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[/] [openrisc/] [tags/] [gnu-src/] [gcc-4.5.1/] [gcc-4.5.1-or32-1.0rc1/] [gcc/] [testsuite/] [g++.old-deja/] [g++.warn/] [impint2.C] - Diff between revs 305 and 338

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Rev 305 Rev 338
// { dg-do assemble  }
// { dg-do assemble  }
// { dg-options "-Wconversion" }
// { dg-options "-Wconversion" }
// Copyright (C) 2000 Free Software Foundation, Inc.
// Copyright (C) 2000 Free Software Foundation, Inc.
// Contributed by Nathan Sidwell 6 Mar 2000 
// Contributed by Nathan Sidwell 6 Mar 2000 
// initialization to 'int' from to 'double' We expect consistent warnings
// initialization to 'int' from to 'double' We expect consistent warnings
// whenever a float is implicitly truncated to int, make sure references
// whenever a float is implicitly truncated to int, make sure references
// don't confuse us, as Gerald Pfeifer  found out.
// don't confuse us, as Gerald Pfeifer  found out.
struct X
struct X
{
{
  X (int const &);
  X (int const &);
  X (int const &, int const &);
  X (int const &, int const &);
};
};
void foo (int const &);
void foo (int const &);
void wibble (int const &);
void wibble (int const &);
void wibble (int const &, int const &);
void wibble (int const &, int const &);
void punk (int const & = 3.5f);        // { dg-warning "" } in passing
void punk (int const & = 3.5f);        // { dg-warning "" } in passing
void rock ();
void rock ();
void rock (int const &, int  const & = 3.5f);       // { dg-warning "" } in passing
void rock (int const &, int  const & = 3.5f);       // { dg-warning "" } in passing
void fn ()
void fn ()
{
{
  X x2(3.5f);       // { dg-warning "" } float to int
  X x2(3.5f);       // { dg-warning "" } float to int
  X x4(1, 3.5f);    // { dg-warning "" } float to int
  X x4(1, 3.5f);    // { dg-warning "" } float to int
  X x6(3.5f, 1);    // { dg-warning "" } float to int
  X x6(3.5f, 1);    // { dg-warning "" } float to int
  X y2 = 3.5f;      // { dg-warning "" } float to int
  X y2 = 3.5f;      // { dg-warning "" } float to int
  int j2 (3.5f);    // { dg-warning "" } float to int
  int j2 (3.5f);    // { dg-warning "" } float to int
  int k2 = 3.5f;    // { dg-warning "" } float to int
  int k2 = 3.5f;    // { dg-warning "" } float to int
  j2 = 3.5f;        // { dg-warning "" } float to int
  j2 = 3.5f;        // { dg-warning "" } float to int
  foo (3.5f);       // { dg-warning "" } float to int
  foo (3.5f);       // { dg-warning "" } float to int
  wibble (3.5f);    // { dg-warning "" } float to int
  wibble (3.5f);    // { dg-warning "" } float to int
  wibble (1, 3.5f); // { dg-warning "" } float to int
  wibble (1, 3.5f); // { dg-warning "" } float to int
  wibble (3.5f, 1); // { dg-warning "" } float to int
  wibble (3.5f, 1); // { dg-warning "" } float to int
  punk ();          // { dg-warning "" } float to int
  punk ();          // { dg-warning "" } float to int
  rock (1);         // { dg-warning "" } float to int
  rock (1);         // { dg-warning "" } float to int
}
}
// and make sure we really know when something's unsigned
// and make sure we really know when something's unsigned
void foo ()
void foo ()
{
{
  X x2(-1);
  X x2(-1);
  X x4(1, -1);
  X x4(1, -1);
  X x6(-1, 1);
  X x6(-1, 1);
  X y2 = -1;
  X y2 = -1;
  int j2 (-1);
  int j2 (-1);
  int k2 = -1;
  int k2 = -1;
  j2 = -1;
  j2 = -1;
  foo (-1);
  foo (-1);
  wibble (-1);
  wibble (-1);
  wibble (1, -1);
  wibble (1, -1);
  wibble (-1, 1);
  wibble (-1, 1);
}
}
 
 

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