OpenCores
URL https://opencores.org/ocsvn/wf3d/wf3d/trunk

Subversion Repositories wf3d

Compare Revisions

  • This comparison shows the changes necessary to convert path
    /wf3d/trunk/bin
    from Rev 2 to Rev 4
    Reverse comparison

Rev 2 → Rev 4

/a2bmp/a2bmp.c
9,7 → 9,7
// ascii to bitmap converter
//
// Author:
// Kenji Ishimaru (kenji.ishimaru@prtissimo.com)
// Kenji Ishimaru (info.wf3d@gmail.com)
//
//======================================================================
//
/a2bmp/bitmap.h
1,3 → 1,44
//=======================================================================
// Project Monophony
// Wire-Frame 3D Graphics Accelerator IP Core
//
// File:
// bitmap.h
//
// Abstract:
// ascii to bitmap converter
//
// Author:
// Kenji Ishimaru (info.wf3d@gmail.com)
//
//======================================================================
//
// Copyright (c) 2015, Kenji Ishimaru
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// -Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// -Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
// EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Revision History
 
#ifndef __BITMAP_H___
#define __BITMAP_H___
 
/a2bmp/bitmap.c
1,3 → 1,44
//=======================================================================
// Project Monophony
// Wire-Frame 3D Graphics Accelerator IP Core
//
// File:
// bitmap.c
//
// Abstract:
// ascii to bitmap converter
//
// Author:
// Kenji Ishimaru (info.wf3d@gmail.com)
//
//======================================================================
//
// Copyright (c) 2015, Kenji Ishimaru
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// -Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// -Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
// EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Revision History
 
#include<stdio.h>
#include<stdlib.h>
#include<string.h>
/run_icarus.sh
12,7 → 12,7
# Icarus Verilog simulation script
#
# Author:
# Kenji Ishimaru (kenji.ishimaru@prtissimo.com)
# Kenji Ishimaru (info.wf3d@gmail.com)
#
#======================================================================
#
/f22.c
9,7 → 9,7
// 22-bit floating point number utility
//
// Author:
// Kenji Ishimaru (kenji.ishimaru@prtissimo.com)
// Kenji Ishimaru (info.wf3d@gmail.com)
//
//======================================================================
//
/readme.txt
2,7 → 2,7
Wire-Frame 3D Graphics Accelerator IP Core
======================================
 
Author: Kenji Ishimaru <kenji.ishimaru@prtissimo.com>
Author: Kenji Ishimaru <info.wf3d@gmail.com>
 
/bin File List:
readme.txt --- This file
/vpi/vpi.c
9,7 → 9,7
// VPI source code for Icarus Verilog
//
// Author:
// Kenji Ishimaru (kenji.ishimaru@prtissimo.com)
// Kenji Ishimaru (info.wf3d@gmail.com)
//
//======================================================================
//

powered by: WebSVN 2.1.0

© copyright 1999-2024 OpenCores.org, equivalent to Oliscience, all rights reserved. OpenCores®, registered trademark.