typedef struct {
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typedef struct {
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long int p_x, p_y;
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long int p_x, p_y;
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} Point;
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} Point;
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void
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void
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bar ()
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bar ()
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{
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{
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}
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}
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void
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void
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f (p0, p1, p2, p3, p4, p5)
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f (p0, p1, p2, p3, p4, p5)
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Point p0, p1, p2, p3, p4, p5;
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Point p0, p1, p2, p3, p4, p5;
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{
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{
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if (p0.p_x != 0 || p0.p_y != 1
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if (p0.p_x != 0 || p0.p_y != 1
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|| p1.p_x != -1 || p1.p_y != 0
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|| p1.p_x != -1 || p1.p_y != 0
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|| p2.p_x != 1 || p2.p_y != -1
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|| p2.p_x != 1 || p2.p_y != -1
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|| p3.p_x != -1 || p3.p_y != 1
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|| p3.p_x != -1 || p3.p_y != 1
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|| p4.p_x != 0 || p4.p_y != -1
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|| p4.p_x != 0 || p4.p_y != -1
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|| p5.p_x != 1 || p5.p_y != 0)
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|| p5.p_x != 1 || p5.p_y != 0)
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abort ();
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abort ();
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}
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}
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void
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void
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foo ()
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foo ()
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{
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{
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Point p0, p1, p2, p3, p4, p5;
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Point p0, p1, p2, p3, p4, p5;
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bar();
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bar();
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p0.p_x = 0;
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p0.p_x = 0;
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p0.p_y = 1;
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p0.p_y = 1;
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p1.p_x = -1;
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p1.p_x = -1;
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p1.p_y = 0;
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p1.p_y = 0;
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p2.p_x = 1;
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p2.p_x = 1;
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p2.p_y = -1;
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p2.p_y = -1;
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p3.p_x = -1;
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p3.p_x = -1;
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p3.p_y = 1;
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p3.p_y = 1;
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p4.p_x = 0;
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p4.p_x = 0;
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p4.p_y = -1;
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p4.p_y = -1;
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p5.p_x = 1;
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p5.p_x = 1;
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p5.p_y = 0;
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p5.p_y = 0;
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f (p0, p1, p2, p3, p4, p5);
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f (p0, p1, p2, p3, p4, p5);
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}
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}
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int
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int
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main()
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main()
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{
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{
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foo();
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foo();
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exit(0);
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exit(0);
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}
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}
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