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/*
/*
        FreeRTOS.org V4.2.0 - Copyright (C) 2003-2007 Richard Barry.
        FreeRTOS.org V4.2.0 - Copyright (C) 2003-2007 Richard Barry.
 
 
        This file is part of the FreeRTOS.org distribution.
        This file is part of the FreeRTOS.org distribution.
 
 
        FreeRTOS.org is free software; you can redistribute it and/or modify
        FreeRTOS.org is free software; you can redistribute it and/or modify
        it under the terms of the GNU General Public License as published by
        it under the terms of the GNU General Public License as published by
        the Free Software Foundation; either version 2 of the License, or
        the Free Software Foundation; either version 2 of the License, or
        (at your option) any later version.
        (at your option) any later version.
 
 
        FreeRTOS.org is distributed in the hope that it will be useful,
        FreeRTOS.org is distributed in the hope that it will be useful,
        but WITHOUT ANY WARRANTY; without even the implied warranty of
        but WITHOUT ANY WARRANTY; without even the implied warranty of
        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
        GNU General Public License for more details.
        GNU General Public License for more details.
 
 
        You should have received a copy of the GNU General Public License
        You should have received a copy of the GNU General Public License
        along with FreeRTOS.org; if not, write to the Free Software
        along with FreeRTOS.org; if not, write to the Free Software
        Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
        Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 
 
        A special exception to the GPL can be applied should you wish to distribute
        A special exception to the GPL can be applied should you wish to distribute
        a combined work that includes FreeRTOS.org, without being obliged to provide
        a combined work that includes FreeRTOS.org, without being obliged to provide
        the source code for any proprietary components.  See the licensing section
        the source code for any proprietary components.  See the licensing section
        of http://www.FreeRTOS.org for full details of how and when the exception
        of http://www.FreeRTOS.org for full details of how and when the exception
        can be applied.
        can be applied.
 
 
        ***************************************************************************
        ***************************************************************************
        See http://www.FreeRTOS.org for documentation, latest information, license
        See http://www.FreeRTOS.org for documentation, latest information, license
        and contact details.  Please ensure to read the configuration and relevant
        and contact details.  Please ensure to read the configuration and relevant
        port sections of the online documentation.
        port sections of the online documentation.
        ***************************************************************************
        ***************************************************************************
*/
*/
 
 
/*
/*
Changes from V1.01
Changes from V1.01
 
 
        + More use of 8bit data types.
        + More use of 8bit data types.
        + Function name prefixes changed where the data type returned has changed.
        + Function name prefixes changed where the data type returned has changed.
 
 
Changed from V2.0.0
Changed from V2.0.0
 
 
        + Added the queue locking mechanism and make more use of the scheduler
        + Added the queue locking mechanism and make more use of the scheduler
          suspension feature to minimise the time interrupts have to be disabled
          suspension feature to minimise the time interrupts have to be disabled
          when accessing a queue.
          when accessing a queue.
 
 
Changed from V2.2.0
Changed from V2.2.0
 
 
        + Explicit use of 'signed' qualifier on portCHAR types added.
        + Explicit use of 'signed' qualifier on portCHAR types added.
 
 
Changes from V3.0.0
Changes from V3.0.0
 
 
        + API changes as described on the FreeRTOS.org WEB site.
        + API changes as described on the FreeRTOS.org WEB site.
 
 
Changes from V3.2.3
Changes from V3.2.3
 
 
        + Added the queue functions that can be used from co-routines.
        + Added the queue functions that can be used from co-routines.
 
 
Changes from V4.0.5
Changes from V4.0.5
 
 
        + Added a loop within xQueueSend() and xQueueReceive() to prevent the
        + Added a loop within xQueueSend() and xQueueReceive() to prevent the
          functions exiting when a block time remains and the function has
          functions exiting when a block time remains and the function has
          not completed.
          not completed.
 
 
Changes from V4.1.2:
Changes from V4.1.2:
 
 
        + BUG FIX:  Removed the call to prvIsQueueEmpty from within xQueueCRReceive
        + BUG FIX:  Removed the call to prvIsQueueEmpty from within xQueueCRReceive
          as it exited with interrupts enabled.  Thanks Paul Katz.
          as it exited with interrupts enabled.  Thanks Paul Katz.
 
 
Changes from V4.1.3:
Changes from V4.1.3:
 
 
        + Modified xQueueSend() and xQueueReceive() to handle the (very unlikely)
        + Modified xQueueSend() and xQueueReceive() to handle the (very unlikely)
        case whereby a task unblocking due to a temporal event can remove/send an
        case whereby a task unblocking due to a temporal event can remove/send an
        item from/to a queue when a higher priority task is     still blocked on the
        item from/to a queue when a higher priority task is     still blocked on the
        queue.  This modification is a result of the SafeRTOS testing.
        queue.  This modification is a result of the SafeRTOS testing.
*/
*/
 
 
#include <stdlib.h>
#include <stdlib.h>
#include <string.h>
#include <string.h>
#include "FreeRTOS.h"
#include "FreeRTOS.h"
#include "task.h"
#include "task.h"
#include "croutine.h"
#include "croutine.h"
 
 
/*-----------------------------------------------------------
/*-----------------------------------------------------------
 * PUBLIC LIST API documented in list.h
 * PUBLIC LIST API documented in list.h
 *----------------------------------------------------------*/
 *----------------------------------------------------------*/
 
 
/* Constants used with the cRxLock and cTxLock structure members. */
/* Constants used with the cRxLock and cTxLock structure members. */
#define queueUNLOCKED   ( ( signed portBASE_TYPE ) -1 )
#define queueUNLOCKED   ( ( signed portBASE_TYPE ) -1 )
#define queueERRONEOUS_UNBLOCK                                  ( -1 )
#define queueERRONEOUS_UNBLOCK                                  ( -1 )
 
 
/*
/*
 * Definition of the queue used by the scheduler.
 * Definition of the queue used by the scheduler.
 * Items are queued by copy, not reference.
 * Items are queued by copy, not reference.
 */
 */
typedef struct QueueDefinition
typedef struct QueueDefinition
{
{
        signed portCHAR *pcHead;                                /*< Points to the beginning of the queue storage area. */
        signed portCHAR *pcHead;                                /*< Points to the beginning of the queue storage area. */
        signed portCHAR *pcTail;                                /*< Points to the byte at the end of the queue storage area.  Once more byte is allocated than necessary to store the queue items, this is used as a marker. */
        signed portCHAR *pcTail;                                /*< Points to the byte at the end of the queue storage area.  Once more byte is allocated than necessary to store the queue items, this is used as a marker. */
 
 
        signed portCHAR *pcWriteTo;                             /*< Points to the free next place in the storage area. */
        signed portCHAR *pcWriteTo;                             /*< Points to the free next place in the storage area. */
        signed portCHAR *pcReadFrom;                    /*< Points to the last place that a queued item was read from. */
        signed portCHAR *pcReadFrom;                    /*< Points to the last place that a queued item was read from. */
 
 
        xList xTasksWaitingToSend;                              /*< List of tasks that are blocked waiting to post onto this queue.  Stored in priority order. */
        xList xTasksWaitingToSend;                              /*< List of tasks that are blocked waiting to post onto this queue.  Stored in priority order. */
        xList xTasksWaitingToReceive;                   /*< List of tasks that are blocked waiting to read from this queue.  Stored in priority order. */
        xList xTasksWaitingToReceive;                   /*< List of tasks that are blocked waiting to read from this queue.  Stored in priority order. */
 
 
        unsigned portBASE_TYPE uxMessagesWaiting;/*< The number of items currently in the queue. */
        unsigned portBASE_TYPE uxMessagesWaiting;/*< The number of items currently in the queue. */
        unsigned portBASE_TYPE uxLength;                /*< The length of the queue defined as the number of items it will hold, not the number of bytes. */
        unsigned portBASE_TYPE uxLength;                /*< The length of the queue defined as the number of items it will hold, not the number of bytes. */
        unsigned portBASE_TYPE uxItemSize;              /*< The size of each items that the queue will hold. */
        unsigned portBASE_TYPE uxItemSize;              /*< The size of each items that the queue will hold. */
 
 
        signed portBASE_TYPE xRxLock;                           /*< Stores the number of items received from the queue (removed from the queue) while the queue was locked.  Set to queueUNLOCKED when the queue is not locked. */
        signed portBASE_TYPE xRxLock;                           /*< Stores the number of items received from the queue (removed from the queue) while the queue was locked.  Set to queueUNLOCKED when the queue is not locked. */
        signed portBASE_TYPE xTxLock;                           /*< Stores the number of items transmitted to the queue (added to the queue) while the queue was locked.  Set to queueUNLOCKED when the queue is not locked. */
        signed portBASE_TYPE xTxLock;                           /*< Stores the number of items transmitted to the queue (added to the queue) while the queue was locked.  Set to queueUNLOCKED when the queue is not locked. */
} xQUEUE;
} xQUEUE;
/*-----------------------------------------------------------*/
/*-----------------------------------------------------------*/
 
 
/*
/*
 * Inside this file xQueueHandle is a pointer to a xQUEUE structure.
 * Inside this file xQueueHandle is a pointer to a xQUEUE structure.
 * To keep the definition private the API header file defines it as a
 * To keep the definition private the API header file defines it as a
 * pointer to void.
 * pointer to void.
 */
 */
typedef xQUEUE * xQueueHandle;
typedef xQUEUE * xQueueHandle;
 
 
/*
/*
 * Prototypes for public functions are included here so we don't have to
 * Prototypes for public functions are included here so we don't have to
 * include the API header file (as it defines xQueueHandle differently).  These
 * include the API header file (as it defines xQueueHandle differently).  These
 * functions are documented in the API header file.
 * functions are documented in the API header file.
 */
 */
xQueueHandle xQueueCreate( unsigned portBASE_TYPE uxQueueLength, unsigned portBASE_TYPE uxItemSize );
xQueueHandle xQueueCreate( unsigned portBASE_TYPE uxQueueLength, unsigned portBASE_TYPE uxItemSize );
signed portBASE_TYPE xQueueSend( xQueueHandle xQueue, const void * pvItemToQueue, portTickType xTicksToWait );
signed portBASE_TYPE xQueueSend( xQueueHandle xQueue, const void * pvItemToQueue, portTickType xTicksToWait );
unsigned portBASE_TYPE uxQueueMessagesWaiting( xQueueHandle pxQueue );
unsigned portBASE_TYPE uxQueueMessagesWaiting( xQueueHandle pxQueue );
void vQueueDelete( xQueueHandle xQueue );
void vQueueDelete( xQueueHandle xQueue );
signed portBASE_TYPE xQueueSendFromISR( xQueueHandle pxQueue, const void *pvItemToQueue, signed portBASE_TYPE xTaskPreviouslyWoken );
signed portBASE_TYPE xQueueSendFromISR( xQueueHandle pxQueue, const void *pvItemToQueue, signed portBASE_TYPE xTaskPreviouslyWoken );
signed portBASE_TYPE xQueueReceive( xQueueHandle pxQueue, void *pvBuffer, portTickType xTicksToWait );
signed portBASE_TYPE xQueueReceive( xQueueHandle pxQueue, void *pvBuffer, portTickType xTicksToWait );
signed portBASE_TYPE xQueueReceiveFromISR( xQueueHandle pxQueue, void *pvBuffer, signed portBASE_TYPE *pxTaskWoken );
signed portBASE_TYPE xQueueReceiveFromISR( xQueueHandle pxQueue, void *pvBuffer, signed portBASE_TYPE *pxTaskWoken );
 
 
#if configUSE_CO_ROUTINES == 1
#if configUSE_CO_ROUTINES == 1
        signed portBASE_TYPE xQueueCRSendFromISR( xQueueHandle pxQueue, const void *pvItemToQueue, signed portBASE_TYPE xCoRoutinePreviouslyWoken );
        signed portBASE_TYPE xQueueCRSendFromISR( xQueueHandle pxQueue, const void *pvItemToQueue, signed portBASE_TYPE xCoRoutinePreviouslyWoken );
        signed portBASE_TYPE xQueueCRReceiveFromISR( xQueueHandle pxQueue, void *pvBuffer, signed portBASE_TYPE *pxTaskWoken );
        signed portBASE_TYPE xQueueCRReceiveFromISR( xQueueHandle pxQueue, void *pvBuffer, signed portBASE_TYPE *pxTaskWoken );
        signed portBASE_TYPE xQueueCRSend( xQueueHandle pxQueue, const void *pvItemToQueue, portTickType xTicksToWait );
        signed portBASE_TYPE xQueueCRSend( xQueueHandle pxQueue, const void *pvItemToQueue, portTickType xTicksToWait );
        signed portBASE_TYPE xQueueCRReceive( xQueueHandle pxQueue, void *pvBuffer, portTickType xTicksToWait );
        signed portBASE_TYPE xQueueCRReceive( xQueueHandle pxQueue, void *pvBuffer, portTickType xTicksToWait );
#endif
#endif
 
 
/*
/*
 * Unlocks a queue locked by a call to prvLockQueue.  Locking a queue does not
 * Unlocks a queue locked by a call to prvLockQueue.  Locking a queue does not
 * prevent an ISR from adding or removing items to the queue, but does prevent
 * prevent an ISR from adding or removing items to the queue, but does prevent
 * an ISR from removing tasks from the queue event lists.  If an ISR finds a
 * an ISR from removing tasks from the queue event lists.  If an ISR finds a
 * queue is locked it will instead increment the appropriate queue lock count
 * queue is locked it will instead increment the appropriate queue lock count
 * to indicate that a task may require unblocking.  When the queue in unlocked
 * to indicate that a task may require unblocking.  When the queue in unlocked
 * these lock counts are inspected, and the appropriate action taken.
 * these lock counts are inspected, and the appropriate action taken.
 */
 */
static void prvUnlockQueue( xQueueHandle pxQueue );
static void prvUnlockQueue( xQueueHandle pxQueue );
 
 
/*
/*
 * Uses a critical section to determine if there is any data in a queue.
 * Uses a critical section to determine if there is any data in a queue.
 *
 *
 * @return pdTRUE if the queue contains no items, otherwise pdFALSE.
 * @return pdTRUE if the queue contains no items, otherwise pdFALSE.
 */
 */
static signed portBASE_TYPE prvIsQueueEmpty( const xQueueHandle pxQueue );
static signed portBASE_TYPE prvIsQueueEmpty( const xQueueHandle pxQueue );
 
 
/*
/*
 * Uses a critical section to determine if there is any space in a queue.
 * Uses a critical section to determine if there is any space in a queue.
 *
 *
 * @return pdTRUE if there is no space, otherwise pdFALSE;
 * @return pdTRUE if there is no space, otherwise pdFALSE;
 */
 */
static signed portBASE_TYPE prvIsQueueFull( const xQueueHandle pxQueue );
static signed portBASE_TYPE prvIsQueueFull( const xQueueHandle pxQueue );
 
 
/*
/*
 * Macro that copies an item into the queue.  This is done by copying the item
 * Macro that copies an item into the queue.  This is done by copying the item
 * byte for byte, not by reference.  Updates the queue state to ensure it's
 * byte for byte, not by reference.  Updates the queue state to ensure it's
 * integrity after the copy.
 * integrity after the copy.
 */
 */
#define prvCopyQueueData( pxQueue, pvItemToQueue )                                                                                              \
#define prvCopyQueueData( pxQueue, pvItemToQueue )                                                                                              \
{                                                                                                                                                                                               \
{                                                                                                                                                                                               \
        memcpy( ( void * ) pxQueue->pcWriteTo, pvItemToQueue, ( unsigned ) pxQueue->uxItemSize );       \
        memcpy( ( void * ) pxQueue->pcWriteTo, pvItemToQueue, ( unsigned ) pxQueue->uxItemSize );       \
        ++( pxQueue->uxMessagesWaiting );                                                                                                                       \
        ++( pxQueue->uxMessagesWaiting );                                                                                                                       \
        pxQueue->pcWriteTo += pxQueue->uxItemSize;                                                                                                      \
        pxQueue->pcWriteTo += pxQueue->uxItemSize;                                                                                                      \
        if( pxQueue->pcWriteTo >= pxQueue->pcTail )                                                                                                     \
        if( pxQueue->pcWriteTo >= pxQueue->pcTail )                                                                                                     \
        {                                                                                                                                                                                       \
        {                                                                                                                                                                                       \
                pxQueue->pcWriteTo = pxQueue->pcHead;                                                                                                   \
                pxQueue->pcWriteTo = pxQueue->pcHead;                                                                                                   \
        }                                                                                                                                                                                       \
        }                                                                                                                                                                                       \
}
}
/*-----------------------------------------------------------*/
/*-----------------------------------------------------------*/
 
 
/*
/*
 * Macro to mark a queue as locked.  Locking a queue prevents an ISR from
 * Macro to mark a queue as locked.  Locking a queue prevents an ISR from
 * accessing the queue event lists.
 * accessing the queue event lists.
 */
 */
#define prvLockQueue( pxQueue )                 \
#define prvLockQueue( pxQueue )                 \
{                                                                               \
{                                                                               \
        taskENTER_CRITICAL();                           \
        taskENTER_CRITICAL();                           \
                ++( pxQueue->xRxLock );                 \
                ++( pxQueue->xRxLock );                 \
                ++( pxQueue->xTxLock );                 \
                ++( pxQueue->xTxLock );                 \
        taskEXIT_CRITICAL();                            \
        taskEXIT_CRITICAL();                            \
}
}
/*-----------------------------------------------------------*/
/*-----------------------------------------------------------*/
 
 
 
 
/*-----------------------------------------------------------
/*-----------------------------------------------------------
 * PUBLIC QUEUE MANAGEMENT API documented in queue.h
 * PUBLIC QUEUE MANAGEMENT API documented in queue.h
 *----------------------------------------------------------*/
 *----------------------------------------------------------*/
 
 
xQueueHandle xQueueCreate( unsigned portBASE_TYPE uxQueueLength, unsigned portBASE_TYPE uxItemSize )
xQueueHandle xQueueCreate( unsigned portBASE_TYPE uxQueueLength, unsigned portBASE_TYPE uxItemSize )
{
{
xQUEUE *pxNewQueue;
xQUEUE *pxNewQueue;
size_t xQueueSizeInBytes;
size_t xQueueSizeInBytes;
 
 
        /* Allocate the new queue structure. */
        /* Allocate the new queue structure. */
        if( uxQueueLength > ( unsigned portBASE_TYPE ) 0 )
        if( uxQueueLength > ( unsigned portBASE_TYPE ) 0 )
        {
        {
                pxNewQueue = ( xQUEUE * ) pvPortMalloc( sizeof( xQUEUE ) );
                pxNewQueue = ( xQUEUE * ) pvPortMalloc( sizeof( xQUEUE ) );
                if( pxNewQueue != NULL )
                if( pxNewQueue != NULL )
                {
                {
                        /* Create the list of pointers to queue items.  The queue is one byte
                        /* Create the list of pointers to queue items.  The queue is one byte
                        longer than asked for to make wrap checking easier/faster. */
                        longer than asked for to make wrap checking easier/faster. */
                        xQueueSizeInBytes = ( size_t ) ( uxQueueLength * uxItemSize ) + ( size_t ) 1;
                        xQueueSizeInBytes = ( size_t ) ( uxQueueLength * uxItemSize ) + ( size_t ) 1;
 
 
                        pxNewQueue->pcHead = ( signed portCHAR * ) pvPortMalloc( xQueueSizeInBytes );
                        pxNewQueue->pcHead = ( signed portCHAR * ) pvPortMalloc( xQueueSizeInBytes );
                        if( pxNewQueue->pcHead != NULL )
                        if( pxNewQueue->pcHead != NULL )
                        {
                        {
                                /* Initialise the queue members as described above where the
                                /* Initialise the queue members as described above where the
                                queue type is defined. */
                                queue type is defined. */
                                pxNewQueue->pcTail = pxNewQueue->pcHead + ( uxQueueLength * uxItemSize );
                                pxNewQueue->pcTail = pxNewQueue->pcHead + ( uxQueueLength * uxItemSize );
                                pxNewQueue->uxMessagesWaiting = 0;
                                pxNewQueue->uxMessagesWaiting = 0;
                                pxNewQueue->pcWriteTo = pxNewQueue->pcHead;
                                pxNewQueue->pcWriteTo = pxNewQueue->pcHead;
                                pxNewQueue->pcReadFrom = pxNewQueue->pcHead + ( ( uxQueueLength - 1 ) * uxItemSize );
                                pxNewQueue->pcReadFrom = pxNewQueue->pcHead + ( ( uxQueueLength - 1 ) * uxItemSize );
                                pxNewQueue->uxLength = uxQueueLength;
                                pxNewQueue->uxLength = uxQueueLength;
                                pxNewQueue->uxItemSize = uxItemSize;
                                pxNewQueue->uxItemSize = uxItemSize;
                                pxNewQueue->xRxLock = queueUNLOCKED;
                                pxNewQueue->xRxLock = queueUNLOCKED;
                                pxNewQueue->xTxLock = queueUNLOCKED;
                                pxNewQueue->xTxLock = queueUNLOCKED;
 
 
                                /* Likewise ensure the event queues start with the correct state. */
                                /* Likewise ensure the event queues start with the correct state. */
                                vListInitialise( &( pxNewQueue->xTasksWaitingToSend ) );
                                vListInitialise( &( pxNewQueue->xTasksWaitingToSend ) );
                                vListInitialise( &( pxNewQueue->xTasksWaitingToReceive ) );
                                vListInitialise( &( pxNewQueue->xTasksWaitingToReceive ) );
 
 
                                return  pxNewQueue;
                                return  pxNewQueue;
                        }
                        }
                        else
                        else
                        {
                        {
                                vPortFree( pxNewQueue );
                                vPortFree( pxNewQueue );
                        }
                        }
                }
                }
        }
        }
 
 
        /* Will only reach here if we could not allocate enough memory or no memory
        /* Will only reach here if we could not allocate enough memory or no memory
        was required. */
        was required. */
        return NULL;
        return NULL;
}
}
/*-----------------------------------------------------------*/
/*-----------------------------------------------------------*/
 
 
signed portBASE_TYPE xQueueSend( xQueueHandle pxQueue, const void *pvItemToQueue, portTickType xTicksToWait )
signed portBASE_TYPE xQueueSend( xQueueHandle pxQueue, const void *pvItemToQueue, portTickType xTicksToWait )
{
{
signed portBASE_TYPE xReturn = pdPASS;
signed portBASE_TYPE xReturn = pdPASS;
xTimeOutType xTimeOut;
xTimeOutType xTimeOut;
 
 
        /* Make sure other tasks do not access the queue. */
        /* Make sure other tasks do not access the queue. */
        vTaskSuspendAll();
        vTaskSuspendAll();
 
 
        /* Capture the current time status for future reference. */
        /* Capture the current time status for future reference. */
        vTaskSetTimeOutState( &xTimeOut );
        vTaskSetTimeOutState( &xTimeOut );
 
 
        /* It is important that this is the only thread/ISR that modifies the
        /* It is important that this is the only thread/ISR that modifies the
        ready or delayed lists until xTaskResumeAll() is called.  Places where
        ready or delayed lists until xTaskResumeAll() is called.  Places where
        the ready/delayed lists are modified include:
        the ready/delayed lists are modified include:
 
 
                + vTaskDelay() -  Nothing can call vTaskDelay as the scheduler is
                + vTaskDelay() -  Nothing can call vTaskDelay as the scheduler is
                  suspended, vTaskDelay() cannot be called from an ISR.
                  suspended, vTaskDelay() cannot be called from an ISR.
                + vTaskPrioritySet() - Has a critical section around the access.
                + vTaskPrioritySet() - Has a critical section around the access.
                + vTaskSwitchContext() - This will not get executed while the scheduler
                + vTaskSwitchContext() - This will not get executed while the scheduler
                  is suspended.
                  is suspended.
                + prvCheckDelayedTasks() - This will not get executed while the
                + prvCheckDelayedTasks() - This will not get executed while the
                  scheduler is suspended.
                  scheduler is suspended.
                + xTaskCreate() - Has a critical section around the access.
                + xTaskCreate() - Has a critical section around the access.
                + vTaskResume() - Has a critical section around the access.
                + vTaskResume() - Has a critical section around the access.
                + xTaskResumeAll() - Has a critical section around the access.
                + xTaskResumeAll() - Has a critical section around the access.
                + xTaskRemoveFromEventList - Checks to see if the scheduler is
                + xTaskRemoveFromEventList - Checks to see if the scheduler is
                  suspended.  If so then the TCB being removed from the event is
                  suspended.  If so then the TCB being removed from the event is
                  removed from the event and added to the xPendingReadyList.
                  removed from the event and added to the xPendingReadyList.
        */
        */
 
 
        /* Make sure interrupts do not access the queue event list. */
        /* Make sure interrupts do not access the queue event list. */
        prvLockQueue( pxQueue );
        prvLockQueue( pxQueue );
 
 
        /* It is important that interrupts to not access the event list of the
        /* It is important that interrupts to not access the event list of the
        queue being modified here.  Places where the event list is modified
        queue being modified here.  Places where the event list is modified
        include:
        include:
 
 
                + xQueueSendFromISR().  This checks the lock on the queue to see if
                + xQueueSendFromISR().  This checks the lock on the queue to see if
                  it has access.  If the queue is locked then the Tx lock count is
                  it has access.  If the queue is locked then the Tx lock count is
                  incremented to signify that a task waiting for data can be made ready
                  incremented to signify that a task waiting for data can be made ready
                  once the queue lock is removed.  If the queue is not locked then
                  once the queue lock is removed.  If the queue is not locked then
                  a task can be moved from the event list, but will not be removed
                  a task can be moved from the event list, but will not be removed
                  from the delayed list or placed in the ready list until the scheduler
                  from the delayed list or placed in the ready list until the scheduler
                  is unlocked.
                  is unlocked.
 
 
                + xQueueReceiveFromISR().  As per xQueueSendFromISR().
                + xQueueReceiveFromISR().  As per xQueueSendFromISR().
        */
        */
 
 
        /* If the queue is already full we may have to block. */
        /* If the queue is already full we may have to block. */
        do
        do
        {
        {
                if( prvIsQueueFull( pxQueue ) )
                if( prvIsQueueFull( pxQueue ) )
                {
                {
                        /* The queue is full - do we want to block or just leave without
                        /* The queue is full - do we want to block or just leave without
                        posting? */
                        posting? */
                        if( xTicksToWait > ( portTickType ) 0 )
                        if( xTicksToWait > ( portTickType ) 0 )
                        {
                        {
                                /* We are going to place ourselves on the xTasksWaitingToSend event
                                /* We are going to place ourselves on the xTasksWaitingToSend event
                                list, and will get woken should the delay expire, or space become
                                list, and will get woken should the delay expire, or space become
                                available on the queue.
                                available on the queue.
 
 
                                As detailed above we do not require mutual exclusion on the event
                                As detailed above we do not require mutual exclusion on the event
                                list as nothing else can modify it or the ready lists while we
                                list as nothing else can modify it or the ready lists while we
                                have the scheduler suspended and queue locked.
                                have the scheduler suspended and queue locked.
 
 
                                It is possible that an ISR has removed data from the queue since we
                                It is possible that an ISR has removed data from the queue since we
                                checked if any was available.  If this is the case then the data
                                checked if any was available.  If this is the case then the data
                                will have been copied from the queue, and the queue variables
                                will have been copied from the queue, and the queue variables
                                updated, but the event list will not yet have been checked to see if
                                updated, but the event list will not yet have been checked to see if
                                anything is waiting as the queue is locked. */
                                anything is waiting as the queue is locked. */
                                vTaskPlaceOnEventList( &( pxQueue->xTasksWaitingToSend ), xTicksToWait );
                                vTaskPlaceOnEventList( &( pxQueue->xTasksWaitingToSend ), xTicksToWait );
 
 
                                /* Force a context switch now as we are blocked.  We can do
                                /* Force a context switch now as we are blocked.  We can do
                                this from within a critical section as the task we are
                                this from within a critical section as the task we are
                                switching to has its own context.  When we return here (i.e. we
                                switching to has its own context.  When we return here (i.e. we
                                unblock) we will leave the critical section as normal.
                                unblock) we will leave the critical section as normal.
 
 
                                It is possible that an ISR has caused an event on an unrelated and
                                It is possible that an ISR has caused an event on an unrelated and
                                unlocked queue.  If this was the case then the event list for that
                                unlocked queue.  If this was the case then the event list for that
                                queue will have been updated but the ready lists left unchanged -
                                queue will have been updated but the ready lists left unchanged -
                                instead the readied task will have been added to the pending ready
                                instead the readied task will have been added to the pending ready
                                list. */
                                list. */
                                taskENTER_CRITICAL();
                                taskENTER_CRITICAL();
                                {
                                {
                                        /* We can safely unlock the queue and scheduler here as
                                        /* We can safely unlock the queue and scheduler here as
                                        interrupts are disabled.  We must not yield with anything
                                        interrupts are disabled.  We must not yield with anything
                                        locked, but we can yield from within a critical section.
                                        locked, but we can yield from within a critical section.
 
 
                                        Tasks that have been placed on the pending ready list cannot
                                        Tasks that have been placed on the pending ready list cannot
                                        be tasks that are waiting for events on this queue.  See
                                        be tasks that are waiting for events on this queue.  See
                                        in comment xTaskRemoveFromEventList(). */
                                        in comment xTaskRemoveFromEventList(). */
                                        prvUnlockQueue( pxQueue );
                                        prvUnlockQueue( pxQueue );
 
 
                                        /* Resuming the scheduler may cause a yield.  If so then there
                                        /* Resuming the scheduler may cause a yield.  If so then there
                                        is no point yielding again here. */
                                        is no point yielding again here. */
                                        if( !xTaskResumeAll() )
                                        if( !xTaskResumeAll() )
                                        {
                                        {
                                                taskYIELD();
                                                taskYIELD();
                                        }
                                        }
 
 
                                        /* We want to check to see if the queue is still full
                                        /* We want to check to see if the queue is still full
                                        before leaving the critical section.  This is to prevent
                                        before leaving the critical section.  This is to prevent
                                        this task placing an item into the queue due to an
                                        this task placing an item into the queue due to an
                                        interrupt making space on the queue between critical
                                        interrupt making space on the queue between critical
                                        sections (when there might be a higher priority task
                                        sections (when there might be a higher priority task
                                        blocked on the queue that cannot run yet because the
                                        blocked on the queue that cannot run yet because the
                                        scheduler gets suspended). */
                                        scheduler gets suspended). */
                                        if( pxQueue->uxMessagesWaiting == pxQueue->uxLength )
                                        if( pxQueue->uxMessagesWaiting == pxQueue->uxLength )
                                        {
                                        {
                                                /* We unblocked but there is no space in the queue,
                                                /* We unblocked but there is no space in the queue,
                                                we probably timed out. */
                                                we probably timed out. */
                                                xReturn = errQUEUE_FULL;
                                                xReturn = errQUEUE_FULL;
                                        }
                                        }
 
 
                                        /* Before leaving the critical section we have to ensure
                                        /* Before leaving the critical section we have to ensure
                                        exclusive access again. */
                                        exclusive access again. */
                                        vTaskSuspendAll();
                                        vTaskSuspendAll();
                                        prvLockQueue( pxQueue );
                                        prvLockQueue( pxQueue );
                                }
                                }
                                taskEXIT_CRITICAL();
                                taskEXIT_CRITICAL();
                        }
                        }
                }
                }
 
 
                /* If xReturn is errQUEUE_FULL then we unblocked when the queue
                /* If xReturn is errQUEUE_FULL then we unblocked when the queue
                was still full.  Don't check it again now as it is possible that
                was still full.  Don't check it again now as it is possible that
                an interrupt has removed an item from the queue since we left the
                an interrupt has removed an item from the queue since we left the
                critical section and we don't want to write to the queue in case
                critical section and we don't want to write to the queue in case
                there is a task of higher priority blocked waiting for space to
                there is a task of higher priority blocked waiting for space to
                be available on the queue.  If this is the case the higher priority
                be available on the queue.  If this is the case the higher priority
                task will execute when the scheduler is unsupended. */
                task will execute when the scheduler is unsupended. */
                if( xReturn != errQUEUE_FULL )
                if( xReturn != errQUEUE_FULL )
                {
                {
                        /* When we are here it is possible that we unblocked as space became
                        /* When we are here it is possible that we unblocked as space became
                        available on the queue.  It is also possible that an ISR posted to the
                        available on the queue.  It is also possible that an ISR posted to the
                        queue since we left the critical section, so it may be that again there
                        queue since we left the critical section, so it may be that again there
                        is no space.  This would only happen if a task and ISR post onto the
                        is no space.  This would only happen if a task and ISR post onto the
                        same queue. */
                        same queue. */
                        taskENTER_CRITICAL();
                        taskENTER_CRITICAL();
                        {
                        {
                                if( pxQueue->uxMessagesWaiting < pxQueue->uxLength )
                                if( pxQueue->uxMessagesWaiting < pxQueue->uxLength )
                                {
                                {
                                        /* There is room in the queue, copy the data into the queue. */
                                        /* There is room in the queue, copy the data into the queue. */
                                        prvCopyQueueData( pxQueue, pvItemToQueue );
                                        prvCopyQueueData( pxQueue, pvItemToQueue );
                                        xReturn = pdPASS;
                                        xReturn = pdPASS;
 
 
                                        /* Update the TxLock count so prvUnlockQueue knows to check for
                                        /* Update the TxLock count so prvUnlockQueue knows to check for
                                        tasks waiting for data to become available in the queue. */
                                        tasks waiting for data to become available in the queue. */
                                        ++( pxQueue->xTxLock );
                                        ++( pxQueue->xTxLock );
                                }
                                }
                                else
                                else
                                {
                                {
                                        xReturn = errQUEUE_FULL;
                                        xReturn = errQUEUE_FULL;
                                }
                                }
                        }
                        }
                        taskEXIT_CRITICAL();
                        taskEXIT_CRITICAL();
                }
                }
 
 
                if( xReturn == errQUEUE_FULL )
                if( xReturn == errQUEUE_FULL )
                {
                {
                        if( xTicksToWait > 0 )
                        if( xTicksToWait > 0 )
                        {
                        {
                                if( xTaskCheckForTimeOut( &xTimeOut, &xTicksToWait ) == pdFALSE )
                                if( xTaskCheckForTimeOut( &xTimeOut, &xTicksToWait ) == pdFALSE )
                                {
                                {
                                        xReturn = queueERRONEOUS_UNBLOCK;
                                        xReturn = queueERRONEOUS_UNBLOCK;
                                }
                                }
                        }
                        }
                }
                }
        }
        }
        while( xReturn == queueERRONEOUS_UNBLOCK );
        while( xReturn == queueERRONEOUS_UNBLOCK );
 
 
        prvUnlockQueue( pxQueue );
        prvUnlockQueue( pxQueue );
        xTaskResumeAll();
        xTaskResumeAll();
 
 
        return xReturn;
        return xReturn;
}
}
/*-----------------------------------------------------------*/
/*-----------------------------------------------------------*/
 
 
signed portBASE_TYPE xQueueSendFromISR( xQueueHandle pxQueue, const void *pvItemToQueue, signed portBASE_TYPE xTaskPreviouslyWoken )
signed portBASE_TYPE xQueueSendFromISR( xQueueHandle pxQueue, const void *pvItemToQueue, signed portBASE_TYPE xTaskPreviouslyWoken )
{
{
        /* Similar to xQueueSend, except we don't block if there is no room in the
        /* Similar to xQueueSend, except we don't block if there is no room in the
        queue.  Also we don't directly wake a task that was blocked on a queue
        queue.  Also we don't directly wake a task that was blocked on a queue
        read, instead we return a flag to say whether a context switch is required
        read, instead we return a flag to say whether a context switch is required
        or not (i.e. has a task with a higher priority than us been woken by this
        or not (i.e. has a task with a higher priority than us been woken by this
        post). */
        post). */
        if( pxQueue->uxMessagesWaiting < pxQueue->uxLength )
        if( pxQueue->uxMessagesWaiting < pxQueue->uxLength )
        {
        {
                prvCopyQueueData( pxQueue, pvItemToQueue );
                prvCopyQueueData( pxQueue, pvItemToQueue );
 
 
                /* If the queue is locked we do not alter the event list.  This will
                /* If the queue is locked we do not alter the event list.  This will
                be done when the queue is unlocked later. */
                be done when the queue is unlocked later. */
                if( pxQueue->xTxLock == queueUNLOCKED )
                if( pxQueue->xTxLock == queueUNLOCKED )
                {
                {
                        /* We only want to wake one task per ISR, so check that a task has
                        /* We only want to wake one task per ISR, so check that a task has
                        not already been woken. */
                        not already been woken. */
                        if( !xTaskPreviouslyWoken )
                        if( !xTaskPreviouslyWoken )
                        {
                        {
                                if( !listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToReceive ) ) )
                                if( !listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToReceive ) ) )
                                {
                                {
                                        if( xTaskRemoveFromEventList( &( pxQueue->xTasksWaitingToReceive ) ) != pdFALSE )
                                        if( xTaskRemoveFromEventList( &( pxQueue->xTasksWaitingToReceive ) ) != pdFALSE )
                                        {
                                        {
                                                /* The task waiting has a higher priority so record that a
                                                /* The task waiting has a higher priority so record that a
                                                context switch is required. */
                                                context switch is required. */
                                                return pdTRUE;
                                                return pdTRUE;
                                        }
                                        }
                                }
                                }
                        }
                        }
                }
                }
                else
                else
                {
                {
                        /* Increment the lock count so the task that unlocks the queue
                        /* Increment the lock count so the task that unlocks the queue
                        knows that data was posted while it was locked. */
                        knows that data was posted while it was locked. */
                        ++( pxQueue->xTxLock );
                        ++( pxQueue->xTxLock );
                }
                }
        }
        }
 
 
        return xTaskPreviouslyWoken;
        return xTaskPreviouslyWoken;
}
}
/*-----------------------------------------------------------*/
/*-----------------------------------------------------------*/
 
 
signed portBASE_TYPE xQueueReceive( xQueueHandle pxQueue, void *pvBuffer, portTickType xTicksToWait )
signed portBASE_TYPE xQueueReceive( xQueueHandle pxQueue, void *pvBuffer, portTickType xTicksToWait )
{
{
signed portBASE_TYPE xReturn = pdTRUE;
signed portBASE_TYPE xReturn = pdTRUE;
xTimeOutType xTimeOut;
xTimeOutType xTimeOut;
 
 
        /* This function is very similar to xQueueSend().  See comments within
        /* This function is very similar to xQueueSend().  See comments within
        xQueueSend() for a more detailed explanation.
        xQueueSend() for a more detailed explanation.
 
 
        Make sure other tasks do not access the queue. */
        Make sure other tasks do not access the queue. */
        vTaskSuspendAll();
        vTaskSuspendAll();
 
 
        /* Capture the current time status for future reference. */
        /* Capture the current time status for future reference. */
        vTaskSetTimeOutState( &xTimeOut );
        vTaskSetTimeOutState( &xTimeOut );
 
 
        /* Make sure interrupts do not access the queue. */
        /* Make sure interrupts do not access the queue. */
        prvLockQueue( pxQueue );
        prvLockQueue( pxQueue );
 
 
        do
        do
        {
        {
                /* If there are no messages in the queue we may have to block. */
                /* If there are no messages in the queue we may have to block. */
                if( prvIsQueueEmpty( pxQueue ) )
                if( prvIsQueueEmpty( pxQueue ) )
                {
                {
                        /* There are no messages in the queue, do we want to block or just
                        /* There are no messages in the queue, do we want to block or just
                        leave with nothing? */
                        leave with nothing? */
                        if( xTicksToWait > ( portTickType ) 0 )
                        if( xTicksToWait > ( portTickType ) 0 )
                        {
                        {
                                vTaskPlaceOnEventList( &( pxQueue->xTasksWaitingToReceive ), xTicksToWait );
                                vTaskPlaceOnEventList( &( pxQueue->xTasksWaitingToReceive ), xTicksToWait );
                                taskENTER_CRITICAL();
                                taskENTER_CRITICAL();
                                {
                                {
                                        prvUnlockQueue( pxQueue );
                                        prvUnlockQueue( pxQueue );
                                        if( !xTaskResumeAll() )
                                        if( !xTaskResumeAll() )
                                        {
                                        {
                                                taskYIELD();
                                                taskYIELD();
                                        }
                                        }
 
 
                                        if( pxQueue->uxMessagesWaiting == ( unsigned portBASE_TYPE ) 0 )
                                        if( pxQueue->uxMessagesWaiting == ( unsigned portBASE_TYPE ) 0 )
                                        {
                                        {
                                                /* We unblocked but the queue is empty.  We probably
                                                /* We unblocked but the queue is empty.  We probably
                                                timed out. */
                                                timed out. */
                                                xReturn = errQUEUE_EMPTY;
                                                xReturn = errQUEUE_EMPTY;
                                        }
                                        }
 
 
                                        vTaskSuspendAll();
                                        vTaskSuspendAll();
                                        prvLockQueue( pxQueue );
                                        prvLockQueue( pxQueue );
                                }
                                }
                                taskEXIT_CRITICAL();
                                taskEXIT_CRITICAL();
                        }
                        }
                }
                }
 
 
                if( xReturn != errQUEUE_EMPTY )
                if( xReturn != errQUEUE_EMPTY )
                {
                {
                        taskENTER_CRITICAL();
                        taskENTER_CRITICAL();
                        {
                        {
                                if( pxQueue->uxMessagesWaiting > ( unsigned portBASE_TYPE ) 0 )
                                if( pxQueue->uxMessagesWaiting > ( unsigned portBASE_TYPE ) 0 )
                                {
                                {
                                        pxQueue->pcReadFrom += pxQueue->uxItemSize;
                                        pxQueue->pcReadFrom += pxQueue->uxItemSize;
                                        if( pxQueue->pcReadFrom >= pxQueue->pcTail )
                                        if( pxQueue->pcReadFrom >= pxQueue->pcTail )
                                        {
                                        {
                                                pxQueue->pcReadFrom = pxQueue->pcHead;
                                                pxQueue->pcReadFrom = pxQueue->pcHead;
                                        }
                                        }
                                        --( pxQueue->uxMessagesWaiting );
                                        --( pxQueue->uxMessagesWaiting );
                                        memcpy( ( void * ) pvBuffer, ( void * ) pxQueue->pcReadFrom, ( unsigned ) pxQueue->uxItemSize );
                                        memcpy( ( void * ) pvBuffer, ( void * ) pxQueue->pcReadFrom, ( unsigned ) pxQueue->uxItemSize );
 
 
                                        /* Increment the lock count so prvUnlockQueue knows to check for
                                        /* Increment the lock count so prvUnlockQueue knows to check for
                                        tasks waiting for space to become available on the queue. */
                                        tasks waiting for space to become available on the queue. */
                                        ++( pxQueue->xRxLock );
                                        ++( pxQueue->xRxLock );
                                        xReturn = pdPASS;
                                        xReturn = pdPASS;
                                }
                                }
                                else
                                else
                                {
                                {
                                        xReturn = errQUEUE_EMPTY;
                                        xReturn = errQUEUE_EMPTY;
                                }
                                }
                        }
                        }
                        taskEXIT_CRITICAL();
                        taskEXIT_CRITICAL();
                }
                }
 
 
                if( xReturn == errQUEUE_EMPTY )
                if( xReturn == errQUEUE_EMPTY )
                {
                {
                        if( xTicksToWait > 0 )
                        if( xTicksToWait > 0 )
                        {
                        {
                                if( xTaskCheckForTimeOut( &xTimeOut, &xTicksToWait ) == pdFALSE )
                                if( xTaskCheckForTimeOut( &xTimeOut, &xTicksToWait ) == pdFALSE )
                                {
                                {
                                        xReturn = queueERRONEOUS_UNBLOCK;
                                        xReturn = queueERRONEOUS_UNBLOCK;
                                }
                                }
                        }
                        }
                }
                }
        } while( xReturn == queueERRONEOUS_UNBLOCK );
        } while( xReturn == queueERRONEOUS_UNBLOCK );
 
 
        /* We no longer require exclusive access to the queue. */
        /* We no longer require exclusive access to the queue. */
        prvUnlockQueue( pxQueue );
        prvUnlockQueue( pxQueue );
        xTaskResumeAll();
        xTaskResumeAll();
 
 
        return xReturn;
        return xReturn;
}
}
/*-----------------------------------------------------------*/
/*-----------------------------------------------------------*/
 
 
signed portBASE_TYPE xQueueReceiveFromISR( xQueueHandle pxQueue, void *pvBuffer, signed portBASE_TYPE *pxTaskWoken )
signed portBASE_TYPE xQueueReceiveFromISR( xQueueHandle pxQueue, void *pvBuffer, signed portBASE_TYPE *pxTaskWoken )
{
{
signed portBASE_TYPE xReturn;
signed portBASE_TYPE xReturn;
 
 
        /* We cannot block from an ISR, so check there is data available. */
        /* We cannot block from an ISR, so check there is data available. */
        if( pxQueue->uxMessagesWaiting > ( unsigned portBASE_TYPE ) 0 )
        if( pxQueue->uxMessagesWaiting > ( unsigned portBASE_TYPE ) 0 )
        {
        {
                /* Copy the data from the queue. */
                /* Copy the data from the queue. */
                pxQueue->pcReadFrom += pxQueue->uxItemSize;
                pxQueue->pcReadFrom += pxQueue->uxItemSize;
                if( pxQueue->pcReadFrom >= pxQueue->pcTail )
                if( pxQueue->pcReadFrom >= pxQueue->pcTail )
                {
                {
                        pxQueue->pcReadFrom = pxQueue->pcHead;
                        pxQueue->pcReadFrom = pxQueue->pcHead;
                }
                }
                --( pxQueue->uxMessagesWaiting );
                --( pxQueue->uxMessagesWaiting );
                memcpy( ( void * ) pvBuffer, ( void * ) pxQueue->pcReadFrom, ( unsigned ) pxQueue->uxItemSize );
                memcpy( ( void * ) pvBuffer, ( void * ) pxQueue->pcReadFrom, ( unsigned ) pxQueue->uxItemSize );
 
 
                /* If the queue is locked we will not modify the event list.  Instead
                /* If the queue is locked we will not modify the event list.  Instead
                we update the lock count so the task that unlocks the queue will know
                we update the lock count so the task that unlocks the queue will know
                that an ISR has removed data while the queue was locked. */
                that an ISR has removed data while the queue was locked. */
                if( pxQueue->xRxLock == queueUNLOCKED )
                if( pxQueue->xRxLock == queueUNLOCKED )
                {
                {
                        /* We only want to wake one task per ISR, so check that a task has
                        /* We only want to wake one task per ISR, so check that a task has
                        not already been woken. */
                        not already been woken. */
                        if( !( *pxTaskWoken ) )
                        if( !( *pxTaskWoken ) )
                        {
                        {
                                if( !listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToSend ) ) )
                                if( !listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToSend ) ) )
                                {
                                {
                                        if( xTaskRemoveFromEventList( &( pxQueue->xTasksWaitingToSend ) ) != pdFALSE )
                                        if( xTaskRemoveFromEventList( &( pxQueue->xTasksWaitingToSend ) ) != pdFALSE )
                                        {
                                        {
                                                /* The task waiting has a higher priority than us so
                                                /* The task waiting has a higher priority than us so
                                                force a context switch. */
                                                force a context switch. */
                                                *pxTaskWoken = pdTRUE;
                                                *pxTaskWoken = pdTRUE;
                                        }
                                        }
                                }
                                }
                        }
                        }
                }
                }
                else
                else
                {
                {
                        /* Increment the lock count so the task that unlocks the queue
                        /* Increment the lock count so the task that unlocks the queue
                        knows that data was removed while it was locked. */
                        knows that data was removed while it was locked. */
                        ++( pxQueue->xRxLock );
                        ++( pxQueue->xRxLock );
                }
                }
 
 
                xReturn = pdPASS;
                xReturn = pdPASS;
        }
        }
        else
        else
        {
        {
                xReturn = pdFAIL;
                xReturn = pdFAIL;
        }
        }
 
 
        return xReturn;
        return xReturn;
}
}
/*-----------------------------------------------------------*/
/*-----------------------------------------------------------*/
 
 
unsigned portBASE_TYPE uxQueueMessagesWaiting( xQueueHandle pxQueue )
unsigned portBASE_TYPE uxQueueMessagesWaiting( xQueueHandle pxQueue )
{
{
unsigned portBASE_TYPE uxReturn;
unsigned portBASE_TYPE uxReturn;
 
 
        taskENTER_CRITICAL();
        taskENTER_CRITICAL();
                uxReturn = pxQueue->uxMessagesWaiting;
                uxReturn = pxQueue->uxMessagesWaiting;
        taskEXIT_CRITICAL();
        taskEXIT_CRITICAL();
 
 
        return uxReturn;
        return uxReturn;
}
}
/*-----------------------------------------------------------*/
/*-----------------------------------------------------------*/
 
 
void vQueueDelete( xQueueHandle pxQueue )
void vQueueDelete( xQueueHandle pxQueue )
{
{
        vPortFree( pxQueue->pcHead );
        vPortFree( pxQueue->pcHead );
        vPortFree( pxQueue );
        vPortFree( pxQueue );
}
}
/*-----------------------------------------------------------*/
/*-----------------------------------------------------------*/
 
 
static void prvUnlockQueue( xQueueHandle pxQueue )
static void prvUnlockQueue( xQueueHandle pxQueue )
{
{
        /* THIS FUNCTION MUST BE CALLED WITH THE SCHEDULER SUSPENDED. */
        /* THIS FUNCTION MUST BE CALLED WITH THE SCHEDULER SUSPENDED. */
 
 
        /* The lock counts contains the number of extra data items placed or
        /* The lock counts contains the number of extra data items placed or
        removed from the queue while the queue was locked.  When a queue is
        removed from the queue while the queue was locked.  When a queue is
        locked items can be added or removed, but the event lists cannot be
        locked items can be added or removed, but the event lists cannot be
        updated. */
        updated. */
        taskENTER_CRITICAL();
        taskENTER_CRITICAL();
        {
        {
                --( pxQueue->xTxLock );
                --( pxQueue->xTxLock );
 
 
                /* See if data was added to the queue while it was locked. */
                /* See if data was added to the queue while it was locked. */
                if( pxQueue->xTxLock > queueUNLOCKED )
                if( pxQueue->xTxLock > queueUNLOCKED )
                {
                {
                        pxQueue->xTxLock = queueUNLOCKED;
                        pxQueue->xTxLock = queueUNLOCKED;
 
 
                        /* Data was posted while the queue was locked.  Are any tasks
                        /* Data was posted while the queue was locked.  Are any tasks
                        blocked waiting for data to become available? */
                        blocked waiting for data to become available? */
                        if( !listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToReceive ) ) )
                        if( !listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToReceive ) ) )
                        {
                        {
                                /* Tasks that are removed from the event list will get added to
                                /* Tasks that are removed from the event list will get added to
                                the pending ready list as the scheduler is still suspended. */
                                the pending ready list as the scheduler is still suspended. */
                                if( xTaskRemoveFromEventList( &( pxQueue->xTasksWaitingToReceive ) ) != pdFALSE )
                                if( xTaskRemoveFromEventList( &( pxQueue->xTasksWaitingToReceive ) ) != pdFALSE )
                                {
                                {
                                        /* The task waiting has a higher priority so record that a
                                        /* The task waiting has a higher priority so record that a
                                        context switch is required. */
                                        context switch is required. */
                                        vTaskMissedYield();
                                        vTaskMissedYield();
                                }
                                }
                        }
                        }
                }
                }
        }
        }
        taskEXIT_CRITICAL();
        taskEXIT_CRITICAL();
 
 
        /* Do the same for the Rx lock. */
        /* Do the same for the Rx lock. */
        taskENTER_CRITICAL();
        taskENTER_CRITICAL();
        {
        {
                --( pxQueue->xRxLock );
                --( pxQueue->xRxLock );
 
 
                if( pxQueue->xRxLock > queueUNLOCKED )
                if( pxQueue->xRxLock > queueUNLOCKED )
                {
                {
                        pxQueue->xRxLock = queueUNLOCKED;
                        pxQueue->xRxLock = queueUNLOCKED;
 
 
                        if( !listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToSend ) ) )
                        if( !listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToSend ) ) )
                        {
                        {
                                if( xTaskRemoveFromEventList( &( pxQueue->xTasksWaitingToSend ) ) != pdFALSE )
                                if( xTaskRemoveFromEventList( &( pxQueue->xTasksWaitingToSend ) ) != pdFALSE )
                                {
                                {
                                        vTaskMissedYield();
                                        vTaskMissedYield();
                                }
                                }
                        }
                        }
                }
                }
        }
        }
        taskEXIT_CRITICAL();
        taskEXIT_CRITICAL();
}
}
/*-----------------------------------------------------------*/
/*-----------------------------------------------------------*/
 
 
static signed portBASE_TYPE prvIsQueueEmpty( const xQueueHandle pxQueue )
static signed portBASE_TYPE prvIsQueueEmpty( const xQueueHandle pxQueue )
{
{
signed portBASE_TYPE xReturn;
signed portBASE_TYPE xReturn;
 
 
        taskENTER_CRITICAL();
        taskENTER_CRITICAL();
                xReturn = ( pxQueue->uxMessagesWaiting == ( unsigned portBASE_TYPE ) 0 );
                xReturn = ( pxQueue->uxMessagesWaiting == ( unsigned portBASE_TYPE ) 0 );
        taskEXIT_CRITICAL();
        taskEXIT_CRITICAL();
 
 
        return xReturn;
        return xReturn;
}
}
/*-----------------------------------------------------------*/
/*-----------------------------------------------------------*/
 
 
static signed portBASE_TYPE prvIsQueueFull( const xQueueHandle pxQueue )
static signed portBASE_TYPE prvIsQueueFull( const xQueueHandle pxQueue )
{
{
signed portBASE_TYPE xReturn;
signed portBASE_TYPE xReturn;
 
 
        taskENTER_CRITICAL();
        taskENTER_CRITICAL();
                xReturn = ( pxQueue->uxMessagesWaiting == pxQueue->uxLength );
                xReturn = ( pxQueue->uxMessagesWaiting == pxQueue->uxLength );
        taskEXIT_CRITICAL();
        taskEXIT_CRITICAL();
 
 
        return xReturn;
        return xReturn;
}
}
/*-----------------------------------------------------------*/
/*-----------------------------------------------------------*/
 
 
#if configUSE_CO_ROUTINES == 1
#if configUSE_CO_ROUTINES == 1
signed portBASE_TYPE xQueueCRSend( xQueueHandle pxQueue, const void *pvItemToQueue, portTickType xTicksToWait )
signed portBASE_TYPE xQueueCRSend( xQueueHandle pxQueue, const void *pvItemToQueue, portTickType xTicksToWait )
{
{
signed portBASE_TYPE xReturn;
signed portBASE_TYPE xReturn;
 
 
        /* If the queue is already full we may have to block.  A critical section
        /* If the queue is already full we may have to block.  A critical section
        is required to prevent an interrupt removing something from the queue
        is required to prevent an interrupt removing something from the queue
        between the check to see if the queue is full and blocking on the queue. */
        between the check to see if the queue is full and blocking on the queue. */
        portDISABLE_INTERRUPTS();
        portDISABLE_INTERRUPTS();
        {
        {
                if( prvIsQueueFull( pxQueue ) )
                if( prvIsQueueFull( pxQueue ) )
                {
                {
                        /* The queue is full - do we want to block or just leave without
                        /* The queue is full - do we want to block or just leave without
                        posting? */
                        posting? */
                        if( xTicksToWait > ( portTickType ) 0 )
                        if( xTicksToWait > ( portTickType ) 0 )
                        {
                        {
                                /* As this is called from a coroutine we cannot block directly, but
                                /* As this is called from a coroutine we cannot block directly, but
                                return indicating that we need to block. */
                                return indicating that we need to block. */
                                vCoRoutineAddToDelayedList( xTicksToWait, &( pxQueue->xTasksWaitingToSend ) );
                                vCoRoutineAddToDelayedList( xTicksToWait, &( pxQueue->xTasksWaitingToSend ) );
                                portENABLE_INTERRUPTS();
                                portENABLE_INTERRUPTS();
                                return errQUEUE_BLOCKED;
                                return errQUEUE_BLOCKED;
                        }
                        }
                        else
                        else
                        {
                        {
                                portENABLE_INTERRUPTS();
                                portENABLE_INTERRUPTS();
                                return errQUEUE_FULL;
                                return errQUEUE_FULL;
                        }
                        }
                }
                }
        }
        }
        portENABLE_INTERRUPTS();
        portENABLE_INTERRUPTS();
 
 
        portNOP();
        portNOP();
 
 
        portDISABLE_INTERRUPTS();
        portDISABLE_INTERRUPTS();
        {
        {
                if( pxQueue->uxMessagesWaiting < pxQueue->uxLength )
                if( pxQueue->uxMessagesWaiting < pxQueue->uxLength )
                {
                {
                        /* There is room in the queue, copy the data into the queue. */
                        /* There is room in the queue, copy the data into the queue. */
                        prvCopyQueueData( pxQueue, pvItemToQueue );
                        prvCopyQueueData( pxQueue, pvItemToQueue );
                        xReturn = pdPASS;
                        xReturn = pdPASS;
 
 
                        /* Were any co-routines waiting for data to become available? */
                        /* Were any co-routines waiting for data to become available? */
                        if( !listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToReceive ) ) )
                        if( !listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToReceive ) ) )
                        {
                        {
                                /* In this instance the co-routine could be placed directly
                                /* In this instance the co-routine could be placed directly
                                into the ready list as we are within a critical section.
                                into the ready list as we are within a critical section.
                                Instead the same pending ready list mechansim is used as if
                                Instead the same pending ready list mechansim is used as if
                                the event were caused from within an interrupt. */
                                the event were caused from within an interrupt. */
                                if( xCoRoutineRemoveFromEventList( &( pxQueue->xTasksWaitingToReceive ) ) != pdFALSE )
                                if( xCoRoutineRemoveFromEventList( &( pxQueue->xTasksWaitingToReceive ) ) != pdFALSE )
                                {
                                {
                                        /* The co-routine waiting has a higher priority so record
                                        /* The co-routine waiting has a higher priority so record
                                        that a yield might be appropriate. */
                                        that a yield might be appropriate. */
                                        xReturn = errQUEUE_YIELD;
                                        xReturn = errQUEUE_YIELD;
                                }
                                }
                        }
                        }
                }
                }
                else
                else
                {
                {
                        xReturn = errQUEUE_FULL;
                        xReturn = errQUEUE_FULL;
                }
                }
        }
        }
        portENABLE_INTERRUPTS();
        portENABLE_INTERRUPTS();
 
 
        return xReturn;
        return xReturn;
}
}
#endif
#endif
/*-----------------------------------------------------------*/
/*-----------------------------------------------------------*/
 
 
#if configUSE_CO_ROUTINES == 1
#if configUSE_CO_ROUTINES == 1
signed portBASE_TYPE xQueueCRReceive( xQueueHandle pxQueue, void *pvBuffer, portTickType xTicksToWait )
signed portBASE_TYPE xQueueCRReceive( xQueueHandle pxQueue, void *pvBuffer, portTickType xTicksToWait )
{
{
signed portBASE_TYPE xReturn;
signed portBASE_TYPE xReturn;
 
 
        /* If the queue is already empty we may have to block.  A critical section
        /* If the queue is already empty we may have to block.  A critical section
        is required to prevent an interrupt adding something to the queue
        is required to prevent an interrupt adding something to the queue
        between the check to see if the queue is empty and blocking on the queue. */
        between the check to see if the queue is empty and blocking on the queue. */
        portDISABLE_INTERRUPTS();
        portDISABLE_INTERRUPTS();
        {
        {
                if( pxQueue->uxMessagesWaiting == ( unsigned portBASE_TYPE ) 0 )
                if( pxQueue->uxMessagesWaiting == ( unsigned portBASE_TYPE ) 0 )
                {
                {
                        /* There are no messages in the queue, do we want to block or just
                        /* There are no messages in the queue, do we want to block or just
                        leave with nothing? */
                        leave with nothing? */
                        if( xTicksToWait > ( portTickType ) 0 )
                        if( xTicksToWait > ( portTickType ) 0 )
                        {
                        {
                                /* As this is a co-routine we cannot block directly, but return
                                /* As this is a co-routine we cannot block directly, but return
                                indicating that we need to block. */
                                indicating that we need to block. */
                                vCoRoutineAddToDelayedList( xTicksToWait, &( pxQueue->xTasksWaitingToReceive ) );
                                vCoRoutineAddToDelayedList( xTicksToWait, &( pxQueue->xTasksWaitingToReceive ) );
                                portENABLE_INTERRUPTS();
                                portENABLE_INTERRUPTS();
                                return errQUEUE_BLOCKED;
                                return errQUEUE_BLOCKED;
                        }
                        }
                        else
                        else
                        {
                        {
                                portENABLE_INTERRUPTS();
                                portENABLE_INTERRUPTS();
                                return errQUEUE_FULL;
                                return errQUEUE_FULL;
                        }
                        }
                }
                }
        }
        }
        portENABLE_INTERRUPTS();
        portENABLE_INTERRUPTS();
 
 
        portNOP();
        portNOP();
 
 
        portDISABLE_INTERRUPTS();
        portDISABLE_INTERRUPTS();
        {
        {
                if( pxQueue->uxMessagesWaiting > ( unsigned portBASE_TYPE ) 0 )
                if( pxQueue->uxMessagesWaiting > ( unsigned portBASE_TYPE ) 0 )
                {
                {
                        /* Data is available from the queue. */
                        /* Data is available from the queue. */
                        pxQueue->pcReadFrom += pxQueue->uxItemSize;
                        pxQueue->pcReadFrom += pxQueue->uxItemSize;
                        if( pxQueue->pcReadFrom >= pxQueue->pcTail )
                        if( pxQueue->pcReadFrom >= pxQueue->pcTail )
                        {
                        {
                                pxQueue->pcReadFrom = pxQueue->pcHead;
                                pxQueue->pcReadFrom = pxQueue->pcHead;
                        }
                        }
                        --( pxQueue->uxMessagesWaiting );
                        --( pxQueue->uxMessagesWaiting );
                        memcpy( ( void * ) pvBuffer, ( void * ) pxQueue->pcReadFrom, ( unsigned ) pxQueue->uxItemSize );
                        memcpy( ( void * ) pvBuffer, ( void * ) pxQueue->pcReadFrom, ( unsigned ) pxQueue->uxItemSize );
 
 
                        xReturn = pdPASS;
                        xReturn = pdPASS;
 
 
                        /* Were any co-routines waiting for space to become available? */
                        /* Were any co-routines waiting for space to become available? */
                        if( !listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToSend ) ) )
                        if( !listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToSend ) ) )
                        {
                        {
                                /* In this instance the co-routine could be placed directly
                                /* In this instance the co-routine could be placed directly
                                into the ready list as we are within a critical section.
                                into the ready list as we are within a critical section.
                                Instead the same pending ready list mechansim is used as if
                                Instead the same pending ready list mechansim is used as if
                                the event were caused from within an interrupt. */
                                the event were caused from within an interrupt. */
                                if( xCoRoutineRemoveFromEventList( &( pxQueue->xTasksWaitingToSend ) ) != pdFALSE )
                                if( xCoRoutineRemoveFromEventList( &( pxQueue->xTasksWaitingToSend ) ) != pdFALSE )
                                {
                                {
                                        xReturn = errQUEUE_YIELD;
                                        xReturn = errQUEUE_YIELD;
                                }
                                }
                        }
                        }
                }
                }
                else
                else
                {
                {
                        xReturn = pdFAIL;
                        xReturn = pdFAIL;
                }
                }
        }
        }
        portENABLE_INTERRUPTS();
        portENABLE_INTERRUPTS();
 
 
        return xReturn;
        return xReturn;
}
}
#endif
#endif
/*-----------------------------------------------------------*/
/*-----------------------------------------------------------*/
 
 
 
 
 
 
#if configUSE_CO_ROUTINES == 1
#if configUSE_CO_ROUTINES == 1
signed portBASE_TYPE xQueueCRSendFromISR( xQueueHandle pxQueue, const void *pvItemToQueue, signed portBASE_TYPE xCoRoutinePreviouslyWoken )
signed portBASE_TYPE xQueueCRSendFromISR( xQueueHandle pxQueue, const void *pvItemToQueue, signed portBASE_TYPE xCoRoutinePreviouslyWoken )
{
{
        /* Cannot block within an ISR so if there is no space on the queue then
        /* Cannot block within an ISR so if there is no space on the queue then
        exit without doing anything. */
        exit without doing anything. */
        if( pxQueue->uxMessagesWaiting < pxQueue->uxLength )
        if( pxQueue->uxMessagesWaiting < pxQueue->uxLength )
        {
        {
                prvCopyQueueData( pxQueue, pvItemToQueue );
                prvCopyQueueData( pxQueue, pvItemToQueue );
 
 
                /* We only want to wake one co-routine per ISR, so check that a
                /* We only want to wake one co-routine per ISR, so check that a
                co-routine has not already been woken. */
                co-routine has not already been woken. */
                if( !xCoRoutinePreviouslyWoken )
                if( !xCoRoutinePreviouslyWoken )
                {
                {
                        if( !listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToReceive ) ) )
                        if( !listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToReceive ) ) )
                        {
                        {
                                if( xCoRoutineRemoveFromEventList( &( pxQueue->xTasksWaitingToReceive ) ) != pdFALSE )
                                if( xCoRoutineRemoveFromEventList( &( pxQueue->xTasksWaitingToReceive ) ) != pdFALSE )
                                {
                                {
                                        return pdTRUE;
                                        return pdTRUE;
                                }
                                }
                        }
                        }
                }
                }
        }
        }
 
 
        return xCoRoutinePreviouslyWoken;
        return xCoRoutinePreviouslyWoken;
}
}
#endif
#endif
/*-----------------------------------------------------------*/
/*-----------------------------------------------------------*/
 
 
#if configUSE_CO_ROUTINES == 1
#if configUSE_CO_ROUTINES == 1
signed portBASE_TYPE xQueueCRReceiveFromISR( xQueueHandle pxQueue, void *pvBuffer, signed portBASE_TYPE *pxCoRoutineWoken )
signed portBASE_TYPE xQueueCRReceiveFromISR( xQueueHandle pxQueue, void *pvBuffer, signed portBASE_TYPE *pxCoRoutineWoken )
{
{
signed portBASE_TYPE xReturn;
signed portBASE_TYPE xReturn;
 
 
        /* We cannot block from an ISR, so check there is data available. If
        /* We cannot block from an ISR, so check there is data available. If
        not then just leave without doing anything. */
        not then just leave without doing anything. */
        if( pxQueue->uxMessagesWaiting > ( unsigned portBASE_TYPE ) 0 )
        if( pxQueue->uxMessagesWaiting > ( unsigned portBASE_TYPE ) 0 )
        {
        {
                /* Copy the data from the queue. */
                /* Copy the data from the queue. */
                pxQueue->pcReadFrom += pxQueue->uxItemSize;
                pxQueue->pcReadFrom += pxQueue->uxItemSize;
                if( pxQueue->pcReadFrom >= pxQueue->pcTail )
                if( pxQueue->pcReadFrom >= pxQueue->pcTail )
                {
                {
                        pxQueue->pcReadFrom = pxQueue->pcHead;
                        pxQueue->pcReadFrom = pxQueue->pcHead;
                }
                }
                --( pxQueue->uxMessagesWaiting );
                --( pxQueue->uxMessagesWaiting );
                memcpy( ( void * ) pvBuffer, ( void * ) pxQueue->pcReadFrom, ( unsigned ) pxQueue->uxItemSize );
                memcpy( ( void * ) pvBuffer, ( void * ) pxQueue->pcReadFrom, ( unsigned ) pxQueue->uxItemSize );
 
 
                if( !( *pxCoRoutineWoken ) )
                if( !( *pxCoRoutineWoken ) )
                {
                {
                        if( !listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToSend ) ) )
                        if( !listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToSend ) ) )
                        {
                        {
                                if( xCoRoutineRemoveFromEventList( &( pxQueue->xTasksWaitingToSend ) ) != pdFALSE )
                                if( xCoRoutineRemoveFromEventList( &( pxQueue->xTasksWaitingToSend ) ) != pdFALSE )
                                {
                                {
                                        *pxCoRoutineWoken = pdTRUE;
                                        *pxCoRoutineWoken = pdTRUE;
                                }
                                }
                        }
                        }
                }
                }
 
 
                xReturn = pdPASS;
                xReturn = pdPASS;
        }
        }
        else
        else
        {
        {
                xReturn = pdFAIL;
                xReturn = pdFAIL;
        }
        }
 
 
        return xReturn;
        return xReturn;
}
}
#endif
#endif
/*-----------------------------------------------------------*/
/*-----------------------------------------------------------*/
 
 
 
 

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