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Rev 424 Rev 519
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      ISO C++
      ISO C++
    
    
    
    
      library
      library
    
    
  
  
</code></pre></td>
        <td class="diff"><pre><code><title></code></pre></td>
      </tr>
      <tr class="diffcode">
        <td class="diff"><pre><code>  Iterators</code></pre></td>
        <td class="diff"><pre><code>  Iterators</code></pre></td>
      </tr>
      <tr class="diffcode">
        <td class="diff"><pre><code>  <indexterm><primary>Iterators</primary></indexterm></code></pre></td>
        <td class="diff"><pre><code>  <indexterm><primary>Iterators</primary></indexterm></code></pre></td>
      </tr>
      <tr class="diffcode">
        <td class="diff"><pre><code>
  Predefined
  Predefined
  
  
    Iterators vs. Pointers
    Iterators vs. Pointers
   
   
     The following
     The following
FAQ entry points out that
FAQ entry points out that
iterators are not implemented as pointers.  They are a generalization
iterators are not implemented as pointers.  They are a generalization
of pointers, but they are implemented in libstdc++ as separate
of pointers, but they are implemented in libstdc++ as separate
classes.
classes.
   
   
   
   
     Keeping that simple fact in mind as you design your code will
     Keeping that simple fact in mind as you design your code will
      prevent a whole lot of difficult-to-understand bugs.
      prevent a whole lot of difficult-to-understand bugs.
   
   
   
   
     You can think of it the other way 'round, even.  Since iterators
     You can think of it the other way 'round, even.  Since iterators
     are a generalization, that means
     are a generalization, that means
     that pointers are
     that pointers are
      iterators, and that pointers can be used
      iterators, and that pointers can be used
     whenever an iterator would be.  All those functions in the
     whenever an iterator would be.  All those functions in the
     Algorithms sect1 of the Standard will work just as well on plain
     Algorithms sect1 of the Standard will work just as well on plain
     arrays and their pointers.
     arrays and their pointers.
   
   
   
   
     That doesn't mean that when you pass in a pointer, it gets
     That doesn't mean that when you pass in a pointer, it gets
      wrapped into some special delegating iterator-to-pointer class
      wrapped into some special delegating iterator-to-pointer class
      with a layer of overhead.  (If you think that's the case
      with a layer of overhead.  (If you think that's the case
      anywhere, you don't understand templates to begin with...)  Oh,
      anywhere, you don't understand templates to begin with...)  Oh,
      no; if you pass in a pointer, then the compiler will instantiate
      no; if you pass in a pointer, then the compiler will instantiate
      that template using T* as a type, and good old high-speed
      that template using T* as a type, and good old high-speed
      pointer arithmetic as its operations, so the resulting code will
      pointer arithmetic as its operations, so the resulting code will
      be doing exactly the same things as it would be doing if you had
      be doing exactly the same things as it would be doing if you had
      hand-coded it yourself (for the 273rd time).
      hand-coded it yourself (for the 273rd time).
   
   
   
   
     How much overhead is there when using an
     How much overhead is there when using an
      iterator class?  Very little.  Most of the layering classes
      iterator class?  Very little.  Most of the layering classes
      contain nothing but typedefs, and typedefs are
      contain nothing but typedefs, and typedefs are
      "meta-information" that simply tell the compiler some
      "meta-information" that simply tell the compiler some
      nicknames; they don't create code.  That information gets passed
      nicknames; they don't create code.  That information gets passed
      down through inheritance, so while the compiler has to do work
      down through inheritance, so while the compiler has to do work
      looking up all the names, your runtime code does not.  (This has
      looking up all the names, your runtime code does not.  (This has
      been a prime concern from the beginning.)
      been a prime concern from the beginning.)
   
   
  
  
  
  
    One Past the End
    One Past the End
   This starts off sounding complicated, but is actually very easy,
   This starts off sounding complicated, but is actually very easy,
      especially towards the end.  Trust me.
      especially towards the end.  Trust me.
   
   
   Beginners usually have a little trouble understand the whole
   Beginners usually have a little trouble understand the whole
      'past-the-end' thing, until they remember their early algebra classes
      'past-the-end' thing, until they remember their early algebra classes
      (see, they told you that stuff would come in handy!) and
      (see, they told you that stuff would come in handy!) and
      the concept of half-open ranges.
      the concept of half-open ranges.
   
   
   First, some history, and a reminder of some of the funkier rules in
   First, some history, and a reminder of some of the funkier rules in
      C and C++ for builtin arrays.  The following rules have always been
      C and C++ for builtin arrays.  The following rules have always been
      true for both languages:
      true for both languages:
   
   
   
   
      
      
        You can point anywhere in the array, or to the first element
        You can point anywhere in the array, or to the first element
          past the end of the array.  A pointer that points to one
          past the end of the array.  A pointer that points to one
          past the end of the array is guaranteed to be as unique as a
          past the end of the array is guaranteed to be as unique as a
          pointer to somewhere inside the array, so that you can compare
          pointer to somewhere inside the array, so that you can compare
          such pointers safely.
          such pointers safely.
        
        
      
      
      
      
        You can only dereference a pointer that points into an array.
        You can only dereference a pointer that points into an array.
          If your array pointer points outside the array -- even to just
          If your array pointer points outside the array -- even to just
          one past the end -- and you dereference it, Bad Things happen.
          one past the end -- and you dereference it, Bad Things happen.
        
        
      
      
      
      
        Strictly speaking, simply pointing anywhere else invokes
        Strictly speaking, simply pointing anywhere else invokes
          undefined behavior.  Most programs won't puke until such a
          undefined behavior.  Most programs won't puke until such a
          pointer is actually dereferenced, but the standards leave that
          pointer is actually dereferenced, but the standards leave that
          up to the platform.
          up to the platform.
        
        
      
      
   
   
   The reason this past-the-end addressing was allowed is to make it
   The reason this past-the-end addressing was allowed is to make it
      easy to write a loop to go over an entire array, e.g.,
      easy to write a loop to go over an entire array, e.g.,
      while (*d++ = *s++);.
      while (*d++ = *s++);.
   
   
   So, when you think of two pointers delimiting an array, don't think
   So, when you think of two pointers delimiting an array, don't think
      of them as indexing 0 through n-1.  Think of them as boundary
      of them as indexing 0 through n-1.  Think of them as boundary
      markers:
      markers:
   
   
   
   
   beginning            end
   beginning            end
     |                   |
     |                   |
     |                   |               This is bad.  Always having to
     |                   |               This is bad.  Always having to
     |                   |               remember to add or subtract one.
     |                   |               remember to add or subtract one.
     |                   |               Off-by-one bugs very common here.
     |                   |               Off-by-one bugs very common here.
     V                   V
     V                   V
        array of N elements
        array of N elements
     |---|---|--...--|---|---|
     |---|---|--...--|---|---|
     | 0 | 1 |  ...  |N-2|N-1|
     | 0 | 1 |  ...  |N-2|N-1|
     |---|---|--...--|---|---|
     |---|---|--...--|---|---|
     ^                       ^
     ^                       ^
     |                       |
     |                       |
     |                       |           This is good.  This is safe.  This
     |                       |           This is good.  This is safe.  This
     |                       |           is guaranteed to work.  Just don't
     |                       |           is guaranteed to work.  Just don't
     |                       |           dereference 'end'.
     |                       |           dereference 'end'.
   beginning                end
   beginning                end
   
   
   See?  Everything between the boundary markers is chapter of the array.
   See?  Everything between the boundary markers is chapter of the array.
      Simple.
      Simple.
   
   
   Now think back to your junior-high school algebra course, when you
   Now think back to your junior-high school algebra course, when you
      were learning how to draw graphs.  Remember that a graph terminating
      were learning how to draw graphs.  Remember that a graph terminating
      with a solid dot meant, "Everything up through this point,"
      with a solid dot meant, "Everything up through this point,"
      and a graph terminating with an open dot meant, "Everything up
      and a graph terminating with an open dot meant, "Everything up
      to, but not including, this point," respectively called closed
      to, but not including, this point," respectively called closed
      and open ranges?  Remember how closed ranges were written with
      and open ranges?  Remember how closed ranges were written with
      brackets, [a,b], and open ranges were written with parentheses,
      brackets, [a,b], and open ranges were written with parentheses,
      (a,b)?
      (a,b)?
   
   
   The boundary markers for arrays describe a half-open range,
   The boundary markers for arrays describe a half-open range,
      starting with (and including) the first element, and ending with (but
      starting with (and including) the first element, and ending with (but
      not including) the last element:  [beginning,end).  See, I
      not including) the last element:  [beginning,end).  See, I
      told you it would be simple in the end.
      told you it would be simple in the end.
   
   
   Iterators, and everything working with iterators, follows this same
   Iterators, and everything working with iterators, follows this same
      time-honored tradition.  A container's begin() method returns
      time-honored tradition.  A container's begin() method returns
      an iterator referring to the first element, and its end()
      an iterator referring to the first element, and its end()
      method returns a past-the-end iterator, which is guaranteed to be
      method returns a past-the-end iterator, which is guaranteed to be
      unique and comparable against any other iterator pointing into the
      unique and comparable against any other iterator pointing into the
      middle of the container.
      middle of the container.
   
   
   Container constructors, container methods, and algorithms, all take
   Container constructors, container methods, and algorithms, all take
      pairs of iterators describing a range of values on which to operate.
      pairs of iterators describing a range of values on which to operate.
      All of these ranges are half-open ranges, so you pass the beginning
      All of these ranges are half-open ranges, so you pass the beginning
      iterator as the starting parameter, and the one-past-the-end iterator
      iterator as the starting parameter, and the one-past-the-end iterator
      as the finishing parameter.
      as the finishing parameter.
   
   
   This generalizes very well.  You can operate on sub-ranges quite
   This generalizes very well.  You can operate on sub-ranges quite
      easily this way; functions accepting a [first,last) range
      easily this way; functions accepting a [first,last) range
      don't know or care whether they are the boundaries of an entire {array,
      don't know or care whether they are the boundaries of an entire {array,
      sequence, container, whatever}, or whether they only enclose a few
      sequence, container, whatever}, or whether they only enclose a few
      elements from the center.  This approach also makes zero-length
      elements from the center.  This approach also makes zero-length
      sequences very simple to recognize:  if the two endpoints compare
      sequences very simple to recognize:  if the two endpoints compare
      equal, then the {array, sequence, container, whatever} is empty.
      equal, then the {array, sequence, container, whatever} is empty.
   
   
   Just don't dereference end().
   Just don't dereference end().
   
   
  
  
 
 

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