--===========================================================================--
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--===========================================================================--
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-- --
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-- --
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-- vdu8.vhd - Synthesizable Colour Video Display Unit for System09 --
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-- vdu8.vhd - Synthesizable Colour Video Display Unit for System09 --
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-- --
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-- --
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--===========================================================================--
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--===========================================================================--
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--
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--
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-- File name : vdu8.vhd
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-- File name : vdu8.vhd
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--
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--
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-- Purpose : Implements a text based Colour Video Display Unit for System09
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-- Purpose : Implements a text based Colour Video Display Unit for System09
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-- Supports 2KByte Text buffer and 2KByte Attribute memory
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-- Supports 2KByte Text buffer and 2KByte Attribute memory
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-- Displays 80 characters across by 25 character rows
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-- Displays 80 characters across by 25 character rows
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-- Characters are 8 pixels across x 16 lines down.
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-- Characters are 8 pixels across x 16 lines down.
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-- Character attribute bita for foreground and backgrond colour
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-- Character attribute bita for foreground and backgrond colour
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-- 1 bit for each Blue Green and Red signal
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-- 1 bit for each Blue Green and Red signal
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-- Supports 2 x 8 chunky graphics character mode.
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-- Supports 2 x 8 chunky graphics character mode.
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-- Uses Generic arguments for setting the video synchronization timing.
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-- Uses Generic arguments for setting the video synchronization timing.
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--
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--
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-- Dependencies : ieee.Std_Logic_1164
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-- Dependencies : ieee.std_logic_1164
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-- ieee.std_logic_unsigned
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-- ieee.std_logic_arith
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-- ieee.numeric_std
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-- ieee.numeric_std
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--
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--
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-- Uses : ram_2k (ram2k_b16.vhd) 2KByte Character & Attribute buffer
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-- Uses : ram_2k (ram2k_b16.vhd) 2KByte Character & Attribute buffer
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-- char_rom (char_rom2k_b16.vhd) 2KByte Character Generator ROM
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-- char_rom (char_rom2k_b16.vhd) 2KByte Character Generator ROM
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--
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--
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-- Author : John E. Kent
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-- Author : John E. Kent
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--
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--
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-- Email : dilbert57@opencores.org
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-- Email : dilbert57@opencores.org
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--
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--
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-- Web : http://opencores.org/project,system09
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-- Web : http://opencores.org/project,system09
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--
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--
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-- Description : Display Timing:
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-- Description : Display Timing:
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-- 800 pixels / line
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-- 800 pixels / line
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-- 446 lines / frame
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-- 446 lines / frame
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-- None interlaced
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-- None interlaced
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-- 25MHz pixel clock implies
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-- 25MHz pixel clock implies
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-- 31.25 KHz line rate
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-- 31.25 KHz line rate
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-- 70.067 Hz frame rate
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-- 70.067 Hz frame rate
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-- Timing settable by generics.
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-- Timing settable by generics.
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--
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--
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-- Display Size:
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-- Display Size:
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-- 80 characters across
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-- 80 characters across
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-- 25 characters down.
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-- 25 characters down.
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--
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--
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-- Character Size:
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-- Character Size:
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-- 8 horizontal pixels across
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-- 8 horizontal pixels across
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-- 16 vertical scan lines down (2 scan lines/row)
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-- 16 vertical scan lines down (2 scan lines/row)
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--
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--
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-- Registers:
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-- Registers:
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-- Base + 0 ASCII character register
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-- Base + 0 ASCII character register
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-- Writing to this register writes an 8 bit byte
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-- Writing to this register writes an 8 bit byte
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-- into the text buffer at the specified cursor position
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-- into the text buffer at the specified cursor position
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-- Text Mode: ASCII Character (0 to 127)
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-- Text Mode: ASCII Character (0 to 127)
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-- Chunky Graphics Mode: B0 B1 (0 to 255)
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-- Chunky Graphics Mode: B0 B1 (0 to 255)
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-- B2 B3
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-- B2 B3
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-- B4 B5
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-- B4 B5
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-- B6 B7
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-- B6 B7
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-- Base + 1 Attibute bit (0 to 255)
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-- Base + 1 Attibute bit (0 to 255)
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-- Writing to the register writes an 8 bit byte
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-- Writing to the register writes an 8 bit byte
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-- into the attribute buffer at the specified cursor position
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-- into the attribute buffer at the specified cursor position
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-- B7 - 0 => Text Mode / 1 => Chunky Graphics Mode
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-- B7 - 0 => Text Mode / 1 => Chunky Graphics Mode
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-- B6 - 1 => Character Background Blue
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-- B6 - 1 => Character Background Blue
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-- B5 - 1 => Character Background Green
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-- B5 - 1 => Character Background Green
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-- B4 - 1 => Character Background Red
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-- B4 - 1 => Character Background Red
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-- B3 - 1 => Character Background & Foreground Alternates
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-- B3 - 1 => Character Background & Foreground Alternates
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-- B2 - 1 => Character Foreground Blue
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-- B2 - 1 => Character Foreground Blue
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-- B1 - 1 => Character Foreground Green
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-- B1 - 1 => Character Foreground Green
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-- B0 - 1 => Character Foreground Red
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-- B0 - 1 => Character Foreground Red
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-- Base + 2 Cursor Horizontal Position (0 to 79)
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-- Base + 2 Cursor Horizontal Position (0 to 79)
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-- Base + 3 Cusror Vertical Position (0 to 24)
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-- Base + 3 Cusror Vertical Position (0 to 24)
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-- Base + 4 Vertical Scroll Offset (0 to 24)
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-- Base + 4 Vertical Scroll Offset (0 to 24)
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-- Scrolls the display up by the specified number of character rows
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-- Scrolls the display up by the specified number of character rows
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--
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--
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-- Video Timing :
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-- Video Timing :
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--
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--
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-- Horizontal 800 Pixels/ 25MHz Pixel Clock = 32usec Line period = 31.25 KHz Line Frequency
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-- Horizontal 800 Pixels/ 25MHz Pixel Clock = 32usec Line period = 31.25 KHz Line Frequency
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-- /--------------------------\_____________/---------------\______________/
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-- /--------------------------\_____________/---------------\______________/
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-- 640 Pixels Display 16 Pixel FP 96 Pixel HS 48 Pixel BP
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-- 640 Pixels Display 16 Pixel FP 96 Pixel HS 48 Pixel BP
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--
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--
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-- VGA_CLK_FREQ : integer := 25000000; -- HZ
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-- VGA_CLK_FREQ : integer := 25000000; -- HZ
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-- VGA_HOR_FRONT_PORCH : integer := 16; -- PIXELS 0.64us (0.94us)
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-- VGA_HOR_FRONT_PORCH : integer := 16; -- PIXELS 0.64us (0.94us)
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-- VGA_HOR_SYNC : integer := 96; -- PIXELS 3.84us (3.77us)
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-- VGA_HOR_SYNC : integer := 96; -- PIXELS 3.84us (3.77us)
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-- VGA_HOR_BACK_PORCH : integer := 48; -- PIXELS 1.92us (1.89us)
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-- VGA_HOR_BACK_PORCH : integer := 48; -- PIXELS 1.92us (1.89us)
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-- VGA_PIX_PER_CHAR : integer := 8; -- PIXELS 0.32us
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-- VGA_PIX_PER_CHAR : integer := 8; -- PIXELS 0.32us
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-- VGA_HOR_CHARS : integer := 80; -- CHARACTERS 25.6us
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-- VGA_HOR_CHARS : integer := 80; -- CHARACTERS 25.6us
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--
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--
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-- Vertical 446 Lines * 32 usec Line rate = 14.272ms Frame Period = 70.07Hz Frame frequency
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-- Vertical 446 Lines * 32 usec Line rate = 14.272ms Frame Period = 70.07Hz Frame frequency
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-- /---------------------------\____________/---------------\______________/
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-- /---------------------------\____________/---------------\______________/
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-- 400 Line Display 10 Line FP 2 Line VS 34 Line BP
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-- 400 Line Display 10 Line FP 2 Line VS 34 Line BP
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--
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--
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-- VGA_VER_FRONT_PORCH : integer := 10; -- LINES 0.320ms
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-- VGA_VER_FRONT_PORCH : integer := 10; -- LINES 0.320ms
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-- VGA_VER_SYNC : integer := 2; -- LINES 0.064ms
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-- VGA_VER_SYNC : integer := 2; -- LINES 0.064ms
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-- VGA_VER_BACK_PORCH : integer := 34; -- LINES 1.088ms
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-- VGA_VER_BACK_PORCH : integer := 34; -- LINES 1.088ms
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-- VGA_LIN_PER_CHAR : integer := 16; -- LINES 0.512ms
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-- VGA_LIN_PER_CHAR : integer := 16; -- LINES 0.512ms
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-- VGA_VER_CHARS : integer := 25; -- CHARACTERS 12.8ms
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-- VGA_VER_CHARS : integer := 25; -- CHARACTERS 12.8ms
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--
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--
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-- Copyright (C) 2003 - 2010 John Kent
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-- Copyright (C) 2003 - 2010 John Kent
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--
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--
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-- This program is free software: you can redistribute it and/or modify
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-- This program is free software: you can redistribute it and/or modify
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-- it under the terms of the GNU General Public License as published by
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-- it under the terms of the GNU General Public License as published by
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-- the Free Software Foundation, either version 3 of the License, or
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-- the Free Software Foundation, either version 3 of the License, or
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-- (at your option) any later version.
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-- (at your option) any later version.
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--
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--
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-- This program is distributed in the hope that it will be useful,
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-- This program is distributed in the hope that it will be useful,
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-- but WITHOUT ANY WARRANTY; without even the implied warranty of
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-- but WITHOUT ANY WARRANTY; without even the implied warranty of
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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-- GNU General Public License for more details.
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-- GNU General Public License for more details.
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--
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--
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-- You should have received a copy of the GNU General Public License
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-- You should have received a copy of the GNU General Public License
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-- along with this program. If not, see <http://www.gnu.org/licenses/>.
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-- along with this program. If not, see <http://www.gnu.org/licenses/>.
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--
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--
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--===========================================================================--
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--===========================================================================--
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-- --
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-- --
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-- Revision History --
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-- Revision History --
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-- --
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-- --
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--===========================================================================--
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--===========================================================================--
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--
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--
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-- Version Author Date Changes
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-- Version Author Date Changes
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--
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--
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-- 0.1 John Kent 2004-09-03 Initial release
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-- 0.1 John Kent 2004-09-03 Initial release
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--
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--
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-- 0.2 Bert Cuzeau 2007-01-16 Modified by for compliance and code cleanliness
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-- 0.2 Bert Cuzeau 2007-01-16 Modified by for compliance and code cleanliness
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-- The effort is not over.
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-- The effort is not over.
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-- There are still signal initialized, which is BAD.
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-- There are still signal initialized, which is BAD.
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--
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--
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-- 0.3 John Kent 2007-02-07 Added generics for VGA Timing
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-- 0.3 John Kent 2007-02-07 Added generics for VGA Timing
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--
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--
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-- 0.4 John Kent 2010-07-03 Added GPL notice.
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-- 0.4 John Kent 2010-07-03 Added GPL notice.
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-- Updated description.
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-- Updated description.
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-- Rearranged Video Timing
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-- Rearranged Video Timing
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--
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--
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Library IEEE;
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Library IEEE;
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use IEEE.std_logic_1164.all;
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use IEEE.std_logic_1164.all;
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use IEEE.numeric_std.all;
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use IEEE.numeric_std.all;
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Library unisim;
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--Library unisim;
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use unisim.vcomponents.all;
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-- use unisim.vcomponents.all;
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|
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Entity vdu8 is
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Entity vdu8 is
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generic(
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generic(
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VGA_CLK_FREQ : integer := 25000000; -- HZ
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VGA_CLK_FREQ : integer := 25000000; -- HZ
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VGA_HOR_CHARS : integer := 80; -- CHARACTERS 25.6us
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VGA_HOR_CHARS : integer := 80; -- CHARACTERS 25.6us
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VGA_HOR_CHAR_PIXELS : integer := 8; -- PIXELS 0.32us
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VGA_HOR_CHAR_PIXELS : integer := 8; -- PIXELS 0.32us
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VGA_HOR_FRONT_PORCH : integer := 16; -- PIXELS 0.64us
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VGA_HOR_FRONT_PORCH : integer := 16; -- PIXELS 0.64us
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VGA_HOR_SYNC : integer := 96; -- PIXELS 3.84us
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VGA_HOR_SYNC : integer := 96; -- PIXELS 3.84us
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VGA_HOR_BACK_PORCH : integer := 48; -- PIXELS 1.92us
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VGA_HOR_BACK_PORCH : integer := 48; -- PIXELS 1.92us
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VGA_VER_CHARS : integer := 25; -- CHARACTERS 12.8ms
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VGA_VER_CHARS : integer := 25; -- CHARACTERS 12.8ms
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VGA_VER_CHAR_LINES : integer := 16; -- LINES 0.512ms
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VGA_VER_CHAR_LINES : integer := 16; -- LINES 0.512ms
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VGA_VER_FRONT_PORCH : integer := 10; -- LINES 0.320ms
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VGA_VER_FRONT_PORCH : integer := 10; -- LINES 0.320ms
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VGA_VER_SYNC : integer := 2; -- LINES 0.064ms
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VGA_VER_SYNC : integer := 2; -- LINES 0.064ms
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VGA_VER_BACK_PORCH : integer := 34 -- LINES 1.088ms
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VGA_VER_BACK_PORCH : integer := 34 -- LINES 1.088ms
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);
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);
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port(
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port(
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-- control register interface
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-- control register interface
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vdu_clk : in std_logic; -- 12.5/25 MHz CPU Clock
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vdu_clk : in std_logic; -- 12.5/25 MHz CPU Clock
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vdu_rst : in std_logic;
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vdu_rst : in std_logic;
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vdu_cs : in std_logic;
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vdu_cs : in std_logic;
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vdu_rw : in std_logic;
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vdu_rw : in std_logic;
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vdu_addr : in std_logic_vector(2 downto 0);
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vdu_addr : in std_logic_vector(2 downto 0);
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vdu_data_in : in std_logic_vector(7 downto 0);
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vdu_data_in : in std_logic_vector(7 downto 0);
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vdu_data_out : out std_logic_vector(7 downto 0);
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vdu_data_out : out std_logic_vector(7 downto 0);
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|
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-- vga port connections
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-- vga port connections
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vga_clk : in std_logic; -- 25MHz clock
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vga_clk : in std_logic; -- 25MHz clock
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vga_red_o : out std_logic;
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vga_red_o : out std_logic;
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vga_green_o : out std_logic;
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vga_green_o : out std_logic;
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vga_blue_o : out std_logic;
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vga_blue_o : out std_logic;
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vga_hsync_o : out std_logic;
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vga_hsync_o : out std_logic;
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vga_vsync_o : out std_logic
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vga_vsync_o : out std_logic
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);
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);
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end vdu8;
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end vdu8;
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|
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Architecture RTL of vdu8 is
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Architecture RTL of vdu8 is
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--
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--
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-- Synchronisation constants
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-- Synchronisation constants
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--
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--
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-- Displayed Characters per row
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-- Displayed Characters per row
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constant HOR_DISP_CHR : integer := VGA_HOR_CHARS;
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constant HOR_DISP_CHR : integer := VGA_HOR_CHARS;
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-- Last horizontal pixel displayed
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-- Last horizontal pixel displayed
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constant HOR_DISP_END : integer := (HOR_DISP_CHR * VGA_HOR_CHAR_PIXELS) - 1;
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constant HOR_DISP_END : integer := (HOR_DISP_CHR * VGA_HOR_CHAR_PIXELS) - 1;
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-- Start of horizontal synch pulse
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-- Start of horizontal synch pulse
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constant HOR_SYNC_BEG : integer := HOR_DISP_END + VGA_HOR_FRONT_PORCH;
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constant HOR_SYNC_BEG : integer := HOR_DISP_END + VGA_HOR_FRONT_PORCH;
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-- End of Horizontal Synch pulse
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-- End of Horizontal Synch pulse
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constant HOR_SYNC_END : integer := HOR_SYNC_BEG + VGA_HOR_SYNC;
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constant HOR_SYNC_END : integer := HOR_SYNC_BEG + VGA_HOR_SYNC;
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-- Last pixel in scan line
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-- Last pixel in scan line
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constant HOR_SCAN_END : integer := HOR_SYNC_END + VGA_HOR_BACK_PORCH;
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constant HOR_SCAN_END : integer := HOR_SYNC_END + VGA_HOR_BACK_PORCH;
|
|
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-- Displayed Characters per Column
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-- Displayed Characters per Column
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constant VER_DISP_CHR : integer := VGA_VER_CHARS;
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constant VER_DISP_CHR : integer := VGA_VER_CHARS;
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-- last row displayed
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-- last row displayed
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constant VER_DISP_END : integer := (VER_DISP_CHR * VGA_VER_CHAR_LINES) - 1;
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constant VER_DISP_END : integer := (VER_DISP_CHR * VGA_VER_CHAR_LINES) - 1;
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-- start of vertical synch pulse
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-- start of vertical synch pulse
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constant VER_SYNC_BEG : integer := VER_DISP_END + VGA_VER_FRONT_PORCH;
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constant VER_SYNC_BEG : integer := VER_DISP_END + VGA_VER_FRONT_PORCH;
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-- end of vertical synch pulse
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-- end of vertical synch pulse
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constant VER_SYNC_END : integer := VER_SYNC_BEG + VGA_VER_SYNC;
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constant VER_SYNC_END : integer := VER_SYNC_BEG + VGA_VER_SYNC;
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-- Last scan row in the frame
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-- Last scan row in the frame
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constant VER_SCAN_END : integer := VER_SYNC_END + VGA_VER_BACK_PORCH;
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constant VER_SCAN_END : integer := VER_SYNC_END + VGA_VER_BACK_PORCH;
|
|
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signal horiz_sync : std_logic := '1';
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signal horiz_sync : std_logic := '1';
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signal vert_sync : std_logic := '1';
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signal vert_sync : std_logic := '1';
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signal cursor_on_v : std_logic;
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signal cursor_on_v : std_logic;
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signal cursor_on_h : std_logic;
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signal cursor_on_h : std_logic;
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signal video_on_v : std_logic := '0';
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signal video_on_v : std_logic := '0';
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signal video_on_h : std_logic := '0';
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signal video_on_h : std_logic := '0';
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signal h_count : std_logic_vector(9 downto 0) := (others=>'0');
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signal h_count : std_logic_vector(9 downto 0) := (others=>'0');
|
signal v_count : std_logic_vector(8 downto 0) := (others=>'0'); -- 0 to VER_SCAN_END
|
signal v_count : std_logic_vector(8 downto 0) := (others=>'0'); -- 0 to VER_SCAN_END
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signal blink_count : std_logic_vector(22 downto 0):= (others=>'1');
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signal blink_count : std_logic_vector(22 downto 0):= (others=>'1');
|
--
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--
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-- Character generator ROM
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-- Character generator ROM
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--
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--
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signal char_addr : std_logic_vector(10 downto 0);
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signal char_addr : std_logic_vector(10 downto 0);
|
signal char_data_out : std_logic_vector(7 downto 0);
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signal char_data_out : std_logic_vector(7 downto 0);
|
|
|
--
|
--
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-- Control Registers
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-- Control Registers
|
--
|
--
|
signal reg_character : std_logic_vector(7 downto 0);
|
signal reg_character : std_logic_vector(7 downto 0);
|
signal reg_colour : std_logic_vector(7 downto 0);
|
signal reg_colour : std_logic_vector(7 downto 0);
|
signal reg_hcursor : std_logic_vector(6 downto 0); -- 80 columns
|
signal reg_hcursor : std_logic_vector(6 downto 0); -- 80 columns
|
signal reg_vcursor : std_logic_vector(4 downto 0); -- 25 rows
|
signal reg_vcursor : std_logic_vector(4 downto 0); -- 25 rows
|
signal reg_voffset : std_logic_vector(4 downto 0); -- 25 rows
|
signal reg_voffset : std_logic_vector(4 downto 0); -- 25 rows
|
--
|
--
|
-- Video Shift register
|
-- Video Shift register
|
--
|
--
|
signal vga_shift : std_logic_vector(7 downto 0);
|
signal vga_shift : std_logic_vector(7 downto 0);
|
signal vga_fg_colour : std_logic_vector(2 downto 0);
|
signal vga_fg_colour : std_logic_vector(2 downto 0);
|
signal vga_bg_colour : std_logic_vector(2 downto 0);
|
signal vga_bg_colour : std_logic_vector(2 downto 0);
|
signal cursor_on : std_logic;
|
signal cursor_on : std_logic;
|
signal cursor_on1 : std_logic;
|
signal cursor_on1 : std_logic;
|
signal video_on : std_logic := '0';
|
signal video_on : std_logic := '0';
|
signal video_on1 : std_logic := '0';
|
signal video_on1 : std_logic := '0';
|
signal video_on2 : std_logic := '0';
|
signal video_on2 : std_logic := '0';
|
--
|
--
|
-- vga character ram access bus
|
-- vga character ram access bus
|
--
|
--
|
signal col_addr : std_logic_vector(6 downto 0) := (others=>'0'); -- 0 to 79
|
signal col_addr : std_logic_vector(6 downto 0) := (others=>'0'); -- 0 to 79
|
signal row_addr : unsigned(5 downto 0) := (others=>'0'); -- 0 to 49 (25 * 2 -1)
|
signal row_addr : unsigned(5 downto 0) := (others=>'0'); -- 0 to 49 (25 * 2 -1)
|
signal col1_addr : std_logic_vector(6 downto 0) := (others=>'0'); -- 0 to 79
|
signal col1_addr : std_logic_vector(6 downto 0) := (others=>'0'); -- 0 to 79
|
signal row1_addr : unsigned(5 downto 0) := (others=>'0'); -- 0 to 49 (25 * 2 - 1)
|
signal row1_addr : unsigned(5 downto 0) := (others=>'0'); -- 0 to 49 (25 * 2 - 1)
|
signal hor_addr : std_logic_vector(6 downto 0) := (others=>'0'); -- 0 to 79
|
signal hor_addr : std_logic_vector(6 downto 0) := (others=>'0'); -- 0 to 79
|
signal ver_addr : std_logic_vector(6 downto 0) := (others=>'0'); -- 0 to 124
|
signal ver_addr : std_logic_vector(6 downto 0) := (others=>'0'); -- 0 to 124
|
signal vga0_cs : std_logic;
|
signal vga0_cs : std_logic;
|
signal vga0_rw : std_logic;
|
signal vga0_rw : std_logic;
|
signal vga1_cs : std_logic;
|
signal vga1_cs : std_logic;
|
signal vga1_rw : std_logic;
|
signal vga1_rw : std_logic;
|
signal vga2_cs : std_logic;
|
signal vga2_cs : std_logic;
|
signal vga2_rw : std_logic;
|
signal vga2_rw : std_logic;
|
signal vga_cs : std_logic;
|
signal vga_cs : std_logic;
|
signal vga_rw : std_logic;
|
signal vga_rw : std_logic;
|
signal vga_addr : std_logic_vector(10 downto 0) := (others=>'0'); -- 2K byte character buffer
|
signal vga_addr : std_logic_vector(10 downto 0) := (others=>'0'); -- 2K byte character buffer
|
signal vga_data_out : std_logic_vector(7 downto 0);
|
signal vga_data_out : std_logic_vector(7 downto 0);
|
signal attr_data_out : std_logic_vector(7 downto 0);
|
signal attr_data_out : std_logic_vector(7 downto 0);
|
--
|
--
|
-- Character write handshake signals
|
-- Character write handshake signals
|
--
|
--
|
signal req_write : std_logic; -- request character write
|
signal req_write : std_logic; -- request character write
|
signal ack_write : std_logic;
|
signal ack_write : std_logic;
|
|
|
--
|
--
|
-- Block Ram Character gen
|
-- Block Ram Character gen
|
--
|
--
|
component char_rom
|
component char_rom
|
port (
|
port (
|
clk : in std_logic;
|
clk : in std_logic;
|
rst : in std_logic;
|
rst : in std_logic;
|
cs : in std_logic;
|
cs : in std_logic;
|
rw : in std_logic;
|
rw : in std_logic;
|
addr : in std_logic_vector (10 downto 0);
|
addr : in std_logic_vector (10 downto 0);
|
data_in : in std_logic_vector (7 downto 0);
|
data_in : in std_logic_vector (7 downto 0);
|
data_out : out std_logic_vector (7 downto 0)
|
data_out : out std_logic_vector (7 downto 0)
|
);
|
);
|
end component;
|
end component;
|
|
|
component ram_2k
|
component ram_2k
|
port (
|
port (
|
clk : in std_logic;
|
clk : in std_logic;
|
rst : in std_logic;
|
rst : in std_logic;
|
cs : in std_logic;
|
cs : in std_logic;
|
rw : in std_logic;
|
rw : in std_logic;
|
addr : in std_logic_vector (10 downto 0);
|
addr : in std_logic_vector (10 downto 0);
|
data_in : in std_logic_vector (7 downto 0);
|
data_in : in std_logic_vector (7 downto 0);
|
data_out : out std_logic_vector (7 downto 0)
|
data_out : out std_logic_vector (7 downto 0)
|
);
|
);
|
end component;
|
end component;
|
|
|
begin
|
begin
|
|
|
--
|
--
|
-- instantiate Character generator ROM
|
-- instantiate Character generator ROM
|
--
|
--
|
vdu_char_rom : char_rom port map(
|
vdu_char_rom : char_rom port map(
|
clk => vga_clk,
|
clk => vga_clk,
|
rst => vdu_rst,
|
rst => vdu_rst,
|
cs => '1',
|
cs => '1',
|
rw => '1',
|
rw => '1',
|
addr => char_addr,
|
addr => char_addr,
|
data_in => "00000000",
|
data_in => "00000000",
|
data_out => char_data_out
|
data_out => char_data_out
|
);
|
);
|
|
|
--
|
--
|
-- Character buffer RAM
|
-- Character buffer RAM
|
--
|
--
|
char_buff_ram : ram_2k port map(
|
char_buff_ram : ram_2k port map(
|
clk => vga_clk,
|
clk => vga_clk,
|
rst => vdu_rst,
|
rst => vdu_rst,
|
cs => vga_cs,
|
cs => vga_cs,
|
rw => vga_rw,
|
rw => vga_rw,
|
addr => vga_addr,
|
addr => vga_addr,
|
data_in => reg_character,
|
data_in => reg_character,
|
data_out => vga_data_out
|
data_out => vga_data_out
|
);
|
);
|
|
|
--
|
--
|
-- Attribute buffer RAM
|
-- Attribute buffer RAM
|
--
|
--
|
attr_buff_ram : ram_2k port map(
|
attr_buff_ram : ram_2k port map(
|
clk => vga_clk,
|
clk => vga_clk,
|
rst => vdu_rst,
|
rst => vdu_rst,
|
cs => vga_cs,
|
cs => vga_cs,
|
rw => vga_rw,
|
rw => vga_rw,
|
addr => vga_addr,
|
addr => vga_addr,
|
data_in => reg_colour,
|
data_in => reg_colour,
|
data_out => attr_data_out
|
data_out => attr_data_out
|
);
|
);
|
|
|
--
|
--
|
-- CPU Write interface
|
-- CPU Write interface
|
--
|
--
|
vga_cpu_write : process(vdu_clk, vdu_rst)
|
vga_cpu_write : process(vdu_clk, vdu_rst)
|
begin
|
begin
|
if vdu_rst = '1' then
|
if vdu_rst = '1' then
|
reg_character <= "00000000";
|
reg_character <= "00000000";
|
reg_colour <= "00000111";
|
reg_colour <= "00000111";
|
reg_hcursor <= "0000000";
|
reg_hcursor <= "0000000";
|
reg_vcursor <= "00000";
|
reg_vcursor <= "00000";
|
reg_voffset <= "00000";
|
reg_voffset <= "00000";
|
req_write <= '0';
|
req_write <= '0';
|
|
|
elsif vdu_clk'event and vdu_clk = '0' then
|
elsif vdu_clk'event and vdu_clk = '0' then
|
if (vdu_cs = '1') and (vdu_rw = '0') then
|
if (vdu_cs = '1') and (vdu_rw = '0') then
|
case vdu_addr is
|
case vdu_addr is
|
when "000" =>
|
when "000" =>
|
reg_character <= vdu_data_in;
|
reg_character <= vdu_data_in;
|
req_write <= '1';
|
req_write <= '1';
|
when "001" =>
|
when "001" =>
|
reg_colour <= vdu_data_in;
|
reg_colour <= vdu_data_in;
|
when "010" =>
|
when "010" =>
|
reg_hcursor <= vdu_data_in(6 downto 0);
|
reg_hcursor <= vdu_data_in(6 downto 0);
|
when "011" =>
|
when "011" =>
|
reg_vcursor <= vdu_data_in(4 downto 0);
|
reg_vcursor <= vdu_data_in(4 downto 0);
|
when others =>
|
when others =>
|
reg_voffset <= vdu_data_in(4 downto 0);
|
reg_voffset <= vdu_data_in(4 downto 0);
|
end case;
|
end case;
|
else
|
else
|
|
|
if (req_write = '1') and (ack_write = '1') then
|
if (req_write = '1') and (ack_write = '1') then
|
req_write <= '0';
|
req_write <= '0';
|
else
|
else
|
req_write <= req_write;
|
req_write <= req_write;
|
end if;
|
end if;
|
|
|
end if;
|
end if;
|
end if;
|
end if;
|
end process;
|
end process;
|
--
|
--
|
-- CPU Read interface
|
-- CPU Read interface
|
--
|
--
|
vga_cpu_read : process(vdu_addr, vdu_cs,
|
vga_cpu_read : process(vdu_addr, vdu_cs,
|
reg_character, reg_colour,
|
reg_character, reg_colour,
|
reg_hcursor, reg_vcursor, reg_voffset)
|
reg_hcursor, reg_vcursor, reg_voffset)
|
begin
|
begin
|
case vdu_addr is
|
case vdu_addr is
|
when "000" =>
|
when "000" =>
|
vdu_data_out <= reg_character;
|
vdu_data_out <= reg_character;
|
when "001" =>
|
when "001" =>
|
vdu_data_out <= reg_colour;
|
vdu_data_out <= reg_colour;
|
when "010" =>
|
when "010" =>
|
vdu_data_out <= "0" & reg_hcursor;
|
vdu_data_out <= "0" & reg_hcursor;
|
when "011" =>
|
when "011" =>
|
vdu_data_out <= "000" & reg_vcursor;
|
vdu_data_out <= "000" & reg_vcursor;
|
when others =>
|
when others =>
|
vdu_data_out <= "000" & reg_voffset;
|
vdu_data_out <= "000" & reg_voffset;
|
end case;
|
end case;
|
end process;
|
end process;
|
|
|
--
|
--
|
-- Video memory access
|
-- Video memory access
|
--
|
--
|
vga_addr_proc : process(vga_clk, vdu_rst)
|
vga_addr_proc : process(vga_clk, vdu_rst)
|
begin
|
begin
|
|
|
if vdu_rst = '1' then
|
if vdu_rst = '1' then
|
vga0_cs <= '0';
|
vga0_cs <= '0';
|
vga0_rw <= '1';
|
vga0_rw <= '1';
|
row_addr <= "000000";
|
row_addr <= "000000";
|
col_addr <= "0000000";
|
col_addr <= "0000000";
|
--
|
--
|
vga1_cs <= '0';
|
vga1_cs <= '0';
|
vga1_rw <= '1';
|
vga1_rw <= '1';
|
row1_addr <= "000000";
|
row1_addr <= "000000";
|
col1_addr <= "0000000";
|
col1_addr <= "0000000";
|
--
|
--
|
vga2_cs <= '0';
|
vga2_cs <= '0';
|
vga2_rw <= '1';
|
vga2_rw <= '1';
|
ver_addr <= "0000000";
|
ver_addr <= "0000000";
|
hor_addr <= "0000000";
|
hor_addr <= "0000000";
|
--
|
--
|
vga_cs <= '0';
|
vga_cs <= '0';
|
vga_rw <= '1';
|
vga_rw <= '1';
|
vga_addr <= "00000000000";
|
vga_addr <= "00000000000";
|
|
|
elsif vga_clk'event and vga_clk = '0' then
|
elsif vga_clk'event and vga_clk = '0' then
|
--
|
--
|
-- on h_count = 0 initiate character write.
|
-- on h_count = 0 initiate character write.
|
-- all other cycles are reads.
|
-- all other cycles are reads.
|
--
|
--
|
case h_count(2 downto 0) is
|
case h_count(2 downto 0) is
|
when "000" => -- pipeline character write
|
when "000" => -- pipeline character write
|
vga0_cs <= req_write;
|
vga0_cs <= req_write;
|
vga0_rw <= '0';
|
vga0_rw <= '0';
|
col_addr <= reg_hcursor(6 downto 0);
|
col_addr <= reg_hcursor(6 downto 0);
|
row_addr <= unsigned("0" & reg_vcursor(4 downto 0)) + unsigned("0" & reg_voffset(4 downto 0));
|
row_addr <= unsigned("0" & reg_vcursor(4 downto 0)) + unsigned("0" & reg_voffset(4 downto 0));
|
when others => -- other 6 cycles free
|
when others => -- other 6 cycles free
|
vga0_cs <= '1';
|
vga0_cs <= '1';
|
vga0_rw <= '1';
|
vga0_rw <= '1';
|
col_addr <= h_count(9 downto 3);
|
col_addr <= h_count(9 downto 3);
|
row_addr <= unsigned("0" & v_count(8 downto 4)) + unsigned("0" & reg_voffset(4 downto 0));
|
row_addr <= unsigned("0" & v_count(8 downto 4)) + unsigned("0" & reg_voffset(4 downto 0));
|
end case;
|
end case;
|
--
|
--
|
-- on vga_clk + 1 round off row address
|
-- on vga_clk + 1 round off row address
|
--
|
--
|
vga1_cs <= vga0_cs;
|
vga1_cs <= vga0_cs;
|
vga1_rw <= vga0_rw;
|
vga1_rw <= vga0_rw;
|
if row_addr < VER_DISP_CHR then
|
if row_addr < VER_DISP_CHR then
|
row1_addr <= row_addr;
|
row1_addr <= row_addr;
|
else
|
else
|
row1_addr <= row_addr - VER_DISP_CHR;
|
row1_addr <= row_addr - VER_DISP_CHR;
|
end if;
|
end if;
|
col1_addr <= col_addr;
|
col1_addr <= col_addr;
|
--
|
--
|
-- on vga_clk + 2 calculate vertical address
|
-- on vga_clk + 2 calculate vertical address
|
--
|
--
|
vga2_cs <= vga1_cs;
|
vga2_cs <= vga1_cs;
|
vga2_rw <= vga1_rw;
|
vga2_rw <= vga1_rw;
|
ver_addr <= std_logic_vector(unsigned("00" & row1_addr(4 downto 0)) + unsigned(row1_addr(4 downto 0) & "00"));
|
ver_addr <= std_logic_vector(unsigned("00" & row1_addr(4 downto 0)) + unsigned(row1_addr(4 downto 0) & "00"));
|
hor_addr <= col1_addr;
|
hor_addr <= col1_addr;
|
--
|
--
|
-- on vga_clk + 3 calculate memory address
|
-- on vga_clk + 3 calculate memory address
|
--
|
--
|
vga_cs <= vga2_cs;
|
vga_cs <= vga2_cs;
|
vga_rw <= vga2_rw;
|
vga_rw <= vga2_rw;
|
vga_addr <= std_logic_vector(unsigned("0000" & hor_addr) + unsigned(ver_addr & "0000"));
|
vga_addr <= std_logic_vector(unsigned("0000" & hor_addr) + unsigned(ver_addr & "0000"));
|
end if;
|
end if;
|
end process;
|
end process;
|
--
|
--
|
-- Video shift register
|
-- Video shift register
|
--
|
--
|
vga_shift_proc : process( vga_clk, vdu_rst)
|
vga_shift_proc : process( vga_clk, vdu_rst)
|
begin
|
begin
|
if vdu_rst = '1' then
|
if vdu_rst = '1' then
|
ack_write <= '0';
|
ack_write <= '0';
|
video_on2 <= '0';
|
video_on2 <= '0';
|
video_on <= '0';
|
video_on <= '0';
|
cursor_on <= '0';
|
cursor_on <= '0';
|
vga_bg_colour <= "000";
|
vga_bg_colour <= "000";
|
vga_fg_colour <= "111";
|
vga_fg_colour <= "111";
|
vga_shift <= "00000000";
|
vga_shift <= "00000000";
|
vga_red_o <= '0';
|
vga_red_o <= '0';
|
vga_green_o <= '0';
|
vga_green_o <= '0';
|
vga_blue_o <= '0';
|
vga_blue_o <= '0';
|
-- Put all video signals through DFFs to elminate any delays that cause a blurry image
|
-- Put all video signals through DFFs to elminate any delays that cause a blurry image
|
|
|
elsif vga_clk'event and vga_clk = '0' then
|
elsif vga_clk'event and vga_clk = '0' then
|
-- Character Data valid on 1 count
|
-- Character Data valid on 1 count
|
if h_count(2 downto 0) = "000" then
|
if h_count(2 downto 0) = "000" then
|
if (req_write = '1') and (ack_write = '0') then
|
if (req_write = '1') and (ack_write = '0') then
|
ack_write <= '1';
|
ack_write <= '1';
|
elsif (req_write = '0') and (ack_write = '1') then
|
elsif (req_write = '0') and (ack_write = '1') then
|
ack_write <= '0';
|
ack_write <= '0';
|
else
|
else
|
ack_write <= ack_write;
|
ack_write <= ack_write;
|
end if;
|
end if;
|
video_on2 <= video_on1;
|
video_on2 <= video_on1;
|
video_on <= video_on2;
|
video_on <= video_on2;
|
cursor_on <= (cursor_on1 or attr_data_out(3)) and blink_count(22);
|
cursor_on <= (cursor_on1 or attr_data_out(3)) and blink_count(22);
|
vga_fg_colour <= attr_data_out(2 downto 0);
|
vga_fg_colour <= attr_data_out(2 downto 0);
|
vga_bg_colour <= attr_data_out(6 downto 4);
|
vga_bg_colour <= attr_data_out(6 downto 4);
|
if attr_data_out(7) = '0' then
|
if attr_data_out(7) = '0' then
|
vga_shift <= char_data_out;
|
vga_shift <= char_data_out;
|
else
|
else
|
case v_count(3 downto 2) is
|
case v_count(3 downto 2) is
|
when "00" =>
|
when "00" =>
|
vga_shift(7 downto 4) <= vga_data_out(0) & vga_data_out(0) & vga_data_out(0) & vga_data_out(0);
|
vga_shift(7 downto 4) <= vga_data_out(0) & vga_data_out(0) & vga_data_out(0) & vga_data_out(0);
|
vga_shift(3 downto 0) <= vga_data_out(1) & vga_data_out(1) & vga_data_out(1) & vga_data_out(1);
|
vga_shift(3 downto 0) <= vga_data_out(1) & vga_data_out(1) & vga_data_out(1) & vga_data_out(1);
|
when "01" =>
|
when "01" =>
|
vga_shift(7 downto 4) <= vga_data_out(2) & vga_data_out(2) & vga_data_out(2) & vga_data_out(2);
|
vga_shift(7 downto 4) <= vga_data_out(2) & vga_data_out(2) & vga_data_out(2) & vga_data_out(2);
|
vga_shift(3 downto 0) <= vga_data_out(3) & vga_data_out(3) & vga_data_out(3) & vga_data_out(3);
|
vga_shift(3 downto 0) <= vga_data_out(3) & vga_data_out(3) & vga_data_out(3) & vga_data_out(3);
|
when "10" =>
|
when "10" =>
|
vga_shift(7 downto 4) <= vga_data_out(4) & vga_data_out(4) & vga_data_out(4) & vga_data_out(4);
|
vga_shift(7 downto 4) <= vga_data_out(4) & vga_data_out(4) & vga_data_out(4) & vga_data_out(4);
|
vga_shift(3 downto 0) <= vga_data_out(5) & vga_data_out(5) & vga_data_out(5) & vga_data_out(5);
|
vga_shift(3 downto 0) <= vga_data_out(5) & vga_data_out(5) & vga_data_out(5) & vga_data_out(5);
|
when others =>
|
when others =>
|
vga_shift(7 downto 4) <= vga_data_out(6) & vga_data_out(6) & vga_data_out(6) & vga_data_out(6);
|
vga_shift(7 downto 4) <= vga_data_out(6) & vga_data_out(6) & vga_data_out(6) & vga_data_out(6);
|
vga_shift(3 downto 0) <= vga_data_out(7) & vga_data_out(7) & vga_data_out(7) & vga_data_out(7);
|
vga_shift(3 downto 0) <= vga_data_out(7) & vga_data_out(7) & vga_data_out(7) & vga_data_out(7);
|
end case;
|
end case;
|
end if;
|
end if;
|
else
|
else
|
vga_shift <= vga_shift(6 downto 0) & '0';
|
vga_shift <= vga_shift(6 downto 0) & '0';
|
end if;
|
end if;
|
|
|
--
|
--
|
-- Colour mask is
|
-- Colour mask is
|
-- 7 6 5 4 3 2 1 0
|
-- 7 6 5 4 3 2 1 0
|
-- X BG BB BR X FG FB FR
|
-- X BG BB BR X FG FB FR
|
--
|
--
|
if vga_shift(7) = (not cursor_on) then
|
if vga_shift(7) = (not cursor_on) then
|
vga_red_o <= video_on and vga_fg_colour(0);
|
vga_red_o <= video_on and vga_fg_colour(0);
|
vga_green_o <= video_on and vga_fg_colour(1);
|
vga_green_o <= video_on and vga_fg_colour(1);
|
vga_blue_o <= video_on and vga_fg_colour(2);
|
vga_blue_o <= video_on and vga_fg_colour(2);
|
else
|
else
|
vga_red_o <= video_on and vga_bg_colour(0);
|
vga_red_o <= video_on and vga_bg_colour(0);
|
vga_green_o <= video_on and vga_bg_colour(1);
|
vga_green_o <= video_on and vga_bg_colour(1);
|
vga_blue_o <= video_on and vga_bg_colour(2);
|
vga_blue_o <= video_on and vga_bg_colour(2);
|
end if;
|
end if;
|
end if;
|
end if;
|
end process;
|
end process;
|
|
|
|
|
--
|
--
|
-- Sync generator & timing process
|
-- Sync generator & timing process
|
-- Generate Horizontal and Vertical Timing Signals for Video Signal
|
-- Generate Horizontal and Vertical Timing Signals for Video Signal
|
--
|
--
|
vga_sync : process(vga_clk)
|
vga_sync : process(vga_clk)
|
begin
|
begin
|
if vga_clk'event and vga_clk = '0' then
|
if vga_clk'event and vga_clk = '0' then
|
--
|
--
|
-- H_count counts pixels (640 + extra time for sync signals)
|
-- H_count counts pixels (640 + extra time for sync signals)
|
--
|
--
|
-- Horiz_sync -----------------------------__________--------
|
-- Horiz_sync -----------------------------__________--------
|
-- H_count 0 640 659 755 799
|
-- H_count 0 640 659 755 799
|
--
|
--
|
if unsigned(h_count) = HOR_SCAN_END then
|
if unsigned(h_count) = HOR_SCAN_END then
|
h_count <= (others=>'0');
|
h_count <= (others=>'0');
|
else
|
else
|
h_count <= std_logic_vector(unsigned(h_count) + 1);
|
h_count <= std_logic_vector(unsigned(h_count) + 1);
|
end if;
|
end if;
|
--
|
--
|
-- Generate Horizontal Sync Signal using H_count
|
-- Generate Horizontal Sync Signal using H_count
|
--
|
--
|
if unsigned(h_count) = HOR_SYNC_BEG then
|
if unsigned(h_count) = HOR_SYNC_BEG then
|
horiz_sync <= '0';
|
horiz_sync <= '0';
|
elsif unsigned(h_count) = HOR_SYNC_END then
|
elsif unsigned(h_count) = HOR_SYNC_END then
|
horiz_sync <= '1';
|
horiz_sync <= '1';
|
else
|
else
|
horiz_sync <= horiz_sync;
|
horiz_sync <= horiz_sync;
|
end if;
|
end if;
|
--
|
--
|
-- V_count counts rows of pixels
|
-- V_count counts rows of pixels
|
-- 400 lines + extra time for sync signals
|
-- 400 lines + extra time for sync signals
|
-- 25 rows * 16 scan lines
|
-- 25 rows * 16 scan lines
|
--
|
--
|
-- Vert_sync ---------------------------------_______------------
|
-- Vert_sync ---------------------------------_______------------
|
-- V_count 0 400 413 414 444
|
-- V_count 0 400 413 414 444
|
--
|
--
|
if (unsigned(v_count) = VER_SCAN_END) and (unsigned(h_count) = HOR_SCAN_END) then
|
if (unsigned(v_count) = VER_SCAN_END) and (unsigned(h_count) = HOR_SCAN_END) then
|
v_count <= "000000000";
|
v_count <= "000000000";
|
elsif unsigned(h_count) = HOR_SYNC_END then
|
elsif unsigned(h_count) = HOR_SYNC_END then
|
v_count <= std_logic_vector(unsigned(v_count) + 1);
|
v_count <= std_logic_vector(unsigned(v_count) + 1);
|
end if;
|
end if;
|
--
|
--
|
-- Generate Vertical Sync Signal using V_count
|
-- Generate Vertical Sync Signal using V_count
|
--
|
--
|
if unsigned(v_count) = VER_SYNC_BEG then
|
if unsigned(v_count) = VER_SYNC_BEG then
|
vert_sync <= '0';
|
vert_sync <= '0';
|
elsif unsigned(v_count) = VER_SYNC_END then
|
elsif unsigned(v_count) = VER_SYNC_END then
|
vert_sync <= '1';
|
vert_sync <= '1';
|
else
|
else
|
vert_sync <= vert_sync;
|
vert_sync <= vert_sync;
|
end if;
|
end if;
|
|
|
-- Generate Video on Screen Signals for Pixel Data
|
-- Generate Video on Screen Signals for Pixel Data
|
if unsigned(h_count) = HOR_SCAN_END then
|
if unsigned(h_count) = HOR_SCAN_END then
|
video_on_h <= '1';
|
video_on_h <= '1';
|
elsif unsigned(h_count) = HOR_DISP_END then
|
elsif unsigned(h_count) = HOR_DISP_END then
|
video_on_h <= '0';
|
video_on_h <= '0';
|
else
|
else
|
video_on_h <= video_on_h;
|
video_on_h <= video_on_h;
|
end if;
|
end if;
|
|
|
if unsigned(v_count) = VER_SCAN_END then
|
if unsigned(v_count) = VER_SCAN_END then
|
video_on_v <= '1';
|
video_on_v <= '1';
|
elsif unsigned(v_count) = VER_DISP_END then
|
elsif unsigned(v_count) = VER_DISP_END then
|
video_on_v <= '0';
|
video_on_v <= '0';
|
else
|
else
|
video_on_v <= video_on_v;
|
video_on_v <= video_on_v;
|
end if;
|
end if;
|
|
|
|
|
if h_count(9 downto 3) = reg_hcursor(6 downto 0) then
|
if h_count(9 downto 3) = reg_hcursor(6 downto 0) then
|
cursor_on_h <= '1';
|
cursor_on_h <= '1';
|
else
|
else
|
cursor_on_h <= '0';
|
cursor_on_h <= '0';
|
end if;
|
end if;
|
|
|
if (v_count(8 downto 4) = reg_vcursor(4 downto 0)) then
|
if (v_count(8 downto 4) = reg_vcursor(4 downto 0)) then
|
cursor_on_v <= '1';
|
cursor_on_v <= '1';
|
else
|
else
|
cursor_on_v <= '0';
|
cursor_on_v <= '0';
|
end if;
|
end if;
|
|
|
-- cursor_on is only active when on selected character
|
-- cursor_on is only active when on selected character
|
blink_count <= std_logic_vector(unsigned(blink_count) + 1);
|
blink_count <= std_logic_vector(unsigned(blink_count) + 1);
|
end if;
|
end if;
|
|
|
end process;
|
end process;
|
|
|
-- video_on is high only when RGB data is displayed
|
-- video_on is high only when RGB data is displayed
|
vga_hsync_o <= horiz_sync;
|
vga_hsync_o <= horiz_sync;
|
vga_vsync_o <= vert_sync;
|
vga_vsync_o <= vert_sync;
|
video_on1 <= video_on_H and video_on_V;
|
video_on1 <= video_on_H and video_on_V;
|
cursor_on1 <= cursor_on_h and cursor_on_v;
|
cursor_on1 <= cursor_on_h and cursor_on_v;
|
|
|
--
|
--
|
-- Here to look up character ROM
|
-- Here to look up character ROM
|
-- This will take one clock cycle
|
-- This will take one clock cycle
|
-- and should be performed on h_count = "111"
|
-- and should be performed on h_count = "111"
|
--
|
--
|
char_addr(10 downto 4) <= vga_data_out(6 downto 0);
|
char_addr(10 downto 4) <= vga_data_out(6 downto 0);
|
char_addr(3 downto 0) <= v_count(3 downto 0);
|
char_addr(3 downto 0) <= v_count(3 downto 0);
|
|
|
end RTL;
|
end RTL;
|
|
|