URL
https://opencores.org/ocsvn/rtf_sprite_controller/rtf_sprite_controller/trunk
Subversion Repositories rtf_sprite_controller
Compare Revisions
- This comparison shows the changes necessary to convert path
/rtf_sprite_controller/trunk/rtl/verilog
- from Rev 2 to Rev 3
- ↔ Reverse comparison
Rev 2 → Rev 3
/rtfSpriteController.v
1,9 → 1,9
`timescale 1ns / 1ps |
// ============================================================================ |
// __ |
// \\__/ o\ (C) 2005-2013 Robert Finch, Stratford |
// \\__/ o\ (C) 2005-2015 Robert Finch, Stratford |
// \ __ / All rights reserved. |
// \/_// robfinch<remove>@opencores.org |
// \/_// robfinch<remove>@finitron.ca |
// || |
// |
// rtfSpriteController.v |
26,7 → 26,7
// Sprite Controller |
// |
// FEATURES |
// - parameterized number of sprites 1,2,4,6,8 or 14 |
// - parameterized number of sprites 1,2,4,6,8,14 or 32 |
// - sprite image cache buffers |
// - each image cache is capable of holding multiple |
// sprite images |
36,7 → 36,7
// - programmable image offset within cache |
// - programmable sprite width,height, and pixel size |
// - sprite width and height may vary from 1 to 64 as long |
// as the product doesn't exceed 2048. |
// as the product doesn't exceed 4096. |
// - pixels may be programmed to be 1,2,3 or 4 video clocks |
// both height and width are programmable |
// - programmable sprite position |
43,7 → 43,7
// - 8 or 16 bits for color |
// eg 32k color + 1 bit alpha blending indicator (1,5,5,5) |
// - fixed display and DMA priority |
// sprite 0 highest, sprite 13 lowest |
// sprite 0 highest, sprite 31 lowest |
// |
// This core requires an external timing generator to |
// provide horizontal and vertical sync signals, but |
71,50 → 71,49
// HPOS [11: 0] horizontal position (hctr value) |
// VPOS [27:16] vertical position (vctr value) |
// |
// 04: SZ - size and offset register |
// 04: SZ - size register |
// bits |
// [ 5: 0] width of sprite in pixels - 1 |
// [ 7: 6] size of horizontal pixels - 1 in clock cycles |
// [13: 8] height of sprite in pixels -1 |
// [15:14] size of vertical pixels in scan-lines - 1 |
// [ 7: 0] width of sprite in pixels - 1 |
// [15: 8] height of sprite in pixels -1 |
// [19:16] size of horizontal pixels - 1 in clock cycles |
// [23:20] size of vertical pixels in scan-lines - 1 |
// * the product of width * height cannot exceed 2048 ! |
// if it does, the display will begin repeating |
// |
// OFFS [26:16] image offset bits [10:0] |
// 08: ADR [31:12] 20 bits sprite image address bits |
// This registers contain the high order address bits of the |
// location of the sprite image in system memory. |
// The DMA controller will assign the low order 12 bits |
// during DMA. |
// [11:0] image offset bits [11:0] |
// offset of the sprite image within the sprite image cache |
// typically zero |
// |
// 08: ADR 21 bits sprite image address bits [31:11] |
// This registers contain the low order address bits of the |
// location of the sprite image in system memory. |
// The DMA controller will assign the low order 11 bits |
// during DMA. |
// |
// 0C: TC [7:0] transparent color |
// 0C: TC [15:0] transparent color |
// This register identifies which color of the sprite |
// is transparent |
// |
// |
// 0C-DC: registers reserved for up to thirteen other sprites |
// |
// 0C-1FC: registers reserved for up to thirty-one other sprites |
// |
// Global status and control |
// E8: BTC [23:0] background transparent color |
// EC: BC [23:0] background color |
// F0: EN [13:0] sprite enable register |
// IE [29:16] sprite interrupt enable / status |
// F4: SCOL [13:0] sprite-sprite collision register |
// BCOL [29:16] sprite-background collision register |
// F8: DT [13:0] sprite DMA trigger |
// FC: ADDR [31:0] sprite DMA address bits [63:32] |
// 3C0: EN [31:0] sprite enable register |
// 3C4: IE [31:0] sprite interrupt enable / status |
// 3C8: SCOL [31:0] sprite-sprite collision register |
// 3CC: BCOL [31:0] sprite-background collision register |
// 3D0: DT [31:0] sprite DMA trigger on |
// 3D4: DT [31:0] sprite DMA trigger off |
// 3E8: BTC [23:0] background transparent color |
// 3EC: BC [23:0] background color |
// 3FC: ADDR [31:0] sprite DMA address bits [63:32] |
// |
// |
// 1635 LUTs/ 1112 slices/ 82MHz - Spartan3e-4 (8 sprites) |
// 2200 LUTs/ 188MHz - xc7a100t (8 sprites) |
// 3 8x8 multipliers (for alpha blending) |
// 14 block rams |
// 16 block rams |
//=============================================================== */ |
|
`define VENDOR_XILINX // block ram vendor (only one defined for now) |
|
module rtfSpriteController( |
// Bus Slave interface |
//------------------------------ |
126,29 → 125,30
output s_ack_o, // transfer acknowledge |
input s_we_i, // write |
input [ 3:0] s_sel_i, // byte select |
input [23:0] s_adr_i, // address |
input [31:0] s_adr_i, // address |
input [31:0] s_dat_i, // data input |
output reg [31:0] s_dat_o, // data output |
output vol_o, // volatile register |
//------------------------------ |
// Bus Master Signals |
output reg [1:0] m_bte_o, // burst type |
output reg [2:0] m_cti_o, // cycle type |
output reg [5:0] m_bl_o, // burst length |
input m_clk_i, // clock |
output [1:0] m_bte_o, |
output [2:0] m_cti_o, |
output reg m_cyc_o, // cycle is valid |
output reg m_stb_o, // strobe output |
output m_stb_o, // strobe output |
input m_ack_i, // input data is ready |
output reg m_we_o, // write (always inactive) |
output reg [ 3:0] m_sel_o, // byte select |
output reg [63:0] m_adr_o, // DMA address |
input m_err_i, |
output m_we_o, |
output reg [31:0] m_adr_o, // DMA address |
input [31:0] m_dat_i, // data input |
output reg [31:0] m_dat_o, // data output (always zero) |
output [31:0] m_dat_o, |
//-------------------------- |
input vclk, // video dot clock |
input hSync, // horizontal sync pulse |
input vSync, // vertical sync pulse |
input blank, // blanking signal |
input [24:0] rgbIn, // input pixel stream |
input [1:0] rgbPriority, |
input [23:0] rgbIn, // input pixel stream |
output reg [23:0] rgbOut, // output pixel stream |
output irq // interrupt request |
); |
159,8 → 159,8
// Core Parameters |
//-------------------------------------------------------------------- |
parameter pnSpr = 8; // number of sprites |
parameter phBits = 11; // number of bits in horizontal timing counter |
parameter pvBits = 11; // number of bits in vertical timing counter |
parameter phBits = 12; // number of bits in horizontal timing counter |
parameter pvBits = 12; // number of bits in vertical timing counter |
parameter pColorBits = 16; // number of bits used for color data |
localparam pnSprm = pnSpr-1; |
|
169,7 → 169,7
// Variable Declarations |
//-------------------------------------------------------------------- |
|
wire [3:0] sprN = s_adr_i[7:4]; |
wire [4:0] sprN = s_adr_i[8:4]; |
|
reg [phBits-1:0] hctr; // horizontal reference counter (counts dots since hSync) |
reg [pvBits-1:0] vctr; // vertical reference counter (counts scanlines since vSync) |
187,7 → 187,7
reg [pnSprm:0] sprRe; // block ram read enable for image cache update |
|
// Global control registers |
reg [15:0] sprEn; // enable sprite |
reg [31:0] sprEn; // enable sprite |
reg [pnSprm:0] sprCollision; // sprite-sprite collision |
reg sprSprIe; // sprite-sprite interrupt enable |
reg sprBkIe; // sprite-background interrupt enable |
199,39 → 199,37
reg sprBkIRQ1; |
|
// Sprite control registers |
reg [15:0] sprSprCollision; |
reg [31:0] sprSprCollision; |
reg [pnSprm:0] sprSprCollision1; |
reg [15:0] sprBkCollision; |
reg [31:0] sprBkCollision; |
reg [pnSprm:0] sprBkCollision1; |
reg [pColorBits-1:0] sprTc [pnSprm:0]; // sprite transparent color code |
// How big the pixels are: |
// 1,2,3,or 4 video clocks |
reg [1:0] hSprRes [pnSprm:0]; // sprite horizontal resolution |
reg [1:0] vSprRes [pnSprm:0]; // sprite vertical resolution |
reg [5:0] sprWidth [pnSprm:0]; // number of pixels in X direction |
reg [5:0] sprHeight [pnSprm:0]; // number of vertical pixels |
// 1 to 16 video clocks |
reg [3:0] hSprRes [pnSprm:0]; // sprite horizontal resolution |
reg [3:0] vSprRes [pnSprm:0]; // sprite vertical resolution |
reg [7:0] sprWidth [pnSprm:0]; // number of pixels in X direction |
reg [7:0] sprHeight [pnSprm:0]; // number of vertical pixels |
|
// display and timing signals |
reg [13:0] hSprReset; // horizontal reset |
reg [13:0] vSprReset; // vertical reset |
reg [13:0] hSprDe; // sprite horizontal display enable |
reg [13:0] vSprDe; // sprite vertical display enable |
reg [13:0] sprDe; // display enable |
reg [31:0] hSprReset; // horizontal reset |
reg [31:0] vSprReset; // vertical reset |
reg [31:0] hSprDe; // sprite horizontal display enable |
reg [31:0] vSprDe; // sprite vertical display enable |
reg [31:0] sprDe; // display enable |
reg [phBits-1:0] hSprPos [pnSprm:0]; // sprite horizontal position |
reg [pvBits-1:0] vSprPos [pnSprm:0]; // sprite vertical position |
reg [5:0] hSprCnt [pnSprm:0]; // sprite horizontal display counter |
reg [5:0] vSprCnt [pnSprm:0]; // vertical display counter |
reg [10:0] sprImageOffs [pnSprm:0]; // offset within sprite memory |
reg [10:0] sprAddr [pnSprm:0]; // index into sprite memory |
reg [10:0] sprAddrB [pnSprm:0]; // backup address cache for rescan |
reg [7:0] hSprCnt [pnSprm:0]; // sprite horizontal display counter |
reg [7:0] vSprCnt [pnSprm:0]; // vertical display counter |
reg [11:0] sprImageOffs [pnSprm:0]; // offset within sprite memory |
reg [11:0] sprAddr [pnSprm:0]; // index into sprite memory |
reg [11:0] sprAddrB [pnSprm:0]; // backup address cache for rescan |
wire [pColorBits-1:0] sprOut [pnSprm:0]; // sprite image data output |
|
// DMA access |
reg [63:32] sprSysAddrHx; // high order 32 bits of sprite memory address |
reg [26:11] sprSysAddrL [pnSprm:0]; // system memory address of sprite image (low bits) |
reg [31:27] sprSysAddrH [pnSprm:0]; // system memory address of sprite image (high bits) |
reg [3:0] dmaOwner; // which sprite has the DMA channel |
reg [15:0] sprDt; // DMA trigger register |
reg [31:12] sprSysAddr [pnSprm:0]; // system memory address of sprite image (low bits) |
reg [4:0] dmaOwner; // which sprite has the DMA channel |
reg [31:0] sprDt; // DMA trigger register |
reg dmaActive; // this flag indicates that a block DMA transfer is active |
|
integer n; |
239,8 → 237,8
//-------------------------------------------------------------------- |
// DMA control / bus interfacing |
//-------------------------------------------------------------------- |
wire cs_ram = s_cyc_i && s_stb_i && (s_adr_i[23:16]==8'hD8); |
wire cs_regs = s_cyc_i && s_stb_i && (s_adr_i[23:8]==16'hDA_D0); |
wire cs_ram = s_cyc_i && s_stb_i && (s_adr_i[31:16]==16'hFFD8 || s_adr_i[31:16]==16'hFFD9); |
wire cs_regs = s_cyc_i && s_stb_i && (s_adr_i[31:12]==20'hFFDAD); |
|
reg sprRdy; |
always @(posedge clk_i) |
248,7 → 246,7
|
//assign s_ack_o = cs_regs ? 1'b1 : cs_ram ? (s_we_i ? 1 : sprRamRdy) : 0; |
assign s_ack_o = (cs_regs|cs_ram) ? (s_we_i ? 1'b1 : sprRdy) : 1'b0; |
assign vol_o = cs_regs & s_adr_i[8:2]>7'd111; |
assign vol_o = cs_regs & s_adr_i[9:2]>=8'b11110000; |
assign irq = sprSprIRQ|sprBkIRQ; |
|
//-------------------------------------------------------------------- |
256,42 → 254,29
//-------------------------------------------------------------------- |
reg dmaStart; |
|
wire btout; |
wire sbi_rdy1 = m_ack_i|btout; |
busTimeoutCtr #(20) br0( |
.rst(rst_i), |
.crst(1'b0), |
.clk(clk_i), |
.ce(1'b1), |
.req(m_soc_o), |
.rdy(m_ack_i), |
.timeout(btout) |
); |
wire sbi_rdy1 = m_ack_i|m_err_i; |
|
reg [4:0] cob; // count of burst cycles |
reg [7:0] cob; // count of burst cycles |
|
always @(posedge clk_i) |
assign m_bte_o = 2'b00; |
assign m_cti_o = 3'b000; |
assign m_stb_o = 1'b1; |
assign m_we_o = 1'b0; |
assign m_dat_o = 32'h00000; |
|
always @(posedge m_clk_i) |
if (rst_i) begin |
dmaStart <= 1'b0; |
dmaActive <= 1'b0; |
dmaOwner <= 4'd0; |
m_bte_o <= 2'b00; |
m_cti_o <= 3'b000; |
m_bl_o <= 6'd63; |
m_soc_o <= 1'b0; |
m_cyc_o <= 1'b0; |
m_stb_o <= 1'b0; |
m_we_o <= 1'b0; |
m_sel_o <= 4'h0; |
m_adr_o <= 44'd0; |
m_dat_o <= 32'd0; |
cob <= 5'd0; |
wb_m_nack(); |
cob <= 8'd0; |
end |
else begin |
dmaStart <= 1'b0; |
m_soc_o <= 1'b0; |
if (!dmaActive) begin |
cob <= 5'd0; |
cob <= 8'd0; |
dmaStart <= |sprDt; |
dmaActive <= |sprDt; |
dmaOwner <= 0; |
300,30 → 285,17
end |
else begin |
if (!m_cyc_o) begin |
m_bte_o <= 2'b00; |
m_cti_o <= 3'b010; |
m_cyc_o <= 1'b1; |
m_stb_o <= 1'b1; |
m_sel_o <= 4'b1111; |
m_bl_o <= 6'd63; |
m_adr_o <= {sprSysAddrHx,sprSysAddrH[dmaOwner],sprSysAddrL[dmaOwner],cob[2:0],8'h00}; |
m_adr_o <= {sprSysAddr[dmaOwner],cob[7:0],4'h0}; |
m_soc_o <= 1'b1; |
cob <= cob + 5'd1; |
cob <= cob + 8'd1; |
end |
else if (m_ack_i|btout) begin |
else if (m_ack_i|m_err_i) begin |
m_soc_o <= 1'b1; |
m_adr_o[7:0] <= m_adr_o[7:0] + 8'd4; |
// Flag last cycle of burst |
if (m_adr_o[7:0]==8'hF8) |
m_cti_o <= 3'b111; |
if (m_adr_o[7:0]==8'hFC) begin |
m_soc_o <= 1'b0; |
m_cyc_o <= 1'b0; |
m_stb_o <= 1'b0; |
m_sel_o <= 4'b0000; |
m_cti_o <= 3'b000; |
m_adr_o <= 44'd0; |
if (cob==5'd8) |
m_adr_o[3:0] <= m_adr_o[3:0] + 8'd4; |
if (m_adr_o[3:0]==4'hC) begin |
wb_m_nack(); |
if (cob==8'd255) |
dmaActive <= 1'b0; |
end |
end |
330,15 → 302,25
end |
end |
|
task wb_m_nack; |
begin |
m_soc_o <= 1'b0; |
m_cyc_o <= 1'b0; |
end |
endtask |
|
// generate a write enable strobe for the sprite image memory |
always @(dmaOwner, dmaActive, s_adr_i, cs_ram, s_we_i, m_ack_i) |
for (n = 0; n < pnSpr; n = n + 1) |
sprWe[n] = (dmaOwner==n && dmaActive && m_ack_i)||(cs_ram && s_we_i && s_adr_i[14:11]==n); |
sprWe[n] = (dmaOwner==n && dmaActive && m_ack_i)||(cs_ram && s_we_i && s_adr_i[16:12]==n); |
|
always @(cs_ram, s_adr_i) |
for (n = 0; n < pnSpr; n = n + 1) |
sprRe[n] = cs_ram && s_adr_i[14:11]==n; |
sprRe[n] = cs_ram && s_adr_i[16:12]==n; |
|
//-------------------------------------------------------------------- |
//-------------------------------------------------------------------- |
|
wire [31:0] sr_dout [pnSprm:0]; |
reg [31:0] sr_dout_all; |
|
358,6 → 340,12
else if (pnSpr==14) |
sr_dout_all <= sr_dout[0]|sr_dout[1]|sr_dout[2]|sr_dout[3]|sr_dout[4]|sr_dout[5]|sr_dout[6]|sr_dout[7]| |
sr_dout[8]|sr_dout[9]|sr_dout[10]|sr_dout[11]|sr_dout[12]|sr_dout[13]; |
else if (pnSpr==32) |
sr_dout_all <= sr_dout[0]|sr_dout[1]|sr_dout[2]|sr_dout[3]|sr_dout[4]|sr_dout[5]|sr_dout[6]|sr_dout[7]| |
sr_dout[8]|sr_dout[9]|sr_dout[10]|sr_dout[11]|sr_dout[12]|sr_dout[13]|sr_dout[14]|sr_dout[15]| |
sr_dout[16]|sr_dout[17]|sr_dout[18]|sr_dout[19]|sr_dout[20]|sr_dout[21]|sr_dout[22]|sr_dout[23]| |
sr_dout[24]|sr_dout[25]|sr_dout[26]|sr_dout[27]|sr_dout[28]|sr_dout[29]|sr_dout[30]|sr_dout[31] |
; |
end |
endgenerate |
|
366,13 → 354,13
if (cs_ram) |
s_dat_o <= sr_dout_all; |
else if (cs_regs) |
case (s_adr_i[7:1]) // synopsys full_case parallel_case |
7'd120: s_dat_o <= {2{sprEn}}; |
7'd121: s_dat_o <= {2{sprBkIRQPending|sprSprIRQPending,5'b0,sprBkIRQPending,sprSprIRQPending,6'b0,sprBkIe,sprSprIe}}; |
7'd122: s_dat_o <= {2{sprSprCollision}}; |
7'd123: s_dat_o <= {2{sprBkCollision}}; |
7'd124: s_dat_o <= {2{sprDt}}; |
default: s_dat_o <= 0; |
case (s_adr_i[9:2]) // synopsys full_case parallel_case |
8'b11110000: s_dat_o <= sprEn; |
8'b11110001: s_dat_o <= {sprBkIRQPending|sprSprIRQPending,5'b0,sprBkIRQPending,sprSprIRQPending,6'b0,sprBkIe,sprSprIe}; |
8'b11110010: s_dat_o <= sprSprCollision; |
8'b11110011: s_dat_o <= sprBkCollision; |
8'b11110100: s_dat_o <= sprDt; |
default: s_dat_o <= 32'd0; |
endcase |
else |
s_dat_o <= 32'd0; |
397,8 → 385,7
sprEn <= {pnSpr{1'b1}}; |
sprDt <= 0; |
for (n = 0; n < pnSpr; n = n + 1) begin |
sprSysAddrL[n] <= 5'b0100_0 + n; //xxxx_4000 |
sprSysAddrH[n] <= 16'h0000; //0000_xxxx |
sprSysAddr[n] <= 20'b0001_0000_0000_0100 + n; //1000_4000 |
end |
sprSprIe <= 0; |
sprBkIe <= 0; |
406,11 → 393,11
// Set reasonable starting positions on the screen |
// so that the sprites might be visible for testing |
for (n = 0; n < pnSpr; n = n + 1) begin |
hSprPos[n] <= 440 + n * 50; |
vSprPos[n] <= 200; |
hSprPos[n] <= 400 + (n & 15) * 60; |
vSprPos[n] <= 200 + (n > 16 ? 100 : 0); |
sprTc[n] <= 16'h6739; |
sprWidth[n] <= 47; // 48x42 sprites |
sprHeight[n] <= 41; |
sprWidth[n] <= 56; // 56x36 sprites |
sprHeight[n] <= 36; |
hSprRes[n] <= 0; // our standard display |
vSprRes[n] <= 0; |
sprImageOffs[n] <= 0; |
428,47 → 415,49
|
if (cs_regs & s_we_i) begin |
|
casex (s_adr_i[8:1]) |
|
8'd116,8'd117: |
casex (s_adr_i[9:2]) |
8'b11110000: // 3C0 |
begin |
if (s_sel_i[0]) bgTc[7:0] <= s_dat_i[7:0]; |
if (s_sel_i[1]) bgTc[15:8] <= s_dat_i[15:8]; |
if (s_sel_i[2]) bgTc[23:16] <= s_dat_i[23:16]; |
if (s_sel_i[0]) sprEn[7:0] <= s_dat_i[7:0]; |
if (s_sel_i[1]) sprEn[15:8] <= s_dat_i[15:8]; |
if (s_sel_i[2]) sprEn[23:16] <= s_dat_i[23:16]; |
if (s_sel_i[3]) sprEn[31:24] <= s_dat_i[31:24]; |
end |
8'd118,8'd119: |
begin |
if (s_sel_i[0]) bkColor[7:0] <= s_dat_i[7:0]; |
if (s_sel_i[1]) bkColor[15:8] <= s_dat_i[15:8]; |
if (s_sel_i[2]) bkColor[23:16] <= s_dat_i[23:16]; |
8'b11110001: // 3C4 |
if (s_sel_i[0]) begin |
sprSprIe <= s_dat_i[0]; |
sprBkIe <= s_dat_i[1]; |
end |
8'd120,8'd121: |
begin |
if (s_sel_i[0]) sprEn[7:0] <= s_dat_i[7:0]; |
if (s_sel_i[1]) sprEn[13:8] <= s_dat_i[13:8]; |
if (s_sel_i[2]) begin |
sprSprIe <= s_dat_i[16]; |
sprBkIe <= s_dat_i[17]; |
end |
end |
// update DMA trigger |
// s_dat_i[7:0] indicates which triggers to set (1=set,0=ignore) |
// s_dat_i[7:0] indicates which triggers to clear (1=clear,0=ignore) |
8'd124,8'd125: |
8'b11110100: // 3D0 |
begin |
if (s_sel_i[0]) sprDt[7:0] <= sprDt[7:0] | s_dat_i[7:0]; |
if (s_sel_i[1]) sprDt[13:8] <= sprDt[13:8] | s_dat_i[13:8]; |
if (s_sel_i[2]) sprDt[7:0] <= sprDt[7:0] & ~s_dat_i[23:16]; |
if (s_sel_i[3]) sprDt[13:8] <= sprDt[13:8] & ~s_dat_i[29:24]; |
if (s_sel_i[1]) sprDt[15:8] <= sprDt[15:8] | s_dat_i[15:8]; |
if (s_sel_i[2]) sprDt[23:16] <= sprDt[23:16] | s_dat_i[23:16]; |
if (s_sel_i[3]) sprDt[31:24] <= sprDt[31:24] | s_dat_i[31:24]; |
end |
8'd126,8'd127: |
8'b11110101: // 3D4 |
begin |
if (sel_i[0]) sprSysAddrHx[39:32] <= s_dat_i[ 7: 0]; |
if (sel_i[1]) sprSysAddrHx[47:40] <= s_dat_i[15: 8]; |
if (sel_i[2]) sprSysAddrHx[55:48] <= s_dat_i[23:16]; |
if (sel_i[3]) sprSysAddrHx[63:56] <= s_dat_i[31:24]; |
if (s_sel_i[0]) sprDt[7:0] <= sprDt[7:0] & ~s_dat_i[7:0]; |
if (s_sel_i[1]) sprDt[15:8] <= sprDt[15:8] & ~s_dat_i[15:8]; |
if (s_sel_i[2]) sprDt[23:16] <= sprDt[23:16] & ~s_dat_i[23:16]; |
if (s_sel_i[3]) sprDt[31:24] <= sprDt[31:24] & ~s_dat_i[31:24]; |
end |
8'b0xxxx00x: |
8'b11111010: // 3E8 |
begin |
if (s_sel_i[0]) bgTc[7:0] <= s_dat_i[7:0]; |
if (s_sel_i[1]) bgTc[15:8] <= s_dat_i[15:8]; |
if (s_sel_i[2]) bgTc[23:16] <= s_dat_i[23:16]; |
end |
8'b11111011: // 3EC |
begin |
if (s_sel_i[0]) bkColor[7:0] <= s_dat_i[7:0]; |
if (s_sel_i[1]) bkColor[15:8] <= s_dat_i[15:8]; |
if (s_sel_i[2]) bkColor[23:16] <= s_dat_i[23:16]; |
end |
8'b0xxxxx00: |
begin |
if (s_sel_i[0]) hSprPos[sprN][ 7:0] <= s_dat_i[ 7: 0]; |
if (s_sel_i[1]) hSprPos[sprN][10:8] <= s_dat_i[10: 8]; |
475,27 → 464,28
if (s_sel_i[2]) vSprPos[sprN][ 7:0] <= s_dat_i[23:16]; |
if (s_sel_i[3]) vSprPos[sprN][10:8] <= s_dat_i[26:24]; |
end |
8'b0xxxx01x: |
8'b0xxxxx01: |
begin |
if (s_sel_i[0]) begin |
sprWidth[sprN] <= s_dat_i[5:0]; |
hSprRes[sprN] <= s_dat_i[7:6]; |
sprWidth[sprN] <= s_dat_i[7:0]; |
end |
if (s_sel_i[1]) begin |
sprHeight[sprN] <= s_dat_i[13:8]; |
vSprRes[sprN] <= s_dat_i[15:14]; |
sprHeight[sprN] <= s_dat_i[15:8]; |
end |
if (s_sel_i[2]) sprImageOffs[sprN][ 7:0] <= s_dat_i[23:16]; |
if (s_sel_i[3]) sprImageOffs[sprN][10:8] <= s_dat_i[26:24]; |
if (s_sel_i[2]) begin |
hSprRes[sprN] <= s_dat_i[19:16]; |
vSprRes[sprN] <= s_dat_i[23:20]; |
end |
end |
8'b0xxxx10x: |
8'b0xxxxx10: |
begin // DMA address set on clk_i domain |
if (s_sel_i[0]) sprSysAddrL[sprN][18:11] <= s_dat_i[ 7: 0]; |
if (s_sel_i[1]) sprSysAddrL[sprN][26:19] <= s_dat_i[15: 8]; |
if (s_sel_i[2]) sprSysAddrH[sprN][34:27] <= s_dat_i[23:16]; |
if (s_sel_i[3]) sprSysAddrH[sprN][42:35] <= s_dat_i[31:24]; |
if (s_sel_i[0]) sprImageOffs[sprN][ 7:0] <= s_dat_i[7:0]; |
if (s_sel_i[1]) sprImageOffs[sprN][10:8] <= s_dat_i[11:8]; |
if (s_sel_i[1]) sprSysAddr[sprN][15:12] <= s_dat_i[15:12]; |
if (s_sel_i[2]) sprSysAddr[sprN][23:16] <= s_dat_i[23:16]; |
if (s_sel_i[3]) sprSysAddr[sprN][31:24] <= s_dat_i[31:24]; |
end |
8'b0xxxx11x: |
8'b0xxxxx11: |
begin |
if (s_sel_i[0]) sprTc[sprN][ 7:0] <= s_dat_i[ 7:0]; |
if (pColorBits>8) |
513,7 → 503,7
// This RAM is dual ported with an SoC side and a display |
// controller side. |
//------------------------------------------------------------- |
wire [10:2] sr_adr = m_cyc_o ? m_adr_o[10:2] : s_adr_i[10:2]; |
wire [11:2] sr_adr = m_cyc_o ? m_adr_o[11:2] : s_adr_i[11:2]; |
wire [31:0] sr_din = m_cyc_o ? m_dat_i[31:0] : s_dat_i[31:0]; |
wire sr_ce = m_cyc_o ? sbi_rdy1 : cs_ram; |
|
544,7 → 534,7
rtfSpriteRam16 sprRam0 |
( |
.clka(vclk), |
.adra(sprAddr[g]), |
.adra(sprAddr[g][10:0]), |
.doa(sprOut[g]), |
.cea(1'b1), |
|
594,16 → 584,16
vSprReset[n] <= vctr==vSprPos[n]; |
|
always @(hSprDe, vSprDe) |
for (n = 0; n < 14; n = n + 1) |
for (n = 0; n < pnSpr; n = n + 1) |
sprDe[n] <= hSprDe[n] & vSprDe[n]; |
|
|
// take care of sprite size scaling |
// video clock division |
reg [13:0] hSprNextPixel; |
reg [13:0] vSprNextPixel; |
reg [1:0] hSprPt [13:0]; // horizontal pixel toggle |
reg [1:0] vSprPt [13:0]; // vertical pixel toggle |
reg [31:0] hSprNextPixel; |
reg [31:0] vSprNextPixel; |
reg [3:0] hSprPt [31:0]; // horizontal pixel toggle |
reg [3:0] vSprPt [31:0]; // vertical pixel toggle |
always @(n) |
for (n = 0; n < pnSpr; n = n + 1) |
hSprNextPixel[n] = hSprPt[n]==hSprRes[n]; |
729,8 → 719,8
|
|
// pipeline delays for display enable |
reg [14:0] sprDe1; |
reg [14:0] sproact; |
reg [31:0] sprDe1; |
reg [31:0] sproact; |
always @(posedge vclk) |
for (n = 0; n < pnSpr; n = n + 1) begin |
sprDe1[n] <= sprDe[n]; |
776,7 → 766,7
if (blank) |
rgbOut <= 0; |
else begin |
if (rgbIn[24] && rgbIn[23:0] != bgTc) // color is in front of sprite |
if (rgbPriority==2'b10 && rgbIn[23:0] != bgTc) // color is in front of sprite |
rgbOut <= rgbIn[23:0]; |
else if (outact) begin |
if (!out[15]) begin // a sprite is displayed without alpha blending |
868,12 → 858,49
14'b10000000000000: sprCollision = 0; |
default: sprCollision = 1; |
endcase |
else if (pnSpr==32) |
case (sproact) |
32'h00000000, |
32'h00000001, |
32'h00000002, |
32'h00000004, |
32'h00000008, |
32'h00000010, |
32'h00000020, |
32'h00000040, |
32'h00000080, |
32'h00000100, |
32'h00000200, |
32'h00000400, |
32'h00000800, |
32'h00001000, |
32'h00002000, |
32'h00004000, |
32'h00008000, |
32'h00010000, |
32'h00020000, |
32'h00040000, |
32'h00080000, |
32'h00100000, |
32'h00200000, |
32'h00400000, |
32'h00800000, |
32'h01000000, |
32'h02000000, |
32'h04000000, |
32'h08000000, |
32'h10000000, |
32'h20000000, |
32'h40000000, |
32'h80000000: sprCollision = 0; |
default: sprCollision = 1; |
endcase |
end |
endgenerate |
|
// Detect when a sprite-background collision has occurred |
assign bkCollision = (rgbIn[24] && rgbIn[23:0] != bgTc) ? 0 : |
outact && rgbIn[23:0] != bkColor; |
assign bkCollision = //(rgbIn[24] && rgbIn[23:0] != bgTc) ? 0 : |
outact && rgbPriority==2'b01;//rgbIn[23:0] != bkColor; |
|
// Load the sprite collision register. This register continually |
// accumulates collision bits until reset by reading the register. |
887,7 → 914,7
end |
else if (sprCollision) begin |
// isFirstCollision |
if ((sprSprCollision1==0)||(cs_regs && s_sel_i[0] && s_adr_i[7:1]==7'd122)) begin |
if ((sprSprCollision1==0)||(cs_regs && s_sel_i[0] && s_adr_i[9:2]==8'b11110010)) begin |
sprSprIRQPending1 <= 1; |
sprSprIRQ1 <= sprSprIe; |
sprSprCollision1 <= sproact; |
895,7 → 922,7
else |
sprSprCollision1 <= sprSprCollision1|sproact; |
end |
else if (cs_regs && s_sel_i[0] && s_adr_i[7:1]==7'd122) begin |
else if (cs_regs && s_sel_i[0] && s_adr_i[9:2]==8'b11110010) begin |
sprSprCollision1 <= 0; |
sprSprIRQPending1 <= 0; |
sprSprIRQ1 <= 0; |
919,7 → 946,7
// Is the register being cleared at the same time |
// a collision occurss ? |
// isFirstCollision |
if ((sprBkCollision1==0) || (cs_regs && s_sel_i[0] && s_adr_i[7:1]==7'd123)) begin |
if ((sprBkCollision1==0) || (cs_regs && s_sel_i[0] && s_adr_i[9:2]==8'b11110011)) begin |
sprBkIRQ1 <= sprBkIe; |
sprBkCollision1 <= sproact; |
sprBkIRQPending1 <= 1; |
927,7 → 954,7
else |
sprBkCollision1 <= sprBkCollision1|sproact; |
end |
else if (cs_regs && s_sel_i[0] && s_adr_i[7:1]==7'd123) begin |
else if (cs_regs && s_sel_i[0] && s_adr_i[9:2]==8'b11110011) begin |
sprBkCollision1 <= 0; |
sprBkIRQPending1 <= 0; |
sprBkIRQ1 <= 0; |
941,12 → 968,12
clkb, adrb, dib, dob, ceb, web, rstb |
); |
input clka; |
input [10:0] adra; |
input [11:0] adra; |
output [7:0] doa; |
reg [7:0] doa; |
input cea; |
input clkb; |
input [8:0] adrb; |
input [9:0] adrb; |
input [31:0] dib; |
output [31:0] dob; |
input ceb; |
953,18 → 980,18
input web; |
input rstb; |
|
reg [31:0] mem [0:511]; |
reg [10:0] radra; |
reg [8:0] radrb; |
reg [31:0] mem [0:1023]; |
reg [11:0] radra; |
reg [9:0] radrb; |
|
always @(posedge clka) if (cea) radra <= adra; |
always @(posedge clkb) if (ceb) radrb <= adrb; |
always @(radra) |
case(radra[1:0]) |
2'b00: doa <= mem[radra[10:2]][ 7: 0]; |
2'b01: doa <= mem[radra[10:2]][15: 8]; |
2'b10: doa <= mem[radra[10:2]][23:16]; |
2'b11: doa <= mem[radra[10:2]][31:24]; |
2'b00: doa <= mem[radra[11:2]][ 7: 0]; |
2'b01: doa <= mem[radra[11:2]][15: 8]; |
2'b10: doa <= mem[radra[11:2]][23:16]; |
2'b11: doa <= mem[radra[11:2]][31:24]; |
endcase |
assign dob = rstb ? 32'd0 : mem [radrb]; |
always @(posedge clkb) |
978,12 → 1005,12
clkb, adrb, dib, dob, ceb, web, rstb |
); |
input clka; |
input [9:0] adra; |
input [10:0] adra; |
output [15:0] doa; |
reg [15:0] doa; |
input cea; |
input clkb; |
input [8:0] adrb; |
input [9:0] adrb; |
input [31:0] dib; |
output [31:0] dob; |
input ceb; |
990,16 → 1017,16
input web; |
input rstb; |
|
reg [31:0] mem [0:511]; |
reg [9:0] radra; |
reg [8:0] radrb; |
reg [31:0] mem [0:1023]; |
reg [10:0] radra; |
reg [9:0] radrb; |
|
always @(posedge clka) if (cea) radra <= adra; |
always @(posedge clkb) if (ceb) radrb <= adrb; |
always @(radra) |
case(radra[1]) |
1'b0: doa <= mem[radra[9:1]][15: 0]; |
1'b1: doa <= mem[radra[9:1]][31:16]; |
1'b0: doa <= mem[radra[10:1]][15: 0]; |
1'b1: doa <= mem[radra[10:1]][31:16]; |
endcase |
assign dob = rstb ? 32'd0 : mem [radrb]; |
always @(posedge clkb) |