-- Copyright (c)2020 Jeremy Seth Henry
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-- Copyright (c)2020 Jeremy Seth Henry
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-- All rights reserved.
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-- All rights reserved.
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--
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--
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-- Redistribution and use in source and binary forms, with or without
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-- Redistribution and use in source and binary forms, with or without
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-- modification, are permitted provided that the following conditions are met:
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-- modification, are permitted provided that the following conditions are met:
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-- * Redistributions of source code must retain the above copyright
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-- * Redistributions of source code must retain the above copyright
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-- notice, this list of conditions and the following disclaimer.
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-- notice, this list of conditions and the following disclaimer.
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-- * Redistributions in binary form must reproduce the above copyright
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-- * Redistributions in binary form must reproduce the above copyright
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-- notice, this list of conditions and the following disclaimer in the
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-- notice, this list of conditions and the following disclaimer in the
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-- documentation and/or other materials provided with the distribution,
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-- documentation and/or other materials provided with the distribution,
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-- where applicable (as part of a user interface, debugging port, etc.)
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-- where applicable (as part of a user interface, debugging port, etc.)
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--
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--
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-- THIS SOFTWARE IS PROVIDED BY JEREMY SETH HENRY ``AS IS'' AND ANY
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-- THIS SOFTWARE IS PROVIDED BY JEREMY SETH HENRY ``AS IS'' AND ANY
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-- EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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-- EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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-- WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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-- WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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-- DISCLAIMED. IN NO EVENT SHALL JEREMY SETH HENRY BE LIABLE FOR ANY
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-- DISCLAIMED. IN NO EVENT SHALL JEREMY SETH HENRY BE LIABLE FOR ANY
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-- DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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-- DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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-- (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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-- (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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-- LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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-- LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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-- ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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-- ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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-- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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-- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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-- THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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-- THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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--
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--
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-- VHDL Units : status_led
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-- VHDL Units : status_led
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-- Description: Provides a multi-state status LED controller
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-- Description: Provides a multi-state status LED controller
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--
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--
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-- LED Modes:
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-- LED Modes:
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-- 0x0 - LED is fully off
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-- 0x0 - LED is fully off
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-- 0x1 - LED is fully on
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-- 0x1 - LED is fully on
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-- 0x2 - LED is dimmed to 50%
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-- 0x2 - LED is dimmed to 50%
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-- 0x3 - LED Toggles at 1Hz
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-- 0x3 - LED Toggles at 1Hz
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-- 0x4 - LED fades in and out
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-- 0x4 - LED fades in and out
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--
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--
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-- Revision History
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-- Revision History
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-- Author Date Change
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-- Author Date Change
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------------------ -------- ---------------------------------------------------
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------------------ -------- ---------------------------------------------------
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-- Seth Henry 05/24/20 Created as a separate sub-component
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-- Seth Henry 05/24/20 Created as a separate sub-component
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library ieee;
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library ieee;
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use ieee.std_logic_1164.all;
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use ieee.std_logic_1164.all;
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use ieee.std_logic_unsigned.all;
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use ieee.std_logic_unsigned.all;
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use ieee.std_logic_arith.all;
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use ieee.std_logic_arith.all;
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use ieee.std_logic_misc.all;
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use ieee.std_logic_misc.all;
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entity status_led is
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entity status_led is
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generic(
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generic(
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Sys_Freq : real;
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Reset_Level : std_logic
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Reset_Level : std_logic
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);
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);
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port(
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port(
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Clock : in std_logic;
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Clock : in std_logic;
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Reset : in std_logic;
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Reset : in std_logic;
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LED_Mode : in std_logic_vector(2 downto 0);
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LED_Mode : in std_logic_vector(2 downto 0);
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LED_Out : out std_logic
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LED_Out : out std_logic
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);
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);
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end entity;
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end entity;
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architecture behave of status_led is
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architecture behave of status_led is
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-- hold the supplied integer.
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-- hold the supplied integer.
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function ceil_log2 (x : in natural) return natural is
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function ceil_log2 (x : in natural) return natural is
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variable retval : natural;
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variable retval : natural;
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begin
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begin
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retval := 1;
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retval := 1;
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while ((2**retval) - 1) < x loop
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while ((2**retval) - 1) < x loop
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retval := retval + 1;
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retval := retval + 1;
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end loop;
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end loop;
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return retval;
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return retval;
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end function;
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end function;
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signal Dim50Pct_Out : std_logic := '0';
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signal Dim50Pct_Out : std_logic := '0';
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constant TAP1 : integer := 16;
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constant TAP1 : integer := 16;
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constant TAP2 : integer := 21;
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constant TAP2 : integer := 21;
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constant TAP3 : integer := 22;
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constant TAP3 : integer := 22;
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constant TAP4 : integer := 23;
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constant TAP4 : integer := 23;
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constant Init_Seed : std_logic_vector(23 downto 0) := x"000001";
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constant Init_Seed : std_logic_vector(23 downto 0) := x"000001";
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signal d0 : std_logic := '0';
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signal d0 : std_logic := '0';
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signal LFSR_poly : std_logic_vector(23 downto 0) := (others => '0');
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signal LFSR_poly : std_logic_vector(23 downto 0) := (others => '0');
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signal Cycle_Toggle : std_logic;
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signal Cycle_Toggle : std_logic;
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constant TIMER_MSB : integer range 9 to 20 := 18;
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constant TIMER_MSB : integer range 9 to 20 := 18;
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signal Fade_Timer1 : std_logic_vector(TIMER_MSB downto 0) :=
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signal Fade_Timer1 : std_logic_vector(TIMER_MSB downto 0) :=
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(others => '0');
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(others => '0');
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signal Fade_Timer2 : std_logic_vector(TIMER_MSB downto 0) :=
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signal Fade_Timer2 : std_logic_vector(TIMER_MSB downto 0) :=
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(others => '0');
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(others => '0');
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signal Fade_Out : std_logic := '0';
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signal Fade_Out : std_logic := '0';
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begin
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begin
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Output_FF: process( Clock, Reset )
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Output_FF: process( Clock, Reset )
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begin
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begin
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if( Reset = Reset_Level )then
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if( Reset = Reset_Level )then
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LED_Out <= '0';
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LED_Out <= '0';
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elsif( rising_edge(Clock) )then
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elsif( rising_edge(Clock) )then
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LED_Out <= '0';
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LED_Out <= '0';
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case( LED_Mode )is
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case( LED_Mode )is
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when "001" =>
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when "001" =>
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LED_Out <= '1';
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LED_Out <= '1';
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when "010" =>
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when "010" =>
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LED_Out <= Dim50Pct_Out;
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LED_Out <= Dim50Pct_Out;
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when "011" =>
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when "011" =>
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LED_Out <= Cycle_Toggle;
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LED_Out <= Cycle_Toggle;
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when "100" =>
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when "100" =>
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LED_Out <= Fade_out;
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LED_Out <= Fade_out;
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when others => null;
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when others => null;
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end case;
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end case;
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end if;
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end if;
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end process;
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end process;
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d0 <= LFSR_poly(TAP4) xnor LFSR_poly(TAP3) xnor
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d0 <= LFSR_poly(TAP4) xnor LFSR_poly(TAP3) xnor
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LFSR_poly(TAP2) xnor LFSR_poly(TAP1);
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LFSR_poly(TAP2) xnor LFSR_poly(TAP1);
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Timer_proc: process( Clock, Reset )
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Timer_proc: process( Clock, Reset )
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begin
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begin
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if( Reset = Reset_Level )then
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if( Reset = Reset_Level )then
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Dim50Pct_Out <= '0';
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Dim50Pct_Out <= '0';
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LFSR_poly <= Init_Seed;
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LFSR_poly <= Init_Seed;
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Cycle_Toggle <= '0';
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Cycle_Toggle <= '0';
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Fade_Timer1 <= (others => '0');
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Fade_Timer1 <= (others => '0');
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Fade_Timer2 <= (others => '0');
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Fade_Timer2 <= (others => '0');
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Fade_out <= '0';
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Fade_out <= '0';
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elsif( rising_edge(Clock) )then
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elsif( rising_edge(Clock) )then
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Dim50Pct_Out <= not Dim50Pct_Out;
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Dim50Pct_Out <= not Dim50Pct_Out;
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LFSR_poly <= LFSR_poly(22 downto 0) & d0;
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LFSR_poly <= LFSR_poly(22 downto 0) & d0;
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if( LFSR_poly = Init_Seed )then
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if( LFSR_poly = Init_Seed )then
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Cycle_Toggle <= not Cycle_Toggle;
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Cycle_Toggle <= not Cycle_Toggle;
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end if;
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end if;
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Fade_Timer1 <= Fade_Timer1 - 1;
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Fade_Timer1 <= Fade_Timer1 - 1;
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Fade_Timer2 <= Fade_Timer2 - 1;
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Fade_Timer2 <= Fade_Timer2 - 1;
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if( or_reduce(Fade_Timer2) = '0' )then
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if( or_reduce(Fade_Timer2) = '0' )then
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Fade_Timer2(TIMER_MSB downto TIMER_MSB - 8) <= (others => '1');
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Fade_Timer2(TIMER_MSB downto TIMER_MSB - 8) <= (others => '1');
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Fade_Timer2(TIMER_MSB - 9 downto 0 ) <= (others => '0');
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Fade_Timer2(TIMER_MSB - 9 downto 0 ) <= (others => '0');
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end if;
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end if;
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Fade_out <= Fade_Timer1(TIMER_MSB) xor
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Fade_out <= Fade_Timer1(TIMER_MSB) xor
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Fade_Timer2(TIMER_MSB);
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Fade_Timer2(TIMER_MSB);
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end if;
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end if;
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end process;
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end process;
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end architecture;
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end architecture;
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