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@section Sections
@section Sections
The raw data contained within a BFD is maintained through the
The raw data contained within a BFD is maintained through the
section abstraction.  A single BFD may have any number of
section abstraction.  A single BFD may have any number of
sections.  It keeps hold of them by pointing to the first;
sections.  It keeps hold of them by pointing to the first;
each one points to the next in the list.
each one points to the next in the list.
 
 
Sections are supported in BFD in @code{section.c}.
Sections are supported in BFD in @code{section.c}.
 
 
@menu
@menu
* Section Input::
* Section Input::
* Section Output::
* Section Output::
* typedef asection::
* typedef asection::
* section prototypes::
* section prototypes::
@end menu
@end menu
 
 
@node Section Input, Section Output, Sections, Sections
@node Section Input, Section Output, Sections, Sections
@subsection Section input
@subsection Section input
When a BFD is opened for reading, the section structures are
When a BFD is opened for reading, the section structures are
created and attached to the BFD.
created and attached to the BFD.
 
 
Each section has a name which describes the section in the
Each section has a name which describes the section in the
outside world---for example, @code{a.out} would contain at least
outside world---for example, @code{a.out} would contain at least
three sections, called @code{.text}, @code{.data} and @code{.bss}.
three sections, called @code{.text}, @code{.data} and @code{.bss}.
 
 
Names need not be unique; for example a COFF file may have several
Names need not be unique; for example a COFF file may have several
sections named @code{.data}.
sections named @code{.data}.
 
 
Sometimes a BFD will contain more than the ``natural'' number of
Sometimes a BFD will contain more than the ``natural'' number of
sections. A back end may attach other sections containing
sections. A back end may attach other sections containing
constructor data, or an application may add a section (using
constructor data, or an application may add a section (using
@code{bfd_make_section}) to the sections attached to an already open
@code{bfd_make_section}) to the sections attached to an already open
BFD. For example, the linker creates an extra section
BFD. For example, the linker creates an extra section
@code{COMMON} for each input file's BFD to hold information about
@code{COMMON} for each input file's BFD to hold information about
common storage.
common storage.
 
 
The raw data is not necessarily read in when
The raw data is not necessarily read in when
the section descriptor is created. Some targets may leave the
the section descriptor is created. Some targets may leave the
data in place until a @code{bfd_get_section_contents} call is
data in place until a @code{bfd_get_section_contents} call is
made. Other back ends may read in all the data at once.  For
made. Other back ends may read in all the data at once.  For
example, an S-record file has to be read once to determine the
example, an S-record file has to be read once to determine the
size of the data. An IEEE-695 file doesn't contain raw data in
size of the data. An IEEE-695 file doesn't contain raw data in
sections, but data and relocation expressions intermixed, so
sections, but data and relocation expressions intermixed, so
the data area has to be parsed to get out the data and
the data area has to be parsed to get out the data and
relocations.
relocations.
 
 
@node Section Output, typedef asection, Section Input, Sections
@node Section Output, typedef asection, Section Input, Sections
@subsection Section output
@subsection Section output
To write a new object style BFD, the various sections to be
To write a new object style BFD, the various sections to be
written have to be created. They are attached to the BFD in
written have to be created. They are attached to the BFD in
the same way as input sections; data is written to the
the same way as input sections; data is written to the
sections using @code{bfd_set_section_contents}.
sections using @code{bfd_set_section_contents}.
 
 
Any program that creates or combines sections (e.g., the assembler
Any program that creates or combines sections (e.g., the assembler
and linker) must use the @code{asection} fields @code{output_section} and
and linker) must use the @code{asection} fields @code{output_section} and
@code{output_offset} to indicate the file sections to which each
@code{output_offset} to indicate the file sections to which each
section must be written.  (If the section is being created from
section must be written.  (If the section is being created from
scratch, @code{output_section} should probably point to the section
scratch, @code{output_section} should probably point to the section
itself and @code{output_offset} should probably be zero.)
itself and @code{output_offset} should probably be zero.)
 
 
The data to be written comes from input sections attached
The data to be written comes from input sections attached
(via @code{output_section} pointers) to
(via @code{output_section} pointers) to
the output sections.  The output section structure can be
the output sections.  The output section structure can be
considered a filter for the input section: the output section
considered a filter for the input section: the output section
determines the vma of the output data and the name, but the
determines the vma of the output data and the name, but the
input section determines the offset into the output section of
input section determines the offset into the output section of
the data to be written.
the data to be written.
 
 
E.g., to create a section "O", starting at 0x100, 0x123 long,
E.g., to create a section "O", starting at 0x100, 0x123 long,
containing two subsections, "A" at offset 0x0 (i.e., at vma
containing two subsections, "A" at offset 0x0 (i.e., at vma
0x100) and "B" at offset 0x20 (i.e., at vma 0x120) the @code{asection}
0x100) and "B" at offset 0x20 (i.e., at vma 0x120) the @code{asection}
structures would look like:
structures would look like:
 
 
@example
@example
   section name          "A"
   section name          "A"
     output_offset   0x00
     output_offset   0x00
     size            0x20
     size            0x20
     output_section ----------->  section name    "O"
     output_section ----------->  section name    "O"
                             |    vma             0x100
                             |    vma             0x100
   section name          "B" |    size            0x123
   section name          "B" |    size            0x123
     output_offset   0x20    |
     output_offset   0x20    |
     size            0x103   |
     size            0x103   |
     output_section  --------|
     output_section  --------|
@end example
@end example
 
 
@subsection Link orders
@subsection Link orders
The data within a section is stored in a @dfn{link_order}.
The data within a section is stored in a @dfn{link_order}.
These are much like the fixups in @code{gas}.  The link_order
These are much like the fixups in @code{gas}.  The link_order
abstraction allows a section to grow and shrink within itself.
abstraction allows a section to grow and shrink within itself.
 
 
A link_order knows how big it is, and which is the next
A link_order knows how big it is, and which is the next
link_order and where the raw data for it is; it also points to
link_order and where the raw data for it is; it also points to
a list of relocations which apply to it.
a list of relocations which apply to it.
 
 
The link_order is used by the linker to perform relaxing on
The link_order is used by the linker to perform relaxing on
final code.  The compiler creates code which is as big as
final code.  The compiler creates code which is as big as
necessary to make it work without relaxing, and the user can
necessary to make it work without relaxing, and the user can
select whether to relax.  Sometimes relaxing takes a lot of
select whether to relax.  Sometimes relaxing takes a lot of
time.  The linker runs around the relocations to see if any
time.  The linker runs around the relocations to see if any
are attached to data which can be shrunk, if so it does it on
are attached to data which can be shrunk, if so it does it on
a link_order by link_order basis.
a link_order by link_order basis.
 
 
 
 
@node typedef asection, section prototypes, Section Output, Sections
@node typedef asection, section prototypes, Section Output, Sections
@subsection typedef asection
@subsection typedef asection
Here is the section structure:
Here is the section structure:
 
 
 
 
@example
@example
 
 
typedef struct bfd_section
typedef struct bfd_section
@{
@{
  /* The name of the section; the name isn't a copy, the pointer is
  /* The name of the section; the name isn't a copy, the pointer is
     the same as that passed to bfd_make_section.  */
     the same as that passed to bfd_make_section.  */
  const char *name;
  const char *name;
 
 
  /* A unique sequence number.  */
  /* A unique sequence number.  */
  int id;
  int id;
 
 
  /* Which section in the bfd; 0..n-1 as sections are created in a bfd.  */
  /* Which section in the bfd; 0..n-1 as sections are created in a bfd.  */
  int index;
  int index;
 
 
  /* The next section in the list belonging to the BFD, or NULL.  */
  /* The next section in the list belonging to the BFD, or NULL.  */
  struct bfd_section *next;
  struct bfd_section *next;
 
 
  /* The previous section in the list belonging to the BFD, or NULL.  */
  /* The previous section in the list belonging to the BFD, or NULL.  */
  struct bfd_section *prev;
  struct bfd_section *prev;
 
 
  /* The field flags contains attributes of the section. Some
  /* The field flags contains attributes of the section. Some
     flags are read in from the object file, and some are
     flags are read in from the object file, and some are
     synthesized from other information.  */
     synthesized from other information.  */
  flagword flags;
  flagword flags;
 
 
#define SEC_NO_FLAGS   0x000
#define SEC_NO_FLAGS   0x000
 
 
  /* Tells the OS to allocate space for this section when loading.
  /* Tells the OS to allocate space for this section when loading.
     This is clear for a section containing debug information only.  */
     This is clear for a section containing debug information only.  */
#define SEC_ALLOC      0x001
#define SEC_ALLOC      0x001
 
 
  /* Tells the OS to load the section from the file when loading.
  /* Tells the OS to load the section from the file when loading.
     This is clear for a .bss section.  */
     This is clear for a .bss section.  */
#define SEC_LOAD       0x002
#define SEC_LOAD       0x002
 
 
  /* The section contains data still to be relocated, so there is
  /* The section contains data still to be relocated, so there is
     some relocation information too.  */
     some relocation information too.  */
#define SEC_RELOC      0x004
#define SEC_RELOC      0x004
 
 
  /* A signal to the OS that the section contains read only data.  */
  /* A signal to the OS that the section contains read only data.  */
#define SEC_READONLY   0x008
#define SEC_READONLY   0x008
 
 
  /* The section contains code only.  */
  /* The section contains code only.  */
#define SEC_CODE       0x010
#define SEC_CODE       0x010
 
 
  /* The section contains data only.  */
  /* The section contains data only.  */
#define SEC_DATA       0x020
#define SEC_DATA       0x020
 
 
  /* The section will reside in ROM.  */
  /* The section will reside in ROM.  */
#define SEC_ROM        0x040
#define SEC_ROM        0x040
 
 
  /* The section contains constructor information. This section
  /* The section contains constructor information. This section
     type is used by the linker to create lists of constructors and
     type is used by the linker to create lists of constructors and
     destructors used by @code{g++}. When a back end sees a symbol
     destructors used by @code{g++}. When a back end sees a symbol
     which should be used in a constructor list, it creates a new
     which should be used in a constructor list, it creates a new
     section for the type of name (e.g., @code{__CTOR_LIST__}), attaches
     section for the type of name (e.g., @code{__CTOR_LIST__}), attaches
     the symbol to it, and builds a relocation. To build the lists
     the symbol to it, and builds a relocation. To build the lists
     of constructors, all the linker has to do is catenate all the
     of constructors, all the linker has to do is catenate all the
     sections called @code{__CTOR_LIST__} and relocate the data
     sections called @code{__CTOR_LIST__} and relocate the data
     contained within - exactly the operations it would peform on
     contained within - exactly the operations it would peform on
     standard data.  */
     standard data.  */
#define SEC_CONSTRUCTOR 0x080
#define SEC_CONSTRUCTOR 0x080
 
 
  /* The section has contents - a data section could be
  /* The section has contents - a data section could be
     @code{SEC_ALLOC} | @code{SEC_HAS_CONTENTS}; a debug section could be
     @code{SEC_ALLOC} | @code{SEC_HAS_CONTENTS}; a debug section could be
     @code{SEC_HAS_CONTENTS}  */
     @code{SEC_HAS_CONTENTS}  */
#define SEC_HAS_CONTENTS 0x100
#define SEC_HAS_CONTENTS 0x100
 
 
  /* An instruction to the linker to not output the section
  /* An instruction to the linker to not output the section
     even if it has information which would normally be written.  */
     even if it has information which would normally be written.  */
#define SEC_NEVER_LOAD 0x200
#define SEC_NEVER_LOAD 0x200
 
 
  /* The section contains thread local data.  */
  /* The section contains thread local data.  */
#define SEC_THREAD_LOCAL 0x400
#define SEC_THREAD_LOCAL 0x400
 
 
  /* The section has GOT references.  This flag is only for the
  /* The section has GOT references.  This flag is only for the
     linker, and is currently only used by the elf32-hppa back end.
     linker, and is currently only used by the elf32-hppa back end.
     It will be set if global offset table references were detected
     It will be set if global offset table references were detected
     in this section, which indicate to the linker that the section
     in this section, which indicate to the linker that the section
     contains PIC code, and must be handled specially when doing a
     contains PIC code, and must be handled specially when doing a
     static link.  */
     static link.  */
#define SEC_HAS_GOT_REF 0x800
#define SEC_HAS_GOT_REF 0x800
 
 
  /* The section contains common symbols (symbols may be defined
  /* The section contains common symbols (symbols may be defined
     multiple times, the value of a symbol is the amount of
     multiple times, the value of a symbol is the amount of
     space it requires, and the largest symbol value is the one
     space it requires, and the largest symbol value is the one
     used).  Most targets have exactly one of these (which we
     used).  Most targets have exactly one of these (which we
     translate to bfd_com_section_ptr), but ECOFF has two.  */
     translate to bfd_com_section_ptr), but ECOFF has two.  */
#define SEC_IS_COMMON 0x1000
#define SEC_IS_COMMON 0x1000
 
 
  /* The section contains only debugging information.  For
  /* The section contains only debugging information.  For
     example, this is set for ELF .debug and .stab sections.
     example, this is set for ELF .debug and .stab sections.
     strip tests this flag to see if a section can be
     strip tests this flag to see if a section can be
     discarded.  */
     discarded.  */
#define SEC_DEBUGGING 0x2000
#define SEC_DEBUGGING 0x2000
 
 
  /* The contents of this section are held in memory pointed to
  /* The contents of this section are held in memory pointed to
     by the contents field.  This is checked by bfd_get_section_contents,
     by the contents field.  This is checked by bfd_get_section_contents,
     and the data is retrieved from memory if appropriate.  */
     and the data is retrieved from memory if appropriate.  */
#define SEC_IN_MEMORY 0x4000
#define SEC_IN_MEMORY 0x4000
 
 
  /* The contents of this section are to be excluded by the
  /* The contents of this section are to be excluded by the
     linker for executable and shared objects unless those
     linker for executable and shared objects unless those
     objects are to be further relocated.  */
     objects are to be further relocated.  */
#define SEC_EXCLUDE 0x8000
#define SEC_EXCLUDE 0x8000
 
 
  /* The contents of this section are to be sorted based on the sum of
  /* The contents of this section are to be sorted based on the sum of
     the symbol and addend values specified by the associated relocation
     the symbol and addend values specified by the associated relocation
     entries.  Entries without associated relocation entries will be
     entries.  Entries without associated relocation entries will be
     appended to the end of the section in an unspecified order.  */
     appended to the end of the section in an unspecified order.  */
#define SEC_SORT_ENTRIES 0x10000
#define SEC_SORT_ENTRIES 0x10000
 
 
  /* When linking, duplicate sections of the same name should be
  /* When linking, duplicate sections of the same name should be
     discarded, rather than being combined into a single section as
     discarded, rather than being combined into a single section as
     is usually done.  This is similar to how common symbols are
     is usually done.  This is similar to how common symbols are
     handled.  See SEC_LINK_DUPLICATES below.  */
     handled.  See SEC_LINK_DUPLICATES below.  */
#define SEC_LINK_ONCE 0x20000
#define SEC_LINK_ONCE 0x20000
 
 
  /* If SEC_LINK_ONCE is set, this bitfield describes how the linker
  /* If SEC_LINK_ONCE is set, this bitfield describes how the linker
     should handle duplicate sections.  */
     should handle duplicate sections.  */
#define SEC_LINK_DUPLICATES 0xc0000
#define SEC_LINK_DUPLICATES 0xc0000
 
 
  /* This value for SEC_LINK_DUPLICATES means that duplicate
  /* This value for SEC_LINK_DUPLICATES means that duplicate
     sections with the same name should simply be discarded.  */
     sections with the same name should simply be discarded.  */
#define SEC_LINK_DUPLICATES_DISCARD 0x0
#define SEC_LINK_DUPLICATES_DISCARD 0x0
 
 
  /* This value for SEC_LINK_DUPLICATES means that the linker
  /* This value for SEC_LINK_DUPLICATES means that the linker
     should warn if there are any duplicate sections, although
     should warn if there are any duplicate sections, although
     it should still only link one copy.  */
     it should still only link one copy.  */
#define SEC_LINK_DUPLICATES_ONE_ONLY 0x40000
#define SEC_LINK_DUPLICATES_ONE_ONLY 0x40000
 
 
  /* This value for SEC_LINK_DUPLICATES means that the linker
  /* This value for SEC_LINK_DUPLICATES means that the linker
     should warn if any duplicate sections are a different size.  */
     should warn if any duplicate sections are a different size.  */
#define SEC_LINK_DUPLICATES_SAME_SIZE 0x80000
#define SEC_LINK_DUPLICATES_SAME_SIZE 0x80000
 
 
  /* This value for SEC_LINK_DUPLICATES means that the linker
  /* This value for SEC_LINK_DUPLICATES means that the linker
     should warn if any duplicate sections contain different
     should warn if any duplicate sections contain different
     contents.  */
     contents.  */
#define SEC_LINK_DUPLICATES_SAME_CONTENTS \
#define SEC_LINK_DUPLICATES_SAME_CONTENTS \
  (SEC_LINK_DUPLICATES_ONE_ONLY | SEC_LINK_DUPLICATES_SAME_SIZE)
  (SEC_LINK_DUPLICATES_ONE_ONLY | SEC_LINK_DUPLICATES_SAME_SIZE)
 
 
  /* This section was created by the linker as part of dynamic
  /* This section was created by the linker as part of dynamic
     relocation or other arcane processing.  It is skipped when
     relocation or other arcane processing.  It is skipped when
     going through the first-pass output, trusting that someone
     going through the first-pass output, trusting that someone
     else up the line will take care of it later.  */
     else up the line will take care of it later.  */
#define SEC_LINKER_CREATED 0x100000
#define SEC_LINKER_CREATED 0x100000
 
 
  /* This section should not be subject to garbage collection.
  /* This section should not be subject to garbage collection.
     Also set to inform the linker that this section should not be
     Also set to inform the linker that this section should not be
     listed in the link map as discarded.  */
     listed in the link map as discarded.  */
#define SEC_KEEP 0x200000
#define SEC_KEEP 0x200000
 
 
  /* This section contains "short" data, and should be placed
  /* This section contains "short" data, and should be placed
     "near" the GP.  */
     "near" the GP.  */
#define SEC_SMALL_DATA 0x400000
#define SEC_SMALL_DATA 0x400000
 
 
  /* Attempt to merge identical entities in the section.
  /* Attempt to merge identical entities in the section.
     Entity size is given in the entsize field.  */
     Entity size is given in the entsize field.  */
#define SEC_MERGE 0x800000
#define SEC_MERGE 0x800000
 
 
  /* If given with SEC_MERGE, entities to merge are zero terminated
  /* If given with SEC_MERGE, entities to merge are zero terminated
     strings where entsize specifies character size instead of fixed
     strings where entsize specifies character size instead of fixed
     size entries.  */
     size entries.  */
#define SEC_STRINGS 0x1000000
#define SEC_STRINGS 0x1000000
 
 
  /* This section contains data about section groups.  */
  /* This section contains data about section groups.  */
#define SEC_GROUP 0x2000000
#define SEC_GROUP 0x2000000
 
 
  /* The section is a COFF shared library section.  This flag is
  /* The section is a COFF shared library section.  This flag is
     only for the linker.  If this type of section appears in
     only for the linker.  If this type of section appears in
     the input file, the linker must copy it to the output file
     the input file, the linker must copy it to the output file
     without changing the vma or size.  FIXME: Although this
     without changing the vma or size.  FIXME: Although this
     was originally intended to be general, it really is COFF
     was originally intended to be general, it really is COFF
     specific (and the flag was renamed to indicate this).  It
     specific (and the flag was renamed to indicate this).  It
     might be cleaner to have some more general mechanism to
     might be cleaner to have some more general mechanism to
     allow the back end to control what the linker does with
     allow the back end to control what the linker does with
     sections.  */
     sections.  */
#define SEC_COFF_SHARED_LIBRARY 0x4000000
#define SEC_COFF_SHARED_LIBRARY 0x4000000
 
 
  /* This section contains data which may be shared with other
  /* This section contains data which may be shared with other
     executables or shared objects. This is for COFF only.  */
     executables or shared objects. This is for COFF only.  */
#define SEC_COFF_SHARED 0x8000000
#define SEC_COFF_SHARED 0x8000000
 
 
  /* When a section with this flag is being linked, then if the size of
  /* When a section with this flag is being linked, then if the size of
     the input section is less than a page, it should not cross a page
     the input section is less than a page, it should not cross a page
     boundary.  If the size of the input section is one page or more,
     boundary.  If the size of the input section is one page or more,
     it should be aligned on a page boundary.  This is for TI
     it should be aligned on a page boundary.  This is for TI
     TMS320C54X only.  */
     TMS320C54X only.  */
#define SEC_TIC54X_BLOCK 0x10000000
#define SEC_TIC54X_BLOCK 0x10000000
 
 
  /* Conditionally link this section; do not link if there are no
  /* Conditionally link this section; do not link if there are no
     references found to any symbol in the section.  This is for TI
     references found to any symbol in the section.  This is for TI
     TMS320C54X only.  */
     TMS320C54X only.  */
#define SEC_TIC54X_CLINK 0x20000000
#define SEC_TIC54X_CLINK 0x20000000
 
 
  /*  End of section flags.  */
  /*  End of section flags.  */
 
 
  /* Some internal packed boolean fields.  */
  /* Some internal packed boolean fields.  */
 
 
  /* See the vma field.  */
  /* See the vma field.  */
  unsigned int user_set_vma : 1;
  unsigned int user_set_vma : 1;
 
 
  /* A mark flag used by some of the linker backends.  */
  /* A mark flag used by some of the linker backends.  */
  unsigned int linker_mark : 1;
  unsigned int linker_mark : 1;
 
 
  /* Another mark flag used by some of the linker backends.  Set for
  /* Another mark flag used by some of the linker backends.  Set for
     output sections that have an input section.  */
     output sections that have an input section.  */
  unsigned int linker_has_input : 1;
  unsigned int linker_has_input : 1;
 
 
  /* Mark flag used by some linker backends for garbage collection.  */
  /* Mark flag used by some linker backends for garbage collection.  */
  unsigned int gc_mark : 1;
  unsigned int gc_mark : 1;
 
 
  /* The following flags are used by the ELF linker. */
  /* The following flags are used by the ELF linker. */
 
 
  /* Mark sections which have been allocated to segments.  */
  /* Mark sections which have been allocated to segments.  */
  unsigned int segment_mark : 1;
  unsigned int segment_mark : 1;
 
 
  /* Type of sec_info information.  */
  /* Type of sec_info information.  */
  unsigned int sec_info_type:3;
  unsigned int sec_info_type:3;
#define ELF_INFO_TYPE_NONE      0
#define ELF_INFO_TYPE_NONE      0
#define ELF_INFO_TYPE_STABS     1
#define ELF_INFO_TYPE_STABS     1
#define ELF_INFO_TYPE_MERGE     2
#define ELF_INFO_TYPE_MERGE     2
#define ELF_INFO_TYPE_EH_FRAME  3
#define ELF_INFO_TYPE_EH_FRAME  3
#define ELF_INFO_TYPE_JUST_SYMS 4
#define ELF_INFO_TYPE_JUST_SYMS 4
 
 
  /* Nonzero if this section uses RELA relocations, rather than REL.  */
  /* Nonzero if this section uses RELA relocations, rather than REL.  */
  unsigned int use_rela_p:1;
  unsigned int use_rela_p:1;
 
 
  /* Bits used by various backends.  The generic code doesn't touch
  /* Bits used by various backends.  The generic code doesn't touch
     these fields.  */
     these fields.  */
 
 
  /* Nonzero if this section has TLS related relocations.  */
  /* Nonzero if this section has TLS related relocations.  */
  unsigned int has_tls_reloc:1;
  unsigned int has_tls_reloc:1;
 
 
  /* Nonzero if this section has a gp reloc.  */
  /* Nonzero if this section has a gp reloc.  */
  unsigned int has_gp_reloc:1;
  unsigned int has_gp_reloc:1;
 
 
  /* Nonzero if this section needs the relax finalize pass.  */
  /* Nonzero if this section needs the relax finalize pass.  */
  unsigned int need_finalize_relax:1;
  unsigned int need_finalize_relax:1;
 
 
  /* Whether relocations have been processed.  */
  /* Whether relocations have been processed.  */
  unsigned int reloc_done : 1;
  unsigned int reloc_done : 1;
 
 
  /* End of internal packed boolean fields.  */
  /* End of internal packed boolean fields.  */
 
 
  /*  The virtual memory address of the section - where it will be
  /*  The virtual memory address of the section - where it will be
      at run time.  The symbols are relocated against this.  The
      at run time.  The symbols are relocated against this.  The
      user_set_vma flag is maintained by bfd; if it's not set, the
      user_set_vma flag is maintained by bfd; if it's not set, the
      backend can assign addresses (for example, in @code{a.out}, where
      backend can assign addresses (for example, in @code{a.out}, where
      the default address for @code{.data} is dependent on the specific
      the default address for @code{.data} is dependent on the specific
      target and various flags).  */
      target and various flags).  */
  bfd_vma vma;
  bfd_vma vma;
 
 
  /*  The load address of the section - where it would be in a
  /*  The load address of the section - where it would be in a
      rom image; really only used for writing section header
      rom image; really only used for writing section header
      information.  */
      information.  */
  bfd_vma lma;
  bfd_vma lma;
 
 
  /* The size of the section in octets, as it will be output.
  /* The size of the section in octets, as it will be output.
     Contains a value even if the section has no contents (e.g., the
     Contains a value even if the section has no contents (e.g., the
     size of @code{.bss}).  */
     size of @code{.bss}).  */
  bfd_size_type size;
  bfd_size_type size;
 
 
  /* For input sections, the original size on disk of the section, in
  /* For input sections, the original size on disk of the section, in
     octets.  This field should be set for any section whose size is
     octets.  This field should be set for any section whose size is
     changed by linker relaxation.  It is required for sections where
     changed by linker relaxation.  It is required for sections where
     the linker relaxation scheme doesn't cache altered section and
     the linker relaxation scheme doesn't cache altered section and
     reloc contents (stabs, eh_frame, SEC_MERGE, some coff relaxing
     reloc contents (stabs, eh_frame, SEC_MERGE, some coff relaxing
     targets), and thus the original size needs to be kept to read the
     targets), and thus the original size needs to be kept to read the
     section multiple times.  For output sections, rawsize holds the
     section multiple times.  For output sections, rawsize holds the
     section size calculated on a previous linker relaxation pass.  */
     section size calculated on a previous linker relaxation pass.  */
  bfd_size_type rawsize;
  bfd_size_type rawsize;
 
 
  /* If this section is going to be output, then this value is the
  /* If this section is going to be output, then this value is the
     offset in *bytes* into the output section of the first byte in the
     offset in *bytes* into the output section of the first byte in the
     input section (byte ==> smallest addressable unit on the
     input section (byte ==> smallest addressable unit on the
     target).  In most cases, if this was going to start at the
     target).  In most cases, if this was going to start at the
     100th octet (8-bit quantity) in the output section, this value
     100th octet (8-bit quantity) in the output section, this value
     would be 100.  However, if the target byte size is 16 bits
     would be 100.  However, if the target byte size is 16 bits
     (bfd_octets_per_byte is "2"), this value would be 50.  */
     (bfd_octets_per_byte is "2"), this value would be 50.  */
  bfd_vma output_offset;
  bfd_vma output_offset;
 
 
  /* The output section through which to map on output.  */
  /* The output section through which to map on output.  */
  struct bfd_section *output_section;
  struct bfd_section *output_section;
 
 
  /* The alignment requirement of the section, as an exponent of 2 -
  /* The alignment requirement of the section, as an exponent of 2 -
     e.g., 3 aligns to 2^3 (or 8).  */
     e.g., 3 aligns to 2^3 (or 8).  */
  unsigned int alignment_power;
  unsigned int alignment_power;
 
 
  /* If an input section, a pointer to a vector of relocation
  /* If an input section, a pointer to a vector of relocation
     records for the data in this section.  */
     records for the data in this section.  */
  struct reloc_cache_entry *relocation;
  struct reloc_cache_entry *relocation;
 
 
  /* If an output section, a pointer to a vector of pointers to
  /* If an output section, a pointer to a vector of pointers to
     relocation records for the data in this section.  */
     relocation records for the data in this section.  */
  struct reloc_cache_entry **orelocation;
  struct reloc_cache_entry **orelocation;
 
 
  /* The number of relocation records in one of the above.  */
  /* The number of relocation records in one of the above.  */
  unsigned reloc_count;
  unsigned reloc_count;
 
 
  /* Information below is back end specific - and not always used
  /* Information below is back end specific - and not always used
     or updated.  */
     or updated.  */
 
 
  /* File position of section data.  */
  /* File position of section data.  */
  file_ptr filepos;
  file_ptr filepos;
 
 
  /* File position of relocation info.  */
  /* File position of relocation info.  */
  file_ptr rel_filepos;
  file_ptr rel_filepos;
 
 
  /* File position of line data.  */
  /* File position of line data.  */
  file_ptr line_filepos;
  file_ptr line_filepos;
 
 
  /* Pointer to data for applications.  */
  /* Pointer to data for applications.  */
  void *userdata;
  void *userdata;
 
 
  /* If the SEC_IN_MEMORY flag is set, this points to the actual
  /* If the SEC_IN_MEMORY flag is set, this points to the actual
     contents.  */
     contents.  */
  unsigned char *contents;
  unsigned char *contents;
 
 
  /* Attached line number information.  */
  /* Attached line number information.  */
  alent *lineno;
  alent *lineno;
 
 
  /* Number of line number records.  */
  /* Number of line number records.  */
  unsigned int lineno_count;
  unsigned int lineno_count;
 
 
  /* Entity size for merging purposes.  */
  /* Entity size for merging purposes.  */
  unsigned int entsize;
  unsigned int entsize;
 
 
  /* Points to the kept section if this section is a link-once section,
  /* Points to the kept section if this section is a link-once section,
     and is discarded.  */
     and is discarded.  */
  struct bfd_section *kept_section;
  struct bfd_section *kept_section;
 
 
  /* When a section is being output, this value changes as more
  /* When a section is being output, this value changes as more
     linenumbers are written out.  */
     linenumbers are written out.  */
  file_ptr moving_line_filepos;
  file_ptr moving_line_filepos;
 
 
  /* What the section number is in the target world.  */
  /* What the section number is in the target world.  */
  int target_index;
  int target_index;
 
 
  void *used_by_bfd;
  void *used_by_bfd;
 
 
  /* If this is a constructor section then here is a list of the
  /* If this is a constructor section then here is a list of the
     relocations created to relocate items within it.  */
     relocations created to relocate items within it.  */
  struct relent_chain *constructor_chain;
  struct relent_chain *constructor_chain;
 
 
  /* The BFD which owns the section.  */
  /* The BFD which owns the section.  */
  bfd *owner;
  bfd *owner;
 
 
  /* A symbol which points at this section only.  */
  /* A symbol which points at this section only.  */
  struct bfd_symbol *symbol;
  struct bfd_symbol *symbol;
  struct bfd_symbol **symbol_ptr_ptr;
  struct bfd_symbol **symbol_ptr_ptr;
 
 
  /* Early in the link process, map_head and map_tail are used to build
  /* Early in the link process, map_head and map_tail are used to build
     a list of input sections attached to an output section.  Later,
     a list of input sections attached to an output section.  Later,
     output sections use these fields for a list of bfd_link_order
     output sections use these fields for a list of bfd_link_order
     structs.  */
     structs.  */
  union @{
  union @{
    struct bfd_link_order *link_order;
    struct bfd_link_order *link_order;
    struct bfd_section *s;
    struct bfd_section *s;
  @} map_head, map_tail;
  @} map_head, map_tail;
@} asection;
@} asection;
 
 
/* These sections are global, and are managed by BFD.  The application
/* These sections are global, and are managed by BFD.  The application
   and target back end are not permitted to change the values in
   and target back end are not permitted to change the values in
   these sections.  New code should use the section_ptr macros rather
   these sections.  New code should use the section_ptr macros rather
   than referring directly to the const sections.  The const sections
   than referring directly to the const sections.  The const sections
   may eventually vanish.  */
   may eventually vanish.  */
#define BFD_ABS_SECTION_NAME "*ABS*"
#define BFD_ABS_SECTION_NAME "*ABS*"
#define BFD_UND_SECTION_NAME "*UND*"
#define BFD_UND_SECTION_NAME "*UND*"
#define BFD_COM_SECTION_NAME "*COM*"
#define BFD_COM_SECTION_NAME "*COM*"
#define BFD_IND_SECTION_NAME "*IND*"
#define BFD_IND_SECTION_NAME "*IND*"
 
 
/* The absolute section.  */
/* The absolute section.  */
extern asection bfd_abs_section;
extern asection bfd_abs_section;
#define bfd_abs_section_ptr ((asection *) &bfd_abs_section)
#define bfd_abs_section_ptr ((asection *) &bfd_abs_section)
#define bfd_is_abs_section(sec) ((sec) == bfd_abs_section_ptr)
#define bfd_is_abs_section(sec) ((sec) == bfd_abs_section_ptr)
/* Pointer to the undefined section.  */
/* Pointer to the undefined section.  */
extern asection bfd_und_section;
extern asection bfd_und_section;
#define bfd_und_section_ptr ((asection *) &bfd_und_section)
#define bfd_und_section_ptr ((asection *) &bfd_und_section)
#define bfd_is_und_section(sec) ((sec) == bfd_und_section_ptr)
#define bfd_is_und_section(sec) ((sec) == bfd_und_section_ptr)
/* Pointer to the common section.  */
/* Pointer to the common section.  */
extern asection bfd_com_section;
extern asection bfd_com_section;
#define bfd_com_section_ptr ((asection *) &bfd_com_section)
#define bfd_com_section_ptr ((asection *) &bfd_com_section)
/* Pointer to the indirect section.  */
/* Pointer to the indirect section.  */
extern asection bfd_ind_section;
extern asection bfd_ind_section;
#define bfd_ind_section_ptr ((asection *) &bfd_ind_section)
#define bfd_ind_section_ptr ((asection *) &bfd_ind_section)
#define bfd_is_ind_section(sec) ((sec) == bfd_ind_section_ptr)
#define bfd_is_ind_section(sec) ((sec) == bfd_ind_section_ptr)
 
 
#define bfd_is_const_section(SEC)              \
#define bfd_is_const_section(SEC)              \
 (   ((SEC) == bfd_abs_section_ptr)            \
 (   ((SEC) == bfd_abs_section_ptr)            \
  || ((SEC) == bfd_und_section_ptr)            \
  || ((SEC) == bfd_und_section_ptr)            \
  || ((SEC) == bfd_com_section_ptr)            \
  || ((SEC) == bfd_com_section_ptr)            \
  || ((SEC) == bfd_ind_section_ptr))
  || ((SEC) == bfd_ind_section_ptr))
 
 
/* Macros to handle insertion and deletion of a bfd's sections.  These
/* Macros to handle insertion and deletion of a bfd's sections.  These
   only handle the list pointers, ie. do not adjust section_count,
   only handle the list pointers, ie. do not adjust section_count,
   target_index etc.  */
   target_index etc.  */
#define bfd_section_list_remove(ABFD, S) \
#define bfd_section_list_remove(ABFD, S) \
  do                                                   \
  do                                                   \
    @{                                                  \
    @{                                                  \
      asection *_s = S;                                \
      asection *_s = S;                                \
      asection *_next = _s->next;                      \
      asection *_next = _s->next;                      \
      asection *_prev = _s->prev;                      \
      asection *_prev = _s->prev;                      \
      if (_prev)                                       \
      if (_prev)                                       \
        _prev->next = _next;                           \
        _prev->next = _next;                           \
      else                                             \
      else                                             \
        (ABFD)->sections = _next;                      \
        (ABFD)->sections = _next;                      \
      if (_next)                                       \
      if (_next)                                       \
        _next->prev = _prev;                           \
        _next->prev = _prev;                           \
      else                                             \
      else                                             \
        (ABFD)->section_last = _prev;                  \
        (ABFD)->section_last = _prev;                  \
    @}                                                  \
    @}                                                  \
  while (0)
  while (0)
#define bfd_section_list_append(ABFD, S) \
#define bfd_section_list_append(ABFD, S) \
  do                                                   \
  do                                                   \
    @{                                                  \
    @{                                                  \
      asection *_s = S;                                \
      asection *_s = S;                                \
      bfd *_abfd = ABFD;                               \
      bfd *_abfd = ABFD;                               \
      _s->next = NULL;                                 \
      _s->next = NULL;                                 \
      if (_abfd->section_last)                         \
      if (_abfd->section_last)                         \
        @{                                              \
        @{                                              \
          _s->prev = _abfd->section_last;              \
          _s->prev = _abfd->section_last;              \
          _abfd->section_last->next = _s;              \
          _abfd->section_last->next = _s;              \
        @}                                              \
        @}                                              \
      else                                             \
      else                                             \
        @{                                              \
        @{                                              \
          _s->prev = NULL;                             \
          _s->prev = NULL;                             \
          _abfd->sections = _s;                        \
          _abfd->sections = _s;                        \
        @}                                              \
        @}                                              \
      _abfd->section_last = _s;                        \
      _abfd->section_last = _s;                        \
    @}                                                  \
    @}                                                  \
  while (0)
  while (0)
#define bfd_section_list_prepend(ABFD, S) \
#define bfd_section_list_prepend(ABFD, S) \
  do                                                   \
  do                                                   \
    @{                                                  \
    @{                                                  \
      asection *_s = S;                                \
      asection *_s = S;                                \
      bfd *_abfd = ABFD;                               \
      bfd *_abfd = ABFD;                               \
      _s->prev = NULL;                                 \
      _s->prev = NULL;                                 \
      if (_abfd->sections)                             \
      if (_abfd->sections)                             \
        @{                                              \
        @{                                              \
          _s->next = _abfd->sections;                  \
          _s->next = _abfd->sections;                  \
          _abfd->sections->prev = _s;                  \
          _abfd->sections->prev = _s;                  \
        @}                                              \
        @}                                              \
      else                                             \
      else                                             \
        @{                                              \
        @{                                              \
          _s->next = NULL;                             \
          _s->next = NULL;                             \
          _abfd->section_last = _s;                    \
          _abfd->section_last = _s;                    \
        @}                                              \
        @}                                              \
      _abfd->sections = _s;                            \
      _abfd->sections = _s;                            \
    @}                                                  \
    @}                                                  \
  while (0)
  while (0)
#define bfd_section_list_insert_after(ABFD, A, S) \
#define bfd_section_list_insert_after(ABFD, A, S) \
  do                                                   \
  do                                                   \
    @{                                                  \
    @{                                                  \
      asection *_a = A;                                \
      asection *_a = A;                                \
      asection *_s = S;                                \
      asection *_s = S;                                \
      asection *_next = _a->next;                      \
      asection *_next = _a->next;                      \
      _s->next = _next;                                \
      _s->next = _next;                                \
      _s->prev = _a;                                   \
      _s->prev = _a;                                   \
      _a->next = _s;                                   \
      _a->next = _s;                                   \
      if (_next)                                       \
      if (_next)                                       \
        _next->prev = _s;                              \
        _next->prev = _s;                              \
      else                                             \
      else                                             \
        (ABFD)->section_last = _s;                     \
        (ABFD)->section_last = _s;                     \
    @}                                                  \
    @}                                                  \
  while (0)
  while (0)
#define bfd_section_list_insert_before(ABFD, B, S) \
#define bfd_section_list_insert_before(ABFD, B, S) \
  do                                                   \
  do                                                   \
    @{                                                  \
    @{                                                  \
      asection *_b = B;                                \
      asection *_b = B;                                \
      asection *_s = S;                                \
      asection *_s = S;                                \
      asection *_prev = _b->prev;                      \
      asection *_prev = _b->prev;                      \
      _s->prev = _prev;                                \
      _s->prev = _prev;                                \
      _s->next = _b;                                   \
      _s->next = _b;                                   \
      _b->prev = _s;                                   \
      _b->prev = _s;                                   \
      if (_prev)                                       \
      if (_prev)                                       \
        _prev->next = _s;                              \
        _prev->next = _s;                              \
      else                                             \
      else                                             \
        (ABFD)->sections = _s;                         \
        (ABFD)->sections = _s;                         \
    @}                                                  \
    @}                                                  \
  while (0)
  while (0)
#define bfd_section_removed_from_list(ABFD, S) \
#define bfd_section_removed_from_list(ABFD, S) \
  ((S)->next == NULL ? (ABFD)->section_last != (S) : (S)->next->prev != (S))
  ((S)->next == NULL ? (ABFD)->section_last != (S) : (S)->next->prev != (S))
 
 
#define BFD_FAKE_SECTION(SEC, FLAGS, SYM, NAME, IDX)                   \
#define BFD_FAKE_SECTION(SEC, FLAGS, SYM, NAME, IDX)                   \
  /* name, id,  index, next, prev, flags, user_set_vma,            */  \
  /* name, id,  index, next, prev, flags, user_set_vma,            */  \
  @{ NAME,  IDX, 0,     NULL, NULL, FLAGS, 0,                           \
  @{ NAME,  IDX, 0,     NULL, NULL, FLAGS, 0,                           \
                                                                       \
                                                                       \
  /* linker_mark, linker_has_input, gc_mark,                       */  \
  /* linker_mark, linker_has_input, gc_mark,                       */  \
     0,           0,                1,                                 \
     0,           0,                1,                                 \
                                                                       \
                                                                       \
  /* segment_mark, sec_info_type, use_rela_p, has_tls_reloc,       */  \
  /* segment_mark, sec_info_type, use_rela_p, has_tls_reloc,       */  \
     0,            0,             0,          0,                       \
     0,            0,             0,          0,                       \
                                                                       \
                                                                       \
  /* has_gp_reloc, need_finalize_relax, reloc_done,                */  \
  /* has_gp_reloc, need_finalize_relax, reloc_done,                */  \
     0,            0,                   0,                             \
     0,            0,                   0,                             \
                                                                       \
                                                                       \
  /* vma, lma, size, rawsize                                       */  \
  /* vma, lma, size, rawsize                                       */  \
     0,   0,   0,    0,                                                \
     0,   0,   0,    0,                                                \
                                                                       \
                                                                       \
  /* output_offset, output_section,              alignment_power,  */  \
  /* output_offset, output_section,              alignment_power,  */  \
     0,             (struct bfd_section *) &SEC, 0,                    \
     0,             (struct bfd_section *) &SEC, 0,                    \
                                                                       \
                                                                       \
  /* relocation, orelocation, reloc_count, filepos, rel_filepos,   */  \
  /* relocation, orelocation, reloc_count, filepos, rel_filepos,   */  \
     NULL,       NULL,        0,           0,       0,                 \
     NULL,       NULL,        0,           0,       0,                 \
                                                                       \
                                                                       \
  /* line_filepos, userdata, contents, lineno, lineno_count,       */  \
  /* line_filepos, userdata, contents, lineno, lineno_count,       */  \
     0,            NULL,     NULL,     NULL,   0,                      \
     0,            NULL,     NULL,     NULL,   0,                      \
                                                                       \
                                                                       \
  /* entsize, kept_section, moving_line_filepos,                    */ \
  /* entsize, kept_section, moving_line_filepos,                    */ \
     0,       NULL,          0,                                        \
     0,       NULL,          0,                                        \
                                                                       \
                                                                       \
  /* target_index, used_by_bfd, constructor_chain, owner,          */  \
  /* target_index, used_by_bfd, constructor_chain, owner,          */  \
     0,            NULL,        NULL,              NULL,               \
     0,            NULL,        NULL,              NULL,               \
                                                                       \
                                                                       \
  /* symbol,                    symbol_ptr_ptr,                    */  \
  /* symbol,                    symbol_ptr_ptr,                    */  \
     (struct bfd_symbol *) SYM, &SEC.symbol,                           \
     (struct bfd_symbol *) SYM, &SEC.symbol,                           \
                                                                       \
                                                                       \
  /* map_head, map_tail                                            */  \
  /* map_head, map_tail                                            */  \
     @{ NULL @}, @{ NULL @}                                                \
     @{ NULL @}, @{ NULL @}                                                \
    @}
    @}
 
 
@end example
@end example
 
 
@node section prototypes,  , typedef asection, Sections
@node section prototypes,  , typedef asection, Sections
@subsection Section prototypes
@subsection Section prototypes
These are the functions exported by the section handling part of BFD.
These are the functions exported by the section handling part of BFD.
 
 
@findex bfd_section_list_clear
@findex bfd_section_list_clear
@subsubsection @code{bfd_section_list_clear}
@subsubsection @code{bfd_section_list_clear}
@strong{Synopsis}
@strong{Synopsis}
@example
@example
void bfd_section_list_clear (bfd *);
void bfd_section_list_clear (bfd *);
@end example
@end example
@strong{Description}@*
@strong{Description}@*
Clears the section list, and also resets the section count and
Clears the section list, and also resets the section count and
hash table entries.
hash table entries.
 
 
@findex bfd_get_section_by_name
@findex bfd_get_section_by_name
@subsubsection @code{bfd_get_section_by_name}
@subsubsection @code{bfd_get_section_by_name}
@strong{Synopsis}
@strong{Synopsis}
@example
@example
asection *bfd_get_section_by_name (bfd *abfd, const char *name);
asection *bfd_get_section_by_name (bfd *abfd, const char *name);
@end example
@end example
@strong{Description}@*
@strong{Description}@*
Run through @var{abfd} and return the one of the
Run through @var{abfd} and return the one of the
@code{asection}s whose name matches @var{name}, otherwise @code{NULL}.
@code{asection}s whose name matches @var{name}, otherwise @code{NULL}.
@xref{Sections}, for more information.
@xref{Sections}, for more information.
 
 
This should only be used in special cases; the normal way to process
This should only be used in special cases; the normal way to process
all sections of a given name is to use @code{bfd_map_over_sections} and
all sections of a given name is to use @code{bfd_map_over_sections} and
@code{strcmp} on the name (or better yet, base it on the section flags
@code{strcmp} on the name (or better yet, base it on the section flags
or something else) for each section.
or something else) for each section.
 
 
@findex bfd_get_section_by_name_if
@findex bfd_get_section_by_name_if
@subsubsection @code{bfd_get_section_by_name_if}
@subsubsection @code{bfd_get_section_by_name_if}
@strong{Synopsis}
@strong{Synopsis}
@example
@example
asection *bfd_get_section_by_name_if
asection *bfd_get_section_by_name_if
   (bfd *abfd,
   (bfd *abfd,
    const char *name,
    const char *name,
    bfd_boolean (*func) (bfd *abfd, asection *sect, void *obj),
    bfd_boolean (*func) (bfd *abfd, asection *sect, void *obj),
    void *obj);
    void *obj);
@end example
@end example
@strong{Description}@*
@strong{Description}@*
Call the provided function @var{func} for each section
Call the provided function @var{func} for each section
attached to the BFD @var{abfd} whose name matches @var{name},
attached to the BFD @var{abfd} whose name matches @var{name},
passing @var{obj} as an argument. The function will be called
passing @var{obj} as an argument. The function will be called
as if by
as if by
 
 
@example
@example
       func (abfd, the_section, obj);
       func (abfd, the_section, obj);
@end example
@end example
 
 
It returns the first section for which @var{func} returns true,
It returns the first section for which @var{func} returns true,
otherwise @code{NULL}.
otherwise @code{NULL}.
 
 
@findex bfd_get_unique_section_name
@findex bfd_get_unique_section_name
@subsubsection @code{bfd_get_unique_section_name}
@subsubsection @code{bfd_get_unique_section_name}
@strong{Synopsis}
@strong{Synopsis}
@example
@example
char *bfd_get_unique_section_name
char *bfd_get_unique_section_name
   (bfd *abfd, const char *templat, int *count);
   (bfd *abfd, const char *templat, int *count);
@end example
@end example
@strong{Description}@*
@strong{Description}@*
Invent a section name that is unique in @var{abfd} by tacking
Invent a section name that is unique in @var{abfd} by tacking
a dot and a digit suffix onto the original @var{templat}.  If
a dot and a digit suffix onto the original @var{templat}.  If
@var{count} is non-NULL, then it specifies the first number
@var{count} is non-NULL, then it specifies the first number
tried as a suffix to generate a unique name.  The value
tried as a suffix to generate a unique name.  The value
pointed to by @var{count} will be incremented in this case.
pointed to by @var{count} will be incremented in this case.
 
 
@findex bfd_make_section_old_way
@findex bfd_make_section_old_way
@subsubsection @code{bfd_make_section_old_way}
@subsubsection @code{bfd_make_section_old_way}
@strong{Synopsis}
@strong{Synopsis}
@example
@example
asection *bfd_make_section_old_way (bfd *abfd, const char *name);
asection *bfd_make_section_old_way (bfd *abfd, const char *name);
@end example
@end example
@strong{Description}@*
@strong{Description}@*
Create a new empty section called @var{name}
Create a new empty section called @var{name}
and attach it to the end of the chain of sections for the
and attach it to the end of the chain of sections for the
BFD @var{abfd}. An attempt to create a section with a name which
BFD @var{abfd}. An attempt to create a section with a name which
is already in use returns its pointer without changing the
is already in use returns its pointer without changing the
section chain.
section chain.
 
 
It has the funny name since this is the way it used to be
It has the funny name since this is the way it used to be
before it was rewritten....
before it was rewritten....
 
 
Possible errors are:
Possible errors are:
@itemize @bullet
@itemize @bullet
 
 
@item
@item
@code{bfd_error_invalid_operation} -
@code{bfd_error_invalid_operation} -
If output has already started for this BFD.
If output has already started for this BFD.
@item
@item
@code{bfd_error_no_memory} -
@code{bfd_error_no_memory} -
If memory allocation fails.
If memory allocation fails.
@end itemize
@end itemize
 
 
@findex bfd_make_section_anyway_with_flags
@findex bfd_make_section_anyway_with_flags
@subsubsection @code{bfd_make_section_anyway_with_flags}
@subsubsection @code{bfd_make_section_anyway_with_flags}
@strong{Synopsis}
@strong{Synopsis}
@example
@example
asection *bfd_make_section_anyway_with_flags
asection *bfd_make_section_anyway_with_flags
   (bfd *abfd, const char *name, flagword flags);
   (bfd *abfd, const char *name, flagword flags);
@end example
@end example
@strong{Description}@*
@strong{Description}@*
Create a new empty section called @var{name} and attach it to the end of
Create a new empty section called @var{name} and attach it to the end of
the chain of sections for @var{abfd}.  Create a new section even if there
the chain of sections for @var{abfd}.  Create a new section even if there
is already a section with that name.  Also set the attributes of the
is already a section with that name.  Also set the attributes of the
new section to the value @var{flags}.
new section to the value @var{flags}.
 
 
Return @code{NULL} and set @code{bfd_error} on error; possible errors are:
Return @code{NULL} and set @code{bfd_error} on error; possible errors are:
@itemize @bullet
@itemize @bullet
 
 
@item
@item
@code{bfd_error_invalid_operation} - If output has already started for @var{abfd}.
@code{bfd_error_invalid_operation} - If output has already started for @var{abfd}.
@item
@item
@code{bfd_error_no_memory} - If memory allocation fails.
@code{bfd_error_no_memory} - If memory allocation fails.
@end itemize
@end itemize
 
 
@findex bfd_make_section_anyway
@findex bfd_make_section_anyway
@subsubsection @code{bfd_make_section_anyway}
@subsubsection @code{bfd_make_section_anyway}
@strong{Synopsis}
@strong{Synopsis}
@example
@example
asection *bfd_make_section_anyway (bfd *abfd, const char *name);
asection *bfd_make_section_anyway (bfd *abfd, const char *name);
@end example
@end example
@strong{Description}@*
@strong{Description}@*
Create a new empty section called @var{name} and attach it to the end of
Create a new empty section called @var{name} and attach it to the end of
the chain of sections for @var{abfd}.  Create a new section even if there
the chain of sections for @var{abfd}.  Create a new section even if there
is already a section with that name.
is already a section with that name.
 
 
Return @code{NULL} and set @code{bfd_error} on error; possible errors are:
Return @code{NULL} and set @code{bfd_error} on error; possible errors are:
@itemize @bullet
@itemize @bullet
 
 
@item
@item
@code{bfd_error_invalid_operation} - If output has already started for @var{abfd}.
@code{bfd_error_invalid_operation} - If output has already started for @var{abfd}.
@item
@item
@code{bfd_error_no_memory} - If memory allocation fails.
@code{bfd_error_no_memory} - If memory allocation fails.
@end itemize
@end itemize
 
 
@findex bfd_make_section_with_flags
@findex bfd_make_section_with_flags
@subsubsection @code{bfd_make_section_with_flags}
@subsubsection @code{bfd_make_section_with_flags}
@strong{Synopsis}
@strong{Synopsis}
@example
@example
asection *bfd_make_section_with_flags
asection *bfd_make_section_with_flags
   (bfd *, const char *name, flagword flags);
   (bfd *, const char *name, flagword flags);
@end example
@end example
@strong{Description}@*
@strong{Description}@*
Like @code{bfd_make_section_anyway}, but return @code{NULL} (without calling
Like @code{bfd_make_section_anyway}, but return @code{NULL} (without calling
bfd_set_error ()) without changing the section chain if there is already a
bfd_set_error ()) without changing the section chain if there is already a
section named @var{name}.  Also set the attributes of the new section to
section named @var{name}.  Also set the attributes of the new section to
the value @var{flags}.  If there is an error, return @code{NULL} and set
the value @var{flags}.  If there is an error, return @code{NULL} and set
@code{bfd_error}.
@code{bfd_error}.
 
 
@findex bfd_make_section
@findex bfd_make_section
@subsubsection @code{bfd_make_section}
@subsubsection @code{bfd_make_section}
@strong{Synopsis}
@strong{Synopsis}
@example
@example
asection *bfd_make_section (bfd *, const char *name);
asection *bfd_make_section (bfd *, const char *name);
@end example
@end example
@strong{Description}@*
@strong{Description}@*
Like @code{bfd_make_section_anyway}, but return @code{NULL} (without calling
Like @code{bfd_make_section_anyway}, but return @code{NULL} (without calling
bfd_set_error ()) without changing the section chain if there is already a
bfd_set_error ()) without changing the section chain if there is already a
section named @var{name}.  If there is an error, return @code{NULL} and set
section named @var{name}.  If there is an error, return @code{NULL} and set
@code{bfd_error}.
@code{bfd_error}.
 
 
@findex bfd_set_section_flags
@findex bfd_set_section_flags
@subsubsection @code{bfd_set_section_flags}
@subsubsection @code{bfd_set_section_flags}
@strong{Synopsis}
@strong{Synopsis}
@example
@example
bfd_boolean bfd_set_section_flags
bfd_boolean bfd_set_section_flags
   (bfd *abfd, asection *sec, flagword flags);
   (bfd *abfd, asection *sec, flagword flags);
@end example
@end example
@strong{Description}@*
@strong{Description}@*
Set the attributes of the section @var{sec} in the BFD
Set the attributes of the section @var{sec} in the BFD
@var{abfd} to the value @var{flags}. Return @code{TRUE} on success,
@var{abfd} to the value @var{flags}. Return @code{TRUE} on success,
@code{FALSE} on error. Possible error returns are:
@code{FALSE} on error. Possible error returns are:
 
 
@itemize @bullet
@itemize @bullet
 
 
@item
@item
@code{bfd_error_invalid_operation} -
@code{bfd_error_invalid_operation} -
The section cannot have one or more of the attributes
The section cannot have one or more of the attributes
requested. For example, a .bss section in @code{a.out} may not
requested. For example, a .bss section in @code{a.out} may not
have the @code{SEC_HAS_CONTENTS} field set.
have the @code{SEC_HAS_CONTENTS} field set.
@end itemize
@end itemize
 
 
@findex bfd_map_over_sections
@findex bfd_map_over_sections
@subsubsection @code{bfd_map_over_sections}
@subsubsection @code{bfd_map_over_sections}
@strong{Synopsis}
@strong{Synopsis}
@example
@example
void bfd_map_over_sections
void bfd_map_over_sections
   (bfd *abfd,
   (bfd *abfd,
    void (*func) (bfd *abfd, asection *sect, void *obj),
    void (*func) (bfd *abfd, asection *sect, void *obj),
    void *obj);
    void *obj);
@end example
@end example
@strong{Description}@*
@strong{Description}@*
Call the provided function @var{func} for each section
Call the provided function @var{func} for each section
attached to the BFD @var{abfd}, passing @var{obj} as an
attached to the BFD @var{abfd}, passing @var{obj} as an
argument. The function will be called as if by
argument. The function will be called as if by
 
 
@example
@example
       func (abfd, the_section, obj);
       func (abfd, the_section, obj);
@end example
@end example
 
 
This is the preferred method for iterating over sections; an
This is the preferred method for iterating over sections; an
alternative would be to use a loop:
alternative would be to use a loop:
 
 
@example
@example
          section *p;
          section *p;
          for (p = abfd->sections; p != NULL; p = p->next)
          for (p = abfd->sections; p != NULL; p = p->next)
             func (abfd, p, ...)
             func (abfd, p, ...)
@end example
@end example
 
 
@findex bfd_sections_find_if
@findex bfd_sections_find_if
@subsubsection @code{bfd_sections_find_if}
@subsubsection @code{bfd_sections_find_if}
@strong{Synopsis}
@strong{Synopsis}
@example
@example
asection *bfd_sections_find_if
asection *bfd_sections_find_if
   (bfd *abfd,
   (bfd *abfd,
    bfd_boolean (*operation) (bfd *abfd, asection *sect, void *obj),
    bfd_boolean (*operation) (bfd *abfd, asection *sect, void *obj),
    void *obj);
    void *obj);
@end example
@end example
@strong{Description}@*
@strong{Description}@*
Call the provided function @var{operation} for each section
Call the provided function @var{operation} for each section
attached to the BFD @var{abfd}, passing @var{obj} as an
attached to the BFD @var{abfd}, passing @var{obj} as an
argument. The function will be called as if by
argument. The function will be called as if by
 
 
@example
@example
       operation (abfd, the_section, obj);
       operation (abfd, the_section, obj);
@end example
@end example
 
 
It returns the first section for which @var{operation} returns true.
It returns the first section for which @var{operation} returns true.
 
 
@findex bfd_set_section_size
@findex bfd_set_section_size
@subsubsection @code{bfd_set_section_size}
@subsubsection @code{bfd_set_section_size}
@strong{Synopsis}
@strong{Synopsis}
@example
@example
bfd_boolean bfd_set_section_size
bfd_boolean bfd_set_section_size
   (bfd *abfd, asection *sec, bfd_size_type val);
   (bfd *abfd, asection *sec, bfd_size_type val);
@end example
@end example
@strong{Description}@*
@strong{Description}@*
Set @var{sec} to the size @var{val}. If the operation is
Set @var{sec} to the size @var{val}. If the operation is
ok, then @code{TRUE} is returned, else @code{FALSE}.
ok, then @code{TRUE} is returned, else @code{FALSE}.
 
 
Possible error returns:
Possible error returns:
@itemize @bullet
@itemize @bullet
 
 
@item
@item
@code{bfd_error_invalid_operation} -
@code{bfd_error_invalid_operation} -
Writing has started to the BFD, so setting the size is invalid.
Writing has started to the BFD, so setting the size is invalid.
@end itemize
@end itemize
 
 
@findex bfd_set_section_contents
@findex bfd_set_section_contents
@subsubsection @code{bfd_set_section_contents}
@subsubsection @code{bfd_set_section_contents}
@strong{Synopsis}
@strong{Synopsis}
@example
@example
bfd_boolean bfd_set_section_contents
bfd_boolean bfd_set_section_contents
   (bfd *abfd, asection *section, const void *data,
   (bfd *abfd, asection *section, const void *data,
    file_ptr offset, bfd_size_type count);
    file_ptr offset, bfd_size_type count);
@end example
@end example
@strong{Description}@*
@strong{Description}@*
Sets the contents of the section @var{section} in BFD
Sets the contents of the section @var{section} in BFD
@var{abfd} to the data starting in memory at @var{data}. The
@var{abfd} to the data starting in memory at @var{data}. The
data is written to the output section starting at offset
data is written to the output section starting at offset
@var{offset} for @var{count} octets.
@var{offset} for @var{count} octets.
 
 
Normally @code{TRUE} is returned, else @code{FALSE}. Possible error
Normally @code{TRUE} is returned, else @code{FALSE}. Possible error
returns are:
returns are:
@itemize @bullet
@itemize @bullet
 
 
@item
@item
@code{bfd_error_no_contents} -
@code{bfd_error_no_contents} -
The output section does not have the @code{SEC_HAS_CONTENTS}
The output section does not have the @code{SEC_HAS_CONTENTS}
attribute, so nothing can be written to it.
attribute, so nothing can be written to it.
@item
@item
and some more too
and some more too
@end itemize
@end itemize
This routine is front end to the back end function
This routine is front end to the back end function
@code{_bfd_set_section_contents}.
@code{_bfd_set_section_contents}.
 
 
@findex bfd_get_section_contents
@findex bfd_get_section_contents
@subsubsection @code{bfd_get_section_contents}
@subsubsection @code{bfd_get_section_contents}
@strong{Synopsis}
@strong{Synopsis}
@example
@example
bfd_boolean bfd_get_section_contents
bfd_boolean bfd_get_section_contents
   (bfd *abfd, asection *section, void *location, file_ptr offset,
   (bfd *abfd, asection *section, void *location, file_ptr offset,
    bfd_size_type count);
    bfd_size_type count);
@end example
@end example
@strong{Description}@*
@strong{Description}@*
Read data from @var{section} in BFD @var{abfd}
Read data from @var{section} in BFD @var{abfd}
into memory starting at @var{location}. The data is read at an
into memory starting at @var{location}. The data is read at an
offset of @var{offset} from the start of the input section,
offset of @var{offset} from the start of the input section,
and is read for @var{count} bytes.
and is read for @var{count} bytes.
 
 
If the contents of a constructor with the @code{SEC_CONSTRUCTOR}
If the contents of a constructor with the @code{SEC_CONSTRUCTOR}
flag set are requested or if the section does not have the
flag set are requested or if the section does not have the
@code{SEC_HAS_CONTENTS} flag set, then the @var{location} is filled
@code{SEC_HAS_CONTENTS} flag set, then the @var{location} is filled
with zeroes. If no errors occur, @code{TRUE} is returned, else
with zeroes. If no errors occur, @code{TRUE} is returned, else
@code{FALSE}.
@code{FALSE}.
 
 
@findex bfd_malloc_and_get_section
@findex bfd_malloc_and_get_section
@subsubsection @code{bfd_malloc_and_get_section}
@subsubsection @code{bfd_malloc_and_get_section}
@strong{Synopsis}
@strong{Synopsis}
@example
@example
bfd_boolean bfd_malloc_and_get_section
bfd_boolean bfd_malloc_and_get_section
   (bfd *abfd, asection *section, bfd_byte **buf);
   (bfd *abfd, asection *section, bfd_byte **buf);
@end example
@end example
@strong{Description}@*
@strong{Description}@*
Read all data from @var{section} in BFD @var{abfd}
Read all data from @var{section} in BFD @var{abfd}
into a buffer, *@var{buf}, malloc'd by this function.
into a buffer, *@var{buf}, malloc'd by this function.
 
 
@findex bfd_copy_private_section_data
@findex bfd_copy_private_section_data
@subsubsection @code{bfd_copy_private_section_data}
@subsubsection @code{bfd_copy_private_section_data}
@strong{Synopsis}
@strong{Synopsis}
@example
@example
bfd_boolean bfd_copy_private_section_data
bfd_boolean bfd_copy_private_section_data
   (bfd *ibfd, asection *isec, bfd *obfd, asection *osec);
   (bfd *ibfd, asection *isec, bfd *obfd, asection *osec);
@end example
@end example
@strong{Description}@*
@strong{Description}@*
Copy private section information from @var{isec} in the BFD
Copy private section information from @var{isec} in the BFD
@var{ibfd} to the section @var{osec} in the BFD @var{obfd}.
@var{ibfd} to the section @var{osec} in the BFD @var{obfd}.
Return @code{TRUE} on success, @code{FALSE} on error.  Possible error
Return @code{TRUE} on success, @code{FALSE} on error.  Possible error
returns are:
returns are:
 
 
@itemize @bullet
@itemize @bullet
 
 
@item
@item
@code{bfd_error_no_memory} -
@code{bfd_error_no_memory} -
Not enough memory exists to create private data for @var{osec}.
Not enough memory exists to create private data for @var{osec}.
@end itemize
@end itemize
@example
@example
#define bfd_copy_private_section_data(ibfd, isection, obfd, osection) \
#define bfd_copy_private_section_data(ibfd, isection, obfd, osection) \
     BFD_SEND (obfd, _bfd_copy_private_section_data, \
     BFD_SEND (obfd, _bfd_copy_private_section_data, \
               (ibfd, isection, obfd, osection))
               (ibfd, isection, obfd, osection))
@end example
@end example
 
 
@findex bfd_generic_is_group_section
@findex bfd_generic_is_group_section
@subsubsection @code{bfd_generic_is_group_section}
@subsubsection @code{bfd_generic_is_group_section}
@strong{Synopsis}
@strong{Synopsis}
@example
@example
bfd_boolean bfd_generic_is_group_section (bfd *, const asection *sec);
bfd_boolean bfd_generic_is_group_section (bfd *, const asection *sec);
@end example
@end example
@strong{Description}@*
@strong{Description}@*
Returns TRUE if @var{sec} is a member of a group.
Returns TRUE if @var{sec} is a member of a group.
 
 
@findex bfd_generic_discard_group
@findex bfd_generic_discard_group
@subsubsection @code{bfd_generic_discard_group}
@subsubsection @code{bfd_generic_discard_group}
@strong{Synopsis}
@strong{Synopsis}
@example
@example
bfd_boolean bfd_generic_discard_group (bfd *abfd, asection *group);
bfd_boolean bfd_generic_discard_group (bfd *abfd, asection *group);
@end example
@end example
@strong{Description}@*
@strong{Description}@*
Remove all members of @var{group} from the output.
Remove all members of @var{group} from the output.
 
 
 
 

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