on success and FALSE on failure. +@example +#define bfd_define_common_symbol(output_bfd, info, h) \ + BFD_SEND (output_bfd, _bfd_define_common_symbol, (output_bfd, info, h)) + +@end example + +@findex bfd_find_version_for_sym +@subsubsection @code{bfd_find_version_for_sym } +@strong{Synopsis} +@example +struct bfd_elf_version_tree * bfd_find_version_for_sym + (struct bfd_elf_version_tree *verdefs, + const char *sym_name, bfd_boolean *hide); +@end example +@strong{Description}@* +Search an elf version script tree for symbol versioning +info and export / don't-export status for a given symbol. +Return non-NULL on success and NULL on failure; also sets +the output @samp{hide} boolean parameter. +
linker.texi Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: format.texi =================================================================== --- format.texi (nonexistent) +++ format.texi (revision 842) @@ -0,0 +1,112 @@ +@section File formats +A format is a BFD concept of high level file contents type. The +formats supported by BFD are: + +@itemize @bullet + +@item +@code{bfd_object} +@end itemize +The BFD may contain data, symbols, relocations and debug info. + +@itemize @bullet + +@item +@code{bfd_archive} +@end itemize +The BFD contains other BFDs and an optional index. + +@itemize @bullet + +@item +@code{bfd_core} +@end itemize +The BFD contains the result of an executable core dump. + +@subsection File format functions + + +@findex bfd_check_format +@subsubsection @code{bfd_check_format} +@strong{Synopsis} +@example +bfd_boolean bfd_check_format (bfd *abfd, bfd_format format); +@end example +@strong{Description}@* +Verify if the file attached to the BFD @var{abfd} is compatible +with the format @var{format} (i.e., one of @code{bfd_object}, +@code{bfd_archive} or @code{bfd_core}). + +If the BFD has been set to a specific target before the +call, only the named target and format combination is +checked. If the target has not been set, or has been set to +@code{default}, then all the known target backends is +interrogated to determine a match. If the default target +matches, it is used. If not, exactly one target must recognize +the file, or an error results. + +The function returns @code{TRUE} on success, otherwise @code{FALSE} +with one of the following error codes: + +@itemize @bullet + +@item +@code{bfd_error_invalid_operation} - +if @code{format} is not one of @code{bfd_object}, @code{bfd_archive} or +@code{bfd_core}. + +@item +@code{bfd_error_system_call} - +if an error occured during a read - even some file mismatches +can cause bfd_error_system_calls. + +@item +@code{file_not_recognised} - +none of the backends recognised the file format. + +@item +@code{bfd_error_file_ambiguously_recognized} - +more than one backend recognised the file format. +@end itemize + +@findex bfd_check_format_matches +@subsubsection @code{bfd_check_format_matches} +@strong{Synopsis} +@example +bfd_boolean bfd_check_format_matches + (bfd *abfd, bfd_format format, char ***matching); +@end example +@strong{Description}@* +Like @code{bfd_check_format}, except when it returns FALSE with +@code{bfd_errno} set to @code{bfd_error_file_ambiguously_recognized}. In that +case, if @var{matching} is not NULL, it will be filled in with +a NULL-terminated list of the names of the formats that matched, +allocated with @code{malloc}. +Then the user may choose a format and try again. + +When done with the list that @var{matching} points to, the caller +should free it. + +@findex bfd_set_format +@subsubsection @code{bfd_set_format} +@strong{Synopsis} +@example +bfd_boolean bfd_set_format (bfd *abfd, bfd_format format); +@end example +@strong{Description}@* +This function sets the file format of the BFD @var{abfd} to the +format @var{format}. If the target set in the BFD does not +support the format requested, the format is invalid, or the BFD +is not open for writing, then an error occurs. + +@findex bfd_format_string +@subsubsection @code{bfd_format_string} +@strong{Synopsis} +@example +const char *bfd_format_string (bfd_format format); +@end example +@strong{Description}@* +Return a pointer to a const string +@code{invalid}, @code{object}, @code{archive}, @code{core}, or @code{unknown}, +depending upon the value of @var{format}. +
format.texi Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: mmo.texi =================================================================== --- mmo.texi (nonexistent) +++ mmo.texi (revision 842) @@ -0,0 +1,365 @@ +@section mmo backend +The mmo object format is used exclusively together with Professor +Donald E.@: Knuth's educational 64-bit processor MMIX. The simulator +@command{mmix} which is available at +@url{http://www-cs-faculty.stanford.edu/~knuth/programs/mmix.tar.gz} +understands this format. That package also includes a combined +assembler and linker called @command{mmixal}. The mmo format has +no advantages feature-wise compared to e.g. ELF. It is a simple +non-relocatable object format with no support for archives or +debugging information, except for symbol value information and +line numbers (which is not yet implemented in BFD). See +@url{http://www-cs-faculty.stanford.edu/~knuth/mmix.html} for more +information about MMIX. The ELF format is used for intermediate +object files in the BFD implementation. + +@c We want to xref the symbol table node. A feature in "chew" +@c requires that "commands" do not contain spaces in the +@c arguments. Hence the hyphen in "Symbol-table". +@menu +* File layout:: +* Symbol-table:: +* mmo section mapping:: +@end menu + +@node File layout, Symbol-table, mmo, mmo +@subsection File layout +The mmo file contents is not partitioned into named sections as +with e.g.@: ELF. Memory areas is formed by specifying the +location of the data that follows. Only the memory area +@samp{0x0000@dots{}00} to @samp{0x01ff@dots{}ff} is executable, so +it is used for code (and constants) and the area +@samp{0x2000@dots{}00} to @samp{0x20ff@dots{}ff} is used for +writable data. @xref{mmo section mapping}. + +There is provision for specifying ``special data'' of 65536 +different types. We use type 80 (decimal), arbitrarily chosen the +same as the ELF @code{e_machine} number for MMIX, filling it with +section information normally found in ELF objects. @xref{mmo +section mapping}. + +Contents is entered as 32-bit words, xor:ed over previous +contents, always zero-initialized. A word that starts with the +byte @samp{0x98} forms a command called a @samp{lopcode}, where +the next byte distinguished between the thirteen lopcodes. The +two remaining bytes, called the @samp{Y} and @samp{Z} fields, or +the @samp{YZ} field (a 16-bit big-endian number), are used for +various purposes different for each lopcode. As documented in +@url{http://www-cs-faculty.stanford.edu/~knuth/mmixal-intro.ps.gz}, +the lopcodes are: + +@table @code +@item lop_quote +0x98000001. The next word is contents, regardless of whether it +starts with 0x98 or not. + +@item lop_loc +0x9801YYZZ, where @samp{Z} is 1 or 2. This is a location +directive, setting the location for the next data to the next +32-bit word (for @math{Z = 1}) or 64-bit word (for @math{Z = 2}), +plus @math{Y * 2^56}. Normally @samp{Y} is 0 for the text segment +and 2 for the data segment. + +@item lop_skip +0x9802YYZZ. Increase the current location by @samp{YZ} bytes. + +@item lop_fixo +0x9803YYZZ, where @samp{Z} is 1 or 2. Store the current location +as 64 bits into the location pointed to by the next 32-bit +(@math{Z = 1}) or 64-bit (@math{Z = 2}) word, plus @math{Y * +2^56}. + +@item lop_fixr +0x9804YYZZ. @samp{YZ} is stored into the current location plus +@math{2 - 4 * YZ}. + +@item lop_fixrx +0x980500ZZ. @samp{Z} is 16 or 24. A value @samp{L} derived from +the following 32-bit word are used in a manner similar to +@samp{YZ} in lop_fixr: it is xor:ed into the current location +minus @math{4 * L}. The first byte of the word is 0 or 1. If it +is 1, then @math{L = (@var{lowest 24 bits of word}) - 2^Z}, if 0, +then @math{L = (@var{lowest 24 bits of word})}. + +@item lop_file +0x9806YYZZ. @samp{Y} is the file number, @samp{Z} is count of +32-bit words. Set the file number to @samp{Y} and the line +counter to 0. The next @math{Z * 4} bytes contain the file name, +padded with zeros if the count is not a multiple of four. The +same @samp{Y} may occur multiple times, but @samp{Z} must be 0 for +all but the first occurrence. + +@item lop_line +0x9807YYZZ. @samp{YZ} is the line number. Together with +lop_file, it forms the source location for the next 32-bit word. +Note that for each non-lopcode 32-bit word, line numbers are +assumed incremented by one. + +@item lop_spec +0x9808YYZZ. @samp{YZ} is the type number. Data until the next +lopcode other than lop_quote forms special data of type @samp{YZ}. +@xref{mmo section mapping}. + +Other types than 80, (or type 80 with a content that does not +parse) is stored in sections named @code{.MMIX.spec_data.@var{n}} +where @var{n} is the @samp{YZ}-type. The flags for such a +sections say not to allocate or load the data. The vma is 0. +Contents of multiple occurrences of special data @var{n} is +concatenated to the data of the previous lop_spec @var{n}s. The +location in data or code at which the lop_spec occurred is lost. + +@item lop_pre +0x980901ZZ. The first lopcode in a file. The @samp{Z} field forms the +length of header information in 32-bit words, where the first word +tells the time in seconds since @samp{00:00:00 GMT Jan 1 1970}. + +@item lop_post +0x980a00ZZ. @math{Z > 32}. This lopcode follows after all +content-generating lopcodes in a program. The @samp{Z} field +denotes the value of @samp{rG} at the beginning of the program. +The following @math{256 - Z} big-endian 64-bit words are loaded +into global registers @samp{$G} @dots{} @samp{$255}. + +@item lop_stab +0x980b0000. The next-to-last lopcode in a program. Must follow +immediately after the lop_post lopcode and its data. After this +lopcode follows all symbols in a compressed format +(@pxref{Symbol-table}). + +@item lop_end +0x980cYYZZ. The last lopcode in a program. It must follow the +lop_stab lopcode and its data. The @samp{YZ} field contains the +number of 32-bit words of symbol table information after the +preceding lop_stab lopcode. +@end table + +Note that the lopcode "fixups"; @code{lop_fixr}, @code{lop_fixrx} and +@code{lop_fixo} are not generated by BFD, but are handled. They are +generated by @code{mmixal}. + +This trivial one-label, one-instruction file: + +@example + :Main TRAP 1,2,3 +@end example + +can be represented this way in mmo: + +@example + 0x98090101 - lop_pre, one 32-bit word with timestamp. + + 0x98010002 - lop_loc, text segment, using a 64-bit address. + Note that mmixal does not emit this for the file above. + 0x00000000 - Address, high 32 bits. + 0x00000000 - Address, low 32 bits. + 0x98060002 - lop_file, 2 32-bit words for file-name. + 0x74657374 - "test" + 0x2e730000 - ".s\0\0" + 0x98070001 - lop_line, line 1. + 0x00010203 - TRAP 1,2,3 + 0x980a00ff - lop_post, setting $255 to 0. + 0x00000000 + 0x00000000 + 0x980b0000 - lop_stab for ":Main" = 0, serial 1. + 0x203a4040 @xref{Symbol-table}. + 0x10404020 + 0x4d206120 + 0x69016e00 + 0x81000000 + 0x980c0005 - lop_end; symbol table contained five 32-bit words. +@end example +@node Symbol-table, mmo section mapping, File layout, mmo +@subsection Symbol table format +From mmixal.w (or really, the generated mmixal.tex) in +@url{http://www-cs-faculty.stanford.edu/~knuth/programs/mmix.tar.gz}): +``Symbols are stored and retrieved by means of a @samp{ternary +search trie}, following ideas of Bentley and Sedgewick. (See +ACM--SIAM Symp.@: on Discrete Algorithms @samp{8} (1997), 360--369; +R.@:Sedgewick, @samp{Algorithms in C} (Reading, Mass.@: +Addison--Wesley, 1998), @samp{15.4}.) Each trie node stores a +character, and there are branches to subtries for the cases where +a given character is less than, equal to, or greater than the +character in the trie. There also is a pointer to a symbol table +entry if a symbol ends at the current node.'' + +So it's a tree encoded as a stream of bytes. The stream of bytes +acts on a single virtual global symbol, adding and removing +characters and signalling complete symbol points. Here, we read +the stream and create symbols at the completion points. + +First, there's a control byte @code{m}. If any of the listed bits +in @code{m} is nonzero, we execute what stands at the right, in +the listed order: + +@example + (MMO3_LEFT) + 0x40 - Traverse left trie. + (Read a new command byte and recurse.) + + (MMO3_SYMBITS) + 0x2f - Read the next byte as a character and store it in the + current character position; increment character position. + Test the bits of @code{m}: + + (MMO3_WCHAR) + 0x80 - The character is 16-bit (so read another byte, + merge into current character. + + (MMO3_TYPEBITS) + 0xf - We have a complete symbol; parse the type, value + and serial number and do what should be done + with a symbol. The type and length information + is in j = (m & 0xf). + + (MMO3_REGQUAL_BITS) + j == 0xf: A register variable. The following + byte tells which register. + j <= 8: An absolute symbol. Read j bytes as the + big-endian number the symbol equals. + A j = 2 with two zero bytes denotes an + unknown symbol. + j > 8: As with j <= 8, but add (0x20 << 56) + to the value in the following j - 8 + bytes. + + Then comes the serial number, as a variant of + uleb128, but better named ubeb128: + Read bytes and shift the previous value left 7 + (multiply by 128). Add in the new byte, repeat + until a byte has bit 7 set. The serial number + is the computed value minus 128. + + (MMO3_MIDDLE) + 0x20 - Traverse middle trie. (Read a new command byte + and recurse.) Decrement character position. + + (MMO3_RIGHT) + 0x10 - Traverse right trie. (Read a new command byte and + recurse.) +@end example + +Let's look again at the @code{lop_stab} for the trivial file +(@pxref{File layout}). + +@example + 0x980b0000 - lop_stab for ":Main" = 0, serial 1. + 0x203a4040 + 0x10404020 + 0x4d206120 + 0x69016e00 + 0x81000000 +@end example + +This forms the trivial trie (note that the path between ``:'' and +``M'' is redundant): + +@example + 203a ":" + 40 / + 40 / + 10 \ + 40 / + 40 / + 204d "M" + 2061 "a" + 2069 "i" + 016e "n" is the last character in a full symbol, and + with a value represented in one byte. + 00 The value is 0. + 81 The serial number is 1. +@end example + +@node mmo section mapping, , Symbol-table, mmo +@subsection mmo section mapping +The implementation in BFD uses special data type 80 (decimal) to +encapsulate and describe named sections, containing e.g.@: debug +information. If needed, any datum in the encapsulation will be +quoted using lop_quote. First comes a 32-bit word holding the +number of 32-bit words containing the zero-terminated zero-padded +segment name. After the name there's a 32-bit word holding flags +describing the section type. Then comes a 64-bit big-endian word +with the section length (in bytes), then another with the section +start address. Depending on the type of section, the contents +might follow, zero-padded to 32-bit boundary. For a loadable +section (such as data or code), the contents might follow at some +later point, not necessarily immediately, as a lop_loc with the +same start address as in the section description, followed by the +contents. This in effect forms a descriptor that must be emitted +before the actual contents. Sections described this way must not +overlap. + +For areas that don't have such descriptors, synthetic sections are +formed by BFD. Consecutive contents in the two memory areas +@samp{0x0000@dots{}00} to @samp{0x01ff@dots{}ff} and +@samp{0x2000@dots{}00} to @samp{0x20ff@dots{}ff} are entered in +sections named @code{.text} and @code{.data} respectively. If an area +is not otherwise described, but would together with a neighboring +lower area be less than @samp{0x40000000} bytes long, it is joined +with the lower area and the gap is zero-filled. For other cases, +a new section is formed, named @code{.MMIX.sec.@var{n}}. Here, +@var{n} is a number, a running count through the mmo file, +starting at 0. + +A loadable section specified as: + +@example + .section secname,"ax" + TETRA 1,2,3,4,-1,-2009 + BYTE 80 +@end example + +and linked to address @samp{0x4}, is represented by the sequence: + +@example + 0x98080050 - lop_spec 80 + 0x00000002 - two 32-bit words for the section name + 0x7365636e - "secn" + 0x616d6500 - "ame\0" + 0x00000033 - flags CODE, READONLY, LOAD, ALLOC + 0x00000000 - high 32 bits of section length + 0x0000001c - section length is 28 bytes; 6 * 4 + 1 + alignment to 32 bits + 0x00000000 - high 32 bits of section address + 0x00000004 - section address is 4 + 0x98010002 - 64 bits with address of following data + 0x00000000 - high 32 bits of address + 0x00000004 - low 32 bits: data starts at address 4 + 0x00000001 - 1 + 0x00000002 - 2 + 0x00000003 - 3 + 0x00000004 - 4 + 0xffffffff - -1 + 0xfffff827 - -2009 + 0x50000000 - 80 as a byte, padded with zeros. +@end example + +Note that the lop_spec wrapping does not include the section +contents. Compare this to a non-loaded section specified as: + +@example + .section thirdsec + TETRA 200001,100002 + BYTE 38,40 +@end example + +This, when linked to address @samp{0x200000000000001c}, is +represented by: + +@example + 0x98080050 - lop_spec 80 + 0x00000002 - two 32-bit words for the section name + 0x7365636e - "thir" + 0x616d6500 - "dsec" + 0x00000010 - flag READONLY + 0x00000000 - high 32 bits of section length + 0x0000000c - section length is 12 bytes; 2 * 4 + 2 + alignment to 32 bits + 0x20000000 - high 32 bits of address + 0x0000001c - low 32 bits of address 0x200000000000001c + 0x00030d41 - 200001 + 0x000186a2 - 100002 + 0x26280000 - 38, 40 as bytes, padded with zeros +@end example + +For the latter example, the section contents must not be +loaded in memory, and is therefore specified as part of the +special data. The address is usually unimportant but might +provide information for e.g.@: the DWARF 2 debugging format.
mmo.texi Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: header.sed =================================================================== --- header.sed (nonexistent) +++ header.sed (revision 842) @@ -0,0 +1,13 @@ +s|[ ][ ]*| |g +s|\(.*\) [^ ]*header.sed.*|\1| +s|[^ ]*/||g +s|^ *|"| +s| |", "|g +s|$|"| +s|, \([^ ]*\)$| and \1| +s|^|/* DO NOT EDIT! -*- buffer-read-only: t -*- This file is automatically generated from | +s|\(.\{60\}[^ ]* \)|\1\ + |g +s|$|.\ + Run "make headers" in your build bfd/ to regenerate. */\ +| Index: syms.texi =================================================================== --- syms.texi (nonexistent) +++ syms.texi (revision 842) @@ -0,0 +1,479 @@ +@section Symbols +BFD tries to maintain as much symbol information as it can when +it moves information from file to file. BFD passes information +to applications though the @code{asymbol} structure. When the +application requests the symbol table, BFD reads the table in +the native form and translates parts of it into the internal +format. To maintain more than the information passed to +applications, some targets keep some information ``behind the +scenes'' in a structure only the particular back end knows +about. For example, the coff back end keeps the original +symbol table structure as well as the canonical structure when +a BFD is read in. On output, the coff back end can reconstruct +the output symbol table so that no information is lost, even +information unique to coff which BFD doesn't know or +understand. If a coff symbol table were read, but were written +through an a.out back end, all the coff specific information +would be lost. The symbol table of a BFD +is not necessarily read in until a canonicalize request is +made. Then the BFD back end fills in a table provided by the +application with pointers to the canonical information. To +output symbols, the application provides BFD with a table of +pointers to pointers to @code{asymbol}s. This allows applications +like the linker to output a symbol as it was read, since the ``behind +the scenes'' information will be still available. +@menu +* Reading Symbols:: +* Writing Symbols:: +* Mini Symbols:: +* typedef asymbol:: +* symbol handling functions:: +@end menu + +@node Reading Symbols, Writing Symbols, Symbols, Symbols +@subsection Reading symbols +There are two stages to reading a symbol table from a BFD: +allocating storage, and the actual reading process. This is an +excerpt from an application which reads the symbol table: + +@example + long storage_needed; + asymbol **symbol_table; + long number_of_symbols; + long i; + + storage_needed = bfd_get_symtab_upper_bound (abfd); + + if (storage_needed < 0) + FAIL + + if (storage_needed == 0) + return; + + symbol_table = xmalloc (storage_needed); + ... + number_of_symbols = + bfd_canonicalize_symtab (abfd, symbol_table); + + if (number_of_symbols < 0) + FAIL + + for (i = 0; i < number_of_symbols; i++) + process_symbol (symbol_table[i]); +@end example + +All storage for the symbols themselves is in an objalloc +connected to the BFD; it is freed when the BFD is closed. + +@node Writing Symbols, Mini Symbols, Reading Symbols, Symbols +@subsection Writing symbols +Writing of a symbol table is automatic when a BFD open for +writing is closed. The application attaches a vector of +pointers to pointers to symbols to the BFD being written, and +fills in the symbol count. The close and cleanup code reads +through the table provided and performs all the necessary +operations. The BFD output code must always be provided with an +``owned'' symbol: one which has come from another BFD, or one +which has been created using @code{bfd_make_empty_symbol}. Here is an +example showing the creation of a symbol table with only one element: + +@example + #include "bfd.h" + int main (void) + @{ + bfd *abfd; + asymbol *ptrs[2]; + asymbol *new; + + abfd = bfd_openw ("foo","a.out-sunos-big"); + bfd_set_format (abfd, bfd_object); + new = bfd_make_empty_symbol (abfd); + new->name = "dummy_symbol"; + new->section = bfd_make_section_old_way (abfd, ".text"); + new->flags = BSF_GLOBAL; + new->value = 0x12345; + + ptrs[0] = new; + ptrs[1] = 0; + + bfd_set_symtab (abfd, ptrs, 1); + bfd_close (abfd); + return 0; + @} + + ./makesym + nm foo + 00012345 A dummy_symbol +@end example + +Many formats cannot represent arbitrary symbol information; for +instance, the @code{a.out} object format does not allow an +arbitrary number of sections. A symbol pointing to a section +which is not one of @code{.text}, @code{.data} or @code{.bss} cannot +be described. + +@node Mini Symbols, typedef asymbol, Writing Symbols, Symbols +@subsection Mini Symbols +Mini symbols provide read-only access to the symbol table. +They use less memory space, but require more time to access. +They can be useful for tools like nm or objdump, which may +have to handle symbol tables of extremely large executables. + +The @code{bfd_read_minisymbols} function will read the symbols +into memory in an internal form. It will return a @code{void *} +pointer to a block of memory, a symbol count, and the size of +each symbol. The pointer is allocated using @code{malloc}, and +should be freed by the caller when it is no longer needed. + +The function @code{bfd_minisymbol_to_symbol} will take a pointer +to a minisymbol, and a pointer to a structure returned by +@code{bfd_make_empty_symbol}, and return a @code{asymbol} structure. +The return value may or may not be the same as the value from +@code{bfd_make_empty_symbol} which was passed in. + + +@node typedef asymbol, symbol handling functions, Mini Symbols, Symbols +@subsection typedef asymbol +An @code{asymbol} has the form: + + +@example + +typedef struct bfd_symbol +@{ + /* A pointer to the BFD which owns the symbol. This information + is necessary so that a back end can work out what additional + information (invisible to the application writer) is carried + with the symbol. + + This field is *almost* redundant, since you can use section->owner + instead, except that some symbols point to the global sections + bfd_@{abs,com,und@}_section. This could be fixed by making + these globals be per-bfd (or per-target-flavor). FIXME. */ + struct bfd *the_bfd; /* Use bfd_asymbol_bfd(sym) to access this field. */ + + /* The text of the symbol. The name is left alone, and not copied; the + application may not alter it. */ + const char *name; + + /* The value of the symbol. This really should be a union of a + numeric value with a pointer, since some flags indicate that + a pointer to another symbol is stored here. */ + symvalue value; + + /* Attributes of a symbol. */ +#define BSF_NO_FLAGS 0x00 + + /* The symbol has local scope; @code{static} in @code{C}. The value + is the offset into the section of the data. */ +#define BSF_LOCAL (1 << 0) + + /* The symbol has global scope; initialized data in @code{C}. The + value is the offset into the section of the data. */ +#define BSF_GLOBAL (1 << 1) + + /* The symbol has global scope and is exported. The value is + the offset into the section of the data. */ +#define BSF_EXPORT BSF_GLOBAL /* No real difference. */ + + /* A normal C symbol would be one of: + @code{BSF_LOCAL}, @code{BSF_COMMON}, @code{BSF_UNDEFINED} or + @code{BSF_GLOBAL}. */ + + /* The symbol is a debugging record. The value has an arbitrary + meaning, unless BSF_DEBUGGING_RELOC is also set. */ +#define BSF_DEBUGGING (1 << 2) + + /* The symbol denotes a function entry point. Used in ELF, + perhaps others someday. */ +#define BSF_FUNCTION (1 << 3) + + /* Used by the linker. */ +#define BSF_KEEP (1 << 5) +#define BSF_KEEP_G (1 << 6) + + /* A weak global symbol, overridable without warnings by + a regular global symbol of the same name. */ +#define BSF_WEAK (1 << 7) + + /* This symbol was created to point to a section, e.g. ELF's + STT_SECTION symbols. */ +#define BSF_SECTION_SYM (1 << 8) + + /* The symbol used to be a common symbol, but now it is + allocated. */ +#define BSF_OLD_COMMON (1 << 9) + + /* In some files the type of a symbol sometimes alters its + location in an output file - ie in coff a @code{ISFCN} symbol + which is also @code{C_EXT} symbol appears where it was + declared and not at the end of a section. This bit is set + by the target BFD part to convey this information. */ +#define BSF_NOT_AT_END (1 << 10) + + /* Signal that the symbol is the label of constructor section. */ +#define BSF_CONSTRUCTOR (1 << 11) + + /* Signal that the symbol is a warning symbol. The name is a + warning. The name of the next symbol is the one to warn about; + if a reference is made to a symbol with the same name as the next + symbol, a warning is issued by the linker. */ +#define BSF_WARNING (1 << 12) + + /* Signal that the symbol is indirect. This symbol is an indirect + pointer to the symbol with the same name as the next symbol. */ +#define BSF_INDIRECT (1 << 13) + + /* BSF_FILE marks symbols that contain a file name. This is used + for ELF STT_FILE symbols. */ +#define BSF_FILE (1 << 14) + + /* Symbol is from dynamic linking information. */ +#define BSF_DYNAMIC (1 << 15) + + /* The symbol denotes a data object. Used in ELF, and perhaps + others someday. */ +#define BSF_OBJECT (1 << 16) + + /* This symbol is a debugging symbol. The value is the offset + into the section of the data. BSF_DEBUGGING should be set + as well. */ +#define BSF_DEBUGGING_RELOC (1 << 17) + + /* This symbol is thread local. Used in ELF. */ +#define BSF_THREAD_LOCAL (1 << 18) + + /* This symbol represents a complex relocation expression, + with the expression tree serialized in the symbol name. */ +#define BSF_RELC (1 << 19) + + /* This symbol represents a signed complex relocation expression, + with the expression tree serialized in the symbol name. */ +#define BSF_SRELC (1 << 20) + + /* This symbol was created by bfd_get_synthetic_symtab. */ +#define BSF_SYNTHETIC (1 << 21) + + /* This symbol is an indirect code object. Unrelated to BSF_INDIRECT. + The dynamic linker will compute the value of this symbol by + calling the function that it points to. BSF_FUNCTION must + also be also set. */ +#define BSF_GNU_INDIRECT_FUNCTION (1 << 22) + /* This symbol is a globally unique data object. The dynamic linker + will make sure that in the entire process there is just one symbol + with this name and type in use. BSF_OBJECT must also be set. */ +#define BSF_GNU_UNIQUE (1 << 23) + + flagword flags; + + /* A pointer to the section to which this symbol is + relative. This will always be non NULL, there are special + sections for undefined and absolute symbols. */ + struct bfd_section *section; + + /* Back end special data. */ + union + @{ + void *p; + bfd_vma i; + @} + udata; +@} +asymbol; + +@end example + +@node symbol handling functions, , typedef asymbol, Symbols +@subsection Symbol handling functions + + +@findex bfd_get_symtab_upper_bound +@subsubsection @code{bfd_get_symtab_upper_bound} +@strong{Description}@* +Return the number of bytes required to store a vector of pointers +to @code{asymbols} for all the symbols in the BFD @var{abfd}, +including a terminal NULL pointer. If there are no symbols in +the BFD, then return 0. If an error occurs, return -1. +@example +#define bfd_get_symtab_upper_bound(abfd) \ + BFD_SEND (abfd, _bfd_get_symtab_upper_bound, (abfd)) + +@end example + +@findex bfd_is_local_label +@subsubsection @code{bfd_is_local_label} +@strong{Synopsis} +@example +bfd_boolean bfd_is_local_label (bfd *abfd, asymbol *sym); +@end example +@strong{Description}@* +Return TRUE if the given symbol @var{sym} in the BFD @var{abfd} is +a compiler generated local label, else return FALSE. + +@findex bfd_is_local_label_name +@subsubsection @code{bfd_is_local_label_name} +@strong{Synopsis} +@example +bfd_boolean bfd_is_local_label_name (bfd *abfd, const char *name); +@end example +@strong{Description}@* +Return TRUE if a symbol with the name @var{name} in the BFD +@var{abfd} is a compiler generated local label, else return +FALSE. This just checks whether the name has the form of a +local label. +@example +#define bfd_is_local_label_name(abfd, name) \ + BFD_SEND (abfd, _bfd_is_local_label_name, (abfd, name)) + +@end example + +@findex bfd_is_target_special_symbol +@subsubsection @code{bfd_is_target_special_symbol} +@strong{Synopsis} +@example +bfd_boolean bfd_is_target_special_symbol (bfd *abfd, asymbol *sym); +@end example +@strong{Description}@* +Return TRUE iff a symbol @var{sym} in the BFD @var{abfd} is something +special to the particular target represented by the BFD. Such symbols +should normally not be mentioned to the user. +@example +#define bfd_is_target_special_symbol(abfd, sym) \ + BFD_SEND (abfd, _bfd_is_target_special_symbol, (abfd, sym)) + +@end example + +@findex bfd_canonicalize_symtab +@subsubsection @code{bfd_canonicalize_symtab} +@strong{Description}@* +Read the symbols from the BFD @var{abfd}, and fills in +the vector @var{location} with pointers to the symbols and +a trailing NULL. +Return the actual number of symbol pointers, not +including the NULL. +@example +#define bfd_canonicalize_symtab(abfd, location) \ + BFD_SEND (abfd, _bfd_canonicalize_symtab, (abfd, location)) + +@end example + +@findex bfd_set_symtab +@subsubsection @code{bfd_set_symtab} +@strong{Synopsis} +@example +bfd_boolean bfd_set_symtab + (bfd *abfd, asymbol **location, unsigned int count); +@end example +@strong{Description}@* +Arrange that when the output BFD @var{abfd} is closed, +the table @var{location} of @var{count} pointers to symbols +will be written. + +@findex bfd_print_symbol_vandf +@subsubsection @code{bfd_print_symbol_vandf} +@strong{Synopsis} +@example +void bfd_print_symbol_vandf (bfd *abfd, void *file, asymbol *symbol); +@end example +@strong{Description}@* +Print the value and flags of the @var{symbol} supplied to the +stream @var{file}. + +@findex bfd_make_empty_symbol +@subsubsection @code{bfd_make_empty_symbol} +@strong{Description}@* +Create a new @code{asymbol} structure for the BFD @var{abfd} +and return a pointer to it. + +This routine is necessary because each back end has private +information surrounding the @code{asymbol}. Building your own +@code{asymbol} and pointing to it will not create the private +information, and will cause problems later on. +@example +#define bfd_make_empty_symbol(abfd) \ + BFD_SEND (abfd, _bfd_make_empty_symbol, (abfd)) + +@end example + +@findex _bfd_generic_make_empty_symbol +@subsubsection @code{_bfd_generic_make_empty_symbol} +@strong{Synopsis} +@example +asymbol *_bfd_generic_make_empty_symbol (bfd *); +@end example +@strong{Description}@* +Create a new @code{asymbol} structure for the BFD @var{abfd} +and return a pointer to it. Used by core file routines, +binary back-end and anywhere else where no private info +is needed. + +@findex bfd_make_debug_symbol +@subsubsection @code{bfd_make_debug_symbol} +@strong{Description}@* +Create a new @code{asymbol} structure for the BFD @var{abfd}, +to be used as a debugging symbol. Further details of its use have +yet to be worked out. +@example +#define bfd_make_debug_symbol(abfd,ptr,size) \ + BFD_SEND (abfd, _bfd_make_debug_symbol, (abfd, ptr, size)) + +@end example + +@findex bfd_decode_symclass +@subsubsection @code{bfd_decode_symclass} +@strong{Description}@* +Return a character corresponding to the symbol +class of @var{symbol}, or '?' for an unknown class. + +@strong{Synopsis} +@example +int bfd_decode_symclass (asymbol *symbol); +@end example +@findex bfd_is_undefined_symclass +@subsubsection @code{bfd_is_undefined_symclass} +@strong{Description}@* +Returns non-zero if the class symbol returned by +bfd_decode_symclass represents an undefined symbol. +Returns zero otherwise. + +@strong{Synopsis} +@example +bfd_boolean bfd_is_undefined_symclass (int symclass); +@end example +@findex bfd_symbol_info +@subsubsection @code{bfd_symbol_info} +@strong{Description}@* +Fill in the basic info about symbol that nm needs. +Additional info may be added by the back-ends after +calling this function. + +@strong{Synopsis} +@example +void bfd_symbol_info (asymbol *symbol, symbol_info *ret); +@end example +@findex bfd_copy_private_symbol_data +@subsubsection @code{bfd_copy_private_symbol_data} +@strong{Synopsis} +@example +bfd_boolean bfd_copy_private_symbol_data + (bfd *ibfd, asymbol *isym, bfd *obfd, asymbol *osym); +@end example +@strong{Description}@* +Copy private symbol information from @var{isym} in the BFD +@var{ibfd} to the symbol @var{osym} in the BFD @var{obfd}. +Return @code{TRUE} on success, @code{FALSE} on error. Possible error +returns are: + +@itemize @bullet + +@item +@code{bfd_error_no_memory} - +Not enough memory exists to create private data for @var{osec}. +@end itemize +@example +#define bfd_copy_private_symbol_data(ibfd, isymbol, obfd, osymbol) \ + BFD_SEND (obfd, _bfd_copy_private_symbol_data, \ + (ibfd, isymbol, obfd, osymbol)) + +@end example +
syms.texi Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: opncls.texi =================================================================== --- opncls.texi (nonexistent) +++ opncls.texi (revision 842) @@ -0,0 +1,372 @@ +@section Opening and closing BFDs + + +@subsection Functions for opening and closing + + +@findex bfd_fopen +@subsubsection @code{bfd_fopen} +@strong{Synopsis} +@example +bfd *bfd_fopen (const char *filename, const char *target, + const char *mode, int fd); +@end example +@strong{Description}@* +Open the file @var{filename} with the target @var{target}. +Return a pointer to the created BFD. If @var{fd} is not -1, +then @code{fdopen} is used to open the file; otherwise, @code{fopen} +is used. @var{mode} is passed directly to @code{fopen} or +@code{fdopen}. + +Calls @code{bfd_find_target}, so @var{target} is interpreted as by +that function. + +The new BFD is marked as cacheable iff @var{fd} is -1. + +If @code{NULL} is returned then an error has occured. Possible errors +are @code{bfd_error_no_memory}, @code{bfd_error_invalid_target} or +@code{system_call} error. + +@findex bfd_openr +@subsubsection @code{bfd_openr} +@strong{Synopsis} +@example +bfd *bfd_openr (const char *filename, const char *target); +@end example +@strong{Description}@* +Open the file @var{filename} (using @code{fopen}) with the target +@var{target}. Return a pointer to the created BFD. + +Calls @code{bfd_find_target}, so @var{target} is interpreted as by +that function. + +If @code{NULL} is returned then an error has occured. Possible errors +are @code{bfd_error_no_memory}, @code{bfd_error_invalid_target} or +@code{system_call} error. + +@findex bfd_fdopenr +@subsubsection @code{bfd_fdopenr} +@strong{Synopsis} +@example +bfd *bfd_fdopenr (const char *filename, const char *target, int fd); +@end example +@strong{Description}@* +@code{bfd_fdopenr} is to @code{bfd_fopenr} much like @code{fdopen} is to +@code{fopen}. It opens a BFD on a file already described by the +@var{fd} supplied. + +When the file is later @code{bfd_close}d, the file descriptor will +be closed. If the caller desires that this file descriptor be +cached by BFD (opened as needed, closed as needed to free +descriptors for other opens), with the supplied @var{fd} used as +an initial file descriptor (but subject to closure at any time), +call bfd_set_cacheable(bfd, 1) on the returned BFD. The default +is to assume no caching; the file descriptor will remain open +until @code{bfd_close}, and will not be affected by BFD operations +on other files. + +Possible errors are @code{bfd_error_no_memory}, +@code{bfd_error_invalid_target} and @code{bfd_error_system_call}. + +@findex bfd_openstreamr +@subsubsection @code{bfd_openstreamr} +@strong{Synopsis} +@example +bfd *bfd_openstreamr (const char *, const char *, void *); +@end example +@strong{Description}@* +Open a BFD for read access on an existing stdio stream. When +the BFD is passed to @code{bfd_close}, the stream will be closed. + +@findex bfd_openr_iovec +@subsubsection @code{bfd_openr_iovec} +@strong{Synopsis} +@example +bfd *bfd_openr_iovec (const char *filename, const char *target, + void *(*open_func) (struct bfd *nbfd, + void *open_closure), + void *open_closure, + file_ptr (*pread_func) (struct bfd *nbfd, + void *stream, + void *buf, + file_ptr nbytes, + file_ptr offset), + int (*close_func) (struct bfd *nbfd, + void *stream), + int (*stat_func) (struct bfd *abfd, + void *stream, + struct stat *sb)); +@end example +@strong{Description}@* +Create and return a BFD backed by a read-only @var{stream}. +The @var{stream} is created using @var{open_func}, accessed using +@var{pread_func} and destroyed using @var{close_func}. + +Calls @code{bfd_find_target}, so @var{target} is interpreted as by +that function. + +Calls @var{open_func} (which can call @code{bfd_zalloc} and +@code{bfd_get_filename}) to obtain the read-only stream backing +the BFD. @var{open_func} either succeeds returning the +non-@code{NULL} @var{stream}, or fails returning @code{NULL} +(setting @code{bfd_error}). + +Calls @var{pread_func} to request @var{nbytes} of data from +@var{stream} starting at @var{offset} (e.g., via a call to +@code{bfd_read}). @var{pread_func} either succeeds returning the +number of bytes read (which can be less than @var{nbytes} when +end-of-file), or fails returning -1 (setting @code{bfd_error}). + +Calls @var{close_func} when the BFD is later closed using +@code{bfd_close}. @var{close_func} either succeeds returning 0, or +fails returning -1 (setting @code{bfd_error}). + +Calls @var{stat_func} to fill in a stat structure for bfd_stat, +bfd_get_size, and bfd_get_mtime calls. @var{stat_func} returns 0 +on success, or returns -1 on failure (setting @code{bfd_error}). + +If @code{bfd_openr_iovec} returns @code{NULL} then an error has +occurred. Possible errors are @code{bfd_error_no_memory}, +@code{bfd_error_invalid_target} and @code{bfd_error_system_call}. + +@findex bfd_openw +@subsubsection @code{bfd_openw} +@strong{Synopsis} +@example +bfd *bfd_openw (const char *filename, const char *target); +@end example +@strong{Description}@* +Create a BFD, associated with file @var{filename}, using the +file format @var{target}, and return a pointer to it. + +Possible errors are @code{bfd_error_system_call}, @code{bfd_error_no_memory}, +@code{bfd_error_invalid_target}. + +@findex bfd_close +@subsubsection @code{bfd_close} +@strong{Synopsis} +@example +bfd_boolean bfd_close (bfd *abfd); +@end example +@strong{Description}@* +Close a BFD. If the BFD was open for writing, then pending +operations are completed and the file written out and closed. +If the created file is executable, then @code{chmod} is called +to mark it as such. + +All memory attached to the BFD is released. + +The file descriptor associated with the BFD is closed (even +if it was passed in to BFD by @code{bfd_fdopenr}). + +@strong{Returns}@* +@code{TRUE} is returned if all is ok, otherwise @code{FALSE}. + +@findex bfd_close_all_done +@subsubsection @code{bfd_close_all_done} +@strong{Synopsis} +@example +bfd_boolean bfd_close_all_done (bfd *); +@end example +@strong{Description}@* +Close a BFD. Differs from @code{bfd_close} since it does not +complete any pending operations. This routine would be used +if the application had just used BFD for swapping and didn't +want to use any of the writing code. + +If the created file is executable, then @code{chmod} is called +to mark it as such. + +All memory attached to the BFD is released. + +@strong{Returns}@* +@code{TRUE} is returned if all is ok, otherwise @code{FALSE}. + +@findex bfd_create +@subsubsection @code{bfd_create} +@strong{Synopsis} +@example +bfd *bfd_create (const char *filename, bfd *templ); +@end example +@strong{Description}@* +Create a new BFD in the manner of @code{bfd_openw}, but without +opening a file. The new BFD takes the target from the target +used by @var{template}. The format is always set to @code{bfd_object}. + +@findex bfd_make_writable +@subsubsection @code{bfd_make_writable} +@strong{Synopsis} +@example +bfd_boolean bfd_make_writable (bfd *abfd); +@end example +@strong{Description}@* +Takes a BFD as created by @code{bfd_create} and converts it +into one like as returned by @code{bfd_openw}. It does this +by converting the BFD to BFD_IN_MEMORY. It's assumed that +you will call @code{bfd_make_readable} on this bfd later. + +@strong{Returns}@* +@code{TRUE} is returned if all is ok, otherwise @code{FALSE}. + +@findex bfd_make_readable +@subsubsection @code{bfd_make_readable} +@strong{Synopsis} +@example +bfd_boolean bfd_make_readable (bfd *abfd); +@end example +@strong{Description}@* +Takes a BFD as created by @code{bfd_create} and +@code{bfd_make_writable} and converts it into one like as +returned by @code{bfd_openr}. It does this by writing the +contents out to the memory buffer, then reversing the +direction. + +@strong{Returns}@* +@code{TRUE} is returned if all is ok, otherwise @code{FALSE}. + +@findex bfd_alloc +@subsubsection @code{bfd_alloc} +@strong{Synopsis} +@example +void *bfd_alloc (bfd *abfd, bfd_size_type wanted); +@end example +@strong{Description}@* +Allocate a block of @var{wanted} bytes of memory attached to +@code{abfd} and return a pointer to it. + +@findex bfd_alloc2 +@subsubsection @code{bfd_alloc2} +@strong{Synopsis} +@example +void *bfd_alloc2 (bfd *abfd, bfd_size_type nmemb, bfd_size_type size); +@end example +@strong{Description}@* +Allocate a block of @var{nmemb} elements of @var{size} bytes each +of memory attached to @code{abfd} and return a pointer to it. + +@findex bfd_zalloc +@subsubsection @code{bfd_zalloc} +@strong{Synopsis} +@example +void *bfd_zalloc (bfd *abfd, bfd_size_type wanted); +@end example +@strong{Description}@* +Allocate a block of @var{wanted} bytes of zeroed memory +attached to @code{abfd} and return a pointer to it. + +@findex bfd_zalloc2 +@subsubsection @code{bfd_zalloc2} +@strong{Synopsis} +@example +void *bfd_zalloc2 (bfd *abfd, bfd_size_type nmemb, bfd_size_type size); +@end example +@strong{Description}@* +Allocate a block of @var{nmemb} elements of @var{size} bytes each +of zeroed memory attached to @code{abfd} and return a pointer to it. + +@findex bfd_calc_gnu_debuglink_crc32 +@subsubsection @code{bfd_calc_gnu_debuglink_crc32} +@strong{Synopsis} +@example +unsigned long bfd_calc_gnu_debuglink_crc32 + (unsigned long crc, const unsigned char *buf, bfd_size_type len); +@end example +@strong{Description}@* +Computes a CRC value as used in the .gnu_debuglink section. +Advances the previously computed @var{crc} value by computing +and adding in the crc32 for @var{len} bytes of @var{buf}. + +@strong{Returns}@* +Return the updated CRC32 value. + +@findex get_debug_link_info +@subsubsection @code{get_debug_link_info} +@strong{Synopsis} +@example +char *get_debug_link_info (bfd *abfd, unsigned long *crc32_out); +@end example +@strong{Description}@* +fetch the filename and CRC32 value for any separate debuginfo +associated with @var{abfd}. Return NULL if no such info found, +otherwise return filename and update @var{crc32_out}. + +@findex separate_debug_file_exists +@subsubsection @code{separate_debug_file_exists} +@strong{Synopsis} +@example +bfd_boolean separate_debug_file_exists + (char *name, unsigned long crc32); +@end example +@strong{Description}@* +Checks to see if @var{name} is a file and if its contents +match @var{crc32}. + +@findex find_separate_debug_file +@subsubsection @code{find_separate_debug_file} +@strong{Synopsis} +@example +char *find_separate_debug_file (bfd *abfd); +@end example +@strong{Description}@* +Searches @var{abfd} for a reference to separate debugging +information, scans various locations in the filesystem, including +the file tree rooted at @var{debug_file_directory}, and returns a +filename of such debugging information if the file is found and has +matching CRC32. Returns NULL if no reference to debugging file +exists, or file cannot be found. + +@findex bfd_follow_gnu_debuglink +@subsubsection @code{bfd_follow_gnu_debuglink} +@strong{Synopsis} +@example +char *bfd_follow_gnu_debuglink (bfd *abfd, const char *dir); +@end example +@strong{Description}@* +Takes a BFD and searches it for a .gnu_debuglink section. If this +section is found, it examines the section for the name and checksum +of a '.debug' file containing auxiliary debugging information. It +then searches the filesystem for this .debug file in some standard +locations, including the directory tree rooted at @var{dir}, and if +found returns the full filename. + +If @var{dir} is NULL, it will search a default path configured into +libbfd at build time. [XXX this feature is not currently +implemented]. + +@strong{Returns}@* +@code{NULL} on any errors or failure to locate the .debug file, +otherwise a pointer to a heap-allocated string containing the +filename. The caller is responsible for freeing this string. + +@findex bfd_create_gnu_debuglink_section +@subsubsection @code{bfd_create_gnu_debuglink_section} +@strong{Synopsis} +@example +struct bfd_section *bfd_create_gnu_debuglink_section + (bfd *abfd, const char *filename); +@end example +@strong{Description}@* +Takes a @var{BFD} and adds a .gnu_debuglink section to it. The section is sized +to be big enough to contain a link to the specified @var{filename}. + +@strong{Returns}@* +A pointer to the new section is returned if all is ok. Otherwise @code{NULL} is +returned and bfd_error is set. + +@findex bfd_fill_in_gnu_debuglink_section +@subsubsection @code{bfd_fill_in_gnu_debuglink_section} +@strong{Synopsis} +@example +bfd_boolean bfd_fill_in_gnu_debuglink_section + (bfd *abfd, struct bfd_section *sect, const char *filename); +@end example +@strong{Description}@* +Takes a @var{BFD} and containing a .gnu_debuglink section @var{SECT} +and fills in the contents of the section to contain a link to the +specified @var{filename}. The filename should be relative to the +current directory. + +@strong{Returns}@* +@code{TRUE} is returned if all is ok. Otherwise @code{FALSE} is returned +and bfd_error is set. +
opncls.texi Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: chew.c =================================================================== --- chew.c (nonexistent) +++ chew.c (revision 842) @@ -0,0 +1,1571 @@ +/* chew + Copyright 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1998, 2000, 2001, + 2002, 2003, 2005, 2007, 2009 + Free Software Foundation, Inc. + Contributed by steve chamberlain @cygnus + + This file is part of BFD, the Binary File Descriptor library. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, + MA 02110-1301, USA. */ + +/* Yet another way of extracting documentation from source. + No, I haven't finished it yet, but I hope you people like it better + than the old way + + sac + + Basically, this is a sort of string forth, maybe we should call it + struth? + + You define new words thus: + : ; + +*/ + +/* Primitives provided by the program: + + Two stacks are provided, a string stack and an integer stack. + + Internal state variables: + internal_wanted - indicates whether `-i' was passed + internal_mode - user-settable + + Commands: + push_text + ! - pop top of integer stack for address, pop next for value; store + @ - treat value on integer stack as the address of an integer; push + that integer on the integer stack after popping the "address" + hello - print "hello\n" to stdout + stdout - put stdout marker on TOS + stderr - put stderr marker on TOS + print - print TOS-1 on TOS (eg: "hello\n" stdout print) + skip_past_newline + catstr - fn icatstr + copy_past_newline - append input, up to and including newline into TOS + dup - fn other_dup + drop - discard TOS + idrop - ditto + remchar - delete last character from TOS + get_stuff_in_command + do_fancy_stuff - translate <> to @code{foo} in TOS + bulletize - if "o" lines found, prepend @itemize @bullet to TOS + and @item to each "o" line; append @end itemize + courierize - put @example around . and | lines, translate {* *} { } + exit - fn chew_exit + swap + outputdots - strip out lines without leading dots + paramstuff - convert full declaration into "PARAMS" form if not already + maybecatstr - do catstr if internal_mode == internal_wanted, discard + value in any case + translatecomments - turn {* and *} into comment delimiters + kill_bogus_lines - get rid of extra newlines + indent + internalmode - pop from integer stack, set `internalmode' to that value + print_stack_level - print current stack depth to stderr + strip_trailing_newlines - go ahead, guess... + [quoted string] - push string onto string stack + [word starting with digit] - push atol(str) onto integer stack + + A command must be all upper-case, and alone on a line. + + Foo. */ + +#include "ansidecl.h" +#include +#include +#include +#include +#include + +#define DEF_SIZE 5000 +#define STACK 50 + +int internal_wanted; +int internal_mode; + +int warning; + +/* Here is a string type ... */ + +typedef struct buffer +{ + char *ptr; + unsigned long write_idx; + unsigned long size; +} string_type; + +#ifdef __STDC__ +static void init_string_with_size (string_type *, unsigned int); +static void init_string (string_type *); +static int find (string_type *, char *); +static void write_buffer (string_type *, FILE *); +static void delete_string (string_type *); +static char *addr (string_type *, unsigned int); +static char at (string_type *, unsigned int); +static void catchar (string_type *, int); +static void overwrite_string (string_type *, string_type *); +static void catbuf (string_type *, char *, unsigned int); +static void cattext (string_type *, char *); +static void catstr (string_type *, string_type *); +static void die (char *); +#endif + +static void +init_string_with_size (buffer, size) + string_type *buffer; + unsigned int size; +{ + buffer->write_idx = 0; + buffer->size = size; + buffer->ptr = (char *) malloc (size); +} + +static void +init_string (buffer) + string_type *buffer; +{ + init_string_with_size (buffer, DEF_SIZE); +} + +static int +find (str, what) + string_type *str; + char *what; +{ + unsigned int i; + char *p; + p = what; + for (i = 0; i < str->write_idx && *p; i++) + { + if (*p == str->ptr[i]) + p++; + else + p = what; + } + return (*p == 0); +} + +static void +write_buffer (buffer, f) + string_type *buffer; + FILE *f; +{ + if (buffer->write_idx != 0 + && fwrite (buffer->ptr, buffer->write_idx, 1, f) != 1) + die ("cannot write output"); +} + +static void +delete_string (buffer) + string_type *buffer; +{ + free (buffer->ptr); +} + +static char * +addr (buffer, idx) + string_type *buffer; + unsigned int idx; +{ + return buffer->ptr + idx; +} + +static char +at (buffer, pos) + string_type *buffer; + unsigned int pos; +{ + if (pos >= buffer->write_idx) + return 0; + return buffer->ptr[pos]; +} + +static void +catchar (buffer, ch) + string_type *buffer; + int ch; +{ + if (buffer->write_idx == buffer->size) + { + buffer->size *= 2; + buffer->ptr = (char *) realloc (buffer->ptr, buffer->size); + } + + buffer->ptr[buffer->write_idx++] = ch; +} + +static void +overwrite_string (dst, src) + string_type *dst; + string_type *src; +{ + free (dst->ptr); + dst->size = src->size; + dst->write_idx = src->write_idx; + dst->ptr = src->ptr; +} + +static void +catbuf (buffer, buf, len) + string_type *buffer; + char *buf; + unsigned int len; +{ + if (buffer->write_idx + len >= buffer->size) + { + while (buffer->write_idx + len >= buffer->size) + buffer->size *= 2; + buffer->ptr = (char *) realloc (buffer->ptr, buffer->size); + } + memcpy (buffer->ptr + buffer->write_idx, buf, len); + buffer->write_idx += len; +} + +static void +cattext (buffer, string) + string_type *buffer; + char *string; +{ + catbuf (buffer, string, (unsigned int) strlen (string)); +} + +static void +catstr (dst, src) + string_type *dst; + string_type *src; +{ + catbuf (dst, src->ptr, src->write_idx); +} + +static unsigned int +skip_white_and_stars (src, idx) + string_type *src; + unsigned int idx; +{ + char c; + while ((c = at (src, idx)), + isspace ((unsigned char) c) + || (c == '*' + /* Don't skip past end-of-comment or star as first + character on its line. */ + && at (src, idx +1) != '/' + && at (src, idx -1) != '\n')) + idx++; + return idx; +} + +/***********************************************************************/ + +string_type stack[STACK]; +string_type *tos; + +unsigned int idx = 0; /* Pos in input buffer */ +string_type *ptr; /* and the buffer */ +typedef void (*stinst_type)(); +stinst_type *pc; +stinst_type sstack[STACK]; +stinst_type *ssp = &sstack[0]; +long istack[STACK]; +long *isp = &istack[0]; + +typedef int *word_type; + +struct dict_struct +{ + char *word; + struct dict_struct *next; + stinst_type *code; + int code_length; + int code_end; + int var; +}; + +typedef struct dict_struct dict_type; + +static void +die (msg) + char *msg; +{ + fprintf (stderr, "%s\n", msg); + exit (1); +} + +static void +check_range () +{ + if (tos < stack) + die ("underflow in string stack"); + if (tos >= stack + STACK) + die ("overflow in string stack"); +} + +static void +icheck_range () +{ + if (isp < istack) + die ("underflow in integer stack"); + if (isp >= istack + STACK) + die ("overflow in integer stack"); +} + +#ifdef __STDC__ +static void exec (dict_type *); +static void call (void); +static void remchar (void), strip_trailing_newlines (void), push_number (void); +static void push_text (void); +static void remove_noncomments (string_type *, string_type *); +static void print_stack_level (void); +static void paramstuff (void), translatecomments (void); +static void outputdots (void), courierize (void), bulletize (void); +static void do_fancy_stuff (void); +static int iscommand (string_type *, unsigned int); +static int copy_past_newline (string_type *, unsigned int, string_type *); +static void icopy_past_newline (void), kill_bogus_lines (void), indent (void); +static void get_stuff_in_command (void), swap (void), other_dup (void); +static void drop (void), idrop (void); +static void icatstr (void), skip_past_newline (void), internalmode (void); +static void maybecatstr (void); +static char *nextword (char *, char **); +dict_type *lookup_word (char *); +static void perform (void); +dict_type *newentry (char *); +unsigned int add_to_definition (dict_type *, stinst_type); +void add_intrinsic (char *, void (*)()); +void add_var (char *); +void compile (char *); +static void bang (void); +static void atsign (void); +static void hello (void); +static void stdout_ (void); +static void stderr_ (void); +static void print (void); +static void read_in (string_type *, FILE *); +static void usage (void); +static void chew_exit (void); +#endif + +static void +exec (word) + dict_type *word; +{ + pc = word->code; + while (*pc) + (*pc) (); +} + +static void +call () +{ + stinst_type *oldpc = pc; + dict_type *e; + e = (dict_type *) (pc[1]); + exec (e); + pc = oldpc + 2; +} + +static void +remchar () +{ + if (tos->write_idx) + tos->write_idx--; + pc++; +} + +static void +strip_trailing_newlines () +{ + while ((isspace ((unsigned char) at (tos, tos->write_idx - 1)) + || at (tos, tos->write_idx - 1) == '\n') + && tos->write_idx > 0) + tos->write_idx--; + pc++; +} + +static void +push_number () +{ + isp++; + icheck_range (); + pc++; + *isp = (long) (*pc); + pc++; +} + +static void +push_text () +{ + tos++; + check_range (); + init_string (tos); + pc++; + cattext (tos, *((char **) pc)); + pc++; +} + +/* This function removes everything not inside comments starting on + the first char of the line from the string, also when copying + comments, removes blank space and leading *'s. + Blank lines are turned into one blank line. */ + +static void +remove_noncomments (src, dst) + string_type *src; + string_type *dst; +{ + unsigned int idx = 0; + + while (at (src, idx)) + { + /* Now see if we have a comment at the start of the line. */ + if (at (src, idx) == '\n' + && at (src, idx + 1) == '/' + && at (src, idx + 2) == '*') + { + idx += 3; + + idx = skip_white_and_stars (src, idx); + + /* Remove leading dot */ + if (at (src, idx) == '.') + idx++; + + /* Copy to the end of the line, or till the end of the + comment. */ + while (at (src, idx)) + { + if (at (src, idx) == '\n') + { + /* end of line, echo and scrape of leading blanks */ + if (at (src, idx + 1) == '\n') + catchar (dst, '\n'); + catchar (dst, '\n'); + idx++; + idx = skip_white_and_stars (src, idx); + } + else if (at (src, idx) == '*' && at (src, idx + 1) == '/') + { + idx += 2; + cattext (dst, "\nENDDD\n"); + break; + } + else + { + catchar (dst, at (src, idx)); + idx++; + } + } + } + else + idx++; + } +} + +static void +print_stack_level () +{ + fprintf (stderr, "current string stack depth = %d, ", tos - stack); + fprintf (stderr, "current integer stack depth = %d\n", isp - istack); + pc++; +} + +/* turn: + foobar name(stuff); + into: + foobar + name PARAMS ((stuff)); + and a blank line. + */ + +static void +paramstuff () +{ + unsigned int openp; + unsigned int fname; + unsigned int idx; + unsigned int len; + string_type out; + init_string (&out); + +#define NO_PARAMS 1 + + /* Make sure that it's not already param'd or proto'd. */ + if (NO_PARAMS + || find (tos, "PARAMS") || find (tos, "PROTO") || !find (tos, "(")) + { + catstr (&out, tos); + } + else + { + /* Find the open paren. */ + for (openp = 0; at (tos, openp) != '(' && at (tos, openp); openp++) + ; + + fname = openp; + /* Step back to the fname. */ + fname--; + while (fname && isspace ((unsigned char) at (tos, fname))) + fname--; + while (fname + && !isspace ((unsigned char) at (tos,fname)) + && at (tos,fname) != '*') + fname--; + + fname++; + + /* Output type, omitting trailing whitespace character(s), if + any. */ + for (len = fname; 0 < len; len--) + { + if (!isspace ((unsigned char) at (tos, len - 1))) + break; + } + for (idx = 0; idx < len; idx++) + catchar (&out, at (tos, idx)); + + cattext (&out, "\n"); /* Insert a newline between type and fnname */ + + /* Output function name, omitting trailing whitespace + character(s), if any. */ + for (len = openp; 0 < len; len--) + { + if (!isspace ((unsigned char) at (tos, len - 1))) + break; + } + for (idx = fname; idx < len; idx++) + catchar (&out, at (tos, idx)); + + cattext (&out, " PARAMS ("); + + for (idx = openp; at (tos, idx) && at (tos, idx) != ';'; idx++) + catchar (&out, at (tos, idx)); + + cattext (&out, ");\n\n"); + } + overwrite_string (tos, &out); + pc++; + +} + +/* turn {* + and *} into comments */ + +static void +translatecomments () +{ + unsigned int idx = 0; + string_type out; + init_string (&out); + + while (at (tos, idx)) + { + if (at (tos, idx) == '{' && at (tos, idx + 1) == '*') + { + cattext (&out, "/*"); + idx += 2; + } + else if (at (tos, idx) == '*' && at (tos, idx + 1) == '}') + { + cattext (&out, "*/"); + idx += 2; + } + else + { + catchar (&out, at (tos, idx)); + idx++; + } + } + + overwrite_string (tos, &out); + + pc++; +} + +/* Mod tos so that only lines with leading dots remain */ +static void +outputdots () +{ + unsigned int idx = 0; + string_type out; + init_string (&out); + + while (at (tos, idx)) + { + if (at (tos, idx) == '\n' && at (tos, idx + 1) == '.') + { + char c; + idx += 2; + + while ((c = at (tos, idx)) && c != '\n') + { + if (c == '{' && at (tos, idx + 1) == '*') + { + cattext (&out, "/*"); + idx += 2; + } + else if (c == '*' && at (tos, idx + 1) == '}') + { + cattext (&out, "*/"); + idx += 2; + } + else + { + catchar (&out, c); + idx++; + } + } + catchar (&out, '\n'); + } + else + { + idx++; + } + } + + overwrite_string (tos, &out); + pc++; +} + +/* Find lines starting with . and | and put example around them on tos */ +static void +courierize () +{ + string_type out; + unsigned int idx = 0; + int command = 0; + + init_string (&out); + + while (at (tos, idx)) + { + if (at (tos, idx) == '\n' + && (at (tos, idx +1 ) == '.' + || at (tos, idx + 1) == '|')) + { + cattext (&out, "\n@example\n"); + do + { + idx += 2; + + while (at (tos, idx) && at (tos, idx) != '\n') + { + if (command > 1) + { + /* We are inside {} parameters of some command; + Just pass through until matching brace. */ + if (at (tos, idx) == '{') + ++command; + else if (at (tos, idx) == '}') + --command; + } + else if (command != 0) + { + if (at (tos, idx) == '{') + ++command; + else if (!islower ((unsigned char) at (tos, idx))) + --command; + } + else if (at (tos, idx) == '@' + && islower ((unsigned char) at (tos, idx + 1))) + { + ++command; + } + else if (at (tos, idx) == '{' && at (tos, idx + 1) == '*') + { + cattext (&out, "/*"); + idx += 2; + continue; + } + else if (at (tos, idx) == '*' && at (tos, idx + 1) == '}') + { + cattext (&out, "*/"); + idx += 2; + continue; + } + else if (at (tos, idx) == '{' + || at (tos, idx) == '}') + { + catchar (&out, '@'); + } + + catchar (&out, at (tos, idx)); + idx++; + } + catchar (&out, '\n'); + } + while (at (tos, idx) == '\n' + && ((at (tos, idx + 1) == '.') + || (at (tos, idx + 1) == '|'))) + ; + cattext (&out, "@end example"); + } + else + { + catchar (&out, at (tos, idx)); + idx++; + } + } + + overwrite_string (tos, &out); + pc++; +} + +/* Finds any lines starting with "o ", if there are any, then turns + on @itemize @bullet, and @items each of them. Then ends with @end + itemize, inplace at TOS*/ + +static void +bulletize () +{ + unsigned int idx = 0; + int on = 0; + string_type out; + init_string (&out); + + while (at (tos, idx)) + { + if (at (tos, idx) == '@' + && at (tos, idx + 1) == '*') + { + cattext (&out, "*"); + idx += 2; + } + else if (at (tos, idx) == '\n' + && at (tos, idx + 1) == 'o' + && isspace ((unsigned char) at (tos, idx + 2))) + { + if (!on) + { + cattext (&out, "\n@itemize @bullet\n"); + on = 1; + + } + cattext (&out, "\n@item\n"); + idx += 3; + } + else + { + catchar (&out, at (tos, idx)); + if (on && at (tos, idx) == '\n' + && at (tos, idx + 1) == '\n' + && at (tos, idx + 2) != 'o') + { + cattext (&out, "@end itemize"); + on = 0; + } + idx++; + + } + } + if (on) + { + cattext (&out, "@end itemize\n"); + } + + delete_string (tos); + *tos = out; + pc++; +} + +/* Turn <> into @code{foo} in place at TOS*/ + +static void +do_fancy_stuff () +{ + unsigned int idx = 0; + string_type out; + init_string (&out); + while (at (tos, idx)) + { + if (at (tos, idx) == '<' + && at (tos, idx + 1) == '<' + && !isspace ((unsigned char) at (tos, idx + 2))) + { + /* This qualifies as a << startup. */ + idx += 2; + cattext (&out, "@code{"); + while (at (tos, idx) + && at (tos, idx) != '>' ) + { + catchar (&out, at (tos, idx)); + idx++; + + } + cattext (&out, "}"); + idx += 2; + } + else + { + catchar (&out, at (tos, idx)); + idx++; + } + } + delete_string (tos); + *tos = out; + pc++; + +} + +/* A command is all upper case,and alone on a line. */ + +static int +iscommand (ptr, idx) + string_type *ptr; + unsigned int idx; +{ + unsigned int len = 0; + while (at (ptr, idx)) + { + if (isupper ((unsigned char) at (ptr, idx)) + || at (ptr, idx) == ' ' || at (ptr, idx) == '_') + { + len++; + idx++; + } + else if (at (ptr, idx) == '\n') + { + if (len > 3) + return 1; + return 0; + } + else + return 0; + } + return 0; +} + +static int +copy_past_newline (ptr, idx, dst) + string_type *ptr; + unsigned int idx; + string_type *dst; +{ + int column = 0; + + while (at (ptr, idx) && at (ptr, idx) != '\n') + { + if (at (ptr, idx) == '\t') + { + /* Expand tabs. Neither makeinfo nor TeX can cope well with + them. */ + do + catchar (dst, ' '); + while (++column & 7); + } + else + { + catchar (dst, at (ptr, idx)); + column++; + } + idx++; + + } + catchar (dst, at (ptr, idx)); + idx++; + return idx; + +} + +static void +icopy_past_newline () +{ + tos++; + check_range (); + init_string (tos); + idx = copy_past_newline (ptr, idx, tos); + pc++; +} + +/* indent + Take the string at the top of the stack, do some prettying. */ + +static void +kill_bogus_lines () +{ + int sl; + + int idx = 0; + int c; + int dot = 0; + + string_type out; + init_string (&out); + /* Drop leading nl. */ + while (at (tos, idx) == '\n') + { + idx++; + } + c = idx; + + /* If the first char is a '.' prepend a newline so that it is + recognized properly later. */ + if (at (tos, idx) == '.') + catchar (&out, '\n'); + + /* Find the last char. */ + while (at (tos, idx)) + { + idx++; + } + + /* Find the last non white before the nl. */ + idx--; + + while (idx && isspace ((unsigned char) at (tos, idx))) + idx--; + idx++; + + /* Copy buffer upto last char, but blank lines before and after + dots don't count. */ + sl = 1; + + while (c < idx) + { + if (at (tos, c) == '\n' + && at (tos, c + 1) == '\n' + && at (tos, c + 2) == '.') + { + /* Ignore two newlines before a dot. */ + c++; + } + else if (at (tos, c) == '.' && sl) + { + /* remember that this line started with a dot. */ + dot = 2; + } + else if (at (tos, c) == '\n' + && at (tos, c + 1) == '\n' + && dot) + { + c++; + /* Ignore two newlines when last line was dot. */ + } + + catchar (&out, at (tos, c)); + if (at (tos, c) == '\n') + { + sl = 1; + + if (dot == 2) + dot = 1; + else + dot = 0; + } + else + sl = 0; + + c++; + + } + + /* Append nl. */ + catchar (&out, '\n'); + pc++; + delete_string (tos); + *tos = out; + +} + +static void +indent () +{ + string_type out; + int tab = 0; + int idx = 0; + int ol = 0; + init_string (&out); + while (at (tos, idx)) + { + switch (at (tos, idx)) + { + case '\n': + cattext (&out, "\n"); + idx++; + if (tab && at (tos, idx)) + { + cattext (&out, " "); + } + ol = 0; + break; + case '(': + tab++; + if (ol == 0) + cattext (&out, " "); + idx++; + cattext (&out, "("); + ol = 1; + break; + case ')': + tab--; + cattext (&out, ")"); + idx++; + ol = 1; + + break; + default: + catchar (&out, at (tos, idx)); + ol = 1; + + idx++; + break; + } + } + + pc++; + delete_string (tos); + *tos = out; + +} + +static void +get_stuff_in_command () +{ + tos++; + check_range (); + init_string (tos); + + while (at (ptr, idx)) + { + if (iscommand (ptr, idx)) + break; + idx = copy_past_newline (ptr, idx, tos); + } + pc++; +} + +static void +swap () +{ + string_type t; + + t = tos[0]; + tos[0] = tos[-1]; + tos[-1] = t; + pc++; +} + +static void +other_dup () +{ + tos++; + check_range (); + init_string (tos); + catstr (tos, tos - 1); + pc++; +} + +static void +drop () +{ + tos--; + check_range (); + pc++; +} + +static void +idrop () +{ + isp--; + icheck_range (); + pc++; +} + +static void +icatstr () +{ + tos--; + check_range (); + catstr (tos, tos + 1); + delete_string (tos + 1); + pc++; +} + +static void +skip_past_newline () +{ + while (at (ptr, idx) + && at (ptr, idx) != '\n') + idx++; + idx++; + pc++; +} + +static void +internalmode () +{ + internal_mode = *(isp); + isp--; + icheck_range (); + pc++; +} + +static void +maybecatstr () +{ + if (internal_wanted == internal_mode) + { + catstr (tos - 1, tos); + } + delete_string (tos); + tos--; + check_range (); + pc++; +} + +char * +nextword (string, word) + char *string; + char **word; +{ + char *word_start; + int idx; + char *dst; + char *src; + + int length = 0; + + while (isspace ((unsigned char) *string) || *string == '-') + { + if (*string == '-') + { + while (*string && *string != '\n') + string++; + + } + else + { + string++; + } + } + if (!*string) + return 0; + + word_start = string; + if (*string == '"') + { + do + { + string++; + length++; + if (*string == '\\') + { + string += 2; + length += 2; + } + } + while (*string != '"'); + } + else + { + while (!isspace ((unsigned char) *string)) + { + string++; + length++; + + } + } + + *word = (char *) malloc (length + 1); + + dst = *word; + src = word_start; + + for (idx = 0; idx < length; idx++) + { + if (src[idx] == '\\') + switch (src[idx + 1]) + { + case 'n': + *dst++ = '\n'; + idx++; + break; + case '"': + case '\\': + *dst++ = src[idx + 1]; + idx++; + break; + default: + *dst++ = '\\'; + break; + } + else + *dst++ = src[idx]; + } + *dst++ = 0; + + if (*string) + return string + 1; + else + return 0; +} + +dict_type *root; + +dict_type * +lookup_word (word) + char *word; +{ + dict_type *ptr = root; + while (ptr) + { + if (strcmp (ptr->word, word) == 0) + return ptr; + ptr = ptr->next; + } + if (warning) + fprintf (stderr, "Can't find %s\n", word); + return 0; +} + +static void +perform () +{ + tos = stack; + + while (at (ptr, idx)) + { + /* It's worth looking through the command list. */ + if (iscommand (ptr, idx)) + { + char *next; + dict_type *word; + + (void) nextword (addr (ptr, idx), &next); + + word = lookup_word (next); + + if (word) + { + exec (word); + } + else + { + if (warning) + fprintf (stderr, "warning, %s is not recognised\n", next); + skip_past_newline (); + } + + } + else + skip_past_newline (); + } +} + +dict_type * +newentry (word) + char *word; +{ + dict_type *new_d = (dict_type *) malloc (sizeof (dict_type)); + new_d->word = word; + new_d->next = root; + root = new_d; + new_d->code = (stinst_type *) malloc (sizeof (stinst_type)); + new_d->code_length = 1; + new_d->code_end = 0; + return new_d; +} + +unsigned int +add_to_definition (entry, word) + dict_type *entry; + stinst_type word; +{ + if (entry->code_end == entry->code_length) + { + entry->code_length += 2; + entry->code = + (stinst_type *) realloc ((char *) (entry->code), + entry->code_length * sizeof (word_type)); + } + entry->code[entry->code_end] = word; + + return entry->code_end++; +} + +void +add_intrinsic (name, func) + char *name; + void (*func) (); +{ + dict_type *new_d = newentry (name); + add_to_definition (new_d, func); + add_to_definition (new_d, 0); +} + +void +add_var (name) + char *name; +{ + dict_type *new_d = newentry (name); + add_to_definition (new_d, push_number); + add_to_definition (new_d, (stinst_type) (&(new_d->var))); + add_to_definition (new_d, 0); +} + +void +compile (string) + char *string; +{ + /* Add words to the dictionary. */ + char *word; + string = nextword (string, &word); + while (string && *string && word[0]) + { + if (strcmp (word, "var") == 0) + { + string = nextword (string, &word); + + add_var (word); + string = nextword (string, &word); + } + else if (word[0] == ':') + { + dict_type *ptr; + /* Compile a word and add to dictionary. */ + string = nextword (string, &word); + + ptr = newentry (word); + string = nextword (string, &word); + while (word[0] != ';') + { + switch (word[0]) + { + case '"': + /* got a string, embed magic push string + function */ + add_to_definition (ptr, push_text); + add_to_definition (ptr, (stinst_type) (word + 1)); + break; + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + /* Got a number, embedd the magic push number + function */ + add_to_definition (ptr, push_number); + add_to_definition (ptr, (stinst_type) atol (word)); + break; + default: + add_to_definition (ptr, call); + add_to_definition (ptr, (stinst_type) lookup_word (word)); + } + + string = nextword (string, &word); + } + add_to_definition (ptr, 0); + string = nextword (string, &word); + } + else + { + fprintf (stderr, "syntax error at %s\n", string - 1); + } + } +} + +static void +bang () +{ + *(long *) ((isp[0])) = isp[-1]; + isp -= 2; + icheck_range (); + pc++; +} + +static void +atsign () +{ + isp[0] = *(long *) (isp[0]); + pc++; +} + +static void +hello () +{ + printf ("hello\n"); + pc++; +} + +static void +stdout_ () +{ + isp++; + icheck_range (); + *isp = 1; + pc++; +} + +static void +stderr_ () +{ + isp++; + icheck_range (); + *isp = 2; + pc++; +} + +static void +print () +{ + if (*isp == 1) + write_buffer (tos, stdout); + else if (*isp == 2) + write_buffer (tos, stderr); + else + fprintf (stderr, "print: illegal print destination `%ld'\n", *isp); + isp--; + tos--; + icheck_range (); + check_range (); + pc++; +} + +static void +read_in (str, file) + string_type *str; + FILE *file; +{ + char buff[10000]; + unsigned int r; + do + { + r = fread (buff, 1, sizeof (buff), file); + catbuf (str, buff, r); + } + while (r); + buff[0] = 0; + + catbuf (str, buff, 1); +} + +static void +usage () +{ + fprintf (stderr, "usage: -[d|i|g] file\n"); + exit (33); +} + +/* There is no reliable way to declare exit. Sometimes it returns + int, and sometimes it returns void. Sometimes it changes between + OS releases. Trying to get it declared correctly in the hosts file + is a pointless waste of time. */ + +static void +chew_exit () +{ + exit (0); +} + +int +main (ac, av) + int ac; + char *av[]; +{ + unsigned int i; + string_type buffer; + string_type pptr; + + init_string (&buffer); + init_string (&pptr); + init_string (stack + 0); + tos = stack + 1; + ptr = &pptr; + + add_intrinsic ("push_text", push_text); + add_intrinsic ("!", bang); + add_intrinsic ("@", atsign); + add_intrinsic ("hello", hello); + add_intrinsic ("stdout", stdout_); + add_intrinsic ("stderr", stderr_); + add_intrinsic ("print", print); + add_intrinsic ("skip_past_newline", skip_past_newline); + add_intrinsic ("catstr", icatstr); + add_intrinsic ("copy_past_newline", icopy_past_newline); + add_intrinsic ("dup", other_dup); + add_intrinsic ("drop", drop); + add_intrinsic ("idrop", idrop); + add_intrinsic ("remchar", remchar); + add_intrinsic ("get_stuff_in_command", get_stuff_in_command); + add_intrinsic ("do_fancy_stuff", do_fancy_stuff); + add_intrinsic ("bulletize", bulletize); + add_intrinsic ("courierize", courierize); + /* If the following line gives an error, exit() is not declared in the + ../hosts/foo.h file for this host. Fix it there, not here! */ + /* No, don't fix it anywhere; see comment on chew_exit--Ian Taylor. */ + add_intrinsic ("exit", chew_exit); + add_intrinsic ("swap", swap); + add_intrinsic ("outputdots", outputdots); + add_intrinsic ("paramstuff", paramstuff); + add_intrinsic ("maybecatstr", maybecatstr); + add_intrinsic ("translatecomments", translatecomments); + add_intrinsic ("kill_bogus_lines", kill_bogus_lines); + add_intrinsic ("indent", indent); + add_intrinsic ("internalmode", internalmode); + add_intrinsic ("print_stack_level", print_stack_level); + add_intrinsic ("strip_trailing_newlines", strip_trailing_newlines); + + /* Put a nl at the start. */ + catchar (&buffer, '\n'); + + read_in (&buffer, stdin); + remove_noncomments (&buffer, ptr); + for (i = 1; i < (unsigned int) ac; i++) + { + if (av[i][0] == '-') + { + if (av[i][1] == 'f') + { + string_type b; + FILE *f; + init_string (&b); + + f = fopen (av[i + 1], "r"); + if (!f) + { + fprintf (stderr, "Can't open the input file %s\n", + av[i + 1]); + return 33; + } + + read_in (&b, f); + compile (b.ptr); + perform (); + } + else if (av[i][1] == 'i') + { + internal_wanted = 1; + } + else if (av[i][1] == 'w') + { + warning = 1; + } + else + usage (); + } + } + write_buffer (stack + 0, stdout); + if (tos != stack) + { + fprintf (stderr, "finishing with current stack level %d\n", + tos - stack); + return 1; + } + return 0; +}
chew.c Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: Makefile.am =================================================================== --- Makefile.am (nonexistent) +++ Makefile.am (revision 842) @@ -0,0 +1,306 @@ +## Process this file with automake to generate Makefile.in + +AUTOMAKE_OPTIONS = 1.9 cygnus + +DOCFILES = aoutx.texi archive.texi archures.texi \ + bfdt.texi cache.texi coffcode.texi \ + core.texi elf.texi elfcode.texi format.texi \ + libbfd.texi bfdwin.texi bfdio.texi \ + opncls.texi reloc.texi section.texi \ + syms.texi targets.texi init.texi hash.texi linker.texi \ + mmo.texi \ + bfdver.texi + +PROTOS = archive.p archures.p bfd.p \ + core.p format.p \ + bfdio.p bfdwin.p \ + libbfd.p opncls.p reloc.p \ + section.p syms.p targets.p \ + format.p core.p init.p + +IPROTOS = cache.ip libbfd.ip reloc.ip init.ip archures.ip coffcode.ip + +# SRCDOC, SRCPROT, SRCIPROT only used to sidestep Sun Make bug in interaction +# between VPATH and suffix rules. If you use GNU Make, perhaps other Makes, +# you don't need these three: +SRCDOC = $(srcdir)/../aoutx.h $(srcdir)/../archive.c \ + $(srcdir)/../archures.c $(srcdir)/../bfd.c \ + $(srcdir)/../bfdio.c $(srcdir)/../bfdwin.c \ + $(srcdir)/../cache.c $(srcdir)/../coffcode.h \ + $(srcdir)/../corefile.c $(srcdir)/../elf.c \ + $(srcdir)/../elfcode.h $(srcdir)/../format.c \ + $(srcdir)/../libbfd.c $(srcdir)/../opncls.c \ + $(srcdir)/../reloc.c $(srcdir)/../section.c \ + $(srcdir)/../syms.c $(srcdir)/../targets.c \ + $(srcdir)/../hash.c $(srcdir)/../linker.c \ + $(srcdir)/../mmo.c + +SRCPROT = $(srcdir)/../archive.c $(srcdir)/../archures.c \ + $(srcdir)/../bfd.c $(srcdir)/../coffcode.h $(srcdir)/../corefile.c \ + $(srcdir)/../format.c $(srcdir)/../libbfd.c \ + $(srcdir)/../bfdio.c $(srcdir)/../bfdwin.c \ + $(srcdir)/../opncls.c $(srcdir)/../reloc.c \ + $(srcdir)/../section.c $(srcdir)/../syms.c \ + $(srcdir)/../targets.c $(srcdir)/../init.c + +SRCIPROT = $(srcdir)/../cache.c $(srcdir)/../libbfd.c \ + $(srcdir)/../bfdio.c $(srcdir)/../bfdwin.c \ + $(srcdir)/../reloc.c $(srcdir)/../cpu-h8300.c \ + $(srcdir)/../cpu-i960.c $(srcdir)/../archures.c \ + $(srcdir)/../init.c + +TEXIDIR = $(srcdir)/../../texinfo/fsf + +info_TEXINFOS = bfd.texinfo +bfd_TEXINFOS = $(DOCFILES) bfdsumm.texi + +MKDOC = chew$(EXEEXT_FOR_BUILD) + +AM_CPPFLAGS = -I.. -I$(srcdir)/.. -I$(srcdir)/../../include \ + -I$(srcdir)/../../intl -I../../intl + +$(MKDOC): $(srcdir)/chew.c + $(CC_FOR_BUILD) -o chew.$$$$ $(CFLAGS_FOR_BUILD) $(LDFLAGS_FOR_BUILD) \ + $(H_CFLAGS) $(AM_CPPFLAGS) $(srcdir)/chew.c; \ + $(SHELL) $(srcdir)/../../move-if-change chew.$$$$ $(MKDOC) + +protos: libbfd.h libcoff.h bfd.h + +# We can't replace these rules with an implicit rule, because +# makes without VPATH support couldn't find the .h files in `..'. + +# We do not depend on chew directly so that we can distribute the info +# files, and permit people to rebuild them, without requiring the makeinfo +# program. If somebody tries to rebuild info, but none of the .texi files +# have changed, then nothing will be rebuilt. + +aoutx.texi: chew.c $(srcdir)/../aoutx.h $(srcdir)/doc.str + $(MAKE) $(MKDOC) + ./$(MKDOC) -f $(srcdir)/doc.str <$(srcdir)/../aoutx.h >aoutx.tmp + $(SHELL) $(srcdir)/../../move-if-change aoutx.tmp aoutx.texi + +archive.texi: chew.c $(srcdir)/../archive.c $(srcdir)/doc.str + $(MAKE) $(MKDOC) + ./$(MKDOC) -f $(srcdir)/doc.str <$(srcdir)/../archive.c >archive.tmp + $(SHELL) $(srcdir)/../../move-if-change archive.tmp archive.texi + +archures.texi: chew.c $(srcdir)/../archures.c $(srcdir)/doc.str + $(MAKE) $(MKDOC) + ./$(MKDOC) -f $(srcdir)/doc.str < $(srcdir)/../archures.c >archures.tmp + $(SHELL) $(srcdir)/../../move-if-change archures.tmp archures.texi + +# We use bfdt.texi, rather than bfd.texi, to avoid conflicting with +# bfd.texinfo on an 8.3 filesystem. +bfdt.texi: chew.c $(srcdir)/../bfd.c $(srcdir)/doc.str + $(MAKE) $(MKDOC) + ./$(MKDOC) -f $(srcdir)/doc.str < $(srcdir)/../bfd.c >bfd.tmp + $(SHELL) $(srcdir)/../../move-if-change bfd.tmp bfdt.texi + +cache.texi: chew.c $(srcdir)/../cache.c $(srcdir)/doc.str + $(MAKE) $(MKDOC) + ./$(MKDOC) -f $(srcdir)/doc.str < $(srcdir)/../cache.c >cache.tmp + $(SHELL) $(srcdir)/../../move-if-change cache.tmp cache.texi + +coffcode.texi: chew.c $(srcdir)/../coffcode.h $(srcdir)/doc.str + $(MAKE) $(MKDOC) + ./$(MKDOC) -f $(srcdir)/doc.str <$(srcdir)/../coffcode.h >coffcode.tmp + $(SHELL) $(srcdir)/../../move-if-change coffcode.tmp coffcode.texi + +core.texi: chew.c $(srcdir)/../corefile.c $(srcdir)/doc.str + $(MAKE) $(MKDOC) + ./$(MKDOC) -f $(srcdir)/doc.str <$(srcdir)/../corefile.c >core.tmp + $(SHELL) $(srcdir)/../../move-if-change core.tmp core.texi + +elf.texi: chew.c $(srcdir)/../elf.c $(srcdir)/doc.str + $(MAKE) $(MKDOC) + ./$(MKDOC) -f $(srcdir)/doc.str <$(srcdir)/../elf.c >elf.tmp + $(SHELL) $(srcdir)/../../move-if-change elf.tmp elf.texi + +elfcode.texi: chew.c $(srcdir)/../elfcode.h $(srcdir)/doc.str + $(MAKE) $(MKDOC) + ./$(MKDOC) -f $(srcdir)/doc.str <$(srcdir)/../elfcode.h >elfcode.tmp + $(SHELL) $(srcdir)/../../move-if-change elfcode.tmp elfcode.texi + +mmo.texi: chew.c $(srcdir)/../mmo.c $(srcdir)/doc.str + $(MAKE) $(MKDOC) + ./$(MKDOC) -f $(srcdir)/doc.str <$(srcdir)/../mmo.c >mmo.tmp + $(SHELL) $(srcdir)/../../move-if-change mmo.tmp mmo.texi + +format.texi: chew.c $(srcdir)/../format.c $(srcdir)/doc.str + $(MAKE) $(MKDOC) + ./$(MKDOC) -f $(srcdir)/doc.str <$(srcdir)/../format.c >format.tmp + $(SHELL) $(srcdir)/../../move-if-change format.tmp format.texi + +libbfd.texi: chew.c $(srcdir)/../libbfd.c $(srcdir)/doc.str + $(MAKE) $(MKDOC) + ./$(MKDOC) -f $(srcdir)/doc.str < $(srcdir)/../libbfd.c >libbfd.tmp + $(SHELL) $(srcdir)/../../move-if-change libbfd.tmp libbfd.texi + +bfdio.texi: chew.c $(srcdir)/../bfdio.c $(srcdir)/doc.str + $(MAKE) $(MKDOC) + ./$(MKDOC) -f $(srcdir)/doc.str < $(srcdir)/../bfdio.c >bfdio.tmp + $(SHELL) $(srcdir)/../../move-if-change bfdio.tmp bfdio.texi + +bfdwin.texi: chew.c $(srcdir)/../bfdwin.c $(srcdir)/doc.str + $(MAKE) $(MKDOC) + ./$(MKDOC) -f $(srcdir)/doc.str < $(srcdir)/../bfdwin.c >bfdwin.tmp + $(SHELL) $(srcdir)/../../move-if-change bfdwin.tmp bfdwin.texi + +opncls.texi: chew.c $(srcdir)/../opncls.c $(srcdir)/doc.str + $(MAKE) $(MKDOC) + ./$(MKDOC) -f $(srcdir)/doc.str <$(srcdir)/../opncls.c >opncls.tmp + $(SHELL) $(srcdir)/../../move-if-change opncls.tmp opncls.texi + +reloc.texi: chew.c $(srcdir)/../reloc.c $(srcdir)/doc.str + $(MAKE) $(MKDOC) + ./$(MKDOC) -f $(srcdir)/doc.str <$(srcdir)/../reloc.c >reloc.tmp + $(SHELL) $(srcdir)/../../move-if-change reloc.tmp reloc.texi + +section.texi: chew.c $(srcdir)/../section.c $(srcdir)/doc.str + $(MAKE) $(MKDOC) + ./$(MKDOC) -f $(srcdir)/doc.str <$(srcdir)/../section.c >section.tmp + $(SHELL) $(srcdir)/../../move-if-change section.tmp section.texi + +syms.texi: chew.c $(srcdir)/../syms.c $(srcdir)/doc.str + $(MAKE) $(MKDOC) + ./$(MKDOC) -f $(srcdir)/doc.str <$(srcdir)/../syms.c >syms.tmp + $(SHELL) $(srcdir)/../../move-if-change syms.tmp syms.texi + +targets.texi: chew.c $(srcdir)/../targets.c $(srcdir)/doc.str + $(MAKE) $(MKDOC) + ./$(MKDOC) -f $(srcdir)/doc.str <$(srcdir)/../targets.c >targets.tmp + $(SHELL) $(srcdir)/../../move-if-change targets.tmp targets.texi + +init.texi: chew.c $(srcdir)/../init.c $(srcdir)/doc.str + $(MAKE) $(MKDOC) + ./$(MKDOC) -f $(srcdir)/doc.str <$(srcdir)/../init.c >init.tmp + $(SHELL) $(srcdir)/../../move-if-change init.tmp init.texi + +hash.texi: chew.c $(srcdir)/../hash.c $(srcdir)/doc.str + $(MAKE) $(MKDOC) + ./$(MKDOC) -f $(srcdir)/doc.str <$(srcdir)/../hash.c >hash.tmp + $(SHELL) $(srcdir)/../../move-if-change hash.tmp hash.texi + +linker.texi: chew.c $(srcdir)/../linker.c $(srcdir)/doc.str + $(MAKE) $(MKDOC) + ./$(MKDOC) -f $(srcdir)/doc.str <$(srcdir)/../linker.c >linker.tmp + $(SHELL) $(srcdir)/../../move-if-change linker.tmp linker.texi + +LIBBFD_H_DEP = \ + $(srcdir)/../libbfd-in.h \ + $(srcdir)/../init.c \ + $(srcdir)/../libbfd.c \ + $(srcdir)/../bfdio.c \ + $(srcdir)/../bfdwin.c \ + $(srcdir)/../cache.c \ + $(srcdir)/../reloc.c \ + $(srcdir)/../archures.c \ + $(srcdir)/../elf.c \ + $(srcdir)/header.sed \ + $(srcdir)/proto.str \ + $(MKDOC) + +libbfd.h: $(LIBBFD_H_DEP) + echo "$(LIBBFD_H_DEP)" | sed -f $(srcdir)/header.sed > $@ + for file in $(LIBBFD_H_DEP); do \ + case $$file in \ + *-in.h) cat $$file >> $@ ;; \ + */header.sed) break ;; \ + *) echo $$file | sed -e 's,.*/,,' -e 's,^,/* Extracted from ,' \ + -e 's,$$,. */,' >> $@ ; \ + ./$(MKDOC) -i -f $(srcdir)/proto.str < $$file >> $@ ;; \ + esac; \ + done + +LIBCOFF_H_DEP = \ + $(srcdir)/../libcoff-in.h \ + $(srcdir)/../coffcode.h \ + $(srcdir)/header.sed \ + $(srcdir)/proto.str \ + $(MKDOC) + +libcoff.h: $(LIBCOFF_H_DEP) + echo "$(LIBCOFF_H_DEP)" | sed -f $(srcdir)/header.sed > $@ + for file in $(LIBCOFF_H_DEP); do \ + case $$file in \ + *-in.h) cat $$file >> $@ ;; \ + */header.sed) break ;; \ + *) echo $$file | sed -e 's,.*/,,' -e 's,^,/* Extracted from ,' \ + -e 's,$$,. */,' >> $@ ; \ + ./$(MKDOC) -i -f $(srcdir)/proto.str < $$file >> $@ ;; \ + esac; \ + done + +BFD_H_DEP = \ + $(srcdir)/../bfd-in.h \ + $(srcdir)/../init.c \ + $(srcdir)/../opncls.c \ + $(srcdir)/../libbfd.c \ + $(srcdir)/../bfdio.c \ + $(srcdir)/../bfdwin.c \ + $(srcdir)/../section.c \ + $(srcdir)/../archures.c \ + $(srcdir)/../reloc.c \ + $(srcdir)/../syms.c \ + $(srcdir)/../bfd.c \ + $(srcdir)/../archive.c \ + $(srcdir)/../corefile.c \ + $(srcdir)/../targets.c \ + $(srcdir)/../format.c \ + $(srcdir)/../linker.c \ + $(srcdir)/../simple.c \ + $(srcdir)/../compress.c \ + $(srcdir)/header.sed \ + $(srcdir)/proto.str \ + $(srcdir)/../version.h \ + $(MKDOC) + +bfd.h: $(BFD_H_DEP) + echo "$(BFD_H_DEP)" | sed -f $(srcdir)/header.sed > $@ + for file in $(BFD_H_DEP); do \ + case $$file in \ + *-in.h) cat $$file >> $@ ;; \ + */header.sed) break ;; \ + *) echo $$file | sed -e 's,.*/,,' -e 's,^,/* Extracted from ,' \ + -e 's,$$,. */,' >> $@ ; \ + ./$(MKDOC) -f $(srcdir)/proto.str < $$file >> $@ ;; \ + esac; \ + done + echo "#ifdef __cplusplus" >> $@ + echo "}" >> $@ + echo "#endif" >> $@ + echo "#endif" >> $@ + +bfdver.texi: $(srcdir)/Makefile.in + @echo "creating $@"; \ + echo "@set VERSION $(VERSION)" > bfdver.texi; \ + if [ -n "$(PKGVERSION)" ]; then \ + echo "@set VERSION_PACKAGE $(PKGVERSION)" >> bfdver.texi; \ + fi; \ + echo "@set UPDATED `date '+%B %Y'`" >> bfdver.texi; \ + if [ -n "$(REPORT_BUGS_TEXI)" ]; then \ + echo "@set BUGURL $(REPORT_BUGS_TEXI)" >> bfdver.texi; \ + fi + +noinst_TEXINFOS = bfdint.texi + +MOSTLYCLEANFILES = $(MKDOC) *.o + +CLEANFILES = *.p *.ip + +DISTCLEANFILES = bfd.?? bfd.??? bfd.h libbfd.h libcoff.h texput.log + +MAINTAINERCLEANFILES = $(DOCFILES) + +# We want install to imply install-info as per GNU standards, despite the +# cygnus option. +install: install-info + +MAINTAINERCLEANFILES += bfd.info + +# Automake 1.9 will only build info files in the objdir if they are +# mentioned in DISTCLEANFILES. It doesn't have to be unconditional, +# though, so we use a bogus condition. +if GENINSRC_NEVER +DISTCLEANFILES += bfd.info +endif
Makefile.am Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: proto.str =================================================================== --- proto.str (nonexistent) +++ proto.str (revision 842) @@ -0,0 +1,135 @@ + +: SYNOPSIS + skip_past_newline + get_stuff_in_command + paramstuff + indent + maybecatstr +; + +: ignore + skip_past_newline + get_stuff_in_command + outputdots + maybecatstr + ; + +: CODE_FRAGMENT + ignore ; + +: external + 0 internalmode ignore ; + +: internal + 1 internalmode ignore ; + +- input stack { a b } output b if internal, a if external +: ifinternal + "" swap 1 internalmode maybecatstr + swap + "" swap 0 internalmode maybecatstr + catstr + ; + +- Put note in output string, regardless of internal mode. +: COMMENT + skip_past_newline + get_stuff_in_command + translatecomments + catstr + ; + +- SENUM enum-type-name +- ENUM enum-name +- ENUMX addl-enum-name +- ENUMDOC doc for preceding enums +- ENDSENUM max-enum-name + +: make_enum_header + dup + "enum " swap catstr + " {\n" catstr + swap " _dummy_first_" swap catstr catstr + ",\n" catstr + ; +: make_string_table_header + dup + "#ifdef _BFD_MAKE_TABLE_" swap catstr swap + "\n\nstatic const char *const " swap catstr catstr + "_names[] = { \"@@uninitialized@@\",\n" catstr + ; +: SENUM + skip_past_newline + copy_past_newline + remchar + dup + make_enum_header + swap + make_string_table_header + ifinternal + catstr + get_stuff_in_command catstr + translatecomments ; +: ENDSENUM + skip_past_newline + copy_past_newline strip_trailing_newlines + dup + " " swap catstr " };\n" catstr swap + " \"@@overflow: " swap catstr "@@\",\n};\n#endif\n\n" catstr + ifinternal + catstr + ; +: make_enumerator + " " swap catstr + ",\n" catstr + ; +: make_enumerator_string + " \"" swap catstr + "\",\n" catstr + ; +: ENUM + skip_past_newline + copy_past_newline + remchar + dup + make_enumerator + swap + make_enumerator_string + ifinternal + ; +: ENUMX ENUM catstr ; +: ENUMEQ + skip_past_newline + "#define " + copy_past_newline remchar + catstr + " " + catstr + copy_past_newline + catstr + "" swap 0 internalmode maybecatstr + ; +: ENUMEQX ENUMEQ catstr ; +: ENUMDOC + skip_past_newline + get_stuff_in_command + strip_trailing_newlines + "\n{* " swap catstr " *}\n" catstr + translatecomments + - discard it if we're doing internal mode + "" swap 0 internalmode maybecatstr + swap + catstr catstr + ; +: ENDDD external ; +: SECTION ignore ; +: SUBSECTION ignore ; +: SUBSUBSECTION ignore ; +: INTERNAL_DEFINITION internal ; +: DESCRIPTION ignore ; +: FUNCTION external ; +: RETURNS ignore ; +: TYPEDEF external ; +: INTERNAL_FUNCTION internal ; +: INTERNAL internal ; +: INODE ignore ; Index: cache.texi =================================================================== --- cache.texi (nonexistent) +++ cache.texi (revision 842) @@ -0,0 +1,65 @@ +@section File caching +The file caching mechanism is embedded within BFD and allows +the application to open as many BFDs as it wants without +regard to the underlying operating system's file descriptor +limit (often as low as 20 open files). The module in +@code{cache.c} maintains a least recently used list of +@code{BFD_CACHE_MAX_OPEN} files, and exports the name +@code{bfd_cache_lookup}, which runs around and makes sure that +the required BFD is open. If not, then it chooses a file to +close, closes it and opens the one wanted, returning its file +handle. + +@subsection Caching functions + + +@findex bfd_cache_init +@subsubsection @code{bfd_cache_init} +@strong{Synopsis} +@example +bfd_boolean bfd_cache_init (bfd *abfd); +@end example +@strong{Description}@* +Add a newly opened BFD to the cache. + +@findex bfd_cache_close +@subsubsection @code{bfd_cache_close} +@strong{Synopsis} +@example +bfd_boolean bfd_cache_close (bfd *abfd); +@end example +@strong{Description}@* +Remove the BFD @var{abfd} from the cache. If the attached file is open, +then close it too. + +@strong{Returns}@* +@code{FALSE} is returned if closing the file fails, @code{TRUE} is +returned if all is well. + +@findex bfd_cache_close_all +@subsubsection @code{bfd_cache_close_all} +@strong{Synopsis} +@example +bfd_boolean bfd_cache_close_all (void); +@end example +@strong{Description}@* +Remove all BFDs from the cache. If the attached file is open, +then close it too. + +@strong{Returns}@* +@code{FALSE} is returned if closing one of the file fails, @code{TRUE} is +returned if all is well. + +@findex bfd_open_file +@subsubsection @code{bfd_open_file} +@strong{Synopsis} +@example +FILE* bfd_open_file (bfd *abfd); +@end example +@strong{Description}@* +Call the OS to open a file for @var{abfd}. Return the @code{FILE *} +(possibly @code{NULL}) that results from this operation. Set up the +BFD so that future accesses know the file is open. If the @code{FILE *} +returned is @code{NULL}, then it won't have been put in the +cache, so it won't have to be removed from it. +
cache.texi Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: section.texi =================================================================== --- section.texi (nonexistent) +++ section.texi (revision 842) @@ -0,0 +1,999 @@ +@section Sections +The raw data contained within a BFD is maintained through the +section abstraction. A single BFD may have any number of +sections. It keeps hold of them by pointing to the first; +each one points to the next in the list. + +Sections are supported in BFD in @code{section.c}. + +@menu +* Section Input:: +* Section Output:: +* typedef asection:: +* section prototypes:: +@end menu + +@node Section Input, Section Output, Sections, Sections +@subsection Section input +When a BFD is opened for reading, the section structures are +created and attached to the BFD. + +Each section has a name which describes the section in the +outside world---for example, @code{a.out} would contain at least +three sections, called @code{.text}, @code{.data} and @code{.bss}. + +Names need not be unique; for example a COFF file may have several +sections named @code{.data}. + +Sometimes a BFD will contain more than the ``natural'' number of +sections. A back end may attach other sections containing +constructor data, or an application may add a section (using +@code{bfd_make_section}) to the sections attached to an already open +BFD. For example, the linker creates an extra section +@code{COMMON} for each input file's BFD to hold information about +common storage. + +The raw data is not necessarily read in when +the section descriptor is created. Some targets may leave the +data in place until a @code{bfd_get_section_contents} call is +made. Other back ends may read in all the data at once. For +example, an S-record file has to be read once to determine the +size of the data. An IEEE-695 file doesn't contain raw data in +sections, but data and relocation expressions intermixed, so +the data area has to be parsed to get out the data and +relocations. + +@node Section Output, typedef asection, Section Input, Sections +@subsection Section output +To write a new object style BFD, the various sections to be +written have to be created. They are attached to the BFD in +the same way as input sections; data is written to the +sections using @code{bfd_set_section_contents}. + +Any program that creates or combines sections (e.g., the assembler +and linker) must use the @code{asection} fields @code{output_section} and +@code{output_offset} to indicate the file sections to which each +section must be written. (If the section is being created from +scratch, @code{output_section} should probably point to the section +itself and @code{output_offset} should probably be zero.) + +The data to be written comes from input sections attached +(via @code{output_section} pointers) to +the output sections. The output section structure can be +considered a filter for the input section: the output section +determines the vma of the output data and the name, but the +input section determines the offset into the output section of +the data to be written. + +E.g., to create a section "O", starting at 0x100, 0x123 long, +containing two subsections, "A" at offset 0x0 (i.e., at vma +0x100) and "B" at offset 0x20 (i.e., at vma 0x120) the @code{asection} +structures would look like: + +@example + section name "A" + output_offset 0x00 + size 0x20 + output_section -----------> section name "O" + | vma 0x100 + section name "B" | size 0x123 + output_offset 0x20 | + size 0x103 | + output_section --------| +@end example + +@subsection Link orders +The data within a section is stored in a @dfn{link_order}. +These are much like the fixups in @code{gas}. The link_order +abstraction allows a section to grow and shrink within itself. + +A link_order knows how big it is, and which is the next +link_order and where the raw data for it is; it also points to +a list of relocations which apply to it. + +The link_order is used by the linker to perform relaxing on +final code. The compiler creates code which is as big as +necessary to make it work without relaxing, and the user can +select whether to relax. Sometimes relaxing takes a lot of +time. The linker runs around the relocations to see if any +are attached to data which can be shrunk, if so it does it on +a link_order by link_order basis. + + +@node typedef asection, section prototypes, Section Output, Sections +@subsection typedef asection +Here is the section structure: + + +@example + +typedef struct bfd_section +@{ + /* The name of the section; the name isn't a copy, the pointer is + the same as that passed to bfd_make_section. */ + const char *name; + + /* A unique sequence number. */ + int id; + + /* Which section in the bfd; 0..n-1 as sections are created in a bfd. */ + int index; + + /* The next section in the list belonging to the BFD, or NULL. */ + struct bfd_section *next; + + /* The previous section in the list belonging to the BFD, or NULL. */ + struct bfd_section *prev; + + /* The field flags contains attributes of the section. Some + flags are read in from the object file, and some are + synthesized from other information. */ + flagword flags; + +#define SEC_NO_FLAGS 0x000 + + /* Tells the OS to allocate space for this section when loading. + This is clear for a section containing debug information only. */ +#define SEC_ALLOC 0x001 + + /* Tells the OS to load the section from the file when loading. + This is clear for a .bss section. */ +#define SEC_LOAD 0x002 + + /* The section contains data still to be relocated, so there is + some relocation information too. */ +#define SEC_RELOC 0x004 + + /* A signal to the OS that the section contains read only data. */ +#define SEC_READONLY 0x008 + + /* The section contains code only. */ +#define SEC_CODE 0x010 + + /* The section contains data only. */ +#define SEC_DATA 0x020 + + /* The section will reside in ROM. */ +#define SEC_ROM 0x040 + + /* The section contains constructor information. This section + type is used by the linker to create lists of constructors and + destructors used by @code{g++}. When a back end sees a symbol + which should be used in a constructor list, it creates a new + section for the type of name (e.g., @code{__CTOR_LIST__}), attaches + the symbol to it, and builds a relocation. To build the lists + of constructors, all the linker has to do is catenate all the + sections called @code{__CTOR_LIST__} and relocate the data + contained within - exactly the operations it would peform on + standard data. */ +#define SEC_CONSTRUCTOR 0x080 + + /* The section has contents - a data section could be + @code{SEC_ALLOC} | @code{SEC_HAS_CONTENTS}; a debug section could be + @code{SEC_HAS_CONTENTS} */ +#define SEC_HAS_CONTENTS 0x100 + + /* An instruction to the linker to not output the section + even if it has information which would normally be written. */ +#define SEC_NEVER_LOAD 0x200 + + /* The section contains thread local data. */ +#define SEC_THREAD_LOCAL 0x400 + + /* The section has GOT references. This flag is only for the + linker, and is currently only used by the elf32-hppa back end. + It will be set if global offset table references were detected + in this section, which indicate to the linker that the section + contains PIC code, and must be handled specially when doing a + static link. */ +#define SEC_HAS_GOT_REF 0x800 + + /* The section contains common symbols (symbols may be defined + multiple times, the value of a symbol is the amount of + space it requires, and the largest symbol value is the one + used). Most targets have exactly one of these (which we + translate to bfd_com_section_ptr), but ECOFF has two. */ +#define SEC_IS_COMMON 0x1000 + + /* The section contains only debugging information. For + example, this is set for ELF .debug and .stab sections. + strip tests this flag to see if a section can be + discarded. */ +#define SEC_DEBUGGING 0x2000 + + /* The contents of this section are held in memory pointed to + by the contents field. This is checked by bfd_get_section_contents, + and the data is retrieved from memory if appropriate. */ +#define SEC_IN_MEMORY 0x4000 + + /* The contents of this section are to be excluded by the + linker for executable and shared objects unless those + objects are to be further relocated. */ +#define SEC_EXCLUDE 0x8000 + + /* The contents of this section are to be sorted based on the sum of + the symbol and addend values specified by the associated relocation + entries. Entries without associated relocation entries will be + appended to the end of the section in an unspecified order. */ +#define SEC_SORT_ENTRIES 0x10000 + + /* When linking, duplicate sections of the same name should be + discarded, rather than being combined into a single section as + is usually done. This is similar to how common symbols are + handled. See SEC_LINK_DUPLICATES below. */ +#define SEC_LINK_ONCE 0x20000 + + /* If SEC_LINK_ONCE is set, this bitfield describes how the linker + should handle duplicate sections. */ +#define SEC_LINK_DUPLICATES 0xc0000 + + /* This value for SEC_LINK_DUPLICATES means that duplicate + sections with the same name should simply be discarded. */ +#define SEC_LINK_DUPLICATES_DISCARD 0x0 + + /* This value for SEC_LINK_DUPLICATES means that the linker + should warn if there are any duplicate sections, although + it should still only link one copy. */ +#define SEC_LINK_DUPLICATES_ONE_ONLY 0x40000 + + /* This value for SEC_LINK_DUPLICATES means that the linker + should warn if any duplicate sections are a different size. */ +#define SEC_LINK_DUPLICATES_SAME_SIZE 0x80000 + + /* This value for SEC_LINK_DUPLICATES means that the linker + should warn if any duplicate sections contain different + contents. */ +#define SEC_LINK_DUPLICATES_SAME_CONTENTS \ + (SEC_LINK_DUPLICATES_ONE_ONLY | SEC_LINK_DUPLICATES_SAME_SIZE) + + /* This section was created by the linker as part of dynamic + relocation or other arcane processing. It is skipped when + going through the first-pass output, trusting that someone + else up the line will take care of it later. */ +#define SEC_LINKER_CREATED 0x100000 + + /* This section should not be subject to garbage collection. + Also set to inform the linker that this section should not be + listed in the link map as discarded. */ +#define SEC_KEEP 0x200000 + + /* This section contains "short" data, and should be placed + "near" the GP. */ +#define SEC_SMALL_DATA 0x400000 + + /* Attempt to merge identical entities in the section. + Entity size is given in the entsize field. */ +#define SEC_MERGE 0x800000 + + /* If given with SEC_MERGE, entities to merge are zero terminated + strings where entsize specifies character size instead of fixed + size entries. */ +#define SEC_STRINGS 0x1000000 + + /* This section contains data about section groups. */ +#define SEC_GROUP 0x2000000 + + /* The section is a COFF shared library section. This flag is + only for the linker. If this type of section appears in + the input file, the linker must copy it to the output file + without changing the vma or size. FIXME: Although this + was originally intended to be general, it really is COFF + specific (and the flag was renamed to indicate this). It + might be cleaner to have some more general mechanism to + allow the back end to control what the linker does with + sections. */ +#define SEC_COFF_SHARED_LIBRARY 0x4000000 + + /* This section contains data which may be shared with other + executables or shared objects. This is for COFF only. */ +#define SEC_COFF_SHARED 0x8000000 + + /* When a section with this flag is being linked, then if the size of + the input section is less than a page, it should not cross a page + boundary. If the size of the input section is one page or more, + it should be aligned on a page boundary. This is for TI + TMS320C54X only. */ +#define SEC_TIC54X_BLOCK 0x10000000 + + /* Conditionally link this section; do not link if there are no + references found to any symbol in the section. This is for TI + TMS320C54X only. */ +#define SEC_TIC54X_CLINK 0x20000000 + + /* Indicate that section has the no read flag set. This happens + when memory read flag isn't set. */ +#define SEC_COFF_NOREAD 0x40000000 + + /* End of section flags. */ + + /* Some internal packed boolean fields. */ + + /* See the vma field. */ + unsigned int user_set_vma : 1; + + /* A mark flag used by some of the linker backends. */ + unsigned int linker_mark : 1; + + /* Another mark flag used by some of the linker backends. Set for + output sections that have an input section. */ + unsigned int linker_has_input : 1; + + /* Mark flag used by some linker backends for garbage collection. */ + unsigned int gc_mark : 1; + + /* The following flags are used by the ELF linker. */ + + /* Mark sections which have been allocated to segments. */ + unsigned int segment_mark : 1; + + /* Type of sec_info information. */ + unsigned int sec_info_type:3; +#define ELF_INFO_TYPE_NONE 0 +#define ELF_INFO_TYPE_STABS 1 +#define ELF_INFO_TYPE_MERGE 2 +#define ELF_INFO_TYPE_EH_FRAME 3 +#define ELF_INFO_TYPE_JUST_SYMS 4 + + /* Nonzero if this section uses RELA relocations, rather than REL. */ + unsigned int use_rela_p:1; + + /* Bits used by various backends. The generic code doesn't touch + these fields. */ + + unsigned int sec_flg0:1; + unsigned int sec_flg1:1; + unsigned int sec_flg2:1; + unsigned int sec_flg3:1; + unsigned int sec_flg4:1; + unsigned int sec_flg5:1; + + /* End of internal packed boolean fields. */ + + /* The virtual memory address of the section - where it will be + at run time. The symbols are relocated against this. The + user_set_vma flag is maintained by bfd; if it's not set, the + backend can assign addresses (for example, in @code{a.out}, where + the default address for @code{.data} is dependent on the specific + target and various flags). */ + bfd_vma vma; + + /* The load address of the section - where it would be in a + rom image; really only used for writing section header + information. */ + bfd_vma lma; + + /* The size of the section in octets, as it will be output. + Contains a value even if the section has no contents (e.g., the + size of @code{.bss}). */ + bfd_size_type size; + + /* For input sections, the original size on disk of the section, in + octets. This field should be set for any section whose size is + changed by linker relaxation. It is required for sections where + the linker relaxation scheme doesn't cache altered section and + reloc contents (stabs, eh_frame, SEC_MERGE, some coff relaxing + targets), and thus the original size needs to be kept to read the + section multiple times. For output sections, rawsize holds the + section size calculated on a previous linker relaxation pass. */ + bfd_size_type rawsize; + + /* Relaxation table. */ + struct relax_table *relax; + + /* Count of used relaxation table entries. */ + int relax_count; + + + /* If this section is going to be output, then this value is the + offset in *bytes* into the output section of the first byte in the + input section (byte ==> smallest addressable unit on the + target). In most cases, if this was going to start at the + 100th octet (8-bit quantity) in the output section, this value + would be 100. However, if the target byte size is 16 bits + (bfd_octets_per_byte is "2"), this value would be 50. */ + bfd_vma output_offset; + + /* The output section through which to map on output. */ + struct bfd_section *output_section; + + /* The alignment requirement of the section, as an exponent of 2 - + e.g., 3 aligns to 2^3 (or 8). */ + unsigned int alignment_power; + + /* If an input section, a pointer to a vector of relocation + records for the data in this section. */ + struct reloc_cache_entry *relocation; + + /* If an output section, a pointer to a vector of pointers to + relocation records for the data in this section. */ + struct reloc_cache_entry **orelocation; + + /* The number of relocation records in one of the above. */ + unsigned reloc_count; + + /* Information below is back end specific - and not always used + or updated. */ + + /* File position of section data. */ + file_ptr filepos; + + /* File position of relocation info. */ + file_ptr rel_filepos; + + /* File position of line data. */ + file_ptr line_filepos; + + /* Pointer to data for applications. */ + void *userdata; + + /* If the SEC_IN_MEMORY flag is set, this points to the actual + contents. */ + unsigned char *contents; + + /* Attached line number information. */ + alent *lineno; + + /* Number of line number records. */ + unsigned int lineno_count; + + /* Entity size for merging purposes. */ + unsigned int entsize; + + /* Points to the kept section if this section is a link-once section, + and is discarded. */ + struct bfd_section *kept_section; + + /* When a section is being output, this value changes as more + linenumbers are written out. */ + file_ptr moving_line_filepos; + + /* What the section number is in the target world. */ + int target_index; + + void *used_by_bfd; + + /* If this is a constructor section then here is a list of the + relocations created to relocate items within it. */ + struct relent_chain *constructor_chain; + + /* The BFD which owns the section. */ + bfd *owner; + + /* A symbol which points at this section only. */ + struct bfd_symbol *symbol; + struct bfd_symbol **symbol_ptr_ptr; + + /* Early in the link process, map_head and map_tail are used to build + a list of input sections attached to an output section. Later, + output sections use these fields for a list of bfd_link_order + structs. */ + union @{ + struct bfd_link_order *link_order; + struct bfd_section *s; + @} map_head, map_tail; +@} asection; + +/* Relax table contains information about instructions which can + be removed by relaxation -- replacing a long address with a + short address. */ +struct relax_table @{ + /* Address where bytes may be deleted. */ + bfd_vma addr; + + /* Number of bytes to be deleted. */ + int size; +@}; + +/* These sections are global, and are managed by BFD. The application + and target back end are not permitted to change the values in + these sections. New code should use the section_ptr macros rather + than referring directly to the const sections. The const sections + may eventually vanish. */ +#define BFD_ABS_SECTION_NAME "*ABS*" +#define BFD_UND_SECTION_NAME "*UND*" +#define BFD_COM_SECTION_NAME "*COM*" +#define BFD_IND_SECTION_NAME "*IND*" + +/* The absolute section. */ +extern asection bfd_abs_section; +#define bfd_abs_section_ptr ((asection *) &bfd_abs_section) +#define bfd_is_abs_section(sec) ((sec) == bfd_abs_section_ptr) +/* Pointer to the undefined section. */ +extern asection bfd_und_section; +#define bfd_und_section_ptr ((asection *) &bfd_und_section) +#define bfd_is_und_section(sec) ((sec) == bfd_und_section_ptr) +/* Pointer to the common section. */ +extern asection bfd_com_section; +#define bfd_com_section_ptr ((asection *) &bfd_com_section) +/* Pointer to the indirect section. */ +extern asection bfd_ind_section; +#define bfd_ind_section_ptr ((asection *) &bfd_ind_section) +#define bfd_is_ind_section(sec) ((sec) == bfd_ind_section_ptr) + +#define bfd_is_const_section(SEC) \ + ( ((SEC) == bfd_abs_section_ptr) \ + || ((SEC) == bfd_und_section_ptr) \ + || ((SEC) == bfd_com_section_ptr) \ + || ((SEC) == bfd_ind_section_ptr)) + +/* Macros to handle insertion and deletion of a bfd's sections. These + only handle the list pointers, ie. do not adjust section_count, + target_index etc. */ +#define bfd_section_list_remove(ABFD, S) \ + do \ + @{ \ + asection *_s = S; \ + asection *_next = _s->next; \ + asection *_prev = _s->prev; \ + if (_prev) \ + _prev->next = _next; \ + else \ + (ABFD)->sections = _next; \ + if (_next) \ + _next->prev = _prev; \ + else \ + (ABFD)->section_last = _prev; \ + @} \ + while (0) +#define bfd_section_list_append(ABFD, S) \ + do \ + @{ \ + asection *_s = S; \ + bfd *_abfd = ABFD; \ + _s->next = NULL; \ + if (_abfd->section_last) \ + @{ \ + _s->prev = _abfd->section_last; \ + _abfd->section_last->next = _s; \ + @} \ + else \ + @{ \ + _s->prev = NULL; \ + _abfd->sections = _s; \ + @} \ + _abfd->section_last = _s; \ + @} \ + while (0) +#define bfd_section_list_prepend(ABFD, S) \ + do \ + @{ \ + asection *_s = S; \ + bfd *_abfd = ABFD; \ + _s->prev = NULL; \ + if (_abfd->sections) \ + @{ \ + _s->next = _abfd->sections; \ + _abfd->sections->prev = _s; \ + @} \ + else \ + @{ \ + _s->next = NULL; \ + _abfd->section_last = _s; \ + @} \ + _abfd->sections = _s; \ + @} \ + while (0) +#define bfd_section_list_insert_after(ABFD, A, S) \ + do \ + @{ \ + asection *_a = A; \ + asection *_s = S; \ + asection *_next = _a->next; \ + _s->next = _next; \ + _s->prev = _a; \ + _a->next = _s; \ + if (_next) \ + _next->prev = _s; \ + else \ + (ABFD)->section_last = _s; \ + @} \ + while (0) +#define bfd_section_list_insert_before(ABFD, B, S) \ + do \ + @{ \ + asection *_b = B; \ + asection *_s = S; \ + asection *_prev = _b->prev; \ + _s->prev = _prev; \ + _s->next = _b; \ + _b->prev = _s; \ + if (_prev) \ + _prev->next = _s; \ + else \ + (ABFD)->sections = _s; \ + @} \ + while (0) +#define bfd_section_removed_from_list(ABFD, S) \ + ((S)->next == NULL ? (ABFD)->section_last != (S) : (S)->next->prev != (S)) + +#define BFD_FAKE_SECTION(SEC, FLAGS, SYM, NAME, IDX) \ + /* name, id, index, next, prev, flags, user_set_vma, */ \ + @{ NAME, IDX, 0, NULL, NULL, FLAGS, 0, \ + \ + /* linker_mark, linker_has_input, gc_mark, segment_mark, */ \ + 0, 0, 1, 0, \ + \ + /* sec_info_type, use_rela_p, */ \ + 0, 0, \ + \ + /* sec_flg0, sec_flg1, sec_flg2, sec_flg3, sec_flg4, sec_flg5, */ \ + 0, 0, 0, 0, 0, 0, \ + \ + /* vma, lma, size, rawsize, relax, relax_count, */ \ + 0, 0, 0, 0, 0, 0, \ + \ + /* output_offset, output_section, alignment_power, */ \ + 0, (struct bfd_section *) &SEC, 0, \ + \ + /* relocation, orelocation, reloc_count, filepos, rel_filepos, */ \ + NULL, NULL, 0, 0, 0, \ + \ + /* line_filepos, userdata, contents, lineno, lineno_count, */ \ + 0, NULL, NULL, NULL, 0, \ + \ + /* entsize, kept_section, moving_line_filepos, */ \ + 0, NULL, 0, \ + \ + /* target_index, used_by_bfd, constructor_chain, owner, */ \ + 0, NULL, NULL, NULL, \ + \ + /* symbol, symbol_ptr_ptr, */ \ + (struct bfd_symbol *) SYM, &SEC.symbol, \ + \ + /* map_head, map_tail */ \ + @{ NULL @}, @{ NULL @} \ + @} + +@end example + +@node section prototypes, , typedef asection, Sections +@subsection Section prototypes +These are the functions exported by the section handling part of BFD. + +@findex bfd_section_list_clear +@subsubsection @code{bfd_section_list_clear} +@strong{Synopsis} +@example +void bfd_section_list_clear (bfd *); +@end example +@strong{Description}@* +Clears the section list, and also resets the section count and +hash table entries. + +@findex bfd_get_section_by_name +@subsubsection @code{bfd_get_section_by_name} +@strong{Synopsis} +@example +asection *bfd_get_section_by_name (bfd *abfd, const char *name); +@end example +@strong{Description}@* +Run through @var{abfd} and return the one of the +@code{asection}s whose name matches @var{name}, otherwise @code{NULL}. +@xref{Sections}, for more information. + +This should only be used in special cases; the normal way to process +all sections of a given name is to use @code{bfd_map_over_sections} and +@code{strcmp} on the name (or better yet, base it on the section flags +or something else) for each section. + +@findex bfd_get_section_by_name_if +@subsubsection @code{bfd_get_section_by_name_if} +@strong{Synopsis} +@example +asection *bfd_get_section_by_name_if + (bfd *abfd, + const char *name, + bfd_boolean (*func) (bfd *abfd, asection *sect, void *obj), + void *obj); +@end example +@strong{Description}@* +Call the provided function @var{func} for each section +attached to the BFD @var{abfd} whose name matches @var{name}, +passing @var{obj} as an argument. The function will be called +as if by + +@example + func (abfd, the_section, obj); +@end example + +It returns the first section for which @var{func} returns true, +otherwise @code{NULL}. + +@findex bfd_get_unique_section_name +@subsubsection @code{bfd_get_unique_section_name} +@strong{Synopsis} +@example +char *bfd_get_unique_section_name + (bfd *abfd, const char *templat, int *count); +@end example +@strong{Description}@* +Invent a section name that is unique in @var{abfd} by tacking +a dot and a digit suffix onto the original @var{templat}. If +@var{count} is non-NULL, then it specifies the first number +tried as a suffix to generate a unique name. The value +pointed to by @var{count} will be incremented in this case. + +@findex bfd_make_section_old_way +@subsubsection @code{bfd_make_section_old_way} +@strong{Synopsis} +@example +asection *bfd_make_section_old_way (bfd *abfd, const char *name); +@end example +@strong{Description}@* +Create a new empty section called @var{name} +and attach it to the end of the chain of sections for the +BFD @var{abfd}. An attempt to create a section with a name which +is already in use returns its pointer without changing the +section chain. + +It has the funny name since this is the way it used to be +before it was rewritten.... + +Possible errors are: +@itemize @bullet + +@item +@code{bfd_error_invalid_operation} - +If output has already started for this BFD. +@item +@code{bfd_error_no_memory} - +If memory allocation fails. +@end itemize + +@findex bfd_make_section_anyway_with_flags +@subsubsection @code{bfd_make_section_anyway_with_flags} +@strong{Synopsis} +@example +asection *bfd_make_section_anyway_with_flags + (bfd *abfd, const char *name, flagword flags); +@end example +@strong{Description}@* +Create a new empty section called @var{name} and attach it to the end of +the chain of sections for @var{abfd}. Create a new section even if there +is already a section with that name. Also set the attributes of the +new section to the value @var{flags}. + +Return @code{NULL} and set @code{bfd_error} on error; possible errors are: +@itemize @bullet + +@item +@code{bfd_error_invalid_operation} - If output has already started for @var{abfd}. +@item +@code{bfd_error_no_memory} - If memory allocation fails. +@end itemize + +@findex bfd_make_section_anyway +@subsubsection @code{bfd_make_section_anyway} +@strong{Synopsis} +@example +asection *bfd_make_section_anyway (bfd *abfd, const char *name); +@end example +@strong{Description}@* +Create a new empty section called @var{name} and attach it to the end of +the chain of sections for @var{abfd}. Create a new section even if there +is already a section with that name. + +Return @code{NULL} and set @code{bfd_error} on error; possible errors are: +@itemize @bullet + +@item +@code{bfd_error_invalid_operation} - If output has already started for @var{abfd}. +@item +@code{bfd_error_no_memory} - If memory allocation fails. +@end itemize + +@findex bfd_make_section_with_flags +@subsubsection @code{bfd_make_section_with_flags} +@strong{Synopsis} +@example +asection *bfd_make_section_with_flags + (bfd *, const char *name, flagword flags); +@end example +@strong{Description}@* +Like @code{bfd_make_section_anyway}, but return @code{NULL} (without calling +bfd_set_error ()) without changing the section chain if there is already a +section named @var{name}. Also set the attributes of the new section to +the value @var{flags}. If there is an error, return @code{NULL} and set +@code{bfd_error}. + +@findex bfd_make_section +@subsubsection @code{bfd_make_section} +@strong{Synopsis} +@example +asection *bfd_make_section (bfd *, const char *name); +@end example +@strong{Description}@* +Like @code{bfd_make_section_anyway}, but return @code{NULL} (without calling +bfd_set_error ()) without changing the section chain if there is already a +section named @var{name}. If there is an error, return @code{NULL} and set +@code{bfd_error}. + +@findex bfd_set_section_flags +@subsubsection @code{bfd_set_section_flags} +@strong{Synopsis} +@example +bfd_boolean bfd_set_section_flags + (bfd *abfd, asection *sec, flagword flags); +@end example +@strong{Description}@* +Set the attributes of the section @var{sec} in the BFD +@var{abfd} to the value @var{flags}. Return @code{TRUE} on success, +@code{FALSE} on error. Possible error returns are: + +@itemize @bullet + +@item +@code{bfd_error_invalid_operation} - +The section cannot have one or more of the attributes +requested. For example, a .bss section in @code{a.out} may not +have the @code{SEC_HAS_CONTENTS} field set. +@end itemize + +@findex bfd_map_over_sections +@subsubsection @code{bfd_map_over_sections} +@strong{Synopsis} +@example +void bfd_map_over_sections + (bfd *abfd, + void (*func) (bfd *abfd, asection *sect, void *obj), + void *obj); +@end example +@strong{Description}@* +Call the provided function @var{func} for each section +attached to the BFD @var{abfd}, passing @var{obj} as an +argument. The function will be called as if by + +@example + func (abfd, the_section, obj); +@end example + +This is the preferred method for iterating over sections; an +alternative would be to use a loop: + +@example + section *p; + for (p = abfd->sections; p != NULL; p = p->next) + func (abfd, p, ...) +@end example + +@findex bfd_sections_find_if +@subsubsection @code{bfd_sections_find_if} +@strong{Synopsis} +@example +asection *bfd_sections_find_if + (bfd *abfd, + bfd_boolean (*operation) (bfd *abfd, asection *sect, void *obj), + void *obj); +@end example +@strong{Description}@* +Call the provided function @var{operation} for each section +attached to the BFD @var{abfd}, passing @var{obj} as an +argument. The function will be called as if by + +@example + operation (abfd, the_section, obj); +@end example + +It returns the first section for which @var{operation} returns true. + +@findex bfd_set_section_size +@subsubsection @code{bfd_set_section_size} +@strong{Synopsis} +@example +bfd_boolean bfd_set_section_size + (bfd *abfd, asection *sec, bfd_size_type val); +@end example +@strong{Description}@* +Set @var{sec} to the size @var{val}. If the operation is +ok, then @code{TRUE} is returned, else @code{FALSE}. + +Possible error returns: +@itemize @bullet + +@item +@code{bfd_error_invalid_operation} - +Writing has started to the BFD, so setting the size is invalid. +@end itemize + +@findex bfd_set_section_contents +@subsubsection @code{bfd_set_section_contents} +@strong{Synopsis} +@example +bfd_boolean bfd_set_section_contents + (bfd *abfd, asection *section, const void *data, + file_ptr offset, bfd_size_type count); +@end example +@strong{Description}@* +Sets the contents of the section @var{section} in BFD +@var{abfd} to the data starting in memory at @var{data}. The +data is written to the output section starting at offset +@var{offset} for @var{count} octets. + +Normally @code{TRUE} is returned, else @code{FALSE}. Possible error +returns are: +@itemize @bullet + +@item +@code{bfd_error_no_contents} - +The output section does not have the @code{SEC_HAS_CONTENTS} +attribute, so nothing can be written to it. +@item +and some more too +@end itemize +This routine is front end to the back end function +@code{_bfd_set_section_contents}. + +@findex bfd_get_section_contents +@subsubsection @code{bfd_get_section_contents} +@strong{Synopsis} +@example +bfd_boolean bfd_get_section_contents + (bfd *abfd, asection *section, void *location, file_ptr offset, + bfd_size_type count); +@end example +@strong{Description}@* +Read data from @var{section} in BFD @var{abfd} +into memory starting at @var{location}. The data is read at an +offset of @var{offset} from the start of the input section, +and is read for @var{count} bytes. + +If the contents of a constructor with the @code{SEC_CONSTRUCTOR} +flag set are requested or if the section does not have the +@code{SEC_HAS_CONTENTS} flag set, then the @var{location} is filled +with zeroes. If no errors occur, @code{TRUE} is returned, else +@code{FALSE}. + +@findex bfd_malloc_and_get_section +@subsubsection @code{bfd_malloc_and_get_section} +@strong{Synopsis} +@example +bfd_boolean bfd_malloc_and_get_section + (bfd *abfd, asection *section, bfd_byte **buf); +@end example +@strong{Description}@* +Read all data from @var{section} in BFD @var{abfd} +into a buffer, *@var{buf}, malloc'd by this function. + +@findex bfd_copy_private_section_data +@subsubsection @code{bfd_copy_private_section_data} +@strong{Synopsis} +@example +bfd_boolean bfd_copy_private_section_data + (bfd *ibfd, asection *isec, bfd *obfd, asection *osec); +@end example +@strong{Description}@* +Copy private section information from @var{isec} in the BFD +@var{ibfd} to the section @var{osec} in the BFD @var{obfd}. +Return @code{TRUE} on success, @code{FALSE} on error. Possible error +returns are: + +@itemize @bullet + +@item +@code{bfd_error_no_memory} - +Not enough memory exists to create private data for @var{osec}. +@end itemize +@example +#define bfd_copy_private_section_data(ibfd, isection, obfd, osection) \ + BFD_SEND (obfd, _bfd_copy_private_section_data, \ + (ibfd, isection, obfd, osection)) +@end example + +@findex bfd_generic_is_group_section +@subsubsection @code{bfd_generic_is_group_section} +@strong{Synopsis} +@example +bfd_boolean bfd_generic_is_group_section (bfd *, const asection *sec); +@end example +@strong{Description}@* +Returns TRUE if @var{sec} is a member of a group. + +@findex bfd_generic_discard_group +@subsubsection @code{bfd_generic_discard_group} +@strong{Synopsis} +@example +bfd_boolean bfd_generic_discard_group (bfd *abfd, asection *group); +@end example +@strong{Description}@* +Remove all members of @var{group} from the output. +
section.texi Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: elf.texi =================================================================== --- elf.texi (nonexistent) +++ elf.texi (revision 842) @@ -0,0 +1,9 @@ +@section ELF backends +BFD support for ELF formats is being worked on. +Currently, the best supported back ends are for sparc and i386 +(running svr4 or Solaris 2). + +Documentation of the internals of the support code still needs +to be written. The code is changing quickly enough that we +haven't bothered yet. +
elf.texi Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: bfdint.texi =================================================================== --- bfdint.texi (nonexistent) +++ bfdint.texi (revision 842) @@ -0,0 +1,1902 @@ +\input texinfo +@c Copyright 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1998, +@c 2000, 2001, 2002, 2003, 2004, 2006, 2007, 2009 +@c Free Software Foundation, Inc. +@setfilename bfdint.info + +@settitle BFD Internals +@iftex +@titlepage +@title{BFD Internals} +@author{Ian Lance Taylor} +@author{Cygnus Solutions} +@page +@end iftex + +@copying +This file documents the internals of the BFD library. + +Copyright @copyright{} 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1995, +1996, 1998, 2000, 2001, 2002, 2003, 2004, 2006, 2007, 2009 +Free Software Foundation, Inc. +Contributed by Cygnus Support. + +Permission is granted to copy, distribute and/or modify this document +under the terms of the GNU Free Documentation License, Version 1.1 or +any later version published by the Free Software Foundation; with the +Invariant Sections being ``GNU General Public License'' and ``Funding +Free Software'', the Front-Cover texts being (a) (see below), and with +the Back-Cover Texts being (b) (see below). A copy of the license is +included in the section entitled ``GNU Free Documentation License''. + +(a) The FSF's Front-Cover Text is: + + A GNU Manual + +(b) The FSF's Back-Cover Text is: + + You have freedom to copy and modify this GNU Manual, like GNU + software. Copies published by the Free Software Foundation raise + funds for GNU development. +@end copying + +@node Top +@top BFD Internals +@raisesections +@cindex bfd internals + +This document describes some BFD internal information which may be +helpful when working on BFD. It is very incomplete. + +This document is not updated regularly, and may be out of date. + +The initial version of this document was written by Ian Lance Taylor +@email{ian@@cygnus.com}. + +@menu +* BFD overview:: BFD overview +* BFD guidelines:: BFD programming guidelines +* BFD target vector:: BFD target vector +* BFD generated files:: BFD generated files +* BFD multiple compilations:: Files compiled multiple times in BFD +* BFD relocation handling:: BFD relocation handling +* BFD ELF support:: BFD ELF support +* BFD glossary:: Glossary +* Index:: Index +@end menu + +@node BFD overview +@section BFD overview + +BFD is a library which provides a single interface to read and write +object files, executables, archive files, and core files in any format. + +@menu +* BFD library interfaces:: BFD library interfaces +* BFD library users:: BFD library users +* BFD view:: The BFD view of a file +* BFD blindness:: BFD loses information +@end menu + +@node BFD library interfaces +@subsection BFD library interfaces + +One way to look at the BFD library is to divide it into four parts by +type of interface. + +The first interface is the set of generic functions which programs using +the BFD library will call. These generic function normally translate +directly or indirectly into calls to routines which are specific to a +particular object file format. Many of these generic functions are +actually defined as macros in @file{bfd.h}. These functions comprise +the official BFD interface. + +The second interface is the set of functions which appear in the target +vectors. This is the bulk of the code in BFD. A target vector is a set +of function pointers specific to a particular object file format. The +target vector is used to implement the generic BFD functions. These +functions are always called through the target vector, and are never +called directly. The target vector is described in detail in @ref{BFD +target vector}. The set of functions which appear in a particular +target vector is often referred to as a BFD backend. + +The third interface is a set of oddball functions which are typically +specific to a particular object file format, are not generic functions, +and are called from outside of the BFD library. These are used as hooks +by the linker and the assembler when a particular object file format +requires some action which the BFD generic interface does not provide. +These functions are typically declared in @file{bfd.h}, but in many +cases they are only provided when BFD is configured with support for a +particular object file format. These functions live in a grey area, and +are not really part of the official BFD interface. + +The fourth interface is the set of BFD support functions which are +called by the other BFD functions. These manage issues like memory +allocation, error handling, file access, hash tables, swapping, and the +like. These functions are never called from outside of the BFD library. + +@node BFD library users +@subsection BFD library users + +Another way to look at the BFD library is to divide it into three parts +by the manner in which it is used. + +The first use is to read an object file. The object file readers are +programs like @samp{gdb}, @samp{nm}, @samp{objdump}, and @samp{objcopy}. +These programs use BFD to view an object file in a generic form. The +official BFD interface is normally fully adequate for these programs. + +The second use is to write an object file. The object file writers are +programs like @samp{gas} and @samp{objcopy}. These programs use BFD to +create an object file. The official BFD interface is normally adequate +for these programs, but for some object file formats the assembler needs +some additional hooks in order to set particular flags or other +information. The official BFD interface includes functions to copy +private information from one object file to another, and these functions +are used by @samp{objcopy} to avoid information loss. + +The third use is to link object files. There is only one object file +linker, @samp{ld}. Originally, @samp{ld} was an object file reader and +an object file writer, and it did the link operation using the generic +BFD structures. However, this turned out to be too slow and too memory +intensive. + +The official BFD linker functions were written to permit specific BFD +backends to perform the link without translating through the generic +structures, in the normal case where all the input files and output file +have the same object file format. Not all of the backends currently +implement the new interface, and there are default linking functions +within BFD which use the generic structures and which work with all +backends. + +For several object file formats the linker needs additional hooks which +are not provided by the official BFD interface, particularly for dynamic +linking support. These functions are typically called from the linker +emulation template. + +@node BFD view +@subsection The BFD view of a file + +BFD uses generic structures to manage information. It translates data +into the generic form when reading files, and out of the generic form +when writing files. + +BFD describes a file as a pointer to the @samp{bfd} type. A @samp{bfd} +is composed of the following elements. The BFD information can be +displayed using the @samp{objdump} program with various options. + +@table @asis +@item general information +The object file format, a few general flags, the start address. +@item architecture +The architecture, including both a general processor type (m68k, MIPS +etc.) and a specific machine number (m68000, R4000, etc.). +@item sections +A list of sections. +@item symbols +A symbol table. +@end table + +BFD represents a section as a pointer to the @samp{asection} type. Each +section has a name and a size. Most sections also have an associated +block of data, known as the section contents. Sections also have +associated flags, a virtual memory address, a load memory address, a +required alignment, a list of relocations, and other miscellaneous +information. + +BFD represents a relocation as a pointer to the @samp{arelent} type. A +relocation describes an action which the linker must take to modify the +section contents. Relocations have a symbol, an address, an addend, and +a pointer to a howto structure which describes how to perform the +relocation. For more information, see @ref{BFD relocation handling}. + +BFD represents a symbol as a pointer to the @samp{asymbol} type. A +symbol has a name, a pointer to a section, an offset within that +section, and some flags. + +Archive files do not have any sections or symbols. Instead, BFD +represents an archive file as a file which contains a list of +@samp{bfd}s. BFD also provides access to the archive symbol map, as a +list of symbol names. BFD provides a function to return the @samp{bfd} +within the archive which corresponds to a particular entry in the +archive symbol map. + +@node BFD blindness +@subsection BFD loses information + +Most object file formats have information which BFD can not represent in +its generic form, at least as currently defined. + +There is often explicit information which BFD can not represent. For +example, the COFF version stamp, or the ELF program segments. BFD +provides special hooks to handle this information when copying, +printing, or linking an object file. The BFD support for a particular +object file format will normally store this information in private data +and handle it using the special hooks. + +In some cases there is also implicit information which BFD can not +represent. For example, the MIPS processor distinguishes small and +large symbols, and requires that all small symbols be within 32K of the +GP register. This means that the MIPS assembler must be able to mark +variables as either small or large, and the MIPS linker must know to put +small symbols within range of the GP register. Since BFD can not +represent this information, this means that the assembler and linker +must have information that is specific to a particular object file +format which is outside of the BFD library. + +This loss of information indicates areas where the BFD paradigm breaks +down. It is not actually possible to represent the myriad differences +among object file formats using a single generic interface, at least not +in the manner which BFD does it today. + +Nevertheless, the BFD library does greatly simplify the task of dealing +with object files, and particular problems caused by information loss +can normally be solved using some sort of relatively constrained hook +into the library. + + + +@node BFD guidelines +@section BFD programming guidelines +@cindex bfd programming guidelines +@cindex programming guidelines for bfd +@cindex guidelines, bfd programming + +There is a lot of poorly written and confusing code in BFD. New BFD +code should be written to a higher standard. Merely because some BFD +code is written in a particular manner does not mean that you should +emulate it. + +Here are some general BFD programming guidelines: + +@itemize @bullet +@item +Follow the GNU coding standards. + +@item +Avoid global variables. We ideally want BFD to be fully reentrant, so +that it can be used in multiple threads. All uses of global or static +variables interfere with that. Initialized constant variables are OK, +and they should be explicitly marked with @samp{const}. Instead of global +variables, use data attached to a BFD or to a linker hash table. + +@item +All externally visible functions should have names which start with +@samp{bfd_}. All such functions should be declared in some header file, +typically @file{bfd.h}. See, for example, the various declarations near +the end of @file{bfd-in.h}, which mostly declare functions required by +specific linker emulations. + +@item +All functions which need to be visible from one file to another within +BFD, but should not be visible outside of BFD, should start with +@samp{_bfd_}. Although external names beginning with @samp{_} are +prohibited by the ANSI standard, in practice this usage will always +work, and it is required by the GNU coding standards. + +@item +Always remember that people can compile using @samp{--enable-targets} to +build several, or all, targets at once. It must be possible to link +together the files for all targets. + +@item +BFD code should compile with few or no warnings using @samp{gcc -Wall}. +Some warnings are OK, like the absence of certain function declarations +which may or may not be declared in system header files. Warnings about +ambiguous expressions and the like should always be fixed. +@end itemize + +@node BFD target vector +@section BFD target vector +@cindex bfd target vector +@cindex target vector in bfd + +BFD supports multiple object file formats by using the @dfn{target +vector}. This is simply a set of function pointers which implement +behaviour that is specific to a particular object file format. + +In this section I list all of the entries in the target vector and +describe what they do. + +@menu +* BFD target vector miscellaneous:: Miscellaneous constants +* BFD target vector swap:: Swapping functions +* BFD target vector format:: Format type dependent functions +* BFD_JUMP_TABLE macros:: BFD_JUMP_TABLE macros +* BFD target vector generic:: Generic functions +* BFD target vector copy:: Copy functions +* BFD target vector core:: Core file support functions +* BFD target vector archive:: Archive functions +* BFD target vector symbols:: Symbol table functions +* BFD target vector relocs:: Relocation support +* BFD target vector write:: Output functions +* BFD target vector link:: Linker functions +* BFD target vector dynamic:: Dynamic linking information functions +@end menu + +@node BFD target vector miscellaneous +@subsection Miscellaneous constants + +The target vector starts with a set of constants. + +@table @samp +@item name +The name of the target vector. This is an arbitrary string. This is +how the target vector is named in command line options for tools which +use BFD, such as the @samp{--oformat} linker option. + +@item flavour +A general description of the type of target. The following flavours are +currently defined: + +@table @samp +@item bfd_target_unknown_flavour +Undefined or unknown. +@item bfd_target_aout_flavour +a.out. +@item bfd_target_coff_flavour +COFF. +@item bfd_target_ecoff_flavour +ECOFF. +@item bfd_target_elf_flavour +ELF. +@item bfd_target_ieee_flavour +IEEE-695. +@item bfd_target_nlm_flavour +NLM. +@item bfd_target_oasys_flavour +OASYS. +@item bfd_target_tekhex_flavour +Tektronix hex format. +@item bfd_target_srec_flavour +Motorola S-record format. +@item bfd_target_ihex_flavour +Intel hex format. +@item bfd_target_som_flavour +SOM (used on HP/UX). +@item bfd_target_verilog_flavour +Verilog memory hex dump format. +@item bfd_target_os9k_flavour +os9000. +@item bfd_target_versados_flavour +VERSAdos. +@item bfd_target_msdos_flavour +MS-DOS. +@item bfd_target_evax_flavour +openVMS. +@item bfd_target_mmo_flavour +Donald Knuth's MMIXware object format. +@end table + +@item byteorder +The byte order of data in the object file. One of +@samp{BFD_ENDIAN_BIG}, @samp{BFD_ENDIAN_LITTLE}, or +@samp{BFD_ENDIAN_UNKNOWN}. The latter would be used for a format such +as S-records which do not record the architecture of the data. + +@item header_byteorder +The byte order of header information in the object file. Normally the +same as the @samp{byteorder} field, but there are certain cases where it +may be different. + +@item object_flags +Flags which may appear in the @samp{flags} field of a BFD with this +format. + +@item section_flags +Flags which may appear in the @samp{flags} field of a section within a +BFD with this format. + +@item symbol_leading_char +A character which the C compiler normally puts before a symbol. For +example, an a.out compiler will typically generate the symbol +@samp{_foo} for a function named @samp{foo} in the C source, in which +case this field would be @samp{_}. If there is no such character, this +field will be @samp{0}. + +@item ar_pad_char +The padding character to use at the end of an archive name. Normally +@samp{/}. + +@item ar_max_namelen +The maximum length of a short name in an archive. Normally @samp{14}. + +@item backend_data +A pointer to constant backend data. This is used by backends to store +whatever additional information they need to distinguish similar target +vectors which use the same sets of functions. +@end table + +@node BFD target vector swap +@subsection Swapping functions + +Every target vector has function pointers used for swapping information +in and out of the target representation. There are two sets of +functions: one for data information, and one for header information. +Each set has three sizes: 64-bit, 32-bit, and 16-bit. Each size has +three actual functions: put, get unsigned, and get signed. + +These 18 functions are used to convert data between the host and target +representations. + +@node BFD target vector format +@subsection Format type dependent functions + +Every target vector has three arrays of function pointers which are +indexed by the BFD format type. The BFD format types are as follows: + +@table @samp +@item bfd_unknown +Unknown format. Not used for anything useful. +@item bfd_object +Object file. +@item bfd_archive +Archive file. +@item bfd_core +Core file. +@end table + +The three arrays of function pointers are as follows: + +@table @samp +@item bfd_check_format +Check whether the BFD is of a particular format (object file, archive +file, or core file) corresponding to this target vector. This is called +by the @samp{bfd_check_format} function when examining an existing BFD. +If the BFD matches the desired format, this function will initialize any +format specific information such as the @samp{tdata} field of the BFD. +This function must be called before any other BFD target vector function +on a file opened for reading. + +@item bfd_set_format +Set the format of a BFD which was created for output. This is called by +the @samp{bfd_set_format} function after creating the BFD with a +function such as @samp{bfd_openw}. This function will initialize format +specific information required to write out an object file or whatever of +the given format. This function must be called before any other BFD +target vector function on a file opened for writing. + +@item bfd_write_contents +Write out the contents of the BFD in the given format. This is called +by @samp{bfd_close} function for a BFD opened for writing. This really +should not be an array selected by format type, as the +@samp{bfd_set_format} function provides all the required information. +In fact, BFD will fail if a different format is used when calling +through the @samp{bfd_set_format} and the @samp{bfd_write_contents} +arrays; fortunately, since @samp{bfd_close} gets it right, this is a +difficult error to make. +@end table + +@node BFD_JUMP_TABLE macros +@subsection @samp{BFD_JUMP_TABLE} macros +@cindex @samp{BFD_JUMP_TABLE} + +Most target vectors are defined using @samp{BFD_JUMP_TABLE} macros. +These macros take a single argument, which is a prefix applied to a set +of functions. The macros are then used to initialize the fields in the +target vector. + +For example, the @samp{BFD_JUMP_TABLE_RELOCS} macro defines three +functions: @samp{_get_reloc_upper_bound}, @samp{_canonicalize_reloc}, +and @samp{_bfd_reloc_type_lookup}. A reference like +@samp{BFD_JUMP_TABLE_RELOCS (foo)} will expand into three functions +prefixed with @samp{foo}: @samp{foo_get_reloc_upper_bound}, etc. The +@samp{BFD_JUMP_TABLE_RELOCS} macro will be placed such that those three +functions initialize the appropriate fields in the BFD target vector. + +This is done because it turns out that many different target vectors can +share certain classes of functions. For example, archives are similar +on most platforms, so most target vectors can use the same archive +functions. Those target vectors all use @samp{BFD_JUMP_TABLE_ARCHIVE} +with the same argument, calling a set of functions which is defined in +@file{archive.c}. + +Each of the @samp{BFD_JUMP_TABLE} macros is mentioned below along with +the description of the function pointers which it defines. The function +pointers will be described using the name without the prefix which the +@samp{BFD_JUMP_TABLE} macro defines. This name is normally the same as +the name of the field in the target vector structure. Any differences +will be noted. + +@node BFD target vector generic +@subsection Generic functions +@cindex @samp{BFD_JUMP_TABLE_GENERIC} + +The @samp{BFD_JUMP_TABLE_GENERIC} macro is used for some catch all +functions which don't easily fit into other categories. + +@table @samp +@item _close_and_cleanup +Free any target specific information associated with the BFD. This is +called when any BFD is closed (the @samp{bfd_write_contents} function +mentioned earlier is only called for a BFD opened for writing). Most +targets use @samp{bfd_alloc} to allocate all target specific +information, and therefore don't have to do anything in this function. +This function pointer is typically set to +@samp{_bfd_generic_close_and_cleanup}, which simply returns true. + +@item _bfd_free_cached_info +Free any cached information associated with the BFD which can be +recreated later if necessary. This is used to reduce the memory +consumption required by programs using BFD. This is normally called via +the @samp{bfd_free_cached_info} macro. It is used by the default +archive routines when computing the archive map. Most targets do not +do anything special for this entry point, and just set it to +@samp{_bfd_generic_free_cached_info}, which simply returns true. + +@item _new_section_hook +This is called from @samp{bfd_make_section_anyway} whenever a new +section is created. Most targets use it to initialize section specific +information. This function is called whether or not the section +corresponds to an actual section in an actual BFD. + +@item _get_section_contents +Get the contents of a section. This is called from +@samp{bfd_get_section_contents}. Most targets set this to +@samp{_bfd_generic_get_section_contents}, which does a @samp{bfd_seek} +based on the section's @samp{filepos} field and a @samp{bfd_bread}. The +corresponding field in the target vector is named +@samp{_bfd_get_section_contents}. + +@item _get_section_contents_in_window +Set a @samp{bfd_window} to hold the contents of a section. This is +called from @samp{bfd_get_section_contents_in_window}. The +@samp{bfd_window} idea never really caught on, and I don't think this is +ever called. Pretty much all targets implement this as +@samp{bfd_generic_get_section_contents_in_window}, which uses +@samp{bfd_get_section_contents} to do the right thing. The +corresponding field in the target vector is named +@samp{_bfd_get_section_contents_in_window}. +@end table + +@node BFD target vector copy +@subsection Copy functions +@cindex @samp{BFD_JUMP_TABLE_COPY} + +The @samp{BFD_JUMP_TABLE_COPY} macro is used for functions which are +called when copying BFDs, and for a couple of functions which deal with +internal BFD information. + +@table @samp +@item _bfd_copy_private_bfd_data +This is called when copying a BFD, via @samp{bfd_copy_private_bfd_data}. +If the input and output BFDs have the same format, this will copy any +private information over. This is called after all the section contents +have been written to the output file. Only a few targets do anything in +this function. + +@item _bfd_merge_private_bfd_data +This is called when linking, via @samp{bfd_merge_private_bfd_data}. It +gives the backend linker code a chance to set any special flags in the +output file based on the contents of the input file. Only a few targets +do anything in this function. + +@item _bfd_copy_private_section_data +This is similar to @samp{_bfd_copy_private_bfd_data}, but it is called +for each section, via @samp{bfd_copy_private_section_data}. This +function is called before any section contents have been written. Only +a few targets do anything in this function. + +@item _bfd_copy_private_symbol_data +This is called via @samp{bfd_copy_private_symbol_data}, but I don't +think anything actually calls it. If it were defined, it could be used +to copy private symbol data from one BFD to another. However, most BFDs +store extra symbol information by allocating space which is larger than +the @samp{asymbol} structure and storing private information in the +extra space. Since @samp{objcopy} and other programs copy symbol +information by copying pointers to @samp{asymbol} structures, the +private symbol information is automatically copied as well. Most +targets do not do anything in this function. + +@item _bfd_set_private_flags +This is called via @samp{bfd_set_private_flags}. It is basically a hook +for the assembler to set magic information. For example, the PowerPC +ELF assembler uses it to set flags which appear in the e_flags field of +the ELF header. Most targets do not do anything in this function. + +@item _bfd_print_private_bfd_data +This is called by @samp{objdump} when the @samp{-p} option is used. It +is called via @samp{bfd_print_private_data}. It prints any interesting +information about the BFD which can not be otherwise represented by BFD +and thus can not be printed by @samp{objdump}. Most targets do not do +anything in this function. +@end table + +@node BFD target vector core +@subsection Core file support functions +@cindex @samp{BFD_JUMP_TABLE_CORE} + +The @samp{BFD_JUMP_TABLE_CORE} macro is used for functions which deal +with core files. Obviously, these functions only do something +interesting for targets which have core file support. + +@table @samp +@item _core_file_failing_command +Given a core file, this returns the command which was run to produce the +core file. + +@item _core_file_failing_signal +Given a core file, this returns the signal number which produced the +core file. + +@item _core_file_matches_executable_p +Given a core file and a BFD for an executable, this returns whether the +core file was generated by the executable. +@end table + +@node BFD target vector archive +@subsection Archive functions +@cindex @samp{BFD_JUMP_TABLE_ARCHIVE} + +The @samp{BFD_JUMP_TABLE_ARCHIVE} macro is used for functions which deal +with archive files. Most targets use COFF style archive files +(including ELF targets), and these use @samp{_bfd_archive_coff} as the +argument to @samp{BFD_JUMP_TABLE_ARCHIVE}. Some targets use BSD/a.out +style archives, and these use @samp{_bfd_archive_bsd}. (The main +difference between BSD and COFF archives is the format of the archive +symbol table). Targets with no archive support use +@samp{_bfd_noarchive}. Finally, a few targets have unusual archive +handling. + +@table @samp +@item _slurp_armap +Read in the archive symbol table, storing it in private BFD data. This +is normally called from the archive @samp{check_format} routine. The +corresponding field in the target vector is named +@samp{_bfd_slurp_armap}. + +@item _slurp_extended_name_table +Read in the extended name table from the archive, if there is one, +storing it in private BFD data. This is normally called from the +archive @samp{check_format} routine. The corresponding field in the +target vector is named @samp{_bfd_slurp_extended_name_table}. + +@item construct_extended_name_table +Build and return an extended name table if one is needed to write out +the archive. This also adjusts the archive headers to refer to the +extended name table appropriately. This is normally called from the +archive @samp{write_contents} routine. The corresponding field in the +target vector is named @samp{_bfd_construct_extended_name_table}. + +@item _truncate_arname +This copies a file name into an archive header, truncating it as +required. It is normally called from the archive @samp{write_contents} +routine. This function is more interesting in targets which do not +support extended name tables, but I think the GNU @samp{ar} program +always uses extended name tables anyhow. The corresponding field in the +target vector is named @samp{_bfd_truncate_arname}. + +@item _write_armap +Write out the archive symbol table using calls to @samp{bfd_bwrite}. +This is normally called from the archive @samp{write_contents} routine. +The corresponding field in the target vector is named @samp{write_armap} +(no leading underscore). + +@item _read_ar_hdr +Read and parse an archive header. This handles expanding the archive +header name into the real file name using the extended name table. This +is called by routines which read the archive symbol table or the archive +itself. The corresponding field in the target vector is named +@samp{_bfd_read_ar_hdr_fn}. + +@item _openr_next_archived_file +Given an archive and a BFD representing a file stored within the +archive, return a BFD for the next file in the archive. This is called +via @samp{bfd_openr_next_archived_file}. The corresponding field in the +target vector is named @samp{openr_next_archived_file} (no leading +underscore). + +@item _get_elt_at_index +Given an archive and an index, return a BFD for the file in the archive +corresponding to that entry in the archive symbol table. This is called +via @samp{bfd_get_elt_at_index}. The corresponding field in the target +vector is named @samp{_bfd_get_elt_at_index}. + +@item _generic_stat_arch_elt +Do a stat on an element of an archive, returning information read from +the archive header (modification time, uid, gid, file mode, size). This +is called via @samp{bfd_stat_arch_elt}. The corresponding field in the +target vector is named @samp{_bfd_stat_arch_elt}. + +@item _update_armap_timestamp +After the entire contents of an archive have been written out, update +the timestamp of the archive symbol table to be newer than that of the +file. This is required for a.out style archives. This is normally +called by the archive @samp{write_contents} routine. The corresponding +field in the target vector is named @samp{_bfd_update_armap_timestamp}. +@end table + +@node BFD target vector symbols +@subsection Symbol table functions +@cindex @samp{BFD_JUMP_TABLE_SYMBOLS} + +The @samp{BFD_JUMP_TABLE_SYMBOLS} macro is used for functions which deal +with symbols. + +@table @samp +@item _get_symtab_upper_bound +Return a sensible upper bound on the amount of memory which will be +required to read the symbol table. In practice most targets return the +amount of memory required to hold @samp{asymbol} pointers for all the +symbols plus a trailing @samp{NULL} entry, and store the actual symbol +information in BFD private data. This is called via +@samp{bfd_get_symtab_upper_bound}. The corresponding field in the +target vector is named @samp{_bfd_get_symtab_upper_bound}. + +@item _canonicalize_symtab +Read in the symbol table. This is called via +@samp{bfd_canonicalize_symtab}. The corresponding field in the target +vector is named @samp{_bfd_canonicalize_symtab}. + +@item _make_empty_symbol +Create an empty symbol for the BFD. This is needed because most targets +store extra information with each symbol by allocating a structure +larger than an @samp{asymbol} and storing the extra information at the +end. This function will allocate the right amount of memory, and return +what looks like a pointer to an empty @samp{asymbol}. This is called +via @samp{bfd_make_empty_symbol}. The corresponding field in the target +vector is named @samp{_bfd_make_empty_symbol}. + +@item _print_symbol +Print information about the symbol. This is called via +@samp{bfd_print_symbol}. One of the arguments indicates what sort of +information should be printed: + +@table @samp +@item bfd_print_symbol_name +Just print the symbol name. +@item bfd_print_symbol_more +Print the symbol name and some interesting flags. I don't think +anything actually uses this. +@item bfd_print_symbol_all +Print all information about the symbol. This is used by @samp{objdump} +when run with the @samp{-t} option. +@end table +The corresponding field in the target vector is named +@samp{_bfd_print_symbol}. + +@item _get_symbol_info +Return a standard set of information about the symbol. This is called +via @samp{bfd_symbol_info}. The corresponding field in the target +vector is named @samp{_bfd_get_symbol_info}. + +@item _bfd_is_local_label_name +Return whether the given string would normally represent the name of a +local label. This is called via @samp{bfd_is_local_label} and +@samp{bfd_is_local_label_name}. Local labels are normally discarded by +the assembler. In the linker, this defines the difference between the +@samp{-x} and @samp{-X} options. + +@item _get_lineno +Return line number information for a symbol. This is only meaningful +for a COFF target. This is called when writing out COFF line numbers. + +@item _find_nearest_line +Given an address within a section, use the debugging information to find +the matching file name, function name, and line number, if any. This is +called via @samp{bfd_find_nearest_line}. The corresponding field in the +target vector is named @samp{_bfd_find_nearest_line}. + +@item _bfd_make_debug_symbol +Make a debugging symbol. This is only meaningful for a COFF target, +where it simply returns a symbol which will be placed in the +@samp{N_DEBUG} section when it is written out. This is called via +@samp{bfd_make_debug_symbol}. + +@item _read_minisymbols +Minisymbols are used to reduce the memory requirements of programs like +@samp{nm}. A minisymbol is a cookie pointing to internal symbol +information which the caller can use to extract complete symbol +information. This permits BFD to not convert all the symbols into +generic form, but to instead convert them one at a time. This is called +via @samp{bfd_read_minisymbols}. Most targets do not implement this, +and just use generic support which is based on using standard +@samp{asymbol} structures. + +@item _minisymbol_to_symbol +Convert a minisymbol to a standard @samp{asymbol}. This is called via +@samp{bfd_minisymbol_to_symbol}. +@end table + +@node BFD target vector relocs +@subsection Relocation support +@cindex @samp{BFD_JUMP_TABLE_RELOCS} + +The @samp{BFD_JUMP_TABLE_RELOCS} macro is used for functions which deal +with relocations. + +@table @samp +@item _get_reloc_upper_bound +Return a sensible upper bound on the amount of memory which will be +required to read the relocations for a section. In practice most +targets return the amount of memory required to hold @samp{arelent} +pointers for all the relocations plus a trailing @samp{NULL} entry, and +store the actual relocation information in BFD private data. This is +called via @samp{bfd_get_reloc_upper_bound}. + +@item _canonicalize_reloc +Return the relocation information for a section. This is called via +@samp{bfd_canonicalize_reloc}. The corresponding field in the target +vector is named @samp{_bfd_canonicalize_reloc}. + +@item _bfd_reloc_type_lookup +Given a relocation code, return the corresponding howto structure +(@pxref{BFD relocation codes}). This is called via +@samp{bfd_reloc_type_lookup}. The corresponding field in the target +vector is named @samp{reloc_type_lookup}. +@end table + +@node BFD target vector write +@subsection Output functions +@cindex @samp{BFD_JUMP_TABLE_WRITE} + +The @samp{BFD_JUMP_TABLE_WRITE} macro is used for functions which deal +with writing out a BFD. + +@table @samp +@item _set_arch_mach +Set the architecture and machine number for a BFD. This is called via +@samp{bfd_set_arch_mach}. Most targets implement this by calling +@samp{bfd_default_set_arch_mach}. The corresponding field in the target +vector is named @samp{_bfd_set_arch_mach}. + +@item _set_section_contents +Write out the contents of a section. This is called via +@samp{bfd_set_section_contents}. The corresponding field in the target +vector is named @samp{_bfd_set_section_contents}. +@end table + +@node BFD target vector link +@subsection Linker functions +@cindex @samp{BFD_JUMP_TABLE_LINK} + +The @samp{BFD_JUMP_TABLE_LINK} macro is used for functions called by the +linker. + +@table @samp +@item _sizeof_headers +Return the size of the header information required for a BFD. This is +used to implement the @samp{SIZEOF_HEADERS} linker script function. It +is normally used to align the first section at an efficient position on +the page. This is called via @samp{bfd_sizeof_headers}. The +corresponding field in the target vector is named +@samp{_bfd_sizeof_headers}. + +@item _bfd_get_relocated_section_contents +Read the contents of a section and apply the relocation information. +This handles both a final link and a relocatable link; in the latter +case, it adjust the relocation information as well. This is called via +@samp{bfd_get_relocated_section_contents}. Most targets implement it by +calling @samp{bfd_generic_get_relocated_section_contents}. + +@item _bfd_relax_section +Try to use relaxation to shrink the size of a section. This is called +by the linker when the @samp{-relax} option is used. This is called via +@samp{bfd_relax_section}. Most targets do not support any sort of +relaxation. + +@item _bfd_link_hash_table_create +Create the symbol hash table to use for the linker. This linker hook +permits the backend to control the size and information of the elements +in the linker symbol hash table. This is called via +@samp{bfd_link_hash_table_create}. + +@item _bfd_link_add_symbols +Given an object file or an archive, add all symbols into the linker +symbol hash table. Use callbacks to the linker to include archive +elements in the link. This is called via @samp{bfd_link_add_symbols}. + +@item _bfd_final_link +Finish the linking process. The linker calls this hook after all of the +input files have been read, when it is ready to finish the link and +generate the output file. This is called via @samp{bfd_final_link}. + +@item _bfd_link_split_section +I don't know what this is for. Nothing seems to call it. The only +non-trivial definition is in @file{som.c}. +@end table + +@node BFD target vector dynamic +@subsection Dynamic linking information functions +@cindex @samp{BFD_JUMP_TABLE_DYNAMIC} + +The @samp{BFD_JUMP_TABLE_DYNAMIC} macro is used for functions which read +dynamic linking information. + +@table @samp +@item _get_dynamic_symtab_upper_bound +Return a sensible upper bound on the amount of memory which will be +required to read the dynamic symbol table. In practice most targets +return the amount of memory required to hold @samp{asymbol} pointers for +all the symbols plus a trailing @samp{NULL} entry, and store the actual +symbol information in BFD private data. This is called via +@samp{bfd_get_dynamic_symtab_upper_bound}. The corresponding field in +the target vector is named @samp{_bfd_get_dynamic_symtab_upper_bound}. + +@item _canonicalize_dynamic_symtab +Read the dynamic symbol table. This is called via +@samp{bfd_canonicalize_dynamic_symtab}. The corresponding field in the +target vector is named @samp{_bfd_canonicalize_dynamic_symtab}. + +@item _get_dynamic_reloc_upper_bound +Return a sensible upper bound on the amount of memory which will be +required to read the dynamic relocations. In practice most targets +return the amount of memory required to hold @samp{arelent} pointers for +all the relocations plus a trailing @samp{NULL} entry, and store the +actual relocation information in BFD private data. This is called via +@samp{bfd_get_dynamic_reloc_upper_bound}. The corresponding field in +the target vector is named @samp{_bfd_get_dynamic_reloc_upper_bound}. + +@item _canonicalize_dynamic_reloc +Read the dynamic relocations. This is called via +@samp{bfd_canonicalize_dynamic_reloc}. The corresponding field in the +target vector is named @samp{_bfd_canonicalize_dynamic_reloc}. +@end table + +@node BFD generated files +@section BFD generated files +@cindex generated files in bfd +@cindex bfd generated files + +BFD contains several automatically generated files. This section +describes them. Some files are created at configure time, when you +configure BFD. Some files are created at make time, when you build +BFD. Some files are automatically rebuilt at make time, but only if +you configure with the @samp{--enable-maintainer-mode} option. Some +files live in the object directory---the directory from which you run +configure---and some live in the source directory. All files that live +in the source directory are checked into the CVS repository. + +@table @file +@item bfd.h +@cindex @file{bfd.h} +@cindex @file{bfd-in3.h} +Lives in the object directory. Created at make time from +@file{bfd-in2.h} via @file{bfd-in3.h}. @file{bfd-in3.h} is created at +configure time from @file{bfd-in2.h}. There are automatic dependencies +to rebuild @file{bfd-in3.h} and hence @file{bfd.h} if @file{bfd-in2.h} +changes, so you can normally ignore @file{bfd-in3.h}, and just think +about @file{bfd-in2.h} and @file{bfd.h}. + +@file{bfd.h} is built by replacing a few strings in @file{bfd-in2.h}. +To see them, search for @samp{@@} in @file{bfd-in2.h}. They mainly +control whether BFD is built for a 32 bit target or a 64 bit target. + +@item bfd-in2.h +@cindex @file{bfd-in2.h} +Lives in the source directory. Created from @file{bfd-in.h} and several +other BFD source files. If you configure with the +@samp{--enable-maintainer-mode} option, @file{bfd-in2.h} is rebuilt +automatically when a source file changes. + +@item elf32-target.h +@itemx elf64-target.h +@cindex @file{elf32-target.h} +@cindex @file{elf64-target.h} +Live in the object directory. Created from @file{elfxx-target.h}. +These files are versions of @file{elfxx-target.h} customized for either +a 32 bit ELF target or a 64 bit ELF target. + +@item libbfd.h +@cindex @file{libbfd.h} +Lives in the source directory. Created from @file{libbfd-in.h} and +several other BFD source files. If you configure with the +@samp{--enable-maintainer-mode} option, @file{libbfd.h} is rebuilt +automatically when a source file changes. + +@item libcoff.h +@cindex @file{libcoff.h} +Lives in the source directory. Created from @file{libcoff-in.h} and +@file{coffcode.h}. If you configure with the +@samp{--enable-maintainer-mode} option, @file{libcoff.h} is rebuilt +automatically when a source file changes. + +@item targmatch.h +@cindex @file{targmatch.h} +Lives in the object directory. Created at make time from +@file{config.bfd}. This file is used to map configuration triplets into +BFD target vector variable names at run time. +@end table + +@node BFD multiple compilations +@section Files compiled multiple times in BFD +Several files in BFD are compiled multiple times. By this I mean that +there are header files which contain function definitions. These header +files are included by other files, and thus the functions are compiled +once per file which includes them. + +Preprocessor macros are used to control the compilation, so that each +time the files are compiled the resulting functions are slightly +different. Naturally, if they weren't different, there would be no +reason to compile them multiple times. + +This is a not a particularly good programming technique, and future BFD +work should avoid it. + +@itemize @bullet +@item +Since this technique is rarely used, even experienced C programmers find +it confusing. + +@item +It is difficult to debug programs which use BFD, since there is no way +to describe which version of a particular function you are looking at. + +@item +Programs which use BFD wind up incorporating two or more slightly +different versions of the same function, which wastes space in the +executable. + +@item +This technique is never required nor is it especially efficient. It is +always possible to use statically initialized structures holding +function pointers and magic constants instead. +@end itemize + +The following is a list of the files which are compiled multiple times. + +@table @file +@item aout-target.h +@cindex @file{aout-target.h} +Describes a few functions and the target vector for a.out targets. This +is used by individual a.out targets with different definitions of +@samp{N_TXTADDR} and similar a.out macros. + +@item aoutf1.h +@cindex @file{aoutf1.h} +Implements standard SunOS a.out files. In principle it supports 64 bit +a.out targets based on the preprocessor macro @samp{ARCH_SIZE}, but +since all known a.out targets are 32 bits, this code may or may not +work. This file is only included by a few other files, and it is +difficult to justify its existence. + +@item aoutx.h +@cindex @file{aoutx.h} +Implements basic a.out support routines. This file can be compiled for +either 32 or 64 bit support. Since all known a.out targets are 32 bits, +the 64 bit support may or may not work. I believe the original +intention was that this file would only be included by @samp{aout32.c} +and @samp{aout64.c}, and that other a.out targets would simply refer to +the functions it defined. Unfortunately, some other a.out targets +started including it directly, leading to a somewhat confused state of +affairs. + +@item coffcode.h +@cindex @file{coffcode.h} +Implements basic COFF support routines. This file is included by every +COFF target. It implements code which handles COFF magic numbers as +well as various hook functions called by the generic COFF functions in +@file{coffgen.c}. This file is controlled by a number of different +macros, and more are added regularly. + +@item coffswap.h +@cindex @file{coffswap.h} +Implements COFF swapping routines. This file is included by +@file{coffcode.h}, and thus by every COFF target. It implements the +routines which swap COFF structures between internal and external +format. The main control for this file is the external structure +definitions in the files in the @file{include/coff} directory. A COFF +target file will include one of those files before including +@file{coffcode.h} and thus @file{coffswap.h}. There are a few other +macros which affect @file{coffswap.h} as well, mostly describing whether +certain fields are present in the external structures. + +@item ecoffswap.h +@cindex @file{ecoffswap.h} +Implements ECOFF swapping routines. This is like @file{coffswap.h}, but +for ECOFF. It is included by the ECOFF target files (of which there are +only two). The control is the preprocessor macro @samp{ECOFF_32} or +@samp{ECOFF_64}. + +@item elfcode.h +@cindex @file{elfcode.h} +Implements ELF functions that use external structure definitions. This +file is included by two other files: @file{elf32.c} and @file{elf64.c}. +It is controlled by the @samp{ARCH_SIZE} macro which is defined to be +@samp{32} or @samp{64} before including it. The @samp{NAME} macro is +used internally to give the functions different names for the two target +sizes. + +@item elfcore.h +@cindex @file{elfcore.h} +Like @file{elfcode.h}, but for functions that are specific to ELF core +files. This is included only by @file{elfcode.h}. + +@item elfxx-target.h +@cindex @file{elfxx-target.h} +This file is the source for the generated files @file{elf32-target.h} +and @file{elf64-target.h}, one of which is included by every ELF target. +It defines the ELF target vector. + +@item freebsd.h +@cindex @file{freebsd.h} +Presumably intended to be included by all FreeBSD targets, but in fact +there is only one such target, @samp{i386-freebsd}. This defines a +function used to set the right magic number for FreeBSD, as well as +various macros, and includes @file{aout-target.h}. + +@item netbsd.h +@cindex @file{netbsd.h} +Like @file{freebsd.h}, except that there are several files which include +it. + +@item nlm-target.h +@cindex @file{nlm-target.h} +Defines the target vector for a standard NLM target. + +@item nlmcode.h +@cindex @file{nlmcode.h} +Like @file{elfcode.h}, but for NLM targets. This is only included by +@file{nlm32.c} and @file{nlm64.c}, both of which define the macro +@samp{ARCH_SIZE} to an appropriate value. There are no 64 bit NLM +targets anyhow, so this is sort of useless. + +@item nlmswap.h +@cindex @file{nlmswap.h} +Like @file{coffswap.h}, but for NLM targets. This is included by each +NLM target, but I think it winds up compiling to the exact same code for +every target, and as such is fairly useless. + +@item peicode.h +@cindex @file{peicode.h} +Provides swapping routines and other hooks for PE targets. +@file{coffcode.h} will include this rather than @file{coffswap.h} for a +PE target. This defines PE specific versions of the COFF swapping +routines, and also defines some macros which control @file{coffcode.h} +itself. +@end table + +@node BFD relocation handling +@section BFD relocation handling +@cindex bfd relocation handling +@cindex relocations in bfd + +The handling of relocations is one of the more confusing aspects of BFD. +Relocation handling has been implemented in various different ways, all +somewhat incompatible, none perfect. + +@menu +* BFD relocation concepts:: BFD relocation concepts +* BFD relocation functions:: BFD relocation functions +* BFD relocation codes:: BFD relocation codes +* BFD relocation future:: BFD relocation future +@end menu + +@node BFD relocation concepts +@subsection BFD relocation concepts + +A relocation is an action which the linker must take when linking. It +describes a change to the contents of a section. The change is normally +based on the final value of one or more symbols. Relocations are +created by the assembler when it creates an object file. + +Most relocations are simple. A typical simple relocation is to set 32 +bits at a given offset in a section to the value of a symbol. This type +of relocation would be generated for code like @code{int *p = &i;} where +@samp{p} and @samp{i} are global variables. A relocation for the symbol +@samp{i} would be generated such that the linker would initialize the +area of memory which holds the value of @samp{p} to the value of the +symbol @samp{i}. + +Slightly more complex relocations may include an addend, which is a +constant to add to the symbol value before using it. In some cases a +relocation will require adding the symbol value to the existing contents +of the section in the object file. In others the relocation will simply +replace the contents of the section with the symbol value. Some +relocations are PC relative, so that the value to be stored in the +section is the difference between the value of a symbol and the final +address of the section contents. + +In general, relocations can be arbitrarily complex. For example, +relocations used in dynamic linking systems often require the linker to +allocate space in a different section and use the offset within that +section as the value to store. In the IEEE object file format, +relocations may involve arbitrary expressions. + +When doing a relocatable link, the linker may or may not have to do +anything with a relocation, depending upon the definition of the +relocation. Simple relocations generally do not require any special +action. + +@node BFD relocation functions +@subsection BFD relocation functions + +In BFD, each section has an array of @samp{arelent} structures. Each +structure has a pointer to a symbol, an address within the section, an +addend, and a pointer to a @samp{reloc_howto_struct} structure. The +howto structure has a bunch of fields describing the reloc, including a +type field. The type field is specific to the object file format +backend; none of the generic code in BFD examines it. + +Originally, the function @samp{bfd_perform_relocation} was supposed to +handle all relocations. In theory, many relocations would be simple +enough to be described by the fields in the howto structure. For those +that weren't, the howto structure included a @samp{special_function} +field to use as an escape. + +While this seems plausible, a look at @samp{bfd_perform_relocation} +shows that it failed. The function has odd special cases. Some of the +fields in the howto structure, such as @samp{pcrel_offset}, were not +adequately documented. + +The linker uses @samp{bfd_perform_relocation} to do all relocations when +the input and output file have different formats (e.g., when generating +S-records). The generic linker code, which is used by all targets which +do not define their own special purpose linker, uses +@samp{bfd_get_relocated_section_contents}, which for most targets turns +into a call to @samp{bfd_generic_get_relocated_section_contents}, which +calls @samp{bfd_perform_relocation}. So @samp{bfd_perform_relocation} +is still widely used, which makes it difficult to change, since it is +difficult to test all possible cases. + +The assembler used @samp{bfd_perform_relocation} for a while. This +turned out to be the wrong thing to do, since +@samp{bfd_perform_relocation} was written to handle relocations on an +existing object file, while the assembler needed to create relocations +in a new object file. The assembler was changed to use the new function +@samp{bfd_install_relocation} instead, and @samp{bfd_install_relocation} +was created as a copy of @samp{bfd_perform_relocation}. + +Unfortunately, the work did not progress any farther, so +@samp{bfd_install_relocation} remains a simple copy of +@samp{bfd_perform_relocation}, with all the odd special cases and +confusing code. This again is difficult to change, because again any +change can affect any assembler target, and so is difficult to test. + +The new linker, when using the same object file format for all input +files and the output file, does not convert relocations into +@samp{arelent} structures, so it can not use +@samp{bfd_perform_relocation} at all. Instead, users of the new linker +are expected to write a @samp{relocate_section} function which will +handle relocations in a target specific fashion. + +There are two helper functions for target specific relocation: +@samp{_bfd_final_link_relocate} and @samp{_bfd_relocate_contents}. +These functions use a howto structure, but they @emph{do not} use the +@samp{special_function} field. Since the functions are normally called +from target specific code, the @samp{special_function} field adds +little; any relocations which require special handling can be handled +without calling those functions. + +So, if you want to add a new target, or add a new relocation to an +existing target, you need to do the following: + +@itemize @bullet +@item +Make sure you clearly understand what the contents of the section should +look like after assembly, after a relocatable link, and after a final +link. Make sure you clearly understand the operations the linker must +perform during a relocatable link and during a final link. + +@item +Write a howto structure for the relocation. The howto structure is +flexible enough to represent any relocation which should be handled by +setting a contiguous bitfield in the destination to the value of a +symbol, possibly with an addend, possibly adding the symbol value to the +value already present in the destination. + +@item +Change the assembler to generate your relocation. The assembler will +call @samp{bfd_install_relocation}, so your howto structure has to be +able to handle that. You may need to set the @samp{special_function} +field to handle assembly correctly. Be careful to ensure that any code +you write to handle the assembler will also work correctly when doing a +relocatable link. For example, see @samp{bfd_elf_generic_reloc}. + +@item +Test the assembler. Consider the cases of relocation against an +undefined symbol, a common symbol, a symbol defined in the object file +in the same section, and a symbol defined in the object file in a +different section. These cases may not all be applicable for your +reloc. + +@item +If your target uses the new linker, which is recommended, add any +required handling to the target specific relocation function. In simple +cases this will just involve a call to @samp{_bfd_final_link_relocate} +or @samp{_bfd_relocate_contents}, depending upon the definition of the +relocation and whether the link is relocatable or not. + +@item +Test the linker. Test the case of a final link. If the relocation can +overflow, use a linker script to force an overflow and make sure the +error is reported correctly. Test a relocatable link, whether the +symbol is defined or undefined in the relocatable output. For both the +final and relocatable link, test the case when the symbol is a common +symbol, when the symbol looked like a common symbol but became a defined +symbol, when the symbol is defined in a different object file, and when +the symbol is defined in the same object file. + +@item +In order for linking to another object file format, such as S-records, +to work correctly, @samp{bfd_perform_relocation} has to do the right +thing for the relocation. You may need to set the +@samp{special_function} field to handle this correctly. Test this by +doing a link in which the output object file format is S-records. + +@item +Using the linker to generate relocatable output in a different object +file format is impossible in the general case, so you generally don't +have to worry about that. The GNU linker makes sure to stop that from +happening when an input file in a different format has relocations. + +Linking input files of different object file formats together is quite +unusual, but if you're really dedicated you may want to consider testing +this case, both when the output object file format is the same as your +format, and when it is different. +@end itemize + +@node BFD relocation codes +@subsection BFD relocation codes + +BFD has another way of describing relocations besides the howto +structures described above: the enum @samp{bfd_reloc_code_real_type}. + +Every known relocation type can be described as a value in this +enumeration. The enumeration contains many target specific relocations, +but where two or more targets have the same relocation, a single code is +used. For example, the single value @samp{BFD_RELOC_32} is used for all +simple 32 bit relocation types. + +The main purpose of this relocation code is to give the assembler some +mechanism to create @samp{arelent} structures. In order for the +assembler to create an @samp{arelent} structure, it has to be able to +obtain a howto structure. The function @samp{bfd_reloc_type_lookup}, +which simply calls the target vector entry point +@samp{reloc_type_lookup}, takes a relocation code and returns a howto +structure. + +The function @samp{bfd_get_reloc_code_name} returns the name of a +relocation code. This is mainly used in error messages. + +Using both howto structures and relocation codes can be somewhat +confusing. There are many processor specific relocation codes. +However, the relocation is only fully defined by the howto structure. +The same relocation code will map to different howto structures in +different object file formats. For example, the addend handling may be +different. + +Most of the relocation codes are not really general. The assembler can +not use them without already understanding what sorts of relocations can +be used for a particular target. It might be possible to replace the +relocation codes with something simpler. + +@node BFD relocation future +@subsection BFD relocation future + +Clearly the current BFD relocation support is in bad shape. A +wholescale rewrite would be very difficult, because it would require +thorough testing of every BFD target. So some sort of incremental +change is required. + +My vague thoughts on this would involve defining a new, clearly defined, +howto structure. Some mechanism would be used to determine which type +of howto structure was being used by a particular format. + +The new howto structure would clearly define the relocation behaviour in +the case of an assembly, a relocatable link, and a final link. At +least one special function would be defined as an escape, and it might +make sense to define more. + +One or more generic functions similar to @samp{bfd_perform_relocation} +would be written to handle the new howto structure. + +This should make it possible to write a generic version of the relocate +section functions used by the new linker. The target specific code +would provide some mechanism (a function pointer or an initial +conversion) to convert target specific relocations into howto +structures. + +Ideally it would be possible to use this generic relocate section +function for the generic linker as well. That is, it would replace the +@samp{bfd_generic_get_relocated_section_contents} function which is +currently normally used. + +For the special case of ELF dynamic linking, more consideration needs to +be given to writing ELF specific but ELF target generic code to handle +special relocation types such as GOT and PLT. + +@node BFD ELF support +@section BFD ELF support +@cindex elf support in bfd +@cindex bfd elf support + +The ELF object file format is defined in two parts: a generic ABI and a +processor specific supplement. The ELF support in BFD is split in a +similar fashion. The processor specific support is largely kept within +a single file. The generic support is provided by several other files. +The processor specific support provides a set of function pointers and +constants used by the generic support. + +@menu +* BFD ELF sections and segments:: ELF sections and segments +* BFD ELF generic support:: BFD ELF generic support +* BFD ELF processor specific support:: BFD ELF processor specific support +* BFD ELF core files:: BFD ELF core files +* BFD ELF future:: BFD ELF future +@end menu + +@node BFD ELF sections and segments +@subsection ELF sections and segments + +The ELF ABI permits a file to have either sections or segments or both. +Relocatable object files conventionally have only sections. +Executables conventionally have both. Core files conventionally have +only program segments. + +ELF sections are similar to sections in other object file formats: they +have a name, a VMA, file contents, flags, and other miscellaneous +information. ELF relocations are stored in sections of a particular +type; BFD automatically converts these sections into internal relocation +information. + +ELF program segments are intended for fast interpretation by a system +loader. They have a type, a VMA, an LMA, file contents, and a couple of +other fields. When an ELF executable is run on a Unix system, the +system loader will examine the program segments to decide how to load +it. The loader will ignore the section information. Loadable program +segments (type @samp{PT_LOAD}) are directly loaded into memory. Other +program segments are interpreted by the loader, and generally provide +dynamic linking information. + +When an ELF file has both program segments and sections, an ELF program +segment may encompass one or more ELF sections, in the sense that the +portion of the file which corresponds to the program segment may include +the portions of the file corresponding to one or more sections. When +there is more than one section in a loadable program segment, the +relative positions of the section contents in the file must correspond +to the relative positions they should hold when the program segment is +loaded. This requirement should be obvious if you consider that the +system loader will load an entire program segment at a time. + +On a system which supports dynamic paging, such as any native Unix +system, the contents of a loadable program segment must be at the same +offset in the file as in memory, modulo the memory page size used on the +system. This is because the system loader will map the file into memory +starting at the start of a page. The system loader can easily remap +entire pages to the correct load address. However, if the contents of +the file were not correctly aligned within the page, the system loader +would have to shift the contents around within the page, which is too +expensive. For example, if the LMA of a loadable program segment is +@samp{0x40080} and the page size is @samp{0x1000}, then the position of +the segment contents within the file must equal @samp{0x80} modulo +@samp{0x1000}. + +BFD has only a single set of sections. It does not provide any generic +way to examine both sections and segments. When BFD is used to open an +object file or executable, the BFD sections will represent ELF sections. +When BFD is used to open a core file, the BFD sections will represent +ELF program segments. + +When BFD is used to examine an object file or executable, any program +segments will be read to set the LMA of the sections. This is because +ELF sections only have a VMA, while ELF program segments have both a VMA +and an LMA. Any program segments will be copied by the +@samp{copy_private} entry points. They will be printed by the +@samp{print_private} entry point. Otherwise, the program segments are +ignored. In particular, programs which use BFD currently have no direct +access to the program segments. + +When BFD is used to create an executable, the program segments will be +created automatically based on the section information. This is done in +the function @samp{assign_file_positions_for_segments} in @file{elf.c}. +This function has been tweaked many times, and probably still has +problems that arise in particular cases. + +There is a hook which may be used to explicitly define the program +segments when creating an executable: the @samp{bfd_record_phdr} +function in @file{bfd.c}. If this function is called, BFD will not +create program segments itself, but will only create the program +segments specified by the caller. The linker uses this function to +implement the @samp{PHDRS} linker script command. + +@node BFD ELF generic support +@subsection BFD ELF generic support + +In general, functions which do not read external data from the ELF file +are found in @file{elf.c}. They operate on the internal forms of the +ELF structures, which are defined in @file{include/elf/internal.h}. The +internal structures are defined in terms of @samp{bfd_vma}, and so may +be used for both 32 bit and 64 bit ELF targets. + +The file @file{elfcode.h} contains functions which operate on the +external data. @file{elfcode.h} is compiled twice, once via +@file{elf32.c} with @samp{ARCH_SIZE} defined as @samp{32}, and once via +@file{elf64.c} with @samp{ARCH_SIZE} defined as @samp{64}. +@file{elfcode.h} includes functions to swap the ELF structures in and +out of external form, as well as a few more complex functions. + +Linker support is found in @file{elflink.c}. The +linker support is only used if the processor specific file defines +@samp{elf_backend_relocate_section}, which is required to relocate the +section contents. If that macro is not defined, the generic linker code +is used, and relocations are handled via @samp{bfd_perform_relocation}. + +The core file support is in @file{elfcore.h}, which is compiled twice, +for both 32 and 64 bit support. The more interesting cases of core file +support only work on a native system which has the @file{sys/procfs.h} +header file. Without that file, the core file support does little more +than read the ELF program segments as BFD sections. + +The BFD internal header file @file{elf-bfd.h} is used for communication +among these files and the processor specific files. + +The default entries for the BFD ELF target vector are found mainly in +@file{elf.c}. Some functions are found in @file{elfcode.h}. + +The processor specific files may override particular entries in the +target vector, but most do not, with one exception: the +@samp{bfd_reloc_type_lookup} entry point is always processor specific. + +@node BFD ELF processor specific support +@subsection BFD ELF processor specific support + +By convention, the processor specific support for a particular processor +will be found in @file{elf@var{nn}-@var{cpu}.c}, where @var{nn} is +either 32 or 64, and @var{cpu} is the name of the processor. + +@menu +* BFD ELF processor required:: Required processor specific support +* BFD ELF processor linker:: Processor specific linker support +* BFD ELF processor other:: Other processor specific support options +@end menu + +@node BFD ELF processor required +@subsubsection Required processor specific support + +When writing a @file{elf@var{nn}-@var{cpu}.c} file, you must do the +following: + +@itemize @bullet +@item +Define either @samp{TARGET_BIG_SYM} or @samp{TARGET_LITTLE_SYM}, or +both, to a unique C name to use for the target vector. This name should +appear in the list of target vectors in @file{targets.c}, and will also +have to appear in @file{config.bfd} and @file{configure.in}. Define +@samp{TARGET_BIG_SYM} for a big-endian processor, +@samp{TARGET_LITTLE_SYM} for a little-endian processor, and define both +for a bi-endian processor. +@item +Define either @samp{TARGET_BIG_NAME} or @samp{TARGET_LITTLE_NAME}, or +both, to a string used as the name of the target vector. This is the +name which a user of the BFD tool would use to specify the object file +format. It would normally appear in a linker emulation parameters +file. +@item +Define @samp{ELF_ARCH} to the BFD architecture (an element of the +@samp{bfd_architecture} enum, typically @samp{bfd_arch_@var{cpu}}). +@item +Define @samp{ELF_MACHINE_CODE} to the magic number which should appear +in the @samp{e_machine} field of the ELF header. As of this writing, +these magic numbers are assigned by Caldera; if you want to get a magic +number for a particular processor, try sending a note to +@email{registry@@caldera.com}. In the BFD sources, the magic numbers are +found in @file{include/elf/common.h}; they have names beginning with +@samp{EM_}. +@item +Define @samp{ELF_MAXPAGESIZE} to the maximum size of a virtual page in +memory. This can normally be found at the start of chapter 5 in the +processor specific supplement. For a processor which will only be used +in an embedded system, or which has no memory management hardware, this +can simply be @samp{1}. +@item +If the format should use @samp{Rel} rather than @samp{Rela} relocations, +define @samp{USE_REL}. This is normally defined in chapter 4 of the +processor specific supplement. + +In the absence of a supplement, it's easier to work with @samp{Rela} +relocations. @samp{Rela} relocations will require more space in object +files (but not in executables, except when using dynamic linking). +However, this is outweighed by the simplicity of addend handling when +using @samp{Rela} relocations. With @samp{Rel} relocations, the addend +must be stored in the section contents, which makes relocatable links +more complex. + +For example, consider C code like @code{i = a[1000];} where @samp{a} is +a global array. The instructions which load the value of @samp{a[1000]} +will most likely use a relocation which refers to the symbol +representing @samp{a}, with an addend that gives the offset from the +start of @samp{a} to element @samp{1000}. When using @samp{Rel} +relocations, that addend must be stored in the instructions themselves. +If you are adding support for a RISC chip which uses two or more +instructions to load an address, then the addend may not fit in a single +instruction, and will have to be somehow split among the instructions. +This makes linking awkward, particularly when doing a relocatable link +in which the addend may have to be updated. It can be done---the MIPS +ELF support does it---but it should be avoided when possible. + +It is possible, though somewhat awkward, to support both @samp{Rel} and +@samp{Rela} relocations for a single target; @file{elf64-mips.c} does it +by overriding the relocation reading and writing routines. +@item +Define howto structures for all the relocation types. +@item +Define a @samp{bfd_reloc_type_lookup} routine. This must be named +@samp{bfd_elf@var{nn}_bfd_reloc_type_lookup}, and may be either a +function or a macro. It must translate a BFD relocation code into a +howto structure. This is normally a table lookup or a simple switch. +@item +If using @samp{Rel} relocations, define @samp{elf_info_to_howto_rel}. +If using @samp{Rela} relocations, define @samp{elf_info_to_howto}. +Either way, this is a macro defined as the name of a function which +takes an @samp{arelent} and a @samp{Rel} or @samp{Rela} structure, and +sets the @samp{howto} field of the @samp{arelent} based on the +@samp{Rel} or @samp{Rela} structure. This is normally uses +@samp{ELF@var{nn}_R_TYPE} to get the ELF relocation type and uses it as +an index into a table of howto structures. +@end itemize + +You must also add the magic number for this processor to the +@samp{prep_headers} function in @file{elf.c}. + +You must also create a header file in the @file{include/elf} directory +called @file{@var{cpu}.h}. This file should define any target specific +information which may be needed outside of the BFD code. In particular +it should use the @samp{START_RELOC_NUMBERS}, @samp{RELOC_NUMBER}, +@samp{FAKE_RELOC}, @samp{EMPTY_RELOC} and @samp{END_RELOC_NUMBERS} +macros to create a table mapping the number used to identify a +relocation to a name describing that relocation. + +While not a BFD component, you probably also want to make the binutils +program @samp{readelf} parse your ELF objects. For this, you need to add +code for @code{EM_@var{cpu}} as appropriate in @file{binutils/readelf.c}. + +@node BFD ELF processor linker +@subsubsection Processor specific linker support + +The linker will be much more efficient if you define a relocate section +function. This will permit BFD to use the ELF specific linker support. + +If you do not define a relocate section function, BFD must use the +generic linker support, which requires converting all symbols and +relocations into BFD @samp{asymbol} and @samp{arelent} structures. In +this case, relocations will be handled by calling +@samp{bfd_perform_relocation}, which will use the howto structures you +have defined. @xref{BFD relocation handling}. + +In order to support linking into a different object file format, such as +S-records, @samp{bfd_perform_relocation} must work correctly with your +howto structures, so you can't skip that step. However, if you define +the relocate section function, then in the normal case of linking into +an ELF file the linker will not need to convert symbols and relocations, +and will be much more efficient. + +To use a relocation section function, define the macro +@samp{elf_backend_relocate_section} as the name of a function which will +take the contents of a section, as well as relocation, symbol, and other +information, and modify the section contents according to the relocation +information. In simple cases, this is little more than a loop over the +relocations which computes the value of each relocation and calls +@samp{_bfd_final_link_relocate}. The function must check for a +relocatable link, and in that case normally needs to do nothing other +than adjust the addend for relocations against a section symbol. + +The complex cases generally have to do with dynamic linker support. GOT +and PLT relocations must be handled specially, and the linker normally +arranges to set up the GOT and PLT sections while handling relocations. +When generating a shared library, random relocations must normally be +copied into the shared library, or converted to RELATIVE relocations +when possible. + +@node BFD ELF processor other +@subsubsection Other processor specific support options + +There are many other macros which may be defined in +@file{elf@var{nn}-@var{cpu}.c}. These macros may be found in +@file{elfxx-target.h}. + +Macros may be used to override some of the generic ELF target vector +functions. + +Several processor specific hook functions which may be defined as +macros. These functions are found as function pointers in the +@samp{elf_backend_data} structure defined in @file{elf-bfd.h}. In +general, a hook function is set by defining a macro +@samp{elf_backend_@var{name}}. + +There are a few processor specific constants which may also be defined. +These are again found in the @samp{elf_backend_data} structure. + +I will not define the various functions and constants here; see the +comments in @file{elf-bfd.h}. + +Normally any odd characteristic of a particular ELF processor is handled +via a hook function. For example, the special @samp{SHN_MIPS_SCOMMON} +section number found in MIPS ELF is handled via the hooks +@samp{section_from_bfd_section}, @samp{symbol_processing}, +@samp{add_symbol_hook}, and @samp{output_symbol_hook}. + +Dynamic linking support, which involves processor specific relocations +requiring special handling, is also implemented via hook functions. + +@node BFD ELF core files +@subsection BFD ELF core files +@cindex elf core files + +On native ELF Unix systems, core files are generated without any +sections. Instead, they only have program segments. + +When BFD is used to read an ELF core file, the BFD sections will +actually represent program segments. Since ELF program segments do not +have names, BFD will invent names like @samp{segment@var{n}} where +@var{n} is a number. + +A single ELF program segment may include both an initialized part and an +uninitialized part. The size of the initialized part is given by the +@samp{p_filesz} field. The total size of the segment is given by the +@samp{p_memsz} field. If @samp{p_memsz} is larger than @samp{p_filesz}, +then the extra space is uninitialized, or, more precisely, initialized +to zero. + +BFD will represent such a program segment as two different sections. +The first, named @samp{segment@var{n}a}, will represent the initialized +part of the program segment. The second, named @samp{segment@var{n}b}, +will represent the uninitialized part. + +ELF core files store special information such as register values in +program segments with the type @samp{PT_NOTE}. BFD will attempt to +interpret the information in these segments, and will create additional +sections holding the information. Some of this interpretation requires +information found in the host header file @file{sys/procfs.h}, and so +will only work when BFD is built on a native system. + +BFD does not currently provide any way to create an ELF core file. In +general, BFD does not provide a way to create core files. The way to +implement this would be to write @samp{bfd_set_format} and +@samp{bfd_write_contents} routines for the @samp{bfd_core} type; see +@ref{BFD target vector format}. + +@node BFD ELF future +@subsection BFD ELF future + +The current dynamic linking support has too much code duplication. +While each processor has particular differences, much of the dynamic +linking support is quite similar for each processor. The GOT and PLT +are handled in fairly similar ways, the details of -Bsymbolic linking +are generally similar, etc. This code should be reworked to use more +generic functions, eliminating the duplication. + +Similarly, the relocation handling has too much duplication. Many of +the @samp{reloc_type_lookup} and @samp{info_to_howto} functions are +quite similar. The relocate section functions are also often quite +similar, both in the standard linker handling and the dynamic linker +handling. Many of the COFF processor specific backends share a single +relocate section function (@samp{_bfd_coff_generic_relocate_section}), +and it should be possible to do something like this for the ELF targets +as well. + +The appearance of the processor specific magic number in +@samp{prep_headers} in @file{elf.c} is somewhat bogus. It should be +possible to add support for a new processor without changing the generic +support. + +The processor function hooks and constants are ad hoc and need better +documentation. + +@node BFD glossary +@section BFD glossary +@cindex glossary for bfd +@cindex bfd glossary + +This is a short glossary of some BFD terms. + +@table @asis +@item a.out +The a.out object file format. The original Unix object file format. +Still used on SunOS, though not Solaris. Supports only three sections. + +@item archive +A collection of object files produced and manipulated by the @samp{ar} +program. + +@item backend +The implementation within BFD of a particular object file format. The +set of functions which appear in a particular target vector. + +@item BFD +The BFD library itself. Also, each object file, archive, or executable +opened by the BFD library has the type @samp{bfd *}, and is sometimes +referred to as a bfd. + +@item COFF +The Common Object File Format. Used on Unix SVR3. Used by some +embedded targets, although ELF is normally better. + +@item DLL +A shared library on Windows. + +@item dynamic linker +When a program linked against a shared library is run, the dynamic +linker will locate the appropriate shared library and arrange to somehow +include it in the running image. + +@item dynamic object +Another name for an ELF shared library. + +@item ECOFF +The Extended Common Object File Format. Used on Alpha Digital Unix +(formerly OSF/1), as well as Ultrix and Irix 4. A variant of COFF. + +@item ELF +The Executable and Linking Format. The object file format used on most +modern Unix systems, including GNU/Linux, Solaris, Irix, and SVR4. Also +used on many embedded systems. + +@item executable +A program, with instructions and symbols, and perhaps dynamic linking +information. Normally produced by a linker. + +@item LMA +Load Memory Address. This is the address at which a section will be +loaded. Compare with VMA, below. + +@item NLM +NetWare Loadable Module. Used to describe the format of an object which +be loaded into NetWare, which is some kind of PC based network server +program. + +@item object file +A binary file including machine instructions, symbols, and relocation +information. Normally produced by an assembler. + +@item object file format +The format of an object file. Typically object files and executables +for a particular system are in the same format, although executables +will not contain any relocation information. + +@item PE +The Portable Executable format. This is the object file format used for +Windows (specifically, Win32) object files. It is based closely on +COFF, but has a few significant differences. + +@item PEI +The Portable Executable Image format. This is the object file format +used for Windows (specifically, Win32) executables. It is very similar +to PE, but includes some additional header information. + +@item relocations +Information used by the linker to adjust section contents. Also called +relocs. + +@item section +Object files and executable are composed of sections. Sections have +optional data and optional relocation information. + +@item shared library +A library of functions which may be used by many executables without +actually being linked into each executable. There are several different +implementations of shared libraries, each having slightly different +features. + +@item symbol +Each object file and executable may have a list of symbols, often +referred to as the symbol table. A symbol is basically a name and an +address. There may also be some additional information like the type of +symbol, although the type of a symbol is normally something simple like +function or object, and should be confused with the more complex C +notion of type. Typically every global function and variable in a C +program will have an associated symbol. + +@item target vector +A set of functions which implement support for a particular object file +format. The @samp{bfd_target} structure. + +@item Win32 +The current Windows API, implemented by Windows 95 and later and Windows +NT 3.51 and later, but not by Windows 3.1. + +@item XCOFF +The eXtended Common Object File Format. Used on AIX. A variant of +COFF, with a completely different symbol table implementation. + +@item VMA +Virtual Memory Address. This is the address a section will have when +an executable is run. Compare with LMA, above. +@end table + +@node Index +@unnumberedsec Index +@printindex cp + +@contents +@bye
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