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  • This comparison shows the changes necessary to convert path
    /openrisc/trunk/gnu-src/gcc-4.2.2/gcc/testsuite/gcc.target/x86_64
    from Rev 149 to Rev 154
    Reverse comparison

Rev 149 → Rev 154

/abi/test_passing_unions.c
0,0 → 1,144
/* This tests passing of structs. Only integers are tested. */
 
#include "defines.h"
#include "args.h"
 
struct IntegerRegisters iregs;
struct FloatRegisters fregs;
unsigned int num_iregs, num_fregs;
 
struct int_struct
{
int i;
};
 
struct long_struct
{
long l;
};
 
union un1
{
char c;
int i;
};
 
union un2
{
char c1;
long l;
char c2;
};
 
union un3
{
struct int_struct is;
struct long_struct ls;
union un1 un;
};
 
 
void
check_union_passing1(union un1 u ATTRIBUTE_UNUSED)
{
check_int_arguments;
}
 
void
check_union_passing2(union un2 u ATTRIBUTE_UNUSED)
{
check_int_arguments;
}
 
void
check_union_passing3(union un3 u ATTRIBUTE_UNUSED)
{
check_int_arguments;
}
 
#define check_union_passing1 WRAP_CALL(check_union_passing1)
#define check_union_passing2 WRAP_CALL(check_union_passing2)
#define check_union_passing3 WRAP_CALL(check_union_passing3)
 
int
main (void)
{
union un1 u1;
#ifdef CHECK_LARGER_UNION_PASSING
union un2 u2;
union un3 u3;
struct int_struct is;
struct long_struct ls;
#endif /* CHECK_LARGER_UNION_PASSING */
 
/* Check a union with char, int. */
clear_struct_registers;
u1.i = 0; /* clear the struct to not have high bits left */
u1.c = 32;
iregs.I0 = 32;
num_iregs = 1;
clear_int_hardware_registers;
check_union_passing1(u1);
u1.i = 0; /* clear the struct to not have high bits left */
u1.i = 33;
iregs.I0 = 33;
num_iregs = 1;
clear_int_hardware_registers;
check_union_passing1(u1);
 
/* Check a union with char, long, char. */
#ifdef CHECK_LARGER_UNION_PASSING
clear_struct_registers;
u2.l = 0; /* clear the struct to not have high bits left */
u2.c1 = 34;
iregs.I0 = 34;
num_iregs = 1;
clear_int_hardware_registers;
check_union_passing2(u2);
u2.l = 0; /* clear the struct to not have high bits left */
u2.l = 35;
iregs.I0 = 35;
num_iregs = 1;
clear_int_hardware_registers;
check_union_passing2(u2);
u2.l = 0; /* clear the struct to not have high bits left */
u2.c2 = 36;
iregs.I0 = 36;
num_iregs = 1;
clear_int_hardware_registers;
check_union_passing2(u2);
 
/* check a union containing two structs and a union. */
clear_struct_registers;
is.i = 37;
u3.ls.l = 0; /* clear the struct to not have high bits left */
u3.is = is;
iregs.I0 = 37;
num_iregs = 1;
clear_int_hardware_registers;
check_union_passing3(u3);
ls.l = 38;
u3.ls.l = 0; /* clear the struct to not have high bits left */
u3.ls = ls;
iregs.I0 = 38;
num_iregs = 1;
clear_int_hardware_registers;
check_union_passing3(u3);
u1.c = 39;
u3.ls.l = 0; /* clear the struct to not have high bits left */
u3.un = u1;
iregs.I0 = 39;
num_iregs = 1;
clear_int_hardware_registers;
check_union_passing3(u3);
u1.i = 40;
u3.ls.l = 0; /* clear the struct to not have high bits left */
u3.un = u1;
iregs.I0 = 40;
num_iregs = 1;
clear_int_hardware_registers;
check_union_passing3(u3);
#endif /* CHECK_LARGER_UNION_PASSING */
 
return 0;
}
abi/test_passing_unions.c Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: abi/args.h =================================================================== --- abi/args.h (nonexistent) +++ abi/args.h (revision 154) @@ -0,0 +1,144 @@ +#ifndef INCLUDED_ARGS_H +#define INCLUDED_ARGS_H + +#include + +/* This defines the calling sequences for integers and floats. */ +#define I0 rdi +#define I1 rsi +#define I2 rdx +#define I3 rcx +#define I4 r8 +#define I5 r9 +#define F0 xmm0 +#define F1 xmm1 +#define F2 xmm2 +#define F3 xmm3 +#define F4 xmm4 +#define F5 xmm5 +#define F6 xmm6 +#define F7 xmm7 + +typedef union { + float _float[4]; + double _double[2]; + long _long[2]; + int _int[4]; + unsigned long _ulong[2]; +} XMM_T; + +typedef union { + float _float; + double _double; + ldouble _ldouble; + ulong _ulong[2]; +} X87_T; +extern void (*callthis)(void); +extern unsigned long rax,rbx,rcx,rdx,rsi,rdi,rsp,rbp,r8,r9,r10,r11,r12,r13,r14,r15; +XMM_T xmm_regs[16]; +X87_T x87_regs[8]; +extern volatile unsigned long volatile_var; +extern void snapshot (void); +extern void snapshot_ret (void); +#define WRAP_CALL(N) \ + (callthis = (void (*)()) (N), (typeof (&N)) snapshot) +#define WRAP_RET(N) \ + (callthis = (void (*)()) (N), (typeof (&N)) snapshot_ret) + +/* Clear all integer registers. */ +#define clear_int_hardware_registers \ + asm __volatile__ ("xor %%rax, %%rax\n\t" \ + "xor %%rbx, %%rbx\n\t" \ + "xor %%rcx, %%rcx\n\t" \ + "xor %%rdx, %%rdx\n\t" \ + "xor %%rsi, %%rsi\n\t" \ + "xor %%rdi, %%rdi\n\t" \ + "xor %%r8, %%r8\n\t" \ + "xor %%r9, %%r9\n\t" \ + "xor %%r10, %%r10\n\t" \ + "xor %%r11, %%r11\n\t" \ + "xor %%r12, %%r12\n\t" \ + "xor %%r13, %%r13\n\t" \ + "xor %%r14, %%r14\n\t" \ + "xor %%r15, %%r15\n\t" \ + ::: "rax", "rbx", "rcx", "rdx", "rsi", "rdi", "r8", \ + "r9", "r10", "r11", "r12", "r13", "r14", "r15"); + +/* This is the list of registers available for passing arguments. Not all of + these are used or even really available. */ +struct IntegerRegisters +{ + unsigned long rax, rbx, rcx, rdx, rsi, rdi, r8, r9, r10, r11, r12, r13, r14, r15; +}; +struct FloatRegisters +{ + double mm0, mm1, mm2, mm3, mm4, mm5, mm6, mm7; + ldouble st0, st1, st2, st3, st4, st5, st6, st7; + XMM_T xmm0, xmm1, xmm2, xmm3, xmm4, xmm5, xmm6, xmm7, xmm8, xmm9, + xmm10, xmm11, xmm12, xmm13, xmm14, xmm15; +}; + +/* Implemented in scalarargs.c */ +extern struct IntegerRegisters iregs; +extern struct FloatRegisters fregs; +extern unsigned int num_iregs, num_fregs; + +#define check_int_arguments do { \ + assert (num_iregs <= 0 || iregs.I0 == I0); \ + assert (num_iregs <= 1 || iregs.I1 == I1); \ + assert (num_iregs <= 2 || iregs.I2 == I2); \ + assert (num_iregs <= 3 || iregs.I3 == I3); \ + assert (num_iregs <= 4 || iregs.I4 == I4); \ + assert (num_iregs <= 5 || iregs.I5 == I5); \ + } while (0) + +#define check_char_arguments check_int_arguments +#define check_short_arguments check_int_arguments +#define check_long_arguments check_int_arguments + +/* Clear register struct. */ +#define clear_struct_registers \ + rax = rbx = rcx = rdx = rdi = rsi = rbp = rsp \ + = r8 = r9 = r10 = r11 = r12 = r13 = r14 = r15 = 0; \ + memset (&iregs, 0, sizeof (iregs)); \ + memset (&fregs, 0, sizeof (fregs)); \ + memset (xmm_regs, 0, sizeof (xmm_regs)); \ + memset (x87_regs, 0, sizeof (x87_regs)); + +/* Clear both hardware and register structs for integers. */ +#define clear_int_registers \ + clear_struct_registers \ + clear_int_hardware_registers + +/* TODO: Do the checking. */ +#define check_f_arguments(T) { \ + assert (num_fregs <= 0 || fregs.xmm0._ ## T [0] == xmm_regs[0]._ ## T [0]); \ + assert (num_fregs <= 1 || fregs.xmm1._ ## T [0] == xmm_regs[1]._ ## T [0]); \ + assert (num_fregs <= 2 || fregs.xmm2._ ## T [0] == xmm_regs[2]._ ## T [0]); \ + assert (num_fregs <= 3 || fregs.xmm3._ ## T [0] == xmm_regs[3]._ ## T [0]); \ + assert (num_fregs <= 4 || fregs.xmm4._ ## T [0] == xmm_regs[4]._ ## T [0]); \ + assert (num_fregs <= 5 || fregs.xmm5._ ## T [0] == xmm_regs[5]._ ## T [0]); \ + assert (num_fregs <= 6 || fregs.xmm6._ ## T [0] == xmm_regs[6]._ ## T [0]); \ + assert (num_fregs <= 7 || fregs.xmm7._ ## T [0] == xmm_regs[7]._ ## T [0]); \ + } while (0) + +#define check_float_arguments check_f_arguments(float) +#define check_double_arguments check_f_arguments(double) + +/* ldoubles are not passed in registers */ +#define check_ldouble_arguments + +/* TODO: Do the clearing. */ +#define clear_float_hardware_registers +#define clear_x87_hardware_registers + +#define clear_float_registers \ + clear_struct_registers \ + clear_float_hardware_registers + +#define clear_x87_registers \ + clear_struct_registers \ + clear_x87_hardware_registers + + +#endif /* INCLUDED_ARGS_H */
abi/args.h Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: abi/abi-x86_64.exp =================================================================== --- abi/abi-x86_64.exp (nonexistent) +++ abi/abi-x86_64.exp (revision 154) @@ -0,0 +1,43 @@ +# Copyright (C) 2005, 2007 Free Software Foundation, Inc. + +# This program is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation; either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with GCC; see the file COPYING3. If not see +# . + +# The x86-64 ABI testsuite needs one additional assembler file for most +# testcases. For simplicity we will just link it into each test. + +load_lib c-torture.exp +load_lib target-supports.exp + +if { (![istarget x86_64-*-*] && ![istarget i?86-*-*]) + || ![is-effective-target lp64] } then { + return +} + + +set additional_flags "-W -Wall" + +foreach src [lsort [find $srcdir/$subdir test_*.c]] { + if {[runtest_file_p $runtests $src]} { + if { ([istarget *-*-darwin*]) } then { + c-torture-execute [list $src \ + $srcdir/$subdir/asm-support-darwin.s] \ + $additional_flags + } else { + c-torture-execute [list $src \ + $srcdir/$subdir/asm-support.s] \ + $additional_flags + } + } +} Index: abi/test_complex_returning.c =================================================================== --- abi/test_complex_returning.c (nonexistent) +++ abi/test_complex_returning.c (revision 154) @@ -0,0 +1,83 @@ +/* This is a small test case for returning a complex number. Written by + Andreas Jaeger. */ + +#include "defines.h" + + +#define BUILD_F_COMPLEX(real, imag) \ + ({ __complex__ float __retval; \ + __real__ __retval = (real); \ + __imag__ __retval = (imag); \ + __retval; }) + +#define BUILD_D_COMPLEX(real, imag) \ + ({ __complex__ double __retval; \ + __real__ __retval = (real); \ + __imag__ __retval = (imag); \ + __retval; }) + +#define BUILD_LD_COMPLEX(real, imag) \ + ({ __complex__ long double __retval; \ + __real__ __retval = (real); \ + __imag__ __retval = (imag); \ + __retval; }) + +__complex__ float +aj_f_times2 (__complex__ float x) +{ + __complex__ float res; + + __real__ res = (2.0 * __real__ x); + __imag__ res = (2.0 * __imag__ x); + + return res; +} + +__complex__ double +aj_d_times2 (__complex__ double x) +{ + __complex__ double res; + + __real__ res = (2.0 * __real__ x); + __imag__ res = (2.0 * __imag__ x); + + return res; +} + +__complex__ long double +aj_ld_times2 (__complex__ long double x) +{ + __complex__ long double res; + + __real__ res = (2.0 * __real__ x); + __imag__ res = (2.0 * __imag__ x); + + return res; +} + +int +main (void) +{ +#ifdef CHECK_COMPLEX + _Complex float fc, fd; + _Complex double dc, dd; + _Complex long double ldc, ldd; + + fc = BUILD_LD_COMPLEX (2.0f, 3.0f); + fd = aj_f_times2 (fc); + + assert (__real__ fd == 4.0f && __imag__ fd == 6.0f); + + dc = BUILD_LD_COMPLEX (2.0, 3.0); + dd = aj_ld_times2 (dc); + + assert (__real__ dd == 4.0 && __imag__ dd == 6.0); + + ldc = BUILD_LD_COMPLEX (2.0L, 3.0L); + ldd = aj_ld_times2 (ldc); + + assert (__real__ ldd == 4.0L && __imag__ ldd == 6.0L); +#endif + + return 0; +}
abi/test_complex_returning.c Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: abi/test_passing_integers.c =================================================================== --- abi/test_passing_integers.c (nonexistent) +++ abi/test_passing_integers.c (revision 154) @@ -0,0 +1,203 @@ +/* This is an autogenerated file. Do not edit. */ + +#include "defines.h" +#include "macros.h" +#include "args.h" + +struct IntegerRegisters iregs; +struct FloatRegisters fregs; +unsigned int num_iregs, num_fregs; + +/* This struct holds values for argument checking. */ +struct +{ + int i0, i1, i2, i3, i4, i5, i6, i7, i8, i9, i10, i11, i12, i13, i14, i15, i16, i17, i18, i19, i20, i21, i22, i23; +} values_int; + +struct +{ + long i0, i1, i2, i3, i4, i5, i6, i7, i8, i9, i10, i11, i12, i13, i14, i15, i16, i17, i18, i19, i20, i21, i22, i23; +} values_long; + +void +fun_check_int_passing_int6_values (int i0 ATTRIBUTE_UNUSED, int i1 ATTRIBUTE_UNUSED, int i2 ATTRIBUTE_UNUSED, int i3 ATTRIBUTE_UNUSED, int i4 ATTRIBUTE_UNUSED, int i5 ATTRIBUTE_UNUSED) +{ + /* Check argument values. */ + assert (values_int.i0 == i0); + assert (values_int.i1 == i1); + assert (values_int.i2 == i2); + assert (values_int.i3 == i3); + assert (values_int.i4 == i4); + assert (values_int.i5 == i5); + +} + +void +fun_check_int_passing_int6_regs (int i0 ATTRIBUTE_UNUSED, int i1 ATTRIBUTE_UNUSED, int i2 ATTRIBUTE_UNUSED, int i3 ATTRIBUTE_UNUSED, int i4 ATTRIBUTE_UNUSED, int i5 ATTRIBUTE_UNUSED) +{ + /* Check register contents. */ + check_int_arguments; +} + +void +fun_check_int_passing_int12_values (int i0 ATTRIBUTE_UNUSED, int i1 ATTRIBUTE_UNUSED, int i2 ATTRIBUTE_UNUSED, int i3 ATTRIBUTE_UNUSED, int i4 ATTRIBUTE_UNUSED, int i5 ATTRIBUTE_UNUSED, int i6 ATTRIBUTE_UNUSED, int i7 ATTRIBUTE_UNUSED, int i8 ATTRIBUTE_UNUSED, int i9 ATTRIBUTE_UNUSED, int i10 ATTRIBUTE_UNUSED, int i11 ATTRIBUTE_UNUSED) +{ + /* Check argument values. */ + assert (values_int.i0 == i0); + assert (values_int.i1 == i1); + assert (values_int.i2 == i2); + assert (values_int.i3 == i3); + assert (values_int.i4 == i4); + assert (values_int.i5 == i5); + assert (values_int.i6 == i6); + assert (values_int.i7 == i7); + assert (values_int.i8 == i8); + assert (values_int.i9 == i9); + assert (values_int.i10 == i10); + assert (values_int.i11 == i11); + +} + +void +fun_check_int_passing_int12_regs (int i0 ATTRIBUTE_UNUSED, int i1 ATTRIBUTE_UNUSED, int i2 ATTRIBUTE_UNUSED, int i3 ATTRIBUTE_UNUSED, int i4 ATTRIBUTE_UNUSED, int i5 ATTRIBUTE_UNUSED, int i6 ATTRIBUTE_UNUSED, int i7 ATTRIBUTE_UNUSED, int i8 ATTRIBUTE_UNUSED, int i9 ATTRIBUTE_UNUSED, int i10 ATTRIBUTE_UNUSED, int i11 ATTRIBUTE_UNUSED) +{ + /* Check register contents. */ + check_int_arguments; +} + +void +fun_check_int_passing_long6_values (long i0 ATTRIBUTE_UNUSED, long i1 ATTRIBUTE_UNUSED, long i2 ATTRIBUTE_UNUSED, long i3 ATTRIBUTE_UNUSED, long i4 ATTRIBUTE_UNUSED, long i5 ATTRIBUTE_UNUSED) +{ + /* Check argument values. */ + assert (values_long.i0 == i0); + assert (values_long.i1 == i1); + assert (values_long.i2 == i2); + assert (values_long.i3 == i3); + assert (values_long.i4 == i4); + assert (values_long.i5 == i5); + +} + +void +fun_check_int_passing_long6_regs (long i0 ATTRIBUTE_UNUSED, long i1 ATTRIBUTE_UNUSED, long i2 ATTRIBUTE_UNUSED, long i3 ATTRIBUTE_UNUSED, long i4 ATTRIBUTE_UNUSED, long i5 ATTRIBUTE_UNUSED) +{ + /* Check register contents. */ + check_long_arguments; +} + +void +fun_check_int_passing_long12_values (long i0 ATTRIBUTE_UNUSED, long i1 ATTRIBUTE_UNUSED, long i2 ATTRIBUTE_UNUSED, long i3 ATTRIBUTE_UNUSED, long i4 ATTRIBUTE_UNUSED, long i5 ATTRIBUTE_UNUSED, long i6 ATTRIBUTE_UNUSED, long i7 ATTRIBUTE_UNUSED, long i8 ATTRIBUTE_UNUSED, long i9 ATTRIBUTE_UNUSED, long i10 ATTRIBUTE_UNUSED, long i11 ATTRIBUTE_UNUSED) +{ + /* Check argument values. */ + assert (values_long.i0 == i0); + assert (values_long.i1 == i1); + assert (values_long.i2 == i2); + assert (values_long.i3 == i3); + assert (values_long.i4 == i4); + assert (values_long.i5 == i5); + assert (values_long.i6 == i6); + assert (values_long.i7 == i7); + assert (values_long.i8 == i8); + assert (values_long.i9 == i9); + assert (values_long.i10 == i10); + assert (values_long.i11 == i11); + +} + +void +fun_check_int_passing_long12_regs (long i0 ATTRIBUTE_UNUSED, long i1 ATTRIBUTE_UNUSED, long i2 ATTRIBUTE_UNUSED, long i3 ATTRIBUTE_UNUSED, long i4 ATTRIBUTE_UNUSED, long i5 ATTRIBUTE_UNUSED, long i6 ATTRIBUTE_UNUSED, long i7 ATTRIBUTE_UNUSED, long i8 ATTRIBUTE_UNUSED, long i9 ATTRIBUTE_UNUSED, long i10 ATTRIBUTE_UNUSED, long i11 ATTRIBUTE_UNUSED) +{ + /* Check register contents. */ + check_long_arguments; +} + +#define def_check_int_passing6(_i0, _i1, _i2, _i3, _i4, _i5, _func1, _func2, TYPE) \ + values_ ## TYPE .i0 = _i0; \ + values_ ## TYPE .i1 = _i1; \ + values_ ## TYPE .i2 = _i2; \ + values_ ## TYPE .i3 = _i3; \ + values_ ## TYPE .i4 = _i4; \ + values_ ## TYPE .i5 = _i5; \ + WRAP_CALL(_func1) (_i0, _i1, _i2, _i3, _i4, _i5); \ + \ + clear_int_registers; \ + iregs.I0 = _i0; \ + iregs.I1 = _i1; \ + iregs.I2 = _i2; \ + iregs.I3 = _i3; \ + iregs.I4 = _i4; \ + iregs.I5 = _i5; \ + num_iregs = 6; \ + WRAP_CALL(_func2) (_i0, _i1, _i2, _i3, _i4, _i5); + +#define def_check_int_passing12(_i0, _i1, _i2, _i3, _i4, _i5, _i6, _i7, _i8, _i9, _i10, _i11, _func1, _func2, TYPE) \ + values_ ## TYPE .i0 = _i0; \ + values_ ## TYPE .i1 = _i1; \ + values_ ## TYPE .i2 = _i2; \ + values_ ## TYPE .i3 = _i3; \ + values_ ## TYPE .i4 = _i4; \ + values_ ## TYPE .i5 = _i5; \ + values_ ## TYPE .i6 = _i6; \ + values_ ## TYPE .i7 = _i7; \ + values_ ## TYPE .i8 = _i8; \ + values_ ## TYPE .i9 = _i9; \ + values_ ## TYPE .i10 = _i10; \ + values_ ## TYPE .i11 = _i11; \ + WRAP_CALL(_func1) (_i0, _i1, _i2, _i3, _i4, _i5, _i6, _i7, _i8, _i9, _i10, _i11); \ + \ + clear_int_registers; \ + iregs.I0 = _i0; \ + iregs.I1 = _i1; \ + iregs.I2 = _i2; \ + iregs.I3 = _i3; \ + iregs.I4 = _i4; \ + iregs.I5 = _i5; \ + num_iregs = 6; \ + WRAP_CALL(_func2) (_i0, _i1, _i2, _i3, _i4, _i5, _i6, _i7, _i8, _i9, _i10, _i11); + +void +test_ints_on_stack () +{ + def_check_int_passing6(32, 33, 34, 35, 36, 37, fun_check_int_passing_int6_values, fun_check_int_passing_int6_regs, int); +} + +void +test_too_many_ints () +{ + def_check_int_passing12(32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, fun_check_int_passing_int12_values, fun_check_int_passing_int12_regs, int); +} + +void +test_longs_on_stack () +{ + def_check_int_passing6(32, 33, 34, 35, 36, 37, fun_check_int_passing_long6_values, fun_check_int_passing_long6_regs, long); +} + +void +test_too_many_longs () +{ + def_check_int_passing12(32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, fun_check_int_passing_long12_values, fun_check_int_passing_long12_regs, long); +} + +void +test_int128s_on_stack () +{ +} + +void +test_too_many_int128s () +{ +} + + +int +main (void) +{ + test_ints_on_stack (); + test_too_many_ints (); + test_longs_on_stack (); + test_too_many_longs (); + test_int128s_on_stack (); + test_too_many_int128s (); + return 0; +}
abi/test_passing_integers.c Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: abi/test_bitfields.c =================================================================== --- abi/test_bitfields.c (nonexistent) +++ abi/test_bitfields.c (revision 154) @@ -0,0 +1,162 @@ +/* This is a small test to see if bitfields are working. It is only a + few structs and a union and a test to see if they have the correct + size, if values can be read and written and a couple of argument + passing tests. No alignment testing is done. */ + +#include "defines.h" +#include "macros.h" + + +/* These five bitfields are taken from the System V ABI, Intel 386 + architecture supplement. */ + +/* Word aligned, sizeof is 4. */ +struct RightToLeft +{ + int j:5; + int k:6; + int m:7; +}; + +/* Word aligned, sizeof is 12. */ +struct BoundaryAlignment +{ + short s:9; + int j:9; + char c; + short t:9; + short u:9; + char d; +}; + +/* Halfword aligned, sizeof is 2. */ +struct StorageUnitSharing +{ + char c; + short s:8; +}; + +/* Halfword aligned, sizeof is 2. */ +union Allocation +{ + char c; + short s:8; +}; + +/* Byte aligned, sizeof is 9. */ +struct Unnamed +{ + char c; + int :0; + char d; + short :9; + char e; + char :0; +}; + +/* Extra struct testing bitfields in larger types. + Doubleword aligned, sizeof is 8. */ +struct LargerTypes +{ + long long l:33; + int i:31; +}; + + +void +passing1 (struct RightToLeft str, int j, int k, int m) +{ + assert (str.j == j); + assert (str.k == k); + assert (str.m == m); +} + +void +passing2 (struct BoundaryAlignment str, short s, int j, char c, short t, + short u, char d) +{ + assert (str.s == s); + assert (str.j == j); + assert (str.c == c); + assert (str.t == t); + assert (str.u == u); + assert (str.d == d); +} + +void +passing3 (struct StorageUnitSharing str, char c, short s) +{ + assert (str.c == c); + assert (str.s == s); +} + +void +passing4 (struct Unnamed str, char c, char d, char e) +{ + assert (str.c == c); + assert (str.d == d); + assert (str.e == e); +} + +void +passing5 (struct LargerTypes str, long long l, int i) +{ + assert (str.l == l); + assert (str.i == i); +} + + +void +passingU (union Allocation u, char c) +{ + assert (u.c == c); + assert (u.s == c); +} + + +int +main (void) +{ + struct RightToLeft str1; + struct BoundaryAlignment str2; + struct StorageUnitSharing str3; + struct Unnamed str4; + struct LargerTypes str5; + union Allocation u; + + /* Check sizeof's. */ + check_size(str1, 4); + check_size(str2, 12); + check_size(str3, 2); + check_size(str4, 9); + check_size(str5, 8); + check_size(u, 2); + + /* Check alignof's. */ + check_align_lv(str1, 4); + check_align_lv(str2, 4); + check_align_lv(str3, 2); + check_align_lv(str4, 1); + check_align_lv(str5, 8); + check_align_lv(u, 2); + + /* Check passing. */ + str1.j = str2.s = str3.c = str4.c = str5.l = 4; + str1.k = str2.j = str3.s = str4.d = str5.i = 5; + str1.m = str2.c = str4.e = 6; + str2.t = 7; + str2.u = 8; + str2.d = 9; + passing1 (str1, 4, 5, 6); + passing2 (str2, 4, 5, 6, 7, 8, 9); + passing3 (str3, 4, 5); + passing4 (str4, 4, 5, 6); + passing5 (str5, 4, 5); + + u.c = 5; + passingU (u, 5); + u.s = 6; + passingU (u, 6); + + return 0; +}
abi/test_bitfields.c Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: abi/test_basic_array_size_and_align.c =================================================================== --- abi/test_basic_array_size_and_align.c (nonexistent) +++ abi/test_basic_array_size_and_align.c (revision 154) @@ -0,0 +1,41 @@ +/* This checks . */ + +#include "defines.h" +#include "macros.h" + + +int +main (void) +{ + /* Integral types. */ + run_signed_tests3(check_array_size_and_align, char, TYPE_SIZE_CHAR, TYPE_ALIGN_CHAR); + run_signed_tests3(check_array_size_and_align, short, TYPE_SIZE_SHORT, TYPE_ALIGN_SHORT); + run_signed_tests3(check_array_size_and_align, int, TYPE_SIZE_INT, TYPE_ALIGN_INT); + run_signed_tests3(check_array_size_and_align, long, TYPE_SIZE_LONG, TYPE_ALIGN_LONG); + run_signed_tests3(check_array_size_and_align, long long, TYPE_SIZE_LONG_LONG, TYPE_ALIGN_LONG_LONG); +#ifdef CHECK_INT128 + run_signed_tests3(check_array_size_and_align, __int128, TYPE_SIZE_INT128, TYPE_ALIGN_INT128); +#endif + check_array_size_and_align(enum dummytype, TYPE_SIZE_ENUM, TYPE_ALIGN_ENUM); + + /* Floating point types. */ + check_array_size_and_align(float, TYPE_SIZE_FLOAT, TYPE_ALIGN_FLOAT); + check_array_size_and_align(double, TYPE_SIZE_DOUBLE, TYPE_ALIGN_DOUBLE); +#ifdef CHECK_LONG_DOUBLE + check_array_size_and_align(long double, TYPE_SIZE_LONG_DOUBLE, TYPE_ALIGN_LONG_DOUBLE); +#endif +#ifdef CHECK_FLOAT128 + check_array_size_and_align(__float128, TYPE_SIZE_FLOAT128, TYPE_ALIGN_FLOAT128); +#endif + + /* Packed types - MMX, 3DNow!, SSE and SSE2. */ +#ifdef CHECK_M64_M128 + check_array_size_and_align(__m64, TYPE_SIZE_M64, TYPE_ALIGN_M64); + check_array_size_and_align(__m128, TYPE_SIZE_M128, TYPE_ALIGN_M128); +#endif + + /* Pointer types. The function pointer doesn't work with these macros. */ + check_array_size_and_align(void *, TYPE_SIZE_POINTER, TYPE_ALIGN_POINTER); + + return 0; +}
abi/test_basic_array_size_and_align.c Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: abi/test_varargs.c =================================================================== --- abi/test_varargs.c (nonexistent) +++ abi/test_varargs.c (revision 154) @@ -0,0 +1,97 @@ +/* Test variable number of arguments passed to functions. For now this is + just a simple test to see if it's working. */ + +#include +#include "defines.h" + + +#define ARG_INT 1 +#define ARG_DOUBLE 2 +#define ARG_POINTER 3 + +union types +{ + int ivalue; + double dvalue; + void *pvalue; +}; + +struct arg +{ + int type; + union types value; +}; + +struct arg *arglist; + +/* This tests the argumentlist to see if it matches the format string which + is printf-like. Nothing will be printed of course. It can handle ints, + doubles and void pointers. The given value will be tested against the + values given in arglist. + This test only assures that the variable argument passing is working. + No attempt is made to see if argument passing is done the right way. + Since the ABI doesn't say how it's done, checking this is not really + relevant. */ +void +my_noprintf (char *format, ...) +{ + va_list va_arglist; + char *c; + + int ivalue; + double dvalue; + void *pvalue; + struct arg *argp = arglist; + + va_start (va_arglist, format); + for (c = format; *c; c++) + if (*c == '%') + { + switch (*++c) + { + case 'd': + assert (argp->type == ARG_INT); + ivalue = va_arg (va_arglist, int); + assert (argp->value.ivalue == ivalue); + break; + case 'f': + assert (argp->type == ARG_DOUBLE); + dvalue = va_arg (va_arglist, double); + assert (argp->value.dvalue == dvalue); + break; + case 'p': + assert (argp->type == ARG_POINTER); + pvalue = va_arg (va_arglist, void *); + assert (argp->value.pvalue == pvalue); + break; + default: + abort (); + } + + argp++; + } +} + +int +main (void) +{ +#ifdef CHECK_VARARGS + struct arg al[5]; + + al[0].type = ARG_INT; + al[0].value.ivalue = 256; + al[1].type = ARG_DOUBLE; + al[1].value.dvalue = 257.0; + al[2].type = ARG_POINTER; + al[2].value.pvalue = al; + al[3].type = ARG_DOUBLE; + al[3].value.dvalue = 258.0; + al[4].type = ARG_INT; + al[4].value.ivalue = 259; + + arglist = al; + my_noprintf("%d%f%p%f%d", 256, 257.0, al, 258.0, 259); +#endif + + return 0; +}
abi/test_varargs.c Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: abi/README.gcc =================================================================== --- abi/README.gcc (nonexistent) +++ abi/README.gcc (revision 154) @@ -0,0 +1,18 @@ +This contains a testsuite for the AMD64 psABI. +The ABI document is at http://www.x86-64.org/documentation/abi.pdf . +The content of this directory in the GCC tree is just a (partial) copy of the +ABI testsuite at cvs.x86-64.org. + +See http://www.x86-64.org/cvsaccess for accessing the anonymous CVS server. +The module 'abitest' contains the master copy of this directory. + +The whole testsuite is licensed under GPL v2. + +Be aware that some of the test_*.c files here are generated, with the +generators only being in the master copy of the testsuite. + +To change anything, please contact discuss@x86-64.org or the current +maintainer of the testuite directly. + +The current maintainer is: + matz@suse.de
abi/README.gcc Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: abi/test_passing_structs_and_unions.c =================================================================== --- abi/test_passing_structs_and_unions.c (nonexistent) +++ abi/test_passing_structs_and_unions.c (revision 154) @@ -0,0 +1,95 @@ +/* This tests passing of structs. Only integers are tested. */ + +#include "defines.h" +#include "args.h" + +struct IntegerRegisters iregs; +struct FloatRegisters fregs; +unsigned int num_iregs, num_fregs; + +struct int_struct +{ + int i; +}; + +struct long_struct +{ + long l; +}; + +struct long2_struct +{ + long l1, l2; +}; + +struct long3_struct +{ + long l1, l2, l3; +}; + +union un1 +{ + char c; + int i; +}; + +union un2 +{ + char c1; + long l; + char c2; +}; + +union un3 +{ + struct int_struct is; + struct long_struct ls; + union un1 un; +}; + + +void +check_mixed_passing1 (char c1 ATTRIBUTE_UNUSED, struct int_struct is ATTRIBUTE_UNUSED, char c2 ATTRIBUTE_UNUSED) +{ + check_int_arguments; +} + +void +check_mixed_passing2 (char c1 ATTRIBUTE_UNUSED, struct long3_struct ls ATTRIBUTE_UNUSED, char c2 ATTRIBUTE_UNUSED) +{ + check_int_arguments; + + /* Check the passing on the stack by comparing the address of the + stack elements to the expected place on the stack. */ + assert ((unsigned long)&ls.l1 == rsp+8); + assert ((unsigned long)&ls.l2 == rsp+16); + assert ((unsigned long)&ls.l3 == rsp+24); +} + +int +main (void) +{ + struct int_struct is = { 64 }; +#ifdef CHECK_LARGER_STRUCTS + struct long3_struct l3s = { 65, 66, 67 }; +#endif + + clear_struct_registers; + iregs.I0 = 8; + iregs.I1 = 64; + iregs.I2 = 9; + num_iregs = 3; + clear_int_hardware_registers; + WRAP_CALL (check_mixed_passing1)(8, is, 9); + +#ifdef CHECK_LARGER_STRUCTS + clear_struct_registers; + iregs.I0 = 10; + iregs.I1 = 11; + num_iregs = 2; + clear_int_hardware_registers; + WRAP_CALL (check_mixed_passing2)(10, l3s, 11); +#endif + + return 0; +}
abi/test_passing_structs_and_unions.c Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: abi/asm-support.s =================================================================== --- abi/asm-support.s (nonexistent) +++ abi/asm-support.s (revision 154) @@ -0,0 +1,80 @@ + .file "snapshot.S" + .text + .p2align 4,,15 +.globl snapshot + .type snapshot, @function +snapshot: +.LFB3: + movq %rax, rax(%rip) + movq %rbx, rbx(%rip) + movq %rcx, rcx(%rip) + movq %rdx, rdx(%rip) + movq %rdi, rdi(%rip) + movq %rsi, rsi(%rip) + movq %rbp, rbp(%rip) + movq %rsp, rsp(%rip) + movq %r8, r8(%rip) + movq %r9, r9(%rip) + movq %r10, r10(%rip) + movq %r11, r11(%rip) + movq %r12, r12(%rip) + movq %r13, r13(%rip) + movq %r14, r14(%rip) + movq %r15, r15(%rip) + movdqu %xmm0, xmm_regs+0(%rip) + movdqu %xmm1, xmm_regs+16(%rip) + movdqu %xmm2, xmm_regs+16*2(%rip) + movdqu %xmm3, xmm_regs+16*3(%rip) + movdqu %xmm4, xmm_regs+16*4(%rip) + movdqu %xmm5, xmm_regs+16*5(%rip) + movdqu %xmm6, xmm_regs+16*6(%rip) + movdqu %xmm7, xmm_regs+16*7(%rip) + movdqu %xmm8, xmm_regs+16*8(%rip) + movdqu %xmm9, xmm_regs+16*9(%rip) + movdqu %xmm10, xmm_regs+16*10(%rip) + movdqu %xmm11, xmm_regs+16*11(%rip) + movdqu %xmm12, xmm_regs+16*12(%rip) + movdqu %xmm13, xmm_regs+16*13(%rip) + movdqu %xmm14, xmm_regs+16*14(%rip) + movdqu %xmm15, xmm_regs+16*15(%rip) + jmp *callthis(%rip) +.LFE3: + .size snapshot, .-snapshot + + .p2align 4,,15 +.globl snapshot_ret + .type snapshot_ret, @function +snapshot_ret: + movq %rdi, rdi(%rip) + call *callthis(%rip) + movq %rax, rax(%rip) + movq %rdx, rdx(%rip) + movdqu %xmm0, xmm_regs+0(%rip) + movdqu %xmm1, xmm_regs+16(%rip) + fstpt x87_regs(%rip) + fstpt x87_regs+16(%rip) + fldt x87_regs+16(%rip) + fldt x87_regs(%rip) + ret + .size snapshot_ret, .-snapshot_ret + + .comm callthis,8,8 + .comm rax,8,8 + .comm rbx,8,8 + .comm rcx,8,8 + .comm rdx,8,8 + .comm rsi,8,8 + .comm rdi,8,8 + .comm rsp,8,8 + .comm rbp,8,8 + .comm r8,8,8 + .comm r9,8,8 + .comm r10,8,8 + .comm r11,8,8 + .comm r12,8,8 + .comm r13,8,8 + .comm r14,8,8 + .comm r15,8,8 + .comm xmm_regs,256,32 + .comm x87_regs,128,32 + .comm volatile_var,8,8
abi/asm-support.s Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: abi/test_basic_struct_size_and_align.c =================================================================== --- abi/test_basic_struct_size_and_align.c (nonexistent) +++ abi/test_basic_struct_size_and_align.c (revision 154) @@ -0,0 +1,42 @@ +/* This checks size and alignment of structs with a single basic type + element. All basic types are checked. */ + +#include "defines.h" +#include "macros.h" + + +int +main (void) +{ + /* Integral types. */ + run_signed_tests3(check_basic_struct_size_and_align, char, TYPE_SIZE_CHAR, TYPE_ALIGN_CHAR); + run_signed_tests3(check_basic_struct_size_and_align, short, TYPE_SIZE_SHORT, TYPE_ALIGN_SHORT); + run_signed_tests3(check_basic_struct_size_and_align, int, TYPE_SIZE_INT, TYPE_ALIGN_INT); + run_signed_tests3(check_basic_struct_size_and_align, long, TYPE_SIZE_LONG, TYPE_ALIGN_LONG); + run_signed_tests3(check_basic_struct_size_and_align, long long, TYPE_SIZE_LONG_LONG, TYPE_ALIGN_LONG_LONG); +#ifdef CHECK_INT128 + run_signed_tests3(check_basic_struct_size_and_align, __int128, TYPE_SIZE_INT128, TYPE_ALIGN_INT128); +#endif + check_basic_struct_size_and_align(enum dummytype, TYPE_SIZE_ENUM, TYPE_ALIGN_ENUM); + + /* Floating point types. */ + check_basic_struct_size_and_align(float, TYPE_SIZE_FLOAT, TYPE_ALIGN_FLOAT); + check_basic_struct_size_and_align(double, TYPE_SIZE_DOUBLE, TYPE_ALIGN_DOUBLE); +#ifdef CHECK_LONG_DOUBLE + check_basic_struct_size_and_align(long double, TYPE_SIZE_LONG_DOUBLE, TYPE_ALIGN_LONG_DOUBLE); +#endif +#ifdef CHECK_FLOAT128 + check_basic_struct_size_and_align(__float128, TYPE_SIZE_FLOAT128, TYPE_ALIGN_FLOAT128); +#endif + + /* Packed types - MMX, 3DNow!, SSE and SSE2. */ +#ifdef CHECK_M64_M128 + check_basic_struct_size_and_align(__m64, TYPE_SIZE_M64, TYPE_ALIGN_M64); + check_basic_struct_size_and_align(__m128, TYPE_SIZE_M128, TYPE_ALIGN_M128); +#endif + + /* Pointer types. The function pointer doesn't work with these macros. */ + check_basic_struct_size_and_align(void *, TYPE_SIZE_POINTER, TYPE_ALIGN_POINTER); + + return 0; +}
abi/test_basic_struct_size_and_align.c Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: abi/test_passing_floats.c =================================================================== --- abi/test_passing_floats.c (nonexistent) +++ abi/test_passing_floats.c (revision 154) @@ -0,0 +1,502 @@ +/* This is an autogenerated file. Do not edit. */ + +#include "defines.h" +#include "macros.h" +#include "args.h" + +struct IntegerRegisters iregs; +struct FloatRegisters fregs; +unsigned int num_iregs, num_fregs; + +/* This struct holds values for argument checking. */ +struct +{ + float f0, f1, f2, f3, f4, f5, f6, f7, f8, f9, f10, f11, f12, f13, f14, f15, f16, f17, f18, f19, f20, f21, f22, f23; +} values_float; + +struct +{ + double f0, f1, f2, f3, f4, f5, f6, f7, f8, f9, f10, f11, f12, f13, f14, f15, f16, f17, f18, f19, f20, f21, f22, f23; +} values_double; + +struct +{ + ldouble f0, f1, f2, f3, f4, f5, f6, f7, f8, f9, f10, f11, f12, f13, f14, f15, f16, f17, f18, f19, f20, f21, f22, f23; +} values_ldouble; + +void +fun_check_float_passing_float8_values (float f0 ATTRIBUTE_UNUSED, float f1 ATTRIBUTE_UNUSED, float f2 ATTRIBUTE_UNUSED, float f3 ATTRIBUTE_UNUSED, float f4 ATTRIBUTE_UNUSED, float f5 ATTRIBUTE_UNUSED, float f6 ATTRIBUTE_UNUSED, float f7 ATTRIBUTE_UNUSED) +{ + /* Check argument values. */ + assert (values_float.f0 == f0); + assert (values_float.f1 == f1); + assert (values_float.f2 == f2); + assert (values_float.f3 == f3); + assert (values_float.f4 == f4); + assert (values_float.f5 == f5); + assert (values_float.f6 == f6); + assert (values_float.f7 == f7); + +} + +void +fun_check_float_passing_float8_regs (float f0 ATTRIBUTE_UNUSED, float f1 ATTRIBUTE_UNUSED, float f2 ATTRIBUTE_UNUSED, float f3 ATTRIBUTE_UNUSED, float f4 ATTRIBUTE_UNUSED, float f5 ATTRIBUTE_UNUSED, float f6 ATTRIBUTE_UNUSED, float f7 ATTRIBUTE_UNUSED) +{ + /* Check register contents. */ + check_float_arguments; +} + +void +fun_check_float_passing_float16_values (float f0 ATTRIBUTE_UNUSED, float f1 ATTRIBUTE_UNUSED, float f2 ATTRIBUTE_UNUSED, float f3 ATTRIBUTE_UNUSED, float f4 ATTRIBUTE_UNUSED, float f5 ATTRIBUTE_UNUSED, float f6 ATTRIBUTE_UNUSED, float f7 ATTRIBUTE_UNUSED, float f8 ATTRIBUTE_UNUSED, float f9 ATTRIBUTE_UNUSED, float f10 ATTRIBUTE_UNUSED, float f11 ATTRIBUTE_UNUSED, float f12 ATTRIBUTE_UNUSED, float f13 ATTRIBUTE_UNUSED, float f14 ATTRIBUTE_UNUSED, float f15 ATTRIBUTE_UNUSED) +{ + /* Check argument values. */ + assert (values_float.f0 == f0); + assert (values_float.f1 == f1); + assert (values_float.f2 == f2); + assert (values_float.f3 == f3); + assert (values_float.f4 == f4); + assert (values_float.f5 == f5); + assert (values_float.f6 == f6); + assert (values_float.f7 == f7); + assert (values_float.f8 == f8); + assert (values_float.f9 == f9); + assert (values_float.f10 == f10); + assert (values_float.f11 == f11); + assert (values_float.f12 == f12); + assert (values_float.f13 == f13); + assert (values_float.f14 == f14); + assert (values_float.f15 == f15); + +} + +void +fun_check_float_passing_float16_regs (float f0 ATTRIBUTE_UNUSED, float f1 ATTRIBUTE_UNUSED, float f2 ATTRIBUTE_UNUSED, float f3 ATTRIBUTE_UNUSED, float f4 ATTRIBUTE_UNUSED, float f5 ATTRIBUTE_UNUSED, float f6 ATTRIBUTE_UNUSED, float f7 ATTRIBUTE_UNUSED, float f8 ATTRIBUTE_UNUSED, float f9 ATTRIBUTE_UNUSED, float f10 ATTRIBUTE_UNUSED, float f11 ATTRIBUTE_UNUSED, float f12 ATTRIBUTE_UNUSED, float f13 ATTRIBUTE_UNUSED, float f14 ATTRIBUTE_UNUSED, float f15 ATTRIBUTE_UNUSED) +{ + /* Check register contents. */ + check_float_arguments; +} + +void +fun_check_float_passing_float20_values (float f0 ATTRIBUTE_UNUSED, float f1 ATTRIBUTE_UNUSED, float f2 ATTRIBUTE_UNUSED, float f3 ATTRIBUTE_UNUSED, float f4 ATTRIBUTE_UNUSED, float f5 ATTRIBUTE_UNUSED, float f6 ATTRIBUTE_UNUSED, float f7 ATTRIBUTE_UNUSED, float f8 ATTRIBUTE_UNUSED, float f9 ATTRIBUTE_UNUSED, float f10 ATTRIBUTE_UNUSED, float f11 ATTRIBUTE_UNUSED, float f12 ATTRIBUTE_UNUSED, float f13 ATTRIBUTE_UNUSED, float f14 ATTRIBUTE_UNUSED, float f15 ATTRIBUTE_UNUSED, float f16 ATTRIBUTE_UNUSED, float f17 ATTRIBUTE_UNUSED, float f18 ATTRIBUTE_UNUSED, float f19 ATTRIBUTE_UNUSED) +{ + /* Check argument values. */ + assert (values_float.f0 == f0); + assert (values_float.f1 == f1); + assert (values_float.f2 == f2); + assert (values_float.f3 == f3); + assert (values_float.f4 == f4); + assert (values_float.f5 == f5); + assert (values_float.f6 == f6); + assert (values_float.f7 == f7); + assert (values_float.f8 == f8); + assert (values_float.f9 == f9); + assert (values_float.f10 == f10); + assert (values_float.f11 == f11); + assert (values_float.f12 == f12); + assert (values_float.f13 == f13); + assert (values_float.f14 == f14); + assert (values_float.f15 == f15); + assert (values_float.f16 == f16); + assert (values_float.f17 == f17); + assert (values_float.f18 == f18); + assert (values_float.f19 == f19); + +} + +void +fun_check_float_passing_float20_regs (float f0 ATTRIBUTE_UNUSED, float f1 ATTRIBUTE_UNUSED, float f2 ATTRIBUTE_UNUSED, float f3 ATTRIBUTE_UNUSED, float f4 ATTRIBUTE_UNUSED, float f5 ATTRIBUTE_UNUSED, float f6 ATTRIBUTE_UNUSED, float f7 ATTRIBUTE_UNUSED, float f8 ATTRIBUTE_UNUSED, float f9 ATTRIBUTE_UNUSED, float f10 ATTRIBUTE_UNUSED, float f11 ATTRIBUTE_UNUSED, float f12 ATTRIBUTE_UNUSED, float f13 ATTRIBUTE_UNUSED, float f14 ATTRIBUTE_UNUSED, float f15 ATTRIBUTE_UNUSED, float f16 ATTRIBUTE_UNUSED, float f17 ATTRIBUTE_UNUSED, float f18 ATTRIBUTE_UNUSED, float f19 ATTRIBUTE_UNUSED) +{ + /* Check register contents. */ + check_float_arguments; +} + +void +fun_check_float_passing_double8_values (double f0 ATTRIBUTE_UNUSED, double f1 ATTRIBUTE_UNUSED, double f2 ATTRIBUTE_UNUSED, double f3 ATTRIBUTE_UNUSED, double f4 ATTRIBUTE_UNUSED, double f5 ATTRIBUTE_UNUSED, double f6 ATTRIBUTE_UNUSED, double f7 ATTRIBUTE_UNUSED) +{ + /* Check argument values. */ + assert (values_double.f0 == f0); + assert (values_double.f1 == f1); + assert (values_double.f2 == f2); + assert (values_double.f3 == f3); + assert (values_double.f4 == f4); + assert (values_double.f5 == f5); + assert (values_double.f6 == f6); + assert (values_double.f7 == f7); + +} + +void +fun_check_float_passing_double8_regs (double f0 ATTRIBUTE_UNUSED, double f1 ATTRIBUTE_UNUSED, double f2 ATTRIBUTE_UNUSED, double f3 ATTRIBUTE_UNUSED, double f4 ATTRIBUTE_UNUSED, double f5 ATTRIBUTE_UNUSED, double f6 ATTRIBUTE_UNUSED, double f7 ATTRIBUTE_UNUSED) +{ + /* Check register contents. */ + check_double_arguments; +} + +void +fun_check_float_passing_double16_values (double f0 ATTRIBUTE_UNUSED, double f1 ATTRIBUTE_UNUSED, double f2 ATTRIBUTE_UNUSED, double f3 ATTRIBUTE_UNUSED, double f4 ATTRIBUTE_UNUSED, double f5 ATTRIBUTE_UNUSED, double f6 ATTRIBUTE_UNUSED, double f7 ATTRIBUTE_UNUSED, double f8 ATTRIBUTE_UNUSED, double f9 ATTRIBUTE_UNUSED, double f10 ATTRIBUTE_UNUSED, double f11 ATTRIBUTE_UNUSED, double f12 ATTRIBUTE_UNUSED, double f13 ATTRIBUTE_UNUSED, double f14 ATTRIBUTE_UNUSED, double f15 ATTRIBUTE_UNUSED) +{ + /* Check argument values. */ + assert (values_double.f0 == f0); + assert (values_double.f1 == f1); + assert (values_double.f2 == f2); + assert (values_double.f3 == f3); + assert (values_double.f4 == f4); + assert (values_double.f5 == f5); + assert (values_double.f6 == f6); + assert (values_double.f7 == f7); + assert (values_double.f8 == f8); + assert (values_double.f9 == f9); + assert (values_double.f10 == f10); + assert (values_double.f11 == f11); + assert (values_double.f12 == f12); + assert (values_double.f13 == f13); + assert (values_double.f14 == f14); + assert (values_double.f15 == f15); + +} + +void +fun_check_float_passing_double16_regs (double f0 ATTRIBUTE_UNUSED, double f1 ATTRIBUTE_UNUSED, double f2 ATTRIBUTE_UNUSED, double f3 ATTRIBUTE_UNUSED, double f4 ATTRIBUTE_UNUSED, double f5 ATTRIBUTE_UNUSED, double f6 ATTRIBUTE_UNUSED, double f7 ATTRIBUTE_UNUSED, double f8 ATTRIBUTE_UNUSED, double f9 ATTRIBUTE_UNUSED, double f10 ATTRIBUTE_UNUSED, double f11 ATTRIBUTE_UNUSED, double f12 ATTRIBUTE_UNUSED, double f13 ATTRIBUTE_UNUSED, double f14 ATTRIBUTE_UNUSED, double f15 ATTRIBUTE_UNUSED) +{ + /* Check register contents. */ + check_double_arguments; +} + +void +fun_check_float_passing_double20_values (double f0 ATTRIBUTE_UNUSED, double f1 ATTRIBUTE_UNUSED, double f2 ATTRIBUTE_UNUSED, double f3 ATTRIBUTE_UNUSED, double f4 ATTRIBUTE_UNUSED, double f5 ATTRIBUTE_UNUSED, double f6 ATTRIBUTE_UNUSED, double f7 ATTRIBUTE_UNUSED, double f8 ATTRIBUTE_UNUSED, double f9 ATTRIBUTE_UNUSED, double f10 ATTRIBUTE_UNUSED, double f11 ATTRIBUTE_UNUSED, double f12 ATTRIBUTE_UNUSED, double f13 ATTRIBUTE_UNUSED, double f14 ATTRIBUTE_UNUSED, double f15 ATTRIBUTE_UNUSED, double f16 ATTRIBUTE_UNUSED, double f17 ATTRIBUTE_UNUSED, double f18 ATTRIBUTE_UNUSED, double f19 ATTRIBUTE_UNUSED) +{ + /* Check argument values. */ + assert (values_double.f0 == f0); + assert (values_double.f1 == f1); + assert (values_double.f2 == f2); + assert (values_double.f3 == f3); + assert (values_double.f4 == f4); + assert (values_double.f5 == f5); + assert (values_double.f6 == f6); + assert (values_double.f7 == f7); + assert (values_double.f8 == f8); + assert (values_double.f9 == f9); + assert (values_double.f10 == f10); + assert (values_double.f11 == f11); + assert (values_double.f12 == f12); + assert (values_double.f13 == f13); + assert (values_double.f14 == f14); + assert (values_double.f15 == f15); + assert (values_double.f16 == f16); + assert (values_double.f17 == f17); + assert (values_double.f18 == f18); + assert (values_double.f19 == f19); + +} + +void +fun_check_float_passing_double20_regs (double f0 ATTRIBUTE_UNUSED, double f1 ATTRIBUTE_UNUSED, double f2 ATTRIBUTE_UNUSED, double f3 ATTRIBUTE_UNUSED, double f4 ATTRIBUTE_UNUSED, double f5 ATTRIBUTE_UNUSED, double f6 ATTRIBUTE_UNUSED, double f7 ATTRIBUTE_UNUSED, double f8 ATTRIBUTE_UNUSED, double f9 ATTRIBUTE_UNUSED, double f10 ATTRIBUTE_UNUSED, double f11 ATTRIBUTE_UNUSED, double f12 ATTRIBUTE_UNUSED, double f13 ATTRIBUTE_UNUSED, double f14 ATTRIBUTE_UNUSED, double f15 ATTRIBUTE_UNUSED, double f16 ATTRIBUTE_UNUSED, double f17 ATTRIBUTE_UNUSED, double f18 ATTRIBUTE_UNUSED, double f19 ATTRIBUTE_UNUSED) +{ + /* Check register contents. */ + check_double_arguments; +} + +void +fun_check_x87_passing_ldouble8_values (ldouble f0 ATTRIBUTE_UNUSED, ldouble f1 ATTRIBUTE_UNUSED, ldouble f2 ATTRIBUTE_UNUSED, ldouble f3 ATTRIBUTE_UNUSED, ldouble f4 ATTRIBUTE_UNUSED, ldouble f5 ATTRIBUTE_UNUSED, ldouble f6 ATTRIBUTE_UNUSED, ldouble f7 ATTRIBUTE_UNUSED) +{ + /* Check argument values. */ + assert (values_ldouble.f0 == f0); + assert (values_ldouble.f1 == f1); + assert (values_ldouble.f2 == f2); + assert (values_ldouble.f3 == f3); + assert (values_ldouble.f4 == f4); + assert (values_ldouble.f5 == f5); + assert (values_ldouble.f6 == f6); + assert (values_ldouble.f7 == f7); + +} + +void +fun_check_x87_passing_ldouble8_regs (ldouble f0 ATTRIBUTE_UNUSED, ldouble f1 ATTRIBUTE_UNUSED, ldouble f2 ATTRIBUTE_UNUSED, ldouble f3 ATTRIBUTE_UNUSED, ldouble f4 ATTRIBUTE_UNUSED, ldouble f5 ATTRIBUTE_UNUSED, ldouble f6 ATTRIBUTE_UNUSED, ldouble f7 ATTRIBUTE_UNUSED) +{ + /* Check register contents. */ + check_ldouble_arguments; +} + +void +fun_check_x87_passing_ldouble16_values (ldouble f0 ATTRIBUTE_UNUSED, ldouble f1 ATTRIBUTE_UNUSED, ldouble f2 ATTRIBUTE_UNUSED, ldouble f3 ATTRIBUTE_UNUSED, ldouble f4 ATTRIBUTE_UNUSED, ldouble f5 ATTRIBUTE_UNUSED, ldouble f6 ATTRIBUTE_UNUSED, ldouble f7 ATTRIBUTE_UNUSED, ldouble f8 ATTRIBUTE_UNUSED, ldouble f9 ATTRIBUTE_UNUSED, ldouble f10 ATTRIBUTE_UNUSED, ldouble f11 ATTRIBUTE_UNUSED, ldouble f12 ATTRIBUTE_UNUSED, ldouble f13 ATTRIBUTE_UNUSED, ldouble f14 ATTRIBUTE_UNUSED, ldouble f15 ATTRIBUTE_UNUSED) +{ + /* Check argument values. */ + assert (values_ldouble.f0 == f0); + assert (values_ldouble.f1 == f1); + assert (values_ldouble.f2 == f2); + assert (values_ldouble.f3 == f3); + assert (values_ldouble.f4 == f4); + assert (values_ldouble.f5 == f5); + assert (values_ldouble.f6 == f6); + assert (values_ldouble.f7 == f7); + assert (values_ldouble.f8 == f8); + assert (values_ldouble.f9 == f9); + assert (values_ldouble.f10 == f10); + assert (values_ldouble.f11 == f11); + assert (values_ldouble.f12 == f12); + assert (values_ldouble.f13 == f13); + assert (values_ldouble.f14 == f14); + assert (values_ldouble.f15 == f15); + +} + +void +fun_check_x87_passing_ldouble16_regs (ldouble f0 ATTRIBUTE_UNUSED, ldouble f1 ATTRIBUTE_UNUSED, ldouble f2 ATTRIBUTE_UNUSED, ldouble f3 ATTRIBUTE_UNUSED, ldouble f4 ATTRIBUTE_UNUSED, ldouble f5 ATTRIBUTE_UNUSED, ldouble f6 ATTRIBUTE_UNUSED, ldouble f7 ATTRIBUTE_UNUSED, ldouble f8 ATTRIBUTE_UNUSED, ldouble f9 ATTRIBUTE_UNUSED, ldouble f10 ATTRIBUTE_UNUSED, ldouble f11 ATTRIBUTE_UNUSED, ldouble f12 ATTRIBUTE_UNUSED, ldouble f13 ATTRIBUTE_UNUSED, ldouble f14 ATTRIBUTE_UNUSED, ldouble f15 ATTRIBUTE_UNUSED) +{ + /* Check register contents. */ + check_ldouble_arguments; +} + +void +fun_check_x87_passing_ldouble20_values (ldouble f0 ATTRIBUTE_UNUSED, ldouble f1 ATTRIBUTE_UNUSED, ldouble f2 ATTRIBUTE_UNUSED, ldouble f3 ATTRIBUTE_UNUSED, ldouble f4 ATTRIBUTE_UNUSED, ldouble f5 ATTRIBUTE_UNUSED, ldouble f6 ATTRIBUTE_UNUSED, ldouble f7 ATTRIBUTE_UNUSED, ldouble f8 ATTRIBUTE_UNUSED, ldouble f9 ATTRIBUTE_UNUSED, ldouble f10 ATTRIBUTE_UNUSED, ldouble f11 ATTRIBUTE_UNUSED, ldouble f12 ATTRIBUTE_UNUSED, ldouble f13 ATTRIBUTE_UNUSED, ldouble f14 ATTRIBUTE_UNUSED, ldouble f15 ATTRIBUTE_UNUSED, ldouble f16 ATTRIBUTE_UNUSED, ldouble f17 ATTRIBUTE_UNUSED, ldouble f18 ATTRIBUTE_UNUSED, ldouble f19 ATTRIBUTE_UNUSED) +{ + /* Check argument values. */ + assert (values_ldouble.f0 == f0); + assert (values_ldouble.f1 == f1); + assert (values_ldouble.f2 == f2); + assert (values_ldouble.f3 == f3); + assert (values_ldouble.f4 == f4); + assert (values_ldouble.f5 == f5); + assert (values_ldouble.f6 == f6); + assert (values_ldouble.f7 == f7); + assert (values_ldouble.f8 == f8); + assert (values_ldouble.f9 == f9); + assert (values_ldouble.f10 == f10); + assert (values_ldouble.f11 == f11); + assert (values_ldouble.f12 == f12); + assert (values_ldouble.f13 == f13); + assert (values_ldouble.f14 == f14); + assert (values_ldouble.f15 == f15); + assert (values_ldouble.f16 == f16); + assert (values_ldouble.f17 == f17); + assert (values_ldouble.f18 == f18); + assert (values_ldouble.f19 == f19); + +} + +void +fun_check_x87_passing_ldouble20_regs (ldouble f0 ATTRIBUTE_UNUSED, ldouble f1 ATTRIBUTE_UNUSED, ldouble f2 ATTRIBUTE_UNUSED, ldouble f3 ATTRIBUTE_UNUSED, ldouble f4 ATTRIBUTE_UNUSED, ldouble f5 ATTRIBUTE_UNUSED, ldouble f6 ATTRIBUTE_UNUSED, ldouble f7 ATTRIBUTE_UNUSED, ldouble f8 ATTRIBUTE_UNUSED, ldouble f9 ATTRIBUTE_UNUSED, ldouble f10 ATTRIBUTE_UNUSED, ldouble f11 ATTRIBUTE_UNUSED, ldouble f12 ATTRIBUTE_UNUSED, ldouble f13 ATTRIBUTE_UNUSED, ldouble f14 ATTRIBUTE_UNUSED, ldouble f15 ATTRIBUTE_UNUSED, ldouble f16 ATTRIBUTE_UNUSED, ldouble f17 ATTRIBUTE_UNUSED, ldouble f18 ATTRIBUTE_UNUSED, ldouble f19 ATTRIBUTE_UNUSED) +{ + /* Check register contents. */ + check_ldouble_arguments; +} + +#define def_check_float_passing8(_f0, _f1, _f2, _f3, _f4, _f5, _f6, _f7, _func1, _func2, TYPE) \ + values_ ## TYPE .f0 = _f0; \ + values_ ## TYPE .f1 = _f1; \ + values_ ## TYPE .f2 = _f2; \ + values_ ## TYPE .f3 = _f3; \ + values_ ## TYPE .f4 = _f4; \ + values_ ## TYPE .f5 = _f5; \ + values_ ## TYPE .f6 = _f6; \ + values_ ## TYPE .f7 = _f7; \ + WRAP_CALL(_func1) (_f0, _f1, _f2, _f3, _f4, _f5, _f6, _f7); \ + \ + clear_float_registers; \ + fregs.F0._ ## TYPE [0] = _f0; \ + fregs.F1._ ## TYPE [0] = _f1; \ + fregs.F2._ ## TYPE [0] = _f2; \ + fregs.F3._ ## TYPE [0] = _f3; \ + fregs.F4._ ## TYPE [0] = _f4; \ + fregs.F5._ ## TYPE [0] = _f5; \ + fregs.F6._ ## TYPE [0] = _f6; \ + fregs.F7._ ## TYPE [0] = _f7; \ + num_fregs = 8; \ + WRAP_CALL(_func2) (_f0, _f1, _f2, _f3, _f4, _f5, _f6, _f7); + +#define def_check_float_passing16(_f0, _f1, _f2, _f3, _f4, _f5, _f6, _f7, _f8, _f9, _f10, _f11, _f12, _f13, _f14, _f15, _func1, _func2, TYPE) \ + values_ ## TYPE .f0 = _f0; \ + values_ ## TYPE .f1 = _f1; \ + values_ ## TYPE .f2 = _f2; \ + values_ ## TYPE .f3 = _f3; \ + values_ ## TYPE .f4 = _f4; \ + values_ ## TYPE .f5 = _f5; \ + values_ ## TYPE .f6 = _f6; \ + values_ ## TYPE .f7 = _f7; \ + values_ ## TYPE .f8 = _f8; \ + values_ ## TYPE .f9 = _f9; \ + values_ ## TYPE .f10 = _f10; \ + values_ ## TYPE .f11 = _f11; \ + values_ ## TYPE .f12 = _f12; \ + values_ ## TYPE .f13 = _f13; \ + values_ ## TYPE .f14 = _f14; \ + values_ ## TYPE .f15 = _f15; \ + WRAP_CALL(_func1) (_f0, _f1, _f2, _f3, _f4, _f5, _f6, _f7, _f8, _f9, _f10, _f11, _f12, _f13, _f14, _f15); \ + \ + clear_float_registers; \ + fregs.F0._ ## TYPE [0] = _f0; \ + fregs.F1._ ## TYPE [0] = _f1; \ + fregs.F2._ ## TYPE [0] = _f2; \ + fregs.F3._ ## TYPE [0] = _f3; \ + fregs.F4._ ## TYPE [0] = _f4; \ + fregs.F5._ ## TYPE [0] = _f5; \ + fregs.F6._ ## TYPE [0] = _f6; \ + fregs.F7._ ## TYPE [0] = _f7; \ + num_fregs = 8; \ + WRAP_CALL(_func2) (_f0, _f1, _f2, _f3, _f4, _f5, _f6, _f7, _f8, _f9, _f10, _f11, _f12, _f13, _f14, _f15); + +#define def_check_float_passing20(_f0, _f1, _f2, _f3, _f4, _f5, _f6, _f7, _f8, _f9, _f10, _f11, _f12, _f13, _f14, _f15, _f16, _f17, _f18, _f19, _func1, _func2, TYPE) \ + values_ ## TYPE .f0 = _f0; \ + values_ ## TYPE .f1 = _f1; \ + values_ ## TYPE .f2 = _f2; \ + values_ ## TYPE .f3 = _f3; \ + values_ ## TYPE .f4 = _f4; \ + values_ ## TYPE .f5 = _f5; \ + values_ ## TYPE .f6 = _f6; \ + values_ ## TYPE .f7 = _f7; \ + values_ ## TYPE .f8 = _f8; \ + values_ ## TYPE .f9 = _f9; \ + values_ ## TYPE .f10 = _f10; \ + values_ ## TYPE .f11 = _f11; \ + values_ ## TYPE .f12 = _f12; \ + values_ ## TYPE .f13 = _f13; \ + values_ ## TYPE .f14 = _f14; \ + values_ ## TYPE .f15 = _f15; \ + values_ ## TYPE .f16 = _f16; \ + values_ ## TYPE .f17 = _f17; \ + values_ ## TYPE .f18 = _f18; \ + values_ ## TYPE .f19 = _f19; \ + WRAP_CALL(_func1) (_f0, _f1, _f2, _f3, _f4, _f5, _f6, _f7, _f8, _f9, _f10, _f11, _f12, _f13, _f14, _f15, _f16, _f17, _f18, _f19); \ + \ + clear_float_registers; \ + fregs.F0._ ## TYPE [0] = _f0; \ + fregs.F1._ ## TYPE [0] = _f1; \ + fregs.F2._ ## TYPE [0] = _f2; \ + fregs.F3._ ## TYPE [0] = _f3; \ + fregs.F4._ ## TYPE [0] = _f4; \ + fregs.F5._ ## TYPE [0] = _f5; \ + fregs.F6._ ## TYPE [0] = _f6; \ + fregs.F7._ ## TYPE [0] = _f7; \ + num_fregs = 8; \ + WRAP_CALL(_func2) (_f0, _f1, _f2, _f3, _f4, _f5, _f6, _f7, _f8, _f9, _f10, _f11, _f12, _f13, _f14, _f15, _f16, _f17, _f18, _f19); + +#define def_check_x87_passing8(_f0, _f1, _f2, _f3, _f4, _f5, _f6, _f7, _func1, _func2, TYPE) \ + values_ ## TYPE .f0 = _f0; \ + values_ ## TYPE .f1 = _f1; \ + values_ ## TYPE .f2 = _f2; \ + values_ ## TYPE .f3 = _f3; \ + values_ ## TYPE .f4 = _f4; \ + values_ ## TYPE .f5 = _f5; \ + values_ ## TYPE .f6 = _f6; \ + values_ ## TYPE .f7 = _f7; \ + WRAP_CALL(_func1) (_f0, _f1, _f2, _f3, _f4, _f5, _f6, _f7); \ + \ + clear_x87_registers; \ + num_fregs = 0; \ + WRAP_CALL(_func2) (_f0, _f1, _f2, _f3, _f4, _f5, _f6, _f7); + +#define def_check_x87_passing16(_f0, _f1, _f2, _f3, _f4, _f5, _f6, _f7, _f8, _f9, _f10, _f11, _f12, _f13, _f14, _f15, _func1, _func2, TYPE) \ + values_ ## TYPE .f0 = _f0; \ + values_ ## TYPE .f1 = _f1; \ + values_ ## TYPE .f2 = _f2; \ + values_ ## TYPE .f3 = _f3; \ + values_ ## TYPE .f4 = _f4; \ + values_ ## TYPE .f5 = _f5; \ + values_ ## TYPE .f6 = _f6; \ + values_ ## TYPE .f7 = _f7; \ + values_ ## TYPE .f8 = _f8; \ + values_ ## TYPE .f9 = _f9; \ + values_ ## TYPE .f10 = _f10; \ + values_ ## TYPE .f11 = _f11; \ + values_ ## TYPE .f12 = _f12; \ + values_ ## TYPE .f13 = _f13; \ + values_ ## TYPE .f14 = _f14; \ + values_ ## TYPE .f15 = _f15; \ + WRAP_CALL(_func1) (_f0, _f1, _f2, _f3, _f4, _f5, _f6, _f7, _f8, _f9, _f10, _f11, _f12, _f13, _f14, _f15); \ + \ + clear_x87_registers; \ + num_fregs = 0; \ + WRAP_CALL(_func2) (_f0, _f1, _f2, _f3, _f4, _f5, _f6, _f7, _f8, _f9, _f10, _f11, _f12, _f13, _f14, _f15); + +#define def_check_x87_passing20(_f0, _f1, _f2, _f3, _f4, _f5, _f6, _f7, _f8, _f9, _f10, _f11, _f12, _f13, _f14, _f15, _f16, _f17, _f18, _f19, _func1, _func2, TYPE) \ + values_ ## TYPE .f0 = _f0; \ + values_ ## TYPE .f1 = _f1; \ + values_ ## TYPE .f2 = _f2; \ + values_ ## TYPE .f3 = _f3; \ + values_ ## TYPE .f4 = _f4; \ + values_ ## TYPE .f5 = _f5; \ + values_ ## TYPE .f6 = _f6; \ + values_ ## TYPE .f7 = _f7; \ + values_ ## TYPE .f8 = _f8; \ + values_ ## TYPE .f9 = _f9; \ + values_ ## TYPE .f10 = _f10; \ + values_ ## TYPE .f11 = _f11; \ + values_ ## TYPE .f12 = _f12; \ + values_ ## TYPE .f13 = _f13; \ + values_ ## TYPE .f14 = _f14; \ + values_ ## TYPE .f15 = _f15; \ + values_ ## TYPE .f16 = _f16; \ + values_ ## TYPE .f17 = _f17; \ + values_ ## TYPE .f18 = _f18; \ + values_ ## TYPE .f19 = _f19; \ + WRAP_CALL(_func1) (_f0, _f1, _f2, _f3, _f4, _f5, _f6, _f7, _f8, _f9, _f10, _f11, _f12, _f13, _f14, _f15, _f16, _f17, _f18, _f19); \ + \ + clear_x87_registers; \ + num_fregs = 0; \ + WRAP_CALL(_func2) (_f0, _f1, _f2, _f3, _f4, _f5, _f6, _f7, _f8, _f9, _f10, _f11, _f12, _f13, _f14, _f15, _f16, _f17, _f18, _f19); + +void +test_floats_on_stack () +{ + def_check_float_passing8(32, 33, 34, 35, 36, 37, 38, 39, fun_check_float_passing_float8_values, fun_check_float_passing_float8_regs, float); + + def_check_float_passing16(32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, fun_check_float_passing_float16_values, fun_check_float_passing_float16_regs, float); +} + +void +test_too_many_floats () +{ + def_check_float_passing20(32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, fun_check_float_passing_float20_values, fun_check_float_passing_float20_regs, float); +} + +void +test_doubles_on_stack () +{ + def_check_float_passing8(32, 33, 34, 35, 36, 37, 38, 39, fun_check_float_passing_double8_values, fun_check_float_passing_double8_regs, double); + + def_check_float_passing16(32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, fun_check_float_passing_double16_values, fun_check_float_passing_double16_regs, double); +} + +void +test_too_many_doubles () +{ + def_check_float_passing20(32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, fun_check_float_passing_double20_values, fun_check_float_passing_double20_regs, double); +} + +void +test_long_doubles_on_stack () +{ + def_check_x87_passing8(32, 33, 34, 35, 36, 37, 38, 39, fun_check_x87_passing_ldouble8_values, fun_check_x87_passing_ldouble8_regs, ldouble); +} + +void +test_too_many_long_doubles () +{ + def_check_x87_passing20(32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, fun_check_x87_passing_ldouble20_values, fun_check_x87_passing_ldouble20_regs, ldouble); +} + +void +test_float128s_on_stack () +{ +} + +void +test_too_many_float128s () +{ +} + + +int +main (void) +{ + test_floats_on_stack (); + test_too_many_floats (); + test_doubles_on_stack (); + test_too_many_doubles (); + test_long_doubles_on_stack (); + test_too_many_long_doubles (); + test_float128s_on_stack (); + test_too_many_float128s (); + return 0; +}
abi/test_passing_floats.c Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: abi/test_basic_returning.c =================================================================== --- abi/test_basic_returning.c (nonexistent) +++ abi/test_basic_returning.c (revision 154) @@ -0,0 +1,78 @@ +/* This is an autogenerated file. Do not edit. */ + +#include "defines.h" +#include "macros.h" +#include "args.h" + +char +fun_test_returning_char (void) +{ + volatile_var++; + return 64; +} + +short +fun_test_returning_short (void) +{ + volatile_var++; + return 65; +} + +int +fun_test_returning_int (void) +{ + volatile_var++; + return 66; +} + +long +fun_test_returning_long (void) +{ + volatile_var++; + return 67; +} + +long long +fun_test_returning_long_long (void) +{ + volatile_var++; + return 68; +} + +float +fun_test_returning_float (void) +{ + volatile_var++; + return 69; +} + +double +fun_test_returning_double (void) +{ + volatile_var++; + return 70; +} + +long double +fun_test_returning_long_double (void) +{ + volatile_var++; + return 71; +} + +#define def_test_returning_type_xmm(fun, type, ret, reg) \ + { type var = WRAP_RET (fun) (); \ + assert (ret == (type) reg && ret == var); } +int +main (void) +{ + def_test_returning_type_xmm(fun_test_returning_char, char, 64, rax); + def_test_returning_type_xmm(fun_test_returning_short, short, 65, rax); + def_test_returning_type_xmm(fun_test_returning_int, int, 66, rax); + def_test_returning_type_xmm(fun_test_returning_long, long, 67, rax); + def_test_returning_type_xmm(fun_test_returning_long_long, long long, 68, rax); + def_test_returning_type_xmm(fun_test_returning_float, float, 69, xmm_regs[0]._float[0]); + def_test_returning_type_xmm(fun_test_returning_double, double, 70, xmm_regs[0]._double[0]); + def_test_returning_type_xmm(fun_test_returning_long_double, long double, 71, x87_regs[0]._ldouble); + return 0; +}
abi/test_basic_returning.c Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: abi/test_basic_union_size_and_align.c =================================================================== --- abi/test_basic_union_size_and_align.c (nonexistent) +++ abi/test_basic_union_size_and_align.c (revision 154) @@ -0,0 +1,41 @@ +/* Test of simple unions, size and alignment. */ + +#include "defines.h" +#include "macros.h" + + +int +main (void) +{ + /* Integral types. */ + run_signed_tests3(check_basic_union_size_and_align, char, TYPE_SIZE_CHAR, TYPE_ALIGN_CHAR); + run_signed_tests3(check_basic_union_size_and_align, short, TYPE_SIZE_SHORT, TYPE_ALIGN_SHORT); + run_signed_tests3(check_basic_union_size_and_align, int, TYPE_SIZE_INT, TYPE_ALIGN_INT); + run_signed_tests3(check_basic_union_size_and_align, long, TYPE_SIZE_LONG, TYPE_ALIGN_LONG); + run_signed_tests3(check_basic_union_size_and_align, long long, TYPE_SIZE_LONG_LONG, TYPE_ALIGN_LONG_LONG); +#ifdef CHECK_INT128 + run_signed_tests3(check_basic_union_size_and_align, __int128, TYPE_SIZE_INT128, TYPE_ALIGN_INT128); +#endif + check_basic_union_size_and_align(enum dummytype, TYPE_SIZE_ENUM, TYPE_ALIGN_ENUM); + + /* Floating point types. */ + check_basic_union_size_and_align(float, TYPE_SIZE_FLOAT, TYPE_ALIGN_FLOAT); + check_basic_union_size_and_align(double, TYPE_SIZE_DOUBLE, TYPE_ALIGN_DOUBLE); +#ifdef CHECK_LONG_DOUBLE + check_basic_union_size_and_align(long double, TYPE_SIZE_LONG_DOUBLE, TYPE_ALIGN_LONG_DOUBLE); +#endif +#ifdef CHECK_FLOAT128 + check_basic_union_size_and_align(__float128, TYPE_SIZE_FLOAT128, TYPE_ALIGN_FLOAT128); +#endif + + /* Packed types - MMX, 3DNow!, SSE and SSE2. */ +#ifdef CHECK_M64_M128 + check_basic_union_size_and_align(__m64, TYPE_SIZE_M64, TYPE_ALIGN_M64); + check_basic_union_size_and_align(__m128, TYPE_SIZE_M128, TYPE_ALIGN_M128); +#endif + + /* Pointer types. The function pointer doesn't work with these macros. */ + check_basic_union_size_and_align(void *, TYPE_SIZE_POINTER, TYPE_ALIGN_POINTER); + + return 0; +}
abi/test_basic_union_size_and_align.c Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: abi/test_basic_alignment.c =================================================================== --- abi/test_basic_alignment.c (nonexistent) +++ abi/test_basic_alignment.c (revision 154) @@ -0,0 +1,42 @@ +/* This checks alignment of basic types. */ + +#include "defines.h" +#include "macros.h" + + +int +main (void) +{ + /* Integral types. */ + run_signed_tests2(check_align, char, TYPE_ALIGN_CHAR); + run_signed_tests2(check_align, short, TYPE_ALIGN_SHORT); + run_signed_tests2(check_align, int, TYPE_ALIGN_INT); + run_signed_tests2(check_align, long, TYPE_ALIGN_LONG); + run_signed_tests2(check_align, long long, TYPE_ALIGN_LONG_LONG); +#ifdef CHECK_INT128 + run_signed_tests2(check_align, __int128, TYPE_ALIGN_INT128); +#endif + check_align(enumtype, TYPE_ALIGN_ENUM); + + /* Floating point types. */ + check_align(float, TYPE_ALIGN_FLOAT); + check_align(double, TYPE_ALIGN_DOUBLE); +#ifdef CHECK_LONG_DOUBLE + check_align(long double, TYPE_ALIGN_LONG_DOUBLE); +#endif +#ifdef CHECK_FLOAT128 + check_align(__float128, TYPE_ALIGN_FLOAT128); +#endif + + /* Packed types - MMX, 3DNow!, SSE and SSE2. */ +#ifdef CHECK_M64_M128 + check_align(__m64, TYPE_ALIGN_M64); + check_align(__m128, TYPE_ALIGN_M128); +#endif + + /* Pointer types. */ + check_align(void *, TYPE_ALIGN_POINTER); + check_align(void (*)(), TYPE_ALIGN_POINTER); + + return 0; +}
abi/test_basic_alignment.c Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: abi/test_struct_returning.c =================================================================== --- abi/test_struct_returning.c (nonexistent) +++ abi/test_struct_returning.c (revision 154) @@ -0,0 +1,230 @@ +/* This tests returning of structures. */ + +#include +#include "defines.h" +#include "macros.h" +#include "args.h" + +struct IntegerRegisters iregs; +struct FloatRegisters fregs; +unsigned int num_iregs, num_fregs; + +int current_test; +int num_failed = 0; + +#undef assert +#define assert(test) do { if (!(test)) {fprintf (stderr, "failed in test %d\n", current_test); num_failed++; } } while (0) + +#define xmm0f xmm_regs[0]._float +#define xmm0d xmm_regs[0]._double +#define xmm1f xmm_regs[1]._float +#define xmm1d xmm_regs[1]._double + +typedef enum { + INT = 0, + SSE_F, + SSE_D, + X87, + MEM, + INT_SSE, + SSE_INT, + SSE_F_V +} Type; + +/* Structures which should be returned in INTEGER. */ +#define D(I,MEMBERS,B) struct S_ ## I { MEMBERS ; }; Type class_ ## I = INT; \ +struct S_ ## I f_ ## I (void) { struct S_ ## I s; memset (&s, 0, sizeof(s)); B; return s; } + +D(1,char m1, s.m1=42) +D(2,short m1, s.m1=42) +D(3,int m1, s.m1=42) +D(4,long m1, s.m1=42) +D(5,long long m1, s.m1=42) +D(6,char m1;short s, s.m1=42) +D(7,char m1;int i, s.m1=42) +D(8,char m1; long l, s.m1=42) +D(9,char m1; long long l, s.m1=42) +D(10,char m1[16], s.m1[0]=42) +D(11,short m1[8], s.m1[0]=42) +D(12,int m1[4], s.m1[0]=42) +D(13,long m1[2], s.m1[0]=42) +D(14,long long m1[2], s.m1[0]=42) + +#undef D + +/* Structures which should be returned in SSE. */ +#define D(I,MEMBERS,C,B) struct S_ ## I { MEMBERS ; }; Type class_ ## I = C; \ +struct S_ ## I f_ ## I (void) { struct S_ ## I s; memset (&s, 0, sizeof(s)); B; return s; } + +D(100,float f,SSE_F, s.f=42) +D(101,double d,SSE_D, s.d=42) +D(102,float f;float f2,SSE_F, s.f=42) +D(103,float f;double d,SSE_F, s.f=42) +D(104,double d; float f,SSE_D, s.d=42) +D(105,double d; double d2,SSE_D, s.d=42) +D(106,float f[2],SSE_F, s.f[0]=42) +D(107,float f[3],SSE_F, s.f[0]=42) +D(108,float f[4],SSE_F, s.f[0]=42) +D(109,double d[2],SSE_D, s.d[0]=42) +D(110,float f[2]; double d,SSE_F, s.f[0]=42) +D(111,double d;float f[2],SSE_D, s.d=42) + +#undef D + +/* Structures which should be returned on x87 stack. */ +#define D(I,MEMBERS) struct S_ ## I { MEMBERS ; }; Type class_ ## I = X87; \ +struct S_ ## I f_ ## I (void) { struct S_ ## I s = { 42 }; return s; } + +/* The only struct containing a long double, which is returned in + registers at all, is the singleton struct. All others are too large. + This includes a struct containing complex long double, which is passed + in memory, although a complex long double type itself is returned in + two registers. */ +D(200,long double ld) + +#undef D + +/* Structures which should be returned in INT (low) and SSE (high). */ +#define D(I,MEMBERS) struct S_ ## I { MEMBERS ; }; Type class_ ## I = INT_SSE; \ +struct S_ ## I f_ ## I (void) { struct S_ ## I s = { 42,43 }; return s; } + +D(300,char m1; float m2) +D(301,char m1; double m2) +D(302,short m1; float m2) +D(303,short m1; double m2) +D(304,int m1; float m2) +D(305,int m1; double m2) +D(306,long m1; float m2) +D(307,long m1; double m2) + +#undef D + +void check_300 (void) +{ + XMM_T x; + x._ulong[0] = rax; + switch (current_test) { + case 300: assert ((rax & 0xff) == 42 && x._float[1] == 43); break; + case 301: assert ((rax & 0xff) == 42 && xmm0d[0] == 43); break; + case 302: assert ((rax & 0xffff) == 42 && x._float[1] == 43); break; + case 303: assert ((rax & 0xffff) == 42 && xmm0d[0] == 43); break; + case 304: assert ((rax & 0xffffffff) == 42 && x._float[1] == 43); break; + case 305: assert ((rax & 0xffffffff) == 42 && xmm0d[0] == 43); break; + case 306: assert (rax == 42 && xmm0f[0] == 43); break; + case 307: assert (rax == 42 && xmm0d[0] == 43); break; + default: assert (0); break; + } +} + +/* Structures which should be returned in SSE (low) and INT (high). */ +#define D(I,MEMBERS,B) struct S_ ## I { MEMBERS ; }; Type class_ ## I = SSE_INT; \ +struct S_ ## I f_ ## I (void) { struct S_ ## I s; memset (&s, 0, sizeof(s)); B; return s; } + +D(400,float f[2];char c, s.f[0]=42; s.c=43) +D(401,double d;char c, s.d=42; s.c=43) + +#undef D + +void check_400 (void) +{ + switch (current_test) { + case 400: assert (xmm0f[0] == 42 && (rax & 0xff) == 43); break; + case 401: assert (xmm0d[0] == 42 && (rax & 0xff) == 43); break; + default: assert (0); break; + } +} + +/* Structures which should be returned in MEM. */ +void *struct_addr; +#define D(I,MEMBERS) struct S_ ## I { MEMBERS ; }; Type class_ ## I = MEM; \ +struct S_ ## I f_ ## I (void) { union {unsigned char c; struct S_ ## I s;} u; memset (&u.s, 0, sizeof(u.s)); u.c = 42; return u.s; } + +/* Too large. */ +D(500,char m1[17]) +D(501,short m1[9]) +D(502,int m1[5]) +D(503,long m1[3]) +D(504,short m1[8];char c) +D(505,char m1[1];int i[4]) +D(506,float m1[5]) +D(507,double m1[3]) +D(508,char m1[1];float f[4]) +D(509,char m1[1];double d[2]) +D(510,__complex long double m1[1]) + +/* Too large due to padding. */ +D(520,char m1[1];int i;char c2; int i2; char c3) + +/* Unnaturally aligned members. */ +D(530,short m1[1];int i PACKED) + +#undef D + + +/* Special tests. */ +#define D(I,MEMBERS,C,B) struct S_ ## I { MEMBERS ; }; Type class_ ## I = C; \ +struct S_ ## I f_ ## I (void) { struct S_ ## I s; B; return s; } +D(600,float f[4], SSE_F_V, s.f[0] = s.f[1] = s.f[2] = s.f[3] = 42) +#undef D + +void clear_all (void) +{ + clear_int_registers; + clear_float_registers; + clear_x87_registers; +} + +void check_all (Type class, unsigned long size) +{ + switch (class) { + case INT: if (size < 8) rax &= ~0UL >> (64-8*size); assert (rax == 42); break; + case SSE_F: assert (xmm0f[0] == 42); break; + case SSE_D: assert (xmm0d[0] == 42); break; + case SSE_F_V: assert (xmm0f[0] == 42 && xmm0f[1]==42 && xmm1f[0] == 42 && xmm1f[1] == 42); break; + case X87: assert (x87_regs[0]._ldouble == 42); break; + case INT_SSE: check_300(); break; + case SSE_INT: check_400(); break; + /* Ideally we would like to check that rax == struct_addr. + Unfortunately the address of the target struct escapes (for setting + struct_addr), so the return struct is a temporary one whose address + is given to the f_* functions, otherwise a conforming program + could notice the struct changing already before the function returns. + This temporary struct could be anywhere. For GCC it will be on + stack, but noone is forbidding that it could be a static variable + if there's no threading or proper locking. Nobody in his right mind + will not use the stack for that. */ + case MEM: assert (*(unsigned char*)struct_addr == 42 && rdi == rax); break; + } +} + +#define D(I) { struct S_ ## I s; current_test = I; struct_addr = (void*)&s; \ + clear_all(); \ + s = WRAP_RET(f_ ## I) (); \ + check_all(class_ ## I, sizeof(s)); \ +} + +int +main (void) +{ + D(1) D(2) D(3) D(4) D(5) D(6) D(7) D(8) D(9) D(10) D(11) D(12) D(13) D(14) + + D(100) D(101) D(102) D(103) D(104) D(105) D(106) D(107) D(108) D(109) D(110) + D(111) + + D(200) + + D(300) D(301) D(302) D(303) D(304) D(305) D(306) D(307) + + D(400) D(401) + + D(500) D(501) D(502) D(503) D(504) D(505) D(506) D(507) D(508) D(509) + D(520) + D(530) + + D(600) + if (num_failed) + abort (); + + return 0; +} +#undef D
abi/test_struct_returning.c Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: abi/defines.h =================================================================== --- abi/defines.h (nonexistent) +++ abi/defines.h (revision 154) @@ -0,0 +1,145 @@ +#ifndef DEFINED_DEFINES_H +#define DEFINED_DEFINES_H + +typedef unsigned long ulong; +typedef long double ldouble; + +/* These defines determines what part of the test should be run. When + GCC implements these parts, the defines should be uncommented to + enable testing. */ + +/* Scalar type __int128. */ +/* #define CHECK_INT128 */ + +/* Scalar type long double. */ +#define CHECK_LONG_DOUBLE + +/* Scalar type __float128. */ +/* #define CHECK_FLOAT128 */ + +/* Scalar types __m64 and __m128. */ +/* #define CHECK_M64_M128 */ + +/* Returning of complex type. */ +#define CHECK_COMPLEX + +/* Structs with size >= 16. */ +#define CHECK_LARGER_STRUCTS + +/* Checks for passing floats and doubles. */ +#define CHECK_FLOAT_DOUBLE_PASSING + +/* Union passing with not-extremely-simple unions. */ +#define CHECK_LARGER_UNION_PASSING + +/* Variable args. */ +#define CHECK_VARARGS + +/* Check argument passing and returning for scalar types with sizeof = 16. */ +/* TODO: Implement these tests. Don't activate them for now. */ +#define CHECK_LARGE_SCALAR_PASSING + +/* Defines for sizing and alignment. */ + +#define TYPE_SIZE_CHAR 1 +#define TYPE_SIZE_SHORT 2 +#define TYPE_SIZE_INT 4 +#define TYPE_SIZE_LONG 8 +#define TYPE_SIZE_LONG_LONG 8 +#define TYPE_SIZE_INT128 16 +#define TYPE_SIZE_FLOAT 4 +#define TYPE_SIZE_DOUBLE 8 +#define TYPE_SIZE_LONG_DOUBLE 16 +#define TYPE_SIZE_FLOAT128 16 +#define TYPE_SIZE_M64 8 +#define TYPE_SIZE_M128 16 +#define TYPE_SIZE_ENUM 4 +#define TYPE_SIZE_POINTER 8 + +#define TYPE_ALIGN_CHAR 1 +#define TYPE_ALIGN_SHORT 2 +#define TYPE_ALIGN_INT 4 +#define TYPE_ALIGN_LONG 8 +#define TYPE_ALIGN_LONG_LONG 8 +#define TYPE_ALIGN_INT128 16 +#define TYPE_ALIGN_FLOAT 4 +#define TYPE_ALIGN_DOUBLE 8 +#define TYPE_ALIGN_LONG_DOUBLE 16 +#define TYPE_ALIGN_FLOAT128 16 +#define TYPE_ALIGN_M64 8 +#define TYPE_ALIGN_M128 16 +#define TYPE_ALIGN_ENUM 4 +#define TYPE_ALIGN_POINTER 8 + +/* These defines control the building of the list of types to check. There + is a string identifying the type (with a comma after), a size of the type + (also with a comma and an integer for adding to the total amount of types) + and an alignment of the type (which is currently not really needed since + the abi specifies that alignof == sizeof for all scalar types). */ +#ifdef CHECK_INT128 +#define CI128_STR "__int128", +#define CI128_SIZ TYPE_SIZE_INT128, +#define CI128_ALI TYPE_ALIGN_INT128, +#define CI128_RET "???", +#else +#define CI128_STR +#define CI128_SIZ +#define CI128_ALI +#define CI128_RET +#endif +#ifdef CHECK_LONG_DOUBLE +#define CLD_STR "long double", +#define CLD_SIZ TYPE_SIZE_LONG_DOUBLE, +#define CLD_ALI TYPE_ALIGN_LONG_DOUBLE, +#define CLD_RET "x87_regs[0]._ldouble", +#else +#define CLD_STR +#define CLD_SIZ +#define CLD_ALI +#define CLD_RET +#endif +#ifdef CHECK_FLOAT128 +#define CF128_STR "__float128", +#define CF128_SIZ TYPE_SIZE_FLOAT128, +#define CF128_ALI TYPE_ALIGN_FLOAT128, +#define CF128_RET "???", +#else +#define CF128_STR +#define CF128_SIZ +#define CF128_ALI +#define CF128_RET +#endif +#ifdef CHECK_M64_M128 +#define CMM_STR "__m64", "__m128", +#define CMM_SIZ TYPE_SIZE_M64, TYPE_SIZE_M128, +#define CMM_ALI TYPE_ALIGN_M64, TYPE_ALIGN_M128, +#define CMM_RET "???", "???", +#else +#define CMM_STR +#define CMM_SIZ +#define CMM_ALI +#define CMM_RET +#endif + +/* Used in size and alignment tests. */ +enum dummytype { enumtype }; + +extern void abort (void); + +/* Assertion macro. */ +#define assert(test) if (!(test)) abort() + +#ifdef __GNUC__ +#define ATTRIBUTE_UNUSED __attribute__((__unused__)) +#else +#define ATTRIBUTE_UNUSED +#endif + +#ifdef __GNUC__ +#define PACKED __attribute__((__packed__)) +#else +#warning Some tests will fail due to missing __packed__ support +#define PACKED +#endif + +#endif /* DEFINED_DEFINES_H */
abi/defines.h Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: abi/macros.h =================================================================== --- abi/macros.h (nonexistent) +++ abi/macros.h (revision 154) @@ -0,0 +1,53 @@ +#ifndef MACROS_H + +#define check_size(_t, _size) assert(sizeof(_t) == (_size)) + +#define check_align(_t, _align) assert(__alignof__(_t) == (_align)) + +#define check_align_lv(_t, _align) assert(__alignof__(_t) == (_align) \ + && (((unsigned long)&(_t)) & ((_align) - 1) ) == 0) + +#define check_basic_struct_size_and_align(_type, _size, _align) { \ + struct _str { _type dummy; } _t; \ + check_size(_t, _size); \ + check_align_lv(_t, _align); \ +} + +#define check_array_size_and_align(_type, _size, _align) { \ + _type _a[1]; _type _b[2]; _type _c[16]; \ + struct _str { _type _a[1]; } _s; \ + check_align_lv(_a[0], _align); \ + check_size(_a, _size); \ + check_size(_b, (_size*2)); \ + check_size(_c, (_size*16)); \ + check_size(_s, _size); \ + check_align_lv(_s._a[0], _align); \ +} + +#define check_basic_union_size_and_align(_type, _size, _align) { \ + union _union { _type dummy; } _u; \ + check_size(_u, _size); \ + check_align_lv(_u, _align); \ +} + +#define run_signed_tests2(_function, _arg1, _arg2) \ + _function(_arg1, _arg2); \ + _function(signed _arg1, _arg2); \ + _function(unsigned _arg1, _arg2); + +#define run_signed_tests3(_function, _arg1, _arg2, _arg3) \ + _function(_arg1, _arg2, _arg3); \ + _function(signed _arg1, _arg2, _arg3); \ + _function(unsigned _arg1, _arg2, _arg3); + +/* Check size of a struct and a union of three types. */ + +#define check_struct_and_union3(type1, type2, type3, struct_size, align_size) \ +{ \ + struct _str { type1 t1; type2 t2; type3 t3; } _t; \ + union _uni { type1 t1; type2 t2; type3 t3; } _u; \ + check_size(_t, struct_size); \ + check_size(_u, align_size); \ +} + +#endif // MACROS_H
abi/macros.h Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: abi/test_passing_structs.c =================================================================== --- abi/test_passing_structs.c (nonexistent) +++ abi/test_passing_structs.c (revision 154) @@ -0,0 +1,94 @@ +/* This tests passing of structs. Only integers are tested. */ + +#include "defines.h" +#include "args.h" + +struct IntegerRegisters iregs; +struct FloatRegisters fregs; +unsigned int num_iregs, num_fregs; + +struct int_struct +{ + int i; +}; + +struct long_struct +{ + long l; +}; + +struct long2_struct +{ + long l1, l2; +}; + +struct long3_struct +{ + long l1, l2, l3; +}; + + +/* Check that the struct is passed as the individual members in iregs. */ +void +check_struct_passing1 (struct int_struct is ATTRIBUTE_UNUSED) +{ + check_int_arguments; +} + +void +check_struct_passing2 (struct long_struct ls ATTRIBUTE_UNUSED) +{ + check_int_arguments; +} + +void +check_struct_passing3 (struct long2_struct ls ATTRIBUTE_UNUSED) +{ + check_int_arguments; +} + +void +check_struct_passing4 (struct long3_struct ls ATTRIBUTE_UNUSED) +{ + /* Check the passing on the stack by comparing the address of the + stack elements to the expected place on the stack. */ + assert ((unsigned long)&ls.l1 == rsp+8); + assert ((unsigned long)&ls.l2 == rsp+16); + assert ((unsigned long)&ls.l3 == rsp+24); +} + + +int +main (void) +{ + struct int_struct is = { 48 }; + struct long_struct ls = { 49 }; +#ifdef CHECK_LARGER_STRUCTS + struct long2_struct l2s = { 50, 51 }; + struct long3_struct l3s = { 52, 53, 54 }; +#endif + + clear_struct_registers; + iregs.I0 = is.i; + num_iregs = 1; + clear_int_hardware_registers; + WRAP_CALL (check_struct_passing1)(is); + + clear_struct_registers; + iregs.I0 = ls.l; + num_iregs = 1; + clear_int_hardware_registers; + WRAP_CALL (check_struct_passing2)(ls); + +#ifdef CHECK_LARGER_STRUCTS + clear_struct_registers; + iregs.I0 = l2s.l1; + iregs.I1 = l2s.l2; + num_iregs = 2; + clear_int_hardware_registers; + WRAP_CALL (check_struct_passing3)(l2s); + WRAP_CALL (check_struct_passing4)(l3s); +#endif + + return 0; +}
abi/test_passing_structs.c Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: abi/test_3_element_struct_and_unions.c =================================================================== --- abi/test_3_element_struct_and_unions.c (nonexistent) +++ abi/test_3_element_struct_and_unions.c (revision 154) @@ -0,0 +1,523 @@ +/* This is an autogenerated file. Do not edit. */ + +#include "defines.h" +#include "macros.h" + +/* Check structs and unions of all permutations of 3 basic types. */ +int +main (void) +{ + check_struct_and_union3(char, char, char, 3, 1); + check_struct_and_union3(char, char, short, 4, 2); + check_struct_and_union3(char, char, int, 8, 4); + check_struct_and_union3(char, char, long, 16, 8); + check_struct_and_union3(char, char, long long, 16, 8); + check_struct_and_union3(char, char, float, 8, 4); + check_struct_and_union3(char, char, double, 16, 8); + check_struct_and_union3(char, char, long double, 32, 16); + check_struct_and_union3(char, short, char, 6, 2); + check_struct_and_union3(char, short, short, 6, 2); + check_struct_and_union3(char, short, int, 8, 4); + check_struct_and_union3(char, short, long, 16, 8); + check_struct_and_union3(char, short, long long, 16, 8); + check_struct_and_union3(char, short, float, 8, 4); + check_struct_and_union3(char, short, double, 16, 8); + check_struct_and_union3(char, short, long double, 32, 16); + check_struct_and_union3(char, int, char, 12, 4); + check_struct_and_union3(char, int, short, 12, 4); + check_struct_and_union3(char, int, int, 12, 4); + check_struct_and_union3(char, int, long, 16, 8); + check_struct_and_union3(char, int, long long, 16, 8); + check_struct_and_union3(char, int, float, 12, 4); + check_struct_and_union3(char, int, double, 16, 8); + check_struct_and_union3(char, int, long double, 32, 16); + check_struct_and_union3(char, long, char, 24, 8); + check_struct_and_union3(char, long, short, 24, 8); + check_struct_and_union3(char, long, int, 24, 8); + check_struct_and_union3(char, long, long, 24, 8); + check_struct_and_union3(char, long, long long, 24, 8); + check_struct_and_union3(char, long, float, 24, 8); + check_struct_and_union3(char, long, double, 24, 8); + check_struct_and_union3(char, long, long double, 32, 16); + check_struct_and_union3(char, long long, char, 24, 8); + check_struct_and_union3(char, long long, short, 24, 8); + check_struct_and_union3(char, long long, int, 24, 8); + check_struct_and_union3(char, long long, long, 24, 8); + check_struct_and_union3(char, long long, long long, 24, 8); + check_struct_and_union3(char, long long, float, 24, 8); + check_struct_and_union3(char, long long, double, 24, 8); + check_struct_and_union3(char, long long, long double, 32, 16); + check_struct_and_union3(char, float, char, 12, 4); + check_struct_and_union3(char, float, short, 12, 4); + check_struct_and_union3(char, float, int, 12, 4); + check_struct_and_union3(char, float, long, 16, 8); + check_struct_and_union3(char, float, long long, 16, 8); + check_struct_and_union3(char, float, float, 12, 4); + check_struct_and_union3(char, float, double, 16, 8); + check_struct_and_union3(char, float, long double, 32, 16); + check_struct_and_union3(char, double, char, 24, 8); + check_struct_and_union3(char, double, short, 24, 8); + check_struct_and_union3(char, double, int, 24, 8); + check_struct_and_union3(char, double, long, 24, 8); + check_struct_and_union3(char, double, long long, 24, 8); + check_struct_and_union3(char, double, float, 24, 8); + check_struct_and_union3(char, double, double, 24, 8); + check_struct_and_union3(char, double, long double, 32, 16); + check_struct_and_union3(char, long double, char, 48, 16); + check_struct_and_union3(char, long double, short, 48, 16); + check_struct_and_union3(char, long double, int, 48, 16); + check_struct_and_union3(char, long double, long, 48, 16); + check_struct_and_union3(char, long double, long long, 48, 16); + check_struct_and_union3(char, long double, float, 48, 16); + check_struct_and_union3(char, long double, double, 48, 16); + check_struct_and_union3(char, long double, long double, 48, 16); + check_struct_and_union3(short, char, char, 4, 2); + check_struct_and_union3(short, char, short, 6, 2); + check_struct_and_union3(short, char, int, 8, 4); + check_struct_and_union3(short, char, long, 16, 8); + check_struct_and_union3(short, char, long long, 16, 8); + check_struct_and_union3(short, char, float, 8, 4); + check_struct_and_union3(short, char, double, 16, 8); + check_struct_and_union3(short, char, long double, 32, 16); + check_struct_and_union3(short, short, char, 6, 2); + check_struct_and_union3(short, short, short, 6, 2); + check_struct_and_union3(short, short, int, 8, 4); + check_struct_and_union3(short, short, long, 16, 8); + check_struct_and_union3(short, short, long long, 16, 8); + check_struct_and_union3(short, short, float, 8, 4); + check_struct_and_union3(short, short, double, 16, 8); + check_struct_and_union3(short, short, long double, 32, 16); + check_struct_and_union3(short, int, char, 12, 4); + check_struct_and_union3(short, int, short, 12, 4); + check_struct_and_union3(short, int, int, 12, 4); + check_struct_and_union3(short, int, long, 16, 8); + check_struct_and_union3(short, int, long long, 16, 8); + check_struct_and_union3(short, int, float, 12, 4); + check_struct_and_union3(short, int, double, 16, 8); + check_struct_and_union3(short, int, long double, 32, 16); + check_struct_and_union3(short, long, char, 24, 8); + check_struct_and_union3(short, long, short, 24, 8); + check_struct_and_union3(short, long, int, 24, 8); + check_struct_and_union3(short, long, long, 24, 8); + check_struct_and_union3(short, long, long long, 24, 8); + check_struct_and_union3(short, long, float, 24, 8); + check_struct_and_union3(short, long, double, 24, 8); + check_struct_and_union3(short, long, long double, 32, 16); + check_struct_and_union3(short, long long, char, 24, 8); + check_struct_and_union3(short, long long, short, 24, 8); + check_struct_and_union3(short, long long, int, 24, 8); + check_struct_and_union3(short, long long, long, 24, 8); + check_struct_and_union3(short, long long, long long, 24, 8); + check_struct_and_union3(short, long long, float, 24, 8); + check_struct_and_union3(short, long long, double, 24, 8); + check_struct_and_union3(short, long long, long double, 32, 16); + check_struct_and_union3(short, float, char, 12, 4); + check_struct_and_union3(short, float, short, 12, 4); + check_struct_and_union3(short, float, int, 12, 4); + check_struct_and_union3(short, float, long, 16, 8); + check_struct_and_union3(short, float, long long, 16, 8); + check_struct_and_union3(short, float, float, 12, 4); + check_struct_and_union3(short, float, double, 16, 8); + check_struct_and_union3(short, float, long double, 32, 16); + check_struct_and_union3(short, double, char, 24, 8); + check_struct_and_union3(short, double, short, 24, 8); + check_struct_and_union3(short, double, int, 24, 8); + check_struct_and_union3(short, double, long, 24, 8); + check_struct_and_union3(short, double, long long, 24, 8); + check_struct_and_union3(short, double, float, 24, 8); + check_struct_and_union3(short, double, double, 24, 8); + check_struct_and_union3(short, double, long double, 32, 16); + check_struct_and_union3(short, long double, char, 48, 16); + check_struct_and_union3(short, long double, short, 48, 16); + check_struct_and_union3(short, long double, int, 48, 16); + check_struct_and_union3(short, long double, long, 48, 16); + check_struct_and_union3(short, long double, long long, 48, 16); + check_struct_and_union3(short, long double, float, 48, 16); + check_struct_and_union3(short, long double, double, 48, 16); + check_struct_and_union3(short, long double, long double, 48, 16); + check_struct_and_union3(int, char, char, 8, 4); + check_struct_and_union3(int, char, short, 8, 4); + check_struct_and_union3(int, char, int, 12, 4); + check_struct_and_union3(int, char, long, 16, 8); + check_struct_and_union3(int, char, long long, 16, 8); + check_struct_and_union3(int, char, float, 12, 4); + check_struct_and_union3(int, char, double, 16, 8); + check_struct_and_union3(int, char, long double, 32, 16); + check_struct_and_union3(int, short, char, 8, 4); + check_struct_and_union3(int, short, short, 8, 4); + check_struct_and_union3(int, short, int, 12, 4); + check_struct_and_union3(int, short, long, 16, 8); + check_struct_and_union3(int, short, long long, 16, 8); + check_struct_and_union3(int, short, float, 12, 4); + check_struct_and_union3(int, short, double, 16, 8); + check_struct_and_union3(int, short, long double, 32, 16); + check_struct_and_union3(int, int, char, 12, 4); + check_struct_and_union3(int, int, short, 12, 4); + check_struct_and_union3(int, int, int, 12, 4); + check_struct_and_union3(int, int, long, 16, 8); + check_struct_and_union3(int, int, long long, 16, 8); + check_struct_and_union3(int, int, float, 12, 4); + check_struct_and_union3(int, int, double, 16, 8); + check_struct_and_union3(int, int, long double, 32, 16); + check_struct_and_union3(int, long, char, 24, 8); + check_struct_and_union3(int, long, short, 24, 8); + check_struct_and_union3(int, long, int, 24, 8); + check_struct_and_union3(int, long, long, 24, 8); + check_struct_and_union3(int, long, long long, 24, 8); + check_struct_and_union3(int, long, float, 24, 8); + check_struct_and_union3(int, long, double, 24, 8); + check_struct_and_union3(int, long, long double, 32, 16); + check_struct_and_union3(int, long long, char, 24, 8); + check_struct_and_union3(int, long long, short, 24, 8); + check_struct_and_union3(int, long long, int, 24, 8); + check_struct_and_union3(int, long long, long, 24, 8); + check_struct_and_union3(int, long long, long long, 24, 8); + check_struct_and_union3(int, long long, float, 24, 8); + check_struct_and_union3(int, long long, double, 24, 8); + check_struct_and_union3(int, long long, long double, 32, 16); + check_struct_and_union3(int, float, char, 12, 4); + check_struct_and_union3(int, float, short, 12, 4); + check_struct_and_union3(int, float, int, 12, 4); + check_struct_and_union3(int, float, long, 16, 8); + check_struct_and_union3(int, float, long long, 16, 8); + check_struct_and_union3(int, float, float, 12, 4); + check_struct_and_union3(int, float, double, 16, 8); + check_struct_and_union3(int, float, long double, 32, 16); + check_struct_and_union3(int, double, char, 24, 8); + check_struct_and_union3(int, double, short, 24, 8); + check_struct_and_union3(int, double, int, 24, 8); + check_struct_and_union3(int, double, long, 24, 8); + check_struct_and_union3(int, double, long long, 24, 8); + check_struct_and_union3(int, double, float, 24, 8); + check_struct_and_union3(int, double, double, 24, 8); + check_struct_and_union3(int, double, long double, 32, 16); + check_struct_and_union3(int, long double, char, 48, 16); + check_struct_and_union3(int, long double, short, 48, 16); + check_struct_and_union3(int, long double, int, 48, 16); + check_struct_and_union3(int, long double, long, 48, 16); + check_struct_and_union3(int, long double, long long, 48, 16); + check_struct_and_union3(int, long double, float, 48, 16); + check_struct_and_union3(int, long double, double, 48, 16); + check_struct_and_union3(int, long double, long double, 48, 16); + check_struct_and_union3(long, char, char, 16, 8); + check_struct_and_union3(long, char, short, 16, 8); + check_struct_and_union3(long, char, int, 16, 8); + check_struct_and_union3(long, char, long, 24, 8); + check_struct_and_union3(long, char, long long, 24, 8); + check_struct_and_union3(long, char, float, 16, 8); + check_struct_and_union3(long, char, double, 24, 8); + check_struct_and_union3(long, char, long double, 32, 16); + check_struct_and_union3(long, short, char, 16, 8); + check_struct_and_union3(long, short, short, 16, 8); + check_struct_and_union3(long, short, int, 16, 8); + check_struct_and_union3(long, short, long, 24, 8); + check_struct_and_union3(long, short, long long, 24, 8); + check_struct_and_union3(long, short, float, 16, 8); + check_struct_and_union3(long, short, double, 24, 8); + check_struct_and_union3(long, short, long double, 32, 16); + check_struct_and_union3(long, int, char, 16, 8); + check_struct_and_union3(long, int, short, 16, 8); + check_struct_and_union3(long, int, int, 16, 8); + check_struct_and_union3(long, int, long, 24, 8); + check_struct_and_union3(long, int, long long, 24, 8); + check_struct_and_union3(long, int, float, 16, 8); + check_struct_and_union3(long, int, double, 24, 8); + check_struct_and_union3(long, int, long double, 32, 16); + check_struct_and_union3(long, long, char, 24, 8); + check_struct_and_union3(long, long, short, 24, 8); + check_struct_and_union3(long, long, int, 24, 8); + check_struct_and_union3(long, long, long, 24, 8); + check_struct_and_union3(long, long, long long, 24, 8); + check_struct_and_union3(long, long, float, 24, 8); + check_struct_and_union3(long, long, double, 24, 8); + check_struct_and_union3(long, long, long double, 32, 16); + check_struct_and_union3(long, long long, char, 24, 8); + check_struct_and_union3(long, long long, short, 24, 8); + check_struct_and_union3(long, long long, int, 24, 8); + check_struct_and_union3(long, long long, long, 24, 8); + check_struct_and_union3(long, long long, long long, 24, 8); + check_struct_and_union3(long, long long, float, 24, 8); + check_struct_and_union3(long, long long, double, 24, 8); + check_struct_and_union3(long, long long, long double, 32, 16); + check_struct_and_union3(long, float, char, 16, 8); + check_struct_and_union3(long, float, short, 16, 8); + check_struct_and_union3(long, float, int, 16, 8); + check_struct_and_union3(long, float, long, 24, 8); + check_struct_and_union3(long, float, long long, 24, 8); + check_struct_and_union3(long, float, float, 16, 8); + check_struct_and_union3(long, float, double, 24, 8); + check_struct_and_union3(long, float, long double, 32, 16); + check_struct_and_union3(long, double, char, 24, 8); + check_struct_and_union3(long, double, short, 24, 8); + check_struct_and_union3(long, double, int, 24, 8); + check_struct_and_union3(long, double, long, 24, 8); + check_struct_and_union3(long, double, long long, 24, 8); + check_struct_and_union3(long, double, float, 24, 8); + check_struct_and_union3(long, double, double, 24, 8); + check_struct_and_union3(long, double, long double, 32, 16); + check_struct_and_union3(long, long double, char, 48, 16); + check_struct_and_union3(long, long double, short, 48, 16); + check_struct_and_union3(long, long double, int, 48, 16); + check_struct_and_union3(long, long double, long, 48, 16); + check_struct_and_union3(long, long double, long long, 48, 16); + check_struct_and_union3(long, long double, float, 48, 16); + check_struct_and_union3(long, long double, double, 48, 16); + check_struct_and_union3(long, long double, long double, 48, 16); + check_struct_and_union3(long long, char, char, 16, 8); + check_struct_and_union3(long long, char, short, 16, 8); + check_struct_and_union3(long long, char, int, 16, 8); + check_struct_and_union3(long long, char, long, 24, 8); + check_struct_and_union3(long long, char, long long, 24, 8); + check_struct_and_union3(long long, char, float, 16, 8); + check_struct_and_union3(long long, char, double, 24, 8); + check_struct_and_union3(long long, char, long double, 32, 16); + check_struct_and_union3(long long, short, char, 16, 8); + check_struct_and_union3(long long, short, short, 16, 8); + check_struct_and_union3(long long, short, int, 16, 8); + check_struct_and_union3(long long, short, long, 24, 8); + check_struct_and_union3(long long, short, long long, 24, 8); + check_struct_and_union3(long long, short, float, 16, 8); + check_struct_and_union3(long long, short, double, 24, 8); + check_struct_and_union3(long long, short, long double, 32, 16); + check_struct_and_union3(long long, int, char, 16, 8); + check_struct_and_union3(long long, int, short, 16, 8); + check_struct_and_union3(long long, int, int, 16, 8); + check_struct_and_union3(long long, int, long, 24, 8); + check_struct_and_union3(long long, int, long long, 24, 8); + check_struct_and_union3(long long, int, float, 16, 8); + check_struct_and_union3(long long, int, double, 24, 8); + check_struct_and_union3(long long, int, long double, 32, 16); + check_struct_and_union3(long long, long, char, 24, 8); + check_struct_and_union3(long long, long, short, 24, 8); + check_struct_and_union3(long long, long, int, 24, 8); + check_struct_and_union3(long long, long, long, 24, 8); + check_struct_and_union3(long long, long, long long, 24, 8); + check_struct_and_union3(long long, long, float, 24, 8); + check_struct_and_union3(long long, long, double, 24, 8); + check_struct_and_union3(long long, long, long double, 32, 16); + check_struct_and_union3(long long, long long, char, 24, 8); + check_struct_and_union3(long long, long long, short, 24, 8); + check_struct_and_union3(long long, long long, int, 24, 8); + check_struct_and_union3(long long, long long, long, 24, 8); + check_struct_and_union3(long long, long long, long long, 24, 8); + check_struct_and_union3(long long, long long, float, 24, 8); + check_struct_and_union3(long long, long long, double, 24, 8); + check_struct_and_union3(long long, long long, long double, 32, 16); + check_struct_and_union3(long long, float, char, 16, 8); + check_struct_and_union3(long long, float, short, 16, 8); + check_struct_and_union3(long long, float, int, 16, 8); + check_struct_and_union3(long long, float, long, 24, 8); + check_struct_and_union3(long long, float, long long, 24, 8); + check_struct_and_union3(long long, float, float, 16, 8); + check_struct_and_union3(long long, float, double, 24, 8); + check_struct_and_union3(long long, float, long double, 32, 16); + check_struct_and_union3(long long, double, char, 24, 8); + check_struct_and_union3(long long, double, short, 24, 8); + check_struct_and_union3(long long, double, int, 24, 8); + check_struct_and_union3(long long, double, long, 24, 8); + check_struct_and_union3(long long, double, long long, 24, 8); + check_struct_and_union3(long long, double, float, 24, 8); + check_struct_and_union3(long long, double, double, 24, 8); + check_struct_and_union3(long long, double, long double, 32, 16); + check_struct_and_union3(long long, long double, char, 48, 16); + check_struct_and_union3(long long, long double, short, 48, 16); + check_struct_and_union3(long long, long double, int, 48, 16); + check_struct_and_union3(long long, long double, long, 48, 16); + check_struct_and_union3(long long, long double, long long, 48, 16); + check_struct_and_union3(long long, long double, float, 48, 16); + check_struct_and_union3(long long, long double, double, 48, 16); + check_struct_and_union3(long long, long double, long double, 48, 16); + check_struct_and_union3(float, char, char, 8, 4); + check_struct_and_union3(float, char, short, 8, 4); + check_struct_and_union3(float, char, int, 12, 4); + check_struct_and_union3(float, char, long, 16, 8); + check_struct_and_union3(float, char, long long, 16, 8); + check_struct_and_union3(float, char, float, 12, 4); + check_struct_and_union3(float, char, double, 16, 8); + check_struct_and_union3(float, char, long double, 32, 16); + check_struct_and_union3(float, short, char, 8, 4); + check_struct_and_union3(float, short, short, 8, 4); + check_struct_and_union3(float, short, int, 12, 4); + check_struct_and_union3(float, short, long, 16, 8); + check_struct_and_union3(float, short, long long, 16, 8); + check_struct_and_union3(float, short, float, 12, 4); + check_struct_and_union3(float, short, double, 16, 8); + check_struct_and_union3(float, short, long double, 32, 16); + check_struct_and_union3(float, int, char, 12, 4); + check_struct_and_union3(float, int, short, 12, 4); + check_struct_and_union3(float, int, int, 12, 4); + check_struct_and_union3(float, int, long, 16, 8); + check_struct_and_union3(float, int, long long, 16, 8); + check_struct_and_union3(float, int, float, 12, 4); + check_struct_and_union3(float, int, double, 16, 8); + check_struct_and_union3(float, int, long double, 32, 16); + check_struct_and_union3(float, long, char, 24, 8); + check_struct_and_union3(float, long, short, 24, 8); + check_struct_and_union3(float, long, int, 24, 8); + check_struct_and_union3(float, long, long, 24, 8); + check_struct_and_union3(float, long, long long, 24, 8); + check_struct_and_union3(float, long, float, 24, 8); + check_struct_and_union3(float, long, double, 24, 8); + check_struct_and_union3(float, long, long double, 32, 16); + check_struct_and_union3(float, long long, char, 24, 8); + check_struct_and_union3(float, long long, short, 24, 8); + check_struct_and_union3(float, long long, int, 24, 8); + check_struct_and_union3(float, long long, long, 24, 8); + check_struct_and_union3(float, long long, long long, 24, 8); + check_struct_and_union3(float, long long, float, 24, 8); + check_struct_and_union3(float, long long, double, 24, 8); + check_struct_and_union3(float, long long, long double, 32, 16); + check_struct_and_union3(float, float, char, 12, 4); + check_struct_and_union3(float, float, short, 12, 4); + check_struct_and_union3(float, float, int, 12, 4); + check_struct_and_union3(float, float, long, 16, 8); + check_struct_and_union3(float, float, long long, 16, 8); + check_struct_and_union3(float, float, float, 12, 4); + check_struct_and_union3(float, float, double, 16, 8); + check_struct_and_union3(float, float, long double, 32, 16); + check_struct_and_union3(float, double, char, 24, 8); + check_struct_and_union3(float, double, short, 24, 8); + check_struct_and_union3(float, double, int, 24, 8); + check_struct_and_union3(float, double, long, 24, 8); + check_struct_and_union3(float, double, long long, 24, 8); + check_struct_and_union3(float, double, float, 24, 8); + check_struct_and_union3(float, double, double, 24, 8); + check_struct_and_union3(float, double, long double, 32, 16); + check_struct_and_union3(float, long double, char, 48, 16); + check_struct_and_union3(float, long double, short, 48, 16); + check_struct_and_union3(float, long double, int, 48, 16); + check_struct_and_union3(float, long double, long, 48, 16); + check_struct_and_union3(float, long double, long long, 48, 16); + check_struct_and_union3(float, long double, float, 48, 16); + check_struct_and_union3(float, long double, double, 48, 16); + check_struct_and_union3(float, long double, long double, 48, 16); + check_struct_and_union3(double, char, char, 16, 8); + check_struct_and_union3(double, char, short, 16, 8); + check_struct_and_union3(double, char, int, 16, 8); + check_struct_and_union3(double, char, long, 24, 8); + check_struct_and_union3(double, char, long long, 24, 8); + check_struct_and_union3(double, char, float, 16, 8); + check_struct_and_union3(double, char, double, 24, 8); + check_struct_and_union3(double, char, long double, 32, 16); + check_struct_and_union3(double, short, char, 16, 8); + check_struct_and_union3(double, short, short, 16, 8); + check_struct_and_union3(double, short, int, 16, 8); + check_struct_and_union3(double, short, long, 24, 8); + check_struct_and_union3(double, short, long long, 24, 8); + check_struct_and_union3(double, short, float, 16, 8); + check_struct_and_union3(double, short, double, 24, 8); + check_struct_and_union3(double, short, long double, 32, 16); + check_struct_and_union3(double, int, char, 16, 8); + check_struct_and_union3(double, int, short, 16, 8); + check_struct_and_union3(double, int, int, 16, 8); + check_struct_and_union3(double, int, long, 24, 8); + check_struct_and_union3(double, int, long long, 24, 8); + check_struct_and_union3(double, int, float, 16, 8); + check_struct_and_union3(double, int, double, 24, 8); + check_struct_and_union3(double, int, long double, 32, 16); + check_struct_and_union3(double, long, char, 24, 8); + check_struct_and_union3(double, long, short, 24, 8); + check_struct_and_union3(double, long, int, 24, 8); + check_struct_and_union3(double, long, long, 24, 8); + check_struct_and_union3(double, long, long long, 24, 8); + check_struct_and_union3(double, long, float, 24, 8); + check_struct_and_union3(double, long, double, 24, 8); + check_struct_and_union3(double, long, long double, 32, 16); + check_struct_and_union3(double, long long, char, 24, 8); + check_struct_and_union3(double, long long, short, 24, 8); + check_struct_and_union3(double, long long, int, 24, 8); + check_struct_and_union3(double, long long, long, 24, 8); + check_struct_and_union3(double, long long, long long, 24, 8); + check_struct_and_union3(double, long long, float, 24, 8); + check_struct_and_union3(double, long long, double, 24, 8); + check_struct_and_union3(double, long long, long double, 32, 16); + check_struct_and_union3(double, float, char, 16, 8); + check_struct_and_union3(double, float, short, 16, 8); + check_struct_and_union3(double, float, int, 16, 8); + check_struct_and_union3(double, float, long, 24, 8); + check_struct_and_union3(double, float, long long, 24, 8); + check_struct_and_union3(double, float, float, 16, 8); + check_struct_and_union3(double, float, double, 24, 8); + check_struct_and_union3(double, float, long double, 32, 16); + check_struct_and_union3(double, double, char, 24, 8); + check_struct_and_union3(double, double, short, 24, 8); + check_struct_and_union3(double, double, int, 24, 8); + check_struct_and_union3(double, double, long, 24, 8); + check_struct_and_union3(double, double, long long, 24, 8); + check_struct_and_union3(double, double, float, 24, 8); + check_struct_and_union3(double, double, double, 24, 8); + check_struct_and_union3(double, double, long double, 32, 16); + check_struct_and_union3(double, long double, char, 48, 16); + check_struct_and_union3(double, long double, short, 48, 16); + check_struct_and_union3(double, long double, int, 48, 16); + check_struct_and_union3(double, long double, long, 48, 16); + check_struct_and_union3(double, long double, long long, 48, 16); + check_struct_and_union3(double, long double, float, 48, 16); + check_struct_and_union3(double, long double, double, 48, 16); + check_struct_and_union3(double, long double, long double, 48, 16); + check_struct_and_union3(long double, char, char, 32, 16); + check_struct_and_union3(long double, char, short, 32, 16); + check_struct_and_union3(long double, char, int, 32, 16); + check_struct_and_union3(long double, char, long, 32, 16); + check_struct_and_union3(long double, char, long long, 32, 16); + check_struct_and_union3(long double, char, float, 32, 16); + check_struct_and_union3(long double, char, double, 32, 16); + check_struct_and_union3(long double, char, long double, 48, 16); + check_struct_and_union3(long double, short, char, 32, 16); + check_struct_and_union3(long double, short, short, 32, 16); + check_struct_and_union3(long double, short, int, 32, 16); + check_struct_and_union3(long double, short, long, 32, 16); + check_struct_and_union3(long double, short, long long, 32, 16); + check_struct_and_union3(long double, short, float, 32, 16); + check_struct_and_union3(long double, short, double, 32, 16); + check_struct_and_union3(long double, short, long double, 48, 16); + check_struct_and_union3(long double, int, char, 32, 16); + check_struct_and_union3(long double, int, short, 32, 16); + check_struct_and_union3(long double, int, int, 32, 16); + check_struct_and_union3(long double, int, long, 32, 16); + check_struct_and_union3(long double, int, long long, 32, 16); + check_struct_and_union3(long double, int, float, 32, 16); + check_struct_and_union3(long double, int, double, 32, 16); + check_struct_and_union3(long double, int, long double, 48, 16); + check_struct_and_union3(long double, long, char, 32, 16); + check_struct_and_union3(long double, long, short, 32, 16); + check_struct_and_union3(long double, long, int, 32, 16); + check_struct_and_union3(long double, long, long, 32, 16); + check_struct_and_union3(long double, long, long long, 32, 16); + check_struct_and_union3(long double, long, float, 32, 16); + check_struct_and_union3(long double, long, double, 32, 16); + check_struct_and_union3(long double, long, long double, 48, 16); + check_struct_and_union3(long double, long long, char, 32, 16); + check_struct_and_union3(long double, long long, short, 32, 16); + check_struct_and_union3(long double, long long, int, 32, 16); + check_struct_and_union3(long double, long long, long, 32, 16); + check_struct_and_union3(long double, long long, long long, 32, 16); + check_struct_and_union3(long double, long long, float, 32, 16); + check_struct_and_union3(long double, long long, double, 32, 16); + check_struct_and_union3(long double, long long, long double, 48, 16); + check_struct_and_union3(long double, float, char, 32, 16); + check_struct_and_union3(long double, float, short, 32, 16); + check_struct_and_union3(long double, float, int, 32, 16); + check_struct_and_union3(long double, float, long, 32, 16); + check_struct_and_union3(long double, float, long long, 32, 16); + check_struct_and_union3(long double, float, float, 32, 16); + check_struct_and_union3(long double, float, double, 32, 16); + check_struct_and_union3(long double, float, long double, 48, 16); + check_struct_and_union3(long double, double, char, 32, 16); + check_struct_and_union3(long double, double, short, 32, 16); + check_struct_and_union3(long double, double, int, 32, 16); + check_struct_and_union3(long double, double, long, 32, 16); + check_struct_and_union3(long double, double, long long, 32, 16); + check_struct_and_union3(long double, double, float, 32, 16); + check_struct_and_union3(long double, double, double, 32, 16); + check_struct_and_union3(long double, double, long double, 48, 16); + check_struct_and_union3(long double, long double, char, 48, 16); + check_struct_and_union3(long double, long double, short, 48, 16); + check_struct_and_union3(long double, long double, int, 48, 16); + check_struct_and_union3(long double, long double, long, 48, 16); + check_struct_and_union3(long double, long double, long long, 48, 16); + check_struct_and_union3(long double, long double, float, 48, 16); + check_struct_and_union3(long double, long double, double, 48, 16); + check_struct_and_union3(long double, long double, long double, 48, 16); + return 0; +}
abi/test_3_element_struct_and_unions.c Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: abi/asm-support-darwin.s =================================================================== --- abi/asm-support-darwin.s (nonexistent) +++ abi/asm-support-darwin.s (revision 154) @@ -0,0 +1,75 @@ + .file "snapshot.S" + .text + .p2align 4,,15 +.globl _snapshot +_snapshot: +.LFB3: + movq %rax, _rax(%rip) + movq %rbx, _rbx(%rip) + movq %rcx, _rcx(%rip) + movq %rdx, _rdx(%rip) + movq %rdi, _rdi(%rip) + movq %rsi, _rsi(%rip) + movq %rbp, _rbp(%rip) + movq %rsp, _rsp(%rip) + movq %r8, _r8(%rip) + movq %r9, _r9(%rip) + movq %r10, _r10(%rip) + movq %r11, _r11(%rip) + movq %r12, _r12(%rip) + movq %r13, _r13(%rip) + movq %r14, _r14(%rip) + movq %r15, _r15(%rip) + movdqu %xmm0, _xmm_regs+0(%rip) + movdqu %xmm1, _xmm_regs+16(%rip) + movdqu %xmm2, _xmm_regs+16*2(%rip) + movdqu %xmm3, _xmm_regs+16*3(%rip) + movdqu %xmm4, _xmm_regs+16*4(%rip) + movdqu %xmm5, _xmm_regs+16*5(%rip) + movdqu %xmm6, _xmm_regs+16*6(%rip) + movdqu %xmm7, _xmm_regs+16*7(%rip) + movdqu %xmm8, _xmm_regs+16*8(%rip) + movdqu %xmm9, _xmm_regs+16*9(%rip) + movdqu %xmm10, _xmm_regs+16*10(%rip) + movdqu %xmm11, _xmm_regs+16*11(%rip) + movdqu %xmm12, _xmm_regs+16*12(%rip) + movdqu %xmm13, _xmm_regs+16*13(%rip) + movdqu %xmm14, _xmm_regs+16*14(%rip) + movdqu %xmm15, _xmm_regs+16*15(%rip) + jmp *_callthis(%rip) +.LFE3: + .p2align 4,,15 +.globl _snapshot_ret +_snapshot_ret: + movq %rdi, _rdi(%rip) + call *_callthis(%rip) + movq %rax, _rax(%rip) + movq %rdx, _rdx(%rip) + movdqu %xmm0, _xmm_regs+0(%rip) + movdqu %xmm1, _xmm_regs+16(%rip) + fstpt _x87_regs(%rip) + fstpt _x87_regs+16(%rip) + fldt _x87_regs+16(%rip) + fldt _x87_regs(%rip) + ret + + .comm _callthis,8 + .comm _rax,8 + .comm _rbx,8 + .comm _rcx,8 + .comm _rdx,8 + .comm _rsi,8 + .comm _rdi,8 + .comm _rsp,8 + .comm _rbp,8 + .comm _r8,8 + .comm _r9,8 + .comm _r10,8 + .comm _r11,8 + .comm _r12,8 + .comm _r13,8 + .comm _r14,8 + .comm _r15,8 + .comm _xmm_regs,256 + .comm _x87_regs,128 + .comm _volatile_var,8
abi/asm-support-darwin.s Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property Index: abi/test_basic_sizes.c =================================================================== --- abi/test_basic_sizes.c (nonexistent) +++ abi/test_basic_sizes.c (revision 154) @@ -0,0 +1,42 @@ +/* This checks sizes of basic types. */ + +#include "defines.h" +#include "macros.h" + + +int +main (void) +{ + /* Integral types. */ + run_signed_tests2(check_size, char, TYPE_SIZE_CHAR); + run_signed_tests2(check_size, short, TYPE_SIZE_SHORT); + run_signed_tests2(check_size, int, TYPE_SIZE_INT); + run_signed_tests2(check_size, long, TYPE_SIZE_LONG); + run_signed_tests2(check_size, long long, TYPE_SIZE_LONG_LONG); +#ifdef CHECK_INT128 + run_signed_tests2(check_size, __int128, TYPE_SIZE_INT128); +#endif + check_size(enumtype, TYPE_SIZE_ENUM); + + /* Floating point types. */ + check_size(float, TYPE_SIZE_FLOAT); + check_size(double, TYPE_SIZE_DOUBLE); +#ifdef CHECK_LONG_DOUBLE + check_size(long double, TYPE_SIZE_LONG_DOUBLE); +#endif +#ifdef CHECK_FLOAT128 + check_size(__float128, TYPE_SIZE_FLOAT128); +#endif + + /* Packed types - MMX, 3DNow!, SSE and SSE2. */ +#ifdef CHECK_M64_M128 + check_size(__m64, TYPE_SIZE_M64); + check_size(__m128, TYPE_SIZE_M128); +#endif + + /* Pointer types. */ + check_size(void *, TYPE_SIZE_POINTER); + check_size(void (*)(), TYPE_SIZE_POINTER); + + return 0; +}
abi/test_basic_sizes.c Property changes : Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:keywords ## -0,0 +1 ## +Id \ No newline at end of property

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